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48d94e5ff2
feat: Ref 호환 접속 제한과 벌점 초기화 구현
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실행 중인 프로필에서만 접속 벌점을 누적하고 제한 임계값과 대상 경로를 Ref 순서에 맞춘다. 자기 턴 명령 성공 시 순간 점수를 같은 flush에서 초기화하며 월간 누적 감쇠는 유지한다. 제한 중 메인 자동 갱신과 실시간 구독을 중지하고 수동 갱신 성공 시 복구한다.
2026-08-15 18:49:41 +00:00
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4f841ad82f
fix(gateway): 일시정지와 서버 중지 상태 계약 분리
2026-08-15 17:12:13 +00:00
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fad4602e2e
Merge branch 'main' into compare/scenario2601-200-parity-20260815
2026-08-15 09:42:02 +00:00
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b9e45c6e76
fix(parity): preserve legacy monthly turn ordering
2026-08-15 09:40:14 +00:00
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35d8824b95
refactor: tighten backend and logic boundaries
2026-08-15 06:46:52 +00:00
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dcba974aa4
fix(frontend): standardize server time display
2026-08-13 15:26:53 +00:00
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0c79a900e7
Merge remote-tracking branch 'origin/main' into fix/existing-test-failures-20260812
2026-08-13 00:52:28 +00:00
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d133db32eb
fix: repair existing test failures
2026-08-13 00:52:22 +00:00
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08ea4d96bb
fix(realtime): redact browser event details
2026-08-13 00:19:24 +00:00
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4329cbbbcf
build: run TypeScript 6 and 7 side by side
2026-08-12 23:34:23 +00:00
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6c0ad95db9
Merge branch 'main' into chore/build-toolchain-20260812
2026-08-12 16:08:35 +00:00
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421b190bf2
perf(realtime): make dashboard JSON diff linear
2026-08-12 16:05:49 +00:00
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d792069f65
chore: update build toolchain dependencies
2026-08-12 15:48:47 +00:00
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cfa34fa24a
Merge remote-tracking branch 'origin/main' into fix/realtime-delta-clone-recovery-20260811
2026-08-11 15:10:11 +00:00
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6e95dbd487
fix(game): recover realtime dashboard delta cloning
2026-08-11 15:09:32 +00:00
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d85c6eb279
fix: keep profile entry tokens out of URLs
2026-08-11 14:52:17 +00:00
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a2e94c3092
feat: send dashboard read-model deltas
2026-08-11 12:36:29 +00:00
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e81b2da282
refactor(game): invalidate field-level read-model projections
2026-08-09 16:25:52 +00:00
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a2683df80f
refactor(game): refresh committed read models selectively
2026-08-09 15:46:01 +00:00
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77b1051ac2
feat(gateway): add special account access
2026-08-08 16:33:54 +00:00
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bbb6de6971
merge: scenario 2400 long-run parity
2026-08-04 18:19:53 +00:00
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cef6a90452
fix: align scenario 2400 long-run parity
2026-08-04 18:15:32 +00:00
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9437666767
fix(build): align server tsdown toolchain
2026-08-04 16:25:04 +00:00
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c4c4ee6e0f
fix: restore legacy gameplay messages and record details
2026-08-04 13:30:51 +00:00
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a26031dc3f
feat: add logical game clock
2026-08-04 02:51:27 +00:00
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a275e6a234
feat: add user icon library and in-game selection
2026-08-01 03:40:36 +00:00
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2e63be87c9
fix(logs): rebuild legacy HTML safely
2026-07-31 16:32:34 +00:00
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02515303fd
feat(engine): finalize unification archives atomically
2026-07-31 14:10:22 +00:00
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5f20413552
feat: synchronize account icons across game profiles
2026-07-31 11:21:08 +00:00
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71ec02d091
feat: port pre-start general deletion lifecycle
2026-07-31 05:44:36 +00:00
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2de8f64da4
feat: port NPC possession through turn daemon
2026-07-31 03:46:02 +00:00
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d82e493109
feat: execute MyPage immediate actions in daemon
2026-07-31 01:56:16 +00:00
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c6a2a0da93
feat: make general creation daemon-atomic
2026-07-31 00:33:03 +00:00
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115218ded8
feat: port scenario 903 select-pool flow
2026-07-30 23:27:59 +00:00
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7f31459385
feat(admin): apply durable runtime clock shifts
2026-07-30 17:21:01 +00:00
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ab6ed3553a
fix sanctions and admin role escalation
2026-07-26 18:11:01 +00:00
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a7bb352ba2
feat: add local signup and Kakao verification gate
2026-07-26 10:17:16 +00:00
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875dc610fb
fix: preserve best-general rank data parity
2026-07-26 06:03:21 +00:00
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eec2acc08d
feat: complete tournament API lifecycle
2026-07-26 04:29:45 +00:00
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6272ff9882
fix: load and persist legacy inheritance ranks
2026-07-25 21:19:24 +00:00
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1fef287b6b
fix: align reserved turn commands with legacy
2026-07-25 14:16:59 +00:00
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f7311385ce
Merge origin/main into frontend parity worktree
2026-07-25 11:16:03 +00:00
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93ae4df519
feat: complete legacy-compatible auction system
2026-07-25 10:43:49 +00:00
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ae4cc31a16
feat: add secure troop management
2026-07-25 08:44:44 +00:00
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7ed1b5df7f
test: audit and strengthen legacy test suite
2026-07-25 06:54:18 +00:00
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5040691d7c
feat: implement input event system with durable command handling
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- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
2026-07-25 05:36:34 +00:00
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b0a8f768e9
feat: add survey view with voting functionality and admin panel
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- Implemented SurveyView.vue for displaying and managing polls, including voting, comments, and results.
- Added new database tables for vote polls, votes, and comments in migration script.
- Created unique lottery logic for handling unique item rewards based on voting.
- Developed unit tests for unique lottery functionality to ensure deterministic behavior and correct counting of occupied unique items.
2026-02-03 18:25:26 +00:00
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c4a5361fc6
feat: 토너먼트 메타 조정 및 결과 처리 기능 추가
2026-01-29 18:33:56 +00:00
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9fff671c2f
feat: add ranking and hall of fame features
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- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.
2026-01-29 18:18:35 +00:00
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f199427ff1
refactor: rename RNG method from nextFloat to nextFloat1 for consistency across the codebase
2026-01-24 13:58:12 +00:00