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c774a19826
test: cover nation research commands
2026-07-26 01:44:17 +00:00
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a55c190e4e
test: expand nation command differential matrix
2026-07-26 01:28:11 +00:00
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b26b4d42e9
fix: complete general command success differential coverage
2026-07-26 01:05:30 +00:00
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c1c8401b8c
Fix recruitment and seizure command parity
2026-07-26 00:31:38 +00:00
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03a11c7aac
fix: expand general command differential parity
2026-07-26 00:10:47 +00:00
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5f390a46b9
feat(engine): migrate monthly pre-update boundary
2026-07-25 21:36:34 +00:00
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6272ff9882
fix: load and persist legacy inheritance ranks
2026-07-25 21:19:24 +00:00
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80d7f264af
fix: align legacy speciality selection
2026-07-25 20:55:27 +00:00
Hide_D
25e67e15ae
Implement nation betting lifecycle
2026-07-25 20:16:11 +00:00
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5ed1cbe951
feat: register delayed scenario NPCs
2026-07-25 18:39:58 +00:00
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90d195e721
feat(game-engine): implement CreateManyNPC monthly action
2026-07-25 18:15:52 +00:00
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3142f8d917
feat: implement monthly city supply update
2026-07-25 16:58:19 +00:00
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1ae9ca6c1e
feat: implement monthly disaster event
2026-07-25 16:39:33 +00:00
Hide_D
f8645a4576
feat: migrate monthly city trade rates
2026-07-25 16:16:10 +00:00
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1fef287b6b
fix: align reserved turn commands with legacy
2026-07-25 14:16:59 +00:00
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36d11acdfa
merge: add fenced turn runner and differential harness
2026-07-25 12:14:38 +00:00
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0eab759083
fix: purge collapsed nations from city conflicts
2026-07-25 12:14:22 +00:00
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b5633ae11a
Merge main into feature/turn-differential-longrun
2026-07-25 12:10:22 +00:00
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79dbec1868
merge: complete message auction account APIs
...
# Conflicts:
# packages/infra/prisma/gateway.prisma
2026-07-25 11:43:05 +00:00
Hide_D
fbfaf8df81
feat: complete user-facing message and account APIs
2026-07-25 11:39:47 +00:00
Hide_D
fe3f023c98
merge: add admin scenario operations
2026-07-25 11:39:25 +00:00
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02d22de72c
feat: add admin scenario operations
2026-07-25 11:38:58 +00:00
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aae2160bb4
merge: align NPC AI decisions with legacy
2026-07-25 11:24:14 +00:00
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61159209bf
fix(ai): align NPC final decisions with legacy
2026-07-25 11:23:53 +00:00
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f7311385ce
Merge origin/main into frontend parity worktree
2026-07-25 11:16:03 +00:00
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06c7197a1a
feat: add legacy-compatible neutral auctions
2026-07-25 11:07:37 +00:00
Hide_D
93ae4df519
feat: complete legacy-compatible auction system
2026-07-25 10:43:49 +00:00
Hide_D
0151055f94
feat: fence periodic turn daemon execution
2026-07-25 09:22:32 +00:00
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ee6fd00f7d
merge: add secure troop management
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# Conflicts:
# app/game-engine/src/turn/types.ts
# app/game-engine/src/turn/worldLoader.ts
2026-07-25 08:50:01 +00:00
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a8869a77c2
Merge branch 'codex/p0-general-turn-lifecycle'
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# Conflicts:
# app/game-engine/src/turn/databaseHooks.ts
# app/game-engine/src/turn/inMemoryWorld.ts
# app/game-engine/src/turn/reservedTurnHandler.ts
# packages/infra/src/turnEngineDb.ts
2026-07-25 08:48:10 +00:00
Hide_D
ae4cc31a16
feat: add secure troop management
2026-07-25 08:44:44 +00:00
Hide_D
45ba960474
feat: complete general turn lifecycle
2026-07-25 08:42:57 +00:00
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a9954b5fb1
merge: complete general turn compatibility
2026-07-25 08:16:27 +00:00
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79257e8559
feat: complete legacy general turn compatibility
2026-07-25 08:15:19 +00:00
Hide_D
88afcb5465
feat: apply traits in live turn runtime
2026-07-25 08:14:25 +00:00
Hide_D
838ef16208
Fix clean worktree validation
2026-07-25 07:27:10 +00:00
Hide_D
828dceae13
fix: align item battle progression with legacy
2026-07-25 07:04:58 +00:00
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7ed1b5df7f
test: audit and strengthen legacy test suite
2026-07-25 06:54:18 +00:00
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0d7ede3d93
feat: complete legacy unique item battle parity
2026-07-25 06:47:56 +00:00
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35935c9eca
Refactor equipped items into persistent instances
2026-07-25 06:46:56 +00:00
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2cb6bc8e96
chore: standardize TypeScript version to 6.0.2 across workspace
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- Updated pnpm-workspace.yaml to enforce TypeScript version 6.0.2.
- Replaced legacy TypeScript import with the current version in comparison tools.
- Added ignoreDeprecations setting in tsconfig.base.json to suppress deprecation warnings for baseUrl.
- Introduced TypeScript version policy documentation outlining the rationale and upgrade gate for moving to TypeScript 7.
2026-07-25 06:39:04 +00:00
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0da9c46f66
Merge feature/nation-turn-audit
2026-07-25 06:18:23 +00:00
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85f134fd12
feat: preserve legacy nation turn execution
2026-07-25 06:17:32 +00:00
Hide_D
4b13c6d4f5
feat: align battle simulator with legacy handlers
2026-07-25 05:57:05 +00:00
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5040691d7c
feat: implement input event system with durable command handling
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- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
2026-07-25 05:36:34 +00:00
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c5da507df9
Implement crew type execution model
2026-07-25 05:16:11 +00:00
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14da014a6f
feat: 여러 액션의 로그 메시지 개선 및 템플릿 카운트 비교 기능 추가
2026-02-07 07:52:00 +00:00
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952c0d28c6
feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
...
- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
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d888140cf3
feat: 여러 제약 조건 개선 및 테스트 케이스 수정
2026-02-07 05:14:33 +00:00
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13d22ece4a
feat: 'AvailableRecruitCrewType' 제약 조건 이름 변경
2026-02-07 05:04:37 +00:00