feat: 토너먼트 메타 조정 및 결과 처리 기능 추가
This commit is contained in:
@@ -421,6 +421,17 @@ export const tournamentRouter = router({
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throw new TRPCError({ code: 'BAD_REQUEST', message: adjustResult.reason });
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}
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await ctx.turnDaemon.sendCommand({
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type: 'adjustGeneralMeta',
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reason: 'tournamentBet',
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adjustments: [
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{
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generalId: general.id,
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metaDelta: { rank_betgold: input.amount },
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},
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],
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});
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await store.appendBettingEntry({
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generalId: general.id,
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targetId: input.targetId,
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@@ -33,13 +33,15 @@ import {
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seedNpcBets,
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sleepMs,
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sortByRanking,
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type TournamentMatchOutcome,
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type TournamentPrismaClient,
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} from './workerHelpers.js';
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export const applyBattle = async (
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store: TournamentStore,
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state: TournamentState,
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baseSeed: string
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baseSeed: string,
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daemonTransport?: TurnDaemonTransport
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): Promise<TournamentState> => {
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const matches = await store.getMatches();
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const participants = await store.getParticipants();
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@@ -133,6 +135,16 @@ export const applyBattle = async (
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const nextMatches = matches.map((entry) => (entry.id === target.id ? updatedMatch : entry));
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await store.setMatches(nextMatches);
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if (daemonTransport && attacker.id > 0 && defender.id > 0) {
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await daemonTransport.sendCommand({
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type: 'tournamentMatchResult',
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tournamentType: state.type,
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attackerId: attacker.id,
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defenderId: defender.id,
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result: result.draw ? 'draw' : result.winnerId === attacker.id ? 'attacker' : 'defender',
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});
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}
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const nextPhase = state.phase + 1;
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const nextState: TournamentState = {
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...state,
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@@ -192,6 +204,7 @@ export const applyPreBattleStage = async (
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let updated = participants.some((entry) => entry.groupId === undefined)
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? assignGroupSlots(participants, 8, 8, 0)
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: participants;
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const outcomes: TournamentMatchOutcome[] = [];
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for (let groupId = 0; groupId < 8; groupId += 1) {
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const groupEntries = updated.filter((entry) => entry.groupId === groupId);
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const attacker = groupEntries.find((entry) => entry.groupNo === pair[0]);
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@@ -199,10 +212,28 @@ export const applyPreBattleStage = async (
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if (!attacker || !defender) {
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continue;
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}
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updated = applyGroupMatch(updated, attacker, defender, state, baseSeed, groupId);
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const result = applyGroupMatch(updated, attacker, defender, state, baseSeed, groupId);
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updated = result.participants;
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outcomes.push(result.outcome);
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}
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await store.setParticipants(updated);
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if (outcomes.length > 0) {
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await Promise.all(
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outcomes
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.filter((outcome) => outcome.attackerId > 0 && outcome.defenderId > 0)
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.map((outcome) =>
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daemonTransport.sendCommand({
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type: 'tournamentMatchResult',
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tournamentType: state.type,
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attackerId: outcome.attackerId,
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defenderId: outcome.defenderId,
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result: outcome.result,
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})
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)
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);
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}
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const maxPhase = 55;
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const isComplete = state.phase >= maxPhase;
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if (isComplete) {
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@@ -310,6 +341,7 @@ export const applyPreBattleStage = async (
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throw new Error('본선 매치 구성을 찾을 수 없습니다.');
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}
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let updated = participants;
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const outcomes: TournamentMatchOutcome[] = [];
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for (let groupId = 10; groupId < 18; groupId += 1) {
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const groupEntries = updated.filter((entry) => entry.groupId === groupId);
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const attacker = groupEntries.find((entry) => entry.groupNo === pair[0]);
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@@ -317,10 +349,28 @@ export const applyPreBattleStage = async (
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if (!attacker || !defender) {
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continue;
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}
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updated = applyGroupMatch(updated, attacker, defender, state, baseSeed, groupId);
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const result = applyGroupMatch(updated, attacker, defender, state, baseSeed, groupId);
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updated = result.participants;
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outcomes.push(result.outcome);
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}
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await store.setParticipants(updated);
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if (outcomes.length > 0) {
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await Promise.all(
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outcomes
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.filter((outcome) => outcome.attackerId > 0 && outcome.defenderId > 0)
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.map((outcome) =>
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daemonTransport.sendCommand({
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type: 'tournamentMatchResult',
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tournamentType: state.type,
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attackerId: outcome.attackerId,
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defenderId: outcome.defenderId,
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result: outcome.result,
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})
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)
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);
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}
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const maxPhase = 5;
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if (state.phase >= maxPhase) {
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for (let groupId = 10; groupId < 18; groupId += 1) {
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@@ -509,7 +559,7 @@ export const runTournamentWorker = async (): Promise<void> => {
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const baseSeed = (worldState?.meta as Record<string, unknown> | null)?.hiddenSeed ?? 'tournament';
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let nextState = state;
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if (isBattleStage(state.stage)) {
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nextState = await applyBattle(store, state, String(baseSeed));
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nextState = await applyBattle(store, state, String(baseSeed), daemonTransport);
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} else if (isPreBattleStage(state.stage)) {
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nextState = await applyPreBattleStage(
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store,
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@@ -282,6 +282,12 @@ export const fillParticipants = async (options: {
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return result;
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};
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export type TournamentMatchOutcome = {
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attackerId: number;
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defenderId: number;
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result: 'attacker' | 'defender' | 'draw';
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};
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export const applyGroupMatch = (
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participants: TournamentParticipantEntry[],
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attacker: TournamentParticipantEntry,
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@@ -289,7 +295,7 @@ export const applyGroupMatch = (
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state: TournamentState,
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baseSeed: string,
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matchIndex: number
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): TournamentParticipantEntry[] => {
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): { participants: TournamentParticipantEntry[]; outcome: TournamentMatchOutcome } => {
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const result = resolveTournamentBattle({
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type: state.type,
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battleType: 0,
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@@ -325,7 +331,14 @@ export const applyGroupMatch = (
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const glDelta = Math.round((result.totalDamage.defender - result.totalDamage.attacker) / 50);
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return participants.map((entry) => {
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const outcome: TournamentMatchOutcome = {
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attackerId: attacker.id,
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defenderId: defender.id,
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result: result.draw ? 'draw' : result.winnerId === attacker.id ? 'attacker' : 'defender',
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};
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return {
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participants: participants.map((entry) => {
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if (entry.id !== attacker.id && entry.id !== defender.id) {
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return entry;
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}
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@@ -348,7 +361,9 @@ export const applyGroupMatch = (
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next.lose += 1;
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next.gl -= glDelta;
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return next;
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});
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}),
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outcome,
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};
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};
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export const sortByRanking = (entries: TournamentParticipantEntry[]): TournamentParticipantEntry[] =>
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@@ -632,5 +647,13 @@ export const seedNpcBets = async (options: {
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goldDelta: -betGold,
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})),
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});
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await daemonTransport.sendCommand({
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type: 'adjustGeneralMeta',
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reason: 'tournamentNpcBet',
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adjustments: npcBetList.map((npc) => ({
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generalId: npc.id as number,
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metaDelta: { rank_betgold: betGold },
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})),
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});
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await store.setBettingEntries(entries);
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};
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@@ -165,6 +165,27 @@ const zAdjustGeneralResources = z
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.min(1),
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});
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const zAdjustGeneralMeta = z.object({
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type: z.literal('adjustGeneralMeta'),
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reason: z.string().optional(),
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adjustments: z
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.array(
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z.object({
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generalId: zFiniteNumber,
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metaDelta: z.record(z.string(), zFiniteNumber),
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})
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)
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.min(1),
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});
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const zTournamentMatchResult = z.object({
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type: z.literal('tournamentMatchResult'),
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tournamentType: zFiniteNumber,
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attackerId: zFiniteNumber,
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defenderId: zFiniteNumber,
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result: z.enum(['attacker', 'defender', 'draw']),
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});
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const zPatchGeneral = z.object({
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type: z.literal('patchGeneral'),
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generalId: zFiniteNumber,
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@@ -353,6 +374,22 @@ const normalizeAdjustGeneralResources: CommandNormalizer<'adjustGeneralResources
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return { ...command, requestId: envelope.requestId };
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};
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const normalizeAdjustGeneralMeta: CommandNormalizer<'adjustGeneralMeta'> = (envelope) => {
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const command = parseWith(zAdjustGeneralMeta, envelope.command);
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if (!command) {
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return null;
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}
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return { ...command, requestId: envelope.requestId };
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};
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const normalizeTournamentMatchResult: CommandNormalizer<'tournamentMatchResult'> = (envelope) => {
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const command = parseWith(zTournamentMatchResult, envelope.command);
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if (!command) {
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return null;
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}
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return { ...command, requestId: envelope.requestId };
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};
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const normalizePatchGeneral: CommandNormalizer<'patchGeneral'> = (envelope) => {
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const command = parseWith(zPatchGeneral, envelope.command);
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if (!command) {
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@@ -396,6 +433,8 @@ const normalizers: CommandNormalizerMap = {
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tournamentReward: normalizeTournamentReward,
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setNationMeta: normalizeSetNationMeta,
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adjustGeneralResources: normalizeAdjustGeneralResources,
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adjustGeneralMeta: normalizeAdjustGeneralMeta,
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tournamentMatchResult: normalizeTournamentMatchResult,
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patchGeneral: normalizePatchGeneral,
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getStatus: normalizeGetStatus,
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run: normalizeRun,
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@@ -150,6 +150,172 @@ async function handleAdjustGeneralResources(
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};
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}
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async function handleAdjustGeneralMeta(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'adjustGeneralMeta' }>
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): Promise<TurnDaemonCommandResult> {
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const { world, hooks } = ctx;
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if (!command.adjustments || command.adjustments.length === 0) {
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return {
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type: 'adjustGeneralMeta',
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ok: false,
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reason: '메타 조정 대상이 없습니다.',
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};
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}
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let processed = 0;
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let missing = 0;
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for (const adjustment of command.adjustments) {
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if (!adjustment || typeof adjustment.generalId !== 'number') {
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continue;
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}
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const general = world.getGeneralById(adjustment.generalId);
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if (!general) {
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missing += 1;
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continue;
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}
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const nextMeta = { ...general.meta } as TurnGeneral['meta'];
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for (const [key, delta] of Object.entries(adjustment.metaDelta ?? {})) {
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if (typeof delta !== 'number' || !Number.isFinite(delta)) {
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continue;
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}
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const current = typeof nextMeta[key] === 'number' ? Number(nextMeta[key]) : 0;
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nextMeta[key] = current + delta;
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}
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world.updateGeneral(adjustment.generalId, { meta: nextMeta });
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processed += 1;
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}
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await flushWorld(world, hooks);
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return {
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type: 'adjustGeneralMeta',
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ok: true,
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processed,
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missing,
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};
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}
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async function handleTournamentMatchResult(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'tournamentMatchResult' }>
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): Promise<TurnDaemonCommandResult> {
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const { world, hooks } = ctx;
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const resolvePrefix = (type: number): string => {
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switch (type) {
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case 1:
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return 'tl';
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case 2:
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return 'ts';
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case 3:
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return 'ti';
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case 0:
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default:
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return 'tt';
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}
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};
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const prefix = resolvePrefix(command.tournamentType);
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const attacker = command.attackerId > 0 ? world.getGeneralById(command.attackerId) : null;
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const defender = command.defenderId > 0 ? world.getGeneralById(command.defenderId) : null;
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if (!attacker && !defender) {
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return {
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type: 'tournamentMatchResult',
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ok: false,
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tournamentType: command.tournamentType,
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attackerId: command.attackerId,
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defenderId: command.defenderId,
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result: command.result,
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reason: '장수 정보를 찾을 수 없습니다.',
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};
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}
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const rankKey = (suffix: string): string => `rank_${prefix}${suffix}`;
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const getRankNumber = (general: TurnGeneral | null, key: string): number =>
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general && typeof general.meta[key] === 'number' ? Number(general.meta[key]) : 0;
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const attackerG = getRankNumber(attacker, rankKey('g'));
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const defenderG = getRankNumber(defender, rankKey('g'));
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let attackerGDelta = 0;
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let defenderGDelta = 0;
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let attackerW = 0;
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let attackerD = 0;
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let attackerL = 0;
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let defenderW = 0;
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let defenderD = 0;
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let defenderL = 0;
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if (command.result === 'attacker') {
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attackerW = 1;
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defenderL = 1;
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if (attackerG > defenderG) {
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attackerGDelta = 1;
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defenderGDelta = 0;
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} else if (attackerG === defenderG) {
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attackerGDelta = 2;
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defenderGDelta = -1;
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} else {
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attackerGDelta = 3;
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defenderGDelta = -2;
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}
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} else if (command.result === 'defender') {
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attackerL = 1;
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defenderW = 1;
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if (defenderG > attackerG) {
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defenderGDelta = 1;
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attackerGDelta = 0;
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} else if (attackerG === defenderG) {
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defenderGDelta = 2;
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attackerGDelta = -1;
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} else {
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defenderGDelta = 3;
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attackerGDelta = -2;
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}
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} else {
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attackerD = 1;
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defenderD = 1;
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if (attackerG > defenderG) {
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attackerGDelta = 1;
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defenderGDelta = -1;
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} else if (attackerG === defenderG) {
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attackerGDelta = 0;
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defenderGDelta = 0;
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} else {
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attackerGDelta = -1;
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defenderGDelta = 1;
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}
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}
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if (attacker) {
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const nextMeta = { ...attacker.meta } as TurnGeneral['meta'];
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nextMeta[rankKey('w')] = getRankNumber(attacker, rankKey('w')) + attackerW;
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nextMeta[rankKey('d')] = getRankNumber(attacker, rankKey('d')) + attackerD;
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nextMeta[rankKey('l')] = getRankNumber(attacker, rankKey('l')) + attackerL;
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nextMeta[rankKey('g')] = attackerG + attackerGDelta;
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world.updateGeneral(attacker.id, { meta: nextMeta });
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}
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if (defender) {
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const nextMeta = { ...defender.meta } as TurnGeneral['meta'];
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nextMeta[rankKey('w')] = getRankNumber(defender, rankKey('w')) + defenderW;
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nextMeta[rankKey('d')] = getRankNumber(defender, rankKey('d')) + defenderD;
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nextMeta[rankKey('l')] = getRankNumber(defender, rankKey('l')) + defenderL;
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nextMeta[rankKey('g')] = defenderG + defenderGDelta;
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world.updateGeneral(defender.id, { meta: nextMeta });
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}
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await flushWorld(world, hooks);
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return {
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type: 'tournamentMatchResult',
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ok: true,
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tournamentType: command.tournamentType,
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attackerId: command.attackerId,
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defenderId: command.defenderId,
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result: command.result,
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};
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}
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async function handlePatchGeneral(
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ctx: CommandHandlerContext,
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command: Extract<TurnDaemonCommand, { type: 'patchGeneral' }>
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@@ -691,6 +857,7 @@ async function handleTournamentBettingPayout(
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let processed = 0;
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let missing = 0;
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let totalPayout = 0;
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const metaDeltas = new Map<number, { betwin: number; betwingold: number }>();
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for (const payout of command.payouts) {
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if (!payout || typeof payout.generalId !== 'number' || typeof payout.amount !== 'number') {
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@@ -709,6 +876,26 @@ async function handleTournamentBettingPayout(
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});
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processed += 1;
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totalPayout += payout.amount;
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const currentDelta = metaDeltas.get(payout.generalId) ?? { betwin: 0, betwingold: 0 };
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metaDeltas.set(payout.generalId, {
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betwin: currentDelta.betwin + 1,
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betwingold: currentDelta.betwingold + payout.amount,
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});
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}
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for (const [generalId, delta] of metaDeltas) {
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const general = world.getGeneralById(generalId);
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if (!general) {
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continue;
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}
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const nextMeta = { ...general.meta } as TurnGeneral['meta'];
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const betwinKey = 'rank_betwin';
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const betwingoldKey = 'rank_betwingold';
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const currentBetwin = typeof nextMeta[betwinKey] === 'number' ? Number(nextMeta[betwinKey]) : 0;
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const currentBetwingold = typeof nextMeta[betwingoldKey] === 'number' ? Number(nextMeta[betwingoldKey]) : 0;
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nextMeta[betwinKey] = currentBetwin + delta.betwin;
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nextMeta[betwingoldKey] = currentBetwingold + delta.betwingold;
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world.updateGeneral(generalId, { meta: nextMeta });
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}
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||||
|
||||
await flushWorld(world, hooks);
|
||||
@@ -774,6 +961,9 @@ export const createTurnDaemonCommandHandler = (options: {
|
||||
tournamentReward: (command) => handleTournamentReward(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentReward' }>),
|
||||
setNationMeta: (command) => handleSetNationMeta(ctx, command as Extract<TurnDaemonCommand, { type: 'setNationMeta' }>),
|
||||
adjustGeneralResources: (command) => handleAdjustGeneralResources(ctx, command as Extract<TurnDaemonCommand, { type: 'adjustGeneralResources' }>),
|
||||
adjustGeneralMeta: (command) => handleAdjustGeneralMeta(ctx, command as Extract<TurnDaemonCommand, { type: 'adjustGeneralMeta' }>),
|
||||
tournamentMatchResult: (command) =>
|
||||
handleTournamentMatchResult(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentMatchResult' }>),
|
||||
patchGeneral: (command) => handlePatchGeneral(ctx, command as Extract<TurnDaemonCommand, { type: 'patchGeneral' }>),
|
||||
};
|
||||
|
||||
|
||||
@@ -133,6 +133,23 @@ export type TurnDaemonCommand =
|
||||
riceDelta?: number;
|
||||
}>;
|
||||
}
|
||||
| {
|
||||
type: 'adjustGeneralMeta';
|
||||
requestId?: string;
|
||||
reason?: string;
|
||||
adjustments: Array<{
|
||||
generalId: number;
|
||||
metaDelta: Record<string, number>;
|
||||
}>;
|
||||
}
|
||||
| {
|
||||
type: 'tournamentMatchResult';
|
||||
requestId?: string;
|
||||
tournamentType: number;
|
||||
attackerId: number;
|
||||
defenderId: number;
|
||||
result: 'attacker' | 'defender' | 'draw';
|
||||
}
|
||||
| {
|
||||
type: 'patchGeneral';
|
||||
requestId?: string;
|
||||
@@ -274,6 +291,34 @@ export type TurnDaemonCommandResult =
|
||||
ok: false;
|
||||
reason: string;
|
||||
}
|
||||
| {
|
||||
type: 'adjustGeneralMeta';
|
||||
ok: true;
|
||||
processed: number;
|
||||
missing: number;
|
||||
}
|
||||
| {
|
||||
type: 'adjustGeneralMeta';
|
||||
ok: false;
|
||||
reason: string;
|
||||
}
|
||||
| {
|
||||
type: 'tournamentMatchResult';
|
||||
ok: true;
|
||||
tournamentType: number;
|
||||
attackerId: number;
|
||||
defenderId: number;
|
||||
result: 'attacker' | 'defender' | 'draw';
|
||||
}
|
||||
| {
|
||||
type: 'tournamentMatchResult';
|
||||
ok: false;
|
||||
tournamentType: number;
|
||||
attackerId: number;
|
||||
defenderId: number;
|
||||
result: 'attacker' | 'defender' | 'draw';
|
||||
reason: string;
|
||||
}
|
||||
| {
|
||||
type: 'patchGeneral';
|
||||
ok: true;
|
||||
|
||||
Reference in New Issue
Block a user