월 경계, 전투 기술 상한, 연감과 베팅·설문·경매 정산 순서를 Ref 계약에 맞춘다.\n\n시나리오 일반 풀을 ENGINE mutation과 logical tick 기반으로 직렬화하고 914·915 catalog 및 조건부 100기 pool 실행 경계를 추가한다.\n\n경매 worker는 세대별 durable event만 만들고 ENGINE이 row lock 후 상태 전이와 정산을 단일 transaction으로 소유한다.
엔진의 부대·예약턴·집계 변화와 mailbox writer를 저널에 연결하고 dashboard.global 및 인증 아이콘 source를 dependency vector에 포함한다. post-deploy coverage v1 활성화는 shared head seed와 CAS를 한 transaction으로 수행한다.
입력 이벤트의 업무 변경, 성공 원장, revision 및 outbox를 한 transaction에서 커밋한다. 설문의 commit 전 Redis 발행을 제거하고 접속 점수용 private revision과 재시도·retention을 갖춘 dispatcher lifecycle을 추가한다.
- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
- Implemented `OldNation`, `OldGeneral`, and `Emperor` models in Prisma schema.
- Created API routes for fetching dynasty lists and details.
- Developed frontend views for displaying dynasty list and detail information.
- Enhanced in-memory world to track deleted nation snapshots during unification.
- Added functionality to settle dynasty information after unification events.
- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.