forked from devsam/core
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369
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v0.8.0-pre
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v0.9.5
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@@ -28,6 +28,7 @@ d_shared
|
||||
d_pic/*.jpg
|
||||
d_pic/*.gif
|
||||
d_pic/*.png
|
||||
d_pic/uploaded_image
|
||||
|
||||
d_setting/*.php
|
||||
*/d_setting/*.php
|
||||
@@ -45,3 +46,4 @@ test.php
|
||||
|
||||
phpinfo.php
|
||||
vendor/ezyang/htmlpurifier/library/HTMLPurifier/DefinitionCache/*
|
||||
*.sqlite3
|
||||
|
||||
@@ -9,8 +9,10 @@
|
||||
* <code>mpm_event</code> 권장
|
||||
* PHP 7.2 이상
|
||||
* <code>php-fpm</code> 권장
|
||||
* php에서 curl을 실행가능해야 합니다.
|
||||
* MySQL 5.6 이상, 또는 MariaDB 10.0 이상
|
||||
* php에서 curl, pdo-sqlite을 실행가능해야 합니다. (기본값: 지원)
|
||||
* mysqlnd가 지원되어야합니다. (기본값: 지원)
|
||||
* MariaDB 10.2.1 이상
|
||||
* MySQL 5.6 이상도 가능하도록 할 예정입니다.
|
||||
* <code>git</code>
|
||||
* <code>curl</code>
|
||||
|
||||
@@ -47,7 +49,7 @@ Database 수는 로그인 관리 서버 1개, 내부 서버 7개로, 총 8개의
|
||||
|
||||
현재 카카오로그인 API KEY를 입력하는 작업이 설치과정에 추가되어있지 않습니다.
|
||||
|
||||
<code>f_install/templates/KakaoKey.orig.php</code> 를 <code>d_setting/KakaoKey.php</code>로 복사한 후 API 키를 입력하여야 합니다.
|
||||
설치 후 <code>d_setting/KakaoKey.php</code>에서 API키를 입력해야 합니다.
|
||||
|
||||
|
||||
## 라이선스
|
||||
|
||||
+2
-1
@@ -19,7 +19,8 @@
|
||||
"pguardiario/phpuri": "^1.0",
|
||||
"symfony/lock": "^4.1",
|
||||
"ezyang/htmlpurifier": "^4.10",
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7"
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7",
|
||||
"catfan/medoo": "^1.5"
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
|
||||
Generated
+70
-11
@@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#composer-lock-the-lock-file",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "43da7d5e9d8441faa4311f32b16ee1c0",
|
||||
"content-hash": "3fceaf3c2925068c7e757ab12036e29e",
|
||||
"packages": [
|
||||
{
|
||||
"name": "brandonwamboldt/utilphp",
|
||||
@@ -52,6 +52,65 @@
|
||||
],
|
||||
"time": "2015-02-02T17:56:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "catfan/medoo",
|
||||
"version": "v1.5.7",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/catfan/Medoo.git",
|
||||
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/catfan/Medoo/zipball/8d90cba0e8ff176028847527d0ea76fe41a06ecf",
|
||||
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"ext-pdo": "*",
|
||||
"php": ">=5.4"
|
||||
},
|
||||
"suggest": {
|
||||
"ext-pdo_dblib": "For MSSQL or Sybase database on Linux/UNIX platform",
|
||||
"ext-pdo_mysql": "For MySQL or MariaDB database",
|
||||
"ext-pdo_oci": "For Oracle database",
|
||||
"ext-pdo_oci8": "For Oracle version 8 database",
|
||||
"ext-pdo_pqsql": "For PostgreSQL database",
|
||||
"ext-pdo_sqlite": "For SQLite database",
|
||||
"ext-pdo_sqlsrv": "For MSSQL database"
|
||||
},
|
||||
"type": "framework",
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"Medoo\\": "/src"
|
||||
}
|
||||
},
|
||||
"notification-url": "https://packagist.org/downloads/",
|
||||
"license": [
|
||||
"MIT"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Angel Lai",
|
||||
"email": "angel@catfan.me"
|
||||
}
|
||||
],
|
||||
"description": "The lightest PHP database framework to accelerate development",
|
||||
"homepage": "https://medoo.in",
|
||||
"keywords": [
|
||||
"database",
|
||||
"lightweight",
|
||||
"mariadb",
|
||||
"mssql",
|
||||
"mysql",
|
||||
"oracle",
|
||||
"php framework",
|
||||
"postgresql",
|
||||
"sql",
|
||||
"sqlite"
|
||||
],
|
||||
"time": "2018-06-14T18:59:08+00:00"
|
||||
},
|
||||
{
|
||||
"name": "ezyang/htmlpurifier",
|
||||
"version": "v4.10.0",
|
||||
@@ -318,16 +377,16 @@
|
||||
},
|
||||
{
|
||||
"name": "leafo/scssphp",
|
||||
"version": "v0.7.6",
|
||||
"version": "v0.7.7",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/leafo/scssphp.git",
|
||||
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794"
|
||||
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/leafo/scssphp/zipball/585f6ae84de62ffecf69c23805f25d78d7e4b794",
|
||||
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794",
|
||||
"url": "https://api.github.com/repos/leafo/scssphp/zipball/1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
|
||||
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -366,7 +425,7 @@
|
||||
"scss",
|
||||
"stylesheet"
|
||||
],
|
||||
"time": "2018-05-24T02:18:53+00:00"
|
||||
"time": "2018-07-22T01:22:08+00:00"
|
||||
},
|
||||
{
|
||||
"name": "league/plates",
|
||||
@@ -751,16 +810,16 @@
|
||||
},
|
||||
{
|
||||
"name": "symfony/lock",
|
||||
"version": "v4.1.0",
|
||||
"version": "v4.1.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/symfony/lock.git",
|
||||
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a"
|
||||
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/symfony/lock/zipball/a1df50492e927ad00ca271f29adb2949a14f2a5a",
|
||||
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a",
|
||||
"url": "https://api.github.com/repos/symfony/lock/zipball/d508b5dd92272cb74300396ecaadde969d0f7976",
|
||||
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -808,7 +867,7 @@
|
||||
"redlock",
|
||||
"semaphore"
|
||||
],
|
||||
"time": "2018-05-30T07:26:09+00:00"
|
||||
"time": "2018-06-21T11:15:46+00:00"
|
||||
},
|
||||
{
|
||||
"name": "vlucas/valitron",
|
||||
|
||||
@@ -61,6 +61,7 @@ a.just_link {
|
||||
}
|
||||
|
||||
button.with_skin {
|
||||
padding:0 4px;
|
||||
background-color: black; color: white;
|
||||
font-family: '맑은 고딕';
|
||||
font-size: 13px;
|
||||
|
||||
+17
-2
@@ -52,8 +52,8 @@ input::-webkit-input-placeholder {
|
||||
|
||||
}
|
||||
|
||||
.login-button{
|
||||
margin-top: 5px;
|
||||
.login_btn_group{
|
||||
margin-top: 5px;
|
||||
}
|
||||
|
||||
.login-register{
|
||||
@@ -87,6 +87,21 @@ input::-webkit-input-placeholder {
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.full-content {
|
||||
position:fixed;
|
||||
left:0;
|
||||
top:0;
|
||||
width:100%;
|
||||
height:100%;
|
||||
margin:0;
|
||||
padding:0;
|
||||
z-index:800;
|
||||
}
|
||||
|
||||
#login_card{
|
||||
z-index:801;
|
||||
}
|
||||
|
||||
#btn_kakao_login{
|
||||
cursor: pointer;
|
||||
height:46px;
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
@charset "utf-8";
|
||||
|
||||
#user_info_container{
|
||||
width:500px;
|
||||
width:550px;
|
||||
position:absolute;
|
||||
left:50%;
|
||||
margin-left:-250px;
|
||||
|
||||
Vendored
+2
-2
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Vendored
+3
-3
File diff suppressed because one or more lines are too long
@@ -0,0 +1,132 @@
|
||||
//download.js v3.0, by dandavis; 2008-2014. [CCBY2] see http://danml.com/download.html for tests/usage
|
||||
// v1 landed a FF+Chrome compat way of downloading strings to local un-named files, upgraded to use a hidden frame and optional mime
|
||||
// v2 added named files via a[download], msSaveBlob, IE (10+) support, and window.URL support for larger+faster saves than dataURLs
|
||||
// v3 added dataURL and Blob Input, bind-toggle arity, and legacy dataURL fallback was improved with force-download mime and base64 support
|
||||
|
||||
// data can be a string, Blob, File, or dataURL
|
||||
|
||||
|
||||
|
||||
|
||||
function download(data, strFileName, strMimeType) {
|
||||
|
||||
var self = window, // this script is only for browsers anyway...
|
||||
u = "application/octet-stream", // this default mime also triggers iframe downloads
|
||||
m = strMimeType || u,
|
||||
x = data,
|
||||
D = document,
|
||||
a = D.createElement("a"),
|
||||
z = function(a){return String(a);},
|
||||
|
||||
|
||||
B = self.Blob || self.MozBlob || self.WebKitBlob || z,
|
||||
BB = self.MSBlobBuilder || self.WebKitBlobBuilder || self.BlobBuilder,
|
||||
fn = strFileName || "download",
|
||||
blob,
|
||||
b,
|
||||
ua,
|
||||
fr;
|
||||
|
||||
//if(typeof B.bind === 'function' ){ B=B.bind(self); }
|
||||
|
||||
if(String(this)==="true"){ //reverse arguments, allowing download.bind(true, "text/xml", "export.xml") to act as a callback
|
||||
x=[x, m];
|
||||
m=x[0];
|
||||
x=x[1];
|
||||
}
|
||||
|
||||
|
||||
|
||||
//go ahead and download dataURLs right away
|
||||
if(String(x).match(/^data\:[\w+\-]+\/[\w+\-]+[,;]/)){
|
||||
return navigator.msSaveBlob ? // IE10 can't do a[download], only Blobs:
|
||||
navigator.msSaveBlob(d2b(x), fn) :
|
||||
saver(x) ; // everyone else can save dataURLs un-processed
|
||||
}//end if dataURL passed?
|
||||
|
||||
try{
|
||||
|
||||
blob = x instanceof B ?
|
||||
x :
|
||||
new B([x], {type: m}) ;
|
||||
}catch(y){
|
||||
if(BB){
|
||||
b = new BB();
|
||||
b.append([x]);
|
||||
blob = b.getBlob(m); // the blob
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
function d2b(u) {
|
||||
var p= u.split(/[:;,]/),
|
||||
t= p[1],
|
||||
dec= p[2] == "base64" ? atob : decodeURIComponent,
|
||||
bin= dec(p.pop()),
|
||||
mx= bin.length,
|
||||
i= 0,
|
||||
uia= new Uint8Array(mx);
|
||||
|
||||
for(i;i<mx;++i) uia[i]= bin.charCodeAt(i);
|
||||
|
||||
return new B([uia], {type: t});
|
||||
}
|
||||
|
||||
function saver(url, winMode){
|
||||
|
||||
|
||||
if ('download' in a) { //html5 A[download]
|
||||
a.href = url;
|
||||
a.setAttribute("download", fn);
|
||||
a.innerHTML = "downloading...";
|
||||
D.body.appendChild(a);
|
||||
setTimeout(function() {
|
||||
a.click();
|
||||
D.body.removeChild(a);
|
||||
if(winMode===true){setTimeout(function(){ self.URL.revokeObjectURL(a.href);}, 250 );}
|
||||
}, 66);
|
||||
return true;
|
||||
}
|
||||
|
||||
//do iframe dataURL download (old ch+FF):
|
||||
var f = D.createElement("iframe");
|
||||
D.body.appendChild(f);
|
||||
if(!winMode){ // force a mime that will download:
|
||||
url="data:"+url.replace(/^data:([\w\/\-\+]+)/, u);
|
||||
}
|
||||
|
||||
|
||||
f.src = url;
|
||||
setTimeout(function(){ D.body.removeChild(f); }, 333);
|
||||
|
||||
}//end saver
|
||||
|
||||
|
||||
if (navigator.msSaveBlob) { // IE10+ : (has Blob, but not a[download] or URL)
|
||||
return navigator.msSaveBlob(blob, fn);
|
||||
}
|
||||
|
||||
if(self.URL){ // simple fast and modern way using Blob and URL:
|
||||
saver(self.URL.createObjectURL(blob), true);
|
||||
}else{
|
||||
// handle non-Blob()+non-URL browsers:
|
||||
if(typeof blob === "string" || blob.constructor===z ){
|
||||
try{
|
||||
return saver( "data:" + m + ";base64," + self.btoa(blob) );
|
||||
}catch(y){
|
||||
return saver( "data:" + m + "," + encodeURIComponent(blob) );
|
||||
}
|
||||
}
|
||||
|
||||
// Blob but not URL:
|
||||
fr=new FileReader();
|
||||
fr.onload=function(e){
|
||||
saver(this.result);
|
||||
};
|
||||
fr.readAsDataURL(blob);
|
||||
}
|
||||
return true;
|
||||
} /* end download() */
|
||||
|
||||
Vendored
+1
File diff suppressed because one or more lines are too long
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,155 @@
|
||||
(function($) {
|
||||
$.extend($.summernote.lang, {
|
||||
'ko-KR': {
|
||||
font: {
|
||||
bold: '굵게',
|
||||
italic: '기울임꼴',
|
||||
underline: '밑줄',
|
||||
clear: '글자 효과 없애기',
|
||||
height: '줄간격',
|
||||
name: '글꼴',
|
||||
superscript: '위 첨자',
|
||||
subscript: '아래 첨자',
|
||||
strikethrough: '취소선',
|
||||
size: '글자 크기'
|
||||
},
|
||||
image: {
|
||||
image: '사진',
|
||||
insert: '사진 추가',
|
||||
resizeFull: '100% 크기로 변경',
|
||||
resizeHalf: '50% 크기로 변경',
|
||||
resizeQuarter: '25% 크기로 변경',
|
||||
floatLeft: '왼쪽 정렬',
|
||||
floatRight: '오른쪽 정렬',
|
||||
floatNone: '정렬하지 않음',
|
||||
shapeRounded: '스타일: 둥근 모서리',
|
||||
shapeCircle: '스타일: 원형',
|
||||
shapeThumbnail: '스타일: 액자',
|
||||
shapeNone: '스타일: 없음',
|
||||
dragImageHere: '텍스트 혹은 사진을 이곳으로 끌어오세요',
|
||||
dropImage: '텍스트 혹은 사진을 내려놓으세요',
|
||||
selectFromFiles: '파일 선택',
|
||||
maximumFileSize: 'Maximum file size',
|
||||
maximumFileSizeError: 'Maximum file size exceeded.',
|
||||
url: '사진 URL',
|
||||
remove: '사진 삭제',
|
||||
original: 'Original'
|
||||
},
|
||||
video: {
|
||||
video: '동영상',
|
||||
videoLink: '동영상 링크',
|
||||
insert: '동영상 추가',
|
||||
url: '동영상 URL',
|
||||
providers: '(YouTube, Vimeo, Vine, Instagram, DailyMotion, Youku 사용 가능)'
|
||||
},
|
||||
link: {
|
||||
link: '링크',
|
||||
insert: '링크 추가',
|
||||
unlink: '링크 삭제',
|
||||
edit: '수정',
|
||||
textToDisplay: '링크에 표시할 내용',
|
||||
url: '이동할 URL',
|
||||
openInNewWindow: '새창으로 열기'
|
||||
},
|
||||
table: {
|
||||
table: '테이블',
|
||||
addRowAbove: 'Add row above',
|
||||
addRowBelow: 'Add row below',
|
||||
addColLeft: 'Add column left',
|
||||
addColRight: 'Add column right',
|
||||
delRow: 'Delete row',
|
||||
delCol: 'Delete column',
|
||||
delTable: 'Delete table'
|
||||
},
|
||||
hr: {
|
||||
insert: '구분선 추가'
|
||||
},
|
||||
style: {
|
||||
style: '스타일',
|
||||
p: '본문',
|
||||
blockquote: '인용구',
|
||||
pre: '코드',
|
||||
h1: '제목 1',
|
||||
h2: '제목 2',
|
||||
h3: '제목 3',
|
||||
h4: '제목 4',
|
||||
h5: '제목 5',
|
||||
h6: '제목 6'
|
||||
},
|
||||
lists: {
|
||||
unordered: '글머리 기호',
|
||||
ordered: '번호 매기기'
|
||||
},
|
||||
options: {
|
||||
help: '도움말',
|
||||
fullscreen: '전체 화면',
|
||||
codeview: '코드 보기'
|
||||
},
|
||||
paragraph: {
|
||||
paragraph: '문단 정렬',
|
||||
outdent: '내어쓰기',
|
||||
indent: '들여쓰기',
|
||||
left: '왼쪽 정렬',
|
||||
center: '가운데 정렬',
|
||||
right: '오른쪽 정렬',
|
||||
justify: '양쪽 정렬'
|
||||
},
|
||||
color: {
|
||||
recent: '마지막으로 사용한 색',
|
||||
more: '다른 색 선택',
|
||||
background: '배경색',
|
||||
foreground: '글자색',
|
||||
transparent: '투명',
|
||||
setTransparent: '투명',
|
||||
reset: '취소',
|
||||
resetToDefault: '기본 값으로 변경'
|
||||
},
|
||||
shortcut: {
|
||||
shortcuts: '키보드 단축키',
|
||||
close: '닫기',
|
||||
textFormatting: '글자 스타일 적용',
|
||||
action: '기능',
|
||||
paragraphFormatting: '문단 스타일 적용',
|
||||
documentStyle: '문서 스타일 적용',
|
||||
extraKeys: 'Extra keys'
|
||||
},
|
||||
help: {
|
||||
'insertParagraph': 'Insert Paragraph',
|
||||
'undo': 'Undoes the last command',
|
||||
'redo': 'Redoes the last command',
|
||||
'tab': 'Tab',
|
||||
'untab': 'Untab',
|
||||
'bold': 'Set a bold style',
|
||||
'italic': 'Set a italic style',
|
||||
'underline': 'Set a underline style',
|
||||
'strikethrough': 'Set a strikethrough style',
|
||||
'removeFormat': 'Clean a style',
|
||||
'justifyLeft': 'Set left align',
|
||||
'justifyCenter': 'Set center align',
|
||||
'justifyRight': 'Set right align',
|
||||
'justifyFull': 'Set full align',
|
||||
'insertUnorderedList': 'Toggle unordered list',
|
||||
'insertOrderedList': 'Toggle ordered list',
|
||||
'outdent': 'Outdent on current paragraph',
|
||||
'indent': 'Indent on current paragraph',
|
||||
'formatPara': 'Change current block\'s format as a paragraph(P tag)',
|
||||
'formatH1': 'Change current block\'s format as H1',
|
||||
'formatH2': 'Change current block\'s format as H2',
|
||||
'formatH3': 'Change current block\'s format as H3',
|
||||
'formatH4': 'Change current block\'s format as H4',
|
||||
'formatH5': 'Change current block\'s format as H5',
|
||||
'formatH6': 'Change current block\'s format as H6',
|
||||
'insertHorizontalRule': 'Insert horizontal rule',
|
||||
'linkDialog.show': 'Show Link Dialog'
|
||||
},
|
||||
history: {
|
||||
undo: '실행 취소',
|
||||
redo: '다시 실행'
|
||||
},
|
||||
specialChar: {
|
||||
specialChar: '특수문자',
|
||||
select: '특수문자를 선택하세요'
|
||||
}
|
||||
}
|
||||
});
|
||||
})(jQuery);
|
||||
@@ -0,0 +1,16 @@
|
||||
.ext-databasic {
|
||||
position: relative;
|
||||
display: block;
|
||||
min-height: 50px;
|
||||
background-color: cyan;
|
||||
text-align: center;
|
||||
padding: 20px;
|
||||
border: 1px solid white;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.ext-databasic p {
|
||||
color: white;
|
||||
font-size: 1.2em;
|
||||
margin: 0;
|
||||
}
|
||||
@@ -0,0 +1,292 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
// pull in some summernote core functions
|
||||
var ui = $.summernote.ui;
|
||||
var dom = $.summernote.dom;
|
||||
|
||||
// define the popover plugin
|
||||
var DataBasicPlugin = function(context) {
|
||||
var self = this;
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
self.icon = '<i class="fa fa-object-group"/>';
|
||||
|
||||
// add context menu button for dialog
|
||||
context.memo('button.databasic', function() {
|
||||
return ui.button({
|
||||
contents: self.icon,
|
||||
tooltip: lang.databasic.insert,
|
||||
click: context.createInvokeHandler('databasic.showDialog')
|
||||
}).render();
|
||||
});
|
||||
|
||||
// add popover edit button
|
||||
context.memo('button.databasicDialog', function() {
|
||||
return ui.button({
|
||||
contents: self.icon,
|
||||
tooltip: lang.databasic.edit,
|
||||
click: context.createInvokeHandler('databasic.showDialog')
|
||||
}).render();
|
||||
});
|
||||
|
||||
// add popover size buttons
|
||||
context.memo('button.databasicSize100', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">100%</span>',
|
||||
tooltip: lang.image.resizeFull,
|
||||
click: context.createInvokeHandler('editor.resize', '1')
|
||||
}).render();
|
||||
});
|
||||
context.memo('button.databasicSize50', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">50%</span>',
|
||||
tooltip: lang.image.resizeHalf,
|
||||
click: context.createInvokeHandler('editor.resize', '0.5')
|
||||
}).render();
|
||||
});
|
||||
context.memo('button.databasicSize25', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">25%</span>',
|
||||
tooltip: lang.image.resizeQuarter,
|
||||
click: context.createInvokeHandler('editor.resize', '0.25')
|
||||
}).render();
|
||||
});
|
||||
|
||||
self.events = {
|
||||
'summernote.init': function(we, e) {
|
||||
// update existing containers
|
||||
$('data.ext-databasic', e.editable).each(function() { self.setContent($(this)); });
|
||||
// TODO: make this an undo snapshot...
|
||||
},
|
||||
'summernote.keyup summernote.mouseup summernote.change summernote.scroll': function() {
|
||||
self.update();
|
||||
},
|
||||
'summernote.dialog.shown': function() {
|
||||
self.hidePopover();
|
||||
}
|
||||
};
|
||||
|
||||
self.initialize = function() {
|
||||
// create dialog markup
|
||||
var $container = options.dialogsInBody ? $(document.body) : context.layoutInfo.editor;
|
||||
|
||||
var body = '<div class="form-group row-fluid">' +
|
||||
'<label>' + lang.databasic.testLabel + '</label>' +
|
||||
'<input class="ext-databasic-test form-control" type="text" />' +
|
||||
'</div>';
|
||||
var footer = '<button href="#" class="btn btn-primary ext-databasic-save">' + lang.databasic.insert + '</button>';
|
||||
|
||||
self.$dialog = ui.dialog({
|
||||
title: lang.databasic.name,
|
||||
fade: options.dialogsFade,
|
||||
body: body,
|
||||
footer: footer
|
||||
}).render().appendTo($container);
|
||||
|
||||
// create popover
|
||||
self.$popover = ui.popover({
|
||||
className: 'ext-databasic-popover'
|
||||
}).render().appendTo('body');
|
||||
var $content = self.$popover.find('.popover-content');
|
||||
|
||||
context.invoke('buttons.build', $content, options.popover.databasic);
|
||||
};
|
||||
|
||||
self.destroy = function() {
|
||||
self.$popover.remove();
|
||||
self.$popover = null;
|
||||
self.$dialog.remove();
|
||||
self.$dialog = null;
|
||||
};
|
||||
|
||||
self.update = function() {
|
||||
// Prevent focusing on editable when invoke('code') is executed
|
||||
if (!context.invoke('editor.hasFocus')) {
|
||||
self.hidePopover();
|
||||
return;
|
||||
}
|
||||
|
||||
var rng = context.invoke('editor.createRange');
|
||||
var visible = false;
|
||||
|
||||
if (rng.isOnData()) {
|
||||
var $data = $(rng.sc).closest('data.ext-databasic');
|
||||
|
||||
if ($data.length) {
|
||||
var pos = dom.posFromPlaceholder($data[0]);
|
||||
|
||||
self.$popover.css({
|
||||
display: 'block',
|
||||
left: pos.left,
|
||||
top: pos.top
|
||||
});
|
||||
|
||||
// save editor target to let size buttons resize the container
|
||||
context.invoke('editor.saveTarget', $data[0]);
|
||||
|
||||
visible = true;
|
||||
}
|
||||
}
|
||||
|
||||
// hide if not visible
|
||||
if (!visible) {
|
||||
self.hidePopover();
|
||||
}
|
||||
};
|
||||
|
||||
self.hidePopover = function() {
|
||||
self.$popover.hide();
|
||||
};
|
||||
|
||||
// define plugin dialog
|
||||
self.getInfo = function() {
|
||||
var rng = context.invoke('editor.createRange');
|
||||
|
||||
if (rng.isOnData()) {
|
||||
var $data = $(rng.sc).closest('data.ext-databasic');
|
||||
|
||||
if ($data.length) {
|
||||
// Get the first node on range(for edit).
|
||||
return {
|
||||
node: $data,
|
||||
test: $data.attr('data-test')
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
};
|
||||
|
||||
self.setContent = function($node) {
|
||||
$node.html('<p contenteditable="false">' + self.icon + ' ' + lang.databasic.name + ': ' +
|
||||
$node.attr('data-test') + '</p>');
|
||||
};
|
||||
|
||||
self.updateNode = function(info) {
|
||||
self.setContent(info.node
|
||||
.attr('data-test', info.test));
|
||||
};
|
||||
|
||||
self.createNode = function(info) {
|
||||
var $node = $('<data class="ext-databasic"></data>');
|
||||
|
||||
if ($node) {
|
||||
// save node to info structure
|
||||
info.node = $node;
|
||||
// insert node into editor dom
|
||||
context.invoke('editor.insertNode', $node[0]);
|
||||
}
|
||||
|
||||
return $node;
|
||||
};
|
||||
|
||||
self.showDialog = function() {
|
||||
var info = self.getInfo();
|
||||
var newNode = !info.node;
|
||||
context.invoke('editor.saveRange');
|
||||
|
||||
self
|
||||
.openDialog(info)
|
||||
.then(function(dialogInfo) {
|
||||
// [workaround] hide dialog before restore range for IE range focus
|
||||
ui.hideDialog(self.$dialog);
|
||||
context.invoke('editor.restoreRange');
|
||||
|
||||
// insert a new node
|
||||
if (newNode) {
|
||||
self.createNode(info);
|
||||
}
|
||||
|
||||
// update info with dialog info
|
||||
$.extend(info, dialogInfo);
|
||||
|
||||
self.updateNode(info);
|
||||
})
|
||||
.fail(function() {
|
||||
context.invoke('editor.restoreRange');
|
||||
});
|
||||
};
|
||||
|
||||
self.openDialog = function(info) {
|
||||
return $.Deferred(function(deferred) {
|
||||
var $inpTest = self.$dialog.find('.ext-databasic-test');
|
||||
var $saveBtn = self.$dialog.find('.ext-databasic-save');
|
||||
var onKeyup = function(event) {
|
||||
if (event.keyCode === 13) {
|
||||
$saveBtn.trigger('click');
|
||||
}
|
||||
};
|
||||
|
||||
ui.onDialogShown(self.$dialog, function() {
|
||||
context.triggerEvent('dialog.shown');
|
||||
|
||||
$inpTest.val(info.test).on('input', function() {
|
||||
ui.toggleBtn($saveBtn, $inpTest.val());
|
||||
}).trigger('focus').on('keyup', onKeyup);
|
||||
|
||||
$saveBtn
|
||||
.text(info.node ? lang.databasic.edit : lang.databasic.insert)
|
||||
.click(function(event) {
|
||||
event.preventDefault();
|
||||
|
||||
deferred.resolve({ test: $inpTest.val() });
|
||||
});
|
||||
|
||||
// init save button
|
||||
ui.toggleBtn($saveBtn, $inpTest.val());
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function() {
|
||||
$inpTest.off('input keyup');
|
||||
$saveBtn.off('click');
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
};
|
||||
|
||||
// Extends summernote
|
||||
$.extend(true, $.summernote, {
|
||||
plugins: {
|
||||
databasic: DataBasicPlugin
|
||||
},
|
||||
|
||||
options: {
|
||||
popover: {
|
||||
databasic: [
|
||||
['databasic', ['databasicDialog', 'databasicSize100', 'databasicSize50', 'databasicSize25']]
|
||||
]
|
||||
}
|
||||
},
|
||||
|
||||
// add localization texts
|
||||
lang: {
|
||||
'en-US': {
|
||||
databasic: {
|
||||
name: 'Basic Data Container',
|
||||
insert: 'insert basic data container',
|
||||
edit: 'edit basic data container',
|
||||
testLabel: 'test input'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,81 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
// Extends plugins for adding hello.
|
||||
// - plugin is external module for customizing.
|
||||
$.extend($.summernote.plugins, {
|
||||
/**
|
||||
* @param {Object} context - context object has status of editor.
|
||||
*/
|
||||
'hello': function(context) {
|
||||
var self = this;
|
||||
|
||||
// ui has renders to build ui elements.
|
||||
// - you can create a button with `ui.button`
|
||||
var ui = $.summernote.ui;
|
||||
|
||||
// add hello button
|
||||
context.memo('button.hello', function() {
|
||||
// create button
|
||||
var button = ui.button({
|
||||
contents: '<i class="fa fa-child"/> Hello',
|
||||
tooltip: 'hello',
|
||||
click: function() {
|
||||
self.$panel.show();
|
||||
self.$panel.hide(500);
|
||||
// invoke insertText method with 'hello' on editor module.
|
||||
context.invoke('editor.insertText', 'hello');
|
||||
}
|
||||
});
|
||||
|
||||
// create jQuery object from button instance.
|
||||
var $hello = button.render();
|
||||
return $hello;
|
||||
});
|
||||
|
||||
// This events will be attached when editor is initialized.
|
||||
this.events = {
|
||||
// This will be called after modules are initialized.
|
||||
'summernote.init': function(we, e) {
|
||||
console.log('summernote initialized', we, e);
|
||||
},
|
||||
// This will be called when user releases a key on editable.
|
||||
'summernote.keyup': function(we, e) {
|
||||
console.log('summernote keyup', we, e);
|
||||
}
|
||||
};
|
||||
|
||||
// This method will be called when editor is initialized by $('..').summernote();
|
||||
// You can create elements for plugin
|
||||
this.initialize = function() {
|
||||
this.$panel = $('<div class="hello-panel"/>').css({
|
||||
position: 'absolute',
|
||||
width: 100,
|
||||
height: 100,
|
||||
left: '50%',
|
||||
top: '50%',
|
||||
background: 'red'
|
||||
}).hide();
|
||||
|
||||
this.$panel.appendTo('body');
|
||||
};
|
||||
|
||||
// This methods will be called when editor is destroyed by $('..').summernote('destroy');
|
||||
// You should remove elements on `initialize`.
|
||||
this.destroy = function() {
|
||||
this.$panel.remove();
|
||||
this.$panel = null;
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,153 @@
|
||||
/* Forked from https://github.com/asiffermann/summernote-image-title */
|
||||
|
||||
(function (factory) {
|
||||
/* Global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function ($) {
|
||||
$.extend(true, $.summernote.lang, {
|
||||
'en-US': {
|
||||
imageFlip: {
|
||||
edit: 'Flip image',
|
||||
flipLabel: 'Alternative Image'
|
||||
}
|
||||
},
|
||||
'ko-KR': {
|
||||
imageFlip: {
|
||||
edit: '이미지 전환',
|
||||
flipLabel: '대체 이미지( , 로 구분)'
|
||||
}
|
||||
},
|
||||
});
|
||||
$.extend($.summernote.options, {
|
||||
imageFlip: {
|
||||
icon: '<i class="note-icon-pencil"/>',
|
||||
tooltip: 'Image Flip'
|
||||
}
|
||||
});
|
||||
$.extend($.summernote.plugins, {
|
||||
'imageFlip': function (context) {
|
||||
var self = this;
|
||||
|
||||
var ui = $.summernote.ui;
|
||||
var $note = context.layoutInfo.note;
|
||||
var $editor = context.layoutInfo.editor;
|
||||
var $editable = context.layoutInfo.editable;
|
||||
var $toolbar = context.layoutInfo.toolbar;
|
||||
|
||||
if (typeof context.options.imageFlip === 'undefined') {
|
||||
context.options.imageFlip = {};
|
||||
}
|
||||
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
context.memo('button.imageFlip', function () {
|
||||
var button = ui.button({
|
||||
contents: ui.icon(options.icons.pencil),
|
||||
container: false,
|
||||
tooltip: lang.imageFlip.edit,
|
||||
click: function (e) {
|
||||
context.invoke('imageFlip.show');
|
||||
}
|
||||
});
|
||||
|
||||
return button.render();
|
||||
});
|
||||
|
||||
this.initialize = function () {
|
||||
var $container = options.dialogsInBody ? $(document.body) : $editor;
|
||||
|
||||
var body = '<div class="form-group">' +
|
||||
'<label>' + lang.imageFlip.flipLabel + '</label>' +
|
||||
'<input class="note-image-flip-text form-control" type="text" />' +
|
||||
'</div>';
|
||||
|
||||
var footer = '<button href="#" class="btn btn-primary note-image-flip-btn">' + lang.imageFlip.edit + '</button>';
|
||||
|
||||
this.$dialog = ui.dialog({
|
||||
title: lang.imageFlip.edit,
|
||||
body: body,
|
||||
footer: footer
|
||||
}).render().appendTo($container);
|
||||
};
|
||||
|
||||
this.destroy = function () {
|
||||
ui.hideDialog(this.$dialog);
|
||||
this.$dialog.remove();
|
||||
};
|
||||
|
||||
this.bindEnterKey = function ($input, $btn) {
|
||||
$input.on('keypress', function (event) {
|
||||
if (event.keyCode === 13) {
|
||||
$btn.trigger('click');
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
this.show = function () {
|
||||
var $img = $($editable.data('target'));
|
||||
|
||||
var imgInfo = {
|
||||
imgDom: $img,
|
||||
flip: $img.data('flip'),
|
||||
};
|
||||
this.showLinkDialog(imgInfo).then(function (imgInfo) {
|
||||
ui.hideDialog(self.$dialog);
|
||||
var $img = imgInfo.imgDom;
|
||||
|
||||
if (imgInfo.flip) {
|
||||
$img.attr('data-flip', imgInfo.flip);
|
||||
}
|
||||
else {
|
||||
$img.removeData('flip');
|
||||
}
|
||||
|
||||
$note.val(context.invoke('code'));
|
||||
$note.change();
|
||||
});
|
||||
};
|
||||
|
||||
this.showLinkDialog = function (imgInfo) {
|
||||
return $.Deferred(function (deferred) {
|
||||
var $imageFlip = self.$dialog.find('.note-image-flip-text');
|
||||
var $editBtn = self.$dialog.find('.note-image-flip-btn');
|
||||
|
||||
ui.onDialogShown(self.$dialog, function () {
|
||||
context.triggerEvent('dialog.shown');
|
||||
|
||||
$editBtn.click(function (event) {
|
||||
event.preventDefault();
|
||||
deferred.resolve({
|
||||
imgDom: imgInfo.imgDom,
|
||||
flip: $imageFlip.val(),
|
||||
});
|
||||
});
|
||||
|
||||
$imageFlip.val(imgInfo.flip).trigger('focus');
|
||||
self.bindEnterKey($imageFlip, $editBtn);
|
||||
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function () {
|
||||
$editBtn.off('click');
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,312 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
$.extend($.summernote.plugins, {
|
||||
'specialchars': function(context) {
|
||||
var self = this;
|
||||
var ui = $.summernote.ui;
|
||||
|
||||
var $editor = context.layoutInfo.editor;
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
var KEY = {
|
||||
UP: 38,
|
||||
DOWN: 40,
|
||||
LEFT: 37,
|
||||
RIGHT: 39,
|
||||
ENTER: 13
|
||||
};
|
||||
var COLUMN_LENGTH = 15;
|
||||
var COLUMN_WIDTH = 35;
|
||||
|
||||
var currentColumn = 0;
|
||||
var currentRow = 0;
|
||||
var totalColumn = 0;
|
||||
var totalRow = 0;
|
||||
|
||||
// special characters data set
|
||||
var specialCharDataSet = [
|
||||
'"', '&', '<', '>', '¡', '¢',
|
||||
'£', '¤', '¥', '¦', '§',
|
||||
'¨', '©', 'ª', '«', '¬',
|
||||
'®', '¯', '°', '±', '²',
|
||||
'³', '´', 'µ', '¶', '·',
|
||||
'¸', '¹', 'º', '»', '¼',
|
||||
'½', '¾', '¿', '×', '÷',
|
||||
'ƒ', 'ˆ', '˜', '–', '—',
|
||||
'‘', '’', '‚', '“', '”',
|
||||
'„', '†', '‡', '•', '…',
|
||||
'‰', '′', '″', '‹', '›',
|
||||
'‾', '⁄', '€', 'ℑ', '℘',
|
||||
'ℜ', '™', 'ℵ', '←', '↑',
|
||||
'→', '↓', '↔', '↵', '⇐',
|
||||
'⇑', '⇒', '⇓', '⇔', '∀',
|
||||
'∂', '∃', '∅', '∇', '∈',
|
||||
'∉', '∋', '∏', '∑', '−',
|
||||
'∗', '√', '∝', '∞', '∠',
|
||||
'∧', '∨', '∩', '∪', '∫',
|
||||
'∴', '∼', '≅', '≈', '≠',
|
||||
'≡', '≤', '≥', '⊂', '⊃',
|
||||
'⊄', '⊆', '⊇', '⊕', '⊗',
|
||||
'⊥', '⋅', '⌈', '⌉', '⌊',
|
||||
'⌋', '◊', '♠', '♣', '♥',
|
||||
'♦'
|
||||
];
|
||||
|
||||
context.memo('button.specialchars', function() {
|
||||
return ui.button({
|
||||
contents: '<i class="fa fa-font fa-flip-vertical">',
|
||||
tooltip: lang.specialChar.specialChar,
|
||||
click: function() {
|
||||
self.show();
|
||||
}
|
||||
}).render();
|
||||
});
|
||||
|
||||
/**
|
||||
* Make Special Characters Table
|
||||
*
|
||||
* @member plugin.specialChar
|
||||
* @private
|
||||
* @return {jQuery}
|
||||
*/
|
||||
this.makeSpecialCharSetTable = function() {
|
||||
var $table = $('<table/>');
|
||||
$.each(specialCharDataSet, function(idx, text) {
|
||||
var $td = $('<td/>').addClass('note-specialchar-node');
|
||||
var $tr = (idx % COLUMN_LENGTH === 0) ? $('<tr/>') : $table.find('tr').last();
|
||||
|
||||
var $button = ui.button({
|
||||
callback: function($node) {
|
||||
$node.html(text);
|
||||
$node.attr('title', text);
|
||||
$node.attr('data-value', encodeURIComponent(text));
|
||||
$node.css({
|
||||
width: COLUMN_WIDTH,
|
||||
'margin-right': '2px',
|
||||
'margin-bottom': '2px'
|
||||
});
|
||||
}
|
||||
}).render();
|
||||
|
||||
$td.append($button);
|
||||
|
||||
$tr.append($td);
|
||||
if (idx % COLUMN_LENGTH === 0) {
|
||||
$table.append($tr);
|
||||
}
|
||||
});
|
||||
|
||||
totalRow = $table.find('tr').length;
|
||||
totalColumn = COLUMN_LENGTH;
|
||||
|
||||
return $table;
|
||||
};
|
||||
|
||||
this.initialize = function() {
|
||||
var $container = options.dialogsInBody ? $(document.body) : $editor;
|
||||
|
||||
var body = '<div class="form-group row-fluid">' + this.makeSpecialCharSetTable()[0].outerHTML + '</div>';
|
||||
|
||||
this.$dialog = ui.dialog({
|
||||
title: lang.specialChar.select,
|
||||
body: body
|
||||
}).render().appendTo($container);
|
||||
};
|
||||
|
||||
this.show = function() {
|
||||
var text = context.invoke('editor.getSelectedText');
|
||||
context.invoke('editor.saveRange');
|
||||
this.showSpecialCharDialog(text).then(function(selectChar) {
|
||||
context.invoke('editor.restoreRange');
|
||||
|
||||
// build node
|
||||
var $node = $('<span></span>').html(selectChar)[0];
|
||||
|
||||
if ($node) {
|
||||
// insert video node
|
||||
context.invoke('editor.insertNode', $node);
|
||||
}
|
||||
}).fail(function() {
|
||||
context.invoke('editor.restoreRange');
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* show image dialog
|
||||
*
|
||||
* @param {jQuery} $dialog
|
||||
* @return {Promise}
|
||||
*/
|
||||
this.showSpecialCharDialog = function(text) {
|
||||
return $.Deferred(function(deferred) {
|
||||
var $specialCharDialog = self.$dialog;
|
||||
var $specialCharNode = $specialCharDialog.find('.note-specialchar-node');
|
||||
var $selectedNode = null;
|
||||
var ARROW_KEYS = [KEY.UP, KEY.DOWN, KEY.LEFT, KEY.RIGHT];
|
||||
var ENTER_KEY = KEY.ENTER;
|
||||
|
||||
function addActiveClass($target) {
|
||||
if (!$target) {
|
||||
return;
|
||||
}
|
||||
$target.find('button').addClass('active');
|
||||
$selectedNode = $target;
|
||||
}
|
||||
|
||||
function removeActiveClass($target) {
|
||||
$target.find('button').removeClass('active');
|
||||
$selectedNode = null;
|
||||
}
|
||||
|
||||
// find next node
|
||||
function findNextNode(row, column) {
|
||||
var findNode = null;
|
||||
$.each($specialCharNode, function(idx, $node) {
|
||||
var findRow = Math.ceil((idx + 1) / COLUMN_LENGTH);
|
||||
var findColumn = ((idx + 1) % COLUMN_LENGTH === 0) ? COLUMN_LENGTH : (idx + 1) % COLUMN_LENGTH;
|
||||
if (findRow === row && findColumn === column) {
|
||||
findNode = $node;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
return $(findNode);
|
||||
}
|
||||
|
||||
function arrowKeyHandler(keyCode) {
|
||||
// left, right, up, down key
|
||||
var $nextNode;
|
||||
var lastRowColumnLength = $specialCharNode.length % totalColumn;
|
||||
|
||||
if (KEY.LEFT === keyCode) {
|
||||
if (currentColumn > 1) {
|
||||
currentColumn = currentColumn - 1;
|
||||
} else if (currentRow === 1 && currentColumn === 1) {
|
||||
currentColumn = lastRowColumnLength;
|
||||
currentRow = totalRow;
|
||||
} else {
|
||||
currentColumn = totalColumn;
|
||||
currentRow = currentRow - 1;
|
||||
}
|
||||
} else if (KEY.RIGHT === keyCode) {
|
||||
if (currentRow === totalRow && lastRowColumnLength === currentColumn) {
|
||||
currentColumn = 1;
|
||||
currentRow = 1;
|
||||
} else if (currentColumn < totalColumn) {
|
||||
currentColumn = currentColumn + 1;
|
||||
} else {
|
||||
currentColumn = 1;
|
||||
currentRow = currentRow + 1;
|
||||
}
|
||||
} else if (KEY.UP === keyCode) {
|
||||
if (currentRow === 1 && lastRowColumnLength < currentColumn) {
|
||||
currentRow = totalRow - 1;
|
||||
} else {
|
||||
currentRow = currentRow - 1;
|
||||
}
|
||||
} else if (KEY.DOWN === keyCode) {
|
||||
currentRow = currentRow + 1;
|
||||
}
|
||||
|
||||
if (currentRow === totalRow && currentColumn > lastRowColumnLength) {
|
||||
currentRow = 1;
|
||||
} else if (currentRow > totalRow) {
|
||||
currentRow = 1;
|
||||
} else if (currentRow < 1) {
|
||||
currentRow = totalRow;
|
||||
}
|
||||
|
||||
$nextNode = findNextNode(currentRow, currentColumn);
|
||||
|
||||
if ($nextNode) {
|
||||
removeActiveClass($selectedNode);
|
||||
addActiveClass($nextNode);
|
||||
}
|
||||
}
|
||||
|
||||
function enterKeyHandler() {
|
||||
if (!$selectedNode) {
|
||||
return;
|
||||
}
|
||||
|
||||
deferred.resolve(decodeURIComponent($selectedNode.find('button').attr('data-value')));
|
||||
$specialCharDialog.modal('hide');
|
||||
}
|
||||
|
||||
function keyDownEventHandler(event) {
|
||||
event.preventDefault();
|
||||
var keyCode = event.keyCode;
|
||||
if (keyCode === undefined || keyCode === null) {
|
||||
return;
|
||||
}
|
||||
// check arrowKeys match
|
||||
if (ARROW_KEYS.indexOf(keyCode) > -1) {
|
||||
if ($selectedNode === null) {
|
||||
addActiveClass($specialCharNode.eq(0));
|
||||
currentColumn = 1;
|
||||
currentRow = 1;
|
||||
return;
|
||||
}
|
||||
arrowKeyHandler(keyCode);
|
||||
} else if (keyCode === ENTER_KEY) {
|
||||
enterKeyHandler();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// remove class
|
||||
removeActiveClass($specialCharNode);
|
||||
|
||||
// find selected node
|
||||
if (text) {
|
||||
for (var i = 0; i < $specialCharNode.length; i++) {
|
||||
var $checkNode = $($specialCharNode[i]);
|
||||
if ($checkNode.text() === text) {
|
||||
addActiveClass($checkNode);
|
||||
currentRow = Math.ceil((i + 1) / COLUMN_LENGTH);
|
||||
currentColumn = (i + 1) % COLUMN_LENGTH;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.onDialogShown(self.$dialog, function() {
|
||||
$(document).on('keydown', keyDownEventHandler);
|
||||
|
||||
self.$dialog.find('button').tooltip();
|
||||
|
||||
$specialCharNode.on('click', function(event) {
|
||||
event.preventDefault();
|
||||
deferred.resolve(decodeURIComponent($(event.currentTarget).find('button').attr('data-value')));
|
||||
ui.hideDialog(self.$dialog);
|
||||
});
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function() {
|
||||
$specialCharNode.off('click');
|
||||
|
||||
self.$dialog.find('button').tooltip('destroy');
|
||||
|
||||
$(document).off('keydown', keyDownEventHandler);
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
+3
File diff suppressed because one or more lines are too long
+67
-21
@@ -49,40 +49,86 @@ function getFriendlyErrorType($type)
|
||||
return "{$type}";
|
||||
}
|
||||
|
||||
function getExceptionTraceAsString($exception) {
|
||||
//https://gist.github.com/abtris/1437966
|
||||
$rtn = "";
|
||||
$count = 0;
|
||||
$rtn = [];
|
||||
foreach ($exception->getTrace() as $frame) {
|
||||
$args = "";
|
||||
if (isset($frame['args'])) {
|
||||
$args = array();
|
||||
foreach ($frame['args'] as $arg) {
|
||||
if (is_string($arg)) {
|
||||
$args[] = "'" . $arg . "'";
|
||||
} elseif (is_array($arg)) {
|
||||
$args[] = "Array";
|
||||
} elseif (is_null($arg)) {
|
||||
$args[] = 'NULL';
|
||||
} elseif (is_bool($arg)) {
|
||||
$args[] = ($arg) ? "true" : "false";
|
||||
} elseif (is_object($arg)) {
|
||||
$args[] = get_class($arg);
|
||||
} elseif (is_resource($arg)) {
|
||||
$args[] = get_resource_type($arg);
|
||||
} else {
|
||||
$args[] = $arg;
|
||||
}
|
||||
}
|
||||
$args = join(", ", $args);
|
||||
}
|
||||
$rtn[] = sprintf( "#%s %s:%s %s(%s)",
|
||||
$count,
|
||||
isset($frame['file']) ? $frame['file'] : 'unknown file',
|
||||
isset($frame['line']) ? $frame['line'] : 'unknown line',
|
||||
(isset($frame['class'])) ? $frame['class'].$frame['type'].$frame['function'] : $frame['function'],
|
||||
$args );
|
||||
$count++;
|
||||
}
|
||||
return $rtn;
|
||||
}
|
||||
|
||||
function logError(string $err, string $errstr, array $trace){
|
||||
$fdb = FileDB::db(ROOT.'/d_log/err_log.sqlite3', ROOT.'/f_install/sql/err_log.sql');
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$trace = array_map(function(string $text){
|
||||
return str_replace(ROOT, '{ROOT}', $text);
|
||||
}, $trace);
|
||||
|
||||
$fdb->insert('err_log', [
|
||||
'date'=>$date,
|
||||
'err'=>$err,
|
||||
'errstr'=>$errstr,
|
||||
'trace'=>Json::encode($trace)
|
||||
]);
|
||||
}
|
||||
|
||||
function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, int $errline, array $errcontext){
|
||||
if (!(error_reporting() & $errno)) {
|
||||
// This error code is not included in error_reporting, so let it fall
|
||||
// through to the standard PHP error handler
|
||||
return false;
|
||||
}
|
||||
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$e = new \Exception();
|
||||
|
||||
$data = Json::encode([
|
||||
'date'=>$date,
|
||||
'err'=>getFriendlyErrorType($errno),
|
||||
'errstr'=>$errstr,
|
||||
'trace'=>explode("\n", $e->getTraceAsString())
|
||||
], Json::PRETTY);
|
||||
|
||||
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
|
||||
logError(
|
||||
getFriendlyErrorType($errno),
|
||||
$errstr,
|
||||
getExceptionTraceAsString($e)
|
||||
);
|
||||
}
|
||||
set_error_handler("\sammo\logErrorByCustomHandler");
|
||||
|
||||
|
||||
function logExceptionByCustomHandler(\Throwable $e){
|
||||
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$data = Json::encode([
|
||||
'date'=>$date,
|
||||
'err'=>get_class($e),
|
||||
'errstr'=>$e->getMessage(),
|
||||
'trace'=>explode("\n", $e->getTraceAsString())
|
||||
], Json::PRETTY);
|
||||
|
||||
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
|
||||
logError(
|
||||
get_class($e),
|
||||
$e->getMessage(),
|
||||
getExceptionTraceAsString($e)
|
||||
);
|
||||
|
||||
echo $e->getTraceAsString();
|
||||
throw $e;
|
||||
}
|
||||
|
||||
@@ -52,6 +52,7 @@ $rootDB->insert('member',[
|
||||
'oauth_type' => 'NONE',
|
||||
'id' => $username,
|
||||
'email' => null,
|
||||
'token_valid_until'=>'2999-01-01 00:00:00',
|
||||
'pw' => $finalPassword,
|
||||
'salt' => $userSalt,
|
||||
'grade'=> 6,
|
||||
|
||||
@@ -217,8 +217,8 @@ $result = Util::generateFileUsingSimpleTemplate(
|
||||
);
|
||||
|
||||
$result = Util::generateFileUsingSimpleTemplate(
|
||||
__dir__.'/templates/menu.orig.js',
|
||||
ROOT.'/d_shared/menu.js',
|
||||
__dir__.'/templates/menu.orig.json',
|
||||
ROOT.'/d_shared/menu.json',
|
||||
[],
|
||||
true
|
||||
);
|
||||
@@ -263,6 +263,14 @@ $result = Util::generateFileUsingSimpleTemplate(
|
||||
]
|
||||
);
|
||||
|
||||
Util::generateFileUsingSimpleTemplate(
|
||||
__dir__.'/templates/KakaoKey.orig.php',
|
||||
ROOT.'/d_setting/KakaoKey.php',
|
||||
[
|
||||
],
|
||||
true
|
||||
);
|
||||
|
||||
if ($result !== true) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
|
||||
@@ -20,16 +20,18 @@ ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
CREATE TABLE `member` (
|
||||
`NO` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`oauth_id` BIGINT(20) NULL DEFAULT NULL,
|
||||
`oauth_type` ENUM('NONE','KAKAO') NOT NULL,
|
||||
`ID` VARCHAR(64) NOT NULL,
|
||||
`EMAIL` VARCHAR(64) NULL DEFAULT NULL,
|
||||
`oauth_type` ENUM('NONE','KAKAO') NOT NULL,
|
||||
`oauth_info` TEXT NOT NULL DEFAULT '{}',
|
||||
`token_valid_until` DATETIME NULL DEFAULT NULL,
|
||||
`PW` CHAR(128) NOT NULL,
|
||||
`salt` CHAR(16) NOT NULL,
|
||||
`third_use` INT(1) NOT NULL DEFAULT '0',
|
||||
`NAME` VARCHAR(64) NOT NULL,
|
||||
`PICTURE` VARCHAR(64) NULL DEFAULT 'default.jpg',
|
||||
`IMGSVR` INT(1) NULL DEFAULT '0',
|
||||
`acl` text NOT NULL DEFAULT '{}' COMMENT 'json',
|
||||
`acl` TEXT NOT NULL DEFAULT '{}' COMMENT 'json',
|
||||
`GRADE` INT(1) NULL DEFAULT '1',
|
||||
`REG_NUM` INT(3) NULL DEFAULT '0',
|
||||
`REG_DATE` DATETIME NOT NULL,
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
CREATE TABLE IF NOT EXISTS `err_log` (
|
||||
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
|
||||
`date` TEXT NOT NULL,
|
||||
`err` TEXT NOT NULL,
|
||||
`errstr` TEXT NOT NULL,
|
||||
`trace` TEXT NOT NULL
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS `date` ON `err_log` (
|
||||
`date` DESC
|
||||
);
|
||||
@@ -65,20 +65,62 @@
|
||||
/*미니체 지도*/
|
||||
.map_theme_miniche.map_spring .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_summer .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_fall .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_winter .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche .map_bgroad{
|
||||
background: url('_tK_gameImagePath_/map/che/miniche_road.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
/*루드라사움 지도*/
|
||||
.map_theme_ludo_rathowm .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/ludo_rathowm/back.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm .map_bgroad{
|
||||
background: url('_tK_gameImagePath_/map/ludo_rathowm/road.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_spring .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/spring.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_summer .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/summer.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_fall .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/fall.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_winter .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/winter.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.world_map.map_theme_ludo_rathowm .map_title .map_title_text::before {
|
||||
color:white;
|
||||
content:'LP';
|
||||
margin-right:1ch;
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
window.sammo_menu = [
|
||||
['/bbs/board', '삼모게시판', '_blank'],
|
||||
['/bbs/tip', '팁/강좌', '_blank'],
|
||||
['/bbs/news', '삼국 일보', '_blank'],
|
||||
['/bbs/history2', '개인 열전', '_blank'],
|
||||
['/bbs/history3', '국가 열전', '_blank'],
|
||||
['/bbs/patch', '패치 내역', '_blank']
|
||||
];
|
||||
@@ -0,0 +1,8 @@
|
||||
[
|
||||
["/bbs/board", "삼모게시판", "_blank"],
|
||||
["/bbs/tip", "팁/강좌", "_blank"],
|
||||
["/bbs/news", "삼국 일보", "_blank"],
|
||||
["/bbs/history2", "개인 열전", "_blank"],
|
||||
["/bbs/history3", "국가 열전", "_blank"],
|
||||
["/bbs/patch", "패치 내역", "_blank"]
|
||||
]
|
||||
@@ -6,6 +6,8 @@ include "func.php";
|
||||
|
||||
$btn = Util::getReq('btn');
|
||||
$weap = Util::getReq('weap', 'int');
|
||||
$genlist = Util::getReq('genlist', 'array_int');
|
||||
$msg = Util::getReq('msg', 'string');
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
|
||||
-1660
@@ -1,1660 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
//로그인 검사
|
||||
|
||||
$isgen = Util::getReq('isgen');
|
||||
|
||||
$leader1 = Util::getReq('leader1', 'int', 0);
|
||||
$power1 = Util::getReq('power1', 'int', 0);
|
||||
$intel1 = Util::getReq('intel1', 'int', 0);
|
||||
$type1 = Util::getReq('type1', 'int', 0);
|
||||
$crew1 = Util::getReq('crew1', 'int', 0);
|
||||
$train1 = Util::getReq('train1', 'int', 0);
|
||||
$atmos1 = Util::getReq('atmos1', 'int', 0);
|
||||
$level1 = Util::getReq('level1', 'int', 0);
|
||||
$explevel1 = Util::getReq('explevel1', 'int', 0);
|
||||
$tech1 = Util::getReq('tech1', 'int', 0);
|
||||
|
||||
$dex10 = Util::getReq('dex10', 'int', 0);
|
||||
$dex110 = Util::getReq('dex110', 'int', 0);
|
||||
$dex120 = Util::getReq('dex120', 'int', 0);
|
||||
$dex130 = Util::getReq('dex130', 'int', 0);
|
||||
$dex140 = Util::getReq('dex140', 'int', 0);
|
||||
|
||||
$dx10 = array_fill(0, 20, '');
|
||||
$dx110 = array_fill(0, 20, '');
|
||||
$dx120 = array_fill(0, 20, '');
|
||||
$dx130 = array_fill(0, 20, '');
|
||||
$dx140 = array_fill(0, 20, '');
|
||||
|
||||
$leader2 = Util::getReq('leader2', 'int', 0);
|
||||
$power2 = Util::getReq('power2', 'int', 0);
|
||||
$intel2 = Util::getReq('intel2', 'int', 0);
|
||||
$type2 = Util::getReq('type2', 'int', 0);
|
||||
$crew2 = Util::getReq('crew2', 'int', 0);
|
||||
$train2 = Util::getReq('train2', 'int', 0);
|
||||
$atmos2 = Util::getReq('atmos2', 'int', 0);
|
||||
$level2 = Util::getReq('level2', 'int', 0);
|
||||
$explevel2 = Util::getReq('explevel2', 'int', 0);
|
||||
$tech2 = Util::getReq('tech2', 'int', 0);
|
||||
|
||||
$dex20 = Util::getReq('dex20', 'int', 0);
|
||||
$dex210 = Util::getReq('dex210', 'int', 0);
|
||||
$dex220 = Util::getReq('dex220', 'int', 0);
|
||||
$dex230 = Util::getReq('dex230', 'int', 0);
|
||||
$dex240 = Util::getReq('dex240', 'int', 0);
|
||||
|
||||
$dx20 = array_fill(0, 20, '');
|
||||
$dx210 = array_fill(0, 20, '');
|
||||
$dx220 = array_fill(0, 20, '');
|
||||
$dx230 = array_fill(0, 20, '');
|
||||
$dx240 = array_fill(0, 20, '');
|
||||
|
||||
$def = Util::getReq('def', 'int', 0);
|
||||
$wall = Util::getReq('wall', 'int', 0);
|
||||
$atmos3 = Util::getReq('atmos3', 'int', 0);
|
||||
$train3 = Util::getReq('train3', 'int', 0);
|
||||
|
||||
$sellevel1 = array_fill(0, 13, '');
|
||||
$sel1 = array_fill(0,44, '');
|
||||
$tch1 = array_fill(0,11, '');
|
||||
|
||||
$sellevel2 = array_fill(0, 13, '');
|
||||
$sel2 = array_fill(0,44, '');
|
||||
$tch2 = array_fill(0,11, '');
|
||||
|
||||
$dec = 0;
|
||||
$rice = 0;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
increaseRefresh("시뮬", 2);
|
||||
|
||||
$query = "select no,tournament,con,turntime from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
|
||||
$admin = $gameStor->getAll();
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
|
||||
if($session->userGrade < 3) {
|
||||
echo "특별회원이 아닙니다.";
|
||||
exit();
|
||||
}
|
||||
|
||||
$mydeathnumSum = 0;
|
||||
$mykillnumSum = 0;
|
||||
$expSum = 0;
|
||||
$ricingSum = 0;
|
||||
$expSum2 = 0;
|
||||
$ricingSum2 = 0;
|
||||
|
||||
if($isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
$simulCount = 1000;
|
||||
} else {
|
||||
$simulCount = 1;
|
||||
}
|
||||
|
||||
$general = [
|
||||
'no'=>1
|
||||
];
|
||||
$oppose = [
|
||||
'no'=>2
|
||||
];
|
||||
$city = [
|
||||
'gen1'=>0,
|
||||
'gen2'=>0,
|
||||
'gen3'=>0,
|
||||
];
|
||||
|
||||
if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
$msg2 = "";
|
||||
for($i=0; $i < $simulCount; $i++) {
|
||||
$general['leader'] = $leader1;
|
||||
$general['power'] = $power1;
|
||||
$general['intel'] = $intel1;
|
||||
$general['crewtype'] = $type1;
|
||||
$general['crew'] = $crew1;
|
||||
$general['train'] = $train1;
|
||||
$general['atmos'] = $atmos1;
|
||||
$general['level'] = $level1;
|
||||
$general['explevel'] = $explevel1;
|
||||
$general['dex0'] = $dex10;
|
||||
$general['dex10'] = $dex110;
|
||||
$general['dex20'] = $dex120;
|
||||
$general['dex30'] = $dex130;
|
||||
$general['dex40'] = $dex140;
|
||||
|
||||
$general['injury'] = 0;
|
||||
$general['horse'] = 0;
|
||||
$general['weap'] = 0;
|
||||
$general['book'] = 0;
|
||||
|
||||
$oppose['leader'] = $leader2;
|
||||
$oppose['power'] = $power2;
|
||||
$oppose['intel'] = $intel2;
|
||||
$oppose['crewtype'] = $type2;
|
||||
$oppose['crew'] = $crew2;
|
||||
$oppose['train'] = $train2;
|
||||
$oppose['atmos'] = $atmos2;
|
||||
$oppose['level'] = $level2;
|
||||
$oppose['explevel'] = $explevel2;
|
||||
$oppose['dex0'] = $dex20;
|
||||
$oppose['dex10'] = $dex210;
|
||||
$oppose['dex20'] = $dex220;
|
||||
$oppose['dex30'] = $dex230;
|
||||
$oppose['dex40'] = $dex240;
|
||||
|
||||
$oppose['injury'] = 0;
|
||||
$oppose['horse'] = 0;
|
||||
$oppose['weap'] = 0;
|
||||
$oppose['book'] = 0;
|
||||
|
||||
$city['def'] = $def;
|
||||
$city['wall'] = $wall;
|
||||
$city['agri'] = 0;
|
||||
$city['comm'] = 0;
|
||||
$city['secu'] = 0;
|
||||
|
||||
if($isgen == "장수공격" || $isgen == "장수평균") {
|
||||
$opposecount = 1;
|
||||
} else {
|
||||
$opposecount = 0;
|
||||
}
|
||||
|
||||
$warphase = getRate($admin, $general['crewtype'], "spd"); //병종간 페이즈 수 얻기
|
||||
|
||||
// 우선 스케일링
|
||||
$city['def'] *= 10;
|
||||
$city['wall'] *= 10;
|
||||
|
||||
$msg = "";
|
||||
$msg .= "<C>●</>1월:공격장수가 <R>공격</>합니다.<br>";
|
||||
|
||||
$exp = 0; //병사 소진 시킨 만큼
|
||||
$opexp = 0;
|
||||
$exp2 = 1; //능력경험치
|
||||
$phase = 0;
|
||||
while($phase < $warphase) {
|
||||
// 장수가 없어서 도시 공격
|
||||
if($opposecount == 0) {
|
||||
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
|
||||
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} 성을 <M>공격</>합니다.<br>";
|
||||
|
||||
$mykillnum = 0; $mydeathnum = 0;
|
||||
while($phase < $warphase) {
|
||||
$phase++;
|
||||
$myAtt = getAtt($general, $tech1, 0);
|
||||
$myDef = getDef($general, $tech1);
|
||||
$cityAtt = getCityAtt($city);
|
||||
$cityDef = getCityDef($city);
|
||||
|
||||
// 감소할 병사 수
|
||||
$cityCrew = GameConst::$armperphase + $myAtt - $cityDef;
|
||||
$myCrew = GameConst::$armperphase + $cityAtt - $myDef;
|
||||
$cityweight = $myAtt - $cityDef;
|
||||
$myweight = $cityAtt - $myDef;
|
||||
|
||||
//훈련 사기따라
|
||||
$myCrew = getCrew($myCrew, $atmos3, $general['train']);
|
||||
$cityCrew = getCrew($cityCrew, $general['atmos'], $train3);
|
||||
//숙련도 따라
|
||||
$genDexAtt = getGenDex($general, $general['crewtype']);
|
||||
$genDexDef = getGenDex($general, 40);
|
||||
$cityCrew *= getDexLog($genDexAtt, ($train3-60)*7200);
|
||||
$myCrew *= getDexLog(($atmos3-60)*7200, $genDexDef);
|
||||
|
||||
$avoid = 1;
|
||||
// 병종간 특성
|
||||
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $general['intel'] + getBookEff($general['book']);
|
||||
if($general['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($general['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100; // 0~99
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 3;
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>급습</>을 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.6;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 3;
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>급습</>을 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.2;
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.4;
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.6;
|
||||
$myCrew *= 1.6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} elseif($general['crewtype'] == 40) { // 정란
|
||||
$cityCrew = $cityCrew * 1.5;
|
||||
} elseif($general['crewtype'] == 41) { // 충차
|
||||
$cityCrew = $cityCrew * 2.0;
|
||||
} elseif($general['crewtype'] == 42) { // 벽력거
|
||||
$cityCrew = $cityCrew * 1.5;
|
||||
}
|
||||
//군주, 참모, 장군 공격 보정 5%
|
||||
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
|
||||
$cityCrew = $cityCrew * 1.05;
|
||||
}
|
||||
//레벨 보정
|
||||
$cityCrew = $cityCrew * (100 + $general['explevel']/6)/100;
|
||||
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
|
||||
if($ratio >= $rd && $avoid == 1) {
|
||||
$msg .= "<C>●</><C>필살</>공격!</><br>";
|
||||
$cityCrew = CriticalScore2($cityCrew);
|
||||
$avoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $avoid == 1) {
|
||||
$msg .= "<C>●</><C>회피</>했다!</><br>";
|
||||
$myCrew /= 10; // 10%만 소모
|
||||
$avoid = 0;
|
||||
}
|
||||
|
||||
//랜타추가
|
||||
$cityCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
|
||||
$general['crew'] -= Util::round($myCrew);
|
||||
$city['def'] -= Util::round($cityCrew);
|
||||
$city['wall'] -= Util::round($cityCrew);
|
||||
|
||||
$tempMyCrew = $myCrew; $tempCityCrew = $cityCrew;
|
||||
$tempGeneralCrew = $general['crew']; $tempCityDef = $city['def'];
|
||||
|
||||
if($city['wall'] <= 0) { $city['wall'] = 0; }
|
||||
|
||||
if($city['def'] < 0) {
|
||||
$offset = Util::round($tempCityDef*$tempMyCrew/$tempCityCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$cityCrew += $tempCityDef;
|
||||
$city['def'] = 0;
|
||||
}
|
||||
if($general['crew'] < 0) {
|
||||
$offset = Util::round($tempGeneralCrew*$tempCityCrew/$tempMyCrew);
|
||||
$cityCrew += $offset;
|
||||
$city['def'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
|
||||
$exp += $cityCrew;
|
||||
$opexp += $myCrew;
|
||||
$general['crew'] = Util::round($general['crew']);
|
||||
$cityCrew = Util::round($cityCrew);
|
||||
$myCrew = Util::round($myCrew);
|
||||
$myAtt = round($myAtt, 2);
|
||||
$myDef = round($myDef, 2);
|
||||
$cityAtt = round($cityAtt, 2);
|
||||
$cityDef = round($cityDef, 2);
|
||||
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$city['def']} (-$cityCrew)</> <Y1>【성벽】</><br>";
|
||||
|
||||
$mykillnum += $cityCrew; $mydeathnum += $myCrew;
|
||||
|
||||
if($city['def'] <= 0) { break; }
|
||||
if($general['crew'] <= 0) { break; }
|
||||
}
|
||||
|
||||
// 도시쌀 소모 계산
|
||||
$opexp = Util::round($opexp / 50);
|
||||
$rice = Util::round($opexp * 4 * getCrewtypeRice(0, 0) * ($train3/100 - 0.2));
|
||||
|
||||
//원래대로 스케일링
|
||||
$city['def'] = Util::round($city['def'] / 10);
|
||||
$city['wall'] = Util::round($city['wall'] / 10);
|
||||
//내정 감소
|
||||
$dec = Util::round($cityCrew / 10);
|
||||
$city['agri'] -= $dec;
|
||||
$city['comm'] -= $dec;
|
||||
$city['secu'] -= $dec;
|
||||
if($city['agri'] < 0) { $city['agri'] = 0; }
|
||||
if($city['comm'] < 0) { $city['comm'] = 0; }
|
||||
if($city['secu'] < 0) { $city['secu'] = 0; }
|
||||
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
|
||||
$msg .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
|
||||
|
||||
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</> ";
|
||||
// $msg2 .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
|
||||
|
||||
if($city['def'] == 0 || $general['crew'] == 0) {
|
||||
break;
|
||||
}
|
||||
// 장수 대결
|
||||
} else {
|
||||
$josaUl = JosaUtil::pick(GameUnitConst::byID($oppose['crewtype'])->name, '을');
|
||||
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
|
||||
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} <Y>수비장수</>의 ".GameUnitConst::byID($oppose['crewtype'])->name."{$josaUl} 공격합니다.<br>";
|
||||
|
||||
$mykillnum = 0; $mydeathnum = 0;
|
||||
while($phase < $warphase) {
|
||||
$phase++;
|
||||
|
||||
$myAtt = getAtt($general, $tech1, 0);
|
||||
$myDef = getDef($general, $tech1);
|
||||
$opAtt = getAtt($oppose, $tech2, 0);
|
||||
$opDef = getDef($oppose, $tech2);
|
||||
// 감소할 병사 수
|
||||
$myCrew = GameConst::$armperphase + $opAtt - $myDef;
|
||||
$opCrew = GameConst::$armperphase + $myAtt - $opDef;
|
||||
//훈련 사기따라
|
||||
$myCrew = getCrew($myCrew, $oppose['atmos'], $general['train']);
|
||||
$opCrew = getCrew($opCrew, $general['atmos'], $oppose['train']);
|
||||
//숙련도 따라
|
||||
$genDexAtt = getGenDex($general, $general['crewtype']);
|
||||
$genDexDef = getGenDex($general, $oppose['crewtype']);
|
||||
$oppDexAtt = getGenDex($oppose, $oppose['crewtype']);
|
||||
$oppDexDef = getGenDex($oppose, $general['crewtype']);
|
||||
$opCrew *= getDexLog($genDexAtt, $oppDexDef);
|
||||
$myCrew *= getDexLog($oppDexAtt, $genDexDef);
|
||||
|
||||
$myAvoid = 1;
|
||||
$opAvoid = 1;
|
||||
// 병종간 특성
|
||||
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $general['intel'] + getBookEff($general['book']);
|
||||
if($general['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($general['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100;
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.6;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.8;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 2.0;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.1;
|
||||
$myCrew *= 1.1;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.2;
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.3;
|
||||
$myCrew *= 1.3;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.4;
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.5;
|
||||
$myCrew *= 1.5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 상대 장수 병종간 특성
|
||||
if(intdiv($oppose['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $oppose['intel'] + getBookEff($oppose['book']);
|
||||
if($oppose['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($oppose['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($oppose['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($oppose['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100;
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>에 당했다!<br>";
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>에 당했다!<br>";
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>에 당했다!<br>";
|
||||
$myCrew *= 1.6;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>에 당했다!<br>";
|
||||
$myCrew *= 1.8;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>에 당했다!<br>";
|
||||
$myCrew *= 2.0;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 간파했다!<br>";
|
||||
$myCrew /= 1.1;
|
||||
$opCrew *= 1.1;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 간파했다!<br>";
|
||||
$myCrew /= 1.2;
|
||||
$opCrew *= 1.2;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 간파했다!<br>";
|
||||
$myCrew /= 1.3;
|
||||
$opCrew *= 1.3;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 간파했다!<br>";
|
||||
$myCrew /= 1.4;
|
||||
$opCrew *= 1.4;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 간파했다!<br>";
|
||||
$myCrew /= 1.5;
|
||||
$opCrew *= 1.5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if($oppose['crewtype'] == 43) { // 목우
|
||||
$r = 0;
|
||||
$r += $oppose['atmos'];
|
||||
$r += $oppose['train'];
|
||||
$ratio = rand() % 400; // 최대 50% 저지
|
||||
if($ratio < $r && $opAvoid == 1) {
|
||||
$msg .= "<C>●</><R>저지</>당했다!</><br>";
|
||||
$opAvoid = 0;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// my 입장 상성
|
||||
// 보병계열 > 궁병계열
|
||||
if(intdiv($general['crewtype'], 10) == 0 && intdiv($oppose['crewtype'], 10) == 1) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 궁병계열 > 기병계열
|
||||
if(intdiv($general['crewtype'], 10) == 1 && intdiv($oppose['crewtype'], 10) == 2) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 기병계열 > 보병계열
|
||||
if(intdiv($general['crewtype'], 10) == 2 && intdiv($oppose['crewtype'], 10) == 0) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 차병계열
|
||||
if(intdiv($general['crewtype'], 10) == 4) {
|
||||
$myCrew *= 1.2;
|
||||
$opCrew *= 0.8;
|
||||
}
|
||||
|
||||
// op 입장 상성
|
||||
// 보병계열 > 궁병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 0 && intdiv($general['crewtype'], 10) == 1) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 궁병계열 > 기병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 1 && intdiv($general['crewtype'], 10) == 2) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 기병계열 > 보병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 2 && intdiv($general['crewtype'], 10) == 0) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 차병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 4) {
|
||||
$opCrew *= 1.2;
|
||||
$myCrew *= 0.8;
|
||||
}
|
||||
|
||||
//군주, 참모, 장군 공격 보정 5%
|
||||
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
|
||||
$opCrew = $opCrew * 1.05;
|
||||
}
|
||||
//상대장수 관직 보정
|
||||
//군주, 참모, 모사 방어 보정 5%
|
||||
if($oppose['level'] == 12 || $oppose['level'] == 11 || $oppose['level'] == 9 || $oppose['level'] == 7 || $oppose['level'] == 5) {
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 4 && $oppose['no'] == $city['gen1']) { // 태수 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 3 && $oppose['no'] == $city['gen2']) { // 군사 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 2 && $oppose['no'] == $city['gen3']) { // 시중 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
}
|
||||
|
||||
//레벨 보정
|
||||
$myCrew = $myCrew * ((100 - $general['explevel']/3)/100);
|
||||
$opCrew = $opCrew / ((100 - $general['explevel']/3)/100);
|
||||
$myCrew = $myCrew / ((100 - $oppose['explevel']/3)/100);
|
||||
$opCrew = $opCrew * ((100 - $oppose['explevel']/3)/100);
|
||||
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
|
||||
if($ratio >= $rd && $myAvoid == 1) {
|
||||
$msg .= "<C>●</><C>필살</>공격!</><br>";
|
||||
$opCrew = CriticalScore2($opCrew);
|
||||
$myAvoid = 0;
|
||||
}
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($oppose['leader'], $oppose['power'], $oppose['intel']);
|
||||
if($ratio >= $rd && $opAvoid == 1) {
|
||||
$msg .= "<C>●</>상대의 <R>필살</>공격!</><br>";
|
||||
$myCrew = CriticalScore2($myCrew);
|
||||
$opAvoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $myAvoid == 1) {
|
||||
$msg .= "<C>●</><C>회피</>했다!</><br>";
|
||||
$myCrew /= 10; // 10%만 소모
|
||||
$myAvoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $oppose['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $opAvoid == 1) {
|
||||
$msg .= "<C>●</>상대가 <R>회피</>했다!</><br>";
|
||||
$opCrew /= 10; // 10%만 소모
|
||||
$opAvoid = 0;
|
||||
}
|
||||
|
||||
//랜타추가
|
||||
$opCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
|
||||
$general['crew'] -= Util::round($myCrew);
|
||||
$oppose['crew'] -= Util::round($opCrew);
|
||||
$tempMyCrew = $myCrew; $tempOpCrew = $opCrew;
|
||||
$tempGeneralCrew = $general['crew']; $tempOpposeCrew = $oppose['crew'];
|
||||
if($general['crew'] <= 0 && $oppose['crew'] <= 0) {
|
||||
$r1 = $tempGeneralCrew / $tempMyCrew;
|
||||
$r2 = $tempOpposeCrew / $tempOpCrew;
|
||||
|
||||
if($r1 > $r2) {
|
||||
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$opCrew += $tempOpposeCrew;
|
||||
$oppose['crew'] = 0;
|
||||
} else {
|
||||
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
|
||||
$opCrew += $offset;
|
||||
$oppose['crew'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
} elseif($general['crew'] * $oppose['crew'] <= 0) {
|
||||
if($oppose['crew'] < 0) {
|
||||
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$opCrew += $tempOpposeCrew;
|
||||
$oppose['crew'] = 0;
|
||||
}
|
||||
if($general['crew'] < 0) {
|
||||
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
|
||||
$opCrew += $offset;
|
||||
$oppose['crew'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
$exp += $opCrew;
|
||||
$opexp += $myCrew;
|
||||
$general['crew'] = Util::round($general['crew']);
|
||||
$oppose['crew'] = Util::round($oppose['crew']);
|
||||
$myCrew = Util::round($myCrew);
|
||||
$opCrew = Util::round($opCrew);
|
||||
$myAtt = round($myAtt, 2);
|
||||
$myDef = round($myDef, 2);
|
||||
$opAtt = round($opAtt, 2);
|
||||
$opDef = round($opDef, 2);
|
||||
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$oppose['crew']} (-$opCrew)</> <Y1>【수비장수】</><br>";
|
||||
|
||||
$mykillnum += $opCrew; $mydeathnum += $myCrew;
|
||||
|
||||
if($oppose['crew'] <= 0) { break; }
|
||||
if($general['crew'] <= 0) { break; }
|
||||
}
|
||||
|
||||
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
|
||||
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</> ";
|
||||
}
|
||||
}
|
||||
|
||||
// 공헌, 명성 상승
|
||||
$exp = Util::round($exp / 50);
|
||||
$ricing = ($exp * 5 * getCrewtypeRice($general['crewtype'], $tech1));
|
||||
$msg .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
|
||||
// $msg2 .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
|
||||
|
||||
$msg = ConvertLog($msg, 1);
|
||||
|
||||
$mydeathnumSum += $mydeathnum;
|
||||
$mykillnumSum += $mykillnum;
|
||||
$expSum += $exp;
|
||||
$ricingSum += $ricing;
|
||||
$expSum2 += $dec;
|
||||
$ricingSum2 += $rice;
|
||||
}
|
||||
|
||||
$mydeathnumSum /= $simulCount;
|
||||
$mykillnumSum /= $simulCount;
|
||||
$expSum /= $simulCount;
|
||||
$ricingSum /= $simulCount;
|
||||
$expSum2 /= $simulCount;
|
||||
$ricingSum2 /= $simulCount;
|
||||
if($isgen == "성벽평균") {
|
||||
$msg2 .= "{$simulCount}회 평균<br>";
|
||||
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</> ";
|
||||
$msg2 .= "<R>★</>【성벽】내정 감소량 : $expSum2 【성벽】쌀 소모 : $ricingSum2<br>";
|
||||
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
|
||||
} elseif($isgen == "장수평균") {
|
||||
$msg2 .= "{$simulCount}회 평균<br>";
|
||||
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</> ";
|
||||
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
|
||||
}
|
||||
|
||||
$msg2 = ConvertLog($msg2, 1);
|
||||
} else {
|
||||
$leader1 = 70;
|
||||
$power1 = 70;
|
||||
$intel1 = 10;
|
||||
$type1 = 0;
|
||||
$crew1 = 7000;
|
||||
$train1 = 100;
|
||||
$atmos1 = 100;
|
||||
$level1 = 1;
|
||||
$explevel1 = 20;
|
||||
|
||||
$leader2 = 70;
|
||||
$power2 = 70;
|
||||
$intel2 = 10;
|
||||
$type2 = 0;
|
||||
$crew2 = 7000;
|
||||
$train2 = 100;
|
||||
$atmos2 = 100;
|
||||
$level2 = 1;
|
||||
$explevel2 = 20;
|
||||
|
||||
$def = 7000;
|
||||
$wall = 7000;
|
||||
$train3 = $admin['city_rate'];
|
||||
$atmos3 = $admin['city_rate'];
|
||||
}
|
||||
|
||||
switch($level1) {
|
||||
case 12: $sellevel1[12] = "selected"; break;
|
||||
case 11: $sellevel1[11] = "selected"; break;
|
||||
case 10: $sellevel1[10] = "selected"; break;
|
||||
case 9: $sellevel1[9] = "selected"; break;
|
||||
case 8: $sellevel1[8] = "selected"; break;
|
||||
case 7: $sellevel1[7] = "selected"; break;
|
||||
case 6: $sellevel1[6] = "selected"; break;
|
||||
case 5: $sellevel1[5] = "selected"; break;
|
||||
case 1: $sellevel1[1] = "selected"; break;
|
||||
}
|
||||
switch($level2) {
|
||||
case 12: $sellevel2[12] = "selected"; break;
|
||||
case 11: $sellevel2[11] = "selected"; break;
|
||||
case 10: $sellevel2[10] = "selected"; break;
|
||||
case 9: $sellevel2[9] = "selected"; break;
|
||||
case 8: $sellevel2[8] = "selected"; break;
|
||||
case 7: $sellevel2[7] = "selected"; break;
|
||||
case 6: $sellevel2[6] = "selected"; break;
|
||||
case 5: $sellevel2[5] = "selected"; break;
|
||||
case 1: $sellevel2[1] = "selected"; break;
|
||||
}
|
||||
|
||||
switch($type1) {
|
||||
case 0: $sel1[0] = "selected"; break;
|
||||
case 1: $sel1[1] = "selected"; break;
|
||||
case 2: $sel1[2] = "selected"; break;
|
||||
case 3: $sel1[3] = "selected"; break;
|
||||
case 4: $sel1[4] = "selected"; break;
|
||||
case 5: $sel1[5] = "selected"; break;
|
||||
case 10: $sel1[10] = "selected"; break;
|
||||
case 11: $sel1[11] = "selected"; break;
|
||||
case 12: $sel1[12] = "selected"; break;
|
||||
case 13: $sel1[13] = "selected"; break;
|
||||
case 14: $sel1[14] = "selected"; break;
|
||||
case 20: $sel1[20] = "selected"; break;
|
||||
case 21: $sel1[21] = "selected"; break;
|
||||
case 22: $sel1[22] = "selected"; break;
|
||||
case 23: $sel1[23] = "selected"; break;
|
||||
case 24: $sel1[24] = "selected"; break;
|
||||
case 25: $sel1[25] = "selected"; break;
|
||||
case 26: $sel1[26] = "selected"; break;
|
||||
case 27: $sel1[27] = "selected"; break;
|
||||
case 30: $sel1[30] = "selected"; break;
|
||||
case 31: $sel1[31] = "selected"; break;
|
||||
case 32: $sel1[32] = "selected"; break;
|
||||
case 33: $sel1[33] = "selected"; break;
|
||||
case 34: $sel1[34] = "selected"; break;
|
||||
case 35: $sel1[35] = "selected"; break;
|
||||
case 36: $sel1[36] = "selected"; break;
|
||||
case 37: $sel1[37] = "selected"; break;
|
||||
case 38: $sel1[38] = "selected"; break;
|
||||
case 40: $sel1[40] = "selected"; break;
|
||||
case 41: $sel1[41] = "selected"; break;
|
||||
case 42: $sel1[42] = "selected"; break;
|
||||
case 43: $sel1[43] = "selected"; break;
|
||||
}
|
||||
switch($type2) {
|
||||
case 0: $sel2[0] = "selected"; break;
|
||||
case 1: $sel2[1] = "selected"; break;
|
||||
case 2: $sel2[2] = "selected"; break;
|
||||
case 3: $sel2[3] = "selected"; break;
|
||||
case 4: $sel2[4] = "selected"; break;
|
||||
case 5: $sel2[5] = "selected"; break;
|
||||
case 10: $sel2[10] = "selected"; break;
|
||||
case 11: $sel2[11] = "selected"; break;
|
||||
case 12: $sel2[12] = "selected"; break;
|
||||
case 13: $sel2[13] = "selected"; break;
|
||||
case 14: $sel2[14] = "selected"; break;
|
||||
case 20: $sel2[20] = "selected"; break;
|
||||
case 21: $sel2[21] = "selected"; break;
|
||||
case 22: $sel2[22] = "selected"; break;
|
||||
case 23: $sel2[23] = "selected"; break;
|
||||
case 24: $sel2[24] = "selected"; break;
|
||||
case 25: $sel2[25] = "selected"; break;
|
||||
case 26: $sel2[26] = "selected"; break;
|
||||
case 27: $sel2[27] = "selected"; break;
|
||||
case 30: $sel2[30] = "selected"; break;
|
||||
case 31: $sel2[31] = "selected"; break;
|
||||
case 32: $sel2[32] = "selected"; break;
|
||||
case 33: $sel2[33] = "selected"; break;
|
||||
case 34: $sel2[34] = "selected"; break;
|
||||
case 35: $sel2[35] = "selected"; break;
|
||||
case 36: $sel2[36] = "selected"; break;
|
||||
case 37: $sel2[37] = "selected"; break;
|
||||
case 38: $sel2[38] = "selected"; break;
|
||||
case 40: $sel2[40] = "selected"; break;
|
||||
case 41: $sel2[41] = "selected"; break;
|
||||
case 42: $sel2[42] = "selected"; break;
|
||||
case 43: $sel2[43] = "selected"; break;
|
||||
}
|
||||
switch($tech1) {
|
||||
case 0: $tch1[0] = "selected"; break;
|
||||
case 1000: $tch1[1] = "selected"; break;
|
||||
case 2000: $tch1[2] = "selected"; break;
|
||||
case 3000: $tch1[3] = "selected"; break;
|
||||
case 4000: $tch1[4] = "selected"; break;
|
||||
case 5000: $tch1[5] = "selected"; break;
|
||||
case 6000: $tch1[6] = "selected"; break;
|
||||
case 7000: $tch1[7] = "selected"; break;
|
||||
case 8000: $tch1[8] = "selected"; break;
|
||||
case 9000: $tch1[9] = "selected"; break;
|
||||
case 10000: $tch1[10] = "selected"; break;
|
||||
}
|
||||
switch($tech2) {
|
||||
case 0: $tch2[0] = "selected"; break;
|
||||
case 1000: $tch2[1] = "selected"; break;
|
||||
case 2000: $tch2[2] = "selected"; break;
|
||||
case 3000: $tch2[3] = "selected"; break;
|
||||
case 4000: $tch2[4] = "selected"; break;
|
||||
case 5000: $tch2[5] = "selected"; break;
|
||||
case 6000: $tch2[6] = "selected"; break;
|
||||
case 7000: $tch2[7] = "selected"; break;
|
||||
case 8000: $tch2[8] = "selected"; break;
|
||||
case 9000: $tch2[9] = "selected"; break;
|
||||
case 10000: $tch2[10] = "selected"; break;
|
||||
}
|
||||
switch($dex10) {
|
||||
case 0: $dx10[0] = "selected"; break;
|
||||
case 2500: $dx10[1] = "selected"; break;
|
||||
case 7500: $dx10[2] = "selected"; break;
|
||||
case 15000: $dx10[3] = "selected"; break;
|
||||
case 25000: $dx10[4] = "selected"; break;
|
||||
case 37500: $dx10[5] = "selected"; break;
|
||||
case 52500: $dx10[6] = "selected"; break;
|
||||
case 70000: $dx10[7] = "selected"; break;
|
||||
case 90000: $dx10[8] = "selected"; break;
|
||||
case 112500: $dx10[9] = "selected"; break;
|
||||
case 137500: $dx10[10] = "selected"; break;
|
||||
case 165000: $dx10[11] = "selected"; break;
|
||||
case 195000: $dx10[12] = "selected"; break;
|
||||
case 227500: $dx10[13] = "selected"; break;
|
||||
case 262500: $dx10[14] = "selected"; break;
|
||||
case 300000: $dx10[15] = "selected"; break;
|
||||
case 340000: $dx10[16] = "selected"; break;
|
||||
case 382500: $dx10[17] = "selected"; break;
|
||||
case 427500: $dx10[18] = "selected"; break;
|
||||
}
|
||||
switch($dex110) {
|
||||
case 0: $dx110[0] = "selected"; break;
|
||||
case 2500: $dx110[1] = "selected"; break;
|
||||
case 7500: $dx110[2] = "selected"; break;
|
||||
case 15000: $dx110[3] = "selected"; break;
|
||||
case 25000: $dx110[4] = "selected"; break;
|
||||
case 37500: $dx110[5] = "selected"; break;
|
||||
case 52500: $dx110[6] = "selected"; break;
|
||||
case 70000: $dx110[7] = "selected"; break;
|
||||
case 90000: $dx110[8] = "selected"; break;
|
||||
case 112500: $dx110[9] = "selected"; break;
|
||||
case 137500: $dx110[10] = "selected"; break;
|
||||
case 165000: $dx110[11] = "selected"; break;
|
||||
case 195000: $dx110[12] = "selected"; break;
|
||||
case 227500: $dx110[13] = "selected"; break;
|
||||
case 262500: $dx110[14] = "selected"; break;
|
||||
case 300000: $dx110[15] = "selected"; break;
|
||||
case 340000: $dx110[16] = "selected"; break;
|
||||
case 382500: $dx110[17] = "selected"; break;
|
||||
case 427500: $dx110[18] = "selected"; break;
|
||||
}
|
||||
switch($dex120) {
|
||||
case 0: $dx120[0] = "selected"; break;
|
||||
case 2500: $dx120[1] = "selected"; break;
|
||||
case 7500: $dx120[2] = "selected"; break;
|
||||
case 15000: $dx120[3] = "selected"; break;
|
||||
case 25000: $dx120[4] = "selected"; break;
|
||||
case 37500: $dx120[5] = "selected"; break;
|
||||
case 52500: $dx120[6] = "selected"; break;
|
||||
case 70000: $dx120[7] = "selected"; break;
|
||||
case 90000: $dx120[8] = "selected"; break;
|
||||
case 112500: $dx120[9] = "selected"; break;
|
||||
case 137500: $dx120[10] = "selected"; break;
|
||||
case 165000: $dx120[11] = "selected"; break;
|
||||
case 195000: $dx120[12] = "selected"; break;
|
||||
case 227500: $dx120[13] = "selected"; break;
|
||||
case 262500: $dx120[14] = "selected"; break;
|
||||
case 300000: $dx120[15] = "selected"; break;
|
||||
case 340000: $dx120[16] = "selected"; break;
|
||||
case 382500: $dx120[17] = "selected"; break;
|
||||
case 427500: $dx120[18] = "selected"; break;
|
||||
}
|
||||
switch($dex130) {
|
||||
case 0: $dx130[0] = "selected"; break;
|
||||
case 2500: $dx130[1] = "selected"; break;
|
||||
case 7500: $dx130[2] = "selected"; break;
|
||||
case 15000: $dx130[3] = "selected"; break;
|
||||
case 25000: $dx130[4] = "selected"; break;
|
||||
case 37500: $dx130[5] = "selected"; break;
|
||||
case 52500: $dx130[6] = "selected"; break;
|
||||
case 70000: $dx130[7] = "selected"; break;
|
||||
case 90000: $dx130[8] = "selected"; break;
|
||||
case 112500: $dx130[9] = "selected"; break;
|
||||
case 137500: $dx130[10] = "selected"; break;
|
||||
case 165000: $dx130[11] = "selected"; break;
|
||||
case 195000: $dx130[12] = "selected"; break;
|
||||
case 227500: $dx130[13] = "selected"; break;
|
||||
case 262500: $dx130[14] = "selected"; break;
|
||||
case 300000: $dx130[15] = "selected"; break;
|
||||
case 340000: $dx130[16] = "selected"; break;
|
||||
case 382500: $dx130[17] = "selected"; break;
|
||||
case 427500: $dx130[18] = "selected"; break;
|
||||
}
|
||||
switch($dex140) {
|
||||
case 0: $dx140[0] = "selected"; break;
|
||||
case 2500: $dx140[1] = "selected"; break;
|
||||
case 7500: $dx140[2] = "selected"; break;
|
||||
case 15000: $dx140[3] = "selected"; break;
|
||||
case 25000: $dx140[4] = "selected"; break;
|
||||
case 37500: $dx140[5] = "selected"; break;
|
||||
case 52500: $dx140[6] = "selected"; break;
|
||||
case 70000: $dx140[7] = "selected"; break;
|
||||
case 90000: $dx140[8] = "selected"; break;
|
||||
case 112500: $dx140[9] = "selected"; break;
|
||||
case 137500: $dx140[10] = "selected"; break;
|
||||
case 165000: $dx140[11] = "selected"; break;
|
||||
case 195000: $dx140[12] = "selected"; break;
|
||||
case 227500: $dx140[13] = "selected"; break;
|
||||
case 262500: $dx140[14] = "selected"; break;
|
||||
case 300000: $dx140[15] = "selected"; break;
|
||||
case 340000: $dx140[16] = "selected"; break;
|
||||
case 382500: $dx140[17] = "selected"; break;
|
||||
case 427500: $dx140[18] = "selected"; break;
|
||||
}
|
||||
switch($dex20) {
|
||||
case 0: $dx20[0] = "selected"; break;
|
||||
case 2500: $dx20[1] = "selected"; break;
|
||||
case 7500: $dx20[2] = "selected"; break;
|
||||
case 15000: $dx20[3] = "selected"; break;
|
||||
case 25000: $dx20[4] = "selected"; break;
|
||||
case 37500: $dx20[5] = "selected"; break;
|
||||
case 52500: $dx20[6] = "selected"; break;
|
||||
case 70000: $dx20[7] = "selected"; break;
|
||||
case 90000: $dx20[8] = "selected"; break;
|
||||
case 112500: $dx20[9] = "selected"; break;
|
||||
case 137500: $dx20[10] = "selected"; break;
|
||||
case 165000: $dx20[11] = "selected"; break;
|
||||
case 195000: $dx20[12] = "selected"; break;
|
||||
case 227500: $dx20[13] = "selected"; break;
|
||||
case 262500: $dx20[14] = "selected"; break;
|
||||
case 300000: $dx20[15] = "selected"; break;
|
||||
case 340000: $dx20[16] = "selected"; break;
|
||||
case 382500: $dx20[17] = "selected"; break;
|
||||
case 427500: $dx20[18] = "selected"; break;
|
||||
}
|
||||
switch($dex210) {
|
||||
case 0: $dx210[0] = "selected"; break;
|
||||
case 2500: $dx210[1] = "selected"; break;
|
||||
case 7500: $dx210[2] = "selected"; break;
|
||||
case 15000: $dx210[3] = "selected"; break;
|
||||
case 25000: $dx210[4] = "selected"; break;
|
||||
case 37500: $dx210[5] = "selected"; break;
|
||||
case 52500: $dx210[6] = "selected"; break;
|
||||
case 70000: $dx210[7] = "selected"; break;
|
||||
case 90000: $dx210[8] = "selected"; break;
|
||||
case 112500: $dx210[9] = "selected"; break;
|
||||
case 137500: $dx210[10] = "selected"; break;
|
||||
case 165000: $dx210[11] = "selected"; break;
|
||||
case 195000: $dx210[12] = "selected"; break;
|
||||
case 227500: $dx210[13] = "selected"; break;
|
||||
case 262500: $dx210[14] = "selected"; break;
|
||||
case 300000: $dx210[15] = "selected"; break;
|
||||
case 340000: $dx210[16] = "selected"; break;
|
||||
case 382500: $dx210[17] = "selected"; break;
|
||||
case 427500: $dx210[18] = "selected"; break;
|
||||
}
|
||||
switch($dex220) {
|
||||
case 0: $dx220[0] = "selected"; break;
|
||||
case 2500: $dx220[1] = "selected"; break;
|
||||
case 7500: $dx220[2] = "selected"; break;
|
||||
case 15000: $dx220[3] = "selected"; break;
|
||||
case 25000: $dx220[4] = "selected"; break;
|
||||
case 37500: $dx220[5] = "selected"; break;
|
||||
case 52500: $dx220[6] = "selected"; break;
|
||||
case 70000: $dx220[7] = "selected"; break;
|
||||
case 90000: $dx220[8] = "selected"; break;
|
||||
case 112500: $dx220[9] = "selected"; break;
|
||||
case 137500: $dx220[10] = "selected"; break;
|
||||
case 165000: $dx220[11] = "selected"; break;
|
||||
case 195000: $dx220[12] = "selected"; break;
|
||||
case 227500: $dx220[13] = "selected"; break;
|
||||
case 262500: $dx220[14] = "selected"; break;
|
||||
case 300000: $dx220[15] = "selected"; break;
|
||||
case 340000: $dx220[16] = "selected"; break;
|
||||
case 382500: $dx220[17] = "selected"; break;
|
||||
case 427500: $dx220[18] = "selected"; break;
|
||||
}
|
||||
switch($dex230) {
|
||||
case 0: $dx230[0] = "selected"; break;
|
||||
case 2500: $dx230[1] = "selected"; break;
|
||||
case 7500: $dx230[2] = "selected"; break;
|
||||
case 15000: $dx230[3] = "selected"; break;
|
||||
case 25000: $dx230[4] = "selected"; break;
|
||||
case 37500: $dx230[5] = "selected"; break;
|
||||
case 52500: $dx230[6] = "selected"; break;
|
||||
case 70000: $dx230[7] = "selected"; break;
|
||||
case 90000: $dx230[8] = "selected"; break;
|
||||
case 112500: $dx230[9] = "selected"; break;
|
||||
case 137500: $dx230[10] = "selected"; break;
|
||||
case 165000: $dx230[11] = "selected"; break;
|
||||
case 195000: $dx230[12] = "selected"; break;
|
||||
case 227500: $dx230[13] = "selected"; break;
|
||||
case 262500: $dx230[14] = "selected"; break;
|
||||
case 300000: $dx230[15] = "selected"; break;
|
||||
case 340000: $dx230[16] = "selected"; break;
|
||||
case 382500: $dx230[17] = "selected"; break;
|
||||
case 427500: $dx230[18] = "selected"; break;
|
||||
}
|
||||
switch($dex240) {
|
||||
case 0: $dx240[0] = "selected"; break;
|
||||
case 2500: $dx240[1] = "selected"; break;
|
||||
case 7500: $dx240[2] = "selected"; break;
|
||||
case 15000: $dx240[3] = "selected"; break;
|
||||
case 25000: $dx240[4] = "selected"; break;
|
||||
case 37500: $dx240[5] = "selected"; break;
|
||||
case 52500: $dx240[6] = "selected"; break;
|
||||
case 70000: $dx240[7] = "selected"; break;
|
||||
case 90000: $dx240[8] = "selected"; break;
|
||||
case 112500: $dx240[9] = "selected"; break;
|
||||
case 137500: $dx240[10] = "selected"; break;
|
||||
case 165000: $dx240[11] = "selected"; break;
|
||||
case 195000: $dx240[12] = "selected"; break;
|
||||
case 227500: $dx240[13] = "selected"; break;
|
||||
case 262500: $dx240[14] = "selected"; break;
|
||||
case 300000: $dx240[15] = "selected"; break;
|
||||
case 340000: $dx240[16] = "selected"; break;
|
||||
case 382500: $dx240[17] = "selected"; break;
|
||||
case 427500: $dx240[18] = "selected"; break;
|
||||
}
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title>전투시뮬레이션</title>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style type="text/css">
|
||||
select { background-color:black;color:white; }
|
||||
input { background-color:black;color:white; }
|
||||
</style>
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<form method=post action=_simul.php>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr id=bg1>
|
||||
<td>공격장수</td>
|
||||
<td>상대장수</td>
|
||||
<td>상대성벽</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>관직
|
||||
<select name=level1 size=1>
|
||||
<option <?=$sellevel1[1]?> value=1>일반</option>
|
||||
<option <?=$sellevel1[5]?> value=5>제3모사</option>
|
||||
<option <?=$sellevel1[6]?> value=6>제3장군</option>
|
||||
<option <?=$sellevel1[7]?> value=7>제2모사</option>
|
||||
<option <?=$sellevel1[8]?> value=8>제2장군</option>
|
||||
<option <?=$sellevel1[9]?> value=9>제1모사</option>
|
||||
<option <?=$sellevel1[10]?> value=10>제1장군</option>
|
||||
<option <?=$sellevel1[11]?> value=11>참모</option>
|
||||
<option <?=$sellevel1[12]?> value=12>군주</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>관직
|
||||
<select name=level2 size=1>
|
||||
<option <?=$sellevel2[1]?> value=1>일반</option>
|
||||
<option <?=$sellevel2[5]?> value=5>제3모사</option>
|
||||
<option <?=$sellevel2[6]?> value=6>제3장군</option>
|
||||
<option <?=$sellevel2[7]?> value=7>제2모사</option>
|
||||
<option <?=$sellevel2[8]?> value=8>제2장군</option>
|
||||
<option <?=$sellevel2[9]?> value=9>제1모사</option>
|
||||
<option <?=$sellevel2[10]?> value=10>제1장군</option>
|
||||
<option <?=$sellevel2[11]?> value=11>참모</option>
|
||||
<option <?=$sellevel2[12]?> value=12>군주</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
<tr>
|
||||
<td>Lv <input size=2 maxlength=2 name=explevel1 value=<?=$explevel1?>></td>
|
||||
<td>Lv <input size=2 maxlength=2 name=explevel2 value=<?=$explevel2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>통솔 <input size=3 maxlength=3 name=leader1 value=<?=$leader1?>></td>
|
||||
<td>통솔 <input size=3 maxlength=3 name=leader2 value=<?=$leader2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>무력 <input size=3 maxlength=3 name=power1 value=<?=$power1?>></td>
|
||||
<td>무력 <input size=3 maxlength=3 name=power2 value=<?=$power2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>지력 <input size=3 maxlength=3 name=intel1 value=<?=$intel1?>></td>
|
||||
<td>지력 <input size=3 maxlength=3 name=intel2 value=<?=$intel2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>병종
|
||||
<select name=type1 size=1>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[0]?> value=0>보병</option>
|
||||
<option <?=$sel1[1]?> value=1>청주병</option>
|
||||
<option <?=$sel1[2]?> value=2>수병</option>
|
||||
<option <?=$sel1[3]?> value=3>자객병</option>
|
||||
<option <?=$sel1[4]?> value=4>근위병</option>
|
||||
<option <?=$sel1[5]?> value=5>등갑병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[10]?> value=10>궁병</option>
|
||||
<option <?=$sel1[11]?> value=11>궁기병</option>
|
||||
<option <?=$sel1[12]?> value=12>연노병</option>
|
||||
<option <?=$sel1[13]?> value=13>강궁병</option>
|
||||
<option <?=$sel1[14]?> value=14>석궁병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[20]?> value=20>기병</option>
|
||||
<option <?=$sel1[21]?> value=21>백마병</option>
|
||||
<option <?=$sel1[22]?> value=22>중장기병</option>
|
||||
<option <?=$sel1[23]?> value=23>돌격기병</option>
|
||||
<option <?=$sel1[24]?> value=24>철기병</option>
|
||||
<option <?=$sel1[25]?> value=25>수렵기병</option>
|
||||
<option <?=$sel1[26]?> value=26>맹수병</option>
|
||||
<option <?=$sel1[27]?> value=27>호표기병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[30]?> value=30>귀병</option>
|
||||
<option <?=$sel1[31]?> value=31>신귀병</option>
|
||||
<option <?=$sel1[32]?> value=32>백귀병</option>
|
||||
<option <?=$sel1[33]?> value=33>흑귀병</option>
|
||||
<option <?=$sel1[34]?> value=34>악귀병</option>
|
||||
<option <?=$sel1[35]?> value=35>남귀병</option>
|
||||
<option <?=$sel1[36]?> value=36>황귀병</option>
|
||||
<option <?=$sel1[37]?> value=37>천귀병</option>
|
||||
<option <?=$sel1[38]?> value=38>마귀병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[40]?> value=40>정란</option>
|
||||
<option <?=$sel1[41]?> value=41>충차</option>
|
||||
<option <?=$sel1[42]?> value=42>벽력거</option>
|
||||
<option <?=$sel1[43]?> value=43>목우</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>병종
|
||||
<select name=type2 size=1>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[0]?> value=0>보병</option>
|
||||
<option <?=$sel2[1]?> value=1>청주병</option>
|
||||
<option <?=$sel2[2]?> value=2>수병</option>
|
||||
<option <?=$sel2[3]?> value=3>자객병</option>
|
||||
<option <?=$sel2[4]?> value=4>근위병</option>
|
||||
<option <?=$sel2[5]?> value=5>등갑병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[10]?> value=10>궁병</option>
|
||||
<option <?=$sel2[11]?> value=11>궁기병</option>
|
||||
<option <?=$sel2[12]?> value=12>연노병</option>
|
||||
<option <?=$sel2[13]?> value=13>강궁병</option>
|
||||
<option <?=$sel2[14]?> value=14>석궁병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[20]?> value=20>기병</option>
|
||||
<option <?=$sel2[21]?> value=21>백마병</option>
|
||||
<option <?=$sel2[22]?> value=22>중장기병</option>
|
||||
<option <?=$sel2[23]?> value=23>돌격기병</option>
|
||||
<option <?=$sel2[24]?> value=24>철기병</option>
|
||||
<option <?=$sel2[25]?> value=25>수렵기병</option>
|
||||
<option <?=$sel2[26]?> value=26>맹수병</option>
|
||||
<option <?=$sel2[27]?> value=27>호표기병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[30]?> value=30>귀병</option>
|
||||
<option <?=$sel2[31]?> value=31>신귀병</option>
|
||||
<option <?=$sel2[32]?> value=32>백귀병</option>
|
||||
<option <?=$sel2[33]?> value=33>흑귀병</option>
|
||||
<option <?=$sel2[34]?> value=34>악귀병</option>
|
||||
<option <?=$sel2[35]?> value=35>남귀병</option>
|
||||
<option <?=$sel2[36]?> value=36>황귀병</option>
|
||||
<option <?=$sel2[37]?> value=37>천귀병</option>
|
||||
<option <?=$sel2[38]?> value=38>마귀병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[40]?> value=40>정란</option>
|
||||
<option <?=$sel2[41]?> value=41>충차</option>
|
||||
<option <?=$sel2[42]?> value=42>벽력거</option>
|
||||
<option <?=$sel2[43]?> value=43>목우</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>성벽 <input size=4 maxlength=4 name=wall value=<?=$wall?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>병력 <input size=5 maxlength=5 name=crew1 value=<?=$crew1?>></td>
|
||||
<td>병력 <input size=5 maxlength=5 name=crew2 value=<?=$crew2?>></td>
|
||||
<td>수비 <input size=4 maxlength=4 name=def value=<?=$def?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train1 value=<?=$train1?>></td>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train2 value=<?=$train2?>></td>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train3 value=<?=$train3?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos1 value=<?=$atmos1?>></td>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos2 value=<?=$atmos2?>></td>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos3 value=<?=$atmos3?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>기술
|
||||
<select name=tech1 size=1>
|
||||
<option <?=$tch1[0]?> value=0>0등급</option>
|
||||
<option <?=$tch1[1]?> value=1000>1등급</option>
|
||||
<option <?=$tch1[2]?> value=2000>2등급</option>
|
||||
<option <?=$tch1[3]?> value=3000>3등급</option>
|
||||
<option <?=$tch1[4]?> value=4000>4등급</option>
|
||||
<option <?=$tch1[5]?> value=5000>5등급</option>
|
||||
<option <?=$tch1[6]?> value=6000>6등급</option>
|
||||
<option <?=$tch1[7]?> value=7000>7등급</option>
|
||||
<option <?=$tch1[8]?> value=8000>8등급</option>
|
||||
<option <?=$tch1[9]?> value=9000>9등급</option>
|
||||
<option <?=$tch1[10]?> value=10000>10등급</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>기술
|
||||
<select name=tech2 size=1>
|
||||
<option <?=$tch2[0]?> value=0>0등급</option>
|
||||
<option <?=$tch2[1]?> value=1000>1등급</option>
|
||||
<option <?=$tch2[2]?> value=2000>2등급</option>
|
||||
<option <?=$tch2[3]?> value=3000>3등급</option>
|
||||
<option <?=$tch2[4]?> value=4000>4등급</option>
|
||||
<option <?=$tch2[5]?> value=5000>5등급</option>
|
||||
<option <?=$tch2[6]?> value=6000>6등급</option>
|
||||
<option <?=$tch2[7]?> value=7000>7등급</option>
|
||||
<option <?=$tch2[8]?> value=8000>8등급</option>
|
||||
<option <?=$tch2[9]?> value=9000>9등급</option>
|
||||
<option <?=$tch2[10]?> value=10000>10등급</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>보
|
||||
<select name=dex10 size=1>
|
||||
<option <?=$dx10[0]?> value=0>F</option>
|
||||
<option <?=$dx10[1]?> value=2500>E-</option>
|
||||
<option <?=$dx10[2]?> value=7500>E</option>
|
||||
<option <?=$dx10[3]?> value=15000>E+</option>
|
||||
<option <?=$dx10[4]?> value=25000>D-</option>
|
||||
<option <?=$dx10[5]?> value=37500>D</option>
|
||||
<option <?=$dx10[6]?> value=52500>D+</option>
|
||||
<option <?=$dx10[7]?> value=70000>C-</option>
|
||||
<option <?=$dx10[8]?> value=90000>C</option>
|
||||
<option <?=$dx10[9]?> value=112500>C+</option>
|
||||
<option <?=$dx10[10]?> value=137500>B-</option>
|
||||
<option <?=$dx10[11]?> value=165000>B</option>
|
||||
<option <?=$dx10[12]?> value=195000>B+</option>
|
||||
<option <?=$dx10[13]?> value=227500>A-</option>
|
||||
<option <?=$dx10[14]?> value=262500>A</option>
|
||||
<option <?=$dx10[15]?> value=300000>A+</option>
|
||||
<option <?=$dx10[16]?> value=340000>S</option>
|
||||
<option <?=$dx10[17]?> value=382500>SS</option>
|
||||
<option <?=$dx10[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
궁
|
||||
<select name=dex110 size=1>
|
||||
<option <?=$dx110[0]?> value=0>F</option>
|
||||
<option <?=$dx110[1]?> value=2500>E-</option>
|
||||
<option <?=$dx110[2]?> value=7500>E</option>
|
||||
<option <?=$dx110[3]?> value=15000>E+</option>
|
||||
<option <?=$dx110[4]?> value=25000>D-</option>
|
||||
<option <?=$dx110[5]?> value=37500>D</option>
|
||||
<option <?=$dx110[6]?> value=52500>D+</option>
|
||||
<option <?=$dx110[7]?> value=70000>C-</option>
|
||||
<option <?=$dx110[8]?> value=90000>C</option>
|
||||
<option <?=$dx110[9]?> value=112500>C+</option>
|
||||
<option <?=$dx110[10]?> value=137500>B-</option>
|
||||
<option <?=$dx110[11]?> value=165000>B</option>
|
||||
<option <?=$dx110[12]?> value=195000>B+</option>
|
||||
<option <?=$dx110[13]?> value=227500>A-</option>
|
||||
<option <?=$dx110[14]?> value=262500>A</option>
|
||||
<option <?=$dx110[15]?> value=300000>A+</option>
|
||||
<option <?=$dx110[16]?> value=340000>S</option>
|
||||
<option <?=$dx110[17]?> value=382500>SS</option>
|
||||
<option <?=$dx110[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
기
|
||||
<select name=dex120 size=1>
|
||||
<option <?=$dx120[0]?> value=0>F</option>
|
||||
<option <?=$dx120[1]?> value=2500>E-</option>
|
||||
<option <?=$dx120[2]?> value=7500>E</option>
|
||||
<option <?=$dx120[3]?> value=15000>E+</option>
|
||||
<option <?=$dx120[4]?> value=25000>D-</option>
|
||||
<option <?=$dx120[5]?> value=37500>D</option>
|
||||
<option <?=$dx120[6]?> value=52500>D+</option>
|
||||
<option <?=$dx120[7]?> value=70000>C-</option>
|
||||
<option <?=$dx120[8]?> value=90000>C</option>
|
||||
<option <?=$dx120[9]?> value=112500>C+</option>
|
||||
<option <?=$dx120[10]?> value=137500>B-</option>
|
||||
<option <?=$dx120[11]?> value=165000>B</option>
|
||||
<option <?=$dx120[12]?> value=195000>B+</option>
|
||||
<option <?=$dx120[13]?> value=227500>A-</option>
|
||||
<option <?=$dx120[14]?> value=262500>A</option>
|
||||
<option <?=$dx120[15]?> value=300000>A+</option>
|
||||
<option <?=$dx120[16]?> value=340000>S</option>
|
||||
<option <?=$dx120[17]?> value=382500>SS</option>
|
||||
<option <?=$dx120[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
귀
|
||||
<select name=dex130 size=1>
|
||||
<option <?=$dx130[0]?> value=0>F</option>
|
||||
<option <?=$dx130[1]?> value=2500>E-</option>
|
||||
<option <?=$dx130[2]?> value=7500>E</option>
|
||||
<option <?=$dx130[3]?> value=15000>E+</option>
|
||||
<option <?=$dx130[4]?> value=25000>D-</option>
|
||||
<option <?=$dx130[5]?> value=37500>D</option>
|
||||
<option <?=$dx130[6]?> value=52500>D+</option>
|
||||
<option <?=$dx130[7]?> value=70000>C-</option>
|
||||
<option <?=$dx130[8]?> value=90000>C</option>
|
||||
<option <?=$dx130[9]?> value=112500>C+</option>
|
||||
<option <?=$dx130[10]?> value=137500>B-</option>
|
||||
<option <?=$dx130[11]?> value=165000>B</option>
|
||||
<option <?=$dx130[12]?> value=195000>B+</option>
|
||||
<option <?=$dx130[13]?> value=227500>A-</option>
|
||||
<option <?=$dx130[14]?> value=262500>A</option>
|
||||
<option <?=$dx130[15]?> value=300000>A+</option>
|
||||
<option <?=$dx130[16]?> value=340000>S</option>
|
||||
<option <?=$dx130[17]?> value=382500>SS</option>
|
||||
<option <?=$dx130[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
차
|
||||
<select name=dex140 size=1>
|
||||
<option <?=$dx140[0]?> value=0>F</option>
|
||||
<option <?=$dx140[1]?> value=2500>E-</option>
|
||||
<option <?=$dx140[2]?> value=7500>E</option>
|
||||
<option <?=$dx140[3]?> value=15000>E+</option>
|
||||
<option <?=$dx140[4]?> value=25000>D-</option>
|
||||
<option <?=$dx140[5]?> value=37500>D</option>
|
||||
<option <?=$dx140[6]?> value=52500>D+</option>
|
||||
<option <?=$dx140[7]?> value=70000>C-</option>
|
||||
<option <?=$dx140[8]?> value=90000>C</option>
|
||||
<option <?=$dx140[9]?> value=112500>C+</option>
|
||||
<option <?=$dx140[10]?> value=137500>B-</option>
|
||||
<option <?=$dx140[11]?> value=165000>B</option>
|
||||
<option <?=$dx140[12]?> value=195000>B+</option>
|
||||
<option <?=$dx140[13]?> value=227500>A-</option>
|
||||
<option <?=$dx140[14]?> value=262500>A</option>
|
||||
<option <?=$dx140[15]?> value=300000>A+</option>
|
||||
<option <?=$dx140[16]?> value=340000>S</option>
|
||||
<option <?=$dx140[17]?> value=382500>SS</option>
|
||||
<option <?=$dx140[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>보
|
||||
<select name=dex20 size=1>
|
||||
<option <?=$dx20[0]?> value=0>F</option>
|
||||
<option <?=$dx20[1]?> value=2500>E-</option>
|
||||
<option <?=$dx20[2]?> value=7500>E</option>
|
||||
<option <?=$dx20[3]?> value=15000>E+</option>
|
||||
<option <?=$dx20[4]?> value=25000>D-</option>
|
||||
<option <?=$dx20[5]?> value=37500>D</option>
|
||||
<option <?=$dx20[6]?> value=52500>D+</option>
|
||||
<option <?=$dx20[7]?> value=70000>C-</option>
|
||||
<option <?=$dx20[8]?> value=90000>C</option>
|
||||
<option <?=$dx20[9]?> value=112500>C+</option>
|
||||
<option <?=$dx20[10]?> value=137500>B-</option>
|
||||
<option <?=$dx20[11]?> value=165000>B</option>
|
||||
<option <?=$dx20[12]?> value=195000>B+</option>
|
||||
<option <?=$dx20[13]?> value=227500>A-</option>
|
||||
<option <?=$dx20[14]?> value=262500>A</option>
|
||||
<option <?=$dx20[15]?> value=300000>A+</option>
|
||||
<option <?=$dx20[16]?> value=340000>S</option>
|
||||
<option <?=$dx20[17]?> value=382500>SS</option>
|
||||
<option <?=$dx20[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
궁
|
||||
<select name=dex210 size=1>
|
||||
<option <?=$dx210[0]?> value=0>F</option>
|
||||
<option <?=$dx210[1]?> value=2500>E-</option>
|
||||
<option <?=$dx210[2]?> value=7500>E</option>
|
||||
<option <?=$dx210[3]?> value=15000>E+</option>
|
||||
<option <?=$dx210[4]?> value=25000>D-</option>
|
||||
<option <?=$dx210[5]?> value=37500>D</option>
|
||||
<option <?=$dx210[6]?> value=52500>D+</option>
|
||||
<option <?=$dx210[7]?> value=70000>C-</option>
|
||||
<option <?=$dx210[8]?> value=90000>C</option>
|
||||
<option <?=$dx210[9]?> value=112500>C+</option>
|
||||
<option <?=$dx210[10]?> value=137500>B-</option>
|
||||
<option <?=$dx210[11]?> value=165000>B</option>
|
||||
<option <?=$dx210[12]?> value=195000>B+</option>
|
||||
<option <?=$dx210[13]?> value=227500>A-</option>
|
||||
<option <?=$dx210[14]?> value=262500>A</option>
|
||||
<option <?=$dx210[15]?> value=300000>A+</option>
|
||||
<option <?=$dx210[16]?> value=340000>S</option>
|
||||
<option <?=$dx210[17]?> value=382500>SS</option>
|
||||
<option <?=$dx210[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
기
|
||||
<select name=dex220 size=1>
|
||||
<option <?=$dx220[0]?> value=0>F</option>
|
||||
<option <?=$dx220[1]?> value=2500>E-</option>
|
||||
<option <?=$dx220[2]?> value=7500>E</option>
|
||||
<option <?=$dx220[3]?> value=15000>E+</option>
|
||||
<option <?=$dx220[4]?> value=25000>D-</option>
|
||||
<option <?=$dx220[5]?> value=37500>D</option>
|
||||
<option <?=$dx220[6]?> value=52500>D+</option>
|
||||
<option <?=$dx220[7]?> value=70000>C-</option>
|
||||
<option <?=$dx220[8]?> value=90000>C</option>
|
||||
<option <?=$dx220[9]?> value=112500>C+</option>
|
||||
<option <?=$dx220[10]?> value=137500>B-</option>
|
||||
<option <?=$dx220[11]?> value=165000>B</option>
|
||||
<option <?=$dx220[12]?> value=195000>B+</option>
|
||||
<option <?=$dx220[13]?> value=227500>A-</option>
|
||||
<option <?=$dx220[14]?> value=262500>A</option>
|
||||
<option <?=$dx220[15]?> value=300000>A+</option>
|
||||
<option <?=$dx220[16]?> value=340000>S</option>
|
||||
<option <?=$dx220[17]?> value=382500>SS</option>
|
||||
<option <?=$dx220[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
귀
|
||||
<select name=dex230 size=1>
|
||||
<option <?=$dx230[0]?> value=0>F</option>
|
||||
<option <?=$dx230[1]?> value=2500>E-</option>
|
||||
<option <?=$dx230[2]?> value=7500>E</option>
|
||||
<option <?=$dx230[3]?> value=15000>E+</option>
|
||||
<option <?=$dx230[4]?> value=25000>D-</option>
|
||||
<option <?=$dx230[5]?> value=37500>D</option>
|
||||
<option <?=$dx230[6]?> value=52500>D+</option>
|
||||
<option <?=$dx230[7]?> value=70000>C-</option>
|
||||
<option <?=$dx230[8]?> value=90000>C</option>
|
||||
<option <?=$dx230[9]?> value=112500>C+</option>
|
||||
<option <?=$dx230[10]?> value=137500>B-</option>
|
||||
<option <?=$dx230[11]?> value=165000>B</option>
|
||||
<option <?=$dx230[12]?> value=195000>B+</option>
|
||||
<option <?=$dx230[13]?> value=227500>A-</option>
|
||||
<option <?=$dx230[14]?> value=262500>A</option>
|
||||
<option <?=$dx230[15]?> value=300000>A+</option>
|
||||
<option <?=$dx230[16]?> value=340000>S</option>
|
||||
<option <?=$dx230[17]?> value=382500>SS</option>
|
||||
<option <?=$dx230[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
차
|
||||
<select name=dex240 size=1>
|
||||
<option <?=$dx240[0]?> value=0>F</option>
|
||||
<option <?=$dx240[1]?> value=2500>E-</option>
|
||||
<option <?=$dx240[2]?> value=7500>E</option>
|
||||
<option <?=$dx240[3]?> value=15000>E+</option>
|
||||
<option <?=$dx240[4]?> value=25000>D-</option>
|
||||
<option <?=$dx240[5]?> value=37500>D</option>
|
||||
<option <?=$dx240[6]?> value=52500>D+</option>
|
||||
<option <?=$dx240[7]?> value=70000>C-</option>
|
||||
<option <?=$dx240[8]?> value=90000>C</option>
|
||||
<option <?=$dx240[9]?> value=112500>C+</option>
|
||||
<option <?=$dx240[10]?> value=137500>B-</option>
|
||||
<option <?=$dx240[11]?> value=165000>B</option>
|
||||
<option <?=$dx240[12]?> value=195000>B+</option>
|
||||
<option <?=$dx240[13]?> value=227500>A-</option>
|
||||
<option <?=$dx240[14]?> value=262500>A</option>
|
||||
<option <?=$dx240[15]?> value=300000>A+</option>
|
||||
<option <?=$dx240[16]?> value=340000>S</option>
|
||||
<option <?=$dx240[17]?> value=382500>SS</option>
|
||||
<option <?=$dx240[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>-</td>
|
||||
<td>
|
||||
<input type=submit name=isgen value=장수공격>
|
||||
<?='<input type=submit name=isgen value=장수평균>'?>
|
||||
</td>
|
||||
<td>
|
||||
<input type=submit name=isgen value=성벽공격>
|
||||
<?='<input type=submit name=isgen value=성벽평균>'?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td colspan=3>
|
||||
<?php
|
||||
if($isgen == "장수공격" || $isgen == "성벽공격") {
|
||||
echo $msg;
|
||||
} elseif($isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
echo $msg2;
|
||||
}
|
||||
?>
|
||||
</td></tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr id=bg1>
|
||||
<td align=right></td>
|
||||
<td align=center>공격</td>
|
||||
<td align=center>방어</td>
|
||||
<td align=center>기동</td>
|
||||
<td align=center>회피</td>
|
||||
<td align=center>가격</td>
|
||||
<td align=center>군량</td>
|
||||
<td width=500 align=center>-</td>
|
||||
</tr>
|
||||
|
||||
<?php
|
||||
for($i=0; $i <= 5; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=10; $i <= 14; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=20; $i <= 27; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=30; $i <= 38; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=40; $i <= 43; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
?>
|
||||
</table>
|
||||
</form>
|
||||
</body>
|
||||
</html>
|
||||
<?php
|
||||
|
||||
function printSimul($admin, $i) {
|
||||
$att = $admin["att{$i}"];
|
||||
$def = $admin["def{$i}"];
|
||||
$spd = $admin["spd{$i}"];
|
||||
$avd = $admin["avd{$i}"];
|
||||
$cst = $admin["cst{$i}"];
|
||||
$ric = $admin["ric{$i}"];
|
||||
echo "
|
||||
<tr>
|
||||
<td align=right>".GameUnitConst::byId($i)->name."</td>
|
||||
<td align=center>$att</td>
|
||||
<td align=center>$def</td>
|
||||
<td align=center>$spd</td>
|
||||
<td align=center>$avd</td>
|
||||
<td align=center>$cst</td>
|
||||
<td align=center>$ric</td>
|
||||
<td align=center>-</td>
|
||||
</tr>";
|
||||
}
|
||||
|
||||
|
||||
+4
-3
@@ -16,6 +16,10 @@ increaseRefresh("왕조일람", 1);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -50,9 +54,6 @@ if ($showCurrentNation) {
|
||||
<tr>
|
||||
<td style="background-color:#333333;" align=center colspan=8>
|
||||
<font size=5>현재 (<?=$year?>年 <?=$month?>月)</font>
|
||||
|
||||
<a href="a_emperior_detail.php"><button>자세히</button></a>
|
||||
|
||||
<a href="a_history.php"><button>역사 보기</button></a>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
@@ -21,6 +21,10 @@ increaseRefresh("왕조일람", 2);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -26,6 +26,10 @@ $serverID = $emperior['server_id']??($emperior['serverID']??null);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -33,7 +37,7 @@ $serverID = $emperior['server_id']??($emperior['serverID']??null);
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class="tb_layout bg0">
|
||||
<tr><td><?=$emperior?'역 대 왕 조':'현 재 왕 조'?><br>
|
||||
<tr><td>역 대 왕 조<br>
|
||||
<button onclick=window.close()>창 닫기</button>
|
||||
<div style="float:right;"><a href="a_emperior.php"><button>전체보기</button></a><div>
|
||||
</td></tr>
|
||||
@@ -156,7 +160,7 @@ if($emperior):
|
||||
<?php
|
||||
endif;
|
||||
|
||||
$showServers = $serverID || (!$emperior);
|
||||
$showServers = $emperior;
|
||||
|
||||
if(!$serverID){
|
||||
$serverID = UniqueConst::$serverID;
|
||||
@@ -175,7 +179,7 @@ if($showServers){
|
||||
if($nation['generals']){
|
||||
$generals = $db->query('SELECT `general_no`, `name`, `last_yearmonth` FROM ng_old_generals WHERE server_id=%s AND general_no IN %li', $serverID, $nation['generals']);
|
||||
|
||||
if(count($generals) != $nation['generals'] && $serverID == UniqueConst::$serverID){
|
||||
if(count($generals) != count($nation['generals']) && $serverID == UniqueConst::$serverID){
|
||||
$liveGenerals = $nation['generals'];
|
||||
foreach($generals as $general){
|
||||
if(in_array($general['general_no'], $nation['generals'])){
|
||||
|
||||
+28
-21
@@ -85,22 +85,22 @@ foreach (getAllNationStaticInfo() as $nation) {
|
||||
}
|
||||
|
||||
switch ($type) { //FIXME: $query 처리 조심.
|
||||
case 1: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
|
||||
case 2: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
|
||||
case 3: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
|
||||
case 4: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
|
||||
case 5: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 6: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
|
||||
case 7: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
|
||||
case 8: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
|
||||
case 1: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
|
||||
case 2: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
|
||||
case 3: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
|
||||
case 4: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
|
||||
case 5: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 6: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
|
||||
case 7: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
|
||||
case 8: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
|
||||
default:
|
||||
case 9: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
|
||||
case 10: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 11: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
|
||||
case 12: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
|
||||
case 13: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
|
||||
case 14: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
|
||||
case 15: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
|
||||
case 9: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
|
||||
case 10: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 11: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
|
||||
case 12: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
|
||||
case 13: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
|
||||
case 14: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
|
||||
case 15: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
|
||||
}
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
@@ -136,20 +136,20 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
$lbonus = 0;
|
||||
}
|
||||
if ($lbonus > 0) {
|
||||
$lbonus = "<font color=cyan>+{$lbonus}</font>";
|
||||
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
|
||||
} else {
|
||||
$lbonus = "";
|
||||
$lbonusText = "";
|
||||
}
|
||||
|
||||
if ($general['injury'] > 0) {
|
||||
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
|
||||
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
|
||||
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonus}";
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
|
||||
$power = "<font color=red>{$power}</font>";
|
||||
$intel = "<font color=red>{$intel}</font>";
|
||||
} else {
|
||||
$leader = "{$general['leader']}{$lbonus}";
|
||||
$leader = "{$general['leader']}{$lbonusText}";
|
||||
$power = "{$general['power']}";
|
||||
$intel = "{$general['intel']}";
|
||||
}
|
||||
@@ -166,8 +166,15 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center><img width='64' height='64' src={$imageTemp}/{$general['picture']}></img></td>
|
||||
<tr data-general-id='{$general['no']}'
|
||||
data-general-wounded='{$general['injury']}'
|
||||
data-general-leadership='{$general['leader']}'
|
||||
data-general-leadership-bonus='{$lbonus}'
|
||||
data-general-power='{$general['power']}'
|
||||
data-general-intel='{$general['intel']}'
|
||||
data-is-npc='".($general['npc']>=2?'true':'false')."'
|
||||
>
|
||||
<td align=center><img class='generalIcon' width='64' height='64' src='{$imageTemp}/{$general['picture']}'></img></td>
|
||||
<td align=center>$name</td>
|
||||
<td align=center>{$general['age']}세</td>
|
||||
<td align=center>".displayCharInfo($general['personal'])."</td>
|
||||
|
||||
+15
-6
@@ -15,7 +15,6 @@ $userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
if(!$serverID){
|
||||
$serverID = UniqueConst::$serverID;
|
||||
@@ -27,9 +26,7 @@ if($serverID === UniqueConst::$serverID){
|
||||
|
||||
$admin = $gameStor->getValues(['startyear','year','month','map_theme']);
|
||||
|
||||
$query = "select con,turntime from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$me = MYDB_fetch_array($result);
|
||||
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner = %i', $userID);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
@@ -42,11 +39,16 @@ if ($con >= 2) {
|
||||
[$s_year, $s_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year ASC, month ASC LIMIT 1', $serverID);
|
||||
$s = $s_year * 12 + $s_month;
|
||||
|
||||
if($s_year === null){
|
||||
echo '인자 에러';
|
||||
exit();
|
||||
}
|
||||
|
||||
[$e_year, $e_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year DESC, month DESC LIMIT 1', $serverID);
|
||||
$e = $e_year * 12 + $e_month;
|
||||
|
||||
if($serverID !== UniqueConst::$serverID){
|
||||
$mapTheme = $db->queryFirstColumn('SELECT map FROM ng_games WHERE server_id=%s', $serverID)??'che';
|
||||
$mapTheme = $db->queryFirstField('SELECT map FROM ng_games WHERE server_id=%s', $serverID)?:'che';
|
||||
}
|
||||
else{
|
||||
$mapTheme = $admin['map_theme']??'che';
|
||||
@@ -96,11 +98,13 @@ if ($month <= 0) {
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 연감</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS("js/map/theme_{$mapTheme}.js")?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/map.css')?>
|
||||
@@ -165,10 +169,15 @@ $history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM hist
|
||||
<tr><td><?=banner()?> </td></tr>
|
||||
</table>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
reloadWorldMap({
|
||||
targetJson:'j_map_history.php?year=<?=$year?>&month=<?=$month?>&serverID=<?=$serverID?>',
|
||||
showMe:false,
|
||||
neutralView:true
|
||||
neutralView:true,
|
||||
useCachedMap:false,
|
||||
year:<?=$year?>,
|
||||
month:<?=$month?>,
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
|
||||
@@ -28,10 +28,13 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.kingdoms.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('js/ext.kingdoms.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
+3
-4
@@ -29,13 +29,12 @@ $sel[$type] = "selected";
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 빙의일람</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
+6
-1
@@ -31,20 +31,25 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력도</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('d_shared/base_map.js')?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
$(function(){
|
||||
|
||||
reloadWorldMap({
|
||||
neutralView:true,
|
||||
showMe:true
|
||||
showMe:true,
|
||||
useCachedMap:true
|
||||
});
|
||||
|
||||
});
|
||||
</script>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/normalize.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
+5
-1
@@ -53,6 +53,10 @@ if ($admin['maxonline'] < $curonline) {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
@@ -166,7 +170,7 @@ $max_refresh['name'] = '접속자 총합';
|
||||
$refresh_result = array_merge([$max_refresh], $db->query('SELECT `name`,refresh,`connect` FROM general ORDER BY refresh DESC LIMIT 5'));
|
||||
|
||||
foreach ($refresh_result as $i=>$user) {
|
||||
$w = round($user['refresh'] / $max_refresh['refresh'] * 100, 1);
|
||||
$w = round($user['refresh'] / max(1, $max_refresh['refresh']) * 100, 1);
|
||||
$w2 = round(100 - $w, 1);
|
||||
$color = getTrafficColor($w);
|
||||
?>
|
||||
|
||||
@@ -31,6 +31,10 @@ $vote = $admin['vote']?:['-'];
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
|
||||
@@ -59,6 +59,10 @@ if ($msg2 == "") {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
</head>
|
||||
|
||||
@@ -77,6 +77,10 @@ $sel[$type] = "selected";
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -156,7 +160,7 @@ for ($i=0; $i < $gencount; $i++) {
|
||||
<?=getBatResRecent($gen, 24)?>
|
||||
</td>
|
||||
</tr>
|
||||
<?php if($npc > 1): ?>
|
||||
<?php if($npc > 1 || $meLevel >= 5): ?>
|
||||
<tr>
|
||||
<td align=center id=bg1><font color=orange size=3>개인 기록</font></td>
|
||||
<td align=center id=bg1><font color=orange size=3> </font></td>
|
||||
|
||||
@@ -59,6 +59,10 @@ if($str3){
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 베팅장</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
</head>
|
||||
|
||||
@@ -29,6 +29,10 @@ if($me['level'] < 5) {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -81,6 +81,10 @@ for($i= $lv - 1; $i>=5; $i--){
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 사령부</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
|
||||
+168
-78
@@ -11,6 +11,7 @@ extractMissingPostToGlobals();
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$userGrade = Session::getUserGrade();
|
||||
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
@@ -34,6 +35,10 @@ $templates = new \League\Plates\Engine('templates');
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
@@ -164,13 +169,13 @@ echo "
|
||||
unset($city);
|
||||
|
||||
// 첩보된 도시까지만 허용
|
||||
if($valid == 0 && $session->userGrade < 5) {
|
||||
if($valid == 0 && $userGrade < 5) {
|
||||
$citylist = $me['city'];
|
||||
}
|
||||
|
||||
|
||||
$city = $db->queryFirstRow('SELECT * FROM city WHERE city=%i', $citylist);
|
||||
$nation = getNationStaticInfo($city['nation']);
|
||||
$cityNation = getNationStaticInfo($city['nation']);
|
||||
|
||||
//태수, 군사, 시중
|
||||
$gen1 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $city['gen1']);
|
||||
@@ -180,81 +185,7 @@ $gen3 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $cit
|
||||
if($city['trade'] == 0) {
|
||||
$city['trade'] = "- ";
|
||||
}
|
||||
?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
</table>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td colspan=12 align=center style=color:"<?=newColor($nation['color'])?>"; bgcolor=<?=$nation['color']?>>【 <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center width=46 class=bg1>주민</td>
|
||||
<td align=center width=140><?=$city['pop']?>/<?=$city['pop2']?></td>
|
||||
<td align=center width=46 class=bg1>농업</td>
|
||||
<td align=center width=140><?=$city['agri']?>/<?=$city['agri2']?></td>
|
||||
<td align=center width=46 class=bg1>상업</td>
|
||||
<td align=center width=140><?=$city['comm']?>/<?=$city['comm2']?></td>
|
||||
<td align=center width=46 class=bg1>치안</td>
|
||||
<td align=center width=140><?=$city['secu']?>/<?=$city['secu2']?></td>
|
||||
<td align=center width=46 class=bg1>수비</td>
|
||||
<td align=center width=140><?=$city['def']?>/<?=$city['def2']?></td>
|
||||
<td align=center width=46 class=bg1>성벽</td>
|
||||
<td align=center width=140><?=$city['wall']?>/<?=$city['wall2']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>민심</td>
|
||||
<td align=center><?=$city['rate']?></td>
|
||||
<td align=center class=bg1>시세</td>
|
||||
<td align=center><?=$city['trade']?>%</td>
|
||||
<td align=center class=bg1>인구</td>
|
||||
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
|
||||
<td align=center class=bg1>태수</td>
|
||||
<td align=center><?=$gen1['name']??'-'?></td>
|
||||
<td align=center class=bg1>군사</td>
|
||||
<td align=center><?=$gen2['name']??'-'?></td>
|
||||
<td align=center class=bg1>시중</td>
|
||||
<td align=center><?=$gen3['name']??'-'?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>장수</td>
|
||||
<td colspan=11>
|
||||
<?php
|
||||
$query = "select name, npc from general where city='{$city['city']}' and nation='{$city['nation']}'"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
if($gencount == 0) echo "-";
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
echo "{$general['name']}, ";
|
||||
}
|
||||
?>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
<br>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=64 align=center class=bg1>얼 굴</td>
|
||||
<td width=128 align=center class=bg1>이 름</td>
|
||||
<td width=48 align=center class=bg1>통솔</td>
|
||||
<td width=48 align=center class=bg1>무력</td>
|
||||
<td width=48 align=center class=bg1>지력</td>
|
||||
<td width=78 align=center class=bg1>관 직</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=78 align=center class=bg1>병 종</td>
|
||||
<td width=78 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=280 align=center class=bg1>명 령</td>
|
||||
</tr></thead><tbody class='bg0' id='general_list'>
|
||||
|
||||
<?php
|
||||
$query = "select npc,mode,no,picture,imgsvr,name,injury,leader,power,intel,level,nation,crewtype,crew,train,atmos,term,turn0,turn1,turn2,turn3,turn4,turn5 from general where city='{$city['city']}' order by dedication desc"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
@@ -266,6 +197,9 @@ foreach(getAllNationStaticInfo() as $nation){
|
||||
$nationlevel[$nation['nation']] = $nation['level'];
|
||||
}
|
||||
|
||||
//도시명 오 적군 0/0(0) 병장(총) 0/0(4) 90병장 0/0 60병장 0/0 수비○ 0/0
|
||||
$generalsFormat = [];
|
||||
|
||||
|
||||
for($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
@@ -279,6 +213,10 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$ourGeneral = false;
|
||||
}
|
||||
|
||||
if($userGrade == 6){
|
||||
$ourGeneral = true;
|
||||
}
|
||||
|
||||
$isNPC = $general['npc']>1;
|
||||
$wounded = $general['injury'];
|
||||
|
||||
@@ -340,7 +278,7 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$turnText = '';
|
||||
}
|
||||
|
||||
echo $templates->render('cityGeneral', [
|
||||
$generalsFormat[] = [
|
||||
'ourGeneral'=>$ourGeneral,
|
||||
'isNPC'=>$isNPC,
|
||||
'wounded'=>$wounded,
|
||||
@@ -366,7 +304,159 @@ for($j=0; $j < $gencount; $j++) {
|
||||
'nation'=>$nation,
|
||||
'nationName'=>$nationName,
|
||||
'turnText'=>$turnText
|
||||
]);
|
||||
];
|
||||
}
|
||||
|
||||
$generalsName = array_map(function($gen){return $gen['name'];}, $generalsFormat);
|
||||
|
||||
$enemyCrew = 0;
|
||||
$enemyCnt = 0;
|
||||
$enemyArmedCnt = 0;
|
||||
$crew90 = 0;
|
||||
$gen90 = 0;
|
||||
$crew80 = 0;
|
||||
$gen80 = 0;
|
||||
$crew60 = 0;
|
||||
$gen60 = 0;
|
||||
|
||||
$crewDef = 0;
|
||||
$genDef = 0 ;
|
||||
|
||||
$crewTotal = 0;
|
||||
$armedGenTotal = 0;
|
||||
$genTotal = 0;
|
||||
|
||||
|
||||
foreach($generalsFormat as $general){
|
||||
if($general['nation'] == 0){
|
||||
continue;
|
||||
}
|
||||
if($general['nation'] != $myNation['nation']){
|
||||
$enemyCnt += 1;
|
||||
$enemyCrew += $general['crew'];
|
||||
if($general['crew'] > 0){
|
||||
$enemyArmedCnt += 1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
$crewTotal += $general['crew'];
|
||||
$genTotal += 1;
|
||||
|
||||
if($general['crew'] == 0){
|
||||
continue;
|
||||
}
|
||||
$armedGenTotal += 1;
|
||||
|
||||
if($general['train'] >= 90 && $general['atmos'] >= 90){
|
||||
$crew90 += $general['crew'];
|
||||
$gen90 += 1;
|
||||
}
|
||||
|
||||
$chkDef = false;
|
||||
if($general['train'] >= 80 && $general['atmos'] >= 80){
|
||||
$crew80 += $general['crew'];
|
||||
$gen80 += 1;
|
||||
if($general['defenceMode'] == 2){
|
||||
$crewDef += $general['crew'];
|
||||
$genDef += 1;
|
||||
$chkDef = true;
|
||||
}
|
||||
}
|
||||
|
||||
if($general['train'] >= 60 && $general['atmos'] >= 60){
|
||||
$crew60 += $general['crew'];
|
||||
$gen60 += 1;
|
||||
|
||||
if($general['defenceMode'] == 1 && !$chkDef){
|
||||
$crewDef += $general['crew'];
|
||||
$genDef += 1;
|
||||
$chkDef = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
</table>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td colspan=11 align=center style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>'>【 <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
|
||||
<td style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>' class='center'><?=date('m-d H:i:s')?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center width=48 class=bg1>주민</td>
|
||||
<td align=center width=112><?=$city['pop']?>/<?=$city['pop2']?></td>
|
||||
<td align=center width=48 class=bg1>농업</td>
|
||||
<td align=center width=108><?=$city['agri']?>/<?=$city['agri2']?></td>
|
||||
<td align=center width=48 class=bg1>상업</td>
|
||||
<td align=center width=108><?=$city['comm']?>/<?=$city['comm2']?></td>
|
||||
<td align=center width=48 class=bg1>치안</td>
|
||||
<td align=center width=108><?=$city['secu']?>/<?=$city['secu2']?></td>
|
||||
<td align=center width=48 class=bg1>수비</td>
|
||||
<td align=center width=108><?=$city['def']?>/<?=$city['def2']?></td>
|
||||
<td align=center width=48 class=bg1>성벽</td>
|
||||
<td align=center width=108><?=$city['wall']?>/<?=$city['wall2']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>민심</td>
|
||||
<td align=center><?=$city['rate']?></td>
|
||||
<td align=center class=bg1>시세</td>
|
||||
<td align=center><?=$city['trade']?>%</td>
|
||||
<td align=center class=bg1>인구</td>
|
||||
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
|
||||
<td align=center class=bg1>태수</td>
|
||||
<td align=center><?=$gen1['name']??'-'?></td>
|
||||
<td align=center class=bg1>군사</td>
|
||||
<td align=center><?=$gen2['name']??'-'?></td>
|
||||
<td align=center class=bg1>시중</td>
|
||||
<td align=center><?=$gen3['name']??'-'?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>도시명</td>
|
||||
<td align=center><?=$city['name']?></td>
|
||||
<td align=center class=bg1>적군</td>
|
||||
<td align=center><?=number_format($enemyCrew)?>/<?=number_format($enemyArmedCnt)?>(<?=number_format($enemyCnt)?>)</td>
|
||||
<td align=center class=bg1>병장(총)</td>
|
||||
<td align=center><?=number_format($crewTotal)?>/<?=number_format($armedGenTotal)?>(<?=number_format($genTotal)?>)</td>
|
||||
<td align=center class=bg1>90병장</td>
|
||||
<td align=center><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
|
||||
<td align=center class=bg1>60병장</td>
|
||||
<td align=center><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
|
||||
<td align=center class=bg1>수비○</td>
|
||||
<td align=center><?=number_format($crewDef)?>/<?=number_format($genDef)?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>장수</td>
|
||||
<td colspan=11><?=join(', ', $generalsName)?></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=64 align=center class=bg1>얼 굴</td>
|
||||
<td width=128 align=center class=bg1>이 름</td>
|
||||
<td width=48 align=center class=bg1>통솔</td>
|
||||
<td width=48 align=center class=bg1>무력</td>
|
||||
<td width=48 align=center class=bg1>지력</td>
|
||||
<td width=78 align=center class=bg1>관 직</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=78 align=center class=bg1>병 종</td>
|
||||
<td width=78 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=280 align=center class=bg1>명 령</td>
|
||||
</tr></thead>
|
||||
<tbody class='bg0' id='general_list'>
|
||||
<?php
|
||||
foreach($generalsFormat as $general){
|
||||
echo $templates->render('cityGeneral', $general);
|
||||
}
|
||||
?>
|
||||
</tbody>
|
||||
|
||||
+41
-5
@@ -48,13 +48,24 @@ if ($me['level'] >= 5) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 내무부</title>
|
||||
<script>
|
||||
var editable = <?=($me['level']>=5?'true':'false')?>;
|
||||
</script>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/summernote-bs4.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/lang/summernote-ko-KR.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/plugin/image-sammo/summernote-image-flip.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/dipcenter.js')?>
|
||||
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/summernote/summernote-bs4.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
<?=WebUtil::printCSS('css/dipcenter.css')?>
|
||||
<link href="https://fonts.googleapis.com/css?family=Nanum+Gothic|Nanum+Myeongjo|Nanum+Pen+Script" rel="stylesheet">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
@@ -223,10 +234,35 @@ if ($budgetricediff > 0) {
|
||||
<form name=form1 method=post action=c_dipcenter.php>
|
||||
<tr><td colspan=2 height=10></td></tr>
|
||||
<tr><td colspan=2 align=center bgcolor=orange>국 가 방 침 & 임관 권유 메시지</td></tr>
|
||||
<tr><td colspan=2 class=bg1>국가 방침 <textarea <?=$read?> maxlength=16000 rows="5" style="color:white;background-color:black;width:830px;" name=msg><?=$nation['msg']?></textarea><input type=<?=$btn?> name=btn value=국가방침></td></tr>
|
||||
<tr><td colspan=2 class=bg1>임관 권유 <input type=text <?=$read?> maxlength=1000 style=color:white;background-color:black;width:830px; name=scoutmsg value='<?=$nation['scoutmsg']?>'><input type=<?=$btn?> name=btn value=임관권유></td></tr>
|
||||
<tr><td colspan=2>870 x 200px 넘는 크기를 점유할 시 통보없이 제한될 수 있습니다.</td></tr>
|
||||
<tr><td colspan=2 height=10></td></tr>
|
||||
<tr><td colspan='2'><div id='noticeForm'>
|
||||
<div class='bg1' style="display: flex; justify-content: space-around">
|
||||
<div style='flex: 1 1 auto;'>
|
||||
국가 방침
|
||||
</div>
|
||||
<div>
|
||||
<input type='submit' class='submit' name=btn value='국가방침 수정'><input type='button' class='cancel_edit' value='취소'>
|
||||
</div>
|
||||
</div>
|
||||
<textarea type=hidden class='input_form' style='display:none;' name=msg><?=$nation['msg']?></textarea>
|
||||
<div class='edit_form viewer'></div>
|
||||
</div></td></tr>
|
||||
<tr><td colspan='2'><div id='scoutMsgForm'>
|
||||
<div class='bg1' style="display: flex; justify-content: space-around">
|
||||
<div style='flex: 1 1 auto;'>
|
||||
임관 권유
|
||||
</div>
|
||||
<div>
|
||||
<input type='submit' class='submit' name=btn value='임관 권유문 수정'><input type='button' class='cancel_edit' value='취소'>
|
||||
</div>
|
||||
</div>
|
||||
<div style='border-bottom:solid gray 0.5px;'>870px x 200px를 넘어서는 내용은 표시되지 않습니다.</div>
|
||||
<textarea type=hidden class='input_form' style='display:none;' name=scoutmsg><?=$nation['scoutmsg']?></textarea>
|
||||
<div style="width:870px;margin-left:auto;">
|
||||
<div class='edit_form viewer'></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div></td></tr>
|
||||
<tr><td colspan=2 align=center bgcolor=green>예 산 & 정 책</td></tr>
|
||||
<tr>
|
||||
<td colspan=2>
|
||||
|
||||
+7
-3
@@ -80,21 +80,25 @@ foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE confl
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 중원 정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('d_shared/base_map.js')?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
$(function(){
|
||||
|
||||
reloadWorldMap({
|
||||
neutralView:true,
|
||||
showMe:true
|
||||
showMe:true,
|
||||
useCachedMap:true
|
||||
});
|
||||
|
||||
});
|
||||
</script>
|
||||
<?=WebUtil::printCSS('css/normalize.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/map.css')?>
|
||||
@@ -173,7 +177,7 @@ for($i=0; $i < $nationcount; $i++) {
|
||||
";
|
||||
}
|
||||
?>
|
||||
<tr><td colspan=<?=$nationcount+1?> align=center>불가침 : <font color=limegreen>@</font>, 통합 : <font color=cyan>○</font>, 합병 : <font color=skyblue>◎</font>, 통상 : ㆍ, 선포 : <font color=magenta>▲</font>, 교전 : <font color=red>★</font></td></tr>
|
||||
<tr><td colspan=<?=$nationcount+1?> align=center>불가침 : <font color=limegreen>@</font>, <!--통합 : <font color=cyan>○</font>, -->합병 : <font color=skyblue>◎</font>, 통상 : ㆍ, 선포 : <font color=magenta>▲</font>, 교전 : <font color=red>★</font></td></tr>
|
||||
</table>
|
||||
|
||||
<?php if ($realConflict) : ?>
|
||||
|
||||
+108
-87
@@ -9,8 +9,6 @@ if ($type <= 0 || $type > 8) {
|
||||
$type = 7;
|
||||
}
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
@@ -19,7 +17,7 @@ $db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
increaseRefresh("암행부", 2);
|
||||
increaseRefresh("암행부", 1);
|
||||
|
||||
$query = "select no,nation,level,con,turntime,belong from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
@@ -43,6 +41,8 @@ if ($me['level'] == 0 || ($me['level'] == 1 && $me['belong'] < $nation['secretli
|
||||
$sel = [];
|
||||
$sel[$type] = "selected";
|
||||
|
||||
$templates = new \League\Plates\Engine('templates');
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
@@ -65,7 +65,7 @@ $sel[$type] = "selected";
|
||||
<body>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td>암 행 부<br><?=closeButton()?></td></tr>
|
||||
<tr><td><form name=form1 method=post>정렬순서 :
|
||||
<tr><td><form name=form1 method=get>정렬순서 :
|
||||
<select name=type size=1>
|
||||
<option <?=$sel[1]??''?> value=1>자금</option>
|
||||
<option <?=$sel[2]??''?> value=2>군량</option>
|
||||
@@ -80,54 +80,28 @@ $sel[$type] = "selected";
|
||||
</td></tr>
|
||||
</table>
|
||||
<?php
|
||||
$query = "select troop,name from troop where nation='{$me['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$troopCount = MYDB_num_rows($result);
|
||||
$troopName = [];
|
||||
for ($i=0; $i < $troopCount; $i++) {
|
||||
$troop = MYDB_fetch_array($result);
|
||||
$troopName[$troop['troop']] = $troop['name'];
|
||||
foreach($db->queryAllLists('SELECT troop, name FROM troop WHERE nation=%i', $me['nation']) as [$troopID, $tName]){
|
||||
$troopName[$troopID] = $tName;
|
||||
}
|
||||
|
||||
$orderSQL = '';
|
||||
switch ($type) {
|
||||
case 1: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by gold desc"; break;
|
||||
case 2: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by rice desc"; break;
|
||||
case 3: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by city"; break;
|
||||
case 4: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crewtype desc"; break;
|
||||
case 5: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crew desc"; break;
|
||||
case 6: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by killturn"; break;
|
||||
case 7: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by turntime"; break;
|
||||
case 8: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by troop desc"; break;
|
||||
case 1: $orderSQL = "order by gold desc"; break;
|
||||
case 2: $orderSQL = "order by rice desc"; break;
|
||||
case 3: $orderSQL = "order by city"; break;
|
||||
case 4: $orderSQL = "order by crewtype desc"; break;
|
||||
case 5: $orderSQL = "order by crew desc"; break;
|
||||
case 6: $orderSQL = "order by killturn"; break;
|
||||
case 7: $orderSQL = "order by turntime"; break;
|
||||
case 8: $orderSQL = "order by troop desc"; break;
|
||||
}
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
?>
|
||||
<table align=center id='general_list' class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=98 align=center class=bg1>이 름</td>
|
||||
<td width=98 align=center class=bg1>통무지</td>
|
||||
<td width=98 align=center class=bg1>부 대</td>
|
||||
<td width=58 align=center class=bg1>자 금</td>
|
||||
<td width=58 align=center class=bg1>군 량</td>
|
||||
<td width=48 align=center class=bg1>도시</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=58 align=center class=bg1>병 종</td>
|
||||
<td width=68 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=148 align=center class=bg1>명 령</td>
|
||||
<td width=58 align=center class=bg1>삭턴</td>
|
||||
<td width=58 align=center class=bg1>턴</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<?php
|
||||
for ($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
$city = CityConst::byID($general['city'])->name;
|
||||
$troop = $troopName[$general['troop']]??'-';
|
||||
$generals = $db->query('SELECT npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general WHERE nation = %i %l', $me['nation'], $orderSQL);
|
||||
|
||||
foreach ($generals as &$general) {
|
||||
$general['cityText'] = CityConst::byID($general['city'])->name;
|
||||
$general['troopText'] = $troopName[$general['troop']]??'-';
|
||||
|
||||
if ($general['level'] == 12) {
|
||||
$lbonus = $nation['level'] * 2;
|
||||
@@ -137,81 +111,128 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
$lbonus = 0;
|
||||
}
|
||||
if ($lbonus > 0) {
|
||||
$lbonus = "<font color=cyan>+{$lbonus}</font>";
|
||||
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
|
||||
} else {
|
||||
$lbonus = "";
|
||||
$lbonusText = "";
|
||||
}
|
||||
$general['lbonus'] = $lbonus;
|
||||
$general['lbonusText'] = $lbonusText;
|
||||
|
||||
if ($general['injury'] > 0) {
|
||||
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
|
||||
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
|
||||
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonus}";
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
|
||||
$power = "<font color=red>{$power}</font>";
|
||||
$intel = "<font color=red>{$intel}</font>";
|
||||
} else {
|
||||
$leader = "{$general['leader']}{$lbonus}";
|
||||
$leader = "{$general['leader']}{$lbonusText}";
|
||||
$power = "{$general['power']}";
|
||||
$intel = "{$general['intel']}";
|
||||
}
|
||||
|
||||
$general['leaderText'] = $leader;
|
||||
$general['powerText'] = $power;
|
||||
$general['intelText'] = $intel;
|
||||
|
||||
$general['expLevelText'] = getExpLevel($general['experience']);
|
||||
|
||||
if ($general['npc'] >= 2) {
|
||||
$name = "<font color=cyan>{$general['name']}</font>";
|
||||
} elseif ($general['npc'] == 1) {
|
||||
$name = "<font color=skyblue>{$general['name']}</font>";
|
||||
} else {
|
||||
$name = "{$general['name']}";
|
||||
$name = $general['name'];
|
||||
}
|
||||
//TODO: npc 코드를 일원화
|
||||
$general['nameText'] = $name;
|
||||
|
||||
switch ($general['mode']) {
|
||||
case 0: $mode = "×"; break;
|
||||
case 1: $mode = "○"; break;
|
||||
case 2: $mode = "◎"; break;
|
||||
case 0: $mode = "×"; break;
|
||||
case 1: $mode = "○"; break;
|
||||
case 2: $mode = "◎"; break;
|
||||
}
|
||||
$general['modeText'] = $mode;
|
||||
$general['crewtypeText'] = GameUnitConst::byId($general['crewtype'])->name??'-';
|
||||
|
||||
echo "
|
||||
<tr>
|
||||
<td class='i_name' align=center><span class='t_name'>$name</span><br>Lv <span class='t_explevel'>".getExpLevel($general['experience'])."</span></td>
|
||||
<td class='i_stat' align=center>{$leader}∥{$power}∥{$intel}</td>
|
||||
<td class='i_troop' align=center>$troop</td>
|
||||
<td class='i_gold' align=center>{$general['gold']}</td>
|
||||
<td class='i_rice' align=center>{$general['rice']}</td>
|
||||
<td class='i_city' align=center>$city</td>
|
||||
<td align=center>$mode</td>
|
||||
<td class='i_crewtype' align=center>".GameUnitConst::byId($general['crewtype'])->name."</td>
|
||||
<td class='i_crew' align=center>{$general['crew']}</td>
|
||||
<td class='i_train' align=center>{$general['train']}</td>
|
||||
<td class='i_atmos' align=center>{$general['atmos']}</td>";
|
||||
if ($general['npc'] >= 2) {
|
||||
echo "
|
||||
<td class='i_action'>
|
||||
<font size=3>NPC 장수";
|
||||
} else {
|
||||
echo "
|
||||
<td class='i_action'>
|
||||
<font size=1>";
|
||||
|
||||
if ($general['npc'] < 2) {
|
||||
$turntext = [];
|
||||
$turn = getTurn($general, 1, 0);
|
||||
|
||||
for ($i=0; $i < 5; $i++) {
|
||||
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 20);
|
||||
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 41);
|
||||
$k = $i+1;
|
||||
echo "
|
||||
$k : $turn[$i] <br>";
|
||||
$turntext[] = " $k : $turn[$i]";
|
||||
}
|
||||
$general['turntext'] = join("<br>\n", $turntext);
|
||||
}
|
||||
echo "
|
||||
</font>
|
||||
</td>
|
||||
<td align=center>{$general['killturn']}</td>
|
||||
<td class='i_turntime' align=center>".substr($general['turntime'], 14, 5)."</td>
|
||||
</tr>";
|
||||
}
|
||||
echo "
|
||||
unset($general);
|
||||
|
||||
$genCnt = count($generals);
|
||||
$totalGold = 0;
|
||||
$totalRice = 0;
|
||||
$crew90 = 0;
|
||||
$gen90 = 0;
|
||||
$crew80 = 0;
|
||||
$gen80 = 0;
|
||||
$crew60 = 0;
|
||||
$gen60 = 0;
|
||||
$crewTotal = 0;
|
||||
//$genTotal = 0;
|
||||
foreach($generals as $general){
|
||||
$totalGold += $general['gold'];
|
||||
$totalRice += $general['rice'];
|
||||
|
||||
$crewTotal += $general['crew'];
|
||||
|
||||
if($general['crew'] == 0){
|
||||
continue;
|
||||
}
|
||||
if($general['train'] >= 90 && $general['atmos'] >= 90){
|
||||
$crew90 += $general['crew'];
|
||||
$gen90 += 1;
|
||||
}
|
||||
|
||||
if($general['train'] >= 80 && $general['atmos'] >= 80){
|
||||
$crew80 += $general['crew'];
|
||||
$gen80 += 1;
|
||||
}
|
||||
|
||||
if($general['train'] >= 60 && $general['atmos'] >= 60){
|
||||
$crew60 += $general['crew'];
|
||||
$gen60 += 1;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
||||
<table style='width:1000px;margin:5px auto' class='tb_layout bg0'>
|
||||
<thead>
|
||||
<colgroup>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
</colgroup>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class='bg1'>전체 금</td><td><?=number_format($totalGold)?></td>
|
||||
<td class='bg1'>전체 쌀</td><td><?=number_format($totalRice)?></td>
|
||||
<td class='bg1'>평균 금</td><td><?=number_format($totalGold/$genCnt, 2)?></td>
|
||||
<td class='bg1'>평균 쌀</td><td><?=number_format($totalRice/$genCnt, 2)?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class='bg1'>전체 병력/장수</td><td><?=number_format($crewTotal)?>/<?=number_format($genCnt)?></td>
|
||||
<td class='bg1'>훈사 90 병력/장수</td><td><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
|
||||
<td class='bg1'>훈사 80 병력/장수</td><td><?=number_format($crew80)?>/<?=number_format($gen80)?></td>
|
||||
<td class='bg1'>훈사 60 병력/장수</td><td><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
";
|
||||
|
||||
?>
|
||||
<?=$templates->render('generalList', ['generals'=>$generals])?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=closeButton()?></td></tr>
|
||||
|
||||
+11
-12
@@ -33,6 +33,10 @@ if($meLevel == 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 인사부</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
@@ -88,10 +92,10 @@ for($i=12; $i >= $lv; $i-=2) {
|
||||
?>
|
||||
<tr>
|
||||
<td width=98 align=center id=bg1><font size=4><?=getLevel($i1, $nation['level'])?></font></td>
|
||||
<td width=64 height=64 style='background:no-repeat center url("<?=$imageTemp1?>/<?=$level[$i1]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=64 class='generalIcon' height=64 style='background:no-repeat center url("<?=$imageTemp1?>/<?=$level[$i1]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=332><font size=4><?=$level[$i1]['name']??'-'?>(<?=$level[$i1]['belong']??'-'?>년)</font></td>
|
||||
<td width=98 align=center id=bg1><font size=4><?=getLevel($i2, $nation['level'])?></font></td>
|
||||
<td width=64 height=64 style='background:no-repeat center url("<?=$imageTemp2?>/<?=$level[$i2]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=64 class='generalIcon' height=64 style='background:no-repeat center url("<?=$imageTemp2?>/<?=$level[$i2]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=332><font size=4><?=$level[$i2]['name']??'-'?>(<?=$level[$i2]['belong']??'-'?>년)</font></td>
|
||||
</tr>
|
||||
<?php
|
||||
@@ -146,12 +150,15 @@ if($meLevel >= 5 && $nation["l{$meLevel}set"] == 0) {
|
||||
echo "
|
||||
<select name=outlist size=1 style=color:white;background-color:black;>";
|
||||
|
||||
$query = "select no,name,level,leader,power,intel,killturn from general where nation='{$me['nation']}' and level!='12' and no!='{$me['no']}' order by npc,binary(name)";
|
||||
$query = "select no,npc,name,level,leader,power,intel,killturn from general where nation='{$me['nation']}' and level!='12' and no!='{$me['no']}' order by npc,binary(name)";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($result);
|
||||
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($result);
|
||||
if($general['npc'] == 5){
|
||||
continue;
|
||||
}
|
||||
echo "
|
||||
<option value={$general['no']}>{$general['name']} <small>({$general['leader']}/{$general['power']}/{$general['intel']}, {$general['killturn']}턴)</small></option>";
|
||||
}
|
||||
@@ -452,15 +459,7 @@ echo "
|
||||
</tr>
|
||||
";
|
||||
|
||||
$citylevel = [];
|
||||
$citylevel[1] = "수";
|
||||
$citylevel[2] = "진";
|
||||
$citylevel[3] = "관";
|
||||
$citylevel[4] = "이";
|
||||
$citylevel[5] = "소";
|
||||
$citylevel[6] = "중";
|
||||
$citylevel[7] = "대";
|
||||
$citylevel[8] = "특";
|
||||
$citylevel = getCityLevelList();
|
||||
|
||||
$query = "select city,name,gen1,gen2,gen3,level,region,gen1set,gen2set,gen3set from city where nation='{$nation['nation']}' order by region,level desc,binary(name)"; // 도시 이름 목록
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
@@ -40,11 +40,14 @@ $sel = [$type => "selected"];
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력도시</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/jquery-ui.min.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-ui.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.expand_city.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
+1
-1
@@ -174,7 +174,7 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center style='background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;' height=64></td>
|
||||
<td align=center class='generalIcon' style='background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;' height=64></td>
|
||||
<td align=center>$name</td>
|
||||
<td align=center>"; echo getLevel($general['level'], $nationLevel); echo "</td>
|
||||
<td align=center>".getDed($general['dedication'])."</td>
|
||||
|
||||
@@ -30,6 +30,10 @@ if($me['level'] == 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -56,6 +56,9 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
'tnmt'=>$tnmt
|
||||
], 'owner=%i', $userID);
|
||||
|
||||
$me['mode'] = $mode;
|
||||
$me['tnmt'] = $tnmt;
|
||||
|
||||
if($me['npc'] == 1 && $detachNPC){
|
||||
$turnterm = $gameStor->turnterm;
|
||||
|
||||
@@ -81,6 +84,11 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 내정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/myPage.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -115,6 +123,8 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
<a href="c_vacation.php"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>휴가 신청</button></a><br><br>
|
||||
<!--빙의 해제용 삭턴 조절<br>
|
||||
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>빙의 해체 요청</button></a>-->
|
||||
개인용 CSS<br>
|
||||
<textarea id='custom_css' style='color:white;background-color:black;width:420px;height:150px;'></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
||||
@@ -24,6 +24,10 @@ $me = MYDB_fetch_array($result);
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -19,6 +19,10 @@ increaseRefresh("국법", 1);
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
+127
-101
@@ -12,13 +12,58 @@ $connect=$db->get();
|
||||
|
||||
increaseRefresh("부대편성", 1);
|
||||
|
||||
$query = "select no,nation,troop from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
$me = $db->queryFirstRow('SELECT no,nation,troop FROM general WHERE owner=%i', $userID);
|
||||
|
||||
$query = "select * from troop where nation='{$me['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$troopcount = MYDB_num_rows($result);
|
||||
$troops = [];
|
||||
foreach($db->query('SELECT troop,name,no FROM troop WHERE nation = %i', $me['nation']) as $rawTroop){
|
||||
$troops[$rawTroop['troop']] = [
|
||||
'troop'=>$rawTroop['troop'],
|
||||
'name'=>$rawTroop['name'],
|
||||
'no'=>$rawTroop['no'],
|
||||
'users'=>[]
|
||||
];
|
||||
}
|
||||
|
||||
foreach($db->query(
|
||||
'SELECT no,name,turntime,troop,city FROM general WHERE troop!=0 AND nation = %i ORDER BY turntime ASC',
|
||||
$me['nation']
|
||||
) as $general
|
||||
){
|
||||
if(!key_exists($general['troop'], $troops)){
|
||||
trigger_error("올바르지 않은 부대 소속 {$general['no']}, {$general['name']} : {$general['troop']}");
|
||||
continue;
|
||||
}
|
||||
|
||||
$general['cityText'] = CityConst::byID($general['city'])->name;
|
||||
|
||||
$troops[$general['troop']]['users'][] = $general;
|
||||
}
|
||||
|
||||
if($troops){
|
||||
foreach($db->query(
|
||||
'SELECT no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5,troop FROM general WHERE no IN %li',
|
||||
array_column($troops, 'no')
|
||||
) as $troopLeader
|
||||
){
|
||||
$imageTemp = GetImageURL($troopLeader['imgsvr']);
|
||||
|
||||
$troopLeader['pictureFullPath'] = "$imageTemp/{$troopLeader['picture']}";
|
||||
$troopLeader['cityText'] = CityConst::byID($troopLeader['city'])->name;
|
||||
|
||||
$troopLeader['turnText'] = join('<br>', [
|
||||
'1 : '.((DecodeCommand($troopLeader['turn0'])[0] == 26)?'집합':'~'),
|
||||
'2 : '.((DecodeCommand($troopLeader['turn1'])[0] == 26)?'집합':'~'),
|
||||
'3 : '.((DecodeCommand($troopLeader['turn2'])[0] == 26)?'집합':'~'),
|
||||
'4 : '.((DecodeCommand($troopLeader['turn3'])[0] == 26)?'집합':'~'),
|
||||
'5 : '.((DecodeCommand($troopLeader['turn4'])[0] == 26)?'집합':'~'),
|
||||
]);
|
||||
$troops[$troopLeader['troop']]['leader'] = $troopLeader;
|
||||
}
|
||||
}
|
||||
|
||||
uasort($troops, function($lhs, $rhs){
|
||||
return $lhs['leader']['turntime']<=>$rhs['leader']['turntime'];
|
||||
})
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
@@ -28,10 +73,14 @@ $troopcount = MYDB_num_rows($result);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 부대편성</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.plugin_troop.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('js/ext.plugin_troop.js')?>
|
||||
<?=WebUtil::printCSS('css/troops.css')?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
@@ -50,120 +99,97 @@ $troopcount = MYDB_num_rows($result);
|
||||
<td width=130 class='bg1 center' style=table-layout:fixed;word-break:break-all;>부대장행동</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tfoot><tr><td colspan='5'>
|
||||
<?php if(!$troops): ?>
|
||||
<?php elseif($me['troop'] == 0): ?>
|
||||
<input type=submit name=btn value='부 대 가 입'>
|
||||
<?php else: ?>
|
||||
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm("정말 부대를 탈퇴하시겠습니까?")'>
|
||||
<?php endif;?>
|
||||
</td></tr></tfoot>
|
||||
<tbody>
|
||||
<?php
|
||||
for($i=0; $i < $troopcount; $i++) {
|
||||
$troop = MYDB_fetch_array($result);
|
||||
foreach ($troops as $troopNo=>$troop) {
|
||||
$troopLeader = $troop['leader'];
|
||||
$genlistText = [];
|
||||
$cityText = $troopLeader['cityText'];
|
||||
$cityID = $troopLeader['city'];
|
||||
$leaderID = $troopLeader['no'];
|
||||
|
||||
$genlist = "";
|
||||
$query = "select no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5 from general where troop='{$troop['troop']}'";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
for($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
$genlist .= $general['name'].", ";
|
||||
if($troop['no'] == $general['no']) {
|
||||
$picture = $general['picture'];
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
$name = $general['name'];
|
||||
$turntime = $general['turntime'];
|
||||
$query = "select name from city where city='{$general['city']}'";
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($cityresult);
|
||||
$cityname = $city['name'];
|
||||
$turn = "";
|
||||
for($k=0; $k < 5; $k++) {
|
||||
$m = $k+1;
|
||||
if($general["turn{$k}"] == 26) {
|
||||
$turn .= " $m : 집합<br>";
|
||||
} else {
|
||||
$turn .= " $m : ∼<br>";
|
||||
}
|
||||
}
|
||||
foreach ($troop['users'] as $troopUser) {
|
||||
$spanClass = 'troopUser';
|
||||
if ($troopUser['city'] !== $cityID) {
|
||||
$spanClass.= ' diffCity';
|
||||
}
|
||||
if ($troopUser['no'] == $leaderID) {
|
||||
$spanClass.= ' leader';
|
||||
}
|
||||
$genlistText[] = "<span class='$spanClass' data-general-id='{$troopUser['no']}'
|
||||
><span class='generalName'>{$troopUser['name']}</span><span class='cityText'>【{$troopUser['cityText']}】</span
|
||||
></span>";
|
||||
}
|
||||
$genlist .= "({$gencount}명)";
|
||||
|
||||
if($me['troop'] == 0) {
|
||||
echo "
|
||||
$genlistText = sprintf('%s (%d명)', join(', ', $genlistText), count($genlistText)); ?>
|
||||
|
||||
<?php if ($me['troop'] == 0): ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2><input "; echo $i==0?"checked ":""; echo "type=radio name=troop value='{$troop['troop']}'></td>
|
||||
<td align=center >{$troop['name']}<br>【 $cityname 】</td>
|
||||
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62>$genlist</td>
|
||||
<td rowspan=2>$turn</td>
|
||||
<td align=center rowspan=2><input type='radio' name='troop' value='<?=$troop['troop']?>'></td>
|
||||
<td align=center><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?=$genlistText?></td>
|
||||
<td rowspan=2><?=$troopLeader['turnText']?></td>
|
||||
</tr>
|
||||
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
|
||||
<tr><td colspan=5>";
|
||||
} else {
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
|
||||
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
|
||||
<tr><td colspan=5>
|
||||
|
||||
<?php else: ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2> </td>
|
||||
<td align=center >{$troop['name']}<br>【 $cityname 】</td>
|
||||
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=576>$genlist</td>
|
||||
<td rowspan=2>";
|
||||
|
||||
if($troop['no'] == $me['no']) {
|
||||
$query = "select no,name from general where troop='{$troop['troop']}' and no!='{$me['no']}' order by binary(name)";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$genCount = MYDB_num_rows($genresult);
|
||||
echo "
|
||||
<td align=center ><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?=$genlistText?></td>
|
||||
<td rowspan=2>
|
||||
<?php if ($me['no'] == $troopLeader['no']): ?>
|
||||
<select name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
|
||||
for($k=0; $k < $genCount; $k++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
echo "
|
||||
<option value={$general['no']}>{$general['name']}</option>";
|
||||
}
|
||||
echo "
|
||||
<?php foreach ($troop['users'] as $troopUser): ?>
|
||||
<?php if ($troopUser['no'] == $me['no']) {
|
||||
continue;
|
||||
} ?>
|
||||
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
|
||||
<?php endforeach; ?>
|
||||
</select><br>
|
||||
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>";
|
||||
} else {
|
||||
echo $turn;
|
||||
}
|
||||
|
||||
echo "
|
||||
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>
|
||||
<?php else: ?>
|
||||
<?=$troopLeader['turnText']?>
|
||||
<?php endif; ?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
|
||||
<tr><td colspan=5></td></tr>";
|
||||
}
|
||||
}
|
||||
echo "</tbody>
|
||||
<tfoot><tr><td>";
|
||||
if ($troopcount == 0) {
|
||||
}
|
||||
else if($me['troop'] == 0) {
|
||||
echo"
|
||||
<input type=submit name=btn value='부 대 가 입'>";
|
||||
} else {
|
||||
echo"
|
||||
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm(\"정말 부대를 탈퇴하시겠습니까?\")'>";
|
||||
}
|
||||
<tr><td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
|
||||
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
|
||||
<tr><td colspan=5></td></tr>
|
||||
<?php endif;
|
||||
|
||||
} //foreach ($troops as $troopNo=>$troop) {
|
||||
?>
|
||||
|
||||
</tbody>
|
||||
|
||||
echo "
|
||||
</td></tr>
|
||||
</tfoot>
|
||||
</table>
|
||||
<br>";
|
||||
|
||||
echo "
|
||||
<br>
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td width=80 id=bg1>부 대 명</td>
|
||||
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>";
|
||||
if($me['troop'] == 0) {
|
||||
echo "
|
||||
<td><input type=submit name=btn value='부 대 창 설'></td>";
|
||||
} else {
|
||||
echo "
|
||||
<td><input type=submit name=btn value='부 대 변 경'></td>";
|
||||
}
|
||||
echo "
|
||||
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
|
||||
<?php if($me['troop'] == 0): ?>
|
||||
<td><input type=submit name=btn value='부 대 창 설'></td>
|
||||
<?php else: ?>
|
||||
<td><input type=submit name=btn value='부 대 변 경'></td>
|
||||
<?php endif; ?>
|
||||
</tr>
|
||||
</table>";
|
||||
</table>
|
||||
|
||||
?>
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
<tr><td><?=banner()?> </td></tr>
|
||||
|
||||
@@ -0,0 +1,473 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin()->setReadOnly();
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$startYear = $gameStor->getValue('startyear');
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title><?=UniqueConst::$serverName?>: 전투 시뮬레이터</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1100" />
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/battle_simulator.css')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/moment.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/download2.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/battle_simulator.js')?>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
전역 설정
|
||||
</div>
|
||||
<div class="card-body dragpad_battle">
|
||||
<div class="row">
|
||||
<div class="col-sm-6">
|
||||
<div class="input-group">
|
||||
<input type="number" class="form-control" aria-describedby="text_year" value="<?=$startYear?>" disabled>
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">년 시작</span>
|
||||
</div>
|
||||
<input type="number" class="form-control" id="year" value="<?=$startYear+3?>" min="<?=$startYear?>">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">년</span>
|
||||
</div>
|
||||
<input type="number" class="form-control" id="month" value="1" min="1" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">월</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm-6">
|
||||
<div class="btn-toolbar" role="toolbar">
|
||||
<div class="input-group mr-2" role="group">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">반복 횟수</span>
|
||||
</div>
|
||||
<select class="custom-select" id="repeat_cnt">
|
||||
<option value="1">1회 (로그 표기)</option>
|
||||
<option value="1000">1000회 (요약 표기)</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="btn-group mr-2" role="group">
|
||||
<button type="button" class="btn btn-danger btn-begin_battle">전투</button>
|
||||
</div>
|
||||
<div class="btn-group mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-battle-save">모두 저장</button>
|
||||
<input type="file" class="form_load_battle_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-battle-load">모두 불러오기</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-sm">
|
||||
<div class="card mb-2 attacker_nation">
|
||||
<div class="card-header">
|
||||
출병국 설정
|
||||
</div>
|
||||
<div class="card-body nation_detail dragpad_battle">
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 성향</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_type" style="width:25ch;">
|
||||
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
|
||||
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기술</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">등급</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_level">
|
||||
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
|
||||
<option value="<?=$nationLevel?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도시 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_city_level">
|
||||
<?php foreach(getCityLevelList() as $levelID => $name): ?>
|
||||
<option value="<?=$levelID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수도</span>
|
||||
</div>
|
||||
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
|
||||
<label class="btn btn-secondary">
|
||||
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="1" autocomplete="off">Y
|
||||
</label>
|
||||
<label class="btn btn-secondary active">
|
||||
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="2" autocomplete="off" checked>N
|
||||
</label>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 attacker_form general_form" data-general_no='1'>
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">출병자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-general-save">저장</button>
|
||||
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div><!-- <div class="col-sm"> -->
|
||||
<div class="col-sm defender-column">
|
||||
<div class="card mb-2 defender_nation">
|
||||
<div class="card-header">
|
||||
수비국 설정
|
||||
</div>
|
||||
<div class="card-body dragpad_battle">
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 성향</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_type" style="width:25ch;">
|
||||
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
|
||||
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기술</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">등급</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_level">
|
||||
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
|
||||
<option value="<?=$nationLevel?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도시 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_city_level">
|
||||
<?php foreach(getCityLevelList() as $levelID => $name): ?>
|
||||
<option value="<?=$levelID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수도</span>
|
||||
</div>
|
||||
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
|
||||
<label class="btn btn-secondary">
|
||||
<input type="radio" name="is_defender_capital" class="form_is_capital" value="1" autocomplete="off">Y
|
||||
</label>
|
||||
<label class="btn btn-secondary active">
|
||||
<input type="radio" name="is_defender_capital" class="form_is_capital" value="0" autocomplete="off" checked>N
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수비</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_def" id="city_def" value="1000" min="10" step="10">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">성벽</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_wall" id="city_wall" value="1000" min="0" step="10">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 defender_add_form">
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-dark btn-reorder_defender">수비 순서대로 정렬</button>
|
||||
</div>
|
||||
<div class="btn-group btn-group-sm" role="group">
|
||||
<button type="button" class="btn btn-success add-defender">추가</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 form_sample">
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-general-save">저장</button>
|
||||
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
|
||||
</div>
|
||||
<div class="btn-group btn-group-sm" role="group">
|
||||
<button type="button" class="btn btn-warning copy-defender">복제</button>
|
||||
<button type="button" class="btn btn-danger delete-defender">제거</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card-body general_detail">
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">이름</span>
|
||||
</div>
|
||||
<input type="text" class="form-control form_general_name" value="무명" style="width:15ch;">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">직위</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_level" style="width:8ch;">
|
||||
<option value="1">일반</option>
|
||||
<option value="4">태수</option>
|
||||
<option value="3">군사</option>
|
||||
<option value="2">시중</option>
|
||||
<option value="10">무장 수뇌</option>
|
||||
<option value="9">지장 수뇌</option>
|
||||
<option value="11">참모</option>
|
||||
<option value="12">군주</option>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">Level</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_exp_level" value="20" min="0" max="300" step="1">
|
||||
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">통솔</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_leadership" value="50" min="1" max="300" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">무력</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_power" value="50" min="1" max="300" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">지력</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_intel" value="50" min="1" max="300" step="1">
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">명마</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_horse">
|
||||
<?php foreach(range(0, 26) as $horseID): ?>
|
||||
<option value="<?=$horseID?>"><?=getHorseName($horseID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">무기</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_weap">
|
||||
<?php foreach(range(0, 26) as $weapID): ?>
|
||||
<option value="<?=$weapID?>"><?=getWeapName($weapID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">서적</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_book">
|
||||
<?php foreach(range(0, 26) as $bookID): ?>
|
||||
<option value="<?=$bookID?>"><?=getBookName($bookID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">부상</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_injury" value="0" min="0" max="80" step="1">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">%(<span class="injury_helptext">건강</span>)</span>
|
||||
</div>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">군량</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_rice" value="5000" min="50" max="40000" step="50">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도구</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_item">
|
||||
<?php foreach(range(0, 26) as $bookID): ?>
|
||||
<option value="<?=$bookID?>"><?=getItemName($bookID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">병종</span>
|
||||
</div>
|
||||
<select class="custom-select form_crewtype">
|
||||
<?php foreach(GameUnitConst::all() as $crewTypeID => $crewType): ?>
|
||||
<?php if($crewTypeID < 0){ continue; } ?>
|
||||
<option value="<?=$crewTypeID?>"><?=$crewType->name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">병사</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_crew" value="7000" min="100" step="100">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">성격</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_character">
|
||||
<?php foreach(getCharacterList() as $characterID => [$name,$info]): ?>
|
||||
<option value="<?=$characterID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">훈련</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_train" value="100" min="40" max="<?=GameConst::$maxTrainByWar?>" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">사기</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_atmos" value="100" min="40" max="<?=GameConst::$maxAtmosByWar?>" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">전특</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_special_war">
|
||||
<option value="0">-</option>
|
||||
<?php foreach(SpecialityConst::WAR as $specialWarID => [$name,$buff,$cond]): ?>
|
||||
<option value="<?=$specialWarID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">보병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex0">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">궁병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex10">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex20">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">귀병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex30">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">차병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex40">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend only_defender">
|
||||
<span class="input-group-text">수비여부</span>
|
||||
</div>
|
||||
<select class="custom-select form_defend_mode only_defender">
|
||||
<option value="2">훈사 80</option>
|
||||
<option value="3">훈사 60</option>
|
||||
<option value="0">안함</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div><!-- <div class="col-sm"> -->
|
||||
</div>
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
전투 요약
|
||||
</div>
|
||||
<table class="table">
|
||||
<tbody id="battle_result_summary">
|
||||
<tr><th style='width:18ch;'>전투 일시</th><td id='result_datetime'></td></tr>
|
||||
<tr><th>전투 횟수</th><td id='result_warcnt'></td></tr>
|
||||
<tr><th>전투 페이즈</th><td id='result_phase'></td></tr>
|
||||
<tr><th>준 피해</th><td><span id='result_killed'>0</span><span id='result_varKilled'> (<span id='result_minKilled'>0</span> ~ <span id='result_maxKilled'>0</span>)</span></td></tr>
|
||||
<tr><th>받은 피해</th><td><span id='result_dead'>0</span><span id='result_varDead'> (<span id='result_minDead'>0</span> ~ <span id='result_maxDead'>0</span>)</span></td></tr>
|
||||
<tr><th>출병자 군량 소모</th><td id='result_attackerRice'></td></tr>
|
||||
<tr><th>수비자 군량 소모</th><td id='result_defenderRice'></td></tr>
|
||||
<tr><th>공격자 스킬</th><td id='result_attackerSkills'></td></tr>
|
||||
<tr class='result_defenderSkills'><th>수비자1 스킬</th><td></td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-sm">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
마지막 전투 로그
|
||||
</div>
|
||||
<div class="card-body" id="generalBattleResultLog">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
마지막 전투 상세 로그
|
||||
</div>
|
||||
<div class="card-body" id="generalBattleDetailLog">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
+2
-2
@@ -28,13 +28,13 @@ if($me['level'] < 5) {
|
||||
exit();
|
||||
}
|
||||
|
||||
if($btn == "국가방침") {
|
||||
if($btn == "국가방침 수정") {
|
||||
$msg = mb_substr($msg, 0, 16384);
|
||||
//$msg = StringUtil::
|
||||
$db->update('nation', [
|
||||
'msg'=>WebUtil::htmlPurify($msg)
|
||||
], 'nation=%i',$me['nation']);
|
||||
} elseif($btn == "임관권유") {
|
||||
} elseif($btn == "임관 권유문 수정") {
|
||||
$scoutmsg = mb_substr($scoutmsg, 0, 1000);
|
||||
$db->update('nation', [
|
||||
'scoutmsg'=>WebUtil::htmlPurify($scoutmsg)
|
||||
|
||||
@@ -37,7 +37,6 @@ if($third < 0) { $third = 0; }
|
||||
if($fourth < 0) { $fourth = 0; }
|
||||
if($command > 99) { $command = 0; }
|
||||
if($double > 9999) { $double = 9999; }
|
||||
if($third > 9999) { $third = 9999; }
|
||||
if($fourth > 9999) { $fourth = 9999; }
|
||||
|
||||
$comStr = EncodeCommand($fourth, $third, $double, $command);
|
||||
|
||||
+25
-2
@@ -75,6 +75,12 @@ if($btn == "임명") {
|
||||
header('location:b_myBossInfo.php');
|
||||
exit();
|
||||
}
|
||||
|
||||
//NPC 부대장 추방 불가
|
||||
if($general['npc'] == 5){
|
||||
header('location:b_myBossInfo.php');
|
||||
exit();
|
||||
}
|
||||
}
|
||||
|
||||
//나와 대상 장수는 국가가 같아야 함
|
||||
@@ -134,8 +140,25 @@ if($btn == "추방") {
|
||||
$log[] = "<C>●</><D><b>{$nation['name']}</b></>에서 <R>추방</>당하였습니다.";
|
||||
|
||||
// 재야로, 국가 무소속으로, 명성/공헌 N*10%감소
|
||||
$query = "update general set level=0,nation=0,belong=0,betray=betray+1,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}',dedication=dedication*(1-0.1*betray),experience=experience*(1-0.1*betray) where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
if($admin['year'] <= $admin['startyear'] && $general['npc'] < 2){
|
||||
$db->update('general', [
|
||||
'level'=>0,
|
||||
'nation'=>0,
|
||||
'belong'=>0,
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
else{
|
||||
$db->update('general', [
|
||||
'level'=>0,
|
||||
'nation'=>0,
|
||||
'belong'=>0,
|
||||
'betray'=>$db->sqleval('betray + 1'),
|
||||
'makelimit'=>12,
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'dedication'=>$db->sqleval('dedication * (1 - 0.1*betray)'),
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
}
|
||||
// 부대 처리
|
||||
$query = "select no from troop where troop='{$general['troop']}'";
|
||||
|
||||
@@ -38,9 +38,13 @@ case 3: $tp = "intel"; $tp2 = "설전"; $tp3 = "intel"; break;
|
||||
}
|
||||
|
||||
if($btn == '참가') {
|
||||
$query = "select no,name,npc,leader,power,intel,explevel,gold,horse,weap,book from general where no='{$me['no']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
if($db->queryFirstField('SELECT `no` FROM tournament WHERE `no`=%i', $me['no'])){
|
||||
header('location:b_tournament.php');
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$general = $db->queryFirstRow('SELECT no,name,npc,leader,power,intel,explevel,gold,horse,weap,book FROM general WHERE `no`=%i', $me['no']);
|
||||
|
||||
//{$admin['develcost']}원 참가비
|
||||
if($general['gold'] < $admin['develcost']) {
|
||||
|
||||
+5
-1
@@ -16,6 +16,10 @@ $db = DB::db();
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
@@ -107,7 +111,7 @@ function myCommandList() {
|
||||
echo "
|
||||
<tr height=28>
|
||||
<td width=24 align=center height=24 id=bg0><b>$j</b></td>
|
||||
<td width=71 align=center height=24 id=bg1><b>{$year}年 {$month}月</b></td>
|
||||
<td width=71 align=center height=24 id=bg1 style='overflow:hidden;'><b>{$year}年 {$month}月</b></td>
|
||||
<td width=42 align=center bgcolor=black><b>$turndate</b></td>
|
||||
<td width=150 align=center height=24 style=table-layout:fixed;>$turn[$i]</td>
|
||||
</tr>";
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#container{
|
||||
width:1024px;
|
||||
margin:auto;
|
||||
}
|
||||
|
||||
.defender_add_form .general_detail{
|
||||
display:none;
|
||||
}
|
||||
|
||||
|
||||
.form_sample{
|
||||
display:none;
|
||||
}
|
||||
|
||||
input[type=number]{
|
||||
text-align:right;
|
||||
}
|
||||
@@ -195,3 +195,26 @@ div.bar_out div.bar_in{
|
||||
.tooltiptext {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.btn-group-xs > .btn, .btn-xs {
|
||||
padding : .25rem .4rem;
|
||||
font-size : .875rem;
|
||||
line-height : .5;
|
||||
border-radius : .2rem;
|
||||
}
|
||||
|
||||
.edit_form.viewer{
|
||||
max-height:200px;
|
||||
overflow-y:auto;
|
||||
}
|
||||
|
||||
.trumbowyg-box{
|
||||
margin:0;
|
||||
border-left:none;
|
||||
border-right:none;
|
||||
}
|
||||
|
||||
.edit_form.trumbowyg-editor{
|
||||
margin:0;
|
||||
padding:0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
#scoutMsgForm .viewer{
|
||||
max-height:200px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.note-editor.card {
|
||||
background:inherit;
|
||||
color:inherit;
|
||||
font-family: inherit;
|
||||
border:none;
|
||||
}
|
||||
|
||||
.note-editor.note-frame .note-editing-area .note-editable {
|
||||
background:inherit;
|
||||
color:inherit;
|
||||
font-family: inherit;
|
||||
padding:0;
|
||||
}
|
||||
|
||||
.note-editor.note-frame .note-statusbar{
|
||||
background-color:#444444;
|
||||
border-top: 1px solid rgba(0,0,0,0.125);
|
||||
}
|
||||
+37
-1
@@ -11,6 +11,12 @@
|
||||
text-align:center;
|
||||
}
|
||||
|
||||
.map_title_tooltiptext .tooltip-inner{
|
||||
max-width:220px;
|
||||
width:220px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.map_title_text{
|
||||
margin:auto;
|
||||
text-align:center;
|
||||
@@ -51,12 +57,27 @@
|
||||
top:0;
|
||||
}
|
||||
|
||||
.map_body .map_button_stack{
|
||||
position:absolute;
|
||||
right:0;
|
||||
bottom:0;
|
||||
}
|
||||
|
||||
.map_body .map_toggle_cityname::after{
|
||||
content: "끄기"
|
||||
}
|
||||
|
||||
.map_body .map_toggle_cityname.active::after{
|
||||
content: "켜기"
|
||||
}
|
||||
|
||||
.world_map .city_tooltip{
|
||||
position: absolute;
|
||||
z-index:6;
|
||||
display:none;
|
||||
width:120px;
|
||||
min-width:120px;
|
||||
border: 0.02em gray solid;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.world_map .city_name{
|
||||
background-color: rgb(30, 164, 255);
|
||||
@@ -94,6 +115,19 @@
|
||||
background:transparent;
|
||||
}
|
||||
|
||||
.world_map .city_detail_name{
|
||||
background-color:rgba(0,0,0,0.5);
|
||||
font-size:10px;
|
||||
position:absolute;
|
||||
white-space:nowrap;
|
||||
left:70%;
|
||||
bottom:-10px;
|
||||
color:white;
|
||||
}
|
||||
|
||||
.world_map.hide_cityname .city_detail_name{
|
||||
display:none;
|
||||
}
|
||||
|
||||
.city_base{
|
||||
position:absolute;
|
||||
@@ -338,6 +372,8 @@
|
||||
|
||||
/* Basic */
|
||||
|
||||
|
||||
|
||||
.world_map.map_basic .city_filler{
|
||||
position:absolute;
|
||||
width:100%;
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
#troop_list .cityText{
|
||||
display:none;
|
||||
}
|
||||
|
||||
#troop_list .diffCity .cityText{
|
||||
display:inline;
|
||||
}
|
||||
|
||||
#troop_list .diffCity {
|
||||
color:red;
|
||||
}
|
||||
|
||||
#troop_list .leader{
|
||||
color:lightgreen;
|
||||
}
|
||||
|
||||
#troop_list .leader::before{
|
||||
content:'*';
|
||||
}
|
||||
|
||||
#troop_list .leader::after{
|
||||
content:'*';
|
||||
}
|
||||
+116
-23
@@ -417,14 +417,14 @@ function addCommand($typename, $value, $valid = 1, $color=0) {
|
||||
}
|
||||
} else {
|
||||
echo "
|
||||
<option style=color:white;background-color:red; value={$value}>{$typename}</option>";
|
||||
<option style=color:white;background-color:red; value={$value}>{$typename}(불가)</option>";
|
||||
}
|
||||
}
|
||||
|
||||
function commandGroup($typename, $type=0) {
|
||||
if($type == 0) {
|
||||
echo "
|
||||
<optgroup label='{$typename}' style=color:skyblue;background-color:black;>";
|
||||
<optgroup label='{$typename}' style='color:skyblue;background-color:black;'>";
|
||||
} else {
|
||||
echo "
|
||||
</optgroup>";
|
||||
@@ -524,7 +524,7 @@ function commandTable() {
|
||||
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31);
|
||||
addCommand("징병(통솔경험)", 11);
|
||||
addCommand("모병(통솔경험, 자금x2)", 12);
|
||||
addCommand("훈련(통솔경험, 사기↓)", 13);
|
||||
addCommand("훈련(통솔경험)", 13);
|
||||
addCommand("사기진작(통솔경험, 자금↓)", 14);
|
||||
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15);
|
||||
addCommand("출병", 16);
|
||||
@@ -532,7 +532,7 @@ function commandTable() {
|
||||
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31, 0);
|
||||
addCommand("징병(통솔경험)", 11, 0);
|
||||
addCommand("모병(통솔경험, 자금x2)", 12, 0);
|
||||
addCommand("훈련(통솔경험, 사기↓)", 13, 0);
|
||||
addCommand("훈련(통솔경험)", 13, 0);
|
||||
addCommand("사기진작(통솔경험, 자금↓)", 14, 0);
|
||||
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15, 0);
|
||||
addCommand("출병", 16, 0);
|
||||
@@ -699,7 +699,8 @@ function CoreCommandTable() {
|
||||
if($city['supply'] == 0) { $valid = 0; }
|
||||
|
||||
echo "
|
||||
<select name=commandtype size=1 style='height:20px;color:white;background-color:black;font-size:13px;>";
|
||||
<select name=commandtype size=1 style='height:20px;color:white;background-color:black;font-size:13px;'>";
|
||||
commandGroup("====== 휴 식 ======");
|
||||
addCommand("휴 식", 99);
|
||||
commandGroup("", 1);
|
||||
commandGroup("====== 인 사 ======");
|
||||
@@ -708,7 +709,7 @@ function CoreCommandTable() {
|
||||
addCommand("몰수", 24, $valid);
|
||||
commandGroup("", 1);
|
||||
commandGroup("====== 외 교 ======");
|
||||
addCommand("통합 제의", 53, $valid);
|
||||
//addCommand("통합 제의", 53, $valid);
|
||||
|
||||
addCommand("항복 권고", 51, $valid);
|
||||
if($nation['level'] >= 2) {
|
||||
@@ -876,7 +877,7 @@ function generalInfo($no) {
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "<table width=498 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td width=64 height=64 rowspan=3 style='text-align:center;background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;'> </td>
|
||||
<td width=64 height=64 rowspan=3 class='generalIcon' style='text-align:center;background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;'> </td>
|
||||
<td colspan=9 height=16 style=text-align:center;color:".newColor($nation['color']).";background-color:{$nation['color']};font-weight:bold;font-size:13px;>{$general['name']} 【 {$level} | {$call} | {$color}{$injury}</font> 】 ".substr($general['turntime'], 11)."</td>
|
||||
</tr>
|
||||
<tr height=16>
|
||||
@@ -1147,7 +1148,7 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
|
||||
<td width=148 style='text-align:center;' class='bg1'>$when</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=90 height=64 valign=top><img width='64' height='64' src={$imageTemp}/{$picture} border='0'></td>
|
||||
<td width=90 height=64 valign=top><img width='64' height='64' class='generalIcon' src='{$imageTemp}/{$picture}' border='0'></td>
|
||||
<td width=906 colspan=2>$message[1]</td>
|
||||
</tr>";
|
||||
for($i=0; $i < $count; $i++) {
|
||||
@@ -1244,14 +1245,16 @@ function increaseRefresh($type="", $cnt=1) {
|
||||
$session = Session::getInstance();
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
$userGrade = $session->userGrade;
|
||||
|
||||
$date = date('Y-m-d H:i:s');
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->refresh = $gameStor->refresh+$cnt; //TODO: +로 증가하는 값은 별도로 분리
|
||||
$isunited = $gameStor->isunited;
|
||||
|
||||
if($generalID) {
|
||||
if($isunited != 2 && $generalID && $userGrade < 6) {
|
||||
$db->update('general', [
|
||||
'lastrefresh'=>$date,
|
||||
'con'=>$db->sqleval('con + %i', $cnt),
|
||||
@@ -1812,7 +1815,7 @@ function PreprocessCommand($no) {
|
||||
$connect=$db->get();
|
||||
$log = [];
|
||||
|
||||
$query = "select no,name,city,injury,special2,item,turn0 from general where no='$no'";
|
||||
$query = "select no,name,city,injury,special2,item,turn0,rice,crew from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
@@ -1887,6 +1890,27 @@ function PreprocessCommand($no) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if($general['crew'] >= 100){
|
||||
$newRice = $general['rice'] - $general['crew'] / 100;
|
||||
if($newRice >= 0){
|
||||
$db->update('general', [
|
||||
'rice'=>Util::round($newRice)
|
||||
], 'no=%i',$general['no']);
|
||||
}
|
||||
else{
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop + %i', $general['crew'])
|
||||
], 'city=%i', $general['city']);
|
||||
$db->update('general', [
|
||||
'crew'=>0,
|
||||
'rice'=>0
|
||||
], 'no=%i',$general['no']);
|
||||
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -2016,7 +2040,7 @@ function updateTurntime($no) {
|
||||
default: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
|
||||
}
|
||||
// 엔피씨,엠피씨,의병 사망로그
|
||||
if($general['npc'] == 2) {
|
||||
if($general['npc'] == 2 || $general['npc'] == 6) {
|
||||
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다.";
|
||||
} elseif($general['npc'] >= 3) {
|
||||
switch(rand()%10) {
|
||||
@@ -2304,55 +2328,55 @@ function checkAbilityEx(int $generalID, ActionLogger $actLog){
|
||||
}
|
||||
|
||||
if($general['leader2'] < 0){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'leader2'=>$db->sqleval('leader2 + %i', GameConst::$upgradeLimit),
|
||||
'leader'=>$db->sqleval('leader - 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['power2'] < 0){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'power2'=>$db->sqleval('power2 + %i', GameConst::$upgradeLimit),
|
||||
'power'=>$db->sqleval('power - 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['intel2'] < 0){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'intel2'=>$db->sqleval('intel2 + %i', GameConst::$upgradeLimit),
|
||||
'intel'=>$db->sqleval('intel - 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['leader2'] >= GameConst::$upgradeLimit){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'leader2'=>$db->sqleval('leader2 - %i', GameConst::$upgradeLimit),
|
||||
'leader'=>$db->sqleval('leader + 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['power2'] >= GameConst::$upgradeLimit){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'power2'=>$db->sqleval('power2 - %i', GameConst::$upgradeLimit),
|
||||
'power'=>$db->sqleval('power + 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['intel2'] >= GameConst::$upgradeLimit){
|
||||
$general->updqte('general',[
|
||||
$db->update('general',[
|
||||
'intel2'=>$db->sqleval('intel2 - %i', GameConst::$upgradeLimit),
|
||||
'intel'=>$db->sqleval('intel + 1')
|
||||
]);
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
@@ -2664,6 +2688,9 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
|
||||
}
|
||||
|
||||
function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
|
||||
if($nation1 === $nation2){
|
||||
return false;
|
||||
}
|
||||
$db = DB::db();
|
||||
|
||||
$nation1Cities = [];
|
||||
@@ -2702,6 +2729,60 @@ function CharExperience($exp, $personal) {
|
||||
return $exp;
|
||||
}
|
||||
|
||||
function getCharExpMultiplier($personal):float{
|
||||
static $table = [
|
||||
0 => 1.1,
|
||||
1 => 1.1,
|
||||
4 => 0.9,
|
||||
5 => 0.9,
|
||||
6 => 1.1,
|
||||
7 => 0.9,
|
||||
10 => 0.9
|
||||
];
|
||||
return $table[$personal] ?? 1;
|
||||
}
|
||||
|
||||
function getNationTechMultiplier($nationType):float{
|
||||
static $table = [
|
||||
3 => 1.1,
|
||||
5 => 0.9,
|
||||
6 => 0.9,
|
||||
7 => 0.9,
|
||||
8 => 0.9,
|
||||
12 => 0.9,
|
||||
13 => 1.1,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
function getNationWallMultiplier($nationType):float{
|
||||
static $table = [
|
||||
3 => 1.1,
|
||||
5 => 1.1,
|
||||
10 => 1.1,
|
||||
11 => 1.1,
|
||||
4 => 0.9,
|
||||
7 => 0.9,
|
||||
8 => 0.9,
|
||||
13 => 0.9,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
function getNationPeopleMultiplier($nationType):float{
|
||||
static $table = [
|
||||
1 => 0.9,
|
||||
2 => 1.1,
|
||||
3 => 0.9,
|
||||
4 => 1.1,
|
||||
7 => 1.1,
|
||||
9 => 0.9,
|
||||
10 => 1.1,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
|
||||
function CharDedication($ded, $personal) {
|
||||
switch($personal) {
|
||||
case 10:
|
||||
@@ -2712,6 +2793,13 @@ function CharDedication($ded, $personal) {
|
||||
return $ded;
|
||||
}
|
||||
|
||||
function getCharDedMultiplier($personal):float{
|
||||
static $table = [
|
||||
10 => 0.9
|
||||
];
|
||||
return $table[$personal] ?? 1;
|
||||
}
|
||||
|
||||
function CharAtmos($atmos, $personal) {
|
||||
switch($personal) {
|
||||
case 2: case 4:
|
||||
@@ -2760,6 +2848,8 @@ function SabotageInjury($city, $type=0) {
|
||||
$connect=$db->get();
|
||||
$log = [];
|
||||
|
||||
$injuryCount = 0;
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
|
||||
$query = "select no,name,nation from general where city='$city'";
|
||||
@@ -2781,8 +2871,11 @@ function SabotageInjury($city, $type=0) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
pushGenLog($general, $log);
|
||||
$injuryCount += 1;
|
||||
}
|
||||
}
|
||||
|
||||
return $injuryCount;
|
||||
}
|
||||
|
||||
function getRandTurn($term) {
|
||||
|
||||
@@ -471,7 +471,7 @@ function processCommand($no) {
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
@@ -511,7 +511,7 @@ function processCommand($no) {
|
||||
case 27: process_27($general); break; //발령
|
||||
case 51: process_51($general); break; //항복권고
|
||||
case 52: process_52($general); break; //원조
|
||||
case 53: process_53($general); break; //통합제의
|
||||
//case 53: process_53($general); break; //통합제의
|
||||
case 61: process_61($general); break; //불가침제의
|
||||
case 62: process_62($general); break; //선전 포고
|
||||
case 63: process_63($general); break; //종전 제의
|
||||
@@ -533,7 +533,7 @@ function processCommand($no) {
|
||||
}
|
||||
|
||||
//장수정보 재로드
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
}
|
||||
|
||||
+190
-280
@@ -8,42 +8,43 @@ namespace sammo;
|
||||
* Side effect 없이 값의 변환만을 수행하는 함수들의 모음.
|
||||
*/
|
||||
|
||||
|
||||
function NationCharCall($call) {
|
||||
switch($call) {
|
||||
case '명가': $type =13; break;
|
||||
case '음양가': $type =12; break;
|
||||
case '종횡가': $type =11; break;
|
||||
case '불가': $type =10; break;
|
||||
case '도적': $type = 9; break;
|
||||
case '오두미도':$type = 8; break;
|
||||
case '태평도': $type = 7; break;
|
||||
case '도가': $type = 6; break;
|
||||
case '묵가': $type = 5; break;
|
||||
case '덕가': $type = 4; break;
|
||||
case '병가': $type = 3; break;
|
||||
case '유가': $type = 2; break;
|
||||
case '법가': $type = 1; break;
|
||||
default: $type = 0; break;
|
||||
static $invTable = [];
|
||||
if(!$invTable){
|
||||
foreach(getNationTypeList() as $typeID => [$name, $pros, $cons]){
|
||||
$invTable[$name] = $typeID;
|
||||
}
|
||||
}
|
||||
return $type;
|
||||
return $invTable[$call]??0;
|
||||
}
|
||||
|
||||
function getCharacterList(){
|
||||
$infoText = [
|
||||
9=>['안전', '사기 -5, 징·모병 비용 -20%'],
|
||||
8=>['유지', '훈련 -5, 징·모병 비용 -20%'],
|
||||
7=>['재간', '명성 -10%, 징·모병 비용 -20%'],
|
||||
6=>['출세', '명성 +10%, 징·모병 비용 +20%'],
|
||||
5=>['할거', '명성 -10%, 훈련 +5'],
|
||||
4=>['정복', '명성 -10%, 사기 +5'],
|
||||
3=>['패권', '훈련 +5, 징·모병 비용 +20%'],
|
||||
2=>['의협', '사기 +5, 징·모병 비용 +20%'],
|
||||
1=>['대의', '명성 +10%, 훈련 -5'],
|
||||
0=>['왕좌', '명성 +10%, 사기 -5'],
|
||||
10=>['은둔', '명성 -10%, 계급 -10%, 사기 -5, 훈련 -5, 단련 성공률 +10%'],
|
||||
];
|
||||
return $infoText;
|
||||
}
|
||||
|
||||
function CharCall($call) {
|
||||
switch($call) {
|
||||
case '은둔': $type =10; break;
|
||||
case '안전'; $type = 9; break;
|
||||
case '유지'; $type = 8; break;
|
||||
case '재간'; $type = 7; break;
|
||||
case '출세'; $type = 6; break;
|
||||
case '할거'; $type = 5; break;
|
||||
case '정복'; $type = 4; break;
|
||||
case '패권'; $type = 3; break;
|
||||
case '의협'; $type = 2; break;
|
||||
case '대의'; $type = 1; break;
|
||||
case '왕좌'; $type = 0; break;
|
||||
static $invTable = [];
|
||||
if(\key_exists($call, $invTable)){
|
||||
return $invTable[$call];
|
||||
}
|
||||
return $type;
|
||||
|
||||
foreach(getCharacterList() as $id => [$name, $info]){
|
||||
$invTable[$name] = $id;
|
||||
}
|
||||
return $invTable[$call];
|
||||
}
|
||||
|
||||
function SpecCall($call) {
|
||||
@@ -119,42 +120,14 @@ function getNationLevel($level) {
|
||||
}
|
||||
|
||||
function getGenChar($type) {
|
||||
switch($type) {
|
||||
case 10: $call = '은둔'; break;
|
||||
case 9: $call = '안전'; break;
|
||||
case 8: $call = '유지'; break;
|
||||
case 7: $call = '재간'; break;
|
||||
case 6: $call = '출세'; break;
|
||||
case 5: $call = '할거'; break;
|
||||
case 4: $call = '정복'; break;
|
||||
case 3: $call = '패권'; break;
|
||||
case 2: $call = '의협'; break;
|
||||
case 1: $call = '대의'; break;
|
||||
case 0: $call = '왕좌'; break;
|
||||
}
|
||||
return $call;
|
||||
return getCharacterList()[$type][0];
|
||||
}
|
||||
|
||||
function getCharInfo(?int $type):?string {
|
||||
if($type === null){
|
||||
return null;
|
||||
}
|
||||
|
||||
$infoText = [
|
||||
10=>['은둔', '명성 -10%, 계급 -10%, 사기 -5, 훈련 -5, 단련 성공률 +10%'],
|
||||
9=>['안전', '사기 -5, 징·모병 비용 -20%'],
|
||||
8=>['유지', '훈련 -5, 징·모병 비용 -20%'],
|
||||
7=>['재간', '명성 -10%, 징·모병 비용 -20%'],
|
||||
6=>['출세', '명성 +10%, 징·모병 비용 +20%'],
|
||||
5=>['할거', '명성 -10%, 훈련 +5'],
|
||||
4=>['정복', '명성 -10%, 사기 +5'],
|
||||
3=>['패권', '훈련 +5, 징·모병 비용 +20%'],
|
||||
2=>['의협', '사기 +5, 징·모병 비용 +20%'],
|
||||
1=>['대의', '명성 +10%, 훈련 -5'],
|
||||
0=>['왕좌', '명성 +10%, 사기 -5'],
|
||||
];
|
||||
|
||||
return $infoText[$type][1]??null;
|
||||
return getCharacterList()[$type][1]??null;
|
||||
}
|
||||
|
||||
function getGenSpecial($type) {
|
||||
@@ -236,12 +209,12 @@ function getSpecialInfo(?int $type):?string{
|
||||
|
||||
60 => ['돌격', '[전투] 상대 회피 불가, 공격 시 전투 페이즈 +1, 공격 시 대미지 +10%'],
|
||||
61 => ['무쌍', '[전투] 대미지 +10%, 공격 시 필살 확률 +10%p'],
|
||||
62 => ['견고', '[전투] 수비 시 대미지 +10%, 공격 시 아군 피해 -10%'],
|
||||
62 => ['견고', '[전투] 상대 필살, 격노, 위압, 저격 불가, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -5%'],
|
||||
63 => ['위압', '[전투] 훈련/사기≥90, 병력≥1,000 일 때 첫 페이즈 위압 발동(적 공격 불가)'],
|
||||
|
||||
70 => ['저격', '[전투] 전투 개시 시 1/3 확률로 저격 발동'],
|
||||
71 => ['필살', '[전투] 필살 확률 +20%p'],
|
||||
72 => ['징병', '[군사] 징·모병비 -50%'],
|
||||
72 => ['징병', '[군사] 징·모병비 -50%, 통솔 순수 능력치 보정 +15%'],
|
||||
73 => ['의술', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
|
||||
74 => ['격노', '[전투] 상대방 필살 및 회피 시도시 일정 확률로 격노(필살) 발동, 공격 시 일정 확률로 진노(1페이즈 추가)'],
|
||||
75 => ['척사', '[전투] 지역·도시 병종 상대로 대미지 +10%, 아군 피해 -10%']
|
||||
@@ -250,24 +223,20 @@ function getSpecialInfo(?int $type):?string{
|
||||
return $infoText[$type][1]??null;
|
||||
}
|
||||
|
||||
function getNationType($type) {
|
||||
switch($type) {
|
||||
case 13: $call = '명 가'; break;
|
||||
case 12: $call = '음 양 가'; break;
|
||||
case 11: $call = '종 횡 가'; break;
|
||||
case 10: $call = '불 가'; break;
|
||||
case 9: $call = '도 적'; break;
|
||||
case 8: $call = '오 두 미 도'; break;
|
||||
case 7: $call = '태 평 도'; break;
|
||||
case 6: $call = '도 가'; break;
|
||||
case 5: $call = '묵 가'; break;
|
||||
case 4: $call = '덕 가'; break;
|
||||
case 3: $call = '병 가'; break;
|
||||
case 2: $call = '유 가'; break;
|
||||
case 1: $call = '법 가'; break;
|
||||
case 0: $call = '-'; break;
|
||||
function getNationType(?int $type) {
|
||||
if($type === null){
|
||||
return '-';
|
||||
}
|
||||
return $call;
|
||||
static $cache = [];
|
||||
if(\key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
|
||||
$text = getNationTypeList()[$type][0]??'-';
|
||||
$text = join(' ', StringUtil::splitString($text));
|
||||
$cache[$type] = $text;
|
||||
|
||||
return $text;
|
||||
}
|
||||
|
||||
|
||||
@@ -286,24 +255,12 @@ function getConnect($con) {
|
||||
return $conname;
|
||||
}
|
||||
|
||||
function getNationType2($type) {
|
||||
switch($type) {
|
||||
case 13: $call = '<font color=cyan>기술↑ 인구↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
|
||||
case 12: $call = '<font color=cyan>내정↑ 인구↑</font> <font color=magenta>기술↓ 전략↓</font>'; break;
|
||||
case 11: $call = '<font color=cyan>전략↑ 수성↑</font> <font color=magenta>금수입↓ 내정↓</font>'; break;
|
||||
case 10: $call = '<font color=cyan>민심↑ 수성↑</font> <font color=magenta>금수입↓</font>'; break;
|
||||
case 9: $call = '<font color=cyan>계략↑</font> <font color=magenta>금수입↓ 치안↓ 민심↓</font>'; break;
|
||||
case 8: $call = '<font color=cyan>쌀수입↑ 인구↑</font> <font color=magenta>기술↓ 수성↓ 내정↓</font>'; break;
|
||||
case 7: $call = '<font color=cyan>인구↑ 민심↑</font> <font color=magenta>기술↓ 수성↓</font>'; break;
|
||||
case 6: $call = '<font color=cyan>인구↑</font> <font color=magenta>기술↓ 치안↓</font>'; break;
|
||||
case 5: $call = '<font color=cyan>수성↑</font> <font color=magenta>기술↓</font>'; break;
|
||||
case 4: $call = '<font color=cyan>치안↑인구↑ 민심↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
|
||||
case 3: $call = '<font color=cyan>기술↑ 수성↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
|
||||
case 2: $call = '<font color=cyan>내정↑ 민심↑</font> <font color=magenta>쌀수입↓</font>'; break;
|
||||
case 1: $call = '<font color=cyan>금수입↑ 치안↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
|
||||
case 0: $call = '-'; break;
|
||||
function getNationType2(?int $type) {
|
||||
if($type === null){
|
||||
return '-';
|
||||
}
|
||||
return $call;
|
||||
[$name, $pros, $cons] = getNationTypeList()[$type]??['-', '', ''];
|
||||
return "<font color=cyan>{$pros}</font> <font color=magenta>{$cons}</font>";
|
||||
}
|
||||
|
||||
function getLevel($level, $nlevel=8) {
|
||||
@@ -355,60 +312,46 @@ function getLevel($level, $nlevel=8) {
|
||||
|
||||
function getCall($leader, $power, $intel) {
|
||||
$call = '평범';
|
||||
if($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '만능';
|
||||
} elseif($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin) {
|
||||
$call = '용장';
|
||||
} elseif($leader >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '지장';
|
||||
} elseif($power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '명장';
|
||||
} elseif($leader >= GameConst::$chiefStatMin) {
|
||||
$call = '명사';
|
||||
} elseif($power >= GameConst::$chiefStatMin) {
|
||||
$call = '용맹';
|
||||
} elseif($intel >= GameConst::$chiefStatMin) {
|
||||
$call = '현명';
|
||||
|
||||
if($leader < 40){
|
||||
if($power + $intel < 40){
|
||||
return '아둔';
|
||||
}
|
||||
if($intel >= GameConst::$chiefStatMin && $power < $intel * 0.8){
|
||||
return '학자';
|
||||
}
|
||||
if($power >= GameConst::$chiefStatMin && $intel < $power * 0.8){
|
||||
return '장사';
|
||||
}
|
||||
return '명사';
|
||||
}
|
||||
return $call;
|
||||
|
||||
$maxStat = max($leader, $power, $intel);
|
||||
$sum2Stat = min($leader+$power, $power+$intel, $intel+$leader);
|
||||
if($maxStat >= GameConst::$chiefStatMin + GameConst::$statGradeLevel && $sum2Stat >= $maxStat * 1.7){
|
||||
return '만능';
|
||||
}
|
||||
if($power >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $intel < $power * 0.8){
|
||||
return '용장';
|
||||
}
|
||||
if($intel >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $power < $intel * 0.8){
|
||||
return '명장';
|
||||
}
|
||||
if($leader >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $power + $intel < $leader){
|
||||
return '차장';
|
||||
}
|
||||
return '평범';
|
||||
}
|
||||
|
||||
function getDed($dedication) {
|
||||
if($dedication < 1 ) $level2 = '무품관';
|
||||
elseif($dedication < 10*10) $level2 = '30품관';
|
||||
elseif($dedication < 20*20) $level2 = '29품관';
|
||||
elseif($dedication < 30*30) $level2 = '28품관';
|
||||
elseif($dedication < 40*40) $level2 = '27품관';
|
||||
elseif($dedication < 50*50) $level2 = '26품관';
|
||||
elseif($dedication < 60*60) $level2 = '25품관';
|
||||
elseif($dedication < 70*70) $level2 = '24품관';
|
||||
elseif($dedication < 80*80) $level2 = '23품관';
|
||||
elseif($dedication < 90*90) $level2 = '22품관';
|
||||
elseif($dedication < 100*100) $level2 = '21품관';
|
||||
elseif($dedication < 110*110) $level2 = '20품관';
|
||||
elseif($dedication < 120*120) $level2 = '19품관';
|
||||
elseif($dedication < 130*130) $level2 = '18품관';
|
||||
elseif($dedication < 140*140) $level2 = '17품관';
|
||||
elseif($dedication < 150*150) $level2 = '16품관';
|
||||
elseif($dedication < 160*160) $level2 = '15품관';
|
||||
elseif($dedication < 170*170) $level2 = '14품관';
|
||||
elseif($dedication < 180*180) $level2 = '13품관';
|
||||
elseif($dedication < 190*190) $level2 = '12품관';
|
||||
elseif($dedication < 200*200) $level2 = '11품관'; // 40000
|
||||
elseif($dedication < 210*210) $level2 = '10품관'; // 44100
|
||||
elseif($dedication < 220*220) $level2 = '9품관'; // 48400
|
||||
elseif($dedication < 230*230) $level2 = '8품관'; // 52900
|
||||
elseif($dedication < 240*240) $level2 = '7품관'; // 57600
|
||||
elseif($dedication < 250*250) $level2 = '6품관'; // 62500
|
||||
elseif($dedication < 260*260) $level2 = '5품관'; // 67600
|
||||
elseif($dedication < 270*270) $level2 = '4품관'; // 72900
|
||||
elseif($dedication < 280*280) $level2 = '3품관'; // 78400
|
||||
elseif($dedication < 290*290) $level2 = '2품관'; // 84100
|
||||
else {
|
||||
$level2 = '1품관';
|
||||
$dedLevel = getDedLevel($dedication);
|
||||
if($dedLevel == 0){
|
||||
return '무품관';
|
||||
}
|
||||
|
||||
return $level2;
|
||||
//{$maxDedLevel}품관 ~ 1품관
|
||||
$dedInvLevel = GameConst::$maxDedLevel - $dedLevel + 1;
|
||||
return "{$dedInvLevel}품관";
|
||||
}
|
||||
|
||||
|
||||
@@ -435,16 +378,18 @@ function getExpLevel($experience) {
|
||||
if($experience < 1000) {
|
||||
$level = intdiv($experience, 100);
|
||||
} else {
|
||||
for($level = 0; $experience > (($level+1)*($level+1)*10); $level++) {
|
||||
}
|
||||
$level = Util::toInt(sqrt($experience/10));
|
||||
}
|
||||
|
||||
return $level;
|
||||
}
|
||||
|
||||
function getDedLevel($dedication) {
|
||||
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
|
||||
}
|
||||
$level = Util::valueFit(
|
||||
ceil(sqrt($dedication) / 10),
|
||||
0,
|
||||
GameConst::$maxDedLevel
|
||||
);
|
||||
|
||||
return $level;
|
||||
}
|
||||
@@ -461,9 +406,7 @@ function getLevelPer($exp, $level) {
|
||||
}
|
||||
|
||||
function getBill(int $dedication) : int{
|
||||
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
|
||||
}
|
||||
|
||||
$level = getDedLevel($dedication);
|
||||
return ($level * 200 + 400);
|
||||
}
|
||||
|
||||
@@ -471,142 +414,109 @@ function getCost(int $armtype) : int {
|
||||
return GameUnitConst::byID($armtype)->cost;
|
||||
}
|
||||
|
||||
function TechLimit($startyear, $year, $tech) : int {
|
||||
$limit = 0;
|
||||
if($year < $startyear+ 5 && $tech >= 1000) { $limit = 1; }
|
||||
if($year < $startyear+10 && $tech >= 2000) { $limit = 1; }
|
||||
if($year < $startyear+15 && $tech >= 3000) { $limit = 1; }
|
||||
if($year < $startyear+20 && $tech >= 4000) { $limit = 1; }
|
||||
if($year < $startyear+25 && $tech >= 5000) { $limit = 1; }
|
||||
if($year < $startyear+30 && $tech >= 6000) { $limit = 1; }
|
||||
if($year < $startyear+35 && $tech >= 7000) { $limit = 1; }
|
||||
if($year < $startyear+40 && $tech >= 8000) { $limit = 1; }
|
||||
if($year < $startyear+45 && $tech >= 9000) { $limit = 1; }
|
||||
if($year < $startyear+50 && $tech >= 10000) { $limit = 1; }
|
||||
if($year < $startyear+55 && $tech >= 11000) { $limit = 1; }
|
||||
if($year < $startyear+60 && $tech >= 12000) { $limit = 1; }
|
||||
return $limit;
|
||||
function getTechLevel($tech):int{
|
||||
return Util::valueFit(
|
||||
floor($tech / 1000),
|
||||
0,
|
||||
GameConst::$maxTechLevel
|
||||
);
|
||||
}
|
||||
|
||||
function TechLimit($startYear, $year, $tech) : bool {
|
||||
|
||||
$relYear = $year - $startYear;
|
||||
|
||||
$relMaxTech = Util::valueFit(
|
||||
floor($relYear / 5) + 1,
|
||||
1,
|
||||
GameConst::$maxTechLevel
|
||||
);
|
||||
|
||||
$techLevel = getTechLevel($tech);
|
||||
|
||||
return $techLevel >= $relMaxTech;
|
||||
}
|
||||
|
||||
function getTechAbil($tech) : int{
|
||||
if($tech < 1000) { $abil = 0; }
|
||||
elseif($tech < 2000) { $abil = 25; }
|
||||
elseif($tech < 3000) { $abil = 50; }
|
||||
elseif($tech < 4000) { $abil = 75; }
|
||||
elseif($tech < 5000) { $abil = 100; }
|
||||
elseif($tech < 6000) { $abil = 125; }
|
||||
elseif($tech < 7000) { $abil = 150; }
|
||||
elseif($tech < 8000) { $abil = 175; }
|
||||
elseif($tech < 9000) { $abil = 200; }
|
||||
elseif($tech < 10000) { $abil = 225; }
|
||||
elseif($tech < 11000) { $abil = 250; }
|
||||
elseif($tech < 12000) { $abil = 275; }
|
||||
else { $abil = 300; }
|
||||
return $abil;
|
||||
return getTechLevel($tech) * 25;
|
||||
}
|
||||
|
||||
function getTechCost($tech) : float{
|
||||
if($tech < 1000) { $cost = 1.00; }
|
||||
elseif($tech < 2000) { $cost = 1.15; }
|
||||
elseif($tech < 3000) { $cost = 1.30; }
|
||||
elseif($tech < 4000) { $cost = 1.45; }
|
||||
elseif($tech < 5000) { $cost = 1.60; }
|
||||
elseif($tech < 6000) { $cost = 1.75; }
|
||||
elseif($tech < 7000) { $cost = 1.90; }
|
||||
elseif($tech < 8000) { $cost = 2.05; }
|
||||
elseif($tech < 9000) { $cost = 2.20; }
|
||||
elseif($tech < 10000) { $cost = 2.35; }
|
||||
elseif($tech < 11000) { $cost = 2.50; }
|
||||
elseif($tech < 12000) { $cost = 2.65; }
|
||||
else { $cost = 2.80; }
|
||||
return $cost;
|
||||
return 1 + getTechLevel($tech) * 0.15;
|
||||
}
|
||||
|
||||
function getTechCall($tech) : string {
|
||||
if($tech < 1000) { $str = '0등급'; }
|
||||
elseif($tech < 2000) { $str = '1등급'; }
|
||||
elseif($tech < 3000) { $str = '2등급'; }
|
||||
elseif($tech < 4000) { $str = '3등급'; }
|
||||
elseif($tech < 5000) { $str = '4등급'; }
|
||||
elseif($tech < 6000) { $str = '5등급'; }
|
||||
elseif($tech < 7000) { $str = '6등급'; }
|
||||
elseif($tech < 8000) { $str = '7등급'; }
|
||||
elseif($tech < 9000) { $str = '8등급'; }
|
||||
elseif($tech < 10000) { $str = '9등급'; }
|
||||
elseif($tech < 11000) { $str = '10등급'; }
|
||||
elseif($tech < 12000) { $str = '11등급'; }
|
||||
else { $str = '12등급'; }
|
||||
return $str;
|
||||
$techLevel = getTechLevel($tech);
|
||||
return "{$techLevel}등급";
|
||||
}
|
||||
|
||||
function getDexCall($dex) : string {
|
||||
if($dex < 2500) { $str = '<font color="navy">F-</font>'; }
|
||||
elseif($dex < 7500) { $str = '<font color="navy">F</font>'; }
|
||||
elseif($dex < 15000) { $str = '<font color="navy">F+</font>'; }
|
||||
elseif($dex < 25000) { $str = '<font color="skyblue">E-</font>'; }
|
||||
elseif($dex < 37500) { $str = '<font color="skyblue">E</font>'; }
|
||||
elseif($dex < 52500) { $str = '<font color="skyblue">E+</font>'; }
|
||||
elseif($dex < 70000) { $str = '<font color="seagreen">D-</font>'; }
|
||||
elseif($dex < 90000) { $str = '<font color="seagreen">D</font>'; }
|
||||
elseif($dex < 112500) { $str = '<font color="seagreen">D+</font>'; }
|
||||
elseif($dex < 137500) { $str = '<font color="teal">C-</font>'; }
|
||||
elseif($dex < 165000) { $str = '<font color="teal">C</font>'; }
|
||||
elseif($dex < 195000) { $str = '<font color="teal">C+</font>'; }
|
||||
elseif($dex < 227500) { $str = '<font color="limegreen">B-</font>'; }
|
||||
elseif($dex < 262500) { $str = '<font color="limegreen">B</font>'; }
|
||||
elseif($dex < 300000) { $str = '<font color="limegreen">B+</font>'; }
|
||||
elseif($dex < 340000) { $str = '<font color="gold">A-</font>'; }
|
||||
elseif($dex < 382500) { $str = '<font color="gold">A</font>'; }
|
||||
elseif($dex < 427500) { $str = '<font color="gold">A+</font>'; }
|
||||
elseif($dex < 475000) { $str = '<font color="darkorange">S-</font>'; }
|
||||
elseif($dex < 525000) { $str = '<font color="darkorange">S</font>'; }
|
||||
elseif($dex < 577500) { $str = '<font color="darkorange">S+</font>'; }
|
||||
elseif($dex < 632500) { $str = '<font color="tomato">SS-</font>'; }
|
||||
elseif($dex < 690000) { $str = '<font color="tomato">SS</font>'; }
|
||||
elseif($dex < 750000) { $str = '<font color="tomato">SS+</font>'; }
|
||||
elseif($dex < 812500) { $str = '<font color="red">SSS-</font>'; }
|
||||
elseif($dex < 877500) { $str = '<font color="red">SSS</font>'; }
|
||||
elseif($dex < 945000) { $str = '<font color="red">SSS+</font>'; }
|
||||
elseif($dex < 1015000) { $str = '<font color="darkviolet">Z-</font>'; }
|
||||
elseif($dex < 1087500) { $str = '<font color="darkviolet">Z</font>'; }
|
||||
elseif($dex < 1162500) { $str = '<font color="darkviolet">Z+</font>'; }
|
||||
else { $str = '<font color="white">?</font>'; }
|
||||
return $str;
|
||||
function getDexLevelList(): array{
|
||||
return [
|
||||
[0, 'navy', 'F-'],
|
||||
[2500, 'navy', 'F'],
|
||||
[7500, 'navy', 'F+'],
|
||||
[15000, 'skyblue', 'E-'],
|
||||
[25000, 'skyblue', 'E'],
|
||||
[37500, 'skyblue', 'E+'],
|
||||
[52500, 'seagreen', 'D-'],
|
||||
[70000, 'seagreen', 'D'],
|
||||
[90000, 'seagreen', 'D+'],
|
||||
[112500, 'teal', 'C-'],
|
||||
[137500, 'teal', 'C'],
|
||||
[165000, 'teal', 'C+'],
|
||||
[195000, 'limegreen', 'B-'],
|
||||
[227500, 'limegreen', 'B'],
|
||||
[262500, 'limegreen', 'B+'],
|
||||
[300000, 'gold', 'A-'],
|
||||
[340000, 'gold', 'A'],
|
||||
[382500, 'gold', 'A+'],
|
||||
[427500, 'darkorange', 'S-'],
|
||||
[475000, 'darkorange', 'S'],
|
||||
[525000, 'darkorange', 'S+'],
|
||||
[577500, 'tomato', 'SS-'],
|
||||
[632500, 'tomato', 'SS'],
|
||||
[690000, 'tomato', 'SS+'],
|
||||
[750000, 'red', 'SSS-'],
|
||||
[812500, 'red', 'SSS'],
|
||||
[877500, 'red', 'SSS+'],
|
||||
[945000, 'darkviolet', 'Z-'],
|
||||
[1015000, 'darkviolet', 'Z'],
|
||||
[1087500, 'darkviolet', 'Z+'],
|
||||
[1162500, 'white', '?']
|
||||
];
|
||||
}
|
||||
|
||||
function getDexLevel($dex) : int {
|
||||
if($dex < 2500) { $lvl = 0; }
|
||||
elseif($dex < 7500) { $lvl = 1; }
|
||||
elseif($dex < 15000) { $lvl = 2; }
|
||||
elseif($dex < 25000) { $lvl = 3; }
|
||||
elseif($dex < 37500) { $lvl = 4; }
|
||||
elseif($dex < 52500) { $lvl = 5; }
|
||||
elseif($dex < 70000) { $lvl = 6; }
|
||||
elseif($dex < 90000) { $lvl = 7; }
|
||||
elseif($dex < 112500) { $lvl = 8; }
|
||||
elseif($dex < 137500) { $lvl = 9; }
|
||||
elseif($dex < 165000) { $lvl = 10; }
|
||||
elseif($dex < 195000) { $lvl = 11; }
|
||||
elseif($dex < 227500) { $lvl = 12; }
|
||||
elseif($dex < 262500) { $lvl = 13; }
|
||||
elseif($dex < 300000) { $lvl = 14; }
|
||||
elseif($dex < 340000) { $lvl = 15; }
|
||||
elseif($dex < 382500) { $lvl = 16; }
|
||||
elseif($dex < 427500) { $lvl = 17; }
|
||||
elseif($dex < 475000) { $lvl = 18; }
|
||||
elseif($dex < 525000) { $lvl = 19; }
|
||||
elseif($dex < 577500) { $lvl = 20; }
|
||||
elseif($dex < 632500) { $lvl = 21; }
|
||||
elseif($dex < 690000) { $lvl = 22; }
|
||||
elseif($dex < 750000) { $lvl = 23; }
|
||||
elseif($dex < 812500) { $lvl = 24; }
|
||||
elseif($dex < 877500) { $lvl = 25; }
|
||||
elseif($dex < 945000) { $lvl = 26; }
|
||||
elseif($dex < 1015000) { $lvl = 27; }
|
||||
elseif($dex < 1087500) { $lvl = 28; }
|
||||
elseif($dex < 1162500) { $lvl = 29; }
|
||||
else { $lvl = 30; }
|
||||
return $lvl;
|
||||
function getDexCall(int $dex) : string {
|
||||
if($dex < 0){
|
||||
throw new \InvalidArgumentException();
|
||||
}
|
||||
|
||||
$color = null;
|
||||
$name = null;
|
||||
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
|
||||
if($dex < $dexKey){
|
||||
break;
|
||||
}
|
||||
$color = $nextColor;
|
||||
$name = $nextName;
|
||||
}
|
||||
|
||||
return "<font color='{$color}'>{$name}</font>";
|
||||
}
|
||||
|
||||
function getDexLevel(int $dex) : int {
|
||||
if($dex < 0){
|
||||
throw new \InvalidArgumentException();
|
||||
}
|
||||
|
||||
$retVal = null;
|
||||
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
|
||||
if($dex < $dexKey){
|
||||
break;
|
||||
}
|
||||
$retVal = $dexLevel;
|
||||
}
|
||||
return $dexLevel;
|
||||
}
|
||||
|
||||
function getDexLog($dex1, $dex2) {
|
||||
@@ -615,7 +525,7 @@ function getDexLog($dex1, $dex2) {
|
||||
}
|
||||
|
||||
|
||||
function getWeapName($weap) : string {
|
||||
function getWeapName($weap) : ?string {
|
||||
switch($weap) {
|
||||
case 0: $weapname = '-'; break;
|
||||
case 1: $weapname = '단도(+1)'; break;
|
||||
@@ -649,7 +559,7 @@ function getWeapName($weap) : string {
|
||||
return $weapname;
|
||||
}
|
||||
|
||||
function getWeapEff($weap) : int{
|
||||
function getWeapEff($weap) : ?int{
|
||||
switch($weap) {
|
||||
case 7: $weap = 7; break;
|
||||
case 8: $weap = 7; break;
|
||||
@@ -676,7 +586,7 @@ function getWeapEff($weap) : int{
|
||||
return $weap;
|
||||
}
|
||||
|
||||
function getBookName($book) : string {
|
||||
function getBookName($book) : ?string {
|
||||
switch($book) {
|
||||
case 0: $bookname = '-'; break;
|
||||
case 1: $bookname = '효경전(+1)'; break;
|
||||
@@ -710,7 +620,7 @@ function getBookName($book) : string {
|
||||
return $bookname;
|
||||
}
|
||||
|
||||
function getBookEff($book) : int {
|
||||
function getBookEff($book) : ?int {
|
||||
switch($book) {
|
||||
case 7: $book = 7; break;
|
||||
case 8: $book = 7; break;
|
||||
@@ -737,7 +647,7 @@ function getBookEff($book) : int {
|
||||
return $book;
|
||||
}
|
||||
|
||||
function getHorseName($horse) : string {
|
||||
function getHorseName($horse) : ?string {
|
||||
switch($horse) {
|
||||
case 0: $horsename = '-'; break;
|
||||
case 1: $horsename = '노기(+1)'; break;
|
||||
@@ -771,7 +681,7 @@ function getHorseName($horse) : string {
|
||||
return $horsename;
|
||||
}
|
||||
|
||||
function getHorseEff($horse) : int {
|
||||
function getHorseEff($horse) : ?int {
|
||||
switch($horse) {
|
||||
case 7: $horse = 7; break;
|
||||
case 8: $horse = 7; break;
|
||||
|
||||
+110
-36
@@ -5,6 +5,51 @@ namespace sammo;
|
||||
* 게임 룰에 해당하는 함수 모음
|
||||
*/
|
||||
|
||||
function getNationLevelList():array{
|
||||
$table = [
|
||||
0 => ['방랑군', 2, 0],
|
||||
1 => ['호족', 2, 1],
|
||||
2 => ['군벌', 4, 2],
|
||||
3 => ['주자사', 4, 5],
|
||||
4 => ['주목', 6, 8],
|
||||
5 => ['공', 6, 11],
|
||||
6 => ['왕', 8, 16],
|
||||
7 => ['황제', 8, 21],
|
||||
];
|
||||
return $table;
|
||||
}
|
||||
|
||||
function getNationTypeList():array{
|
||||
$table = [
|
||||
13=>['명가', '기술↑ 인구↑', '쌀수입↓ 수성↓'],
|
||||
12=>['음양가', '내정↑ 인구↑', '기술↓ 전략↓'],
|
||||
11=>['종횡가', '전략↑ 수성↑', '금수입↓ 내정↓'],
|
||||
10=>['불가', '민심↑ 수성↑', '금수입↓'],
|
||||
9=>['도적', '계략↑', '금수입↓ 치안↓ 민심↓'],
|
||||
8=>['오두미도', '쌀수입↑ 인구↑', '기술↓ 수성↓ 내정↓'],
|
||||
7=>['태평도', '인구↑ 민심↑', '기술↓ 수성↓'],
|
||||
6=>['도가', '인구↑', '기술↓ 치안↓'],
|
||||
5=>['묵가', '수성↑', '기술↓'],
|
||||
4=>['덕가', '치안↑인구↑ 민심↑', '쌀수입↓ 수성↓'],
|
||||
3=>['병가', '기술↑ 수성↑', '인구↓ 민심↓'],
|
||||
2=>['유가', '내정↑ 민심↑', '쌀수입↓'],
|
||||
1=>['법가', '금수입↑ 치안↑', '인구↓ 민심↓'],
|
||||
];
|
||||
return $table;
|
||||
}
|
||||
|
||||
function getCityLevelList():array{
|
||||
return [
|
||||
1 => '수',
|
||||
2 => '진',
|
||||
3 => '관',
|
||||
4 => '이',
|
||||
5 => '소',
|
||||
6 => '중',
|
||||
7 => '대',
|
||||
8 => '특'
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* 게임 내부에 사용하는 유틸리티 함수들을 분리
|
||||
@@ -116,7 +161,7 @@ function getSpecial2($leader, $power, $intel, $nodex=1, $dex0=0, $dex10=0, $dex2
|
||||
|
||||
function getGenDex($general, $type) {
|
||||
//XXX: 지금은 동작하지만.. 병종 구성이 보궁기귀차 에서 바뀌면...
|
||||
$ntype = GameUnitCons::byId($type)->armType * 10;
|
||||
$ntype = GameUnitConst::byId($type)->armType * 10;
|
||||
return $general["dex{$ntype}"]??0;
|
||||
}
|
||||
|
||||
@@ -125,6 +170,10 @@ function addGenDex($no, $atmos, $train, $type, $exp) {
|
||||
$db = DB::db();
|
||||
|
||||
$armType = GameUnitConst::byId($type)->armType;
|
||||
if($armType == GameUnitConst::T_CASTLE){
|
||||
$armType = GameUnitConst::T_SIEGE;
|
||||
}
|
||||
|
||||
if($armType < 0){
|
||||
return;
|
||||
}
|
||||
@@ -180,7 +229,7 @@ function SetNationFront($nationNo) {
|
||||
|
||||
if($adj){
|
||||
$db->update('city', [
|
||||
'front'=>1
|
||||
'front'=>($enemyCities?1:2),
|
||||
], 'nation=%i and city in %li', $nationNo, array_keys($adj));
|
||||
}
|
||||
}
|
||||
@@ -325,27 +374,6 @@ function preUpdateMonthly() {
|
||||
$query = "update city set nation='0',gen1='0',gen2='0',gen3='0',conflict='{}',term=0,front=0 where rate<='30' and supply='0'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 우선 병사수/100 만큼 소비
|
||||
$query = "update general set rice=rice-round(crew/100) where crew>=100";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 쌀이 마이너스인 장수들 소집해제
|
||||
$query = "select no,name,rice,crew,city from general where rice<0";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($result);
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
// 주민으로 돌아감
|
||||
$query = "update city set pop=pop+'{$general['crew']}' where city='{$general['city']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "update general set crew=0,rice=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
|
||||
}
|
||||
|
||||
//접률감소
|
||||
$query = "update general set connect=floor(connect*0.99)";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -534,11 +562,14 @@ function postUpdateMonthly() {
|
||||
$genCount = $genNum[$dip['me']];
|
||||
// 25% 참여율일때 두당 10턴에 4000명 소모한다고 계산
|
||||
// 4000 / 10 * 0.25 = 100
|
||||
$term = Util::round($dip['dead'] / 100 / $genCount) + 1;
|
||||
if($dip['term'] > $term) { $term = $dip['term']; }
|
||||
if($term > 13) { $term = 13; }
|
||||
$query = "update diplomacy set term='{$term}' where (me='{$dip['me']}' and you='{$dip['you']}')";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$term = floor($dip['dead'] / 100 / $genCount);
|
||||
$dip['dead'] -= $term * 100 * $genCount;
|
||||
$term = Util::valueFit($dip['term'] + $term, 0, 13);
|
||||
|
||||
$db->update('diplomacy', [
|
||||
'term' => $term,
|
||||
'dead'=> $dip['dead'],
|
||||
], 'me = %i AND you = %i', $dip['me'], $dip['you']);
|
||||
}
|
||||
|
||||
//개전국 로그
|
||||
@@ -581,7 +612,7 @@ function postUpdateMonthly() {
|
||||
}
|
||||
pushWorldHistory($history, $admin['year'], $admin['month']);
|
||||
//사상자 초기화
|
||||
$query = "update diplomacy set dead=0";
|
||||
$query = "update diplomacy set dead=0 WHERE state != 0";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
//외교 기한-1
|
||||
$query = "update diplomacy set term=term-1 where term!=0";
|
||||
@@ -932,9 +963,9 @@ function updateNationState() {
|
||||
$connect=$db->get();
|
||||
|
||||
$history = array();
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm']);
|
||||
|
||||
$query = "select nation,name,level from nation";
|
||||
$query = "select nation,name,level,gennum,tech from nation";
|
||||
$nationresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nationcount = MYDB_num_rows($nationresult);
|
||||
|
||||
@@ -945,10 +976,6 @@ function updateNationState() {
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$citycount = MYDB_num_rows($cityresult);
|
||||
|
||||
$query = "select no from general where nation='{$nation['nation']}'";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
if($citycount == 0) {
|
||||
$nationlevel = 0; // 방랑군
|
||||
} elseif($citycount == 1) {
|
||||
@@ -968,6 +995,7 @@ function updateNationState() {
|
||||
}
|
||||
|
||||
if($nationlevel > $nation['level']) {
|
||||
$oldLevel = $nation['level'];
|
||||
$nation['level'] = $nationlevel;
|
||||
|
||||
switch($nationlevel) {
|
||||
@@ -992,16 +1020,62 @@ function updateNationState() {
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
$lastAssemblerID = $gameStor->assembler_id??0;
|
||||
for($levelGen = max(1, $oldLevel) + 1; $levelGen <= $nationlevel; $levelGen+=1){
|
||||
if(in_array($levelGen, [3, 5, 7])){
|
||||
$genStep = 2;
|
||||
}
|
||||
else{
|
||||
$genStep = 1;
|
||||
}
|
||||
|
||||
while($genStep > 0){
|
||||
$lastAssemblerID += 1;
|
||||
$npcObj = new Scenario\NPC(
|
||||
999, '부대장'.$lastAssemblerID, null, $nation['nation'], null,
|
||||
10, 10, 10, 1, $admin['year'] - 15, $admin['year'] + 15, '은둔', '척사'
|
||||
);
|
||||
$npcObj->npc = 5;
|
||||
$npcObj->build($admin);
|
||||
$npcID = $npcObj->generalID;
|
||||
|
||||
$db->insert('troop', [
|
||||
'name'=>$npcObj->realName,
|
||||
'nation'=>$nation['nation'],
|
||||
'no'=>$npcID
|
||||
]);
|
||||
$troopID = $db->insertId();
|
||||
|
||||
$command = EncodeCommand(0, 0, 0, 26); //집합
|
||||
$db->update('general', [
|
||||
'troop'=>$troopID,
|
||||
'turn0'=>$command,
|
||||
'turn1'=>$command,
|
||||
'turn2'=>$command,
|
||||
'turn3'=>$command,
|
||||
'turn4'=>$command,
|
||||
'turn5'=>$command,
|
||||
'killturn'=>80
|
||||
], 'no=%i', $npcID);
|
||||
$genStep -= 1;
|
||||
}
|
||||
}
|
||||
$gameStor->assembler_id = $lastAssemblerID;
|
||||
|
||||
//작위 상승
|
||||
$query = "update nation set level='{$nation['level']}' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
$gencount = $db->queryFirstField('SELECT count(*) FROM general WHERE nation=%i', $nation['nation']);
|
||||
|
||||
$gennum = $gencount;
|
||||
if($gencount < GameConst::$initialNationGenLimit) $gencount = GameConst::$initialNationGenLimit;
|
||||
//기술 및 변경횟수 업데이트
|
||||
$query = "update nation set tech=totaltech/'$gencount',gennum='$gennum' where nation='{$nation['nation']}'";
|
||||
$query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
pushWorldHistory($history, $admin['year'], $admin['month']);
|
||||
|
||||
@@ -60,6 +60,7 @@ function getWorldMap($req){
|
||||
|
||||
$session = Session::getInstance();
|
||||
$userID = $session->userID;
|
||||
$userGrade = $session->userGrade;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -146,6 +147,13 @@ function getWorldMap($req){
|
||||
array_map('\\sammo\\Util::toInt', [$r['city'], $r['level'], $r['state'], $r['nation'], $r['region'], $r['supply']]);
|
||||
}
|
||||
|
||||
if(($req->showMe || !$req->neutralView) && $userGrade >= 5){
|
||||
$spyInfo = [];
|
||||
foreach($cityList as $tmpCity){
|
||||
$spyInfo[$tmpCity[0]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
return [
|
||||
'startYear' => $startYear,
|
||||
'year' => $year,
|
||||
|
||||
+138
-91
@@ -80,10 +80,22 @@ function SetDevelop($genType, $no, $city, $tech) {
|
||||
return;
|
||||
}
|
||||
|
||||
function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city, $dex0, $dex10, $dex20, $dex30, $dex40) {
|
||||
function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$cities = [];
|
||||
$regions = [];
|
||||
|
||||
foreach($db->queryAllLists('SELECT city, region FROM city WHERE nation = %i', $nationID) as [$cityID, $regionID]){
|
||||
$cities[$cityID] = true;
|
||||
$regions[$regionID] = true;
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
|
||||
$relYear = Util::valueFit($year-$startyear, 0);
|
||||
|
||||
$type = 0;
|
||||
switch($genType) {
|
||||
case 0: //무장
|
||||
@@ -109,48 +121,50 @@ function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city
|
||||
|
||||
|
||||
|
||||
$types = [];
|
||||
switch($sel) {
|
||||
case 0:
|
||||
$type = 0; //보병
|
||||
if($tech >= 3000 && $city == 3) { $type = 4; } //근위병
|
||||
elseif($tech >= 2000 && $city == 64) { $type = 3; } //자객병
|
||||
elseif($tech >= 1000 && $region == 2) { $type = 1; } //청주병
|
||||
elseif($tech >= 1000 && $region == 5) { $type = 5; } //등갑병
|
||||
elseif($tech >= 1000 && $region == 7) { $type = 2; } //수병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_FOOTMAN) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
$type = 10; //궁병
|
||||
if($tech >= 3000 && $city == 7) { $type = 14; } //석궁병
|
||||
elseif($tech >= 3000 && $city == 6) { $type = 13; } //강궁병
|
||||
elseif($tech >= 1000 && $region == 4) { $type = 12; } //연노병
|
||||
elseif($tech >= 1000 && $region == 8) { $type = 11; } //궁기병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_ARCHER) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
$type = 20; //기병
|
||||
if($tech >= 3000 && $city == 2) { $type = 27; } //호표기병
|
||||
elseif($tech >= 2000 && $city == 63) { $type = 24; } //철기병
|
||||
elseif($tech >= 2000 && $city == 67) { $type = 25; } //수렵기병
|
||||
elseif($tech >= 2000 && $city == 65) { $type = 23; } //돌격기병
|
||||
elseif($tech >= 2000 && $city == 66) { $type = 26; } //맹수병
|
||||
elseif($tech >= 1000 && $region == 1) { $type = 21; } //백마병
|
||||
elseif($tech >= 1000 && $region == 3) { $type = 22; } //중장기병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_CAVALRY) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 1: //지장
|
||||
case 3: //지내정장
|
||||
$type = 30; //귀병
|
||||
if($tech >= 3000 && $city == 4) { $type = 34; } //악귀병
|
||||
elseif($tech >= 3000 && $city == 5) { $type = 37; } //천귀병
|
||||
elseif($tech >= 3000 && $city == 1) { $type = 38; } //마귀병
|
||||
elseif($tech >= 2000 && $city == 69) { $type = 33; } //흑귀병
|
||||
elseif($tech >= 2000 && $city == 68) { $type = 32; } //백귀병
|
||||
elseif($tech >= 1000 && $region == 6) { $type = 31; } //신귀병
|
||||
elseif($tech >= 3000 && $city == 3) { $type = 36; } //황귀병
|
||||
elseif($tech >= 1000 && rand()%100 < 50) { $type = 35; } //남귀병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_WIZARD) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if($types){
|
||||
$type = Util::choiceRandom($types);
|
||||
}
|
||||
else{
|
||||
$type = GameUnitConst::DEFAULT_CREWTYPE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
$gold -= 200; // 사기비용
|
||||
|
||||
$cost = getCost($type) * getTechCost($tech);
|
||||
@@ -178,10 +192,34 @@ function processAI($no) {
|
||||
$isStart = 0;
|
||||
}
|
||||
|
||||
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,troop,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI01 ".MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
if($general['npc'] == 5){
|
||||
if($general['nation'] == 0 && $general['killturn'] > 1){
|
||||
$command = EncodeCommand(0, 0, 0, 0); //휴식
|
||||
$db->update('general', [
|
||||
'turn0'=>$command,
|
||||
'killturn'=>1
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
else{
|
||||
$command = EncodeCommand(0, 0, 0, 26); //집합
|
||||
$db->update('general', [
|
||||
'turn0'=>$command,
|
||||
'turn1'=>$command,
|
||||
'turn2'=>$command,
|
||||
'turn3'=>$command,
|
||||
'turn4'=>$command,
|
||||
'turn5'=>$command,
|
||||
'killturn'=>rand(70,75),
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// 입력된 턴이 있으면 그것 실행
|
||||
if(DecodeCommand($general['turn0'])[0] != 0) {
|
||||
return;
|
||||
@@ -210,12 +248,9 @@ function processAI($no) {
|
||||
$coreCommand = MYDB_fetch_array($result);
|
||||
}
|
||||
|
||||
$attackable = 0;
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
||||
$cityCount = MYDB_num_rows($result);
|
||||
$cityCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND supply=1 AND front>0', $general['nation']);
|
||||
// 공격가능도시 있으면 1
|
||||
if($cityCount > 0) { $attackable = 1; }
|
||||
$attackable = $cityCount > 0;
|
||||
|
||||
$dipState = 0;
|
||||
$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term>8";
|
||||
@@ -309,10 +344,10 @@ function processAI($no) {
|
||||
}
|
||||
|
||||
//재야인경우
|
||||
if($general['npc'] == 5 && $general['level'] == 0) {
|
||||
if($general['npc'] == 9 && $general['level'] == 0) {
|
||||
// 오랑캐는 바로 임관
|
||||
|
||||
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=5 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
|
||||
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=9 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
|
||||
|
||||
if($ruler) {
|
||||
$command = EncodeCommand(0, 0, $rulerNation, 25); //임관
|
||||
@@ -322,7 +357,7 @@ function processAI($no) {
|
||||
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
|
||||
return;
|
||||
} elseif($general['npc'] < 5 && $general['level'] == 0) {
|
||||
} elseif($general['npc'] != 9 && $general['level'] == 0) {
|
||||
switch(Util::choiceRandomUsingWeight([11.4, 40, 20, 28.6])) {
|
||||
//임관 10%
|
||||
case 0:
|
||||
@@ -379,7 +414,7 @@ function processAI($no) {
|
||||
//군주가 할일
|
||||
if($general['level'] == 12) {
|
||||
//오랑캐인데 공격 못하면 바로 방랑/해산
|
||||
if($general['npc'] == 5 && $dipState == 0 && $attackable == 0) {
|
||||
if($general['npc'] == 9 && $dipState == 0 && !$attackable) {
|
||||
//방랑군이냐 아니냐
|
||||
if($nation['level'] == 0) {
|
||||
// 해산
|
||||
@@ -445,37 +480,44 @@ function processAI($no) {
|
||||
}
|
||||
} else {
|
||||
//외교 평시에 선포
|
||||
if($dipState == 0 && $attackable == 0) {
|
||||
//전방 체크 먼저
|
||||
|
||||
do{
|
||||
if($dipState != 0){
|
||||
break;
|
||||
}
|
||||
if($attackable){
|
||||
break;
|
||||
}
|
||||
|
||||
SetNationFront($nation['nation']);
|
||||
|
||||
$query = "select city from city where nation='{$general['nation']}' and front=1 limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI02 ".MYDB_error($connect),"");
|
||||
$frontCount = MYDB_num_rows($result);
|
||||
//근접 공백지 없을때
|
||||
if($frontCount == 0) {
|
||||
$query = "select (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2))*100 as dev from city where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$devRate = MYDB_fetch_array($result);
|
||||
//내정이 80% 이상일때
|
||||
if($devRate['dev'] > 80) {
|
||||
$query = "select nation from nation where level>0 order by rand()";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
||||
$nationCount = MYDB_num_rows($result);
|
||||
for($i=0; $i < $nationCount; $i++) {
|
||||
$youNation = MYDB_fetch_array($result);
|
||||
|
||||
if(isNeighbor($general['nation'], $youNation['nation'])) {
|
||||
$command = EncodeCommand(0, 0, $youNation['nation'], 62);
|
||||
$query = "update nation set l12turn0='$command' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
||||
$rulerCommand = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
$frontCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND front>0', $general['nation']);
|
||||
if($frontCount > 0){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
$devRate = $db->queryFirstField('SELECT (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2)) from city where nation=%i', $general['nation']);
|
||||
if($devRate < 0.8){
|
||||
break;
|
||||
}
|
||||
|
||||
$nations = [];
|
||||
foreach ($db->queryAllLists('SELECT nation, power FROM nation WHERE level>0') as [$youNationID, $youNationPower]) {
|
||||
if(!isNeighbor($general['nation'], $youNationID)){
|
||||
continue;
|
||||
}
|
||||
$nations[$youNationID] = 1/sqrt($youNationPower+1);
|
||||
}
|
||||
if(!$nations){
|
||||
break;
|
||||
}
|
||||
$youNationID = Util::choiceRandomUsingWeight($nations);
|
||||
$command = EncodeCommand(0, 0, $youNationID, 62);
|
||||
$db->update('nation', [
|
||||
'l12turn0'=>$command
|
||||
], 'nation=%i', $general['nation']);
|
||||
$rulerCommand = 1;
|
||||
}while(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -584,7 +626,7 @@ function processAI($no) {
|
||||
|
||||
$target = array();
|
||||
// 평시거나 초반아니면서 공격가능 없으면서 병사 있으면 해제(25%)
|
||||
if($dipState == 0 && $isStart == 0 && $attackable == 0 && $general['crew'] > 0 && rand()% 100 < 25) {
|
||||
if($dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
|
||||
$command = EncodeCommand(0, 0, 0, 17); //소집해제
|
||||
} elseif($dipState <= 1 || $isStart == 1) {
|
||||
//평시이거나 선포있어도 초반이면
|
||||
@@ -703,7 +745,7 @@ function processAI($no) {
|
||||
//전시일때
|
||||
if($general['gold'] + $general['rice'] < $resrc*2) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 95 && $city['front'] == 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] == 1) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] > 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['gold'] < $resrc || ($general['gold'] < $resrc *2 && $general['rice'] > $resrc * 6)) { // 금없으면 쌀팜
|
||||
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
|
||||
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }// 팜
|
||||
@@ -785,9 +827,9 @@ function processAI($no) {
|
||||
if(count($target) == 0) {
|
||||
//전방 도시 선택, 30% 확률로 태수 있는 전방으로 워프
|
||||
if(rand()%100 < 30) {
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1 order by gen1 desc,rand() limit 0,1";
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by gen1 desc,rand() limit 0,1";
|
||||
} else {
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1 order by rand() limit 0,1";
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by rand() limit 0,1";
|
||||
}
|
||||
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
||||
$cityCount = MYDB_num_rows($result);
|
||||
@@ -830,22 +872,7 @@ function processAI($no) {
|
||||
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
|
||||
return;
|
||||
case EncodeCommand(0, 0, 0, 11): //징병
|
||||
$query = "select region from city where nation='{$general['nation']}' order by rand() limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
||||
$selRegion = MYDB_fetch_array($result);
|
||||
|
||||
$selCity['city'] = 0;
|
||||
// 90% 확률로 이민족 또는 특성병
|
||||
if(rand()%100 < 90) {
|
||||
$query = "select city from city where nation='{$general['nation']}' and (level='4' or level='8') order by rand() limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
||||
$selCity = MYDB_fetch_array($result);
|
||||
}
|
||||
// 특병 없으면 원래대로
|
||||
if($selCity['city'] == 0) {
|
||||
$selCity['city'] = $general['city'];
|
||||
}
|
||||
SetCrew($general['no'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $selRegion['region'], $selCity['city'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
|
||||
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
|
||||
return;
|
||||
default:
|
||||
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
||||
@@ -910,7 +937,7 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
|
||||
$commandList = [];
|
||||
|
||||
foreach($db->query('SELECT `no`, nation, city, npc, `gold`, `rice`, leader, `power`, intel, killturn, crew, train, atmos, `level` FROM general WHERE nation = %i', $general['nation']) as $nationGeneral) {
|
||||
foreach($db->query('SELECT `no`, nation, city, npc, `gold`, `rice`, leader, `power`, intel, killturn, crew, train, atmos, `level`, troop FROM general WHERE nation = %i', $general['nation']) as $nationGeneral) {
|
||||
$cityID = $nationGeneral['city'];
|
||||
$generalID = $nationGeneral['no'];
|
||||
|
||||
@@ -1079,7 +1106,15 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
}
|
||||
} else{ // 포상
|
||||
$compNpcWar = $npcWarGeneralsID?$nationGenerals[$npcWarGeneralsID[0]]:null;
|
||||
$compNpcCivil = $npcCivilGeneralsID?$nationGenerals[$npcCivilGeneralsID[0]]:null;
|
||||
$compNpcCivil = null;
|
||||
foreach($npcCivilGeneralsID??[] as $npcCivilID){
|
||||
$npcCivil = $nationGenerals[$npcCivilID];
|
||||
if($npcCivil['npc'] == 5){
|
||||
continue;
|
||||
}
|
||||
$compNpcCivil = $npcCivil;
|
||||
break;
|
||||
}
|
||||
|
||||
if($compNpcWar && $compNpcWar[$resName] < 21000){
|
||||
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*10 + 10);
|
||||
@@ -1168,13 +1203,18 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
|
||||
if($maxDevCity['dev'] >= 95 && $targetCity['city'] != $maxDevCity['city'] && $targetCity['dev'] <= 70){
|
||||
$targetGeneral = $nationGenerals[Util::choiceRandom($maxDevCity['generals'])];
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 2;
|
||||
if($targetGeneral['troop'] != 0){
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 2;
|
||||
}
|
||||
}
|
||||
|
||||
if(count($targetCity['generals']) < count($maxCity['generals']) - 2){
|
||||
//세명 이상 차이나야 함
|
||||
$targetGeneral = $nationGenerals[Util::choiceRandom($maxCity['generals'])];
|
||||
if($targetGeneral['npc']>=2 || $maxCity['dev'] >= 95){
|
||||
if($targetGeneral['npc']==5){
|
||||
|
||||
}
|
||||
else if($targetGeneral['npc']>=2 || $maxCity['dev'] >= 95 && $targetGeneral['troop'] == 0){
|
||||
//유저장은 의도가 있을 것이므로 삽나지 않는 이상 발령 안함!
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 5;
|
||||
}
|
||||
@@ -1202,6 +1242,10 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
if($nationGeneral['train'] * $nationGeneral['atmos'] < 75 * 75){
|
||||
continue;
|
||||
}
|
||||
|
||||
if($nationGeneral['troop'] != 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = 5;
|
||||
if($nationGeneral['npc']<2){
|
||||
@@ -1252,6 +1296,9 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
if($generalCity['pop'] - 33000 > $nationGeneral['leader']){
|
||||
continue;
|
||||
}
|
||||
if($nationGeneral['troop'] != 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = 5;
|
||||
if($nationGeneral['npc']<2){
|
||||
|
||||
+40
-28
@@ -21,6 +21,12 @@ function getGeneralLeadership(&$general, $withInjury, $withItem, $withStatAdjust
|
||||
$leadership *= (100 - $general['injury']) / 100;
|
||||
}
|
||||
|
||||
if($withStatAdjust){
|
||||
if($general['special2'] == 72){
|
||||
$leadership *= 1.15;
|
||||
}
|
||||
}
|
||||
|
||||
if(isset($general['lbonus'])){
|
||||
$leadership += $general['lbonus'];
|
||||
}
|
||||
@@ -267,6 +273,10 @@ function process_1(&$general, $type) {
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($city['front'] == 1 && $city['city'] != $nation['capital']){
|
||||
$score *= 0.5;
|
||||
}
|
||||
|
||||
$score += $city["$stype"];
|
||||
if($score > $city["{$stype}2"]) { $score = $city["{$stype}2"]; }
|
||||
// 내정 상승
|
||||
@@ -552,6 +562,16 @@ function process_5(&$general, $type) {
|
||||
$exp = $score * 0.7;
|
||||
$ded = $score * 1.0;
|
||||
|
||||
if($city['front'] == 1 && $city['city'] != $nation['capital']){
|
||||
if($stype == 'def'){
|
||||
$score *= 0.5;
|
||||
}
|
||||
else{
|
||||
$score *= 0.25;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
@@ -814,8 +834,8 @@ function process_9(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:{$stype}을 <C>$score</> 조달했습니다. <1>$date</>";
|
||||
}
|
||||
|
||||
$exp = $score * 0.7;
|
||||
$ded = $score * 1.0;
|
||||
$exp = $score * 0.7 / 3;
|
||||
$ded = $score * 1.0 / 3;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
@@ -872,7 +892,7 @@ function process_11(&$general, $type) {
|
||||
$defaulttrain = GameConst::$defaultTrainHigh;
|
||||
}
|
||||
|
||||
[$startYear, $year, $month] = $gameStor->getValuesAsArray(['startyear, year, month']);
|
||||
[$startyear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
|
||||
|
||||
$actLog = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
@@ -917,8 +937,7 @@ function process_11(&$general, $type) {
|
||||
$lbonus = setLeadershipBonus($general, $nationLevel);
|
||||
|
||||
//NOTE: 입력 변수는 100명 단위임
|
||||
$crew = $rawCrew * 100;
|
||||
|
||||
$crew = $rawCrew * 100;
|
||||
if($crew + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
|
||||
$crew = max(0, getGeneralLeadership($general, true, true, true) * 100 - $general['crew']);
|
||||
}
|
||||
@@ -929,6 +948,9 @@ function process_11(&$general, $type) {
|
||||
}
|
||||
|
||||
$cost = $crewTypeObj->costWithTech($tech, $crew);
|
||||
if($type === '모병') {
|
||||
$cost *= 2;
|
||||
}
|
||||
//성격 보정
|
||||
$cost = Util::round(CharCost($cost, $general['personal']));
|
||||
|
||||
@@ -942,19 +964,21 @@ function process_11(&$general, $type) {
|
||||
|
||||
if($general['gold'] < $cost){
|
||||
$actLog->pushGeneralActionLog("자금이 모자랍니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['rice'] < $crew) {
|
||||
if($general['rice'] < $crew / 100) {
|
||||
$actLog->pushGeneralActionLog("군량이 모자랍니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$ownCities = [];
|
||||
$ownRegions = [];
|
||||
foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $me['nation']) as $ownCity){
|
||||
foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $general['nation']) as $ownCity){
|
||||
$ownCities[$ownCity] = 1;
|
||||
$ownRegions[CityConst::byId($ownCity)->region] = 1;
|
||||
}
|
||||
$valid = $crewTypeObj->isValid($ownCities, $ownRegions, $admin['year'] - $admin['startyear'], $tech);
|
||||
$valid = $crewTypeObj->isValid($ownCities, $ownRegions, $year - $startyear, $tech);
|
||||
|
||||
if(!$valid) {
|
||||
$actLog->pushGeneralActionLog("현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>");
|
||||
@@ -970,11 +994,12 @@ function process_11(&$general, $type) {
|
||||
return;
|
||||
}
|
||||
|
||||
$actLog->pushGeneralActionLog($crewTypeObj->name."을(를) <C>{$crew}</>명 {$dtype}했습니다. <1>$date</>");
|
||||
$josaUl = JosaUtil::pick($crewTypeObj->name, '을');
|
||||
$actLog->pushGeneralActionLog($crewTypeObj->name."{$josaUl} <C>{$crew}</>명 {$dtype}했습니다. <1>$date</>");
|
||||
$exp = Util::round($crew / 100);
|
||||
$ded = Util::round($crew / 100);
|
||||
// 숙련도 증가
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew);
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew/100);
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
@@ -986,17 +1011,17 @@ function process_11(&$general, $type) {
|
||||
$general['gold'] -= $cost;
|
||||
// 주민수 감소 // 민심 감소
|
||||
if($type === '징병') {
|
||||
$city['rate'] -= Util::round($crew / $city['pop']);
|
||||
$city['rate'] -= Util::round(($crew / $city['pop'])*100);
|
||||
}
|
||||
else {
|
||||
$city['rate'] -= Util::round($crew / 2 / $city['pop']);
|
||||
$city['rate'] -= Util::round(($crew / 2 / $city['pop'])*100);
|
||||
}
|
||||
if($city['rate'] < 0) { $city['rate'] = 0; }
|
||||
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop-%i', $crew),
|
||||
'rate'=>$city['rate']
|
||||
], 'city = %i',$general['city']);
|
||||
], 'city = %i', $general['city']);
|
||||
|
||||
// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
|
||||
$general['leader2']++;
|
||||
@@ -1284,20 +1309,7 @@ function process_16(&$general) {
|
||||
// 숙련도 증가
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
|
||||
// 전투 처리
|
||||
$dead = processWar($general, $destcity);
|
||||
|
||||
// 기술력 따라서 보정
|
||||
$dead['att'] = Util::round($dead['att'] * getTechCost($nation['tech']));
|
||||
$dead['def'] = Util::round($dead['def'] * getTechCost($dnation['tech']));
|
||||
|
||||
// 사상자 누적
|
||||
if($nation['nation'] > 0 && $dnation['nation'] > 0) {
|
||||
$query = "update diplomacy set dead=dead+'{$dead['att']}' where me='{$nation['nation']}' and you='{$dnation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "update diplomacy set dead=dead+'{$dead['def']}' where you='{$nation['nation']}' and me='{$dnation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
processWar($general, $destcity);
|
||||
$log = uniqueItem($general, $log);
|
||||
}
|
||||
|
||||
@@ -1786,7 +1798,7 @@ function process_41(&$general) {
|
||||
} elseif($crewexp == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:병사가 모자랍니다. 단련 실패. <1>$date</>";
|
||||
} else {
|
||||
$crewstr = GameUnitConst::$typeData[GameUnitConst::byID($general['crewtype']->armType)];
|
||||
$crewstr = GameUnitConst::allType()[GameUnitConst::byID($general['crewtype'])->armType];
|
||||
|
||||
if($ratio < 33) {
|
||||
// 숙련도 증가
|
||||
|
||||
+7
-115
@@ -66,12 +66,6 @@ function process_23(&$general) {
|
||||
} else {
|
||||
$genlog[] = "<C>●</>$dtype <C>$amount</>을 포상으로 받았습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게 $dtype <C>$amount</>을 수여했습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($what == 1) {
|
||||
$gen['gold'] += $amount;
|
||||
@@ -91,8 +85,7 @@ function process_23(&$general) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -193,12 +186,6 @@ function process_24(&$general) {
|
||||
|
||||
$genlog[] = "<C>●</>$dtype {$amount}을 몰수 당했습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게서 $dtype <C>$amount</>을 몰수했습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($what == 1) {
|
||||
$gen['gold'] -= $amount;
|
||||
@@ -219,7 +206,7 @@ function process_24(&$general) {
|
||||
}
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -283,19 +270,13 @@ function process_27(&$general) {
|
||||
$josaRo = JosaUtil::pick($destcity['name'], '로');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$you['name']}</>{$josaUl} <G><b>{$destcity['name']}</b></>{$josaRo} 발령했습니다. <1>$date</>";
|
||||
$youlog[] = "<C>●</><Y>{$general['name']}</>에 의해 <G><b>{$destcity['name']}</b></>{$josaRo} 발령됐습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 발령
|
||||
$query = "update general set city='$where' where no='{$you['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',experience=experience+'$exp',dedication=dedication+'$ded' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -342,13 +323,6 @@ function process_51(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -383,11 +357,6 @@ function process_51(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 항복 권고 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -428,7 +397,7 @@ function process_52(&$general) {
|
||||
$younation = MYDB_fetch_array($result);
|
||||
|
||||
if($gold > $mynation['gold']-GameConst::$basegold) { $gold = $mynation['gold'] - GameConst::$basegold; }
|
||||
if($rice > $mynation['rice']-GameConst::$baserice) { $rice = $mynation['rice'] - GameConst::$basegold; }
|
||||
if($rice > $mynation['rice']-GameConst::$baserice) { $rice = $mynation['rice'] - GameConst::$baserice; }
|
||||
|
||||
if($younation['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:멸망한 국가입니다. 원조 실패. <1>$date</>";
|
||||
@@ -538,13 +507,6 @@ function process_53(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -579,11 +541,6 @@ function process_53(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$josaRo = JosaUtil::pick($destNation['name'], '로');
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 통합 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
@@ -625,13 +582,6 @@ function process_61(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -682,11 +632,6 @@ function process_61(&$general) {
|
||||
], 'me=%i AND you=%i', $src->nationID, $dest->nationID);
|
||||
// 3턴후
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 불가침 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -752,12 +697,6 @@ function process_62(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:초반제한 해제 2년전부터 가능합니다. 선포 실패. <1>$date</>";
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<D><b>{$younation['name']}</b></>으로 선전 포고 했습니다.<1>$date</>";
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -774,9 +713,6 @@ function process_62(&$general) {
|
||||
$query = "update diplomacy set state='1',term='24' where me='{$younation['nation']}' and you='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error("ally ".MYDB_error($connect),"");
|
||||
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//국메로 저장
|
||||
$text = "【외교】{$admin['year']}년 {$admin['month']}월:{$nation['name']}에서 {$younation['name']}에 선전포고";
|
||||
|
||||
@@ -846,13 +782,6 @@ function process_63(&$general) {
|
||||
pushGenLog($general, ["<C>●</>{$month}월:고립된 도시입니다. 제의 실패. <1>$date</>"]);
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
@@ -888,11 +817,6 @@ function process_63(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 종전 제의 서신을 보냈습니다. <1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -931,13 +855,6 @@ function process_64(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -972,11 +889,6 @@ function process_64(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$josaRo = JosaUtil::pick($destNation['name'], '로');
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 불가침 파기 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
@@ -1036,12 +948,6 @@ function process_65(&$general) {
|
||||
} else {
|
||||
$josaUl = JosaUtil::pick($destcity['name'], '을');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaUl} 초토화했습니다. <1>$date</>";
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -1064,10 +970,6 @@ function process_65(&$general) {
|
||||
$query = "update city set pop=pop*0.1,rate=50,agri=agri*0.1,comm=comm*0.1,secu=secu*0.1,nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where city='{$destcity['city']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//경험치, 공헌치
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//전장수 10% 삭감
|
||||
$query = "update general set experience=experience*0.9,dedication=dedication*0.9 where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -1130,7 +1032,7 @@ function process_66(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:인접도시가 아닙니다. 천도 실패. <1>$date</>";
|
||||
} elseif($nation['capset'] == 1) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:다음 분기에 가능합니다. 천도 실패. <1>$date</>";
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) {
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$baserice < $amount) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:물자가 부족합니다. 천도 실패. <1>$date</>";
|
||||
} elseif($term < 3) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:천도중... ({$term}/3) <1>$date</>";
|
||||
@@ -1140,12 +1042,6 @@ function process_66(&$general) {
|
||||
} else {
|
||||
$josaRo = JosaUtil::pick($destcity['name'], '로');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaRo} 천도했습니다. <1>$date</>";
|
||||
$exp = 15;
|
||||
$ded = 15;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -1159,10 +1055,6 @@ function process_66(&$general) {
|
||||
$query = "update nation set l{$general['level']}term='0',capital='{$destcity['city']}',capset='1',gold=gold-'$amount',rice=rice-'$amount' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//경험치, 공헌치
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
@@ -1222,7 +1114,7 @@ function process_67(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:수뇌부가 아닙니다. 증축 실패. <1>$date</>";
|
||||
} elseif($nation['capset'] == 1) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:다음 분기에 가능합니다. 증축 실패. <1>$date</>";
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) {
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$baserice < $amount) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:물자가 부족합니다. 증축 실패. <1>$date</>";
|
||||
} elseif($term < 6) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:증축중... ({$term}/6) <1>$date</>";
|
||||
@@ -2184,7 +2076,7 @@ function process_76(&$general) {
|
||||
) values (
|
||||
'$npccount','$npc','$npc','$affinity','$name','$picture','{$nation['nation']}',
|
||||
'{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
|
||||
'1','100','100','0','0','0','0','0',
|
||||
'1','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
|
||||
'0','0','0','$turntime','$killturn','{$avgGen['age']}','1','$personal','0','0','0','0','',
|
||||
'0','$bornyear','$deadyear',
|
||||
'{$avgGen['dex0']}','{$avgGen['dex10']}','{$avgGen['dex20']}','{$avgGen['dex30']}','{$avgGen['dex40']}'
|
||||
|
||||
@@ -84,7 +84,7 @@ function process_25(&$general) {
|
||||
$joinedNations = Json::decode($general['nations']);
|
||||
|
||||
// 랜덤임관인 경우
|
||||
if($general['npc'] > 2 && $where >= 98 && ($admin['scenario'] < 100 || $admin['scenario'] >= 2000 || !$admin['fiction'])){
|
||||
if($general['npc'] >= 2 && $where >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){
|
||||
//'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
|
||||
@@ -172,9 +172,9 @@ function process_25(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
|
||||
} elseif($admin['year'] < $admin['startyear']+3 && $gencount >= GameConst::$initialNationGenLimit) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
|
||||
} elseif($nation['scout'] == 1 && $general['npc'] < 5) {
|
||||
} elseif($nation['scout'] == 1 && $general['npc'] != 9) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 금지되어 있습니다. 임관 실패.";
|
||||
} elseif($general['makelimit'] > 0 && $general['npc'] < 5) {
|
||||
} elseif($general['makelimit'] > 0 && $general['npc'] != 9) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12턴이 지나야 합니다. 임관 실패. <1>$date</>";
|
||||
} elseif(in_array($nation['nation'], $joinedNations)) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date</>";
|
||||
@@ -452,7 +452,7 @@ function process_29(&$general) {
|
||||
) values (
|
||||
'$npccount','$npc','$npc','$affinity','$name','$picture','$scoutNation',
|
||||
'{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
|
||||
'$scoutLevel','100','100','0','0','0','0','0',
|
||||
'$scoutLevel','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
|
||||
'0','0','0','$turntime','$killturn','$age','1','$personal','0','$specage','0','$specage2','',
|
||||
'0','$bornyear','$deadyear',
|
||||
'{$avgGen['dex0']}','{$avgGen['dex10']}','{$avgGen['dex20']}','{$avgGen['dex30']}','{$avgGen['dex40']}'
|
||||
|
||||
+640
-470
@@ -2,538 +2,708 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
function calcSabotageAttackScore(string $statType, array $general, array $nation):array{
|
||||
setLeadershipBonus($general, $nation['level']);
|
||||
|
||||
if($statType === 'leader'){
|
||||
$genScore = getGeneralLeadership($general, true, true, true);
|
||||
}
|
||||
else if($statType === 'power'){
|
||||
$genScore = getGeneralPower($general, true, true, true);
|
||||
}
|
||||
else if($statType === 'intel'){
|
||||
$genScore = getGeneralIntel($general, true, true, true);
|
||||
}
|
||||
else{
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
$genScore /= GameConst::$sabotageProbCoefByStat;
|
||||
|
||||
$specialScore = 0;
|
||||
|
||||
if($general['special'] == 31){
|
||||
//귀모
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
if($general['special2'] == 41){
|
||||
//신산
|
||||
$specialScore += 0.1;
|
||||
}
|
||||
|
||||
if($general['item'] == 21){
|
||||
//육도
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
else if($general['item'] == 22){
|
||||
//삼략
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
|
||||
$itemScore = 0;
|
||||
if($general['item'] == 5){
|
||||
//이추
|
||||
$itemScore += 0.1;
|
||||
}
|
||||
else if($general['item'] == 6){
|
||||
//향낭
|
||||
$itemScore += 0.2;
|
||||
}
|
||||
|
||||
|
||||
$nationScore = 0;
|
||||
if($nation['type'] == 9){
|
||||
$nationScore = 0.1;
|
||||
}
|
||||
|
||||
return [
|
||||
$genScore,
|
||||
$specialScore,
|
||||
$itemScore,
|
||||
$nationScore,
|
||||
];
|
||||
}
|
||||
|
||||
function calcSabotageDefendScore(string $statType, array $generalList, array $city, array $nation):array{
|
||||
$maxGenScore = 0;
|
||||
|
||||
foreach ($generalList as $general) {
|
||||
setLeadershipBonus($general, $nation['level']);
|
||||
|
||||
if ($statType === 'leader') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralLeadership($general, true, true, true));
|
||||
} elseif ($statType === 'power') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralPower($general, true, true, true));
|
||||
} elseif ($statType === 'intel') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralIntel($general, true, true, true));
|
||||
} else {
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
}
|
||||
|
||||
$cityScore = $city['secu'] / $city['secu2'] / 5;
|
||||
$supplyScore = $city['supply'] ? 0.1 : 0;
|
||||
|
||||
return [
|
||||
($maxGenScore / GameConst::$sabotageProbCoefByStat),
|
||||
$cityScore,
|
||||
$supplyScore
|
||||
];
|
||||
}
|
||||
|
||||
function checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState):?string{
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
if(!$destCity){
|
||||
return '없는 도시입니다.';
|
||||
}
|
||||
if($general['level'] == 0){
|
||||
return '재야입니다.';
|
||||
}
|
||||
if($srcNationID != $srcCity['nation']){
|
||||
return '아국이 아닙니다.';
|
||||
}
|
||||
if(!$srcCity['supply']){
|
||||
return '고립된 도시입니다.';
|
||||
}
|
||||
if($destNationID == 0){
|
||||
return '공백지입니다.';
|
||||
}
|
||||
if($general['gold'] < $reqGold){
|
||||
return '자금이 모자랍니다.';
|
||||
}
|
||||
if($general['rice'] < $reqRice){
|
||||
return '군량이 모자랍니다.';
|
||||
}
|
||||
if($srcNationID == $destNationID){
|
||||
return '아국입니다.';
|
||||
}
|
||||
if($dipState >= 7){
|
||||
return '불가침국입니다.';
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function process_32(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '화계';
|
||||
$statType = 'intel';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$query = "select * from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$nation = getNationStaticInfo($general['nation']);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 화계 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $nation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $nation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by intel desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$intelgen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralIntel($general, true, true, true, false) - getGeneralIntel($intelgen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($nation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$josaYi = JosaUtil::pick($destcity['name'], '이');
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaYi} 불타고 있습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 화계가 성공했습니다. <1>$date</>";
|
||||
|
||||
$destcity['agri'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['comm'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
if($destcity['agri'] < 0) { $destcity['agri'] = 0; }
|
||||
if($destcity['comm'] < 0) { $destcity['comm'] = 0; }
|
||||
$query = "update city set state=32,agri='{$destcity['agri']}',comm='{$destcity['comm']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 화계가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['intel2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$josaYi = JosaUtil::pick($destCityName, '이');
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>{$josaYi} 불타고 있습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
$agriAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['agri']);
|
||||
$commAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['comm']);
|
||||
$destCity['agri'] -= $agriAmount;
|
||||
$destCity['comm'] -= $commAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'agri'=>$destCity['agri'],
|
||||
'comm'=>$destCity['comm']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 농업이 <C>{$agriAmount}</>, 상업이 <C>{$commAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_33(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '탈취';
|
||||
$statType = 'power';
|
||||
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
//탈취는 0까지 무제한
|
||||
$date = substr($general['turntime'],11,5);
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
|
||||
$query = "select name,level,nation,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
|
||||
$query = "select gold,rice from nation where nation='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 탈취 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by power desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$powergen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralPower($general, true, true, true, false) - getGeneralPower($powergen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에서 금과 쌀을 도둑맞았습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 탈취가 성공했습니다. <1>$date</>";
|
||||
|
||||
// 탈취 최대 400 * 8
|
||||
$gold = (rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount) * $destcity['level'];
|
||||
$rice = (rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount) * $destcity['level'];
|
||||
|
||||
$nation['gold'] -= $gold;
|
||||
$nation['rice'] -= $rice;
|
||||
if($nation['gold'] < GameConst::$minNationalGold) { $gold += ($nation['gold'] - GameConst::$minNationalGold); $nation['gold'] = GameConst::$minNationalGold; }
|
||||
if($nation['rice'] < GameConst::$minNationalRice) { $rice += ($nation['rice'] - GameConst::$minNationalRice); $nation['rice'] = GameConst::$minNationalRice; }
|
||||
$query = "update nation set gold='{$nation['gold']}',rice='{$nation['rice']}' where nation='{$destcity['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update city set state=34 where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
// 본국으로 회수, 재야이면 본인이 소유
|
||||
if($general['nation'] != 0) {
|
||||
$query = "select gold,rice from nation where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
$nation['gold'] += $gold;
|
||||
$nation['rice'] += $rice;
|
||||
$query = "update nation set gold='{$nation['gold']}',rice='{$nation['rice']}' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
} else {
|
||||
$general['gold'] += $gold;
|
||||
$general['rice'] += $rice;
|
||||
$query = "update general set gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
$log[] = "<C>●</>금<C>$gold</> 쌀<C>$rice</>을 획득했습니다.";
|
||||
|
||||
// SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 탈취가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['power2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',power2='{$general['power2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>에서 금과 쌀을 도둑맞았습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 탈취 최대 400 * 8
|
||||
$gold = Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) * $destCity['level'];
|
||||
$rice = Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) * $destCity['level'];
|
||||
|
||||
if($destCity['supply']){
|
||||
[$destNationGold, $destNationRice] = $db->queryFirstList('SELECT gold,rice FROM nation WHERE nation=%i', $destNationID);
|
||||
|
||||
$destNationGold -= $gold;
|
||||
$destNationRice -= $rice;
|
||||
|
||||
if($destNationGold < GameConst::$minNationalGold) {
|
||||
$gold += $destNationGold - GameConst::$minNationalGold;
|
||||
$destNationGold = GameConst::$minNationalGold;
|
||||
}
|
||||
if($destNationRice < GameConst::$minNationalRice) {
|
||||
$rice += $destNationRice - GameConst::$minNationalRice;
|
||||
$destNationRice = GameConst::$minNationalRice;
|
||||
}
|
||||
|
||||
$db->update('nation', [
|
||||
'gold'=>$destNationGold,
|
||||
'rice'=>$destNationRice
|
||||
], 'nation=%i', $destNationID);
|
||||
$db->update('city', [
|
||||
'state'=>34
|
||||
], 'city=%i', $destCityID);
|
||||
}
|
||||
else{
|
||||
$db->update('city', [
|
||||
'comm'=>Util::valueFit($destCity['comm'] - $gold / 12, 0),
|
||||
'agri'=>Util::valueFit($destCity['agri'] - $rice / 12, 0),
|
||||
'state'=>34
|
||||
], 'city=%i', $destCityID);
|
||||
}
|
||||
|
||||
// 본국으로 일부 회수, 재야이면 본인이 전량 소유
|
||||
if($general['nation'] != 0) {
|
||||
$db->update('nation', [
|
||||
'gold' => $db->sqleval('gold + %i', Util::round($gold * 0.7)),
|
||||
'rice' => $db->sqleval('rice + %i', Util::round($rice * 0.7))
|
||||
], 'nation=%i', $srcNationID);
|
||||
$general['gold'] += $gold - Util::round($gold * 0.7);
|
||||
$general['rice'] += $rice - Util::round($rice * 0.7);
|
||||
} else {
|
||||
$general['gold'] += $gold;
|
||||
$general['rice'] += $rice;
|
||||
}
|
||||
|
||||
$logger->pushGeneralActionLog("금<C>{$gold}</> 쌀<C>{$rice}</>을 획득했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_34(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '파괴';
|
||||
$statType = 'power';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$query = "select name,nation,def,wall,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 파괴 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by power desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$powergen = MYDB_fetch_array($result);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$ratio = Util::round(((getGeneralPower($general, true, true, true, false) - getGeneralPower($powergen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:누군가가 <G><b>{$destcity['name']}</b></>의 성벽을 허물었습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 파괴가 성공했습니다. <1>$date</>";
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
// 파괴
|
||||
$destcity['def'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['wall'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
if($destcity['def'] < 100) { $destcity['def'] = 100; }
|
||||
if($destcity['wall'] < 100) { $destcity['wall'] = 100; }
|
||||
$query = "update city set state=34,def='{$destcity['def']}',wall='{$destcity['wall']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 파괴가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$general['power2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',power2='{$general['power2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("누군가가 <G><b>{$destCityName}</b></>의 성벽을 허물었습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 파괴
|
||||
$defAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['def'] - 100);
|
||||
$wallAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['wall'] - 100);
|
||||
if($defAmount < 0){ $defAmount = 0; }
|
||||
if($wallAmount < 0){ $wallAmount = 0; }
|
||||
|
||||
$destCity['def'] -= $defAmount;
|
||||
$destCity['wall'] -= $wallAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'def'=>$destCity['def'],
|
||||
'wall'=>$destCity['wall']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 수비가 <C>{$defAmount}</>, 성벽이 <C>{$wallAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_35(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '선동';
|
||||
$statType = 'leader';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$query = "select name,nation,rate,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$lbonus = setLeadershipBonus($general, $mynation['level']);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
$lbonus = setLeadershipBonus($general, $srcNation['level']);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 선동 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by leader desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralLeadership($general, true, true, true) - getGeneralLeadership($gen, true, true, true)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>의 백성들이 동요하고 있습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 선동이 성공했습니다. <1>$date</>";
|
||||
|
||||
// 선동 최대 10
|
||||
$destcity['secu'] -= rand() % Util::round(GameConst::$sabotageAmountCoef/2) + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['rate'] -= rand() % Util::round(GameConst::$sabotageAmountCoef/50) + GameConst::$sabotageDefaultAmount/50;
|
||||
if($destcity['secu'] < 0) { $destcity['secu'] = 0; }
|
||||
if($destcity['rate'] < 0) { $destcity['rate'] = 0; }
|
||||
$query = "update city set state=32,rate='{$destcity['rate']}',secu='{$destcity['secu']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 선동이 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['leader2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>의 백성들이 동요하고 있습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 선동 최대 10
|
||||
$secuAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['secu']);
|
||||
$rateAmount = Util::valueFit(
|
||||
Util::round(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) / 50),
|
||||
null,
|
||||
$destCity['rate']
|
||||
);
|
||||
$destCity['secu'] -= $secuAmount;
|
||||
$destCity['rate'] -= $rateAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'secu'=>$destCity['secu'],
|
||||
'rate'=>$destCity['rate']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 치안이 <C>{$secuAmount}</>, 민심이 <C>{$rateAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ function processGoldIncome() {
|
||||
$query = "update nation set gold='{$nation['gold']}' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "select no,name,nation,dedication,gold from general where nation='{$nation['nation']}'";
|
||||
$query = "select no,name,nation,dedication,gold from general where nation='{$nation['nation']}' AND npc != 5";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
@@ -317,7 +317,7 @@ function getGoldOutcome($nation, $bill) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$query = "select dedication from general where nation='$nation'"; // 장수 목록
|
||||
$query = "select dedication from general where nation='$nation' AND npc != 5"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
@@ -424,7 +424,7 @@ function processRiceIncome() {
|
||||
$query = "update nation set rice='{$nation['rice']}' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "select no,name,nation,dedication,rice from general where nation='{$nation['nation']}'";
|
||||
$query = "select no,name,nation,dedication,rice from general where nation='{$nation['nation']}' AND npc != 5";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
@@ -517,7 +517,7 @@ function getRiceOutcome($nation, $bill) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$query = "select dedication from general where nation='$nation'"; // 장수 목록
|
||||
$query = "select dedication from general where nation='$nation' AND npc != 5"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
@@ -594,14 +594,14 @@ function disaster() {
|
||||
|
||||
for($i=0; $i < $citycount; $i++) {
|
||||
$city = MYDB_fetch_array($cityresult);
|
||||
//호황 발생 도시 선택 ( 기본 3% 이므로 약 3개 도시 )
|
||||
//재해 발생 도시 선택 ( 기본 6% 이므로 약 6개 도시 )
|
||||
if($isgood == 1) { $ratio = 3 + Util::round(1.0*$city['secu']/$city['secu2']*3); } // 3 ~ 6%
|
||||
else { $ratio = 6 - Util::round(1.0*$city['secu']/$city['secu2']*3); } // 3 ~ 6%
|
||||
//호황 발생 도시 선택 ( 기본 2% )
|
||||
//재해 발생 도시 선택 ( 기본 6% )
|
||||
if($isgood == 1) { $ratio = 2 + Util::round($city['secu']/$city['secu2']*5); } // 2 ~ 7%
|
||||
else { $ratio = 6 - Util::round($city['secu']/$city['secu2']*5); } // 1 ~ 6%
|
||||
|
||||
if(rand()%100+1 < $ratio) {
|
||||
$disastercity[] = $city['city'];
|
||||
$disasterratio[] = 1.0 * $city['secu'] / $city['secu2'];
|
||||
$disasterratio[] = Util::valueFit($city['secu'] / 0.8 / $city['secu2'], 0, 1);
|
||||
$disastername[] = $city['name'];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -298,7 +298,7 @@ function fillLowGenAll() {
|
||||
}
|
||||
|
||||
//자동신청하고, 돈 있고, 아직 참가 안한 장수
|
||||
$query = "select no,npc,name,leader,power,intel,explevel from general where tnmt='1' and tournament='0' and gold>='{$develcost}' order by rand() limit 0,64";
|
||||
$query = "select no,npc,name,leader,power,intel,explevel from general where tnmt='1' and tournament='0' order by rand() limit 0,64";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$genCount = MYDB_num_rows($result);
|
||||
|
||||
@@ -313,7 +313,7 @@ function fillLowGenAll() {
|
||||
if($genCount > 0) {
|
||||
$genCount--;
|
||||
$gen = MYDB_fetch_array($result);
|
||||
$query = "update general set gold=gold-'{$develcost}',tournament='1' where no='{$gen['no']}'";
|
||||
$query = "update general set tournament='1' where no='{$gen['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "insert into tournament (no, npc, name, ldr, pwr, itl, lvl, grp, grp_no) values ('{$gen['no']}', '{$gen['npc']}', '{$gen['name']}', '{$gen['leader']}', '{$gen['power']}', '{$gen['intel']}', '{$gen['explevel']}', '$i', '$grpCount[$i]')";
|
||||
|
||||
+16
-13
@@ -95,9 +95,12 @@ $mapTheme = $admin['map_theme'];
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
<?=WebUtil::printJS('js/msg.js')?>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
$(function(){
|
||||
reloadWorldMap({
|
||||
hrefTemplate:'b_currentCity.php?citylist={0}'
|
||||
hrefTemplate:'b_currentCity.php?citylist={0}',
|
||||
useCachedMap:true
|
||||
});
|
||||
|
||||
setInterval(function(){
|
||||
@@ -111,7 +114,7 @@ $(function(){
|
||||
<?=WebUtil::printCSS('css/main.css')?>
|
||||
<?=WebUtil::printCSS('css/map.css')?>
|
||||
<?=WebUtil::printCSS('css/msg.css')?>
|
||||
|
||||
<link href="https://fonts.googleapis.com/css?family=Nanum+Gothic|Nanum+Myeongjo|Nanum+Pen+Script" rel="stylesheet">
|
||||
|
||||
</head>
|
||||
<body class="img_back">
|
||||
@@ -197,7 +200,7 @@ echo "
|
||||
?>
|
||||
<tr><td colspan=5 style="text-align:left;">접속중인 국가: <?=onlinenation()?></td></tr>
|
||||
<tr><td colspan=5 style="text-align:left;"><?=adminMsg()?></td></tr>
|
||||
<tr><td colspan=5 style="text-align:left;"><div>【 국가방침 】</div><div style="color:orange;"><?=nationMsg()?></div></td></tr>
|
||||
<tr><td colspan=5 style="text-align:left;"><div>【 국가방침 】</div><div><?=nationMsg()?></div></td></tr>
|
||||
<tr><td colspan=5 style="text-align:left;">【 접속자 】<?=onlinegen()?></td></tr>
|
||||
<?php
|
||||
if ($session->userGrade >= 5) {
|
||||
@@ -229,19 +232,19 @@ else if($session->userGrade == 4){
|
||||
</table>
|
||||
<table class="tb_layout bg0" style="width:1000px;">
|
||||
<tr>
|
||||
<td width=698 height=520 colspan=2>
|
||||
<td style='width:700px;height:520px;' colspan=2>
|
||||
<?=getMapHtml($mapTheme)?>
|
||||
</td>
|
||||
<td width=298 rowspan=4><iframe seamless="seamless" name=commandlist src='commandlist.php' width=298 height=700 frameborder=0 marginwidth=0 marginheight=0 topmargin=0 scrolling=no></iframe></td>
|
||||
<td style='width:300px;' rowspan=4><iframe seamless="seamless" name=commandlist src='commandlist.php' style='width:300px;height:700px;' frameborder=0 marginwidth=0 marginheight=0 topmargin=0 scrolling=no></iframe></td>
|
||||
</tr>
|
||||
<form name=form2 action=preprocessing.php method=post target=commandlist>
|
||||
<tr>
|
||||
<td rowspan=3 width=50 valign=top><?=turnTable()?></td>
|
||||
<td width=646 style="border:none;text-align:center;"><?php cityInfo(); ?></td>
|
||||
<td style="width:650px;border:none;text-align:center;"><?php cityInfo(); ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=646 align=right>
|
||||
<font color=cyan><b>←</b> Ctrl, Shift, 드래그로 복수선택 가능 반복&수정<b>→</b></font>
|
||||
<td style='width:650px;' align=right>
|
||||
<font color=cyan><b>←</b> Ctrl, Shift, 드래그로 복수선택 가능 반복&수정<b>→</b></font>
|
||||
<select name=sel size=1 style=color:white;background-color:black;font-size:13px;>
|
||||
<option value=1>1턴</option>
|
||||
<option value=2>2턴</option>
|
||||
@@ -255,11 +258,11 @@ else if($session->userGrade == 4){
|
||||
<option value=10>10턴</option>
|
||||
<option value=11>11턴</option>
|
||||
<option value=12>12턴</option>
|
||||
</select><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:50px;font-size:13px; value='반복' onclick='refreshing(this, 2,0)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:80px;font-size:13px; value='▼미루기' onclick='refreshing(this, 2,1)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:80px;font-size:13px; value='▲당기기' onclick='refreshing(this, 2,2)'>
|
||||
</select><input type=button style='background-color:<?=GameConst::$basecolor2?>;color:white;width:70px;font-size:13px;margin-left:1ch;margin-right:2ch;' value='반복' onclick='refreshing(this, 2,0)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:80px;font-size:13px; value='▼미루기' onclick='refreshing(this, 2,1)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:80px;font-size:13px; value='▲당기기' onclick='refreshing(this, 2,2)'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=646 align=right style="border:none;">
|
||||
<td align=right style="'width:650px;border:none;">
|
||||
<?php commandTable(); ?>
|
||||
<input id="mainBtnSubmit" type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:110px;font-size:13px; value='실 행' onclick='refreshing(this, 3,form2)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:110px;font-size:13px; value='갱 신' onclick='refreshing(this, 0,0)'><input type=button style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;font-size:13px; value='로비로' onclick=location.replace('../')><br>
|
||||
</td>
|
||||
@@ -279,11 +282,11 @@ else if($session->userGrade == 4){
|
||||
<td width=498 class='bg1 center'><b>개인 기록</b></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=498 style="text-align:left;"><?=getGeneralPublicRecordRecent(15)?></td>
|
||||
<td width=498 style="text-align:left;"><?=getGenLogRecent($me['no'], 15)?></td>
|
||||
<td width=498 id="general_public_record" style="text-align:left;"><?=getGeneralPublicRecordRecent(15)?></td>
|
||||
<td width=498 id="general_log" style="text-align:left;"><?=getGenLogRecent($me['no'], 15)?></td>
|
||||
</tr>
|
||||
<tr><td width=998 colspan=2 class='bg1 center'><b>중원 정세</b></td></tr>
|
||||
<tr><td width=998 colspan=2 style="text-align:left;"><?=getWorldHistoryRecent(15)?></td></tr>
|
||||
<tr><td width=998 id="world_history" colspan=2 style="text-align:left;"><?=getWorldHistoryRecent(15)?></td></tr>
|
||||
</table>
|
||||
<div class="message_input_form bg0">
|
||||
<select id="mailbox_list" size="1">
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include 'lib.php';
|
||||
include 'func.php';
|
||||
|
||||
$session = Session::requireGameLogin([])->setReadOnly();
|
||||
$userID = $session::getUserID();
|
||||
$serverID = UniqueConst::$serverID;
|
||||
|
||||
$image = $_FILES['img'];
|
||||
switch ($image['error']) {
|
||||
case UPLOAD_ERR_OK:
|
||||
break;
|
||||
case UPLOAD_ERR_NO_FILE:
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'파일이 없습니다.'
|
||||
]);
|
||||
case UPLOAD_ERR_INI_SIZE:
|
||||
case UPLOAD_ERR_FORM_SIZE:
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'업로드된 파일이 지나치게 큽니다.'
|
||||
]);
|
||||
default:
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'업로드되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if(!is_uploaded_file($image['tmp_name'])) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'제대로 파일이 업로드되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($image['size'] > 1048576) {
|
||||
//파일크기 검사
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'1MB 이하로 올려주세요!'
|
||||
]);
|
||||
}
|
||||
|
||||
$size = getImageSize($image['tmp_name']);
|
||||
|
||||
$imageType = $size[2];
|
||||
$availableImageType = array('.jpg'=>IMAGETYPE_JPEG, '.png'=>IMAGETYPE_PNG, '.gif'=>IMAGETYPE_GIF);
|
||||
$newExt = array_search($imageType, $availableImageType, true);
|
||||
|
||||
if(!$newExt) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'jpg, gif, png 파일이 아닙니다!'
|
||||
]);
|
||||
}
|
||||
|
||||
$db = RootDB::db();
|
||||
$imgStor = KVStorage::getStorage($db, 'img_storage');
|
||||
|
||||
$picName = hash_file('md5', $image['tmp_name']);
|
||||
$newPicName = "$picName$newExt";
|
||||
|
||||
$destDir = AppConf::getUserIconPathFS().'/uploaded_image';
|
||||
$dest = $destDir.'/'.$newPicName;
|
||||
|
||||
if(!file_exists($dest)){
|
||||
if (!file_exists($destDir)) {
|
||||
mkdir($destDir);
|
||||
}
|
||||
if(!is_dir($destDir)) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'버그! 업로드 경로 확인!'
|
||||
]);
|
||||
}
|
||||
if(!is_writable($destDir)){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'버그! 업로드 권한 확인!'
|
||||
]);
|
||||
}
|
||||
|
||||
$dest = $destDir.'/'.$newPicName;
|
||||
|
||||
if(!move_uploaded_file($image['tmp_name'], $dest)) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'업로드에 실패했습니다!'
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
$storedStatus = $imgStor->$newPicName??[];
|
||||
$imgKey = "$serverID:$userID";
|
||||
if(!key_exists($imgKey, $storedStatus)){
|
||||
$storedStatus[$imgKey] = TimeUtil::DatetimeNow();
|
||||
}
|
||||
|
||||
$imgStor->$newPicName = $storedStatus;
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'성공',
|
||||
'path'=>AppConf::getUserIconPathWeb().'/uploaded_image/'.$newPicName
|
||||
]);
|
||||
+8
-1
@@ -19,6 +19,14 @@ $allowReset = in_array('reset', $serverAcl);
|
||||
$allowFullReset = in_array('fullReset',$serverAcl);
|
||||
$allowReset |= $allowFullReset;
|
||||
|
||||
$reserve_open = Util::getReq('reserve_open');
|
||||
if($reserve_open && $reserve_open < date('Y-m-d H:i')){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'현재 시간보다 이전 시간대를 예약 시간으로 지정했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($session->userGrade < 5 && !$allowReset){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
@@ -85,7 +93,6 @@ $npcmode = (int)$_POST['npcmode'];
|
||||
$show_img_level = (int)$_POST['show_img_level'];
|
||||
$tournament_trig = (int)$_POST['tournament_trig'];
|
||||
|
||||
$reserve_open = Util::getReq('reserve_open');
|
||||
if($reserve_open){
|
||||
$reserve_open = new \DateTime($reserve_open);
|
||||
$db = DB::db();
|
||||
|
||||
@@ -19,8 +19,6 @@ $username = Util::getReq('db_id');
|
||||
$password = Util::getReq('db_pw');
|
||||
$dbName = Util::getReq('db_name');
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
if(!$host || !$port || !$username || !$password || !$dbName){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
|
||||
@@ -8,8 +8,6 @@ $year = Util::getReq('year', 'int');
|
||||
$month = Util::getReq('month', 'int');
|
||||
$serverID = Util::getReq('serverID', 'string', null);
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
$url = '/a_history.php';
|
||||
|
||||
if(!strpos($_SERVER['HTTP_REFERER'], $url)) {
|
||||
@@ -19,7 +17,7 @@ if(!strpos($_SERVER['HTTP_REFERER'], $url)) {
|
||||
]);
|
||||
}
|
||||
|
||||
if(!$year || !$month) {
|
||||
if($year === null || !$month) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'year, month가 지정되지 않았습니다'
|
||||
|
||||
@@ -0,0 +1,437 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin([])->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$query = Util::getReq('query');
|
||||
if($query === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'입력값이 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$action = Util::getReq('action');
|
||||
if($action === null || !in_array($action, ['reorder', 'battle'])){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'원하는 동작이 지정되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$query = Json::decode($query);
|
||||
if($query === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 JSON입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
$defaultCheck = [
|
||||
'required'=>[
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation',
|
||||
'year', 'month', 'repeatCnt'
|
||||
],
|
||||
'integer'=>[
|
||||
'year','month','repeatCnt'
|
||||
],
|
||||
'between'=>[
|
||||
['month', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
['repeatCnt', [1, 1000]]
|
||||
],
|
||||
'min'=>[
|
||||
['year', 0]
|
||||
],
|
||||
'array'=>[
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation'
|
||||
],
|
||||
];
|
||||
|
||||
$v = new Validator($query);
|
||||
$v->rules($defaultCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$year = $query['year'];
|
||||
$month = $query['month'];
|
||||
$repeatCnt = $query['repeatCnt'];
|
||||
|
||||
$rawAttacker = $query['attackerGeneral'];
|
||||
$rawAttacker['turntime'] = date('Y-m-d H:i:s');
|
||||
$rawAttackerCity = $query['attackerCity'];
|
||||
$rawAttackerNation = $query['attackerNation'];
|
||||
|
||||
$defenderList = $query['defenderGenerals'];
|
||||
$rawDefenderCity = $query['defenderCity'];
|
||||
$rawDefenderNation = $query['defenderNation'];
|
||||
|
||||
|
||||
$generalCheck = [
|
||||
'required'=>[
|
||||
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel2', 'book', 'power', 'power2', 'weap', 'injury', 'leader', 'leader2', 'horse', 'item',
|
||||
'explevel', 'experience', 'dedication', 'level', 'gold', 'rice', 'dex0', 'dex10', 'dex20', 'dex30', 'dex40',
|
||||
'warnum', 'killnum', 'deathnum', 'killcrew', 'deathcrew', 'recwar'
|
||||
],
|
||||
'integer'=>[
|
||||
'no', 'nation', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel2', 'book', 'power', 'power2', 'weap', 'injury', 'leader', 'leader2', 'horse', 'item',
|
||||
'explevel', 'experience', 'dedication', 'level', 'gold', 'rice', 'dex0', 'dex10', 'dex20', 'dex30', 'dex40',
|
||||
'warnum', 'killnum', 'deathnum', 'killcrew', 'deathcrew'
|
||||
],
|
||||
'min'=>[
|
||||
['no', 1],
|
||||
['nation', 1],
|
||||
['crew', 0],
|
||||
['intel', 0],
|
||||
['power', 0],
|
||||
['leader', 0],
|
||||
['experience', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['dex0', 0],
|
||||
['dex10', 0],
|
||||
['dex20', 0],
|
||||
['dex30', 0],
|
||||
['dex40', 0],
|
||||
],
|
||||
'between'=>[
|
||||
['train', [40, GameConst::$maxTrainByWar]],
|
||||
['atmos', [40, GameConst::$maxAtmosByWar]],
|
||||
['book', [0, 26]],
|
||||
['weap', [0, 26]],
|
||||
['horse', [0, 26]],
|
||||
['item', [0, 26]],
|
||||
['explevel', [0, 300]],
|
||||
['injury', [0, 80]],
|
||||
['level', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
['personal', array_keys(getCharacterList())],
|
||||
['special2', array_merge(array_keys(SpecialityConst::WAR), [0])],
|
||||
['crewtype', array_keys(GameUnitConst::all())],
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttacker);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병자]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
foreach($defenderList as $idx=>$rawDefenderGeneral){
|
||||
$v = new Validator($rawDefenderGeneral);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
$idx+=1;
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"[수비자{$idx}]".$v->errorStr()
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$cityCheck = [
|
||||
'required'=>[
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'rate', 'level',
|
||||
'pop2', 'agri2', 'comm2', 'secu2', 'def2', 'wall2',
|
||||
'dead', 'state', 'gen1', 'gen2', 'gen3', 'conflict',
|
||||
],
|
||||
'numeric'=>[
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'rate', 'dead'
|
||||
],
|
||||
'integer'=>[
|
||||
'city', 'nation', 'supply',
|
||||
'pop2', 'agri2', 'comm2', 'secu2', 'def2', 'wall2',
|
||||
'state', 'gen1', 'gen2', 'gen3'
|
||||
],
|
||||
'min'=>[
|
||||
['def', 0],
|
||||
['wall', 0],
|
||||
['rate', 0],
|
||||
['pop', 0],
|
||||
['comm', 0],
|
||||
['secu', 0],
|
||||
['city', 1],
|
||||
['nation', 0]
|
||||
],
|
||||
'in'=>[
|
||||
['level', array_keys(getCityLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$nationCheck = [
|
||||
'required'=>[
|
||||
'type', 'tech', 'level', 'capital',
|
||||
'nation', 'name', 'gold', 'rice', 'totaltech', 'gennum'
|
||||
],
|
||||
'integer'=>[
|
||||
'type', 'level', 'capital', 'nation', 'gennum',
|
||||
],
|
||||
'numeric'=>[
|
||||
'tech', 'gold', 'rice', 'totaltech'
|
||||
],
|
||||
'min'=>[
|
||||
['tech', 0],
|
||||
['totaltech', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['gennum', 1],
|
||||
['gen1', 0],
|
||||
['gen2', 0],
|
||||
['gen3', 0],
|
||||
],
|
||||
'in'=>[
|
||||
['type', array_keys(getNationTypeList())],
|
||||
['level', array_keys(getNationLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == 'reorder'){
|
||||
usort($defenderList, function($lhs, $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
});
|
||||
|
||||
$order = [];
|
||||
foreach($defenderList as $rawDefenderGeneral){
|
||||
$order[] = $rawDefenderGeneral['no'];
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success',
|
||||
'order'=>$order
|
||||
]);
|
||||
}
|
||||
|
||||
usort($defenderList, function($lhs, $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
});
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$startYear = $gameStor->startyear;
|
||||
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
|
||||
|
||||
|
||||
function simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$defenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
){
|
||||
$attacker = new WarUnitGeneral($rawAttacker, $rawAttackerCity, $rawAttackerNation, true, $year, $month);
|
||||
$city = new WarUnitCity($rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
|
||||
$battleResult = [];
|
||||
|
||||
$attackerRice = $rawAttacker['rice'];
|
||||
$defenderRice = 0;
|
||||
|
||||
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
|
||||
if($prevDefender !== null){
|
||||
$prevDefender->getLogger()->rollback();
|
||||
$battleResult[] = $prevDefender;
|
||||
if($prevDefender instanceof WarUnitGeneral){
|
||||
$defenderRice -= $prevDefender->getVar('rice');
|
||||
}
|
||||
}
|
||||
|
||||
if(!$reqNext){
|
||||
return null;
|
||||
}
|
||||
|
||||
if(!$iterDefender->valid()){
|
||||
return null;
|
||||
}
|
||||
|
||||
$rawGeneral = $iterDefender->current();
|
||||
if(extractBattleOrder($rawGeneral) <= 0){
|
||||
return null;
|
||||
}
|
||||
|
||||
$defenderRice += $rawGeneral['rice'];
|
||||
|
||||
$retVal = new WarUnitGeneral($rawGeneral, $rawDefenderCity, $rawDefenderNation, false, $year, $month);
|
||||
$iterDefender->next();
|
||||
return $retVal;
|
||||
};
|
||||
|
||||
$conquerCity = processWar_NG($attacker, $getNextDefender, $city, $year - $startYear);
|
||||
|
||||
$rawDefenderCity = $city->getRaw();
|
||||
$updateAttackerNation = [];
|
||||
$updateDefenderNation = [];
|
||||
|
||||
$attackerRice -= $attacker->getVar('rice');
|
||||
|
||||
if($city->getPhase() > 0){
|
||||
$rice = $city->getKilled() / 100 * 0.8;
|
||||
$rice *= $city->getCrewType()->rice;
|
||||
$rice *= getTechCost($rawDefenderNation['tech']);
|
||||
$rice *= $cityRate / 100 - 0.2;
|
||||
Util::setRound($rice);
|
||||
|
||||
$defenderRice += $rice;
|
||||
}
|
||||
|
||||
$totalDead = $attacker->getKilled() + $attacker->getDead();
|
||||
$attackerCityDead = $totalDead * 0.4;
|
||||
$defenderCityDead = $totalDead * 0.6;
|
||||
|
||||
return [$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice];
|
||||
}
|
||||
|
||||
$lastWarLog = [];
|
||||
|
||||
$attackerKilled = 0;
|
||||
$attackerDead = 0;
|
||||
|
||||
$attackerMaxKilled = 0;
|
||||
$attackerMinKilled = PHP_INT_MAX;
|
||||
|
||||
$attackerMaxDead = 0;
|
||||
$attackerMinDead = PHP_INT_MAX;
|
||||
|
||||
|
||||
$attackerAvgRice = 0;
|
||||
$defenderAvgRice = 0;
|
||||
|
||||
$avgPhase = 0;
|
||||
$avgWar = 0;
|
||||
|
||||
$attackerActivatedSkills = [];
|
||||
$defendersActivatedSkills = [];
|
||||
|
||||
foreach(range(1, $repeatCnt) as $repeatIdx){
|
||||
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$defenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
);
|
||||
$lastWarLog = Util::mapWithKey(function($key, $values){
|
||||
return ConvertLog(join('<br>', $values));
|
||||
}, $attacker->getLogger()->rollback());
|
||||
|
||||
$avgPhase += $attacker->getPhase() / $repeatCnt;
|
||||
|
||||
$killed = $attacker->getKilled();
|
||||
$dead = $attacker->getDead();
|
||||
|
||||
$attackerKilled += $killed / $repeatCnt;
|
||||
$attackerDead += $dead / $repeatCnt;
|
||||
|
||||
$attackerMaxKilled = max($attackerMaxKilled, $killed);
|
||||
$attackerMinKilled = min($attackerMinKilled, $killed);
|
||||
|
||||
$attackerMaxDead = max($attackerMaxDead, $dead);
|
||||
$attackerMinDead = min($attackerMinDead, $dead);
|
||||
|
||||
$attackerAvgRice += $attackerRice / $repeatCnt;
|
||||
$defenderAvgRice += $defenderRice / $repeatCnt;
|
||||
|
||||
$avgWar += count($battleResult) / $repeatCnt;
|
||||
|
||||
foreach($attacker->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $attackerActivatedSkills)){
|
||||
$attackerActivatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
$attackerActivatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
foreach($battleResult as $idx=>$defender){
|
||||
while($idx >= count($defendersActivatedSkills)){
|
||||
$defendersActivatedSkills[] = [];
|
||||
}
|
||||
|
||||
$activatedSkills = &$defendersActivatedSkills[$idx];
|
||||
foreach($defender->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $activatedSkills)){
|
||||
$activatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'datetime'=>$rawAttacker['turntime'],
|
||||
'reason'=>'success',
|
||||
'lastWarLog'=>$lastWarLog,
|
||||
'avgWar'=>$avgWar,
|
||||
'phase'=>$avgPhase,
|
||||
'killed'=>$attackerKilled,
|
||||
'maxKilled'=>$attackerMaxKilled,
|
||||
'minKilled'=>$attackerMinKilled,
|
||||
'dead'=>$attackerDead,
|
||||
'maxDead'=>$attackerMaxDead,
|
||||
'minDead'=>$attackerMinDead,
|
||||
'attackerRice'=>$attackerAvgRice,
|
||||
'defenderRice'=>$defenderAvgRice,
|
||||
'attackerSkills'=>$attackerActivatedSkills,
|
||||
'defendersSkills'=>$defendersActivatedSkills,
|
||||
]);
|
||||
+1
-1
@@ -84,7 +84,7 @@ $nationList = $db->query('SELECT nation,`name`,color,scout,scoutmsg FROM nation
|
||||
echo getInvitationList($nationList);
|
||||
?>
|
||||
|
||||
<form name=form1 method=post action=join_post.php>
|
||||
<form id='join_form' name=form1 method=post action=join_post.php>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=3 align=center id=bg1>장수 생성</td>
|
||||
|
||||
+21
-6
@@ -155,26 +155,40 @@ $leader = $leader + $pleader;
|
||||
$power = $power + $ppower;
|
||||
$intel = $intel + $pintel;
|
||||
|
||||
$admin = $gameStor->getValues(['scenario', 'turnterm', 'show_img_level', 'startyear', 'year']);
|
||||
$relYear = Util::valueFit($admin['year'] - $admin['startyear'], 0);
|
||||
|
||||
$age = 20 + ($pleader + $ppower + $pintel) * 2 - (mt_rand(0, 1));
|
||||
// 아직 남았고 천재등록상태이면 특기 부여
|
||||
if ($genius) {
|
||||
$specage2 = $age;
|
||||
$special2 = getSpecial2($leader, $power, $intel);
|
||||
} else {
|
||||
$specage2 = Util::round((80 - $age)/3) + $age;
|
||||
$specage2 = Util::valueFit(Util::round((80 - $age)/4 - $relYear / 2), 3) + $age;
|
||||
$special2 = 0;
|
||||
}
|
||||
//내특
|
||||
$specage = Util::round((80 - $age)/12) + $age;
|
||||
$specage = Util::valueFit(Util::round((80 - $age)/12 - $relYear / 2), 3) + $age;
|
||||
$special = 0;
|
||||
|
||||
$admin = $gameStor->getValues(['scenario', 'turnterm', 'show_img_level']);
|
||||
|
||||
if ($admin['scenario'] > 0) {
|
||||
if ($admin['scenario'] >= 1000) {
|
||||
$specage2 = $age + 3;
|
||||
$specage = $age + 3;
|
||||
}
|
||||
|
||||
if($relYear < 3){
|
||||
$experience = 0;
|
||||
}
|
||||
else{
|
||||
$expGenCount = $db->queryFirstField('SELECT count(*) FROM general WHERE nation != 0 AND npc < 5');
|
||||
$targetGenOrder = Util::round($expGenCount * 0.2);
|
||||
$experience = $db->queryFirstField(
|
||||
'SELECT experience FROM general WHERE nation != 0 AND npc < 5 ORDER BY experience ASC LIMIT %i, 1',
|
||||
$targetGenOrder - 1
|
||||
);
|
||||
$experience *= 0.8;
|
||||
}
|
||||
|
||||
$turntime = getRandTurn($admin['turnterm']);
|
||||
|
||||
$lastconnect = date('Y-m-d H:i:s');
|
||||
@@ -211,7 +225,7 @@ $db->insert('general', [
|
||||
'leader' => $leader,
|
||||
'power' => $power,
|
||||
'intel' => $intel,
|
||||
'experience' => 0,
|
||||
'experience' => $experience,
|
||||
'dedication' => 0,
|
||||
'gold' => 1000,
|
||||
'rice' => 1000,
|
||||
@@ -222,6 +236,7 @@ $db->insert('general', [
|
||||
'turntime' => $turntime,
|
||||
'killturn' => 6,
|
||||
'lastconnect' => $lastconnect,
|
||||
'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE,
|
||||
'makelimit' => 0,
|
||||
'age' => $age,
|
||||
'startage' => $age,
|
||||
|
||||
@@ -0,0 +1,817 @@
|
||||
jQuery(function($){
|
||||
|
||||
|
||||
var $generalForm = $('.form_sample .general_detail');
|
||||
var $defenderHeaderForm = $('.form_sample .card-header');
|
||||
var $defenderColumn = $('.defender-column');
|
||||
|
||||
var defenderNoList = {};
|
||||
|
||||
var $attackerCard = $('.attacker_form');
|
||||
|
||||
var initBasicEvent = function(){
|
||||
|
||||
$('.form_injury').change(function(){
|
||||
var $this = $(this);
|
||||
var $general = getGeneralDetail($this);
|
||||
var $helptext = $general.find('.injury_helptext');
|
||||
|
||||
var injury = parseInt($this.val());
|
||||
//FIXME: PHP 코드와 항상 일치하도록 변경
|
||||
var text = '건강';
|
||||
var color = 'white';
|
||||
if(injury > 60){
|
||||
text = '위독';
|
||||
color = 'red';
|
||||
}
|
||||
else if(injury > 40){
|
||||
text = '심각';
|
||||
color = 'magenta';
|
||||
}
|
||||
else if(injury > 20){
|
||||
text = '중상';
|
||||
color = 'orange';
|
||||
}
|
||||
else if(injury > 0){
|
||||
text = '경상';
|
||||
color = 'yellow';
|
||||
}
|
||||
$helptext.html(text).css('color', color);
|
||||
});
|
||||
|
||||
$('.export_general').click(function(){
|
||||
var $btn = $(this);
|
||||
var $general = getGeneralDetail($btn);
|
||||
|
||||
var values = exportGeneralInfo($general);
|
||||
console.log(values);
|
||||
});
|
||||
$('.delete-defender').click(function(){
|
||||
var $card = getGeneralFrame($(this));
|
||||
deleteDefender($card);
|
||||
});
|
||||
$('.copy-defender').click(function(){
|
||||
var $card = getGeneralFrame($(this));
|
||||
copyDefender($card);
|
||||
});
|
||||
|
||||
$('.add-defender').click(function(){
|
||||
addDefender();
|
||||
});
|
||||
|
||||
$('.btn-general-load').click(function(){
|
||||
var $file = $(this).prev();
|
||||
$file[0].click();
|
||||
})
|
||||
|
||||
$('.form_load_general_file').on('change', function(e){
|
||||
e.preventDefault();
|
||||
var $this = $(this);
|
||||
var $card = getGeneralFrame($this);
|
||||
|
||||
var files = e.target.files;
|
||||
|
||||
importGeneralInfoByFile(files, $card);
|
||||
return false;
|
||||
});
|
||||
|
||||
$('.btn-general-save').click(function(){
|
||||
var $this = $(this);
|
||||
var $general = getGeneralDetail($this);
|
||||
var generalData = exportGeneralInfo($general);
|
||||
|
||||
var filename = "general_{0}.json".format(generalData.name);
|
||||
var saveData = JSON.stringify({
|
||||
objType:'general',
|
||||
data:generalData
|
||||
}, null, 4);
|
||||
|
||||
download(saveData, filename, 'application/json');
|
||||
});
|
||||
|
||||
$('.btn-battle-load').click(function(){
|
||||
var $file = $(this).prev();
|
||||
$file[0].click();
|
||||
})
|
||||
|
||||
$('.form_load_battle_file').on('change', function(e){
|
||||
e.preventDefault();
|
||||
var $this = $(this);
|
||||
var files = e.target.files;
|
||||
|
||||
importBattleInfoByFile(files);
|
||||
return false;
|
||||
});
|
||||
|
||||
$('.btn-battle-save').click(function(){
|
||||
var battleData = exportAllData();
|
||||
var filename = "battle_{0}.json".format(moment().format('YYYYMMDD_hhmmss'));
|
||||
var saveData = JSON.stringify({
|
||||
objType:'battle',
|
||||
data:battleData
|
||||
}, null, 4);
|
||||
|
||||
download(saveData, filename, 'application/json');
|
||||
})
|
||||
|
||||
var $generals = $('.general_detail');
|
||||
$generals.bind('dragover dragleave', function(e) {
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
})
|
||||
$generals.bind('drop', function(e){
|
||||
e.preventDefault();
|
||||
var $this = $(this);
|
||||
var $card = getGeneralFrame($this);
|
||||
|
||||
var files = e.originalEvent.dataTransfer.files;
|
||||
|
||||
importGeneralInfoByFile(files, $card);
|
||||
return false;
|
||||
});
|
||||
|
||||
var $battlePad = $('.dragpad_battle');
|
||||
$battlePad.bind('dragover dragleave', function(e) {
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
})
|
||||
$battlePad.bind('drop', function(e){
|
||||
e.preventDefault();
|
||||
|
||||
var files = e.originalEvent.dataTransfer.files;
|
||||
|
||||
importBattleInfoByFile(files);
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
var importGeneralInfo = function($general, data){
|
||||
var setVal = function(query, val){
|
||||
$general.find(query).val(val).change();
|
||||
}
|
||||
|
||||
setVal('.form_general_name', data.name);
|
||||
|
||||
setVal('.form_general_level', data.level);
|
||||
setVal('.form_exp_level', data.explevel);
|
||||
setVal('.form_injury', data.injury);
|
||||
|
||||
setVal('.form_leadership', data.leader);
|
||||
setVal('.form_general_horse', data.horse);
|
||||
setVal('.form_power', data.power);
|
||||
setVal('.form_general_weap', data.weap);
|
||||
setVal('.form_intel', data.intel);
|
||||
setVal('.form_general_book', data.book);
|
||||
setVal('.form_general_item', data.item);
|
||||
|
||||
setVal('.form_injury', data.injury);
|
||||
|
||||
setVal('.form_rice', data.rice);
|
||||
|
||||
setVal('.form_general_character', data.personal);
|
||||
setVal('.form_general_special_war', data.special2);
|
||||
|
||||
setVal('.form_crew', data.crew);
|
||||
setVal('.form_crewtype', data.crewtype);
|
||||
setVal('.form_atmos', data.atmos);
|
||||
setVal('.form_train', data.train);
|
||||
|
||||
setVal('.form_dex0', data.dex0);
|
||||
setVal('.form_dex10', data.dex10);
|
||||
setVal('.form_dex20', data.dex20);
|
||||
setVal('.form_dex30', data.dex30);
|
||||
setVal('.form_dex40', data.dex40);
|
||||
setVal('.form_defend_mode', data.mode);
|
||||
|
||||
if(!setGeneralNo($general, data.no)){
|
||||
setGeneralNo($general, generateNewGeneralNo());
|
||||
}
|
||||
}
|
||||
|
||||
var exportGeneralInfo = function($general){
|
||||
var getInt = function(query){
|
||||
return parseInt($general.find(query).val());
|
||||
}
|
||||
|
||||
var getVal = function(query){
|
||||
return $general.find(query).val();
|
||||
}
|
||||
|
||||
return {
|
||||
no:getGeneralNo($general),
|
||||
name:getVal('.form_general_name'),
|
||||
level:getInt('.form_general_level'),
|
||||
explevel:getInt('.form_exp_level'),
|
||||
|
||||
leader:getInt('.form_leadership'),
|
||||
horse:getInt('.form_general_horse'),
|
||||
power:getInt('.form_power'),
|
||||
weap:getInt('.form_general_weap'),
|
||||
intel:getInt('.form_intel'),
|
||||
book:getInt('.form_general_book'),
|
||||
item:getInt('.form_general_item'),
|
||||
|
||||
injury:getInt('.form_injury'),
|
||||
|
||||
rice:getInt('.form_rice'),
|
||||
|
||||
personal:getInt('.form_general_character'),
|
||||
special2:getInt('.form_general_special_war'),
|
||||
|
||||
crew:getInt('.form_crew'),
|
||||
crewtype:getInt('.form_crewtype'),
|
||||
atmos:getInt('.form_atmos'),
|
||||
train:getInt('.form_train'),
|
||||
|
||||
dex0:getInt('.form_dex0'),
|
||||
dex10:getInt('.form_dex10'),
|
||||
dex20:getInt('.form_dex20'),
|
||||
dex30:getInt('.form_dex30'),
|
||||
dex40:getInt('.form_dex40'),
|
||||
mode:getInt('.form_defend_mode'),
|
||||
};
|
||||
}
|
||||
|
||||
var importBattleInfoByFile = function(files){
|
||||
if(files === null){
|
||||
alert('파일 에러!');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(files.length < 1){
|
||||
alert("파일 에러!");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
var file = files[0];
|
||||
if(file.size > 1024*1024){
|
||||
alert('파일이 너무 큽니다!');
|
||||
return false;
|
||||
}
|
||||
if(file.type === ''){
|
||||
alert('폴더를 업로드할 수 없습니다!');
|
||||
return false;
|
||||
}
|
||||
|
||||
var reader = new FileReader();
|
||||
reader.onload = function(){
|
||||
var battleData = {};
|
||||
try {
|
||||
battleData = JSON.parse(reader.result);
|
||||
} catch(e) {
|
||||
alert('올바르지 않은 파일 형식입니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!('objType' in battleData)){
|
||||
alert('파일 형식을 확인할 수 없습니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(battleData.objType != 'battle'){
|
||||
alert('전투 데이터가 아닙니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
importBattleInfo(battleData.data);
|
||||
return true;
|
||||
};
|
||||
|
||||
try {
|
||||
|
||||
reader.readAsText(file);
|
||||
}
|
||||
catch(e) {
|
||||
alert('파일을 읽는데 실패했습니다.');
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
var importGeneralInfoByFile = function(files, $card){
|
||||
if($card === undefined){
|
||||
$card = addDefender();
|
||||
}
|
||||
|
||||
if(files === null){
|
||||
alert('파일 에러!');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(files.length < 1){
|
||||
alert("파일 에러!");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
var file = files[0];
|
||||
if(file.size > 1024*1024){
|
||||
alert('파일이 너무 큽니다!');
|
||||
return false;
|
||||
}
|
||||
if(file.type === ''){
|
||||
alert('폴더를 업로드할 수 없습니다!');
|
||||
return false;
|
||||
}
|
||||
|
||||
var reader = new FileReader();
|
||||
reader.onload = function(){
|
||||
var generalData = {};
|
||||
try {
|
||||
generalData = JSON.parse(reader.result);
|
||||
} catch(e) {
|
||||
alert('올바르지 않은 파일 형식입니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!('objType' in generalData)){
|
||||
alert('파일 형식을 확인할 수 없습니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
if(generalData.objType == 'battle'){
|
||||
importBattleInfo(generalData.data);
|
||||
return true;
|
||||
}
|
||||
if(generalData.objType != 'general'){
|
||||
alert('장수 데이터가 아닙니다');
|
||||
return false;
|
||||
}
|
||||
|
||||
$card.find('.form_load_general_file').val('');
|
||||
|
||||
importGeneralInfo($card, generalData.data);
|
||||
return true;
|
||||
};
|
||||
|
||||
try {
|
||||
|
||||
reader.readAsText(file);
|
||||
}
|
||||
catch(e) {
|
||||
alert('파일을 읽는데 실패했습니다.');
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
var extendGeneralInfoForDB = function(generalData){
|
||||
|
||||
var dbVal = {
|
||||
nation: (generalData.no)<=1 ? 1 : 2,
|
||||
city: (generalData.no)<=1 ? 1 : 3,
|
||||
turntime:'2018-08-26 12:00',
|
||||
special:0,
|
||||
leader2:0,
|
||||
power2:0,
|
||||
intel2:0,
|
||||
|
||||
gold:10000,
|
||||
|
||||
dedication:0,
|
||||
warnum:0,
|
||||
killnum:0,
|
||||
deathnum:0,
|
||||
|
||||
killcrew:20000,
|
||||
deathcrew:20000,
|
||||
recwar:'SUCCESS',
|
||||
experience:Math.pow(generalData.explevel, 2),
|
||||
};
|
||||
|
||||
return $.extend({}, generalData, dbVal);
|
||||
}
|
||||
|
||||
var getGeneralFrame = function($btn){
|
||||
var $card = $btn.closest('.general_form');
|
||||
return $card;
|
||||
}
|
||||
|
||||
var getGeneralDetail = function($btn){
|
||||
var $card = getGeneralFrame($btn);
|
||||
var $general = $card.find('.general_detail');
|
||||
return $general;
|
||||
}
|
||||
|
||||
var getGeneralNo = function($btn){
|
||||
return parseInt(getGeneralFrame($btn).data('general_no'));
|
||||
}
|
||||
|
||||
var setGeneralNo = function($btn, value){
|
||||
if(value == 1){
|
||||
//1번은 무조건 공격자임
|
||||
return false;
|
||||
}
|
||||
if(value in defenderNoList){
|
||||
return false;
|
||||
}
|
||||
var $card = getGeneralFrame($btn);
|
||||
$card.data('general_no', value);
|
||||
defenderNoList[value] = $card;
|
||||
return true;
|
||||
}
|
||||
|
||||
var generateNewGeneralNo = function(){
|
||||
while(true){
|
||||
var newGeneralNo = parseInt(Math.random()*(1<<24))+2;
|
||||
if(newGeneralNo in defenderNoList){
|
||||
continue;
|
||||
}
|
||||
return newGeneralNo;
|
||||
}
|
||||
}
|
||||
|
||||
var deleteGeneralNo = function($btn){
|
||||
var $card = getGeneralFrame($btn);
|
||||
$card.removeData('general_no');
|
||||
var generalNo = getGeneralNo($card);
|
||||
delete defenderNoList[generalNo];
|
||||
}
|
||||
|
||||
var addDefender = function($cardAfter){
|
||||
var $newCard = $('<div class="card mb-2 defender_form general_form"></div>');
|
||||
|
||||
if($cardAfter === undefined){
|
||||
$defenderColumn.append($newCard);
|
||||
}
|
||||
else{
|
||||
$cardAfter.after($newCard);
|
||||
}
|
||||
|
||||
$newCard.append($defenderHeaderForm.clone(true,true));
|
||||
$newCard.append($generalForm.clone(true,true));
|
||||
|
||||
$newGeneral = getGeneralDetail($newCard);
|
||||
setGeneralNo($newCard, generateNewGeneralNo());
|
||||
|
||||
return $newCard;
|
||||
}
|
||||
|
||||
var deleteDefender = function($card){
|
||||
deleteGeneralNo($card);
|
||||
$card.detach();
|
||||
}
|
||||
|
||||
var copyDefender = function($card){
|
||||
var $general = getGeneralDetail($card);
|
||||
|
||||
var generalData = exportGeneralInfo($general);
|
||||
var $newObj = addDefender($card);
|
||||
importGeneralInfo(getGeneralDetail($newObj), generalData);
|
||||
}
|
||||
|
||||
var importBattleInfo = function(battleData){
|
||||
|
||||
$('.form_load_battle_file').val('');
|
||||
console.log(battleData);
|
||||
|
||||
var $attackerNation = $('.attacker_nation');
|
||||
var $defenderNation = $('.defender_nation');
|
||||
|
||||
var attackerGeneral = battleData.attackerGeneral;
|
||||
var attackerCity = battleData.attackerCity;
|
||||
var attackerNation = battleData.attackerNation;
|
||||
|
||||
var defenderGenerals = battleData.defenderGenerals;
|
||||
var defenderCity = battleData.defenderCity;
|
||||
var defenderNation = battleData.defenderNation;
|
||||
|
||||
$('#year').val(battleData.year);
|
||||
$('#month').val(battleData.month);
|
||||
$('#repeat_cnt').val(battleData.repeatCnt);
|
||||
|
||||
$('.delete-defender').click();
|
||||
|
||||
$attackerNation.find('.form_nation_type').val(attackerNation.type);
|
||||
$attackerNation.find('.form_tech').val(Math.floor(attackerNation.tech/1000));
|
||||
$attackerNation.find('.form_nation_level').val(attackerNation.level);
|
||||
if(attackerNation.capital == 1){
|
||||
$attackerNation.find('.form_is_capital:first').click();
|
||||
}
|
||||
else{
|
||||
$attackerNation.find('.form_is_capital:last').click();
|
||||
}
|
||||
$attackerNation.find('.form_city_level').val(attackerCity.level);
|
||||
|
||||
importGeneralInfo($('.attacker_form'), attackerGeneral);
|
||||
|
||||
$defenderNation.find('.form_nation_type').val(defenderNation.type);
|
||||
$defenderNation.find('.form_tech').val(Math.floor(defenderNation.tech/1000));
|
||||
$defenderNation.find('.form_nation_level').val(defenderNation.level);
|
||||
if(defenderNation.capital == 1){
|
||||
$defenderNation.find('.form_is_capital:first').click();
|
||||
}
|
||||
else{
|
||||
$defenderNation.find('.form_is_capital:last').click();
|
||||
}
|
||||
$defenderNation.find('.form_city_level').val(defenderCity.level);
|
||||
$('#city_def').val(defenderCity.def);
|
||||
$('#city_wall').val(defenderCity.wall);
|
||||
|
||||
$.each(defenderGenerals, function(idx, defenderGeneral){
|
||||
var $card = addDefender();
|
||||
importGeneralInfo($card, defenderGeneral);
|
||||
});
|
||||
}
|
||||
|
||||
var exportAllData = function(){
|
||||
var $attackerNation = $('.attacker_nation');
|
||||
var $defenderNation = $('.defender_nation');
|
||||
|
||||
var attackerGeneral = exportGeneralInfo($('.attacker_form'));
|
||||
|
||||
var attackerCity = {
|
||||
level:parseInt($attackerNation.find('.form_city_level').val()),
|
||||
};
|
||||
|
||||
var attackerNation = {
|
||||
type:parseInt($attackerNation.find('.form_nation_type').val()),
|
||||
tech:parseInt($attackerNation.find('.form_tech').val()) * 1000,
|
||||
level:parseInt($attackerNation.find('.form_nation_level').val()),
|
||||
capital:$attackerNation.find('.form_is_capital:checked').val()=='1'?1:2,
|
||||
}
|
||||
|
||||
var defenderGenerals = $('.defender_form').map(function(){
|
||||
return exportGeneralInfo($(this));
|
||||
}).toArray();
|
||||
|
||||
var defenderCity = {
|
||||
def: parseInt($('#city_def').val()),
|
||||
wall: parseInt($('#city_wall').val()),
|
||||
level:parseInt($defenderNation.find('.form_city_level').val()),
|
||||
};
|
||||
|
||||
var defenderNation = {
|
||||
type:parseInt($defenderNation.find('.form_nation_type').val()),
|
||||
tech:parseInt($defenderNation.find('.form_tech').val()) * 1000,
|
||||
level:parseInt($defenderNation.find('.form_nation_level').val()),
|
||||
capital:$defenderNation.find('.form_is_capital:checked').val()=='1'?3:4,
|
||||
}
|
||||
|
||||
var year = parseInt($('#year').val());
|
||||
var month = parseInt($('#month').val());
|
||||
var repeatCnt = parseInt($('#repeat_cnt').val());
|
||||
|
||||
return {
|
||||
attackerGeneral:attackerGeneral,
|
||||
attackerCity:attackerCity,
|
||||
attackerNation:attackerNation,
|
||||
|
||||
defenderGenerals:defenderGenerals,
|
||||
defenderCity:defenderCity,
|
||||
defenderNation:defenderNation,
|
||||
|
||||
year:year,
|
||||
month:month,
|
||||
repeatCnt:repeatCnt,
|
||||
};
|
||||
}
|
||||
|
||||
var extendAllDataForDB = function(allData){
|
||||
var defaultNation = {
|
||||
nation:0,
|
||||
name:'재야',
|
||||
capital:0,
|
||||
level:0,
|
||||
gold:0,
|
||||
rice:2000,
|
||||
type:0,
|
||||
tech:0,
|
||||
totaltech:0,
|
||||
gennum:200,
|
||||
};
|
||||
|
||||
var defaultCity = {
|
||||
nation:0,
|
||||
supply:1,
|
||||
name:'도시',
|
||||
|
||||
pop:500000,
|
||||
agri:10000,
|
||||
comm:10000,
|
||||
secu:10000,
|
||||
def:1000,
|
||||
wall:1000,
|
||||
|
||||
rate:100,
|
||||
|
||||
pop2:600000,
|
||||
agri2:12000,
|
||||
comm2:12000,
|
||||
secu2:10000,
|
||||
def2:12000,
|
||||
wall2:12000,
|
||||
|
||||
dead:0,
|
||||
|
||||
state:0,
|
||||
gen1:0,
|
||||
gen2:0,
|
||||
gen3:0,
|
||||
|
||||
conflict:'{}',
|
||||
};
|
||||
|
||||
var attackerNation = $.extend({}, defaultNation, allData.attackerNation);
|
||||
attackerNation.nation = 1;
|
||||
attackerNation.name = '출병국';
|
||||
attackerNation.totaltech = attackerNation.tech * attackerNation.gennum;
|
||||
|
||||
var attackerCity = $.extend({}, defaultCity, allData.attackerCity);
|
||||
attackerCity.nation = 1;
|
||||
attackerCity.city = 1;
|
||||
|
||||
var attackerGeneral = extendGeneralInfoForDB(allData.attackerGeneral);
|
||||
if(attackerGeneral.level == 4){
|
||||
attackerCity.gen1 = attackerGeneral.no;
|
||||
}
|
||||
if(attackerGeneral.level == 3){
|
||||
attackerCity.gen2 = attackerGeneral.no;
|
||||
}
|
||||
if(attackerGeneral.level == 2){
|
||||
attackerCity.gen3 = attackerGeneral.no;
|
||||
}
|
||||
|
||||
var defenderNation = $.extend({}, defaultNation, allData.defenderNation);
|
||||
defenderNation.nation = 2;
|
||||
defenderNation.name = '수비국';
|
||||
defenderNation.totaltech = defenderNation.tech * defenderNation.gennum;
|
||||
|
||||
var defenderCity = $.extend({}, defaultCity, allData.defenderCity);
|
||||
defenderCity.nation = 2;
|
||||
defenderCity.city = 3;
|
||||
defenderCity.wall2 = defenderCity.wall/5*6;
|
||||
defenderCity.def2 = defenderCity.def/5*6;
|
||||
|
||||
var defenderGenerals = [];
|
||||
$.each(allData.defenderGenerals, function(){
|
||||
var defenderGeneral = extendGeneralInfoForDB(this);
|
||||
if(defenderGeneral.level == 4){
|
||||
defenderCity.gen1 = defenderGeneral.no;
|
||||
}
|
||||
if(defenderGeneral.level == 3){
|
||||
defenderCity.gen2 = defenderGeneral.no;
|
||||
}
|
||||
if(defenderGeneral.level == 2){
|
||||
defenderCity.gen3 = defenderGeneral.no;
|
||||
}
|
||||
|
||||
defenderGenerals.push(defenderGeneral);
|
||||
});
|
||||
|
||||
|
||||
return $.extend({}, allData, {
|
||||
attackerGeneral:attackerGeneral,
|
||||
attackerCity:attackerCity,
|
||||
attackerNation:attackerNation,
|
||||
|
||||
defenderGenerals:defenderGenerals,
|
||||
defenderCity:defenderCity,
|
||||
defenderNation:defenderNation,
|
||||
});
|
||||
}
|
||||
|
||||
var parseSkillCount = function(skills){
|
||||
var result = [];
|
||||
$.each(skills, function(key, value){
|
||||
result.push("{0}({1}회)".format(key, toPretty(value)));
|
||||
})
|
||||
|
||||
if(result.length == 0){
|
||||
return '-';
|
||||
}
|
||||
return result.join(', ');
|
||||
}
|
||||
|
||||
var toPretty = function(number){
|
||||
if(isInt(number)){
|
||||
number = parseInt(number);
|
||||
}
|
||||
else{
|
||||
number = parseFloat(number).toFixed(2);
|
||||
}
|
||||
return numberWithCommas(number);
|
||||
}
|
||||
|
||||
var showBattleResult = function(result){
|
||||
$('#result_datetime').html(result.datetime);
|
||||
$('#result_warcnt').html(toPretty(result.avgWar));
|
||||
$('#result_phase').html(toPretty(result.phase));
|
||||
$('#result_killed').html(toPretty(result.killed));
|
||||
if(result.minKilled != result.maxKilled){
|
||||
$('#result_maxKilled').html(toPretty(result.maxKilled));
|
||||
$('#result_minKilled').html(toPretty(result.minKilled));
|
||||
$('#result_varKilled').show();
|
||||
}
|
||||
else{
|
||||
$('#result_varKilled').hide();
|
||||
}
|
||||
$('#result_dead').html(toPretty(result.dead));
|
||||
if(result.minDead != result.maxDead){
|
||||
$('#result_maxDead').html(toPretty(result.maxDead));
|
||||
$('#result_minDead').html(toPretty(result.minDead));
|
||||
$('#result_varDead').show();
|
||||
}
|
||||
else{
|
||||
$('#result_varDead').hide();
|
||||
}
|
||||
|
||||
$('#result_attackerRice').html(toPretty(result.attackerRice));
|
||||
$('#result_defenderRice').html(toPretty(result.defenderRice));
|
||||
$('#result_attackerSkills').html(parseSkillCount(result.attackerSkills));
|
||||
|
||||
$('.result_defenderSkills').detach();
|
||||
|
||||
var $summary = $('#battle_result_summary');
|
||||
|
||||
$.each(result.defendersSkills, function(idx, defenderSkills){
|
||||
console.log(defenderSkills);
|
||||
var $result = $("<tr class='result_defenderSkills'><th>수비자{0} 스킬</th><td></td></tr>".format(idx + 1));
|
||||
$result.find('td').html(parseSkillCount(defenderSkills));
|
||||
$summary.append($result);
|
||||
});
|
||||
|
||||
$('#generalBattleResultLog').html(result.lastWarLog.generalBattleResultLog);
|
||||
$('#generalBattleDetailLog').html(result.lastWarLog.generalBattleDetailLog);
|
||||
|
||||
}
|
||||
|
||||
var beginBattle = function(){
|
||||
var data = extendAllDataForDB(exportAllData());
|
||||
console.log(data);
|
||||
$.ajax({
|
||||
type:'post',
|
||||
url:'j_simulate_battle.php',
|
||||
dataType:'json',
|
||||
data:{
|
||||
action:'battle',
|
||||
query:JSON.stringify(data),
|
||||
}
|
||||
}).then(function(result){
|
||||
console.log(result);
|
||||
if(!result.result){
|
||||
alert(result.reason);
|
||||
return;
|
||||
}
|
||||
showBattleResult(result);
|
||||
|
||||
}, function(result){
|
||||
alert('전투 개시 실패!');
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
var reorderDefender = function(defenderOrder){
|
||||
$.each(defenderOrder, function(idx, generalNo){
|
||||
|
||||
if(!(generalNo in defenderNoList)){
|
||||
//음..?
|
||||
alert("{0}이 수비자 리스트에 없습니다. 버그인 듯 합니다.".format(generalNo));
|
||||
return true;
|
||||
}
|
||||
|
||||
var $defenderObj = defenderNoList[generalNo];
|
||||
$defenderObj.detach();
|
||||
$defenderColumn.append($defenderObj);
|
||||
})
|
||||
}
|
||||
|
||||
var requestReorderDefender = function(){
|
||||
var data = extendAllDataForDB(exportAllData());
|
||||
console.log(data);
|
||||
$.ajax({
|
||||
type:'post',
|
||||
url:'j_simulate_battle.php',
|
||||
dataType:'json',
|
||||
data:{
|
||||
action:'reorder',
|
||||
query:JSON.stringify(data),
|
||||
}
|
||||
}).then(function(result){
|
||||
console.log(result);
|
||||
if(!result.result){
|
||||
alert(result.reason);
|
||||
return;
|
||||
}
|
||||
reorderDefender(result.order);
|
||||
|
||||
}, function(result){
|
||||
alert('재정렬 실패!');
|
||||
});
|
||||
}
|
||||
|
||||
initBasicEvent();
|
||||
$attackerCard.append($generalForm.clone(true,true));
|
||||
addDefender();
|
||||
|
||||
$('.btn-begin_battle').click(function(){
|
||||
beginBattle();
|
||||
});
|
||||
|
||||
$('.btn-reorder_defender').click(function(){
|
||||
requestReorderDefender();
|
||||
})
|
||||
});
|
||||
+84
-6
@@ -23,6 +23,14 @@ var escapeHtml = (function (string) {
|
||||
}
|
||||
})();
|
||||
|
||||
/**
|
||||
* 변수가 정수인지 확인하는 함수
|
||||
* @param {*} n 정수인지 확인하기 위한 인자
|
||||
* @return {boolean} 정수인지 여부
|
||||
*/
|
||||
function isInt(n) {
|
||||
return +n === n && !(n % 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* object의 array를 id를 key로 삼는 object로 재 변환
|
||||
@@ -89,6 +97,11 @@ function convColorValue(color) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
function numberWithCommas(x) {
|
||||
return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",");
|
||||
}
|
||||
|
||||
/**
|
||||
* 단순한 Template 함수. <%변수명%>으로 template 가능
|
||||
* @see https://github.com/krasimir/absurd/blob/master/lib/processors/html/helpers/TemplateEngine.js
|
||||
@@ -130,11 +143,76 @@ function getIconPath(imgsvr, picture){
|
||||
}
|
||||
}
|
||||
|
||||
jQuery(function($){
|
||||
$('.obj_tooltip').tooltip({
|
||||
title:function(){
|
||||
return $.trim($(this).find('.tooltiptext').html());
|
||||
},
|
||||
html:true
|
||||
function activeFlip($obj){
|
||||
var $result;
|
||||
if($obj === undefined){
|
||||
$result = $('img[data-flip]');
|
||||
}
|
||||
else{
|
||||
$result = $obj.find('img[data-flip]');
|
||||
}
|
||||
|
||||
$result.each(function(){
|
||||
activeFlipItem($(this));
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
function activeFlipItem($img){
|
||||
var imageList = [];
|
||||
imageList.push($img.attr('src'));
|
||||
$.each($img.data('flip').split(','), function(idx, value){
|
||||
var value = $.trim(value);
|
||||
if(!value){
|
||||
return true;
|
||||
}
|
||||
imageList.push(value);
|
||||
});
|
||||
if(imageList.length <= 1){
|
||||
return;
|
||||
}
|
||||
$img.data('computed_flip_array', imageList);
|
||||
$img.data('computed_flip_idx', 0);
|
||||
|
||||
$img.click(function(){
|
||||
var arr = $img.data('computed_flip_array');
|
||||
var idx = $img.data('computed_flip_idx');
|
||||
idx = (idx + 1)%(arr.length);
|
||||
$img.attr('src', arr[idx]);
|
||||
$img.data('computed_flip_idx', idx);
|
||||
});
|
||||
$img.css('cursor','pointer');
|
||||
}
|
||||
|
||||
jQuery(function($){
|
||||
$('.obj_tooltip').each(function(){
|
||||
var $objTooltip = $(this);
|
||||
var tooltipClassText = $objTooltip.data('tooltip-class');
|
||||
if(!tooltipClassText){
|
||||
tooltipClassText = '';
|
||||
}
|
||||
console.log($objTooltip.data('tooltip-class'));
|
||||
var template = '<div class="tooltip {0}" role="tooltip"><div class="arrow"></div><div class="tooltip-inner"></div></div>'
|
||||
.format(tooltipClassText);
|
||||
|
||||
$objTooltip.tooltip({
|
||||
title:function(){
|
||||
return $.trim($(this).find('.tooltiptext').html());
|
||||
},
|
||||
template:template,
|
||||
html:true
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
activeFlip();
|
||||
|
||||
var customCSS = localStorage.getItem('sam_customCSS');
|
||||
if(customCSS){
|
||||
var $style = $('<style type="text/css"></style>');
|
||||
$style.text(customCSS);
|
||||
$style.appendTo($('head'));
|
||||
}
|
||||
|
||||
|
||||
});
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
|
||||
|
||||
|
||||
|
||||
jQuery(function($){
|
||||
|
||||
function guiEditorInit($obj, editable){
|
||||
var $submitBtn = $obj.find('.submit');
|
||||
var $noticeInput = $obj.find('.input_form');
|
||||
var $editForm = $obj.find('.edit_form');
|
||||
var $cancelEdit = $obj.find('.cancel_edit');
|
||||
|
||||
var editMode = false;
|
||||
|
||||
function enableEditor(){
|
||||
editMode = true;
|
||||
$cancelEdit.show();
|
||||
|
||||
var inputText = $noticeInput.val();
|
||||
if(!inputText || inputText == '<p></p>'){
|
||||
inputText = '<p><br></p>';
|
||||
}
|
||||
|
||||
$editForm.removeClass('viewer').summernote({
|
||||
minHeight:200,
|
||||
maxHeight:null,
|
||||
focus:true,
|
||||
lang:'ko-KR',
|
||||
toolbar: [
|
||||
// [groupName, [list of button]]
|
||||
['do', ['undo', 'redo']],
|
||||
['style', ['bold', 'italic', 'underline', 'clear']],
|
||||
['font2', ['fontname', 'fontsize']],
|
||||
['font', ['strikethrough', 'superscript', 'subscript']],
|
||||
['color', ['color']],
|
||||
['in', ['picture', 'link', 'video', 'table', 'hr']],
|
||||
['para', ['ul', 'ol', 'paragraph']],
|
||||
['height', ['height', 'codeview']]
|
||||
],
|
||||
popover: {
|
||||
image: [
|
||||
['imagesize', ['imageSize100', 'imageSize50', 'imageSize25']],
|
||||
['float', ['floatLeft', 'floatRight', 'floatNone']],
|
||||
['remove', ['removeMedia']],
|
||||
['custom', ['imageFlip']],
|
||||
],
|
||||
},
|
||||
fontNames: ['맑은 고딕', 'Nanum Gothic', 'Nanum Myeongjo', 'Nanum Pen Script', '굴림', '굴림체', '바탕', '바탕체', '궁서', '궁서체'],
|
||||
fontSizes: ['8', '9', '10', '11', '12', '14', '16', '20', '24', '28', '32', '36', '40', '46', '52', '60'],
|
||||
callbacks: {
|
||||
onImageUpload: function(files) {
|
||||
$editForm.summernote('saveRange');
|
||||
if(files.length == 0){
|
||||
alert('업로드된 파일이 없습니다.');
|
||||
return false;
|
||||
}
|
||||
|
||||
var formData = new FormData();
|
||||
formData.append('img', files[0]);
|
||||
$editForm.summernote("pasteHtml", '');
|
||||
|
||||
$.ajax({
|
||||
type:'post',
|
||||
url:'j_image_upload.php',
|
||||
dataType:'json',
|
||||
contentType: false,
|
||||
processData:false,
|
||||
data:formData
|
||||
}).then(function(result){
|
||||
if(!result.result){
|
||||
alert(result.reason);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log($editForm.summernote('code'));
|
||||
if($editForm.summernote('isEmpty')){
|
||||
|
||||
console.log('haha?');
|
||||
var $img = $('<img>');
|
||||
$img.attr('src', result.path);
|
||||
$editForm.summernote('code', $img);
|
||||
return;
|
||||
}
|
||||
|
||||
$editForm.summernote("insertImage", result.path, result.path);
|
||||
|
||||
},function(){
|
||||
alert('알 수 없는 이유로 아이콘 업로드를 실패했습니다.');
|
||||
});
|
||||
}
|
||||
}
|
||||
}).summernote('code', inputText);
|
||||
}
|
||||
|
||||
function disableEditor(){
|
||||
editMode = false;
|
||||
$editForm.summernote('destroy');
|
||||
$cancelEdit.hide();
|
||||
$editForm.html($noticeInput.val()).addClass('viewer');
|
||||
activeFlip($editForm);
|
||||
}
|
||||
|
||||
$cancelEdit.hide();
|
||||
$editForm.html($noticeInput.val());
|
||||
activeFlip($editForm);
|
||||
if(editable){
|
||||
$submitBtn.prop('disabled', false);
|
||||
}
|
||||
else{
|
||||
$submitBtn.prop('disabled', true);
|
||||
}
|
||||
|
||||
$submitBtn.click(function(e){
|
||||
if(!editMode){
|
||||
e.preventDefault();
|
||||
enableEditor();
|
||||
return false;
|
||||
}
|
||||
$noticeInput.val($editForm.summernote('code'));
|
||||
});
|
||||
|
||||
$cancelEdit.click(function(e){
|
||||
e.preventDefault();
|
||||
disableEditor();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
guiEditorInit($('#noticeForm'), editable);
|
||||
guiEditorInit($('#scoutMsgForm'), editable);
|
||||
|
||||
})
|
||||
+56
-28
@@ -9,19 +9,36 @@ $(function(){
|
||||
|
||||
var getUserType = function(통,무,지){
|
||||
var 총 = 통+무+지;
|
||||
|
||||
if(통 < 총*0.2) {
|
||||
if(통 < 40){
|
||||
if(무+지 < 40){
|
||||
return "무능";
|
||||
}
|
||||
return "무지";
|
||||
}else if(무 < 총*0.2) {
|
||||
return "지";
|
||||
}else if(지 < 총*0.2) {
|
||||
return "무";
|
||||
}else{
|
||||
}
|
||||
|
||||
var 최대능력치 = Math.max(통, 무, 지);
|
||||
var 능력치2합 = Math.min(통+무, 무+지, 지+통);
|
||||
if(최대능력치 >= 70 && 능력치2합 >= 최대능력치 * 1.7){
|
||||
return "만능";
|
||||
}
|
||||
|
||||
if(무 >= 60 && 지 < 무*0.8){
|
||||
return "무";
|
||||
}
|
||||
if(지 >= 60 && 무 < 지*0.8){
|
||||
return "지";
|
||||
}
|
||||
if(통 >= 60 && 무 + 지 < 통){
|
||||
return "통";
|
||||
}
|
||||
|
||||
|
||||
|
||||
return "평범";
|
||||
};
|
||||
|
||||
function formatScore(x) {
|
||||
console.log(x);
|
||||
return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",");
|
||||
}
|
||||
|
||||
@@ -53,27 +70,32 @@ $(function(){
|
||||
var 장수명 = $.trim($tds.eq(1).text());
|
||||
var 국가 = $.trim($tds.eq(6).text());
|
||||
|
||||
var 부상 = $this.data('general-wounded');
|
||||
|
||||
장수.html = $this.clone();
|
||||
장수.장수명 = 장수명;
|
||||
장수.국가 = 국가;
|
||||
장수.벌점 = parseInt($tds.eq(-1).text());
|
||||
장수.통 = parseInt($tds.eq(10).text().split('+')[0]);
|
||||
장수.무 = parseInt($tds.eq(11).text().split('+')[0]);
|
||||
장수.지 = parseInt($tds.eq(12).text().split('+')[0]);
|
||||
장수.통 = parseInt($this.data('general-leadership'));
|
||||
장수.무 = parseInt($this.data('general-power'));
|
||||
장수.지 = parseInt($this.data('general-intel'));
|
||||
장수.삭턴 = parseInt($tds.eq(-2).text());
|
||||
장수.종류 = getUserType(장수.통, 장수.무, 장수.지);
|
||||
장수.의병 = 장수명[0]=="ⓜ" || 장수명[0]=="ⓖ";
|
||||
장수.NPC = $this.data('is-npc');
|
||||
|
||||
if(!(국가 in 국가별)){
|
||||
국가별[국가] = {};
|
||||
국가별[국가].만능 = [];
|
||||
국가별[국가].통 = [];
|
||||
국가별[국가].무 = [];
|
||||
국가별[국가].지 = [];
|
||||
국가별[국가].충차 = [];
|
||||
국가별[국가].평범 = [];
|
||||
국가별[국가].무지 = [];
|
||||
국가별[국가].만능 = [];
|
||||
//국가별[국가].의병 = [];
|
||||
국가별[국가].무능 = [];
|
||||
//국가별[국가].NPC = [];
|
||||
}
|
||||
|
||||
//if(장수.의병) 국가별[국가].의병.push(장수);
|
||||
//if(장수.NPC) 국가별[국가].NPC.push(장수);
|
||||
국가별[국가][장수.종류].push(장수);
|
||||
|
||||
장수.html.hide();
|
||||
@@ -93,8 +115,11 @@ $(function(){
|
||||
|
||||
var total = 0;
|
||||
var 전투유저장수 = 0;
|
||||
var 삭턴장수 = 0;
|
||||
var 통솔합 = 0;
|
||||
var 삭턴장수 = 0;
|
||||
|
||||
var 전투N장수 = 0;
|
||||
var N장통솔합 = 0;
|
||||
$td.html('<p class="sum" style="margin:0;font-weight:bold;color:yellow;text-align:center"></p>');
|
||||
$td.css('text-indent','-5.8em').css('padding-left','5.8em');
|
||||
for(var 종류명 in 국가정보){
|
||||
@@ -130,15 +155,18 @@ $(function(){
|
||||
$.each(테이블,function(idx,val){
|
||||
|
||||
var 종능 = val.통 + val.무 + val.지;
|
||||
if(종류명 == '무' || 종류명 == '지' || 종류명 == '충차'){
|
||||
if(val.삭턴 >= 80 && !val.의병){
|
||||
전투유저장수+=1;
|
||||
console.log(val);
|
||||
if(종류명 != '무능' && 종류명 != '무지'){
|
||||
if(val.삭턴 >= 80 && !val.NPC){
|
||||
전투유저장수 += 1;
|
||||
|
||||
if(종능 > 150) 통솔합 += val.통;
|
||||
else if(종능/0.75 >= 150)통솔합 += parseInt(val.통/0.75);
|
||||
else if(종능/0.55 >= 150)통솔합 += parseInt(val.통/0.55);
|
||||
else if(종능/0.35 >= 150)통솔합 += parseInt(val.통/0.35);
|
||||
else if(종능/0.15 >= 150)통솔합 += parseInt(val.통/0.15);
|
||||
통솔합 += val.통;
|
||||
}
|
||||
|
||||
if(val.삭턴 > 5 && val.NPC){
|
||||
전투N장수 += 1;
|
||||
|
||||
N장통솔합 += val.통;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -146,11 +174,11 @@ $(function(){
|
||||
var $obj2 = $('<span></span>');
|
||||
$obj.html(val.장수명);
|
||||
|
||||
if(!val.의병 && val.삭턴 < 80){
|
||||
if(!val.NPC && val.삭턴 < 80){
|
||||
$obj.css('text-decoration','line-through');
|
||||
삭턴장수+=1;
|
||||
}
|
||||
if(val.의병){
|
||||
if(val.NPC){
|
||||
$obj.css('color','cyan');
|
||||
}
|
||||
if(val.벌점 >= 1500) $obj.css('color','yellow');
|
||||
@@ -179,7 +207,7 @@ $(function(){
|
||||
$td.append($p);
|
||||
}
|
||||
|
||||
var result = "* 총("+total+"), 전투장("+전투유저장수+", 약 "+formatScore(통솔합*100)+"명), 삭턴장("+삭턴장수+") *";
|
||||
var result = "* 총("+total+"), 전투장("+전투유저장수+", 약 "+formatScore(통솔합*100)+"명), 전투N장("+전투N장수+", 약 "+formatScore(N장통솔합*100)+"명), 삭턴장("+삭턴장수+") *";
|
||||
$tbl.find('.sum').html(result);
|
||||
|
||||
|
||||
@@ -226,7 +254,7 @@ $(function(){
|
||||
$btn.prop("disabled",true);
|
||||
var $tr0 = $('table:eq(0) tr:eq(0)');
|
||||
$tr0.append('<td><strong>*벌점 순 정렬*</strong><br><span style="color:yellow">벌점 1500점 이상</span>, <span style="color:lightgreen">벌점 200점 이상</span>, '+
|
||||
'<span style="text-decoration:line-through">삭턴 장</span>, <span style="color:cyan">ⓝ장</span>'+'<br><strong>전투장 :</strong> 무장 + 지장 + 충차장 - 삭턴자(무,지,충) </td>');
|
||||
'<span style="text-decoration:line-through">삭턴장</span>, <span style="color:cyan">ⓝ장</span>'+'<br><strong>전투장 :</strong> 만능장 + 무장 + 지장 + 평범장 - 삭턴자(만능, 무, 지, 평범) </td>');
|
||||
});
|
||||
|
||||
|
||||
|
||||
+40
-174
@@ -8,94 +8,8 @@ $(function(){
|
||||
|
||||
var $userFrame;
|
||||
|
||||
window.groupList = groupList;
|
||||
window.userList = userList;
|
||||
|
||||
var aGroup = {};
|
||||
|
||||
$('#troop_list tbody > tr').each(function(idx){
|
||||
var $this = $(this);
|
||||
//console.log(this);
|
||||
//console.log($this);
|
||||
if(idx%3 == 0){
|
||||
aGroup = {
|
||||
turn : '77:77',
|
||||
turnTime : 5555,
|
||||
부대장 : '에러-집합장없음',
|
||||
부대명 : '에러-부대명없음',
|
||||
srclist : [],
|
||||
도시 : '없지롱',
|
||||
list: [],
|
||||
trs:[]
|
||||
};
|
||||
|
||||
aGroup.trs.push($this);
|
||||
var $children = $this.children();
|
||||
var names = $.trim($children.eq(1).text()).split('【');
|
||||
var 부대명 = $.trim(names[0]);
|
||||
var 도시 = $.trim(names[1].substr(0,names[1].length-1));
|
||||
|
||||
aGroup.도시 = 도시;
|
||||
aGroup.부대명 = 부대명;
|
||||
|
||||
aGroup.obj = $this;
|
||||
aGroup.$users = $children.eq(3);
|
||||
|
||||
var lists = $.trim($children.eq(3).text()).split(', ');
|
||||
lists.pop();
|
||||
aGroup.srcList = lists;
|
||||
}
|
||||
else if(idx%3 == 1){
|
||||
aGroup.trs.push($this);
|
||||
var turnBase = $this.children().eq(0).text().split('】')[1];
|
||||
//console.log(turnBase);
|
||||
var userName = $this.children().eq(1).text();
|
||||
|
||||
var turn = turnBase;
|
||||
|
||||
var turnMS = turnBase.split(':');
|
||||
var turnM = parseInt(turnMS[0]);
|
||||
var turnS = parseInt(turnMS[1]);
|
||||
var turnTime = turnM*60+turnS;
|
||||
|
||||
aGroup.turn = turn;
|
||||
aGroup.turnTime = turnTime;
|
||||
aGroup.부대장 = userName;
|
||||
aGroup.obj2 = $this;
|
||||
|
||||
groupList[aGroup.부대명] = aGroup;
|
||||
tGroup.push(aGroup);
|
||||
}
|
||||
else{
|
||||
if($this.find('input').length==0){
|
||||
$this.detach();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
$.each(tGroup,function(idx,val){
|
||||
console.log(val);
|
||||
for(var i=0;i<val.trs.length;i++){
|
||||
val.trs[i].detach();
|
||||
}
|
||||
});
|
||||
tGroup.sort(function(lhs,rhs){
|
||||
return lhs.turnTime-rhs.turnTime;
|
||||
});
|
||||
|
||||
var $last = $('table:eq(1) tr:eq(-1)');
|
||||
var $tbody = $('table:eq(1) tbody');
|
||||
$last.detach();
|
||||
console.log($last);
|
||||
$.each(tGroup,function(idx,val){
|
||||
for(var i=0;i<val.trs.length;i++){
|
||||
$tbody.append(val.trs[i]);
|
||||
}
|
||||
$tbody.append('<tr><td colspan="5"></td></tr>');
|
||||
});
|
||||
$tbody.find('tr:eq(-1)').detach();
|
||||
$tbody.append($last);
|
||||
|
||||
var runAnalysis = function(){
|
||||
$.each(groupList,function(idx,val){
|
||||
val.list = [];
|
||||
@@ -111,19 +25,15 @@ $(function(){
|
||||
|
||||
var tmpUsers = {};
|
||||
$html.each(function(idx){
|
||||
if(this.tagName == "TABLE"){
|
||||
cnt+=1;
|
||||
if(cnt==2){
|
||||
tmpUsers = $(this);
|
||||
return false;
|
||||
}
|
||||
var $this = $(this);
|
||||
if($this.attr('id') == "general_list"){
|
||||
tmpUsers = $(this);
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
tmpUsers.find("tbody > tr").each(function(idx){
|
||||
var $this = $(this);
|
||||
|
||||
|
||||
var $부대 = $this.children('.i_troop');
|
||||
|
||||
var 부대 = $.trim($부대.text());
|
||||
@@ -134,73 +44,27 @@ $(function(){
|
||||
}
|
||||
$부대.remove();
|
||||
|
||||
var $name = $this.children('.i_name');
|
||||
$name.addClass('nameplate');
|
||||
|
||||
var name = $name.find('.t_name').text();
|
||||
|
||||
var $도시 = $this.children('.i_city');
|
||||
var 도시 = $.trim($도시.text());
|
||||
|
||||
var $턴 = $this.children('.i_action');
|
||||
//console.log($턴);
|
||||
var 턴0 = $턴.text().split(':');
|
||||
var 턴 = parseInt(턴0[0])*60 + parseInt(턴0[1]);
|
||||
|
||||
var userInfo = {
|
||||
이름 : name,
|
||||
부대 : 부대,
|
||||
도시 : 도시,
|
||||
턴 : 턴,
|
||||
obj : $this
|
||||
};
|
||||
|
||||
|
||||
|
||||
groupList[부대].list.push(userInfo);
|
||||
userList[name] = userInfo;
|
||||
var generalID = parseInt($this.data('general-id'));
|
||||
userList[generalID] = $this;
|
||||
$this.hide();
|
||||
$content.append($this);
|
||||
|
||||
});
|
||||
|
||||
|
||||
$.each(groupList,function(부대명,aGroup){
|
||||
aGroup.$users.html('');
|
||||
|
||||
$.each(aGroup.list,function(idx,userInfo){
|
||||
var $user = $('<span><span class="name"></span><span class="other"></span></span>');
|
||||
var $userName = $user.children('.name');
|
||||
if(userInfo.이름 == aGroup.부대장){
|
||||
$userName.html('*'+userInfo.이름+'*');
|
||||
$userName.css('color','lightgreen');
|
||||
}
|
||||
else{
|
||||
$userName.html(userInfo.이름);
|
||||
}
|
||||
|
||||
if(userInfo.도시 != aGroup.도시){
|
||||
$userName.css('color','red');
|
||||
$user.children('.other').html('【'+userInfo.도시+'】');
|
||||
}
|
||||
|
||||
$user.hover(function(){
|
||||
var top = aGroup.obj2.offset().top + aGroup.obj2.outerHeight();
|
||||
$userFrame.css('top',top);
|
||||
userInfo.obj.show();
|
||||
$userFrame.show();
|
||||
console.log('올림!'+userInfo.이름);
|
||||
},function(){
|
||||
$userFrame.hide();
|
||||
userInfo.obj.hide();
|
||||
console.log('내림!'+userInfo.이름);
|
||||
});
|
||||
|
||||
$user.append(', ');
|
||||
aGroup.$users.append($user);
|
||||
});
|
||||
|
||||
aGroup.$users.append('('+aGroup.list.length+'명)');
|
||||
$('.troopUser').hover(function(){
|
||||
var $this = $(this);
|
||||
var parent = $this.closest('tr');
|
||||
var generalID = parseInt($this.data('general-id'));
|
||||
console.log(generalID);
|
||||
var top = parent.offset().top + parent.outerHeight();
|
||||
$userFrame.css('top',top);
|
||||
userList[generalID].show();
|
||||
$userFrame.show();
|
||||
},function(){
|
||||
var $this = $(this);
|
||||
var parent = $this.closest('tr');
|
||||
var generalID = parseInt($this.data('general-id'));
|
||||
userList[generalID].hide();
|
||||
$userFrame.hide();
|
||||
});
|
||||
}
|
||||
catch(err){
|
||||
@@ -223,24 +87,26 @@ $(function(){
|
||||
|
||||
|
||||
|
||||
$userFrame = $('<div id="on_mover" style="position:absolute;">'+
|
||||
'<table class="tb_layout bg0" style="width:100%;"><thead><tr>'+
|
||||
'<td width="98" align="center" class="bg1">이 름</td>'+
|
||||
'<td width="98" align="center" class="bg1"">통무지</td>'+
|
||||
'<td width="58" align="center" class="bg1">자 금</td>'+
|
||||
'<td width="58" align="center" class="bg1">군 량</td>'+
|
||||
'<td width="48" align="center" class="bg1">도시</td>'+
|
||||
'<td width="28" align="center" class="bg1">守</td>'+
|
||||
'<td width="58" align="center" class="bg1">병 종</td>'+
|
||||
'<td width="68" align="center" class="bg1">병 사</td>'+
|
||||
'<td width="48" align="center" class="bg1">훈련</td>'+
|
||||
'<td width="48" align="center" class="bg1">사기</td>'+
|
||||
'<td width="148" align="center" class="bg1">명 령</td>'+
|
||||
'<td width="58" align="center" class="bg1">삭턴</td>'+
|
||||
'<td width="58" align="center" class="bg1">턴</td>'+
|
||||
'</tr></thead><tbody class="content"></tbody></table></div>');
|
||||
$userFrame = $("<div id='on_mover' style='position:absolute;'>"+
|
||||
"<table class='tb_layout bg0' style='width:100%;'><thead>"+
|
||||
"<tr>"+
|
||||
"<td width=98 class='bg1 center'>이 름</td>"+
|
||||
"<td width=98 class='bg1 center'>통무지</td>"+
|
||||
"<td width=53 class='bg1 center'>자 금</td>"+
|
||||
"<td width=53 class='bg1 center'>군 량</td>"+
|
||||
"<td width=48 class='bg1 center'>도시</td>"+
|
||||
"<td width=28 class='bg1 center'>守</td>"+
|
||||
"<td width=58 class='bg1 center'>병 종</td>"+
|
||||
"<td width=63 class='bg1 center'>병 사</td>"+
|
||||
"<td width=38 class='bg1 center'>훈련</td>"+
|
||||
"<td width=38 class='bg1 center'>사기</td>"+
|
||||
"<td width=213 class='bg1 center'>명 령</td>"+
|
||||
"<td width=38 class='bg1 center'>삭턴</td>"+
|
||||
"<td width=48 class='bg1 center'>턴</td>"+
|
||||
"</tr>"+
|
||||
"</thead></thead><tbody class='content'></tbody></table></div>");
|
||||
$userFrame.find('thead td');
|
||||
$userFrame.css('width','900px').css('margin','0').css('padding','0').css('left','50%').css('margin-left','-450px');
|
||||
$userFrame.css('width','960px').css('margin','0').css('padding','0').css('left','50%').css('margin-left','-480px');
|
||||
$userFrame.hide();
|
||||
|
||||
|
||||
|
||||
@@ -163,4 +163,26 @@ jQuery(function($){
|
||||
$charInfoText.html('');
|
||||
}
|
||||
});
|
||||
|
||||
$('#join_form').submit(function(){
|
||||
var currentStatTotal = parseInt($leader.val()) + parseInt($power.val()) + parseInt($intel.val());
|
||||
if(currentStatTotal < defaultStatTotal){
|
||||
if(!confirm('현재 능력치 총합은 {0}으로, {1}보다 낮습니다. 장수 생성을 진행할까요?'.format(currentStatTotal, defaultStatTotal))){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
var randomGenType = Math.floor(Math.random()*7);
|
||||
if(randomGenType < 3){
|
||||
abilityLeadpow();
|
||||
}
|
||||
else if(randomGenType < 6){
|
||||
abilityLeadint();
|
||||
}
|
||||
else{
|
||||
abilityPowint();
|
||||
}
|
||||
|
||||
});
|
||||
+112
-32
@@ -13,6 +13,7 @@ function reloadWorldMap(option){
|
||||
clickableAll:false, //어떤 경우든 클릭을 가능하게 함. 해당 동작의 동작 가능성 여부와는 별도.
|
||||
selectCallback:null, //callback을 지정시 clickable과 관계 없이 해당 함수를 실행.
|
||||
hrefTemplate:'#', //도시가 클릭가능할 경우 지정할 href값. {0}은 도시 id로 변환됨
|
||||
useCachedMap:false, //맵 캐시를 사용
|
||||
|
||||
//아래부터는 post query에 들어갈 녀석
|
||||
year:null, //year값, 연감등에 사용
|
||||
@@ -20,11 +21,15 @@ function reloadWorldMap(option){
|
||||
aux:null, //기타 넣고 싶은 값을 입력
|
||||
neutralView:false, //clickable, 소속 국가, 첩보 여부 등을 반환여부를 설정
|
||||
showMe:true, //반환 값에 본인이 위치한 도시 값을 반환하도록 설정. neutralView와 별개
|
||||
targetJson:'j_map.php'
|
||||
targetJson:'j_map.php',
|
||||
|
||||
//기타 보조 값
|
||||
startYear:null,
|
||||
};
|
||||
|
||||
option = $.extend(defaultOption, option);
|
||||
|
||||
var useCachedMap = option.useCachedMap;
|
||||
var isDetailMap = option.isDetailMap;
|
||||
var clickableAll = option.clickableAll;
|
||||
var selectCallback = option.selectCallback;
|
||||
@@ -32,6 +37,8 @@ function reloadWorldMap(option){
|
||||
|
||||
var cityPosition = getCityPosition();
|
||||
|
||||
var storedOldMapKey = 'sam.{0}.map'.format(serverNick);
|
||||
var storedStartYear = 'sam.{0}.startYear'.format(serverNick);
|
||||
//OBJ : startYear, year, month, cityList, nationList, spyList, shownByGeneralList, myCity
|
||||
|
||||
function checkReturnObject(obj){
|
||||
@@ -50,6 +57,13 @@ function reloadWorldMap(option){
|
||||
return obj.promise();
|
||||
}
|
||||
|
||||
if(useCachedMap){
|
||||
localStorage.setItem(storedOldMapKey, JSON.stringify([serverID, obj]));
|
||||
localStorage.setItem(storedStartYear, JSON.stringify(obj.startYear));
|
||||
}
|
||||
|
||||
$world_map.removeClass('draw_required');
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
@@ -76,6 +90,32 @@ function reloadWorldMap(option){
|
||||
$map_title.css('color', 'yellow');
|
||||
}
|
||||
|
||||
$map_title_tooltip = $('.map_title .tooltiptext');
|
||||
$map_title_tooltip.empty();
|
||||
|
||||
var tooltipTexts = [];
|
||||
if(year < startYear + 3){
|
||||
var startYearText = [];
|
||||
var remainYear = startYear + 3 - year;
|
||||
var remainMonth = 12 - month + 1;
|
||||
if(remainMonth > 0){
|
||||
remainYear -= 1;
|
||||
}
|
||||
if(remainYear){
|
||||
startYearText.push('{0}년'.format(remainYear));
|
||||
}
|
||||
if(remainMonth){
|
||||
startYearText.push('{0}개월'.format(remainMonth));
|
||||
}
|
||||
|
||||
tooltipTexts.push('초반제한 기간 : {0} ({1}년)'.format(startYearText.join(' '), startYear + 3));
|
||||
}
|
||||
|
||||
var currentTechLimit = Math.floor(Math.max(0, year - startYear) / 5) + 1;
|
||||
var nextTechLimitYear = currentTechLimit * 5 + startYear;
|
||||
|
||||
tooltipTexts.push('기술등급 제한 : {0}등급 ({1}년 해제)'.format(currentTechLimit, nextTechLimitYear, currentTechLimit+1));
|
||||
$map_title_tooltip.html(tooltipTexts.join('<br>'));
|
||||
|
||||
$world_map.removeClass('map_string map_summer map_fall map_winter');
|
||||
if(month <= 3){
|
||||
@@ -129,37 +169,6 @@ function reloadWorldMap(option){
|
||||
var myCity = obj.myCity;
|
||||
var myNation = obj.myNation;
|
||||
|
||||
function formatCityInfo(city) {
|
||||
var region_str = '';
|
||||
var level_str = '';
|
||||
switch(city.region) {
|
||||
case 1: region_str = "【하북|"; break;
|
||||
case 2: region_str = "【중원|"; break;
|
||||
case 3: region_str = "【서북|"; break;
|
||||
case 4: region_str = "【서촉|"; break;
|
||||
case 5: region_str = "【남중|"; break;
|
||||
case 6: region_str = "【 초|"; break;
|
||||
case 7: region_str = "【오월|"; break;
|
||||
case 8: region_str = "【동이|"; break;
|
||||
}
|
||||
|
||||
switch(city.level) {
|
||||
case 1: level_str = "수】"; break;
|
||||
case 2: level_str = "진】"; break;
|
||||
case 3: level_str = "관】"; break;
|
||||
case 4: level_str = "이】"; break;
|
||||
case 5: level_str = "소】"; break;
|
||||
case 6: level_str = "중】"; break;
|
||||
case 7: level_str = "대】"; break;
|
||||
case 8: level_str = "특】"; break;
|
||||
}
|
||||
|
||||
city.text = region_str + level_str + city.name;
|
||||
city.region_str = region_str;
|
||||
city.level_str = level_str;
|
||||
|
||||
return city;
|
||||
}
|
||||
|
||||
function mergePositionInfo(city){
|
||||
var id = city.id;
|
||||
@@ -276,6 +285,9 @@ function reloadWorldMap(option){
|
||||
}
|
||||
$imgObj.append($flagObj);
|
||||
}
|
||||
|
||||
var $nameObj = $('<span class="city_detail_name">{0}</span>'.format(city.name));
|
||||
$imgObj.append($nameObj);
|
||||
|
||||
|
||||
$map_body.append($cityObj);
|
||||
@@ -336,6 +348,8 @@ function reloadWorldMap(option){
|
||||
$imgObj.append($capitalObj);
|
||||
}
|
||||
|
||||
var $nameObj = $('<span class="city_detail_name">{0}</span>'.format(city.name));
|
||||
$imgObj.append($nameObj);
|
||||
|
||||
$map_body.append($cityObj);
|
||||
});
|
||||
@@ -415,6 +429,25 @@ function reloadWorldMap(option){
|
||||
return obj;
|
||||
}
|
||||
|
||||
var $hideCityNameBtn = $world_map.find('.map_toggle_cityname');
|
||||
if(localStorage.getItem('sam.hideMapCityName') == 'yes'){
|
||||
$world_map.addClass('hide_cityname');
|
||||
$hideCityNameBtn.addClass('active').attr('aria-pressed', 'true');
|
||||
}
|
||||
|
||||
$hideCityNameBtn.click(function(){
|
||||
//이전 상태 확인
|
||||
var state = !$hideCityNameBtn.hasClass('active');
|
||||
if(state){
|
||||
$world_map.addClass('hide_cityname');
|
||||
localStorage.setItem('sam.hideMapCityName', 'yes');
|
||||
}
|
||||
else{
|
||||
$world_map.removeClass('hide_cityname');
|
||||
localStorage.setItem('sam.hideMapCityName', 'no');
|
||||
}
|
||||
});
|
||||
|
||||
if(isDetailMap){
|
||||
$world_map.addClass('map_detail');
|
||||
}
|
||||
@@ -446,5 +479,52 @@ function reloadWorldMap(option){
|
||||
.then(setMouseWork)
|
||||
.then(setCityClickable)
|
||||
.then(saveCityInfo);
|
||||
|
||||
if($world_map.hasClass('draw_required')){
|
||||
if(useCachedMap){
|
||||
//일단 불러옴
|
||||
do{
|
||||
var storedMap = localStorage.getItem(storedOldMapKey);
|
||||
if(!storedMap){
|
||||
break;
|
||||
}
|
||||
storedMap = JSON.parse(storedMap);
|
||||
var storedServerID = storedMap[0];
|
||||
if(storedServerID != serverID){
|
||||
break;
|
||||
}
|
||||
|
||||
storedMap = storedMap[1];
|
||||
storedMap = setMapBackground(storedMap);
|
||||
storedMap = convertCityObjs(storedMap);
|
||||
if(isDetailMap){
|
||||
storedMap = drawDetailWorldMap(storedMap);
|
||||
}
|
||||
else{
|
||||
storedMap = drawBasicWorldMap(storedMap);
|
||||
}
|
||||
storedMap = setMouseWork(storedMap);
|
||||
storedMap = setCityClickable(storedMap);
|
||||
storedMap = saveCityInfo(storedMap);
|
||||
}while(false);
|
||||
}
|
||||
else if(option.year && option.month){
|
||||
var startYear = localStorage.getItem(storedStartYear);
|
||||
if(startYear){
|
||||
startYear = JSON.parse(startYear);
|
||||
}
|
||||
else{
|
||||
startYear = option.year;
|
||||
}
|
||||
var tmp = {
|
||||
year : option.year,
|
||||
month : option.month,
|
||||
startYear : startYear
|
||||
};
|
||||
setMapBackground(tmp);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user