fix faction disband state and log parity
This commit is contained in:
@@ -70,6 +70,7 @@ export const createMonthlyWanderHandler = (options: {
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belong: 0,
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officer_city: 0,
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officerCity: 0,
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permission: 'normal',
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...(general.npcState < 2 ? { max_belong: Math.max(belong, maxBelong) } : {}),
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},
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});
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@@ -150,7 +151,7 @@ export const createMonthlyWanderHandler = (options: {
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});
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world.pushLog({
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scope: LogScope.SYSTEM,
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category: LogCategory.ACTION,
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category: LogCategory.SUMMARY,
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text: `<Y>${wanderer.name}</>${wandererNameJosaYi} 세력을 해산했습니다.`,
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format: LogFormat.MONTH,
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});
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@@ -16,6 +16,7 @@ const buildGeneral = (options: {
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gold: number;
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rice: number;
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belong: number;
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permission?: string;
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turnTime: Date;
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}): TurnGeneral => ({
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id: options.id,
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@@ -43,7 +44,7 @@ const buildGeneral = (options: {
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age: 20,
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npcState: options.npcState,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 0, makelimit: 0, belong: options.belong },
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meta: { killturn: 0, makelimit: 0, belong: options.belong, permission: options.permission ?? 'normal' },
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turnTime: options.turnTime,
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});
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@@ -130,6 +131,7 @@ describe('monthly wandering nation cleanup', () => {
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gold: 2_000,
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rice: 3_000,
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belong: 7,
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permission: 'ambassador',
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turnTime: new Date('0195-02-01T12:28:00.000Z'),
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}),
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buildGeneral({
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@@ -142,6 +144,7 @@ describe('monthly wandering nation cleanup', () => {
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gold: 1_500,
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rice: 4_000,
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belong: 5,
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permission: 'auditor',
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turnTime: new Date('0195-02-01T12:53:00.000Z'),
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}),
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buildGeneral({
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@@ -180,14 +183,14 @@ describe('monthly wandering nation cleanup', () => {
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gold: 1_000,
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rice: 1_000,
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lastTurn: { command: '해산', arg: {} },
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meta: { belong: 0, makelimit: 12 },
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meta: { belong: 0, makelimit: 12, permission: 'normal' },
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});
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expect(world.getGeneralById(2)).toMatchObject({
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nationId: 0,
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officerLevel: 0,
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gold: 1_000,
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rice: 4_000,
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meta: { belong: 0, max_belong: 5 },
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meta: { belong: 0, max_belong: 5, permission: 'normal' },
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});
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expect(world.getGeneralById(3)).toMatchObject({
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nationId: 1,
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@@ -264,7 +267,7 @@ describe('monthly wandering nation cleanup', () => {
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},
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{
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scope: LogScope.SYSTEM,
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category: LogCategory.ACTION,
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category: LogCategory.SUMMARY,
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text: '<Y>방랑주</>가 세력을 해산했습니다.',
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format: LogFormat.MONTH,
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},
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@@ -26,6 +26,7 @@ const buildGeneral = (options: {
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gold: number;
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rice: number;
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belong: number;
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permission?: string;
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turnTime: Date;
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}): TurnGeneral => ({
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id: options.id,
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@@ -53,7 +54,7 @@ const buildGeneral = (options: {
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age: 20,
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npcState: options.npcState,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 0, makelimit: 0, belong: options.belong },
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meta: { killturn: 0, makelimit: 0, belong: options.belong, permission: options.permission ?? 'normal' },
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turnTime: options.turnTime,
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});
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@@ -155,6 +156,7 @@ integration('monthly wandering nation persistence', () => {
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gold: 2_000,
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rice: 3_000,
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belong: 7,
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permission: 'ambassador',
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turnTime: new Date('0195-02-01T12:28:00.000Z'),
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}),
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buildGeneral({
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@@ -167,6 +169,7 @@ integration('monthly wandering nation persistence', () => {
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gold: 1_500,
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rice: 4_000,
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belong: 5,
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permission: 'auditor',
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turnTime: new Date('0195-02-01T12:53:00.000Z'),
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}),
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buildGeneral({
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@@ -336,14 +339,14 @@ integration('monthly wandering nation persistence', () => {
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gold: 1_000,
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rice: 1_000,
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lastTurn: { command: '해산', arg: {} },
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meta: expect.objectContaining({ belong: 0, makelimit: 12 }),
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meta: expect.objectContaining({ belong: 0, makelimit: 12, permission: 'normal' }),
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}),
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expect.objectContaining({
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nationId: 0,
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officerLevel: 0,
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gold: 1_000,
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rice: 4_000,
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meta: expect.objectContaining({ belong: 0, max_belong: 5 }),
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meta: expect.objectContaining({ belong: 0, max_belong: 5, permission: 'normal' }),
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}),
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]);
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expect(await db.city.findUniqueOrThrow({ where: { id: cityIds[0]! } })).toMatchObject({
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@@ -443,7 +446,7 @@ integration('monthly wandering nation persistence', () => {
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},
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{
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scope: 'SYSTEM',
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category: 'ACTION',
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category: 'SUMMARY',
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generalId: null,
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year: 195,
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month: 2,
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@@ -98,6 +98,8 @@ export class ActionResolver<
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// 2. Recruiter Rewards
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const recruiterExperience = destGeneral.experience + 100;
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const recruiterDedication = destGeneral.dedication + 100;
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const belong = readMetaNumberFromUnknown(general.meta, 'belong') ?? 0;
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const maxBelong = readMetaNumberFromUnknown(general.meta, 'max_belong') ?? 0;
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const recruiterExpLevel = Math.max(
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0,
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Math.min(
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@@ -242,6 +244,7 @@ export class ActionResolver<
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...(general.npcState < 2
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? {
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killturn: context.worldKillturn ?? general.meta.killturn,
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max_belong: Math.max(belong, maxBelong),
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}
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: {}),
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},
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@@ -10,6 +10,7 @@ import type {
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import {
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createCityPatchEffect,
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createGeneralPatchEffect,
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createLogEffect,
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createNationPatchEffect,
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} from '@sammo-ts/logic/actions/engine.js';
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import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic/logging/types.js';
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@@ -22,6 +23,9 @@ import type { GeneralTurnCommandSpec } from './index.js';
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const ACTION_NAME = '해산';
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const ACTION_KEY = 'che_해산';
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const readMetaNumber = (value: unknown): number =>
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typeof value === 'number' && Number.isFinite(value) ? value : 0;
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export interface DisbandFactionArgs {}
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export interface DisbandFactionResolveContext<
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@@ -76,6 +80,8 @@ export class ActionDefinition<
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const nationGenerals = context.nationGenerals ?? [];
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for (const targetGeneral of nationGenerals) {
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const isActor = targetGeneral.id === general.id;
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const belong = readMetaNumber(targetGeneral.meta.belong);
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const maxBelong = readMetaNumber(targetGeneral.meta.max_belong);
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effects.push(
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createGeneralPatchEffect(
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{
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@@ -92,6 +98,8 @@ export class ActionDefinition<
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belong: 0,
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officer_city: 0,
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officerCity: 0,
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permission: 'normal',
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...(targetGeneral.npcState < 2 ? { max_belong: Math.max(belong, maxBelong) } : {}),
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...(isActor ? { makelimit: 12 } : {}),
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},
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},
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@@ -135,13 +143,39 @@ export class ActionDefinition<
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});
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context.addLog(`<Y>${general.name}</>${josaYi} 세력을 해산했습니다.`, {
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scope: LogScope.SYSTEM,
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category: LogCategory.ACTION,
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category: LogCategory.SUMMARY,
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});
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context.addLog(`<D><b>${nation.name}</b></>${josaUl} 해산`, {
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scope: LogScope.GENERAL,
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category: LogCategory.HISTORY,
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});
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const josaUn = JosaUtil.pick(nation.name, '은');
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const josaNationYi = JosaUtil.pick(nation.name, '이');
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effects.push(
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createLogEffect(`<R><b>【멸망】</b></><D><b>${nation.name}</b></>${josaUn} <R>멸망</>했습니다.`, {
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scope: LogScope.SYSTEM,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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})
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);
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for (const targetGeneral of nationGenerals) {
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effects.push(
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createLogEffect(`<D><b>${nation.name}</b></>${josaNationYi} <R>멸망</>했습니다.`, {
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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format: LogFormat.PLAIN,
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generalId: targetGeneral.id,
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}),
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createLogEffect(`<D><b>${nation.name}</b></>${josaNationYi} <R>멸망</>`, {
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scope: LogScope.GENERAL,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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generalId: targetGeneral.id,
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})
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);
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}
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return { effects };
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}
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}
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@@ -172,7 +172,7 @@ describe('che_등용수락', () => {
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age: 20,
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npcState: 0,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 24 },
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meta: { killturn: 24, belong: 10, max_belong: 2 },
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};
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const recruiterGen: General = {
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@@ -244,6 +244,11 @@ describe('che_등용수락', () => {
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expect(updatedSelf?.cityId).toBe(102); // Capital of Nation2
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expect(updatedSelf?.experience).toBe(100);
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expect(updatedSelf?.dedication).toBe(100);
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expect(updatedSelf?.meta).toMatchObject({
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belong: 1,
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max_belong: 10,
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permission: 'normal',
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});
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expect(updatedRecruiter?.experience).toBe(100);
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expect(updatedRecruiter?.dedication).toBe(100);
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@@ -253,8 +253,26 @@ describe('migrated general commands', () => {
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});
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it('che_해산: 방랑군 해산 시 세력과 소속을 정리한다', async () => {
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const lord = makeGeneral({ id: 1, nationId: 1, cityId: 1, name: '군주', officerLevel: 12, gold: 1500, rice: 1800 });
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const member = makeGeneral({ id: 2, nationId: 1, cityId: 2, name: '부하', officerLevel: 1, gold: 2500, rice: 500 });
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const lord = makeGeneral({
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id: 1,
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nationId: 1,
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cityId: 1,
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name: '군주',
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officerLevel: 12,
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gold: 1500,
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rice: 1800,
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meta: { belong: 5, max_belong: 2, permission: 'ambassador' },
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});
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const member = makeGeneral({
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id: 2,
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nationId: 1,
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cityId: 2,
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name: '부하',
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officerLevel: 1,
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gold: 2500,
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rice: 500,
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meta: { belong: 7, max_belong: 3, permission: 'auditor' },
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});
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const nation = makeNation({
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id: 1,
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name: '방랑군',
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@@ -294,6 +312,8 @@ describe('migrated general commands', () => {
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expect(updatedLord.meta.makelimit).toBe(12);
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expect(updatedLord.gold).toBe(1000);
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expect(updatedMember.gold).toBe(1000);
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expect(updatedLord.meta).toMatchObject({ belong: 0, max_belong: 5, permission: 'normal' });
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expect(updatedMember.meta).toMatchObject({ belong: 0, max_belong: 7, permission: 'normal' });
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expect(world.getCity(1)!.nationId).toBe(0);
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expect(world.getCity(2)!.nationId).toBe(0);
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expect(world.getNation(1)!.meta.collapsed).toBe(true);
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@@ -124,6 +124,9 @@ export const projectCoreDatabaseSnapshot = (rows: {
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'officerCityId',
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readNumber(meta, 'officer_city', readNumber(meta, 'officerCity', readNumber(meta, 'officerCityId')))
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),
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belong: readNumber(row, 'belong', readNumber(meta, 'belong')),
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permission: readString(row, 'permission') ?? readString(meta, 'permission') ?? 'normal',
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maxBelong: readNumber(meta, 'max_belong'),
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betray: row.betray,
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personality: row.personality ?? null,
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specialDomestic: row.specialDomestic ?? null,
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@@ -281,6 +281,8 @@ const buildGeneral = (row: Record<string, unknown>, fallbackTurnTime: Date): Tur
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'officerCityId',
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readNumber(meta, 'officer_city', readNumber(meta, 'officerCity'))
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),
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belong: readNumber(row, 'belong', readNumber(meta, 'belong')),
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permission: readString(row, 'permission', readString(meta, 'permission', 'normal')),
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block: readNumber(row, 'blockState', readNumber(meta, 'block')),
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},
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...(lastTurn ? { lastTurn } : {}),
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@@ -543,6 +545,9 @@ const projectWorld = (
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'officer_city',
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readNumber(general.meta, 'officerCity', readNumber(general.meta, 'officerCityId'))
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),
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belong: readNumber(general.meta, 'belong'),
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permission: readString(general.meta, 'permission', 'normal'),
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maxBelong: readNumber(general.meta, 'max_belong'),
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betray: readNumber(general.meta, 'betray'),
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personality: general.role.personality,
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specialDomestic: general.role.specialDomestic,
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@@ -88,6 +88,8 @@ const general = (id: number, nationId: number, cityId: number, officerLevel: num
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killTurn: 24,
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npcState: 0,
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blockState: 0,
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belong: 10,
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permission: 'normal',
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personality: 'None',
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specialDomestic: 'None',
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specialWar: 'None',
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@@ -487,6 +489,112 @@ integration('NPC active command boundary parity', () => {
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);
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});
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interface DisbandFactionBoundaryCase {
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name: string;
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actorPatch?: Record<string, unknown>;
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fixturePatches: FixturePatches;
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completed: boolean;
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compareLogs?: boolean;
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}
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const disbandFactionBoundaryCases: DisbandFactionBoundaryCase[] = [
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{
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name: 'a non-lord cannot disband the wandering nation',
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actorPatch: { officerLevel: 11 },
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fixturePatches: {
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nations: { 1: { level: 0, capitalCityId: 0, typeCode: 'None' } },
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cities: { 3: { nationId: 0, supplyState: 0, frontState: 0 } },
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},
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completed: false,
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},
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{
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name: 'a settled nation cannot be disbanded',
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fixturePatches: {
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nations: { 1: { level: 1 } },
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},
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completed: false,
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},
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{
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name: 'disbanding preserves the legacy member state, resources, and destruction logs',
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actorPatch: {
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troopId: 3,
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belong: 5,
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permission: 'ambassador',
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gold: 2_000,
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rice: 3_000,
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meta: { max_belong: 2 },
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},
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fixturePatches: {
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nations: { 1: { name: '방랑군', level: 0, capitalCityId: 0, typeCode: 'None' } },
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cities: { 3: { nationId: 0, supplyState: 0, frontState: 0 } },
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generals: {
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3: {
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troopId: 3,
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belong: 7,
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permission: 'auditor',
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gold: 2_500,
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rice: 4_000,
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meta: { max_belong: 3 },
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},
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},
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troops: [{ id: 3, nationId: 1, name: '방랑군 부대' }],
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},
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completed: true,
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compareLogs: true,
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},
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];
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integration('general faction disband boundary, state, and log parity', () => {
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it.each(disbandFactionBoundaryCases)(
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'$name',
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async ({ name, actorPatch, fixturePatches, completed, compareLogs }) => {
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const request = buildRequest('che_해산', undefined, actorPatch, fixturePatches);
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request.setup!.world!.hiddenSeed = `general-disband-${name}`;
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request.observe!.includeGlobalHistoryLogs = true;
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const reference = runReferenceTurnCommandTraceRequest(
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workspaceRoot!,
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request as unknown as Record<string, unknown>
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);
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const core = await runCoreTurnCommandTrace(request, reference.before);
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if (process.env.TURN_DIFFERENTIAL_DEBUG === '1') {
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process.stderr.write(
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`${JSON.stringify(
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{
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name,
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referenceGenerals: reference.after.generals,
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coreGenerals: core.after.generals,
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referenceLogs: addedReferenceLogs(reference.before, reference.after.logs),
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coreLogs: core.after.logs,
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},
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null,
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2
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)}\n`
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);
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}
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expect(reference.execution.outcome).toMatchObject({ completed });
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expect(core.execution.outcome).toMatchObject({
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requestedAction: 'che_해산',
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actionKey: completed ? 'che_해산' : '휴식',
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usedFallback: !completed,
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});
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expect(core.rng).toEqual(reference.rng);
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expect(
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compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
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ignoredPathPatterns: ignoredLifecyclePaths,
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})
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).toEqual([]);
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if (compareLogs) {
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expect(semanticLogSignatures(core.after.logs)).toEqual(
|
||||
semanticLogSignatures(addedReferenceLogs(reference.before, reference.after.logs))
|
||||
);
|
||||
}
|
||||
},
|
||||
120_000
|
||||
);
|
||||
});
|
||||
|
||||
interface SelfStateBoundaryCase {
|
||||
name: string;
|
||||
action: 'che_단련' | 'che_숙련전환' | 'che_사기진작' | 'che_요양';
|
||||
|
||||
Reference in New Issue
Block a user