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335 Commits
Author SHA1 Message Date
Hide_D 6bc78b67bd 튜토리얼 버튼을 전투 시뮬레이터로 변경 2018-08-28 20:13:54 +09:00
Hide_D 5bbc46e070 구버전 시뮬레이터 삭제 2018-08-28 13:22:17 +09:00
Hide_D 6a9ceda361 국가에는 escape가 되어있으므로 메시지 템플릿에 2중 escape는 필요하지 않음 2018-08-28 01:49:25 +09:00
Hide_D ab2d5fd58f 이미지 출력시 주소에 빈칸이 있는 경우 안보이는 문제 해결 2018-08-27 23:39:58 +09:00
Hide_DandGogs 7018413777 Merge branch 'devel' of cappu/core into devel 2018-08-27 23:31:51 +09:00
cappu 77385616a4 테스트 겸 스탯업데이트 2018-08-27 23:17:31 +09:00
Hide_D c809f27bf5 전투 시뮬레이터를 포함한 코드 적용 2018-08-27 21:11:05 +09:00
Hide_D 493e778124 계략수비 시 전특 징병의 통솔이 반영되지 않는 버그 수정 2018-08-27 17:46:43 +09:00
Hide_D 7373af50b9 계략시 '징병' 전특의 통솔 상승을 받지 못하는 버그 수정 2018-08-27 17:43:53 +09:00
Hide_D 309f053510 화계시 도시 내정이 반영 안되는 버그 수정 2018-08-27 17:39:05 +09:00
Hide_D d976cf8a27 화계시 도시 내정이 반영 안되는 버그 수정 2018-08-27 17:38:08 +09:00
Hide_D 5d60a62a38 단어 수정 2018-08-27 13:53:07 +09:00
Hide_D a3f7dbccea 시뮬레이터 UI 일부 수정 2018-08-27 13:52:51 +09:00
Hide_D 0c4cce3339 시뮬레이터 숙련도 반영 안되는 버그 수정 2018-08-27 13:47:51 +09:00
Hide_D 58ccbc4d3d 불러오기시 json을 확장자로 지정 2018-08-27 03:13:34 +09:00
Hide_D c6cabc2087 전투 시뮬레이터 모두 저장/모두 불러오기 구현 2018-08-27 03:08:35 +09:00
Hide_D ef1f2722fc 전투 시뮬레이터 기본 기능 구현 완료 2018-08-27 02:21:45 +09:00
Hide_D 6b4a7ee03b 전투 시뮬레이션 구현 (동작) 2018-08-27 01:23:45 +09:00
Hide_D 7745a2051d 수비시 국가 성향이 공격국으로 지정되는 버그 수정 2018-08-27 00:18:50 +09:00
Hide_D eabd5e9acc 전투 시뮬레이터 구현 2018-08-27 00:18:19 +09:00
Hide_D d7dcbf98ff 전투 순서 버그 수정 2018-08-26 23:29:15 +09:00
Hide_D ff4c73f3d3 전투 종료시 로그 순서 변경 2018-08-26 23:25:47 +09:00
Hide_D dbf044b418 Revert "전투 종료 시 뜨는 로그 순서 변경"
This reverts commit 568e1b2923.
2018-08-26 23:23:06 +09:00
Hide_D 7a514e2492 쌀 소모에 '명성 버프/디버프' 성격이 적용되는 기존 버그 수정 2018-08-26 23:19:21 +09:00
Hide_D a73e533287 전투 종료 시 뜨는 로그 순서 변경 2018-08-26 23:19:09 +09:00
Hide_D 0f175ac4c6 수비 순서대로 정렬 버튼 활성화 2018-08-26 23:16:42 +09:00
Hide_D be15f1c698 쌀 소모에 '명성 버프/디버프' 성격이 적용되는 기존 버그 수정 2018-08-26 23:11:19 +09:00
Hide_D a315da6041 전투 종료 시 뜨는 로그 순서 변경 2018-08-26 22:59:14 +09:00
Hide_D 3f43f218ac 시뮬레이터 전투 준비 2018-08-26 22:32:37 +09:00
Hide_D 5c8ad646af ajax 쿼리 validation 종료 2018-08-26 22:31:14 +09:00
Hide_D 77f5fddd90 계략 실패 계수가 거꾸로 적용되는 버그 수정 2018-08-26 20:29:59 +09:00
Hide_D eab8b1ede5 전투 시뮬레이터 구현 중 2018-08-26 20:29:42 +09:00
Hide_D 2ab0896523 계략 실패 계수가 거꾸로 적용되는 버그 수정 2018-08-26 20:29:32 +09:00
Hide_D 639fe920df 전투 시뮬레이터 추가 구현 2018-08-26 20:01:08 +09:00
Hide_D 7577c84eca 국가 성향 버그 수정 2018-08-26 18:25:14 +09:00
Hide_D 22c4ec2d4a 국가 성향 출력 버그 수정 2018-08-26 18:24:35 +09:00
Hide_D 8ac85881a9 국가 성향이 제대로 등록되지 않는 버그 수정. 시뮬레이터 구현 2018-08-26 18:19:27 +09:00
Hide_D 724804efc6 전투 시뮬레이터 로컬 기능 구현 2018-08-26 17:20:47 +09:00
Hide_D ca57ef17fc 전투 시뮬레이터 추가 구현 2018-08-26 04:54:43 +09:00
Hide_D 480f015fb0 전투 시뮬레이터 구현 중 2018-08-25 11:27:29 +09:00
Hide_D d90e087f20 전투 시뮬레이터 추가 구현 2018-08-25 11:25:34 +09:00
Hide_D 3916cc0562 전투 시뮬레이터 UI 추가 구현 2018-08-25 11:15:33 +09:00
Hide_D cb54e56417 전투 시뮬레이터 작업 중 2018-08-24 03:46:21 +09:00
Hide_D 6aa606f2fa 전투 시뮬레이터 틀 작성 중 2018-08-24 01:09:17 +09:00
Hide_D 53d13a11ce 장수 생성시 능력치 덧셈이 이상한 버그 수정 2018-08-23 20:26:23 +09:00
Hide_D 9ba2b4142d 계략 시 수비 장수를 무시하는 버그 수정 2018-08-23 19:26:15 +09:00
Hide_D f5161a5b99 Merge branch 'devel' into battle_simulator 2018-08-23 18:45:32 +09:00
Hide_D f9d5d190d5 유니크 훈련,사기 템에서 훈련, 사기가 영구적으로 오르는 버그 수정 2018-08-23 16:21:18 +09:00
Hide_D eead9639a2 도시 점령시, 승수, 사기가 추가로 오르는 버그 수정 2018-08-23 16:10:49 +09:00
Hide_D 5044d5d3b4 파일 준비 2018-08-23 16:07:11 +09:00
Hide_D 44eed2c1df 탈취 확률 버그 수정 2018-08-23 01:53:00 +09:00
Hide_D e83b182e4d NPC가 기본 병종만 뽑는 버그 수정 2018-08-23 01:46:45 +09:00
Hide_D 888a76eda0 장수 생성 시 종능 부족하면 경고창 띄움 2018-08-23 01:07:25 +09:00
Hide_D 668364e583 수뇌이면 감찰부 상세 로그 표기 2018-08-22 15:27:44 +09:00
Hide_D 35c7a2d1b6 계략 로그에서 장수 부상 수치도 강조 2018-08-22 15:23:46 +09:00
Hide_D 79803178cd 민심 깎이는 로그에 반올림 적용 2018-08-22 15:22:20 +09:00
Hide_D 419ee8d8ff 전투 계략 실패 색상 버그 수정 2018-08-22 15:12:08 +09:00
Hide_D 328b3c9409 계략에 로그 추가 2018-08-22 15:11:29 +09:00
Hide_D f097508e87 탈취 버그 수정 2018-08-22 14:52:09 +09:00
Hide_D e6791ee8ec 탈취 성공시 일부는 장수가 소유 2018-08-22 14:49:15 +09:00
Hide_D cfbeba3de1 계략이 항상 성공하는 버그 수정 2018-08-22 14:43:01 +09:00
Hide_D bbc7f5a734 탈취 버그 수정 2018-08-22 14:37:48 +09:00
Hide_D e8726f03f3 탈취 버그 수정 2018-08-22 14:36:52 +09:00
Hide_D de95c6d698 계략 버그 수정 2018-08-22 14:31:37 +09:00
Hide_D 86b57447d8 계략시 소모성 아이템이 소모되지 않는 버그 수정 2018-08-22 14:29:27 +09:00
Hide_D c9d1efc6e7 계략 버그 수정 2018-08-22 14:21:53 +09:00
Hide_D dd1eeaddfa 계략 버그 수정 2018-08-22 14:20:49 +09:00
Hide_D 7f098db3de 계략 버그 수정 2018-08-22 14:18:30 +09:00
Hide_D 6468cbbfbd 계략 시전 버그 수정 2018-08-22 14:16:56 +09:00
Hide_D a30d61e842 계략 커맨드 리팩터링 2018-08-22 14:09:24 +09:00
Hide_D e0029fdc87 전투 중 사기 증가가 제대로 반영되지 않는 버그 수정 2018-08-22 02:44:59 +09:00
Hide_D 712e2c32a0 병력의 소집해제가 0분 0초가 아닌 '본인의 턴 실행 직전'에 실행되도록 변경 2018-08-22 02:18:55 +09:00
Hide_D f28e15b567 보급 끊긴 곳에 대한 계략 동작 변경 2018-08-22 02:05:24 +09:00
Hide_D 128e33661f 무한 발동 가능한 사령턴 커맨드의 명성,계급치 증가 삭제 2018-08-22 01:51:11 +09:00
sars 3916561c62 Revert "Revert "사스 권한 테스트겸, camelCase 적용""
This reverts commit 415791dddd.
2018-08-21 18:07:56 +09:00
sars 00638d074a Revert "사스 권한 테스트겸, camelCase 적용"
This reverts commit a5be15e453.
2018-08-21 18:07:05 +09:00
sars ca51b2d83a 사스 권한 테스트겸, camelCase 적용 2018-08-21 18:03:55 +09:00
Hide_D 1a879f97a2 기술 제한이 항상 걸리는 버그 수정 2018-08-21 18:02:02 +09:00
Hide_D 89d18cb7c5 성벽 전투시 떨어지는 내정 수치 수정 2018-08-21 16:41:31 +09:00
Hide_D 4e14249707 성벽 공격시 떨어지는 내정수치 수정 2018-08-21 16:35:37 +09:00
Hide_D 41f2c08da8 올바르지 않은 성격일 경우 기본 값 설정 2018-08-21 15:43:59 +09:00
Hide_D 4fca7bcfcf 저지 증가 숙련 변경 2018-08-21 14:59:58 +09:00
Hide_D 232725329a 툴팁 변경. 저지시 숙련 추가 2018-08-21 14:58:48 +09:00
Hide_D 88247851f4 징병 전특은 순수 통솔에서 15% 보정 2018-08-21 12:23:19 +09:00
Hide_D 6efaec6642 보병 상대 회피율 변경 2018-08-21 11:54:01 +09:00
Hide_D b9e31e39e2 보병은 상대의 회피를 5%p 감소 2018-08-21 11:51:09 +09:00
Hide_D e2cd8ed391 견고시 계략 성공 확률 변경 2018-08-21 11:07:28 +09:00
Hide_D 8a1641fbfa 견고 방식 변경 2018-08-21 11:04:27 +09:00
Hide_D 936f069ac3 수극 사용시 부상 정도 약화 2018-08-21 10:47:47 +09:00
Hide_D 89faad730e 전투 로그 중 회피에 오타 수정 2018-08-21 09:29:28 +09:00
Hide_D 798ab3e183 암행부 병종 표기 버그 수정 2018-08-21 02:24:58 +09:00
Hide_D 5508aa4533 전투 엔진 버그 4차 수정 2018-08-21 02:22:29 +09:00
Hide_D 81b7ebbab6 전투 엔진 버그 3차 수정 2018-08-21 02:01:56 +09:00
Hide_D 2d06e33e10 운영자가 '지도'에서 도시를 클릭할 수 있도록 변경 2018-08-21 01:32:00 +09:00
Hide_D d8cc820572 전투 엔진 버그 2차 수정 2018-08-21 01:22:18 +09:00
Hide_D d0ca46cfde 전투 엔진 버그 1차 수정 2018-08-21 00:53:00 +09:00
Hide_D 513124161e 전투 종료 코드 구현(마무리?) 2018-08-20 23:57:36 +09:00
Hide_D 7cfd8c7f79 전투 종료 코드 구현(마무리?) 2018-08-20 22:26:34 +09:00
Hide_D c32ce5e795 전투 종료 코드 구현 2018-08-20 22:20:59 +09:00
Hide_D d9c1530651 일부 게임 유틸리티 함수 간소화 2018-08-20 20:21:26 +09:00
Hide_D 305eb071a9 전투 종료 코드 구현 2018-08-20 17:24:16 +09:00
Hide_D 10dab69c63 전투 구현 반영 2018-08-20 03:48:54 +09:00
Hide_D 60ed594996 전투 구현 반영 2018-08-20 03:46:59 +09:00
Hide_D e60ddb3ee1 전투 구현 반영 2018-08-20 03:14:56 +09:00
Hide_D 26b0992285 전투 구현 반영 2018-08-19 03:47:28 +09:00
Hide_D 63f3ac807c 전투 구현 반영 2018-08-19 03:45:43 +09:00
Hide_D ed1c33eac0 전투 구현 반영 2018-08-19 03:30:47 +09:00
Hide_D e7b7fd0bcc 치료가 '필살', '회피'와 중복 가능. 전특과 의술 아이템의 치료 효과 증폭 2018-08-19 03:00:08 +09:00
Hide_D 79d2b04721 전투 구현 반영 2018-08-19 02:57:25 +09:00
Hide_D 5a8ab2d29c 전투 구현 반영 2018-08-19 02:33:42 +09:00
Hide_D ed527ac394 전투 코드 반영 2018-08-18 23:18:40 +09:00
Hide_D bf09f48196 전투 구현 반영 2018-08-18 22:21:25 +09:00
Hide_D 2a5af15aef 전투 코드 반영 2018-08-18 21:24:02 +09:00
Hide_D 1f8fe35e25 성벽 전투시 깎이는 성벽이 기존 대비 1/2 2018-08-18 20:46:30 +09:00
Hide_D 5979273a64 코드 중간 반영 2018-08-18 20:45:59 +09:00
Hide_D ef8c9e3968 전투 엔진 중간 반영 2018-08-18 19:04:13 +09:00
Hide_D baa9fdb660 유틸리티 함수 추가 2018-08-18 16:59:34 +09:00
Hide_D 35a860bb38 충차 성벽 보정 버그 수정 2018-08-18 15:18:40 +09:00
Hide_D 286939dc2c CriticalScore2, getCrew 이동 2018-08-18 14:02:53 +09:00
Hide_D dd5b1dbdd8 전투 추가 구현 2018-08-18 10:53:04 +09:00
Hide_D fb8d3a038d 새 전투 엔진 중간 반영 2018-08-18 02:26:27 +09:00
Hide_D ea5a25a671 전투 파일 추가 작성중
전투 코드 추가 준비

추가 구현
2018-08-14 23:11:03 +09:00
Hide_D d21fc4ab1d 새 전투 엔진 준비 2018-08-12 22:23:53 +09:00
Hide_D 3ae3974866 수극 사용 로그 버그 수정 2018-08-12 13:25:24 +09:00
Hide_D 71ffc3087e 전투 공식 핫픽스 2018-08-11 08:49:23 +09:00
Hide_D 8f406489d4 전콘 용량을 30KB로 증가 2018-08-10 19:58:31 +09:00
Hide_D a08d270968 루드라사움 지도 업데이트 2018-08-10 02:22:31 +09:00
Hide_D 48f13e4b82 루드라사움 스탯 수정 2018-08-08 03:47:04 +09:00
Hide_D 51060f0e4b 루드라사움 지도 업데이트 2018-08-08 03:36:00 +09:00
Hide_D c583109046 루드라사움 패치 2018-08-08 03:21:42 +09:00
Hide_D cf05b693f1 엑셀 파일에 빙의 불가 장수 목록 개념 추가 2018-08-08 02:48:17 +09:00
Hide_D d248c1ab0d 빙의가 불가능한 general_neutral 항목 추가 2018-08-08 02:45:41 +09:00
Hide_D 34623fca94 이민족 코드를 5에서 9로 이동. 그에따른 추가 코드 변경 2018-08-08 02:31:49 +09:00
Hide_D 975bdd5897 토너먼트 중복 참가 방지. 자동 참가시 돈을 받지 않음 2018-08-08 01:54:57 +09:00
Hide_D 1b3380c2ca 성벽을 때렸을 때 차숙이 오르지 않는 버그 해결 2018-08-07 04:00:31 +09:00
Hide_D bb707b4a03 명성 / 계급 계산식을 for loop 없앰 2018-08-06 01:23:39 +09:00
Hide_D acb3b6ac85 물자 조달로 올라가는 명성, 계급의 양을 다른 내정과 비슷하게 변경 2018-08-06 00:46:22 +09:00
Hide_D 80f6985f5f 지도 툴팁 line break 없앰 2018-07-30 03:23:01 +09:00
Hide_D 5e3a9c0579 지도 툴팁 너비 수정 2018-07-30 02:13:46 +09:00
Hide_D b30d62d483 루도라사움 지도 위치 수정 2018-07-30 02:11:51 +09:00
Hide_D 0ea1fdbd19 지도 출력 변경 2018-07-30 02:07:02 +09:00
Hide_D f068586f74 지도를 변경 가능하도록 업데이트 2018-07-30 02:00:53 +09:00
Hide_D 463f462e24 j_map_history에서 year가 0인 경우 2018-07-30 01:47:33 +09:00
Hide_D e0c4e3c58e 장수 생성시 기본 타입 2018-07-30 01:42:42 +09:00
Hide_D 5aa3ef38ba 연감용 루드라사움 지도 추가 2018-07-30 01:34:39 +09:00
Hide_D 827277f6a3 버그 수정 2018-07-30 01:26:12 +09:00
Hide_D 46389341db 루드라사움을 위한 시스템 보정 2018-07-30 00:37:39 +09:00
Hide_D a58f05a295 에러메시지를 VSCode에서 바로 이동하기 쉽도록 변경 2018-07-29 23:43:36 +09:00
Hide_D c0b0a0fe92 루드라사움 지도 연결 수정 2018-07-29 23:41:35 +09:00
Hide_D e9f471dd6f Neo 루드라사움 준비 2018-07-29 23:26:19 +09:00
Hide_D 7917c5dddb 부대편성 버그 수정 2018-07-29 16:20:43 +09:00
Hide_D de4541a3d9 부대 편성 일부 수정 2018-07-29 13:57:10 +09:00
Hide_D 77a496baa7 암행부 추가 확장 2018-07-28 02:38:19 +09:00
Hide_D 86e863de09 암행부 너비 추가 수정 2018-07-28 02:33:42 +09:00
Hide_D c2cfd217c2 암행부 턴 표기 수정 2018-07-28 02:02:50 +09:00
Hide_D f2366a61b0 IE11 모병창 UI 버그 수정 2018-07-28 01:58:35 +09:00
Hide_D 9959393dee IE 메인페이지 깨짐 일부 수정 2018-07-28 01:38:53 +09:00
Hide_D 16facf98f1 submit_btn 버그 수정 2018-07-28 01:32:00 +09:00
Hide_D bc8ce8832a 모/징병 페이지 변경 2018-07-28 01:24:23 +09:00
Hide_D 20bcf960ef 로그인 페이지를 모바일에서도 조금 더 잘보이게 변경 2018-07-27 18:56:01 +09:00
Hide_D 5cecd3e995 로그인 페이지가 약관 등에 가리지 않도록 변경 2018-07-27 18:47:48 +09:00
Hide_D d7ead25ea4 1턴에 어쩌다 휴식턴이 입력되는 버그 수정 2018-07-27 18:14:16 +09:00
Hide_D 75c0c375d1 장수 호칭 변경 2018-07-27 03:03:25 +09:00
Hide_D 5db4913292 세력일람 장수 표기순 변경 2018-07-27 02:39:26 +09:00
Hide_D a6a53b1d0d Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2018-07-27 02:34:02 +09:00
Hide_D 81a0c0e120 세력일람 업데이트 2018-07-27 02:33:56 +09:00
Hide_D 0dae71a644 회피 디버그 수정 2018-07-26 17:13:27 +09:00
Hide_D f8eedaa3ea 전투 디버그 2018-07-26 15:40:46 +09:00
Hide_D ce2d97a7e7 전투 회피 코드 디버깅 적용 2018-07-26 15:39:34 +09:00
Hide_D 2cb570eaca foreach reference loop 버그 2018-07-26 00:12:12 +09:00
Hide_D c8c4352957 기존 도시/암행부 스크립트 통합. 2018-07-25 23:58:58 +09:00
Hide_D a311db4555 서버 관리 창에 에러 로그 보기 버튼 추가 2018-07-23 23:44:48 +09:00
Hide_D 05c515b2da j_map_history에서 fallback arg 제거 2018-07-23 23:30:53 +09:00
Hide_D c1acf2b0fe Trace의 모든 내용이 나오도록 수정 2018-07-23 23:26:32 +09:00
Hide_D 803a2407eb 에러 로그 보기 기능 추가 2018-07-23 23:19:39 +09:00
Hide_D a87945d1fb 에러 로그 업데이트 2018-07-23 22:54:06 +09:00
Hide_D 30793e68df 에러 로그용 클래스 설정 2018-07-23 22:50:22 +09:00
Hide_D 9c666bf7a9 FileDB 클래스 추가 2018-07-23 22:37:30 +09:00
Hide_D eff1dd7c34 라이브러리 업데이트 catfan/medoo 추가 2018-07-23 21:27:26 +09:00
Hide_D e79a33ebb0 NPC 군주의 호전성 추가(?) 2018-07-23 02:56:33 +09:00
Hide_D cb0adfdeaf npc attackable 보완 2018-07-23 02:50:58 +09:00
Hide_D 6b135c343c NPC의 선포 대상을 '국력'이 낮은 국가에 더 잘 하도록 변경 2018-07-23 01:49:43 +09:00
Hide_D 6c92db524b 선포 코드를 조금더 직관적으로 수정 2018-07-23 01:28:34 +09:00
Hide_D b8dfd1c041 징,모병시 민심이 떨어지지 않는 버그 수정 2018-07-22 15:39:53 +09:00
Hide_D 54d6347c1d 사령부 휴식 커맨드가 제대로 안보이는 문제 해결 2018-07-22 15:10:37 +09:00
Hide_D 4ea6e90600 연감에 serverID가 잘못된 경우 해결 2018-07-22 03:37:14 +09:00
Hide_D 4c7628a247 부대편성의 '집합' 확인 코드가 하드코딩인 부분 수정 2018-07-22 03:28:10 +09:00
revofpla 6c7334155a 필살확률 무조건 최소 50%인 버그 픽스 2018-07-21 13:49:15 +09:00
revofpla 480e3ea974 체섭 버그로 인한 핫픽스 1차
- 징병 숙련 100배 문제
 - 모병 비용 2배로 계산 안되는 문제
2018-07-21 13:12:52 +09:00
Hide_D 1f639a5bc6 애니집결 시나리오 번호 변경 2018-07-20 19:53:21 +09:00
Hide_D ccf3b07c3a 애니집결 업데이트 2018-07-20 19:51:11 +09:00
Hide_D d8508f2b72 충차가 1등급 되기만 하면 쓸 수 있던 버그 수정 2018-07-20 10:44:14 +09:00
Hide_D 5e13961ec8 protected인 자료에 접근해서 발생하는 문제 수정 2018-07-20 10:05:08 +09:00
Hide_D 80b1139371 버튼 너비 수정 2018-07-20 09:12:37 +09:00
Hide_D 635b41765c 계정 관리 창 살짝 넓힘 2018-07-20 09:08:04 +09:00
Hide_D 4b03686aa2 숙련 단련 버그 수정 2018-07-20 09:01:50 +09:00
Hide_D bfb0d8d639 message 템플릿 버그 수정 2018-07-20 00:06:03 +09:00
Hide_D 93d4a0211d 등용장의 경우에도 누를수 없는 경우 수정 2018-07-19 23:59:27 +09:00
Hide_D cd31bc69ef 추방 버그 수정 2018-07-19 23:13:05 +09:00
Hide_D 4a7b84d6de 외교 서신 레벨 지정 2018-07-19 22:19:26 +09:00
Hide_D 3142714c11 리셋 첫 해에는 추방해도 제약 없음 2018-07-19 21:25:00 +09:00
Hide_D 7ea10416a9 임관 권유 메시지 창 2018-07-19 21:03:42 +09:00
Hide_D 3e427db0f1 relativeYear에 음수 불가 2018-07-19 20:53:46 +09:00
Hide_D 9f7b18d294 시작 시 develcost가 0인 버그 해결 2018-07-19 20:50:29 +09:00
Hide_D 9af0e351b8 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2018-07-19 20:06:51 +09:00
Hide_D 5c6aa2340d 공백지 시나리오에 특기 연령 문제 해결 2018-07-19 20:06:39 +09:00
Hide_D 4424ec48cf 전투시 병종 명 버그 수정 2018-07-19 10:59:01 +09:00
Hide_D 61be34581e 반복 버튼 키움 2018-07-19 02:33:59 +09:00
Hide_D 731978356d Credit 양식 추가 2018-07-19 02:29:03 +09:00
Hide_D d5223ad1ab 리셋 시 사령부 Command encode가 제대로 이뤄지지 않았던 버그 수정 2018-07-19 01:42:16 +09:00
Hide_D 7cfdfab198 연감에서도 비교적 빠르게 동작하도록 설정 2018-07-19 01:31:13 +09:00
Hide_D eb70e51ac1 실시간 맵은 캐싱하도록 처리 2018-07-19 01:21:00 +09:00
Hide_D 1d48e7c7ae 영웅 난무 220 제목 변경 2018-07-19 00:51:47 +09:00
Hide_D d6fc9fc8c3 지도가 들어간 곳에 부트스트랩 추가 2018-07-19 00:46:15 +09:00
Hide_D 8ada0976fe 연감에 부트스트랩 없는 문제 해결 2018-07-19 00:44:01 +09:00
Hide_D 389ff5e9a4 지도에 도시명 켬끔 추가 2018-07-19 00:39:05 +09:00
Hide_D 5179e0228c 최대 스탯 표기 변경 2018-07-18 23:44:41 +09:00
Hide_D 2268526314 내 정보 페이지 툴팁 안나오는 문제 2018-07-18 23:14:52 +09:00
Hide_D db4bc0eafe 도시 좌표 업데이트 2018-07-18 23:11:02 +09:00
Hide_D 6edaf79df1 출력 병종 에러 2018-07-18 22:26:15 +09:00
Hide_D 79cead3b59 도시 css contain 2018-07-18 22:24:22 +09:00
Hide_D db1b12b85c 훈련에서 사기 하락 문구 삭제 2018-07-18 16:54:25 +09:00
Hide_D 9360b7675a 천인 강림 극 소형맵 2018-07-18 14:23:12 +09:00
Hide_D 9c82fd17fe 훈련시 사기 감소하지 않음 2018-07-18 11:18:33 +09:00
Hide_D 3a4665e473 맵 업데이트 2018-07-18 10:46:33 +09:00
Hide_D b34f4648ee 호로->사수, 몇몇 소성들 다시 진,수로 롤백 2018-07-18 10:41:06 +09:00
Hide_D 0de786d2ea 쿼리 받아오는 것 수정 2018-07-18 09:28:53 +09:00
Hide_D ec7aafa1ff history 받아오는 버그 수정 2018-07-18 09:28:10 +09:00
Hide_D 30c219716d 오타 수정 2018-07-18 09:08:20 +09:00
Hide_D 5dd47cb89b 오타수정 2018-07-18 09:05:36 +09:00
Hide_D abe856bd3f 버그 수정. 오타 수정 2018-07-18 08:24:09 +09:00
Hide_D 6ecb009466 오타 수정 2018-07-18 04:51:19 +09:00
Hide_D 3b4b2383a8 $me 버그 2018-07-18 04:50:17 +09:00
Hide_D 4ddd46c4a2 모병코드 2018-07-18 04:49:30 +09:00
Hide_D 69ec2469b4 쌀 검사 코드 2018-07-18 04:47:28 +09:00
Hide_D 5789af801a 징모병창 코스트 2018-07-18 04:44:12 +09:00
Hide_D 7171b6302b formattext 2018-07-18 04:41:08 +09:00
Hide_D 51d4818b1e gameStor 값 버그 2018-07-18 04:40:18 +09:00
Hide_D 1c2875e7fc 모병창 수정 2018-07-18 04:37:00 +09:00
Hide_D 5048a88310 징병창 우선 부활 2018-07-18 04:30:54 +09:00
Hide_D aef37f4362 징모병창 변수명 에러 2018-07-18 04:18:15 +09:00
Hide_D d04641041b 아이템 return 값 수정 2018-07-18 04:15:28 +09:00
Hide_D 67b2ccea86 급한대로 도시명 띄움 2018-07-18 04:10:07 +09:00
Hide_D 5ff9ca3c99 miniche가 최신 버전이 아닌 버그 수정 2018-07-18 03:44:32 +09:00
Hide_D fe55df8b2f 버그 체크 2018-07-18 03:41:45 +09:00
Hide_D 457f605898 버그 수정 2018-07-18 03:32:47 +09:00
Hide_D 0f2625133f 미니체 basemap 2018-07-18 03:05:36 +09:00
Hide_D fa34dbdf6f 초기 버그 수정 2018-07-18 03:04:59 +09:00
Hide_D 050913b0b4 영난 1c 2018-07-18 02:58:56 +09:00
Hide_D a47e47d42c 도시 정보 업데이트 2018-07-18 02:57:08 +09:00
Hide_D 43d994b59a credit 링크 추가 2018-07-18 02:31:15 +09:00
Hide_D e8204d46ce 커스텀 맵 준비 2018-07-18 00:25:51 +09:00
Hide_D fece659cfb 변수명 통일 2018-07-16 02:56:52 +09:00
Hide_D 695265b299 병종 코드를 GameUnitConst, GameUnitDetail에 기반하도록 변경 2018-07-16 02:54:47 +09:00
Hide_D b652ed0b33 병종 테이블에 상성 값 확장 2018-07-16 01:43:11 +09:00
Hide_D 9a641552e4 전투 코드 반영 중 2018-07-15 01:46:29 +09:00
Hide_D 3d18aeb5bc 징병, 모병 form 수정 2018-07-15 01:01:36 +09:00
Hide_D b545afce50 모병, 징병 코드 재 구현. 능력치 상승/감소 코드 재구현 2018-07-14 22:41:10 +09:00
Hide_D 8fca98c0c9 ActionLogger rollback 추가 2018-07-14 18:23:31 +09:00
Hide_D 0a98c71dfe 현재까지 작업물 보강, 모.징병 페이지 개선 중 2018-07-14 18:17:37 +09:00
Hide_D ed75f39094 ActionLogger 보강 2018-07-14 18:17:18 +09:00
Hide_D 456245f23a ActionLogger 추가 2018-07-14 17:53:08 +09:00
Hide_D b4529c9338 병종값 변경 2018-07-13 00:41:56 +09:00
Hide_D 0ca7a8ab8a 병종 테이블에 '병종 타입' 지정, 턴 커맨드를 json array로 변경 2018-07-13 00:12:12 +09:00
Hide_D 02f2209e8f GameConst에 mapName과 unitSet추가 2018-07-12 01:59:32 +09:00
Hide_D fb72d02912 d_setting 디렉도리 보관 방식 변경 2018-07-12 01:56:46 +09:00
Hide_D 665fb25fc1 기본 파일 추가 2018-07-12 01:02:28 +09:00
Hide_D 742c3c7156 맵 규격 재 정의 2018-07-12 01:00:24 +09:00
Hide_D 637dbbba0d 새 지도 준비를 위해 커밋 2018-07-12 00:20:43 +09:00
Hide_D f2a3bc4626 메시지함 높이 고정을 최소 높이로 변경 2018-07-11 23:49:57 +09:00
Hide_D e8ffa44544 메시지함 사라지는 버그 수정? 2018-07-11 23:04:38 +09:00
Hide_D bc09287666 도움 주신 분 임시 삭제. 나중에 Credit으로 되살리기로 2018-07-11 22:37:36 +09:00
Hide_D 392d9055fe td tr 되돌려놓음 2018-07-11 22:18:08 +09:00
Hide_D 0ee833d7ae list 일부 수정. tfoot 안에 tr td없는거 수정 2018-07-11 22:17:03 +09:00
Hide_D 3074bc00d7 지도 표기에서 box 표기 문제로 일부 수정 2018-07-11 22:04:20 +09:00
Hide_D cb6fb590c4 귀병, 환술 설명 수정 2018-07-11 21:53:13 +09:00
Hide_D a7270b2cd2 장수 성격, 아이템 설명 툴팁 추가 2018-07-11 21:50:01 +09:00
Hide_D 0d925af065 tooltip html trim 추가 2018-07-11 20:52:46 +09:00
Hide_D 7c7991e8ae 특기 없을 때 텍스트 수정 2018-07-11 20:51:13 +09:00
Hide_D 54461b6ea4 특기가 없는 경우에도 tooltip 띄우도록 2018-07-11 17:03:47 +09:00
Hide_D 6a17497fbd 빙의 시에도 전특 표기 2018-07-11 03:27:27 +09:00
Hide_D 84f18aa4b6 특기 전 페이지에 반영 2018-07-11 03:03:52 +09:00
Hide_D 73ab38563f 특기 마우스 오버 1차 적용 2018-07-11 02:47:31 +09:00
Hide_D 1f2b40e4d4 message form box sizing 변경. 메인 페이지에 bootstrap css 적용 2018-07-11 01:31:59 +09:00
Hide_D 1d920c5935 darkly 적용 2018-07-11 01:19:24 +09:00
Hide_D 037a1e9c0c 툴팁 준비 2018-07-11 01:15:22 +09:00
Hide_D 87e324d4d9 bootstrap 최신 버전으로 2018-07-11 01:15:02 +09:00
Hide_D d1e9b489e3 공성 전특 버그 수정. 전특 설명을 위한 텍스트 추가 2018-07-11 00:53:10 +09:00
Hide_D 34f1d538d1 세력도시에서 n장, m장 임명이 불가능한 버그 수정 2018-07-07 05:13:22 +09:00
Hide_D fb8d2a2e01 구버전 첩보 마이그레이션시 지도 표기 버그 수정 2018-07-07 04:58:19 +09:00
Hide_D 837db5183e 첩보를 join '|' 에서 json dict로 변경 2018-07-07 04:39:44 +09:00
Hide_D a556877a17 현재 진행중인 깃수인 경우 장수가 안 죽었으면 안나타나는 문제 해결 2018-07-05 00:24:03 +09:00
Hide_D bcbd6dc4db 왕조일람 버그 수정 2018-07-05 00:12:34 +09:00
Hide_D 41f7ad8d75 왕조 일람에 아무것도 없을 때 '현재'가 안보이는 문제 해결 2018-07-05 00:10:33 +09:00
Hide_D 258d4b28da 왕조 일람에 현재 국가 표시 2018-07-05 00:05:48 +09:00
Hide_D 31e900c422 메시지 버그 수정 2018-07-03 22:09:07 +09:00
Hide_D 7b1a76871a parseJsonPost 기반 동작 포기 2018-07-03 21:35:17 +09:00
Hide_D c6f3e7672f 국가 정보 빈칸 2018-07-03 20:48:34 +09:00
Hide_D 540c31903c 월마다 최대 국력, 최대 병력, 최대 도시 수를 계산하는 코드 추가. ng_old_nations에도 반영 2018-07-03 20:43:14 +09:00
Hide_D 3e5262d7a3 nation 테이블에 aux 추가 2018-07-03 20:09:36 +09:00
Hide_D 2b36ffef45 왕조일람 임시 갱신 2018-07-03 06:59:27 +09:00
Hide_D 4c25d2275c 버튼 대체 css 추가. form 일부 제거 2018-07-03 02:55:45 +09:00
Hide_D 6c66fcdfc3 명예의 전당 시나리오명 제대로 표기 안되는 문제 해결 2018-07-02 19:45:41 +09:00
Hide_D aaa972d767 명예의 전당 배경색 오류 수정 2018-07-02 19:15:43 +09:00
Hide_D 45c8538426 빙의 해제시 닉네임 초기화 2018-07-02 03:23:20 +09:00
Hide_D 95702724a9 베팅수익률 오타 2018-07-01 15:34:20 +09:00
Hide_D 98c4d3853c 명장 일람 레퍼런스 값 미표기 문제 해결 2018-07-01 15:30:15 +09:00
Hide_D 7c91143f39 명장일람에서 제약 조건 수정 2018-07-01 15:27:41 +09:00
Hide_D 56e6f57568 회원 가입시 링크 변경 2018-07-01 03:58:47 +09:00
Hide_D ccab456679 세력도시 스크립트 동작 안하는 문제 해결 2018-07-01 01:35:47 +09:00
Hide_D 5af000ca43 html 5 비표준 스크립트 제거 2018-07-01 01:28:35 +09:00
Hide_D 354c8f04ae IE=edge 대소문자 주의 2018-06-30 01:52:07 +09:00
Hide_D 3fbd336b45 Revert "컬러 프로필 적용"
This reverts commit 4f279c49c8.
2018-06-30 01:32:46 +09:00
Hide_D 3c0b86a322 컬러 프로필 적용 2018-06-30 01:26:23 +09:00
Hide_D fca4b69d5a 범장 -> 만능장 2018-06-30 01:18:52 +09:00
Hide_D ce62072761 확장 스크립트를 위해 태그 일부 정리 2018-06-30 00:28:45 +09:00
Hide_D 93dd7a8478 extractMissingPostToGlobals 호환을 위해 server_id 인자명 변경 2018-06-29 16:23:48 +09:00
Hide_D 02fb84a312 font boosting 약화 2018-06-29 14:46:06 +09:00
Hide_D f3e68989e5 뷰포트 추가 지정 2018-06-29 14:41:09 +09:00
Hide_D 468050a9ce 뷰포트 크기 변경 2018-06-29 14:37:30 +09:00
Hide_D f37a602da3 모든 웹 페이지에 viewport 지정 2018-06-29 14:32:59 +09:00
Hide_D 2979691d7e 기본 폰트 크기 지정 2018-06-29 14:20:20 +09:00
Hide_D 72920a0432 unset대신 []로 초기화 2018-06-29 09:35:24 +09:00
Hide_D e81075ef04 history 함수 인자 제한 완화 2018-06-29 09:28:58 +09:00
Hide_D df1a99d877 기본 폰트 지정 2018-06-29 09:16:40 +09:00
Hide_D 10e825dc9f 예약 테이블 점검. 스키마 수정 2018-06-29 01:50:28 +09:00
Hide_D 07ba7933fb 토너먼트 inf 버그 수정 2018-06-29 01:25:43 +09:00
Hide_D 3059eac0fd jquery 버전 업데이트 2018-06-29 01:22:03 +09:00
Hide_D aa33aa6d4f Json 에러시 에러 표기하도록 2018-06-29 00:30:05 +09:00
Hide_D 0a1cdeeaa3 세력일람 코드 변경 2018-06-28 14:16:38 +09:00
Hide_D e4bef47b7e 세력일람 연동 2018-06-28 14:14:56 +09:00
Hide_D f551f994b5 세력도시 코드 일단 통합 2018-06-28 13:57:21 +09:00
Hide_D 4b7a3af691 IE에서 카카오 2018-06-28 13:39:58 +09:00
Hide_D 6f88a80118 randBool이 아니라 randF 써서 생기는 버그 수정 2018-06-28 01:57:41 +09:00
Hide_D e03715ee46 천통 안되는 버그 수정 2018-06-28 00:28:00 +09:00
245 changed files with 18663 additions and 8172 deletions
+1
View File
@@ -45,3 +45,4 @@ test.php
phpinfo.php
vendor/ezyang/htmlpurifier/library/HTMLPurifier/DefinitionCache/*
*.sqlite3
+2 -1
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@@ -19,7 +19,8 @@
"pguardiario/phpuri": "^1.0",
"symfony/lock": "^4.1",
"ezyang/htmlpurifier": "^4.10",
"xemlock/htmlpurifier-html5": "^0.1.7"
"xemlock/htmlpurifier-html5": "^0.1.7",
"catfan/medoo": "^1.5"
},
"autoload": {
"psr-4": {
Generated
+70 -11
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@@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#composer-lock-the-lock-file",
"This file is @generated automatically"
],
"content-hash": "43da7d5e9d8441faa4311f32b16ee1c0",
"content-hash": "3fceaf3c2925068c7e757ab12036e29e",
"packages": [
{
"name": "brandonwamboldt/utilphp",
@@ -52,6 +52,65 @@
],
"time": "2015-02-02T17:56:14+00:00"
},
{
"name": "catfan/medoo",
"version": "v1.5.7",
"source": {
"type": "git",
"url": "https://github.com/catfan/Medoo.git",
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/catfan/Medoo/zipball/8d90cba0e8ff176028847527d0ea76fe41a06ecf",
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf",
"shasum": ""
},
"require": {
"ext-pdo": "*",
"php": ">=5.4"
},
"suggest": {
"ext-pdo_dblib": "For MSSQL or Sybase database on Linux/UNIX platform",
"ext-pdo_mysql": "For MySQL or MariaDB database",
"ext-pdo_oci": "For Oracle database",
"ext-pdo_oci8": "For Oracle version 8 database",
"ext-pdo_pqsql": "For PostgreSQL database",
"ext-pdo_sqlite": "For SQLite database",
"ext-pdo_sqlsrv": "For MSSQL database"
},
"type": "framework",
"autoload": {
"psr-4": {
"Medoo\\": "/src"
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "Angel Lai",
"email": "angel@catfan.me"
}
],
"description": "The lightest PHP database framework to accelerate development",
"homepage": "https://medoo.in",
"keywords": [
"database",
"lightweight",
"mariadb",
"mssql",
"mysql",
"oracle",
"php framework",
"postgresql",
"sql",
"sqlite"
],
"time": "2018-06-14T18:59:08+00:00"
},
{
"name": "ezyang/htmlpurifier",
"version": "v4.10.0",
@@ -318,16 +377,16 @@
},
{
"name": "leafo/scssphp",
"version": "v0.7.6",
"version": "v0.7.7",
"source": {
"type": "git",
"url": "https://github.com/leafo/scssphp.git",
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794"
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/leafo/scssphp/zipball/585f6ae84de62ffecf69c23805f25d78d7e4b794",
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794",
"url": "https://api.github.com/repos/leafo/scssphp/zipball/1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
"shasum": ""
},
"require": {
@@ -366,7 +425,7 @@
"scss",
"stylesheet"
],
"time": "2018-05-24T02:18:53+00:00"
"time": "2018-07-22T01:22:08+00:00"
},
{
"name": "league/plates",
@@ -751,16 +810,16 @@
},
{
"name": "symfony/lock",
"version": "v4.1.0",
"version": "v4.1.1",
"source": {
"type": "git",
"url": "https://github.com/symfony/lock.git",
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a"
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/symfony/lock/zipball/a1df50492e927ad00ca271f29adb2949a14f2a5a",
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a",
"url": "https://api.github.com/repos/symfony/lock/zipball/d508b5dd92272cb74300396ecaadde969d0f7976",
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976",
"shasum": ""
},
"require": {
@@ -808,7 +867,7 @@
"redlock",
"semaphore"
],
"time": "2018-05-30T07:26:09+00:00"
"time": "2018-06-21T11:15:46+00:00"
},
{
"name": "vlucas/valitron",
+75
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@@ -61,6 +61,7 @@ a.just_link {
}
button.with_skin {
padding:0 4px;
background-color: black; color: white;
font-family: '맑은 고딕';
font-size: 13px;
@@ -89,4 +90,78 @@ input.with_skin:disabled {
caption.section_title {
caption-side:top;
}
.samButton{
float:left;
display:block;
padding:0;
margin:0;
text-decoration: none;
position:relative;
}
a.samButton.disabled {
pointer-events: none;
cursor: default;
}
.samButtonOuter{
display: table;
border: outset 2px white;
box-sizing: border-box;
font-weight:bold;
padding: 1px 6px;
width:125px;
height:30px;
background-color:#000000;
color:#ffffff;
}
.samButtonOuter:active{
border: inset 2px white;
}
.samButtonInner{
display: table-cell;
vertical-align: middle;
width: 100%;
margin: 0 auto;
text-align: center;
user-select: none;
}
.samToolbarButton > .samButtonOuter{
width:125px;
height:30px;
background-color:#225500;
color:white;
}
.samToolbarButton2 > .samButtonOuter{
width:125px;
height:30px;
background-color:#225500;
color:magenta;
}
.samCommandButton > .samButtonOuter{
width:111px;
height:30px;
}
.samCommandButton.disabled > .samButtonOuter{
background-color:transparent !important;
color:gray !important;
border-color:transparent !important;
}
.samCommandButton.disabled > .samButtonOuter > .samButtonInner::before{
content:'【'
}
.samCommandButton.disabled > .samButtonOuter > .samButtonInner::after{
content:'】'
}
+11
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@@ -87,6 +87,17 @@ input::-webkit-input-placeholder {
align-items: center;
}
.full-content {
position:fixed;
left:0;
top:0;
width:100%;
height:100%;
margin:0;
padding:0;
z-index:800;
}
#btn_kakao_login{
cursor: pointer;
height:46px;
+1 -1
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@@ -1,7 +1,7 @@
@charset "utf-8";
#user_info_container{
width:500px;
width:550px;
position:absolute;
left:50%;
margin-left:-250px;
+2 -2
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+132
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@@ -0,0 +1,132 @@
//download.js v3.0, by dandavis; 2008-2014. [CCBY2] see http://danml.com/download.html for tests/usage
// v1 landed a FF+Chrome compat way of downloading strings to local un-named files, upgraded to use a hidden frame and optional mime
// v2 added named files via a[download], msSaveBlob, IE (10+) support, and window.URL support for larger+faster saves than dataURLs
// v3 added dataURL and Blob Input, bind-toggle arity, and legacy dataURL fallback was improved with force-download mime and base64 support
// data can be a string, Blob, File, or dataURL
function download(data, strFileName, strMimeType) {
var self = window, // this script is only for browsers anyway...
u = "application/octet-stream", // this default mime also triggers iframe downloads
m = strMimeType || u,
x = data,
D = document,
a = D.createElement("a"),
z = function(a){return String(a);},
B = self.Blob || self.MozBlob || self.WebKitBlob || z,
BB = self.MSBlobBuilder || self.WebKitBlobBuilder || self.BlobBuilder,
fn = strFileName || "download",
blob,
b,
ua,
fr;
//if(typeof B.bind === 'function' ){ B=B.bind(self); }
if(String(this)==="true"){ //reverse arguments, allowing download.bind(true, "text/xml", "export.xml") to act as a callback
x=[x, m];
m=x[0];
x=x[1];
}
//go ahead and download dataURLs right away
if(String(x).match(/^data\:[\w+\-]+\/[\w+\-]+[,;]/)){
return navigator.msSaveBlob ? // IE10 can't do a[download], only Blobs:
navigator.msSaveBlob(d2b(x), fn) :
saver(x) ; // everyone else can save dataURLs un-processed
}//end if dataURL passed?
try{
blob = x instanceof B ?
x :
new B([x], {type: m}) ;
}catch(y){
if(BB){
b = new BB();
b.append([x]);
blob = b.getBlob(m); // the blob
}
}
function d2b(u) {
var p= u.split(/[:;,]/),
t= p[1],
dec= p[2] == "base64" ? atob : decodeURIComponent,
bin= dec(p.pop()),
mx= bin.length,
i= 0,
uia= new Uint8Array(mx);
for(i;i<mx;++i) uia[i]= bin.charCodeAt(i);
return new B([uia], {type: t});
}
function saver(url, winMode){
if ('download' in a) { //html5 A[download]
a.href = url;
a.setAttribute("download", fn);
a.innerHTML = "downloading...";
D.body.appendChild(a);
setTimeout(function() {
a.click();
D.body.removeChild(a);
if(winMode===true){setTimeout(function(){ self.URL.revokeObjectURL(a.href);}, 250 );}
}, 66);
return true;
}
//do iframe dataURL download (old ch+FF):
var f = D.createElement("iframe");
D.body.appendChild(f);
if(!winMode){ // force a mime that will download:
url="data:"+url.replace(/^data:([\w\/\-\+]+)/, u);
}
f.src = url;
setTimeout(function(){ D.body.removeChild(f); }, 333);
}//end saver
if (navigator.msSaveBlob) { // IE10+ : (has Blob, but not a[download] or URL)
return navigator.msSaveBlob(blob, fn);
}
if(self.URL){ // simple fast and modern way using Blob and URL:
saver(self.URL.createObjectURL(blob), true);
}else{
// handle non-Blob()+non-URL browsers:
if(typeof blob === "string" || blob.constructor===z ){
try{
return saver( "data:" + m + ";base64," + self.btoa(blob) );
}catch(y){
return saver( "data:" + m + "," + encodeURIComponent(blob) );
}
}
// Blob but not URL:
fr=new FileReader();
fr.onload=function(e){
saver(this.result);
};
fr.readAsDataURL(blob);
}
return true;
} /* end download() */
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+67 -21
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@@ -49,40 +49,86 @@ function getFriendlyErrorType($type)
return "{$type}";
}
function getExceptionTraceAsString($exception) {
//https://gist.github.com/abtris/1437966
$rtn = "";
$count = 0;
$rtn = [];
foreach ($exception->getTrace() as $frame) {
$args = "";
if (isset($frame['args'])) {
$args = array();
foreach ($frame['args'] as $arg) {
if (is_string($arg)) {
$args[] = "'" . $arg . "'";
} elseif (is_array($arg)) {
$args[] = "Array";
} elseif (is_null($arg)) {
$args[] = 'NULL';
} elseif (is_bool($arg)) {
$args[] = ($arg) ? "true" : "false";
} elseif (is_object($arg)) {
$args[] = get_class($arg);
} elseif (is_resource($arg)) {
$args[] = get_resource_type($arg);
} else {
$args[] = $arg;
}
}
$args = join(", ", $args);
}
$rtn[] = sprintf( "#%s %s:%s %s(%s)",
$count,
isset($frame['file']) ? $frame['file'] : 'unknown file',
isset($frame['line']) ? $frame['line'] : 'unknown line',
(isset($frame['class'])) ? $frame['class'].$frame['type'].$frame['function'] : $frame['function'],
$args );
$count++;
}
return $rtn;
}
function logError(string $err, string $errstr, array $trace){
$fdb = FileDB::db(ROOT.'/d_log/err_log.sqlite3', ROOT.'/f_install/sql/err_log.sql');
$date = date("Ymd_His");
$trace = array_map(function(string $text){
return str_replace(ROOT, '{ROOT}', $text);
}, $trace);
$fdb->insert('err_log', [
'date'=>$date,
'err'=>$err,
'errstr'=>$errstr,
'trace'=>Json::encode($trace)
]);
}
function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, int $errline, array $errcontext){
if (!(error_reporting() & $errno)) {
// This error code is not included in error_reporting, so let it fall
// through to the standard PHP error handler
return false;
}
$date = date("Ymd_His");
$e = new \Exception();
$data = Json::encode([
'date'=>$date,
'err'=>getFriendlyErrorType($errno),
'errstr'=>$errstr,
'trace'=>explode("\n", $e->getTraceAsString())
], Json::PRETTY);
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
logError(
getFriendlyErrorType($errno),
$errstr,
getExceptionTraceAsString($e)
);
}
set_error_handler("\sammo\logErrorByCustomHandler");
function logExceptionByCustomHandler(\Throwable $e){
$date = date("Ymd_His");
$data = Json::encode([
'date'=>$date,
'err'=>get_class($e),
'errstr'=>$e->getMessage(),
'trace'=>explode("\n", $e->getTraceAsString())
], Json::PRETTY);
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
logError(
get_class($e),
$e->getMessage(),
getExceptionTraceAsString($e)
);
echo $e->getTraceAsString();
throw $e;
}
+4 -2
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@@ -8,12 +8,14 @@ require(__dir__.'/../vendor/autoload.php');
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>설치</title>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery.validate.min.js')?>
<?=WebUtil::printJS('../e_lib/sha512.min.js')?>
<?=WebUtil::printJS('../js/common.js')?>
<?=WebUtil::printJS('../js/install.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../css/install.css')?>
+10
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@@ -0,0 +1,10 @@
CREATE TABLE IF NOT EXISTS `err_log` (
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
`date` TEXT NOT NULL,
`err` TEXT NOT NULL,
`errstr` TEXT NOT NULL,
`trace` TEXT NOT NULL
);
CREATE INDEX IF NOT EXISTS `date` ON `err_log` (
`date` DESC
);
+76 -8
View File
@@ -41,18 +41,86 @@
url('_tK_gameImagePath_/winter.gif') no-repeat right;
}
.map_spring .map_body{
background: url('_tK_gameImagePath_/map1.jpg') no-repeat;
/*체 지도*/
.map_theme_che.map_spring .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
}
.map_summer .map_body{
background: url('_tK_gameImagePath_/map2.jpg') no-repeat;
.map_theme_che.map_summer .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
}
.map_fall .map_body{
background: url('_tK_gameImagePath_/map3.jpg') no-repeat;
.map_theme_che.map_fall .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
}
.map_winter .map_body{
background: url('_tK_gameImagePath_/map4.jpg') no-repeat;
.map_theme_che.map_winter .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
}
.map_theme_che .map_bgroad{
background: url('_tK_gameImagePath_/map/che/che_road.png') no-repeat;
}
/*미니체 지도*/
.map_theme_miniche.map_spring .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche.map_summer .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche.map_fall .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche.map_winter .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche .map_bgroad{
background: url('_tK_gameImagePath_/map/che/miniche_road.png') no-repeat;
background-size: 700px 500px;
}
/*루드라사움 지도*/
.map_theme_ludo_rathowm .map_bglayer1{
background: url('_tK_gameImagePath_/map/ludo_rathowm/back.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_ludo_rathowm .map_bgroad{
background: url('_tK_gameImagePath_/map/ludo_rathowm/road.png') no-repeat;
background-size: 700px 500px;
}
.map_theme_ludo_rathowm.map_detail.map_spring .map_title_text{
background:
url('_tK_gameImagePath_/spring.gif') no-repeat right;
}
.map_theme_ludo_rathowm.map_detail.map_summer .map_title_text{
background:
url('_tK_gameImagePath_/summer.gif') no-repeat right;
}
.map_theme_ludo_rathowm.map_detail.map_fall .map_title_text{
background:
url('_tK_gameImagePath_/fall.gif') no-repeat right;
}
.map_theme_ludo_rathowm.map_detail.map_winter .map_title_text{
background:
url('_tK_gameImagePath_/winter.gif') no-repeat right;
}
.world_map.map_theme_ludo_rathowm .map_title .map_title_text::before {
color:white;
content:'LP';
margin-right:1ch;
}
+7 -3
View File
@@ -11,7 +11,9 @@ if($session->userGrade < 4) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -28,7 +30,7 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
list($turntime, $tnmt_time) = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
[$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
$query = "select plock from plock";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -38,7 +40,9 @@ $plock = MYDB_fetch_array($result);
<html>
<head>
<title>삼국지 모의전투 HiDCHe</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+6 -2
View File
@@ -12,7 +12,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -34,7 +36,9 @@ $admin = getAdmin();
<html>
<head>
<title>게임관리</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+8 -4
View File
@@ -12,7 +12,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -32,7 +34,9 @@ $db = DB::db();
<html>
<head>
<title>회원관리</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -54,7 +58,7 @@ $db = DB::db();
<?php
echo "
<select name=genlist[] size=20 multiple style=color:white;background-color:black;font-size:13>";
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:13px'>";
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
foreach($generalList as $general){
@@ -72,7 +76,7 @@ echo "
</td>
<td width=100 align=center>아이템 지급</td>
<td width=504>
<select name=weap size=1 style=color:white;background-color:black;font-size:13>";
<select name=weap size=1 style='color:white;background-color:black;font-size:13px'>";
for($i=0; $i < 27; $i++) {
echo "
<option value={$i}>{$i}</option>";
+7 -5
View File
@@ -6,6 +6,8 @@ include "func.php";
$btn = Util::getReq('btn');
$weap = Util::getReq('weap', 'int');
$genlist = Util::getReq('genlist', 'array_int');
$msg = Util::getReq('msg', 'string');
extractMissingPostToGlobals();
@@ -93,13 +95,13 @@ switch($btn) {
case "강제 사망":
$date = date('Y-m-d H:i:s');
$db->update('general', [
'turn0'=>0,
'turn0'=>EncodeCommand(0, 0, 0, 0),
'killturn'=>0,
'turntime'=>$date,
], '`no` IN %li', $genlist);
break;
case "특기 부여":
list($year, $month) = $gameStor->getValuesAsArray(['year', 'month']);
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$text = "특기 부여!";
foreach($db->query("SELECT `no`,leader,power,intel,dex0,dex10,dex20,dex30,dex40 FROM general WHERE `no` IN %li", $genlist) as $general){
@@ -314,13 +316,13 @@ switch($btn) {
break;
case "하야입력":
$db->update('general', [
'turn0'=>'00000000000045'
'turn0'=>EncodeCommand(0, 0, 0, 45)
], '`no` IN %li', $genlist);
break;
case "방랑해산":
$db->update('general', [
'turn0'=>'00000000000047',
'turn1'=>'00000000000056'
'turn0'=>EncodeCommand(0, 0, 0, 47),
'turn1'=>EncodeCommand(0, 0, 0, 56)
], '`no` IN %li', $genlist);
break;
case "NPC설정":
+8 -9
View File
@@ -12,7 +12,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -35,7 +37,9 @@ $conlimit = $gameStor->conlimit;
<html>
<head>
<title>멀티관리</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -51,14 +55,9 @@ $conlimit = $gameStor->conlimit;
<?php
echo "
<select name=genlist[] size=20 multiple style=color:white;background-color:black;font-size:13>";
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:13px'>";
$query = "select no,name,npc,block from general where ip!='' order by npc,ip";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
for($i=0; $i < $gencount; $i++) {
$general = MYDB_fetch_array($result);
foreach($db->query('SELECT no,name,npc,block,con from general where ip!=\'\' order by npc,ip') as $general){
$style = "style=;";
if($general['block'] > 0) { $style .= "background-color:red;"; }
if($general['npc'] >= 2) { $style .= "color:cyan;"; }
+1 -1
View File
@@ -52,7 +52,7 @@ switch($btn) {
break;
case "강제 사망":
$date = date('Y-m-d H:i:s');
DB::db()->query('update general set turn0=0,killturn=0,turntime=%s where no IN %li',$date, $genlist);
DB::db()->query('update general set turn0=%s,killturn=0,turntime=%s where no IN %li',EncodeCommand(0, 0, 0, 0),$date, $genlist);
break;
case "메세지 전달":
//TODO:새 갠메 시스템으로 변경
+6 -2
View File
@@ -25,7 +25,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -51,7 +53,9 @@ $sel2[$type2] = "selected";
<html>
<head>
<title>일제정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+6 -2
View File
@@ -19,7 +19,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -42,7 +44,9 @@ $sel[$type] = "selected";
<html>
<head>
<title>접속정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+6 -2
View File
@@ -23,7 +23,9 @@ if($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -49,7 +51,9 @@ $sel[$type] = "selected";
<html>
<head>
<title>로그정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+6 -2
View File
@@ -19,7 +19,9 @@ if ($session->userGrade < 5) {
<html>
<head>
<title>관리메뉴</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -45,7 +47,9 @@ $sel[$type] = "selected";
<html>
<head>
<title>외교정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
-1658
View File
@@ -1,1658 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
//로그인 검사
$isgen = Util::getReq('isgen');
$leader1 = Util::getReq('leader1', 'int', 0);
$power1 = Util::getReq('power1', 'int', 0);
$intel1 = Util::getReq('intel1', 'int', 0);
$type1 = Util::getReq('type1', 'int', 0);
$crew1 = Util::getReq('crew1', 'int', 0);
$train1 = Util::getReq('train1', 'int', 0);
$atmos1 = Util::getReq('atmos1', 'int', 0);
$level1 = Util::getReq('level1', 'int', 0);
$explevel1 = Util::getReq('explevel1', 'int', 0);
$tech1 = Util::getReq('tech1', 'int', 0);
$dex10 = Util::getReq('dex10', 'int', 0);
$dex110 = Util::getReq('dex110', 'int', 0);
$dex120 = Util::getReq('dex120', 'int', 0);
$dex130 = Util::getReq('dex130', 'int', 0);
$dex140 = Util::getReq('dex140', 'int', 0);
$dx10 = array_fill(0, 20, '');
$dx110 = array_fill(0, 20, '');
$dx120 = array_fill(0, 20, '');
$dx130 = array_fill(0, 20, '');
$dx140 = array_fill(0, 20, '');
$leader2 = Util::getReq('leader2', 'int', 0);
$power2 = Util::getReq('power2', 'int', 0);
$intel2 = Util::getReq('intel2', 'int', 0);
$type2 = Util::getReq('type2', 'int', 0);
$crew2 = Util::getReq('crew2', 'int', 0);
$train2 = Util::getReq('train2', 'int', 0);
$atmos2 = Util::getReq('atmos2', 'int', 0);
$level2 = Util::getReq('level2', 'int', 0);
$explevel2 = Util::getReq('explevel2', 'int', 0);
$tech2 = Util::getReq('tech2', 'int', 0);
$dex20 = Util::getReq('dex20', 'int', 0);
$dex210 = Util::getReq('dex210', 'int', 0);
$dex220 = Util::getReq('dex220', 'int', 0);
$dex230 = Util::getReq('dex230', 'int', 0);
$dex240 = Util::getReq('dex240', 'int', 0);
$dx20 = array_fill(0, 20, '');
$dx210 = array_fill(0, 20, '');
$dx220 = array_fill(0, 20, '');
$dx230 = array_fill(0, 20, '');
$dx240 = array_fill(0, 20, '');
$def = Util::getReq('def', 'int', 0);
$wall = Util::getReq('wall', 'int', 0);
$atmos3 = Util::getReq('atmos3', 'int', 0);
$train3 = Util::getReq('train3', 'int', 0);
$sellevel1 = array_fill(0, 13, '');
$sel1 = array_fill(0,44, '');
$tch1 = array_fill(0,11, '');
$sellevel2 = array_fill(0, 13, '');
$sel2 = array_fill(0,44, '');
$tch2 = array_fill(0,11, '');
$dec = 0;
$rice = 0;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
increaseRefresh("시뮬", 2);
$query = "select no,tournament,con,turntime from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
$admin = $gameStor->getAll();
$con = checkLimit($me['con']);
if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
if($session->userGrade < 3) {
echo "특별회원이 아닙니다.";
exit();
}
$mydeathnumSum = 0;
$mykillnumSum = 0;
$expSum = 0;
$ricingSum = 0;
$expSum2 = 0;
$ricingSum2 = 0;
if($isgen == "장수평균" || $isgen == "성벽평균") {
$simulCount = 1000;
} else {
$simulCount = 1;
}
$general = [
'no'=>1
];
$oppose = [
'no'=>2
];
$city = [
'gen1'=>0,
'gen2'=>0,
'gen3'=>0,
];
if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평균" || $isgen == "성벽평균") {
$msg2 = "";
for($i=0; $i < $simulCount; $i++) {
$general['leader'] = $leader1;
$general['power'] = $power1;
$general['intel'] = $intel1;
$general['crewtype'] = $type1;
$general['crew'] = $crew1;
$general['train'] = $train1;
$general['atmos'] = $atmos1;
$general['level'] = $level1;
$general['explevel'] = $explevel1;
$general['dex0'] = $dex10;
$general['dex10'] = $dex110;
$general['dex20'] = $dex120;
$general['dex30'] = $dex130;
$general['dex40'] = $dex140;
$general['injury'] = 0;
$general['horse'] = 0;
$general['weap'] = 0;
$general['book'] = 0;
$oppose['leader'] = $leader2;
$oppose['power'] = $power2;
$oppose['intel'] = $intel2;
$oppose['crewtype'] = $type2;
$oppose['crew'] = $crew2;
$oppose['train'] = $train2;
$oppose['atmos'] = $atmos2;
$oppose['level'] = $level2;
$oppose['explevel'] = $explevel2;
$oppose['dex0'] = $dex20;
$oppose['dex10'] = $dex210;
$oppose['dex20'] = $dex220;
$oppose['dex30'] = $dex230;
$oppose['dex40'] = $dex240;
$oppose['injury'] = 0;
$oppose['horse'] = 0;
$oppose['weap'] = 0;
$oppose['book'] = 0;
$city['def'] = $def;
$city['wall'] = $wall;
$city['agri'] = 0;
$city['comm'] = 0;
$city['secu'] = 0;
if($isgen == "장수공격" || $isgen == "장수평균") {
$opposecount = 1;
} else {
$opposecount = 0;
}
$warphase = getRate($admin, $general['crewtype'], "spd"); //병종간 페이즈 수 얻기
// 우선 스케일링
$city['def'] *= 10;
$city['wall'] *= 10;
$msg = "";
$msg .= "<C>●</>1월:공격장수가 <R>공격</>합니다.<br>";
$exp = 0; //병사 소진 시킨 만큼
$opexp = 0;
$exp2 = 1; //능력경험치
$phase = 0;
while($phase < $warphase) {
// 장수가 없어서 도시 공격
if($opposecount == 0) {
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} 성을 <M>공격</>합니다.<br>";
$mykillnum = 0; $mydeathnum = 0;
while($phase < $warphase) {
$phase++;
$myAtt = getAtt($general, $tech1, 0);
$myDef = getDef($general, $tech1);
$cityAtt = getCityAtt($city);
$cityDef = getCityDef($city);
// 감소할 병사 수
$cityCrew = GameConst::$armperphase + $myAtt - $cityDef;
$myCrew = GameConst::$armperphase + $cityAtt - $myDef;
$cityweight = $myAtt - $cityDef;
$myweight = $cityAtt - $myDef;
//훈련 사기따라
$myCrew = getCrew($myCrew, $atmos3, $general['train']);
$cityCrew = getCrew($cityCrew, $general['atmos'], $train3);
//숙련도 따라
$genDexAtt = getGenDex($general, $general['crewtype']);
$genDexDef = getGenDex($general, 40);
$cityCrew *= getDexLog($genDexAtt, ($train3-60)*7200);
$myCrew *= getDexLog(($atmos3-60)*7200, $genDexDef);
$avoid = 1;
// 병종간 특성
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
$int = $general['intel'] + getBookEff($general['book']);
if($general['crewtype'] == 30) {
$ratio2 = $int * 5; // 0~500 즉 50%
} elseif($general['crewtype'] == 31) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 32) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 33) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 34) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 35) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($general['crewtype'] == 36) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($general['crewtype'] == 37) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 38) {
$ratio2 = $int * 6; // 0~600 즉 60%
}
$ratio = rand() % 1000; // 0~999
if($ratio <= $ratio2) {
$ratio = rand() % 100; // 0~99
if($ratio >= 30) {
$type = rand() % 3;
switch($type) {
case 0:
$msg .= "<C>●</><D>급습</>을 <C>성공</>했다!<br>";
$cityCrew *= 1.2;
break;
case 1:
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
$cityCrew *= 1.4;
break;
case 2:
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
$cityCrew *= 1.6;
break;
}
} else {
$type = rand() % 3;
switch($type) {
case 0:
$msg .= "<C>●</><D>급습</>을 <R>실패</>했다!<br>";
$cityCrew /= 1.2;
$myCrew *= 1.2;
break;
case 1:
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
$cityCrew /= 1.4;
$myCrew *= 1.4;
break;
case 2:
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
$cityCrew /= 1.6;
$myCrew *= 1.6;
break;
}
}
}
} elseif($general['crewtype'] == 40) { // 정란
$cityCrew = $cityCrew * 1.5;
} elseif($general['crewtype'] == 41) { // 충차
$cityCrew = $cityCrew * 2.0;
} elseif($general['crewtype'] == 42) { // 벽력거
$cityCrew = $cityCrew * 1.5;
}
//군주, 참모, 장군 공격 보정 5%
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
$cityCrew = $cityCrew * 1.05;
}
//레벨 보정
$cityCrew = $cityCrew * (100 + $general['explevel']/6)/100;
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
if($ratio >= $rd && $avoid == 1) {
$msg .= "<C>●</><C>필살</>공격!</><br>";
$cityCrew = CriticalScore2($cityCrew);
$avoid = 0;
}
//회피
$ratio = rand() % 100; // 0 ~ 99
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
if($ratio < $ratio2 && $avoid == 1) {
$msg .= "<C>●</><C>회피</>했다!</><br>";
$myCrew /= 10; // 10%만 소모
$avoid = 0;
}
//랜타추가
$cityCrew *= (rand() % 21 + 90)/100; // 90~110%
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
$general['crew'] -= Util::round($myCrew);
$city['def'] -= Util::round($cityCrew);
$city['wall'] -= Util::round($cityCrew);
$tempMyCrew = $myCrew; $tempCityCrew = $cityCrew;
$tempGeneralCrew = $general['crew']; $tempCityDef = $city['def'];
if($city['wall'] <= 0) { $city['wall'] = 0; }
if($city['def'] < 0) {
$offset = Util::round($tempCityDef*$tempMyCrew/$tempCityCrew);
$myCrew += $offset;
$general['crew'] -= $offset;
$cityCrew += $tempCityDef;
$city['def'] = 0;
}
if($general['crew'] < 0) {
$offset = Util::round($tempGeneralCrew*$tempCityCrew/$tempMyCrew);
$cityCrew += $offset;
$city['def'] -= $offset;
$myCrew += $tempGeneralCrew;
$general['crew'] = 0;
}
$exp += $cityCrew;
$opexp += $myCrew;
$general['crew'] = Util::round($general['crew']);
$cityCrew = Util::round($cityCrew);
$myCrew = Util::round($myCrew);
$myAtt = round($myAtt, 2);
$myDef = round($myDef, 2);
$cityAtt = round($cityAtt, 2);
$cityDef = round($cityDef, 2);
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$city['def']} (-$cityCrew)</> <Y1>【성벽】</><br>";
$mykillnum += $cityCrew; $mydeathnum += $myCrew;
if($city['def'] <= 0) { break; }
if($general['crew'] <= 0) { break; }
}
// 도시쌀 소모 계산
$opexp = Util::round($opexp / 50);
$rice = Util::round($opexp * 4 * getCrewtypeRice(0, 0) * ($train3/100 - 0.2));
//원래대로 스케일링
$city['def'] = Util::round($city['def'] / 10);
$city['wall'] = Util::round($city['wall'] / 10);
//내정 감소
$dec = Util::round($cityCrew / 10);
$city['agri'] -= $dec;
$city['comm'] -= $dec;
$city['secu'] -= $dec;
if($city['agri'] < 0) { $city['agri'] = 0; }
if($city['comm'] < 0) { $city['comm'] = 0; }
if($city['secu'] < 0) { $city['secu'] = 0; }
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
$msg .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</>   ";
// $msg2 .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
if($city['def'] == 0 || $general['crew'] == 0) {
break;
}
// 장수 대결
} else {
$josaUl = JosaUtil::pick(GameUnitConst::byID($oppose['crewtype'])->name, '을');
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} <Y>수비장수</>의 ".GameUnitConst::byID($oppose['crewtype'])->name."{$josaUl} 공격합니다.<br>";
$mykillnum = 0; $mydeathnum = 0;
while($phase < $warphase) {
$phase++;
$myAtt = getAtt($general, $tech1, 0);
$myDef = getDef($general, $tech1);
$opAtt = getAtt($oppose, $tech2, 0);
$opDef = getDef($oppose, $tech2);
// 감소할 병사 수
$myCrew = GameConst::$armperphase + $opAtt - $myDef;
$opCrew = GameConst::$armperphase + $myAtt - $opDef;
//훈련 사기따라
$myCrew = getCrew($myCrew, $oppose['atmos'], $general['train']);
$opCrew = getCrew($opCrew, $general['atmos'], $oppose['train']);
//숙련도 따라
$genDexAtt = getGenDex($general, $general['crewtype']);
$genDexDef = getGenDex($general, $oppose['crewtype']);
$oppDexAtt = getGenDex($oppose, $oppose['crewtype']);
$oppDexDef = getGenDex($oppose, $general['crewtype']);
$opCrew *= getDexLog($genDexAtt, $oppDexDef);
$myCrew *= getDexLog($oppDexAtt, $genDexDef);
$myAvoid = 1;
$opAvoid = 1;
// 병종간 특성
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
$int = $general['intel'] + getBookEff($general['book']);
if($general['crewtype'] == 30) {
$ratio2 = $int * 5; // 0~500 즉 50%
} elseif($general['crewtype'] == 31) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 32) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 33) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 34) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 35) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($general['crewtype'] == 36) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($general['crewtype'] == 37) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($general['crewtype'] == 38) {
$ratio2 = $int * 6; // 0~600 즉 60%
}
$ratio = rand() % 1000; // 0~999
if($ratio <= $ratio2) {
$ratio = rand() % 100;
if($ratio >= 30) {
$type = rand() % 5; // 0~4
switch($type) {
case 0:
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
$opCrew *= 1.2;
break;
case 1:
$msg .= "<C>●</><D>매복</>을 <C>성공</>했다!<br>";
$opCrew *= 1.4;
break;
case 2:
$msg .= "<C>●</><D>반목</>을 <C>성공</>했다!<br>";
$opCrew *= 1.6;
break;
case 3:
$msg .= "<C>●</><D>화계</>를 <C>성공</>했다!<br>";
$opCrew *= 1.8;
break;
case 4:
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
$opCrew *= 2.0;
break;
}
} else {
$type = rand() % 5; // 0~4
switch($type) {
case 0:
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
$opCrew /= 1.1;
$myCrew *= 1.1;
break;
case 1:
$msg .= "<C>●</><D>매복</>을 <R>실패</>했다!<br>";
$opCrew /= 1.2;
$myCrew *= 1.2;
break;
case 2:
$msg .= "<C>●</><D>반목</>을 <R>실패</>했다!<br>";
$opCrew /= 1.3;
$myCrew *= 1.3;
break;
case 3:
$msg .= "<C>●</><D>화계</>를 <R>실패</>했다!<br>";
$opCrew /= 1.4;
$myCrew *= 1.4;
break;
case 4:
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
$opCrew /= 1.5;
$myCrew *= 1.5;
break;
}
}
}
}
// 상대 장수 병종간 특성
if(intdiv($oppose['crewtype'], 10) == 3) { // 귀병
$int = $oppose['intel'] + getBookEff($oppose['book']);
if($oppose['crewtype'] == 30) {
$ratio2 = $int * 5; // 0~500 즉 50%
} elseif($oppose['crewtype'] == 31) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($oppose['crewtype'] == 32) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($oppose['crewtype'] == 33) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($oppose['crewtype'] == 34) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($oppose['crewtype'] == 35) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($oppose['crewtype'] == 36) {
$ratio2 = $int * 8; // 0~800 즉 80%
} elseif($oppose['crewtype'] == 37) {
$ratio2 = $int * 6; // 0~600 즉 60%
} elseif($oppose['crewtype'] == 38) {
$ratio2 = $int * 6; // 0~600 즉 60%
}
$ratio = rand() % 1000; // 0~999
if($ratio <= $ratio2) {
$ratio = rand() % 100;
if($ratio >= 30) {
$type = rand() % 5; // 0~4
switch($type) {
case 0:
$msg .= "<C>●</><D>위보</>에 당했다!<br>";
$myCrew *= 1.2;
break;
case 1:
$msg .= "<C>●</><D>매복</>에 당했다!<br>";
$myCrew *= 1.4;
break;
case 2:
$msg .= "<C>●</><D>반목</>에 당했다!<br>";
$myCrew *= 1.6;
break;
case 3:
$msg .= "<C>●</><D>화계</>에 당했다!<br>";
$myCrew *= 1.8;
break;
case 4:
$msg .= "<C>●</><D>혼란</>에 당했다!<br>";
$myCrew *= 2.0;
break;
}
} else {
$type = rand() % 5; // 0~4
switch($type) {
case 0:
$msg .= "<C>●</><D>위보</>를 간파했다!<br>";
$myCrew /= 1.1;
$opCrew *= 1.1;
break;
case 1:
$msg .= "<C>●</><D>매복</>을 간파했다!<br>";
$myCrew /= 1.2;
$opCrew *= 1.2;
break;
case 2:
$msg .= "<C>●</><D>반목</>을 간파했다!<br>";
$myCrew /= 1.3;
$opCrew *= 1.3;
break;
case 3:
$msg .= "<C>●</><D>화계</>를 간파했다!<br>";
$myCrew /= 1.4;
$opCrew *= 1.4;
break;
case 4:
$msg .= "<C>●</><D>혼란</>을 간파했다!<br>";
$myCrew /= 1.5;
$opCrew *= 1.5;
break;
}
}
}
}
if($oppose['crewtype'] == 43) { // 목우
$r = 0;
$r += $oppose['atmos'];
$r += $oppose['train'];
$ratio = rand() % 400; // 최대 50% 저지
if($ratio < $r && $opAvoid == 1) {
$msg .= "<C>●</><R>저지</>당했다!</><br>";
$opAvoid = 0;
continue;
}
}
// my 입장 상성
// 보병계열 > 궁병계열
if(intdiv($general['crewtype'], 10) == 0 && intdiv($oppose['crewtype'], 10) == 1) {
$myCrew *= 0.8;
$opCrew *= 1.2;
}
// 궁병계열 > 기병계열
if(intdiv($general['crewtype'], 10) == 1 && intdiv($oppose['crewtype'], 10) == 2) {
$myCrew *= 0.8;
$opCrew *= 1.2;
}
// 기병계열 > 보병계열
if(intdiv($general['crewtype'], 10) == 2 && intdiv($oppose['crewtype'], 10) == 0) {
$myCrew *= 0.8;
$opCrew *= 1.2;
}
// 차병계열
if(intdiv($general['crewtype'], 10) == 4) {
$myCrew *= 1.2;
$opCrew *= 0.8;
}
// op 입장 상성
// 보병계열 > 궁병계열
if(intdiv($oppose['crewtype'], 10) == 0 && intdiv($general['crewtype'], 10) == 1) {
$opCrew *= 0.8;
$myCrew *= 1.2;
}
// 궁병계열 > 기병계열
if(intdiv($oppose['crewtype'], 10) == 1 && intdiv($general['crewtype'], 10) == 2) {
$opCrew *= 0.8;
$myCrew *= 1.2;
}
// 기병계열 > 보병계열
if(intdiv($oppose['crewtype'], 10) == 2 && intdiv($general['crewtype'], 10) == 0) {
$opCrew *= 0.8;
$myCrew *= 1.2;
}
// 차병계열
if(intdiv($oppose['crewtype'], 10) == 4) {
$opCrew *= 1.2;
$myCrew *= 0.8;
}
//군주, 참모, 장군 공격 보정 5%
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
$opCrew = $opCrew * 1.05;
}
//상대장수 관직 보정
//군주, 참모, 모사 방어 보정 5%
if($oppose['level'] == 12 || $oppose['level'] == 11 || $oppose['level'] == 9 || $oppose['level'] == 7 || $oppose['level'] == 5) {
$opCrew = $opCrew * 0.95;
} elseif($oppose['level'] == 4 && $oppose['no'] == $city['gen1']) { // 태수 보정
$opCrew = $opCrew * 0.95;
} elseif($oppose['level'] == 3 && $oppose['no'] == $city['gen2']) { // 군사 보정
$opCrew = $opCrew * 0.95;
} elseif($oppose['level'] == 2 && $oppose['no'] == $city['gen3']) { // 시중 보정
$opCrew = $opCrew * 0.95;
}
//레벨 보정
$myCrew = $myCrew * ((100 - $general['explevel']/3)/100);
$opCrew = $opCrew / ((100 - $general['explevel']/3)/100);
$myCrew = $myCrew / ((100 - $oppose['explevel']/3)/100);
$opCrew = $opCrew * ((100 - $oppose['explevel']/3)/100);
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
if($ratio >= $rd && $myAvoid == 1) {
$msg .= "<C>●</><C>필살</>공격!</><br>";
$opCrew = CriticalScore2($opCrew);
$myAvoid = 0;
}
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio3($oppose['leader'], $oppose['power'], $oppose['intel']);
if($ratio >= $rd && $opAvoid == 1) {
$msg .= "<C>●</>상대의 <R>필살</>공격!</><br>";
$myCrew = CriticalScore2($myCrew);
$opAvoid = 0;
}
//회피
$ratio = rand() % 100; // 0 ~ 99
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
if($ratio < $ratio2 && $myAvoid == 1) {
$msg .= "<C>●</><C>회피</>했다!</><br>";
$myCrew /= 10; // 10%만 소모
$myAvoid = 0;
}
//회피
$ratio = rand() % 100; // 0 ~ 99
$ratio2 = getRate($admin, $oppose['crewtype'], "avd"); //회피율
if($ratio < $ratio2 && $opAvoid == 1) {
$msg .= "<C>●</>상대가 <R>회피</>했다!</><br>";
$opCrew /= 10; // 10%만 소모
$opAvoid = 0;
}
//랜타추가
$opCrew *= (rand() % 21 + 90)/100; // 90~110%
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
$general['crew'] -= Util::round($myCrew);
$oppose['crew'] -= Util::round($opCrew);
$tempMyCrew = $myCrew; $tempOpCrew = $opCrew;
$tempGeneralCrew = $general['crew']; $tempOpposeCrew = $oppose['crew'];
if($general['crew'] <= 0 && $oppose['crew'] <= 0) {
$r1 = $tempGeneralCrew / $tempMyCrew;
$r2 = $tempOpposeCrew / $tempOpCrew;
if($r1 > $r2) {
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
$myCrew += $offset;
$general['crew'] -= $offset;
$opCrew += $tempOpposeCrew;
$oppose['crew'] = 0;
} else {
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
$opCrew += $offset;
$oppose['crew'] -= $offset;
$myCrew += $tempGeneralCrew;
$general['crew'] = 0;
}
} elseif($general['crew'] * $oppose['crew'] <= 0) {
if($oppose['crew'] < 0) {
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
$myCrew += $offset;
$general['crew'] -= $offset;
$opCrew += $tempOpposeCrew;
$oppose['crew'] = 0;
}
if($general['crew'] < 0) {
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
$opCrew += $offset;
$oppose['crew'] -= $offset;
$myCrew += $tempGeneralCrew;
$general['crew'] = 0;
}
}
$exp += $opCrew;
$opexp += $myCrew;
$general['crew'] = Util::round($general['crew']);
$oppose['crew'] = Util::round($oppose['crew']);
$myCrew = Util::round($myCrew);
$opCrew = Util::round($opCrew);
$myAtt = round($myAtt, 2);
$myDef = round($myDef, 2);
$opAtt = round($opAtt, 2);
$opDef = round($opDef, 2);
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$oppose['crew']} (-$opCrew)</> <Y1>【수비장수】</><br>";
$mykillnum += $opCrew; $mydeathnum += $myCrew;
if($oppose['crew'] <= 0) { break; }
if($general['crew'] <= 0) { break; }
}
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</>   ";
}
}
// 공헌, 명성 상승
$exp = Util::round($exp / 50);
$ricing = ($exp * 5 * getCrewtypeRice($general['crewtype'], $tech1));
$msg .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
// $msg2 .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
$msg = ConvertLog($msg, 1);
$mydeathnumSum += $mydeathnum;
$mykillnumSum += $mykillnum;
$expSum += $exp;
$ricingSum += $ricing;
$expSum2 += $dec;
$ricingSum2 += $rice;
}
$mydeathnumSum /= $simulCount;
$mykillnumSum /= $simulCount;
$expSum /= $simulCount;
$ricingSum /= $simulCount;
$expSum2 /= $simulCount;
$ricingSum2 /= $simulCount;
if($isgen == "성벽평균") {
$msg2 .= "{$simulCount}회 평균<br>";
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</>   ";
$msg2 .= "<R>★</>【성벽】내정 감소량 : $expSum2 【성벽】쌀 소모 : $ricingSum2<br>";
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
} elseif($isgen == "장수평균") {
$msg2 .= "{$simulCount}회 평균<br>";
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</>   ";
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
}
$msg2 = ConvertLog($msg2, 1);
} else {
$leader1 = 70;
$power1 = 70;
$intel1 = 10;
$type1 = 0;
$crew1 = 7000;
$train1 = 100;
$atmos1 = 100;
$level1 = 1;
$explevel1 = 20;
$leader2 = 70;
$power2 = 70;
$intel2 = 10;
$type2 = 0;
$crew2 = 7000;
$train2 = 100;
$atmos2 = 100;
$level2 = 1;
$explevel2 = 20;
$def = 7000;
$wall = 7000;
$train3 = $admin['city_rate'];
$atmos3 = $admin['city_rate'];
}
switch($level1) {
case 12: $sellevel1[12] = "selected"; break;
case 11: $sellevel1[11] = "selected"; break;
case 10: $sellevel1[10] = "selected"; break;
case 9: $sellevel1[9] = "selected"; break;
case 8: $sellevel1[8] = "selected"; break;
case 7: $sellevel1[7] = "selected"; break;
case 6: $sellevel1[6] = "selected"; break;
case 5: $sellevel1[5] = "selected"; break;
case 1: $sellevel1[1] = "selected"; break;
}
switch($level2) {
case 12: $sellevel2[12] = "selected"; break;
case 11: $sellevel2[11] = "selected"; break;
case 10: $sellevel2[10] = "selected"; break;
case 9: $sellevel2[9] = "selected"; break;
case 8: $sellevel2[8] = "selected"; break;
case 7: $sellevel2[7] = "selected"; break;
case 6: $sellevel2[6] = "selected"; break;
case 5: $sellevel2[5] = "selected"; break;
case 1: $sellevel2[1] = "selected"; break;
}
switch($type1) {
case 0: $sel1[0] = "selected"; break;
case 1: $sel1[1] = "selected"; break;
case 2: $sel1[2] = "selected"; break;
case 3: $sel1[3] = "selected"; break;
case 4: $sel1[4] = "selected"; break;
case 5: $sel1[5] = "selected"; break;
case 10: $sel1[10] = "selected"; break;
case 11: $sel1[11] = "selected"; break;
case 12: $sel1[12] = "selected"; break;
case 13: $sel1[13] = "selected"; break;
case 14: $sel1[14] = "selected"; break;
case 20: $sel1[20] = "selected"; break;
case 21: $sel1[21] = "selected"; break;
case 22: $sel1[22] = "selected"; break;
case 23: $sel1[23] = "selected"; break;
case 24: $sel1[24] = "selected"; break;
case 25: $sel1[25] = "selected"; break;
case 26: $sel1[26] = "selected"; break;
case 27: $sel1[27] = "selected"; break;
case 30: $sel1[30] = "selected"; break;
case 31: $sel1[31] = "selected"; break;
case 32: $sel1[32] = "selected"; break;
case 33: $sel1[33] = "selected"; break;
case 34: $sel1[34] = "selected"; break;
case 35: $sel1[35] = "selected"; break;
case 36: $sel1[36] = "selected"; break;
case 37: $sel1[37] = "selected"; break;
case 38: $sel1[38] = "selected"; break;
case 40: $sel1[40] = "selected"; break;
case 41: $sel1[41] = "selected"; break;
case 42: $sel1[42] = "selected"; break;
case 43: $sel1[43] = "selected"; break;
}
switch($type2) {
case 0: $sel2[0] = "selected"; break;
case 1: $sel2[1] = "selected"; break;
case 2: $sel2[2] = "selected"; break;
case 3: $sel2[3] = "selected"; break;
case 4: $sel2[4] = "selected"; break;
case 5: $sel2[5] = "selected"; break;
case 10: $sel2[10] = "selected"; break;
case 11: $sel2[11] = "selected"; break;
case 12: $sel2[12] = "selected"; break;
case 13: $sel2[13] = "selected"; break;
case 14: $sel2[14] = "selected"; break;
case 20: $sel2[20] = "selected"; break;
case 21: $sel2[21] = "selected"; break;
case 22: $sel2[22] = "selected"; break;
case 23: $sel2[23] = "selected"; break;
case 24: $sel2[24] = "selected"; break;
case 25: $sel2[25] = "selected"; break;
case 26: $sel2[26] = "selected"; break;
case 27: $sel2[27] = "selected"; break;
case 30: $sel2[30] = "selected"; break;
case 31: $sel2[31] = "selected"; break;
case 32: $sel2[32] = "selected"; break;
case 33: $sel2[33] = "selected"; break;
case 34: $sel2[34] = "selected"; break;
case 35: $sel2[35] = "selected"; break;
case 36: $sel2[36] = "selected"; break;
case 37: $sel2[37] = "selected"; break;
case 38: $sel2[38] = "selected"; break;
case 40: $sel2[40] = "selected"; break;
case 41: $sel2[41] = "selected"; break;
case 42: $sel2[42] = "selected"; break;
case 43: $sel2[43] = "selected"; break;
}
switch($tech1) {
case 0: $tch1[0] = "selected"; break;
case 1000: $tch1[1] = "selected"; break;
case 2000: $tch1[2] = "selected"; break;
case 3000: $tch1[3] = "selected"; break;
case 4000: $tch1[4] = "selected"; break;
case 5000: $tch1[5] = "selected"; break;
case 6000: $tch1[6] = "selected"; break;
case 7000: $tch1[7] = "selected"; break;
case 8000: $tch1[8] = "selected"; break;
case 9000: $tch1[9] = "selected"; break;
case 10000: $tch1[10] = "selected"; break;
}
switch($tech2) {
case 0: $tch2[0] = "selected"; break;
case 1000: $tch2[1] = "selected"; break;
case 2000: $tch2[2] = "selected"; break;
case 3000: $tch2[3] = "selected"; break;
case 4000: $tch2[4] = "selected"; break;
case 5000: $tch2[5] = "selected"; break;
case 6000: $tch2[6] = "selected"; break;
case 7000: $tch2[7] = "selected"; break;
case 8000: $tch2[8] = "selected"; break;
case 9000: $tch2[9] = "selected"; break;
case 10000: $tch2[10] = "selected"; break;
}
switch($dex10) {
case 0: $dx10[0] = "selected"; break;
case 2500: $dx10[1] = "selected"; break;
case 7500: $dx10[2] = "selected"; break;
case 15000: $dx10[3] = "selected"; break;
case 25000: $dx10[4] = "selected"; break;
case 37500: $dx10[5] = "selected"; break;
case 52500: $dx10[6] = "selected"; break;
case 70000: $dx10[7] = "selected"; break;
case 90000: $dx10[8] = "selected"; break;
case 112500: $dx10[9] = "selected"; break;
case 137500: $dx10[10] = "selected"; break;
case 165000: $dx10[11] = "selected"; break;
case 195000: $dx10[12] = "selected"; break;
case 227500: $dx10[13] = "selected"; break;
case 262500: $dx10[14] = "selected"; break;
case 300000: $dx10[15] = "selected"; break;
case 340000: $dx10[16] = "selected"; break;
case 382500: $dx10[17] = "selected"; break;
case 427500: $dx10[18] = "selected"; break;
}
switch($dex110) {
case 0: $dx110[0] = "selected"; break;
case 2500: $dx110[1] = "selected"; break;
case 7500: $dx110[2] = "selected"; break;
case 15000: $dx110[3] = "selected"; break;
case 25000: $dx110[4] = "selected"; break;
case 37500: $dx110[5] = "selected"; break;
case 52500: $dx110[6] = "selected"; break;
case 70000: $dx110[7] = "selected"; break;
case 90000: $dx110[8] = "selected"; break;
case 112500: $dx110[9] = "selected"; break;
case 137500: $dx110[10] = "selected"; break;
case 165000: $dx110[11] = "selected"; break;
case 195000: $dx110[12] = "selected"; break;
case 227500: $dx110[13] = "selected"; break;
case 262500: $dx110[14] = "selected"; break;
case 300000: $dx110[15] = "selected"; break;
case 340000: $dx110[16] = "selected"; break;
case 382500: $dx110[17] = "selected"; break;
case 427500: $dx110[18] = "selected"; break;
}
switch($dex120) {
case 0: $dx120[0] = "selected"; break;
case 2500: $dx120[1] = "selected"; break;
case 7500: $dx120[2] = "selected"; break;
case 15000: $dx120[3] = "selected"; break;
case 25000: $dx120[4] = "selected"; break;
case 37500: $dx120[5] = "selected"; break;
case 52500: $dx120[6] = "selected"; break;
case 70000: $dx120[7] = "selected"; break;
case 90000: $dx120[8] = "selected"; break;
case 112500: $dx120[9] = "selected"; break;
case 137500: $dx120[10] = "selected"; break;
case 165000: $dx120[11] = "selected"; break;
case 195000: $dx120[12] = "selected"; break;
case 227500: $dx120[13] = "selected"; break;
case 262500: $dx120[14] = "selected"; break;
case 300000: $dx120[15] = "selected"; break;
case 340000: $dx120[16] = "selected"; break;
case 382500: $dx120[17] = "selected"; break;
case 427500: $dx120[18] = "selected"; break;
}
switch($dex130) {
case 0: $dx130[0] = "selected"; break;
case 2500: $dx130[1] = "selected"; break;
case 7500: $dx130[2] = "selected"; break;
case 15000: $dx130[3] = "selected"; break;
case 25000: $dx130[4] = "selected"; break;
case 37500: $dx130[5] = "selected"; break;
case 52500: $dx130[6] = "selected"; break;
case 70000: $dx130[7] = "selected"; break;
case 90000: $dx130[8] = "selected"; break;
case 112500: $dx130[9] = "selected"; break;
case 137500: $dx130[10] = "selected"; break;
case 165000: $dx130[11] = "selected"; break;
case 195000: $dx130[12] = "selected"; break;
case 227500: $dx130[13] = "selected"; break;
case 262500: $dx130[14] = "selected"; break;
case 300000: $dx130[15] = "selected"; break;
case 340000: $dx130[16] = "selected"; break;
case 382500: $dx130[17] = "selected"; break;
case 427500: $dx130[18] = "selected"; break;
}
switch($dex140) {
case 0: $dx140[0] = "selected"; break;
case 2500: $dx140[1] = "selected"; break;
case 7500: $dx140[2] = "selected"; break;
case 15000: $dx140[3] = "selected"; break;
case 25000: $dx140[4] = "selected"; break;
case 37500: $dx140[5] = "selected"; break;
case 52500: $dx140[6] = "selected"; break;
case 70000: $dx140[7] = "selected"; break;
case 90000: $dx140[8] = "selected"; break;
case 112500: $dx140[9] = "selected"; break;
case 137500: $dx140[10] = "selected"; break;
case 165000: $dx140[11] = "selected"; break;
case 195000: $dx140[12] = "selected"; break;
case 227500: $dx140[13] = "selected"; break;
case 262500: $dx140[14] = "selected"; break;
case 300000: $dx140[15] = "selected"; break;
case 340000: $dx140[16] = "selected"; break;
case 382500: $dx140[17] = "selected"; break;
case 427500: $dx140[18] = "selected"; break;
}
switch($dex20) {
case 0: $dx20[0] = "selected"; break;
case 2500: $dx20[1] = "selected"; break;
case 7500: $dx20[2] = "selected"; break;
case 15000: $dx20[3] = "selected"; break;
case 25000: $dx20[4] = "selected"; break;
case 37500: $dx20[5] = "selected"; break;
case 52500: $dx20[6] = "selected"; break;
case 70000: $dx20[7] = "selected"; break;
case 90000: $dx20[8] = "selected"; break;
case 112500: $dx20[9] = "selected"; break;
case 137500: $dx20[10] = "selected"; break;
case 165000: $dx20[11] = "selected"; break;
case 195000: $dx20[12] = "selected"; break;
case 227500: $dx20[13] = "selected"; break;
case 262500: $dx20[14] = "selected"; break;
case 300000: $dx20[15] = "selected"; break;
case 340000: $dx20[16] = "selected"; break;
case 382500: $dx20[17] = "selected"; break;
case 427500: $dx20[18] = "selected"; break;
}
switch($dex210) {
case 0: $dx210[0] = "selected"; break;
case 2500: $dx210[1] = "selected"; break;
case 7500: $dx210[2] = "selected"; break;
case 15000: $dx210[3] = "selected"; break;
case 25000: $dx210[4] = "selected"; break;
case 37500: $dx210[5] = "selected"; break;
case 52500: $dx210[6] = "selected"; break;
case 70000: $dx210[7] = "selected"; break;
case 90000: $dx210[8] = "selected"; break;
case 112500: $dx210[9] = "selected"; break;
case 137500: $dx210[10] = "selected"; break;
case 165000: $dx210[11] = "selected"; break;
case 195000: $dx210[12] = "selected"; break;
case 227500: $dx210[13] = "selected"; break;
case 262500: $dx210[14] = "selected"; break;
case 300000: $dx210[15] = "selected"; break;
case 340000: $dx210[16] = "selected"; break;
case 382500: $dx210[17] = "selected"; break;
case 427500: $dx210[18] = "selected"; break;
}
switch($dex220) {
case 0: $dx220[0] = "selected"; break;
case 2500: $dx220[1] = "selected"; break;
case 7500: $dx220[2] = "selected"; break;
case 15000: $dx220[3] = "selected"; break;
case 25000: $dx220[4] = "selected"; break;
case 37500: $dx220[5] = "selected"; break;
case 52500: $dx220[6] = "selected"; break;
case 70000: $dx220[7] = "selected"; break;
case 90000: $dx220[8] = "selected"; break;
case 112500: $dx220[9] = "selected"; break;
case 137500: $dx220[10] = "selected"; break;
case 165000: $dx220[11] = "selected"; break;
case 195000: $dx220[12] = "selected"; break;
case 227500: $dx220[13] = "selected"; break;
case 262500: $dx220[14] = "selected"; break;
case 300000: $dx220[15] = "selected"; break;
case 340000: $dx220[16] = "selected"; break;
case 382500: $dx220[17] = "selected"; break;
case 427500: $dx220[18] = "selected"; break;
}
switch($dex230) {
case 0: $dx230[0] = "selected"; break;
case 2500: $dx230[1] = "selected"; break;
case 7500: $dx230[2] = "selected"; break;
case 15000: $dx230[3] = "selected"; break;
case 25000: $dx230[4] = "selected"; break;
case 37500: $dx230[5] = "selected"; break;
case 52500: $dx230[6] = "selected"; break;
case 70000: $dx230[7] = "selected"; break;
case 90000: $dx230[8] = "selected"; break;
case 112500: $dx230[9] = "selected"; break;
case 137500: $dx230[10] = "selected"; break;
case 165000: $dx230[11] = "selected"; break;
case 195000: $dx230[12] = "selected"; break;
case 227500: $dx230[13] = "selected"; break;
case 262500: $dx230[14] = "selected"; break;
case 300000: $dx230[15] = "selected"; break;
case 340000: $dx230[16] = "selected"; break;
case 382500: $dx230[17] = "selected"; break;
case 427500: $dx230[18] = "selected"; break;
}
switch($dex240) {
case 0: $dx240[0] = "selected"; break;
case 2500: $dx240[1] = "selected"; break;
case 7500: $dx240[2] = "selected"; break;
case 15000: $dx240[3] = "selected"; break;
case 25000: $dx240[4] = "selected"; break;
case 37500: $dx240[5] = "selected"; break;
case 52500: $dx240[6] = "selected"; break;
case 70000: $dx240[7] = "selected"; break;
case 90000: $dx240[8] = "selected"; break;
case 112500: $dx240[9] = "selected"; break;
case 137500: $dx240[10] = "selected"; break;
case 165000: $dx240[11] = "selected"; break;
case 195000: $dx240[12] = "selected"; break;
case 227500: $dx240[13] = "selected"; break;
case 262500: $dx240[14] = "selected"; break;
case 300000: $dx240[15] = "selected"; break;
case 340000: $dx240[16] = "selected"; break;
case 382500: $dx240[17] = "selected"; break;
case 427500: $dx240[18] = "selected"; break;
}
?>
<!DOCTYPE html>
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<title>전투시뮬레이션</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<style type="text/css">
select { background-color:black;color:white; }
input { background-color:black;color:white; }
</style>
</head>
<body>
<form method=post action=_simul.php>
<table align=center width=1000 class='tb_layout bg0'>
<tr id=bg1>
<td>공격장수</td>
<td>상대장수</td>
<td>상대성벽</td>
</tr>
<tr>
<td>관직
<select name=level1 size=1>
<option <?=$sellevel1[1]?> value=1>일반</option>
<option <?=$sellevel1[5]?> value=5>제3모사</option>
<option <?=$sellevel1[6]?> value=6>제3장군</option>
<option <?=$sellevel1[7]?> value=7>제2모사</option>
<option <?=$sellevel1[8]?> value=8>제2장군</option>
<option <?=$sellevel1[9]?> value=9>제1모사</option>
<option <?=$sellevel1[10]?> value=10>제1장군</option>
<option <?=$sellevel1[11]?> value=11>참모</option>
<option <?=$sellevel1[12]?> value=12>군주</option>
</select>
</td>
<td>관직
<select name=level2 size=1>
<option <?=$sellevel2[1]?> value=1>일반</option>
<option <?=$sellevel2[5]?> value=5>제3모사</option>
<option <?=$sellevel2[6]?> value=6>제3장군</option>
<option <?=$sellevel2[7]?> value=7>제2모사</option>
<option <?=$sellevel2[8]?> value=8>제2장군</option>
<option <?=$sellevel2[9]?> value=9>제1모사</option>
<option <?=$sellevel2[10]?> value=10>제1장군</option>
<option <?=$sellevel2[11]?> value=11>참모</option>
<option <?=$sellevel2[12]?> value=12>군주</option>
</select>
</td>
<td>-</td>
<tr>
<td>Lv <input size=2 maxlength=2 name=explevel1 value=<?=$explevel1?>></td>
<td>Lv <input size=2 maxlength=2 name=explevel2 value=<?=$explevel2?>></td>
<td>-</td>
</tr>
<tr>
<td>통솔 <input size=3 maxlength=3 name=leader1 value=<?=$leader1?>></td>
<td>통솔 <input size=3 maxlength=3 name=leader2 value=<?=$leader2?>></td>
<td>-</td>
</tr>
<tr>
<td>무력 <input size=3 maxlength=3 name=power1 value=<?=$power1?>></td>
<td>무력 <input size=3 maxlength=3 name=power2 value=<?=$power2?>></td>
<td>-</td>
</tr>
<tr>
<td>지력 <input size=3 maxlength=3 name=intel1 value=<?=$intel1?>></td>
<td>지력 <input size=3 maxlength=3 name=intel2 value=<?=$intel2?>></td>
<td>-</td>
</tr>
<tr>
<td>병종
<select name=type1 size=1>
<option value=0>--------</option>
<option <?=$sel1[0]?> value=0>보병</option>
<option <?=$sel1[1]?> value=1>청주병</option>
<option <?=$sel1[2]?> value=2>수병</option>
<option <?=$sel1[3]?> value=3>자객병</option>
<option <?=$sel1[4]?> value=4>근위병</option>
<option <?=$sel1[5]?> value=5>등갑병</option>
<option value=0>--------</option>
<option <?=$sel1[10]?> value=10>궁병</option>
<option <?=$sel1[11]?> value=11>궁기병</option>
<option <?=$sel1[12]?> value=12>연노병</option>
<option <?=$sel1[13]?> value=13>강궁병</option>
<option <?=$sel1[14]?> value=14>석궁병</option>
<option value=0>--------</option>
<option <?=$sel1[20]?> value=20>기병</option>
<option <?=$sel1[21]?> value=21>백마병</option>
<option <?=$sel1[22]?> value=22>중장기병</option>
<option <?=$sel1[23]?> value=23>돌격기병</option>
<option <?=$sel1[24]?> value=24>철기병</option>
<option <?=$sel1[25]?> value=25>수렵기병</option>
<option <?=$sel1[26]?> value=26>맹수병</option>
<option <?=$sel1[27]?> value=27>호표기병</option>
<option value=0>--------</option>
<option <?=$sel1[30]?> value=30>귀병</option>
<option <?=$sel1[31]?> value=31>신귀병</option>
<option <?=$sel1[32]?> value=32>백귀병</option>
<option <?=$sel1[33]?> value=33>흑귀병</option>
<option <?=$sel1[34]?> value=34>악귀병</option>
<option <?=$sel1[35]?> value=35>남귀병</option>
<option <?=$sel1[36]?> value=36>황귀병</option>
<option <?=$sel1[37]?> value=37>천귀병</option>
<option <?=$sel1[38]?> value=38>마귀병</option>
<option value=0>--------</option>
<option <?=$sel1[40]?> value=40>정란</option>
<option <?=$sel1[41]?> value=41>충차</option>
<option <?=$sel1[42]?> value=42>벽력거</option>
<option <?=$sel1[43]?> value=43>목우</option>
</select>
</td>
<td>병종
<select name=type2 size=1>
<option value=0>--------</option>
<option <?=$sel2[0]?> value=0>보병</option>
<option <?=$sel2[1]?> value=1>청주병</option>
<option <?=$sel2[2]?> value=2>수병</option>
<option <?=$sel2[3]?> value=3>자객병</option>
<option <?=$sel2[4]?> value=4>근위병</option>
<option <?=$sel2[5]?> value=5>등갑병</option>
<option value=0>--------</option>
<option <?=$sel2[10]?> value=10>궁병</option>
<option <?=$sel2[11]?> value=11>궁기병</option>
<option <?=$sel2[12]?> value=12>연노병</option>
<option <?=$sel2[13]?> value=13>강궁병</option>
<option <?=$sel2[14]?> value=14>석궁병</option>
<option value=0>--------</option>
<option <?=$sel2[20]?> value=20>기병</option>
<option <?=$sel2[21]?> value=21>백마병</option>
<option <?=$sel2[22]?> value=22>중장기병</option>
<option <?=$sel2[23]?> value=23>돌격기병</option>
<option <?=$sel2[24]?> value=24>철기병</option>
<option <?=$sel2[25]?> value=25>수렵기병</option>
<option <?=$sel2[26]?> value=26>맹수병</option>
<option <?=$sel2[27]?> value=27>호표기병</option>
<option value=0>--------</option>
<option <?=$sel2[30]?> value=30>귀병</option>
<option <?=$sel2[31]?> value=31>신귀병</option>
<option <?=$sel2[32]?> value=32>백귀병</option>
<option <?=$sel2[33]?> value=33>흑귀병</option>
<option <?=$sel2[34]?> value=34>악귀병</option>
<option <?=$sel2[35]?> value=35>남귀병</option>
<option <?=$sel2[36]?> value=36>황귀병</option>
<option <?=$sel2[37]?> value=37>천귀병</option>
<option <?=$sel2[38]?> value=38>마귀병</option>
<option value=0>--------</option>
<option <?=$sel2[40]?> value=40>정란</option>
<option <?=$sel2[41]?> value=41>충차</option>
<option <?=$sel2[42]?> value=42>벽력거</option>
<option <?=$sel2[43]?> value=43>목우</option>
</select>
</td>
<td>성벽 <input size=4 maxlength=4 name=wall value=<?=$wall?>></td>
</tr>
<tr>
<td>병력 <input size=5 maxlength=5 name=crew1 value=<?=$crew1?>></td>
<td>병력 <input size=5 maxlength=5 name=crew2 value=<?=$crew2?>></td>
<td>수비 <input size=4 maxlength=4 name=def value=<?=$def?>></td>
</tr>
<tr>
<td>훈련 <input size=3 maxlength=3 name=train1 value=<?=$train1?>></td>
<td>훈련 <input size=3 maxlength=3 name=train2 value=<?=$train2?>></td>
<td>훈련 <input size=3 maxlength=3 name=train3 value=<?=$train3?>></td>
</tr>
<tr>
<td>사기 <input size=3 maxlength=3 name=atmos1 value=<?=$atmos1?>></td>
<td>사기 <input size=3 maxlength=3 name=atmos2 value=<?=$atmos2?>></td>
<td>사기 <input size=3 maxlength=3 name=atmos3 value=<?=$atmos3?>></td>
</tr>
<tr>
<td>기술
<select name=tech1 size=1>
<option <?=$tch1[0]?> value=0>0등급</option>
<option <?=$tch1[1]?> value=1000>1등급</option>
<option <?=$tch1[2]?> value=2000>2등급</option>
<option <?=$tch1[3]?> value=3000>3등급</option>
<option <?=$tch1[4]?> value=4000>4등급</option>
<option <?=$tch1[5]?> value=5000>5등급</option>
<option <?=$tch1[6]?> value=6000>6등급</option>
<option <?=$tch1[7]?> value=7000>7등급</option>
<option <?=$tch1[8]?> value=8000>8등급</option>
<option <?=$tch1[9]?> value=9000>9등급</option>
<option <?=$tch1[10]?> value=10000>10등급</option>
</select>
</td>
<td>기술
<select name=tech2 size=1>
<option <?=$tch2[0]?> value=0>0등급</option>
<option <?=$tch2[1]?> value=1000>1등급</option>
<option <?=$tch2[2]?> value=2000>2등급</option>
<option <?=$tch2[3]?> value=3000>3등급</option>
<option <?=$tch2[4]?> value=4000>4등급</option>
<option <?=$tch2[5]?> value=5000>5등급</option>
<option <?=$tch2[6]?> value=6000>6등급</option>
<option <?=$tch2[7]?> value=7000>7등급</option>
<option <?=$tch2[8]?> value=8000>8등급</option>
<option <?=$tch2[9]?> value=9000>9등급</option>
<option <?=$tch2[10]?> value=10000>10등급</option>
</select>
</td>
<td>-</td>
</tr>
<tr>
<td>
<select name=dex10 size=1>
<option <?=$dx10[0]?> value=0>F</option>
<option <?=$dx10[1]?> value=2500>E-</option>
<option <?=$dx10[2]?> value=7500>E</option>
<option <?=$dx10[3]?> value=15000>E+</option>
<option <?=$dx10[4]?> value=25000>D-</option>
<option <?=$dx10[5]?> value=37500>D</option>
<option <?=$dx10[6]?> value=52500>D+</option>
<option <?=$dx10[7]?> value=70000>C-</option>
<option <?=$dx10[8]?> value=90000>C</option>
<option <?=$dx10[9]?> value=112500>C+</option>
<option <?=$dx10[10]?> value=137500>B-</option>
<option <?=$dx10[11]?> value=165000>B</option>
<option <?=$dx10[12]?> value=195000>B+</option>
<option <?=$dx10[13]?> value=227500>A-</option>
<option <?=$dx10[14]?> value=262500>A</option>
<option <?=$dx10[15]?> value=300000>A+</option>
<option <?=$dx10[16]?> value=340000>S</option>
<option <?=$dx10[17]?> value=382500>SS</option>
<option <?=$dx10[18]?> value=427500>SSS</option>
</select>
<select name=dex110 size=1>
<option <?=$dx110[0]?> value=0>F</option>
<option <?=$dx110[1]?> value=2500>E-</option>
<option <?=$dx110[2]?> value=7500>E</option>
<option <?=$dx110[3]?> value=15000>E+</option>
<option <?=$dx110[4]?> value=25000>D-</option>
<option <?=$dx110[5]?> value=37500>D</option>
<option <?=$dx110[6]?> value=52500>D+</option>
<option <?=$dx110[7]?> value=70000>C-</option>
<option <?=$dx110[8]?> value=90000>C</option>
<option <?=$dx110[9]?> value=112500>C+</option>
<option <?=$dx110[10]?> value=137500>B-</option>
<option <?=$dx110[11]?> value=165000>B</option>
<option <?=$dx110[12]?> value=195000>B+</option>
<option <?=$dx110[13]?> value=227500>A-</option>
<option <?=$dx110[14]?> value=262500>A</option>
<option <?=$dx110[15]?> value=300000>A+</option>
<option <?=$dx110[16]?> value=340000>S</option>
<option <?=$dx110[17]?> value=382500>SS</option>
<option <?=$dx110[18]?> value=427500>SSS</option>
</select>
<select name=dex120 size=1>
<option <?=$dx120[0]?> value=0>F</option>
<option <?=$dx120[1]?> value=2500>E-</option>
<option <?=$dx120[2]?> value=7500>E</option>
<option <?=$dx120[3]?> value=15000>E+</option>
<option <?=$dx120[4]?> value=25000>D-</option>
<option <?=$dx120[5]?> value=37500>D</option>
<option <?=$dx120[6]?> value=52500>D+</option>
<option <?=$dx120[7]?> value=70000>C-</option>
<option <?=$dx120[8]?> value=90000>C</option>
<option <?=$dx120[9]?> value=112500>C+</option>
<option <?=$dx120[10]?> value=137500>B-</option>
<option <?=$dx120[11]?> value=165000>B</option>
<option <?=$dx120[12]?> value=195000>B+</option>
<option <?=$dx120[13]?> value=227500>A-</option>
<option <?=$dx120[14]?> value=262500>A</option>
<option <?=$dx120[15]?> value=300000>A+</option>
<option <?=$dx120[16]?> value=340000>S</option>
<option <?=$dx120[17]?> value=382500>SS</option>
<option <?=$dx120[18]?> value=427500>SSS</option>
</select>
<select name=dex130 size=1>
<option <?=$dx130[0]?> value=0>F</option>
<option <?=$dx130[1]?> value=2500>E-</option>
<option <?=$dx130[2]?> value=7500>E</option>
<option <?=$dx130[3]?> value=15000>E+</option>
<option <?=$dx130[4]?> value=25000>D-</option>
<option <?=$dx130[5]?> value=37500>D</option>
<option <?=$dx130[6]?> value=52500>D+</option>
<option <?=$dx130[7]?> value=70000>C-</option>
<option <?=$dx130[8]?> value=90000>C</option>
<option <?=$dx130[9]?> value=112500>C+</option>
<option <?=$dx130[10]?> value=137500>B-</option>
<option <?=$dx130[11]?> value=165000>B</option>
<option <?=$dx130[12]?> value=195000>B+</option>
<option <?=$dx130[13]?> value=227500>A-</option>
<option <?=$dx130[14]?> value=262500>A</option>
<option <?=$dx130[15]?> value=300000>A+</option>
<option <?=$dx130[16]?> value=340000>S</option>
<option <?=$dx130[17]?> value=382500>SS</option>
<option <?=$dx130[18]?> value=427500>SSS</option>
</select>
<select name=dex140 size=1>
<option <?=$dx140[0]?> value=0>F</option>
<option <?=$dx140[1]?> value=2500>E-</option>
<option <?=$dx140[2]?> value=7500>E</option>
<option <?=$dx140[3]?> value=15000>E+</option>
<option <?=$dx140[4]?> value=25000>D-</option>
<option <?=$dx140[5]?> value=37500>D</option>
<option <?=$dx140[6]?> value=52500>D+</option>
<option <?=$dx140[7]?> value=70000>C-</option>
<option <?=$dx140[8]?> value=90000>C</option>
<option <?=$dx140[9]?> value=112500>C+</option>
<option <?=$dx140[10]?> value=137500>B-</option>
<option <?=$dx140[11]?> value=165000>B</option>
<option <?=$dx140[12]?> value=195000>B+</option>
<option <?=$dx140[13]?> value=227500>A-</option>
<option <?=$dx140[14]?> value=262500>A</option>
<option <?=$dx140[15]?> value=300000>A+</option>
<option <?=$dx140[16]?> value=340000>S</option>
<option <?=$dx140[17]?> value=382500>SS</option>
<option <?=$dx140[18]?> value=427500>SSS</option>
</select>
</td>
<td>
<select name=dex20 size=1>
<option <?=$dx20[0]?> value=0>F</option>
<option <?=$dx20[1]?> value=2500>E-</option>
<option <?=$dx20[2]?> value=7500>E</option>
<option <?=$dx20[3]?> value=15000>E+</option>
<option <?=$dx20[4]?> value=25000>D-</option>
<option <?=$dx20[5]?> value=37500>D</option>
<option <?=$dx20[6]?> value=52500>D+</option>
<option <?=$dx20[7]?> value=70000>C-</option>
<option <?=$dx20[8]?> value=90000>C</option>
<option <?=$dx20[9]?> value=112500>C+</option>
<option <?=$dx20[10]?> value=137500>B-</option>
<option <?=$dx20[11]?> value=165000>B</option>
<option <?=$dx20[12]?> value=195000>B+</option>
<option <?=$dx20[13]?> value=227500>A-</option>
<option <?=$dx20[14]?> value=262500>A</option>
<option <?=$dx20[15]?> value=300000>A+</option>
<option <?=$dx20[16]?> value=340000>S</option>
<option <?=$dx20[17]?> value=382500>SS</option>
<option <?=$dx20[18]?> value=427500>SSS</option>
</select>
<select name=dex210 size=1>
<option <?=$dx210[0]?> value=0>F</option>
<option <?=$dx210[1]?> value=2500>E-</option>
<option <?=$dx210[2]?> value=7500>E</option>
<option <?=$dx210[3]?> value=15000>E+</option>
<option <?=$dx210[4]?> value=25000>D-</option>
<option <?=$dx210[5]?> value=37500>D</option>
<option <?=$dx210[6]?> value=52500>D+</option>
<option <?=$dx210[7]?> value=70000>C-</option>
<option <?=$dx210[8]?> value=90000>C</option>
<option <?=$dx210[9]?> value=112500>C+</option>
<option <?=$dx210[10]?> value=137500>B-</option>
<option <?=$dx210[11]?> value=165000>B</option>
<option <?=$dx210[12]?> value=195000>B+</option>
<option <?=$dx210[13]?> value=227500>A-</option>
<option <?=$dx210[14]?> value=262500>A</option>
<option <?=$dx210[15]?> value=300000>A+</option>
<option <?=$dx210[16]?> value=340000>S</option>
<option <?=$dx210[17]?> value=382500>SS</option>
<option <?=$dx210[18]?> value=427500>SSS</option>
</select>
<select name=dex220 size=1>
<option <?=$dx220[0]?> value=0>F</option>
<option <?=$dx220[1]?> value=2500>E-</option>
<option <?=$dx220[2]?> value=7500>E</option>
<option <?=$dx220[3]?> value=15000>E+</option>
<option <?=$dx220[4]?> value=25000>D-</option>
<option <?=$dx220[5]?> value=37500>D</option>
<option <?=$dx220[6]?> value=52500>D+</option>
<option <?=$dx220[7]?> value=70000>C-</option>
<option <?=$dx220[8]?> value=90000>C</option>
<option <?=$dx220[9]?> value=112500>C+</option>
<option <?=$dx220[10]?> value=137500>B-</option>
<option <?=$dx220[11]?> value=165000>B</option>
<option <?=$dx220[12]?> value=195000>B+</option>
<option <?=$dx220[13]?> value=227500>A-</option>
<option <?=$dx220[14]?> value=262500>A</option>
<option <?=$dx220[15]?> value=300000>A+</option>
<option <?=$dx220[16]?> value=340000>S</option>
<option <?=$dx220[17]?> value=382500>SS</option>
<option <?=$dx220[18]?> value=427500>SSS</option>
</select>
<select name=dex230 size=1>
<option <?=$dx230[0]?> value=0>F</option>
<option <?=$dx230[1]?> value=2500>E-</option>
<option <?=$dx230[2]?> value=7500>E</option>
<option <?=$dx230[3]?> value=15000>E+</option>
<option <?=$dx230[4]?> value=25000>D-</option>
<option <?=$dx230[5]?> value=37500>D</option>
<option <?=$dx230[6]?> value=52500>D+</option>
<option <?=$dx230[7]?> value=70000>C-</option>
<option <?=$dx230[8]?> value=90000>C</option>
<option <?=$dx230[9]?> value=112500>C+</option>
<option <?=$dx230[10]?> value=137500>B-</option>
<option <?=$dx230[11]?> value=165000>B</option>
<option <?=$dx230[12]?> value=195000>B+</option>
<option <?=$dx230[13]?> value=227500>A-</option>
<option <?=$dx230[14]?> value=262500>A</option>
<option <?=$dx230[15]?> value=300000>A+</option>
<option <?=$dx230[16]?> value=340000>S</option>
<option <?=$dx230[17]?> value=382500>SS</option>
<option <?=$dx230[18]?> value=427500>SSS</option>
</select>
<select name=dex240 size=1>
<option <?=$dx240[0]?> value=0>F</option>
<option <?=$dx240[1]?> value=2500>E-</option>
<option <?=$dx240[2]?> value=7500>E</option>
<option <?=$dx240[3]?> value=15000>E+</option>
<option <?=$dx240[4]?> value=25000>D-</option>
<option <?=$dx240[5]?> value=37500>D</option>
<option <?=$dx240[6]?> value=52500>D+</option>
<option <?=$dx240[7]?> value=70000>C-</option>
<option <?=$dx240[8]?> value=90000>C</option>
<option <?=$dx240[9]?> value=112500>C+</option>
<option <?=$dx240[10]?> value=137500>B-</option>
<option <?=$dx240[11]?> value=165000>B</option>
<option <?=$dx240[12]?> value=195000>B+</option>
<option <?=$dx240[13]?> value=227500>A-</option>
<option <?=$dx240[14]?> value=262500>A</option>
<option <?=$dx240[15]?> value=300000>A+</option>
<option <?=$dx240[16]?> value=340000>S</option>
<option <?=$dx240[17]?> value=382500>SS</option>
<option <?=$dx240[18]?> value=427500>SSS</option>
</select>
</td>
<td>-</td>
</tr>
<tr>
<td>-</td>
<td>
<input type=submit name=isgen value=장수공격>
<?='<input type=submit name=isgen value=장수평균>'?>
</td>
<td>
<input type=submit name=isgen value=성벽공격>
<?='<input type=submit name=isgen value=성벽평균>'?>
</td>
</tr>
<tr><td colspan=3>
<?php
if($isgen == "장수공격" || $isgen == "성벽공격") {
echo $msg;
} elseif($isgen == "장수평균" || $isgen == "성벽평균") {
echo $msg2;
}
?>
</td></tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr id=bg1>
<td align=right></td>
<td align=center>공격</td>
<td align=center>방어</td>
<td align=center>기동</td>
<td align=center>회피</td>
<td align=center>가격</td>
<td align=center>군량</td>
<td width=500 align=center>-</td>
</tr>
<?php
for($i=0; $i <= 5; $i++) {
printSimul($admin, $i);
}
echo "
<tr><td height=5 colspan=8 id=bg1></td></tr>";
for($i=10; $i <= 14; $i++) {
printSimul($admin, $i);
}
echo "
<tr><td height=5 colspan=8 id=bg1></td></tr>";
for($i=20; $i <= 27; $i++) {
printSimul($admin, $i);
}
echo "
<tr><td height=5 colspan=8 id=bg1></td></tr>";
for($i=30; $i <= 38; $i++) {
printSimul($admin, $i);
}
echo "
<tr><td height=5 colspan=8 id=bg1></td></tr>";
for($i=40; $i <= 43; $i++) {
printSimul($admin, $i);
}
echo "
<tr><td height=5 colspan=8 id=bg1></td></tr>";
?>
</table>
</form>
</body>
</html>
<?php
function printSimul($admin, $i) {
$att = $admin["att{$i}"];
$def = $admin["def{$i}"];
$spd = $admin["spd{$i}"];
$avd = $admin["avd{$i}"];
$cst = $admin["cst{$i}"];
$ric = $admin["ric{$i}"];
echo "
<tr>
<td align=right>".GameUnitConst::byId($i)->name."</td>
<td align=center>$att</td>
<td align=center>$def</td>
<td align=center>$spd</td>
<td align=center>$avd</td>
<td align=center>$cst</td>
<td align=center>$ric</td>
<td align=center>-</td>
</tr>";
}
+85 -11
View File
@@ -22,11 +22,18 @@ increaseRefresh("명장일람", 1);
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1136" />
<title><?=UniqueConst::$serverName?>: 명장일람</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/hallOfFame.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
</head>
<body>
@@ -67,22 +74,83 @@ $types = [
}],
["전 투 횟 수", "int", function($v){$v['value'] = $v['warnum']; return $v; }],
["승 리", "int", function($v){$v['value'] = $v['killnum']; return $v; }],
["승 률", "percent", function($v){$v['value'] = $v['killnum'] / max(1, $v['warnum']); return $v; }],
["승 률", "percent", function($v){
if($v['warnum'] < 10){
$v['value'] = 0;
}
else{
$v['value'] = $v['killnum'] / max(1, $v['warnum']);
}
return $v;
}],
["사 살", "int", function($v){$v['value'] = $v['killcrew']; return $v; }],
["살 상 률", "percent", function($v){$v['value'] = $v['killcrew'] / max(1, $v['deathcrew']); return $v; }],
["살 상 률", "percent", function($v){
if($v['warnum'] < 10){
$v['value'] = 0;
}
else{
$v['value'] = $v['killcrew'] / max(1, $v['deathcrew']);
}
return $v;
}],
["보 병 숙 련 도", "int", function($v){$v['value'] = $v['dex0']; return $v; }],
["궁 병 숙 련 도", "int", function($v){$v['value'] = $v['dex10']; return $v; }],
["기 병 숙 련 도", "int", function($v){$v['value'] = $v['dex20']; return $v; }],
["귀 병 숙 련 도", "int", function($v){$v['value'] = $v['dex30']; return $v; }],
["차 병 숙 련 도", "int", function($v){$v['value'] = $v['dex40']; return $v; }],
["전 력 전 승 률", "percent", function($v){$v['value'] = $v['ttw']/max(1, $v['ttw']+$v['ttd']+$v['ttl']); return $v; }],
["통 솔 전 승 률", "percent", function($v){$v['value'] = $v['tlw']/max(1, $v['tlw']+$v['tld']+$v['tll']); return $v; }],
["일 기 토 승 률", "percent", function($v){$v['value'] = $v['tpw']/max(1, $v['tpw']+$v['tpd']+$v['tpl']); return $v; }],
["설 전 승 률", "percent", function($v){$v['value'] = $v['tiw']/max(1, $v['tiw']+$v['tid']+$v['til']); return $v; }],
["전 력 전 승 률", "percent", function($v){
$totalCnt = $v['ttw']+$v['ttd']+$v['ttl'];
if($totalCnt < 50){
$v['value'] = 0;
}
else{
$v['value'] = $v['ttw']/max(1, $totalCnt);
}
return $v;
}],
["통 솔 전 승 률", "percent", function($v){
$totalCnt = $v['tlw']+$v['tld']+$v['tll'];
if($totalCnt < 50){
$v['value'] = 0;
}
else{
$v['value'] = $v['tlw']/max(1, $totalCnt);
}
return $v;
}],
["일 기 토 승 률", "percent", function($v){
$totalCnt = $v['tpw']+$v['tpd']+$v['tpl'];
if($totalCnt < 50){
$v['value'] = 0;
}
else{
$v['value'] = $v['tpw']/max(1, $totalCnt);
}
return $v;
}],
["설 전 승 률", "percent", function($v){
$totalCnt = $v['tiw']+$v['tid']+$v['til'];
if($totalCnt < 50){
$v['value'] = 0;
}
else{
$v['value'] = $v['tiw']/max(1, $totalCnt);
}
return $v;
}],
["베 팅 투 자 액", "int", function($v){$v['value'] = $v['betgold']; return $v; }],
["베 팅 당 첨", "int", function($v){$v['value'] = $v['betwin']; return $v; }],
["베 팅 수 익 금", "int", function($v){$v['value'] = $v['betwingold']; return $v; }],
["베 팅 수 익 률", "percent", function($v){$v['value'] = $v['betwingold']/max(1, $v['betgold']); return $v; }],
["베 팅 수 익 률", "percent", function($v){
if($v['betgold'] < 1000){
$v['value'] = 0;
}
else{
$v['value'] = $v['betwingold']/max(1, $v['betgold']);
}
return $v;
}],
];
$generals = array_map(function($general) use($nationColor, $nationName) {
@@ -112,10 +180,15 @@ $generals = array_map(function($general) use($nationColor, $nationName) {
$templates = new \League\Plates\Engine('templates');
foreach($types as $idx=>[$typeName, $typeValue, $typeFunc]){
$typeGenerals = array_map(function($general) use($typeValue, $typeFunc){
$validCnt = 0;
$typeGenerals = array_map(function($general) use($typeValue, $typeFunc, &$validCnt){
$general = ($typeFunc)($general);
$value = $general['value'];
if($value > 0){
$validCnt+=1;
}
if($typeValue == 'percent'){
$general['printValue'] = number_format($value*100, 2).'%';
}
@@ -130,9 +203,10 @@ foreach($types as $idx=>[$typeName, $typeValue, $typeFunc]){
return -($lhs['value'] <=> $rhs['value']);
});
echo $templates->render('hallOfFrame', [
'typeName'=>$typeName,
'generals'=>array_slice($typeGenerals, 0, 10)
'generals'=>array_slice($typeGenerals, 0, min(10, $validCnt))
]);
}
?>
@@ -144,7 +218,7 @@ $itemTypes = [
["명 마", 'horse', function($v){return getHorseName($v);}, 7, 26, []],
["명 검", 'weap', function($v){return getWeapName($v);}, 7, 26, []],
["명 서", 'book', function($v){return getBookName($v);}, 7, 26, []],
["도 구", 'item', function($v){return getItemName($v);}, 7, 26, []],
["도 구", 'item', function($v){return displayItemInfo($v);}, 7, 26, []],
];
$simpleItemTypes = array_map(function($itemType){return $itemType[1];}, $itemTypes);
+39 -142
View File
@@ -4,12 +4,7 @@ namespace sammo;
include "lib.php";
include "func.php";
$select = Util::getReq('select', 'int', 0);
extractMissingPostToGlobals();
$db = DB::db();
$connect=$db->get();
increaseRefresh("왕조일람", 1);
?>
@@ -17,7 +12,9 @@ increaseRefresh("왕조일람", 1);
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -27,35 +24,57 @@ increaseRefresh("왕조일람", 1);
<body>
<table align=center width=1000 class="tb_layout bg0">
<tr><td> <br>
<input type=button value='창 닫기' onclick=window.close()><br>
<button onclick=window.close()> 닫기</button><br>
</td></tr>
</table>
<?php
if ($select == 0) {
$query = "select * from emperior order by no desc";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$empcount = MYDB_num_rows($result);
$showCurrentNation = true;
for ($i=0; $i < $empcount; $i++) {
$emperior = MYDB_fetch_array($result);
$emperiors = $db->query('SELECT * FROM emperior ORDER BY `no` DESC');
if($emperiors){
$serverID = $emperior[0]['server_id']??($emperior[0]['serverID']??null);
if($serverID == UniqueConst::$serverID){
$showCurrentNation = false;
}
}
if ($showCurrentNation) {
$gameStor = KVStorage::getStorage($db, 'game_env');
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
?>
<table align=center width=1000 class='tb_layout bg0'>
<table align=center width=1000 style="margin-top:10px;" class='tb_layout bg0'>
<tr>
<td style="background-color:#333333;" align=center colspan=8>
<font size=5>현재 (<?=$year?>年 <?=$month?>月)</font>
<a href="a_emperior_detail.php"><button>자세히</button></a>
<a href="a_history.php"><button>역사 보기</button></a>
</td>
</tr>
</table>
<?php
}
foreach($emperiors as $emperior){
$serverID = $emperior['server_id']??($emperior['serverID']??null);
?>
<table align=center width=1000 style="margin-top:10px;" class='tb_layout bg0'>
<tr>
<td bgcolor=skyblue align=center colspan=8>
<form action=a_emperior.php method=get>
<font size=5><?=$emperior['phase']?></font>
<input type=submit value='자세히'>
<input type=hidden name=select value='<?=$emperior['no']?>'>
<a href="a_emperior_detail.php?select=<?=$emperior['no']?>"><button>자세히</button></a>
<?php if($emperior['server_id']): ?>
<a href="a_history.php?server_id=<?=$emperior['server_id']?>"><button type="button">역사 보기</button></a>
<a href="a_history.php?serverID=<?=$emperior['server_id']?>"><button>역사 보기</button></a>
<?php endif ?>
</form>
</td>
</tr>
<tr>
@@ -88,132 +107,10 @@ if ($select == 0) {
<?php
}
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td><?=closeButton()?></td></tr>
<tr><td><?=banner()?></td></tr>
</table>
</body>
</html>
<?php
die();
}
$emperior = $db->queryFirstRow('SELECT * FROM emperior WHERE `no`=%i',$select);
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td bgcolor=skyblue align=center colspan=6>
<form action=a_emperior.php method=get>
<font size=5><?=$emperior['phase']?></font>
<input type=submit value='전체보기'>
</form>
</td>
</tr>
<tr>
<td id=bg1 width=98 align=center> <br>(최종 / 최대)</td>
<td align=center width=398 colspan=2><?=$emperior['nation_count']?></td>
<td id=bg1 width=98 align=center> <br>(최종 / 최대)</td>
<td align=center width=398 colspan=2><?=$emperior['gen_count']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['nation_name']?></td>
</tr>
<tr>
<td id=bg1 align=center>국가별 성향</td>
<td colspan=5><?=$emperior['nation_hist']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['personal_hist']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['special_hist']?></td>
</tr>
<tr>
<td align=center style=color:<?=newColor($emperior['color'])?>; bgcolor=<?=$emperior['color']?> colspan=6>
<font size=5><?=$emperior['name']?> (<?=$emperior['year']?>年 <?=$emperior['month']?>月)</font>
</td>
</tr>
<tr>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['power']?></td>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['type']?></td>
</tr>
<tr>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['gennum']?></td>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['citynum']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['pop']?></td>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['poprate']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['gold']?></td>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['rice']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l12name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l11name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l10name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l9name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l8name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l7name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l6name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l5name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['tiger']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['eagle']?></td>
</tr>
<tr>
<td id=bg1 align=center> <br>(공헌도 순서)</td>
<td colspan=5><?=$emperior['gen']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=ConvertLog($emperior['history'], 1)?></td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<table style="margin-top:10px;" align=center width=1000 class='tb_layout bg0'>
<tr><td><?=closeButton()?></td></tr>
<tr><td><?=banner()?></td></tr>
</table>
+3 -1
View File
@@ -17,7 +17,9 @@ increaseRefresh("왕조일람", 2);
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+210
View File
@@ -0,0 +1,210 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$select = Util::getReq('select', 'int', 0);
$db = DB::db();
$templates = new \League\Plates\Engine('templates');
$templates->registerFunction('ConvertLog', '\sammo\ConvertLog');
$templates->registerFunction('newColor', '\sammo\newColor');
increaseRefresh("왕조일람", 1);
$emperior = $db->queryFirstRow('SELECT * FROM emperior WHERE `no`=%i',$select);
$serverID = $emperior['server_id']??($emperior['serverID']??null);
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
<body>
<table align=center width=1000 class="tb_layout bg0">
<tr><td><?=$emperior?'역 대 왕 조':'현 재 왕 조'?><br>
<button onclick=window.close()> 닫기</button>
<div style="float:right;"><a href="a_emperior.php"><button>전체보기</button></a><div>
</td></tr>
</table>
<?php
if($emperior):
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td bgcolor=skyblue align=center colspan=6>
<font size=5><?=$emperior['phase']?></font>
</td>
</tr>
<tr>
<td id=bg1 width=98 align=center> <br>(최종 / 최대)</td>
<td align=center width=398 colspan=2><?=$emperior['nation_count']?></td>
<td id=bg1 width=98 align=center> <br>(최종 / 최대)</td>
<td align=center width=398 colspan=2><?=$emperior['gen_count']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['nation_name']?></td>
</tr>
<tr>
<td id=bg1 align=center>국가별 성향</td>
<td colspan=5><?=$emperior['nation_hist']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['personal_hist']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['special_hist']?></td>
</tr>
<tr>
<td align=center style=color:<?=newColor($emperior['color'])?>; bgcolor=<?=$emperior['color']?> colspan=6>
<font size=5><?=$emperior['name']?> (<?=$emperior['year']?>年 <?=$emperior['month']?>月)</font>
</td>
</tr>
<tr>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['power']?></td>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['type']?></td>
</tr>
<tr>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['gennum']?></td>
<td id=bg1 width=98 align=center> </td>
<td align=center width=398 colspan=2><?=$emperior['citynum']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['pop']?></td>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['poprate']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['gold']?></td>
<td id=bg1 align=center> </td>
<td align=center colspan=2><?=$emperior['rice']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l12name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l11name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l10name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l9name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l8name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l7name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l6name']?></td>
<td id=bg1 align=center> </td>
<td width=64>&nbsp;</td>
<td width=332><?=$emperior['l5name']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['tiger']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=$emperior['eagle']?></td>
</tr>
<tr>
<td id=bg1 align=center> <br>(공헌도 순서)</td>
<td colspan=5><?=$emperior['gen']?></td>
</tr>
<tr>
<td id=bg1 align=center> </td>
<td colspan=5><?=ConvertLog($emperior['history'], 1)?></td>
</tr>
</table>
<?php
endif;
$showServers = $serverID || (!$emperior);
if(!$serverID){
$serverID = UniqueConst::$serverID;
}
if($showServers){
$nations = $db->query('SELECT * FROM ng_old_nations WHERE server_id=%s ORDER BY date DESC', $serverID);
foreach($nations as $nation){
if(!$nation['nation']??null){
continue;
}
$nation += Json::decode($nation['data']);
$nation['typeName'] = getNationType($nation['type']);
$nation['levelName'] = getNationLevel($nation['level']);
if($nation['generals']){
$generals = $db->query('SELECT `general_no`, `name`, `last_yearmonth` FROM ng_old_generals WHERE server_id=%s AND general_no IN %li', $serverID, $nation['generals']);
if(count($generals) != $nation['generals'] && $serverID == UniqueConst::$serverID){
$liveGenerals = $nation['generals'];
foreach($generals as $general){
if(in_array($general['general_no'], $nation['generals'])){
unset($nation['generals'][$general['general_no']]);
}
}
$liveGenerals = $db->query('SELECT `no`as`general_no`, `name` FROM general WHERE no IN %li', $liveGenerals);
$nation['generalsFull'] = array_merge($liveGenerals, $generals);
}
else{
$nation['generalsFull'] = $generals;
}
}
else{
$nation['generalsFull'] = [];
}
if(key_exists('aux', $nation) && !is_array($nation['aux'])){
$nation += Json::decode($nation['aux']);
}
echo $templates->render('oldNation', $nation);
}
}
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td><?=closeButton()?></td></tr>
<tr><td><?=banner()?></td></tr>
</table>
</body>
</html>
+37 -25
View File
@@ -37,12 +37,17 @@ if ($type <= 0 || $type > 15) {
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 장수일람</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printJS('js/common.js')?>
</head>
@@ -80,22 +85,22 @@ foreach (getAllNationStaticInfo() as $nation) {
}
switch ($type) { //FIXME: $query 처리 조심.
case 1: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
case 2: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
case 3: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
case 4: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
case 5: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
case 6: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
case 7: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
case 8: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
case 1: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
case 2: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
case 3: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
case 4: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
case 5: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
case 6: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
case 7: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
case 8: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
default:
case 9: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
case 10: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
case 11: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
case 12: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
case 13: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
case 14: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
case 15: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
case 9: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
case 10: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
case 11: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
case 12: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
case 13: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
case 14: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
case 15: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
}
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$gencount = MYDB_num_rows($genresult);
@@ -131,20 +136,20 @@ for ($j=0; $j < $gencount; $j++) {
$lbonus = 0;
}
if ($lbonus > 0) {
$lbonus = "<font color=cyan>+{$lbonus}</font>";
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
} else {
$lbonus = "";
$lbonusText = "";
}
if ($general['injury'] > 0) {
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
$leader = "<font color=red>{$leader}</font>{$lbonus}";
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
$power = "<font color=red>{$power}</font>";
$intel = "<font color=red>{$intel}</font>";
} else {
$leader = "{$general['leader']}{$lbonus}";
$leader = "{$general['leader']}{$lbonusText}";
$power = "{$general['power']}";
$intel = "{$general['intel']}";
}
@@ -161,12 +166,19 @@ for ($j=0; $j < $gencount; $j++) {
$imageTemp = GetImageURL($general['imgsvr']);
echo "
<tr>
<td align=center><img width='64' height='64' src={$imageTemp}/{$general['picture']}></img></td>
<tr data-general-id='{$general['no']}'
data-general-wounded='{$general['injury']}'
data-general-leadership='{$general['leader']}'
data-general-leadership-bonus='{$lbonus}'
data-general-power='{$general['power']}'
data-general-intel='{$general['intel']}'
data-is-npc='".($general['npc']>=2?'true':'false')."'
>
<td align=center><img width='64' height='64' src='{$imageTemp}/{$general['picture']}'></img></td>
<td align=center>$name</td>
<td align=center>{$general['age']}</td>
<td align=center>".getGenChar($general['personal'])."</td>
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
<td align=center>".displayCharInfo($general['personal'])."</td>
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
<td align=center>Lv ".getExpLevel($general['experience'])."</td>
<td align=center>{$nation}</td>
<td align=center>".getHonor($general['experience'])."</td>
+17 -6
View File
@@ -12,7 +12,7 @@ $db = DB::db();
increaseRefresh("명예의전당", 1);
$scenarioList= [];
foreach($db->query('SELECT distinct(scenario_name) as name, count(scenario) as cnt, scenario from ng_games order by scenario asc') as $scenarioInfo){
foreach($db->query('SELECT scenario_name as name, count(scenario) as cnt, scenario from ng_games group by scenario order by scenario asc') as $scenarioInfo){
$scenarioList[$scenarioInfo['scenario']] = $scenarioInfo;
}
@@ -32,13 +32,19 @@ else{
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1136" />
<title><?=UniqueConst::$serverName?>: 명예의 전당</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/hallOfFame.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery.redirect.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJs('js/hallOfFame.js')?>
</head>
@@ -92,10 +98,15 @@ foreach($types as $idx=>[$typeName, $typeValue]) {
$hallResult = array_map(function($general)use($typeValue){
$aux = Json::decode($general['aux']);
$general += $aux;
if(!key_exists('color', $general)){
$general['bgColor'] = GameConst::$basecolor4;
if(!key_exists('bgColor', $general)){
if(!key_exists('color', $general)){
$general['bgColor'] = GameConst::$basecolor4;
}
else{
$general['bgColor'] = $general['color'];
}
}
if(!key_exists('fgColor', $general)){
$general['fgColor'] = newColor($general['bgColor']);
}
+30 -12
View File
@@ -5,7 +5,7 @@ include "lib.php";
include "func.php";
$btn = Util::getReq('btn');
$yearmonth = Util::getReq('yearmonth', 'int');
$serverID = Util::getReq('server_id', 'string', null);
$serverID = Util::getReq('serverID', 'string', null);
extractMissingPostToGlobals();
@@ -15,7 +15,6 @@ $userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
if(!$serverID){
$serverID = UniqueConst::$serverID;
@@ -25,11 +24,9 @@ if($serverID === UniqueConst::$serverID){
increaseRefresh("연감", 1);
}
$admin = $gameStor->getValues(['startyear','year','month']);
$admin = $gameStor->getValues(['startyear','year','month','map_theme']);
$query = "select con,turntime from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$me = MYDB_fetch_array($result);
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner = %i', $userID);
$con = checkLimit($me['con']);
if ($con >= 2) {
@@ -42,9 +39,21 @@ if ($con >= 2) {
[$s_year, $s_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year ASC, month ASC LIMIT 1', $serverID);
$s = $s_year * 12 + $s_month;
if($s_year === null){
echo '인자 에러';
exit();
}
[$e_year, $e_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year DESC, month DESC LIMIT 1', $serverID);
$e = $e_year * 12 + $e_month;
if($serverID !== UniqueConst::$serverID){
$mapTheme = $db->queryFirstField('SELECT map FROM ng_games WHERE server_id=%s', $serverID)?:'che';
}
else{
$mapTheme = $admin['map_theme']??'che';
}
//FIXME: $yearmonth가 올바르지 않을 경우에 처리가 필요.
if($serverID !== UniqueConst::$serverID && !$yearmonth){
$year = $s_year;
@@ -84,14 +93,18 @@ if ($month <= 0) {
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 연감</title>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJS('js/base_map.js')?>
<?=WebUtil::printJS("js/map/theme_{$mapTheme}.js")?>
<?=WebUtil::printJS('js/map.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/map.css')?>
@@ -131,7 +144,7 @@ $history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM hist
<tr><td colspan=5 align=center id=bg1> </td></tr>
<tr height=520>
<td width=698>
<?=getMapHtml();?>
<?=getMapHtml($mapTheme);?>
<td width=139 valign=top><div style='background-color:#cccccc;color:black;text-align:center'>국명</div><?=$history['nation']?></td>
<td width=70 valign=top style='text-align:center'><div style='background-color:#cccccc;color:black;'>국력</div><?=$history['power']?></td>
@@ -156,10 +169,15 @@ $history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM hist
<tr><td><?=banner()?> </td></tr>
</table>
<script>
window.serverNick = '<?=DB::prefix()?>';
window.serverID = '<?=UniqueConst::$serverID?>';
reloadWorldMap({
targetJson:'j_map_history.php?year=<?=$year?>&month=<?=$month?>&server_id=<?=$serverID?>',
targetJson:'j_map_history.php?year=<?=$year?>&month=<?=$month?>&serverID=<?=$serverID?>',
showMe:false,
neutralView:true
neutralView:true,
useCachedMap:false,
year:<?=$year?>,
month:<?=$month?>,
});
</script>
</body>
+5 -1
View File
@@ -24,10 +24,14 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 세력일람</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('js/ext.kingdoms.js')?>
</head>
+10 -3
View File
@@ -25,11 +25,18 @@ $sel[$type] = "selected";
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 빙의일람</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
</head>
<body>
@@ -104,8 +111,8 @@ for ($j=0; $j < $gencount; $j++) {
<td align=center>{$general['name2']}</td>
<td align=center>Lv {$general['explevel']}</td>
<td align=center>{$nation}</td>
<td align=center>".getGenChar($general['personal'])."</td>
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
<td align=center>".displayCharInfo($general['personal'])."</td>
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
<td align=center>{$general['sum']}</td>
<td align=center>{$general['leader']}</td>
<td align=center>{$general['power']}</td>
+12 -4
View File
@@ -14,6 +14,8 @@ $connect=$db->get();
increaseRefresh("세력도", 2);
checkTurn();
$mapTheme = $gameStor->map_theme??'che';
$query = "select con,turntime from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
@@ -26,22 +28,28 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 세력도</title>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJS('js/base_map.js')?>
<?=WebUtil::printJS('d_shared/base_map.js')?>
<?=WebUtil::printJS('js/map.js')?>
<script>
window.serverNick = '<?=DB::prefix()?>';
window.serverID = '<?=UniqueConst::$serverID?>';
$(function(){
reloadWorldMap({
neutralView:true,
showMe:true
showMe:true,
useCachedMap:true
});
});
</script>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/normalize.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -59,7 +67,7 @@ $(function(){
<?=getGeneralPublicRecordRecent(34)?>
</td>
<td width=698>
<?=getMapHtml()?>
<?=getMapHtml($mapTheme)?>
</td>
</tr>
<tr>
+3 -1
View File
@@ -50,7 +50,9 @@ if ($admin['maxonline'] < $curonline) {
<html>
<head>
<title><?=UniqueConst::$serverName?>: 트래픽정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<style>
+3 -1
View File
@@ -28,7 +28,9 @@ $vote = $admin['vote']?:['-'];
<html>
<head>
<title><?=UniqueConst::$serverName?>: 설문조사</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<style>
+3 -1
View File
@@ -56,7 +56,9 @@ if ($msg2 == "") {
<html>
<head>
<title><?=UniqueConst::$serverName?>: 거래장</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
+4 -2
View File
@@ -74,7 +74,9 @@ $sel[$type] = "selected";
<head>
<title><?=UniqueConst::$serverName?>: 감찰부</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -154,7 +156,7 @@ for ($i=0; $i < $gencount; $i++) {
<?=getBatResRecent($gen, 24)?>
</td>
</tr>
<?php if($npc > 1): ?>
<?php if($npc > 1 || $meLevel >= 5): ?>
<tr>
<td align=center id=bg1><font color=orange size=3>개인 기록</font></td>
<td align=center id=bg1><font color=orange size=3>&nbsp;</font></td>
+3 -1
View File
@@ -55,7 +55,9 @@ if($str3){
MessageBox("접속제한이 얼마 남지 않았습니다!");
} ?>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 베팅장</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+3 -1
View File
@@ -26,7 +26,9 @@ if($me['level'] < 5) {
<html>
<head>
<title><?=UniqueConst::$serverName?>: 기밀실</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+3 -1
View File
@@ -77,7 +77,9 @@ for($i= $lv - 1; $i>=5; $i--){
<!DOCTYPE html>
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 사령부</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+187 -99
View File
@@ -21,9 +21,7 @@ $query = "select no,nation,level,city from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
$query = "select nation,level,spy from nation where nation='{$me['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$myNation = MYDB_fetch_array($result);
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']);
$templates = new \League\Plates\Engine('templates');
@@ -33,7 +31,9 @@ $templates = new \League\Plates\Engine('templates');
<head>
<title><?=UniqueConst::$serverName?>: 도시정보</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<style>
@@ -119,27 +119,34 @@ if($me['level'] == 0) {
if($myNation['level'] > 0) {
// 첩보도시도 목록에 추가
$where = 'city=0';
$cities = array_map('intval',explode("|", $myNation['spy']));
foreach($cities as $citySpy) {
$city = intdiv($citySpy, 10);
$where .= " or city='{$city}'";
$rawSpy = $myNation['spy'];
if($rawSpy == ''){
$spyCities = [];
}
else if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
$spyCities = array_map(function($val){
$val = intval($val);
return intdiv($val, 10);
}, 'intval',explode('|', $myNation['spy']));
}
else{
$spyCities = array_keys(Json::decode($rawSpy));
}
$query = "select city,name,nation from city where {$where}";
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$citycount = MYDB_num_rows($cityresult);
for($i=0; $i < $citycount; $i++) {
$city = MYDB_fetch_array($cityresult);
echo "
<option value={$city['city']}";
if($city['city'] == $citylist) { echo " selected"; $valid = 1; }
echo ">==================================================【".StringUtil::padString($city['name'], 4, '_')."";
if($city['nation'] == 0) echo "공백지";
elseif($me['nation'] == $city['nation']) echo "국==";
else echo "타국==";
echo "============================================</option>";
if($spyCities){
foreach ($db->query('SELECT city,name,nation FROM city WHERE city in %li', $spyCities) as $city) {
echo "<option value={$city['city']}";
if($city['city'] == $citylist) { echo " selected"; $valid = 1; }
echo ">==================================================【".StringUtil::padString($city['name'], 4, '_')."";
if($city['nation'] == 0) echo "공백지";
elseif($me['nation'] == $city['nation']) echo "본국==";
else echo "국==";
echo "============================================</option>";
}
}
}
@@ -163,7 +170,7 @@ if($valid == 0 && $session->userGrade < 5) {
$city = $db->queryFirstRow('SELECT * FROM city WHERE city=%i', $citylist);
$nation = getNationStaticInfo($city['nation']);
$cityNation = getNationStaticInfo($city['nation']);
//태수, 군사, 시중
$gen1 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $city['gen1']);
@@ -173,81 +180,7 @@ $gen3 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $cit
if($city['trade'] == 0) {
$city['trade'] = "- ";
}
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td><?=backButton()?></td></tr>
</table>
<table align=center width=1000 class='tb_layout bg2'>
<tr>
<td colspan=12 align=center style=color:"<?=newColor($nation['color'])?>"; bgcolor=<?=$nation['color']?>>【 <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
</tr>
<tr>
<td align=center width=46 class=bg1>주민</td>
<td align=center width=140><?=$city['pop']?>/<?=$city['pop2']?></td>
<td align=center width=46 class=bg1>농업</td>
<td align=center width=140><?=$city['agri']?>/<?=$city['agri2']?></td>
<td align=center width=46 class=bg1>상업</td>
<td align=center width=140><?=$city['comm']?>/<?=$city['comm2']?></td>
<td align=center width=46 class=bg1>치안</td>
<td align=center width=140><?=$city['secu']?>/<?=$city['secu2']?></td>
<td align=center width=46 class=bg1>수비</td>
<td align=center width=140><?=$city['def']?>/<?=$city['def2']?></td>
<td align=center width=46 class=bg1>성벽</td>
<td align=center width=140><?=$city['wall']?>/<?=$city['wall2']?></td>
</tr>
<tr>
<td align=center class=bg1>민심</td>
<td align=center><?=$city['rate']?></td>
<td align=center class=bg1>시세</td>
<td align=center><?=$city['trade']?>%</td>
<td align=center class=bg1>인구</td>
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
<td align=center class=bg1>태수</td>
<td align=center><?=$gen1['name']??'-'?></td>
<td align=center class=bg1>군사</td>
<td align=center><?=$gen2['name']??'-'?></td>
<td align=center class=bg1>시중</td>
<td align=center><?=$gen3['name']??'-'?></td>
</tr>
<tr>
<td align=center class=bg1>장수</td>
<td colspan=11>
<?php
$query = "select name, npc from general where city='{$city['city']}' and nation='{$city['nation']}'"; // 장수 목록
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($genresult);
if($gencount == 0) echo "-";
for($i=0; $i < $gencount; $i++) {
$general = MYDB_fetch_array($genresult);
echo "{$general['name']}, ";
}
?>
</td>
</tr>
</table>
<br>
<table align=center class='tb_layout bg0'>
<thead>
<tr>
<td width=64 align=center class=bg1> </td>
<td width=128 align=center class=bg1> </td>
<td width=48 align=center class=bg1>통솔</td>
<td width=48 align=center class=bg1>무력</td>
<td width=48 align=center class=bg1>지력</td>
<td width=78 align=center class=bg1> </td>
<td width=28 align=center class=bg1></td>
<td width=78 align=center class=bg1> </td>
<td width=78 align=center class=bg1> </td>
<td width=48 align=center class=bg1>훈련</td>
<td width=48 align=center class=bg1>사기</td>
<td width=280 align=center class=bg1> </td>
</tr></thead><tbody class='bg0' id='general_list'>
<?php
$query = "select npc,mode,no,picture,imgsvr,name,injury,leader,power,intel,level,nation,crewtype,crew,train,atmos,term,turn0,turn1,turn2,turn3,turn4,turn5 from general where city='{$city['city']}' order by dedication desc"; // 장수 목록
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($genresult);
@@ -259,6 +192,9 @@ foreach(getAllNationStaticInfo() as $nation){
$nationlevel[$nation['nation']] = $nation['level'];
}
//도시명 오 적군 0/0(0) 병장(총) 0/0(4) 90병장 0/0 60병장 0/0 수비○ 0/0
$generalsFormat = [];
for($j=0; $j < $gencount; $j++) {
$general = MYDB_fetch_array($genresult);
@@ -333,7 +269,7 @@ for($j=0; $j < $gencount; $j++) {
$turnText = '';
}
echo $templates->render('cityGeneral', [
$generalsFormat[] = [
'ourGeneral'=>$ourGeneral,
'isNPC'=>$isNPC,
'wounded'=>$wounded,
@@ -359,7 +295,159 @@ for($j=0; $j < $gencount; $j++) {
'nation'=>$nation,
'nationName'=>$nationName,
'turnText'=>$turnText
]);
];
}
$generalsName = array_map(function($gen){return $gen['name'];}, $generalsFormat);
$enemyCrew = 0;
$enemyCnt = 0;
$enemyArmedCnt = 0;
$crew90 = 0;
$gen90 = 0;
$crew80 = 0;
$gen80 = 0;
$crew60 = 0;
$gen60 = 0;
$crewDef = 0;
$genDef = 0 ;
$crewTotal = 0;
$armedGenTotal = 0;
$genTotal = 0;
foreach($generalsFormat as $general){
if($general['nation'] == 0){
continue;
}
if($general['nation'] != $myNation['nation']){
$enemyCnt += 1;
$enemyCrew += $general['crew'];
if($general['crew'] > 0){
$enemyArmedCnt += 1;
}
continue;
}
$crewTotal += $general['crew'];
$genTotal += 1;
if($general['crew'] == 0){
continue;
}
$armedGenTotal += 1;
if($general['train'] >= 90 && $general['atmos'] >= 90){
$crew90 += $general['crew'];
$gen90 += 1;
}
$chkDef = false;
if($general['train'] >= 80 && $general['atmos'] >= 80){
$crew80 += $general['crew'];
$gen80 += 1;
if($general['defenceMode'] == 2){
$crewDef += $general['crew'];
$genDef += 1;
$chkDef = true;
}
}
if($general['train'] >= 60 && $general['atmos'] >= 60){
$crew60 += $general['crew'];
$gen60 += 1;
if($general['defenceMode'] == 1 && !$chkDef){
$crewDef += $general['crew'];
$genDef += 1;
$chkDef = true;
}
}
}
?>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td><?=backButton()?></td></tr>
</table>
<table align=center width=1000 class='tb_layout bg2'>
<tr>
<td colspan=11 align=center style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>'> <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
<td style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>' class='center'><?=date('m-d H:i:s')?></td>
</tr>
<tr>
<td align=center width=48 class=bg1>주민</td>
<td align=center width=112><?=$city['pop']?>/<?=$city['pop2']?></td>
<td align=center width=48 class=bg1>농업</td>
<td align=center width=108><?=$city['agri']?>/<?=$city['agri2']?></td>
<td align=center width=48 class=bg1>상업</td>
<td align=center width=108><?=$city['comm']?>/<?=$city['comm2']?></td>
<td align=center width=48 class=bg1>치안</td>
<td align=center width=108><?=$city['secu']?>/<?=$city['secu2']?></td>
<td align=center width=48 class=bg1>수비</td>
<td align=center width=108><?=$city['def']?>/<?=$city['def2']?></td>
<td align=center width=48 class=bg1>성벽</td>
<td align=center width=108><?=$city['wall']?>/<?=$city['wall2']?></td>
</tr>
<tr>
<td align=center class=bg1>민심</td>
<td align=center><?=$city['rate']?></td>
<td align=center class=bg1>시세</td>
<td align=center><?=$city['trade']?>%</td>
<td align=center class=bg1>인구</td>
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
<td align=center class=bg1>태수</td>
<td align=center><?=$gen1['name']??'-'?></td>
<td align=center class=bg1>군사</td>
<td align=center><?=$gen2['name']??'-'?></td>
<td align=center class=bg1>시중</td>
<td align=center><?=$gen3['name']??'-'?></td>
</tr>
<tr>
<td align=center class=bg1>도시명</td>
<td align=center><?=$city['name']?></td>
<td align=center class=bg1>적군</td>
<td align=center><?=number_format($enemyCrew)?>/<?=number_format($enemyArmedCnt)?>(<?=number_format($enemyCnt)?>)</td>
<td align=center class=bg1>병장()</td>
<td align=center><?=number_format($crewTotal)?>/<?=number_format($armedGenTotal)?>(<?=number_format($genTotal)?>)</td>
<td align=center class=bg1>90병장</td>
<td align=center><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
<td align=center class=bg1>60병장</td>
<td align=center><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
<td align=center class=bg1>수비○</td>
<td align=center><?=number_format($crewDef)?>/<?=number_format($genDef)?></td>
</tr>
<tr>
<td align=center class=bg1>장수</td>
<td colspan=11><?=join(', ', $generalsName)?></td>
</tr>
</table>
<br>
<table align=center class='tb_layout bg0'>
<thead>
<tr>
<td width=64 align=center class=bg1> </td>
<td width=128 align=center class=bg1> </td>
<td width=48 align=center class=bg1>통솔</td>
<td width=48 align=center class=bg1>무력</td>
<td width=48 align=center class=bg1>지력</td>
<td width=78 align=center class=bg1> </td>
<td width=28 align=center class=bg1></td>
<td width=78 align=center class=bg1> </td>
<td width=78 align=center class=bg1> </td>
<td width=48 align=center class=bg1>훈련</td>
<td width=48 align=center class=bg1>사기</td>
<td width=280 align=center class=bg1> </td>
</tr></thead>
<tbody class='bg0' id='general_list'>
<?php
foreach($generalsFormat as $general){
echo $templates->render('cityGeneral', $general);
}
?>
</tbody>
+8 -2
View File
@@ -44,8 +44,14 @@ if ($me['level'] >= 5) {
<!DOCTYPE html>
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 내무부</title>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -219,7 +225,7 @@ if ($budgetricediff > 0) {
<tr><td colspan=2 align=center bgcolor=orange> &amp; 임관 권유 메시지</td></tr>
<tr><td colspan=2 class=bg1>국가 방침 <textarea <?=$read?> maxlength=16000 rows="5" style="color:white;background-color:black;width:830px;" name=msg><?=$nation['msg']?></textarea><input type=<?=$btn?> name=btn value=국가방침></td></tr>
<tr><td colspan=2 class=bg1>임관 권유 <input type=text <?=$read?> maxlength=1000 style=color:white;background-color:black;width:830px; name=scoutmsg value='<?=$nation['scoutmsg']?>'><input type=<?=$btn?> name=btn value=임관권유></td></tr>
<tr><td colspan=2>870 x 200px 넘는 크기를 점유할 통보없이 제한될 습니다.</td></tr>
<tr><td colspan=2>870px x 200px를 넘어서는 내용은 표시되지 습니다.</td></tr>
<tr><td colspan=2 height=10></td></tr>
<tr><td colspan=2 align=center bgcolor=green> &amp; </td></tr>
<tr>
+14 -7
View File
@@ -13,6 +13,8 @@ $connect=$db->get();
increaseRefresh("중원정보", 1);
$mapTheme = $gameStor->map_theme??'che';
$query = "select no,nation from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
@@ -45,11 +47,11 @@ for($i=0; $i < $nationcount; $i++) {
}
$realConflict = [];
foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE conflict!=%s', '{}') as list(
foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE conflict!=%s', '{}') as [
$cityID,
$cityName,
$rawConflict
))
])
{
$conflict = Json::decode($rawConflict);
if (count($conflict)<2) {
@@ -75,23 +77,28 @@ foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE confl
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 중원 정보</title>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJS('js/base_map.js')?>
<?=WebUtil::printJS('d_shared/base_map.js')?>
<?=WebUtil::printJS('js/map.js')?>
<script>
window.serverNick = '<?=DB::prefix()?>';
window.serverID = '<?=UniqueConst::$serverID?>';
$(function(){
reloadWorldMap({
neutralView:true,
showMe:true
showMe:true,
useCachedMap:true
});
});
</script>
<?=WebUtil::printCSS('css/normalize.css')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/map.css')?>
@@ -213,7 +220,7 @@ for($i=0; $i < $nationcount; $i++) {
</tr>
<tr>
<td width=698 height=420>
<?=getMapHtml()?>
<?=getMapHtml($mapTheme)?>
</td>
<td width=139 valign=top><div style='background-color:#cccccc;color:black;text-align:center'>국명</div><?=$nationStr?></td>
<td width=70 valign=top style='text-align:center'><div style='background-color:#cccccc;color:black;'>국력</div><?=$powerStr?></td>
+116 -85
View File
@@ -9,8 +9,6 @@ if ($type <= 0 || $type > 8) {
$type = 7;
}
extractMissingPostToGlobals();
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
@@ -19,7 +17,7 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
increaseRefresh("암행부", 2);
increaseRefresh("암행부", 1);
$query = "select no,nation,level,con,turntime,belong from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
@@ -43,6 +41,8 @@ if ($me['level'] == 0 || ($me['level'] == 1 && $me['belong'] < $nation['secretli
$sel = [];
$sel[$type] = "selected";
$templates = new \League\Plates\Engine('templates');
?>
<!DOCTYPE html>
<html>
@@ -50,17 +50,22 @@ $sel[$type] = "selected";
MessageBox("접속제한이 얼마 남지 않았습니다!");
} ?>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 암행부</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td> <br><?=closeButton()?></td></tr>
<tr><td><form name=form1 method=post>정렬순서 :
<tr><td><form name=form1 method=get>정렬순서 :
<select name=type size=1>
<option <?=$sel[1]??''?> value=1>자금</option>
<option <?=$sel[2]??''?> value=2>군량</option>
@@ -75,50 +80,28 @@ $sel[$type] = "selected";
</td></tr>
</table>
<?php
$query = "select troop,name from troop where nation='{$me['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$troopCount = MYDB_num_rows($result);
$troopName = [];
for ($i=0; $i < $troopCount; $i++) {
$troop = MYDB_fetch_array($result);
$troopName[$troop['troop']] = $troop['name'];
foreach($db->queryAllLists('SELECT troop, name FROM troop WHERE nation=%i', $me['nation']) as [$troopID, $tName]){
$troopName[$troopID] = $tName;
}
$orderSQL = '';
switch ($type) {
case 1: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by gold desc"; break;
case 2: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by rice desc"; break;
case 3: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by city"; break;
case 4: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crewtype desc"; break;
case 5: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crew desc"; break;
case 6: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by killturn"; break;
case 7: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by turntime"; break;
case 8: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by troop desc"; break;
case 1: $orderSQL = "order by gold desc"; break;
case 2: $orderSQL = "order by rice desc"; break;
case 3: $orderSQL = "order by city"; break;
case 4: $orderSQL = "order by crewtype desc"; break;
case 5: $orderSQL = "order by crew desc"; break;
case 6: $orderSQL = "order by killturn"; break;
case 7: $orderSQL = "order by turntime"; break;
case 8: $orderSQL = "order by troop desc"; break;
}
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$gencount = MYDB_num_rows($genresult);
echo"
<table align=center class='tb_layout bg0'>
<tr>
<td width=98 align=center id=bg1> </td>
<td width=98 align=center id=bg1>통무지</td>
<td width=98 align=center id=bg1> </td>
<td width=58 align=center id=bg1> </td>
<td width=58 align=center id=bg1> </td>
<td width=48 align=center id=bg1>도시</td>
<td width=28 align=center id=bg1></td>
<td width=58 align=center id=bg1> </td>
<td width=68 align=center id=bg1> </td>
<td width=48 align=center id=bg1>훈련</td>
<td width=48 align=center id=bg1>사기</td>
<td width=148 align=center id=bg1> </td>
<td width=58 align=center id=bg1>삭턴</td>
<td width=58 align=center id=bg1></td>
</tr>";
for ($j=0; $j < $gencount; $j++) {
$general = MYDB_fetch_array($genresult);
$city = CityConst::byID($general['city'])->name;
$troop = $troopName[$general['troop']]??'-';
$generals = $db->query('SELECT npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general WHERE nation = %i %l', $me['nation'], $orderSQL);
foreach ($generals as &$general) {
$general['cityText'] = CityConst::byID($general['city'])->name;
$general['troopText'] = $troopName[$general['troop']]??'-';
if ($general['level'] == 12) {
$lbonus = $nation['level'] * 2;
@@ -128,81 +111,129 @@ for ($j=0; $j < $gencount; $j++) {
$lbonus = 0;
}
if ($lbonus > 0) {
$lbonus = "<font color=cyan>+{$lbonus}</font>";
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
} else {
$lbonus = "";
$lbonusText = "";
}
$general['lbonus'] = $lbonus;
$general['lbonusText'] = $lbonusText;
if ($general['injury'] > 0) {
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
$leader = "<font color=red>{$leader}</font>{$lbonus}";
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
$power = "<font color=red>{$power}</font>";
$intel = "<font color=red>{$intel}</font>";
} else {
$leader = "{$general['leader']}{$lbonus}";
$leader = "{$general['leader']}{$lbonusText}";
$power = "{$general['power']}";
$intel = "{$general['intel']}";
}
$general['leaderText'] = $leader;
$general['powerText'] = $power;
$general['intelText'] = $intel;
$general['expLevelText'] = getExpLevel($general['experience']);
if ($general['npc'] >= 2) {
$name = "<font color=cyan>{$general['name']}</font>";
} elseif ($general['npc'] == 1) {
$name = "<font color=skyblue>{$general['name']}</font>";
} else {
$name = "{$general['name']}";
$name = $general['name'];
}
//TODO: npc 코드를 일원화
$general['nameText'] = $name;
switch ($general['mode']) {
case 0: $mode = "×"; break;
case 1: $mode = ""; break;
case 2: $mode = ""; break;
case 0: $mode = "×"; break;
case 1: $mode = ""; break;
case 2: $mode = ""; break;
}
$general['modeText'] = $mode;
$general['crewtypeText'] = GameUnitConst::byId($general['crewtype'])->name??'-';
echo "
<tr>
<td align=center>$name<br>Lv ".getExpLevel($general['experience'])."</td>
<td align=center>{$leader}{$power}{$intel}</td>
<td align=center>$troop</td>
<td align=center>{$general['gold']}</td>
<td align=center>{$general['rice']}</td>
<td align=center>$city</td>
<td align=center>$mode</td>
<td align=center>".GameUnitConst::byId($general['crewtype'])->name."</td>
<td align=center>{$general['crew']}</td>
<td align=center>{$general['train']}</td>
<td align=center>{$general['atmos']}</td>";
if ($general['npc'] >= 2) {
echo "
<td>
<font size=3>NPC 장수";
} else {
echo "
<td>
<font size=1>";
if ($general['npc'] < 2) {
$turntext = [];
$turn = getTurn($general, 1, 0);
for ($i=0; $i < 5; $i++) {
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 20);
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 41);
$k = $i+1;
echo "
&nbsp;$k : $turn[$i] <br>";
$turntext[] = "&nbsp;$k : $turn[$i]";
}
$general['turntext'] = join("<br>\n", $turntext);
}
echo "
</font>
</td>
<td align=center>{$general['killturn']}</td>
<td align=center>".substr($general['turntime'], 14, 5)."</td>
</tr>";
}
echo "
</table>
";
unset($general);
$genCnt = count($generals);
$totalGold = 0;
$totalRice = 0;
$crew90 = 0;
$gen90 = 0;
$crew80 = 0;
$gen80 = 0;
$crew60 = 0;
$gen60 = 0;
$crewTotal = 0;
//$genTotal = 0;
foreach($generals as $general){
$totalGold += $general['gold'];
$totalRice += $general['rice'];
$crewTotal += $general['crew'];
if($general['crew'] == 0){
continue;
}
if($general['train'] >= 90 && $general['atmos'] >= 90){
$crew90 += $general['crew'];
$gen90 += 1;
}
if($general['train'] >= 80 && $general['atmos'] >= 80){
$crew80 += $general['crew'];
$gen80 += 1;
}
if($general['train'] >= 60 && $general['atmos'] >= 60){
$crew60 += $general['crew'];
$gen60 += 1;
}
}
?>
<table style='width:1000px;margin:5px auto' class='tb_layout bg0'>
<thead>
<colgroup>
<col style="width:120px;"><col>
<col style="width:120px;"><col>
<col style="width:120px;"><col>
<col style="width:120px;"><col>
</colgroup>
</thead>
<tbody>
<tr>
<td class='bg1'>전체 </td><td><?=number_format($totalGold)?></td>
<td class='bg1'>전체 </td><td><?=number_format($totalRice)?></td>
<td class='bg1'>평균 </td><td><?=number_format($totalGold/$genCnt, 2)?></td>
<td class='bg1'>평균 </td><td><?=number_format($totalRice/$genCnt, 2)?></td>
</tr>
<tr>
<td class='bg1'>전체 병력/장수</td><td><?=number_format($crewTotal)?>/<?=number_format($genCnt)?></td>
<td class='bg1'>훈사 90 병력/장수</td><td><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
<td class='bg1'>훈사 80 병력/장수</td><td><?=number_format($crew80)?>/<?=number_format($gen80)?></td>
<td class='bg1'>훈사 60 병력/장수</td><td><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
</tr>
</tbody>
</table>
<?=$templates->render('generalList', ['generals'=>$generals])?>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td><?=closeButton()?></td></tr>
<tr><td><?=banner()?></td></tr>
+4 -10
View File
@@ -29,7 +29,9 @@ if($meLevel == 0) {
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 인사부</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -450,15 +452,7 @@ echo "
</tr>
";
$citylevel = [];
$citylevel[1] = "";
$citylevel[2] = "";
$citylevel[3] = "";
$citylevel[4] = "";
$citylevel[5] = "";
$citylevel[6] = "";
$citylevel[7] = "";
$citylevel[8] = "";
$citylevel = getCityLevelList();
$query = "select city,name,gen1,gen2,gen3,level,region,gen1set,gen2set,gen3set from city where nation='{$nation['nation']}' order by region,level desc,binary(name)"; // 도시 이름 목록
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
+9 -3
View File
@@ -36,10 +36,16 @@ $sel = [$type => "selected"];
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 세력도시</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('../e_lib/jquery-ui.min.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/jquery-ui.min.js')?>
<?=WebUtil::printJS('js/ext.expand_city.js')?>
</head>
@@ -188,11 +194,11 @@ for ($j=0; $j < $citycount; $j++) {
}
?>
<table align=center width=1000 class='tb_layout bg0'>
<table align=center width=1000 class='tb_layout bg0 anchor'>
<tr><td><?=backButton()?></td></tr>
<tr><td><?=banner()?></td></tr>
</table>
</body>
<div id="helper_genlist" style="display:none;"></div>
</html>
+9 -3
View File
@@ -36,10 +36,16 @@ $sel = [$type => "selected"];
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 세력장수</title>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
</head>
@@ -179,8 +185,8 @@ for($j=0; $j < $gencount; $j++) {
<td align=center>$intel</td>
<td align=center>{$general['gold']}</td>
<td align=center>{$general['rice']}</td>
<td align=center>".getGenChar($general['personal'])."</td>
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
<td align=center>".displayCharInfo($general['personal'])."</td>
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
<td align=center>{$general['belong']}</td>
<td align=center>{$general['connect']}"; echo "<br>(".getConnect($general['connect']).")</td>
</tr>";
+3 -1
View File
@@ -26,7 +26,9 @@ if($me['level'] == 0) {
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 세력정보</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+7 -1
View File
@@ -77,8 +77,14 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
<!DOCTYPE html>
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 내정보</title>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+3 -1
View File
@@ -21,7 +21,9 @@ $me = MYDB_fetch_array($result);
<html>
<head>
<title><?=UniqueConst::$serverName?>: 회의실</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+3 -1
View File
@@ -16,7 +16,9 @@ increaseRefresh("국법", 1);
<html>
<head>
<title><?=UniqueConst::$serverName?>: 국법</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
+4 -2
View File
@@ -41,7 +41,9 @@ case 3: $tnmt_type = "<font color=cyan>설전</font>"; $tp = "itl"; $tp2 = "
MessageBox("접속제한이 얼마 남지 않았습니다! 제한량이 모자라다면 참여를 해보세요^^");
} ?>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 토너먼트</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
@@ -400,7 +402,7 @@ for($i=0;$i<16;$i+=1){
}
$bet = [];
for ($i=0; $i < 16; $i++) {
if($betting['bet'] == 0){
if($betting["bet{$i}"] == 0){
$bet[$i] = '∞';
continue;
}
+130 -98
View File
@@ -12,22 +12,72 @@ $connect=$db->get();
increaseRefresh("부대편성", 1);
$query = "select no,nation,troop from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
$me = $db->queryFirstRow('SELECT no,nation,troop FROM general WHERE owner=%i', $userID);
$query = "select * from troop where nation='{$me['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$troopcount = MYDB_num_rows($result);
$troops = [];
foreach($db->query('SELECT troop,name,no FROM troop WHERE nation = %i', $me['nation']) as $rawTroop){
$troops[$rawTroop['troop']] = [
'troop'=>$rawTroop['troop'],
'name'=>$rawTroop['name'],
'no'=>$rawTroop['no'],
'users'=>[]
];
}
foreach($db->query(
'SELECT no,name,turntime,troop,city FROM general WHERE troop!=0 AND nation = %i ORDER BY turntime ASC',
$me['nation']
) as $general
){
if(!key_exists($general['troop'], $troops)){
trigger_error("올바르지 않은 부대 소속 {$general['no']}, {$general['name']} : {$general['troop']}");
continue;
}
$general['cityText'] = CityConst::byID($general['city'])->name;
$troops[$general['troop']]['users'][] = $general;
}
if($troops){
foreach($db->query(
'SELECT no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5,troop FROM general WHERE no IN %li',
array_column($troops, 'no')
) as $troopLeader
){
$imageTemp = GetImageURL($troopLeader['imgsvr']);
$troopLeader['pictureFullPath'] = "$imageTemp/{$troopLeader['picture']}";
$troopLeader['cityText'] = CityConst::byID($troopLeader['city'])->name;
$troopLeader['turnText'] = join('<br>', [
'1 : '.((DecodeCommand($troopLeader['turn0'])[0] == 26)?'집합':'~'),
'2 : '.((DecodeCommand($troopLeader['turn1'])[0] == 26)?'집합':'~'),
'3 : '.((DecodeCommand($troopLeader['turn2'])[0] == 26)?'집합':'~'),
'4 : '.((DecodeCommand($troopLeader['turn3'])[0] == 26)?'집합':'~'),
'5 : '.((DecodeCommand($troopLeader['turn4'])[0] == 26)?'집합':'~'),
]);
$troops[$troopLeader['troop']]['leader'] = $troopLeader;
}
}
uasort($troops, function($lhs, $rhs){
return $lhs['leader']['turntime']<=>$rhs['leader']['turntime'];
})
?>
<!DOCTYPE html>
<html>
<head>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?=UniqueConst::$serverName?>: 부대편성</title>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/troops.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('js/ext.plugin_troop.js')?>
</head>
<body>
@@ -36,7 +86,8 @@ $troopcount = MYDB_num_rows($result);
<tr><td> <br><?=backButton()?></td></tr>
</table>
<form name=form1 method=post action=c_troop.php>
<table class='tb_layout bg0'>
<table id="troop_list" class='tb_layout bg0'>
<thead>
<tr>
<td width=64 class='bg1 center'> </td>
<td width=130 class='bg1 center'> </td>
@@ -44,117 +95,98 @@ $troopcount = MYDB_num_rows($result);
<td width=576 class='bg1 center' style=table-layout:fixed;word-break:break-all;> </td>
<td width=130 class='bg1 center' style=table-layout:fixed;word-break:break-all;>부대장행동</td>
</tr>
</thead>
<tfoot><tr><td colspan='5'>
<?php if(!$troops): ?>
<?php elseif($me['troop'] == 0): ?>
<input type=submit name=btn value='부 대 가 입'>
<?php else: ?>
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm(\"정말 부대를 탈퇴하시겠습니까?\")'>
<?php endif;?>
</td></tr></tfoot>
<tbody>
<?php
for($i=0; $i < $troopcount; $i++) {
$troop = MYDB_fetch_array($result);
foreach ($troops as $troopNo=>$troop) {
$troopLeader = $troop['leader'];
$genlistText = [];
$cityText = $troopLeader['cityText'];
$cityID = $troopLeader['city'];
$leaderID = $troopLeader['no'];
$genlist = "";
$query = "select no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5 from general where troop='{$troop['troop']}'";
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($genresult);
for($j=0; $j < $gencount; $j++) {
$general = MYDB_fetch_array($genresult);
$genlist .= $general['name'].", ";
if($troop['no'] == $general['no']) {
$picture = $general['picture'];
$imageTemp = GetImageURL($general['imgsvr']);
$name = $general['name'];
$turntime = $general['turntime'];
$query = "select name from city where city='{$general['city']}'";
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($cityresult);
$cityname = $city['name'];
$turn = "";
for($k=0; $k < 5; $k++) {
$m = $k+1;
if($general["turn{$k}"] == 26) {
$turn .= "&nbsp;$m : 집합<br>";
} else {
$turn .= "&nbsp;$m : <br>";
}
}
foreach ($troop['users'] as $troopUser) {
$spanClass = 'troopUser';
if ($troopUser['city'] !== $cityID) {
$spanClass.= ' diffCity';
}
if ($troopUser['no'] == $leaderID) {
$spanClass.= ' leader';
}
$genlistText[] = "<span class='$spanClass' data-general-id='{$troopUser['no']}'
><span class='generalName'>{$troopUser['name']}</span><span class='cityText'>{$troopUser['cityText']}</span
></span>";
}
$genlist .= "({$gencount}명)";
if($me['troop'] == 0) {
echo "
$genlistText = sprintf('%s (%d명)', join(', ', $genlistText), count($genlistText)); ?>
<?php if ($me['troop'] == 0): ?>
<tr>
<td align=center rowspan=2><input "; echo $i==0?"checked ":""; echo "type=radio name=troop value='{$troop['troop']}'></td>
<td align=center >{$troop['name']}<br> $cityname </td>
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=62>$genlist</td>
<td rowspan=2>$turn</td>
<td align=center rowspan=2><input type='radio' name='troop' value='<?=$troop['troop']?>'></td>
<td align=center><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
<td height=64 style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=62><?=$genlistText?></td>
<td rowspan=2><?=$troopLeader['turnText']?></td>
</tr>
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
<tr><td colspan=5>";
} else {
echo "
<tr>
<td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
<tr><td colspan=5>
<?php else: ?>
<tr>
<td align=center rowspan=2>&nbsp;</td>
<td align=center >{$troop['name']}<br> $cityname </td>
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=576>$genlist</td>
<td rowspan=2>";
if($troop['no'] == $me['no']) {
$query = "select no,name from general where troop='{$troop['troop']}' and no!='{$me['no']}' order by binary(name)";
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$genCount = MYDB_num_rows($genresult);
echo "
<td align=center ><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
<td height=64 style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=62><?=$genlistText?></td>
<td rowspan=2>
<?php if ($me['no'] == $troopLeader['no']): ?>
<select name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
for($k=0; $k < $genCount; $k++) {
$general = MYDB_fetch_array($genresult);
echo "
<option value={$general['no']}>{$general['name']}</option>";
}
echo "
<?php foreach ($troop['users'] as $troopUser): ?>
<?php if ($troopUser['no'] == $me['no']) {
continue;
} ?>
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
<?php endforeach; ?>
</select><br>
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>";
} else {
echo $turn;
}
echo "
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>
<?php else: ?>
<?=$troopLeader['turnText']?>
<?php endif; ?>
</td>
</tr>
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
<tr><td colspan=5>";
}
}
<tr><td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
<tr><td colspan=5></td></tr>
<?php endif;
if ($troopcount == 0) {
}
else if($me['troop'] == 0) {
echo"
<input type=submit name=btn value='부 대 가 입'>";
} else {
echo"
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm(\"정말 부대를 탈퇴하시겠습니까?\")'>";
}
} //foreach ($troops as $troopNo=>$troop) {
?>
</tbody>
echo "
</td></tr>
</table>
<br>";
echo "
<br>
<table width=1000 class='tb_layout bg0'>
<tr>
<td width=80 id=bg1> </td>
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>";
if($me['troop'] == 0) {
echo "
<td><input type=submit name=btn value='부 대 창 설'></td>";
} else {
echo "
<td><input type=submit name=btn value='부 대 변 경'></td>";
}
echo "
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
<?php if($me['troop'] == 0): ?>
<td><input type=submit name=btn value='부 대 창 설'></td>
<?php else: ?>
<td><input type=submit name=btn value='부 대 변 경'></td>
<?php endif; ?>
</tr>
</table>";
</table>
?>
<table width=1000 class='tb_layout bg0'>
<tr><td><?=backButton()?></td></tr>
<tr><td><?=banner()?> </td></tr>
+473
View File
@@ -0,0 +1,473 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$session = Session::requireLogin()->setReadOnly();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$startYear = $gameStor->getValue('startyear');
?>
<!DOCTYPE html>
<html>
<head>
<title><?=UniqueConst::$serverName?>: 전투 시뮬레이터</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1100" />
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/battle_simulator.css')?>
<?=WebUtil::printJS('../d_shared/common_path.js')?>
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/moment.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../e_lib/download2.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJS('js/battle_simulator.js')?>
</head>
<body>
<div id="container">
<div class="card mb-3">
<div class="card-header">
전역 설정
</div>
<div class="card-body dragpad_battle">
<div class="row">
<div class="col-sm-6">
<div class="input-group">
<input type="number" class="form-control" aria-describedby="text_year" value="<?=$startYear?>" disabled>
<div class="input-group-append">
<span class="input-group-text"> 시작</span>
</div>
<input type="number" class="form-control" id="year" value="<?=$startYear+3?>" min="<?=$startYear?>">
<div class="input-group-append">
<span class="input-group-text"></span>
</div>
<input type="number" class="form-control" id="month" value="1" min="1" max="12">
<div class="input-group-append">
<span class="input-group-text"></span>
</div>
</div>
</div>
<div class="col-sm-6">
<div class="btn-toolbar" role="toolbar">
<div class="input-group mr-2" role="group">
<div class="input-group-prepend">
<span class="input-group-text">반복 횟수</span>
</div>
<select class="custom-select" id="repeat_cnt">
<option value="1">1 (로그 표기)</option>
<option value="1000">1000 (요약 표기)</option>
</select>
</div>
<div class="btn-group mr-2" role="group">
<button type="button" class="btn btn-danger btn-begin_battle">전투</button>
</div>
<div class="btn-group mr-2" role="group">
<button type="button" class="btn btn-info btn-battle-save">모두 저장</button>
<input type="file" class="form_load_battle_file" accept=".json" style="display: none;" />
<button type="button" class="btn btn-primary btn-battle-load">모두 불러오기</button>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col-sm">
<div class="card mb-2 attacker_nation">
<div class="card-header">
출병국 설정
</div>
<div class="card-body nation_detail dragpad_battle">
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">국가 성향</span>
</div>
<select class="custom-select form_nation_type" style="width:25ch;">
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">기술</span>
</div>
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
<div class="input-group-append">
<span class="input-group-text">등급</span>
</div>
</div>
<div class="input-group mb-3">
<div class="input-group-prepend">
<span class="input-group-text">국가 규모</span>
</div>
<select class="custom-select form_nation_level">
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
<option value="<?=$nationLevel?>"><?=$name?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">도시 규모</span>
</div>
<select class="custom-select form_city_level">
<?php foreach(getCityLevelList() as $levelID => $name): ?>
<option value="<?=$levelID?>"><?=$name?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">수도</span>
</div>
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
<label class="btn btn-secondary">
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="1" autocomplete="off">Y
</label>
<label class="btn btn-secondary active">
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="2" autocomplete="off" checked>N
</label>
</div>
</div>
<div class="input-group mb-1">
</div>
</div>
</div>
<div class="card mb-2 attacker_form general_form" data-general_no='1'>
<div class="card-header">
<div class="float-sm-left" style="line-height:25px;">출병자 설정</div>
<div class="float-sm-right btn-toolbar" role="toolbar">
<div class="btn-group btn-group-sm mr-2" role="group">
<button type="button" class="btn btn-info btn-general-save">저장</button>
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
</div>
</div>
</div>
</div>
</div><!-- <div class="col-sm"> -->
<div class="col-sm defender-column">
<div class="card mb-2 defender_nation">
<div class="card-header">
수비국 설정
</div>
<div class="card-body dragpad_battle">
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">국가 성향</span>
</div>
<select class="custom-select form_nation_type" style="width:25ch;">
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">기술</span>
</div>
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
<div class="input-group-append">
<span class="input-group-text">등급</span>
</div>
</div>
<div class="input-group mb-3">
<div class="input-group-prepend">
<span class="input-group-text">국가 규모</span>
</div>
<select class="custom-select form_nation_level">
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
<option value="<?=$nationLevel?>"><?=$name?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">도시 규모</span>
</div>
<select class="custom-select form_city_level">
<?php foreach(getCityLevelList() as $levelID => $name): ?>
<option value="<?=$levelID?>"><?=$name?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">수도</span>
</div>
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
<label class="btn btn-secondary">
<input type="radio" name="is_defender_capital" class="form_is_capital" value="1" autocomplete="off">Y
</label>
<label class="btn btn-secondary active">
<input type="radio" name="is_defender_capital" class="form_is_capital" value="0" autocomplete="off" checked>N
</label>
</div>
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">수비</span>
</div>
<input type="number" class="form-control form_def" id="city_def" value="1000" min="10" step="10">
<div class="input-group-prepend">
<span class="input-group-text">성벽</span>
</div>
<input type="number" class="form-control form_wall" id="city_wall" value="1000" min="0" step="10">
</div>
</div>
</div>
<div class="card mb-2 defender_add_form">
<div class="card-header">
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
<div class="float-sm-right btn-toolbar" role="toolbar">
<div class="btn-group btn-group-sm mr-2" role="group">
<button type="button" class="btn btn-dark btn-reorder_defender">수비 순서대로 정렬</button>
</div>
<div class="btn-group btn-group-sm" role="group">
<button type="button" class="btn btn-success add-defender">추가</button>
</div>
</div>
</div>
</div>
<div class="card mb-2 form_sample">
<div class="card-header">
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
<div class="float-sm-right btn-toolbar" role="toolbar">
<div class="btn-group btn-group-sm mr-2" role="group">
<button type="button" class="btn btn-info btn-general-save">저장</button>
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
</div>
<div class="btn-group btn-group-sm" role="group">
<button type="button" class="btn btn-warning copy-defender">복제</button>
<button type="button" class="btn btn-danger delete-defender">제거</button>
</div>
</div>
</div>
<div class="card-body general_detail">
<div class="input-group mb-3">
<div class="input-group-prepend">
<span class="input-group-text">이름</span>
</div>
<input type="text" class="form-control form_general_name" value="무명" style="width:15ch;">
<div class="input-group-prepend">
<span class="input-group-text">직위</span>
</div>
<select class="custom-select form_general_level" style="width:8ch;">
<option value="1">일반</option>
<option value="4">태수</option>
<option value="3">군사</option>
<option value="2">시중</option>
<option value="10">무장 수뇌</option>
<option value="9">지장 수뇌</option>
<option value="11">참모</option>
<option value="12">군주</option>
</select>
<div class="input-group-prepend">
<span class="input-group-text">Level</span>
</div>
<input type="number" class="form-control form_exp_level" value="20" min="0" max="300" step="1">
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">통솔</span>
</div>
<input type="number" class="form-control form_leadership" value="50" min="1" max="300" step="1">
<div class="input-group-prepend">
<span class="input-group-text">무력</span>
</div>
<input type="number" class="form-control form_power" value="50" min="1" max="300" step="1">
<div class="input-group-prepend">
<span class="input-group-text">지력</span>
</div>
<input type="number" class="form-control form_intel" value="50" min="1" max="300" step="1">
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">명마</span>
</div>
<select class="custom-select form_general_horse">
<?php foreach(range(0, 26) as $horseID): ?>
<option value="<?=$horseID?>"><?=getHorseName($horseID)?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">무기</span>
</div>
<select class="custom-select form_general_weap">
<?php foreach(range(0, 26) as $weapID): ?>
<option value="<?=$weapID?>"><?=getWeapName($weapID)?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">서적</span>
</div>
<select class="custom-select form_general_book">
<?php foreach(range(0, 26) as $bookID): ?>
<option value="<?=$bookID?>"><?=getBookName($bookID)?></option>
<?php endforeach; ?>
</select>
</div>
<div class="input-group mb-3">
<div class="input-group-prepend">
<span class="input-group-text">부상</span>
</div>
<input type="number" class="form-control form_injury" value="0" min="0" max="80" step="1">
<div class="input-group-append">
<span class="input-group-text">%(<span class="injury_helptext">건강</span>)</span>
</div>
<div class="input-group-prepend">
<span class="input-group-text">군량</span>
</div>
<input type="number" class="form-control form_rice" value="5000" min="50" max="40000" step="50">
<div class="input-group-prepend">
<span class="input-group-text">도구</span>
</div>
<select class="custom-select form_general_item">
<?php foreach(range(0, 26) as $bookID): ?>
<option value="<?=$bookID?>"><?=getItemName($bookID)?></option>
<?php endforeach; ?>
</select>
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">병종</span>
</div>
<select class="custom-select form_crewtype">
<?php foreach(GameUnitConst::all() as $crewTypeID => $crewType): ?>
<?php if($crewTypeID < 0){ continue; } ?>
<option value="<?=$crewTypeID?>"><?=$crewType->name?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">병사</span>
</div>
<input type="number" class="form-control form_crew" value="7000" min="100" step="100">
<div class="input-group-prepend">
<span class="input-group-text">성격</span>
</div>
<select class="custom-select form_general_character">
<?php foreach(getCharacterList() as $characterID => [$name,$info]): ?>
<option value="<?=$characterID?>"><?=$name?></option>
<?php endforeach; ?>
</select>
</div>
<div class="input-group mb-3">
<div class="input-group-prepend">
<span class="input-group-text">훈련</span>
</div>
<input type="number" class="form-control form_train" value="100" min="40" max="<?=GameConst::$maxTrainByWar?>" step="1">
<div class="input-group-prepend">
<span class="input-group-text">사기</span>
</div>
<input type="number" class="form-control form_atmos" value="100" min="40" max="<?=GameConst::$maxAtmosByWar?>" step="1">
<div class="input-group-prepend">
<span class="input-group-text">전특</span>
</div>
<select class="custom-select form_general_special_war">
<option value="0">-</option>
<?php foreach(SpecialityConst::WAR as $specialWarID => [$name,$buff,$cond]): ?>
<option value="<?=$specialWarID?>"><?=$name?></option>
<?php endforeach; ?>
</select>
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">보병숙련</span>
</div>
<select class="custom-select form_dex0">
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">궁병숙련</span>
</div>
<select class="custom-select form_dex10">
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">기병숙련</span>
</div>
<select class="custom-select form_dex20">
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
<?php endforeach; ?>
</select>
</div>
<div class="input-group mb-1">
<div class="input-group-prepend">
<span class="input-group-text">귀병숙련</span>
</div>
<select class="custom-select form_dex30">
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend">
<span class="input-group-text">차병숙련</span>
</div>
<select class="custom-select form_dex40">
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
<?php endforeach; ?>
</select>
<div class="input-group-prepend only_defender">
<span class="input-group-text">수비여부</span>
</div>
<select class="custom-select form_defend_mode only_defender">
<option value="2">훈사 80</option>
<option value="3">훈사 60</option>
<option value="0">안함</option>
</select>
</div>
</div>
</div>
</div><!-- <div class="col-sm"> -->
</div>
<div class="card mb-3">
<div class="card-header">
전투 요약
</div>
<table class="table">
<tbody id="battle_result_summary">
<tr><th style='width:18ch;'>전투 일시</th><td id='result_datetime'></td></tr>
<tr><th>전투 횟수</th><td id='result_warcnt'></td></tr>
<tr><th>전투 페이즈</th><td id='result_phase'></td></tr>
<tr><th> 피해</th><td id='result_killed'></td></tr>
<tr><th>받은 피해</th><td id='result_dead'></td></tr>
<tr><th>출병자 군량 소모</th><td id='result_attackerRice'></td></tr>
<tr><th>수비자 군량 소모</th><td id='result_defenderRice'></td></tr>
<tr><th>공격자 스킬</th><td id='result_attackerSkills'></td></tr>
<tr class='result_defenderSkills'><th>수비자1 스킬</th><td></td></tr>
</tbody>
</table>
</div>
<div class="row">
<div class="col-sm">
<div class="card mb-3">
<div class="card-header">
마지막 전투 로그
</div>
<div class="card-body" id="generalBattleResultLog">
</div>
</div>
</div>
<div class="col-sm">
<div class="card mb-3">
<div class="card-header">
마지막 전투 상세 로그
</div>
<div class="card-body" id="generalBattleDetailLog">
</div>
</div>
</div>
</div>
</div>
</body>
</html>
-1
View File
@@ -37,7 +37,6 @@ if($third < 0) { $third = 0; }
if($fourth < 0) { $fourth = 0; }
if($command > 99) { $command = 0; }
if($double > 9999) { $double = 9999; }
if($third > 9999) { $third = 9999; }
if($fourth > 9999) { $fourth = 9999; }
$comStr = EncodeCommand($fourth, $third, $double, $command);
+20 -3
View File
@@ -134,8 +134,25 @@ if($btn == "추방") {
$log[] = "<C>●</><D><b>{$nation['name']}</b></>에서 <R>추방</>당하였습니다.";
// 재야로, 국가 무소속으로, 명성/공헌 N*10%감소
$query = "update general set level=0,nation=0,belong=0,betray=betray+1,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}',dedication=dedication*(1-0.1*betray),experience=experience*(1-0.1*betray) where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
if($admin['year'] <= $admin['startyear'] && $general['npc'] < 2){
$db->update('general', [
'level'=>0,
'nation'=>0,
'belong'=>0,
], 'no=%i', $general['no']);
}
else{
$db->update('general', [
'level'=>0,
'nation'=>0,
'belong'=>0,
'betray'=>$db->sqleval('betray + 1'),
'makelimit'=>12,
'gold'=>$general['gold'],
'rice'=>$general['rice'],
'dedication'=>$db->sqleval('dedication * (1 - 0.1*betray)'),
], 'no=%i', $general['no']);
}
}
// 부대 처리
$query = "select no from troop where troop='{$general['troop']}'";
@@ -163,7 +180,7 @@ if($btn == "추방") {
$query = "update city set gen3='0' where gen3='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
if($general['npc'] >= 2 && ($admin['scenario'] == 0 || rand()%100 == 0)) {
if($general['npc'] >= 2 && ($admin['scenario'] < 100 || rand()%100 == 0)) {
switch(rand()%5) {
case 0: $str = "날 버리다니... 곧 전장에서 복수해주겠다..."; break;
case 1: $str = "추방이라... 내가 무얼 잘못했단 말인가..."; break;
+7 -3
View File
@@ -38,9 +38,13 @@ case 3: $tp = "intel"; $tp2 = "설전"; $tp3 = "intel"; break;
}
if($btn == '참가') {
$query = "select no,name,npc,leader,power,intel,explevel,gold,horse,weap,book from general where no='{$me['no']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
if($db->queryFirstField('SELECT `no` FROM tournament WHERE `no`=%i', $me['no'])){
header('location:b_tournament.php');
exit(1);
}
$general = $db->queryFirstRow('SELECT no,name,npc,leader,power,intel,explevel,gold,horse,weap,book FROM general WHERE `no`=%i', $me['no']);
//{$admin['develcost']}원 참가비
if($general['gold'] < $admin['develcost']) {
+3 -1
View File
@@ -13,7 +13,9 @@ $db = DB::db();
<html>
<head>
<title>커맨드리스트</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<script type="text/javascript">
+17
View File
@@ -0,0 +1,17 @@
#container{
width:1024px;
margin:auto;
}
.defender_add_form .general_detail{
display:none;
}
.form_sample{
display:none;
}
input[type=number]{
text-align:right;
}
+16 -31
View File
@@ -1,9 +1,15 @@
@charset "UTF-8";
/* font-boostring Block */
html * {max-height:1000000px;}
html, body{
background-color:black;
color:white;
line-height:1.3;
font-family:'맑은 고딕';
font-size:13px;
}
table { font-family:'맑은 고딕'; }
@@ -182,38 +188,17 @@ div.bar_out div.bar_in{
}
.tooltip{
position: relative;
font-size:12px;
font-family: '맑은 고딕';
}
.tooltip .tooltiptext {
visibility: hidden;
width: 120px;
background-color: #555;
color: #fff;
text-align: center;
border-radius: 6px;
padding: 5px 0;
position: absolute;
z-index: 1;
bottom: 125%;
left: 50%;
margin-left: -60px;
opacity: 0;
transition: opacity 0.3s;
.tooltiptext {
display: none;
}
.tooltip .tooltiptext::after {
content: "";
position: absolute;
top: 100%;
left: 50%;
margin-left: -5px;
border-width: 5px;
border-style: solid;
border-color: #555 transparent transparent transparent;
}
.tooltip:hover .tooltiptext {
visibility: visible;
opacity: 1;
}
.btn-group-xs > .btn, .btn-xs {
padding : .25rem .4rem;
font-size : .875rem;
line-height : .5;
border-radius : .2rem;
}
+57 -3
View File
@@ -27,12 +27,51 @@
position:relative;
}
.map_body .map_bglayer1{
width:100%;
height:100%;
position:absolute;
left:0;
top:0;
}
.map_body .map_bglayer2{
width:100%;
height:100%;
position:absolute;
left:0;
top:0;
}
.map_body .map_bgroad{
width:100%;
height:100%;
position:absolute;
left:0;
top:0;
}
.map_body .map_button_stack{
position:absolute;
right:0;
bottom:0;
}
.map_body .map_toggle_cityname::after{
content: "끄기"
}
.map_body .map_toggle_cityname.active::after{
content: "켜기"
}
.world_map .city_tooltip{
position: absolute;
z-index:6;
display:none;
width:120px;
min-width:120px;
border: 0.02em gray solid;
white-space: nowrap;
}
.world_map .city_name{
background-color: rgb(30, 164, 255);
@@ -63,13 +102,26 @@
.world_map.map_detail .city_filler{
position:absolute;
width:100%;
height:100%;
width:calc(100% + 2px);
height:calc(100% + 2px);
left:-1px;
top:-1px;
background:transparent;
}
.world_map .city_detail_name{
background-color:rgba(0,0,0,0.5);
font-size:10px;
position:absolute;
white-space:nowrap;
left:70%;
bottom:-10px;
color:white;
}
.world_map.hide_cityname .city_detail_name{
display:none;
}
.city_base{
position:absolute;
@@ -314,6 +366,8 @@
/* Basic */
.world_map.map_basic .city_filler{
position:absolute;
width:100%;
+13 -11
View File
@@ -17,15 +17,14 @@
#message_board section{
overflow-y:auto;
overflow-x:hidden;
max-width:498px;
}
.msg_plate{
width:100%;
border-bottom:solid 1px gray;
border-left:solid 1px gray;
border-right:solid 1px gray;
height:64px;
outline-style:solid;
outline-width:1px;
outline-color: gray;
min-height:64px;
font-size:12px;
word-break:break-all;
color:white;
@@ -96,7 +95,8 @@
font-size:12px;
width:715px;
margin:0 2px;
height:15px;
height:20px;
border:solid 1px gray;
}
#msg_submit{
@@ -116,17 +116,19 @@
.board_header{
color:white;
border:solid 1px gray;
outline-style:solid;
outline-width:1px;
outline-color: gray;
}
.board_side{
position:absolute;
height:1370px;
width:498px;
width:50%;
overflow-y: hidden;
border-left:solid 1px;
border-right:solid 1px;
border-bottom:solid 1px;
outline-style:solid;
outline-width:1px;
outline-color: gray;
}
.msg_body{
+23
View File
@@ -0,0 +1,23 @@
#troop_list .cityText{
display:none;
}
#troop_list .diffCity .cityText{
display:inline;
}
#troop_list .diffCity {
color:red;
}
#troop_list .leader{
color:lightgreen;
}
#troop_list .leader::before{
content:'*';
}
#troop_list .leader::after{
content:'*';
}
+7
View File
@@ -0,0 +1,7 @@
<?php
namespace sammo;
class CityConst extends CityConstBase{
}
+6
View File
@@ -0,0 +1,6 @@
<?php
namespace sammo;
class GameConst extends GameConstBase
{
}
-12
View File
@@ -1,12 +0,0 @@
<?php
namespace sammo;
class GameCustomConst
{
/** @var int 유저 스탯 총합 */
public static $defaultStatTotal = _tK_statTotal_;
public static $defaultStatMin = _tK_statMin_;
public static $defaultStatMax = _tK_statMax_;
public static $defaultStatNPCMax = _tK_statNPCMax_;
public static $chiefStatMin = _tK_statChiefMin_;
}
+6
View File
@@ -0,0 +1,6 @@
<?php
namespace sammo;
class GameUnitConst extends GameUnitConstBase
{
}
+1
View File
@@ -0,0 +1 @@
Deny from all
+181 -20
View File
@@ -424,7 +424,7 @@ function addCommand($typename, $value, $valid = 1, $color=0) {
function commandGroup($typename, $type=0) {
if($type == 0) {
echo "
<optgroup label='{$typename}' style=color:skyblue;background-color:black;>";
<optgroup label='{$typename}' style='color:skyblue;background-color:black;'>";
} else {
echo "
</optgroup>";
@@ -490,7 +490,7 @@ function commandTable() {
$develcostE = Util::round($develcostE);
echo "
<select name=commandtype size=1 style=width:260px;color:white;background-color:black;font-size:12px;>";
<select name=commandtype size=1 style='height:20px;width:260px;color:white;background-color:black;font-size:12px;'>";
addCommand("휴 식", 0);
addCommand("요 양", 50);
commandGroup("========= 내 정 ==========");
@@ -524,7 +524,7 @@ function commandTable() {
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31);
addCommand("징병(통솔경험)", 11);
addCommand("모병(통솔경험, 자금x2)", 12);
addCommand("훈련(통솔경험, 사기↓)", 13);
addCommand("훈련(통솔경험)", 13);
addCommand("사기진작(통솔경험, 자금↓)", 14);
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15);
addCommand("출병", 16);
@@ -532,7 +532,7 @@ function commandTable() {
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31, 0);
addCommand("징병(통솔경험)", 11, 0);
addCommand("모병(통솔경험, 자금x2)", 12, 0);
addCommand("훈련(통솔경험, 사기↓)", 13, 0);
addCommand("훈련(통솔경험)", 13, 0);
addCommand("사기진작(통솔경험, 자금↓)", 14, 0);
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15, 0);
addCommand("출병", 16, 0);
@@ -699,7 +699,8 @@ function CoreCommandTable() {
if($city['supply'] == 0) { $valid = 0; }
echo "
<select name=commandtype size=1 style=color:white;background-color:black;font-size:13>";
<select name=commandtype size=1 style='height:20px;color:white;background-color:black;font-size:13px;'>";
commandGroup("====== 휴 식 ======");
addCommand("휴 식", 99);
commandGroup("", 1);
commandGroup("====== 인 사 ======");
@@ -821,7 +822,7 @@ function generalInfo($no) {
$weapname = getWeapName($general['weap']);
$bookname = getBookName($general['book']);
$horsename = getHorseName($general['horse']);
$itemname = getItemName($general['item']);
$itemname = displayItemInfo($general['item']);
if($general['injury'] > 0) {
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
@@ -847,8 +848,8 @@ function generalInfo($no) {
else { $general['age'] = "<font color=red>{$general['age']} 세</font>"; }
$general['connect'] = Util::round($general['connect'] / 10) * 10;
$special = $general['special'] == 0 ? "{$general['specage']}" : "<font color=limegreen>".getGenSpecial($general['special'])."</font>";
$special2 = $general['special2'] == 0 ? "{$general['specage2']}" : "<font color=limegreen>".getGenSpecial($general['special2'])."</font>";
$special = $general['special'] == 0 ? "{$general['specage']}" : "<font color=limegreen>".displaySpecialInfo($general['special'])."</font>";
$special2 = $general['special2'] == 0 ? "{$general['specage2']}" : "<font color=limegreen>".displaySpecialInfo($general['special2'])."</font>";
switch($general['personal']) {
case 2: case 4:
@@ -913,7 +914,7 @@ function generalInfo($no) {
<td style='text-align:center;' class='bg1'><b>병사</b></td>
<td style='text-align:center;' colspan=2>{$general['crew']}</td>
<td style='text-align:center;' class='bg1'><b>성격</b></td>
<td style='text-align:center;' colspan=2>".getGenChar($general['personal'])."</td>
<td style='text-align:center;' colspan=2>".displayCharInfo($general['personal'])."</td>
</tr>
<tr>
<td style='text-align:center;' class='bg1'><b>훈련</b></td>
@@ -1128,7 +1129,7 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
$db = DB::db();
$connect=$db->get();
$message = explode("|", $msg);
$message = explode('|', $msg);
$count = (count($message) - 2)/2;
$message[0] = Tag2Code($message[0]);
$message[1] = Tag2Code($message[1]);
@@ -1147,7 +1148,7 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
<td width=148 style='text-align:center;' class='bg1'>$when</td>
</tr>
<tr>
<td width=90 height=64 valign=top><img width='64' height='64' src={$imageTemp}/{$picture} border='0'></td>
<td width=90 height=64 valign=top><img width='64' height='64' src='{$imageTemp}/{$picture}' border='0'></td>
<td width=906 colspan=2>$message[1]</td>
</tr>";
for($i=0; $i < $count; $i++) {
@@ -1180,11 +1181,10 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
function banner() {
return sprintf(
'<font size=2>%s %s / %s <br> %s</font>',
'<font size=2>%s %s / %s</font>',
GameConst::$title,
VersionGit::$version,
GameConst::$banner,
GameConst::$helper);
GameConst::$banner);
}
function addTurn($date, int $turnterm, int $turn=1) {
@@ -1813,7 +1813,7 @@ function PreprocessCommand($no) {
$connect=$db->get();
$log = [];
$query = "select no,name,city,injury,special2,item,turn0 from general where no='$no'";
$query = "select no,name,city,injury,special2,item,turn0,rice,crew from general where no='$no'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
@@ -1871,7 +1871,7 @@ function PreprocessCommand($no) {
$josaUl = JosaUtil::pick($general['item'], '을');
$log[0] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용하여 치료합니다!";
pushGenLog($general, $log);
} elseif($general['injury'] > 10 && $general['item'] == 1 && $general['turn0'] != EncodeCommand(0, 0, 0, 50)) {
} elseif($general['injury'] > 10 && $general['item'] == 1 && DecodeCommand($general['turn0'])[0] != 50) {
//환약 사용
$query = "update general set injury=0,item=0 where no='$no'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1888,6 +1888,27 @@ function PreprocessCommand($no) {
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
}
if($general['crew'] >= 100){
$newRice = $general['rice'] - $general['crew'] / 100;
if($newRice >= 0){
$db->update('general', [
'rice'=>Util::round($newRice)
], 'no=%i',$general['no']);
}
else{
$db->update('city', [
'pop'=>$db->sqleval('pop + %i', $general['crew'])
], 'city=%i', $general['city']);
$db->update('general', [
'crew'=>0,
'rice'=>0
], 'no=%i',$general['no']);
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
}
}
}
@@ -1910,8 +1931,14 @@ function updateTurntime($no) {
if($general['npc'] == 1 && $general['deadyear'] > $admin['year']) {
$general['killturn'] = ($general['deadyear'] - $admin['year']) * 12;
$general['npc'] = $general['npc_org'];
$query = "update general set owner=-1,npc='{$general['npc']}',killturn='{$general['killturn']}',mode=2 where no='$no'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->update('general', [
'owner'=>-1,
'npc'=>$general['npc_org'],
'killturn'=>$general['killturn'],
'mode'=>2,
'name2'=>null
], 'no=%i',$no);
$josaYi = JosaUtil::pick($general['name2'], '이');
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name2']}</>{$josaYi} <Y>{$general['name']}</>의 육체에서 <S>유체이탈</>합니다!";
@@ -2011,7 +2038,7 @@ function updateTurntime($no) {
default: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
}
// 엔피씨,엠피씨,의병 사망로그
if($general['npc'] == 2) {
if($general['npc'] == 2 || $general['npc'] == 6) {
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다.";
} elseif($general['npc'] >= 3) {
switch(rand()%10) {
@@ -2161,6 +2188,7 @@ function CheckHall($no) {
function uniqueItem($general, $log, $vote=0) {
//TODO: uniqueItem 재 구현
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
@@ -2178,7 +2206,7 @@ function uniqueItem($general, $log, $vote=0) {
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gen = MYDB_fetch_array($result);
if($admin['scenario'] == 0) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
if($admin['scenario'] < 100) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
else { $prob = $gen['cnt']; } // 1~2개월에 하나씩 등장
if($vote == 1) { $prob = Util::round($gen['cnt'] * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
@@ -2289,6 +2317,69 @@ function uniqueItem($general, $log, $vote=0) {
return $log;
}
function checkAbilityEx(int $generalID, ActionLogger $actLog){
$db = DB::db();
$general = $db->queryFirstRow('SELECT leader,leader2,power,power2,intel,intel2 FROM general WHERE no = %i',$generalID);
if(!$general){
return;
}
if($general['leader2'] < 0){
$db->update('general',[
'leader2'=>$db->sqleval('leader2 + %i', GameConst::$upgradeLimit),
'leader'=>$db->sqleval('leader - 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
return;
}
if($general['power2'] < 0){
$db->update('general',[
'power2'=>$db->sqleval('power2 + %i', GameConst::$upgradeLimit),
'power'=>$db->sqleval('power - 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
return;
}
if($general['intel2'] < 0){
$db->update('general',[
'intel2'=>$db->sqleval('intel2 + %i', GameConst::$upgradeLimit),
'intel'=>$db->sqleval('intel - 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
return;
}
if($general['leader2'] >= GameConst::$upgradeLimit){
$db->update('general',[
'leader2'=>$db->sqleval('leader2 - %i', GameConst::$upgradeLimit),
'leader'=>$db->sqleval('leader + 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
return;
}
if($general['power2'] >= GameConst::$upgradeLimit){
$db->update('general',[
'power2'=>$db->sqleval('power2 - %i', GameConst::$upgradeLimit),
'power'=>$db->sqleval('power + 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
return;
}
if($general['intel2'] >= GameConst::$upgradeLimit){
$db->update('general',[
'intel2'=>$db->sqleval('intel2 - %i', GameConst::$upgradeLimit),
'intel'=>$db->sqleval('intel + 1')
], 'no=%i', $generalID);
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
return;
}
}
function checkAbility($general, $log) {
$db = DB::db();
$connect=$db->get();
@@ -2449,6 +2540,7 @@ function deleteNation($general) {
$oldNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation=%i', $general['nation']);
$oldNationGenerals = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $general['nation']);
$oldNation['generals'] = $oldNationGenerals;
$oldNation['aux'] = Json::decode($oldNation['aux']);
// 전 장수 재야로 // 전 장수 소속 무소속으로
$query = "update general set belong=0,troop=0,level=0,nation=0,makelimit=12 where nation='{$general['nation']}'";
@@ -2594,6 +2686,9 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
}
function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
if($nation1 === $nation2){
return false;
}
$db = DB::db();
$nation1Cities = [];
@@ -2632,6 +2727,60 @@ function CharExperience($exp, $personal) {
return $exp;
}
function getCharExpMultiplier($personal):float{
static $table = [
0 => 1.1,
1 => 1.1,
4 => 0.9,
5 => 0.9,
6 => 1.1,
7 => 0.9,
10 => 0.9
];
return $table[$personal] ?? 1;
}
function getNationTechMultiplier($nationType):float{
static $table = [
3 => 1.1,
5 => 0.9,
6 => 0.9,
7 => 0.9,
8 => 0.9,
12 => 0.9,
13 => 1.1,
];
return $table[$nationType] ?? 1;
}
function getNationWallMultiplier($nationType):float{
static $table = [
3 => 1.1,
5 => 1.1,
10 => 1.1,
11 => 1.1,
4 => 0.9,
7 => 0.9,
8 => 0.9,
13 => 0.9,
];
return $table[$nationType] ?? 1;
}
function getNationPeopleMultiplier($nationType):float{
static $table = [
1 => 0.9,
2 => 1.1,
3 => 0.9,
4 => 1.1,
7 => 1.1,
9 => 0.9,
10 => 1.1,
];
return $table[$nationType] ?? 1;
}
function CharDedication($ded, $personal) {
switch($personal) {
case 10:
@@ -2642,6 +2791,13 @@ function CharDedication($ded, $personal) {
return $ded;
}
function getCharDedMultiplier($personal):float{
static $table = [
10 => 0.9
];
return $table[$personal] ?? 1;
}
function CharAtmos($atmos, $personal) {
switch($personal) {
case 2: case 4:
@@ -2690,6 +2846,8 @@ function SabotageInjury($city, $type=0) {
$connect=$db->get();
$log = [];
$injuryCount = 0;
$admin = $gameStor->getValues(['year', 'month']);
$query = "select no,name,nation from general where city='$city'";
@@ -2711,8 +2869,11 @@ function SabotageInjury($city, $type=0) {
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
pushGenLog($general, $log);
$injuryCount += 1;
}
}
return $injuryCount;
}
function getRandTurn($term) {
+11 -19
View File
@@ -471,7 +471,7 @@ function processCommand($no) {
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
@@ -533,7 +533,7 @@ function processCommand($no) {
}
//장수정보 재로드
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
}
@@ -628,7 +628,7 @@ function updateCommand($no, $type=0) {
update general set
turn0=turn1,turn1=turn2,turn2=turn3,turn3=turn4,turn4=turn5,turn5=turn6,turn6=turn7,turn7=turn8,turn8=turn9,
turn9=turn10,turn10=turn11,turn11=turn12,turn12=turn13,turn13=turn14,turn14=turn15,turn15=turn16,turn16=turn17,
turn17=turn18,turn18=turn19,turn19=turn20,turn20=turn21,turn21=turn22,turn22=turn23,turn23='00000000000000'
turn17=turn18,turn18=turn19,turn19=turn20,turn20=turn21,turn21=turn22,turn22=turn23,turn23='".EncodeCommand(0, 0, 0, 0)."'
where no='{$general['no']}'
";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -642,7 +642,7 @@ update nation set
{$turn}4={$turn}5,{$turn}5={$turn}6,
{$turn}6={$turn}7,{$turn}7={$turn}8,
{$turn}8={$turn}9,{$turn}9={$turn}10,
{$turn}10={$turn}11,{$turn}11='00000000000099'
{$turn}10={$turn}11,{$turn}11='".EncodeCommand(0, 0, 0, 99)."'
where nation='{$general['nation']}'
";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -672,7 +672,7 @@ turn9=turn8,turn8=turn7,
turn7=turn6,turn6=turn5,
turn5=turn4,turn4=turn3,
turn3=turn2,turn2=turn1,
turn1=turn0,turn0='00000000000000'
turn1=turn0,turn0='".EncodeCommand(0, 0, 0, 0)."'
where no='$no'
";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -685,7 +685,7 @@ update nation set
{$turn}7={$turn}6,{$turn}6={$turn}5,
{$turn}5={$turn}4,{$turn}4={$turn}3,
{$turn}3={$turn}2,{$turn}2={$turn}1,
{$turn}1={$turn}0,{$turn}0='00000000000099'
{$turn}1={$turn}0,{$turn}0='".EncodeCommand(0, 0, 0, 99)."'
where nation='{$general['nation']}'
";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -747,8 +747,9 @@ function command_Other($turn, $commandtype) {
<!DOCTYPE html>
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<script>
parent.moveProcessing(<?=$commandtype?>, <?=Json::encode($turn)?>);
</script>
@@ -771,19 +772,10 @@ parent.moveProcessing(<?=$commandtype?>, <?=Json::encode($turn)?>);
function EncodeCommand($fourth, $third, $double, $command) {
$str = StringUtil::padStringAlignRight((string)$fourth, 4, "0");
$str .= StringUtil::padStringAlignRight((string)$third, 4, "0");
$str .= StringUtil::padStringAlignRight((string)$double, 4, "0");
$str .= StringUtil::padStringAlignRight((string)$command, 2, "0");
return $str;
return Json::encode([$command, $double, $third, $fourth]);
}
function DecodeCommand($str) {
$command = [];
$command[3] = (int)(substr($str, 0, 4));
$command[2] = (int)(substr($str, 4, 4));
$command[1] = (int)(substr($str, 8, 4));
$command[0] = (int)(substr($str, 12, 2));
return $command;
return Json::decode($str);
}
+275 -262
View File
@@ -8,42 +8,43 @@ namespace sammo;
* Side effect 없이 값의 변환만을 수행하는 함수들의 모음.
*/
function NationCharCall($call) {
switch($call) {
case '명가': $type =13; break;
case '음양가': $type =12; break;
case '종횡가': $type =11; break;
case '불가': $type =10; break;
case '도적': $type = 9; break;
case '오두미도':$type = 8; break;
case '태평도': $type = 7; break;
case '도가': $type = 6; break;
case '묵가': $type = 5; break;
case '덕가': $type = 4; break;
case '병가': $type = 3; break;
case '유가': $type = 2; break;
case '법가': $type = 1; break;
default: $type = 0; break;
static $invTable = [];
if(!$invTable){
foreach(getNationTypeList() as $typeID => [$name, $pros, $cons]){
$invTable[$name] = $typeID;
}
}
return $type;
return $invTable[$call]??0;
}
function getCharacterList(){
$infoText = [
9=>['안전', '사기 -5, 징·모병 비용 -20%'],
8=>['유지', '훈련 -5, 징·모병 비용 -20%'],
7=>['재간', '명성 -10%, 징·모병 비용 -20%'],
6=>['출세', '명성 +10%, 징·모병 비용 +20%'],
5=>['할거', '명성 -10%, 훈련 +5'],
4=>['정복', '명성 -10%, 사기 +5'],
3=>['패권', '훈련 +5, 징·모병 비용 +20%'],
2=>['의협', '사기 +5, 징·모병 비용 +20%'],
1=>['대의', '명성 +10%, 훈련 -5'],
0=>['왕좌', '명성 +10%, 사기 -5'],
10=>['은둔', '명성 -10%, 계급 -10%, 사기 -5, 훈련 -5, 단련 성공률 +10%'],
];
return $infoText;
}
function CharCall($call) {
switch($call) {
case '은둔': $type =10; break;
case '안전'; $type = 9; break;
case '유지'; $type = 8; break;
case '재간'; $type = 7; break;
case '출세'; $type = 6; break;
case '할거'; $type = 5; break;
case '정복'; $type = 4; break;
case '패권'; $type = 3; break;
case '의협'; $type = 2; break;
case '대의'; $type = 1; break;
case '왕좌'; $type = 0; break;
static $invTable = [];
if(\key_exists($call, $invTable)){
return $invTable[$call];
}
return $type;
foreach(getCharacterList() as $id => [$name, $info]){
$invTable[$name] = $id;
}
return $invTable[$call];
}
function SpecCall($call) {
@@ -119,20 +120,14 @@ function getNationLevel($level) {
}
function getGenChar($type) {
switch($type) {
case 10: $call = '은둔'; break;
case 9: $call = '안전'; break;
case 8: $call = '유지'; break;
case 7: $call = '재간'; break;
case 6: $call = '출세'; break;
case 5: $call = '할거'; break;
case 4: $call = '정복'; break;
case 3: $call = '패권'; break;
case 2: $call = '의협'; break;
case 1: $call = '대의'; break;
case 0: $call = '왕좌'; break;
return getCharacterList()[$type][0];
}
function getCharInfo(?int $type):?string {
if($type === null){
return null;
}
return $call;
return getCharacterList()[$type][1]??null;
}
function getGenSpecial($type) {
@@ -179,24 +174,69 @@ function getGenSpecial($type) {
return $call;
}
function getNationType($type) {
switch($type) {
case 13: $call = '명 가'; break;
case 12: $call = '음 양 가'; break;
case 11: $call = '종 횡 가'; break;
case 10: $call = '불 가'; break;
case 9: $call = '도 적'; break;
case 8: $call = '오 두 미 도'; break;
case 7: $call = '태 평 도'; break;
case 6: $call = '도 가'; break;
case 5: $call = '묵 가'; break;
case 4: $call = '덕 가'; break;
case 3: $call = '병 가'; break;
case 2: $call = '유 가'; break;
case 1: $call = '법 가'; break;
case 0: $call = '-'; break;
function getSpecialInfo(?int $type):?string{
if($type === null){
return null;
}
return $call;
//앞칸은 '설명을 위해' '그냥' 적어둠
$infoText = [
0 => ['-', null],
1 => ['경작', '[내정] 농지 개간 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
2 => ['상재', '[내정] 상업 투자 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
3 => ['발명', '[내정] 기술 연구 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
10 => ['축성', '[내정] 성벽 보수 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
11 => ['수비', '[내정] 수비 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
12 => ['통찰', '[내정] 치안 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
20 => ['인덕', '[내정] 주민 선정·정착 장려 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
30 => ['거상', '이것 저것'],
31 => ['귀모', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
40 => ['귀병', '[군사] 귀병 계통 징·모병비 -10%<br>[전투] 계략 성공 확률 +20%p'],
41 => ['신산', '[계략] 화계·탈취·파괴·선동 : 성공률 +10%p<br>[전투] 계략 시도 확률 +20%p, 계략 성공 확률 +20%p '],
42 => ['환술', '[전투] 계략 성공 확률 +10%p, 계략 성공 시 대미지 +30%'],
43 => ['집중', '[전투] 계략 성공 시 대미지 +50%'],
44 => ['신중', '[전투] 계략 성공 확률 100%'],
45 => ['반계', '[전투] 상대의 계략을 30% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +100%)'],
50 => ['보병', '[군사] 보병 계통 징·모병비 -10%<br>[전투] 공격 시 아군 피해 -10%, 수비 시 아군 피해 -20%'],
51 => ['궁병', '[군사] 궁병 계통 징·모병비 -10%<br>[전투] 회피 확률 +20%p'],
52 => ['기병', '[군사] 기병 계통 징·모병비 -10%<br>[전투] 수비 시 대미지 +10%, 공격 시 대미지 +20%'],
53 => ['공성', '[군사] 차병 계통 징·모병비 -10%<br>[전투] 성벽 공격 시 대미지 +100%'],
60 => ['돌격', '[전투] 상대 회피 불가, 공격 시 전투 페이즈 +1, 공격 시 대미지 +10%'],
61 => ['무쌍', '[전투] 대미지 +10%, 공격 시 필살 확률 +10%p'],
62 => ['견고', '[전투] 상대 필살 불가, 상대 계략 시도시 성공 확률 -10%p'],
63 => ['위압', '[전투] 훈련/사기≥90, 병력≥1,000 일 때 첫 페이즈 위압 발동(적 공격 불가)'],
70 => ['저격', '[전투] 전투 개시 시 1/3 확률로 저격 발동'],
71 => ['필살', '[전투] 필살 확률 +20%p'],
72 => ['징병', '[군사] 징·모병비 -50%, 통솔 순수 능력치 보정 +15%'],
73 => ['의술', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
74 => ['격노', '[전투] 상대방 필살 및 회피 시도시 일정 확률로 격노(필살) 발동, 공격 시 일정 확률로 진노(1페이즈 추가)'],
75 => ['척사', '[전투] 지역·도시 병종 상대로 대미지 +10%, 아군 피해 -10%']
];
return $infoText[$type][1]??null;
}
function getNationType(?int $type) {
if($type === null){
return '-';
}
static $cache = [];
if(\key_exists($type, $cache)){
return $cache[$type];
}
$text = getNationTypeList()[$type][0]??'-';
$text = join(' ', StringUtil::splitString($text));
$cache[$type] = $text;
return $text;
}
@@ -215,24 +255,12 @@ function getConnect($con) {
return $conname;
}
function getNationType2($type) {
switch($type) {
case 13: $call = '<font color=cyan>기술↑ 인구↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
case 12: $call = '<font color=cyan>내정↑ 인구↑</font> <font color=magenta>기술↓ 전략↓</font>'; break;
case 11: $call = '<font color=cyan>전략↑ 수성↑</font> <font color=magenta>금수입↓ 내정↓</font>'; break;
case 10: $call = '<font color=cyan>민심↑ 수성↑</font> <font color=magenta>금수입↓</font>'; break;
case 9: $call = '<font color=cyan>계략↑</font> <font color=magenta>금수입↓ 치안↓ 민심↓</font>'; break;
case 8: $call = '<font color=cyan>쌀수입↑ 인구↑</font> <font color=magenta>기술↓ 수성↓ 내정↓</font>'; break;
case 7: $call = '<font color=cyan>인구↑ 민심↑</font> <font color=magenta>기술↓ 수성↓</font>'; break;
case 6: $call = '<font color=cyan>인구↑</font> <font color=magenta>기술↓ 치안↓</font>'; break;
case 5: $call = '<font color=cyan>수성↑</font> <font color=magenta>기술↓</font>'; break;
case 4: $call = '<font color=cyan>치안↑인구↑ 민심↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
case 3: $call = '<font color=cyan>기술↑ 수성↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
case 2: $call = '<font color=cyan>내정↑ 민심↑</font> <font color=magenta>쌀수입↓</font>'; break;
case 1: $call = '<font color=cyan>금수입↑ 치안↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
case 0: $call = '-'; break;
function getNationType2(?int $type) {
if($type === null){
return '-';
}
return $call;
[$name, $pros, $cons] = getNationTypeList()[$type]??['-', '', ''];
return "<font color=cyan>{$pros}</font> <font color=magenta>{$cons}</font>";
}
function getLevel($level, $nlevel=8) {
@@ -284,60 +312,43 @@ function getLevel($level, $nlevel=8) {
function getCall($leader, $power, $intel) {
$call = '평범';
if($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '만능';
} elseif($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin) {
$call = '용장';
} elseif($leader >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '지장';
} elseif($power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '명장';
} elseif($leader >= GameConst::$chiefStatMin) {
$call = '사';
} elseif($power >= GameConst::$chiefStatMin) {
$call = '용맹';
} elseif($intel >= GameConst::$chiefStatMin) {
$call = '현명';
if($leader < 40){
if($power + $intel < $leader){
return '아둔';
}
if($intel >= GameConst::$chiefStatMin && $power < $intel * 0.8){
return '학자';
}
if($power >= GameConst::$chiefStatMin && $intel < $power * 0.8){
return '사';
}
return '명사';
}
return $call;
$maxStat = max($leader, $power, $intel);
$sum2Stat = min($leader+$power, $power+$intel, $intel+$leader);
if($maxStat >= GameConst::$chiefStatMin + GameConst::$statGradeLevel && $sum2Stat >= $maxStat * 1.7){
return '만능';
}
if($power >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $intel < $power * 0.8){
return '용장';
}
if($intel >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $power < $intel * 0.8){
return '명장';
}
return '평범';
}
function getDed($dedication) {
if($dedication < 1 ) $level2 = '무품관';
elseif($dedication < 10*10) $level2 = '30품관';
elseif($dedication < 20*20) $level2 = '29품관';
elseif($dedication < 30*30) $level2 = '28품관';
elseif($dedication < 40*40) $level2 = '27품관';
elseif($dedication < 50*50) $level2 = '26품관';
elseif($dedication < 60*60) $level2 = '25품관';
elseif($dedication < 70*70) $level2 = '24품관';
elseif($dedication < 80*80) $level2 = '23품관';
elseif($dedication < 90*90) $level2 = '22품관';
elseif($dedication < 100*100) $level2 = '21품관';
elseif($dedication < 110*110) $level2 = '20품관';
elseif($dedication < 120*120) $level2 = '19품관';
elseif($dedication < 130*130) $level2 = '18품관';
elseif($dedication < 140*140) $level2 = '17품관';
elseif($dedication < 150*150) $level2 = '16품관';
elseif($dedication < 160*160) $level2 = '15품관';
elseif($dedication < 170*170) $level2 = '14품관';
elseif($dedication < 180*180) $level2 = '13품관';
elseif($dedication < 190*190) $level2 = '12품관';
elseif($dedication < 200*200) $level2 = '11품관'; // 40000
elseif($dedication < 210*210) $level2 = '10품관'; // 44100
elseif($dedication < 220*220) $level2 = '9품관'; // 48400
elseif($dedication < 230*230) $level2 = '8품관'; // 52900
elseif($dedication < 240*240) $level2 = '7품관'; // 57600
elseif($dedication < 250*250) $level2 = '6품관'; // 62500
elseif($dedication < 260*260) $level2 = '5품관'; // 67600
elseif($dedication < 270*270) $level2 = '4품관'; // 72900
elseif($dedication < 280*280) $level2 = '3품관'; // 78400
elseif($dedication < 290*290) $level2 = '2품관'; // 84100
else {
$level2 = '1품관';
$dedLevel = getDedLevel($dedication);
if($dedLevel == 0){
return '품관';
}
return $level2;
//{$maxDedLevel}품관 ~ 1품관
$dedInvLevel = GameConst::$maxDedLevel - $dedLevel + 1;
return "{$dedInvLevel}품관";
}
@@ -364,16 +375,18 @@ function getExpLevel($experience) {
if($experience < 1000) {
$level = intdiv($experience, 100);
} else {
for($level = 0; $experience > (($level+1)*($level+1)*10); $level++) {
}
$level = Util::toInt(sqrt($experience/10));
}
return $level;
}
function getDedLevel($dedication) {
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
}
$level = Util::valueFit(
ceil(sqrt($dedication) / 10),
0,
GameConst::$maxDedLevel
);
return $level;
}
@@ -390,9 +403,7 @@ function getLevelPer($exp, $level) {
}
function getBill(int $dedication) : int{
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
}
$level = getDedLevel($dedication);
return ($level * 200 + 400);
}
@@ -400,142 +411,109 @@ function getCost(int $armtype) : int {
return GameUnitConst::byID($armtype)->cost;
}
function TechLimit($startyear, $year, $tech) : int {
$limit = 0;
if($year < $startyear+ 5 && $tech >= 1000) { $limit = 1; }
if($year < $startyear+10 && $tech >= 2000) { $limit = 1; }
if($year < $startyear+15 && $tech >= 3000) { $limit = 1; }
if($year < $startyear+20 && $tech >= 4000) { $limit = 1; }
if($year < $startyear+25 && $tech >= 5000) { $limit = 1; }
if($year < $startyear+30 && $tech >= 6000) { $limit = 1; }
if($year < $startyear+35 && $tech >= 7000) { $limit = 1; }
if($year < $startyear+40 && $tech >= 8000) { $limit = 1; }
if($year < $startyear+45 && $tech >= 9000) { $limit = 1; }
if($year < $startyear+50 && $tech >= 10000) { $limit = 1; }
if($year < $startyear+55 && $tech >= 11000) { $limit = 1; }
if($year < $startyear+60 && $tech >= 12000) { $limit = 1; }
return $limit;
function getTechLevel($tech):int{
return Util::valueFit(
floor($tech / 1000),
0,
GameConst::$maxTechLevel
);
}
function TechLimit($startYear, $year, $tech) : bool {
$relYear = $year - $startYear;
$relMaxTech = Util::valueFit(
floor($relYear / 5) + 1,
1,
GameConst::$maxTechLevel
);
$techLevel = getTechLevel($tech);
return $techLevel >= $relMaxTech;
}
function getTechAbil($tech) : int{
if($tech < 1000) { $abil = 0; }
elseif($tech < 2000) { $abil = 25; }
elseif($tech < 3000) { $abil = 50; }
elseif($tech < 4000) { $abil = 75; }
elseif($tech < 5000) { $abil = 100; }
elseif($tech < 6000) { $abil = 125; }
elseif($tech < 7000) { $abil = 150; }
elseif($tech < 8000) { $abil = 175; }
elseif($tech < 9000) { $abil = 200; }
elseif($tech < 10000) { $abil = 225; }
elseif($tech < 11000) { $abil = 250; }
elseif($tech < 12000) { $abil = 275; }
else { $abil = 300; }
return $abil;
return getTechLevel($tech) * 25;
}
function getTechCost($tech) : float{
if($tech < 1000) { $cost = 1.00; }
elseif($tech < 2000) { $cost = 1.15; }
elseif($tech < 3000) { $cost = 1.30; }
elseif($tech < 4000) { $cost = 1.45; }
elseif($tech < 5000) { $cost = 1.60; }
elseif($tech < 6000) { $cost = 1.75; }
elseif($tech < 7000) { $cost = 1.90; }
elseif($tech < 8000) { $cost = 2.05; }
elseif($tech < 9000) { $cost = 2.20; }
elseif($tech < 10000) { $cost = 2.35; }
elseif($tech < 11000) { $cost = 2.50; }
elseif($tech < 12000) { $cost = 2.65; }
else { $cost = 2.80; }
return $cost;
return 1 + getTechLevel($tech) * 0.15;
}
function getTechCall($tech) : string {
if($tech < 1000) { $str = '0등급'; }
elseif($tech < 2000) { $str = '1등급'; }
elseif($tech < 3000) { $str = '2등급'; }
elseif($tech < 4000) { $str = '3등급'; }
elseif($tech < 5000) { $str = '4등급'; }
elseif($tech < 6000) { $str = '5등급'; }
elseif($tech < 7000) { $str = '6등급'; }
elseif($tech < 8000) { $str = '7등급'; }
elseif($tech < 9000) { $str = '8등급'; }
elseif($tech < 10000) { $str = '9등급'; }
elseif($tech < 11000) { $str = '10등급'; }
elseif($tech < 12000) { $str = '11등급'; }
else { $str = '12등급'; }
return $str;
$techLevel = getTechLevel($tech);
return "{$techLevel}등급";
}
function getDexCall($dex) : string {
if($dex < 2500) { $str = '<font color="navy">F-</font>'; }
elseif($dex < 7500) { $str = '<font color="navy">F</font>'; }
elseif($dex < 15000) { $str = '<font color="navy">F+</font>'; }
elseif($dex < 25000) { $str = '<font color="skyblue">E-</font>'; }
elseif($dex < 37500) { $str = '<font color="skyblue">E</font>'; }
elseif($dex < 52500) { $str = '<font color="skyblue">E+</font>'; }
elseif($dex < 70000) { $str = '<font color="seagreen">D-</font>'; }
elseif($dex < 90000) { $str = '<font color="seagreen">D</font>'; }
elseif($dex < 112500) { $str = '<font color="seagreen">D+</font>'; }
elseif($dex < 137500) { $str = '<font color="teal">C-</font>'; }
elseif($dex < 165000) { $str = '<font color="teal">C</font>'; }
elseif($dex < 195000) { $str = '<font color="teal">C+</font>'; }
elseif($dex < 227500) { $str = '<font color="limegreen">B-</font>'; }
elseif($dex < 262500) { $str = '<font color="limegreen">B</font>'; }
elseif($dex < 300000) { $str = '<font color="limegreen">B+</font>'; }
elseif($dex < 340000) { $str = '<font color="gold">A-</font>'; }
elseif($dex < 382500) { $str = '<font color="gold">A</font>'; }
elseif($dex < 427500) { $str = '<font color="gold">A+</font>'; }
elseif($dex < 475000) { $str = '<font color="darkorange">S-</font>'; }
elseif($dex < 525000) { $str = '<font color="darkorange">S</font>'; }
elseif($dex < 577500) { $str = '<font color="darkorange">S+</font>'; }
elseif($dex < 632500) { $str = '<font color="tomato">SS-</font>'; }
elseif($dex < 690000) { $str = '<font color="tomato">SS</font>'; }
elseif($dex < 750000) { $str = '<font color="tomato">SS+</font>'; }
elseif($dex < 812500) { $str = '<font color="red">SSS-</font>'; }
elseif($dex < 877500) { $str = '<font color="red">SSS</font>'; }
elseif($dex < 945000) { $str = '<font color="red">SSS+</font>'; }
elseif($dex < 1015000) { $str = '<font color="darkviolet">Z-</font>'; }
elseif($dex < 1087500) { $str = '<font color="darkviolet">Z</font>'; }
elseif($dex < 1162500) { $str = '<font color="darkviolet">Z+</font>'; }
else { $str = '<font color="white">?</font>'; }
return $str;
function getDexLevelList(): array{
return [
[0, 'navy', 'F-'],
[2500, 'navy', 'F'],
[7500, 'navy', 'F+'],
[15000, 'skyblue', 'E-'],
[25000, 'skyblue', 'E'],
[37500, 'skyblue', 'E+'],
[52500, 'seagreen', 'D-'],
[70000, 'seagreen', 'D'],
[90000, 'seagreen', 'D+'],
[112500, 'teal', 'C-'],
[137500, 'teal', 'C'],
[165000, 'teal', 'C+'],
[195000, 'limegreen', 'B-'],
[227500, 'limegreen', 'B'],
[262500, 'limegreen', 'B+'],
[300000, 'gold', 'A-'],
[340000, 'gold', 'A'],
[382500, 'gold', 'A+'],
[427500, 'darkorange', 'S-'],
[475000, 'darkorange', 'S'],
[525000, 'darkorange', 'S+'],
[577500, 'tomato', 'SS-'],
[632500, 'tomato', 'SS'],
[690000, 'tomato', 'SS+'],
[750000, 'red', 'SSS-'],
[812500, 'red', 'SSS'],
[877500, 'red', 'SSS+'],
[945000, 'darkviolet', 'Z-'],
[1015000, 'darkviolet', 'Z'],
[1087500, 'darkviolet', 'Z+'],
[1162500, 'white', '?']
];
}
function getDexLevel($dex) : int {
if($dex < 2500) { $lvl = 0; }
elseif($dex < 7500) { $lvl = 1; }
elseif($dex < 15000) { $lvl = 2; }
elseif($dex < 25000) { $lvl = 3; }
elseif($dex < 37500) { $lvl = 4; }
elseif($dex < 52500) { $lvl = 5; }
elseif($dex < 70000) { $lvl = 6; }
elseif($dex < 90000) { $lvl = 7; }
elseif($dex < 112500) { $lvl = 8; }
elseif($dex < 137500) { $lvl = 9; }
elseif($dex < 165000) { $lvl = 10; }
elseif($dex < 195000) { $lvl = 11; }
elseif($dex < 227500) { $lvl = 12; }
elseif($dex < 262500) { $lvl = 13; }
elseif($dex < 300000) { $lvl = 14; }
elseif($dex < 340000) { $lvl = 15; }
elseif($dex < 382500) { $lvl = 16; }
elseif($dex < 427500) { $lvl = 17; }
elseif($dex < 475000) { $lvl = 18; }
elseif($dex < 525000) { $lvl = 19; }
elseif($dex < 577500) { $lvl = 20; }
elseif($dex < 632500) { $lvl = 21; }
elseif($dex < 690000) { $lvl = 22; }
elseif($dex < 750000) { $lvl = 23; }
elseif($dex < 812500) { $lvl = 24; }
elseif($dex < 877500) { $lvl = 25; }
elseif($dex < 945000) { $lvl = 26; }
elseif($dex < 1015000) { $lvl = 27; }
elseif($dex < 1087500) { $lvl = 28; }
elseif($dex < 1162500) { $lvl = 29; }
else { $lvl = 30; }
return $lvl;
function getDexCall(int $dex) : string {
if($dex < 0){
throw new \InvalidArgumentException();
}
$color = null;
$name = null;
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
if($dex < $dexKey){
break;
}
$color = $nextColor;
$name = $nextName;
}
return "<font color='{$color}'>{$name}</font>";
}
function getDexLevel(int $dex) : int {
if($dex < 0){
throw new \InvalidArgumentException();
}
$retVal = null;
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
if($dex < $dexKey){
break;
}
$retVal = $dexLevel;
}
return $dexLevel;
}
function getDexLog($dex1, $dex2) {
@@ -544,7 +522,7 @@ function getDexLog($dex1, $dex2) {
}
function getWeapName($weap) : string {
function getWeapName($weap) : ?string {
switch($weap) {
case 0: $weapname = '-'; break;
case 1: $weapname = '단도(+1)'; break;
@@ -578,7 +556,7 @@ function getWeapName($weap) : string {
return $weapname;
}
function getWeapEff($weap) : int{
function getWeapEff($weap) : ?int{
switch($weap) {
case 7: $weap = 7; break;
case 8: $weap = 7; break;
@@ -605,7 +583,7 @@ function getWeapEff($weap) : int{
return $weap;
}
function getBookName($book) : string {
function getBookName($book) : ?string {
switch($book) {
case 0: $bookname = '-'; break;
case 1: $bookname = '효경전(+1)'; break;
@@ -639,7 +617,7 @@ function getBookName($book) : string {
return $bookname;
}
function getBookEff($book) : int {
function getBookEff($book) : ?int {
switch($book) {
case 7: $book = 7; break;
case 8: $book = 7; break;
@@ -666,7 +644,7 @@ function getBookEff($book) : int {
return $book;
}
function getHorseName($horse) : string {
function getHorseName($horse) : ?string {
switch($horse) {
case 0: $horsename = '-'; break;
case 1: $horsename = '노기(+1)'; break;
@@ -700,7 +678,7 @@ function getHorseName($horse) : string {
return $horsename;
}
function getHorseEff($horse) : int {
function getHorseEff($horse) : ?int {
switch($horse) {
case 7: $horse = 7; break;
case 8: $horse = 7; break;
@@ -727,7 +705,7 @@ function getHorseEff($horse) : int {
return $horse;
}
function getItemName($item) : string {
function getItemName($item) : ?string {
switch($item) {
case 0: $itemname = '-'; break;
case 1: $itemname = '환약(치료)'; break;
@@ -757,10 +735,45 @@ function getItemName($item) : string {
case 24: $itemname = '태평청령(의술)'; break;
case 25: $itemname = '태평요술(회피)'; break;
case 26: $itemname = '둔갑천서(회피)'; break;
default: $itemname = null;
}
return $itemname;
}
function getItemInfo(?int $item):?string{
$itemInfo = [
1=>['환약(치료)', '[군사] 턴 실행 전 부상 회복. 1회용'],
2=>['수극(저격)', '[전투] 전투 개시 전 20% 확률로 저격 시도. 1회용'],
3=>['탁주(사기)', '[전투] 사기 보정 +3. 1회용'],
4=>['청주(훈련)', '[전투] 훈련 보정 +3. 1회용'],
5=>['이추(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +10%p. 1회용'],
6=>['향낭(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p. 1회용'],
7=>['오석산(치료)', '[군사] 턴 실행 전 부상 회복.'],
8=>['무후행군(치료)', '[군사] 턴 실행 전 부상 회복.'],
9=>['도소연명(치료)', '[군사] 턴 실행 전 부상 회복.'],
10=>['칠엽청점(치료)', '[군사] 턴 실행 전 부상 회복.'],
11=>['정력견혈(치료)', '[군사] 턴 실행 전 부상 회복.'],
12=>['과실주(훈련)', '[전투] 훈련 보정 +5'],
13=>['이강주(훈련)', '[전투] 훈련 보정 +5'],
14=>['의적주(사기)', '[전투] 사기 보정 +5'],
15=>['두강주(사기)', '[전투] 사기 보정 +5'],
16=>['보령압주(사기)', '[전투] 사기 보정 +5'],
17=>['철벽서(훈련)', '[전투] 훈련 보정 +7'],
18=>['단결도(훈련)', '[전투] 훈련 보정 +7'],
19=>['춘화첩(사기)', '[전투] 사기 보정 +7'],
20=>['초선화(사기)', '[전투] 사기 보정 +7'],
21=>['육도(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
22=>['삼략(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
23=>['청낭서(의술)', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
24=>['태평청령(의술)', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
25=>['태평요술(회피)', '[전투] 회피 확률 +20%p'],
26=>['둔갑천서(회피)', '[전투] 회피 확률 +20%p'],
];
return $itemInfo[$item][1]??null;
}
function getItemCost2($weap) : int {
switch($weap) {
case 0: $weapcost = 0; break;
+151 -76
View File
@@ -5,6 +5,51 @@ namespace sammo;
* 게임 룰에 해당하는 함수 모음
*/
function getNationLevelList():array{
$table = [
0 => ['방랑군', 2, 0],
1 => ['호족', 2, 1],
2 => ['군벌', 4, 2],
3 => ['주자사', 4, 5],
4 => ['주목', 6, 8],
5 => ['공', 6, 11],
6 => ['왕', 8, 16],
7 => ['황제', 8, 21],
];
return $table;
}
function getNationTypeList():array{
$table = [
13=>['명가', '기술↑ 인구↑', '쌀수입↓ 수성↓'],
12=>['음양가', '내정↑ 인구↑', '기술↓ 전략↓'],
11=>['종횡가', '전략↑ 수성↑', '금수입↓ 내정↓'],
10=>['불가', '민심↑ 수성↑', '금수입↓'],
9=>['도적', '계략↑', '금수입↓ 치안↓ 민심↓'],
8=>['오두미도', '쌀수입↑ 인구↑', '기술↓ 수성↓ 내정↓'],
7=>['태평도', '인구↑ 민심↑', '기술↓ 수성↓'],
6=>['도가', '인구↑', '기술↓ 치안↓'],
5=>['묵가', '수성↑', '기술↓'],
4=>['덕가', '치안↑인구↑ 민심↑', '쌀수입↓ 수성↓'],
3=>['병가', '기술↑ 수성↑', '인구↓ 민심↓'],
2=>['유가', '내정↑ 민심↑', '쌀수입↓'],
1=>['법가', '금수입↑ 치안↑', '인구↓ 민심↓'],
];
return $table;
}
function getCityLevelList():array{
return [
1 => '수',
2 => '진',
3 => '관',
4 => '이',
5 => '소',
6 => '중',
7 => '대',
8 => '특'
];
}
/**
* 게임 내부에 사용하는 유틸리티 함수들을 분리
@@ -115,22 +160,37 @@ function getSpecial2($leader, $power, $intel, $nodex=1, $dex0=0, $dex10=0, $dex2
}
function getGenDex($general, $type) {
$type = intdiv($type, 10) * 10;
return $general["dex{$type}"];
//XXX: 지금은 동작하지만.. 병종 구성이 보궁기귀차 에서 바뀌면...
$ntype = GameUnitConst::byId($type)->armType * 10;
return $general["dex{$ntype}"]??0;
}
function addGenDex($no, $atmos, $train, $type, $exp) {
//XXX: 지금은 동작하지만.. 병종 구성이 보궁기귀차 에서 바뀌면...
$db = DB::db();
$connect=$db->get();
$type = intdiv($type, 10) * 10;
$dexType = "dex{$type}";
if($type == 30) { $exp = Util::round($exp * 0.90); } //귀병은 90%효율
elseif($type == 40) { $exp = Util::round($exp * 0.90); } //차병은 90%효율
$exp = Util::round($exp * ($atmos+$train) / 200); // 사기 + 훈련 / 200
$armType = GameUnitConst::byId($type)->armType;
if($armType == GameUnitConst::T_CASTLE){
$armType = GameUnitConst::T_SIEGE;
}
$query = "update general set {$dexType}={$dexType}+{$exp} where no='$no'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
if($armType < 0){
return;
}
$ntype = $armType*10;
$dexType = "dex{$ntype}";
if($armType == GameUnitConst::T_WIZARD) {
$exp = Util::round($exp * 0.90);
}
else if($armType == GameUnitConst::T_SIEGE) {
$exp = Util::round($exp * 0.90);
}
$exp = Util::round($exp * ($atmos + $train) / 200); // 사기 + 훈련 / 200
$db->update('general', [
$dexType=>$db->sqleval('%b + %i', $dexType, $exp)
], 'no=%i', $no);
}
@@ -314,27 +374,6 @@ function preUpdateMonthly() {
$query = "update city set nation='0',gen1='0',gen2='0',gen3='0',conflict='{}',term=0,front=0 where rate<='30' and supply='0'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 우선 병사수/100 만큼 소비
$query = "update general set rice=rice-round(crew/100) where crew>=100";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 쌀이 마이너스인 장수들 소집해제
$query = "select no,name,rice,crew,city from general where rice<0";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
for($i=0; $i < $gencount; $i++) {
$general = MYDB_fetch_array($result);
// 주민으로 돌아감
$query = "update city set pop=pop+'{$general['crew']}' where city='{$general['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update general set crew=0,rice=0 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
}
//접률감소
$query = "update general set connect=floor(connect*0.99)";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -395,23 +434,33 @@ function preUpdateMonthly() {
}
//첩보-1
$query = "select nation,spy from nation where spy!=''";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nationCount = MYDB_num_rows($result);
for($i=0; $i < $nationCount; $i++) {
$nation = MYDB_fetch_array($result);
$spy = ""; $k = 0;
$cities = [];
if($nation['spy'] != "") { $cities = explode("|", (string)$nation['spy']); }
while(count($cities)) {
$cities[$k]--;
if($cities[$k]%10 != 0) { $spy .= (string)$cities[$k]; }
$k++;
if($k >= count($cities)) { break; }
if($cities[$k-1]%10 != 0) { $spy .= "|"; }
foreach($db->queryAllLists("SELECT nation, spy FROM nation WHERE spy!='' AND spy!='{}'") as [$nationNo, $rawSpy]){
if (strpos($rawSpy, '|') !== false || is_numeric($rawSpy)) {
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
$spyInfo = [];
foreach(explode('|', $rawSpy) as $value){
$value = intval($value);
$cityNo = intdiv($value, 10);
$remainMonth = $value % 10;
$spyInfo[$cityNo] = $remainMonth;
}
}
$query = "update nation set spy='$spy' where nation='{$nation['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
else{
$spyInfo = Json::decode($rawSpy);
}
foreach($spyInfo as $cityNo => $remainMonth){
if($remainMonth <= 1){
unset($spyInfo[$cityNo]);
}
else{
$spyInfo[$cityNo] -= 1;
}
}
$db->update('nation', [
'spy'=>Json::encode($spyInfo, Json::EMPTY_ARRAY_IS_DICT)
], 'nation=%i', $nationNo);
}
return true;
@@ -427,6 +476,15 @@ function postUpdateMonthly() {
$history = [];
//도시 수 측정
$cityNations = [];
foreach($db->queryAllLists('SELECT city, name, nation FROM city') as [$cityID, $cityName, $cityNation]){
if(!key_exists($cityNation, $cityNations)){
$cityNations[$cityNation] = [];
}
$cityNations[$cityNation][] = $cityName;
}
//각 국가 전월 장수수 대비 당월 장수수로 단합도 산정
//각 국가 장수수를 구하고 국력 산정
// $query = "select nation,gennum from nation where level>0";
@@ -438,34 +496,33 @@ function postUpdateMonthly() {
// 접속률
// 숙련도
// 명성,공헌
$query = "
select
A.nation,
A.gennum, A.gennum2, A.chemi,
round((
round(((A.gold+A.rice)+(select sum(gold+rice) from general where nation=A.nation))/100)
+A.tech
+if(A.level=0,0,(
select round(
sum(pop)*sum(pop+agri+comm+secu+wall+def)/sum(pop2+agri2+comm2+secu2+wall2+def2)/100
) from city where nation=A.nation and supply=1
))
+(select sum(leader+power+intel) from general where nation=A.nation)
+(select round(sum(dex0+dex10+dex20+dex30+dex40)/1000) from general where nation=A.nation)
+(select round(sum(experience+dedication)/100) from general where nation=A.nation)
+(select round(avg(connect)) from general where nation=A.nation)
)/10)
as power
from nation A
group by A.nation
";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nationCount = MYDB_num_rows($result);
$genNum = [];
for($i=0; $i < $nationCount; $i++) {
$nation = MYDB_fetch_array($result);
$nations = $db->query('SELECT
A.nation,
A.gennum, A.gennum2, A.chemi, A.aux,
round((
round(((A.gold+A.rice)+(select sum(gold+rice) from general where nation=A.nation))/100)
+A.tech
+if(A.level=0,0,(
select round(
sum(pop)*sum(pop+agri+comm+secu+wall+def)/sum(pop2+agri2+comm2+secu2+wall2+def2)/100
) from city where nation=A.nation and supply=1
))
+(select sum(leader+power+intel) from general where nation=A.nation)
+(select round(sum(dex0+dex10+dex20+dex30+dex40)/1000) from general where nation=A.nation)
+(select round(sum(experience+dedication)/100) from general where nation=A.nation)
+(select round(avg(connect)) from general where nation=A.nation)
)/10)
as power,
(select sum(crew) from general where nation=A.nation) as totalCrew
from nation A
group by A.nation');
foreach($nations as $nation) {
$genNum[$nation['nation']] = $nation['gennum'];
$aux = Json::decode($nation['aux']);
if($nation['gennum'] > $nation['gennum2']) {
// 장수가 증가했을때
$nation['chemi'] -= ceil(($nation['gennum'] - $nation['gennum2']) / $nation['gennum'] * 100);
@@ -479,9 +536,21 @@ group by A.nation
if($nation['chemi'] > 100) { $nation['chemi'] = 100; }
//약간의 랜덤치 부여 (95% ~ 105%)
$nation['power'] = Util::round($nation['power'] * (rand()%101 + 950) / 1000);
$query = "update nation set power='{$nation['power']}',gennum2='{$nation['gennum']}',chemi='{$nation['chemi']}' where nation='{$nation['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$aux['maxPower'] = max($aux['maxPower']??0, $nation['power']);
$aux['maxCrew'] = max($aux['maxCrew']??0, Util::toInt($nation['totalCrew']));
if(count($cityNations[$nation['nation']]??[]) > count($aux['maxCities']??[])){
$aux['maxCities'] = $cityNations[$nation['nation']];
}
$db->update('nation', [
'power'=>$nation['power'],
'gennum2'=>$nation['gennum'],
'chemi'=>$nation['chemi'],
'aux'=>Json::encode($aux)
], 'nation=%i', $nation['nation']);
}
// 전쟁기한 세팅
@@ -690,6 +759,7 @@ function checkMerge() {
$oldNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation=%i', $me['nation']);
$oldNationGenerals = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $me['nation']);
$oldNation['generals'] = $oldNationGenerals;
$oldNation['aux'] = Json::decode($oldNation['aux']);
// 자금 통합, 외교제한 5년, 기술유지
$query = "update nation set name='{$you['makenation']}',gold=gold+'{$mynation['gold']}',rice=rice+'{$mynation['rice']}',surlimit='24',totaltech='$newTotalTech',tech='$newTech',gennum='{$newGenCount}' where nation='{$younation['nation']}'";
@@ -820,6 +890,7 @@ function checkSurrender() {
$oldNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation=%i', $me['nation']);
$oldNationGenerals = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $me['nation']);
$oldNation['generals'] = $oldNationGenerals;
$oldNation['aux'] = Json::decode($oldNation['aux']);
$newGenCount = $gencount + $gencount2;
if($newGenCount < GameConst::$initialNationGenLimit) { $newGenCount = GameConst::$initialNationGenLimit; }
@@ -1332,6 +1403,7 @@ function checkEmperior() {
$oldNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation=%i', $nation['nation']);
$oldNation['generals'] = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $nation['nation']);
$oldNation['aux'] = Json::decode($oldNation['aux']);
storeOldGenerals(0, $admin['year'], $admin['month']);
storeOldGenerals($nation['nation'], $admin['year'], $admin['month']);
@@ -1339,7 +1411,6 @@ function checkEmperior() {
$db->insert('ng_old_nations', [
'server_id'=>UniqueConst::$serverID,
'nation'=>$nation['nation'],
'history'=>'',
'data'=>Json::encode($oldNation)
]);
@@ -1359,6 +1430,10 @@ function checkEmperior() {
$serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games');
$serverName = UniqueConst::$serverName;
$db->update('ng_games', [
'winner_nation'=>$nation['nation']
], 'server_id=%s', UniqueConst::$serverID);
$db->insert('emperior', [
'phase'=>$serverName.$serverCnt.'기',
'server_id'=>UniqueConst::$serverID,
+10 -4
View File
@@ -156,7 +156,10 @@ function pushOldNationStop(int $no, int $nationNo){
}
//DB-based
function pushNationHistory($nation, $history) {
function pushNationHistory($nation, ?string $history) {
if(!$history){
return;
}
if(!$nation || !$nation['nation']){
return;
}
@@ -164,7 +167,10 @@ function pushNationHistory($nation, $history) {
$history.'<br>', $nation['nation']);
}
function pushGeneralHistory($me, $history) {
function pushGeneralHistory($me, ?string $history) {
if(!$history){
return;
}
DB::db()->query("UPDATE general set history=concat(%s, history) where no=%i",
$history.'<br>', $me['no']);
}
@@ -174,7 +180,7 @@ function getGeneralHistoryAll(int $no) {
return ConvertLog($history);
}
function pushWorldHistory(array $history, $year=null, $month=null) {
function pushWorldHistory(?array $history, $year=null, $month=null) {
if(!$history){
return;
}
@@ -221,7 +227,7 @@ function getWorldHistoryWithDate($year, $month) {
}
function pushGeneralPublicRecord(array $history, $year=null, $month=null) {
function pushGeneralPublicRecord(?array $history, $year=null, $month=null) {
if(!$history){
return;
}
+4 -2
View File
@@ -8,7 +8,9 @@ function printLimitMsg($turntime) {
<html>
<head>
<title>접속제한</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
</head>
@@ -29,7 +31,7 @@ function bar($per, $h=7) {
$per = round($per, 1);
$str = "<div class='bar_out' style='height:{$h2}px;'>
$str = "<div class='bar_out' style='height:{$h}px;'>
<div class='bar_in' style='background:url(".ServConfig::$gameImagePath."/pr{$h2}.gif)'></div>
<div style='width:{$per}%;background:url(".ServConfig::$gameImagePath."/pb{$h2}.gif)'></div>
</div>";
+27 -9
View File
@@ -60,6 +60,7 @@ function getWorldMap($req){
$session = Session::getInstance();
$userID = $session->userID;
$userGrade = $session->userGrade;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -94,19 +95,29 @@ function getWorldMap($req){
$myNation = null;
}
$spyInfo = (object)null;
if($myNation){
$spyList = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
$rawSpy = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
$myNation);
if($spyList){
$spyList = array_map('\sammo\Util::toInt', explode("|", $spyList));
if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
//NOTE: 0.8 이전 데이터가 남아있으므로, 0.8버전으로 마이그레이션 이후에도 이곳은 삭제하면 안됨
$spyInfo = [];
foreach(explode('|', $rawSpy) as $value){
$value = intval($value);
$cityNo = intdiv($value, 10);
$remainMonth = $value % 10;
$spyInfo[$cityNo] = $remainMonth;
}
}
else{
$spyList = [];
else if($rawSpy != ''){
$spyInfo = Json::decode($rawSpy);
}
}
else{
$spyList = [];
if(!$spyInfo){
$spyInfo = (object)null;
}
$nationList = [];
@@ -136,13 +147,20 @@ function getWorldMap($req){
array_map('\\sammo\\Util::toInt', [$r['city'], $r['level'], $r['state'], $r['nation'], $r['region'], $r['supply']]);
}
if(($req->showMe || !$req->neutralView) && $userGrade >= 5){
$spyInfo = [];
foreach($cityList as $tmpCity){
$spyInfo[$tmpCity[0]] = 1;
}
}
return [
'startYear' => $startYear,
'year' => $year,
'month' => $month,
'cityList' => $cityList,
'nationList' => $nationList,
'spyList' => $spyList,
'spyList' => $spyInfo,
'shownByGeneralList' => $shownByGeneralList,
'myCity' => $myCity,
'myNation' => $myNation,
+98 -93
View File
@@ -80,10 +80,22 @@ function SetDevelop($genType, $no, $city, $tech) {
return;
}
function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city, $dex0, $dex10, $dex20, $dex30, $dex40) {
function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
$db = DB::db();
$connect=$db->get();
$cities = [];
$regions = [];
foreach($db->queryAllLists('SELECT city, region FROM city WHERE nation = %i', $nationID) as [$cityID, $regionID]){
$cities[$cityID] = true;
$regions[$regionID] = true;
}
$gameStor = KVStorage::getStorage($db, 'game_env');
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
$relYear = Util::valueFit($year-$startyear, 0);
$type = 0;
switch($genType) {
case 0: //무장
@@ -107,48 +119,52 @@ function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city
}
}
$types = [];
switch($sel) {
case 0:
$type = 0; //보병
if($tech >= 3000 && $city == 3) { $type = 4; } //근위병
elseif($tech >= 2000 && $city == 64) { $type = 3; } //자객병
elseif($tech >= 1000 && $region == 2) { $type = 1; } //청주병
elseif($tech >= 1000 && $region == 5) { $type = 5; } //등갑병
elseif($tech >= 1000 && $region == 7) { $type = 2; } //수병
foreach(GameUnitConst::byType(GameUnitConst::T_FOOTMAN) as $crewtype){
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
$types[] = $crewtype->id;
}
}
break;
case 1:
$type = 10; //궁병
if($tech >= 3000 && $city == 7) { $type = 14; } //석궁병
elseif($tech >= 3000 && $city == 6) { $type = 13; } //강궁병
elseif($tech >= 1000 && $region == 4) { $type = 12; } //연노병
elseif($tech >= 1000 && $region == 8) { $type = 11; } //궁기병
foreach(GameUnitConst::byType(GameUnitConst::T_ARCHER) as $crewtype){
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
$types[] = $crewtype->id;
}
}
break;
case 2:
$type = 20; //기병
if($tech >= 3000 && $city == 2) { $type = 27; } //호표기병
elseif($tech >= 2000 && $city == 63) { $type = 24; } //철기병
elseif($tech >= 2000 && $city == 67) { $type = 25; } //수렵기병
elseif($tech >= 2000 && $city == 65) { $type = 23; } //돌격기병
elseif($tech >= 2000 && $city == 66) { $type = 26; } //맹수병
elseif($tech >= 1000 && $region == 1) { $type = 21; } //백마병
elseif($tech >= 1000 && $region == 3) { $type = 22; } //중장기병
foreach(GameUnitConst::byType(GameUnitConst::T_CAVALRY) as $crewtype){
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
$types[] = $crewtype->id;
}
}
break;
}
break;
case 1: //지장
case 3: //지내정장
$type = 30; //귀병
if($tech >= 3000 && $city == 4) { $type = 34; } //악귀병
elseif($tech >= 3000 && $city == 5) { $type = 37; } //천귀병
elseif($tech >= 3000 && $city == 1) { $type = 38; } //마귀병
elseif($tech >= 2000 && $city == 69) { $type = 33; } //흑귀병
elseif($tech >= 2000 && $city == 68) { $type = 32; } //백귀병
elseif($tech >= 1000 && $region == 6) { $type = 31; } //신귀병
elseif($tech >= 3000 && $city == 3) { $type = 36; } //황귀병
elseif($tech >= 1000 && rand()%100 < 50) { $type = 35; } //남귀병
foreach(GameUnitConst::byType(GameUnitConst::T_WIZARD) as $crewtype){
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
$types[] = $crewtype->id;
}
}
break;
}
if($types){
$type = Util::choiceRandom($types);
}
else{
$type = GameUnitConst::DEFAULT_CREWTYPE;
}
$gold -= 200; // 사기비용
$cost = getCost($type) * getTechCost($tech);
@@ -181,7 +197,7 @@ function processAI($no) {
$general = MYDB_fetch_array($result);
// 입력된 턴이 있으면 그것 실행
if($general['turn0'] != "00000000000000") {
if(DecodeCommand($general['turn0'])[0] != 0) {
return;
}
@@ -208,12 +224,9 @@ function processAI($no) {
$coreCommand = MYDB_fetch_array($result);
}
$attackable = 0;
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1";
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
$cityCount = MYDB_num_rows($result);
$cityCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND supply=1 AND front=1', $general['nation']);
// 공격가능도시 있으면 1
if($cityCount > 0) { $attackable = 1; }
$attackable = $cityCount > 0;
$dipState = 0;
$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term>8";
@@ -307,10 +320,10 @@ function processAI($no) {
}
//재야인경우
if($general['npc'] == 5 && $general['level'] == 0) {
if($general['npc'] == 9 && $general['level'] == 0) {
// 오랑캐는 바로 임관
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=5 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=9 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
if($ruler) {
$command = EncodeCommand(0, 0, $rulerNation, 25); //임관
@@ -320,7 +333,7 @@ function processAI($no) {
$query = "update general set turn0='$command' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
return;
} elseif($general['npc'] < 5 && $general['level'] == 0) {
} elseif($general['npc'] != 9 && $general['level'] == 0) {
switch(Util::choiceRandomUsingWeight([11.4, 40, 20, 28.6])) {
//임관 10%
case 0:
@@ -361,7 +374,7 @@ function processAI($no) {
}
break;
case 2: //이동 20%
$paths = explode("|", $city['path']);
$paths = explode('|', $city['path']);
$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
break;
default:
@@ -377,7 +390,7 @@ function processAI($no) {
//군주가 할일
if($general['level'] == 12) {
//오랑캐인데 공격 못하면 바로 방랑/해산
if($general['npc'] == 5 && $dipState == 0 && $attackable == 0) {
if($general['npc'] == 9 && $dipState == 0 && !$attackable) {
//방랑군이냐 아니냐
if($nation['level'] == 0) {
// 해산
@@ -429,7 +442,7 @@ function processAI($no) {
return;
} elseif(rand()%4 > 0) {
//이동
$paths = explode("|", $city['path']);
$paths = explode('|', $city['path']);
$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
$query = "update general set turn0='$command' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
@@ -443,37 +456,44 @@ function processAI($no) {
}
} else {
//외교 평시에 선포
if($dipState == 0 && $attackable == 0) {
//전방 체크 먼저
do{
if($dipState != 0){
break;
}
if($attackable){
break;
}
SetNationFront($nation['nation']);
$query = "select city from city where nation='{$general['nation']}' and front=1 limit 0,1";
$result = MYDB_query($query, $connect) or Error("processAI02 ".MYDB_error($connect),"");
$frontCount = MYDB_num_rows($result);
//근접 공백지 없을때
if($frontCount == 0) {
$query = "select (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2))*100 as dev from city where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$devRate = MYDB_fetch_array($result);
//내정이 80% 이상일때
if($devRate['dev'] > 80) {
$query = "select nation from nation where level>0 order by rand()";
$result = MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
$nationCount = MYDB_num_rows($result);
for($i=0; $i < $nationCount; $i++) {
$youNation = MYDB_fetch_array($result);
if(isNeighbor($general['nation'], $youNation['nation'])) {
$command = EncodeCommand(0, 0, $youNation['nation'], 62);
$query = "update nation set l12turn0='$command' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
$rulerCommand = 1;
break;
}
}
}
$frontCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND front=1', $general['nation']);
if($frontCount > 0){
break;
}
}
$devRate = $db->queryFirstField('SELECT (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2)) from city where nation=%i', $general['nation']);
if($devRate < 0.8){
break;
}
$nations = [];
foreach ($db->queryAllLists('SELECT nation, power FROM nation WHERE level>0') as [$youNationID, $youNationPower]) {
if(!isNeighbor($general['nation'], $youNationID)){
continue;
}
$nations[$youNationID] = 1/sqrt($youNationPower+1);
}
if(!$nations){
break;
}
$youNationID = Util::choiceRandomUsingWeight($nations);
$command = EncodeCommand(0, 0, $youNationID, 62);
$db->update('nation', [
'l12turn0'=>$command
], 'nation=%i', $general['nation']);
$rulerCommand = 1;
}while(false);
}
}
@@ -582,7 +602,7 @@ function processAI($no) {
$target = array();
// 평시거나 초반아니면서 공격가능 없으면서 병사 있으면 해제(25%)
if($dipState == 0 && $isStart == 0 && $attackable == 0 && $general['crew'] > 0 && rand()% 100 < 25) {
if($dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
$command = EncodeCommand(0, 0, 0, 17); //소집해제
} elseif($dipState <= 1 || $isStart == 1) {
//평시이거나 선포있어도 초반이면
@@ -600,7 +620,7 @@ function processAI($no) {
//현도시가 전방이면 공격 가능성 체크
if($city['front'] > 0) {
//주변도시 체크
$paths = explode("|", $city['path']);
$paths = explode('|', $city['path']);
for($i=0; $i < count($paths); $i++) {
$query = "select city,nation from city where city='$paths[$i]'";
$result = MYDB_query($query, $connect) or Error("processAI20 ".MYDB_error($connect),"");
@@ -766,7 +786,7 @@ function processAI($no) {
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); // 준비는 됐으나 아직 선포중이면 내정, 조달
} else {
//공격 & 내정
$paths = explode("|", $city['path']);
$paths = explode('|', $city['path']);
for($i=0; $i < count($paths); $i++) {
$query = "select city,nation from city where city='$paths[$i]'";
$result = MYDB_query($query, $connect) or Error("processAI21 ".MYDB_error($connect),"");
@@ -824,26 +844,11 @@ function processAI($no) {
}
switch($command) {
case "00000000000001": //내정
case EncodeCommand(0, 0, 0, 1): //내정
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
return;
case "00000000000011": //징병
$query = "select region from city where nation='{$general['nation']}' order by rand() limit 0,1";
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
$selRegion = MYDB_fetch_array($result);
$selCity['city'] = 0;
// 90% 확률로 이민족 또는 특성병
if(rand()%100 < 90) {
$query = "select city from city where nation='{$general['nation']}' and (level='4' or level='8') order by rand() limit 0,1";
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
$selCity = MYDB_fetch_array($result);
}
// 특병 없으면 원래대로
if($selCity['city'] == 0) {
$selCity['city'] = $general['city'];
}
SetCrew($general['no'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $selRegion['region'], $selCity['city'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
case EncodeCommand(0, 0, 0, 11): //징병
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
return;
default:
$query = "update general set turn0='$command' where no='{$general['no']}'";
@@ -1008,7 +1013,7 @@ function NPCStaffWork($general, $nation, $dipState){
$isWarUser = true;
break;
}
if(Util::randF(0.2)){
if(Util::randBool(0.2)){
$isWarUser = false;
break;
}
@@ -1206,7 +1211,7 @@ function NPCStaffWork($general, $nation, $dipState){
$score *= 4;
}
if(Util::randF(0.3) && $frontImportantCitiesID){
if(Util::randBool(0.3) && $frontImportantCitiesID){
$targetCityID = Util::choiceRandom($frontImportantCitiesID);
}
else{
@@ -1262,7 +1267,7 @@ function NPCStaffWork($general, $nation, $dipState){
if($targetCity['pop'] < 33000 + $nationGeneral['leader']){
continue;
}
if (Util::randF($targetCity['pop'] / $targetCity['pop2'])) {
if (Util::randBool($targetCity['pop'] / $targetCity['pop2'])) {
break;
}
}
+184 -219
View File
@@ -21,6 +21,12 @@ function getGeneralLeadership(&$general, $withInjury, $withItem, $withStatAdjust
$leadership *= (100 - $general['injury']) / 100;
}
if($withStatAdjust){
if($general['special2'] == 72){
$leadership *= 1.15;
}
}
if(isset($general['lbonus'])){
$leadership += $general['lbonus'];
}
@@ -814,8 +820,8 @@ function process_9(&$general) {
$log[] = "<C>●</>{$admin['month']}월:{$stype}을 <C>$score</> 조달했습니다. <1>$date</>";
}
$exp = $score * 0.7;
$ded = $score * 1.0;
$exp = $score * 0.7 / 3;
$ded = $score * 1.0 / 3;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
@@ -852,188 +858,175 @@ function process_9(&$general) {
}
function process_11(&$general, $type) {
if($type == 1){
$type = '징병';
}
else{
$type = '모병';
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
if($type == 1) { $defaultatmos = GameConst::$defaultAtmosLow; $defaulttrain = GameConst::$defaultTrainLow; }
else { $defaultatmos = GameConst::$defaultAtmosHigh; $defaulttrain = GameConst::$defaultTrainHigh; }
if($type === '징병') {
$defaultatmos = GameConst::$defaultAtmosLow;
$defaulttrain = GameConst::$defaultTrainLow;
}
else {
$defaultatmos = GameConst::$defaultAtmosHigh;
$defaulttrain = GameConst::$defaultTrainHigh;
}
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
[$startyear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
$query = "select level,tech from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
$lbonus = setLeadershipBonus($general, $nation['level']);
$query = "select * from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$actLog = new ActionLogger($general['no'], $general['nation'], $year, $month);
$command = DecodeCommand($general['turn0']);
$armtype = $command[2];
$crew = $command[1];
$crewType = $command[2];
$rawCrew = $command[1];
if($armtype != $general['crewtype']) { $general['crew'] = 0; $general['train'] = $defaulttrain; $general['atmos'] = $defaultatmos; }
if($crew*100 + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
$crew = Util::round(getGeneralLeadership($general, true, true, true) - $general['crew']/100);
if($crewType != $general['crewtype']) {
$general['crew'] = 0;
$general['train'] = $defaulttrain;
$general['atmos'] = $defaultatmos;
}
if($crew < 0) { $crew = 0; }
$cost = $crew * getCost($armtype);
//기술로 가격
$cost *= getTechCost($nation['tech']);
if($general['crew'] != 0) {
$dtype = "추가".$type;
}
else {
$dtype = $type;
}
if(!$general['nation']){
$actLog->pushGeneralActionLog("재야입니다. $dtype 실패. <1>$date</>");
return;
}
$city = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $general['city']);
if($city['nation'] != $general['nation']){
$actLog->pushGeneralActionLog("아국이 아닙니다. $dtype 실패. <1>$date</>");
return;
}
$crewTypeObj = GameUnitConst::byID($crewType);
if($crewTypeObj === null){
$actLog->pushGeneralActionLog("병종 코드 에러. $type 실패. <1>$date</>");
return;
}
[$nationLevel, $tech] = $db->queryFirstList('SELECT `level`,tech FROM nation WHERE nation=%i', $general['nation']);
$lbonus = setLeadershipBonus($general, $nationLevel);
//NOTE: 입력 변수는 100명 단위임
$crew = $rawCrew * 100;
if($crew + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
$crew = max(0, getGeneralLeadership($general, true, true, true) * 100 - $general['crew']);
}
if($crew <= 0) {
$actLog->pushGeneralActionLog("더이상 $dtype 할 수 없습니다. $dtype 실패. <1>$date</>");
return;
}
$cost = $crewTypeObj->costWithTech($tech, $crew);
if($type === '모병') {
$cost *= 2;
}
//성격 보정
$cost = CharCost($cost, $general['personal']);
$cost = Util::round($cost);
$cost = Util::round(CharCost($cost, $general['personal']));
//특기 보정 : 보병, 궁병, 기병, 귀병, 공성, 징병
if(intdiv($armtype, 10) == 0 && $general['special2'] == 50) { $cost *= 0.9; }
if(intdiv($armtype, 10) == 1 && $general['special2'] == 51) { $cost *= 0.9; }
if(intdiv($armtype, 10) == 2 && $general['special2'] == 52) { $cost *= 0.9; }
if(intdiv($armtype, 10) == 3 && $general['special2'] == 40) { $cost *= 0.9; }
if(intdiv($armtype, 10) == 4 && $general['special2'] == 43) { $cost *= 0.9; }
//특기 보정 : 징병, 보병, 궁병, 기병, 귀병, 공성
if($general['special2'] == 72) { $cost *= 0.5; }
if($type == 1) { $dtype = "징병"; }
elseif($type == 2) { $dtype = "모병"; $cost *= 2; }
if($general['crew'] != 0) { $dtype = "추가".$dtype; }
//현재 가능한지 검사
switch($armtype) {
case 0: case 10: case 20: case 30: case 35: // 보병 궁병 기병 귀병 남귀병
$sel = 0; break;
case 1: $sel = 1; $rg = 2; break; // 청주병(중원)
case 2: $sel = 1; $rg = 7; break; // 수병(오월)
case 3: $sel = 2; $ct = 64; break; // 자객병(저)
case 4: $sel = 2; $ct = 3; break; // 근위병(낙양)
case 5: $sel = 1; $rg = 5; break; // 등갑병(남중)
case 11: $sel = 1; $rg = 8; break; // 궁기병(동이)
case 12: $sel = 1; $rg = 4; break; // 연노병(서촉)
case 13: $sel = 2; $ct = 6; break; // 강궁병(양양)
case 14: $sel = 2; $ct = 7; break; // 석궁병(건업)
case 21: $sel = 1; $rg = 1; break; // 백마병(하북)
case 22: $sel = 1; $rg = 3; break; // 중장기병(서북)
case 23: $sel = 2; $ct = 65; break; // 돌격기병(흉노)
case 24: $sel = 2; $ct = 63; break; // 철기병(강)
case 25: $sel = 2; $ct = 67; break; // 수렵기병(산월)
case 26: $sel = 2; $ct = 66; break; // 맹수병(남만)
case 27: $sel = 2; $ct = 2; break; // 호표기병(허창)
case 31: $sel = 1; $rg = 6; break; // 신귀병(초)
case 32: $sel = 2; $ct = 68; break; // 백귀병(오환)
case 33: $sel = 2; $ct = 69; break; // 흑귀병(왜)
case 34: $sel = 2; $ct = 4; break; // 악귀병(장안)
case 36: $sel = 2; $ct = 3; break; // 황귀병(낙양)
case 37: $sel = 2; $ct = 5; break; // 천귀병(성도)
case 38: $sel = 2; $ct = 1; break; // 마귀병(업)
case 40: $sel = 0; break; // 정란
case 41: $sel = 0; break; // 충차
case 42: $sel = 2; $ct = 1; break; // 벽력거(업)
case 43: $sel = 2; $ct = 5; break; // 목우(성도)
default: $sel = 0; $armtype = 0; break;
}
if($sel == 0) {
// 남귀병은 기술1등급부터
// 충차는 기술1등급부터
if($armtype == 35 && $nation['tech'] < 1000) {
$cnt = 0;
} elseif($armtype == 41 && $nation['tech'] < 1000) {
$cnt = 0;
} else {
$cnt = 1;
}
} elseif($sel == 1) {
$query = "select city,level from city where nation='{$general['nation']}' and region='$rg'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$cnt = MYDB_num_rows($result);
$rgcity = MYDB_fetch_array($result);
// 기술 1000 이상부터 지역병
if($cnt > 0 && $nation['tech'] < 1000) {
$cnt = 0;
}
} else {
$query = "select city,level from city where nation='{$general['nation']}' and city='$ct'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$cnt = MYDB_num_rows($result);
$ctcity = MYDB_fetch_array($result);
// 기술 2000 이상부터 이민족병
if($cnt > 0 && $ctcity['level'] == 4 && $nation['tech'] < 2000) {
$cnt = 0;
}
// 기술 3000 이상부터 특수병
if($cnt > 0 && $ctcity['level'] == 8 && $nation['tech'] < 3000) {
$cnt = 0;
}
}
if($cnt > 0) { $valid = 1; }
else { $valid = 0; }
// 초반 제한중 차병 불가
if($admin['year'] < $admin['startyear']+3 && intdiv($armtype, 10) == 4) {
$valid = 0;
else if($general['special2'] == 50 && $crewTypeObj->armType == GameUnitConstBase::T_FOOTMAN) { $cost *= 0.9; }
else if($general['special2'] == 51 && $crewTypeObj->armType == GameUnitConstBase::T_ARCHER) { $cost *= 0.9; }
else if($general['special2'] == 52 && $crewTypeObj->armType == GameUnitConstBase::T_CAVALRY) { $cost *= 0.9; }
else if($general['special2'] == 40 && $crewTypeObj->armType == GameUnitConstBase::T_WIZARD) { $cost *= 0.9; }
else if($general['special2'] == 53 && $crewTypeObj->armType == GameUnitConstBase::T_SIEGE) { $cost *= 0.9; }
if($general['gold'] < $cost){
$actLog->pushGeneralActionLog("자금이 모자랍니다. $dtype 실패. <1>$date</>");
return;
}
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. $dtype 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. $dtype 실패. <1>$date</>";
// } elseif($city['supply'] == 0) {
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. $dtype 실패. <1>$date</>";
} elseif($crew <= 0) {
$log[] = "<C>●</>{$admin['month']}월:더이상 $dtype 할 수 없습니다. $dtype 실패. <1>$date</>";
} elseif($general['gold'] < $cost) {
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. $dtype 실패. <1>$date</>";
} elseif($general['rice'] < $crew) {
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. $dtype 실패. <1>$date</>";
} elseif($valid == 0) {
$log[] = "<C>●</>{$admin['month']}월:현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>";
} elseif($city['pop']-30000 < $crew*100) { // 주민 30000명 이상만 가능
$log[] = "<C>●</>{$admin['month']}월:주민이 모자랍니다. $dtype 실패. <1>$date</>";
} elseif($city['rate'] < 20) {
$log[] = "<C>●</>{$admin['month']}월:민심이 낮아 주민들이 도망갑니다. $dtype 실패. <1>$date</>";
} else {
$log[] = "<C>●</>{$admin['month']}월:".GameUnitConst::byId($armtype)->name."을(를) <C>{$crew}00</>명 {$dtype}했습니다. <1>$date</>";
$exp = $crew;
$ded = $crew;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $armtype, $crew);
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$atmos = Util::round(($general['atmos'] * $general['crew'] + $defaultatmos * $crew*100) / ($general['crew'] + $crew*100));
$train = Util::round(($general['train'] * $general['crew'] + $defaulttrain * $crew*100) / ($general['crew'] + $crew*100));
$general['crew'] += $crew*100;
$general['gold'] -= $cost;
// 주민수 감소 // 민심 김소
if($type == 1) { $city['rate'] = $city['rate'] - Util::round(($crew*100 / $city['pop'])*100); }
else { $city['rate'] = $city['rate'] - Util::round(($crew*100 / $city['pop'])*50); }
if($city['rate'] < 0) { $city['rate'] = 0; }
$query = "update city set pop=pop-({$crew}*100),rate='{$city['rate']}' where city='{$general['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
$general['leader2']++;
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',crewtype='$armtype',crew='{$general['crew']}',train='$train',atmos='$atmos',gold='{$general['gold']}',rice=rice-'$crew',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$log = checkAbility($general, $log);
$log = uniqueItem($general, $log);
if($general['rice'] < $crew / 100) {
$actLog->pushGeneralActionLog("군량이 모자랍니다. $dtype 실패. <1>$date</>");
return;
}
pushGenLog($general, $log);
$ownCities = [];
$ownRegions = [];
foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $general['nation']) as $ownCity){
$ownCities[$ownCity] = 1;
$ownRegions[CityConst::byId($ownCity)->region] = 1;
}
$valid = $crewTypeObj->isValid($ownCities, $ownRegions, $year - $startyear, $tech);
if(!$valid) {
$actLog->pushGeneralActionLog("현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>");
return;
}
if($city['pop']-30000 < $crew) { // 주민 30000명 이상만 가능
$actLog->pushGeneralActionLog("주민이 모자랍니다. $dtype 실패. <1>$date</>");
return;
}
if($city['rate'] < 20) {
$actLog->pushGeneralActionLog("민심이 낮아 주민들이 도망갑니다. $dtype 실패. <1>$date</>");
return;
}
$josaUl = JosaUtil::pick($crewTypeObj->name, '을');
$actLog->pushGeneralActionLog($crewTypeObj->name."{$josaUl} <C>{$crew}</>명 {$dtype}했습니다. <1>$date</>");
$exp = Util::round($crew / 100);
$ded = Util::round($crew / 100);
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew/100);
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$atmos = Util::round(($general['atmos'] * $general['crew'] + $defaultatmos * $crew) / ($general['crew'] + $crew));
$train = Util::round(($general['train'] * $general['crew'] + $defaulttrain * $crew) / ($general['crew'] + $crew));
$general['crew'] += $crew;
$general['gold'] -= $cost;
// 주민수 감소 // 민심 감소
if($type === '징병') {
$city['rate'] -= Util::round(($crew / $city['pop'])*100);
}
else {
$city['rate'] -= Util::round(($crew / 2 / $city['pop'])*100);
}
if($city['rate'] < 0) { $city['rate'] = 0; }
$db->update('city', [
'pop'=>$db->sqleval('pop-%i', $crew),
'rate'=>$city['rate']
], 'city = %i', $general['city']);
// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
$general['leader2']++;
$db->update('general', [
'resturn'=>'SUCCESS',
'leader2'=>$general['leader2'],
'crewtype'=>$crewTypeObj->id,
'crew'=>$general['crew'],
'train'=>$train,
'atmos'=>$atmos,
'gold'=>$general['gold'],
'rice'=>$db->sqleval('rice - %i', Util::round($crew/100)),
'dedication'=>$db->sqleval('dedication + %i', $ded),
'experience'=>$db->sqleval('experience + %i', $exp)
], 'no=%i', $general['no']);
checkAbilityEx($general['no'], $actLog);
$log = uniqueItem($general, []);//TODO: uniqueItem 재 구현
$actLog->pushGeneralActionLog($log, ActionLogger::RAWTEXT);
}
function process_13(&$general) {
@@ -1060,14 +1053,10 @@ function process_13(&$general) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 훈련 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 훈련 실패. <1>$date</>";
// } elseif($city['supply'] == 0) {
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 훈련 실패. <1>$date</>";
} elseif($general['crew'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 훈련 실패. <1>$date</>";
} elseif($general['train'] >= GameConst::$maxTrainByCommand) {
$log[] = "<C>●</>{$admin['month']}월:병사들은 이미 정예병사들입니다. <1>$date</>";
// } elseif(intdiv($general['crewtype'], 10) == 4) {
// $log[] = "<C>●</>{$admin['month']}월:병기는 훈련이 불가능합니다. <1>$date</>";
} else {
// 훈련시
$score = Util::round(getGeneralLeadership($general, true, true, true) * 100 / $general['crew'] * GameConst::$trainDelta);
@@ -1128,16 +1117,12 @@ function process_14(&$general) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 사기진작 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 사기진작 실패. <1>$date</>";
// } elseif($city['supply'] == 0) {
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 사기진작 실패. <1>$date</>";
} elseif($general['crew'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 사기진작 실패. <1>$date</>";
} elseif($general['gold'] < $general['crew']/100) {
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 사기진작 실패. <1>$date</>";
} elseif($general['atmos'] >= GameConst::$maxAtmosByCommand) {
$log[] = "<C>●</>{$admin['month']}월:이미 사기는 하늘을 찌를듯 합니다. <1>$date</>";
// } elseif(intdiv($general['crewtype'], 10) == 4) {
// $log[] = "<C>●</>{$admin['month']}월:병기는 사기 진작이 불가능합니다. <1>$date</>";
} else {
$score = Util::round(getGeneralLeadership($general, true, true, true)*100 / $general['crew'] * GameConst::$atmosDelta);
$gold = $general['gold'] - Util::round($general['crew']/100);
@@ -1310,20 +1295,7 @@ function process_16(&$general) {
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 전투 처리
$dead = processWar($general, $destcity);
// 기술력 따라서 보정
$dead['att'] = Util::round($dead['att'] * getTechCost($nation['tech']));
$dead['def'] = Util::round($dead['def'] * getTechCost($dnation['tech']));
// 사상자 누적
if($nation['nation'] > 0 && $dnation['nation'] > 0) {
$query = "update diplomacy set dead=dead+'{$dead['att']}' where me='{$nation['nation']}' and you='{$dnation['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update diplomacy set dead=dead+'{$dead['def']}' where you='{$nation['nation']}' and me='{$dnation['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
processWar($general, $destcity);
$log = uniqueItem($general, $log);
}
@@ -1743,32 +1715,32 @@ function process_31(&$general) {
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "select spy from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
if($nation['spy'] != "")
{
$cities = array_map('intval', explode("|", $nation['spy']));
$rawSpy = $db->queryFirstField('SELECT spy FROM nation WHERE nation = %i', $general['nation']);
if($rawSpy == ''){
$spyInfo = [];
}
else{
$cities = [];
}
$exist = 0;
for($i=0; $i < count($cities); $i++) {
if(intdiv($cities[$i], 10) == $destination) {
$exist = 1;
break;
else if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
$spyInfo = [];
foreach(explode('|', $rawSpy) as $value){
$value = intval($value);
$cityNo = intdiv($value, 10);
$remainMonth = $value % 10;
$spyInfo[$cityNo] = $remainMonth;
}
}
// 기존 첩보 목록에 없으면 새로 등록, 있으면 갱신
if($exist == 0) {
$cities[] = $destination * 10 + 3;
} else {
$cities[$i] = $destination * 10 + 3;
else{
$spyInfo = Json::decode($rawSpy);
}
$spy = implode("|", $cities);
$query = "update nation set spy='$spy' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$spyInfo[$destination] = 3;
$db->update('nation', [
'spy'=>Json::encode($spyInfo, Json::EMPTY_ARRAY_IS_DICT)
], 'nation=%i', $general['nation']);
$log = checkAbility($general, $log);
}
@@ -1812,14 +1784,7 @@ function process_41(&$general) {
} elseif($crewexp == 0) {
$log[] = "<C>●</>{$admin['month']}월:병사가 모자랍니다. 단련 실패. <1>$date</>";
} else {
$type = intdiv($general['crewtype'], 10);
switch($type) {
case 0: $crewstr = '보병'; break;
case 1: $crewstr = '궁병'; break;
case 2: $crewstr = '기병'; break;
case 3: $crewstr = '귀병'; break;
case 4: $crewstr = '차병'; break;
}
$crewstr = GameUnitConst::allType()[GameUnitConst::byID($general['crewtype'])->armType];
if($ratio < 33) {
// 숙련도 증가
+3 -111
View File
@@ -66,12 +66,6 @@ function process_23(&$general) {
} else {
$genlog[] = "<C>●</>$dtype <C>$amount</>을 포상으로 받았습니다.";
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게 $dtype <C>$amount</>을 수여했습니다. <1>$date</>";
$exp = 1;
$ded = 1;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
if($what == 1) {
$gen['gold'] += $amount;
@@ -91,8 +85,7 @@ function process_23(&$general) {
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
// 경험치 상승
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// $log = checkAbility($general, $log);
@@ -193,12 +186,6 @@ function process_24(&$general) {
$genlog[] = "<C>●</>$dtype {$amount}을 몰수 당했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게서 $dtype <C>$amount</>을 몰수했습니다. <1>$date</>";
$exp = 1;
$ded = 1;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
if($what == 1) {
$gen['gold'] -= $amount;
@@ -219,7 +206,7 @@ function process_24(&$general) {
}
// 경험치 상승
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// $log = checkAbility($general, $log);
@@ -283,19 +270,13 @@ function process_27(&$general) {
$josaRo = JosaUtil::pick($destcity['name'], '로');
$log[] = "<C>●</>{$admin['month']}월:<Y>{$you['name']}</>{$josaUl} <G><b>{$destcity['name']}</b></>{$josaRo} 발령했습니다. <1>$date</>";
$youlog[] = "<C>●</><Y>{$general['name']}</>에 의해 <G><b>{$destcity['name']}</b></>{$josaRo} 발령됐습니다. <1>$date</>";
$exp = 1;
$ded = 1;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 발령
$query = "update general set city='$where' where no='{$you['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 경험치 상승
$query = "update general set resturn='SUCCESS',experience=experience+'$exp',dedication=dedication+'$ded' where no='{$general['no']}'";
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// $log = checkAbility($general, $log);
@@ -342,13 +323,6 @@ function process_51(&$general) {
return;
}
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 상대에게 발송
$src = new MessageTarget(
$general['no'],
@@ -383,11 +357,6 @@ function process_51(&$general) {
);
$msg->send();
$db->update('general', [
'dedication'=>$db->sqleval('dedication+%i', $ded),
'experience'=>$db->sqleval('experience+%i', $exp)
], 'no=%i', $general['no']);
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 항복 권고 서신을 보냈습니다.<1>$date</>"]);
}
@@ -538,13 +507,6 @@ function process_53(&$general) {
return;
}
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 상대에게 발송
$src = new MessageTarget(
$general['no'],
@@ -579,11 +541,6 @@ function process_53(&$general) {
);
$msg->send();
$db->update('general', [
'dedication'=>$db->sqleval('dedication+%i', $ded),
'experience'=>$db->sqleval('experience+%i', $exp)
], 'no=%i', $general['no']);
$josaRo = JosaUtil::pick($destNation['name'], '로');
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 통합 제의 서신을 보냈습니다.<1>$date</>"]);
}
@@ -625,13 +582,6 @@ function process_61(&$general) {
return;
}
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 상대에게 발송
$src = new MessageTarget(
$general['no'],
@@ -682,11 +632,6 @@ function process_61(&$general) {
], 'me=%i AND you=%i', $src->nationID, $dest->nationID);
// 3턴후
$db->update('general', [
'dedication'=>$db->sqleval('dedication+%i', $ded),
'experience'=>$db->sqleval('experience+%i', $exp)
], 'no=%i', $general['no']);
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 불가침 제의 서신을 보냈습니다.<1>$date</>"]);
}
@@ -752,12 +697,6 @@ function process_62(&$general) {
$log[] = "<C>●</>{$admin['month']}월:초반제한 해제 2년전부터 가능합니다. 선포 실패. <1>$date</>";
} else {
$log[] = "<C>●</>{$admin['month']}월:<D><b>{$younation['name']}</b></>으로 선전 포고 했습니다.<1>$date</>";
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$josaYi = JosaUtil::pick($general['name'], '이');
$josaYiNation = JosaUtil::pick($nation['name'], '이');
@@ -774,9 +713,6 @@ function process_62(&$general) {
$query = "update diplomacy set state='1',term='24' where me='{$younation['nation']}' and you='{$nation['nation']}'";
MYDB_query($query, $connect) or Error("ally ".MYDB_error($connect),"");
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
//국메로 저장
$text = "【외교】{$admin['year']}{$admin['month']}월:{$nation['name']}에서 {$younation['name']}에 선전포고";
@@ -846,13 +782,6 @@ function process_63(&$general) {
pushGenLog($general, ["<C>●</>{$month}월:고립된 도시입니다. 제의 실패. <1>$date</>"]);
return;
}
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 상대에게 발송
$src = new MessageTarget(
@@ -888,11 +817,6 @@ function process_63(&$general) {
);
$msg->send();
$db->update('general', [
'dedication'=>$db->sqleval('dedication+%i', $ded),
'experience'=>$db->sqleval('experience+%i', $exp)
], 'no=%i', $general['no']);
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 종전 제의 서신을 보냈습니다. <1>$date</>"]);
}
@@ -931,13 +855,6 @@ function process_64(&$general) {
return;
}
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
// 상대에게 발송
$src = new MessageTarget(
$general['no'],
@@ -972,11 +889,6 @@ function process_64(&$general) {
);
$msg->send();
$db->update('general', [
'dedication'=>$db->sqleval('dedication+%i', $ded),
'experience'=>$db->sqleval('experience+%i', $exp)
], 'no=%i', $general['no']);
$josaRo = JosaUtil::pick($destNation['name'], '로');
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 불가침 파기 제의 서신을 보냈습니다.<1>$date</>"]);
}
@@ -1036,12 +948,6 @@ function process_65(&$general) {
} else {
$josaUl = JosaUtil::pick($destcity['name'], '을');
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaUl} 초토화했습니다. <1>$date</>";
$exp = 5;
$ded = 5;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$josaYi = JosaUtil::pick($general['name'], '이');
$josaYiNation = JosaUtil::pick($nation['name'], '이');
@@ -1064,10 +970,6 @@ function process_65(&$general) {
$query = "update city set pop=pop*0.1,rate=50,agri=agri*0.1,comm=comm*0.1,secu=secu*0.1,nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where city='{$destcity['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
//경험치, 공헌치
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
//전장수 10% 삭감
$query = "update general set experience=experience*0.9,dedication=dedication*0.9 where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1140,12 +1042,6 @@ function process_66(&$general) {
} else {
$josaRo = JosaUtil::pick($destcity['name'], '로');
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaRo} 천도했습니다. <1>$date</>";
$exp = 15;
$ded = 15;
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
$josaYi = JosaUtil::pick($general['name'], '이');
$josaYiNation = JosaUtil::pick($nation['name'], '이');
@@ -1159,10 +1055,6 @@ function process_66(&$general) {
$query = "update nation set l{$general['level']}term='0',capital='{$destcity['city']}',capset='1',gold=gold-'$amount',rice=rice-'$amount' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
//경험치, 공헌치
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
refreshNationStaticInfo();
}
+4 -4
View File
@@ -84,7 +84,7 @@ function process_25(&$general) {
$joinedNations = Json::decode($general['nations']);
// 랜덤임관인 경우
if($general['npc'] > 2 && $where >= 98 && ($admin['scenario'] == 0 || $admin['scenario'] >= 20 || !$admin['fiction'])){
if($general['npc'] > 2 && $where >= 98 && ($admin['scenario'] < 100 || $admin['scenario'] >= 2000 || !$admin['fiction'])){
//'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
@@ -172,9 +172,9 @@ function process_25(&$general) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
} elseif($admin['year'] < $admin['startyear']+3 && $gencount >= GameConst::$initialNationGenLimit) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
} elseif($nation['scout'] == 1 && $general['npc'] < 5) {
} elseif($nation['scout'] == 1 && $general['npc'] != 9) {
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 금지되어 있습니다. 임관 실패.";
} elseif($general['makelimit'] > 0 && $general['npc'] < 5) {
} elseif($general['makelimit'] > 0 && $general['npc'] != 9) {
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12턴이 지나야 합니다. 임관 실패. <1>$date</>";
} elseif(in_array($nation['nation'], $joinedNations)) {
$log[] = "<C>●</>{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date</>";
@@ -339,7 +339,7 @@ function process_29(&$general) {
// 체섭시 무장 20%, 지장 20%, 무지장 60%
// 마이너 무장 40%, 지장 40%, 무지장 20%
$type = rand() % 10;
if($admin['scenario'] == 0) {
if($admin['scenario'] < 100) {
switch($type) {
case 0: case 1:
$leader = GameConst::$defaultStatMax - 10 + rand()%11;

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