Commit Graph
43 Commits
Author SHA1 Message Date
Hide_D 98a3cf514f fix: align legacy general access call boundaries 2026-07-31 07:33:26 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 89013272e1 feat: migrate legacy long-lived database records 2026-07-27 01:12:00 +00:00
Hide_D 4d7223b7a4 Merge branch 'main' into feature/nation-general-lists
# Conflicts:
#	app/game-frontend/package.json
#	app/game-frontend/src/router/index.ts
2026-07-26 06:32:54 +00:00
Hide_D 0a64da2742 Merge branch 'main' into feature/dynasty-list-parity 2026-07-26 06:09:17 +00:00
Hide_D f017d78e03 Track legacy page refresh activity 2026-07-26 05:49:45 +00:00
Hide_D 5fb50f3a17 Merge branch 'main' into feature/dynasty-list-parity
# Conflicts:
#	tools/frontend-legacy-parity/playwright.config.mjs
2026-07-26 05:41:13 +00:00
Hide_D 195af5580e Complete dynasty list legacy parity 2026-07-26 05:33:42 +00:00
Hide_D 47f03abeb4 feat(frontend): finish battle simulator workflows 2026-07-26 05:31:37 +00:00
Hide_D d15ccb478f Revert "Reapply "Exclude concurrent public traffic work""
This reverts commit 48924428ee.
2026-07-26 05:25:54 +00:00
Hide_D 48924428ee Reapply "Exclude concurrent public traffic work"
This reverts commit fa87f5565c.
2026-07-26 05:24:31 +00:00
Hide_D fa87f5565c Revert "Exclude concurrent public traffic work"
This reverts commit 7fc0850f83.
2026-07-26 05:23:25 +00:00
Hide_D 7fc0850f83 Exclude concurrent public traffic work 2026-07-26 05:22:30 +00:00
Hide_D 1727b250bf Merge main into feature/ingame-info-menus 2026-07-26 05:21:11 +00:00
Hide_D 0127fd501a Complete legacy-compatible in-game information menus 2026-07-26 05:20:32 +00:00
Hide_D 33925acd88 Merge branch 'main' into feature/nation-general-lists
# Conflicts:
#	app/game-frontend/e2e/playwright.config.mjs
2026-07-26 05:18:49 +00:00
Hide_D 52da582b74 feat: restore global nation and general directories 2026-07-26 05:18:30 +00:00
Hide_D 8771840c1c Add nation general and secret office parity 2026-07-26 05:16:07 +00:00
Hide_D 200d883b5b Merge branch 'main' into feature/nation-personnel-finance-parity
# Conflicts:
#	docs/frontend-legacy-parity.md
2026-07-26 04:35:16 +00:00
Hide_D 35c1c138d7 Merge branch 'main' into feature/tournament-betting-parity 2026-07-26 04:32:29 +00:00
Hide_D 625476c86e Merge branch 'main' into feature/nation-personnel-finance-parity
# Conflicts:
#	app/game-frontend/e2e/playwright.config.mjs
#	app/game-frontend/package.json
#	docs/frontend-legacy-parity.md
2026-07-26 04:31:54 +00:00
Hide_D f4c09a9b02 feat: complete nation personnel and finance parity 2026-07-26 04:30:12 +00:00
Hide_D 62b7eb6d0c feat: restore tournament and betting hall UI 2026-07-26 04:29:58 +00:00
Hide_D 2017da001b Add legacy-compatible in-game information pages 2026-07-26 04:04:01 +00:00
Hide_D ba27b71e2f feat(frontend): restore betting and NPC list pages 2026-07-26 02:04:03 +00:00
Hide_D 11a559f169 feat(frontend): restore account oauth and yearbook flows 2026-07-25 16:35:49 +00:00
Hide_D f7311385ce Merge origin/main into frontend parity worktree 2026-07-25 11:16:03 +00:00
Hide_D 93ae4df519 feat: complete legacy-compatible auction system 2026-07-25 10:43:49 +00:00
Hide_D ae4cc31a16 feat: add secure troop management 2026-07-25 08:44:44 +00:00
Hide_D b0a8f768e9 feat: add survey view with voting functionality and admin panel
- Implemented SurveyView.vue for displaying and managing polls, including voting, comments, and results.
- Added new database tables for vote polls, votes, and comments in migration script.
- Created unique lottery logic for handling unique item rewards based on voting.
- Developed unit tests for unique lottery functionality to ensure deterministic behavior and correct counting of occupied unique items.
2026-02-03 18:25:26 +00:00
Hide_D d3277f204a feat: add dynasty management features including list and detail views
- Implemented `OldNation`, `OldGeneral`, and `Emperor` models in Prisma schema.
- Created API routes for fetching dynasty lists and details.
- Developed frontend views for displaying dynasty list and detail information.
- Enhanced in-memory world to track deleted nation snapshots during unification.
- Added functionality to settle dynasty information after unification events.
2026-01-29 19:09:17 +00:00
Hide_D 9fff671c2f feat: add ranking and hall of fame features
- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.
2026-01-29 18:18:35 +00:00
Hide_D 87e4639663 feat: 외교부 기능 추가 및 외교 문서 관련 데이터베이스 모델 생성 2026-01-28 15:35:17 +00:00
Hide_D bebb0de3c4 feat: add board functionality with articles and comments
- Implemented BoardView for creating and displaying articles with comments.
- Added NationAffairsView for managing national policies and financial settings.
- Created ScoutMessageView for editing recruitment messages.
- Introduced database migrations for board_post and board_comment tables.
2026-01-28 14:44:15 +00:00
Hide_D 87fe1edae1 feat: 내 정보 및 설정 페이지 추가, 관련 라우트 및 UI 구성 2026-01-28 13:35:49 +00:00
Hide_D 8ea709d7e9 feat: 토너먼트 뷰 추가 및 라우터 설정 2026-01-23 17:39:04 +00:00
Hide_D 4647b67ba3 전투 시뮬레이터 구현 2026-01-18 17:41:13 +00:00
Hide_D 5b51aad6d0 내무부, 금/쌀수입, 감찰부 구현 2026-01-18 16:40:12 +00:00
Hide_D bb618a9ade feat: add NpcControlView component for managing NPC policies and priorities 2026-01-18 14:59:06 +00:00
Hide_D 3ce1f441d0 feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
2026-01-18 10:59:04 +00:00
Hide_D 1a03252782 feat: add NationGeneralsView and NationPersonnelView components for managing generals and personnel in the nation 2026-01-17 15:11:46 +00:00
Hide_D f8159728ca feat: Implement session management and routing for general creation
- Added session initialization in main.ts to manage user sessions.
- Updated router to include a new route for joining or creating a general.
- Enhanced session store with methods for managing session tokens and user profiles.
- Introduced new components for displaying city, general, nation, and command information.
- Implemented loading states and error handling in the main view.
- Created a skeleton loader component for better user experience during data fetching.
- Updated TypeScript definitions for route metadata to include new authentication requirements.
2026-01-16 15:57:56 +00:00
Hide_D 15625f2c28 feat: initialize game frontend with Vue, routing, and session management
- Add index.html as the entry point for the application.
- Create App.vue to serve as the main application component with RouterView.
- Implement global styles in main.css using Tailwind CSS.
- Set up TypeScript definitions for Vue components in env.d.ts.
- Configure Vue Router with routes for home, public, login, and not found views.
- Extend RouteMeta interface to include authentication-related metadata.
- Create a Pinia store for session management with status tracking.
- Implement TRPC client for API communication with session token handling.
- Develop views for Login, Main, Not Found, and Public with basic structure.
- Configure TypeScript for Node with tsconfig.node.json.
- Set up Vite configuration for the project with Vue and Tailwind CSS plugins.
2026-01-15 17:57:41 +00:00