Commit Graph
202 Commits
Author SHA1 Message Date
Hide_D 838ef16208 Fix clean worktree validation 2026-07-25 07:27:10 +00:00
Hide_D 828dceae13 fix: align item battle progression with legacy 2026-07-25 07:04:58 +00:00
Hide_D 7ed1b5df7f test: audit and strengthen legacy test suite 2026-07-25 06:54:18 +00:00
Hide_D 0d7ede3d93 feat: complete legacy unique item battle parity 2026-07-25 06:47:56 +00:00
Hide_D 35935c9eca Refactor equipped items into persistent instances 2026-07-25 06:46:56 +00:00
Hide_D 2cb6bc8e96 chore: standardize TypeScript version to 6.0.2 across workspace
- Updated pnpm-workspace.yaml to enforce TypeScript version 6.0.2.
- Replaced legacy TypeScript import with the current version in comparison tools.
- Added ignoreDeprecations setting in tsconfig.base.json to suppress deprecation warnings for baseUrl.
- Introduced TypeScript version policy documentation outlining the rationale and upgrade gate for moving to TypeScript 7.
2026-07-25 06:39:04 +00:00
Hide_D 0da9c46f66 Merge feature/nation-turn-audit 2026-07-25 06:18:23 +00:00
Hide_D 85f134fd12 feat: preserve legacy nation turn execution 2026-07-25 06:17:32 +00:00
Hide_D 4b13c6d4f5 feat: align battle simulator with legacy handlers 2026-07-25 05:57:05 +00:00
Hide_D 5040691d7c feat: implement input event system with durable command handling
- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
2026-07-25 05:36:34 +00:00
Hide_D c5da507df9 Implement crew type execution model 2026-07-25 05:16:11 +00:00
Hide_D 14da014a6f feat: 여러 액션의 로그 메시지 개선 및 템플릿 카운트 비교 기능 추가 2026-02-07 07:52:00 +00:00
Hide_D 952c0d28c6 feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
Hide_D d888140cf3 feat: 여러 제약 조건 개선 및 테스트 케이스 수정 2026-02-07 05:14:33 +00:00
Hide_D 13d22ece4a feat: 'AvailableRecruitCrewType' 제약 조건 이름 변경 2026-02-07 05:04:37 +00:00
Hide_D a30bc93d10 feat: 새로운 제약 조건 추가 및 기존 제약 조건 개선 2026-02-06 19:06:38 +00:00
Hide_D 15730feafe Refactor constraints and action definitions for improved clarity and functionality
- Renamed `requireMinimumTerm` to `reqMinimumTreatyTerm` for consistency in naming conventions.
- Introduced `battleGroundCity` constraint to encapsulate logic for checking if a city is in a war zone.
- Added `hasRouteToDestCity` constraint to validate city accessibility based on distance and resource requirements.
- Replaced `alwaysFail` with `denyWithReason` for better error handling in action definitions.
- Implemented `reqEnvValue` for environment value checks with comparison operators.
- Enhanced nation constraints with `reqNationValue` and `reqDestNationValue` for flexible value comparisons.
- Added `wanderingNation` constraint to check if a nation is classified as wandering.
- Improved general constraints with `reqGeneralValue` for dynamic value checks.
- Updated various action definitions to utilize new constraints for better maintainability and readability.
2026-02-06 18:55:43 +00:00
Hide_D d7cb8c77e3 feat: 여러 커맨드의 제약 조건 개선 및 새로운 제약 조건 추가 2026-02-06 18:26:21 +00:00
Hide_D dc752294fb feat: 커맨드 로그 체크리스트 업데이트 및 로그 메시지 개선 2026-02-06 16:50:19 +00:00
Hide_D 39935404bc feat: 커맨드 로그 메시지 개선 및 불필요한 항목 제거 2026-02-05 12:33:55 +00:00
Hide_D db1082ecb1 feat: 커맨드 로그 메시지 개선 및 불필요한 항목 제거 2026-02-04 19:07:14 +00:00
Hide_D 702f385612 feat: 여러 커맨드 로그 메시지 개선 및 불필요한 항목 제거 2026-02-04 19:03:54 +00:00
Hide_D 113e269a2c feat: 로그 메시지 개선 및 커맨드 로그 체크리스트 추가 2026-02-04 18:58:57 +00:00
Hide_D 568084927c feat: integrate unique lottery system into general actions
- Added `tryApplyUniqueLottery` function to various action definitions to apply unique item rewards based on specific actions.
- Enhanced the `uniqueLottery.ts` module to handle unique item acquisition and logging.
- Created unit tests for the unique lottery feature to ensure proper functionality during general commands.
- Updated action definitions to include unique item acquisition for actions such as training, technology research, and item procurement.
2026-02-04 12:03:47 +00:00
Hide_D a2bb667b57 feat: acquireType을 UniqueAcquireType으로 변경하고 관련 테스트 추가 2026-02-03 18:37:11 +00:00
Hide_D b0a8f768e9 feat: add survey view with voting functionality and admin panel
- Implemented SurveyView.vue for displaying and managing polls, including voting, comments, and results.
- Added new database tables for vote polls, votes, and comments in migration script.
- Created unique lottery logic for handling unique item rewards based on voting.
- Developed unit tests for unique lottery functionality to ensure deterministic behavior and correct counting of occupied unique items.
2026-02-03 18:25:26 +00:00
Hide_D d3277f204a feat: add dynasty management features including list and detail views
- Implemented `OldNation`, `OldGeneral`, and `Emperor` models in Prisma schema.
- Created API routes for fetching dynasty lists and details.
- Developed frontend views for displaying dynasty list and detail information.
- Enhanced in-memory world to track deleted nation snapshots during unification.
- Added functionality to settle dynasty information after unification events.
2026-01-29 19:09:17 +00:00
Hide_D c4a5361fc6 feat: 토너먼트 메타 조정 및 결과 처리 기능 추가 2026-01-29 18:33:56 +00:00
Hide_D 9fff671c2f feat: add ranking and hall of fame features
- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.
2026-01-29 18:18:35 +00:00
Hide_D 8c5ab5074d feat: 연감 기능 추가 및 데이터베이스 모델 생성 2026-01-28 16:18:14 +00:00
Hide_D 87e4639663 feat: 외교부 기능 추가 및 외교 문서 관련 데이터베이스 모델 생성 2026-01-28 15:35:17 +00:00
Hide_D bebb0de3c4 feat: add board functionality with articles and comments
- Implemented BoardView for creating and displaying articles with comments.
- Added NationAffairsView for managing national policies and financial settings.
- Created ScoutMessageView for editing recruitment messages.
- Introduced database migrations for board_post and board_comment tables.
2026-01-28 14:44:15 +00:00
Hide_D 21d8507fc5 feat: 죽음 연도에 따른 killturn 계산 로직 추가 및 관련 메타 데이터 수정 2026-01-25 06:17:27 +00:00
Hide_D 5d5ed9ee2a feat: add killturn to general meta and update related tests
- Introduced a new meta property `killturn` to the GeneralMeta interface.
- Implemented a function `readMetaNumber` to handle the retrieval of numeric values from meta.
- Updated the `mapGeneralRow` function to ensure `killturn` is required and properly handled.
- Modified various tests to include the `killturn` property in the general's meta data.
- Adjusted related action files to utilize the new GeneralMeta type for better type safety.
- Ensured backward compatibility by updating existing test cases across multiple scenarios.
2026-01-25 05:48:56 +00:00
Hide_D f199427ff1 refactor: rename RNG method from nextFloat to nextFloat1 for consistency across the codebase 2026-01-24 13:58:12 +00:00
Hide_D a6b195fcaf feat: implement base war unit and specific unit types for city and general
- Added `WarUnit` class as the base for all war units, encapsulating common properties and methods.
- Introduced `WarUnitCity` class to represent city units, including methods for siege mechanics and city-specific calculations.
- Created `WarUnitGeneral` class for general units, incorporating action pipelines and experience handling.
- Implemented various utility functions for calculating attack, defense, and other combat-related metrics.
- Established logging mechanisms for battle results and unit actions.
2026-01-24 13:15:29 +00:00
Hide_D 4e521de0f3 feat: 랜덤 임관 기능 추가 및 관련 명령어 정의 2026-01-24 12:15:30 +00:00
Hide_D 756382d13b feat: 주민 선정 재구현 2026-01-24 12:00:43 +00:00
Hide_D 2ea8e11f50 feat: createNoopDaemonTransport 함수 추가 및 토너먼트 상태 처리 개선, 캘린더 핸들러 반환 타입 수정 2026-01-24 11:36:01 +00:00
Hide_D 9b867e99a4 롤백 2026-01-24 10:37:51 +00:00
Hide_D 2964c8ea59 feat: NPC 징병 및 예약 턴 핸들러 개선, 대형 테스트 맵 인구 수정 2026-01-24 10:32:38 +00:00
Hide_D 753abdaf47 feat: NPC 세금 처리 로직 및 관련 핸들러 추가, 대형 테스트 맵 수정 2026-01-24 10:06:55 +00:00
Hide_D f280ed0c23 feat: 명령어 정규화 및 핸들러 매핑 개선 2026-01-24 05:40:58 +00:00
Hide_D 52be3b40ef feat: implement auction bidding and resource adjustment commands
- Added `adjustGeneralResources` command to handle resource adjustments for generals.
- Introduced `patchGeneral` command for updating general attributes.
- Created `auctionBid` command to facilitate bidding in auctions with validation.
- Refactored database interactions to use transactions for auction bids and resource adjustments.
- Enhanced error handling for auction and resource operations.
- Updated command handling in the turn daemon to support new commands.
- Introduced `AuctionBidder` interface and implementation for managing auction bids.
- Improved overall structure and readability of auction-related code.
2026-01-24 04:25:04 +00:00
Hide_D cbee0d4c20 feat: 국가 메타 업데이트 기능 추가 및 관련 로직 구현 2026-01-24 03:16:05 +00:00
Hide_D 6e439f074d feat: 토너먼트 자동 시작 핸들러 개선 및 관련 기능 추가 2026-01-23 18:58:05 +00:00
Hide_D 4997ef9a1c feat: 토너먼트 보상 처리 기능 추가 및 관련 타입 정의 2026-01-23 17:22:54 +00:00
Hide_D 293a5035c6 feat: 토너먼트 관련 기능 추가 및 베팅 처리 로직 구현 2026-01-23 16:58:59 +00:00
Hide_D 2d87cf881e 토너먼트 준비 2026-01-23 16:45:36 +00:00
Hide_D 1ed9953c67 경매 구현 2026-01-22 18:23:43 +00:00