test: expand nation command differential matrix

This commit is contained in:
2026-07-26 01:28:11 +00:00
parent 00a6ed2bdb
commit a55c190e4e
5 changed files with 169 additions and 13 deletions
@@ -1229,10 +1229,15 @@ export const createReservedTurnHandler = async (options: {
const hasNationChange = (resolution.patches?.cities ?? []).some((patch) =>
Object.prototype.hasOwnProperty.call(patch.patch ?? {}, 'nationId')
);
// 레거시 건국 계열은 도시의 nation만 바꾸고 supply/front를
// 즉시 재계산하지 않는다. 다음 월 처리 전까지 그 상태를 보존한다.
const preservesFoundingFrontState = ['che_건국', 'cr_건국', 'che_무작위건국'].includes(actionKey);
if (hasNationChange && !preservesFoundingFrontState) {
// 레거시 건국 계열과 무작위 수도 이전은 명령이 직접 지정한
// front 값만 바꾸고 전체 전선을 즉시 재계산하지 않는다.
const preservesImmediateFrontState = [
'che_건국',
'cr_건국',
'che_무작위건국',
'che_무작위수도이전',
].includes(actionKey);
if (hasNationChange && !preservesImmediateFrontState) {
const worldView = worldOverlay?.view ?? worldRef;
if (worldView && options.map) {
const frontPatches = buildFrontStatePatches({
@@ -36,6 +36,15 @@ export interface RandomMoveCapitalResolveContext<
const ACTION_NAME = '무작위 수도 이전';
type InclusiveRandomGenerator = GeneralActionResolveContext['rng'] & {
nextIntInclusive?: (maxInclusive: number) => number;
};
const legacyChoiceIndex = (rng: GeneralActionResolveContext['rng'], length: number): number => {
const inclusive = rng as InclusiveRandomGenerator;
return inclusive.nextIntInclusive ? inclusive.nextIntInclusive(length - 1) : rng.nextInt(0, length);
};
export class ActionDefinition<
TriggerState extends GeneralTriggerState = GeneralTriggerState,
> implements GeneralActionDefinition<
@@ -89,7 +98,8 @@ export class ActionDefinition<
};
}
const destCity = neutralCandidateCities[rng.nextInt(0, neutralCandidateCities.length)]!;
// 레거시 RandUtil::choice()는 후보가 하나뿐이어도 nextInt(0)을 소비한다.
const destCity = neutralCandidateCities[legacyChoiceIndex(rng, neutralCandidateCities.length)]!;
const oldCityId = nation.capitalCityId;
const generalName = general.name;
const nationName = nation.name;
@@ -188,6 +188,7 @@ export const projectCoreDatabaseSnapshot = (rows: {
power: readNumber(meta, 'power'),
war: readNumber(meta, 'war'),
diplomacyLimit: readNumber(meta, 'surlimit'),
capitalRevision: readNumber(meta, 'capset'),
meta,
};
});
@@ -245,6 +245,7 @@ const buildGeneral = (row: Record<string, unknown>, turnTime: Date): TurnGeneral
const buildNation = (row: Record<string, unknown>, generals: TurnGeneral[]): Nation => {
const id = readNumber(row, 'id');
const meta = asRecord(row.meta);
const turnLastByOfficerLevel = asRecord(row.turnLastByOfficerLevel);
return {
id,
name: readString(row, 'name', `국가${id}`),
@@ -258,10 +259,17 @@ const buildNation = (row: Record<string, unknown>, generals: TurnGeneral[]): Nat
typeCode: readString(row, 'typeCode', 'che_중립'),
meta: {
...meta,
...Object.fromEntries(
Object.entries(turnLastByOfficerLevel).map(([officerLevel, lastTurn]) => [
`turn_last_${officerLevel}`,
lastTurn,
])
),
tech: readNumber(row, 'tech', readNumber(meta, 'tech')),
gennum: readNumber(row, 'generalCount', readNumber(meta, 'gennum')),
war: readNumber(row, 'war', readNumber(meta, 'war')),
surlimit: readNumber(row, 'diplomacyLimit', readNumber(meta, 'surlimit')),
capset: readNumber(row, 'capitalRevision', readNumber(meta, 'capset')),
},
};
};
@@ -276,7 +284,16 @@ const buildWorldInput = (
const month = readNumber(referenceBefore.world, 'month', request.setup?.world?.month ?? 1);
const turnTime = new Date(`${String(year).padStart(4, '0')}-${String(month).padStart(2, '0')}-01T00:00:00.000Z`);
const generals = referenceBefore.generals.map((row) => buildGeneral(row, turnTime));
const nations = referenceBefore.nations.map((row) => buildNation(row, generals));
const fixtureNations = new Map((request.setup?.nations ?? []).map((row) => [readNumber(row, 'id'), row] as const));
const nations = referenceBefore.nations.map((row) =>
buildNation(
{
...row,
turnLastByOfficerLevel: fixtureNations.get(readNumber(row, 'id'))?.turnLastByOfficerLevel,
},
generals
)
);
const observedCityRows = new Map(referenceBefore.cities.map((row) => [readNumber(row, 'id'), row] as const));
const randomFoundingCandidateCityIds = request.setup?.randomFoundingCandidateCityIds
? new Set(request.setup.randomFoundingCandidateCityIds)
@@ -511,6 +528,7 @@ const projectWorld = (
power: nation.power,
war: readNumber(nation.meta, 'war'),
diplomacyLimit: readNumber(nation.meta, 'surlimit'),
capitalRevision: readNumber(nation.meta, 'capset'),
meta: nation.meta,
})),
diplomacy: world
@@ -59,7 +59,21 @@ const general = (id: number, nationId: number, cityId: number, officerLevel: num
meta: {},
});
const buildRequest = (action: string, args?: Record<string, unknown>): TurnCommandFixtureRequest => ({
interface FixturePatches {
world?: Partial<NonNullable<NonNullable<TurnCommandFixtureRequest['setup']>['world']>>;
generals?: Record<number, Record<string, unknown>>;
nations?: Record<number, Record<string, unknown>>;
cities?: Record<number, Record<string, unknown>>;
troops?: Array<Record<string, unknown>>;
diplomacy?: Record<string, Record<string, unknown>>;
randomFoundingCandidateCityIds?: number[];
}
const buildRequest = (
action: string,
args?: Record<string, unknown>,
fixturePatches: FixturePatches = {}
): TurnCommandFixtureRequest => ({
kind: 'nation',
actorGeneralId: 1,
action,
@@ -71,6 +85,7 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
year: 190,
month: 1,
hiddenSeed: 'turn-command-nation-matrix-v1',
...fixturePatches.world,
},
nations: [
{
@@ -86,6 +101,7 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
diplomacyLimit: 0,
generalCount: 2,
meta: { can_국호변경: 1, can_국기변경: 1, surlimit: 0 },
...fixturePatches.nations?.[1],
},
{
id: 2,
@@ -100,6 +116,7 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
diplomacyLimit: 0,
generalCount: 1,
meta: { surlimit: 0 },
...fixturePatches.nations?.[2],
},
],
cities: [
@@ -118,6 +135,7 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
term: 0,
trust: 80,
trade: 100,
...fixturePatches.cities?.[3],
},
{
id: 70,
@@ -134,12 +152,35 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
term: 0,
trust: 80,
trade: 100,
...fixturePatches.cities?.[70],
},
],
generals: [general(1, 1, 3, 12), general(2, 2, 70, 12), general(3, 1, 3, 1)],
generals: [
{ ...general(1, 1, 3, 12), ...fixturePatches.generals?.[1] },
{ ...general(2, 2, 70, 12), ...fixturePatches.generals?.[2] },
{ ...general(3, 1, 3, 1), ...fixturePatches.generals?.[3] },
],
...(fixturePatches.troops ? { troops: fixturePatches.troops } : {}),
...(fixturePatches.randomFoundingCandidateCityIds
? { randomFoundingCandidateCityIds: fixturePatches.randomFoundingCandidateCityIds }
: {}),
diplomacy: [
{ fromNationId: 1, toNationId: 2, state: 3, term: 0, dead: 0 },
{ fromNationId: 2, toNationId: 1, state: 3, term: 0, dead: 0 },
{
fromNationId: 1,
toNationId: 2,
state: 3,
term: 0,
dead: 0,
...fixturePatches.diplomacy?.['1:2'],
},
{
fromNationId: 2,
toNationId: 1,
state: 3,
term: 0,
dead: 0,
...fixturePatches.diplomacy?.['2:1'],
},
],
},
observe: {
@@ -151,7 +192,7 @@ const buildRequest = (action: string, args?: Record<string, unknown>): TurnComma
},
});
const cases: Array<[string, Record<string, unknown> | undefined]> = [
const cases: Array<[string, Record<string, unknown> | undefined, FixturePatches?]> = [
['휴식', undefined],
['che_포상', { isGold: true, amount: 100, destGeneralID: 3 }],
['che_선전포고', { destNationID: 2 }],
@@ -160,13 +201,94 @@ const cases: Array<[string, Record<string, unknown> | undefined]> = [
['che_몰수', { isGold: true, amount: 100, destGeneralID: 3 }],
['che_물자원조', { destNationID: 2, amountList: [100, 200] }],
['che_불가침제의', { destNationID: 2, year: 191, month: 1 }],
[
'che_부대탈퇴지시',
{ destGeneralID: 3 },
{
generals: { 1: { troopId: 1 }, 3: { troopId: 1 } },
troops: [{ id: 1, nationId: 1, name: '조조군' }],
},
],
['che_발령', { destGeneralID: 3, destCityID: 70 }, { cities: { 70: { nationId: 1 } } }],
['che_종전제의', { destNationID: 2 }, { diplomacy: { '1:2': { state: 0 }, '2:1': { state: 0 } } }],
['che_불가침파기제의', { destNationID: 2 }, { diplomacy: { '1:2': { state: 7 }, '2:1': { state: 7 } } }],
['cr_인구이동', { destCityID: 70, amount: 1000 }, { cities: { 70: { nationId: 1, supplyState: 1 } } }],
[
'che_천도',
{ destCityID: 70 },
{
nations: {
1: {
capitalRevision: 0,
turnLastByOfficerLevel: {
12: {
command: '천도',
arg: { destCityID: 70 },
term: 2,
seq: 0,
},
},
},
},
cities: { 70: { nationId: 1, supplyState: 1 } },
},
],
[
'che_증축',
undefined,
{
nations: {
1: {
capitalRevision: 0,
turnLastByOfficerLevel: {
12: { command: '증축', arg: {}, term: 5, seq: 0 },
},
},
},
cities: { 3: { level: 7 } },
},
],
[
'che_감축',
undefined,
{
nations: {
1: {
capitalRevision: 0,
turnLastByOfficerLevel: {
12: { command: '감축', arg: {}, term: 5, seq: 0 },
},
},
},
cities: { 3: { level: 9 } },
},
],
[
'che_무작위수도이전',
undefined,
{
world: { year: 181 },
nations: {
1: {
meta: {
can_무작위수도이전: 1,
},
turnLastByOfficerLevel: {
12: { command: '무작위 수도 이전', arg: {}, term: 1 },
},
},
},
cities: { 70: { nationId: 0, supplyState: 0 } },
randomFoundingCandidateCityIds: [70],
},
],
];
integration('nation command success matrix', () => {
it.each(cases)(
'%s matches the legacy state delta and command RNG',
async (action, args) => {
const request = buildRequest(action, args);
async (action, args, fixturePatches) => {
const request = buildRequest(action, args, fixturePatches);
const reference = runReferenceTurnCommandTraceRequest(
workspaceRoot!,
request as unknown as Record<string, unknown>