fix faction disband state and log parity

This commit is contained in:
2026-07-26 20:13:10 +00:00
parent 0f9fa69e1f
commit a7de5778ed
10 changed files with 198 additions and 13 deletions
@@ -70,6 +70,7 @@ export const createMonthlyWanderHandler = (options: {
belong: 0,
officer_city: 0,
officerCity: 0,
permission: 'normal',
...(general.npcState < 2 ? { max_belong: Math.max(belong, maxBelong) } : {}),
},
});
@@ -150,7 +151,7 @@ export const createMonthlyWanderHandler = (options: {
});
world.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
category: LogCategory.SUMMARY,
text: `<Y>${wanderer.name}</>${wandererNameJosaYi} 세력을 해산했습니다.`,
format: LogFormat.MONTH,
});
@@ -16,6 +16,7 @@ const buildGeneral = (options: {
gold: number;
rice: number;
belong: number;
permission?: string;
turnTime: Date;
}): TurnGeneral => ({
id: options.id,
@@ -43,7 +44,7 @@ const buildGeneral = (options: {
age: 20,
npcState: options.npcState,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 0, makelimit: 0, belong: options.belong },
meta: { killturn: 0, makelimit: 0, belong: options.belong, permission: options.permission ?? 'normal' },
turnTime: options.turnTime,
});
@@ -130,6 +131,7 @@ describe('monthly wandering nation cleanup', () => {
gold: 2_000,
rice: 3_000,
belong: 7,
permission: 'ambassador',
turnTime: new Date('0195-02-01T12:28:00.000Z'),
}),
buildGeneral({
@@ -142,6 +144,7 @@ describe('monthly wandering nation cleanup', () => {
gold: 1_500,
rice: 4_000,
belong: 5,
permission: 'auditor',
turnTime: new Date('0195-02-01T12:53:00.000Z'),
}),
buildGeneral({
@@ -180,14 +183,14 @@ describe('monthly wandering nation cleanup', () => {
gold: 1_000,
rice: 1_000,
lastTurn: { command: '해산', arg: {} },
meta: { belong: 0, makelimit: 12 },
meta: { belong: 0, makelimit: 12, permission: 'normal' },
});
expect(world.getGeneralById(2)).toMatchObject({
nationId: 0,
officerLevel: 0,
gold: 1_000,
rice: 4_000,
meta: { belong: 0, max_belong: 5 },
meta: { belong: 0, max_belong: 5, permission: 'normal' },
});
expect(world.getGeneralById(3)).toMatchObject({
nationId: 1,
@@ -264,7 +267,7 @@ describe('monthly wandering nation cleanup', () => {
},
{
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
category: LogCategory.SUMMARY,
text: '<Y>방랑주</>가 세력을 해산했습니다.',
format: LogFormat.MONTH,
},
@@ -26,6 +26,7 @@ const buildGeneral = (options: {
gold: number;
rice: number;
belong: number;
permission?: string;
turnTime: Date;
}): TurnGeneral => ({
id: options.id,
@@ -53,7 +54,7 @@ const buildGeneral = (options: {
age: 20,
npcState: options.npcState,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 0, makelimit: 0, belong: options.belong },
meta: { killturn: 0, makelimit: 0, belong: options.belong, permission: options.permission ?? 'normal' },
turnTime: options.turnTime,
});
@@ -155,6 +156,7 @@ integration('monthly wandering nation persistence', () => {
gold: 2_000,
rice: 3_000,
belong: 7,
permission: 'ambassador',
turnTime: new Date('0195-02-01T12:28:00.000Z'),
}),
buildGeneral({
@@ -167,6 +169,7 @@ integration('monthly wandering nation persistence', () => {
gold: 1_500,
rice: 4_000,
belong: 5,
permission: 'auditor',
turnTime: new Date('0195-02-01T12:53:00.000Z'),
}),
buildGeneral({
@@ -336,14 +339,14 @@ integration('monthly wandering nation persistence', () => {
gold: 1_000,
rice: 1_000,
lastTurn: { command: '해산', arg: {} },
meta: expect.objectContaining({ belong: 0, makelimit: 12 }),
meta: expect.objectContaining({ belong: 0, makelimit: 12, permission: 'normal' }),
}),
expect.objectContaining({
nationId: 0,
officerLevel: 0,
gold: 1_000,
rice: 4_000,
meta: expect.objectContaining({ belong: 0, max_belong: 5 }),
meta: expect.objectContaining({ belong: 0, max_belong: 5, permission: 'normal' }),
}),
]);
expect(await db.city.findUniqueOrThrow({ where: { id: cityIds[0]! } })).toMatchObject({
@@ -443,7 +446,7 @@ integration('monthly wandering nation persistence', () => {
},
{
scope: 'SYSTEM',
category: 'ACTION',
category: 'SUMMARY',
generalId: null,
year: 195,
month: 2,
@@ -98,6 +98,8 @@ export class ActionResolver<
// 2. Recruiter Rewards
const recruiterExperience = destGeneral.experience + 100;
const recruiterDedication = destGeneral.dedication + 100;
const belong = readMetaNumberFromUnknown(general.meta, 'belong') ?? 0;
const maxBelong = readMetaNumberFromUnknown(general.meta, 'max_belong') ?? 0;
const recruiterExpLevel = Math.max(
0,
Math.min(
@@ -242,6 +244,7 @@ export class ActionResolver<
...(general.npcState < 2
? {
killturn: context.worldKillturn ?? general.meta.killturn,
max_belong: Math.max(belong, maxBelong),
}
: {}),
},
@@ -10,6 +10,7 @@ import type {
import {
createCityPatchEffect,
createGeneralPatchEffect,
createLogEffect,
createNationPatchEffect,
} from '@sammo-ts/logic/actions/engine.js';
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic/logging/types.js';
@@ -22,6 +23,9 @@ import type { GeneralTurnCommandSpec } from './index.js';
const ACTION_NAME = '해산';
const ACTION_KEY = 'che_해산';
const readMetaNumber = (value: unknown): number =>
typeof value === 'number' && Number.isFinite(value) ? value : 0;
export interface DisbandFactionArgs {}
export interface DisbandFactionResolveContext<
@@ -76,6 +80,8 @@ export class ActionDefinition<
const nationGenerals = context.nationGenerals ?? [];
for (const targetGeneral of nationGenerals) {
const isActor = targetGeneral.id === general.id;
const belong = readMetaNumber(targetGeneral.meta.belong);
const maxBelong = readMetaNumber(targetGeneral.meta.max_belong);
effects.push(
createGeneralPatchEffect(
{
@@ -92,6 +98,8 @@ export class ActionDefinition<
belong: 0,
officer_city: 0,
officerCity: 0,
permission: 'normal',
...(targetGeneral.npcState < 2 ? { max_belong: Math.max(belong, maxBelong) } : {}),
...(isActor ? { makelimit: 12 } : {}),
},
},
@@ -135,13 +143,39 @@ export class ActionDefinition<
});
context.addLog(`<Y>${general.name}</>${josaYi} 세력을 해산했습니다.`, {
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
category: LogCategory.SUMMARY,
});
context.addLog(`<D><b>${nation.name}</b></>${josaUl} 해산`, {
scope: LogScope.GENERAL,
category: LogCategory.HISTORY,
});
const josaUn = JosaUtil.pick(nation.name, '은');
const josaNationYi = JosaUtil.pick(nation.name, '이');
effects.push(
createLogEffect(`<R><b>【멸망】</b></><D><b>${nation.name}</b></>${josaUn} <R>멸망</>했습니다.`, {
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
format: LogFormat.YEAR_MONTH,
})
);
for (const targetGeneral of nationGenerals) {
effects.push(
createLogEffect(`<D><b>${nation.name}</b></>${josaNationYi} <R>멸망</>했습니다.`, {
scope: LogScope.GENERAL,
category: LogCategory.ACTION,
format: LogFormat.PLAIN,
generalId: targetGeneral.id,
}),
createLogEffect(`<D><b>${nation.name}</b></>${josaNationYi} <R>멸망</>`, {
scope: LogScope.GENERAL,
category: LogCategory.HISTORY,
format: LogFormat.YEAR_MONTH,
generalId: targetGeneral.id,
})
);
}
return { effects };
}
}
@@ -172,7 +172,7 @@ describe('che_등용수락', () => {
age: 20,
npcState: 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24 },
meta: { killturn: 24, belong: 10, max_belong: 2 },
};
const recruiterGen: General = {
@@ -244,6 +244,11 @@ describe('che_등용수락', () => {
expect(updatedSelf?.cityId).toBe(102); // Capital of Nation2
expect(updatedSelf?.experience).toBe(100);
expect(updatedSelf?.dedication).toBe(100);
expect(updatedSelf?.meta).toMatchObject({
belong: 1,
max_belong: 10,
permission: 'normal',
});
expect(updatedRecruiter?.experience).toBe(100);
expect(updatedRecruiter?.dedication).toBe(100);
@@ -253,8 +253,26 @@ describe('migrated general commands', () => {
});
it('che_해산: 방랑군 해산 시 세력과 소속을 정리한다', async () => {
const lord = makeGeneral({ id: 1, nationId: 1, cityId: 1, name: '군주', officerLevel: 12, gold: 1500, rice: 1800 });
const member = makeGeneral({ id: 2, nationId: 1, cityId: 2, name: '부하', officerLevel: 1, gold: 2500, rice: 500 });
const lord = makeGeneral({
id: 1,
nationId: 1,
cityId: 1,
name: '군주',
officerLevel: 12,
gold: 1500,
rice: 1800,
meta: { belong: 5, max_belong: 2, permission: 'ambassador' },
});
const member = makeGeneral({
id: 2,
nationId: 1,
cityId: 2,
name: '부하',
officerLevel: 1,
gold: 2500,
rice: 500,
meta: { belong: 7, max_belong: 3, permission: 'auditor' },
});
const nation = makeNation({
id: 1,
name: '방랑군',
@@ -294,6 +312,8 @@ describe('migrated general commands', () => {
expect(updatedLord.meta.makelimit).toBe(12);
expect(updatedLord.gold).toBe(1000);
expect(updatedMember.gold).toBe(1000);
expect(updatedLord.meta).toMatchObject({ belong: 0, max_belong: 5, permission: 'normal' });
expect(updatedMember.meta).toMatchObject({ belong: 0, max_belong: 7, permission: 'normal' });
expect(world.getCity(1)!.nationId).toBe(0);
expect(world.getCity(2)!.nationId).toBe(0);
expect(world.getNation(1)!.meta.collapsed).toBe(true);
@@ -124,6 +124,9 @@ export const projectCoreDatabaseSnapshot = (rows: {
'officerCityId',
readNumber(meta, 'officer_city', readNumber(meta, 'officerCity', readNumber(meta, 'officerCityId')))
),
belong: readNumber(row, 'belong', readNumber(meta, 'belong')),
permission: readString(row, 'permission') ?? readString(meta, 'permission') ?? 'normal',
maxBelong: readNumber(meta, 'max_belong'),
betray: row.betray,
personality: row.personality ?? null,
specialDomestic: row.specialDomestic ?? null,
@@ -281,6 +281,8 @@ const buildGeneral = (row: Record<string, unknown>, fallbackTurnTime: Date): Tur
'officerCityId',
readNumber(meta, 'officer_city', readNumber(meta, 'officerCity'))
),
belong: readNumber(row, 'belong', readNumber(meta, 'belong')),
permission: readString(row, 'permission', readString(meta, 'permission', 'normal')),
block: readNumber(row, 'blockState', readNumber(meta, 'block')),
},
...(lastTurn ? { lastTurn } : {}),
@@ -543,6 +545,9 @@ const projectWorld = (
'officer_city',
readNumber(general.meta, 'officerCity', readNumber(general.meta, 'officerCityId'))
),
belong: readNumber(general.meta, 'belong'),
permission: readString(general.meta, 'permission', 'normal'),
maxBelong: readNumber(general.meta, 'max_belong'),
betray: readNumber(general.meta, 'betray'),
personality: general.role.personality,
specialDomestic: general.role.specialDomestic,
@@ -88,6 +88,8 @@ const general = (id: number, nationId: number, cityId: number, officerLevel: num
killTurn: 24,
npcState: 0,
blockState: 0,
belong: 10,
permission: 'normal',
personality: 'None',
specialDomestic: 'None',
specialWar: 'None',
@@ -487,6 +489,112 @@ integration('NPC active command boundary parity', () => {
);
});
interface DisbandFactionBoundaryCase {
name: string;
actorPatch?: Record<string, unknown>;
fixturePatches: FixturePatches;
completed: boolean;
compareLogs?: boolean;
}
const disbandFactionBoundaryCases: DisbandFactionBoundaryCase[] = [
{
name: 'a non-lord cannot disband the wandering nation',
actorPatch: { officerLevel: 11 },
fixturePatches: {
nations: { 1: { level: 0, capitalCityId: 0, typeCode: 'None' } },
cities: { 3: { nationId: 0, supplyState: 0, frontState: 0 } },
},
completed: false,
},
{
name: 'a settled nation cannot be disbanded',
fixturePatches: {
nations: { 1: { level: 1 } },
},
completed: false,
},
{
name: 'disbanding preserves the legacy member state, resources, and destruction logs',
actorPatch: {
troopId: 3,
belong: 5,
permission: 'ambassador',
gold: 2_000,
rice: 3_000,
meta: { max_belong: 2 },
},
fixturePatches: {
nations: { 1: { name: '방랑군', level: 0, capitalCityId: 0, typeCode: 'None' } },
cities: { 3: { nationId: 0, supplyState: 0, frontState: 0 } },
generals: {
3: {
troopId: 3,
belong: 7,
permission: 'auditor',
gold: 2_500,
rice: 4_000,
meta: { max_belong: 3 },
},
},
troops: [{ id: 3, nationId: 1, name: '방랑군 부대' }],
},
completed: true,
compareLogs: true,
},
];
integration('general faction disband boundary, state, and log parity', () => {
it.each(disbandFactionBoundaryCases)(
'$name',
async ({ name, actorPatch, fixturePatches, completed, compareLogs }) => {
const request = buildRequest('che_해산', undefined, actorPatch, fixturePatches);
request.setup!.world!.hiddenSeed = `general-disband-${name}`;
request.observe!.includeGlobalHistoryLogs = true;
const reference = runReferenceTurnCommandTraceRequest(
workspaceRoot!,
request as unknown as Record<string, unknown>
);
const core = await runCoreTurnCommandTrace(request, reference.before);
if (process.env.TURN_DIFFERENTIAL_DEBUG === '1') {
process.stderr.write(
`${JSON.stringify(
{
name,
referenceGenerals: reference.after.generals,
coreGenerals: core.after.generals,
referenceLogs: addedReferenceLogs(reference.before, reference.after.logs),
coreLogs: core.after.logs,
},
null,
2
)}\n`
);
}
expect(reference.execution.outcome).toMatchObject({ completed });
expect(core.execution.outcome).toMatchObject({
requestedAction: 'che_해산',
actionKey: completed ? 'che_해산' : '휴식',
usedFallback: !completed,
});
expect(core.rng).toEqual(reference.rng);
expect(
compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
ignoredPathPatterns: ignoredLifecyclePaths,
})
).toEqual([]);
if (compareLogs) {
expect(semanticLogSignatures(core.after.logs)).toEqual(
semanticLogSignatures(addedReferenceLogs(reference.before, reference.after.logs))
);
}
},
120_000
);
});
interface SelfStateBoundaryCase {
name: string;
action: 'che_단련' | 'che_숙련전환' | 'che_사기진작' | 'che_요양';