compare: trace invader lifecycle across months
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@@ -0,0 +1,108 @@
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{
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"action": "InvaderLifecycle",
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"args": [10, 150, 100, 20],
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"setup": {
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"resetCities": true,
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"resetGenerals": true,
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"deleteOtherGenerals": true,
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"keepGeneralIds": [1],
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"resetNations": true,
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"deleteOtherNations": true,
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"keepNationIds": [1],
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"resetDiplomacy": true,
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"resetEvents": true,
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"city": [
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{
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"id": 1,
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"values": {
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"name": "기준도시",
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"level": 3,
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"nation": 1,
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"pop": 1000,
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"pop_max": 10000,
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"agri": 2000,
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"agri_max": 20000,
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"comm": 3000,
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"comm_max": 30000,
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"secu": 4000,
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"secu_max": 40000,
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"def": 5000,
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"def_max": 50000,
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"wall": 6000,
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"wall_max": 60000
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}
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},
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{
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"id": 48,
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"values": {
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"name": "남만",
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"level": 4,
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"nation": 0,
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"pop": 1000,
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"pop_max": 10000,
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"agri": 2000,
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"agri_max": 20000,
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"comm": 3000,
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"comm_max": 30000,
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"secu": 4000,
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"secu_max": 40000,
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"def": 5000,
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"def_max": 50000,
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"wall": 6000,
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"wall_max": 60000
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}
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}
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],
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"nation": [
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{
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"id": 1,
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"values": {
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"name": "기준국",
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"capital": 1,
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"gennum": 1,
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"tech": 100,
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"level": 2,
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"type": "che_유가"
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}
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}
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],
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"general": [
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{
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"id": 1,
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"values": {
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"name": "군주",
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"nation": 1,
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"city": 1,
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"officer_level": 12,
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"npc": 0,
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"leadership": 50,
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"strength": 50,
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"intel": 50,
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"experience": 1000,
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"dedication": 1000,
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"dex1": 10,
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"dex2": 20,
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"dex3": 30,
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"dex4": 40,
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"dex5": 50,
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"turntime": "0200-01-01 00:05:00"
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}
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}
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],
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"gameEnvironment": {
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"isunited": 0,
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"refreshLimit": 3
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},
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"syncEnvironment": true
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},
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"environment": {
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"year": 200,
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"month": 1,
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"startyear": 190,
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"turnterm": 10,
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"turntime": "0200-01-01 00:00:00",
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"show_img_level": 3,
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"fiction": [0]
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},
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"observe": {}
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}
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@@ -263,6 +263,230 @@ function comparisonMonthlyDetails(array $observe, int $worldHistoryAfterId): arr
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];
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}
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/**
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* Exercise the dynamically-created invader events against one evolving database.
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*
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* @param array<string, mixed> $request
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* @param array<string, mixed> $environment
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* @return array<string, mixed>
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*/
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function comparisonInvaderLifecycleTrace(
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array $request,
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array $environment,
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int $generalIdBeforeAction,
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int $nationIdBeforeAction,
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int $eventIdBeforeAction,
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int $worldHistoryIdBeforeAction,
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): array {
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$db = DB::db();
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$args = $request['args'] ?? [];
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if (!is_array($args) || count($args) > 4) {
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throw new \InvalidArgumentException('InvaderLifecycle args must have at most four entries');
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}
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$year = $environment['year'];
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$month = $environment['month'];
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$startYear = $environment['startyear'];
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$raiseEnvironment = [
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'year' => $year,
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'month' => $month,
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'startyear' => $startYear,
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'turnterm' => $environment['turnterm'],
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'turntime' => $environment['turntime'],
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'show_img_level' => $environment['show_img_level'] ?? 3,
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'stored_icons' => $environment['stored_icons'] ?? [],
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'icon_path' => $environment['icon_path'] ?? '.',
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'fiction' => $environment['fiction'] ?? [0],
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];
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(new \sammo\Event\Action\RaiseInvader(...$args))->run($raiseEnvironment);
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$invaderNationIds = array_map(
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'intval',
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$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
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);
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$existingNationId = (int)$db->queryFirstField(
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'SELECT nation FROM nation WHERE nation <= %i ORDER BY nation LIMIT 1',
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$nationIdBeforeAction,
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);
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$rulerIds = array_map(
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'intval',
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$db->queryFirstColumn(
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'SELECT no FROM general WHERE nation IN %li AND officer_level = 12 ORDER BY nation',
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$invaderNationIds,
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),
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);
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if ($invaderNationIds === [] || $existingNationId <= 0 || count($rulerIds) !== count($invaderNationIds)) {
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throw new \RuntimeException('InvaderLifecycle failed to create the expected entities');
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}
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$autoDeleteEvents = [];
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$endingEventId = 0;
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foreach ($db->query('SELECT id, action FROM event WHERE id > %i ORDER BY id', $eventIdBeforeAction) as $row) {
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$action = comparisonJsonValue($row['action']);
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$actionName = $action[0][0] ?? null;
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if ($actionName === 'AutoDeleteInvader') {
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$autoDeleteEvents[] = [
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'eventId' => (int)$row['id'],
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'nationId' => (int)($action[0][1] ?? 0),
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];
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} elseif ($actionName === 'InvaderEnding') {
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$endingEventId = (int)$row['id'];
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}
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}
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if (count($autoDeleteEvents) !== count($invaderNationIds) || $endingEventId <= 0) {
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throw new \RuntimeException('InvaderLifecycle failed to create follow-up events');
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}
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$diplomacyRows = iterator_to_array($db->query(
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'SELECT me, you, state, term FROM diplomacy WHERE (me IN %li AND you = %i) OR (me = %i AND you IN %li) ORDER BY me, you',
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$invaderNationIds,
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$existingNationId,
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$existingNationId,
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$invaderNationIds,
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));
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$diplomacyStates = array_values(array_unique(array_map(
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static fn(array $row): string => "{$row['state']}:{$row['term']}",
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$diplomacyRows,
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)));
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sort($diplomacyStates);
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$generalCounts = array_map(
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static fn(int $nationId): int => (int)DB::db()->queryFirstField(
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'SELECT count(*) FROM general WHERE nation = %i',
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$nationId,
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),
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$invaderNationIds,
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);
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$diplomacyCounts = array_map(
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static fn(int $nationId): int => (int)DB::db()->queryFirstField(
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'SELECT count(*) FROM diplomacy WHERE (me = %i AND you = %i) OR (me = %i AND you = %i)',
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$nationId,
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$existingNationId,
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$existingNationId,
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$nationId,
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),
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$invaderNationIds,
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);
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$gameStorage = KVStorage::getStorage($db, 'game_env');
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$afterRaise = [
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'createdNationCount' => count($invaderNationIds),
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'createdGeneralCount' => (int)$db->queryFirstField(
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'SELECT count(*) FROM general WHERE no > %i',
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$generalIdBeforeAction,
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),
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'followUpEventCount' => (int)$db->queryFirstField(
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'SELECT count(*) FROM event WHERE id > %i',
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$eventIdBeforeAction,
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),
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'generalCountsPerNation' => array_values(array_unique($generalCounts)),
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'diplomacyCountsPerNation' => array_values(array_unique($diplomacyCounts)),
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'diplomacyStates' => $diplomacyStates,
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'isunited' => (int)$gameStorage->isunited,
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'blockChangeScout' => (bool)$gameStorage->block_change_scout,
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];
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$warResults = [];
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foreach ($autoDeleteEvents as $autoDeleteEvent) {
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$warResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
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'year' => $year,
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'month' => $month + 1,
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'startyear' => $startYear,
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'currentEventID' => $autoDeleteEvent['eventId'],
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]);
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$warResults[] = $warResult[1] ?? null;
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}
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$atWar = [
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'results' => array_values(array_unique($warResults)),
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'autoDeleteEventCount' => (int)$db->queryFirstField(
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'SELECT count(*) FROM event WHERE id IN %li',
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array_column($autoDeleteEvents, 'eventId'),
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),
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];
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$db->update(
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'diplomacy',
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['state' => 2, 'term' => 0],
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'me IN %li OR you IN %li',
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$invaderNationIds,
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$invaderNationIds,
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);
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$peaceResults = [];
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foreach ($autoDeleteEvents as $autoDeleteEvent) {
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$peaceResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
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'year' => $year,
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'month' => $month + 2,
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'startyear' => $startYear,
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'currentEventID' => $autoDeleteEvent['eventId'],
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]);
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$peaceResults[] = $peaceResult[1] ?? null;
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}
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$atPeace = [
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'results' => array_values(array_unique($peaceResults)),
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'autoDeleteEventCount' => (int)$db->queryFirstField(
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'SELECT count(*) FROM event WHERE id IN %li',
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array_column($autoDeleteEvents, 'eventId'),
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),
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'rulerWanderTurnCount' => (int)$db->queryFirstField(
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'SELECT count(*) FROM general_turn WHERE general_id IN %li AND action = %s',
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$rulerIds,
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'che_방랑',
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),
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'endingEventPresent' => (bool)$db->queryFirstField(
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'SELECT count(*) FROM event WHERE id = %i',
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$endingEventId,
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),
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];
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$invaderGeneralIds = array_map('intval', $db->queryFirstColumn(
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'SELECT no FROM general WHERE nation IN %li',
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$invaderNationIds,
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));
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if ($invaderGeneralIds !== []) {
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$db->delete('general_turn', 'general_id IN %li', $invaderGeneralIds);
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$db->delete('rank_data', 'general_id IN %li', $invaderGeneralIds);
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$db->delete('troop', 'nation IN %li', $invaderNationIds);
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$db->delete('general', 'no IN %li', $invaderGeneralIds);
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}
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$db->delete('nation_turn', 'nation_id IN %li', $invaderNationIds);
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$db->delete('diplomacy', 'me IN %li OR you IN %li', $invaderNationIds, $invaderNationIds);
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$db->delete('nation', 'nation IN %li', $invaderNationIds);
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$db->update('city', ['nation' => $existingNationId], true);
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$endingResult = (new \sammo\Event\Action\InvaderEnding())->run([
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'year' => $year,
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'month' => $month + 3,
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'startyear' => $startYear,
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'currentEventID' => $endingEventId,
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]);
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$gameStorage->resetCache();
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$afterUserWin = [
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'result' => $endingResult[1] ?? null,
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'endingEventPresent' => (bool)$db->queryFirstField(
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'SELECT count(*) FROM event WHERE id = %i',
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$endingEventId,
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),
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'isunited' => (int)$gameStorage->isunited,
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'refreshLimit' => (int)$gameStorage->refreshLimit,
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'logs' => array_values($db->queryFirstColumn(
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'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 AND year = %i AND month = %i ORDER BY id',
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$worldHistoryIdBeforeAction,
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$year,
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$month + 3,
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)),
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];
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return [
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'schemaVersion' => 1,
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'engine' => 'ref',
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'action' => 'InvaderLifecycle',
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'phases' => [
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'afterRaise' => $afterRaise,
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'atWar' => $atWar,
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'atPeace' => $atPeace,
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'afterUserWin' => $afterUserWin,
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],
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];
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}
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function comparisonMonthlyEventTraceMain(): void
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{
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try {
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@@ -284,6 +508,7 @@ function comparisonMonthlyEventTraceMain(): void
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'RegNeutralNPC',
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'RaiseNPCNation',
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'RaiseInvader',
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'InvaderLifecycle',
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'AutoDeleteInvader',
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'InvaderEnding',
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'ChangeCity',
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@@ -623,6 +848,28 @@ function comparisonMonthlyEventTraceMain(): void
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}
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}
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if ($actionName === 'InvaderLifecycle') {
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foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
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if (!array_key_exists($requiredEnvironmentKey, $environment)) {
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throw new \InvalidArgumentException(
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"InvaderLifecycle requires environment.{$requiredEnvironmentKey}",
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);
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}
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}
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echo json_encode(
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comparisonInvaderLifecycleTrace(
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$request,
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$environment,
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$generalIdBeforeAction,
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$nationIdBeforeAction,
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$eventIdBeforeAction,
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$worldHistoryAfterId,
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),
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JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
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), PHP_EOL;
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return;
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}
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$actionClass = "\\sammo\\Event\\Action\\{$actionName}";
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if (in_array($actionName, ['PreUpdateMonthly', 'PostUpdateMonthly', 'MonthlyBoundary'], true)) {
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$action = null;
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Reference in New Issue
Block a user