Commit Graph
235 Commits
Author SHA1 Message Date
Hide_D b26b4d42e9 fix: complete general command success differential coverage 2026-07-26 01:05:30 +00:00
Hide_D c1c8401b8c Fix recruitment and seizure command parity 2026-07-26 00:31:38 +00:00
Hide_D 03a11c7aac fix: expand general command differential parity 2026-07-26 00:10:47 +00:00
Hide_D 5f390a46b9 feat(engine): migrate monthly pre-update boundary 2026-07-25 21:36:34 +00:00
Hide_D 6272ff9882 fix: load and persist legacy inheritance ranks 2026-07-25 21:19:24 +00:00
Hide_D 80d7f264af fix: align legacy speciality selection 2026-07-25 20:55:27 +00:00
Hide_D 25e67e15ae Implement nation betting lifecycle 2026-07-25 20:16:11 +00:00
Hide_D 5ed1cbe951 feat: register delayed scenario NPCs 2026-07-25 18:39:58 +00:00
Hide_D 90d195e721 feat(game-engine): implement CreateManyNPC monthly action 2026-07-25 18:15:52 +00:00
Hide_D 3142f8d917 feat: implement monthly city supply update 2026-07-25 16:58:19 +00:00
Hide_D 1ae9ca6c1e feat: implement monthly disaster event 2026-07-25 16:39:33 +00:00
Hide_D f8645a4576 feat: migrate monthly city trade rates 2026-07-25 16:16:10 +00:00
Hide_D 1fef287b6b fix: align reserved turn commands with legacy 2026-07-25 14:16:59 +00:00
Hide_D 36d11acdfa merge: add fenced turn runner and differential harness 2026-07-25 12:14:38 +00:00
Hide_D 0eab759083 fix: purge collapsed nations from city conflicts 2026-07-25 12:14:22 +00:00
Hide_D b5633ae11a Merge main into feature/turn-differential-longrun 2026-07-25 12:10:22 +00:00
Hide_D 79dbec1868 merge: complete message auction account APIs
# Conflicts:
#	packages/infra/prisma/gateway.prisma
2026-07-25 11:43:05 +00:00
Hide_D fbfaf8df81 feat: complete user-facing message and account APIs 2026-07-25 11:39:47 +00:00
Hide_D fe3f023c98 merge: add admin scenario operations 2026-07-25 11:39:25 +00:00
Hide_D 02d22de72c feat: add admin scenario operations 2026-07-25 11:38:58 +00:00
Hide_D aae2160bb4 merge: align NPC AI decisions with legacy 2026-07-25 11:24:14 +00:00
Hide_D 61159209bf fix(ai): align NPC final decisions with legacy 2026-07-25 11:23:53 +00:00
Hide_D f7311385ce Merge origin/main into frontend parity worktree 2026-07-25 11:16:03 +00:00
Hide_D 06c7197a1a feat: add legacy-compatible neutral auctions 2026-07-25 11:07:37 +00:00
Hide_D 93ae4df519 feat: complete legacy-compatible auction system 2026-07-25 10:43:49 +00:00
Hide_D 0151055f94 feat: fence periodic turn daemon execution 2026-07-25 09:22:32 +00:00
Hide_D ee6fd00f7d merge: add secure troop management
# Conflicts:
#	app/game-engine/src/turn/types.ts
#	app/game-engine/src/turn/worldLoader.ts
2026-07-25 08:50:01 +00:00
Hide_D a8869a77c2 Merge branch 'codex/p0-general-turn-lifecycle'
# Conflicts:
#	app/game-engine/src/turn/databaseHooks.ts
#	app/game-engine/src/turn/inMemoryWorld.ts
#	app/game-engine/src/turn/reservedTurnHandler.ts
#	packages/infra/src/turnEngineDb.ts
2026-07-25 08:48:10 +00:00
Hide_D ae4cc31a16 feat: add secure troop management 2026-07-25 08:44:44 +00:00
Hide_D 45ba960474 feat: complete general turn lifecycle 2026-07-25 08:42:57 +00:00
Hide_D a9954b5fb1 merge: complete general turn compatibility 2026-07-25 08:16:27 +00:00
Hide_D 79257e8559 feat: complete legacy general turn compatibility 2026-07-25 08:15:19 +00:00
Hide_D 88afcb5465 feat: apply traits in live turn runtime 2026-07-25 08:14:25 +00:00
Hide_D 838ef16208 Fix clean worktree validation 2026-07-25 07:27:10 +00:00
Hide_D 828dceae13 fix: align item battle progression with legacy 2026-07-25 07:04:58 +00:00
Hide_D 7ed1b5df7f test: audit and strengthen legacy test suite 2026-07-25 06:54:18 +00:00
Hide_D 0d7ede3d93 feat: complete legacy unique item battle parity 2026-07-25 06:47:56 +00:00
Hide_D 35935c9eca Refactor equipped items into persistent instances 2026-07-25 06:46:56 +00:00
Hide_D 2cb6bc8e96 chore: standardize TypeScript version to 6.0.2 across workspace
- Updated pnpm-workspace.yaml to enforce TypeScript version 6.0.2.
- Replaced legacy TypeScript import with the current version in comparison tools.
- Added ignoreDeprecations setting in tsconfig.base.json to suppress deprecation warnings for baseUrl.
- Introduced TypeScript version policy documentation outlining the rationale and upgrade gate for moving to TypeScript 7.
2026-07-25 06:39:04 +00:00
Hide_D 0da9c46f66 Merge feature/nation-turn-audit 2026-07-25 06:18:23 +00:00
Hide_D 85f134fd12 feat: preserve legacy nation turn execution 2026-07-25 06:17:32 +00:00
Hide_D 4b13c6d4f5 feat: align battle simulator with legacy handlers 2026-07-25 05:57:05 +00:00
Hide_D 5040691d7c feat: implement input event system with durable command handling
- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
2026-07-25 05:36:34 +00:00
Hide_D c5da507df9 Implement crew type execution model 2026-07-25 05:16:11 +00:00
Hide_D 14da014a6f feat: 여러 액션의 로그 메시지 개선 및 템플릿 카운트 비교 기능 추가 2026-02-07 07:52:00 +00:00
Hide_D 952c0d28c6 feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
Hide_D d888140cf3 feat: 여러 제약 조건 개선 및 테스트 케이스 수정 2026-02-07 05:14:33 +00:00
Hide_D 13d22ece4a feat: 'AvailableRecruitCrewType' 제약 조건 이름 변경 2026-02-07 05:04:37 +00:00
Hide_D a30bc93d10 feat: 새로운 제약 조건 추가 및 기존 제약 조건 개선 2026-02-06 19:06:38 +00:00
Hide_D 15730feafe Refactor constraints and action definitions for improved clarity and functionality
- Renamed `requireMinimumTerm` to `reqMinimumTreatyTerm` for consistency in naming conventions.
- Introduced `battleGroundCity` constraint to encapsulate logic for checking if a city is in a war zone.
- Added `hasRouteToDestCity` constraint to validate city accessibility based on distance and resource requirements.
- Replaced `alwaysFail` with `denyWithReason` for better error handling in action definitions.
- Implemented `reqEnvValue` for environment value checks with comparison operators.
- Enhanced nation constraints with `reqNationValue` and `reqDestNationValue` for flexible value comparisons.
- Added `wanderingNation` constraint to check if a nation is classified as wandering.
- Improved general constraints with `reqGeneralValue` for dynamic value checks.
- Updated various action definitions to utilize new constraints for better maintainability and readability.
2026-02-06 18:55:43 +00:00