Commit Graph
112 Commits
Author SHA1 Message Date
Hide_D f199427ff1 refactor: rename RNG method from nextFloat to nextFloat1 for consistency across the codebase 2026-01-24 13:58:12 +00:00
Hide_D a6b195fcaf feat: implement base war unit and specific unit types for city and general
- Added `WarUnit` class as the base for all war units, encapsulating common properties and methods.
- Introduced `WarUnitCity` class to represent city units, including methods for siege mechanics and city-specific calculations.
- Created `WarUnitGeneral` class for general units, incorporating action pipelines and experience handling.
- Implemented various utility functions for calculating attack, defense, and other combat-related metrics.
- Established logging mechanisms for battle results and unit actions.
2026-01-24 13:15:29 +00:00
Hide_D 4e521de0f3 feat: 랜덤 임관 기능 추가 및 관련 명령어 정의 2026-01-24 12:15:30 +00:00
Hide_D 756382d13b feat: 주민 선정 재구현 2026-01-24 12:00:43 +00:00
Hide_D 2ea8e11f50 feat: createNoopDaemonTransport 함수 추가 및 토너먼트 상태 처리 개선, 캘린더 핸들러 반환 타입 수정 2026-01-24 11:36:01 +00:00
Hide_D 9b867e99a4 롤백 2026-01-24 10:37:51 +00:00
Hide_D 2964c8ea59 feat: NPC 징병 및 예약 턴 핸들러 개선, 대형 테스트 맵 인구 수정 2026-01-24 10:32:38 +00:00
Hide_D 753abdaf47 feat: NPC 세금 처리 로직 및 관련 핸들러 추가, 대형 테스트 맵 수정 2026-01-24 10:06:55 +00:00
Hide_D 2d87cf881e 토너먼트 준비 2026-01-23 16:45:36 +00:00
Hide_D 5b51aad6d0 내무부, 금/쌀수입, 감찰부 구현 2026-01-18 16:40:12 +00:00
Hide_D 3ce1f441d0 feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
2026-01-18 10:59:04 +00:00
Hide_D 116993b3ad feat: zod 라이브러리 업데이트 및 JSON 스키마 정의 개선 2026-01-18 08:19:22 +00:00
Hide_D 81594a25c3 feat: add resource schemas and validation scripts
- Introduced new resource schemas for maps, scenarios, unit sets, and turn commands using Zod.
- Implemented a script to generate JSON schemas from Zod schemas.
- Added a validation script to ensure resource JSON files conform to their respective schemas.
- Updated the logic package to export new resource schemas.
- Added new dependencies for schema generation and validation.
- Created a tools-scripts package for resource management tasks.
2026-01-18 08:04:02 +00:00
Hide_D 1b7423e1f6 feat: 여러 아이템의 onCalcStat 함수 개선 및 통일성 있는 statValue 상수화 2026-01-17 16:19:49 +00:00
Hide_D 07ea17dacf feat: refactor utility functions for improved consistency and usability; consolidate parsing logic 2026-01-17 12:36:58 +00:00
Hide_D 7a289c22d9 buildMinConstraints 구현 2026-01-15 17:29:26 +00:00
Hide_D 4a0b18954d Refactor command specifications to use availabilityArgs instead of args
- Updated multiple command specifications across various files to replace 'args' with 'availabilityArgs' for better clarity and consistency in argument handling.
- Removed empty 'args' objects in several command specifications to streamline the code.
- Ensured that all relevant commands in both general and nation action directories reflect these changes.
2026-01-15 16:43:24 +00:00
Hide_D a7b22f0502 커맨드의 arg 타입에 zod 강제. 2026-01-15 16:34:18 +00:00
Hide_D 39e7eddcf7 미구현 커맨드 추가 2026-01-15 15:56:24 +00:00
Hide_D 237e7e73cc feat: add Zod schema validation for command arguments in various action modules
- Introduced `argsSchema` property in `TurnCommandSpecBase` to enforce argument validation using Zod.
- Refactored argument parsing in multiple action modules (e.g., `che_NPC능동`, `che_강행`, `che_건국`, etc.) to utilize Zod schemas for improved type safety and validation.
- Removed redundant manual checks for argument types and replaced them with Zod's validation mechanisms.
- Enhanced code maintainability and readability by centralizing argument validation logic.
2026-01-15 15:27:20 +00:00
Hide_D f12d3cf4fe zod arg parse 작업 진행 2026-01-15 15:01:58 +00:00
Hide_D 24fbace987 lint 로직 변경 2026-01-15 14:58:44 +00:00
Hide_D cc41d1538e 코드 수정 2026-01-11 11:48:12 +00:00
Hide_D 511aade81c 구현 2026-01-11 10:35:12 +00:00
Hide_D 373ddd863d 코드 2026-01-11 10:05:42 +00:00
Hide_D dc0b9271fb 코드 이식 2026-01-11 09:49:22 +00:00
Hide_D 6497b09b9d 사령턴 추가 2026-01-11 03:26:14 +00:00
Hide_D baa913a09c 사령턴 추가 구현 2026-01-10 14:49:39 +00:00
Hide_D a6c2077be7 수정 2026-01-10 13:49:33 +00:00
Hide_D 3ec7e66948 constraint 실패 후 실패 검사 결과 항목을 직접 반환. 2026-01-10 13:16:43 +00:00
Hide_D d5d3949705 예턴을 통한 테스트 수정 2026-01-08 16:43:50 +00:00
Hide_D 77185f1d49 건국 커맨드 구현 및 테스트 추가 2026-01-08 16:21:15 +00:00
Hide_D e91fe06762 커맨드 엔진 실행에서 alternative 추가 2026-01-08 14:39:45 +00:00
Hide_D bc9c0fd717 misc 2026-01-08 14:19:13 +00:00
Hide_D 50dfed9adf 건국 관련 추가 구현 2026-01-08 14:16:34 +00:00
Hide_D 3e649f75fa 커맨드 보정 2026-01-08 13:59:59 +00:00
Hide_D f62bbb7927 refactor: apply consistent formatting and minor import adjustments across test and tsconfig files. 2026-01-07 18:05:22 +00:00
Hide_D b6e1c18203 WarUnitTrigger 부분 재정리 2026-01-07 17:44:49 +00:00
Hide_D 4f23173efe feat(items): add various new items with unique effects and triggers
- Added '병법24편' book item to enhance intelligence by 13.
- Added '오자병법' book item to enhance intelligence by 14.
- Added '한비자' book item to enhance intelligence by 14.
- Added '노자' book item to enhance intelligence by 15.
- Added '손자병법' book item to enhance intelligence by 15.
- Introduced '동작' item to increase dexterity by 20%.
- Implemented '옥벽' item for a 20% chance to steal resources in battle.
- Created '상한잡병론' book item to improve city healing efficiency by 50%.
- Developed '정력견혈산' book item to enhance city healing efficiency by 100%.
- Added '청낭서' book item to improve city healing efficiency by 50%.
- Introduced '태평청령' book item to improve city healing efficiency by 50%.
- Added '매화수전' item for a 50% sniping chance during strategy attempts.
- Created '비도' item for a 50% sniping chance during strategy attempts.
- Developed '수극' item for a one-time sniping action at the start of battle.
- Introduced '삼황내문' item to halt enemy phases during defense.
- Added '평만지장도' item to reduce cooldown for national strategies by 20%.
- Created '주판' item to enhance resource acquisition success and quantity.
- Developed '박혁론' item to negate enemy strategies and rage effects.
- Introduced '전국책' item to increase damage by 30% on successful strategies.
- Added '낙주' item to reduce conscription costs and maintain population.
- Created '오악진형도' item to increase damage against regional units.
- Developed '둔갑천서' item to enhance critical hit probability by 20%.
- Introduced '서촉지형도' item to increase attack phase by 2.
- Added '논어집해' item to improve strategy success rate and damage.
- Created '태평요술' item to enhance evasion probability by 20%.
- Developed '단결도' item to increase training efficiency by 15.
- Introduced '철벽서' item to increase training efficiency by 15.
- Created '청주' item to provide a one-time training boost of 40.
2026-01-06 16:40:47 +00:00
Hide_D 0cfdebbb08 feat: Add new traits and requirements for war mechanics
- Introduced new traits including '귀병', '신산', '환술', '집중', '신중', '반계', '돌격', '무쌍', '견고', '위압', '저격', '필살', '격노', and '척사'.
- Implemented selection criteria for each trait, specifying weight, weight type, and requirements based on leadership, strength, intelligence, and army types.
- Updated existing traits to include selection properties for better trait management.
- Added a new requirements module to define trait requirements and weight types.
- Enhanced the trait selection logic to accommodate new traits and their specific conditions.
2026-01-06 15:10:00 +00:00
Hide_D 55a9230a36 feat: 국가 성향 모듈 추가 및 관련 타입 수정 2026-01-06 12:50:55 +00:00
Hide_D 19851c6e08 Revert "refactor: Introduce dedicated interfaces for trait stat calculation and update TraitModule to use them."
This reverts commit 27f7b8e894.
2026-01-05 19:53:25 +00:00
Hide_D da6a095151 Revert "wip: 바보 젬3플. type 재정의 준비"
This reverts commit 6bddbc3aa0.
2026-01-05 19:53:22 +00:00
Hide_D 33ccf31d55 Revert "wip"
This reverts commit 13426394dd.
2026-01-05 19:53:19 +00:00
Hide_D 13426394dd wip 2026-01-05 19:10:45 +00:00
Hide_D 6bddbc3aa0 wip: 바보 젬3플. type 재정의 준비 2026-01-05 18:43:09 +00:00
Hide_D 27f7b8e894 refactor: Introduce dedicated interfaces for trait stat calculation and update TraitModule to use them. 2026-01-05 18:03:24 +00:00
Hide_D 44df19b079 refactor: improve war module type safety and reserved turns test data handling 2026-01-05 17:34:36 +00:00
Hide_D cb7e9c832f feat: 타입 정의 개선 및 any 사용 제거 2026-01-05 17:19:32 +00:00
Hide_D 414db51c64 fix: 수정된 변수 이름 및 로그 출력 형식 개선 2026-01-05 16:56:45 +00:00