경매 구현
This commit is contained in:
@@ -15,6 +15,7 @@ import { troopRouter } from './router/troop/index.js';
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import { turnDaemonRouter } from './router/turnDaemon/index.js';
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import { turnsRouter } from './router/turns/index.js';
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import { worldRouter } from './router/world/index.js';
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import { auctionRouter } from './router/auction/index.js';
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export const appRouter = router({
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health: healthRouter,
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@@ -32,6 +33,7 @@ export const appRouter = router({
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nation: nationRouter,
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npc: npcRouter,
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turnDaemon: turnDaemonRouter,
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auction: auctionRouter,
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});
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export type AppRouter = typeof appRouter;
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@@ -0,0 +1,635 @@
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import { TRPCError } from '@trpc/server';
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import { randomUUID } from 'node:crypto';
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import { z } from 'zod';
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import { authedProcedure, router } from '../../trpc.js';
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import type { DatabaseClient, GameApiContext, GeneralRow } from '../../context.js';
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import { buildAuctionTimerKeys } from '../../auction/keys.js';
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import { GamePrisma } from '@sammo-ts/infra';
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import { ItemLoader, isItemKey } from '@sammo-ts/logic';
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const COEFF_EXTENSION_MINUTES_PER_BID = 1 / 6;
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const MIN_EXTENSION_MINUTES_PER_BID = 1;
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const zBidInput = z.object({
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auctionId: z.number().int().positive(),
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amount: z.number().int().positive(),
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});
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const zUniqueBidInput = zBidInput.extend({
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tryExtendCloseDate: z.boolean().optional(),
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});
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type AuctionType = 'BUY_RICE' | 'SELL_RICE' | 'UNIQUE_ITEM';
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interface AuctionRow {
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id: number;
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type: AuctionType;
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targetCode: string | null;
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hostGeneralId: number;
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detail: unknown;
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status: string;
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closeAt: Date;
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}
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interface AuctionDetail {
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title?: string;
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amount?: number;
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isReverse?: boolean;
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startBidAmount?: number;
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finishBidAmount?: number | null;
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availableLatestBidCloseDate?: string | null;
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remainCloseDateExtensionCnt?: number | null;
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}
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interface AuctionBidRow {
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id: number;
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generalId: number;
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amount: number;
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meta: Record<string, unknown>;
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}
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const parseDetail = (detail: unknown): AuctionDetail => {
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if (!detail || typeof detail !== 'object') {
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return {};
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}
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return detail as AuctionDetail;
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};
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const toTurnMinutes = (tickSeconds: number): number => Math.max(1, Math.round(tickSeconds / 60));
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const resolveTurnMinutes = async (db: DatabaseClient) => {
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const rows = (await db.$queryRaw(
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GamePrisma.sql`SELECT tick_seconds as "tickSeconds" FROM world_state ORDER BY id LIMIT 1`
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)) as Array<{ tickSeconds: number }>;
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return toTurnMinutes(rows[0]?.tickSeconds ?? 60);
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};
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const requireAuth = (ctx: GameApiContext): NonNullable<GameApiContext['auth']> => {
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if (!ctx.auth) {
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throw new TRPCError({
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code: 'UNAUTHORIZED',
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message: 'Unauthorized',
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});
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}
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return ctx.auth;
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};
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const ensureGeneral = async (db: DatabaseClient, userId: string): Promise<GeneralRow> => {
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const general = await db.general.findFirst({
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where: { userId },
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});
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if (!general) {
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throw new TRPCError({
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code: 'UNAUTHORIZED',
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message: 'General not found.',
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});
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}
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return general;
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};
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const loadAuction = async (
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db: DatabaseClient,
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auctionId: number
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): Promise<AuctionRow | null> => {
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const rows = (await db.$queryRaw(
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GamePrisma.sql`
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SELECT id,
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type,
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target_code as "targetCode",
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host_general_id as "hostGeneralId",
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detail,
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status,
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close_at as "closeAt"
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FROM auction
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WHERE id = ${auctionId}
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`
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)) as AuctionRow[];
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return rows[0] ?? null;
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};
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const loadHighestBid = async (
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db: DatabaseClient,
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auctionId: number,
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isReverse: boolean
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): Promise<AuctionBidRow | null> => {
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const rows = (await db.$queryRaw(
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isReverse
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? GamePrisma.sql`
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId}
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ORDER BY amount ASC, id ASC
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LIMIT 1
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`
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: GamePrisma.sql`
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId}
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ORDER BY amount DESC, id ASC
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LIMIT 1
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`
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)) as AuctionBidRow[];
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return rows[0] ?? null;
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};
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const loadMyPrevBid = async (
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db: DatabaseClient,
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auctionId: number,
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generalId: number,
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isReverse: boolean
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): Promise<AuctionBidRow | null> => {
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const rows = (await db.$queryRaw(
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isReverse
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? GamePrisma.sql`
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId} AND general_id = ${generalId}
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ORDER BY amount ASC, id ASC
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LIMIT 1
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`
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: GamePrisma.sql`
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId} AND general_id = ${generalId}
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ORDER BY amount DESC, id ASC
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LIMIT 1
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`
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)) as AuctionBidRow[];
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return rows[0] ?? null;
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};
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const cancelAuction = async (
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db: DatabaseClient,
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auctionId: number,
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reason: string
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) => {
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const now = new Date();
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await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET status = 'CANCELED',
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finished_at = ${now},
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updated_at = ${now},
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detail = jsonb_set(detail, '{cancelReason}', to_jsonb(${reason}), true)
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WHERE id = ${auctionId}
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`
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);
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};
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const extendCloseDate = (options: {
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now: Date;
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closeAt: Date;
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turnMinutes: number;
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availableLatestBidCloseDate?: Date | null;
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}) => {
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const { now, closeAt, turnMinutes, availableLatestBidCloseDate } = options;
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const extendMinutes = Math.max(MIN_EXTENSION_MINUTES_PER_BID, turnMinutes * COEFF_EXTENSION_MINUTES_PER_BID);
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const extended = new Date(now.getTime() + extendMinutes * 60 * 1000);
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if (extended.getTime() <= closeAt.getTime()) {
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return closeAt;
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}
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if (availableLatestBidCloseDate && extended.getTime() > availableLatestBidCloseDate.getTime()) {
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return availableLatestBidCloseDate;
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}
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return extended;
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};
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const shouldUsePrevBid = (highestBid: AuctionBidRow | null, myPrevBid: AuctionBidRow | null): AuctionBidRow | null => {
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if (!myPrevBid) {
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return null;
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}
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if (!highestBid) {
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return myPrevBid;
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}
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if (highestBid.id !== myPrevBid.id) {
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return null;
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}
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return myPrevBid;
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};
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const runInTransaction = async <T>(db: DatabaseClient, fn: (tx: DatabaseClient) => Promise<T>): Promise<T> => {
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if (db.$transaction) {
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return db.$transaction(fn);
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}
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return fn(db);
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};
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export const auctionRouter = router({
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bidBuyRice: authedProcedure.input(zBidInput).mutation(async ({ ctx, input }) => {
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const auth = requireAuth(ctx);
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const general = await ensureGeneral(ctx.db, auth.user.id);
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const auction = await loadAuction(ctx.db, input.auctionId);
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if (!auction || auction.type !== 'BUY_RICE') {
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throw new TRPCError({ code: 'NOT_FOUND', message: 'Auction not found.' });
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}
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if (auction.status !== 'OPEN') {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
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}
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const now = new Date();
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if (auction.closeAt <= now) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
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}
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const detail = parseDetail(auction.detail);
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const amount = detail.amount ?? 0;
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if (amount <= 0) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '거래량 정보가 없습니다.' });
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}
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const isReverse = detail.isReverse === true;
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const highestBid = await loadHighestBid(ctx.db, auction.id, isReverse);
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const myPrevBidRaw = await loadMyPrevBid(ctx.db, auction.id, general.id, isReverse);
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const myPrevBid = shouldUsePrevBid(highestBid, myPrevBidRaw);
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if (!highestBid && detail.startBidAmount && input.amount < detail.startBidAmount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '시작가보다 낮습니다.' });
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}
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if (!isReverse && highestBid && input.amount <= highestBid.amount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 높게 입찰해야 합니다.' });
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}
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if (isReverse && highestBid && input.amount >= highestBid.amount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 낮게 입찰해야 합니다.' });
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}
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const morePoint = input.amount - (myPrevBid?.amount ?? 0);
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if (morePoint <= 0) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '입찰가가 유효하지 않습니다.' });
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}
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if (general.gold < morePoint) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '금이 부족합니다.' });
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}
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const eventId = randomUUID();
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const eventAt = now;
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const turnMinutes = await resolveTurnMinutes(ctx.db);
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const availableLatestBidCloseDate = detail.availableLatestBidCloseDate
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? new Date(detail.availableLatestBidCloseDate)
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: null;
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const nextCloseAt = extendCloseDate({
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now,
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closeAt: auction.closeAt,
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turnMinutes,
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availableLatestBidCloseDate,
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});
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await runInTransaction(ctx.db, async (tx) => {
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await tx.$executeRaw(
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GamePrisma.sql`
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INSERT INTO auction_bid (auction_id, general_id, amount, event_id, event_at, meta)
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VALUES (${auction.id}, ${general.id}, ${input.amount}, ${eventId}, ${eventAt}, ${JSON.stringify({ tryExtendCloseDate: true })}::jsonb)
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`
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);
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await tx.general.update({
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where: { id: general.id },
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data: { gold: general.gold - morePoint },
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});
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if (highestBid && highestBid.generalId !== general.id && !myPrevBid) {
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const prev = await tx.general.findUnique({ where: { id: highestBid.generalId } });
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if (!prev) {
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await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
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throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
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}
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await tx.general.update({
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where: { id: prev.id },
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data: { gold: prev.gold + highestBid.amount },
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});
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}
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const updated = await tx.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET close_at = ${nextCloseAt},
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latest_event_id = ${eventId},
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latest_event_at = ${eventAt},
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updated_at = ${eventAt}
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WHERE id = ${auction.id}
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AND status = 'OPEN'
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AND (
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latest_event_at < ${eventAt}
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OR (latest_event_at = ${eventAt} AND latest_event_id < ${eventId})
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)
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`
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);
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if (updated === 0) {
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await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
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await tx.general.update({
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where: { id: general.id },
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data: { gold: general.gold },
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});
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throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
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}
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});
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const timerKeys = buildAuctionTimerKeys(ctx.profile.name);
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await ctx.redis.zAdd(timerKeys.timerKey, [{ score: nextCloseAt.getTime(), value: String(auction.id) }]);
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return { ok: true };
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}),
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bidSellRice: authedProcedure.input(zBidInput).mutation(async ({ ctx, input }) => {
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const auth = requireAuth(ctx);
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const general = await ensureGeneral(ctx.db, auth.user.id);
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const auction = await loadAuction(ctx.db, input.auctionId);
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if (!auction || auction.type !== 'SELL_RICE') {
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throw new TRPCError({ code: 'NOT_FOUND', message: 'Auction not found.' });
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}
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if (auction.status !== 'OPEN') {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
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}
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const now = new Date();
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if (auction.closeAt <= now) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
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}
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const detail = parseDetail(auction.detail);
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const amount = detail.amount ?? 0;
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if (amount <= 0) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '거래량 정보가 없습니다.' });
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}
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const isReverse = detail.isReverse === true;
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const highestBid = await loadHighestBid(ctx.db, auction.id, isReverse);
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const myPrevBidRaw = await loadMyPrevBid(ctx.db, auction.id, general.id, isReverse);
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const myPrevBid = shouldUsePrevBid(highestBid, myPrevBidRaw);
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if (!highestBid && detail.startBidAmount && input.amount < detail.startBidAmount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '시작가보다 낮습니다.' });
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}
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if (!isReverse && highestBid && input.amount <= highestBid.amount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 높게 입찰해야 합니다.' });
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}
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if (isReverse && highestBid && input.amount >= highestBid.amount) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 낮게 입찰해야 합니다.' });
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}
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const morePoint = input.amount - (myPrevBid?.amount ?? 0);
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if (morePoint <= 0) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '입찰가가 유효하지 않습니다.' });
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}
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if (general.rice < morePoint) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: '쌀이 부족합니다.' });
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}
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const eventId = randomUUID();
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const eventAt = now;
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const turnMinutes = await resolveTurnMinutes(ctx.db);
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const availableLatestBidCloseDate = detail.availableLatestBidCloseDate
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? new Date(detail.availableLatestBidCloseDate)
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: null;
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const nextCloseAt = extendCloseDate({
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now,
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closeAt: auction.closeAt,
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turnMinutes,
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availableLatestBidCloseDate,
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});
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await runInTransaction(ctx.db, async (tx) => {
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await tx.$executeRaw(
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GamePrisma.sql`
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INSERT INTO auction_bid (auction_id, general_id, amount, event_id, event_at, meta)
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VALUES (${auction.id}, ${general.id}, ${input.amount}, ${eventId}, ${eventAt}, ${JSON.stringify({ tryExtendCloseDate: true })}::jsonb)
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`
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);
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await tx.general.update({
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where: { id: general.id },
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data: { rice: general.rice - morePoint },
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});
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if (highestBid && highestBid.generalId !== general.id && !myPrevBid) {
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const prev = await tx.general.findUnique({ where: { id: highestBid.generalId } });
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if (!prev) {
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await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
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throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
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}
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await tx.general.update({
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where: { id: prev.id },
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data: { rice: prev.rice + highestBid.amount },
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});
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}
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|
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const updated = await tx.$executeRaw(
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GamePrisma.sql`
|
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UPDATE auction
|
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SET close_at = ${nextCloseAt},
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latest_event_id = ${eventId},
|
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latest_event_at = ${eventAt},
|
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updated_at = ${eventAt}
|
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WHERE id = ${auction.id}
|
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AND status = 'OPEN'
|
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AND (
|
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latest_event_at < ${eventAt}
|
||||
OR (latest_event_at = ${eventAt} AND latest_event_id < ${eventId})
|
||||
)
|
||||
`
|
||||
);
|
||||
|
||||
if (updated === 0) {
|
||||
await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
|
||||
await tx.general.update({
|
||||
where: { id: general.id },
|
||||
data: { rice: general.rice },
|
||||
});
|
||||
throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
|
||||
}
|
||||
});
|
||||
|
||||
const timerKeys = buildAuctionTimerKeys(ctx.profile.name);
|
||||
await ctx.redis.zAdd(timerKeys.timerKey, [{ score: nextCloseAt.getTime(), value: String(auction.id) }]);
|
||||
|
||||
return { ok: true };
|
||||
}),
|
||||
bidUnique: authedProcedure.input(zUniqueBidInput).mutation(async ({ ctx, input }) => {
|
||||
const auth = requireAuth(ctx);
|
||||
const general = await ensureGeneral(ctx.db, auth.user.id);
|
||||
const auction = await loadAuction(ctx.db, input.auctionId);
|
||||
if (!auction || auction.type !== 'UNIQUE_ITEM') {
|
||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Auction not found.' });
|
||||
}
|
||||
if (auction.status !== 'OPEN') {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
|
||||
}
|
||||
|
||||
const now = new Date();
|
||||
if (auction.closeAt <= now) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '경매가 종료되었습니다.' });
|
||||
}
|
||||
|
||||
const detail = parseDetail(auction.detail);
|
||||
const isReverse = detail.isReverse === true;
|
||||
const highestBid = await loadHighestBid(ctx.db, auction.id, isReverse);
|
||||
const myPrevBidRaw = await loadMyPrevBid(ctx.db, auction.id, general.id, isReverse);
|
||||
const myPrevBid = shouldUsePrevBid(highestBid, myPrevBidRaw);
|
||||
|
||||
if (highestBid) {
|
||||
if (input.amount < highestBid.amount * 1.01) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 1% 높게 입찰해야 합니다.' });
|
||||
}
|
||||
if (input.amount < highestBid.amount + 10) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '현재입찰가보다 10 포인트 높게 입찰해야 합니다.' });
|
||||
}
|
||||
} else if (detail.startBidAmount && input.amount < detail.startBidAmount) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '시작가보다 낮습니다.' });
|
||||
}
|
||||
|
||||
const itemKey = auction.targetCode;
|
||||
if (!itemKey || !isItemKey(itemKey)) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '아이템이 올바르지 않습니다.' });
|
||||
}
|
||||
const itemLoader = new ItemLoader();
|
||||
const itemModule = await itemLoader.load(itemKey);
|
||||
if (itemModule.buyable) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '구매할 수 있는 아이템입니다.' });
|
||||
}
|
||||
|
||||
const ownedItems = [general.horseCode, general.weaponCode, general.bookCode, general.itemCode].filter(
|
||||
(value) => value && value !== 'None'
|
||||
) as string[];
|
||||
for (const owned of ownedItems) {
|
||||
if (!isItemKey(owned)) {
|
||||
continue;
|
||||
}
|
||||
const ownedModule = await itemLoader.load(owned);
|
||||
if (!ownedModule.buyable && ownedModule.slot === itemModule.slot) {
|
||||
if (owned === itemKey) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 그 유니크를 가지고 있습니다.' });
|
||||
}
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 다른 유니크를 가지고 있습니다.' });
|
||||
}
|
||||
}
|
||||
|
||||
const openUniqueRows = (await ctx.db.$queryRaw(
|
||||
GamePrisma.sql`
|
||||
SELECT id, target_code as "targetCode"
|
||||
FROM auction
|
||||
WHERE status = 'OPEN' AND type = 'UNIQUE_ITEM'
|
||||
`
|
||||
)) as Array<{ id: number; targetCode: string }>;
|
||||
if (openUniqueRows.length > 0) {
|
||||
const auctionIds = openUniqueRows.map((row) => row.id);
|
||||
const highestRows = (await ctx.db.$queryRaw(
|
||||
GamePrisma.sql`
|
||||
SELECT bid.auction_id as "auctionId", bid.general_id as "generalId", bid.amount
|
||||
FROM auction_bid bid
|
||||
INNER JOIN (
|
||||
SELECT auction_id, MAX(amount) as max_amount
|
||||
FROM auction_bid
|
||||
WHERE auction_id IN (${GamePrisma.join(auctionIds)})
|
||||
GROUP BY auction_id
|
||||
) max_bid
|
||||
ON bid.auction_id = max_bid.auction_id AND bid.amount = max_bid.max_amount
|
||||
`
|
||||
)) as Array<{ auctionId: number; generalId: number; amount: number }>;
|
||||
for (const row of highestRows) {
|
||||
if (row.generalId !== general.id || row.auctionId === auction.id) {
|
||||
continue;
|
||||
}
|
||||
const other = openUniqueRows.find((entry) => entry.id === row.auctionId);
|
||||
if (!other || !other.targetCode || !isItemKey(other.targetCode)) {
|
||||
continue;
|
||||
}
|
||||
const otherItem = await itemLoader.load(other.targetCode);
|
||||
if (otherItem.slot === itemModule.slot) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '1순위 입찰자인 경매중에 같은 부위가 있습니다.' });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const morePoint = input.amount - (myPrevBid?.amount ?? 0);
|
||||
if (morePoint <= 0) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '입찰가가 유효하지 않습니다.' });
|
||||
}
|
||||
|
||||
const inheritPoint = await ctx.db.inheritancePoint.findUnique({
|
||||
where: { userId_key: { userId: auth.user.id, key: 'previous' } },
|
||||
});
|
||||
if ((inheritPoint?.value ?? 0) < morePoint) {
|
||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '유산포인트가 부족합니다.' });
|
||||
}
|
||||
|
||||
const eventId = randomUUID();
|
||||
const eventAt = now;
|
||||
const turnMinutes = await resolveTurnMinutes(ctx.db);
|
||||
const availableLatestBidCloseDate = detail.availableLatestBidCloseDate
|
||||
? new Date(detail.availableLatestBidCloseDate)
|
||||
: null;
|
||||
const nextCloseAt = extendCloseDate({
|
||||
now,
|
||||
closeAt: auction.closeAt,
|
||||
turnMinutes,
|
||||
availableLatestBidCloseDate,
|
||||
});
|
||||
|
||||
await runInTransaction(ctx.db, async (tx) => {
|
||||
await tx.$executeRaw(
|
||||
GamePrisma.sql`
|
||||
INSERT INTO auction_bid (auction_id, general_id, amount, event_id, event_at, meta)
|
||||
VALUES (
|
||||
${auction.id},
|
||||
${general.id},
|
||||
${input.amount},
|
||||
${eventId},
|
||||
${eventAt},
|
||||
${JSON.stringify({ tryExtendCloseDate: input.tryExtendCloseDate ?? true })}::jsonb
|
||||
)
|
||||
`
|
||||
);
|
||||
|
||||
const prevValue = inheritPoint?.value ?? 0;
|
||||
await tx.inheritancePoint.upsert({
|
||||
where: { userId_key: { userId: auth.user.id, key: 'previous' } },
|
||||
update: { value: prevValue - morePoint },
|
||||
create: { userId: auth.user.id, key: 'previous', value: prevValue - morePoint },
|
||||
});
|
||||
|
||||
if (highestBid && highestBid.generalId !== general.id && !myPrevBid) {
|
||||
const prev = await tx.general.findUnique({ where: { id: highestBid.generalId } });
|
||||
if (!prev) {
|
||||
await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
|
||||
throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
|
||||
}
|
||||
const prevUserId = prev.userId ?? '';
|
||||
if (prevUserId) {
|
||||
const prevPoint = await tx.inheritancePoint.findUnique({
|
||||
where: { userId_key: { userId: prevUserId, key: 'previous' } },
|
||||
});
|
||||
const nextValue = (prevPoint?.value ?? 0) + highestBid.amount;
|
||||
await tx.inheritancePoint.upsert({
|
||||
where: { userId_key: { userId: prevUserId, key: 'previous' } },
|
||||
update: { value: nextValue },
|
||||
create: { userId: prevUserId, key: 'previous', value: nextValue },
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const updated = await tx.$executeRaw(
|
||||
GamePrisma.sql`
|
||||
UPDATE auction
|
||||
SET close_at = ${nextCloseAt},
|
||||
latest_event_id = ${eventId},
|
||||
latest_event_at = ${eventAt},
|
||||
updated_at = ${eventAt}
|
||||
WHERE id = ${auction.id}
|
||||
AND status = 'OPEN'
|
||||
AND (
|
||||
latest_event_at < ${eventAt}
|
||||
OR (latest_event_at = ${eventAt} AND latest_event_id < ${eventId})
|
||||
)
|
||||
`
|
||||
);
|
||||
|
||||
if (updated === 0) {
|
||||
await cancelAuction(tx, auction.id, '중복 입찰 등 문제가 발생하여 취소');
|
||||
throw new TRPCError({ code: 'CONFLICT', message: '경매가 취소되었습니다.' });
|
||||
}
|
||||
});
|
||||
|
||||
const timerKeys = buildAuctionTimerKeys(ctx.profile.name);
|
||||
await ctx.redis.zAdd(timerKeys.timerKey, [{ score: nextCloseAt.getTime(), value: String(auction.id) }]);
|
||||
|
||||
return { ok: true };
|
||||
}),
|
||||
});
|
||||
@@ -1,26 +1,145 @@
|
||||
import { createGamePostgresConnector, GamePrisma } from '@sammo-ts/infra';
|
||||
import { createGamePostgresConnector, GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
|
||||
import { ActionLogger, ItemLoader, LogFormat, UserLogger, isItemKey } from '@sammo-ts/logic';
|
||||
import { JosaUtil } from '@sammo-ts/common';
|
||||
|
||||
import type { TurnDaemonCommandResult } from '../lifecycle/types.js';
|
||||
import type { TurnDaemonCommandResult, TurnDaemonHooks } from '../lifecycle/types.js';
|
||||
import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
|
||||
import type { LogEntryDraft } from '@sammo-ts/logic';
|
||||
|
||||
export interface AuctionFinalizer {
|
||||
finalize(auctionId: number): Promise<TurnDaemonCommandResult>;
|
||||
close(): Promise<void>;
|
||||
}
|
||||
|
||||
type AuctionType = 'BUY_RICE' | 'SELL_RICE' | 'UNIQUE_ITEM';
|
||||
type AuctionStatus = 'OPEN' | 'FINALIZING' | 'FINISHED' | 'CANCELED';
|
||||
|
||||
interface AuctionRow {
|
||||
id: number;
|
||||
status: string;
|
||||
type: AuctionType;
|
||||
targetCode: string | null;
|
||||
hostGeneralId: number;
|
||||
hostName: string | null;
|
||||
detail: unknown;
|
||||
status: AuctionStatus;
|
||||
}
|
||||
|
||||
export const createAuctionFinalizer = async (databaseUrl: string): Promise<AuctionFinalizer> => {
|
||||
const connector = createGamePostgresConnector({ url: databaseUrl });
|
||||
interface AuctionBidRow {
|
||||
id: number;
|
||||
generalId: number;
|
||||
amount: number;
|
||||
}
|
||||
|
||||
interface AuctionDetailBase {
|
||||
title?: string;
|
||||
isReverse?: boolean;
|
||||
}
|
||||
|
||||
interface AuctionDetailResource extends AuctionDetailBase {
|
||||
amount?: number;
|
||||
}
|
||||
|
||||
const buildFlushResult = (world: InMemoryTurnWorld) => {
|
||||
const state = world.getState();
|
||||
return {
|
||||
lastTurnTime: state.lastTurnTime.toISOString(),
|
||||
processedGenerals: 0,
|
||||
processedTurns: 0,
|
||||
durationMs: 0,
|
||||
partial: false,
|
||||
checkpoint: world.getCheckpoint(),
|
||||
};
|
||||
};
|
||||
|
||||
const flushWorld = async (world: InMemoryTurnWorld, hooks?: TurnDaemonHooks): Promise<void> => {
|
||||
if (!hooks?.flushChanges) {
|
||||
return;
|
||||
}
|
||||
await hooks.flushChanges(buildFlushResult(world));
|
||||
};
|
||||
|
||||
const parseDetail = (detail: unknown): AuctionDetailResource => {
|
||||
if (!detail || typeof detail !== 'object') {
|
||||
return {};
|
||||
}
|
||||
return detail as AuctionDetailResource;
|
||||
};
|
||||
|
||||
const pushLogs = (world: InMemoryTurnWorld, logs: LogEntryDraft[]): void => {
|
||||
for (const log of logs) {
|
||||
world.pushLog(log);
|
||||
}
|
||||
};
|
||||
|
||||
const refundInheritancePoint = async (options: {
|
||||
prisma: GamePrismaClient;
|
||||
userId: string;
|
||||
amount: number;
|
||||
}): Promise<void> => {
|
||||
const { prisma, userId, amount } = options;
|
||||
if (!userId || amount <= 0) {
|
||||
return;
|
||||
}
|
||||
const current = await prisma.inheritancePoint.findUnique({
|
||||
where: {
|
||||
userId_key: {
|
||||
userId,
|
||||
key: 'previous',
|
||||
},
|
||||
},
|
||||
});
|
||||
const nextValue = (current?.value ?? 0) + amount;
|
||||
await prisma.inheritancePoint.upsert({
|
||||
where: {
|
||||
userId_key: {
|
||||
userId,
|
||||
key: 'previous',
|
||||
},
|
||||
},
|
||||
update: {
|
||||
value: nextValue,
|
||||
},
|
||||
create: {
|
||||
userId,
|
||||
key: 'previous',
|
||||
value: nextValue,
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
export const createAuctionFinalizer = async (options: {
|
||||
databaseUrl: string;
|
||||
world: InMemoryTurnWorld;
|
||||
hooks?: TurnDaemonHooks;
|
||||
}): Promise<AuctionFinalizer> => {
|
||||
const connector = createGamePostgresConnector({ url: options.databaseUrl });
|
||||
await connector.connect();
|
||||
const prisma = connector.prisma;
|
||||
const world = options.world;
|
||||
const hooks = options.hooks;
|
||||
const itemLoader = new ItemLoader();
|
||||
|
||||
const getGeneralUserId = async (generalId: number): Promise<string | null> => {
|
||||
const rows = await prisma.$queryRaw<{ userId: string | null }[]>(
|
||||
GamePrisma.sql`SELECT user_id as "userId" FROM general WHERE id = ${generalId}`
|
||||
);
|
||||
return rows[0]?.userId ?? null;
|
||||
};
|
||||
|
||||
return {
|
||||
finalize: async (auctionId: number): Promise<TurnDaemonCommandResult> => {
|
||||
const rows = await prisma.$queryRaw<AuctionRow[]>(
|
||||
GamePrisma.sql`SELECT id, status FROM auction WHERE id = ${auctionId}`
|
||||
GamePrisma.sql`
|
||||
SELECT id,
|
||||
type,
|
||||
target_code as "targetCode",
|
||||
host_general_id as "hostGeneralId",
|
||||
host_name as "hostName",
|
||||
detail,
|
||||
status
|
||||
FROM auction
|
||||
WHERE id = ${auctionId}
|
||||
`
|
||||
);
|
||||
const auction = rows[0];
|
||||
if (!auction) {
|
||||
@@ -32,7 +151,7 @@ export const createAuctionFinalizer = async (databaseUrl: string): Promise<Aucti
|
||||
};
|
||||
}
|
||||
|
||||
if (auction.status === 'FINISHED') {
|
||||
if (auction.status === 'FINISHED' || auction.status === 'CANCELED') {
|
||||
return { type: 'auctionFinalize', ok: true, auctionId };
|
||||
}
|
||||
|
||||
@@ -45,12 +164,215 @@ export const createAuctionFinalizer = async (databaseUrl: string): Promise<Aucti
|
||||
};
|
||||
}
|
||||
|
||||
const now = new Date();
|
||||
await prisma.$executeRaw(
|
||||
GamePrisma.sql`UPDATE auction SET status = 'FINISHED', finished_at = ${now}, updated_at = ${now} WHERE id = ${auctionId}`
|
||||
);
|
||||
const detail = parseDetail(auction.detail);
|
||||
const isReverse = detail.isReverse === true;
|
||||
|
||||
// TODO: 경매 정산(자원 이동, 로그 기록, 유니크 지급)을 월드 상태와 함께 확정해야 한다.
|
||||
const bidRows = await prisma.$queryRaw<AuctionBidRow[]>(
|
||||
isReverse
|
||||
? GamePrisma.sql`
|
||||
SELECT id, general_id as "generalId", amount
|
||||
FROM auction_bid
|
||||
WHERE auction_id = ${auctionId}
|
||||
ORDER BY amount ASC, id ASC
|
||||
LIMIT 1
|
||||
`
|
||||
: GamePrisma.sql`
|
||||
SELECT id, general_id as "generalId", amount
|
||||
FROM auction_bid
|
||||
WHERE auction_id = ${auctionId}
|
||||
ORDER BY amount DESC, id ASC
|
||||
LIMIT 1
|
||||
`
|
||||
);
|
||||
const highestBid = bidRows[0] ?? null;
|
||||
|
||||
const now = new Date();
|
||||
const logs: LogEntryDraft[] = [];
|
||||
const globalLogger = new ActionLogger();
|
||||
|
||||
const finalizeStatus = async (status: AuctionStatus) => {
|
||||
await prisma.$executeRaw(
|
||||
GamePrisma.sql`
|
||||
UPDATE auction
|
||||
SET status = ${status},
|
||||
finished_at = ${now},
|
||||
updated_at = ${now}
|
||||
WHERE id = ${auctionId}
|
||||
`
|
||||
);
|
||||
};
|
||||
|
||||
if (!highestBid) {
|
||||
if (auction.type === 'BUY_RICE' || auction.type === 'SELL_RICE') {
|
||||
const amount = detail.amount;
|
||||
if (!amount || amount <= 0) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '경매 거래량 정보가 없습니다.',
|
||||
};
|
||||
}
|
||||
if (auction.hostGeneralId > 0) {
|
||||
const host = world.getGeneralById(auction.hostGeneralId);
|
||||
if (!host) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '경매 주최자를 찾을 수 없습니다.',
|
||||
};
|
||||
}
|
||||
const resourceKey = auction.type === 'BUY_RICE' ? 'rice' : 'gold';
|
||||
world.updateGeneral(host.id, {
|
||||
[resourceKey]: host[resourceKey] + amount,
|
||||
});
|
||||
const hostLogger = new ActionLogger({ generalId: host.id, nationId: host.nationId });
|
||||
hostLogger.pushGeneralActionLog(`경매가 유찰되어 ${resourceKey === 'rice' ? '쌀' : '금'} ${amount}을 회수했습니다.`, LogFormat.PLAIN);
|
||||
logs.push(...hostLogger.flush());
|
||||
globalLogger.pushGlobalActionLog(`경매 ${auctionId}번이 유찰되었습니다.`, LogFormat.PLAIN);
|
||||
}
|
||||
}
|
||||
|
||||
logs.push(...globalLogger.flush());
|
||||
pushLogs(world, logs);
|
||||
await flushWorld(world, hooks);
|
||||
await finalizeStatus('FINISHED');
|
||||
return { type: 'auctionFinalize', ok: true, auctionId };
|
||||
}
|
||||
|
||||
const bidder = world.getGeneralById(highestBid.generalId);
|
||||
if (!bidder) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '입찰자를 찾을 수 없습니다.',
|
||||
};
|
||||
}
|
||||
|
||||
if (auction.type === 'BUY_RICE' || auction.type === 'SELL_RICE') {
|
||||
const amount = detail.amount;
|
||||
if (!amount || amount <= 0) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '경매 거래량 정보가 없습니다.',
|
||||
};
|
||||
}
|
||||
const hostResource = auction.type === 'BUY_RICE' ? 'rice' : 'gold';
|
||||
const bidderResource = auction.type === 'BUY_RICE' ? 'gold' : 'rice';
|
||||
if (auction.hostGeneralId > 0) {
|
||||
const host = world.getGeneralById(auction.hostGeneralId);
|
||||
if (!host) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '경매 주최자를 찾을 수 없습니다.',
|
||||
};
|
||||
}
|
||||
world.updateGeneral(host.id, {
|
||||
[bidderResource]: host[bidderResource] + highestBid.amount,
|
||||
});
|
||||
const hostLogger = new ActionLogger({ generalId: host.id, nationId: host.nationId });
|
||||
const hostJosa = JosaUtil.pick(host.name, '이');
|
||||
hostLogger.pushGeneralActionLog(
|
||||
`${auctionId}번 경매 성사: ${host.name}${hostJosa} ${hostResource === 'rice' ? '쌀' : '금'} ${amount}을 판매했습니다.`,
|
||||
LogFormat.PLAIN
|
||||
);
|
||||
logs.push(...hostLogger.flush());
|
||||
}
|
||||
|
||||
world.updateGeneral(bidder.id, {
|
||||
[hostResource]: bidder[hostResource] + amount,
|
||||
});
|
||||
const bidderLogger = new ActionLogger({ generalId: bidder.id, nationId: bidder.nationId });
|
||||
bidderLogger.pushGeneralActionLog(
|
||||
`${auctionId}번 경매 성사: ${hostResource === 'rice' ? '쌀' : '금'} ${amount}을 획득했습니다.`,
|
||||
LogFormat.PLAIN
|
||||
);
|
||||
logs.push(...bidderLogger.flush());
|
||||
|
||||
globalLogger.pushGlobalActionLog(`경매 ${auctionId}번 거래가 성사되었습니다.`, LogFormat.PLAIN);
|
||||
} else if (auction.type === 'UNIQUE_ITEM') {
|
||||
const itemKey = auction.targetCode;
|
||||
if (!itemKey) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '유니크 아이템 정보가 없습니다.',
|
||||
};
|
||||
}
|
||||
if (!isItemKey(itemKey)) {
|
||||
await finalizeStatus('CANCELED');
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '아이템 키가 올바르지 않습니다.',
|
||||
};
|
||||
}
|
||||
const itemModule = await itemLoader.load(itemKey).catch(() => null);
|
||||
if (!itemModule) {
|
||||
await finalizeStatus('CANCELED');
|
||||
await refundInheritancePoint({
|
||||
prisma,
|
||||
userId: (await getGeneralUserId(bidder.id)) ?? '',
|
||||
amount: highestBid.amount,
|
||||
});
|
||||
return {
|
||||
type: 'auctionFinalize',
|
||||
ok: false,
|
||||
auctionId,
|
||||
reason: '아이템 정보를 불러올 수 없습니다.',
|
||||
};
|
||||
}
|
||||
|
||||
const slot = itemModule.slot;
|
||||
world.updateGeneral(bidder.id, {
|
||||
role: {
|
||||
...bidder.role,
|
||||
items: {
|
||||
...bidder.role.items,
|
||||
[slot]: itemKey,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
const bidderLogger = new ActionLogger({ generalId: bidder.id, nationId: bidder.nationId });
|
||||
const josaUl = JosaUtil.pick(itemModule.rawName, '을');
|
||||
bidderLogger.pushGeneralActionLog(
|
||||
`유니크 경매 낙찰로 ${itemModule.name}${josaUl} 획득했습니다.`,
|
||||
LogFormat.PLAIN
|
||||
);
|
||||
logs.push(...bidderLogger.flush());
|
||||
|
||||
const bidderUserId = await getGeneralUserId(bidder.id);
|
||||
if (bidderUserId) {
|
||||
const userIdNum = Number(bidderUserId);
|
||||
if (Number.isFinite(userIdNum)) {
|
||||
const userLogger = new UserLogger(userIdNum);
|
||||
userLogger.push(`유니크 ${itemModule.name} 경매로 ${highestBid.amount} 포인트 사용`, 'inheritPoint');
|
||||
logs.push(...userLogger.flush());
|
||||
}
|
||||
}
|
||||
|
||||
globalLogger.pushGlobalActionLog(`유니크 경매 ${auctionId}번이 성사되었습니다.`, LogFormat.PLAIN);
|
||||
}
|
||||
|
||||
logs.push(...globalLogger.flush());
|
||||
pushLogs(world, logs);
|
||||
await flushWorld(world, hooks);
|
||||
await finalizeStatus('FINISHED');
|
||||
|
||||
return { type: 'auctionFinalize', ok: true, auctionId };
|
||||
},
|
||||
|
||||
@@ -191,7 +191,11 @@ export const createTurnDaemonRuntime = async (options: TurnDaemonRuntimeOptions)
|
||||
const dbHooks = await createDatabaseTurnHooks(options.databaseUrl, world, {
|
||||
reservedTurns: reservedTurnStoreHandle?.store,
|
||||
});
|
||||
auctionFinalizer = await createAuctionFinalizer(options.databaseUrl);
|
||||
auctionFinalizer = await createAuctionFinalizer({
|
||||
databaseUrl: options.databaseUrl,
|
||||
world,
|
||||
hooks: dbHooks.hooks,
|
||||
});
|
||||
hooks = {
|
||||
...dbHooks.hooks,
|
||||
onRunError: async (error) => {
|
||||
|
||||
@@ -288,6 +288,7 @@ model AuctionBid {
|
||||
amount Int
|
||||
eventId String @map("event_id")
|
||||
eventAt DateTime @map("event_at")
|
||||
meta Json @default(dbgenerated("'{}'::jsonb"))
|
||||
createdAt DateTime @default(now()) @map("created_at")
|
||||
|
||||
auction Auction @relation(fields: [auctionId], references: [id], onDelete: Cascade)
|
||||
|
||||
Reference in New Issue
Block a user