feat: 토너먼트 보상 처리 기능 추가 및 관련 타입 정의

This commit is contained in:
2026-01-23 17:22:54 +00:00
parent 0704a1f967
commit 4997ef9a1c
8 changed files with 427 additions and 47 deletions
@@ -36,6 +36,7 @@ const zTournamentState = z.object({
bettingCloseAt: z.string().optional(),
winnerId: z.number().int().optional(),
bettingSettled: z.boolean().optional(),
rewardSettled: z.boolean().optional(),
lastError: z.string().optional(),
lastErrorAt: z.string().optional(),
});
+1
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@@ -13,6 +13,7 @@ export interface TournamentState {
bettingCloseAt?: string;
winnerId?: number;
bettingSettled?: boolean;
rewardSettled?: boolean;
lastError?: string;
lastErrorAt?: string;
}
+87 -31
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@@ -268,6 +268,42 @@ const buildBettingPayouts = (
return { payouts, total, refundAll: false };
};
const buildTournamentRewardPayload = (
matches: TournamentMatchEntry[]
): { top16: number[]; top8: number[]; top4: number[]; winnerId: number; runnerUpId: number } => {
const top16 = new Set<number>();
const top8 = new Set<number>();
const top4 = new Set<number>();
for (const match of matches) {
if (match.stage === 7) {
top16.add(match.attackerId);
top16.add(match.defenderId);
if (typeof match.winnerId === 'number') {
top8.add(match.winnerId);
}
}
if (match.stage === 8 && typeof match.winnerId === 'number') {
top4.add(match.winnerId);
}
}
const finalMatch = matches.find((match) => match.stage === 10 && typeof match.winnerId === 'number');
if (!finalMatch || typeof finalMatch.winnerId !== 'number') {
throw new Error('결승전 결과를 찾을 수 없습니다.');
}
const winnerId = finalMatch.winnerId;
const runnerUpId = finalMatch.attackerId === winnerId ? finalMatch.defenderId : finalMatch.attackerId;
return {
top16: Array.from(top16),
top8: Array.from(top8),
top4: Array.from(top4),
winnerId,
runnerUpId,
};
};
const applyPreBattleStage = async (
store: TournamentStore,
state: TournamentState,
@@ -481,39 +517,59 @@ export const runTournamentWorker = async (): Promise<void> => {
nextState = await applyPreBattleStage(store, state, String(baseSeed));
}
if (
nextState.stage === 0 &&
nextState.winnerId &&
nextState.bettingId &&
!nextState.bettingSettled
) {
const bettingEntries = await store.getBettingEntries();
if (bettingEntries.length > 0) {
const payoutInfo = buildBettingPayouts(nextState.winnerId, bettingEntries);
if (payoutInfo.payouts.length > 0) {
if (payoutInfo.refundAll) {
await daemonTransport.sendCommand({
type: 'tournamentRefund',
bettingId: nextState.bettingId,
refunds: payoutInfo.payouts,
reason: 'no_winner',
});
} else {
await daemonTransport.sendCommand({
type: 'tournamentBettingPayout',
bettingId: nextState.bettingId,
payouts: payoutInfo.payouts,
reason: 'winner_payout',
});
}
}
if (nextState.stage === 0 && nextState.winnerId) {
let settledState: TournamentState | null = null;
if (!nextState.rewardSettled) {
const matches = await store.getMatches();
const rewardPayload = buildTournamentRewardPayload(matches);
await daemonTransport.sendCommand({
type: 'tournamentReward',
tournamentType: nextState.type,
winnerId: rewardPayload.winnerId,
runnerUpId: rewardPayload.runnerUpId,
top16: rewardPayload.top16,
top8: rewardPayload.top8,
top4: rewardPayload.top4,
});
settledState = {
...(settledState ?? nextState),
rewardSettled: true,
};
}
const settledState: TournamentState = {
...nextState,
bettingSettled: true,
};
await store.setState(settledState);
if (nextState.bettingId && !nextState.bettingSettled) {
const bettingEntries = await store.getBettingEntries();
if (bettingEntries.length > 0) {
const payoutInfo = buildBettingPayouts(nextState.winnerId, bettingEntries);
if (payoutInfo.payouts.length > 0) {
if (payoutInfo.refundAll) {
await daemonTransport.sendCommand({
type: 'tournamentRefund',
bettingId: nextState.bettingId,
refunds: payoutInfo.payouts,
reason: 'no_winner',
});
} else {
await daemonTransport.sendCommand({
type: 'tournamentBettingPayout',
bettingId: nextState.bettingId,
payouts: payoutInfo.payouts,
reason: 'winner_payout',
});
}
}
}
settledState = {
...(settledState ?? nextState),
bettingSettled: true,
};
}
if (settledState) {
await store.setState(settledState);
}
}
} catch (error) {
const message = error instanceof Error ? error.message : 'Unknown error';
@@ -256,6 +256,32 @@ const normalizeCommand = (envelope: TurnDaemonCommandEnvelope): TurnDaemonComman
payouts,
};
}
case 'tournamentReward': {
if (typeof command.winnerId !== 'number' || typeof command.runnerUpId !== 'number') {
return null;
}
if (!Array.isArray(command.top16) || !Array.isArray(command.top8) || !Array.isArray(command.top4)) {
return null;
}
const normalizeIds = (list: unknown[]): number[] =>
list.filter((entry): entry is number => typeof entry === 'number' && Number.isFinite(entry));
const top16 = normalizeIds(command.top16);
const top8 = normalizeIds(command.top8);
const top4 = normalizeIds(command.top4);
if (top16.length === 0) {
return null;
}
return {
type: 'tournamentReward',
requestId: envelope.requestId,
tournamentType: typeof command.tournamentType === 'number' ? command.tournamentType : 0,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
top16,
top8,
top4,
};
}
case 'getStatus': {
const requestId = typeof command.requestId === 'string' ? command.requestId : envelope.requestId;
return { type: 'getStatus', requestId };
+229
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@@ -0,0 +1,229 @@
import { JosaUtil, asRecord } from '@sammo-ts/common';
import { createGamePostgresConnector } from '@sammo-ts/infra';
import { ActionLogger, LogFormat, type TournamentType } from '@sammo-ts/logic';
import type { TurnDaemonCommand, TurnDaemonCommandResult, TurnDaemonHooks } from '../lifecycle/types.js';
import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
export interface TournamentRewardFinalizer {
finalize(command: Extract<TurnDaemonCommand, { type: 'tournamentReward' }>): Promise<TurnDaemonCommandResult>;
close(): Promise<void>;
}
const resolveTournamentLabel = (type: TournamentType): string => {
switch (type) {
case 1:
return '통솔전';
case 2:
return '일기토';
case 3:
return '설전';
case 0:
default:
return '전력전';
}
};
const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
for (const key of keys) {
const value = source[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
}
return fallback;
};
const pushLogs = (world: InMemoryTurnWorld, logs: ReturnType<ActionLogger['flush']>): void => {
if (logs.length === 0) {
return;
}
for (const entry of logs) {
world.pushLog(entry);
}
};
const flushWorld = async (world: InMemoryTurnWorld, hooks?: TurnDaemonHooks): Promise<void> => {
if (!hooks?.flushChanges) {
return;
}
const state = world.getState();
await hooks.flushChanges({
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 0,
durationMs: 0,
partial: false,
checkpoint: world.getCheckpoint(),
});
};
export const createTournamentRewardFinalizer = async (options: {
databaseUrl: string;
world: InMemoryTurnWorld;
hooks?: TurnDaemonHooks;
}): Promise<TournamentRewardFinalizer> => {
const connector = createGamePostgresConnector({ url: options.databaseUrl });
await connector.connect();
const prisma = connector.prisma;
const finalize = async (
command: Extract<TurnDaemonCommand, { type: 'tournamentReward' }>
): Promise<TurnDaemonCommandResult> => {
const { world, hooks } = options;
const { winnerId, runnerUpId } = command;
const rewardMap = new Map<
number,
{ gold: number; exp: number; label: string; inheritPoint: number }
>();
const applyTier = (
ids: number[],
tier: { gold: number; exp: number; label: string; inheritPoint: number }
): void => {
for (const id of new Set(ids)) {
const current = rewardMap.get(id) ?? { gold: 0, exp: 0, label: tier.label, inheritPoint: 0 };
rewardMap.set(id, {
gold: current.gold + tier.gold,
exp: current.exp + tier.exp,
label: tier.label,
inheritPoint: tier.inheritPoint > 0 ? tier.inheritPoint : current.inheritPoint,
});
}
};
const constValues = asRecord(world.getScenarioConfig().const ?? {});
const develCost = resolveNumber(constValues, ['develCost', 'develcost', 'develrate'], 0);
applyTier(command.top16, { gold: develCost, exp: 25, label: '16강 진출', inheritPoint: 10 });
applyTier(command.top8, { gold: develCost * 2, exp: 50, label: '8강 진출', inheritPoint: 0 });
applyTier(command.top4, { gold: develCost * 3, exp: 50, label: '4강 진출', inheritPoint: 10 });
applyTier([runnerUpId], { gold: develCost * 6, exp: 100, label: '준우승', inheritPoint: 50 });
applyTier([winnerId], { gold: develCost * 8, exp: 200, label: '우승', inheritPoint: 100 });
if (rewardMap.size === 0) {
return {
type: 'tournamentReward',
ok: false,
winnerId,
runnerUpId,
reason: '보상 대상이 없습니다.',
};
}
const nameMap = new Map<number, string>();
const generals = await prisma.general.findMany({
where: { id: { in: Array.from(rewardMap.keys()) } },
select: { id: true, userId: true, name: true },
});
const userMap = new Map<number, string>();
for (const general of generals) {
nameMap.set(general.id, general.name);
if (general.userId) {
userMap.set(general.id, general.userId);
}
}
const tournamentLabel = resolveTournamentLabel(command.tournamentType as TournamentType);
const logs: ReturnType<ActionLogger['flush']> = [];
let rewarded = 0;
let missing = 0;
let totalGold = 0;
let totalExp = 0;
for (const [generalId, reward] of rewardMap) {
const general = world.getGeneralById(generalId);
if (!general) {
missing += 1;
continue;
}
world.updateGeneral(generalId, {
gold: general.gold + reward.gold,
experience: general.experience + reward.exp,
});
totalGold += reward.gold;
totalExp += reward.exp;
rewarded += 1;
const rewardText = reward.gold.toLocaleString('ko-KR');
const logger = new ActionLogger({ generalId, nationId: general.nationId });
logger.pushGeneralActionLog(
`<C>${tournamentLabel}</> 대회의 ${reward.label}로 <C>${rewardText}</>의 <S>상금</>, 약간의 <S>명성</> 획득!`,
LogFormat.PLAIN
);
logs.push(...logger.flush());
}
const winnerName = nameMap.get(winnerId);
const runnerUpName = nameMap.get(runnerUpId);
const winnerReward = rewardMap.get(winnerId)?.gold ?? 0;
const runnerUpReward = rewardMap.get(runnerUpId)?.gold ?? 0;
if (winnerName) {
const winnerLogger = new ActionLogger({ generalId: winnerId });
winnerLogger.pushGeneralHistoryLog(`<C>${tournamentLabel}</> 대회에서 우승`);
logs.push(...winnerLogger.flush());
}
if (runnerUpName) {
const runnerLogger = new ActionLogger({ generalId: runnerUpId });
runnerLogger.pushGeneralHistoryLog(`<C>${tournamentLabel}</> 대회에서 준우승`);
logs.push(...runnerLogger.flush());
}
if (winnerName && runnerUpName) {
const globalLogger = new ActionLogger();
const josaWinner = JosaUtil.pick(winnerName, '이');
const josaRunner = JosaUtil.pick(runnerUpName, '이');
const winnerRewardText = winnerReward.toLocaleString('ko-KR');
const runnerRewardText = runnerUpReward.toLocaleString('ko-KR');
globalLogger.pushGlobalHistoryLog(
`<B><b>【대회】</b></><C>${tournamentLabel}</> 대회에서 <Y>${winnerName}</>${josaWinner} <C>우승</>, <Y>${runnerUpName}</>${josaRunner} <C>준우승</>을 차지하여 천하에 이름을 떨칩니다!`,
LogFormat.YEAR_MONTH
);
globalLogger.pushGlobalHistoryLog(
`<B><b>【대회】</b></><C>${tournamentLabel}</> 대회의 <S>우승자</>에게는 <C>${winnerRewardText}</>, <S>준우승자</>에겐 <C>${runnerRewardText}</>의 <S>상금</>과 약간의 <S>명성</>이 주어집니다!`,
LogFormat.YEAR_MONTH
);
logs.push(...globalLogger.flush());
}
pushLogs(world, logs);
const pointUpdates = Array.from(rewardMap.entries())
.filter(([, reward]) => reward.inheritPoint > 0)
.map(([generalId, reward]) => ({
generalId,
userId: userMap.get(generalId),
value: reward.inheritPoint,
}))
.filter((entry) => !!entry.userId);
for (const entry of pointUpdates) {
await prisma.inheritancePoint.upsert({
where: {
userId_key: { userId: entry.userId!, key: 'tournament' },
},
update: { value: { increment: entry.value } },
create: { userId: entry.userId!, key: 'tournament', value: entry.value },
});
}
await flushWorld(world, hooks);
return {
type: 'tournamentReward',
ok: true,
winnerId,
runnerUpId,
rewarded,
missing,
totalGold,
totalExp,
};
};
return {
finalize,
close: async () => {
await connector.disconnect();
},
};
};
+11
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@@ -27,6 +27,7 @@ import { loadTurnWorldFromDatabase } from './worldLoader.js';
import { shouldUseAi } from './ai/generalAi.js';
import { createUnificationHandler } from './unificationHandler.js';
import { createAuctionFinalizer } from '../auction/finalizer.js';
import { createTournamentRewardFinalizer } from '../tournament/finalizer.js';
export interface TurnDaemonRuntimeOptions {
profile: string;
@@ -172,6 +173,7 @@ export const createTurnDaemonRuntime = async (options: TurnDaemonRuntimeOptions)
let publishRealtimeEvent: ((event: RealtimeEvent) => Promise<void>) | null = null;
let close = async () => {};
let auctionFinalizer: Awaited<ReturnType<typeof createAuctionFinalizer>> | null = null;
let tournamentRewardFinalizer: Awaited<ReturnType<typeof createTournamentRewardFinalizer>> | null = null;
let redisCommandStream: RedisTurnDaemonCommandStream | null = null;
let redisConnector: ReturnType<typeof createRedisConnector> | null = null;
let pauseGate: (() => Promise<boolean>) | undefined;
@@ -196,6 +198,11 @@ export const createTurnDaemonRuntime = async (options: TurnDaemonRuntimeOptions)
world,
hooks: dbHooks.hooks,
});
tournamentRewardFinalizer = await createTournamentRewardFinalizer({
databaseUrl: options.databaseUrl,
world,
hooks: dbHooks.hooks,
});
hooks = {
...dbHooks.hooks,
onRunError: async (error) => {
@@ -207,6 +214,9 @@ export const createTurnDaemonRuntime = async (options: TurnDaemonRuntimeOptions)
if (auctionFinalizer) {
await auctionFinalizer.close();
}
if (tournamentRewardFinalizer) {
await tournamentRewardFinalizer.close();
}
await dbHooks.close();
if (reservedTurnStoreHandle) {
await reservedTurnStoreHandle.close();
@@ -292,6 +302,7 @@ export const createTurnDaemonRuntime = async (options: TurnDaemonRuntimeOptions)
world,
hooks,
auctionFinalizer: auctionFinalizer ?? undefined,
tournamentRewardFinalizer: tournamentRewardFinalizer ?? undefined,
});
const defaultBudget: TurnRunBudget = options.defaultBudget ?? {
@@ -30,12 +30,17 @@ interface CommandHandlerContext {
world: InMemoryTurnWorld;
hooks?: TurnDaemonHooks;
auctionFinalizer?: AuctionFinalizer;
tournamentRewardFinalizer?: TournamentRewardFinalizer;
}
interface AuctionFinalizer {
finalize(auctionId: number): Promise<TurnDaemonCommandResult>;
}
interface TournamentRewardFinalizer {
finalize(command: Extract<TurnDaemonCommand, { type: 'tournamentReward' }>): Promise<TurnDaemonCommandResult>;
}
async function handleTroopJoin(
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'troopJoin' }>
@@ -547,12 +552,34 @@ async function handleTournamentBettingPayout(
};
}
async function handleTournamentReward(
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'tournamentReward' }>
): Promise<TurnDaemonCommandResult> {
if (!ctx.tournamentRewardFinalizer) {
return {
type: 'tournamentReward',
ok: false,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
reason: '보상 처리기가 준비되지 않았습니다.',
};
}
return ctx.tournamentRewardFinalizer.finalize(command);
}
export const createTurnDaemonCommandHandler = (options: {
world: InMemoryTurnWorld;
hooks?: TurnDaemonHooks;
auctionFinalizer?: AuctionFinalizer;
tournamentRewardFinalizer?: TournamentRewardFinalizer;
}): TurnDaemonCommandHandler => {
const ctx = { world: options.world, hooks: options.hooks, auctionFinalizer: options.auctionFinalizer };
const ctx = {
world: options.world,
hooks: options.hooks,
auctionFinalizer: options.auctionFinalizer,
tournamentRewardFinalizer: options.tournamentRewardFinalizer,
};
return {
handle: async (command): Promise<TurnDaemonCommandResult | null> => {
@@ -585,6 +612,8 @@ export const createTurnDaemonCommandHandler = (options: {
return handleTournamentRefund(ctx, command);
case 'tournamentBettingPayout':
return handleTournamentBettingPayout(ctx, command);
case 'tournamentReward':
return handleTournamentReward(ctx, command);
default:
return null;
}
+42 -15
View File
@@ -105,6 +105,16 @@ export type TurnDaemonCommand =
generalId: number;
amount: number;
}>;
}
| {
type: 'tournamentReward';
requestId?: string;
tournamentType: number;
winnerId: number;
runnerUpId: number;
top16: number[];
top8: number[];
top4: number[];
};
export type TurnDaemonCommandResult =
@@ -166,21 +176,38 @@ export type TurnDaemonCommandResult =
ok: false;
bettingId?: number;
reason: string;
}
| {
type: 'tournamentBettingPayout';
ok: true;
bettingId?: number;
processed: number;
missing: number;
totalPayout: number;
}
| {
type: 'tournamentBettingPayout';
ok: false;
bettingId?: number;
reason: string;
};
}
| {
type: 'tournamentBettingPayout';
ok: true;
bettingId?: number;
processed: number;
missing: number;
totalPayout: number;
}
| {
type: 'tournamentBettingPayout';
ok: false;
bettingId?: number;
reason: string;
}
| {
type: 'tournamentReward';
ok: true;
winnerId: number;
runnerUpId: number;
rewarded: number;
missing: number;
totalGold: number;
totalExp: number;
}
| {
type: 'tournamentReward';
ok: false;
winnerId: number;
runnerUpId: number;
reason: string;
};
export type TurnDaemonEvent =
| { type: 'status'; requestId?: string; status: TurnDaemonStatus }