전투 구현 반영

This commit is contained in:
2018-08-20 03:46:59 +09:00
parent e60ddb3ee1
commit 60ed594996
3 changed files with 22 additions and 32 deletions
+4 -5
View File
@@ -273,19 +273,16 @@ class WarUnit{
}
function addWin(){
throw new NotInheritedMethodException();
}
function addLose(){
throw new NotInheritedMethodException();
}
function finishBattle(){
throw new NotInheritedMethodException();
}
function getCharacter(){
//TODO: 나머지에 구현
function getCharacter():int{
return 0;
}
@@ -356,7 +353,9 @@ class WarUnit{
}
function calcDamage():int{
return $this->getWarPower();
$warPower = $this->getWarPower();
$warPower *= Util::randRange(0.9, 1.1);
return Util::round($warPower);
}
function tryWound():bool{
-13
View File
@@ -41,12 +41,6 @@ class WarUnitCity extends WarUnit{
return $this->raw[$key];
}
function calcDamage():int{
$warPower = $this->getWarPower();
$warPower *= Util::randRange(0.9, 1.1);
return Util::round($warPower);
}
function increaseKilled(int $damage):int{
$this->killed += $damage;
return $this->killed;
@@ -84,13 +78,6 @@ class WarUnitCity extends WarUnit{
return true;
}
function addWin(){
}
function addLose(){
//NOTE: 도시 정복은 외부에서 처리함
}
function heavyDecreseWealth(){
$this->multiplyVar('agri', 0.5);
$this->multiplyVar('comm', 0.5);
+18 -14
View File
@@ -74,6 +74,10 @@ class WarUnitGeneral extends WarUnit{
return $this->getVar('special2');
}
function getCharacter():int{
return $this->getVar('personal');
}
function getItem():int{
return $this->getVar('item');
}
@@ -102,10 +106,10 @@ class WarUnitGeneral extends WarUnit{
}
function getComputedAtmos(){
$train = $this->getVar('atmos');
$train += $this->trainBonus;
$atmos = $this->getVar('atmos');
$atmos += $this->atmosBonus;
return $train;
return $atmos;
}
function getComputedCriticalRatio():float{
@@ -491,6 +495,17 @@ class WarUnitGeneral extends WarUnit{
}
}
if(
$specialWar == 63 &&
$this->getPhase() == 0 &&
$this->getHP() >= 1000 &&
$this->getComputedAtmos() >= 90 &&
$this->getComputedTrain() >= 90
){
$this->activateSkill('위압');
$activated = true;
}
return $activated;
}
@@ -618,17 +633,6 @@ class WarUnitGeneral extends WarUnit{
}
}
if(
$specialWar == 63 &&
$this->getPhase() == 0 &&
$this->getHP() >= 1000 &&
$this->getComputedAtmos() >= 90 &&
$this->getComputedTrain() >= 90
){
$this->activateSkill('위압');
$activated = true;
}
if(
($item == 23 || $item == 24) &&
!$this->hasActivatedSkill('치료') &&