Revert "refactor: Introduce dedicated interfaces for trait stat calculation and update TraitModule to use them."

This reverts commit 27f7b8e894.
This commit is contained in:
2026-01-05 19:53:25 +00:00
parent da6a095151
commit 19851c6e08
30 changed files with 553 additions and 328 deletions
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -10,20 +10,34 @@ export const traitModule: TraitModule = {
kind: 'personality',
getName: () => '대의',
getInfo: () => '명성 +10%, 훈련 -5',
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 1.1;
}
if (statName === 'bonusTrain') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 1.1;
}
if (statName === 'bonusTrain') {
return value - 5;
}
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,15 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'bonusAtmos' && typeof value === 'number') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'bonusAtmos' && typeof value === 'number') {
return value - 5;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -10,20 +10,34 @@ export const traitModule: TraitModule = {
kind: 'personality',
getName: () => '왕좌',
getInfo: () => '명성 +10%, 사기 -5',
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 1.1;
}
if (statName === 'bonusAtmos') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 1.1;
}
if (statName === 'bonusAtmos') {
return value - 5;
}
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,15 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'bonusTrain' && typeof value === 'number') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'bonusTrain' && typeof value === 'number') {
return value - 5;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,26 +16,40 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'dedication') {
return value * 0.9;
}
if (statName === 'bonusAtmos') {
return value - 5;
}
if (statName === 'bonusTrain') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'dedication') {
return value * 0.9;
}
if (statName === 'bonusAtmos') {
return value - 5;
}
if (statName === 'bonusTrain') {
return value - 5;
}
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,20 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'bonusAtmos') {
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'bonusAtmos' && typeof value === 'number') {
return value + 5;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,15 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'experience' && typeof value === 'number') {
return value * 0.9;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'experience' && typeof value === 'number') {
return value * 0.9;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -10,20 +10,34 @@ export const traitModule: TraitModule = {
kind: 'personality',
getName: () => '정복',
getInfo: () => '명성 -10%, 사기 +5',
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'bonusAtmos') {
return value + 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'bonusAtmos') {
return value + 5;
}
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,20 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'experience' && typeof value === 'number') {
return value * 1.1;
}
if (statName === 'bonusTrain') {
return value + 5;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -16,20 +16,29 @@ export const traitModule: TraitModule = {
}
return value;
},
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 1.1;
}
if (statName === 'bonusAtmos') {
return value - 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (statName === 'bonusTrain' && typeof value === 'number') {
return value + 5;
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
@@ -1,4 +1,4 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
@@ -10,20 +10,34 @@ export const traitModule: TraitModule = {
kind: 'personality',
getName: () => '할거',
getInfo: () => '명성 -10%, 훈련 +5',
onCalcStat: ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'bonusTrain') {
return value + 5;
onCalcStat: (() => {
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
if (typeof value === 'number') {
if (statName === 'experience') {
return value * 0.9;
}
if (statName === 'bonusTrain') {
return value + 5;
}
}
return value;
}
return value;
}) as unknown as TraitOnCalcStat,
return onCalcStat;
})() as Exclude<TraitModule['onCalcStat'], undefined>,
};
+3 -28
View File
@@ -1,8 +1,6 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { GeneralActionModule } from '@sammo-ts/logic/triggers/general-action.js';
import type { WarActionModule, WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionModule } from '@sammo-ts/logic/war/actions.js';
export type TraitKind = 'domestic' | 'war' | 'personality';
@@ -13,32 +11,9 @@ export interface TraitSpec {
kind: TraitKind;
}
export interface TraitOnCalcStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
(context: GeneralActionContext<TriggerState>, statName: GeneralStatName, value: number, aux?: unknown): number;
(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
}
export interface TraitOnCalcOpposeStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
(context: GeneralActionContext<TriggerState>, statName: GeneralStatName, value: number, aux?: unknown): number;
(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
}
export type TraitModule<TriggerState extends GeneralTriggerState = GeneralTriggerState> = TraitSpec &
Omit<GeneralActionModule<TriggerState>, 'onCalcStat' | 'onCalcOpposeStat'> &
Omit<WarActionModule<TriggerState>, 'onCalcStat' | 'onCalcOpposeStat'> & {
onCalcStat?: TraitOnCalcStat<TriggerState> | undefined;
onCalcOpposeStat?: TraitOnCalcOpposeStat<TriggerState> | undefined;
};
GeneralActionModule<TriggerState> &
WarActionModule<TriggerState>;
export interface TraitModuleExport<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
traitModule: TraitModule<TriggerState>;
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
import { LogFormat } from '@sammo-ts/logic/logging/types.js';
@@ -74,14 +74,21 @@ class che_격노발동 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
_statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
): number | [number, number] {
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_격노',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitOnCalcOpposeStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
@@ -21,29 +21,21 @@ class che_부상무효 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
_statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
): number | [number, number] {
return value;
}) as unknown as TraitOnCalcStat;
const onCalcOpposeStat = ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value - 0.1;
}
if (statName === 'warCriticalRatio' && typeof value === 'number') {
return value - 0.2;
}
return value;
}) as unknown as TraitOnCalcOpposeStat;
}
export const traitModule: TraitModule = {
key: 'che_견고',
@@ -52,7 +44,15 @@ export const traitModule: TraitModule = {
kind: 'war',
getName: () => '견고',
getInfo: () => '[전투] 상대 필살 확률 -20%p, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -10%',
onCalcOpposeStat,
onCalcOpposeStat: ((_context, statName, value, _aux) => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value - 0.1;
}
if (statName === 'warCriticalRatio' && typeof value === 'number') {
return value - 0.2;
}
return value;
}) as TraitModule['onCalcOpposeStat'],
getBattleInitTriggerList: (_context) => {
if (!_context.unit) return null;
return new WarTriggerCaller(new che_부상무효(_context.unit));
@@ -1,17 +1,24 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { getMetaNumber } from '@sammo-ts/logic/war/utils.js';
import { WarUnitCity } from '@sammo-ts/logic/war/units.js';
import { getAuxArmType, parseWarDexAux } from './aux.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
): number | [number, number] {
if (!('unit' in context) || !context.unit) {
return value;
}
@@ -34,7 +41,7 @@ const onCalcStat = ((
}
}
return value;
}) as unknown as TraitOnCalcStat;
}
// 전투 특기: 공성
export const traitModule: TraitModule = {
@@ -1,18 +1,25 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { getMetaNumber } from '@sammo-ts/logic/war/utils.js';
import { getAuxArmType, parseWarDexAux } from './aux.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
if (statName === 'warAvoidRatio' && typeof value === 'number') {
return value + 0.2;
): number | [number, number] {
if (statName === 'warAvoidRatio') {
return (value as number) + 0.2;
}
if (!('unit' in context) || !context.unit) {
@@ -37,7 +44,7 @@ const onCalcStat = ((
}
}
return value;
}) as unknown as TraitOnCalcStat;
}
// 전투 특기: 궁병
export const traitModule: TraitModule = {
@@ -1,16 +1,23 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { getMetaNumber } from '@sammo-ts/logic/war/utils.js';
import { getAuxArmType, parseWarDexAux } from './aux.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
): number | [number, number] {
if (!('unit' in context) || !context.unit) {
return value;
}
@@ -33,7 +40,7 @@ const onCalcStat = ((
}
}
return value;
}) as unknown as TraitOnCalcStat;
}
// 전투 특기: 기병
export const traitModule: TraitModule = {
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
@@ -37,17 +37,24 @@ class che_돌격지속 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'initWarPhase' && typeof value === 'number') {
return value + 2;
): number | [number, number] {
if (statName === 'initWarPhase') {
return (value as number) + 2;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_돌격',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { getMetaNumber } from '@sammo-ts/logic/war/utils.js';
import { WarUnit } from '@sammo-ts/logic/war/units.js';
@@ -11,19 +11,26 @@ type WarUnitWithGeneral = WarUnit & { getGeneral: () => { meta: Record<string, u
const hasGeneral = (unit: WarUnit): unit is WarUnitWithGeneral =>
'getGeneral' in unit && typeof (unit as { getGeneral?: unknown }).getGeneral === 'function';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
): number | [number, number] {
const isAttacker = typeof aux === 'object' && aux !== null && (aux as { isAttacker?: unknown }).isAttacker === true;
if (statName === 'warCriticalRatio' && isAttacker && typeof value === 'number') {
return value + 0.1;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_무쌍',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitOnCalcOpposeStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
import { LogFormat } from '@sammo-ts/logic/logging/types.js';
@@ -72,29 +72,24 @@ class che_반계발동 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessDamage' && aux === '반목' && typeof value === 'number') {
return value + 0.9;
): number | [number, number] {
if (statName === 'warMagicSuccessDamage' && aux === '반목') {
return (value as number) + 0.9;
}
return value;
}) as unknown as TraitOnCalcStat;
const onCalcOpposeStat = ((
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value - 0.1;
}
return value;
}) as unknown as TraitOnCalcOpposeStat;
}
export const traitModule: TraitModule = {
key: 'che_반계',
@@ -104,7 +99,12 @@ export const traitModule: TraitModule = {
getName: () => '반계',
getInfo: () =>
'[전투] 상대의 계략 성공 확률 -10%p, 상대의 계략을 40% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +150%)',
onCalcOpposeStat,
onCalcOpposeStat: ((_context, statName, value, _aux) => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value - 0.1;
}
return value;
}) as TraitModule['onCalcOpposeStat'],
getBattlePhaseTriggerList: (_context) => {
if (!_context.unit) return null;
return new WarTriggerCaller(new che_반계시도(_context.unit), new che_반계발동(_context.unit));
@@ -1,16 +1,23 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { getMetaNumber } from '@sammo-ts/logic/war/utils.js';
import { getAuxArmType, parseWarDexAux } from './aux.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] => {
): number | [number, number] {
if (!('unit' in context) || !context.unit) {
return value;
}
@@ -33,7 +40,7 @@ const onCalcStat = ((
}
}
return value;
}) as unknown as TraitOnCalcStat;
}
// 전투 특기: 보병
export const traitModule: TraitModule = {
@@ -1,22 +1,29 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicTrialProb' && typeof value === 'number') {
return value + 0.2;
): number | [number, number] {
if (statName === 'warMagicTrialProb') {
return (value as number) + 0.2;
}
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value + 0.2;
if (statName === 'warMagicSuccessProb') {
return (value as number) + 0.2;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_신산',
@@ -1,19 +1,26 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value + 1;
): number | [number, number] {
if (statName === 'warMagicSuccessProb') {
return (value as number) + 1;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_신중',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
import { LogFormat } from '@sammo-ts/logic/logging/types.js';
@@ -61,14 +61,21 @@ class che_위압발동 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
_statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
): number | [number, number] {
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_위압',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
import { LogFormat } from '@sammo-ts/logic/logging/types.js';
@@ -99,14 +99,21 @@ class che_저격발동 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
_statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
): number | [number, number] {
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_저격',
@@ -1,19 +1,26 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessDamage' && typeof value === 'number') {
return value * 1.5;
): number | [number, number] {
if (statName === 'warMagicSuccessDamage') {
return (value as number) * 1.5;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_집중',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const RECRUIT_TRAIN = 70;
const CONSCRIPT_TRAIN = 84;
@@ -17,17 +17,23 @@ const resolveLeadershipBonus = (
return value + base * 0.25;
};
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
value: number | [number, number]
): number | [number, number] {
if (statName !== 'leadership') {
return value;
}
return resolveLeadershipBonus(context, value);
}) as unknown as TraitOnCalcStat;
}
// 전투 특기: 징병
export const traitModule: TraitModule = {
@@ -1,16 +1,23 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
_statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
): number | [number, number] {
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_척사',
@@ -1,7 +1,7 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import { BaseWarUnitTrigger, WarTriggerCaller } from '@sammo-ts/logic/war/triggers.js';
import type { WarUnit } from '@sammo-ts/logic/war/units.js';
@@ -25,21 +25,28 @@ class che_필살강화_회피불가 extends BaseWarUnitTrigger {
}
}
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warCriticalRatio' && typeof value === 'number') {
return value + 0.3;
): number | [number, number] {
if (statName === 'warCriticalRatio') {
return (value as number) + 0.3;
}
if (statName === 'criticalDamageRange' && Array.isArray(value)) {
const [rangeMin, rangeMax] = value;
if (statName === 'criticalDamageRange') {
const [rangeMin, rangeMax] = value as [number, number];
return [(rangeMin + rangeMax) / 2, rangeMax];
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_필살',
@@ -1,22 +1,29 @@
import type { TraitOnCalcStat, TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { GeneralStatName, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext } from '@sammo-ts/logic/war/actions.js';
import type { TraitModule } from '@sammo-ts/logic/triggers/special/types.js';
const onCalcStat = ((
function onCalcStat(context: GeneralActionContext, statName: GeneralStatName, value: number, aux?: unknown): number;
function onCalcStat(
context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
function onCalcStat(
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number] => {
if (statName === 'warMagicSuccessProb' && typeof value === 'number') {
return value + 0.1;
): number | [number, number] {
if (statName === 'warMagicSuccessProb') {
return (value as number) + 0.1;
}
if (statName === 'warMagicSuccessDamage' && typeof value === 'number') {
return value * 1.3;
if (statName === 'warMagicSuccessDamage') {
return (value as number) * 1.3;
}
return value;
}) as unknown as TraitOnCalcStat;
}
export const traitModule: TraitModule = {
key: 'che_환술',