Compare commits
264
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v0.38.0
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87294d5477 |
@@ -29,6 +29,7 @@ d_pic/*.jpg
|
||||
d_pic/*.gif
|
||||
d_pic/*.png
|
||||
d_pic/*.webp
|
||||
d_pic/*.avif
|
||||
d_pic/uploaded_image
|
||||
|
||||
/dist_js
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
}
|
||||
},
|
||||
"require": {
|
||||
"brandonwamboldt/utilphp": "^1.1",
|
||||
"sergeytsalkov/meekrodb": "^2.5",
|
||||
"league/plates": "^3.5",
|
||||
"vlucas/valitron": "^1.4",
|
||||
|
||||
Generated
+2
-52
@@ -4,58 +4,8 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "deed9afdc95bc42f84784df67d295223",
|
||||
"content-hash": "7edae9b6be35e66ffd0d180f5fac6679",
|
||||
"packages": [
|
||||
{
|
||||
"name": "brandonwamboldt/utilphp",
|
||||
"version": "1.1.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/brandonwamboldt/utilphp.git",
|
||||
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/brandonwamboldt/utilphp/zipball/36c32efc4f0679c05163464a550f45c8d83fe683",
|
||||
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"php": ">=5.3.3"
|
||||
},
|
||||
"require-dev": {
|
||||
"satooshi/php-coveralls": "dev-master"
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-0": {
|
||||
"utilphp\\": "src/"
|
||||
}
|
||||
},
|
||||
"notification-url": "https://packagist.org/downloads/",
|
||||
"license": [
|
||||
"MIT"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Brandon Wamboldt",
|
||||
"email": "brandon.wamboldt@gmail.com"
|
||||
}
|
||||
],
|
||||
"description": "util.php is a collection of useful functions and snippets that you need or could use every day, designed to avoid conflicts with existing projects",
|
||||
"homepage": "https://github.com/brandonwamboldt/utilphp",
|
||||
"keywords": [
|
||||
"collection",
|
||||
"helpers",
|
||||
"php",
|
||||
"utility"
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/brandonwamboldt/utilphp/issues",
|
||||
"source": "https://github.com/brandonwamboldt/utilphp/tree/master"
|
||||
},
|
||||
"time": "2015-02-02T17:56:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "brick/math",
|
||||
"version": "0.12.1",
|
||||
@@ -5721,5 +5671,5 @@
|
||||
"platform-overrides": {
|
||||
"php": "8.3"
|
||||
},
|
||||
"plugin-api-version": "2.3.0"
|
||||
"plugin-api-version": "2.6.0"
|
||||
}
|
||||
|
||||
+4
-1
@@ -99,7 +99,10 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
|
||||
$err = str_replace(ROOT, '{ROOT}', $err);
|
||||
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
|
||||
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
|
||||
$trace = array_map(function (string $text) {
|
||||
$trace = array_map(function (string|array $text) {
|
||||
if (is_array($text)) {
|
||||
$text = Json::encode($text);
|
||||
}
|
||||
return str_replace(ROOT, '{ROOT}', $text);
|
||||
}, $trace);
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ $rootDB->insert('member', [
|
||||
'token_valid_until' => '2999-01-01 00:00:00',
|
||||
'pw' => $finalPassword,
|
||||
'salt' => $userSalt,
|
||||
'grade' => 6,
|
||||
'grade' => 7,
|
||||
'name' => $nickname,
|
||||
'reg_date' => $nowDate
|
||||
]);
|
||||
|
||||
@@ -92,4 +92,14 @@ CREATE TABLE `login_token` (
|
||||
INDEX `by_date` (`user_id`, `expire_date`)
|
||||
)
|
||||
COLLATE='utf8mb4_general_ci'
|
||||
ENGINE=Aria;
|
||||
ENGINE=Aria;
|
||||
|
||||
CREATE TABLE `banned_member` (
|
||||
`no` INT NOT NULL AUTO_INCREMENT,
|
||||
`hashed_email` VARCHAR(128) NOT NULL COLLATE 'utf8mb4_general_ci' COMMENT 'SHA512(salt | email | salt )',
|
||||
`info` TEXT NULL COLLATE 'utf8mb4_general_ci' COMMENT '부가정보',
|
||||
PRIMARY KEY (`no`),
|
||||
UNIQUE INDEX `email` (`hashed_email`(128))
|
||||
)
|
||||
COLLATE='utf8mb4_general_ci'
|
||||
ENGINE = Aria;
|
||||
+1
-1
@@ -6,7 +6,7 @@ include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if($session->userGrade < 5) {
|
||||
if($session->userGrade < 6) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
header('location:_admin1.php');
|
||||
die();
|
||||
}
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@ include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ $msg = Util::getPost('msg', 'string');
|
||||
//로그인 검사
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
header('location:_admin2.php');
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@ if ($type2 < 0 || $type2 > 6) {
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ $nation = Util::getPost('nation', 'int');
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
header('location:_admin5.php');
|
||||
die();
|
||||
}
|
||||
|
||||
+2
-2
@@ -31,13 +31,13 @@ $queryMap = [
|
||||
];
|
||||
|
||||
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
|
||||
$reqQueryType = Util::array_first_key($queryMap);
|
||||
$reqQueryType = array_key_first($queryMap);
|
||||
}
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ $type = 0;
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die('권한 부족');
|
||||
}
|
||||
|
||||
|
||||
@@ -177,7 +177,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
$valid = 1;
|
||||
}
|
||||
|
||||
if ($userGrade >= 5) {
|
||||
if ($userGrade >= 6) {
|
||||
$valid = true;
|
||||
$showDetailedInfo = true;
|
||||
}
|
||||
@@ -275,7 +275,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
$ourGeneral = false;
|
||||
}
|
||||
|
||||
if ($userGrade == 6) {
|
||||
if ($userGrade == 7) {
|
||||
$ourGeneral = true;
|
||||
}
|
||||
|
||||
|
||||
+1
-57
@@ -125,63 +125,7 @@ $globalBetTotal = array_sum($globalBet);
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<form method=post action=c_tournament.php>
|
||||
<tr>
|
||||
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=8>
|
||||
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
|
||||
<?php if ($admin['tournament'] == 0) : ?>
|
||||
<select name=trig size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
|
||||
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
|
||||
</select>
|
||||
<input type=submit name=btn value='자동개최설정'>
|
||||
<?php else : ?>
|
||||
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
|
||||
<?php endif; ?>
|
||||
|
||||
|
||||
<?php switch ($admin['tournament']) {
|
||||
case 1:
|
||||
echo "<input type=submit name=btn value='랜덤투입'>";
|
||||
echo "<input type=submit name=btn value='랜덤전부투입'>";
|
||||
break;
|
||||
case 2:
|
||||
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
|
||||
break;
|
||||
case 3:
|
||||
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
|
||||
break;
|
||||
case 4:
|
||||
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
|
||||
break;
|
||||
case 5:
|
||||
echo "<input type=submit name=btn value='배정'>";
|
||||
break;
|
||||
case 6:
|
||||
echo "<input type=submit name=btn value='베팅마감'>";
|
||||
break;
|
||||
case 7:
|
||||
echo "<input type=submit name=btn value='16강'>";
|
||||
break;
|
||||
case 8:
|
||||
echo "<input type=submit name=btn value='8강'>";
|
||||
break;
|
||||
case 9:
|
||||
echo "<input type=submit name=btn value='4강'>";
|
||||
break;
|
||||
case 10:
|
||||
echo "<input type=submit name=btn value='결승'>";
|
||||
break;
|
||||
} ?>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</form>
|
||||
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
|
||||
<?php if ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
|
||||
<form method=post action=c_tournament.php>
|
||||
<tr>
|
||||
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
|
||||
|
||||
@@ -0,0 +1,213 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Map;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
if (PHP_SAPI !== 'cli') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
|
||||
final class ComparisonTracingRNG implements RNG
|
||||
{
|
||||
private int $sequence = 0;
|
||||
|
||||
/** @var array<int, array<string, mixed>> */
|
||||
public array $calls = [];
|
||||
|
||||
public function __construct(private readonly RNG $inner)
|
||||
{
|
||||
}
|
||||
|
||||
public static function getMaxInt(): int
|
||||
{
|
||||
return LiteHashDRBG::getMaxInt();
|
||||
}
|
||||
|
||||
public function nextBytes(int $bytes): string
|
||||
{
|
||||
$value = $this->inner->nextBytes($bytes);
|
||||
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextBits(int $bits): string
|
||||
{
|
||||
$value = $this->inner->nextBits($bits);
|
||||
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextInt(?int $max = null): int
|
||||
{
|
||||
$value = $this->inner->nextInt($max);
|
||||
$this->record('nextInt', ['maxInclusive' => $max], $value);
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextFloat1(): float
|
||||
{
|
||||
$value = $this->inner->nextFloat1();
|
||||
$this->record('nextFloat1', [], $value);
|
||||
return $value;
|
||||
}
|
||||
|
||||
private function record(string $operation, array $arguments, mixed $result): void
|
||||
{
|
||||
$this->calls[] = [
|
||||
'seq' => $this->sequence++,
|
||||
'operation' => $operation,
|
||||
'arguments' => $arguments,
|
||||
'result' => $result,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
function comparisonExtractRankVar(array $raw): Map
|
||||
{
|
||||
$rankVars = new Map();
|
||||
foreach ($raw as $rawKey => $rawValue) {
|
||||
$key = RankColumn::tryFrom($rawKey);
|
||||
if ($key !== null) {
|
||||
$rankVars[$key] = $rawValue;
|
||||
}
|
||||
}
|
||||
return $rankVars;
|
||||
}
|
||||
|
||||
function comparisonBuildGeneral(
|
||||
array $raw,
|
||||
array $city,
|
||||
array $nation,
|
||||
int $year,
|
||||
int $month,
|
||||
bool $defender = false,
|
||||
): General {
|
||||
$aux = [];
|
||||
if (array_key_exists('inheritBuff', $raw)) {
|
||||
$aux['inheritBuff'] = $raw['inheritBuff'];
|
||||
}
|
||||
$raw['aux'] = Json::encode($aux);
|
||||
$raw['owner'] = 0;
|
||||
return new General(
|
||||
$raw,
|
||||
comparisonExtractRankVar($raw),
|
||||
null,
|
||||
$city,
|
||||
$nation,
|
||||
$year,
|
||||
$month,
|
||||
$defender,
|
||||
);
|
||||
}
|
||||
|
||||
function comparisonRunBattle(array $fixture): array
|
||||
{
|
||||
$seed = (string)($fixture['seed'] ?? 'battle-differential');
|
||||
$year = (int)$fixture['year'];
|
||||
$month = (int)$fixture['month'];
|
||||
$startYear = (int)($fixture['startYear'] ?? 180);
|
||||
$rawAttacker = $fixture['attackerGeneral'];
|
||||
$rawAttackerCity = $fixture['attackerCity'];
|
||||
$rawAttackerNation = $fixture['attackerNation'];
|
||||
$rawDefenderCity = $fixture['defenderCity'];
|
||||
$rawDefenderNation = $fixture['defenderNation'];
|
||||
|
||||
$tracingRng = new ComparisonTracingRNG(new LiteHashDRBG($seed));
|
||||
$warRng = new RandUtil($tracingRng);
|
||||
$attacker = new WarUnitGeneral(
|
||||
$warRng,
|
||||
comparisonBuildGeneral($rawAttacker, $rawAttackerCity, $rawAttackerNation, $year, $month),
|
||||
$rawAttackerNation,
|
||||
true,
|
||||
);
|
||||
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$defenderList = [];
|
||||
foreach ($fixture['defenderGenerals'] as $rawDefender) {
|
||||
$defenderList[] = new WarUnitGeneral(
|
||||
$warRng,
|
||||
comparisonBuildGeneral($rawDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, true),
|
||||
$rawDefenderNation,
|
||||
false,
|
||||
);
|
||||
}
|
||||
if (count($defenderList) && extractBattleOrder($city, $attacker) > 0) {
|
||||
$defenderList[] = $city;
|
||||
}
|
||||
usort(
|
||||
$defenderList,
|
||||
fn(WarUnit $lhs, WarUnit $rhs): int =>
|
||||
-(extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker)),
|
||||
);
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
$finishedDefenders = [];
|
||||
$getNextDefender = function (?WarUnit $previous, bool $requestNext) use (
|
||||
$iterDefender,
|
||||
$attacker,
|
||||
&$finishedDefenders,
|
||||
): ?WarUnit {
|
||||
if ($previous !== null) {
|
||||
$finishedDefenders[] = buildWarTraceUnitSnapshot($previous);
|
||||
}
|
||||
if (!$requestNext || !$iterDefender->valid()) {
|
||||
return null;
|
||||
}
|
||||
$next = $iterDefender->current();
|
||||
if (extractBattleOrder($next, $attacker) <= 0) {
|
||||
return null;
|
||||
}
|
||||
$iterDefender->next();
|
||||
return $next;
|
||||
};
|
||||
|
||||
$events = [];
|
||||
$conquered = processWar_NG(
|
||||
$seed,
|
||||
$attacker,
|
||||
$getNextDefender,
|
||||
$city,
|
||||
static function (array $event) use (&$events): void {
|
||||
$events[] = $event;
|
||||
},
|
||||
);
|
||||
|
||||
return [
|
||||
'engine' => 'ref',
|
||||
'seed' => $seed,
|
||||
'conquered' => $conquered,
|
||||
'attacker' => buildWarTraceUnitSnapshot($attacker),
|
||||
'city' => buildWarTraceUnitSnapshot($city),
|
||||
'finishedDefenders' => $finishedDefenders,
|
||||
'events' => $events,
|
||||
'rng' => $tracingRng->calls,
|
||||
];
|
||||
}
|
||||
|
||||
$fixturePath = $argv[1] ?? null;
|
||||
if ($fixturePath === null || ($fixturePath !== '-' && !is_file($fixturePath))) {
|
||||
fwrite(STDERR, "usage: php compare/battle_trace.php <fixture.json|->\n");
|
||||
exit(2);
|
||||
}
|
||||
|
||||
try {
|
||||
$fixtureJson = $fixturePath === '-' ? stream_get_contents(STDIN) : file_get_contents($fixturePath);
|
||||
$fixture = json_decode((string)$fixtureJson, true, flags: JSON_THROW_ON_ERROR);
|
||||
echo json_encode(
|
||||
comparisonRunBattle($fixture),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
} catch (\Throwable $throwable) {
|
||||
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
|
||||
exit(1);
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"action": "AddGlobalBetray",
|
||||
"args": [2, 1],
|
||||
"setup": {
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2, 3],
|
||||
"general": [
|
||||
{ "id": 1, "values": { "name": "배신0", "betray": 0 } },
|
||||
{ "id": 2, "values": { "name": "배신1", "betray": 1 } },
|
||||
{ "id": 3, "values": { "name": "배신2", "betray": 2 } }
|
||||
]
|
||||
},
|
||||
"environment": {
|
||||
"year": 194,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2, 3]
|
||||
},
|
||||
"compactOutput": true
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
{
|
||||
"action": "AssignGeneralSpeciality",
|
||||
"setup": {
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2, 3],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "내정대상",
|
||||
"nation": 1,
|
||||
"age": 30,
|
||||
"leadership": 40,
|
||||
"strength": 45,
|
||||
"intel": 80,
|
||||
"special": "None",
|
||||
"specage": 30,
|
||||
"special2": "che_신산",
|
||||
"specage2": 99,
|
||||
"aux": {
|
||||
"prev_types_special": ["che_경작"]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "전투대상",
|
||||
"nation": 1,
|
||||
"age": 30,
|
||||
"leadership": 80,
|
||||
"strength": 75,
|
||||
"intel": 40,
|
||||
"special": "che_인덕",
|
||||
"specage": 99,
|
||||
"special2": "None",
|
||||
"specage2": 30,
|
||||
"dex1": 200,
|
||||
"dex2": 10,
|
||||
"dex3": 10,
|
||||
"dex4": 10,
|
||||
"dex5": 10,
|
||||
"aux": {
|
||||
"prev_types_special2": ["che_돌격"]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"name": "계승대상",
|
||||
"nation": 2,
|
||||
"age": 30,
|
||||
"leadership": 50,
|
||||
"strength": 50,
|
||||
"intel": 50,
|
||||
"special": "che_경작",
|
||||
"specage": 99,
|
||||
"special2": "None",
|
||||
"specage2": 30,
|
||||
"aux": {
|
||||
"inheritSpecificSpecialWar": "che_의술",
|
||||
"marker": 3
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2, 3]
|
||||
},
|
||||
"compactOutput": true
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"action": "AutoDeleteInvader",
|
||||
"compactOutput": true,
|
||||
"args": [1],
|
||||
"setup": {
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"resetDiplomacy": true,
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "ⓞ남만족",
|
||||
"capital": 69,
|
||||
"gennum": 1,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"type": "che_병가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "ⓞ남만대왕",
|
||||
"nation": 1,
|
||||
"city": 69,
|
||||
"officer_level": 12,
|
||||
"npc": 9
|
||||
}
|
||||
}
|
||||
],
|
||||
"event": [
|
||||
{
|
||||
"id": 990001,
|
||||
"action": [["AutoDeleteInvader", 1]]
|
||||
}
|
||||
]
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"currentEventID": 990001
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"action": "BlockScoutAction",
|
||||
"args": [true],
|
||||
"setup": {
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"nation": [
|
||||
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 0 } },
|
||||
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 0 } }
|
||||
],
|
||||
"gameEnvironment": {
|
||||
"block_change_scout": false
|
||||
}
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"nationIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,226 @@
|
||||
{
|
||||
"action": "MonthlyBoundary",
|
||||
"compactOutput": true,
|
||||
"environment": {
|
||||
"year": 190,
|
||||
"month": 12,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"starttime": "2026-07-25 00:00:00",
|
||||
"turntime": "2026-07-25 02:00:00"
|
||||
},
|
||||
"setup": {
|
||||
"syncEnvironment": true,
|
||||
"world": {
|
||||
"hiddenSeed": "monthly-boundary-core-catalog"
|
||||
},
|
||||
"gameEnvironment": {
|
||||
"isunited": 1,
|
||||
"refreshLimit": 3,
|
||||
"block_change_scout": false
|
||||
},
|
||||
"resetCities": true,
|
||||
"deleteOtherCities": true,
|
||||
"keepCityIds": [1, 2],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "경계도시",
|
||||
"level": 1,
|
||||
"nation": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 20000,
|
||||
"agri": 1000,
|
||||
"agri_max": 2000,
|
||||
"comm": 1000,
|
||||
"comm_max": 2000,
|
||||
"secu": 1000,
|
||||
"secu_max": 2000,
|
||||
"trust": 50,
|
||||
"trade": 100,
|
||||
"def": 1000,
|
||||
"def_max": 2000,
|
||||
"wall": 1000,
|
||||
"wall_max": 2000,
|
||||
"officer_set": 1,
|
||||
"state": 31,
|
||||
"term": 1,
|
||||
"supply": 1,
|
||||
"front": 2,
|
||||
"conflict": {},
|
||||
"dead": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "중립도시",
|
||||
"level": 8,
|
||||
"nation": 0,
|
||||
"pop": 12000,
|
||||
"pop_max": 22000,
|
||||
"agri": 1200,
|
||||
"agri_max": 2200,
|
||||
"comm": 1200,
|
||||
"comm_max": 2200,
|
||||
"secu": 1200,
|
||||
"secu_max": 2200,
|
||||
"trust": 55,
|
||||
"trade": 100,
|
||||
"def": 1200,
|
||||
"def_max": 2200,
|
||||
"wall": 1200,
|
||||
"wall_max": 2200,
|
||||
"officer_set": 1,
|
||||
"state": 0,
|
||||
"term": 0,
|
||||
"supply": 0,
|
||||
"front": 0,
|
||||
"conflict": {},
|
||||
"dead": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "경계군주",
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"npc": 0,
|
||||
"age": 30,
|
||||
"belong": 3,
|
||||
"makelimit": 2,
|
||||
"gold": 1000,
|
||||
"rice": 1000,
|
||||
"crew": 100,
|
||||
"train": 80,
|
||||
"atmos": 70,
|
||||
"leadership": 50,
|
||||
"strength": 50,
|
||||
"intel": 50,
|
||||
"experience": 0,
|
||||
"dedication": 0,
|
||||
"dex1": 0,
|
||||
"dex2": 0,
|
||||
"dex3": 0,
|
||||
"dex4": 0,
|
||||
"dex5": 0,
|
||||
"personal": "None",
|
||||
"special": "None",
|
||||
"specage": 0,
|
||||
"special2": "None",
|
||||
"specage2": 0,
|
||||
"betray": 0,
|
||||
"bornyear": 160,
|
||||
"deadyear": 250
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "경계재야",
|
||||
"nation": 0,
|
||||
"city": 2,
|
||||
"officer_level": 0,
|
||||
"npc": 0,
|
||||
"age": 25,
|
||||
"belong": 4,
|
||||
"makelimit": 0,
|
||||
"gold": 500,
|
||||
"rice": 500,
|
||||
"crew": 50,
|
||||
"train": 60,
|
||||
"atmos": 50,
|
||||
"leadership": 40,
|
||||
"strength": 40,
|
||||
"intel": 40,
|
||||
"experience": 0,
|
||||
"dedication": 0,
|
||||
"dex1": 0,
|
||||
"dex2": 0,
|
||||
"dex3": 0,
|
||||
"dex4": 0,
|
||||
"dex5": 0,
|
||||
"personal": "None",
|
||||
"special": "None",
|
||||
"specage": 0,
|
||||
"special2": "None",
|
||||
"specage2": 0,
|
||||
"betray": 0,
|
||||
"bornyear": 165,
|
||||
"deadyear": 250
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "경계국",
|
||||
"color": "#123456",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"tech": 100,
|
||||
"power": 10,
|
||||
"level": 2,
|
||||
"type": "che_유가",
|
||||
"bill": 100,
|
||||
"rate": 20,
|
||||
"rate_tmp": 10,
|
||||
"scout": 1,
|
||||
"chief_set": 1,
|
||||
"strategic_cmd_limit": 2,
|
||||
"surlimit": 1,
|
||||
"spy": "{}"
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetDiplomacy": true,
|
||||
"resetEvents": true,
|
||||
"event": [
|
||||
{
|
||||
"id": 991001,
|
||||
"target": "PRE_MONTH",
|
||||
"priority": 1000,
|
||||
"condition": true,
|
||||
"action": [
|
||||
["NoticeToHistoryLog", "aggregate-pre", 6]
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 991002,
|
||||
"target": "MONTH",
|
||||
"priority": 1000,
|
||||
"condition": true,
|
||||
"action": [
|
||||
["ProcessIncome", "gold"],
|
||||
["NewYear"],
|
||||
["ResetOfficerLock"],
|
||||
["RandomizeCityTradeRate"],
|
||||
["ChangeCity", "all", {"pop": "+10", "trust": 60}],
|
||||
["NoticeToHistoryLog", "aggregate-month", 6],
|
||||
["DeleteEvent"]
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"nationIds": [1],
|
||||
"cityIds": [1, 2],
|
||||
"eventIds": [991001, 991002],
|
||||
"accessGeneralIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"action": "NewYear",
|
||||
"environment": {
|
||||
"year": 191,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"age": 30,
|
||||
"belong": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 0,
|
||||
"age": 30,
|
||||
"belong": 4
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"action": "NoticeToHistoryLog",
|
||||
"args": ["<S>새해 알림</>", 6],
|
||||
"environment": {
|
||||
"year": 191,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
{
|
||||
"action": "ProcessIncome",
|
||||
"args": ["gold"],
|
||||
"environment": {
|
||||
"year": 190,
|
||||
"month": 7,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 5,
|
||||
"npc": 0,
|
||||
"gold": 1000,
|
||||
"rice": 1000,
|
||||
"dedication": 100
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑국",
|
||||
"capital": 1,
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"level": 1,
|
||||
"rate_tmp": 20
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑성",
|
||||
"nation": 1,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 20000,
|
||||
"agri": 1000,
|
||||
"agri_max": 2000,
|
||||
"comm": 1000,
|
||||
"comm_max": 2000,
|
||||
"secu": 1000,
|
||||
"secu_max": 2000,
|
||||
"trust": 80,
|
||||
"def": 500,
|
||||
"def_max": 1000,
|
||||
"wall": 500,
|
||||
"wall_max": 1000
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"nationIds": [1],
|
||||
"cityIds": [1],
|
||||
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"action": "ResetOfficerLock",
|
||||
"environment": {
|
||||
"year": 191,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetNations": true,
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"officer_set": 1
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"chief_set": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"cityIds": [1],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"action": "CreateAdminNPC",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 12,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"action": "CreateManyNPC",
|
||||
"args": [2, 0],
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 5,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0193-05-01 00:00:00"
|
||||
},
|
||||
"setup": {
|
||||
"resetGenerals": true
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"action": "FinishNationBetting",
|
||||
"args": [1],
|
||||
"setup": {
|
||||
"clearBetting": true,
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"nation": [
|
||||
{ "id": 1, "values": { "name": "위", "gennum": 1, "power": 100, "level": 2 } },
|
||||
{ "id": 2, "values": { "name": "촉", "gennum": 1, "power": 300, "level": 0 } }
|
||||
],
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{ "id": 1, "values": { "name": "장수1", "nation": 1, "owner": 1, "npc": 0 } },
|
||||
{ "id": 2, "values": { "name": "장수2", "nation": 2, "owner": 2, "npc": 0 } }
|
||||
],
|
||||
"bettingInfo": [
|
||||
{
|
||||
"id": 1,
|
||||
"type": "bettingNation",
|
||||
"name": "천통국 예상",
|
||||
"finished": false,
|
||||
"selectCnt": 1,
|
||||
"isExclusive": null,
|
||||
"reqInheritancePoint": true,
|
||||
"openYearMonth": 2400,
|
||||
"closeYearMonth": 2424,
|
||||
"candidates": [
|
||||
{
|
||||
"title": "위",
|
||||
"info": "국력: 100<br>장수 수: 1<br>도시 수: 1",
|
||||
"isHtml": true,
|
||||
"aux": { "nation": 1 }
|
||||
},
|
||||
{
|
||||
"title": "촉",
|
||||
"info": "국력: 300<br>장수 수: 1<br>도시 수: 1",
|
||||
"isHtml": true,
|
||||
"aux": { "nation": 2 }
|
||||
}
|
||||
],
|
||||
"winner": null
|
||||
}
|
||||
],
|
||||
"bet": [
|
||||
{ "betting_id": 1, "general_id": 0, "user_id": null, "betting_type": "[-1]", "amount": 100 },
|
||||
{ "betting_id": 1, "general_id": 1, "user_id": 1, "betting_type": "[0]", "amount": 100 },
|
||||
{ "betting_id": 1, "general_id": 2, "user_id": 2, "betting_type": "[1]", "amount": 100 }
|
||||
],
|
||||
"inheritancePrevious": {
|
||||
"1": 900,
|
||||
"2": 900
|
||||
},
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 202,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"nationIds": [1, 2],
|
||||
"ownerIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
{
|
||||
"action": "InvaderEnding",
|
||||
"compactOutput": true,
|
||||
"setup": {
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"setAllCitiesNation": 1,
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준국",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"gameEnvironment": {
|
||||
"isunited": 1,
|
||||
"refreshLimit": 3
|
||||
},
|
||||
"event": [
|
||||
{
|
||||
"id": 990002,
|
||||
"action": [["InvaderEnding"]]
|
||||
}
|
||||
]
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"currentEventID": 990002
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
{
|
||||
"action": "InvaderLifecycle",
|
||||
"args": [10, 150, 100, 20],
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"resetDiplomacy": true,
|
||||
"resetEvents": true,
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준도시",
|
||||
"level": 3,
|
||||
"nation": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 10000,
|
||||
"agri": 2000,
|
||||
"agri_max": 20000,
|
||||
"comm": 3000,
|
||||
"comm_max": 30000,
|
||||
"secu": 4000,
|
||||
"secu_max": 40000,
|
||||
"def": 5000,
|
||||
"def_max": 50000,
|
||||
"wall": 6000,
|
||||
"wall_max": 60000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 48,
|
||||
"values": {
|
||||
"name": "남만",
|
||||
"level": 4,
|
||||
"nation": 0,
|
||||
"pop": 1000,
|
||||
"pop_max": 10000,
|
||||
"agri": 2000,
|
||||
"agri_max": 20000,
|
||||
"comm": 3000,
|
||||
"comm_max": 30000,
|
||||
"secu": 4000,
|
||||
"secu_max": 40000,
|
||||
"def": 5000,
|
||||
"def_max": 50000,
|
||||
"wall": 6000,
|
||||
"wall_max": 60000
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준국",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "군주",
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"npc": 0,
|
||||
"leadership": 50,
|
||||
"strength": 50,
|
||||
"intel": 50,
|
||||
"experience": 1000,
|
||||
"dedication": 1000,
|
||||
"dex1": 10,
|
||||
"dex2": 20,
|
||||
"dex3": 30,
|
||||
"dex4": 40,
|
||||
"dex5": 50,
|
||||
"turntime": "0200-01-01 00:05:00"
|
||||
}
|
||||
}
|
||||
],
|
||||
"gameEnvironment": {
|
||||
"isunited": 0,
|
||||
"refreshLimit": 3
|
||||
},
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"action": "LostUniqueItem",
|
||||
"args": [0.2],
|
||||
"environment": {
|
||||
"year": 210,
|
||||
"month": 1,
|
||||
"startyear": 180
|
||||
},
|
||||
"setup": {
|
||||
"syncEnvironment": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑",
|
||||
"npc": 0,
|
||||
"horse": "che_명마_12_옥란백용구",
|
||||
"weapon": "che_무기_15_의천검",
|
||||
"book": "che_서적_01_효경전",
|
||||
"item": "che_저지_삼황내문"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을",
|
||||
"npc": 1,
|
||||
"horse": "che_명마_12_사륜거",
|
||||
"weapon": "che_무기_01_단도",
|
||||
"book": "None",
|
||||
"item": "che_부적_태현청생부"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
{
|
||||
"action": "MergeInheritPointRank",
|
||||
"environment": {
|
||||
"year": 210,
|
||||
"month": 1,
|
||||
"startyear": 180
|
||||
},
|
||||
"setup": {
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"clearInheritanceOwnerIds": [100],
|
||||
"gameEnvironment": {
|
||||
"isunited": 0
|
||||
},
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑",
|
||||
"nation": 1,
|
||||
"owner": 100,
|
||||
"npc": 0,
|
||||
"belong": 3,
|
||||
"dex1": 1000,
|
||||
"dex2": 0,
|
||||
"dex3": 0,
|
||||
"dex4": 0,
|
||||
"dex5": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"inheritancePoints": [
|
||||
{"ownerId": 100, "key": "previous", "value": 999},
|
||||
{"ownerId": 100, "key": "lived_month", "value": 2},
|
||||
{"ownerId": 100, "key": "max_domestic_critical", "value": 4},
|
||||
{"ownerId": 100, "key": "active_action", "value": 15},
|
||||
{"ownerId": 100, "key": "unifier", "value": 6},
|
||||
{"ownerId": 100, "key": "tournament", "value": 7}
|
||||
],
|
||||
"rankData": [
|
||||
{"generalId": 1, "type": "warnum", "value": 2},
|
||||
{"generalId": 1, "type": "firenum", "value": 1},
|
||||
{"generalId": 1, "type": "betwin", "value": 2},
|
||||
{"generalId": 1, "type": "betgold", "value": 4000},
|
||||
{"generalId": 1, "type": "betwingold", "value": 2000},
|
||||
{"generalId": 1, "type": "inherit_earned_dyn", "value": 999},
|
||||
{"generalId": 1, "type": "inherit_earned_act", "value": 11},
|
||||
{"generalId": 1, "type": "inherit_earned", "value": 999},
|
||||
{"generalId": 1, "type": "inherit_spent_dyn", "value": 9},
|
||||
{"generalId": 1, "type": "inherit_spent", "value": 999}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"ownerIds": [100],
|
||||
"inheritanceKeys": [
|
||||
"previous",
|
||||
"lived_month",
|
||||
"max_domestic_critical",
|
||||
"active_action",
|
||||
"unifier",
|
||||
"tournament"
|
||||
],
|
||||
"rankGeneralIds": [1],
|
||||
"rankTypes": [
|
||||
"inherit_earned",
|
||||
"inherit_earned_act",
|
||||
"inherit_earned_dyn",
|
||||
"inherit_spent",
|
||||
"inherit_spent_dyn"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
{
|
||||
"action": "NationBettingLifecycle",
|
||||
"args": [1, 100],
|
||||
"bettorGeneralIds": [1, 2],
|
||||
"bettorOwnerIds": [1, 2],
|
||||
"setup": {
|
||||
"clearBetting": true,
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "위",
|
||||
"color": "#111111",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"gold": 1000,
|
||||
"rice": 2000,
|
||||
"tech": 100,
|
||||
"power": 100,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "촉",
|
||||
"color": "#222222",
|
||||
"capital": 2,
|
||||
"gennum": 1,
|
||||
"gold": 3000,
|
||||
"rice": 4000,
|
||||
"tech": 200,
|
||||
"power": 300,
|
||||
"level": 2,
|
||||
"type": "che_병가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetCities": true,
|
||||
"deleteOtherCities": true,
|
||||
"keepCityIds": [1, 2],
|
||||
"city": [
|
||||
{ "id": 1, "values": { "name": "허창", "nation": 1, "level": 3 } },
|
||||
{ "id": 2, "values": { "name": "성도", "nation": 2, "level": 3 } }
|
||||
],
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
|
||||
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
|
||||
],
|
||||
"inheritancePrevious": {
|
||||
"1": 1000,
|
||||
"2": 1000
|
||||
},
|
||||
"rankData": [
|
||||
{ "generalId": 1, "type": "inherit_spent_dyn", "value": 0 },
|
||||
{ "generalId": 1, "type": "inherit_earned_act", "value": 0 },
|
||||
{ "generalId": 2, "type": "inherit_spent_dyn", "value": 0 },
|
||||
{ "generalId": 2, "type": "inherit_earned_act", "value": 0 }
|
||||
],
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
{
|
||||
"action": "NpcNationLifecycle",
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"resetNations": true,
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "점유도시",
|
||||
"level": 5,
|
||||
"nation": 1,
|
||||
"pop": 10001,
|
||||
"pop_max": 50001,
|
||||
"agri": 1001,
|
||||
"agri_max": 5001,
|
||||
"comm": 2001,
|
||||
"comm_max": 6001,
|
||||
"secu": 3001,
|
||||
"secu_max": 7001,
|
||||
"def": 4001,
|
||||
"def_max": 8001,
|
||||
"wall": 5001,
|
||||
"wall_max": 9001
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 48,
|
||||
"values": {
|
||||
"name": "건국도시",
|
||||
"level": 5,
|
||||
"nation": 0,
|
||||
"pop": 10048,
|
||||
"pop_max": 50048,
|
||||
"agri": 1048,
|
||||
"agri_max": 5048,
|
||||
"comm": 2048,
|
||||
"comm_max": 6048,
|
||||
"secu": 3048,
|
||||
"secu_max": 7048,
|
||||
"def": 4048,
|
||||
"def_max": 8048,
|
||||
"wall": 5048,
|
||||
"wall_max": 9048
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준국",
|
||||
"capital": 1,
|
||||
"gennum": 0,
|
||||
"tech": 120,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"gameEnvironment": {
|
||||
"lastNPCTroopLeaderID": 40
|
||||
},
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
{
|
||||
"action": "OpenNationBetting",
|
||||
"args": [1, 500],
|
||||
"setup": {
|
||||
"clearBetting": true,
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "위",
|
||||
"color": "#111111",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"gold": 1000,
|
||||
"rice": 2000,
|
||||
"tech": 100,
|
||||
"power": 100,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "촉",
|
||||
"color": "#222222",
|
||||
"capital": 2,
|
||||
"gennum": 1,
|
||||
"gold": 3000,
|
||||
"rice": 4000,
|
||||
"tech": 200,
|
||||
"power": 300,
|
||||
"level": 2,
|
||||
"type": "che_병가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetCities": true,
|
||||
"city": [
|
||||
{ "id": 1, "values": { "nation": 1, "level": 3 } },
|
||||
{ "id": 2, "values": { "nation": 2, "level": 3 } }
|
||||
],
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
|
||||
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
|
||||
],
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"cityIds": [1, 2],
|
||||
"nationIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
{
|
||||
"action": "PostUpdateMonthly",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 2,
|
||||
"startyear": 193,
|
||||
"seedYear": 193,
|
||||
"seedMonth": 1
|
||||
},
|
||||
"setup": {
|
||||
"world": {
|
||||
"hiddenSeed": "monthly-post-diplomacy-fixture"
|
||||
},
|
||||
"syncEnvironment": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2, 3, 4],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2, 3, 4],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑장",
|
||||
"nation": 1,
|
||||
"npc": 2,
|
||||
"crew": 0,
|
||||
"gold": 0,
|
||||
"rice": 0,
|
||||
"leadership": 10,
|
||||
"strength": 10,
|
||||
"intel": 10,
|
||||
"experience": 0,
|
||||
"dedication": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을장",
|
||||
"nation": 2,
|
||||
"npc": 2,
|
||||
"crew": 0,
|
||||
"gold": 0,
|
||||
"rice": 0,
|
||||
"leadership": 10,
|
||||
"strength": 10,
|
||||
"intel": 10,
|
||||
"experience": 0,
|
||||
"dedication": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"name": "병장",
|
||||
"nation": 3,
|
||||
"npc": 2,
|
||||
"crew": 0,
|
||||
"gold": 0,
|
||||
"rice": 0,
|
||||
"leadership": 10,
|
||||
"strength": 10,
|
||||
"intel": 10,
|
||||
"experience": 0,
|
||||
"dedication": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"values": {
|
||||
"name": "정장",
|
||||
"nation": 4,
|
||||
"npc": 2,
|
||||
"crew": 0,
|
||||
"gold": 0,
|
||||
"rice": 0,
|
||||
"leadership": 10,
|
||||
"strength": 10,
|
||||
"intel": 10,
|
||||
"experience": 0,
|
||||
"dedication": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑국",
|
||||
"gennum": 2,
|
||||
"level": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을국",
|
||||
"gennum": 1,
|
||||
"level": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"name": "병국",
|
||||
"gennum": 1,
|
||||
"level": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"values": {
|
||||
"name": "정국",
|
||||
"gennum": 1,
|
||||
"level": 1
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetDiplomacy": true,
|
||||
"diplomacy": [
|
||||
{
|
||||
"fromNationId": 1,
|
||||
"toNationId": 2,
|
||||
"state": 1,
|
||||
"term": 1,
|
||||
"dead": 777
|
||||
},
|
||||
{
|
||||
"fromNationId": 2,
|
||||
"toNationId": 1,
|
||||
"state": 1,
|
||||
"term": 1,
|
||||
"dead": 888
|
||||
},
|
||||
{
|
||||
"fromNationId": 1,
|
||||
"toNationId": 3,
|
||||
"state": 0,
|
||||
"term": 5,
|
||||
"dead": 250
|
||||
},
|
||||
{
|
||||
"fromNationId": 3,
|
||||
"toNationId": 1,
|
||||
"state": 0,
|
||||
"term": 5,
|
||||
"dead": 50
|
||||
},
|
||||
{
|
||||
"fromNationId": 3,
|
||||
"toNationId": 4,
|
||||
"state": 0,
|
||||
"term": 1,
|
||||
"dead": 0
|
||||
},
|
||||
{
|
||||
"fromNationId": 4,
|
||||
"toNationId": 3,
|
||||
"state": 0,
|
||||
"term": 1,
|
||||
"dead": 0
|
||||
},
|
||||
{
|
||||
"fromNationId": 2,
|
||||
"toNationId": 4,
|
||||
"state": 7,
|
||||
"term": 1,
|
||||
"dead": 999
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2, 3, 4],
|
||||
"nationIds": [1, 2, 3, 4]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
{
|
||||
"action": "PostUpdateMonthly",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 2,
|
||||
"startyear": 193,
|
||||
"seedYear": 193,
|
||||
"seedMonth": 1
|
||||
},
|
||||
"setup": {
|
||||
"world": {
|
||||
"hiddenSeed": "monthly-post-nation-stats-fixture"
|
||||
},
|
||||
"syncEnvironment": true,
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"resetDiplomacy": true,
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"npc": 0,
|
||||
"gold": 1000,
|
||||
"rice": 2000,
|
||||
"crew": 100,
|
||||
"leadership": 50,
|
||||
"strength": 40,
|
||||
"intel": 30,
|
||||
"experience": 100,
|
||||
"dedication": 200,
|
||||
"dex1": 1000,
|
||||
"dex2": 0,
|
||||
"dex3": 0,
|
||||
"dex4": 0,
|
||||
"dex5": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 2,
|
||||
"npc": 2,
|
||||
"gold": 3000,
|
||||
"rice": 4000,
|
||||
"crew": 200,
|
||||
"leadership": 60,
|
||||
"strength": 50,
|
||||
"intel": 40,
|
||||
"experience": 300,
|
||||
"dedication": 400,
|
||||
"dex1": 2000,
|
||||
"dex2": 1000,
|
||||
"dex3": 0,
|
||||
"dex4": 0,
|
||||
"dex5": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"rankData": [
|
||||
{"generalId": 1, "type": "killcrew_person", "value": 100},
|
||||
{"generalId": 1, "type": "deathcrew_person", "value": 0},
|
||||
{"generalId": 2, "type": "killcrew_person", "value": 0},
|
||||
{"generalId": 2, "type": "deathcrew_person", "value": 100}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑국",
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"gennum": 9,
|
||||
"power": 7
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을국",
|
||||
"gold": 2000,
|
||||
"rice": 3000,
|
||||
"tech": 50,
|
||||
"level": 1,
|
||||
"gennum": 8,
|
||||
"power": 8
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑성",
|
||||
"nation": 1,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000,
|
||||
"agri": 100,
|
||||
"agri_max": 200,
|
||||
"comm": 100,
|
||||
"comm_max": 200,
|
||||
"secu": 100,
|
||||
"secu_max": 200,
|
||||
"def": 100,
|
||||
"def_max": 200,
|
||||
"wall": 100,
|
||||
"wall_max": 200
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을성",
|
||||
"nation": 2,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"pop": 2000,
|
||||
"pop_max": 4000,
|
||||
"agri": 200,
|
||||
"agri_max": 400,
|
||||
"comm": 200,
|
||||
"comm_max": 400,
|
||||
"secu": 200,
|
||||
"secu_max": 400,
|
||||
"def": 200,
|
||||
"def_max": 400,
|
||||
"wall": 200,
|
||||
"wall_max": 400
|
||||
}
|
||||
}
|
||||
],
|
||||
"nationEnvironment": [
|
||||
{
|
||||
"nationId": 1,
|
||||
"key": "max_power",
|
||||
"value": {
|
||||
"maxPower": 999,
|
||||
"maxCrew": 50,
|
||||
"maxCities": ["옛도시", "옛도시2"]
|
||||
}
|
||||
},
|
||||
{"nationId": 1, "key": "available_war_setting_cnt", "value": 1}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"nationIds": [1, 2],
|
||||
"cityIds": [1, 2],
|
||||
"rankGeneralIds": [1, 2],
|
||||
"rankTypes": ["killcrew_person", "deathcrew_person"],
|
||||
"nationEnvironmentKeys": ["max_power", "available_war_setting_cnt"]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"action": "PostUpdateMonthly",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 2,
|
||||
"startyear": 193,
|
||||
"seedYear": 193,
|
||||
"seedMonth": 1
|
||||
},
|
||||
"setup": {
|
||||
"world": {
|
||||
"hiddenSeed": "monthly-post-tail-2"
|
||||
},
|
||||
"syncEnvironment": true,
|
||||
"clearNeutralAuctions": true,
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"resetDiplomacy": true,
|
||||
"gameEnvironment": {
|
||||
"tournament": 0,
|
||||
"tnmt_trig": true,
|
||||
"tnmt_pattern": [0, 1, 2, 3],
|
||||
"prev_winner": null
|
||||
},
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑장",
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"npc": 0,
|
||||
"gold": 5000,
|
||||
"rice": 7000,
|
||||
"crew": 100,
|
||||
"leadership": 50,
|
||||
"strength": 40,
|
||||
"intel": 30,
|
||||
"experience": 100,
|
||||
"dedication": 200
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을장",
|
||||
"nation": 2,
|
||||
"city": 2,
|
||||
"officer_level": 12,
|
||||
"npc": 0,
|
||||
"gold": 6000,
|
||||
"rice": 8000,
|
||||
"crew": 200,
|
||||
"leadership": 60,
|
||||
"strength": 50,
|
||||
"intel": 40,
|
||||
"experience": 300,
|
||||
"dedication": 400
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑국",
|
||||
"capital": 1,
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"gennum": 1,
|
||||
"power": 7
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을국",
|
||||
"capital": 2,
|
||||
"gold": 2000,
|
||||
"rice": 3000,
|
||||
"tech": 50,
|
||||
"level": 1,
|
||||
"gennum": 1,
|
||||
"power": 8
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑성",
|
||||
"nation": 1,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"front": 3,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "을성",
|
||||
"nation": 2,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"front": 3,
|
||||
"pop": 2000,
|
||||
"pop_max": 4000
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"nationIds": [1, 2],
|
||||
"cityIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
{
|
||||
"action": "PostUpdateMonthly",
|
||||
"environment": {
|
||||
"year": 195,
|
||||
"month": 2,
|
||||
"startyear": 193,
|
||||
"seedYear": 195,
|
||||
"seedMonth": 1
|
||||
},
|
||||
"setup": {
|
||||
"world": {
|
||||
"hiddenSeed": "monthly-post-wander-fixture"
|
||||
},
|
||||
"syncEnvironment": true,
|
||||
"resetCities": true,
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "방랑성",
|
||||
"nation": 4,
|
||||
"level": 4,
|
||||
"front": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "존속성",
|
||||
"nation": 1,
|
||||
"level": 4,
|
||||
"front": 1
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2, 3],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "방랑주",
|
||||
"nation": 4,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"npc": 2,
|
||||
"gold": 2000,
|
||||
"rice": 3000,
|
||||
"crew": 100,
|
||||
"makelimit": 0,
|
||||
"belong": 7,
|
||||
"leadership": 50,
|
||||
"strength": 40,
|
||||
"intel": 30,
|
||||
"experience": 100,
|
||||
"dedication": 200
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "방랑객",
|
||||
"nation": 4,
|
||||
"city": 1,
|
||||
"officer_level": 1,
|
||||
"npc": 0,
|
||||
"gold": 1500,
|
||||
"rice": 4000,
|
||||
"crew": 200,
|
||||
"makelimit": 0,
|
||||
"belong": 5,
|
||||
"leadership": 60,
|
||||
"strength": 50,
|
||||
"intel": 40,
|
||||
"experience": 300,
|
||||
"dedication": 400
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"name": "존속장",
|
||||
"nation": 1,
|
||||
"city": 2,
|
||||
"officer_level": 12,
|
||||
"npc": 2,
|
||||
"gold": 500,
|
||||
"rice": 500,
|
||||
"crew": 50,
|
||||
"leadership": 50,
|
||||
"strength": 50,
|
||||
"intel": 50,
|
||||
"experience": 0,
|
||||
"dedication": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 4],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "존속국",
|
||||
"gennum": 1,
|
||||
"level": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"values": {
|
||||
"name": "방랑국",
|
||||
"gennum": 2,
|
||||
"level": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"resetDiplomacy": true,
|
||||
"diplomacy": [
|
||||
{
|
||||
"fromNationId": 1,
|
||||
"toNationId": 4,
|
||||
"state": 2,
|
||||
"term": 0,
|
||||
"dead": 0
|
||||
},
|
||||
{
|
||||
"fromNationId": 4,
|
||||
"toNationId": 1,
|
||||
"state": 2,
|
||||
"term": 0,
|
||||
"dead": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2, 3],
|
||||
"nationIds": [1, 4],
|
||||
"cityIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"action": "PreUpdateMonthly",
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 12,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"syncEnvironment": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1, 2],
|
||||
"general": [
|
||||
{"id": 1, "values": {"makelimit": 2}},
|
||||
{"id": 2, "values": {"makelimit": 0}}
|
||||
],
|
||||
"generalAccessLog": [
|
||||
{"generalId": 1, "refreshScoreTotal": 101},
|
||||
{"generalId": 2, "refreshScoreTotal": 1}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"rate": 35,
|
||||
"rate_tmp": 10,
|
||||
"strategic_cmd_limit": 2,
|
||||
"surlimit": 1,
|
||||
"spy": "{\"1\":1,\"2\":2}"
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{"id": 1, "values": {"state": 31, "term": 1, "conflict": {"1": 10}}},
|
||||
{"id": 2, "values": {"state": 32, "term": 2, "conflict": {"1": 20}}},
|
||||
{"id": 3, "values": {"state": 33, "term": 0, "conflict": {"1": 30}}},
|
||||
{"id": 4, "values": {"state": 34, "term": 3, "conflict": {"1": 40}}},
|
||||
{"id": 5, "values": {"state": 41, "term": 1, "conflict": {"1": 50}}},
|
||||
{"id": 6, "values": {"state": 42, "term": 2, "conflict": {"1": 60}}},
|
||||
{"id": 7, "values": {"state": 43, "term": 3, "conflict": {"1": 70}}}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2],
|
||||
"nationIds": [1],
|
||||
"cityIds": [1, 2, 3, 4, 5, 6, 7],
|
||||
"accessGeneralIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
{
|
||||
"action": "ProcessIncome",
|
||||
"args": ["gold"],
|
||||
"environment": {
|
||||
"year": 190,
|
||||
"month": 7,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 5,
|
||||
"npc": 0,
|
||||
"gold": 1000,
|
||||
"rice": 1000,
|
||||
"dedication": 100
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑국",
|
||||
"capital": 1,
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"level": 1,
|
||||
"rate": 35,
|
||||
"rate_tmp": 10
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "갑성",
|
||||
"nation": 1,
|
||||
"level": 4,
|
||||
"supply": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 20000,
|
||||
"agri": 1000,
|
||||
"agri_max": 2000,
|
||||
"comm": 1000,
|
||||
"comm_max": 2000,
|
||||
"secu": 1000,
|
||||
"secu_max": 2000,
|
||||
"trust": 80,
|
||||
"def": 500,
|
||||
"def_max": 1000,
|
||||
"wall": 500,
|
||||
"wall_max": 1000
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"nationIds": [1],
|
||||
"cityIds": [1],
|
||||
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
"action": "ProcessSemiAnnual",
|
||||
"resource": "gold",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "반기검증국",
|
||||
"gold": 100001,
|
||||
"rice": 7777,
|
||||
"rate_tmp": 20,
|
||||
"type": "che_도가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"supply": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 50000,
|
||||
"agri": 1001,
|
||||
"agri_max": 5000,
|
||||
"comm": 1001,
|
||||
"comm_max": 5000,
|
||||
"secu": 1001,
|
||||
"secu_max": 2000,
|
||||
"trust": 55,
|
||||
"def": 1001,
|
||||
"def_max": 5000,
|
||||
"wall": 1001,
|
||||
"wall_max": 5000,
|
||||
"dead": 123
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"supply": 0,
|
||||
"pop": 10000,
|
||||
"pop_max": 50000,
|
||||
"agri": 1001,
|
||||
"agri_max": 5000,
|
||||
"comm": 1001,
|
||||
"comm_max": 5000,
|
||||
"secu": 1001,
|
||||
"secu_max": 2000,
|
||||
"trust": 55,
|
||||
"def": 1001,
|
||||
"def_max": 5000,
|
||||
"wall": 1001,
|
||||
"wall_max": 5000,
|
||||
"dead": 123
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"nation": 0,
|
||||
"supply": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 50000,
|
||||
"agri": 1001,
|
||||
"agri_max": 5000,
|
||||
"comm": 1001,
|
||||
"comm_max": 5000,
|
||||
"secu": 1001,
|
||||
"secu_max": 2000,
|
||||
"trust": 55,
|
||||
"def": 1001,
|
||||
"def_max": 5000,
|
||||
"wall": 1001,
|
||||
"wall_max": 5000,
|
||||
"dead": 123
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"gold": 10001,
|
||||
"rice": 8888
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"cityIds": [1, 2, 3],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
{
|
||||
"action": "ProcessSemiAnnual",
|
||||
"resource": "gold",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "반기검증국",
|
||||
"gold": 100001,
|
||||
"rice": 7777,
|
||||
"rate": 50,
|
||||
"rate_tmp": 20,
|
||||
"type": "che_중립"
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"supply": 1,
|
||||
"pop": 10000,
|
||||
"pop_max": 50000,
|
||||
"agri": 1001,
|
||||
"agri_max": 5000,
|
||||
"comm": 1001,
|
||||
"comm_max": 5000,
|
||||
"secu": 1001,
|
||||
"secu_max": 2000,
|
||||
"trust": 55,
|
||||
"def": 1001,
|
||||
"def_max": 5000,
|
||||
"wall": 1001,
|
||||
"wall_max": 5000,
|
||||
"dead": 123
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"gold": 10001,
|
||||
"rice": 8888
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"cityIds": [1],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"action": "ProcessWarIncome",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "전쟁수입국",
|
||||
"gold": 1000,
|
||||
"level": 1,
|
||||
"type": "che_중립"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"name": "비활성국",
|
||||
"gold": 2000,
|
||||
"level": 0,
|
||||
"type": "che_중립"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"name": "법가국",
|
||||
"gold": 3000,
|
||||
"level": 1,
|
||||
"type": "che_법가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"supply": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000,
|
||||
"dead": 101
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"supply": 0,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000,
|
||||
"dead": 999
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"nation": 2,
|
||||
"supply": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000,
|
||||
"dead": 1000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"values": {
|
||||
"nation": 3,
|
||||
"supply": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 2000,
|
||||
"dead": 105
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"values": {
|
||||
"nation": 0,
|
||||
"supply": 1,
|
||||
"pop": 999,
|
||||
"pop_max": 1000,
|
||||
"dead": 10
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"cityIds": [1, 2, 3, 4, 5],
|
||||
"nationIds": [1, 2, 3]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
{
|
||||
"action": "RaiseInvader",
|
||||
"compactOutput": true,
|
||||
"args": [10, 150, 100, 20],
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"deleteOtherGenerals": true,
|
||||
"keepGeneralIds": [1],
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"level": 3,
|
||||
"nation": 1,
|
||||
"pop": 1000,
|
||||
"pop_max": 10000,
|
||||
"agri": 2000,
|
||||
"agri_max": 20000,
|
||||
"comm": 3000,
|
||||
"comm_max": 30000,
|
||||
"secu": 4000,
|
||||
"secu_max": 40000,
|
||||
"def": 5000,
|
||||
"def_max": 50000,
|
||||
"wall": 6000,
|
||||
"wall_max": 60000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 48,
|
||||
"values": {
|
||||
"level": 4,
|
||||
"nation": 0,
|
||||
"pop": 1000,
|
||||
"pop_max": 10000,
|
||||
"agri": 2000,
|
||||
"agri_max": 20000,
|
||||
"comm": 3000,
|
||||
"comm_max": 30000,
|
||||
"secu": 4000,
|
||||
"secu_max": 40000,
|
||||
"def": 5000,
|
||||
"def_max": 50000,
|
||||
"wall": 6000,
|
||||
"wall_max": 60000
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준국",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"tech": 100,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "군주",
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"npc": 0,
|
||||
"leadership": 50,
|
||||
"strength": 50,
|
||||
"intel": 50,
|
||||
"experience": 1000,
|
||||
"dedication": 1000,
|
||||
"dex1": 10,
|
||||
"dex2": 20,
|
||||
"dex3": 30,
|
||||
"dex4": 40,
|
||||
"dex5": 50,
|
||||
"turntime": "0200-01-01 00:05:00"
|
||||
}
|
||||
}
|
||||
],
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"cityIds": [1, 48],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
{
|
||||
"action": "RaiseNPCNation",
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"resetNations": true,
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "점유도시",
|
||||
"level": 5,
|
||||
"nation": 1,
|
||||
"pop": 10001,
|
||||
"pop_max": 50001,
|
||||
"agri": 1001,
|
||||
"agri_max": 5001,
|
||||
"comm": 2001,
|
||||
"comm_max": 6001,
|
||||
"secu": 3001,
|
||||
"secu_max": 7001,
|
||||
"def": 4001,
|
||||
"def_max": 8001,
|
||||
"wall": 5001,
|
||||
"wall_max": 9001
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 48,
|
||||
"values": {
|
||||
"name": "건국도시",
|
||||
"level": 5,
|
||||
"nation": 0,
|
||||
"pop": 10048,
|
||||
"pop_max": 50048,
|
||||
"agri": 1048,
|
||||
"agri_max": 5048,
|
||||
"comm": 2048,
|
||||
"comm_max": 6048,
|
||||
"secu": 3048,
|
||||
"secu_max": 7048,
|
||||
"def": 4048,
|
||||
"def_max": 8048,
|
||||
"wall": 5048,
|
||||
"wall_max": 9048
|
||||
}
|
||||
}
|
||||
],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "기준국",
|
||||
"capital": 1,
|
||||
"gennum": 1,
|
||||
"tech": 120,
|
||||
"level": 2,
|
||||
"type": "che_유가"
|
||||
}
|
||||
}
|
||||
],
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {
|
||||
"cityIds": [1, 48],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
{
|
||||
"action": "RegNeutralNPC",
|
||||
"args": [
|
||||
0,
|
||||
"등록재야",
|
||||
null,
|
||||
0,
|
||||
33,
|
||||
45,
|
||||
55,
|
||||
65,
|
||||
180,
|
||||
245,
|
||||
null,
|
||||
"무쌍",
|
||||
""
|
||||
],
|
||||
"setup": {
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [],
|
||||
"cityIds": [33],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"action": "RegNPC",
|
||||
"args": [
|
||||
0,
|
||||
"등록장수",
|
||||
null,
|
||||
0,
|
||||
33,
|
||||
60,
|
||||
50,
|
||||
40,
|
||||
7,
|
||||
186,
|
||||
240,
|
||||
null,
|
||||
"인덕",
|
||||
"등록 대사"
|
||||
],
|
||||
"setup": {
|
||||
"syncEnvironment": true
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190,
|
||||
"turnterm": 10,
|
||||
"turntime": "0200-01-01 00:00:00",
|
||||
"show_img_level": 3,
|
||||
"fiction": [0]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [],
|
||||
"cityIds": [33],
|
||||
"nationIds": [1]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"action": "UnblockScoutAction",
|
||||
"args": [false],
|
||||
"setup": {
|
||||
"resetNations": true,
|
||||
"deleteOtherNations": true,
|
||||
"keepNationIds": [1, 2],
|
||||
"nation": [
|
||||
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 1 } },
|
||||
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 1 } }
|
||||
],
|
||||
"gameEnvironment": {
|
||||
"block_change_scout": true
|
||||
}
|
||||
},
|
||||
"environment": {
|
||||
"year": 200,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"observe": {
|
||||
"nationIds": [1, 2]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"action": "UpdateCitySupply",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 1,
|
||||
"startyear": 190
|
||||
},
|
||||
"setup": {
|
||||
"nation": [
|
||||
{
|
||||
"id": 99,
|
||||
"values": {
|
||||
"name": "보급검증국",
|
||||
"color": "#777777",
|
||||
"capital": 1,
|
||||
"level": 1,
|
||||
"type": "che_중립"
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 98,
|
||||
"values": {
|
||||
"name": "불일치수도국",
|
||||
"color": "#888888",
|
||||
"capital": 2,
|
||||
"level": 1,
|
||||
"type": "che_중립"
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 99,
|
||||
"supply": 0,
|
||||
"front": 2,
|
||||
"pop": 1001,
|
||||
"agri": 501,
|
||||
"comm": 499,
|
||||
"secu": 99,
|
||||
"trust": 50,
|
||||
"def": 101,
|
||||
"wall": 50,
|
||||
"officer_set": 7,
|
||||
"term": 2,
|
||||
"conflict": {"98": 3}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"values": {
|
||||
"nation": 99,
|
||||
"supply": 0,
|
||||
"front": 2,
|
||||
"pop": 1001,
|
||||
"agri": 501,
|
||||
"comm": 499,
|
||||
"secu": 99,
|
||||
"trust": 50,
|
||||
"def": 101,
|
||||
"wall": 50,
|
||||
"officer_set": 7,
|
||||
"term": 2,
|
||||
"conflict": {"98": 3}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 99,
|
||||
"supply": 1,
|
||||
"front": 2,
|
||||
"pop": 1001,
|
||||
"agri": 501,
|
||||
"comm": 499,
|
||||
"secu": 99,
|
||||
"trust": 33,
|
||||
"def": 101,
|
||||
"wall": 50,
|
||||
"officer_set": 7,
|
||||
"term": 2,
|
||||
"conflict": {"98": 3}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"nation": 0,
|
||||
"supply": 0,
|
||||
"front": 0,
|
||||
"trust": 50
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 99,
|
||||
"city": 2,
|
||||
"officer_level": 4,
|
||||
"officer_city": 2,
|
||||
"crew": 101,
|
||||
"train": 51,
|
||||
"atmos": 99
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 99,
|
||||
"city": 1,
|
||||
"officer_level": 4,
|
||||
"officer_city": 2,
|
||||
"crew": 101,
|
||||
"train": 51,
|
||||
"atmos": 99
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"values": {
|
||||
"nation": 98,
|
||||
"city": 2,
|
||||
"officer_level": 3,
|
||||
"officer_city": 1,
|
||||
"crew": 101,
|
||||
"train": 51,
|
||||
"atmos": 99
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1, 2, 3],
|
||||
"cityIds": [1, 2, 3, 9],
|
||||
"nationIds": [98, 99]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
{
|
||||
"action": "UpdateNationLevel",
|
||||
"environment": {
|
||||
"year": 193,
|
||||
"month": 2,
|
||||
"startyear": 190,
|
||||
"killturn": 1000,
|
||||
"turnterm": 10
|
||||
},
|
||||
"setup": {
|
||||
"resetCities": true,
|
||||
"resetGenerals": true,
|
||||
"resetUniqueOccupancy": true,
|
||||
"syncEnvironment": true,
|
||||
"clearNationTurnIds": [1],
|
||||
"clearInheritanceOwnerIds": [990061],
|
||||
"nation": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "작위검증국",
|
||||
"color": "#777777",
|
||||
"capital": 1,
|
||||
"gold": 10000,
|
||||
"rice": 20000,
|
||||
"level": 0,
|
||||
"type": "che_중립",
|
||||
"aux": {}
|
||||
}
|
||||
}
|
||||
],
|
||||
"city": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"level": 4
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 1,
|
||||
"level": 4
|
||||
}
|
||||
}
|
||||
],
|
||||
"general": [
|
||||
{
|
||||
"id": 1,
|
||||
"values": {
|
||||
"name": "조조",
|
||||
"nation": 1,
|
||||
"city": 1,
|
||||
"officer_level": 12,
|
||||
"owner": 990061,
|
||||
"npc": 0,
|
||||
"killturn": 1000,
|
||||
"belong": 10,
|
||||
"horse": "None",
|
||||
"weapon": "None",
|
||||
"book": "None",
|
||||
"item": "None",
|
||||
"aux": {}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"values": {
|
||||
"nation": 0,
|
||||
"city": 2,
|
||||
"officer_level": 1,
|
||||
"npc": 0,
|
||||
"killturn": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"observe": {
|
||||
"generalIds": [1],
|
||||
"cityIds": [1, 2],
|
||||
"nationIds": [1],
|
||||
"ownerIds": [990061]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
if (PHP_SAPI !== 'cli') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
|
||||
$input = stream_get_contents(STDIN);
|
||||
$keys = Json::decode($input);
|
||||
if (!is_array($keys)) {
|
||||
fwrite(STDERR, "Expected a JSON array of item keys.\n");
|
||||
exit(2);
|
||||
}
|
||||
|
||||
$result = [];
|
||||
foreach ($keys as $key) {
|
||||
if (!is_string($key)) {
|
||||
continue;
|
||||
}
|
||||
$item = buildItemClass($key);
|
||||
$result[$key] = [
|
||||
'rawName' => $item->getRawName(),
|
||||
'name' => $item->getName(),
|
||||
'info' => $item->getInfo(),
|
||||
'cost' => $item->getCost(),
|
||||
'buyable' => $item->isBuyable(),
|
||||
'consumable' => $item->isConsumable(),
|
||||
'reqSecu' => $item->getReqSecu(),
|
||||
];
|
||||
}
|
||||
|
||||
echo Json::encode($result);
|
||||
@@ -0,0 +1,1579 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
if (PHP_SAPI !== 'cli' || getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
|
||||
error_reporting(E_ALL & ~E_DEPRECATED);
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
require_once __DIR__ . '/turn_state_snapshot.php';
|
||||
|
||||
/** @param array<string, mixed> $values */
|
||||
function comparisonMonthlyPatch(string $table, int $id, array $values): void
|
||||
{
|
||||
$definitions = [
|
||||
'city' => [
|
||||
'idColumn' => 'city',
|
||||
'allowed' => [
|
||||
'name', 'level', 'nation', 'supply', 'front', 'pop', 'pop_max',
|
||||
'agri', 'agri_max', 'comm', 'comm_max', 'secu', 'secu_max',
|
||||
'trust', 'trade', 'def', 'def_max', 'wall', 'wall_max',
|
||||
'officer_set', 'state', 'region', 'term', 'conflict', 'dead',
|
||||
],
|
||||
],
|
||||
'nation' => [
|
||||
'idColumn' => 'nation',
|
||||
'allowed' => [
|
||||
'name', 'color', 'capital', 'gennum', 'gold', 'rice', 'tech',
|
||||
'power', 'level', 'type', 'bill', 'rate_tmp', 'scout', 'chief_set', 'aux',
|
||||
'rate', 'strategic_cmd_limit', 'surlimit', 'spy',
|
||||
],
|
||||
],
|
||||
'general' => [
|
||||
'idColumn' => 'no',
|
||||
'allowed' => [
|
||||
'name', 'nation', 'city', 'officer_level', 'officer_city',
|
||||
'crew', 'train', 'atmos', 'owner', 'npc', 'killturn', 'belong',
|
||||
'gold', 'rice', 'horse', 'weapon', 'book', 'item', 'aux',
|
||||
'leadership', 'strength', 'intel', 'experience', 'dedication',
|
||||
'injury',
|
||||
'dex1', 'dex2', 'dex3', 'dex4', 'dex5', 'personal', 'special',
|
||||
'specage', 'special2', 'specage2', 'betray', 'age',
|
||||
'bornyear', 'deadyear', 'turntime', 'makelimit',
|
||||
],
|
||||
],
|
||||
];
|
||||
$definition = $definitions[$table] ?? null;
|
||||
if ($definition === null) {
|
||||
throw new \InvalidArgumentException("unsupported setup table: {$table}");
|
||||
}
|
||||
$patch = [];
|
||||
foreach ($values as $key => $value) {
|
||||
if (!is_string($key) || !in_array($key, $definition['allowed'], true)) {
|
||||
throw new \InvalidArgumentException("unsupported {$table} setup field");
|
||||
}
|
||||
if (in_array($key, ['conflict', 'aux'], true) && is_array($value)) {
|
||||
$value = json_encode($value, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE);
|
||||
}
|
||||
$patch[$key] = $value;
|
||||
}
|
||||
if ($table === 'nation') {
|
||||
$patch += [
|
||||
'nation' => $id,
|
||||
'name' => "fixture-nation-{$id}",
|
||||
'color' => '#777777',
|
||||
'capital' => 0,
|
||||
'gold' => 0,
|
||||
'rice' => 0,
|
||||
'level' => 1,
|
||||
'type' => 'che_중립',
|
||||
'aux' => '{}',
|
||||
];
|
||||
DB::db()->insertUpdate('nation', $patch, $patch);
|
||||
} elseif ($patch !== []) {
|
||||
DB::db()->update($table, $patch, "`{$definition['idColumn']}` = %i", $id);
|
||||
}
|
||||
}
|
||||
|
||||
/** @param array<string, mixed> $observe */
|
||||
function comparisonMonthlyDetails(array $observe, int $worldHistoryAfterId): array
|
||||
{
|
||||
$db = DB::db();
|
||||
$generals = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'no',
|
||||
'nationId' => 'nation',
|
||||
'cityId' => 'city',
|
||||
'officerLevel' => 'officer_level',
|
||||
'officerCityId' => 'officer_city',
|
||||
'crew' => 'crew',
|
||||
'train' => 'train',
|
||||
'atmos' => 'atmos',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'injury' => 'injury',
|
||||
'leadership' => 'leadership',
|
||||
'strength' => 'strength',
|
||||
'intelligence' => 'intel',
|
||||
'age' => 'age',
|
||||
'specialDomestic' => 'special',
|
||||
'specAge' => 'specage',
|
||||
'specialWar' => 'special2',
|
||||
'specAge2' => 'specage2',
|
||||
'betray' => 'betray',
|
||||
'makeLimit' => 'makelimit',
|
||||
'horse' => 'horse',
|
||||
'weapon' => 'weapon',
|
||||
'book' => 'book',
|
||||
'item' => 'item',
|
||||
'dex1' => 'dex1',
|
||||
'dex2' => 'dex2',
|
||||
'dex3' => 'dex3',
|
||||
'dex4' => 'dex4',
|
||||
'dex5' => 'dex5',
|
||||
'aux' => 'aux',
|
||||
],
|
||||
['aux'],
|
||||
),
|
||||
comparisonRowsById('general', 'no', comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds')),
|
||||
);
|
||||
$cities = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'city',
|
||||
'nationId' => 'nation',
|
||||
'state' => 'state',
|
||||
'supplyState' => 'supply',
|
||||
'frontState' => 'front',
|
||||
'officerSet' => 'officer_set',
|
||||
'term' => 'term',
|
||||
'dead' => 'dead',
|
||||
'population' => 'pop',
|
||||
'populationMax' => 'pop_max',
|
||||
'agriculture' => 'agri',
|
||||
'agricultureMax' => 'agri_max',
|
||||
'commerce' => 'comm',
|
||||
'commerceMax' => 'comm_max',
|
||||
'security' => 'secu',
|
||||
'securityMax' => 'secu_max',
|
||||
'trust' => 'trust',
|
||||
'trade' => 'trade',
|
||||
'defence' => 'def',
|
||||
'defenceMax' => 'def_max',
|
||||
'wall' => 'wall',
|
||||
'wallMax' => 'wall_max',
|
||||
'conflict' => 'conflict',
|
||||
],
|
||||
['conflict'],
|
||||
),
|
||||
comparisonRowsById('city', 'city', comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds')),
|
||||
);
|
||||
$nations = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'nation',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'rate' => 'rate_tmp',
|
||||
'baseRate' => 'rate',
|
||||
'power' => 'power',
|
||||
'generalCount' => 'gennum',
|
||||
'tech' => 'tech',
|
||||
'typeCode' => 'type',
|
||||
'scout' => 'scout',
|
||||
'strategicCommandLimit' => 'strategic_cmd_limit',
|
||||
'surrenderLimit' => 'surlimit',
|
||||
'spy' => 'spy',
|
||||
'chiefSet' => 'chief_set',
|
||||
],
|
||||
['spy'],
|
||||
),
|
||||
comparisonRowsById('nation', 'nation', comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds')),
|
||||
);
|
||||
$worldHistory = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'id',
|
||||
'nationId' => 'nation_id',
|
||||
'year' => 'year',
|
||||
'month' => 'month',
|
||||
'text' => 'text',
|
||||
],
|
||||
),
|
||||
$db->query(
|
||||
'SELECT id, nation_id, year, month, text FROM world_history WHERE id > %i ORDER BY id',
|
||||
$worldHistoryAfterId,
|
||||
),
|
||||
);
|
||||
$inheritanceKeys = $observe['inheritanceKeys'] ?? ['unifier'];
|
||||
if (!is_array($inheritanceKeys) || array_filter($inheritanceKeys, static fn($key): bool => !is_string($key))) {
|
||||
throw new \InvalidArgumentException('inheritanceKeys must be an array of strings');
|
||||
}
|
||||
$inheritancePoints = [];
|
||||
foreach (comparisonIntegerList($observe['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
|
||||
$entry = ['ownerId' => $ownerId];
|
||||
foreach ($inheritanceKeys as $key) {
|
||||
$value = $db->queryFirstField(
|
||||
'SELECT value FROM storage WHERE namespace = %s AND `key` = %s',
|
||||
"inheritance_{$ownerId}",
|
||||
$key,
|
||||
);
|
||||
$entry[$key] = $value === null ? 0 : (comparisonJsonValue($value)[0] ?? 0);
|
||||
}
|
||||
$inheritancePoints[] = $entry;
|
||||
}
|
||||
$rankGeneralIds = comparisonIntegerList($observe['rankGeneralIds'] ?? [], 'rankGeneralIds');
|
||||
$rankTypes = $observe['rankTypes'] ?? [];
|
||||
if (!is_array($rankTypes) || array_filter($rankTypes, static fn($type): bool => !is_string($type))) {
|
||||
throw new \InvalidArgumentException('rankTypes must be an array of strings');
|
||||
}
|
||||
$rankData = (!$rankGeneralIds || !$rankTypes)
|
||||
? []
|
||||
: iterator_to_array($db->query(
|
||||
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value` FROM rank_data WHERE general_id IN %li AND `type` IN %ls ORDER BY general_id, `type`',
|
||||
$rankGeneralIds,
|
||||
$rankTypes,
|
||||
));
|
||||
$generalAccessLogs = [];
|
||||
$accessGeneralIds = comparisonIntegerList($observe['accessGeneralIds'] ?? [], 'accessGeneralIds');
|
||||
if ($accessGeneralIds) {
|
||||
$generalAccessLogs = iterator_to_array($db->query(
|
||||
'SELECT general_id AS generalId, refresh_score_total AS refreshScoreTotal FROM general_access_log WHERE general_id IN %li ORDER BY general_id',
|
||||
$accessGeneralIds,
|
||||
));
|
||||
}
|
||||
$nationEnvironment = [];
|
||||
$nationEnvironmentKeys = $observe['nationEnvironmentKeys'] ?? [];
|
||||
if (
|
||||
!is_array($nationEnvironmentKeys)
|
||||
|| array_filter($nationEnvironmentKeys, static fn($key): bool => !is_string($key))
|
||||
) {
|
||||
throw new \InvalidArgumentException('nationEnvironmentKeys must be an array of strings');
|
||||
}
|
||||
foreach (comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds') as $nationId) {
|
||||
$entry = ['nationId' => $nationId];
|
||||
$storage = KVStorage::getStorage($db, $nationId, 'nation_env');
|
||||
foreach ($nationEnvironmentKeys as $key) {
|
||||
$entry[$key] = $storage->getValue($key);
|
||||
}
|
||||
$nationEnvironment[] = $entry;
|
||||
}
|
||||
return [
|
||||
'generals' => $generals,
|
||||
'cities' => $cities,
|
||||
'nations' => $nations,
|
||||
'worldHistory' => $worldHistory,
|
||||
'inheritancePoints' => $inheritancePoints,
|
||||
'rankData' => $rankData,
|
||||
'generalAccessLogs' => $generalAccessLogs,
|
||||
'nationEnvironment' => $nationEnvironment,
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* Exercise the dynamically-created invader events against one evolving database.
|
||||
*
|
||||
* @param array<string, mixed> $request
|
||||
* @param array<string, mixed> $environment
|
||||
* @return array<string, mixed>
|
||||
*/
|
||||
function comparisonInvaderLifecycleTrace(
|
||||
array $request,
|
||||
array $environment,
|
||||
int $generalIdBeforeAction,
|
||||
int $nationIdBeforeAction,
|
||||
int $eventIdBeforeAction,
|
||||
int $worldHistoryIdBeforeAction,
|
||||
): array {
|
||||
$db = DB::db();
|
||||
$args = $request['args'] ?? [];
|
||||
if (!is_array($args) || count($args) > 4) {
|
||||
throw new \InvalidArgumentException('InvaderLifecycle args must have at most four entries');
|
||||
}
|
||||
$year = $environment['year'];
|
||||
$month = $environment['month'];
|
||||
$startYear = $environment['startyear'];
|
||||
$raiseEnvironment = [
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'startyear' => $startYear,
|
||||
'turnterm' => $environment['turnterm'],
|
||||
'turntime' => $environment['turntime'],
|
||||
'show_img_level' => $environment['show_img_level'] ?? 3,
|
||||
'stored_icons' => $environment['stored_icons'] ?? [],
|
||||
'icon_path' => $environment['icon_path'] ?? '.',
|
||||
'fiction' => $environment['fiction'] ?? [0],
|
||||
];
|
||||
|
||||
(new \sammo\Event\Action\RaiseInvader(...$args))->run($raiseEnvironment);
|
||||
|
||||
$invaderNationIds = array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
|
||||
);
|
||||
$existingNationId = (int)$db->queryFirstField(
|
||||
'SELECT nation FROM nation WHERE nation <= %i ORDER BY nation LIMIT 1',
|
||||
$nationIdBeforeAction,
|
||||
);
|
||||
$rulerIds = array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation IN %li AND officer_level = 12 ORDER BY nation',
|
||||
$invaderNationIds,
|
||||
),
|
||||
);
|
||||
if ($invaderNationIds === [] || $existingNationId <= 0 || count($rulerIds) !== count($invaderNationIds)) {
|
||||
throw new \RuntimeException('InvaderLifecycle failed to create the expected entities');
|
||||
}
|
||||
|
||||
$autoDeleteEvents = [];
|
||||
$endingEventId = 0;
|
||||
foreach ($db->query('SELECT id, action FROM event WHERE id > %i ORDER BY id', $eventIdBeforeAction) as $row) {
|
||||
$action = comparisonJsonValue($row['action']);
|
||||
$actionName = $action[0][0] ?? null;
|
||||
if ($actionName === 'AutoDeleteInvader') {
|
||||
$autoDeleteEvents[] = [
|
||||
'eventId' => (int)$row['id'],
|
||||
'nationId' => (int)($action[0][1] ?? 0),
|
||||
];
|
||||
} elseif ($actionName === 'InvaderEnding') {
|
||||
$endingEventId = (int)$row['id'];
|
||||
}
|
||||
}
|
||||
if (count($autoDeleteEvents) !== count($invaderNationIds) || $endingEventId <= 0) {
|
||||
throw new \RuntimeException('InvaderLifecycle failed to create follow-up events');
|
||||
}
|
||||
|
||||
$diplomacyRows = iterator_to_array($db->query(
|
||||
'SELECT me, you, state, term FROM diplomacy WHERE (me IN %li AND you = %i) OR (me = %i AND you IN %li) ORDER BY me, you',
|
||||
$invaderNationIds,
|
||||
$existingNationId,
|
||||
$existingNationId,
|
||||
$invaderNationIds,
|
||||
));
|
||||
$diplomacyStates = array_values(array_unique(array_map(
|
||||
static fn(array $row): string => "{$row['state']}:{$row['term']}",
|
||||
$diplomacyRows,
|
||||
)));
|
||||
sort($diplomacyStates);
|
||||
$generalCounts = array_map(
|
||||
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
|
||||
'SELECT count(*) FROM general WHERE nation = %i',
|
||||
$nationId,
|
||||
),
|
||||
$invaderNationIds,
|
||||
);
|
||||
$diplomacyCounts = array_map(
|
||||
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
|
||||
'SELECT count(*) FROM diplomacy WHERE (me = %i AND you = %i) OR (me = %i AND you = %i)',
|
||||
$nationId,
|
||||
$existingNationId,
|
||||
$existingNationId,
|
||||
$nationId,
|
||||
),
|
||||
$invaderNationIds,
|
||||
);
|
||||
$gameStorage = KVStorage::getStorage($db, 'game_env');
|
||||
$afterRaise = [
|
||||
'createdNationCount' => count($invaderNationIds),
|
||||
'createdGeneralCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM general WHERE no > %i',
|
||||
$generalIdBeforeAction,
|
||||
),
|
||||
'followUpEventCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id > %i',
|
||||
$eventIdBeforeAction,
|
||||
),
|
||||
'generalCountsPerNation' => array_values(array_unique($generalCounts)),
|
||||
'diplomacyCountsPerNation' => array_values(array_unique($diplomacyCounts)),
|
||||
'diplomacyStates' => $diplomacyStates,
|
||||
'isunited' => (int)$gameStorage->isunited,
|
||||
'blockChangeScout' => (bool)$gameStorage->block_change_scout,
|
||||
];
|
||||
|
||||
$warResults = [];
|
||||
foreach ($autoDeleteEvents as $autoDeleteEvent) {
|
||||
$warResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
|
||||
'year' => $year,
|
||||
'month' => $month + 1,
|
||||
'startyear' => $startYear,
|
||||
'currentEventID' => $autoDeleteEvent['eventId'],
|
||||
]);
|
||||
$warResults[] = $warResult[1] ?? null;
|
||||
}
|
||||
$atWar = [
|
||||
'results' => array_values(array_unique($warResults)),
|
||||
'autoDeleteEventCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id IN %li',
|
||||
array_column($autoDeleteEvents, 'eventId'),
|
||||
),
|
||||
];
|
||||
|
||||
$db->update(
|
||||
'diplomacy',
|
||||
['state' => 2, 'term' => 0],
|
||||
'me IN %li OR you IN %li',
|
||||
$invaderNationIds,
|
||||
$invaderNationIds,
|
||||
);
|
||||
$peaceResults = [];
|
||||
foreach ($autoDeleteEvents as $autoDeleteEvent) {
|
||||
$peaceResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
|
||||
'year' => $year,
|
||||
'month' => $month + 2,
|
||||
'startyear' => $startYear,
|
||||
'currentEventID' => $autoDeleteEvent['eventId'],
|
||||
]);
|
||||
$peaceResults[] = $peaceResult[1] ?? null;
|
||||
}
|
||||
$atPeace = [
|
||||
'results' => array_values(array_unique($peaceResults)),
|
||||
'autoDeleteEventCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id IN %li',
|
||||
array_column($autoDeleteEvents, 'eventId'),
|
||||
),
|
||||
'rulerWanderTurnCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM general_turn WHERE general_id IN %li AND action = %s',
|
||||
$rulerIds,
|
||||
'che_방랑',
|
||||
),
|
||||
'endingEventPresent' => (bool)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id = %i',
|
||||
$endingEventId,
|
||||
),
|
||||
];
|
||||
|
||||
$invaderGeneralIds = array_map('intval', $db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation IN %li',
|
||||
$invaderNationIds,
|
||||
));
|
||||
if ($invaderGeneralIds !== []) {
|
||||
$db->delete('general_turn', 'general_id IN %li', $invaderGeneralIds);
|
||||
$db->delete('rank_data', 'general_id IN %li', $invaderGeneralIds);
|
||||
$db->delete('troop', 'nation IN %li', $invaderNationIds);
|
||||
$db->delete('general', 'no IN %li', $invaderGeneralIds);
|
||||
}
|
||||
$db->delete('nation_turn', 'nation_id IN %li', $invaderNationIds);
|
||||
$db->delete('diplomacy', 'me IN %li OR you IN %li', $invaderNationIds, $invaderNationIds);
|
||||
$db->delete('nation', 'nation IN %li', $invaderNationIds);
|
||||
$db->update('city', ['nation' => $existingNationId], true);
|
||||
|
||||
$endingResult = (new \sammo\Event\Action\InvaderEnding())->run([
|
||||
'year' => $year,
|
||||
'month' => $month + 3,
|
||||
'startyear' => $startYear,
|
||||
'currentEventID' => $endingEventId,
|
||||
]);
|
||||
$gameStorage->resetCache();
|
||||
$afterUserWin = [
|
||||
'result' => $endingResult[1] ?? null,
|
||||
'endingEventPresent' => (bool)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id = %i',
|
||||
$endingEventId,
|
||||
),
|
||||
'isunited' => (int)$gameStorage->isunited,
|
||||
'refreshLimit' => (int)$gameStorage->refreshLimit,
|
||||
'logs' => array_values($db->queryFirstColumn(
|
||||
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 AND year = %i AND month = %i ORDER BY id',
|
||||
$worldHistoryIdBeforeAction,
|
||||
$year,
|
||||
$month + 3,
|
||||
)),
|
||||
];
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'action' => 'InvaderLifecycle',
|
||||
'phases' => [
|
||||
'afterRaise' => $afterRaise,
|
||||
'atWar' => $atWar,
|
||||
'atPeace' => $atPeace,
|
||||
'afterUserWin' => $afterUserWin,
|
||||
],
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* Exercise NPC nation creation and the same-month troop leader follow-up.
|
||||
*
|
||||
* @param array<string, mixed> $environment
|
||||
* @return array<string, mixed>
|
||||
*/
|
||||
function comparisonNpcNationLifecycleTrace(
|
||||
array $environment,
|
||||
int $generalIdBeforeAction,
|
||||
int $nationIdBeforeAction,
|
||||
int $worldHistoryIdBeforeAction,
|
||||
): array {
|
||||
$db = DB::db();
|
||||
$actionEnvironment = [
|
||||
'year' => $environment['year'],
|
||||
'month' => $environment['month'],
|
||||
'startyear' => $environment['startyear'],
|
||||
'turnterm' => $environment['turnterm'],
|
||||
'turntime' => $environment['turntime'],
|
||||
'show_img_level' => $environment['show_img_level'] ?? 3,
|
||||
'stored_icons' => $environment['stored_icons'] ?? [],
|
||||
'icon_path' => $environment['icon_path'] ?? '.',
|
||||
'fiction' => $environment['fiction'] ?? [0],
|
||||
];
|
||||
$gameStorage = KVStorage::getStorage($db, 'game_env');
|
||||
$leaderCounterBefore = (int)($gameStorage->lastNPCTroopLeaderID ?? 0);
|
||||
|
||||
(new \sammo\Event\Action\RaiseNPCNation())->run($actionEnvironment);
|
||||
$createdNationIds = array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
|
||||
);
|
||||
if ($createdNationIds === []) {
|
||||
throw new \RuntimeException('NpcNationLifecycle failed to create a nation');
|
||||
}
|
||||
$createdNationGeneralCounts = array_map(
|
||||
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
|
||||
'SELECT count(*) FROM general WHERE nation = %i',
|
||||
$nationId,
|
||||
),
|
||||
$createdNationIds,
|
||||
);
|
||||
$afterRaise = [
|
||||
'createdNationCount' => count($createdNationIds),
|
||||
'createdGeneralCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM general WHERE no > %i',
|
||||
$generalIdBeforeAction,
|
||||
),
|
||||
'generalCountsPerCreatedNation' => array_values(array_unique($createdNationGeneralCounts)),
|
||||
'historyLogs' => array_values($db->queryFirstColumn(
|
||||
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
|
||||
$worldHistoryIdBeforeAction,
|
||||
)),
|
||||
];
|
||||
|
||||
(new \sammo\Event\Action\ProvideNPCTroopLeader())->run($actionEnvironment);
|
||||
$leaderIds = array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn('SELECT no FROM general WHERE no > %i AND npc = 5 ORDER BY no', $generalIdBeforeAction),
|
||||
);
|
||||
if ($leaderIds === []) {
|
||||
throw new \RuntimeException('NpcNationLifecycle failed to create troop leaders');
|
||||
}
|
||||
$leaderNationCounts = array_map(
|
||||
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
|
||||
'SELECT count(*) FROM general WHERE nation = %i AND npc = 5',
|
||||
$nationId,
|
||||
),
|
||||
array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn('SELECT nation FROM nation WHERE level > 0 ORDER BY nation'),
|
||||
),
|
||||
);
|
||||
$gatherTurnCounts = array_map(
|
||||
static fn(int $generalId): int => (int)DB::db()->queryFirstField(
|
||||
'SELECT count(*) FROM general_turn WHERE general_id = %i AND action = %s',
|
||||
$generalId,
|
||||
'che_집합',
|
||||
),
|
||||
$leaderIds,
|
||||
);
|
||||
$gameStorage->resetCache();
|
||||
$afterProvide = [
|
||||
'createdLeaderCount' => count($leaderIds),
|
||||
'leaderCountsPerActiveNation' => array_values(array_unique($leaderNationCounts)),
|
||||
'troopCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM troop WHERE troop_leader IN %li',
|
||||
$leaderIds,
|
||||
),
|
||||
'gatherTurnCounts' => array_values(array_unique($gatherTurnCounts)),
|
||||
'leaderCounterDelta' => (int)$gameStorage->lastNPCTroopLeaderID - $leaderCounterBefore,
|
||||
];
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'action' => 'NpcNationLifecycle',
|
||||
'phases' => [
|
||||
'afterRaise' => $afterRaise,
|
||||
'afterProvide' => $afterProvide,
|
||||
],
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* Exercise nation betting from monthly open through real user bets and settlement.
|
||||
*
|
||||
* @param array<string, mixed> $request
|
||||
* @param array<string, mixed> $environment
|
||||
* @return array<string, mixed>
|
||||
*/
|
||||
function comparisonNationBettingLifecycleTrace(
|
||||
array $request,
|
||||
array $environment,
|
||||
int $eventIdBeforeAction,
|
||||
int $worldHistoryIdBeforeAction,
|
||||
): array {
|
||||
$db = DB::db();
|
||||
$args = $request['args'] ?? [];
|
||||
if (!is_array($args) || count($args) > 2) {
|
||||
throw new \InvalidArgumentException('NationBettingLifecycle args must have at most two entries');
|
||||
}
|
||||
$bettorGeneralIds = comparisonIntegerList(
|
||||
$request['bettorGeneralIds'] ?? [],
|
||||
'bettorGeneralIds',
|
||||
);
|
||||
$bettorOwnerIds = comparisonIntegerList(
|
||||
$request['bettorOwnerIds'] ?? [],
|
||||
'bettorOwnerIds',
|
||||
);
|
||||
if (count($bettorGeneralIds) !== 2 || count($bettorOwnerIds) !== 2) {
|
||||
throw new \InvalidArgumentException(
|
||||
'NationBettingLifecycle requires exactly two bettorGeneralIds and bettorOwnerIds',
|
||||
);
|
||||
}
|
||||
|
||||
$year = $environment['year'];
|
||||
$month = $environment['month'];
|
||||
$startYear = $environment['startyear'];
|
||||
(new \sammo\Event\Action\OpenNationBetting(...$args))->run([
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'startyear' => $startYear,
|
||||
]);
|
||||
|
||||
$gameStorage = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStorage->resetCache();
|
||||
$bettingId = (int)$gameStorage->last_betting_id;
|
||||
$betting = new Betting($bettingId);
|
||||
$bettingInfo = $betting->getInfo();
|
||||
$candidateNationIds = array_map(
|
||||
static fn(\sammo\DTO\SelectItem $candidate): int => (int)($candidate->aux['nation'] ?? 0),
|
||||
$bettingInfo->candidates,
|
||||
);
|
||||
if (count($candidateNationIds) !== 2) {
|
||||
throw new \RuntimeException('NationBettingLifecycle requires exactly two candidates');
|
||||
}
|
||||
|
||||
$finishEventCount = (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM event WHERE id > %i AND action LIKE %s',
|
||||
$eventIdBeforeAction,
|
||||
"%FinishNationBetting%{$bettingId}%",
|
||||
);
|
||||
$afterOpen = [
|
||||
'bettingId' => $bettingId,
|
||||
'candidateNationIds' => $candidateNationIds,
|
||||
'systemBonus' => (int)($db->queryFirstField(
|
||||
'SELECT amount FROM ng_betting WHERE betting_id = %i AND general_id = 0',
|
||||
$bettingId,
|
||||
) ?? 0),
|
||||
'finishEventCount' => $finishEventCount,
|
||||
'historyLogs' => array_values($db->queryFirstColumn(
|
||||
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
|
||||
$worldHistoryIdBeforeAction,
|
||||
)),
|
||||
];
|
||||
|
||||
$betting->bet($bettorGeneralIds[0], $bettorOwnerIds[0], [1], 100);
|
||||
$betting->bet($bettorGeneralIds[1], $bettorOwnerIds[1], [0], 100);
|
||||
$afterBets = [
|
||||
'bets' => array_map(
|
||||
static fn(array $row): array => [
|
||||
'generalId' => (int)$row['general_id'],
|
||||
'ownerId' => $row['user_id'] === null ? null : (int)$row['user_id'],
|
||||
'selectionKey' => $row['betting_type'],
|
||||
'amount' => (int)$row['amount'],
|
||||
],
|
||||
iterator_to_array($db->query(
|
||||
'SELECT general_id, user_id, betting_type, amount FROM ng_betting WHERE betting_id = %i ORDER BY general_id',
|
||||
$bettingId,
|
||||
)),
|
||||
),
|
||||
'inheritancePrevious' => array_map(
|
||||
static function (int $ownerId): int {
|
||||
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
|
||||
return is_array($value) ? (int)($value[0] ?? 0) : 0;
|
||||
},
|
||||
$bettorOwnerIds,
|
||||
),
|
||||
'spentRank' => array_map(
|
||||
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
|
||||
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
|
||||
$generalId,
|
||||
\sammo\Enums\RankColumn::inherit_point_spent_dynamic->value,
|
||||
) ?? 0),
|
||||
$bettorGeneralIds,
|
||||
),
|
||||
];
|
||||
|
||||
$db->update('nation', ['level' => 0], 'nation = %i', $candidateNationIds[1]);
|
||||
$finishResult = (new \sammo\Event\Action\FinishNationBetting($bettingId))->run([
|
||||
'year' => $year,
|
||||
'month' => $month + 1,
|
||||
'startyear' => $startYear,
|
||||
]);
|
||||
$settledInfo = (new Betting($bettingId))->getInfo();
|
||||
$afterFinish = [
|
||||
'result' => $finishResult[1] ?? null,
|
||||
'finished' => $settledInfo->finished,
|
||||
'winner' => $settledInfo->winner,
|
||||
'inheritancePrevious' => array_map(
|
||||
static function (int $ownerId): int {
|
||||
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
|
||||
return is_array($value) ? (int)($value[0] ?? 0) : 0;
|
||||
},
|
||||
$bettorOwnerIds,
|
||||
),
|
||||
'earnedRank' => array_map(
|
||||
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
|
||||
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
|
||||
$generalId,
|
||||
\sammo\Enums\RankColumn::inherit_point_earned_by_action->value,
|
||||
) ?? 0),
|
||||
$bettorGeneralIds,
|
||||
),
|
||||
'historyLogs' => array_values($db->queryFirstColumn(
|
||||
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
|
||||
$worldHistoryIdBeforeAction,
|
||||
)),
|
||||
];
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'action' => 'NationBettingLifecycle',
|
||||
'phases' => [
|
||||
'afterOpen' => $afterOpen,
|
||||
'afterBets' => $afterBets,
|
||||
'afterFinish' => $afterFinish,
|
||||
],
|
||||
];
|
||||
}
|
||||
|
||||
function comparisonMonthlyEventTraceMain(): void
|
||||
{
|
||||
try {
|
||||
$input = stream_get_contents(STDIN);
|
||||
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
|
||||
if (!is_array($request)) {
|
||||
throw new \InvalidArgumentException('request must be an object');
|
||||
}
|
||||
$actionName = $request['action'] ?? null;
|
||||
$supportedActions = [
|
||||
'UpdateCitySupply',
|
||||
'UpdateNationLevel',
|
||||
'RaiseDisaster',
|
||||
'ProcessSemiAnnual',
|
||||
'ProcessWarIncome',
|
||||
'CreateAdminNPC',
|
||||
'CreateManyNPC',
|
||||
'RegNPC',
|
||||
'RegNeutralNPC',
|
||||
'RaiseNPCNation',
|
||||
'NpcNationLifecycle',
|
||||
'RaiseInvader',
|
||||
'InvaderLifecycle',
|
||||
'AutoDeleteInvader',
|
||||
'InvaderEnding',
|
||||
'ChangeCity',
|
||||
'ProvideNPCTroopLeader',
|
||||
'NationBettingLifecycle',
|
||||
'OpenNationBetting',
|
||||
'FinishNationBetting',
|
||||
'BlockScoutAction',
|
||||
'UnblockScoutAction',
|
||||
'AssignGeneralSpeciality',
|
||||
'AddGlobalBetray',
|
||||
'LostUniqueItem',
|
||||
'MergeInheritPointRank',
|
||||
'ProcessIncome',
|
||||
'NoticeToHistoryLog',
|
||||
'NewYear',
|
||||
'ResetOfficerLock',
|
||||
'PreUpdateMonthly',
|
||||
'PostUpdateMonthly',
|
||||
'MonthlyBoundary',
|
||||
];
|
||||
if (!in_array($actionName, $supportedActions, true)) {
|
||||
throw new \InvalidArgumentException('unsupported monthly action');
|
||||
}
|
||||
$setup = $request['setup'] ?? [];
|
||||
if (!is_array($setup)) {
|
||||
throw new \InvalidArgumentException('setup must be an object');
|
||||
}
|
||||
foreach (['city', 'nation', 'general'] as $table) {
|
||||
$rows = $setup[$table] ?? [];
|
||||
if (!is_array($rows)) {
|
||||
throw new \InvalidArgumentException("setup.{$table} must be an array");
|
||||
}
|
||||
foreach ($rows as $row) {
|
||||
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['values'] ?? null)) {
|
||||
throw new \InvalidArgumentException("invalid setup.{$table} row");
|
||||
}
|
||||
comparisonMonthlyPatch($table, $row['id'], $row['values']);
|
||||
}
|
||||
}
|
||||
if (($setup['resetCities'] ?? false) === true) {
|
||||
DB::db()->query('UPDATE city SET nation = 0, level = 1');
|
||||
foreach ($setup['city'] ?? [] as $row) {
|
||||
comparisonMonthlyPatch('city', $row['id'], $row['values']);
|
||||
}
|
||||
}
|
||||
if (($setup['deleteOtherCities'] ?? false) === true) {
|
||||
$keepCityIds = comparisonIntegerList($setup['keepCityIds'] ?? [], 'keepCityIds');
|
||||
if ($keepCityIds === []) {
|
||||
throw new \InvalidArgumentException('deleteOtherCities requires keepCityIds');
|
||||
}
|
||||
DB::db()->query('DELETE FROM city WHERE city NOT IN %li', $keepCityIds);
|
||||
}
|
||||
if (($setup['resetGenerals'] ?? false) === true) {
|
||||
DB::db()->query(
|
||||
'UPDATE general SET nation = 0, officer_level = 1, npc = 2, killturn = 0, horse = %s, weapon = %s, book = %s, item = %s',
|
||||
'None',
|
||||
'None',
|
||||
'None',
|
||||
'None',
|
||||
);
|
||||
foreach ($setup['general'] ?? [] as $row) {
|
||||
comparisonMonthlyPatch('general', $row['id'], $row['values']);
|
||||
}
|
||||
}
|
||||
if (($setup['deleteOtherGenerals'] ?? false) === true) {
|
||||
$keepGeneralIds = comparisonIntegerList($setup['keepGeneralIds'] ?? [], 'keepGeneralIds');
|
||||
if (!$keepGeneralIds) {
|
||||
throw new \InvalidArgumentException('deleteOtherGenerals requires keepGeneralIds');
|
||||
}
|
||||
DB::db()->query('DELETE FROM general_turn WHERE general_id NOT IN %li', $keepGeneralIds);
|
||||
DB::db()->query('DELETE FROM rank_data WHERE general_id NOT IN %li', $keepGeneralIds);
|
||||
DB::db()->query('DELETE FROM general WHERE no NOT IN %li', $keepGeneralIds);
|
||||
}
|
||||
if (($setup['resetNations'] ?? false) === true) {
|
||||
DB::db()->query('UPDATE nation SET level = 0, gennum = 0, tech = 0');
|
||||
foreach ($setup['nation'] ?? [] as $row) {
|
||||
comparisonMonthlyPatch('nation', $row['id'], $row['values']);
|
||||
}
|
||||
}
|
||||
if (($setup['deleteOtherNations'] ?? false) === true) {
|
||||
$keepNationIds = comparisonIntegerList($setup['keepNationIds'] ?? [], 'keepNationIds');
|
||||
if (!$keepNationIds) {
|
||||
throw new \InvalidArgumentException('deleteOtherNations requires keepNationIds');
|
||||
}
|
||||
DB::db()->query(
|
||||
'DELETE FROM diplomacy WHERE me NOT IN %li OR you NOT IN %li',
|
||||
$keepNationIds,
|
||||
$keepNationIds,
|
||||
);
|
||||
DB::db()->query('DELETE FROM nation_turn WHERE nation_id NOT IN %li', $keepNationIds);
|
||||
DB::db()->query('DELETE FROM nation WHERE nation NOT IN %li', $keepNationIds);
|
||||
}
|
||||
if (($setup['resetUniqueOccupancy'] ?? false) === true) {
|
||||
DB::db()->delete('ng_auction', '`type` = %s AND finished = 0', 'uniqueItem');
|
||||
DB::db()->query('DELETE FROM storage WHERE namespace LIKE %s', 'ut\\_%');
|
||||
}
|
||||
if (($setup['clearNeutralAuctions'] ?? false) === true) {
|
||||
DB::db()->delete(
|
||||
'ng_auction',
|
||||
'`type` IN %ls AND host_general_id = 0',
|
||||
['buyRice', 'sellRice'],
|
||||
);
|
||||
}
|
||||
foreach (comparisonIntegerList($setup['clearNationTurnIds'] ?? [], 'clearNationTurnIds') as $nationId) {
|
||||
DB::db()->delete('nation_turn', 'nation_id = %i', $nationId);
|
||||
}
|
||||
foreach (comparisonIntegerList($setup['clearInheritanceOwnerIds'] ?? [], 'clearInheritanceOwnerIds') as $ownerId) {
|
||||
DB::db()->delete('storage', 'namespace = %s', "inheritance_{$ownerId}");
|
||||
}
|
||||
if (($setup['clearBetting'] ?? false) === true) {
|
||||
DB::db()->query('DELETE FROM ng_betting');
|
||||
DB::db()->query('DELETE FROM storage WHERE namespace = %s', 'betting');
|
||||
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$gameStorage->setValue('last_betting_id', 0);
|
||||
}
|
||||
foreach ($setup['bettingInfo'] ?? [] as $rawBettingInfo) {
|
||||
if (!is_array($rawBettingInfo) || !is_int($rawBettingInfo['id'] ?? null)) {
|
||||
throw new \InvalidArgumentException('invalid setup.bettingInfo row');
|
||||
}
|
||||
KVStorage::getStorage(DB::db(), 'betting')->setValue(
|
||||
"id_{$rawBettingInfo['id']}",
|
||||
$rawBettingInfo,
|
||||
);
|
||||
}
|
||||
foreach ($setup['bet'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['betting_id'] ?? null)
|
||||
|| !is_int($row['general_id'] ?? null)
|
||||
|| !is_string($row['betting_type'] ?? null)
|
||||
|| !is_int($row['amount'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.bet row');
|
||||
}
|
||||
DB::db()->insert('ng_betting', [
|
||||
'betting_id' => $row['betting_id'],
|
||||
'general_id' => $row['general_id'],
|
||||
'user_id' => $row['user_id'] ?? null,
|
||||
'betting_type' => $row['betting_type'],
|
||||
'amount' => $row['amount'],
|
||||
]);
|
||||
}
|
||||
foreach ($setup['inheritancePrevious'] ?? [] as $ownerId => $value) {
|
||||
if (!is_numeric($ownerId) || !is_int($value)) {
|
||||
throw new \InvalidArgumentException('invalid setup.inheritancePrevious entry');
|
||||
}
|
||||
KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->setValue('previous', [$value, null]);
|
||||
}
|
||||
foreach ($setup['inheritancePoints'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['ownerId'] ?? null)
|
||||
|| !is_string($row['key'] ?? null)
|
||||
|| !is_numeric($row['value'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.inheritancePoints row');
|
||||
}
|
||||
KVStorage::getStorage(DB::db(), "inheritance_{$row['ownerId']}")->setValue(
|
||||
$row['key'],
|
||||
[$row['value'], null],
|
||||
);
|
||||
}
|
||||
foreach ($setup['rankData'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['generalId'] ?? null)
|
||||
|| !is_string($row['type'] ?? null)
|
||||
|| !is_int($row['value'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.rankData row');
|
||||
}
|
||||
$nationId = (int)(DB::db()->queryFirstField(
|
||||
'SELECT nation FROM general WHERE no = %i',
|
||||
$row['generalId'],
|
||||
) ?? 0);
|
||||
DB::db()->insertUpdate('rank_data', [
|
||||
'general_id' => $row['generalId'],
|
||||
'nation_id' => $nationId,
|
||||
'type' => $row['type'],
|
||||
'value' => $row['value'],
|
||||
], [
|
||||
'nation_id' => $nationId,
|
||||
'value' => $row['value'],
|
||||
]);
|
||||
}
|
||||
foreach ($setup['generalAccessLog'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['generalId'] ?? null)
|
||||
|| !is_int($row['refreshScoreTotal'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.generalAccessLog row');
|
||||
}
|
||||
DB::db()->insertUpdate('general_access_log', [
|
||||
'general_id' => $row['generalId'],
|
||||
'refresh_score_total' => $row['refreshScoreTotal'],
|
||||
], [
|
||||
'refresh_score_total' => $row['refreshScoreTotal'],
|
||||
]);
|
||||
}
|
||||
foreach ($setup['nationEnvironment'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['nationId'] ?? null)
|
||||
|| !is_string($row['key'] ?? null)
|
||||
|| !array_key_exists('value', $row)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.nationEnvironment row');
|
||||
}
|
||||
KVStorage::getStorage(DB::db(), $row['nationId'], 'nation_env')->setValue(
|
||||
$row['key'],
|
||||
$row['value'],
|
||||
);
|
||||
}
|
||||
if (($setup['resetDiplomacy'] ?? false) === true) {
|
||||
DB::db()->query('DELETE FROM diplomacy');
|
||||
}
|
||||
foreach ($setup['diplomacy'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['fromNationId'] ?? null)
|
||||
|| !is_int($row['toNationId'] ?? null)
|
||||
|| !is_int($row['state'] ?? null)
|
||||
|| !is_int($row['term'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.diplomacy row');
|
||||
}
|
||||
$diplomacyPatch = [
|
||||
'me' => $row['fromNationId'],
|
||||
'you' => $row['toNationId'],
|
||||
'state' => $row['state'],
|
||||
'term' => $row['term'],
|
||||
'dead' => $row['dead'] ?? 0,
|
||||
];
|
||||
DB::db()->insertUpdate('diplomacy', $diplomacyPatch, $diplomacyPatch);
|
||||
}
|
||||
if (($setup['resetEvents'] ?? false) === true) {
|
||||
DB::db()->query('DELETE FROM event');
|
||||
}
|
||||
foreach ($setup['event'] ?? [] as $row) {
|
||||
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['action'] ?? null)) {
|
||||
throw new \InvalidArgumentException('invalid setup.event row');
|
||||
}
|
||||
$eventPatch = [
|
||||
'id' => $row['id'],
|
||||
'target' => $row['target'] ?? 'month',
|
||||
'priority' => $row['priority'] ?? 1000,
|
||||
'condition' => Json::encode($row['condition'] ?? true),
|
||||
'action' => Json::encode($row['action']),
|
||||
];
|
||||
DB::db()->insertUpdate('event', $eventPatch, $eventPatch);
|
||||
}
|
||||
$gameEnvironmentPatch = $setup['gameEnvironment'] ?? [];
|
||||
if (!is_array($gameEnvironmentPatch)) {
|
||||
throw new \InvalidArgumentException('setup.gameEnvironment must be an object');
|
||||
}
|
||||
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$worldPatch = $setup['world'] ?? [];
|
||||
if (!is_array($worldPatch)) {
|
||||
throw new \InvalidArgumentException('setup.world must be an object');
|
||||
}
|
||||
if (array_key_exists('hiddenSeed', $worldPatch)) {
|
||||
if (!is_string($worldPatch['hiddenSeed']) || $worldPatch['hiddenSeed'] === '') {
|
||||
throw new \InvalidArgumentException('setup.world.hiddenSeed must be a non-empty string');
|
||||
}
|
||||
UniqueConst::$hiddenSeed = $worldPatch['hiddenSeed'];
|
||||
}
|
||||
foreach ([
|
||||
'isunited',
|
||||
'refreshLimit',
|
||||
'block_change_scout',
|
||||
'lastNPCTroopLeaderID',
|
||||
'tournament',
|
||||
'tnmt_trig',
|
||||
'tnmt_pattern',
|
||||
'prev_winner',
|
||||
] as $key) {
|
||||
if (array_key_exists($key, $gameEnvironmentPatch)) {
|
||||
$gameStorage->setValue($key, $gameEnvironmentPatch[$key]);
|
||||
}
|
||||
}
|
||||
if (($setup['setAllCitiesNation'] ?? null) !== null) {
|
||||
if (!is_int($setup['setAllCitiesNation'])) {
|
||||
throw new \InvalidArgumentException('setup.setAllCitiesNation must be an integer');
|
||||
}
|
||||
DB::db()->update('city', ['nation' => $setup['setAllCitiesNation']], true);
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$generalIdBeforeAction =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(no), 0) FROM general') ?? 0);
|
||||
$nationIdBeforeAction =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(nation), 0) FROM nation') ?? 0);
|
||||
$eventIdBeforeAction =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM event') ?? 0);
|
||||
$auctionIdBeforeAction =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM ng_auction') ?? 0);
|
||||
$snapshotRequest = ['observe' => $request['observe'] ?? []];
|
||||
$snapshotRequest['observe']['logAfterId'] =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0);
|
||||
$worldHistoryAfterId =
|
||||
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0);
|
||||
$before = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
|
||||
|
||||
$environment = $request['environment'] ?? [];
|
||||
if (!is_array($environment)) {
|
||||
throw new \InvalidArgumentException('environment must be an object');
|
||||
}
|
||||
$year = $environment['year'] ?? null;
|
||||
$month = $environment['month'] ?? null;
|
||||
$startYear = $environment['startyear'] ?? null;
|
||||
if (!is_int($year) || !is_int($month) || !is_int($startYear)) {
|
||||
throw new \InvalidArgumentException('environment year, month, and startyear must be integers');
|
||||
}
|
||||
if (($setup['syncEnvironment'] ?? false) === true) {
|
||||
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$environmentValues = [
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'startyear' => $startYear,
|
||||
'killturn' => $environment['killturn'] ?? $gameStorage->killturn,
|
||||
'turnterm' => $environment['turnterm'] ?? $gameStorage->turnterm,
|
||||
];
|
||||
if (isset($environment['starttime'])) {
|
||||
if (!is_string($environment['starttime']) || $environment['starttime'] === '') {
|
||||
throw new \InvalidArgumentException('environment.starttime must be a non-empty string');
|
||||
}
|
||||
$environmentValues['starttime'] = $environment['starttime'];
|
||||
}
|
||||
foreach ($environmentValues as $key => $value) {
|
||||
$gameStorage->setValue($key, $value);
|
||||
}
|
||||
if ($actionName === 'MonthlyBoundary') {
|
||||
$before = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
|
||||
}
|
||||
}
|
||||
|
||||
if ($actionName === 'InvaderLifecycle') {
|
||||
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
|
||||
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
|
||||
throw new \InvalidArgumentException(
|
||||
"InvaderLifecycle requires environment.{$requiredEnvironmentKey}",
|
||||
);
|
||||
}
|
||||
}
|
||||
echo json_encode(
|
||||
comparisonInvaderLifecycleTrace(
|
||||
$request,
|
||||
$environment,
|
||||
$generalIdBeforeAction,
|
||||
$nationIdBeforeAction,
|
||||
$eventIdBeforeAction,
|
||||
$worldHistoryAfterId,
|
||||
),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
return;
|
||||
}
|
||||
if ($actionName === 'NpcNationLifecycle') {
|
||||
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
|
||||
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
|
||||
throw new \InvalidArgumentException(
|
||||
"NpcNationLifecycle requires environment.{$requiredEnvironmentKey}",
|
||||
);
|
||||
}
|
||||
}
|
||||
echo json_encode(
|
||||
comparisonNpcNationLifecycleTrace(
|
||||
$environment,
|
||||
$generalIdBeforeAction,
|
||||
$nationIdBeforeAction,
|
||||
$worldHistoryAfterId,
|
||||
),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
return;
|
||||
}
|
||||
if ($actionName === 'NationBettingLifecycle') {
|
||||
echo json_encode(
|
||||
comparisonNationBettingLifecycleTrace(
|
||||
$request,
|
||||
$environment,
|
||||
$eventIdBeforeAction,
|
||||
$worldHistoryAfterId,
|
||||
),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
return;
|
||||
}
|
||||
|
||||
$actionClass = "\\sammo\\Event\\Action\\{$actionName}";
|
||||
if (in_array($actionName, ['PreUpdateMonthly', 'PostUpdateMonthly', 'MonthlyBoundary'], true)) {
|
||||
$action = null;
|
||||
} elseif ($actionName === 'ProcessSemiAnnual') {
|
||||
$resource = $request['resource'] ?? null;
|
||||
if (!is_string($resource)) {
|
||||
throw new \InvalidArgumentException('ProcessSemiAnnual requires resource');
|
||||
}
|
||||
$action = new $actionClass($resource);
|
||||
} elseif (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseInvader', 'AutoDeleteInvader', 'ChangeCity', 'OpenNationBetting', 'FinishNationBetting', 'BlockScoutAction', 'UnblockScoutAction', 'AddGlobalBetray', 'LostUniqueItem', 'ProcessIncome', 'NoticeToHistoryLog'], true)) {
|
||||
$args = $request['args'] ?? [];
|
||||
if (!is_array($args)) {
|
||||
throw new \InvalidArgumentException("{$actionName} args must be an array");
|
||||
}
|
||||
if ($actionName === 'CreateManyNPC' && count($args) > 2) {
|
||||
throw new \InvalidArgumentException('CreateManyNPC args must have at most two entries');
|
||||
}
|
||||
if ($actionName === 'RaiseInvader' && count($args) > 4) {
|
||||
throw new \InvalidArgumentException('RaiseInvader args must have at most four entries');
|
||||
}
|
||||
if ($actionName === 'ChangeCity' && count($args) !== 2) {
|
||||
throw new \InvalidArgumentException('ChangeCity args must have exactly two entries');
|
||||
}
|
||||
if ($actionName === 'OpenNationBetting' && count($args) > 2) {
|
||||
throw new \InvalidArgumentException('OpenNationBetting args must have at most two entries');
|
||||
}
|
||||
if ($actionName === 'FinishNationBetting' && count($args) !== 1) {
|
||||
throw new \InvalidArgumentException('FinishNationBetting args must have exactly one entry');
|
||||
}
|
||||
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true) && count($args) > 1) {
|
||||
throw new \InvalidArgumentException("{$actionName} args must have at most one entry");
|
||||
}
|
||||
if ($actionName === 'AddGlobalBetray' && count($args) > 2) {
|
||||
throw new \InvalidArgumentException('AddGlobalBetray args must have at most two entries');
|
||||
}
|
||||
if ($actionName === 'LostUniqueItem' && count($args) > 1) {
|
||||
throw new \InvalidArgumentException('LostUniqueItem args must have at most one entry');
|
||||
}
|
||||
if ($actionName === 'ProcessIncome' && count($args) !== 1) {
|
||||
throw new \InvalidArgumentException('ProcessIncome args must have exactly one entry');
|
||||
}
|
||||
if ($actionName === 'NoticeToHistoryLog' && (count($args) < 1 || count($args) > 2)) {
|
||||
throw new \InvalidArgumentException('NoticeToHistoryLog args must have one or two entries');
|
||||
}
|
||||
$action = new $actionClass(...$args);
|
||||
} else {
|
||||
$action = new $actionClass();
|
||||
}
|
||||
$actionEnvironment = [
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'startyear' => $startYear,
|
||||
];
|
||||
if (isset($environment['currentEventID'])) {
|
||||
if (!is_int($environment['currentEventID'])) {
|
||||
throw new \InvalidArgumentException('currentEventID must be an integer');
|
||||
}
|
||||
$actionEnvironment['currentEventID'] = $environment['currentEventID'];
|
||||
}
|
||||
if ($actionName === 'UpdateNationLevel') {
|
||||
$killturn = $environment['killturn'] ?? null;
|
||||
$turnterm = $environment['turnterm'] ?? null;
|
||||
if (!is_int($killturn) || !is_int($turnterm) || $turnterm <= 0) {
|
||||
throw new \InvalidArgumentException('UpdateNationLevel requires integer killturn and positive turnterm');
|
||||
}
|
||||
$actionEnvironment['killturn'] = $killturn;
|
||||
$actionEnvironment['turnterm'] = $turnterm;
|
||||
}
|
||||
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
|
||||
$turnterm = $environment['turnterm'] ?? null;
|
||||
$turntime = $environment['turntime'] ?? null;
|
||||
$showImgLevel = $environment['show_img_level'] ?? 3;
|
||||
$fiction = $environment['fiction'] ?? [0];
|
||||
if (
|
||||
!is_int($turnterm)
|
||||
|| $turnterm <= 0
|
||||
|| !is_string($turntime)
|
||||
|| !is_int($showImgLevel)
|
||||
|| !is_array($fiction)
|
||||
) {
|
||||
throw new \InvalidArgumentException(
|
||||
"{$actionName} requires positive turnterm, string turntime, integer show_img_level, and array fiction",
|
||||
);
|
||||
}
|
||||
$actionEnvironment += [
|
||||
'turnterm' => $turnterm,
|
||||
'turntime' => $turntime,
|
||||
'show_img_level' => $showImgLevel,
|
||||
'stored_icons' => $environment['stored_icons'] ?? [],
|
||||
'icon_path' => $environment['icon_path'] ?? '.',
|
||||
'fiction' => $fiction,
|
||||
];
|
||||
}
|
||||
if ($actionName === 'PreUpdateMonthly') {
|
||||
if (!preUpdateMonthly()) {
|
||||
throw new \RuntimeException('preUpdateMonthly failed');
|
||||
}
|
||||
} elseif ($actionName === 'PostUpdateMonthly') {
|
||||
$seedYear = $environment['seedYear'] ?? null;
|
||||
$seedMonth = $environment['seedMonth'] ?? null;
|
||||
if (!is_int($seedYear) || !is_int($seedMonth)) {
|
||||
throw new \InvalidArgumentException('PostUpdateMonthly requires seedYear and seedMonth');
|
||||
}
|
||||
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'monthly',
|
||||
$seedYear,
|
||||
$seedMonth,
|
||||
))));
|
||||
} elseif ($actionName === 'MonthlyBoundary') {
|
||||
$turntime = $environment['turntime'] ?? null;
|
||||
if (!is_string($turntime) || $turntime === '') {
|
||||
throw new \InvalidArgumentException('MonthlyBoundary requires turntime');
|
||||
}
|
||||
$gameStorage = KVStorage::getStorage($db, 'game_env');
|
||||
$seedYear = (int)$gameStorage->year;
|
||||
$seedMonth = (int)$gameStorage->month;
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::PreMonth);
|
||||
if (!preUpdateMonthly()) {
|
||||
throw new \RuntimeException('preUpdateMonthly failed');
|
||||
}
|
||||
turnDate($turntime);
|
||||
$gameStorage->resetCache();
|
||||
if ((int)$gameStorage->month === 1) {
|
||||
checkStatistic();
|
||||
}
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::Month);
|
||||
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'monthly',
|
||||
$seedYear,
|
||||
$seedMonth,
|
||||
))));
|
||||
} else {
|
||||
$action->run($actionEnvironment);
|
||||
}
|
||||
unset($action);
|
||||
gc_collect_cycles();
|
||||
|
||||
$after = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
$afterDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
|
||||
$createdGenerals = [];
|
||||
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
|
||||
foreach ($db->query('SELECT * FROM general WHERE no > %i ORDER BY no', $generalIdBeforeAction) as $row) {
|
||||
$generalId = (int)$row['no'];
|
||||
$turnRows = $db->query(
|
||||
'SELECT turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
|
||||
$generalId,
|
||||
);
|
||||
$createdGenerals[] = comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'no',
|
||||
'name' => 'name',
|
||||
'nationId' => 'nation',
|
||||
'cityId' => 'city',
|
||||
'leadership' => 'leadership',
|
||||
'strength' => 'strength',
|
||||
'intelligence' => 'intel',
|
||||
'experience' => 'experience',
|
||||
'dedication' => 'dedication',
|
||||
'officerLevel' => 'officer_level',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'crew' => 'crew',
|
||||
'crewTypeId' => 'crewtype',
|
||||
'train' => 'train',
|
||||
'atmos' => 'atmos',
|
||||
'turnTime' => 'turntime',
|
||||
'killturn' => 'killturn',
|
||||
'age' => 'age',
|
||||
'npcState' => 'npc',
|
||||
'npcOriginalState' => 'npc_org',
|
||||
'affinity' => 'affinity',
|
||||
'personality' => 'personal',
|
||||
'specialDomestic' => 'special',
|
||||
'specialWar' => 'special2',
|
||||
'specAge' => 'specage',
|
||||
'specAge2' => 'specage2',
|
||||
'bornYear' => 'bornyear',
|
||||
'deadYear' => 'deadyear',
|
||||
'picture' => 'picture',
|
||||
'dex1' => 'dex1',
|
||||
'dex2' => 'dex2',
|
||||
'dex3' => 'dex3',
|
||||
'dex4' => 'dex4',
|
||||
'dex5' => 'dex5',
|
||||
],
|
||||
) + [
|
||||
'turnCount' => count($turnRows),
|
||||
'turnActions' => array_values(array_unique(array_column($turnRows, 'action'))),
|
||||
'rankCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM rank_data WHERE general_id = %i',
|
||||
$generalId,
|
||||
),
|
||||
'nonZeroRankCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM rank_data WHERE general_id = %i AND value != 0',
|
||||
$generalId,
|
||||
),
|
||||
'troop' => $db->queryFirstRow(
|
||||
'SELECT troop_leader AS id, nation AS nationId, name FROM troop WHERE troop_leader = %i',
|
||||
$generalId,
|
||||
) ?: null,
|
||||
];
|
||||
}
|
||||
}
|
||||
$createdNations = [];
|
||||
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
|
||||
foreach ($db->query('SELECT * FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction) as $row) {
|
||||
$nationId = (int)$row['nation'];
|
||||
$createdNations[] = comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'nation',
|
||||
'name' => 'name',
|
||||
'color' => 'color',
|
||||
'capitalCityId' => 'capital',
|
||||
'generalCount' => 'gennum',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'tech' => 'tech',
|
||||
'level' => 'level',
|
||||
'typeCode' => 'type',
|
||||
'bill' => 'bill',
|
||||
'rate' => 'rate',
|
||||
'scout' => 'scout',
|
||||
'war' => 'war',
|
||||
'strategicCommandLimit' => 'strategic_cmd_limit',
|
||||
'surrenderLimit' => 'surlimit',
|
||||
'aux' => 'aux',
|
||||
],
|
||||
['aux'],
|
||||
) + [
|
||||
'nationTurnCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM nation_turn WHERE nation_id = %i',
|
||||
$nationId,
|
||||
),
|
||||
'diplomacyCount' => (int)$db->queryFirstField(
|
||||
'SELECT count(*) FROM diplomacy WHERE me = %i OR you = %i',
|
||||
$nationId,
|
||||
$nationId,
|
||||
),
|
||||
];
|
||||
}
|
||||
}
|
||||
$response = [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'action' => $actionName,
|
||||
'before' => $before,
|
||||
'beforeDetails' => $beforeDetails,
|
||||
'after' => $after,
|
||||
'afterDetails' => $afterDetails,
|
||||
];
|
||||
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC'], true)) {
|
||||
$response['createdGenerals'] = $createdGenerals;
|
||||
}
|
||||
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
|
||||
$response['createdGenerals'] = $createdGenerals;
|
||||
$response['createdNations'] = $createdNations;
|
||||
}
|
||||
if ($actionName === 'ProvideNPCTroopLeader') {
|
||||
$response['createdGenerals'] = $createdGenerals;
|
||||
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
|
||||
'lastNPCTroopLeaderID',
|
||||
]);
|
||||
}
|
||||
if ($actionName === 'PreUpdateMonthly') {
|
||||
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
|
||||
'develcost',
|
||||
]);
|
||||
}
|
||||
if ($actionName === 'PostUpdateMonthly') {
|
||||
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
|
||||
'tournament',
|
||||
'tnmt_trig',
|
||||
'tnmt_pattern',
|
||||
'tnmt_type',
|
||||
'tnmt_auto',
|
||||
'phase',
|
||||
]);
|
||||
$response['createdNeutralAuctions'] = array_map(
|
||||
static fn(array $row): array => [
|
||||
'id' => (int)$row['id'],
|
||||
'type' => $row['type'],
|
||||
'target' => $row['target'],
|
||||
'detail' => Json::decode($row['detail']),
|
||||
],
|
||||
iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT id, `type`, target, detail FROM ng_auction WHERE id > %i AND host_general_id = 0 ORDER BY id',
|
||||
$auctionIdBeforeAction,
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
if (in_array($actionName, ['OpenNationBetting', 'FinishNationBetting'], true)) {
|
||||
$bettingStorage = KVStorage::getStorage(DB::db(), 'betting');
|
||||
$response['betting'] = $bettingStorage->getAll();
|
||||
$response['bets'] = iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT betting_id AS bettingId, general_id AS generalId, user_id AS userId, betting_type AS selectionKey, amount FROM ng_betting ORDER BY id',
|
||||
),
|
||||
);
|
||||
$response['createdEvents'] = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'id',
|
||||
'targetCode' => 'target',
|
||||
'priority' => 'priority',
|
||||
'condition' => 'condition',
|
||||
'action' => 'action',
|
||||
],
|
||||
['condition', 'action'],
|
||||
),
|
||||
iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
|
||||
$eventIdBeforeAction,
|
||||
),
|
||||
),
|
||||
);
|
||||
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
|
||||
'last_betting_id',
|
||||
]);
|
||||
$response['inheritancePrevious'] = [];
|
||||
foreach (comparisonIntegerList($request['observe']['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
|
||||
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
|
||||
$response['inheritancePrevious'][(string)$ownerId] = is_array($value) ? ($value[0] ?? 0) : 0;
|
||||
}
|
||||
}
|
||||
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true)) {
|
||||
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
|
||||
'block_change_scout',
|
||||
]);
|
||||
}
|
||||
if ($actionName === 'RaiseInvader') {
|
||||
$response['createdEvents'] = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'id',
|
||||
'targetCode' => 'target',
|
||||
'priority' => 'priority',
|
||||
'condition' => 'condition',
|
||||
'action' => 'action',
|
||||
],
|
||||
['condition', 'action'],
|
||||
),
|
||||
iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
|
||||
$eventIdBeforeAction,
|
||||
),
|
||||
),
|
||||
);
|
||||
$response['createdDiplomacy'] = iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT me AS fromNationId, you AS toNationId, state, term FROM diplomacy WHERE me > %i OR you > %i ORDER BY me, you',
|
||||
$nationIdBeforeAction,
|
||||
$nationIdBeforeAction,
|
||||
),
|
||||
);
|
||||
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$response['gameEnvironment'] = $gameStorage->getValues([
|
||||
'isunited',
|
||||
'turnterm',
|
||||
'block_change_scout',
|
||||
'refreshLimit',
|
||||
]);
|
||||
}
|
||||
if (in_array($actionName, ['AutoDeleteInvader', 'InvaderEnding'], true)) {
|
||||
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$response['gameEnvironment'] = $gameStorage->getValues([
|
||||
'isunited',
|
||||
'turnterm',
|
||||
'block_change_scout',
|
||||
'refreshLimit',
|
||||
]);
|
||||
}
|
||||
if (($request['compactOutput'] ?? false) === true) {
|
||||
$observedGeneralTurns = [];
|
||||
foreach (comparisonIntegerList($request['observe']['generalIds'] ?? [], 'generalIds') as $generalId) {
|
||||
$observedGeneralTurns[(string)$generalId] = iterator_to_array(
|
||||
$db->query(
|
||||
'SELECT turn_idx AS turnIndex, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
|
||||
$generalId,
|
||||
),
|
||||
);
|
||||
}
|
||||
$response = [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'action' => $actionName,
|
||||
'afterDetails' => $afterDetails,
|
||||
'createdGeneralCount' => count($createdGenerals),
|
||||
'firstCreatedGenerals' => array_slice($createdGenerals, 0, 3),
|
||||
'createdNations' => $response['createdNations'] ?? [],
|
||||
'createdEvents' => $response['createdEvents'] ?? [],
|
||||
'createdDiplomacy' => $response['createdDiplomacy'] ?? [],
|
||||
'gameEnvironment' => $response['gameEnvironment'] ?? [],
|
||||
'logs' => $after['logs'],
|
||||
'observedGeneralTurns' => $observedGeneralTurns,
|
||||
'remainingEventIds' => array_map(
|
||||
'intval',
|
||||
$db->queryFirstColumn('SELECT id FROM event ORDER BY id'),
|
||||
),
|
||||
];
|
||||
}
|
||||
echo json_encode(
|
||||
$response,
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
} catch (\Throwable $throwable) {
|
||||
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
comparisonMonthlyEventTraceMain();
|
||||
@@ -0,0 +1,40 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
if (PHP_SAPI !== 'cli') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
|
||||
$groups = [
|
||||
'nation' => ['ActionNationType', 'ActionNationType'],
|
||||
'domestic' => ['ActionSpecialDomestic', 'ActionSpecialDomestic'],
|
||||
'war' => ['ActionSpecialWar', 'ActionSpecialWar'],
|
||||
'personality' => ['ActionPersonality', 'ActionPersonality'],
|
||||
];
|
||||
|
||||
$result = [];
|
||||
foreach ($groups as $kind => [$directory, $namespace]) {
|
||||
foreach (glob(__DIR__ . "/../sammo/{$directory}/*.php") ?: [] as $path) {
|
||||
$key = basename($path, '.php');
|
||||
if ($key === 'None' || str_starts_with($key, 'che_event_') || $key === 'che_거상') {
|
||||
continue;
|
||||
}
|
||||
$className = "\\sammo\\{$namespace}\\{$key}";
|
||||
$trait = new $className();
|
||||
$result[$kind][$key] = [
|
||||
'name' => $trait->getName(),
|
||||
'info' => $trait->getInfo(),
|
||||
];
|
||||
}
|
||||
ksort($result[$kind]);
|
||||
}
|
||||
|
||||
echo Json::encode($result);
|
||||
@@ -0,0 +1,789 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
if (PHP_SAPI !== 'cli') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
|
||||
error_reporting(E_ALL & ~E_DEPRECATED);
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
require_once __DIR__ . '/turn_state_snapshot.php';
|
||||
|
||||
final class TurnComparisonTracingRNG implements RNG
|
||||
{
|
||||
private int $sequence = 0;
|
||||
|
||||
/** @var list<array<string, mixed>> */
|
||||
public array $calls = [];
|
||||
|
||||
public function __construct(private readonly RNG $inner)
|
||||
{
|
||||
}
|
||||
|
||||
public static function getMaxInt(): int
|
||||
{
|
||||
return LiteHashDRBG::getMaxInt();
|
||||
}
|
||||
|
||||
public function nextBytes(int $bytes): string
|
||||
{
|
||||
$value = $this->inner->nextBytes($bytes);
|
||||
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextBits(int $bits): string
|
||||
{
|
||||
$value = $this->inner->nextBits($bits);
|
||||
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextInt(?int $max = null): int
|
||||
{
|
||||
$value = $this->inner->nextInt($max);
|
||||
$this->record('nextInt', ['maxInclusive' => $max], $value);
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function nextFloat1(): float
|
||||
{
|
||||
$value = $this->inner->nextFloat1();
|
||||
$this->record('nextFloat1', [], $value);
|
||||
return $value;
|
||||
}
|
||||
|
||||
private function record(string $operation, array $arguments, mixed $result): void
|
||||
{
|
||||
$this->calls[] = [
|
||||
'seq' => $this->sequence++,
|
||||
'operation' => $operation,
|
||||
'arguments' => $arguments === [] ? (object)[] : $arguments,
|
||||
'result' => $result,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
/** @return array<string, mixed> */
|
||||
function comparisonMappedPatch(array $row, array $mapping): array
|
||||
{
|
||||
$patch = [];
|
||||
foreach ($mapping as $canonical => $legacy) {
|
||||
if (array_key_exists($canonical, $row)) {
|
||||
$patch[$legacy] = $row[$canonical];
|
||||
}
|
||||
}
|
||||
return $patch;
|
||||
}
|
||||
|
||||
function comparisonApplyTurnFixtureSetup(mixed $setup): void
|
||||
{
|
||||
if ($setup === null) {
|
||||
return;
|
||||
}
|
||||
if (!is_array($setup)) {
|
||||
throw new \InvalidArgumentException('setup must be an object');
|
||||
}
|
||||
$db = DB::db();
|
||||
$world = $setup['world'] ?? null;
|
||||
if ($world !== null) {
|
||||
if (!is_array($world)) {
|
||||
throw new \InvalidArgumentException('setup.world must be an object');
|
||||
}
|
||||
$game = KVStorage::getStorage($db, 'game_env');
|
||||
foreach (['year', 'month', 'startyear', 'init_year', 'init_month'] as $key) {
|
||||
$fixtureKey = match ($key) {
|
||||
'startyear' => 'startYear',
|
||||
'init_year' => 'initYear',
|
||||
'init_month' => 'initMonth',
|
||||
default => $key,
|
||||
};
|
||||
if (!array_key_exists($fixtureKey, $world)) {
|
||||
continue;
|
||||
}
|
||||
$value = $world[$fixtureKey];
|
||||
if (
|
||||
!is_int($value)
|
||||
|| $value < 1
|
||||
|| (in_array($key, ['month', 'init_month'], true) && $value > 12)
|
||||
) {
|
||||
throw new \InvalidArgumentException("setup.world.{$fixtureKey} is invalid");
|
||||
}
|
||||
$game->setValue($key, $value);
|
||||
}
|
||||
$game->resetCache();
|
||||
if (array_key_exists('hiddenSeed', $world)) {
|
||||
$hiddenSeed = $world['hiddenSeed'];
|
||||
if (!is_string($hiddenSeed) || $hiddenSeed === '' || strlen($hiddenSeed) > 256) {
|
||||
throw new \InvalidArgumentException('setup.world.hiddenSeed is invalid');
|
||||
}
|
||||
UniqueConst::$hiddenSeed = $hiddenSeed;
|
||||
}
|
||||
if (array_key_exists('staticEventHandlers', $world)) {
|
||||
$handlersByEvent = $world['staticEventHandlers'];
|
||||
if (!is_array($handlersByEvent)) {
|
||||
throw new \InvalidArgumentException('setup.world.staticEventHandlers must be an object');
|
||||
}
|
||||
foreach ($handlersByEvent as $eventType => $handlers) {
|
||||
if (!is_string($eventType) || $eventType === '' || !is_array($handlers)) {
|
||||
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
|
||||
}
|
||||
foreach ($handlers as $handler) {
|
||||
if (!is_string($handler) || $handler === '') {
|
||||
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
|
||||
}
|
||||
}
|
||||
}
|
||||
GameConst::$staticEventHandlers = $handlersByEvent;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (['nations', 'cities', 'generals', 'troops', 'diplomacy'] as $collection) {
|
||||
if (isset($setup[$collection]) && !is_array($setup[$collection])) {
|
||||
throw new \InvalidArgumentException("setup.{$collection} must be an array");
|
||||
}
|
||||
}
|
||||
$generalCooldowns = comparisonGeneralCooldownSelectors(
|
||||
$setup['generalCooldowns'] ?? [],
|
||||
'setup.generalCooldowns',
|
||||
);
|
||||
if ($generalCooldowns !== []) {
|
||||
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
|
||||
foreach ($setup['generalCooldowns'] as $entry) {
|
||||
$nextAvailableTurn = $entry['nextAvailableTurn'] ?? null;
|
||||
if (!is_int($nextAvailableTurn) || $nextAvailableTurn < 0) {
|
||||
throw new \InvalidArgumentException(
|
||||
'setup.generalCooldowns entries require a non-negative nextAvailableTurn',
|
||||
);
|
||||
}
|
||||
$key = "next_execute_{$entry['generalId']}_{$entry['actionName']}";
|
||||
$nextExecuteStorage->setValue($key, $nextAvailableTurn);
|
||||
}
|
||||
$nextExecuteStorage->resetCache();
|
||||
}
|
||||
if (isset($setup['randomFoundingCandidateCityIds'])) {
|
||||
$candidateCityIds = comparisonIntegerList(
|
||||
$setup['randomFoundingCandidateCityIds'],
|
||||
'randomFoundingCandidateCityIds',
|
||||
);
|
||||
$db->update('city', ['level' => 4], '1 = 1');
|
||||
if ($candidateCityIds !== []) {
|
||||
$db->update('city', ['level' => 5], 'city IN %li', $candidateCityIds);
|
||||
}
|
||||
}
|
||||
|
||||
if (($setup['isolateWorld'] ?? false) === true) {
|
||||
$generalIds = array_values(array_map(
|
||||
static fn(array $row): int => (int)$row['id'],
|
||||
$setup['generals'] ?? [],
|
||||
));
|
||||
$nationIds = array_values(array_map(
|
||||
static fn(array $row): int => (int)$row['id'],
|
||||
$setup['nations'] ?? [],
|
||||
));
|
||||
if ($generalIds === [] || $nationIds === []) {
|
||||
throw new \InvalidArgumentException('isolateWorld requires generals and nations');
|
||||
}
|
||||
$generalTemplate = $db->queryFirstRow(
|
||||
'SELECT * FROM general WHERE no IN %li ORDER BY no LIMIT 1',
|
||||
$generalIds,
|
||||
);
|
||||
if ($generalTemplate === null) {
|
||||
throw new \InvalidArgumentException('isolateWorld requires at least one existing fixture general');
|
||||
}
|
||||
$generalTemplateId = (int)$generalTemplate['no'];
|
||||
$rankDataTemplate = $db->query(
|
||||
'SELECT `type`, `value` FROM rank_data WHERE general_id = %i',
|
||||
$generalTemplateId,
|
||||
);
|
||||
$db->delete('general_turn', 'general_id NOT IN %li', $generalIds);
|
||||
$db->delete('rank_data', 'general_id NOT IN %li', $generalIds);
|
||||
$db->delete('nation_turn', 'nation_id NOT IN %li', $nationIds);
|
||||
$db->delete('troop', '1 = 1');
|
||||
$db->delete('diplomacy', '1 = 1');
|
||||
$db->delete('general', 'no NOT IN %li', $generalIds);
|
||||
foreach ($generalIds as $generalId) {
|
||||
if ($db->queryFirstField('SELECT no FROM general WHERE no = %i', $generalId) !== null) {
|
||||
continue;
|
||||
}
|
||||
$newGeneral = $generalTemplate;
|
||||
$newGeneral['no'] = $generalId;
|
||||
$newGeneral['owner'] = 0;
|
||||
$newGeneral['name'] = "fixture-general-{$generalId}";
|
||||
$db->insert('general', $newGeneral);
|
||||
}
|
||||
foreach ($generalIds as $generalId) {
|
||||
foreach ($rankDataTemplate as $rankRow) {
|
||||
$rankData = [
|
||||
'general_id' => $generalId,
|
||||
'type' => $rankRow['type'],
|
||||
'value' => $rankRow['value'],
|
||||
];
|
||||
$db->insertUpdate('rank_data', $rankData, $rankData);
|
||||
}
|
||||
}
|
||||
$db->delete('nation', 'nation NOT IN %li', $nationIds);
|
||||
$db->update('city', [
|
||||
'nation' => 0,
|
||||
'supply' => 0,
|
||||
'front' => 0,
|
||||
'state' => 0,
|
||||
'term' => 0,
|
||||
'conflict' => '{}',
|
||||
'officer_set' => 0,
|
||||
], '1 = 1');
|
||||
}
|
||||
|
||||
foreach ($setup['nations'] ?? [] as $row) {
|
||||
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
|
||||
throw new \InvalidArgumentException('setup.nations requires positive integer ids');
|
||||
}
|
||||
$data = comparisonMappedPatch($row, [
|
||||
'id' => 'nation',
|
||||
'name' => 'name',
|
||||
'color' => 'color',
|
||||
'capitalCityId' => 'capital',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'tech' => 'tech',
|
||||
'level' => 'level',
|
||||
'typeCode' => 'type',
|
||||
'war' => 'war',
|
||||
'diplomacyLimit' => 'surlimit',
|
||||
'generalCount' => 'gennum',
|
||||
'power' => 'power',
|
||||
'capitalRevision' => 'capset',
|
||||
'strategicCommandLimit' => 'strategic_cmd_limit',
|
||||
]);
|
||||
if (isset($row['meta'])) {
|
||||
$data['aux'] = Json::encode($row['meta']);
|
||||
}
|
||||
$data += [
|
||||
'name' => "fixture-nation-{$row['id']}",
|
||||
'color' => '#777777',
|
||||
'capital' => 0,
|
||||
'gold' => 0,
|
||||
'rice' => 0,
|
||||
'level' => 1,
|
||||
'type' => 'che_중립',
|
||||
'aux' => '{}',
|
||||
];
|
||||
$db->insertUpdate('nation', $data, $data);
|
||||
$nationStor = KVStorage::getStorage($db, $row['id'], 'nation_env');
|
||||
if (($setup['isolateWorld'] ?? false) === true) {
|
||||
$nationStor->deleteValue('recv_assist');
|
||||
$nationStor->deleteValue('resp_assist');
|
||||
}
|
||||
if (array_key_exists('nationEnv', $row)) {
|
||||
if (!is_array($row['nationEnv'])) {
|
||||
throw new \InvalidArgumentException('setup.nations.nationEnv must be an object');
|
||||
}
|
||||
foreach ($row['nationEnv'] as $key => $value) {
|
||||
if (!is_string($key) || $key === '') {
|
||||
throw new \InvalidArgumentException('setup.nations.nationEnv keys must be non-empty strings');
|
||||
}
|
||||
$nationStor->setValue($key, $value);
|
||||
}
|
||||
$nationStor->resetCache();
|
||||
}
|
||||
if (array_key_exists('turnLastByOfficerLevel', $row)) {
|
||||
$turnLastByOfficerLevel = $row['turnLastByOfficerLevel'];
|
||||
if (!is_array($turnLastByOfficerLevel)) {
|
||||
throw new \InvalidArgumentException('setup.nations.turnLastByOfficerLevel must be an object');
|
||||
}
|
||||
foreach ($turnLastByOfficerLevel as $officerLevel => $lastTurn) {
|
||||
$officerLevel = filter_var($officerLevel, FILTER_VALIDATE_INT);
|
||||
if (
|
||||
$officerLevel === false
|
||||
|| $officerLevel < 5
|
||||
|| $officerLevel > 12
|
||||
|| !is_array($lastTurn)
|
||||
) {
|
||||
throw new \InvalidArgumentException(
|
||||
'setup.nations.turnLastByOfficerLevel requires officer levels 5 through 12'
|
||||
);
|
||||
}
|
||||
$nationStor->setValue("turn_last_{$officerLevel}", $lastTurn);
|
||||
}
|
||||
$nationStor->resetCache();
|
||||
}
|
||||
}
|
||||
if (($setup['isolateWorld'] ?? false) === true && ($setup['nations'] ?? []) !== []) {
|
||||
$maxNationId = max(array_map(
|
||||
static fn(array $row): int => (int)$row['id'],
|
||||
$setup['nations'],
|
||||
));
|
||||
$db->query('ALTER TABLE nation AUTO_INCREMENT = %i', $maxNationId + 1);
|
||||
}
|
||||
|
||||
foreach ($setup['cities'] ?? [] as $row) {
|
||||
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
|
||||
throw new \InvalidArgumentException('setup.cities requires positive integer ids');
|
||||
}
|
||||
$patch = comparisonMappedPatch($row, [
|
||||
'nationId' => 'nation',
|
||||
'level' => 'level',
|
||||
'population' => 'pop',
|
||||
'populationMax' => 'pop_max',
|
||||
'agriculture' => 'agri',
|
||||
'agricultureMax' => 'agri_max',
|
||||
'commerce' => 'comm',
|
||||
'commerceMax' => 'comm_max',
|
||||
'security' => 'secu',
|
||||
'securityMax' => 'secu_max',
|
||||
'supplyState' => 'supply',
|
||||
'frontState' => 'front',
|
||||
'defence' => 'def',
|
||||
'defenceMax' => 'def_max',
|
||||
'wall' => 'wall',
|
||||
'wallMax' => 'wall_max',
|
||||
'state' => 'state',
|
||||
'term' => 'term',
|
||||
'trust' => 'trust',
|
||||
'trade' => 'trade',
|
||||
'officerSet' => 'officer_set',
|
||||
]);
|
||||
if (array_key_exists('conflictEntries', $row)) {
|
||||
if (!is_array($row['conflictEntries'])) {
|
||||
throw new \InvalidArgumentException('setup.cities.conflictEntries must be an array');
|
||||
}
|
||||
$orderedConflict = [];
|
||||
foreach ($row['conflictEntries'] as $entry) {
|
||||
if (
|
||||
!is_array($entry)
|
||||
|| count($entry) !== 2
|
||||
|| !is_int($entry[0] ?? null)
|
||||
|| $entry[0] < 1
|
||||
|| !is_numeric($entry[1] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException(
|
||||
'setup.cities.conflictEntries requires [positive nation id, numeric value] pairs'
|
||||
);
|
||||
}
|
||||
$orderedConflict[$entry[0]] = $entry[1];
|
||||
}
|
||||
$patch['conflict'] = Json::encode($orderedConflict);
|
||||
} elseif (array_key_exists('conflict', $row)) {
|
||||
if (!is_array($row['conflict'])) {
|
||||
throw new \InvalidArgumentException('setup.cities.conflict must be an object');
|
||||
}
|
||||
$patch['conflict'] = Json::encode($row['conflict']);
|
||||
}
|
||||
if ($patch !== []) {
|
||||
$db->update('city', $patch, 'city = %i', $row['id']);
|
||||
}
|
||||
}
|
||||
|
||||
foreach ($setup['generals'] ?? [] as $row) {
|
||||
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
|
||||
throw new \InvalidArgumentException('setup.generals requires positive integer ids');
|
||||
}
|
||||
$patch = comparisonMappedPatch($row, [
|
||||
'name' => 'name',
|
||||
'nationId' => 'nation',
|
||||
'cityId' => 'city',
|
||||
'troopId' => 'troop',
|
||||
'leadership' => 'leadership',
|
||||
'strength' => 'strength',
|
||||
'intelligence' => 'intel',
|
||||
'leadershipExp' => 'leadership_exp',
|
||||
'strengthExp' => 'strength_exp',
|
||||
'intelExp' => 'intel_exp',
|
||||
'experience' => 'experience',
|
||||
'dedication' => 'dedication',
|
||||
'expLevel' => 'explevel',
|
||||
'officerLevel' => 'officer_level',
|
||||
'officerCityId' => 'officer_city',
|
||||
'belong' => 'belong',
|
||||
'permission' => 'permission',
|
||||
'betray' => 'betray',
|
||||
'makeLimit' => 'makelimit',
|
||||
'injury' => 'injury',
|
||||
'age' => 'age',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'crew' => 'crew',
|
||||
'crewTypeId' => 'crewtype',
|
||||
'train' => 'train',
|
||||
'atmos' => 'atmos',
|
||||
'dex1' => 'dex1',
|
||||
'dex2' => 'dex2',
|
||||
'dex3' => 'dex3',
|
||||
'dex4' => 'dex4',
|
||||
'dex5' => 'dex5',
|
||||
'specAge' => 'specage',
|
||||
'specAge2' => 'specage2',
|
||||
'killTurn' => 'killturn',
|
||||
'npcState' => 'npc',
|
||||
'blockState' => 'block',
|
||||
'specialDomestic' => 'special',
|
||||
'specialWar' => 'special2',
|
||||
'personality' => 'personal',
|
||||
'itemHorse' => 'horse',
|
||||
'itemWeapon' => 'weapon',
|
||||
'itemBook' => 'book',
|
||||
'itemExtra' => 'item',
|
||||
]);
|
||||
if (isset($row['meta'])) {
|
||||
$patch['aux'] = Json::encode($row['meta']);
|
||||
}
|
||||
if (array_key_exists('penalty', $row)) {
|
||||
if (!is_array($row['penalty'])) {
|
||||
throw new \InvalidArgumentException('setup.generals.penalty must be an object');
|
||||
}
|
||||
$patch['penalty'] = Json::encode($row['penalty']);
|
||||
}
|
||||
if (isset($row['lastTurn']) && is_array($row['lastTurn'])) {
|
||||
$patch['last_turn'] = Json::encode($row['lastTurn']);
|
||||
}
|
||||
if ($patch !== []) {
|
||||
$db->update('general', $patch, 'no = %i', $row['id']);
|
||||
}
|
||||
if (array_key_exists('nationId', $row)) {
|
||||
$db->update('rank_data', [
|
||||
'nation_id' => $row['nationId'],
|
||||
], 'general_id = %i', $row['id']);
|
||||
}
|
||||
}
|
||||
foreach ($setup['rankData'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['generalId'] ?? null)
|
||||
|| !is_string($row['type'] ?? null)
|
||||
|| RankColumn::tryFrom($row['type']) === null
|
||||
|| !is_int($row['value'] ?? null)
|
||||
) {
|
||||
throw new \InvalidArgumentException('invalid setup.rankData row');
|
||||
}
|
||||
$nationId = (int)($db->queryFirstField(
|
||||
'SELECT nation FROM general WHERE no = %i',
|
||||
$row['generalId'],
|
||||
) ?? 0);
|
||||
$db->insertUpdate('rank_data', [
|
||||
'general_id' => $row['generalId'],
|
||||
'nation_id' => $nationId,
|
||||
'type' => $row['type'],
|
||||
'value' => $row['value'],
|
||||
], [
|
||||
'nation_id' => $nationId,
|
||||
'value' => $row['value'],
|
||||
]);
|
||||
}
|
||||
if (($setup['isolateWorld'] ?? false) === true && ($setup['generals'] ?? []) !== []) {
|
||||
$maxGeneralId = max(array_map(
|
||||
static fn(array $row): int => (int)$row['id'],
|
||||
$setup['generals'],
|
||||
));
|
||||
$db->query('ALTER TABLE general AUTO_INCREMENT = %i', $maxGeneralId + 1);
|
||||
}
|
||||
|
||||
foreach ($setup['troops'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row)
|
||||
|| !is_int($row['id'] ?? null)
|
||||
|| !is_int($row['nationId'] ?? null)
|
||||
|| !is_string($row['name'] ?? null)
|
||||
|| $row['id'] < 1
|
||||
|| $row['nationId'] < 1
|
||||
|| $row['name'] === ''
|
||||
) {
|
||||
throw new \InvalidArgumentException('setup.troops requires positive id/nationId and non-empty name');
|
||||
}
|
||||
$data = [
|
||||
'troop_leader' => $row['id'],
|
||||
'nation' => $row['nationId'],
|
||||
'name' => $row['name'],
|
||||
];
|
||||
$db->insertUpdate('troop', $data, $data);
|
||||
}
|
||||
|
||||
foreach ($setup['diplomacy'] ?? [] as $row) {
|
||||
if (
|
||||
!is_array($row) ||
|
||||
!is_int($row['fromNationId'] ?? null) ||
|
||||
!is_int($row['toNationId'] ?? null) ||
|
||||
$row['fromNationId'] < 1 ||
|
||||
$row['toNationId'] < 1
|
||||
) {
|
||||
throw new \InvalidArgumentException('setup.diplomacy requires positive integer nation ids');
|
||||
}
|
||||
$data = comparisonMappedPatch($row, [
|
||||
'fromNationId' => 'me',
|
||||
'toNationId' => 'you',
|
||||
'state' => 'state',
|
||||
'term' => 'term',
|
||||
'dead' => 'dead',
|
||||
]);
|
||||
$data += ['state' => 3, 'term' => 0, 'dead' => 0];
|
||||
$db->insertUpdate('diplomacy', $data, $data);
|
||||
}
|
||||
}
|
||||
|
||||
function comparisonRunTurnCommand(array $request): array
|
||||
{
|
||||
if (getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
|
||||
throw new \RuntimeException('TURN_DIFFERENTIAL_ENABLED=1 is required');
|
||||
}
|
||||
$kind = $request['kind'] ?? null;
|
||||
if (!in_array($kind, ['general', 'nation', 'instantNation', 'troopJoinStaticEvent'], true)) {
|
||||
throw new \InvalidArgumentException(
|
||||
'kind must be general, nation, instantNation, or troopJoinStaticEvent',
|
||||
);
|
||||
}
|
||||
$actorGeneralId = $request['actorGeneralId'] ?? null;
|
||||
$action = $request['action'] ?? null;
|
||||
$args = $request['args'] ?? null;
|
||||
$includeLifecycle = $request['includeLifecycle'] ?? false;
|
||||
if (!is_int($actorGeneralId) || $actorGeneralId < 1) {
|
||||
throw new \InvalidArgumentException('actorGeneralId must be a positive integer');
|
||||
}
|
||||
if (!is_string($action) || $action === '') {
|
||||
throw new \InvalidArgumentException('action must be a non-empty string');
|
||||
}
|
||||
if (!is_bool($includeLifecycle)) {
|
||||
throw new \InvalidArgumentException('includeLifecycle must be a boolean');
|
||||
}
|
||||
if ($includeLifecycle && $kind !== 'general') {
|
||||
throw new \InvalidArgumentException('includeLifecycle currently supports general commands only');
|
||||
}
|
||||
|
||||
comparisonApplyTurnFixtureSetup($request['setup'] ?? null);
|
||||
if ($includeLifecycle) {
|
||||
DB::db()->insertUpdate('general_turn', [
|
||||
'general_id' => $actorGeneralId,
|
||||
'turn_idx' => 0,
|
||||
'action' => $action,
|
||||
'arg' => Json::encode($args),
|
||||
'brief' => $action,
|
||||
], [
|
||||
'action' => $action,
|
||||
'arg' => Json::encode($args),
|
||||
'brief' => $action,
|
||||
]);
|
||||
}
|
||||
$snapshotRequest = ['observe' => $request['observe'] ?? []];
|
||||
$before = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
$db = DB::db();
|
||||
$gameStorage = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStorage->resetCache();
|
||||
$environment = $gameStorage->getAll();
|
||||
if ($kind === 'troopJoinStaticEvent') {
|
||||
if ($action !== \sammo\API\Troop\JoinTroop::class) {
|
||||
throw new \InvalidArgumentException('troopJoinStaticEvent requires the JoinTroop API action');
|
||||
}
|
||||
$troopId = is_array($args) ? ($args['troopID'] ?? null) : null;
|
||||
if (!is_int($troopId) || $troopId < 1) {
|
||||
throw new \InvalidArgumentException('troopJoinStaticEvent requires a positive integer troopID');
|
||||
}
|
||||
$general = GeneralLite::createObjFromDB(
|
||||
$actorGeneralId,
|
||||
['troop'],
|
||||
Enums\GeneralLiteQueryMode::Lite,
|
||||
);
|
||||
if ($general === null) {
|
||||
throw new \RuntimeException('장수 정보를 불러올 수 없습니다.');
|
||||
}
|
||||
if ($general->getVar('troop') != 0) {
|
||||
throw new \RuntimeException('이미 부대에 소속되어 있습니다.');
|
||||
}
|
||||
$nationId = $general->getNationID();
|
||||
if ($nationId == 0) {
|
||||
throw new \RuntimeException('국가에 소속되어 있지 않습니다.');
|
||||
}
|
||||
$troopExists = $db->queryFirstField(
|
||||
'SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i',
|
||||
$troopId,
|
||||
$nationId,
|
||||
);
|
||||
if (!$troopExists) {
|
||||
throw new \RuntimeException('부대가 올바르지 않습니다.');
|
||||
}
|
||||
|
||||
GameConst::$staticEventHandlers = [
|
||||
\sammo\API\Troop\JoinTroop::class => ['event_부대탑승즉시이동'],
|
||||
];
|
||||
$general->setVar('troop', $troopId);
|
||||
StaticEventHandler::handleEvent($general, null, \sammo\API\Troop\JoinTroop::class, [], $args);
|
||||
$general->applyDB($db);
|
||||
$after = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'execution' => [
|
||||
'kind' => $kind,
|
||||
'actorGeneralId' => $actorGeneralId,
|
||||
'action' => $action,
|
||||
'args' => $args,
|
||||
'seedDomain' => 'none',
|
||||
'outcome' => ['completed' => true],
|
||||
],
|
||||
'before' => $before,
|
||||
'after' => $after,
|
||||
'rng' => [],
|
||||
];
|
||||
}
|
||||
$general = General::createObjFromDB($actorGeneralId);
|
||||
if ($kind === 'instantNation') {
|
||||
$command = buildNationCommandClass($action, $general, $environment, new LastTurn(), $args);
|
||||
if (!$command->hasFullConditionMet()) {
|
||||
throw new \RuntimeException($command->getFailString());
|
||||
}
|
||||
$completed = $command->run(NoRNG::rngInstance());
|
||||
$command->setNextAvailable();
|
||||
$general->getLogger()->flush();
|
||||
$after = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'execution' => [
|
||||
'kind' => $kind,
|
||||
'actorGeneralId' => $actorGeneralId,
|
||||
'action' => $action,
|
||||
'args' => $args,
|
||||
'seedDomain' => 'none',
|
||||
'outcome' => [
|
||||
'lastTurn' => (object)[],
|
||||
'commandName' => $command->getName(),
|
||||
'completed' => $completed,
|
||||
],
|
||||
],
|
||||
'before' => $before,
|
||||
'after' => $after,
|
||||
'rng' => [],
|
||||
];
|
||||
}
|
||||
$turn = new TurnExecutionHelper($general);
|
||||
$general->increaseInheritancePoint(Enums\InheritanceKey::lived_month, 1);
|
||||
$preprocessRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'preprocess',
|
||||
(int)$environment['year'],
|
||||
(int)$environment['month'],
|
||||
$actorGeneralId,
|
||||
)));
|
||||
$turn->preprocessCommand($preprocessRng, $environment);
|
||||
$seedDomain = $kind === 'general' ? 'generalCommand' : 'nationCommand';
|
||||
$seed = Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
$seedDomain,
|
||||
(int)$environment['year'],
|
||||
(int)$environment['month'],
|
||||
$actorGeneralId,
|
||||
$action,
|
||||
);
|
||||
$tracingRng = new TurnComparisonTracingRNG(new LiteHashDRBG($seed));
|
||||
$rng = new RandUtil($tracingRng);
|
||||
if ($kind === 'general' && $action === 'che_견문') {
|
||||
\sammo\TextDecoration\SightseeingMessage::setComparisonRng($rng);
|
||||
}
|
||||
|
||||
if ($kind === 'general') {
|
||||
$previousLastTurn = $general->getLastTurn();
|
||||
$previousLastTurnRaw = $previousLastTurn->toRaw();
|
||||
$command = buildGeneralCommandClass($action, $general, $environment, $args);
|
||||
$commandFullConditionMet = $command->hasFullConditionMet();
|
||||
$resultTurn = $turn->processCommand($rng, $command, false);
|
||||
} else {
|
||||
$nationStor = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
|
||||
$lastNationTurnKey = "turn_last_{$general->getVar('officer_level')}";
|
||||
$previousLastTurn = LastTurn::fromRaw($nationStor->getValue($lastNationTurnKey));
|
||||
$previousLastTurnRaw = $previousLastTurn->toRaw();
|
||||
$command = buildNationCommandClass($action, $general, $environment, $previousLastTurn, $args);
|
||||
$commandFullConditionMet = $command->hasFullConditionMet();
|
||||
$resultTurn = $turn->processNationCommand($rng, $command);
|
||||
$nationStor->setValue($lastNationTurnKey, $resultTurn->toRaw());
|
||||
}
|
||||
|
||||
if ($includeLifecycle) {
|
||||
pullGeneralCommand($general->getID());
|
||||
$general->increaseVarWithLimit(
|
||||
'myset',
|
||||
GameConst::$incDefSettingChange,
|
||||
null,
|
||||
GameConst::$maxDefSettingChange,
|
||||
);
|
||||
$turn->updateTurnTime();
|
||||
}
|
||||
$general->getLogger()->flush();
|
||||
$turn->applyDB();
|
||||
unset($turn);
|
||||
$after = comparisonTurnStateSnapshot($snapshotRequest);
|
||||
$resultTurnRaw = $resultTurn->toRaw();
|
||||
$resultTerm = (int)($resultTurnRaw['term'] ?? 0);
|
||||
$preReqTurn = $command->getPreReqTurn();
|
||||
$acceptScoutCompleted = (
|
||||
$action === 'che_등용수락'
|
||||
&& is_array($args)
|
||||
&& is_int($args['destNationID'] ?? null)
|
||||
&& $general->getNationID() === $args['destNationID']
|
||||
);
|
||||
$foundNationCompleted = (
|
||||
in_array($action, ['che_건국', 'cr_건국', 'che_무작위건국'], true)
|
||||
&& is_array($args)
|
||||
&& is_string($args['nationName'] ?? null)
|
||||
&& DB::db()->queryFirstField(
|
||||
'SELECT name FROM nation WHERE nation = %i',
|
||||
$general->getNationID(),
|
||||
) === $args['nationName']
|
||||
);
|
||||
$completedByState = (
|
||||
$action === 'che_접경귀환'
|
||||
&& $tracingRng->calls !== []
|
||||
) || $acceptScoutCompleted || $foundNationCompleted || (($resultTurnRaw['command'] ?? null) === $command->getName()
|
||||
&& (
|
||||
($preReqTurn === 0 && $resultTerm === 0)
|
||||
|| (
|
||||
$preReqTurn > 0
|
||||
&& ($previousLastTurnRaw['command'] ?? null) === $command->getName()
|
||||
&& ($previousLastTurnRaw['arg'] ?? null) === $command->getArg()
|
||||
&& (int)($previousLastTurnRaw['term'] ?? 0) === $preReqTurn
|
||||
)
|
||||
));
|
||||
$completed = $commandFullConditionMet && $completedByState;
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'execution' => [
|
||||
'kind' => $kind,
|
||||
'actorGeneralId' => $actorGeneralId,
|
||||
'action' => $action,
|
||||
'args' => $args,
|
||||
'seedDomain' => $seedDomain,
|
||||
'outcome' => [
|
||||
'lastTurn' => $resultTurnRaw,
|
||||
'commandName' => $command->getName(),
|
||||
'completed' => $completed,
|
||||
],
|
||||
],
|
||||
'before' => $before,
|
||||
'after' => $after,
|
||||
'rng' => $tracingRng->calls,
|
||||
];
|
||||
}
|
||||
|
||||
try {
|
||||
$input = stream_get_contents(STDIN);
|
||||
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
|
||||
if (!is_array($request)) {
|
||||
throw new \InvalidArgumentException('request must be an object');
|
||||
}
|
||||
echo json_encode(
|
||||
comparisonRunTurnCommand($request),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
} catch (\Throwable $throwable) {
|
||||
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
|
||||
exit(1);
|
||||
}
|
||||
@@ -0,0 +1,643 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
if (PHP_SAPI !== 'cli') {
|
||||
http_response_code(404);
|
||||
exit;
|
||||
}
|
||||
|
||||
chdir(dirname(__DIR__));
|
||||
require_once 'lib.php';
|
||||
require_once 'func.php';
|
||||
|
||||
/** @return list<int> */
|
||||
function comparisonIntegerList(mixed $value, string $label): array
|
||||
{
|
||||
if ($value === null) {
|
||||
return [];
|
||||
}
|
||||
if (!is_array($value)) {
|
||||
throw new \InvalidArgumentException("{$label} must be an array");
|
||||
}
|
||||
$result = [];
|
||||
foreach ($value as $entry) {
|
||||
if (!is_int($entry) || $entry < 0) {
|
||||
throw new \InvalidArgumentException("{$label} entries must be non-negative integers");
|
||||
}
|
||||
$result[$entry] = $entry;
|
||||
}
|
||||
ksort($result, SORT_NUMERIC);
|
||||
return array_values($result);
|
||||
}
|
||||
|
||||
function comparisonJsonValue(mixed $value): mixed
|
||||
{
|
||||
if (!is_string($value) || $value === '') {
|
||||
return $value;
|
||||
}
|
||||
try {
|
||||
return json_decode($value, true, flags: JSON_THROW_ON_ERROR);
|
||||
} catch (\JsonException) {
|
||||
return $value;
|
||||
}
|
||||
}
|
||||
|
||||
function comparisonOptionalCode(mixed $value): ?string
|
||||
{
|
||||
if (!is_string($value) || $value === '' || $value === 'None') {
|
||||
return null;
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
|
||||
/** @return list<array{generalId: int, actionName: string}> */
|
||||
function comparisonGeneralCooldownSelectors(mixed $value, string $label): array
|
||||
{
|
||||
if ($value === null) {
|
||||
return [];
|
||||
}
|
||||
if (!is_array($value)) {
|
||||
throw new \InvalidArgumentException("{$label} must be an array");
|
||||
}
|
||||
$result = [];
|
||||
foreach ($value as $entry) {
|
||||
if (!is_array($entry)) {
|
||||
throw new \InvalidArgumentException("{$label} entries must be objects");
|
||||
}
|
||||
$generalId = $entry['generalId'] ?? null;
|
||||
$actionName = $entry['actionName'] ?? null;
|
||||
if (!is_int($generalId) || $generalId < 1 || !is_string($actionName) || $actionName === '') {
|
||||
throw new \InvalidArgumentException(
|
||||
"{$label} entries require a positive generalId and non-empty actionName",
|
||||
);
|
||||
}
|
||||
$result["{$generalId}:{$actionName}"] = [
|
||||
'generalId' => $generalId,
|
||||
'actionName' => $actionName,
|
||||
];
|
||||
}
|
||||
ksort($result, SORT_STRING);
|
||||
return array_values($result);
|
||||
}
|
||||
|
||||
/** @return list<array{nationId: int, actionName: string}> */
|
||||
function comparisonNationCooldownSelectors(mixed $value, string $label): array
|
||||
{
|
||||
if ($value === null) {
|
||||
return [];
|
||||
}
|
||||
if (!is_array($value)) {
|
||||
throw new \InvalidArgumentException("{$label} must be an array");
|
||||
}
|
||||
$result = [];
|
||||
foreach ($value as $entry) {
|
||||
if (!is_array($entry)) {
|
||||
throw new \InvalidArgumentException("{$label} entries must be objects");
|
||||
}
|
||||
$nationId = $entry['nationId'] ?? null;
|
||||
$actionName = $entry['actionName'] ?? null;
|
||||
if (!is_int($nationId) || $nationId < 1 || !is_string($actionName) || $actionName === '') {
|
||||
throw new \InvalidArgumentException(
|
||||
"{$label} entries require a positive nationId and non-empty actionName",
|
||||
);
|
||||
}
|
||||
$result["{$nationId}:{$actionName}"] = [
|
||||
'nationId' => $nationId,
|
||||
'actionName' => $actionName,
|
||||
];
|
||||
}
|
||||
ksort($result, SORT_STRING);
|
||||
return array_values($result);
|
||||
}
|
||||
|
||||
/** @return list<array{fromNationId: int, toNationId: int}> */
|
||||
function comparisonDiplomacyPairSelectors(mixed $value, string $label): array
|
||||
{
|
||||
if ($value === null) {
|
||||
return [];
|
||||
}
|
||||
if (!is_array($value)) {
|
||||
throw new \InvalidArgumentException("{$label} must be an array");
|
||||
}
|
||||
$result = [];
|
||||
foreach ($value as $entry) {
|
||||
if (!is_array($entry)) {
|
||||
throw new \InvalidArgumentException("{$label} entries must be objects");
|
||||
}
|
||||
$fromNationId = $entry['fromNationId'] ?? null;
|
||||
$toNationId = $entry['toNationId'] ?? null;
|
||||
if (!is_int($fromNationId) || $fromNationId < 1 || !is_int($toNationId) || $toNationId < 1) {
|
||||
throw new \InvalidArgumentException(
|
||||
"{$label} entries require positive fromNationId and toNationId",
|
||||
);
|
||||
}
|
||||
$result["{$fromNationId}:{$toNationId}"] = [
|
||||
'fromNationId' => $fromNationId,
|
||||
'toNationId' => $toNationId,
|
||||
];
|
||||
}
|
||||
ksort($result, SORT_STRING);
|
||||
return array_values($result);
|
||||
}
|
||||
|
||||
/** @param array<string, mixed> $row */
|
||||
function comparisonPickRow(array $row, array $mapping, array $jsonKeys = []): array
|
||||
{
|
||||
$result = [];
|
||||
foreach ($mapping as $canonical => $legacy) {
|
||||
if (!array_key_exists($legacy, $row)) {
|
||||
continue;
|
||||
}
|
||||
$value = $row[$legacy];
|
||||
if (in_array($legacy, $jsonKeys, true)) {
|
||||
$value = comparisonJsonValue($value);
|
||||
}
|
||||
$result[$canonical] = $value;
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
/** @param list<int> $ids */
|
||||
function comparisonRowsById(string $table, string $idColumn, array $ids): array
|
||||
{
|
||||
$db = DB::db();
|
||||
$rows = [];
|
||||
foreach ($ids as $id) {
|
||||
$row = $db->queryFirstRow(
|
||||
"SELECT * FROM `{$table}` WHERE `{$idColumn}` = %i",
|
||||
$id,
|
||||
);
|
||||
if ($row !== null) {
|
||||
$rows[] = $row;
|
||||
}
|
||||
}
|
||||
return $rows;
|
||||
}
|
||||
|
||||
function comparisonTurnStateSnapshot(array $request): array
|
||||
{
|
||||
$observe = $request['observe'] ?? [];
|
||||
if (!is_array($observe)) {
|
||||
throw new \InvalidArgumentException('observe must be an object');
|
||||
}
|
||||
$generalIds = comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds');
|
||||
$cityIds = comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds');
|
||||
$nationIds = comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds');
|
||||
$logAfterId = $observe['logAfterId'] ?? 0;
|
||||
$messageAfterId = $observe['messageAfterId'] ?? 0;
|
||||
$includeNationHistoryLogs = $observe['includeNationHistoryLogs'] ?? false;
|
||||
$includeGlobalHistoryLogs = $observe['includeGlobalHistoryLogs'] ?? false;
|
||||
$generalCooldownSelectors = comparisonGeneralCooldownSelectors(
|
||||
$observe['generalCooldowns'] ?? [],
|
||||
'generalCooldowns',
|
||||
);
|
||||
$nationCooldownSelectors = comparisonNationCooldownSelectors(
|
||||
$observe['nationCooldowns'] ?? [],
|
||||
'nationCooldowns',
|
||||
);
|
||||
$diplomacyPairSelectors = comparisonDiplomacyPairSelectors(
|
||||
$observe['diplomacyPairs'] ?? [],
|
||||
'diplomacyPairs',
|
||||
);
|
||||
if (
|
||||
!is_int($logAfterId)
|
||||
|| $logAfterId < 0
|
||||
|| !is_int($messageAfterId)
|
||||
|| $messageAfterId < 0
|
||||
) {
|
||||
throw new \InvalidArgumentException('logAfterId and messageAfterId must be non-negative integers');
|
||||
}
|
||||
if (!is_bool($includeNationHistoryLogs)) {
|
||||
throw new \InvalidArgumentException('includeNationHistoryLogs must be a boolean');
|
||||
}
|
||||
if (!is_bool($includeGlobalHistoryLogs)) {
|
||||
throw new \InvalidArgumentException('includeGlobalHistoryLogs must be a boolean');
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$game = KVStorage::getStorage($db, 'game_env');
|
||||
$game->resetCache();
|
||||
$worldValues = $game->getValues([
|
||||
'year',
|
||||
'month',
|
||||
'turnterm',
|
||||
'turntime',
|
||||
'isunited',
|
||||
'scenario',
|
||||
'init_year',
|
||||
'init_month',
|
||||
'develcost',
|
||||
'killturn',
|
||||
]);
|
||||
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
|
||||
$nextExecuteStorage->resetCache();
|
||||
$generalCooldowns = array_map(
|
||||
static function (array $selector) use ($nextExecuteStorage): array {
|
||||
$key = "next_execute_{$selector['generalId']}_{$selector['actionName']}";
|
||||
$value = $nextExecuteStorage->getValue($key);
|
||||
return [
|
||||
...$selector,
|
||||
'nextAvailableTurn' => is_int($value) ? $value : null,
|
||||
];
|
||||
},
|
||||
$generalCooldownSelectors,
|
||||
);
|
||||
$nationCooldowns = array_map(
|
||||
static function (array $selector) use ($db): array {
|
||||
$nationStorage = KVStorage::getStorage($db, $selector['nationId'], 'nation_env');
|
||||
$nationStorage->resetCache();
|
||||
$value = $nationStorage->getValue("next_execute_{$selector['actionName']}");
|
||||
return [
|
||||
...$selector,
|
||||
'nextAvailableTurn' => is_int($value) ? $value : null,
|
||||
];
|
||||
},
|
||||
$nationCooldownSelectors,
|
||||
);
|
||||
|
||||
$generals = array_map(
|
||||
static function (array $row): array {
|
||||
$result = comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'no',
|
||||
'name' => 'name',
|
||||
'nationId' => 'nation',
|
||||
'cityId' => 'city',
|
||||
'troopId' => 'troop',
|
||||
'leadership' => 'leadership',
|
||||
'strength' => 'strength',
|
||||
'intelligence' => 'intel',
|
||||
'experience' => 'experience',
|
||||
'dedication' => 'dedication',
|
||||
'expLevel' => 'explevel',
|
||||
'officerLevel' => 'officer_level',
|
||||
'officerCityId' => 'officer_city',
|
||||
'belong' => 'belong',
|
||||
'permission' => 'permission',
|
||||
'betray' => 'betray',
|
||||
'makeLimit' => 'makelimit',
|
||||
'injury' => 'injury',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'crew' => 'crew',
|
||||
'crewTypeId' => 'crewtype',
|
||||
'train' => 'train',
|
||||
'atmos' => 'atmos',
|
||||
'age' => 'age',
|
||||
'npcState' => 'npc',
|
||||
'turnTime' => 'turntime',
|
||||
'recentWarTime' => 'recent_war',
|
||||
'lastTurn' => 'last_turn',
|
||||
'meta' => 'aux',
|
||||
'penalty' => 'penalty',
|
||||
'leadershipExp' => 'leadership_exp',
|
||||
'strengthExp' => 'strength_exp',
|
||||
'intelExp' => 'intel_exp',
|
||||
'dex1' => 'dex1',
|
||||
'dex2' => 'dex2',
|
||||
'dex3' => 'dex3',
|
||||
'dex4' => 'dex4',
|
||||
'dex5' => 'dex5',
|
||||
'specAge' => 'specage',
|
||||
'specAge2' => 'specage2',
|
||||
'killTurn' => 'killturn',
|
||||
'mySet' => 'myset',
|
||||
'specialDomestic' => 'special',
|
||||
'specialWar' => 'special2',
|
||||
'personality' => 'personal',
|
||||
'itemHorse' => 'horse',
|
||||
'itemWeapon' => 'weapon',
|
||||
'itemBook' => 'book',
|
||||
'itemExtra' => 'item',
|
||||
],
|
||||
['last_turn', 'aux', 'penalty'],
|
||||
);
|
||||
foreach ([
|
||||
'specialDomestic',
|
||||
'specialWar',
|
||||
'personality',
|
||||
'itemHorse',
|
||||
'itemWeapon',
|
||||
'itemBook',
|
||||
'itemExtra',
|
||||
] as $key) {
|
||||
$result[$key] = comparisonOptionalCode($result[$key] ?? null);
|
||||
}
|
||||
$result['maxBelong'] = (int)($result['meta']['max_belong'] ?? 0);
|
||||
$ownerId = (int)($row['owner'] ?? 0);
|
||||
$activeActionPoints = 0;
|
||||
if ($ownerId > 0) {
|
||||
$inheritanceStorage = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}");
|
||||
$inheritanceStorage->resetCache();
|
||||
$stored = $inheritanceStorage->getValue('active_action');
|
||||
if (is_array($stored) && (is_int($stored[0] ?? null) || is_float($stored[0] ?? null))) {
|
||||
$activeActionPoints = $stored[0];
|
||||
}
|
||||
}
|
||||
$result['hasOwner'] = $ownerId > 0;
|
||||
$result['inheritActiveActionPoints'] = $activeActionPoints;
|
||||
return $result;
|
||||
},
|
||||
comparisonRowsById('general', 'no', $generalIds),
|
||||
);
|
||||
$rankTypes = array_map(
|
||||
static fn(RankColumn $column): string => $column->value,
|
||||
RankColumn::cases(),
|
||||
);
|
||||
$rankData = $generalIds === []
|
||||
? []
|
||||
: iterator_to_array($db->query(
|
||||
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value`'
|
||||
. ' FROM rank_data WHERE general_id IN %li AND `type` IN %ls'
|
||||
. ' ORDER BY general_id, `type`',
|
||||
$generalIds,
|
||||
$rankTypes,
|
||||
));
|
||||
|
||||
$cities = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'city',
|
||||
'name' => 'name',
|
||||
'nationId' => 'nation',
|
||||
'level' => 'level',
|
||||
'population' => 'pop',
|
||||
'populationMax' => 'pop_max',
|
||||
'agriculture' => 'agri',
|
||||
'agricultureMax' => 'agri_max',
|
||||
'commerce' => 'comm',
|
||||
'commerceMax' => 'comm_max',
|
||||
'security' => 'secu',
|
||||
'securityMax' => 'secu_max',
|
||||
'supplyState' => 'supply',
|
||||
'frontState' => 'front',
|
||||
'defence' => 'def',
|
||||
'defenceMax' => 'def_max',
|
||||
'wall' => 'wall',
|
||||
'wallMax' => 'wall_max',
|
||||
'state' => 'state',
|
||||
'term' => 'term',
|
||||
'trust' => 'trust',
|
||||
'trade' => 'trade',
|
||||
'conflict' => 'conflict',
|
||||
'officerSet' => 'officer_set',
|
||||
],
|
||||
['conflict'],
|
||||
),
|
||||
comparisonRowsById('city', 'city', $cityIds),
|
||||
);
|
||||
|
||||
$nations = array_map(
|
||||
static function (array $row) use ($db): array {
|
||||
$projected = comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'nation',
|
||||
'name' => 'name',
|
||||
'color' => 'color',
|
||||
'capitalCityId' => 'capital',
|
||||
'gold' => 'gold',
|
||||
'rice' => 'rice',
|
||||
'tech' => 'tech',
|
||||
'level' => 'level',
|
||||
'typeCode' => 'type',
|
||||
'generalCount' => 'gennum',
|
||||
'power' => 'power',
|
||||
'war' => 'war',
|
||||
'diplomacyLimit' => 'surlimit',
|
||||
'capitalRevision' => 'capset',
|
||||
'strategicCommandLimit' => 'strategic_cmd_limit',
|
||||
'meta' => 'aux',
|
||||
],
|
||||
['aux'],
|
||||
);
|
||||
$nationStor = KVStorage::getStorage($db, (int)$row['nation'], 'nation_env');
|
||||
$receivedAssist = $nationStor->getValue('recv_assist');
|
||||
if (is_array($receivedAssist) && $receivedAssist !== []) {
|
||||
$projected['meta']['recv_assist'] = $receivedAssist;
|
||||
}
|
||||
$respondedAssist = $nationStor->getValue('resp_assist');
|
||||
if (is_array($respondedAssist) && $respondedAssist !== []) {
|
||||
$projected['meta']['resp_assist'] = $respondedAssist;
|
||||
}
|
||||
return $projected;
|
||||
},
|
||||
comparisonRowsById('nation', 'nation', $nationIds),
|
||||
);
|
||||
|
||||
$diplomacyPairs = [];
|
||||
foreach ($nationIds as $fromNationId) {
|
||||
foreach ($nationIds as $toNationId) {
|
||||
if ($fromNationId === $toNationId) {
|
||||
continue;
|
||||
}
|
||||
$diplomacyPairs["{$fromNationId}:{$toNationId}"] = [
|
||||
'fromNationId' => $fromNationId,
|
||||
'toNationId' => $toNationId,
|
||||
];
|
||||
}
|
||||
}
|
||||
foreach ($diplomacyPairSelectors as $pair) {
|
||||
$diplomacyPairs["{$pair['fromNationId']}:{$pair['toNationId']}"] = $pair;
|
||||
}
|
||||
ksort($diplomacyPairs, SORT_STRING);
|
||||
|
||||
$diplomacy = [];
|
||||
foreach ($diplomacyPairs as $pair) {
|
||||
$row = $db->queryFirstRow(
|
||||
'SELECT me, you, state, term, dead FROM diplomacy WHERE me = %i AND you = %i',
|
||||
$pair['fromNationId'],
|
||||
$pair['toNationId'],
|
||||
);
|
||||
if ($row !== null) {
|
||||
$diplomacy[] = comparisonPickRow($row, [
|
||||
'fromNationId' => 'me',
|
||||
'toNationId' => 'you',
|
||||
'state' => 'state',
|
||||
'term' => 'term',
|
||||
'dead' => 'dead',
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
$generalTurns = [];
|
||||
foreach ($generalIds as $generalId) {
|
||||
foreach ($db->query(
|
||||
'SELECT general_id, turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
|
||||
$generalId,
|
||||
) as $row) {
|
||||
$generalTurns[] = comparisonPickRow(
|
||||
$row,
|
||||
['generalId' => 'general_id', 'turnIndex' => 'turn_idx', 'action' => 'action', 'args' => 'arg'],
|
||||
['arg'],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
$nationTurns = [];
|
||||
foreach ($nationIds as $nationId) {
|
||||
foreach ($db->query(
|
||||
'SELECT nation_id, officer_level, turn_idx, action, arg FROM nation_turn WHERE nation_id = %i ORDER BY officer_level, turn_idx',
|
||||
$nationId,
|
||||
) as $row) {
|
||||
$nationTurns[] = comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'nationId' => 'nation_id',
|
||||
'officerLevel' => 'officer_level',
|
||||
'turnIndex' => 'turn_idx',
|
||||
'action' => 'action',
|
||||
'args' => 'arg',
|
||||
],
|
||||
['arg'],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
$logs = [];
|
||||
if ($generalIds !== []) {
|
||||
foreach ($db->query(
|
||||
'SELECT id, general_id, log_type, year, month, text FROM general_record WHERE id > %i ORDER BY id',
|
||||
$logAfterId,
|
||||
) as $row) {
|
||||
if ((int)$row['general_id'] !== 0 && !in_array((int)$row['general_id'], $generalIds, true)) {
|
||||
continue;
|
||||
}
|
||||
$generalId = (int)$row['general_id'];
|
||||
$category = (string)$row['log_type'];
|
||||
if ($category === 'battle') {
|
||||
$category = 'battle_detail';
|
||||
} elseif ($generalId === 0) {
|
||||
$category = 'summary';
|
||||
}
|
||||
$logs[] = comparisonPickRow($row, [
|
||||
'id' => 'id',
|
||||
'generalId' => 'general_id',
|
||||
'year' => 'year',
|
||||
'month' => 'month',
|
||||
'text' => 'text',
|
||||
]) + [
|
||||
'scope' => $generalId === 0 ? 'system' : 'general',
|
||||
'category' => $category,
|
||||
'nationId' => null,
|
||||
];
|
||||
}
|
||||
}
|
||||
if ($includeNationHistoryLogs && $nationIds !== []) {
|
||||
foreach ($db->query(
|
||||
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id IN %li ORDER BY id',
|
||||
$nationIds,
|
||||
) as $row) {
|
||||
$logs[] = comparisonPickRow($row, [
|
||||
'id' => 'id',
|
||||
'nationId' => 'nation_id',
|
||||
'year' => 'year',
|
||||
'month' => 'month',
|
||||
'text' => 'text',
|
||||
]) + [
|
||||
'scope' => 'nation',
|
||||
'category' => 'history',
|
||||
'generalId' => null,
|
||||
];
|
||||
}
|
||||
}
|
||||
if ($includeGlobalHistoryLogs) {
|
||||
foreach ($db->query(
|
||||
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id = 0 ORDER BY id',
|
||||
) as $row) {
|
||||
$logs[] = comparisonPickRow($row, [
|
||||
'id' => 'id',
|
||||
'nationId' => 'nation_id',
|
||||
'year' => 'year',
|
||||
'month' => 'month',
|
||||
'text' => 'text',
|
||||
]) + [
|
||||
'scope' => 'system',
|
||||
'category' => 'history',
|
||||
'generalId' => null,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
$messages = array_map(
|
||||
static fn(array $row): array => comparisonPickRow(
|
||||
$row,
|
||||
[
|
||||
'id' => 'id',
|
||||
'mailbox' => 'mailbox',
|
||||
'type' => 'type',
|
||||
'sourceId' => 'src',
|
||||
'destinationId' => 'dest',
|
||||
'createdAt' => 'time',
|
||||
'payload' => 'message',
|
||||
],
|
||||
['message'],
|
||||
),
|
||||
$db->query(
|
||||
'SELECT id, mailbox, type, src, dest, time, message FROM message WHERE id > %i ORDER BY id',
|
||||
$messageAfterId,
|
||||
),
|
||||
);
|
||||
|
||||
return [
|
||||
'schemaVersion' => 1,
|
||||
'engine' => 'ref',
|
||||
'world' => [
|
||||
'year' => (int)$worldValues['year'],
|
||||
'month' => (int)$worldValues['month'],
|
||||
'tickMinutes' => (int)$worldValues['turnterm'],
|
||||
'turnTime' => (string)$worldValues['turntime'],
|
||||
'isUnited' => (int)$worldValues['isunited'],
|
||||
'scenarioId' => (int)$worldValues['scenario'],
|
||||
'initYear' => (int)$worldValues['init_year'],
|
||||
'initMonth' => (int)$worldValues['init_month'],
|
||||
'develCost' => (int)$worldValues['develcost'],
|
||||
'killTurn' => (int)$worldValues['killturn'],
|
||||
'generalCooldowns' => $generalCooldowns,
|
||||
'nationCooldowns' => $nationCooldowns,
|
||||
],
|
||||
'generals' => $generals,
|
||||
'rankData' => $rankData,
|
||||
'cities' => $cities,
|
||||
'nations' => $nations,
|
||||
'diplomacy' => $diplomacy,
|
||||
'generalTurns' => $generalTurns,
|
||||
'nationTurns' => $nationTurns,
|
||||
'logs' => $logs,
|
||||
'messages' => $messages,
|
||||
'watermarks' => [
|
||||
'logId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0),
|
||||
'historyLogId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0),
|
||||
'messageId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM message') ?? 0),
|
||||
],
|
||||
];
|
||||
}
|
||||
|
||||
function comparisonTurnStateSnapshotMain(): void
|
||||
{
|
||||
try {
|
||||
$input = stream_get_contents(STDIN);
|
||||
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
|
||||
if (!is_array($request)) {
|
||||
throw new \InvalidArgumentException('request must be an object');
|
||||
}
|
||||
echo json_encode(
|
||||
comparisonTurnStateSnapshot($request),
|
||||
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
|
||||
), PHP_EOL;
|
||||
} catch (\Throwable $throwable) {
|
||||
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (realpath((string)($_SERVER['SCRIPT_FILENAME'] ?? '')) === __FILE__) {
|
||||
comparisonTurnStateSnapshotMain();
|
||||
}
|
||||
+7
-6
@@ -112,7 +112,7 @@ function GetImageURL($imgsvr, $filepath = '')
|
||||
function checkLimit($refreshScore = null)
|
||||
{
|
||||
$session = Session::getInstance();
|
||||
if ($session->userGrade >= 4) {
|
||||
if ($session->userGrade >= 6) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1009,7 +1009,7 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
$isunited = $gameStor->isunited;
|
||||
$opentime = $gameStor->opentime;
|
||||
|
||||
if ($userGrade == 6) {
|
||||
if ($userGrade >= 6) {
|
||||
return;
|
||||
}
|
||||
if ($isunited == 2) {
|
||||
@@ -1047,7 +1047,7 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
|
||||
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
|
||||
|
||||
$ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
|
||||
$ip = $_SERVER['HTTP_X_FORWARDED_FOR'] ?? $_SERVER['REMOTE_ADDR'] ?? 'local';
|
||||
$date = date('Y-m-d H:i:s');
|
||||
|
||||
$logDB->insert('api_log', [
|
||||
@@ -1107,7 +1107,7 @@ function CheckOverhead()
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
|
||||
|
||||
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10;
|
||||
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef;
|
||||
|
||||
|
||||
if ($nextRefreshLimit != $refreshLimit) {
|
||||
@@ -1669,8 +1669,6 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
|
||||
$prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장
|
||||
} else if ($acquireType == '랜덤 임관') {
|
||||
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
|
||||
} else if ($acquireType == '건국') {
|
||||
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
|
||||
}
|
||||
|
||||
$prob *= GameConst::$uniqueTrialCoef;
|
||||
@@ -1684,6 +1682,9 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
|
||||
//포인트로 랜덤 유니크 획득
|
||||
$prob = 1;
|
||||
}
|
||||
else if ($acquireType == '건국') {
|
||||
$prob = 1; // 건국시 100%
|
||||
}
|
||||
|
||||
foreach (Util::range($maxCnt) as $_idx) {
|
||||
if ($rng->nextBool($prob)) {
|
||||
|
||||
@@ -481,6 +481,13 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
|
||||
}
|
||||
|
||||
_setNationCommand($commandObj, $turnList);
|
||||
|
||||
if($general->getNPCType() < 2){
|
||||
//유저장인 경우에는 턴 리필
|
||||
$general->updateVarWithLimit('killturn', $env['killturn'], $general->getVar('killturn'));
|
||||
$general->applyDB($db);
|
||||
}
|
||||
|
||||
return [
|
||||
'result'=>true,
|
||||
'brief'=>$commandObj->getBrief(),
|
||||
|
||||
+24
-1
@@ -457,6 +457,29 @@ function buildWarUnitTriggerClass(?string $type, WarUnit $unit, ?array $args = n
|
||||
return $class->newInstanceArgs(array_merge([$unit], $args));
|
||||
}
|
||||
|
||||
function getStaticEventClass(string $type){
|
||||
static $basePath = __NAMESPACE__.'\\StaticEvent\\';
|
||||
$classPath = ($basePath.$type);
|
||||
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
throw new \InvalidArgumentException("{$type}은 StaticEvent가 아님");
|
||||
}
|
||||
|
||||
function buildStaticEventClass(?string $type):BaseStaticEvent{
|
||||
static $cache = [];
|
||||
if(key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
|
||||
$class = getStaticEventClass($type);
|
||||
$obj = new $class();
|
||||
$cache[$type] = $obj;
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getGeneralPoolClass(string $type){
|
||||
static $basePath = __NAMESPACE__.'\\GeneralPool\\';
|
||||
$classPath = ($basePath.$type);
|
||||
@@ -663,7 +686,7 @@ function TechLimit($startYear, $year, $tech) : bool {
|
||||
$relYear = $year - $startYear;
|
||||
|
||||
$relMaxTech = Util::valueFit(
|
||||
floor($relYear / 5) + 1,
|
||||
floor($relYear / GameConst::$techLevelIncYear) + GameConst::$initialAllowedTechLevel,
|
||||
1,
|
||||
GameConst::$maxTechLevel
|
||||
);
|
||||
|
||||
@@ -559,7 +559,7 @@ function checkStatistic()
|
||||
|
||||
$nationHist = '';
|
||||
foreach (GameConst::$availableNationType as $nationType) {
|
||||
if (!Util::array_get($nationHists[$nationType])) {
|
||||
if (!($nationHists[$nationType] ?? null)) {
|
||||
$nationHists[$nationType] = '-';
|
||||
}
|
||||
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
|
||||
|
||||
+2
-2
@@ -138,7 +138,7 @@ function JSCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): array{
|
||||
$distanceList = searchDistance($cityNo, $maxDistance, true);
|
||||
$result = [];
|
||||
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
||||
$result[$dist] = Util::array_get($distanceList[$dist], []);
|
||||
$result[$dist] = $distanceList[$dist] ?? [];
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
@@ -152,7 +152,7 @@ function printCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): string
|
||||
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
||||
$cityList = array_map(function ($cityID) {
|
||||
return CityConst::byID($cityID)->name;
|
||||
}, Util::array_get($distanceList[$dist], []));
|
||||
}, $distanceList[$dist] ?? []);
|
||||
|
||||
$cityStr = join(', ', $cityList);
|
||||
|
||||
|
||||
@@ -1153,21 +1153,25 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
|
||||
];
|
||||
|
||||
//막판 분노
|
||||
$factor1 = 1.0;
|
||||
$factor2 = 1.0;
|
||||
$ratio = rand() % 300;
|
||||
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
|
||||
$damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$factor2 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$critical1 = 1;
|
||||
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||
}
|
||||
$ratio = rand() % 300;
|
||||
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
|
||||
$damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$factor1 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$critical2 = 1;
|
||||
|
||||
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||
}
|
||||
$damage1 *= $factor1;
|
||||
$damage2 *= $factor2;
|
||||
|
||||
//1합 승부
|
||||
if ($phase == 1) {
|
||||
|
||||
|
||||
+2
-2
@@ -7,10 +7,10 @@ include "func.php";
|
||||
|
||||
$session = Session::requireLogin();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
if ($session->userGrade < 6) {
|
||||
die('관리자 아님');
|
||||
}
|
||||
if ($session->userGrade == 5) {
|
||||
if ($session->userGrade == 6) {
|
||||
die('DB 리셋 권한을 가지고 있지 않습니다.');
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ else{
|
||||
$availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00';
|
||||
$now = new \DateTimeImmutable();
|
||||
|
||||
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5){
|
||||
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
|
||||
|
||||
+15
-3
@@ -24,9 +24,9 @@ $userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario']);
|
||||
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario', 'killturn']);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,penalty from general where owner=%i', $userID);
|
||||
$me = $db->queryFirstRow('SELECT no,npc,nation,officer_level,penalty from general where owner=%i', $userID);
|
||||
$myOfficerLevel = $me['officer_level'];
|
||||
$nationID = $me['nation'];
|
||||
$myPenalty = Json::decode($me['penalty'] ?? '{}');
|
||||
@@ -144,7 +144,7 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
|
||||
return '올바르지 않은 도시입니다';
|
||||
}
|
||||
|
||||
if ($general->getVar(GeneralColumn::officer_level) >= 4 && $myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
|
||||
if ($general->getVar(GeneralColumn::officer_level) >= 4 && ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false)) {
|
||||
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
|
||||
}
|
||||
|
||||
@@ -342,6 +342,10 @@ if ($action == "임명") {
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
@@ -356,6 +360,10 @@ if ($action == "임명") {
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
@@ -376,6 +384,10 @@ if ($action == "추방") {
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
|
||||
@@ -8,7 +8,7 @@ include('func.php');
|
||||
|
||||
$session = Session::requireLogin([])->setReadOnly();
|
||||
|
||||
if(Session::getInstance()->userGrade < 5){
|
||||
if(Session::getInstance()->userGrade < 6){
|
||||
Json::die([
|
||||
'reason'=>'권한이 부족합니다.'
|
||||
]);
|
||||
|
||||
@@ -41,7 +41,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
|
||||
|
||||
$penalty = [];
|
||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
||||
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
|
||||
|
||||
$penalty = [];
|
||||
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
|
||||
if ($penaltyValue['expire'] ?? 0 > TimeUtil::now()) {
|
||||
if (($penaltyValue['expire'] ?? 0) > TimeUtil::now()) {
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
|
||||
+3
-2
@@ -51,8 +51,9 @@ function MessageBox($str)
|
||||
|
||||
function LogText($prefix, $variable)
|
||||
{
|
||||
$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
|
||||
file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
|
||||
return;
|
||||
//$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
|
||||
//file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
|
||||
}
|
||||
|
||||
function prepareDir(string $dirPath, bool $forceCreate=true):bool{
|
||||
|
||||
@@ -1,430 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\VoteInfo;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
increaseRefresh("메인", 1);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if (!$userID) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
//턴 실행.
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,refresh_score,turntime,newmsg,newvote,`officer_level` FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
//그새 사망이면
|
||||
if ($me === null) {
|
||||
$session->logoutGame();
|
||||
header('Location: ../');
|
||||
die();
|
||||
}
|
||||
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
||||
$db->update('general', [
|
||||
'newmsg' => 0,
|
||||
'newvote' => 0
|
||||
], 'owner=%i', $userID);
|
||||
}
|
||||
|
||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
|
||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
||||
$scenario = $gameStor->scenario_text;
|
||||
|
||||
$nationID = $generalObj->getNationID();
|
||||
if ($nationID) {
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($gameStor->extended_general == 0) {
|
||||
$extend = "표준";
|
||||
} else {
|
||||
$extend = "확장";
|
||||
}
|
||||
if ($gameStor->fiction == 0) {
|
||||
$fiction = "사실";
|
||||
} else {
|
||||
$fiction = "가상";
|
||||
}
|
||||
if ($gameStor->npcmode == 0) {
|
||||
$npcmode = "불가능";
|
||||
} else if ($gameStor->npcmode == 1) {
|
||||
$npcmode = "가능";
|
||||
} else {
|
||||
$npcmode = "선택 생성";
|
||||
}
|
||||
$color = "cyan";
|
||||
$serverName = UniqueConst::$serverName;
|
||||
$serverCnt = $gameStor->server_cnt;
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
|
||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
||||
|
||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
||||
$otherTextInfo = [];
|
||||
|
||||
if ($gameStor->join_mode == 'onlyRandom') {
|
||||
$otherTextInfo[] = '랜덤 임관 전용';
|
||||
}
|
||||
if ($autorunUser['limit_minutes'] ?? false) {
|
||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
||||
}
|
||||
|
||||
if (!$otherTextInfo) {
|
||||
$otherTextInfo = '표준';
|
||||
} else {
|
||||
$otherTextInfo = join(', ', $otherTextInfo);
|
||||
}
|
||||
|
||||
$lastVoteID = $gameStor->lastVote;
|
||||
$lastVote = null;
|
||||
if ($lastVoteID) {
|
||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
||||
$lastVote = null;
|
||||
}
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= $serverName ?>: 메인</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<?= WebUtil::printStaticValues([
|
||||
//deprecated, staticValues를 이용할 것
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'staticValues' => [
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
]
|
||||
]) ?>
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
||||
</head>
|
||||
|
||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
||||
<div id="container" class="bg0">
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
||||
</div>
|
||||
<div class="tb_layout row gx-0">
|
||||
<div id="server_title" class="row py-2 center">
|
||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
||||
</div>
|
||||
|
||||
<div class="row center gx-0">
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4" style="color:<?= $color ?>;">
|
||||
<?= $scenario ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
NPC선택 : <?= $npcmode ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
기타 설정: <?= $otherTextInfo ?>
|
||||
</div>
|
||||
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(2) ?></div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2">턴당 갱신횟수 : <?= $gameStor->refreshLimit ?>회</div>
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(3) ?></div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-4">
|
||||
<?php if ($isTournamentActive) : ?>
|
||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
||||
<?php if ($auctionCount > 0) : ?>
|
||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>진행중 거래 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-4 vote-cell">
|
||||
<?php
|
||||
?>
|
||||
<?php if ($lastVote === null) : ?>
|
||||
<span style='color:magenta'>진행중 설문 없음</span>
|
||||
<?php else : ?>
|
||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
||||
<div class="px-2">【 국가방침 】</div>
|
||||
<div id='nation-msg-box'>
|
||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">
|
||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php elseif ($session->userGrade == 4) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<div id="map_view" class="gx-0">
|
||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
||||
<div class="view-item" id="reservedCommandZone">
|
||||
<div id="reservedCommandList"></div>
|
||||
<div id="actionMiniPlate" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2">
|
||||
?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-lg-6" id="general_public_record-position">
|
||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
||||
</div>
|
||||
<div class="col-lg-6" id="general_log-position">
|
||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
||||
</div>
|
||||
<div class="col-12" id="world_history-position">
|
||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
||||
|
||||
<div id="message_board" class="row gx-0">
|
||||
<div class="message_input_form bg0 gx-0 row">
|
||||
<div id="mailbox_list-col" class="col-6 col-lg-2 d-grid">
|
||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
||||
</select>
|
||||
</div>
|
||||
<div id="msg_input-col" class="col-12 col-lg-8 d-grid">
|
||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
||||
</div>
|
||||
<div id="msg_submit-col" class="col-6 col-lg-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="public_talk_position"></a>
|
||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
||||
<section class="public_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="national_talk_position"></a>
|
||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
||||
<section class="national_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="private_talk_position"></a>
|
||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
||||
<section class="private_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
||||
<section class="diplomacy_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php
|
||||
if ($limitState == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
}
|
||||
if ($me['newmsg'] == 1) {
|
||||
MessageBox("새로운 서신이 도착했습니다!");
|
||||
}
|
||||
if ($me['newvote'] == 1) {
|
||||
$develcost = $gameStor->develcost * 5;
|
||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
||||
}
|
||||
?>
|
||||
</div>
|
||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-lg-none p-0" id="navbar500">
|
||||
<div class="container-fluid px-0">
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="navbar-nav me-auto mx-auto">
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
외부 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
빠른 이동
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
||||
<li><span> </span></li>
|
||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+9
-1
@@ -8,4 +8,12 @@ $session = Session::getInstance()->setReadOnly();
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
$updated = false;
|
||||
$locked = false;
|
||||
$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'updated' => $updated,
|
||||
'locked' => $locked,
|
||||
'lastExecuted' => $lastExecuted,
|
||||
]);
|
||||
+113
-10
@@ -230,6 +230,7 @@ function processWar_NG(
|
||||
WarUnitGeneral $attacker,
|
||||
callable $getNextDefender,
|
||||
WarUnitCity $city,
|
||||
?callable $trace = null,
|
||||
): bool {
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
@@ -245,6 +246,26 @@ function processWar_NG(
|
||||
/** @var WarUnit */
|
||||
$defender = ($getNextDefender)(null, true);
|
||||
$conquerCity = false;
|
||||
$traceSeq = 0;
|
||||
$emitTrace = function (string $event, ?WarUnit $currentDefender, array $details = []) use (
|
||||
$trace,
|
||||
&$traceSeq,
|
||||
$attacker,
|
||||
$city
|
||||
): void {
|
||||
if ($trace === null) {
|
||||
return;
|
||||
}
|
||||
$trace([
|
||||
'seq' => $traceSeq++,
|
||||
'event' => $event,
|
||||
'attacker' => buildWarTraceUnitSnapshot($attacker),
|
||||
'defender' => $currentDefender === null ? null : buildWarTraceUnitSnapshot($currentDefender),
|
||||
'city' => buildWarTraceUnitSnapshot($city),
|
||||
'details' => $details,
|
||||
]);
|
||||
};
|
||||
$emitTrace('battle_start', $defender, ['seed' => $warSeed]);
|
||||
|
||||
$josaRo = JosaUtil::pick($city->getName(), '로');
|
||||
$josaYi = JosaUtil::pick($attacker->getName(), '이');
|
||||
@@ -277,6 +298,7 @@ function processWar_NG(
|
||||
$logger->pushGlobalHistoryLog("<M><b>【패퇴】</b></><D><b>{$defender->getNationVar('name')}</b></>{$josaYi} 병량 부족으로 <G><b>{$defender->getName()}</b></>{$josaUl} 뺏기고 말았습니다.");
|
||||
|
||||
$conquerCity = true;
|
||||
$emitTrace('supply_retreat', $defender);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -332,18 +354,34 @@ function processWar_NG(
|
||||
$initCaller->merge($defender->getGeneral()->getBattleInitSkillTriggerList($defender));
|
||||
|
||||
$initCaller->fire($attacker->rng, [], [$attacker, $defender]);
|
||||
$emitTrace('opponent_initialized', $defender);
|
||||
}
|
||||
|
||||
$attacker->beginPhase();
|
||||
$defender->beginPhase();
|
||||
if ($trace !== null) {
|
||||
$emitTrace('phase_power', $defender, [
|
||||
'attackerAttack' => $attacker->getComputedAttack(),
|
||||
'attackerDefence' => $attacker->getComputedDefence(),
|
||||
'attackerTrain' => $attacker->getComputedTrain(),
|
||||
'attackerAtmos' => $attacker->getComputedAtmos(),
|
||||
'defenderAttack' => $defender->getComputedAttack(),
|
||||
'defenderDefence' => $defender->getComputedDefence(),
|
||||
'defenderTrain' => $defender->getComputedTrain(),
|
||||
'defenderAtmos' => $defender->getComputedAtmos(),
|
||||
]);
|
||||
}
|
||||
|
||||
$battleCaller = $attacker->getGeneral()->getBattlePhaseSkillTriggerList($attacker);
|
||||
$battleCaller->merge($defender->getGeneral()->getBattlePhaseSkillTriggerList($defender));
|
||||
|
||||
$battleCaller->fire($attacker->rng, [], [$attacker, $defender]);
|
||||
$emitTrace('phase_triggered', $defender);
|
||||
|
||||
$deadDefender = $attacker->calcDamage();
|
||||
$deadAttacker = $defender->calcDamage();
|
||||
$rawDeadAttacker = $deadAttacker;
|
||||
$rawDeadDefender = $deadDefender;
|
||||
|
||||
$attackerHP = $attacker->getHP();
|
||||
$defenderHP = $defender->getHP();
|
||||
@@ -371,6 +409,14 @@ function processWar_NG(
|
||||
|
||||
$attacker->increaseKilled($deadDefender);
|
||||
$defender->increaseKilled($deadAttacker);
|
||||
$emitTrace('phase_damage', $defender, [
|
||||
'rawDeadAttacker' => $rawDeadAttacker,
|
||||
'rawDeadDefender' => $rawDeadDefender,
|
||||
'deadAttacker' => $deadAttacker,
|
||||
'deadDefender' => $deadDefender,
|
||||
'attackerHpBefore' => $attackerHP,
|
||||
'defenderHpBefore' => $defenderHP,
|
||||
]);
|
||||
|
||||
if($defender->getPhase() < 0){
|
||||
$phaseNickname = '先';
|
||||
@@ -394,8 +440,10 @@ function processWar_NG(
|
||||
|
||||
$attacker->addPhase();
|
||||
$defender->addPhase();
|
||||
$emitTrace('phase_end', $defender);
|
||||
|
||||
if (!$attacker->continueWar($noRice)) {
|
||||
$emitTrace('attacker_stopped', $defender, ['noRice' => (bool)$noRice]);
|
||||
$logWritten = true;
|
||||
|
||||
$attacker->logBattleResult();
|
||||
@@ -420,6 +468,7 @@ function processWar_NG(
|
||||
}
|
||||
|
||||
if (!$defender->continueWar($noRice)) {
|
||||
$emitTrace('defender_stopped', $defender, ['noRice' => (bool)$noRice]);
|
||||
$logWritten = true;
|
||||
|
||||
$attacker->logBattleResult();
|
||||
@@ -462,6 +511,7 @@ function processWar_NG(
|
||||
|
||||
$defender->finishBattle();
|
||||
$defender = ($getNextDefender)($defender, true);
|
||||
$emitTrace('opponent_switched', $defender);
|
||||
|
||||
if ($defender !== null && !($defender instanceof WarUnitGeneral)) {
|
||||
throw new \RuntimeException('다음 수비자를 받아오는데 실패');
|
||||
@@ -497,10 +547,60 @@ function processWar_NG(
|
||||
}
|
||||
|
||||
($getNextDefender)($defender, false);
|
||||
$emitTrace('battle_end', $defender, ['conquered' => $conquerCity]);
|
||||
|
||||
return $conquerCity;
|
||||
}
|
||||
|
||||
function buildWarTraceUnitSnapshot(WarUnit $unit): array
|
||||
{
|
||||
$snapshot = [
|
||||
'kind' => $unit instanceof WarUnitGeneral ? 'general' : 'city',
|
||||
'id' => $unit instanceof WarUnitGeneral
|
||||
? $unit->getGeneral()->getID()
|
||||
: $unit->getVar('city'),
|
||||
'name' => $unit->getName(),
|
||||
'isAttacker' => $unit->isAttacker(),
|
||||
'crewTypeId' => $unit->getCrewType()->id,
|
||||
'phase' => $unit->getPhase(),
|
||||
'realPhase' => $unit->getRealPhase(),
|
||||
'maxPhase' => $unit->getMaxPhase(),
|
||||
'hp' => $unit->getHP(),
|
||||
'rawWarPower' => $unit->getRawWarPower(),
|
||||
'warPower' => $unit->getWarPower(),
|
||||
'warPowerMultiplier' => $unit->getWarPowerMultiply(),
|
||||
'killed' => $unit->getKilled(),
|
||||
'dead' => $unit->getDead(),
|
||||
'activatedSkills' => $unit->getActivatedSkillLog(),
|
||||
];
|
||||
|
||||
if ($unit instanceof WarUnitGeneral) {
|
||||
$general = $unit->getGeneral();
|
||||
$snapshot['general'] = [
|
||||
'crew' => $general->getVar('crew'),
|
||||
'rice' => $general->getVar('rice'),
|
||||
'train' => $general->getVar('train'),
|
||||
'atmos' => $general->getVar('atmos'),
|
||||
'injury' => $general->getVar('injury'),
|
||||
'experience' => $general->getVar('experience'),
|
||||
'dedication' => $general->getVar('dedication'),
|
||||
'dex1' => $general->getVar('dex1'),
|
||||
'dex2' => $general->getVar('dex2'),
|
||||
'dex3' => $general->getVar('dex3'),
|
||||
'dex4' => $general->getVar('dex4'),
|
||||
'dex5' => $general->getVar('dex5'),
|
||||
];
|
||||
} else {
|
||||
$snapshot['cityState'] = [
|
||||
'defence' => $unit->getVar('def'),
|
||||
'wall' => $unit->getVar('wall'),
|
||||
'population' => $unit->getVar('pop'),
|
||||
];
|
||||
}
|
||||
|
||||
return $snapshot;
|
||||
}
|
||||
|
||||
function DeleteConflict($nation)
|
||||
{
|
||||
$db = DB::db();
|
||||
@@ -526,7 +626,7 @@ function DeleteConflict($nation)
|
||||
function getConquerNation($city): int
|
||||
{
|
||||
$conflict = Json::decode($city['conflict']);
|
||||
return Util::array_first_key($conflict);
|
||||
return array_key_first($conflict);
|
||||
}
|
||||
|
||||
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
|
||||
@@ -718,14 +818,17 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
|
||||
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다.");
|
||||
|
||||
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다.";
|
||||
//아국 수뇌부에게 로그 전달
|
||||
foreach ($db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation=%i AND officer_level>=5',
|
||||
foreach ($db->queryAllLists(
|
||||
'SELECT no, officer_level FROM general WHERE nation=%i',
|
||||
$defenderNationID
|
||||
) as $defenderChiefID) {
|
||||
$chiefLogger = new ActionLogger($defenderChiefID, $defenderNationID, $year, $month);
|
||||
$chiefLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN);
|
||||
$chiefLogger->flush();
|
||||
) as [$defenderGeneralID, $defenderGeneralChiefLevel]) {
|
||||
$defenderLogger = new ActionLogger($defenderGeneralID, $defenderNationID, $year, $month);
|
||||
$defenderLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN);
|
||||
if($defenderGeneralChiefLevel >= 5){
|
||||
$defenderLogger->pushGeneralActionLog("수뇌는 <G><b>{$minCityName}</b></>{$josaRo} 집합되었습니다.");
|
||||
}
|
||||
|
||||
$defenderLogger->flush();
|
||||
}
|
||||
|
||||
//천도
|
||||
@@ -782,8 +885,8 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
|
||||
'officer_set' => 0,
|
||||
];
|
||||
if ($city['level'] > 3) {
|
||||
$query['def'] = 1000;
|
||||
$query['wall'] = 1000;
|
||||
$query['def'] = GameConst::$defaultCityWall;
|
||||
$query['wall'] = GameConst::$defaultCityWall;
|
||||
} else {
|
||||
$query['def'] = $db->sqleval('def_max/2');
|
||||
$query['wall'] = $db->sqleval('wall_max/2');
|
||||
|
||||
@@ -99,7 +99,7 @@ class Join extends \sammo\BaseAPI
|
||||
}
|
||||
|
||||
$gameID = UniqueConst::$serverID;
|
||||
$alreadyJoined = $db->queryFirstField('SELECT count(*) FROM `storage` WHERE `namespace` = %s AND `key` LIKE %s', 'inheritance_result', "{$gameID}_{$userID}_%");
|
||||
$alreadyJoined = $db->queryFirstField('SELECT COUNT(*) FROM `inheritance_result` WHERE `server_id` = %s AND `owner` = %i', $gameID, $userID);
|
||||
if ($alreadyJoined) {
|
||||
//이미 받았음
|
||||
return 0;
|
||||
@@ -157,7 +157,7 @@ class Join extends \sammo\BaseAPI
|
||||
|
||||
$penalty = [];
|
||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
||||
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ class GeneralList extends \sammo\BaseAPI
|
||||
$availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00';
|
||||
$now = new \DateTimeImmutable();
|
||||
|
||||
if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5) {
|
||||
if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6) {
|
||||
return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,183 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\InheritAction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
use sammo\KVStorage;
|
||||
use sammo\LiteHashDRBG;
|
||||
use sammo\RandUtil;
|
||||
use sammo\UniqueConst;
|
||||
use sammo\UserLogger;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
|
||||
class ResetStat extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel',
|
||||
])
|
||||
->rule('int', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel',
|
||||
])
|
||||
->rule('min', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel'
|
||||
], GameConst::$defaultStatMin)
|
||||
->rule('max', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel'
|
||||
], GameConst::$defaultStatMax)
|
||||
->rule('integerArray', 'inheritBonusStat');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
//General.aux 쓰므로 lock;
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
|
||||
|
||||
$leadership = $this->args['leadership'];
|
||||
$strength = $this->args['strength'];
|
||||
$intel = $this->args['intel'];
|
||||
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
|
||||
|
||||
if ($leadership + $strength + $intel != GameConst::$defaultStatTotal) {
|
||||
return "능력치 총합이 " . GameConst::$defaultStatTotal . "이 아닙니다. 다시 입력해주세요!";
|
||||
}
|
||||
|
||||
if ($inheritBonusStat) {
|
||||
if (count($inheritBonusStat) != 3) {
|
||||
return "보너스 능력치가 잘못 지정되었습니다. 다시 입력해주세요!";
|
||||
}
|
||||
foreach ($inheritBonusStat as $stat) {
|
||||
if ($stat < 0) {
|
||||
return "보너스 능력치가 음수입니다. 다시 입력해주세요!";
|
||||
}
|
||||
}
|
||||
$sum = array_sum($inheritBonusStat);
|
||||
if ($sum == 0) {
|
||||
$inheritBonusStat = null;
|
||||
} else if ($sum < 3 || $sum > 5) {
|
||||
return "보너스 능력치 합이 잘못 지정되었습니다. 다시 입력해주세요!";
|
||||
}
|
||||
}
|
||||
|
||||
$general = General::createObjFromDB($generalID);
|
||||
if ($userID != $general->getVar('owner')) {
|
||||
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
|
||||
}
|
||||
$userLogger = new UserLogger($userID);
|
||||
|
||||
if($general->getNPCType() != 0){
|
||||
return 'NPC는 능력치 초기화를 할 수 없습니다.';
|
||||
}
|
||||
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues([
|
||||
'isunited',
|
||||
'season',
|
||||
]);
|
||||
if ($gameStor->isunited) {
|
||||
return '이미 천하가 통일되었습니다.';
|
||||
}
|
||||
$userStor = KVStorage::getStorage($db, "user_{$userID}");
|
||||
|
||||
$lastUserStatReset = $userStor->getValue('last_stat_reset') ?? [];
|
||||
$gameSeason = $gameStor->getValue('season');
|
||||
|
||||
if (array_search($gameSeason, $lastUserStatReset) !== false) {
|
||||
return '이번 시즌에 이미 능력치를 초기화하셨습니다.';
|
||||
}
|
||||
|
||||
|
||||
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
|
||||
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
|
||||
$reqAmount = 0;
|
||||
if ($inheritBonusStat !== null) {
|
||||
$reqAmount += GameConst::$inheritBornStatPoint;
|
||||
}
|
||||
|
||||
if ($previousPoint < $reqAmount) {
|
||||
return '충분한 유산 포인트를 가지고 있지 않습니다.';
|
||||
}
|
||||
|
||||
$userLogger->push("통솔 {$leadership}, 무력 {$strength}, 지력 {$intel} 스탯 재설정", "inheritPoint");
|
||||
|
||||
if ($inheritBonusStat) {
|
||||
$pleadership = $inheritBonusStat[0] ?? 0;
|
||||
$pstrength = $inheritBonusStat[1] ?? 0;
|
||||
$pintel = $inheritBonusStat[2] ?? 0;
|
||||
$userLogger->push("{$reqAmount}로 통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
|
||||
} else {
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ResetStat',
|
||||
$userID,
|
||||
)));
|
||||
$pleadership = 0;
|
||||
$pstrength = 0;
|
||||
$pintel = 0;
|
||||
foreach (Util::range($rng->nextRangeInt(3, 5)) as $statIdx) {
|
||||
switch ($rng->choiceUsingWeight([$leadership, $strength, $intel])) {
|
||||
case 0:
|
||||
$pleadership++;
|
||||
break;
|
||||
case 1:
|
||||
$pstrength++;
|
||||
break;
|
||||
case 2:
|
||||
$pintel++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$userLogger->push("통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
|
||||
}
|
||||
|
||||
$leadership += $pleadership;
|
||||
$strength += $pstrength;
|
||||
$intel += $pintel;
|
||||
|
||||
$lastUserStatReset[] = $gameSeason;
|
||||
|
||||
|
||||
$general->setVar('leadership', $leadership);
|
||||
$general->setVar('strength', $strength);
|
||||
$general->setVar('intel', $intel);
|
||||
|
||||
$userLogger->flush();
|
||||
|
||||
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
|
||||
$userStor->setValue('last_stat_reset', $lastUserStatReset);
|
||||
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
|
||||
$general->applyDB($db);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -50,7 +50,7 @@ class UploadImage extends \sammo\BaseAPI
|
||||
}
|
||||
|
||||
$extension = ltrim($contentType, 'image/');
|
||||
$validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp'];
|
||||
$validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp', 'avif'];
|
||||
if (!in_array(strtolower($extension), $validExtensions)) {
|
||||
return '지원하지 않는 이미지 파일입니다: ' . $contentType;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\GeneralLite;
|
||||
use sammo\StaticEventHandler;
|
||||
|
||||
class ExitTroop extends \sammo\BaseAPI
|
||||
{
|
||||
@@ -24,23 +27,35 @@ class ExitTroop extends \sammo\BaseAPI
|
||||
$generalID = $session->generalID;
|
||||
$db = DB::db();
|
||||
|
||||
$troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
|
||||
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite);
|
||||
if (!$me) {
|
||||
return '장수 정보를 불러올 수 없습니다.';
|
||||
}
|
||||
|
||||
$troopID = $me->getVar('troop');
|
||||
if($troopID == 0){
|
||||
return '부대에 소속되어 있지 않습니다.';
|
||||
}
|
||||
|
||||
if($generalID != $troopID){
|
||||
$db->update('general', [
|
||||
'troop' => 0,
|
||||
], '`no` = %i', $generalID);
|
||||
if($troopID != $generalID){
|
||||
StaticEventHandler::handleEvent($me, null, $this::class, [
|
||||
"isTroopLeader" => false,
|
||||
], $this->args);
|
||||
$me->setVar('troop', 0);
|
||||
$me->applyDB($db);
|
||||
return null;
|
||||
}
|
||||
|
||||
//부대장이다.
|
||||
StaticEventHandler::handleEvent($me, null, $this::class, [
|
||||
"isTroopLeader" => true,
|
||||
], $this->args);
|
||||
$db->update('general', [
|
||||
'troop' => 0,
|
||||
], '`troop` = %i', $troopID);
|
||||
$db->delete('troop', 'troop_leader = %i', $troopID);
|
||||
$me->setVar('troop', 0);
|
||||
$me->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\GeneralLite;
|
||||
use sammo\StaticEventHandler;
|
||||
use sammo\StringUtil;
|
||||
use sammo\Validator;
|
||||
|
||||
@@ -32,16 +35,22 @@ class JoinTroop extends \sammo\BaseAPI
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
$troopID = $this->args['troopID'];
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
|
||||
if ($me['troop'] != 0) {
|
||||
|
||||
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite);
|
||||
if(!$me){
|
||||
return '장수 정보를 불러올 수 없습니다.';
|
||||
}
|
||||
|
||||
if($me->getVar('troop') != 0){
|
||||
return '이미 부대에 소속되어 있습니다.';
|
||||
}
|
||||
$nationID = $me['nation'];
|
||||
if ($nationID == 0) {
|
||||
|
||||
$nationID = $me->getNationID();
|
||||
if($nationID == 0){
|
||||
return '국가에 소속되어 있지 않습니다.';
|
||||
}
|
||||
|
||||
@@ -49,11 +58,10 @@ class JoinTroop extends \sammo\BaseAPI
|
||||
if (!$troopExists) {
|
||||
return '부대가 올바르지 않습니다.';
|
||||
}
|
||||
$generalID = $me['no'];
|
||||
|
||||
$db->update('general', [
|
||||
'troop' => $troopID,
|
||||
], '`no` = %i AND `troop` = %i', $generalID, 0);
|
||||
$me->setVar('troop', $troopID);
|
||||
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args);
|
||||
$me->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\GeneralLite;
|
||||
use sammo\StaticEventHandler;
|
||||
use sammo\Validator;
|
||||
|
||||
class KickFromTroop extends \sammo\BaseAPI
|
||||
@@ -37,7 +40,8 @@ class KickFromTroop extends \sammo\BaseAPI
|
||||
$generalID = $this->args['generalID'];
|
||||
$db = DB::db();
|
||||
|
||||
$troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
|
||||
$destGeneral = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite);
|
||||
$troopID = $destGeneral->getVar('troop');
|
||||
if($troopID == 0){
|
||||
return '부대에 소속되어 있지 않습니다.';
|
||||
}
|
||||
@@ -50,9 +54,10 @@ class KickFromTroop extends \sammo\BaseAPI
|
||||
return '부대장을 추방할 수 없습니다.';
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'troop' => 0,
|
||||
], '`no` = %i AND `troop` = %i', $generalID, $troopID);
|
||||
StaticEventHandler::handleEvent($destGeneral, null, $this::class, [], $this->args);
|
||||
$destGeneral->setVar('troop', 0);
|
||||
$destGeneral->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\GeneralLite;
|
||||
use sammo\StaticEventHandler;
|
||||
use sammo\StringUtil;
|
||||
use sammo\Validator;
|
||||
|
||||
@@ -32,24 +35,23 @@ class NewTroop extends \sammo\BaseAPI
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
$troopName = StringUtil::neutralize($this->args['troopName']);
|
||||
if(!$troopName){
|
||||
return '부대 이름이 없습니다.';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
|
||||
if($me['troop'] != 0){
|
||||
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite);
|
||||
$troopID = $me->getVar('troop');
|
||||
if($troopID != 0){
|
||||
return '이미 부대에 소속되어 있습니다.';
|
||||
}
|
||||
$nationID = $me['nation'];
|
||||
$nationID = $me->getNationID();
|
||||
if($nationID == 0){
|
||||
return '국가에 소속되어 있지 않습니다.';
|
||||
}
|
||||
|
||||
$generalID = $me['no'];
|
||||
|
||||
$db->insert('troop', [
|
||||
'name'=>$troopName,
|
||||
'troop_leader'=>$generalID,
|
||||
@@ -60,9 +62,9 @@ class NewTroop extends \sammo\BaseAPI
|
||||
return '부대가 생성되지 않았습니다. 버그일 수 있습니다.';
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'troop'=>$generalID
|
||||
], '`no` = %i', $generalID);
|
||||
$me->setVar('troop', $generalID);
|
||||
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args);
|
||||
$me->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\GeneralLite;
|
||||
use sammo\StaticEventHandler;
|
||||
use sammo\StringUtil;
|
||||
use sammo\Validator;
|
||||
|
||||
@@ -36,13 +39,12 @@ class SetTroopName extends \sammo\BaseAPI
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow('SELECT `no`,nation,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
|
||||
$permission = checkSecretPermission($me, false);
|
||||
$me = GeneralLite::createObjFromDB($generalID, ['troop', 'permission', 'penalty'], GeneralLiteQueryMode::Lite);
|
||||
$permission = checkSecretPermission($me->getRaw(), false);
|
||||
$troopID = $this->args['troopID'];
|
||||
|
||||
$generalID = $me['no'];
|
||||
if($generalID != $troopID && $permission < 4){
|
||||
return "권한이 부족합니다.";
|
||||
}
|
||||
@@ -52,7 +54,7 @@ class SetTroopName extends \sammo\BaseAPI
|
||||
return '부대 이름이 없습니다.';
|
||||
}
|
||||
|
||||
$nationID = $me['nation'];
|
||||
$nationID = $me->getNationID();
|
||||
$db->update('troop', [
|
||||
'name'=>$troopName
|
||||
], 'troop_leader=%i AND `nation`=%i',$troopID, $nationID);
|
||||
@@ -60,6 +62,7 @@ class SetTroopName extends \sammo\BaseAPI
|
||||
if($db->affectedRows() == 0){
|
||||
return '부대가 없습니다.';
|
||||
}
|
||||
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ use sammo\DB;
|
||||
use sammo\DTO\VoteInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\KVStorage;
|
||||
use sammo\RootDB;
|
||||
use sammo\Session;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\Util;
|
||||
@@ -93,6 +94,8 @@ class NewVote extends \sammo\BaseAPI
|
||||
}
|
||||
}
|
||||
|
||||
$userName = $session->userName;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -108,9 +111,11 @@ class NewVote extends \sammo\BaseAPI
|
||||
|
||||
$multipleOptions = Util::valueFit($multipleOptions, 0, count($options));
|
||||
|
||||
|
||||
$voteInfo = new VoteInfo(
|
||||
id: $voteID,
|
||||
title: $title,
|
||||
opener: $userName ?? '[SYSTEM]',
|
||||
multipleOptions: $multipleOptions,
|
||||
startDate: $now,
|
||||
endDate: $endDate,
|
||||
|
||||
@@ -19,10 +19,14 @@ class che_저지_삼황내문 extends \sammo\BaseItem{
|
||||
if($unit->isAttacker()){
|
||||
return null;
|
||||
}
|
||||
if($unit->getPhase() >= 2){
|
||||
|
||||
if($unit->getPhase() > 0){
|
||||
return null;
|
||||
}
|
||||
if($unit->getPhase() == 1 && $unit->rng->nextBool(0.5)){
|
||||
if($unit->hasActivatedSkillOnLog('저지') >= 2){
|
||||
return null;
|
||||
}
|
||||
if($unit->hasActivatedSkillOnLog('저지') == 1 && $unit->getPhase() == 0 && $unit->rng->nextBool(0.5)){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ class che_척사_오악진형도 extends \sammo\BaseItem{
|
||||
|
||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
||||
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||
return [1.15, 0.85];
|
||||
}
|
||||
return [1, 1];
|
||||
|
||||
@@ -33,7 +33,7 @@ class event_전투특기_공성 extends \sammo\BaseItem{
|
||||
}
|
||||
|
||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -28,7 +28,7 @@ class event_전투특기_궁병 extends \sammo\BaseItem{
|
||||
if($statName === 'warAvoidRatio'){
|
||||
return $value + 0.2;
|
||||
}
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -28,7 +28,7 @@ class event_전투특기_귀병 extends \sammo\BaseItem{
|
||||
if($statName === 'warMagicSuccessProb'){
|
||||
return $value + 0.2;
|
||||
}
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -32,7 +32,7 @@ class event_전투특기_기병 extends \sammo\BaseItem{
|
||||
}
|
||||
|
||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -33,7 +33,7 @@ class event_전투특기_보병 extends \sammo\BaseItem{
|
||||
}
|
||||
|
||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -17,7 +17,7 @@ class event_전투특기_척사 extends \sammo\BaseItem{
|
||||
|
||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
||||
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||
return [1.2, 0.8];
|
||||
}
|
||||
return [1, 1];
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
<?php
|
||||
namespace sammo\ActionItem;
|
||||
use \sammo\iAction;
|
||||
use \sammo\General;
|
||||
use \sammo\SpecialityHelper;
|
||||
use \sammo\GameUnitConst;
|
||||
use \sammo\WarUnit;
|
||||
use \sammo\WarUnitCity;
|
||||
use sammo\RandUtil;
|
||||
use \sammo\WarUnitTriggerCaller;
|
||||
use \sammo\BaseWarUnitTrigger;
|
||||
use sammo\WarUnitTrigger\event_충차아이템소모;
|
||||
|
||||
class event_충차 extends \sammo\BaseItem{
|
||||
|
||||
protected $rawName = '충차';
|
||||
protected $name = '충차';
|
||||
protected $info = '[전투] 성벽 공격 시 대미지 +50%, 2회용';
|
||||
protected $cost = 2000;
|
||||
protected $consumable = true;
|
||||
protected $buyable = true;
|
||||
protected $reqSecu = 3000;
|
||||
|
||||
|
||||
const REMAIN_KEY = 'remain충차';
|
||||
|
||||
function onArbitraryAction(General $general, RandUtil $rng, string $actionType, ?string $phase = null, $aux = null): ?array
|
||||
{
|
||||
if($actionType != '장비매매'){
|
||||
return $aux;
|
||||
}
|
||||
if($phase != '구매'){
|
||||
return $aux;
|
||||
}
|
||||
|
||||
$general->setAuxVar(static::REMAIN_KEY, 2);
|
||||
return $aux;
|
||||
}
|
||||
|
||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||
if($unit->getOppose() instanceof WarUnitCity){
|
||||
return [1.5, 1];
|
||||
}
|
||||
return [1, 1];
|
||||
}
|
||||
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new event_충차아이템소모($unit, BaseWarUnitTrigger::TYPE_CONSUMABLE_ITEM)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -29,7 +29,7 @@ class che_병가 extends \sammo\BaseNation{
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function onCalcNationalIncome(string $type, $amount):int{
|
||||
public function onCalcNationalIncome(string $type, $amount){
|
||||
if($type == 'pop' && $amount > 0){
|
||||
return $amount * 0.8;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\ActionScenarioEffect;
|
||||
|
||||
use \sammo\iAction;
|
||||
use sammo\Util;
|
||||
use sammo\WarUnit;
|
||||
use sammo\WarUnitCity;
|
||||
use sammo\WarUnitTrigger\che_전멸시페이즈증가;
|
||||
use sammo\WarUnitTriggerCaller;
|
||||
|
||||
class event_MoreEffect implements iAction
|
||||
{
|
||||
use \sammo\DefaultAction;
|
||||
|
||||
public function getWarPowerMultiplier(WarUnit $unit): array
|
||||
{
|
||||
if ($unit->isAttacker()) {
|
||||
return [1.4, 0.7143];
|
||||
}
|
||||
return [1, 1];
|
||||
}
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
|
||||
{
|
||||
$scoreMap = [
|
||||
'상업' => 2,
|
||||
'농업' => 2,
|
||||
'치안' => 2,
|
||||
'기술' => 2,
|
||||
'성벽' => 2,
|
||||
'수비' => 2,
|
||||
'인구' => 2,
|
||||
'민심' => 2,
|
||||
];
|
||||
if ($turnType == 'changeDefenceTrain') {
|
||||
return 0;
|
||||
}
|
||||
if ($varType === 'score' && key_exists($turnType, $scoreMap)) {
|
||||
$multiplier = $scoreMap[$turnType];
|
||||
$value *= $multiplier;
|
||||
return $value;
|
||||
}
|
||||
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function onCalcNationalIncome(string $type, $amount){
|
||||
if($type == 'gold'){
|
||||
return $amount * 2;
|
||||
}
|
||||
if($type == 'rice'){
|
||||
return $amount * 2;
|
||||
}
|
||||
if($type == 'pop' && $amount > 0){
|
||||
return $amount * 2;
|
||||
}
|
||||
|
||||
return $amount;
|
||||
}
|
||||
|
||||
public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller
|
||||
{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_전멸시페이즈증가($unit),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\ActionScenarioEffect;
|
||||
|
||||
use \sammo\iAction;
|
||||
|
||||
class event_UnlimitedDefenceThresholdChange implements iAction
|
||||
{
|
||||
use \sammo\DefaultAction;
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
|
||||
{
|
||||
if ($turnType == 'changeDefenceTrain') {
|
||||
return 0;
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
}
|
||||
@@ -35,7 +35,7 @@ class che_event_공성 extends \sammo\BaseSpecial{
|
||||
}
|
||||
|
||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -31,7 +31,7 @@ class che_event_궁병 extends \sammo\BaseSpecial{
|
||||
if($statName === 'warAvoidRatio'){
|
||||
return $value + 0.2;
|
||||
}
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -30,7 +30,7 @@ class che_event_귀병 extends \sammo\BaseSpecial{
|
||||
if($statName === 'warMagicSuccessProb'){
|
||||
return $value + 0.2;
|
||||
}
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
@@ -35,7 +35,7 @@ class che_event_기병 extends \sammo\BaseSpecial{
|
||||
}
|
||||
|
||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
||||
if(str_starts_with($statName, 'dex')){
|
||||
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user