fix: 다병종 밸런스 누락분 수정정

This commit is contained in:
2025-02-08 13:54:01 +00:00
parent fba966177d
commit 1a3ef20a35
+9 -9
View File
@@ -405,8 +405,8 @@ class GameUnitConst extends GameUnitConstBase
1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 14, 5,
[new ReqMinRelYear(3)],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112, 91300=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067, 91300=>1.112],
['높은 구조물 위에서 공격합니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
@@ -414,8 +414,8 @@ class GameUnitConst extends GameUnitConstBase
1501, self::T_SIEGE, '충차',
150, 100, 6, 0, 0, 18, 5,
[new ReqTech(1000), new ReqMinRelYear(3)],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4, 1106=>1.112, 91300=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067, 91300=>1.067],
['엄청난 위력으로 성벽을 부수어버립니다.'],
['che_성벽부상무효'], null, null
],
@@ -423,8 +423,8 @@ class GameUnitConst extends GameUnitConstBase
1502, self::T_SIEGE, '벽력거',
150, 100, 6, 5, 0, 20, 5,
[new ReqTech(3000), new ReqCities('업')],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112, 91300=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067, 91300=>1.112],
['상대에게 돌덩이를 날립니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
@@ -433,7 +433,7 @@ class GameUnitConst extends GameUnitConstBase
50, 200, 5, 0, 0, 15, 5,
[new ReqTech(3000), new ReqCities('성도')],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, self::T_CASTLE=>1.8],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, 1106=>1],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1],
['상대를 저지하는 특수병기입니다.'],
['che_성벽부상무효'], ['che_저지시도', 'che_저지발동'], null
],
@@ -441,8 +441,8 @@ class GameUnitConst extends GameUnitConstBase
91500, self::T_SIEGE, '화륜차',
300, 0, 5, 0, 0, 40, 5,
[new ReqTech(5000), new ReqNationAux(NationAuxKey::did_특성초토화, '>=', 1), new ReqChief(), new ReqNationAux(NationAuxKey::can_화륜차사용, '==', 1)],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.25, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.25, 1106=>1.112, 91300=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067, 91300=>1.067],
['불타는 바퀴로 적진을 붕괴시킵니다.'],
['che_성벽부상무효'], null, null
]