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7d41bfa957
test: verify inheritance parity and permissions
2026-07-26 05:04:51 +00:00
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c2a3b5b797
Implement legacy-compatible survey and unique rewards
2026-07-26 04:17:56 +00:00
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9885bf6905
Complete instant diplomacy response parity
2026-07-26 03:10:41 +00:00
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9ca11f33db
fix: complete reserved nation command parity
2026-07-26 02:28:44 +00:00
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58abd60cbf
test: cover multi-turn nation strategy commands
2026-07-26 02:07:26 +00:00
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c774a19826
test: cover nation research commands
2026-07-26 01:44:17 +00:00
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80d7f264af
fix: align legacy speciality selection
2026-07-25 20:55:27 +00:00
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5ed1cbe951
feat: register delayed scenario NPCs
2026-07-25 18:39:58 +00:00
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3142f8d917
feat: implement monthly city supply update
2026-07-25 16:58:19 +00:00
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1fef287b6b
fix: align reserved turn commands with legacy
2026-07-25 14:16:59 +00:00
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0eab759083
fix: purge collapsed nations from city conflicts
2026-07-25 12:14:22 +00:00
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06c7197a1a
feat: add legacy-compatible neutral auctions
2026-07-25 11:07:37 +00:00
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93ae4df519
feat: complete legacy-compatible auction system
2026-07-25 10:43:49 +00:00
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a9954b5fb1
merge: complete general turn compatibility
2026-07-25 08:16:27 +00:00
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79257e8559
feat: complete legacy general turn compatibility
2026-07-25 08:15:19 +00:00
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828dceae13
fix: align item battle progression with legacy
2026-07-25 07:04:58 +00:00
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7ed1b5df7f
test: audit and strengthen legacy test suite
2026-07-25 06:54:18 +00:00
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0d7ede3d93
feat: complete legacy unique item battle parity
2026-07-25 06:47:56 +00:00
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35935c9eca
Refactor equipped items into persistent instances
2026-07-25 06:46:56 +00:00
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85f134fd12
feat: preserve legacy nation turn execution
2026-07-25 06:17:32 +00:00
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c5da507df9
Implement crew type execution model
2026-07-25 05:16:11 +00:00
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952c0d28c6
feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
...
- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
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d888140cf3
feat: 여러 제약 조건 개선 및 테스트 케이스 수정
2026-02-07 05:14:33 +00:00
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a2bb667b57
feat: acquireType을 UniqueAcquireType으로 변경하고 관련 테스트 추가
2026-02-03 18:37:11 +00:00
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b0a8f768e9
feat: add survey view with voting functionality and admin panel
...
- Implemented SurveyView.vue for displaying and managing polls, including voting, comments, and results.
- Added new database tables for vote polls, votes, and comments in migration script.
- Created unique lottery logic for handling unique item rewards based on voting.
- Developed unit tests for unique lottery functionality to ensure deterministic behavior and correct counting of occupied unique items.
2026-02-03 18:25:26 +00:00
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5d5ed9ee2a
feat: add killturn to general meta and update related tests
...
- Introduced a new meta property `killturn` to the GeneralMeta interface.
- Implemented a function `readMetaNumber` to handle the retrieval of numeric values from meta.
- Updated the `mapGeneralRow` function to ensure `killturn` is required and properly handled.
- Modified various tests to include the `killturn` property in the general's meta data.
- Adjusted related action files to utilize the new GeneralMeta type for better type safety.
- Ensured backward compatibility by updating existing test cases across multiple scenarios.
2026-01-25 05:48:56 +00:00
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f199427ff1
refactor: rename RNG method from nextFloat to nextFloat1 for consistency across the codebase
2026-01-24 13:58:12 +00:00
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a7b22f0502
커맨드의 arg 타입에 zod 강제.
2026-01-15 16:34:18 +00:00
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39e7eddcf7
미구현 커맨드 추가
2026-01-15 15:56:24 +00:00
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d1b2076a32
추가 유닛 테스트
2026-01-15 15:02:09 +00:00
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cc41d1538e
코드 수정
2026-01-11 11:48:12 +00:00
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511aade81c
구현
2026-01-11 10:35:12 +00:00
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373ddd863d
코드
2026-01-11 10:05:42 +00:00
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dc0b9271fb
코드 이식
2026-01-11 09:49:22 +00:00
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6497b09b9d
사령턴 추가
2026-01-11 03:26:14 +00:00
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baa913a09c
사령턴 추가 구현
2026-01-10 14:49:39 +00:00
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f334cc297a
ㅍㅍ
2026-01-10 14:04:52 +00:00
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6a7151da4f
테스트 수정
2026-01-10 13:28:59 +00:00
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77185f1d49
건국 커맨드 구현 및 테스트 추가
2026-01-08 16:21:15 +00:00
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2c541199da
예턴을 포함한 테스트
2026-01-08 15:14:52 +00:00
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e91fe06762
커맨드 엔진 실행에서 alternative 추가
2026-01-08 14:39:45 +00:00
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50dfed9adf
건국 관련 추가 구현
2026-01-08 14:16:34 +00:00
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3e649f75fa
커맨드 보정
2026-01-08 13:59:59 +00:00
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f62bbb7927
refactor: apply consistent formatting and minor import adjustments across test and tsconfig files.
2026-01-07 18:05:22 +00:00
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73c186fa74
refactor: Update test object modifications to use immutable patterns and extend command context with map, unitSet, and cities.
2026-01-07 17:56:10 +00:00
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38a8d33242
refactor: update test setup, introduce system environment for commands, and streamline frontend build configuration.
2026-01-07 17:17:04 +00:00
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57e9bbb4ea
test: Implement in-memory game world and runner for logic scenario tests and fixtures.
2026-01-07 16:44:21 +00:00
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cb7e9c832f
feat: 타입 정의 개선 및 any 사용 제거
2026-01-05 17:19:32 +00:00
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637d029101
fix: null 체크를 위한 단언 연산자 추가
2026-01-05 15:55:55 +00:00
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c965b1120f
feat: eslint 적용 및 관련 코드 일괄 수정
2026-01-05 15:46:47 +00:00