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d133db32eb
fix: repair existing test failures
2026-08-13 00:52:22 +00:00
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044c916990
test: restore validation baseline
2026-08-07 10:23:16 +00:00
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5d6923f11a
fix: align scenario 2400 monthly parity
2026-08-05 13:25:39 +00:00
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cef6a90452
fix: align scenario 2400 long-run parity
2026-08-04 18:15:32 +00:00
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58b9a230a7
fix: match scenario 2601 monthly seed progression
2026-08-03 18:56:23 +00:00
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c68d992046
feat: port scenario action effects
2026-07-30 19:00:04 +00:00
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7d3cb50a5b
refactor(logic): replace arbitrary action hooks with typed events
2026-07-30 03:31:31 +00:00
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a7de5778ed
fix faction disband state and log parity
2026-07-26 20:13:10 +00:00
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0f9fa69e1f
fix NPC active command execution parity
2026-07-26 19:49:40 +00:00
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3fb75ccf03
fix general founding and rebellion parity
2026-07-26 17:50:56 +00:00
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80a2c9502f
fix general status transition parity
2026-07-26 17:12:54 +00:00
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7c2cf84384
Merge branch 'main' into audit/lint-test-baseline-20260726
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# Conflicts:
# app/game-api/src/battleSim/worker.ts
# app/game-api/src/router/general/index.ts
2026-07-26 05:57:45 +00:00
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fe45b9b7a5
fix: restore lint and test baseline
2026-07-26 05:49:52 +00:00
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79257e8559
feat: complete legacy general turn compatibility
2026-07-25 08:15:19 +00:00
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7ed1b5df7f
test: audit and strengthen legacy test suite
2026-07-25 06:54:18 +00:00
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0d7ede3d93
feat: complete legacy unique item battle parity
2026-07-25 06:47:56 +00:00
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952c0d28c6
feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
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- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
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d888140cf3
feat: 여러 제약 조건 개선 및 테스트 케이스 수정
2026-02-07 05:14:33 +00:00
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5d5ed9ee2a
feat: add killturn to general meta and update related tests
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- Introduced a new meta property `killturn` to the GeneralMeta interface.
- Implemented a function `readMetaNumber` to handle the retrieval of numeric values from meta.
- Updated the `mapGeneralRow` function to ensure `killturn` is required and properly handled.
- Modified various tests to include the `killturn` property in the general's meta data.
- Adjusted related action files to utilize the new GeneralMeta type for better type safety.
- Ensured backward compatibility by updating existing test cases across multiple scenarios.
2026-01-25 05:48:56 +00:00
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f199427ff1
refactor: rename RNG method from nextFloat to nextFloat1 for consistency across the codebase
2026-01-24 13:58:12 +00:00
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d1b2076a32
추가 유닛 테스트
2026-01-15 15:02:09 +00:00
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cc41d1538e
코드 수정
2026-01-11 11:48:12 +00:00
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511aade81c
구현
2026-01-11 10:35:12 +00:00
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373ddd863d
코드
2026-01-11 10:05:42 +00:00
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dc0b9271fb
코드 이식
2026-01-11 09:49:22 +00:00
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baa913a09c
사령턴 추가 구현
2026-01-10 14:49:39 +00:00
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f334cc297a
ㅍㅍ
2026-01-10 14:04:52 +00:00
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6a7151da4f
테스트 수정
2026-01-10 13:28:59 +00:00
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77185f1d49
건국 커맨드 구현 및 테스트 추가
2026-01-08 16:21:15 +00:00
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2c541199da
예턴을 포함한 테스트
2026-01-08 15:14:52 +00:00
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50dfed9adf
건국 관련 추가 구현
2026-01-08 14:16:34 +00:00
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3e649f75fa
커맨드 보정
2026-01-08 13:59:59 +00:00
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f62bbb7927
refactor: apply consistent formatting and minor import adjustments across test and tsconfig files.
2026-01-07 18:05:22 +00:00
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73c186fa74
refactor: Update test object modifications to use immutable patterns and extend command context with map, unitSet, and cities.
2026-01-07 17:56:10 +00:00
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38a8d33242
refactor: update test setup, introduce system environment for commands, and streamline frontend build configuration.
2026-01-07 17:17:04 +00:00
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57e9bbb4ea
test: Implement in-memory game world and runner for logic scenario tests and fixtures.
2026-01-07 16:44:21 +00:00