Implement nation betting lifecycle

This commit is contained in:
2026-07-25 20:16:11 +00:00
parent 06ab6c3565
commit 25e67e15ae
15 changed files with 1750 additions and 0 deletions
+2
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@@ -23,6 +23,7 @@ import { yearbookRouter } from './router/yearbook/index.js';
import { rankingRouter } from './router/ranking/index.js';
import { dynastyRouter } from './router/dynasty/index.js';
import { voteRouter } from './router/vote/index.js';
import { bettingRouter } from './router/betting/index.js';
export const appRouter = router({
health: healthRouter,
@@ -48,6 +49,7 @@ export const appRouter = router({
ranking: rankingRouter,
dynasty: dynastyRouter,
vote: voteRouter,
betting: bettingRouter,
});
export type AppRouter = typeof appRouter;
+234
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@@ -0,0 +1,234 @@
import { TRPCError } from '@trpc/server';
import { GamePrisma } from '@sammo-ts/infra';
import { z } from 'zod';
import { authedProcedure, router } from '../../trpc.js';
import { appendInheritanceLog, readInheritancePoint, setInheritancePoint } from '../../services/inheritance.js';
import { getMyGeneral } from '../shared/general.js';
const joinYearMonth = (year: number, month: number): number => year * 12 + month - 1;
const purifySelection = (selection: readonly number[]): number[] =>
[...new Set(selection)].sort((left, right) => left - right);
const requireUserId = (auth: { user: { id: string } } | null): string => {
const userId = auth?.user.id;
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
return userId;
};
const loadWorldDate = async (db: Parameters<typeof getMyGeneral>[0]['db']) => {
const world = await db.worldState.findFirst({
select: { currentYear: true, currentMonth: true },
});
if (!world) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state not found.' });
}
return world;
};
export const bettingRouter = router({
getList: authedProcedure
.input(z.object({ req: z.enum(['bettingNation', 'tournament']).optional() }).optional())
.query(async ({ ctx, input }) => {
requireUserId(ctx.auth);
await getMyGeneral(ctx);
const [world, rows] = await Promise.all([
loadWorldDate(ctx.db),
ctx.db.nationBetting.findMany({
where: input?.req ? { type: input.req } : undefined,
orderBy: { id: 'asc' },
include: { bets: { select: { amount: true } } },
}),
]);
const bettingList = Object.fromEntries(
rows.map((row) => [
row.id,
{
id: row.id,
type: row.type,
name: row.name,
finished: row.finished,
selectCnt: row.selectCount,
isExclusive: row.isExclusive,
reqInheritancePoint: row.requiresInheritancePoint,
openYearMonth: row.openYearMonth,
closeYearMonth: row.closeYearMonth,
winner: row.winner,
totalAmount: row.bets.reduce((sum, bet) => sum + bet.amount, 0),
},
])
);
return {
result: true,
bettingList,
year: world.currentYear,
month: world.currentMonth,
};
}),
getDetail: authedProcedure
.input(z.object({ bettingId: z.number().int().positive() }))
.query(async ({ ctx, input }) => {
const userId = requireUserId(ctx.auth);
const general = await getMyGeneral(ctx);
const [world, betting, remainPoint] = await Promise.all([
loadWorldDate(ctx.db),
ctx.db.nationBetting.findUnique({
where: { id: input.bettingId },
include: { bets: { orderBy: { id: 'asc' } } },
}),
ctx.db.inheritancePoint.findUnique({
where: { userId_key: { userId, key: 'previous' } },
select: { value: true },
}),
]);
if (!betting) {
throw new TRPCError({ code: 'NOT_FOUND', message: '해당 베팅이 없습니다' });
}
const group = (bets: typeof betting.bets) => {
const totals = new Map<string, number>();
for (const bet of bets) {
totals.set(bet.selectionKey, (totals.get(bet.selectionKey) ?? 0) + bet.amount);
}
return Array.from(totals, ([selection, amount]) => [selection, amount] as const);
};
return {
result: true,
bettingInfo: {
id: betting.id,
type: betting.type,
name: betting.name,
finished: betting.finished,
selectCnt: betting.selectCount,
isExclusive: betting.isExclusive,
reqInheritancePoint: betting.requiresInheritancePoint,
openYearMonth: betting.openYearMonth,
closeYearMonth: betting.closeYearMonth,
candidates: betting.candidates,
winner: betting.winner,
},
bettingDetail: group(betting.bets),
myBetting: group(betting.bets.filter((bet) => bet.userId === userId)),
remainPoint: betting.requiresInheritancePoint ? (remainPoint?.value ?? 0) : general.gold,
year: world.currentYear,
month: world.currentMonth,
};
}),
bet: authedProcedure
.input(
z.object({
bettingId: z.number().int().positive(),
bettingType: z.array(z.number().int().nonnegative()),
amount: z.number().int().min(10),
})
)
.mutation(async ({ ctx, input }) => {
const userId = requireUserId(ctx.auth);
const general = await getMyGeneral(ctx);
await ctx.db.$queryRaw`
SELECT id
FROM nation_betting
WHERE id = ${input.bettingId}
FOR UPDATE
`;
const betting = await ctx.db.nationBetting.findUnique({ where: { id: input.bettingId } });
if (!betting) {
throw new TRPCError({ code: 'NOT_FOUND', message: `해당 베팅이 없습니다: ${input.bettingId}` });
}
if (betting.finished) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 종료된 베팅입니다' });
}
const world = await loadWorldDate(ctx.db);
const yearMonth = joinYearMonth(world.currentYear, world.currentMonth);
if (betting.closeYearMonth <= yearMonth) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 마감된 베팅입니다' });
}
if (betting.openYearMonth > yearMonth) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '아직 시작되지 않은 베팅입니다' });
}
const selection = purifySelection(input.bettingType);
if (selection.length !== betting.selectCount || input.bettingType.length !== betting.selectCount) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '필요한 선택 수를 채우지 못했습니다.' });
}
const candidates = Array.isArray(betting.candidates) ? betting.candidates : [];
if (selection.some((index) => index >= candidates.length)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '올바른 후보가 아닙니다.' });
}
const selectionKey = JSON.stringify(selection);
const totals = await ctx.db.$queryRaw<Array<{ total: number | null }>>(
GamePrisma.sql`
SELECT SUM(amount)::float8 AS total
FROM nation_bet
WHERE betting_id = ${input.bettingId}
AND user_id = ${userId}
`
);
const previousBetAmount = totals[0]?.total ?? 0;
if (previousBetAmount + input.amount > 1_000) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${1_000 - previousBetAmount}${betting.requiresInheritancePoint ? '유산포인트' : '금'}까지만 베팅 가능합니다.`,
});
}
if (betting.requiresInheritancePoint) {
const remainingPoint = await readInheritancePoint(ctx.db, userId, 'previous');
if (remainingPoint < input.amount) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '유산포인트가 충분하지 않습니다.' });
}
await setInheritancePoint(ctx.db, userId, 'previous', remainingPoint - input.amount);
await appendInheritanceLog(
ctx.db,
userId,
world.currentYear,
world.currentMonth,
`${input.amount} 포인트를 베팅에 사용`
);
await ctx.db.rankData.upsert({
where: {
generalId_type: {
generalId: general.id,
type: 'inherit_spent_dyn',
},
},
update: { value: { increment: input.amount } },
create: {
generalId: general.id,
nationId: general.nationId,
type: 'inherit_spent_dyn',
value: input.amount,
},
});
} else {
throw new TRPCError({
code: 'NOT_IMPLEMENTED',
message: 'Nation betting currently requires inheritance points.',
});
}
await ctx.db.nationBet.upsert({
where: {
bettingId_userId_selectionKey: {
bettingId: input.bettingId,
userId,
selectionKey,
},
},
update: { amount: { increment: input.amount }, generalId: general.id, selection },
create: {
bettingId: input.bettingId,
generalId: general.id,
userId,
selection,
selectionKey,
amount: input.amount,
},
});
return { result: true };
}),
});
@@ -0,0 +1,240 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import { createGamePostgresConnector, type GamePrismaClient, type RedisConnector } from '@sammo-ts/infra';
import type { GameApiContext } from '../src/context.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { appRouter } from '../src/router.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const bettingId = 990_071;
const concurrentBettingId = 990_072;
const generalId = 9_971;
const nationId = 990_071;
const userId = 'nation-betting-router-user';
const auth: GameSessionTokenPayload = {
version: 1,
profile: 'che:2',
issuedAt: '2026-07-25T00:00:00.000Z',
expiresAt: '2026-07-26T00:00:00.000Z',
sessionId: 'nation-betting-router-session',
user: {
id: userId,
username: 'bettor',
displayName: 'Bettor',
roles: ['user'],
},
sanctions: {},
};
integration('nation betting router', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
let worldStateId: number;
const buildContext = (requestId: string): GameApiContext => {
const redisClient = {
get: async () => null,
set: async () => null,
};
return {
requestId,
db,
redis: redisClient as unknown as RedisConnector['client'],
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile: { id: 'che', scenario: '2', name: 'che:2' },
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
auth,
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:2'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
};
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritanceLog.deleteMany({ where: { userId } });
await db.inheritancePoint.deleteMany({ where: { userId } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.nation.create({
data: {
id: nationId,
name: '베팅국',
color: '#123456',
level: 2,
},
});
await db.general.create({
data: {
id: generalId,
userId,
name: '베팅장수',
nationId,
cityId: 1,
npcState: 0,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: {},
},
});
const world = await db.worldState.create({
data: {
scenarioCode: 'nation-betting-router',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
},
});
worldStateId = world.id;
await db.nationBetting.create({
data: {
id: bettingId,
name: '천통국 예상',
selectCount: 1,
requiresInheritancePoint: true,
openYearMonth: 2_400,
closeYearMonth: 2_424,
candidates: [
{
title: '베팅국',
info: '국력: 100<br>장수 수: 1<br>도시 수: 1',
isHtml: true,
aux: { nation: nationId },
},
],
},
});
await db.nationBetting.create({
data: {
id: concurrentBettingId,
name: '동시 베팅',
selectCount: 1,
requiresInheritancePoint: true,
openYearMonth: 2_400,
closeYearMonth: 2_424,
candidates: [{ title: '베팅국', info: '', isHtml: true, aux: { nation: nationId } }],
},
});
await db.inheritancePoint.create({
data: { userId, key: 'previous', value: 1_000 },
});
});
afterAll(async () => {
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritanceLog.deleteMany({ where: { userId } });
await db.inheritancePoint.deleteMany({ where: { userId } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.worldState.delete({ where: { id: worldStateId } });
await closeDb?.();
});
it('returns legacy-shaped data and atomically deducts and accumulates a bet', async () => {
const detailBefore = await appRouter
.createCaller(buildContext('nation-betting-detail-before'))
.betting.getDetail({ bettingId });
expect(detailBefore).toMatchObject({
result: true,
bettingInfo: { id: bettingId, selectCnt: 1, reqInheritancePoint: true },
remainPoint: 1_000,
year: 200,
month: 1,
});
await expect(
appRouter.createCaller(buildContext('nation-betting-duplicate')).betting.bet({
bettingId,
bettingType: [0, 0],
amount: 100,
})
).rejects.toMatchObject({ message: '필요한 선택 수를 채우지 못했습니다.' });
await expect(
appRouter.createCaller(buildContext('nation-betting-first')).betting.bet({
bettingId,
bettingType: [0],
amount: 100,
})
).resolves.toEqual({ result: true });
await expect(
appRouter.createCaller(buildContext('nation-betting-second')).betting.bet({
bettingId,
bettingType: [0],
amount: 50,
})
).resolves.toEqual({ result: true });
expect(await db.nationBet.findMany({ where: { bettingId } })).toEqual([
expect.objectContaining({
generalId,
userId,
selection: [0],
selectionKey: '[0]',
amount: 150,
}),
]);
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId, key: 'previous' } },
})
).toMatchObject({ value: 850 });
expect(
await db.rankData.findUniqueOrThrow({
where: { generalId_type: { generalId, type: 'inherit_spent_dyn' } },
})
).toMatchObject({ nationId, value: 150 });
expect(await db.inheritanceLog.count({ where: { userId } })).toBe(2);
const detailAfter = await appRouter
.createCaller(buildContext('nation-betting-detail-after'))
.betting.getDetail({ bettingId });
expect(detailAfter).toMatchObject({
bettingDetail: [['[0]', 150]],
myBetting: [['[0]', 150]],
remainPoint: 850,
});
});
it('serializes concurrent bets so the cumulative 1,000 point limit cannot be overspent', async () => {
const results = await Promise.allSettled([
appRouter.createCaller(buildContext('nation-betting-concurrent-a')).betting.bet({
bettingId: concurrentBettingId,
bettingType: [0],
amount: 600,
}),
appRouter.createCaller(buildContext('nation-betting-concurrent-b')).betting.bet({
bettingId: concurrentBettingId,
bettingType: [0],
amount: 600,
}),
]);
expect(results.map((result) => result.status).sort()).toEqual(['fulfilled', 'rejected']);
expect(await db.nationBet.aggregate({ where: { bettingId: concurrentBettingId }, _sum: { amount: true } }))
.toMatchObject({ _sum: { amount: 600 } });
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId, key: 'previous' } },
})
).toMatchObject({ value: 250 });
});
});
@@ -0,0 +1,120 @@
export interface NationBettingStake {
generalId: number;
userId: string | null;
selection: number[];
amount: number;
}
export interface NationBettingReward {
generalId: number;
userId: string | null;
amount: number;
matchPoint: number;
}
export const purifyNationBettingSelection = (
selection: readonly number[],
selectCount: number
): number[] => {
const purified = [...selection].sort((left, right) => left - right);
const unique = purified.filter((value, index) => index === 0 || value !== purified[index - 1]);
if (unique.length !== selectCount) {
throw new Error('중복된 값이 있습니다.');
}
return unique;
};
export const calculateNationBettingRewards = (options: {
selectCount: number;
isExclusive: boolean | null;
winner: readonly number[];
stakes: readonly NationBettingStake[];
}): NationBettingReward[] => {
const winner = purifyNationBettingSelection(options.winner, options.selectCount);
const totalAmount = options.stakes.reduce((sum, stake) => sum + stake.amount, 0);
if (totalAmount === 0) {
return [];
}
if (options.selectCount === 1 || options.isExclusive === true) {
const winnerKey = JSON.stringify(winner);
const winnerList = options.stakes.filter(
(stake) => stake.generalId > 0 && JSON.stringify(stake.selection) === winnerKey
);
const winnerAmount = winnerList.reduce((sum, stake) => sum + stake.amount, 0);
// Legacy creates a refundList here but accidentally returns an empty
// result. Preserve that observable no-winner behavior.
if (winnerAmount === 0) {
return [];
}
const multiplier = totalAmount / winnerAmount;
return winnerList.map((stake) => ({
generalId: stake.generalId,
userId: stake.userId,
amount: stake.amount * multiplier,
matchPoint: options.selectCount,
}));
}
const winnerSet = new Set(winner);
const stakesByMatch = new Map<number, NationBettingStake[]>();
const amountByMatch = new Map<number, number>();
for (let matchPoint = 0; matchPoint <= options.selectCount; matchPoint += 1) {
stakesByMatch.set(matchPoint, []);
amountByMatch.set(matchPoint, 0);
}
for (const stake of options.stakes) {
const matchPoint = stake.selection.reduce(
(count, selected) => count + (winnerSet.has(selected) ? 1 : 0),
0
);
if (stake.generalId === 0) {
continue;
}
stakesByMatch.get(matchPoint)?.push(stake);
amountByMatch.set(matchPoint, (amountByMatch.get(matchPoint) ?? 0) + stake.amount);
}
let remainingReward = totalAmount;
let accumulatedReward = 0;
let givenReward = totalAmount;
const rewardByMatch = new Map<number, number>();
for (let matchPoint = options.selectCount; matchPoint >= 1; matchPoint -= 1) {
givenReward /= 2;
accumulatedReward += givenReward;
if ((stakesByMatch.get(matchPoint)?.length ?? 0) === 0 || (amountByMatch.get(matchPoint) ?? 0) === 0) {
continue;
}
rewardByMatch.set(matchPoint, accumulatedReward);
remainingReward -= accumulatedReward;
accumulatedReward = 0;
}
for (let matchPoint = options.selectCount; matchPoint >= 0; matchPoint -= 1) {
const reward = rewardByMatch.get(matchPoint);
if (reward === undefined) {
continue;
}
rewardByMatch.set(matchPoint, reward + remainingReward);
break;
}
const result: NationBettingReward[] = [];
for (let matchPoint = options.selectCount; matchPoint >= 1; matchPoint -= 1) {
const reward = rewardByMatch.get(matchPoint);
const staked = amountByMatch.get(matchPoint) ?? 0;
if (!reward || staked === 0) {
continue;
}
const multiplier = reward / staked;
for (const stake of stakesByMatch.get(matchPoint) ?? []) {
result.push({
generalId: stake.generalId,
userId: stake.userId,
amount: stake.amount * multiplier,
matchPoint,
});
}
}
return result;
};
+235
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@@ -16,6 +16,7 @@ import {
import {
finalizeLogEntry,
LogCategory,
LogFormat,
LogScope,
sendMessage,
type LogEntryDraft,
@@ -30,6 +31,12 @@ import { buildDiplomacyMeta } from '@sammo-ts/logic';
import { ensureItemInventory, withSerializedItemInventory } from '@sammo-ts/logic/items/index.js';
import { persistGeneralLifecycleEvents } from './generalTurnLifecyclePersistence.js';
import type { DatabaseTurnDaemonLease } from '../lifecycle/databaseTurnDaemonLease.js';
import { calculateNationBettingRewards } from '../betting/nationBettingSettlement.js';
import type {
NationBettingCandidate,
PendingNationBettingFinish,
PendingNationBettingOpen,
} from './types.js';
export interface DatabaseTurnHooks {
hooks: TurnDaemonHooks;
@@ -37,6 +44,225 @@ export interface DatabaseTurnHooks {
}
const asJson = (value: unknown): InputJsonValue => value as InputJsonValue;
const formatLegacyNumber = (value: number): string => Math.round(value).toLocaleString('en-US');
const readBettingCandidates = (value: unknown): NationBettingCandidate[] => {
if (!Array.isArray(value)) {
return [];
}
return value.flatMap((candidate) => {
const item = asRecord(candidate);
const aux = asRecord(item.aux);
if (
typeof item.title !== 'string' ||
typeof aux.nation !== 'number' ||
!Number.isInteger(aux.nation)
) {
return [];
}
return [
{
title: item.title,
info: typeof item.info === 'string' ? item.info : '',
isHtml: true as const,
aux: {
nation: aux.nation,
name: typeof aux.name === 'string' ? aux.name : item.title,
color: typeof aux.color === 'string' ? aux.color : '#000000',
type: typeof aux.type === 'string' ? aux.type : '',
level: typeof aux.level === 'number' ? aux.level : 0,
capital: typeof aux.capital === 'number' ? aux.capital : null,
gennum: typeof aux.gennum === 'number' ? aux.gennum : 0,
power: typeof aux.power === 'number' ? aux.power : 0,
city_cnt: typeof aux.city_cnt === 'number' ? aux.city_cnt : 0,
},
},
];
});
};
const persistNationBettingOpen = async (
prisma: GamePrisma.TransactionClient,
betting: PendingNationBettingOpen
): Promise<void> => {
await prisma.nationBetting.create({
data: {
id: betting.id,
type: 'bettingNation',
name: betting.name,
finished: false,
selectCount: betting.selectCount,
isExclusive: betting.isExclusive,
requiresInheritancePoint: betting.requiresInheritancePoint,
openYearMonth: betting.openYearMonth,
closeYearMonth: betting.closeYearMonth,
candidates: asJson(betting.candidates),
},
});
if (betting.bonusPoint > 0) {
await prisma.nationBet.create({
data: {
bettingId: betting.id,
generalId: 0,
userId: null,
selection: [-1],
selectionKey: '[-1]',
amount: betting.bonusPoint,
},
});
}
};
const persistNationBettingFinish = async (
prisma: GamePrisma.TransactionClient,
finish: PendingNationBettingFinish
): Promise<void> => {
await prisma.$queryRaw`
SELECT id
FROM nation_betting
WHERE id = ${finish.id}
FOR UPDATE
`;
const betting = await prisma.nationBetting.findUnique({
where: { id: finish.id },
include: { bets: { orderBy: { id: 'asc' } } },
});
if (!betting || betting.type !== 'bettingNation' || betting.finished) {
return;
}
if (finish.winnerNationIds.length !== betting.selectCount) {
return;
}
const candidates = readBettingCandidates(betting.candidates);
const candidateIndexByNation = new Map(candidates.map((candidate, index) => [candidate.aux.nation, index]));
let newNationOffset = 0;
const winner = finish.winnerNationIds.map((nationId) => {
const candidateIndex = candidateIndexByNation.get(nationId);
if (candidateIndex !== undefined) {
return candidateIndex;
}
const result = candidates.length + newNationOffset;
newNationOffset += 1;
return result;
});
const purifiedWinner = [...new Set(winner)].sort((left, right) => left - right);
if (purifiedWinner.length !== betting.selectCount) {
return;
}
const rewards = calculateNationBettingRewards({
selectCount: betting.selectCount,
isExclusive: betting.isExclusive,
winner: purifiedWinner,
stakes: betting.bets.map((bet) => ({
generalId: bet.generalId,
userId: bet.userId,
selection: Array.isArray(bet.selection)
? bet.selection.filter((value): value is number => typeof value === 'number')
: [],
amount: bet.amount,
})),
});
for (const reward of rewards) {
if (!reward.userId) {
continue;
}
const existing = await prisma.inheritancePoint.findUnique({
where: { userId_key: { userId: reward.userId, key: 'previous' } },
select: { value: true },
});
const previousPoint = existing?.value ?? 0;
const nextPoint = previousPoint + reward.amount;
await prisma.inheritancePoint.upsert({
where: { userId_key: { userId: reward.userId, key: 'previous' } },
update: { value: nextPoint },
create: { userId: reward.userId, key: 'previous', value: nextPoint },
});
await prisma.rankData.upsert({
where: {
generalId_type: {
generalId: reward.generalId,
type: 'inherit_earned_act',
},
},
update: { value: { increment: Math.trunc(reward.amount) } },
create: {
generalId: reward.generalId,
nationId:
(
await prisma.general.findUnique({
where: { id: reward.generalId },
select: { nationId: true },
})
)?.nationId ?? 0,
type: 'inherit_earned_act',
value: Math.trunc(reward.amount),
},
});
const partialText =
reward.matchPoint === betting.selectCount
? '베팅 당첨'
: `베팅 부분 당첨(${reward.matchPoint}/${betting.selectCount})`;
await prisma.inheritanceLog.createMany({
data: [
{
userId: reward.userId,
year: finish.year,
month: finish.month,
text: `${betting.name} ${partialText} 보상으로 ${formatLegacyNumber(reward.amount)} 포인트 획득.`,
},
{
userId: reward.userId,
year: finish.year,
month: finish.month,
text: `포인트 ${formatLegacyNumber(previousPoint)} => ${formatLegacyNumber(nextPoint)}`,
},
],
});
}
await prisma.nationBetting.update({
where: { id: finish.id },
data: {
finished: true,
winner: purifiedWinner,
},
});
const openYear = Math.floor(betting.openYearMonth / 12);
const openMonth = (betting.openYearMonth % 12) + 1;
const finishLog = finalizeLogEntry(
{
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
format: LogFormat.YEAR_MONTH,
text: `<B><b>【내기】</b></> ${openYear}${openMonth}월에 열렸던 ${betting.name} 내기의 결과가 나왔습니다!`,
},
{
year: finish.year,
month: finish.month,
at: finish.turnTime,
}
);
if (finishLog) {
await prisma.logEntry.create({
data: {
scope: finishLog.scope,
category: finishLog.category,
subType: finishLog.subType ?? null,
year: finishLog.year,
month: finishLog.month,
text: finishLog.text,
generalId: finishLog.generalId ?? null,
nationId: finishLog.nationId ?? null,
userId: finishLog.userId ?? null,
meta: asJson(finishLog.meta ?? {}),
createdAt: finishLog.createdAt,
},
});
}
};
const toCode = (value: string | null | undefined): string => (value && value !== 'None' ? value : 'None');
@@ -399,6 +625,8 @@ export const createDatabaseTurnHooks = async (
lifecycleEvents,
pendingNeutralAuctions,
inheritancePointAdjustments,
pendingNationBettingOpens,
pendingNationBettingFinishes,
} = changes;
const reservedTurnChanges = options?.reservedTurns?.peekDirtyState();
@@ -440,6 +668,13 @@ export const createDatabaseTurnHooks = async (
data: worldStateUpdate,
});
for (const betting of pendingNationBettingOpens) {
await persistNationBettingOpen(prisma, betting);
}
for (const finish of pendingNationBettingFinishes) {
await persistNationBettingFinish(prisma, finish);
}
const meta = asRecord(state.meta);
const serverId =
typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : 'default';
+44
View File
@@ -4,6 +4,8 @@ import { getNextTurnAt } from '@sammo-ts/logic';
import type { TurnCheckpoint } from '../lifecycle/types.js';
import type {
PendingNeutralAuction,
PendingNationBettingFinish,
PendingNationBettingOpen,
TurnDiplomacy,
TurnEvent,
TurnGeneral,
@@ -112,6 +114,8 @@ export interface TurnWorldChanges {
lifecycleEvents: GeneralLifecycleEvent[];
pendingNeutralAuctions: PendingNeutralAuction[];
inheritancePointAdjustments: Array<{ userId: string; key: string; amount: number }>;
pendingNationBettingOpens: PendingNationBettingOpen[];
pendingNationBettingFinishes: PendingNationBettingFinish[];
}
const compareTurnOrder = (left: TurnGeneral, right: TurnGeneral): number => {
@@ -283,6 +287,8 @@ export class InMemoryTurnWorld {
private readonly lifecycleEvents: GeneralLifecycleEvent[] = [];
private readonly pendingNeutralAuctions: PendingNeutralAuction[] = [];
private readonly inheritancePointAdjustments: Array<{ userId: string; key: string; amount: number }> = [];
private readonly pendingNationBettingOpens: PendingNationBettingOpen[] = [];
private readonly pendingNationBettingFinishes: PendingNationBettingFinish[] = [];
private readonly scenarioConfig: ScenarioConfig;
private checkpoint?: TurnCheckpoint;
private state: TurnWorldState;
@@ -366,6 +372,10 @@ export class InMemoryTurnWorld {
this.logs.push(entry);
}
queueMessage(draft: MessageDraft): void {
this.messages.push(draft);
}
queueNeutralAuction(auction: PendingNeutralAuction): void {
this.pendingNeutralAuctions.push({
...auction,
@@ -381,6 +391,24 @@ export class InMemoryTurnWorld {
this.inheritancePointAdjustments.push({ userId, key, amount });
}
queueNationBettingOpen(betting: PendingNationBettingOpen): void {
this.pendingNationBettingOpens.push({
...betting,
candidates: betting.candidates.map((candidate) => ({
...candidate,
aux: { ...candidate.aux },
})),
});
}
queueNationBettingFinish(finish: PendingNationBettingFinish): void {
this.pendingNationBettingFinishes.push({
...finish,
winnerNationIds: [...finish.winnerNationIds],
turnTime: new Date(finish.turnTime.getTime()),
});
}
getScenarioConfig(): ScenarioConfig {
return this.scenarioConfig;
}
@@ -918,6 +946,18 @@ export class InMemoryTurnWorld {
closeAt: new Date(auction.closeAt.getTime()),
}));
const inheritancePointAdjustments = this.inheritancePointAdjustments.map((entry) => ({ ...entry }));
const pendingNationBettingOpens = this.pendingNationBettingOpens.map((entry) => ({
...entry,
candidates: entry.candidates.map((candidate) => ({
...candidate,
aux: { ...candidate.aux },
})),
}));
const pendingNationBettingFinishes = this.pendingNationBettingFinishes.map((entry) => ({
...entry,
winnerNationIds: [...entry.winnerNationIds],
turnTime: new Date(entry.turnTime.getTime()),
}));
return {
generals,
@@ -940,6 +980,8 @@ export class InMemoryTurnWorld {
lifecycleEvents,
pendingNeutralAuctions,
inheritancePointAdjustments,
pendingNationBettingOpens,
pendingNationBettingFinishes,
};
}
@@ -968,6 +1010,8 @@ export class InMemoryTurnWorld {
this.lifecycleEvents.splice(0, changes.lifecycleEvents.length);
this.pendingNeutralAuctions.splice(0, changes.pendingNeutralAuctions.length);
this.inheritancePointAdjustments.splice(0, changes.inheritancePointAdjustments.length);
this.pendingNationBettingOpens.splice(0, changes.pendingNationBettingOpens.length);
this.pendingNationBettingFinishes.splice(0, changes.pendingNationBettingFinishes.length);
}
consumeDirtyState(): TurnWorldChanges {
@@ -0,0 +1,165 @@
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
import type { MonthlyEventActionHandler } from './monthlyEventHandler.js';
import type { NationBettingCandidate } from './types.js';
const joinYearMonth = (year: number, month: number): number => year * 12 + month - 1;
const readIntegerArg = (value: unknown, fallback: number, label: string): number => {
if (value === undefined) {
return fallback;
}
if (typeof value !== 'number' || !Number.isInteger(value)) {
throw new Error(`${label} must be an integer.`);
}
return value;
};
export const createOpenNationBettingHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return (args, environment) => {
const world = options.getWorld();
if (!world) {
return;
}
const nationCount = readIntegerArg(args[0], 1, 'OpenNationBetting nation count');
const bonusPoint = readIntegerArg(args[1], 0, 'OpenNationBetting bonus point');
if (nationCount < 1) {
throw new Error('OpenNationBetting nation count must be at least 1.');
}
if (bonusPoint < 0) {
throw new Error('OpenNationBetting bonus point must not be negative.');
}
const generals = world.listGenerals();
const cities = world.listCities();
const candidates: NationBettingCandidate[] = world
.listNations()
.filter((nation) => nation.id > 0)
.sort((left, right) => right.power - left.power)
.map((nation) => {
const generalCount = generals.filter((general) => general.nationId === nation.id).length;
const cityCount = cities.filter((city) => city.nationId === nation.id).length;
return {
title: nation.name,
info: `국력: ${nation.power}<br>장수 수: ${generalCount}<br>도시 수: ${cityCount}`,
isHtml: true,
aux: {
nation: nation.id,
name: nation.name,
color: nation.color,
type: nation.typeCode,
level: nation.level,
capital: nation.capitalCityId,
gennum: generalCount,
power: nation.power,
city_cnt: cityCount,
},
};
});
const currentLastId = world.getState().meta.lastBettingId;
const bettingId =
(typeof currentLastId === 'number' && Number.isFinite(currentLastId)
? Math.trunc(currentLastId)
: 0) + 1;
world.updateWorldMeta({ lastBettingId: bettingId });
const shortName = nationCount === 1 ? '천통국' : `최후 ${nationCount}`;
const openYearMonth = joinYearMonth(environment.year, environment.month);
world.queueNationBettingOpen({
id: bettingId,
name: `${shortName} 예상`,
selectCount: nationCount,
isExclusive: null,
requiresInheritancePoint: true,
openYearMonth,
closeYearMonth: openYearMonth + 24,
candidates,
bonusPoint,
});
const eventId = world.getNextEventId();
if (
!world.addEvent({
id: eventId,
targetCode: 'DESTROY_NATION',
priority: 1_000,
condition: ['RemainNation', '<=', nationCount],
action: [
['FinishNationBetting', bettingId],
['DeleteEvent'],
],
meta: {},
})
) {
throw new Error(`Failed to add FinishNationBetting event: ${eventId}`);
}
world.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
format: LogFormat.YEAR_MONTH,
text:
nationCount > 1
? '<B><b>【내기】</b></>중원의 강자를 점치는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!'
: '<B><b>【내기】</b></>천하통일 후보를 점치는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!',
});
const text = `새로운 ${shortName} 내기가 열렸습니다. 천통국 베팅란을 확인해주세요.`;
const now = new Date();
for (const general of generals.filter((entry) => entry.npcState <= 1)) {
const nation = world.getNationById(general.nationId);
world.queueMessage({
msgType: 'private',
src: {
generalId: 0,
generalName: '',
nationId: 0,
nationName: 'System',
color: '#000000',
icon: '',
},
dest: {
generalId: general.id,
generalName: general.name,
nationId: general.nationId,
nationName: nation?.name ?? '재야',
color: nation?.color ?? '#000000',
icon: general.picture ?? '',
},
text,
time: now,
validUntil: new Date('9999-12-31T00:00:00.000Z'),
option: {},
});
}
};
};
export const createFinishNationBettingHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return (args, environment) => {
const world = options.getWorld();
if (!world) {
return;
}
const bettingId = readIntegerArg(args[0], 0, 'FinishNationBetting betting ID');
if (bettingId <= 0) {
throw new Error('FinishNationBetting betting ID must be positive.');
}
world.queueNationBettingFinish({
id: bettingId,
winnerNationIds: world
.listNations()
.filter((nation) => nation.level > 0)
.map((nation) => nation.id),
year: environment.year,
month: environment.month,
turnTime: environment.turnTime,
});
};
};
+16
View File
@@ -61,6 +61,10 @@ import {
} from './monthlyInvaderAction.js';
import { createChangeCityHandler } from './monthlyChangeCityAction.js';
import { createProvideNpcTroopLeaderHandler } from './monthlyProvideNpcTroopLeaderAction.js';
import {
createFinishNationBettingHandler,
createOpenNationBettingHandler,
} from './monthlyNationBettingAction.js';
import { buildCommandEnv } from './reservedTurnCommands.js';
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
@@ -332,6 +336,18 @@ const createTurnDaemonRuntimeWithLease = async (
getWorld: () => worldRef,
})
);
eventActions.set(
'OpenNationBetting',
createOpenNationBettingHandler({
getWorld: () => worldRef,
})
);
eventActions.set(
'FinishNationBetting',
createFinishNationBettingHandler({
getWorld: () => worldRef,
})
);
eventActions.set('ProcessIncome', async (_args, environment) => {
await incomeHandler.onMonthChanged?.({
previousYear: environment.month === 1 ? environment.year - 1 : environment.year,
+37
View File
@@ -60,6 +60,43 @@ export interface PendingNeutralAuction {
closeAt: Date;
}
export interface NationBettingCandidate {
title: string;
info: string;
isHtml: true;
aux: {
nation: number;
name: string;
color: string;
type: string;
level: number;
capital: number | null;
gennum: number;
power: number;
city_cnt: number;
};
}
export interface PendingNationBettingOpen {
id: number;
name: string;
selectCount: number;
isExclusive: boolean | null;
requiresInheritancePoint: true;
openYearMonth: number;
closeYearMonth: number;
candidates: NationBettingCandidate[];
bonusPoint: number;
}
export interface PendingNationBettingFinish {
id: number;
winnerNationIds: number[];
year: number;
month: number;
turnTime: Date;
}
export interface TurnWorldSnapshot extends Omit<
WorldSnapshot,
'generals' | 'cities' | 'nations' | 'troops' | 'diplomacy'
@@ -0,0 +1,180 @@
import { describe, expect, it } from 'vitest';
import type { City, Nation } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import {
createFinishNationBettingHandler,
createOpenNationBettingHandler,
} from '../src/turn/monthlyNationBettingAction.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const buildNation = (id: number, power: number): Nation => ({
id,
name: `국가${id}`,
color: `#00000${id}`,
capitalCityId: id,
chiefGeneralId: id,
gold: id * 100,
rice: id * 200,
power,
level: 2,
typeCode: 'che_유가',
meta: { tech: id * 10 },
});
const buildCity = (id: number): City => ({
id,
name: `도시${id}`,
nationId: id,
level: 3,
state: 0,
population: 1_000,
populationMax: 2_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 1_000,
defenceMax: 2_000,
wall: 1_000,
wallMax: 2_000,
meta: {},
});
const buildGeneral = (id: number): TurnGeneral => ({
id,
userId: `user-${id}`,
name: `장수${id}`,
nationId: id,
cityId: id,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 0,
officerLevel: 1,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 0,
rice: 0,
crew: 0,
crewTypeId: 1100,
train: 0,
atmos: 0,
age: 30,
npcState: 0,
bornYear: 170,
deadYear: 250,
affinity: 1,
picture: 'default.jpg',
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
lastTurn: { command: '휴식' },
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: { killturn: 1_000 },
});
const sourceEvent: TurnEvent = {
id: 7,
targetCode: 'month',
priority: 1_000,
condition: true,
action: [['OpenNationBetting', 1, 500]],
meta: {},
};
const buildWorld = () => {
const state: TurnWorldState = {
id: 1,
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: { lastBettingId: 4 },
};
const scenarioConfig: TurnWorldSnapshot['scenarioConfig'] = {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
iconPath: '.',
map: {},
const: {},
environment: { mapName: 'test', unitSet: 'default' },
};
return new InMemoryTurnWorld(
state,
{
scenarioConfig,
map: { id: 'test', name: 'test', cities: [] },
generals: [buildGeneral(1), buildGeneral(2)],
cities: [buildCity(1), buildCity(2)],
nations: [buildNation(1, 100), buildNation(2, 300)],
troops: [],
diplomacy: [],
events: [sourceEvent],
initialEvents: [],
},
{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
);
};
describe('nation betting monthly actions', () => {
it('opens a nation bet, adds its finish event, history and private notices', async () => {
const world = buildWorld();
const environment = {
year: 200,
month: 1,
startyear: 190,
currentEventID: 7,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
};
await createOpenNationBettingHandler({ getWorld: () => world })([1, 500], environment, sourceEvent);
const dirty = world.peekDirtyState();
expect(world.getState().meta.lastBettingId).toBe(5);
expect(dirty.pendingNationBettingOpens).toHaveLength(1);
expect(dirty.pendingNationBettingOpens[0]).toMatchObject({
id: 5,
name: '천통국 예상',
selectCount: 1,
openYearMonth: 2_400,
closeYearMonth: 2_424,
bonusPoint: 500,
});
expect(dirty.pendingNationBettingOpens[0]?.candidates.map((candidate) => candidate.aux.nation)).toEqual([
2, 1,
]);
expect(dirty.createdEvents).toEqual([
expect.objectContaining({
targetCode: 'DESTROY_NATION',
priority: 1_000,
condition: ['RemainNation', '<=', 1],
action: [
['FinishNationBetting', 5],
['DeleteEvent'],
],
}),
]);
expect(dirty.logs).toHaveLength(1);
expect(dirty.messages).toHaveLength(2);
expect(dirty.messages[0]?.text).toBe(
'새로운 천통국 내기가 열렸습니다. 천통국 베팅란을 확인해주세요.'
);
await createFinishNationBettingHandler({ getWorld: () => world })([5], environment, sourceEvent);
expect(world.peekDirtyState().pendingNationBettingFinishes).toEqual([
{
id: 5,
winnerNationIds: [1, 2],
year: 200,
month: 1,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
},
]);
});
});
@@ -0,0 +1,335 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import type { City, Nation } from '@sammo-ts/logic';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import {
createFinishNationBettingHandler,
createOpenNationBettingHandler,
} from '../src/turn/monthlyNationBettingAction.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const nationIds = [990_061, 990_062] as const;
const cityIds = [990_061, 990_062] as const;
const generalIds = [9_961, 9_962] as const;
const userIds = ['monthly-betting-user-1', 'monthly-betting-user-2'] as const;
const bettingId = 990_061;
const buildNation = (id: number, power: number): Nation => ({
id,
name: `베팅국${id}`,
color: '#123456',
capitalCityId: id,
chiefGeneralId: id,
gold: 1_000,
rice: 2_000,
power,
level: 2,
typeCode: 'che_유가',
meta: { tech: 100 },
});
const buildCity = (id: number, nationId: number): City => ({
id,
name: `베팅도시${id}`,
nationId,
level: 3,
state: 0,
population: 1_000,
populationMax: 2_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 1_000,
defenceMax: 2_000,
wall: 1_000,
wallMax: 2_000,
meta: { region: 1, trust: 50, trade: 100 },
});
const buildGeneral = (id: number, userId: string, nationId: number): TurnGeneral => ({
id,
userId,
name: `베팅장수${id}`,
nationId,
cityId: nationId,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 0,
officerLevel: 1,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 0,
rice: 0,
crew: 0,
crewTypeId: 1100,
train: 0,
atmos: 0,
age: 30,
npcState: 0,
bornYear: 170,
deadYear: 250,
affinity: 1,
picture: 'default.jpg',
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
lastTurn: { command: '휴식' },
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: { killturn: 1_000 },
});
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 1_000,
condition: true,
action: [],
meta: {},
};
integration('monthly nation betting persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.nationBetting.deleteMany({ where: { id: bettingId } });
await db.rankData.deleteMany({ where: { generalId: { in: [...generalIds] } } });
await db.inheritanceLog.deleteMany({ where: { userId: { in: [...userIds] } } });
await db.inheritancePoint.deleteMany({ where: { userId: { in: [...userIds] } } });
await db.logEntry.deleteMany({ where: { text: { contains: '천통국 예상 내기의 결과' } } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.city.deleteMany({ where: { id: { in: [...cityIds] } } });
await db.nation.deleteMany({ where: { id: { in: [...nationIds] } } });
});
afterAll(async () => {
await db.nationBetting.deleteMany({ where: { id: bettingId } });
await db.rankData.deleteMany({ where: { generalId: { in: [...generalIds] } } });
await db.inheritanceLog.deleteMany({ where: { userId: { in: [...userIds] } } });
await db.inheritancePoint.deleteMany({ where: { userId: { in: [...userIds] } } });
await db.logEntry.deleteMany({ where: { text: { contains: '천통국 예상 내기의 결과' } } });
await db.message.deleteMany({ where: { mailbox: { in: [...generalIds] } } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.city.deleteMany({ where: { id: { in: [...cityIds] } } });
await db.nation.deleteMany({ where: { id: { in: [...nationIds] } } });
await closeDb?.();
});
it('persists open data and settles inheritance rewards in the world flush transaction', async () => {
const nations = [buildNation(nationIds[0], 100), buildNation(nationIds[1], 300)];
const cities = [buildCity(cityIds[0], nationIds[0]), buildCity(cityIds[1], nationIds[1])];
const generals = [
buildGeneral(generalIds[0], userIds[0], nationIds[0]),
buildGeneral(generalIds[1], userIds[1], nationIds[1]),
];
await db.nation.createMany({
data: nations.map((nation) => ({
id: nation.id,
name: nation.name,
color: nation.color,
capitalCityId: nation.capitalCityId,
chiefGeneralId: nation.chiefGeneralId,
gold: nation.gold,
rice: nation.rice,
tech: 100,
level: nation.level,
typeCode: nation.typeCode,
meta: {},
})),
});
await db.city.createMany({
data: cities.map((city) => ({
id: city.id,
name: city.name,
level: city.level,
nationId: city.nationId,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
trust: 50,
trade: 100,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
region: 1,
meta: {},
})),
});
await db.general.createMany({
data: generals.map((general) => ({
id: general.id,
userId: general.userId,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
npcState: general.npcState,
leadership: 50,
strength: 50,
intel: 50,
officerLevel: 1,
turnTime: general.turnTime,
meta: general.meta,
})),
});
const row = await db.worldState.create({
data: {
scenarioCode: 'monthly-nation-betting-persistence',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: { lastBettingId: bettingId - 1 },
},
});
const state: TurnWorldState = {
id: row.id,
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-25T00:00:00.000Z'),
meta: { lastBettingId: bettingId - 1 },
};
const scenarioConfig: TurnWorldSnapshot['scenarioConfig'] = {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
iconPath: '.',
map: {},
const: {},
environment: { mapName: 'test', unitSet: 'default' },
};
const world = new InMemoryTurnWorld(
state,
{
scenarioConfig,
map: { id: 'test', name: 'test', cities: [] },
generals,
cities,
nations,
troops: [],
diplomacy: [],
events: [event],
initialEvents: [],
},
{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
);
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
const environment = {
year: 200,
month: 1,
startyear: 190,
currentEventID: 1,
turnTime: state.lastTurnTime,
};
try {
await createOpenNationBettingHandler({ getWorld: () => world })([1, 100], environment, event);
await hooks.hooks.flushChanges?.({
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 1,
durationMs: 0,
partial: false,
});
expect(await db.nationBetting.findUniqueOrThrow({ where: { id: bettingId } })).toMatchObject({
name: '천통국 예상',
selectCount: 1,
openYearMonth: 2_400,
closeYearMonth: 2_424,
finished: false,
});
expect(await db.nationBet.findMany({ where: { bettingId } })).toEqual([
expect.objectContaining({ generalId: 0, selectionKey: '[-1]', amount: 100 }),
]);
expect(await db.message.count({ where: { mailbox: { in: [...generalIds] } } })).toBe(2);
await db.nationBet.createMany({
data: [
{
bettingId,
generalId: generalIds[0],
userId: userIds[0],
selection: [1],
selectionKey: '[1]',
amount: 100,
},
{
bettingId,
generalId: generalIds[1],
userId: userIds[1],
selection: [0],
selectionKey: '[0]',
amount: 100,
},
],
});
await db.inheritancePoint.createMany({
data: userIds.map((userId) => ({ userId, key: 'previous', value: 900 })),
});
world.updateNation(nationIds[0], { level: 0 });
await createFinishNationBettingHandler({ getWorld: () => world })([bettingId], environment, event);
await hooks.hooks.flushChanges?.({
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 1,
durationMs: 0,
partial: false,
});
expect(await db.nationBetting.findUniqueOrThrow({ where: { id: bettingId } })).toMatchObject({
finished: true,
winner: [0],
});
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId: userIds[1], key: 'previous' } },
})
).toMatchObject({ value: 1_200 });
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId: userIds[0], key: 'previous' } },
})
).toMatchObject({ value: 900 });
expect(
await db.rankData.findUniqueOrThrow({
where: { generalId_type: { generalId: generalIds[1], type: 'inherit_earned_act' } },
})
).toMatchObject({ value: 300 });
expect(await db.inheritanceLog.count({ where: { userId: userIds[1] } })).toBe(2);
expect(
await db.logEntry.findFirstOrThrow({
where: { text: { contains: '천통국 예상 내기의 결과' } },
})
).toMatchObject({
year: 200,
month: 1,
text: '<C>●</>200년 1월:<B><b>【내기】</b></> 200년 1월에 열렸던 천통국 예상 내기의 결과가 나왔습니다!',
});
} finally {
await hooks.close();
await db.worldState.delete({ where: { id: row.id } });
}
});
});
@@ -0,0 +1,58 @@
import { describe, expect, it } from 'vitest';
import {
calculateNationBettingRewards,
purifyNationBettingSelection,
} from '../src/betting/nationBettingSettlement.js';
describe('nation betting settlement', () => {
it('sorts selections and rejects duplicates', () => {
expect(purifyNationBettingSelection([2, 0, 1], 3)).toEqual([0, 1, 2]);
expect(() => purifyNationBettingSelection([1, 1], 2)).toThrow('중복된 값이 있습니다.');
});
it('distributes an exclusive pool proportionally including the system bonus', () => {
expect(
calculateNationBettingRewards({
selectCount: 1,
isExclusive: null,
winner: [0],
stakes: [
{ generalId: 0, userId: null, selection: [-1], amount: 100 },
{ generalId: 1, userId: 'one', selection: [0], amount: 100 },
{ generalId: 2, userId: 'two', selection: [1], amount: 100 },
],
})
).toEqual([{ generalId: 1, userId: 'one', amount: 300, matchPoint: 1 }]);
});
it('preserves the legacy no-refund bug when an exclusive bet has no winner', () => {
expect(
calculateNationBettingRewards({
selectCount: 1,
isExclusive: null,
winner: [0],
stakes: [{ generalId: 2, userId: 'two', selection: [1], amount: 100 }],
})
).toEqual([]);
});
it('rolls empty tiers down and assigns the remainder to the highest winning tier', () => {
const rewards = calculateNationBettingRewards({
selectCount: 3,
isExclusive: false,
winner: [0, 1, 2],
stakes: [
{ generalId: 0, userId: null, selection: [-1], amount: 400 },
{ generalId: 1, userId: 'exact', selection: [0, 1, 2], amount: 100 },
{ generalId: 2, userId: 'partial-a', selection: [0, 1, 4], amount: 100 },
{ generalId: 3, userId: 'partial-b', selection: [0, 5, 6], amount: 100 },
],
});
expect(rewards).toEqual([
{ generalId: 1, userId: 'exact', amount: 437.5, matchPoint: 3 },
{ generalId: 2, userId: 'partial-a', amount: 175, matchPoint: 2 },
{ generalId: 3, userId: 'partial-b', amount: 87.5, matchPoint: 1 },
]);
});
});
+40
View File
@@ -489,6 +489,46 @@ model InheritancePoint {
@@map("inheritance_point")
}
model NationBetting {
id Int @id
type String @default("bettingNation")
name String
finished Boolean @default(false)
selectCount Int @map("select_count")
isExclusive Boolean? @map("is_exclusive")
requiresInheritancePoint Boolean @default(true) @map("requires_inheritance_point")
openYearMonth Int @map("open_year_month")
closeYearMonth Int @map("close_year_month")
candidates Json
winner Json?
createdAt DateTime @default(now()) @map("created_at")
updatedAt DateTime @updatedAt @map("updated_at")
bets NationBet[]
@@index([type, id])
@@map("nation_betting")
}
model NationBet {
id Int @id @default(autoincrement())
bettingId Int @map("betting_id")
generalId Int @map("general_id")
userId String? @map("user_id")
selection Json
selectionKey String @map("selection_key")
amount Float
createdAt DateTime @default(now()) @map("created_at")
updatedAt DateTime @updatedAt @map("updated_at")
betting NationBetting @relation(fields: [bettingId], references: [id], onDelete: Cascade)
@@unique([bettingId, userId, selectionKey])
@@index([bettingId])
@@index([bettingId, userId])
@@map("nation_bet")
}
model InheritanceLog {
id Int @id @default(autoincrement())
userId String @map("user_id")
@@ -0,0 +1,42 @@
CREATE TABLE "nation_betting" (
"id" INTEGER NOT NULL,
"type" TEXT NOT NULL DEFAULT 'bettingNation',
"name" TEXT NOT NULL,
"finished" BOOLEAN NOT NULL DEFAULT false,
"select_count" INTEGER NOT NULL,
"is_exclusive" BOOLEAN,
"requires_inheritance_point" BOOLEAN NOT NULL DEFAULT true,
"open_year_month" INTEGER NOT NULL,
"close_year_month" INTEGER NOT NULL,
"candidates" JSONB NOT NULL,
"winner" JSONB,
"created_at" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
"updated_at" TIMESTAMP(3) NOT NULL,
CONSTRAINT "nation_betting_pkey" PRIMARY KEY ("id")
);
CREATE TABLE "nation_bet" (
"id" SERIAL NOT NULL,
"betting_id" INTEGER NOT NULL,
"general_id" INTEGER NOT NULL,
"user_id" TEXT,
"selection" JSONB NOT NULL,
"selection_key" TEXT NOT NULL,
"amount" DOUBLE PRECISION NOT NULL,
"created_at" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
"updated_at" TIMESTAMP(3) NOT NULL,
CONSTRAINT "nation_bet_pkey" PRIMARY KEY ("id")
);
CREATE INDEX "nation_betting_type_id_idx" ON "nation_betting"("type", "id");
CREATE INDEX "nation_bet_betting_id_idx" ON "nation_bet"("betting_id");
CREATE INDEX "nation_bet_betting_id_user_id_idx" ON "nation_bet"("betting_id", "user_id");
CREATE UNIQUE INDEX "nation_bet_betting_id_user_id_selection_key_key"
ON "nation_bet"("betting_id", "user_id", "selection_key");
ALTER TABLE "nation_bet"
ADD CONSTRAINT "nation_bet_betting_id_fkey"
FOREIGN KEY ("betting_id") REFERENCES "nation_betting"("id")
ON DELETE CASCADE ON UPDATE CASCADE;
+2
View File
@@ -27,6 +27,8 @@ export interface DatabaseClient {
auction: GamePrisma.AuctionDelegate;
auctionBid: GamePrisma.AuctionBidDelegate;
inheritancePoint: GamePrisma.InheritancePointDelegate;
nationBetting: GamePrisma.NationBettingDelegate;
nationBet: GamePrisma.NationBetDelegate;
inheritanceLog: GamePrisma.InheritanceLogDelegate;
inheritanceResult: GamePrisma.InheritanceResultDelegate;
inheritanceUserState: GamePrisma.InheritanceUserStateDelegate;