Merge branch 'main' into feature/nation-general-lists

# Conflicts:
#	app/game-frontend/package.json
#	app/game-frontend/src/router/index.ts
This commit is contained in:
2026-07-26 06:32:54 +00:00
206 changed files with 53242 additions and 33635 deletions
@@ -4,16 +4,20 @@ import type { BattleSimJobPayload, BattleSimResultPayload, BattleSimTransportRes
import { processBattleSimJob } from './processor.js';
export class InMemoryBattleSimTransport {
private readonly results = new Map<string, BattleSimResultPayload>();
private readonly results = new Map<string, { requesterUserId: string; payload: BattleSimResultPayload }>();
public async simulate(payload: BattleSimJobPayload): Promise<BattleSimTransportResponse> {
public async simulate(payload: BattleSimJobPayload, requesterUserId: string): Promise<BattleSimTransportResponse> {
const jobId = crypto.randomUUID();
const result = processBattleSimJob(payload);
this.results.set(jobId, result);
this.results.set(jobId, { requesterUserId, payload: result });
return { status: 'completed', jobId, payload: result };
}
public async getSimulationResult(jobId: string): Promise<BattleSimResultPayload | null> {
return this.results.get(jobId) ?? null;
public async getSimulationResult(jobId: string, requesterUserId: string): Promise<BattleSimResultPayload | null> {
const result = this.results.get(jobId);
if (!result || result.requesterUserId !== requesterUserId) {
return null;
}
return result.payload;
}
}
+22 -17
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@@ -44,16 +44,16 @@ export class RedisBattleSimTransport {
this.resultTtlSeconds = options.resultTtlSeconds;
}
private buildResultKey(jobId: string): string {
return `${this.keys.resultKeyPrefix}${jobId}`;
private buildResultKey(jobId: string, requesterUserId: string): string {
return `${this.keys.resultKeyPrefix}${encodeURIComponent(requesterUserId)}:${jobId}`;
}
private buildNotifyKey(jobId: string): string {
return `${this.keys.notifyKeyPrefix}${jobId}`;
private buildNotifyKey(jobId: string, requesterUserId: string): string {
return `${this.keys.notifyKeyPrefix}${encodeURIComponent(requesterUserId)}:${jobId}`;
}
private async readResult(jobId: string): Promise<BattleSimResultPayload | null> {
const raw = await this.client.get(this.buildResultKey(jobId));
private async readResult(jobId: string, requesterUserId: string): Promise<BattleSimResultPayload | null> {
const raw = await this.client.get(this.buildResultKey(jobId, requesterUserId));
if (!raw) {
return null;
}
@@ -64,44 +64,49 @@ export class RedisBattleSimTransport {
}
}
private async waitForResult(jobId: string, timeoutMs: number): Promise<BattleSimResultPayload | null> {
const existing = await this.readResult(jobId);
private async waitForResult(
jobId: string,
requesterUserId: string,
timeoutMs: number
): Promise<BattleSimResultPayload | null> {
const existing = await this.readResult(jobId, requesterUserId);
if (existing) {
return existing;
}
const notifyKey = this.buildNotifyKey(jobId);
const notifyKey = this.buildNotifyKey(jobId, requesterUserId);
const timeoutSec = toTimeoutSeconds(timeoutMs);
const signal = await this.client.blPop(notifyKey, timeoutSec);
if (!parseBlPopValue(signal)) {
return null;
}
return this.readResult(jobId);
return this.readResult(jobId, requesterUserId);
}
public async simulate(payload: BattleSimJobPayload): Promise<BattleSimTransportResponse> {
public async simulate(payload: BattleSimJobPayload, requesterUserId: string): Promise<BattleSimTransportResponse> {
const jobId = crypto.randomUUID();
const job = {
jobId,
requesterUserId,
requestedAt: new Date().toISOString(),
payload,
};
await this.client.rPush(this.keys.queueKey, JSON.stringify(job));
const result = await this.waitForResult(jobId, this.requestTimeoutMs);
const result = await this.waitForResult(jobId, requesterUserId, this.requestTimeoutMs);
if (result) {
return { status: 'completed', jobId, payload: result };
}
return { status: 'queued', jobId };
}
public async getSimulationResult(jobId: string): Promise<BattleSimResultPayload | null> {
return this.readResult(jobId);
public async getSimulationResult(jobId: string, requesterUserId: string): Promise<BattleSimResultPayload | null> {
return this.readResult(jobId, requesterUserId);
}
public async pushResult(jobId: string, payload: BattleSimResultPayload): Promise<void> {
const resultKey = this.buildResultKey(jobId);
const notifyKey = this.buildNotifyKey(jobId);
public async pushResult(jobId: string, requesterUserId: string, payload: BattleSimResultPayload): Promise<void> {
const resultKey = this.buildResultKey(jobId, requesterUserId);
const notifyKey = this.buildNotifyKey(jobId, requesterUserId);
await this.client.set(resultKey, JSON.stringify(payload), {
EX: this.resultTtlSeconds,
});
+2 -2
View File
@@ -1,6 +1,6 @@
import type { BattleSimJobPayload, BattleSimResultPayload, BattleSimTransportResponse } from './types.js';
export interface BattleSimTransport {
simulate(payload: BattleSimJobPayload): Promise<BattleSimTransportResponse>;
getSimulationResult(jobId: string): Promise<BattleSimResultPayload | null>;
simulate(payload: BattleSimJobPayload, requesterUserId: string): Promise<BattleSimTransportResponse>;
getSimulationResult(jobId: string, requesterUserId: string): Promise<BattleSimResultPayload | null>;
}
+1
View File
@@ -134,6 +134,7 @@ export interface BattleSimResultPayload {
export interface BattleSimJob {
jobId: string;
requesterUserId: string;
requestedAt: string;
payload: BattleSimJobPayload;
}
+42 -24
View File
@@ -18,7 +18,11 @@ const parseBlPopValue = (result: RedisBlPopResult): string | null => {
return result.element ?? null;
};
export const runBattleSimWorker = async (): Promise<void> => {
export interface BattleSimWorkerOptions {
signal?: AbortSignal;
}
export const runBattleSimWorker = async (options: BattleSimWorkerOptions = {}): Promise<void> => {
const config = resolveGameApiConfigFromEnv();
const redis = createRedisConnector(resolveRedisConfigFromEnv());
await redis.connect();
@@ -30,35 +34,49 @@ export const runBattleSimWorker = async (): Promise<void> => {
resultTtlSeconds: config.battleSimResultTtlSeconds,
});
const handleExit = async () => {
await redis.disconnect();
let stopped = options.signal?.aborted ?? false;
const handleExit = () => {
stopped = true;
};
const handleAbort = () => {
stopped = true;
};
process.on('SIGINT', handleExit);
process.on('SIGTERM', handleExit);
options.signal?.addEventListener('abort', handleAbort, { once: true });
while (true) {
const item = await redis.client.blPop(keys.queueKey, 0);
const raw = parseBlPopValue(item);
if (!raw) {
continue;
}
try {
while (!stopped) {
// A finite block lets SIGTERM and test AbortSignal stop the worker without
// leaving a Redis operation or a detached lifecycle process behind.
const item = await redis.client.blPop(keys.queueKey, 1);
const raw = parseBlPopValue(item);
if (!raw) {
continue;
}
let job: BattleSimJob | null = null;
try {
job = JSON.parse(raw) as BattleSimJob;
} catch {
continue;
}
let job: BattleSimJob;
try {
job = JSON.parse(raw) as BattleSimJob;
} catch {
continue;
}
try {
const result = processBattleSimJob(job.payload);
await transport.pushResult(job.jobId, result);
} catch (error) {
const reason = error instanceof Error ? error.message : '전투 시뮬레이션 오류';
await transport.pushResult(job.jobId, {
result: false,
reason,
});
try {
const result = processBattleSimJob(job.payload);
await transport.pushResult(job.jobId, job.requesterUserId, result);
} catch (error) {
const reason = error instanceof Error ? error.message : '전투 시뮬레이션 오류';
await transport.pushResult(job.jobId, job.requesterUserId, {
result: false,
reason,
});
}
}
} finally {
process.off('SIGINT', handleExit);
process.off('SIGTERM', handleExit);
options.signal?.removeEventListener('abort', handleAbort);
await redis.disconnect();
}
};
+1 -1
View File
@@ -25,7 +25,7 @@ export interface GameApiConfig {
export const resolveGameApiConfigFromEnv = (env: NodeJS.ProcessEnv = process.env): GameApiConfig => {
const profile = env.PROFILE ?? env.SERVER_PROFILE ?? 'hwe';
const scenario = env.SCENARIO ?? 'default';
const profileName = `${profile}:${scenario}`;
const profileName = env.GAME_PROFILE_NAME ?? `${profile}:${scenario}`;
const secret = env.GAME_TOKEN_SECRET ?? env.GATEWAY_TOKEN_SECRET ?? '';
if (!secret) {
throw new Error('GAME_TOKEN_SECRET is required for game token verification.');
+2 -1
View File
@@ -23,13 +23,14 @@ export const resolveNationInfo = async (
export const buildTargetFromGeneral = async (db: DatabaseClient, general: GeneralRow): Promise<MessageTarget> => {
const nation = await resolveNationInfo(db, general.nationId);
const picture = general.picture?.trim() || 'default.jpg';
return {
generalId: general.id,
generalName: general.name,
nationId: general.nationId,
nationName: nation.name,
color: nation.color,
icon: '',
icon: general.imageServer ? `d_pic/${picture}` : `/image/icons/${picture}`,
};
};
+1 -1
View File
@@ -594,7 +594,7 @@ export const auctionRouter = router({
auctionId: auction.id,
generalId: general.id,
amount: input.amount,
tryExtendCloseDate: input.tryExtendCloseDate ?? true,
tryExtendCloseDate: input.tryExtendCloseDate ?? false,
});
if (!result || result.type !== 'auctionBid') {
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
+13 -5
View File
@@ -4,7 +4,7 @@ import { z } from 'zod';
import { asRecord } from '@sammo-ts/common';
import { getDexLevel } from '@sammo-ts/logic';
import { authedProcedure, procedure, router } from '../../trpc.js';
import { authedProcedure, readOnlyAuthedProcedure, router } from '../../trpc.js';
import { buildBattleSimEnvironment, buildBattleSimJobPayload } from '../../battleSim/environment.js';
import { zBattleSimJobId, zBattleSimRequest } from '../../battleSim/schema.js';
import {
@@ -30,6 +30,14 @@ const normalizeOptionalKey = (value: string | null): string | null => {
return value;
};
const getAuthenticatedUserId = (auth: { user: { id: string } } | null): string => {
const userId = auth?.user.id;
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED', message: 'Unauthorized' });
}
return userId;
};
const resolveExpLevel = (meta: Record<string, unknown>, experience: number): number => {
const expLevel = meta.explevel ?? meta.expLevel;
if (typeof expLevel === 'number' && Number.isFinite(expLevel)) {
@@ -48,7 +56,7 @@ const resolveDexValue = (meta: Record<string, unknown>, key: string): number =>
};
export const battleRouter = router({
simulate: procedure.input(zBattleSimRequest).mutation(async ({ ctx, input }) => {
simulate: readOnlyAuthedProcedure.input(zBattleSimRequest).mutation(async ({ ctx, input }) => {
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({
@@ -58,10 +66,10 @@ export const battleRouter = router({
}
const payload = await buildBattleSimJobPayload(worldState, input, ctx.profile.id);
return ctx.battleSim.simulate(payload);
return ctx.battleSim.simulate(payload, getAuthenticatedUserId(ctx.auth));
}),
getSimulation: procedure.input(zBattleSimJobId).query(async ({ ctx, input }) => {
const result = await ctx.battleSim.getSimulationResult(input.jobId);
getSimulation: readOnlyAuthedProcedure.input(zBattleSimJobId).query(async ({ ctx, input }) => {
const result = await ctx.battleSim.getSimulationResult(input.jobId, getAuthenticatedUserId(ctx.auth));
if (!result) {
return { status: 'queued', jobId: input.jobId };
}
+9 -7
View File
@@ -2,14 +2,12 @@ import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { asRecord } from '@sammo-ts/common';
import { GamePrisma } from '@sammo-ts/infra';
import type { GamePrisma } from '@sammo-ts/infra';
import { authedProcedure, router } from '../../trpc.js';
import { getMyGeneral } from '../shared/general.js';
import { assertNationAccess, resolveNationPermission } from '../nation/shared.js';
const zLetterState = z.enum(['PROPOSED', 'ACTIVATED', 'CANCELLED', 'REPLACED']);
const resolvePermissionLevel = async (ctx: Parameters<typeof getMyGeneral>[0], nationId: number) => {
const nation = await ctx.db.nation.findUnique({
where: { id: nationId },
@@ -22,7 +20,7 @@ const resolvePermissionLevel = async (ctx: Parameters<typeof getMyGeneral>[0], n
return resolveNationPermission(general, nation.meta, true);
};
const mapLetterState = (state: string): z.infer<typeof zLetterState> => {
const mapLetterState = (state: string): 'PROPOSED' | 'ACTIVATED' | 'CANCELLED' | 'REPLACED' => {
if (state === 'ACTIVATED') return 'ACTIVATED';
if (state === 'CANCELLED') return 'CANCELLED';
if (state === 'REPLACED') return 'REPLACED';
@@ -153,7 +151,10 @@ export const diplomacyRouter = router({
select: { id: true },
});
if (newer) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '해당 문서에 대한 새로운 문서가 이미 있습니다.' });
throw new TRPCError({
code: 'BAD_REQUEST',
message: '해당 문서에 대한 새로운 문서가 이미 있습니다.',
});
}
if (prevLetter.state === 'PROPOSED') {
@@ -169,7 +170,8 @@ export const diplomacyRouter = router({
});
}
destNationId = prevLetter.srcNationId === me.nationId ? prevLetter.destNationId : prevLetter.srcNationId;
destNationId =
prevLetter.srcNationId === me.nationId ? prevLetter.destNationId : prevLetter.srcNationId;
}
const nations = await ctx.db.nation.findMany({
@@ -372,4 +374,4 @@ export const diplomacyRouter = router({
});
return { state: 'ACTIVATED' };
}),
});
});
+68 -13
View File
@@ -2,22 +2,62 @@ import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { asRecord } from '@sammo-ts/common';
import { router, procedure } from '../../trpc.js';
import { procedure, router } from '../../trpc.js';
const zDynastyDetailInput = z.object({
emperorId: z.number().int().positive(),
});
const parseNumberArray = (value: unknown): number[] =>
Array.isArray(value) ? value.filter((item): item is number => typeof item === 'number') : [];
Array.isArray(value)
? value.filter((item): item is number => typeof item === 'number' && Number.isFinite(item))
: [];
const parseTextArray = (value: unknown): string[] =>
Array.isArray(value) ? value.filter((item): item is string => typeof item === 'string') : [];
const parseDisplayArray = (value: unknown): Array<string | number> =>
Array.isArray(value)
? value.filter(
(item): item is string | number =>
typeof item === 'string' || (typeof item === 'number' && Number.isFinite(item))
)
: [];
const formatNationType = (typeCode: string): string => {
const separator = typeCode.indexOf('_');
return separator < 0 ? typeCode : typeCode.slice(separator + 1);
};
const formatNationLevel = (level: number | null): string => {
if (level === null) {
return '';
}
return ['방랑군', '호족', '군벌', '주자사', '주목', '공', '왕', '황제'][level] ?? String(level);
};
export const dynastyRouter = router({
getList: procedure.query(async ({ ctx }) => {
const rows = await ctx.db.emperor.findMany({
orderBy: { id: 'desc' },
});
const [worldState, rows] = await Promise.all([
ctx.db.worldState.findFirst({
select: {
currentYear: true,
currentMonth: true,
},
}),
ctx.db.emperor.findMany({
orderBy: { id: 'desc' },
}),
]);
return {
current: worldState
? {
year: worldState.currentYear,
month: worldState.currentMonth,
}
: null,
entries: rows.map((row) => ({
id: row.id,
serverId: row.serverId ?? '',
@@ -30,11 +70,19 @@ export const dynastyRouter = router({
power: row.power ?? 0,
gennum: row.gennum ?? 0,
citynum: row.citynum ?? 0,
l12name: row.l12name ?? '',
l11name: row.l11name ?? '',
l10name: row.l10name ?? '',
l9name: row.l9name ?? '',
l8name: row.l8name ?? '',
l7name: row.l7name ?? '',
l6name: row.l6name ?? '',
l5name: row.l5name ?? '',
})),
};
}),
getDetail: procedure.input(zDynastyDetailInput).query(async ({ ctx, input }) => {
const emperor = await ctx.db.emperor.findFirst({
const emperor = await ctx.db.emperor.findUnique({
where: { id: input.emperorId },
});
if (!emperor) {
@@ -43,7 +91,6 @@ export const dynastyRouter = router({
const aux = asRecord(emperor.aux);
const winnerNationId = typeof aux.winnerNationId === 'number' ? aux.winnerNationId : null;
const serverId = emperor.serverId ?? '';
const oldNationRows = await ctx.db.oldNation.findMany({
where: { serverId },
@@ -54,19 +101,26 @@ export const dynastyRouter = router({
.map((row) => {
const data = asRecord(row.data);
const nationId = row.nation ?? (typeof data.nation === 'number' ? data.nation : 0);
const typeCode = typeof data.type === 'string' ? data.type : '';
return {
nation: nationId,
isWinner: winnerNationId !== null && nationId === winnerNationId,
name: typeof data.name === 'string' ? data.name : row.nation === 0 ? '재야' : '미상',
name: typeof data.name === 'string' ? data.name : nationId === 0 ? '재야' : '미상',
color: typeof data.color === 'string' ? data.color : '#000000',
type: typeof data.type === 'string' ? data.type : '',
type: typeCode,
typeName: formatNationType(typeCode),
level: typeof data.level === 'number' ? data.level : null,
tech: typeof data.tech === 'number' ? data.tech : null,
maxPower: typeof data.maxPower === 'number' ? data.maxPower : null,
maxPower:
typeof data.maxPower === 'number'
? data.maxPower
: typeof data.power === 'number'
? data.power
: null,
maxCrew: typeof data.maxCrew === 'number' ? data.maxCrew : null,
maxCities: Array.isArray(data.maxCities) ? data.maxCities : [],
maxCities: parseDisplayArray(data.maxCities),
generals: parseNumberArray(data.generals),
history: Array.isArray(data.history) ? data.history : [],
history: parseTextArray(data.history),
date: row.date.toISOString(),
};
})
@@ -89,6 +143,7 @@ export const dynastyRouter = router({
const nations = nationEntries.map((entry) => ({
...entry,
levelName: formatNationLevel(entry.level),
generalsFull: entry.generals.map((id) => ({
generalNo: id,
name: generalMap.get(id)?.name ?? `#${id}`,
@@ -131,7 +186,7 @@ export const dynastyRouter = router({
tiger: emperor.tiger ?? '',
eagle: emperor.eagle ?? '',
gen: emperor.gen ?? '',
history: Array.isArray(emperor.history) ? emperor.history : [],
history: parseTextArray(emperor.history),
},
nations,
};
+10 -29
View File
@@ -37,15 +37,19 @@ const normalizeItemCode = (value: string | null): string | null => {
};
const resolveUserSettings = (meta: Record<string, unknown>) => {
const settings = asRecord(meta.userSettings);
const mysetRaw = settings.myset;
// The legacy general columns are persisted at the top level of General.meta.
// Keep reading the short-lived nested shape for installations that ran the
// initial rewrite implementation before this compatibility fix.
const nestedSettings = asRecord(meta.userSettings);
const readSetting = (key: string): unknown => meta[key] ?? nestedSettings[key];
const mysetRaw = readSetting('myset');
const myset = typeof mysetRaw === 'number' && Number.isFinite(mysetRaw) ? mysetRaw : null;
return {
tnmt: readNumber(settings.tnmt, 1),
defence_train: readNumber(settings.defence_train, 80),
use_treatment: readNumber(settings.use_treatment, 10),
use_auto_nation_turn: readNumber(settings.use_auto_nation_turn, 1),
tnmt: readNumber(readSetting('tnmt'), 1),
defence_train: readNumber(readSetting('defence_train'), 80),
use_treatment: readNumber(readSetting('use_treatment'), 10),
use_auto_nation_turn: readNumber(readSetting('use_auto_nation_turn'), 1),
myset,
};
};
@@ -262,29 +266,6 @@ export const generalRouter = router({
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
}
const metaRecord = asRecord(general.meta);
const prevSettings = asRecord(metaRecord.userSettings);
const prevMyset = typeof prevSettings.myset === 'number' && Number.isFinite(prevSettings.myset)
? prevSettings.myset
: null;
const nextSettings = {
...prevSettings,
...input,
} as Record<string, unknown>;
if (typeof prevMyset === 'number') {
nextSettings.myset = Math.max(0, prevMyset - 1);
}
await ctx.db.general.update({
where: { id: general.id },
data: {
meta: {
...metaRecord,
userSettings: nextSettings,
},
} as any,
});
return { ok: true };
}),
dropItem: authedProcedure.input(z.object({ itemType: z.string() })).mutation(async ({ ctx, input }) => {
+178 -16
View File
@@ -1,5 +1,7 @@
import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { asRecord } from '@sammo-ts/common';
import type { UserSanctions } from '@sammo-ts/common/auth/gameToken';
import { authedProcedure, router } from '../../trpc.js';
import {
@@ -26,6 +28,75 @@ import { respondToDiplomaticMessage } from '../../messages/diplomaticResponse.js
const zMessageType = z.enum(['private', 'public', 'national', 'diplomacy']);
const redactDiplomacyMessages = (messages: MessageView[], permission: number): MessageView[] => {
if (permission >= 3) {
return messages;
}
return messages.map((message) => {
if (!message.dest || message.dest.nationId === 0) {
return message;
}
return {
...message,
text: '(외교 메시지입니다)',
option: {
...(message.option ?? {}),
invalid: true,
},
};
});
};
const isFutureDate = (value: string | undefined, now = Date.now()): boolean => {
if (!value) {
return false;
}
const parsed = Date.parse(value);
return Number.isFinite(parsed) && parsed > now;
};
const isMessageFeatureBlocked = (sanctions: UserSanctions, profileNames: string[]): boolean => {
if (
isFutureDate(sanctions.mutedUntil) ||
isFutureDate(sanctions.suspendedUntil) ||
isFutureDate(sanctions.bannedUntil)
) {
return true;
}
for (const profileName of profileNames) {
const restriction = sanctions.serverRestrictions?.[profileName];
if (!restriction) {
continue;
}
if (restriction.until && !isFutureDate(restriction.until)) {
continue;
}
if (restriction.blockedFeatures?.includes('messages')) {
return true;
}
}
return false;
};
const readPenaltyNumber = (penalty: unknown, key: string, fallback: number): number => {
const value = asRecord(penalty)[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
if (typeof value === 'string') {
const parsed = Number(value);
if (Number.isFinite(parsed)) {
return parsed;
}
}
return fallback;
};
const hasPenalty = (penalty: unknown, key: string): boolean => {
const value = asRecord(penalty)[key];
return value === true || value === 1 || value === '1';
};
export const messagesRouter = router({
getRecent: authedProcedure
.input(
@@ -85,11 +156,12 @@ export const messagesRouter = router({
: null,
]);
const permission = nationId > 0 && nation ? resolveNationPermission(general, nation.meta, false) : -1;
const messageBuckets: Record<MessageType, MessageView[]> = {
private: privateMessages,
public: publicMessages,
national: nationalMessages,
diplomacy: diplomacyMessages,
diplomacy: redactDiplomacyMessages(diplomacyMessages, permission),
};
let nextSequence = sequence;
@@ -128,10 +200,8 @@ export const messagesRouter = router({
sequence: nextSequence,
nationId: nationId,
generalName: general.name,
canRespondDiplomacy:
general.officerLevel > 4 &&
nation !== null &&
resolveNationPermission(general, nation.meta, false) >= 4,
permission,
canRespondDiplomacy: permission >= 4 && general.officerLevel > 4,
latestRead: {
diplomacy: readState?.latestDiplomacyMessage ?? 0,
private: readState?.latestPrivateMessage ?? 0,
@@ -178,6 +248,7 @@ export const messagesRouter = router({
];
return {
nation: nationList.map((nation) => ({
nationId: nation.id,
mailbox: MESSAGE_MAILBOX_NATIONAL_BASE + nation.id,
name: nation.name,
color: nation.color,
@@ -234,14 +305,24 @@ export const messagesRouter = router({
if (message.payload.src.generalId !== general.id) {
throw new TRPCError({ code: 'FORBIDDEN', message: '본인의 메시지만 삭제할 수 있습니다.' });
}
if (message.msgType === 'diplomacy' || message.payload.option?.deletable === false) {
if (message.msgType === 'diplomacy' && message.payload.option?.action) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: '시스템 외교 메시지는 삭제할 수 없습니다.',
});
}
if (message.payload.option?.deletable === false) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '삭제할 수 없는 메시지입니다.' });
}
if (Date.now() - message.time.getTime() > 5 * 60 * 1000) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '5분 이내의 메시지만 삭제할 수 있습니다.' });
}
const receiverMessageId = message.payload.option?.receiverMessageID;
const ids = [message.id, ...(typeof receiverMessageId === 'number' ? [receiverMessageId] : [])];
const shouldDeleteReceiverCopy = message.msgType === 'private' || message.msgType === 'national';
const ids = [
message.id,
...(shouldDeleteReceiverCopy && typeof receiverMessageId === 'number' ? [receiverMessageId] : []),
];
await invalidateMessages(ctx.db, ids);
return { ok: true, deletedIds: ids };
}),
@@ -291,6 +372,14 @@ export const messagesRouter = router({
const general = await getOwnedGeneral(ctx, input.generalId);
const nationId = general.nationId;
const nation =
nationId > 0
? await ctx.db.nation.findUnique({
where: { id: nationId },
select: { meta: true },
})
: null;
const permission = nationId > 0 && nation ? resolveNationPermission(general, nation.meta, false) : -1;
const mailboxes = {
private: general.id,
public: MESSAGE_MAILBOX_PUBLIC,
@@ -312,7 +401,8 @@ export const messagesRouter = router({
toSeq: input.to,
limit: 15,
});
messageBuckets[input.type] = messages;
messageBuckets[input.type] =
input.type === 'diplomacy' ? redactDiplomacyMessages(messages, permission) : messages;
return {
result: true,
@@ -320,6 +410,7 @@ export const messagesRouter = router({
sequence: 0,
nationId,
generalName: general.name,
permission,
...messageBuckets,
};
}),
@@ -333,6 +424,12 @@ export const messagesRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
if (!ctx.auth || isMessageFeatureBlocked(ctx.auth.sanctions, [ctx.profile.name, ctx.profile.id])) {
throw new TRPCError({
code: 'FORBIDDEN',
message: '메시지 전송이 제한된 계정입니다.',
});
}
const src = await buildTargetFromGeneral(ctx.db, general);
const now = new Date();
@@ -340,28 +437,93 @@ export const messagesRouter = router({
let msgType: MessageType;
let dest = src;
let receiverMailbox = input.mailbox;
if (input.mailbox === MESSAGE_MAILBOX_PUBLIC) {
msgType = 'public';
} else if (input.mailbox >= MESSAGE_MAILBOX_NATIONAL_BASE) {
const destNationId = input.mailbox - MESSAGE_MAILBOX_NATIONAL_BASE;
if (destNationId <= 0) {
if (hasPenalty(general.penalty, 'noSendPublicMsg')) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: 'Invalid nation mailbox.',
code: 'FORBIDDEN',
message: '공개 메세지를 보낼 수 없습니다.',
});
}
msgType = 'public';
} else if (input.mailbox >= MESSAGE_MAILBOX_NATIONAL_BASE) {
const sourceNation =
general.nationId > 0
? await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { meta: true },
})
: null;
const permission =
general.nationId > 0 && sourceNation ? resolveNationPermission(general, sourceNation.meta) : -1;
const destNationId = permission < 4 ? general.nationId : input.mailbox - MESSAGE_MAILBOX_NATIONAL_BASE;
const nationInfo = await resolveNationInfo(ctx.db, destNationId);
if (destNationId > 0) {
const destNation = await ctx.db.nation.findUnique({ where: { id: destNationId } });
if (!destNation) {
throw new TRPCError({
code: 'NOT_FOUND',
message: '존재하지 않는 국가입니다.',
});
}
}
dest = buildNationTarget(destNationId, nationInfo.name, nationInfo.color);
msgType = destNationId === general.nationId ? 'national' : 'diplomacy';
receiverMailbox = MESSAGE_MAILBOX_NATIONAL_BASE + destNationId;
} else if (input.mailbox > 0) {
if (hasPenalty(general.penalty, 'noSendPrivateMsg')) {
throw new TRPCError({
code: 'FORBIDDEN',
message: '개인 메세지를 보낼 수 없습니다.',
});
}
const intervalSeconds = Math.max(
0,
Math.ceil(readPenaltyNumber(general.penalty, 'sendPrivateMsgDelay', 2))
);
if (intervalSeconds > 0) {
const rateLimitKey = `game:${ctx.profile.name}:message:private:${ctx.auth.sessionId}`;
const acquired = await ctx.redis.set(rateLimitKey, '1', {
NX: true,
PX: intervalSeconds * 1000,
});
if (acquired === null) {
throw new TRPCError({
code: 'TOO_MANY_REQUESTS',
message: `개인메세지는 ${intervalSeconds}초당 1건만 보낼 수 있습니다!`,
});
}
}
const destGeneral = await ctx.db.general.findUnique({
where: { id: input.mailbox },
});
if (!destGeneral) {
throw new TRPCError({
code: 'NOT_FOUND',
message: 'Destination general not found.',
message: '존재하지 않는 유저입니다.',
});
}
const [sourceNation, destNation] = await Promise.all([
general.nationId > 0
? ctx.db.nation.findUnique({ where: { id: general.nationId }, select: { meta: true } })
: null,
destGeneral.nationId > 0
? ctx.db.nation.findUnique({ where: { id: destGeneral.nationId }, select: { meta: true } })
: null,
]);
const sourcePermission =
sourceNation && general.nationId > 0
? resolveNationPermission(general, sourceNation.meta, false)
: -1;
const destPermission =
destNation && destGeneral.nationId > 0
? resolveNationPermission(destGeneral, destNation.meta, false)
: -1;
if (sourcePermission === 4 && destPermission === 4 && destGeneral.nationId !== general.nationId) {
throw new TRPCError({
code: 'FORBIDDEN',
message: '외교권자끼리는 메시지를 보낼 수 없습니다.',
});
}
dest = await buildTargetFromGeneral(ctx.db, destGeneral);
@@ -394,7 +556,7 @@ export const messagesRouter = router({
await publishRealtimeEvent(ctx.redis, ctx.profile.name, {
type: 'messageCreated',
at: now.toISOString(),
mailbox: input.mailbox,
mailbox: receiverMailbox,
msgType,
messageId: result.receiverId,
senderId: general.id,
+255 -265
View File
@@ -1,5 +1,3 @@
import path from 'node:path';
import { TRPCError } from '@trpc/server';
import { z } from 'zod';
@@ -165,8 +163,6 @@ const FLOAT_POLICY_KEYS = ['safeRecruitCityPopulationRatio'] as const;
type NumericPolicyKey = (typeof INTEGER_POLICY_KEYS)[number];
type FloatPolicyKey = (typeof FLOAT_POLICY_KEYS)[number];
const UNIT_SET_ROOT = path.resolve(process.cwd(), 'resources', 'unitset');
const readNumber = (value: unknown, fallback = 0): number => {
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
@@ -353,8 +349,8 @@ const buildZeroPolicy = async (
}
): Promise<NationPolicy> => {
const { statMax, statNpcMax, nationTech, develCost, defaultCrewTypeId, unitSetName } = options;
const unitSet = await loadUnitSetDefinitionByName(unitSetName, { unitSetRoot: UNIT_SET_ROOT });
const crewType = findCrewTypeById(unitSet, defaultCrewTypeId);
const unitSet = await loadUnitSetDefinitionByName(unitSetName);
const crewType = findCrewTypeById(unitSet, defaultCrewTypeId || unitSet.defaultCrewTypeId || 0);
const techCost = getTechCost(nationTech);
const next = clonePolicy(policy);
@@ -364,7 +360,7 @@ const buildZeroPolicy = async (
if (next.reqNPCWarGold === 0 || next.reqNPCWarRice === 0) {
const baseGold = crewType ? crewType.cost * techCost * statNpcMax : 0;
const baseRice = statNpcMax;
const baseRice = crewType ? crewType.rice * techCost * statNpcMax : 0;
if (next.reqNPCWarGold === 0) {
next.reqNPCWarGold = roundTo(baseGold * 4, -2);
}
@@ -375,7 +371,7 @@ const buildZeroPolicy = async (
if (next.reqHumanWarUrgentGold === 0 || next.reqHumanWarUrgentRice === 0) {
const baseGold = crewType ? crewType.cost * techCost * statMax : 0;
const baseRice = statMax;
const baseRice = crewType ? crewType.rice * techCost * statMax : 0;
if (next.reqHumanWarUrgentGold === 0) {
next.reqHumanWarUrgentGold = roundTo(baseGold * 6, -2);
}
@@ -415,8 +411,6 @@ const resolveSetterInfo = (policy: Record<string, unknown>, kind: 'value' | 'pri
};
};
const ensureUniquePriority = (priority: string[]): string[] => Array.from(new Set(priority));
const validateGeneralPriority = (priority: string[]): string | null => {
const orderRequired: Array<[string, string]> = [['출병', '일반내정']];
const mustHave = new Set(['출병', '일반내정']);
@@ -461,6 +455,7 @@ export const npcRouter = router({
id: true,
name: true,
level: true,
tech: true,
meta: true,
},
}),
@@ -508,9 +503,9 @@ export const npcRouter = router({
const stat = resolveScenarioStat(config);
const env = resolveCommandEnv(config);
const unitSetName = resolveUnitSetName(config, 'che');
const nationTech = readNumber(asRecord(nationMeta).tech, 0);
const nationTech = readNumber(nation.tech, 0);
const zeroPolicy = await buildZeroPolicy(defaultNationPolicy, {
const zeroPolicy = await buildZeroPolicy(DEFAULT_NATION_POLICY, {
statMax: stat.max,
statNpcMax: stat.npcMax,
nationTech,
@@ -542,277 +537,272 @@ export const npcRouter = router({
permissionLevel,
};
}),
setNationPolicy: authedProcedure
.input(z.record(z.string(), z.unknown()))
.mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
setNationPolicy: authedProcedure.input(z.record(z.string(), z.unknown())).mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
const keys = Object.keys(input);
for (const key of keys) {
if (!NATION_POLICY_KEYS.has(key as keyof NationPolicy)) {
const keys = Object.keys(input);
for (const key of keys) {
if (!NATION_POLICY_KEYS.has(key as keyof NationPolicy)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 정책값이 아닙니다.` });
}
}
const troopRows = await ctx.db.troop.findMany({
where: { nationId: general.nationId },
select: { troopLeaderId: true },
});
const cityRows = await ctx.db.city.findMany({ select: { id: true } });
const troopSet = new Set(troopRows.map((row) => row.troopLeaderId));
const citySet = new Set(cityRows.map((row) => row.id));
const assigned = new Set<number>();
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_nation_policy);
const nextValues = applyPolicyValues(DEFAULT_NATION_POLICY, asRecord(policyRoot.values));
for (const key of INTEGER_POLICY_KEYS) {
if (!(key in input)) {
continue;
}
const value = input[key];
if (typeof value !== 'number' || !Number.isFinite(value) || !Number.isInteger(value)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 값이 아닙니다.` });
}
nextValues[key] = Math.max(0, value);
}
for (const key of FLOAT_POLICY_KEYS) {
if (!(key in input)) {
continue;
}
const value = input[key];
if (typeof value !== 'number' || !Number.isFinite(value)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 값이 아닙니다.` });
}
nextValues[key] = value;
}
if ('CombatForce' in input) {
const rawCombat = input.CombatForce;
if (!isRecord(rawCombat)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: 'CombatForce는 올바른 정책값이 아닙니다.' });
}
const combatForce: Record<number, [number, number]> = {};
for (const [rawKey, rawValue] of Object.entries(rawCombat)) {
const leaderId = Number(rawKey);
if (!Number.isFinite(leaderId)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${rawKey}는 올바른 부대가 아닙니다.` });
}
if (!troopSet.has(leaderId)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${leaderId}는 국가의 부대가 아닙니다.` });
}
if (assigned.has(leaderId)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `부대(${leaderId})는 하나의 역할만 지정할 수 있습니다.`,
});
}
if (!Array.isArray(rawValue) || rawValue.length < 2) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${leaderId}의 입력양식이 올바르지 않습니다.`,
});
}
const fromCity = Number(rawValue[0]);
const toCity = Number(rawValue[1]);
if (!citySet.has(fromCity) || !citySet.has(toCity)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${leaderId}의 도시 ${fromCity}, ${toCity}가 올바른 도시 번호가 아닙니다.`,
});
}
combatForce[leaderId] = [fromCity, toCity];
assigned.add(leaderId);
}
nextValues.CombatForce = combatForce;
}
for (const key of ['SupportForce', 'DevelopForce'] as const) {
if (!(key in input)) {
continue;
}
const rawList = input[key];
if (!Array.isArray(rawList)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 정책값이 아닙니다.` });
}
const list: number[] = [];
for (const rawValue of rawList) {
if (typeof rawValue !== 'number' || !Number.isFinite(rawValue)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 정책값이 아닙니다.` });
}
}
const troopRows = await ctx.db.troop.findMany({
where: { nationId: general.nationId },
select: { troopLeaderId: true },
});
const cityRows = await ctx.db.city.findMany({ select: { id: true } });
const troopSet = new Set(troopRows.map((row) => row.troopLeaderId));
const citySet = new Set(cityRows.map((row) => row.id));
const assigned = new Set<number>();
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_nation_policy);
const nextValues = applyPolicyValues(DEFAULT_NATION_POLICY, asRecord(policyRoot.values));
for (const key of INTEGER_POLICY_KEYS) {
if (!(key in input)) {
continue;
if (!troopSet.has(rawValue)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${rawValue}는 국가의 부대가 아닙니다.`,
});
}
const value = input[key];
if (typeof value !== 'number' || !Number.isFinite(value) || !Number.isInteger(value)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 값이 아닙니다.` });
if (assigned.has(rawValue)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `부대(${rawValue})는 하나의 역할만 지정할 수 있습니다.`,
});
}
nextValues[key] = Math.max(0, value);
assigned.add(rawValue);
list.push(rawValue);
}
for (const key of FLOAT_POLICY_KEYS) {
if (!(key in input)) {
continue;
}
const value = input[key];
if (typeof value !== 'number' || !Number.isFinite(value)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 값이 아닙니다.` });
}
nextValues[key] = Math.max(0, value);
if (key === 'SupportForce') {
nextValues.SupportForce = list;
} else {
nextValues.DevelopForce = list;
}
}
if ('CombatForce' in input) {
const rawCombat = input.CombatForce;
if (!isRecord(rawCombat)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: 'CombatForce는 올바른 정책값이 아닙니다.' });
}
const combatForce: Record<number, [number, number]> = {};
for (const [rawKey, rawValue] of Object.entries(rawCombat)) {
const leaderId = Number(rawKey);
if (!Number.isFinite(leaderId)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${rawKey}는 올바른 부대가 아닙니다.` });
}
if (!troopSet.has(leaderId)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${leaderId}는 국가의 부대가 아닙니다.` });
}
if (assigned.has(leaderId)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `부대(${leaderId})는 하나의 역할만 지정할 수 있습니다.`,
});
}
if (!Array.isArray(rawValue) || rawValue.length < 2) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${leaderId}의 입력양식이 올바르지 않습니다.` });
}
const fromCity = Number(rawValue[0]);
const toCity = Number(rawValue[1]);
if (!citySet.has(fromCity) || !citySet.has(toCity)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${leaderId}의 도시 ${fromCity}, ${toCity}가 올바른 도시 번호가 아닙니다.`,
});
}
combatForce[leaderId] = [fromCity, toCity];
assigned.add(leaderId);
}
nextValues.CombatForce = combatForce;
const nextPolicyRoot = {
...policyRoot,
values: nextValues,
valueSetter: general.name,
valueSetTime: new Date().toISOString(),
};
await updateNationMeta(
ctx,
nation.id,
{
npc_nation_policy: nextPolicyRoot,
},
nationMeta
);
return { ok: true };
}),
setNationPriority: authedProcedure.input(z.array(z.string())).mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
for (const item of input) {
if (!DEFAULT_NATION_PRIORITY.includes(item as (typeof DEFAULT_NATION_PRIORITY)[number])) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${item}은 올바른 명령이 아닙니다.` });
}
}
for (const key of ['SupportForce', 'DevelopForce'] as const) {
if (!(key in input)) {
continue;
}
const rawList = input[key];
if (!Array.isArray(rawList)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 정책값이 아닙니다.` });
}
const list: number[] = [];
for (const rawValue of rawList) {
if (typeof rawValue !== 'number' || !Number.isFinite(rawValue)) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${key}는 올바른 정책값이 아닙니다.` });
}
if (!troopSet.has(rawValue)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `${rawValue}는 국가의 부대가 아닙니다.`,
});
}
if (assigned.has(rawValue)) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: `부대(${rawValue})는 하나의 역할만 지정할 수 있습니다.`,
});
}
assigned.add(rawValue);
list.push(rawValue);
}
if (key === 'SupportForce') {
nextValues.SupportForce = list;
} else {
nextValues.DevelopForce = list;
}
}
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_nation_policy);
const nextPolicyRoot = {
...policyRoot,
priority: input,
prioritySetter: general.name,
prioritySetTime: new Date().toISOString(),
};
const nextPolicyRoot = {
...policyRoot,
values: nextValues,
valueSetter: general.name,
valueSetTime: new Date().toISOString(),
};
await updateNationMeta(
ctx,
nation.id,
{
npc_nation_policy: nextPolicyRoot,
},
nationMeta
);
await updateNationMeta(
ctx,
nation.id,
{
npc_nation_policy: nextPolicyRoot,
},
nationMeta
);
return { ok: true };
}),
setGeneralPriority: authedProcedure.input(z.array(z.string())).mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
return { ok: true };
}),
setNationPriority: authedProcedure
.input(z.array(z.string()))
.mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
const validationError = validateGeneralPriority(input);
if (validationError) {
throw new TRPCError({ code: 'BAD_REQUEST', message: validationError });
}
const unique = ensureUniquePriority(input);
for (const item of unique) {
if (!DEFAULT_NATION_PRIORITY.includes(item as (typeof DEFAULT_NATION_PRIORITY)[number])) {
throw new TRPCError({ code: 'BAD_REQUEST', message: `${item}은 올바른 명령이 아닙니다.` });
}
}
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_general_policy);
const nextPolicyRoot = {
...policyRoot,
priority: input,
prioritySetter: general.name,
prioritySetTime: new Date().toISOString(),
};
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_nation_policy);
const nextPolicyRoot = {
...policyRoot,
priority: unique,
prioritySetter: general.name,
prioritySetTime: new Date().toISOString(),
};
await updateNationMeta(
ctx,
nation.id,
{
npc_general_policy: nextPolicyRoot,
},
nationMeta
);
await updateNationMeta(
ctx,
nation.id,
{
npc_nation_policy: nextPolicyRoot,
},
nationMeta
);
return { ok: true };
}),
setGeneralPriority: authedProcedure
.input(z.array(z.string()))
.mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
if (general.nationId <= 0) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
}
const nation = await ctx.db.nation.findUnique({
where: { id: general.nationId },
select: { id: true, meta: true },
});
if (!nation) {
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
}
const permissionLevel = resolveSecretPermission(
{
nationId: general.nationId,
officerLevel: general.officerLevel,
meta: general.meta,
penalty: general.penalty,
},
nation.meta
);
if (permissionLevel < 3) {
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
}
const unique = ensureUniquePriority(input);
const validationError = validateGeneralPriority(unique);
if (validationError) {
throw new TRPCError({ code: 'BAD_REQUEST', message: validationError });
}
const nationMeta = asRecord(nation.meta);
const policyRoot = asRecord(nationMeta.npc_general_policy);
const nextPolicyRoot = {
...policyRoot,
priority: unique,
prioritySetter: general.name,
prioritySetTime: new Date().toISOString(),
};
await updateNationMeta(
ctx,
nation.id,
{
npc_general_policy: nextPolicyRoot,
},
nationMeta
);
return { ok: true };
}),
return { ok: true };
}),
});
+125 -2
View File
@@ -1,13 +1,14 @@
import { TRPCError } from '@trpc/server';
import { asRecord } from '@sammo-ts/common';
import { z } from 'zod';
import type { GameApiContext } from '../../context.js';
import { zWorldStateConfig, zWorldStateMeta } from '../../context.js';
import { loadMapLayout } from '../../maps/mapLayout.js';
import { loadPublicMap } from '../../maps/worldMap.js';
import { procedure, router } from '../../trpc.js';
import { accessPages, recordGeneralAccess } from '../../services/generalAccess.js';
import { procedure, router, sessionActivityProcedure } from '../../trpc.js';
import { loadTraitNames } from '../nation/shared.js';
import { z } from 'zod';
type WorldTrendSnapshot = {
year: number;
@@ -42,6 +43,14 @@ type NationCountRow = {
type NpcListSort = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
type TrafficHistoryItem = {
year: number;
month: number;
refresh: number;
online: number;
date: string;
};
const PUBLIC_CACHE_TTL_SECONDS = 600;
const buildPublicCacheKey = (ctx: GameApiContext, key: string): string =>
@@ -163,6 +172,26 @@ const readFiniteMetaNumber = (meta: Record<string, unknown>, key: string): numbe
return typeof value === 'number' && Number.isFinite(value) ? value : 0;
};
const parseTrafficHistory = (value: unknown): TrafficHistoryItem[] => {
if (!Array.isArray(value)) {
return [];
}
const result: TrafficHistoryItem[] = [];
for (const item of value) {
const row = asRecord(item);
const year = readFiniteMetaNumber(row, 'year');
const month = readFiniteMetaNumber(row, 'month');
const refresh = readFiniteMetaNumber(row, 'refresh');
const online = readFiniteMetaNumber(row, 'online');
const date = typeof row.date === 'string' ? row.date : '';
if (year > 0 && month > 0 && date) {
result.push({ year, month, refresh, online, date });
}
}
return result;
};
const compareString = (left: string, right: string): number => {
if (left === right) {
return 0;
@@ -203,6 +232,11 @@ const sortNpcList = <T extends {
});
export const publicRouter = router({
recordAccess: sessionActivityProcedure
.input(z.object({ page: z.enum(accessPages) }))
.mutation(async ({ ctx, input }) => ({
recorded: await recordGeneralAccess(ctx, input.page),
})),
getMapLayout: procedure.query(async ({ ctx }) => {
return loadMapLayout(ctx.profile.scenario);
}),
@@ -222,6 +256,95 @@ export const publicRouter = router({
getNationList: procedure.query(async ({ ctx }) => {
return loadCachedNationList(ctx);
}),
getTraffic: procedure.query(async ({ ctx }) => {
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: 'World state is not initialized.',
});
}
const meta = asRecord(worldState.meta);
const rawOnlineSince = meta.lastTurnTime ?? meta.turntime;
const parsedOnlineSince =
typeof rawOnlineSince === 'string' || rawOnlineSince instanceof Date
? new Date(rawOnlineSince)
: null;
const onlineSince =
parsedOnlineSince && Number.isFinite(parsedOnlineSince.getTime())
? parsedOnlineSince
: new Date(Date.now() - worldState.tickSeconds * 1_000);
const [accessTotal, currentOnline, topAccess] = await Promise.all([
ctx.db.generalAccessLog.aggregate({
_sum: {
refresh: true,
refreshScoreTotal: true,
},
}),
ctx.db.generalAccessLog.count({
where: {
lastRefresh: {
gte: onlineSince,
},
},
}),
ctx.db.generalAccessLog.findMany({
orderBy: [{ refresh: 'desc' }, { generalId: 'asc' }],
take: 5,
select: {
generalId: true,
refresh: true,
refreshScoreTotal: true,
},
}),
]);
const generalIds = topAccess.map((entry) => entry.generalId);
const generalRows =
generalIds.length > 0
? await ctx.db.general.findMany({
where: { id: { in: generalIds } },
select: { id: true, name: true },
})
: [];
const generalName = new Map(generalRows.map((general) => [general.id, general.name]));
const totalRefresh = accessTotal._sum.refresh ?? 0;
const totalRefreshScore = accessTotal._sum.refreshScoreTotal ?? 0;
const currentRefresh = Math.max(readFiniteMetaNumber(meta, 'refresh'), totalRefresh);
const history = parseTrafficHistory(meta.recentTraffic);
history.push({
year: worldState.currentYear,
month: worldState.currentMonth,
refresh: currentRefresh,
online: currentOnline,
date: new Date().toISOString(),
});
return {
history,
maxRefresh: Math.max(
1,
readFiniteMetaNumber(meta, 'maxrefresh'),
...history.map((entry) => entry.refresh)
),
maxOnline: Math.max(1, readFiniteMetaNumber(meta, 'maxonline'), ...history.map((entry) => entry.online)),
suspects: [
{
generalId: null,
name: '접속자 총합',
refresh: totalRefresh,
refreshScoreTotal: totalRefreshScore,
},
...topAccess.map((entry) => ({
generalId: entry.generalId,
name: generalName.get(entry.generalId) ?? `장수 ${entry.generalId}`,
refresh: entry.refresh,
refreshScoreTotal: entry.refreshScoreTotal,
})),
],
};
}),
getGeneralList: procedure.query(async ({ ctx }) => {
const [generals, nations] = await Promise.all([
ctx.db.general.findMany({
+159 -66
View File
@@ -2,11 +2,35 @@ import { z } from 'zod';
import { asRecord, HALL_OF_FAME_TYPES, type HallOfFameType } from '@sammo-ts/common';
import { ITEM_KEYS, ItemLoader, loadItemModules } from '@sammo-ts/logic/items/index.js';
import type { ItemModule } from '@sammo-ts/logic/items/types.js';
import { buildLegacyDefaultUniqueItemPool } from '@sammo-ts/logic/rewards/legacyUniqueItemPool.js';
import { resolveUniqueConfig } from '@sammo-ts/logic/rewards/uniqueLottery.js';
import { procedure, router } from '../../trpc.js';
import { authedProcedure, procedure, router } from '../../trpc.js';
const DEFAULT_BG_COLOR = '#2b2b2b';
const DEFAULT_BG_COLOR = '#330000';
const DEFAULT_FG_COLOR = '#ffffff';
const NEUTRAL_BG_COLOR = '#000000';
const LEGACY_WHITE_TEXT_COLORS = new Set([
'',
'#330000',
'#FF0000',
'#800000',
'#A0522D',
'#FF6347',
'#808000',
'#008000',
'#2E8B57',
'#008080',
'#6495ED',
'#0000FF',
'#000080',
'#483D8B',
'#7B68EE',
'#800080',
'#A9A9A9',
'#000000',
]);
const readMetaNumber = (value: unknown): number => {
if (typeof value === 'number' && Number.isFinite(value)) {
@@ -21,33 +45,43 @@ const readMetaNumber = (value: unknown): number => {
return 0;
};
const percentText = (value: number): string => `${(value * 100).toFixed(2)}%`;
export const formatLegacyRankingNumber = (value: number, fractionDigits = 0): string =>
new Intl.NumberFormat('en-US', {
minimumFractionDigits: fractionDigits,
maximumFractionDigits: fractionDigits,
useGrouping: true,
}).format(value);
export const resolveLegacyTextColor = (backgroundColor: string): string =>
LEGACY_WHITE_TEXT_COLORS.has(backgroundColor.toUpperCase()) ? '#ffffff' : '#000000';
const percentText = (value: number): string => `${formatLegacyRankingNumber(value * 100, 2)}%`;
const readOwnerDisplayName = (value: unknown): string | null => {
const meta = asRecord(value);
if (typeof meta.ownerName === 'string' && meta.ownerName.length > 0) {
return meta.ownerName;
}
if (typeof meta.owner_name === 'string' && meta.owner_name.length > 0) {
return meta.owner_name;
}
return null;
};
const itemLoader = new ItemLoader();
let cachedUniqueItems: Promise<
Array<{ key: string; name: string; slot: string; unique: boolean; buyable: boolean; info: string }>
> | null = null;
let cachedUniqueItems: Promise<ItemModule[]> | null = null;
const loadUniqueItems = () => {
if (!cachedUniqueItems) {
cachedUniqueItems = loadItemModules([...ITEM_KEYS], itemLoader).then((modules) =>
modules
.filter((module) => module.unique && !module.buyable)
.map((module) => ({
key: module.key,
name: module.name,
slot: module.slot,
unique: module.unique,
buyable: module.buyable,
info: module.info,
}))
modules.filter((module) => module.unique && !module.buyable)
);
}
return cachedUniqueItems;
};
export const rankingRouter = router({
getBestGeneral: procedure
getBestGeneral: authedProcedure
.input(
z
.object({
@@ -57,7 +91,7 @@ export const rankingRouter = router({
)
.query(async ({ ctx, input }) => {
const worldState = await ctx.db.worldState.findFirst({
select: { meta: true },
select: { meta: true, config: true },
});
const meta = asRecord(worldState?.meta);
const isUnited = typeof meta.isUnited === 'number' && meta.isUnited !== 0;
@@ -69,6 +103,7 @@ export const rankingRouter = router({
ctx.db.nation.findMany({ select: { id: true, name: true, color: true } }),
ctx.db.general.findMany({
where: { npcState: npcFilter },
orderBy: { id: 'asc' },
select: {
id: true,
name: true,
@@ -76,6 +111,7 @@ export const rankingRouter = router({
userId: true,
picture: true,
imageServer: true,
meta: true,
experience: true,
dedication: true,
horseCode: true,
@@ -129,11 +165,11 @@ export const rankingRouter = router({
}
return (r.killcrew_person ?? 0) / Math.max(1, r.deathcrew_person ?? 0);
}],
['보 병 숙 련 도', 'int', (_g, r) => r.dex1 ?? 0],
['궁 병 숙 련 도', 'int', (_g, r) => r.dex2 ?? 0],
['기 병 숙 련 도', 'int', (_g, r) => r.dex3 ?? 0],
['귀 병 숙 련 도', 'int', (_g, r) => r.dex4 ?? 0],
['차 병 숙 련 도', 'int', (_g, r) => r.dex5 ?? 0],
['보 병 숙 련 도', 'int', (g) => readMetaNumber(asRecord(g.meta).dex1)],
['궁 병 숙 련 도', 'int', (g) => readMetaNumber(asRecord(g.meta).dex2)],
['기 병 숙 련 도', 'int', (g) => readMetaNumber(asRecord(g.meta).dex3)],
['귀 병 숙 련 도', 'int', (g) => readMetaNumber(asRecord(g.meta).dex4)],
['차 병 숙 련 도', 'int', (g) => readMetaNumber(asRecord(g.meta).dex5)],
['전 력 전 승 률', 'percent', (_g, r) => {
const total = (r.ttw ?? 0) + (r.ttd ?? 0) + (r.ttl ?? 0);
if (total < 50) {
@@ -182,17 +218,20 @@ export const rankingRouter = router({
const ranks = rankMap.get(general.id) ?? {};
const value = valueFn(general, ranks);
const nation = nationMap.get(general.nationId) ?? null;
const bgColor =
nation?.color ?? (general.nationId === 0 ? NEUTRAL_BG_COLOR : DEFAULT_BG_COLOR);
let display = {
id: general.id,
name: general.name,
ownerName: general.userId ?? null,
ownerName: isUnited ? readOwnerDisplayName(general.meta) : null,
nationName: nation?.name ?? '재야',
bgColor: nation?.color ?? DEFAULT_BG_COLOR,
fgColor: DEFAULT_FG_COLOR,
bgColor,
fgColor: resolveLegacyTextColor(bgColor),
picture: general.picture ?? null,
imageServer: general.imageServer ?? 0,
value,
printValue: valueType === 'percent' ? percentText(value) : Math.floor(value).toLocaleString('ko-KR'),
printValue:
valueType === 'percent' ? percentText(value) : formatLegacyRankingNumber(value),
};
if (!isUnited && (title === '계 략 성 공' || title === '유 산 소 모 량' || title === '유 산 획 득 량')) {
@@ -202,7 +241,7 @@ export const rankingRouter = router({
ownerName: null,
nationName: '???',
bgColor: DEFAULT_BG_COLOR,
fgColor: DEFAULT_FG_COLOR,
fgColor: resolveLegacyTextColor(DEFAULT_BG_COLOR),
picture: null,
imageServer: 0,
};
@@ -217,46 +256,93 @@ export const rankingRouter = router({
});
const uniqueItems = await loadUniqueItems();
const itemEntries = uniqueItems.map((item) => {
const owners = generals.filter((general) => {
if (item.slot === 'horse') {
return general.horseCode === item.key;
const itemRegistry = new Map(uniqueItems.map((item) => [item.key, item]));
const uniqueConfig = resolveUniqueConfig(asRecord(asRecord(worldState?.config).const));
if (Object.keys(uniqueConfig.allItems).length === 0) {
uniqueConfig.allItems = buildLegacyDefaultUniqueItemPool(itemRegistry);
}
const activeAuctions = await ctx.db.auction.findMany({
where: {
type: 'UNIQUE_ITEM',
status: { in: ['OPEN', 'FINALIZING'] },
targetCode: { not: null },
},
select: { targetCode: true },
});
const auctionCounts = new Map<string, number>();
for (const auction of activeAuctions) {
if (auction.targetCode) {
auctionCounts.set(auction.targetCode, (auctionCounts.get(auction.targetCode) ?? 0) + 1);
}
}
const slotTitles = {
horse: '명 마',
weapon: '명 검',
book: '명 서',
item: '도 구',
} as const;
const itemEntries = (['horse', 'weapon', 'book', 'item'] as const).map((slot) => {
const configuredItems = Object.entries(uniqueConfig.allItems[slot] ?? {}).reverse();
const entries = configuredItems.flatMap(([itemKey, rawCount]) => {
const item = itemRegistry.get(itemKey);
if (!item || item.buyable) {
return [];
}
if (item.slot === 'weapon') {
return general.weaponCode === item.key;
const owners = generals
.filter((general) => {
if (slot === 'horse') {
return general.horseCode === itemKey;
}
if (slot === 'weapon') {
return general.weaponCode === itemKey;
}
if (slot === 'book') {
return general.bookCode === itemKey;
}
return general.itemCode === itemKey;
})
.map((general) => {
const nation = nationMap.get(general.nationId) ?? null;
const bgColor =
nation?.color ?? (general.nationId === 0 ? NEUTRAL_BG_COLOR : DEFAULT_BG_COLOR);
return {
id: general.id,
name: general.name,
nationName: nation?.name ?? '재야',
bgColor,
fgColor: resolveLegacyTextColor(bgColor),
picture: general.picture ?? null,
imageServer: general.imageServer ?? 0,
};
});
for (let index = 0; index < (auctionCounts.get(itemKey) ?? 0); index += 1) {
owners.push({
id: 0,
name: '경매중',
nationName: '-',
bgColor: '#00582c',
fgColor: '#ffffff',
picture: null,
imageServer: 0,
});
}
if (item.slot === 'book') {
return general.bookCode === item.key;
}
return general.itemCode === item.key;
const count = Math.max(0, Math.floor(rawCount));
return Array.from({ length: count }, (_, index) => ({
itemKey,
itemName: item.name,
itemInfo: item.info,
owner: owners[index] ?? {
id: 0,
name: '미발견',
nationName: '-',
bgColor: DEFAULT_BG_COLOR,
fgColor: resolveLegacyTextColor(DEFAULT_BG_COLOR),
picture: null,
imageServer: 0,
},
}));
});
const displayOwners = owners.length
? owners.map((general) => {
const nation = nationMap.get(general.nationId) ?? null;
return {
id: general.id,
name: general.name,
nationName: nation?.name ?? '재야',
bgColor: nation?.color ?? DEFAULT_BG_COLOR,
fgColor: DEFAULT_FG_COLOR,
};
})
: [
{
id: 0,
name: '미발견',
nationName: '-',
bgColor: DEFAULT_BG_COLOR,
fgColor: DEFAULT_FG_COLOR,
},
];
return {
title: item.name,
slot: item.slot,
owners: displayOwners,
};
return { title: slotTitles[slot], slot, entries };
});
return {
@@ -339,13 +425,20 @@ export const rankingRouter = router({
return {
generalId: row.generalNo,
name: String(aux.name ?? ''),
ownerName:
typeof aux.ownerDisplayName === 'string' && aux.ownerDisplayName.length > 0
? aux.ownerDisplayName
: null,
nationName: String(aux.nationName ?? ''),
bgColor: String(aux.bgColor ?? DEFAULT_BG_COLOR),
fgColor: String(aux.fgColor ?? DEFAULT_FG_COLOR),
picture: typeof aux.picture === 'string' ? aux.picture : null,
imageServer: readMetaNumber(aux.imgsvr),
value: row.value,
printValue: type.type === 'percent' ? percentText(row.value) : Math.floor(row.value).toLocaleString('ko-KR'),
printValue:
type.type === 'percent'
? percentText(row.value)
: formatLegacyRankingNumber(row.value),
serverName: String(aux.serverName ?? ''),
serverIdx: readMetaNumber(aux.serverIdx),
scenarioName: String(aux.scenarioName ?? ''),
+65 -30
View File
@@ -7,7 +7,8 @@ import { LogCategory, LogScope } from '@sammo-ts/infra';
import type { GameApiContext } from '../../context.js';
import { loadPublicMap, type BaseMapResult } from '../../maps/worldMap.js';
import { procedure, router } from '../../trpc.js';
import { authedProcedure, router } from '../../trpc.js';
import { getMyGeneral } from '../shared/general.js';
type YearbookNation = {
id: number;
@@ -19,6 +20,7 @@ type YearbookNation = {
};
const joinYearMonth = (year: number, month: number): number => year * 12 + month - 1;
const zServerId = z.string().trim().min(1).max(64);
const computeHash = (payload: unknown): string =>
createHash('sha256').update(JSON.stringify(payload)).digest('hex');
@@ -189,53 +191,86 @@ const buildLogs = async (ctx: GameApiContext, year: number, month: number) => {
};
export const yearbookRouter = router({
getRange: procedure.query(async ({ ctx }) => {
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
}
getRange: authedProcedure
.input(
z
.object({
serverID: zServerId.optional(),
})
.optional()
)
.query(async ({ ctx, input }) => {
await getMyGeneral(ctx);
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: 'World state is not initialized.',
});
}
const targetProfileName = input?.serverID ?? ctx.profile.name;
const isCurrentProfile = targetProfileName === ctx.profile.name;
const firstRow = await ctx.db.yearbookHistory.findFirst({
where: { profileName: ctx.profile.name },
select: { year: true, month: true },
orderBy: [{ year: 'asc' }, { month: 'asc' }],
});
const firstRow = await ctx.db.yearbookHistory.findFirst({
where: { profileName: targetProfileName },
select: { year: true, month: true },
orderBy: [{ year: 'asc' }, { month: 'asc' }],
});
const lastRow = await ctx.db.yearbookHistory.findFirst({
where: { profileName: ctx.profile.name },
select: { year: true, month: true },
orderBy: [{ year: 'desc' }, { month: 'desc' }],
});
const lastRow = await ctx.db.yearbookHistory.findFirst({
where: { profileName: targetProfileName },
select: { year: true, month: true },
orderBy: [{ year: 'desc' }, { month: 'desc' }],
});
const currentYearMonth = joinYearMonth(worldState.currentYear, worldState.currentMonth);
const fallbackYearMonth = currentYearMonth - 1;
const firstYearMonth = firstRow ? joinYearMonth(firstRow.year, firstRow.month) : fallbackYearMonth;
const lastYearMonth = lastRow ? joinYearMonth(lastRow.year, lastRow.month) : fallbackYearMonth;
if (!isCurrentProfile && (!firstRow || !lastRow)) {
throw new TRPCError({ code: 'NOT_FOUND', message: '연감 범위를 찾을 수 없습니다.' });
}
return {
firstYearMonth,
lastYearMonth,
currentYearMonth,
};
}),
getHistory: procedure
const currentYearMonth = joinYearMonth(worldState.currentYear, worldState.currentMonth);
const fallbackYearMonth = currentYearMonth - 1;
const firstYearMonth = firstRow
? joinYearMonth(firstRow.year, firstRow.month)
: fallbackYearMonth;
const lastYearMonth = lastRow
? joinYearMonth(lastRow.year, lastRow.month)
: fallbackYearMonth;
const selectedYearMonth = isCurrentProfile ? currentYearMonth : lastYearMonth;
return {
firstYearMonth,
lastYearMonth,
currentYearMonth: selectedYearMonth,
};
}),
getHistory: authedProcedure
.input(
z.object({
year: z.number().int(),
month: z.number().int().min(1).max(12),
hash: z.string().optional(),
serverID: zServerId.optional(),
})
)
.query(async ({ ctx, input }) => {
await getMyGeneral(ctx);
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
}
const targetProfileName = input.serverID ?? ctx.profile.name;
const isCurrentProfile = targetProfileName === ctx.profile.name;
const isCurrent =
isCurrentProfile &&
worldState.currentYear === input.year && worldState.currentMonth === input.month;
const { globalHistory, globalAction } = await buildLogs(ctx, input.year, input.month);
const { globalHistory, globalAction } = isCurrentProfile
? await buildLogs(ctx, input.year, input.month)
: {
globalHistory: [`<C>●</>${input.month}월: 기록 없음`],
globalAction: [`<C>●</>${input.month}월: 기록 없음`],
};
if (isCurrent) {
const map = await loadPublicMap(ctx, false);
@@ -260,7 +295,7 @@ export const yearbookRouter = router({
const row = await ctx.db.yearbookHistory.findFirst({
where: {
profileName: ctx.profile.name,
profileName: targetProfileName,
year: input.year,
month: input.month,
},
@@ -285,4 +320,4 @@ export const yearbookRouter = router({
}
return { notModified: false, hash, data };
}),
});
});
+188
View File
@@ -0,0 +1,188 @@
import { asRecord } from '@sammo-ts/common';
import { GamePrisma } from '@sammo-ts/infra';
import type { GameApiContext } from '../context.js';
export const accessPages = [
'front-info',
'nation-info',
'nation-cities',
'global-info',
'nation-list',
'general-list',
'current-city',
'diplomacy',
'nation-generals',
'nation-personnel',
'nation-finance',
'battle-center',
'board',
'best-general',
'hall-of-fame',
'dynasty',
'yearbook',
'nation-betting',
'traffic',
'npc-list',
'my-page',
'npc-control',
'tournament',
'betting',
] as const;
export type AccessPage = (typeof accessPages)[number];
export const accessPageWeights: Record<AccessPage, number> = {
'front-info': 1,
'nation-info': 1,
'nation-cities': 1,
'global-info': 1,
'nation-list': 2,
'general-list': 2,
'current-city': 1,
diplomacy: 1,
'nation-generals': 1,
'nation-personnel': 1,
'nation-finance': 1,
'battle-center': 1,
board: 1,
'best-general': 1,
'hall-of-fame': 1,
dynasty: 1,
yearbook: 1,
'nation-betting': 1,
traffic: 1,
'npc-list': 2,
'my-page': 1,
'npc-control': 1,
tournament: 1,
betting: 1,
};
const adminRoles = new Set(['superuser', 'admin', 'admin.superuser']);
const readFiniteNumber = (value: unknown): number | null =>
typeof value === 'number' && Number.isFinite(value) ? value : null;
const readDate = (value: unknown): Date | null => {
if (typeof value !== 'string' && !(value instanceof Date)) {
return null;
}
const parsed = new Date(value);
return Number.isNaN(parsed.getTime()) ? null : parsed;
};
export const resolveAccessWindows = (
now: Date,
tickSeconds: number,
worldMeta: unknown
): { dayStartedAt: Date; scoreStartedAt: Date } => {
const dayStartedAt = new Date(Date.UTC(now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()));
const meta = asRecord(worldMeta);
const tickStartedAt = readDate(meta.lastTurnTime) ?? readDate(meta.turntime);
const fallbackTickMs = Math.max(1, Math.floor(tickSeconds)) * 1_000;
const scoreStartedAt =
tickStartedAt && tickStartedAt.getTime() <= now.getTime()
? tickStartedAt
: new Date(now.getTime() - fallbackTickMs);
return { dayStartedAt, scoreStartedAt };
};
export const upsertGeneralAccess = async (
db: Pick<GameApiContext['db'], '$executeRaw'>,
input: {
generalId: number;
userId: string;
weight: number;
now: Date;
dayStartedAt: Date;
scoreStartedAt: Date;
}
): Promise<void> => {
await db.$executeRaw(
GamePrisma.sql`
INSERT INTO general_access_log (
general_id,
user_id,
last_refresh,
refresh,
refresh_total,
refresh_score,
refresh_score_total
)
VALUES (
${input.generalId},
${input.userId},
${input.now},
${input.weight},
${input.weight},
${input.weight},
${input.weight}
)
ON CONFLICT (general_id) DO UPDATE SET
user_id = EXCLUDED.user_id,
last_refresh = EXCLUDED.last_refresh,
refresh = CASE
WHEN general_access_log.last_refresh IS NULL
OR general_access_log.last_refresh < ${input.dayStartedAt}
THEN EXCLUDED.refresh
ELSE general_access_log.refresh + EXCLUDED.refresh
END,
refresh_total = general_access_log.refresh_total + EXCLUDED.refresh_total,
refresh_score = CASE
WHEN general_access_log.last_refresh IS NULL
OR general_access_log.last_refresh < ${input.scoreStartedAt}
THEN EXCLUDED.refresh_score
ELSE general_access_log.refresh_score + EXCLUDED.refresh_score
END,
refresh_score_total =
general_access_log.refresh_score_total + EXCLUDED.refresh_score_total
`
);
};
export const recordGeneralAccess = async (
ctx: Pick<GameApiContext, 'auth' | 'db'>,
page: AccessPage,
now = new Date()
): Promise<boolean> => {
const user = ctx.auth?.user;
if (!user || user.roles.some((role) => adminRoles.has(role))) {
return false;
}
const [general, worldState] = await Promise.all([
ctx.db.general.findFirst({
where: { userId: user.id },
orderBy: { id: 'asc' },
select: { id: true, userId: true },
}),
ctx.db.worldState.findFirst({
orderBy: { id: 'asc' },
select: { tickSeconds: true, meta: true },
}),
]);
if (!general || !worldState) {
return false;
}
const meta = asRecord(worldState.meta);
const isUnited = readFiniteNumber(meta.isUnited) ?? readFiniteNumber(meta.isunited) ?? 0;
const openTime = readDate(meta.opentime);
if (isUnited === 2 || (openTime && openTime.getTime() > now.getTime())) {
return false;
}
const weight = accessPageWeights[page];
const { dayStartedAt, scoreStartedAt } = resolveAccessWindows(now, worldState.tickSeconds, meta);
await upsertGeneralAccess(ctx.db, {
generalId: general.id,
userId: user.id,
weight,
now,
dayStartedAt,
scoreStartedAt,
});
return true;
};
+24 -14
View File
@@ -7,6 +7,21 @@ import { DuplicateInputEventError, executeInputEvent } from './inputEventBoundar
const t = initTRPC.context<GameApiContext>().create();
const requireAuthMiddleware = t.middleware(({ ctx, next }) => {
if (!ctx.auth) {
throw new TRPCError({
code: 'UNAUTHORIZED',
message: 'Unauthorized',
});
}
return next({
ctx: {
...ctx,
auth: ctx.auth,
},
});
});
const inputEventMiddleware = t.middleware(async ({ ctx, type, path, next }) => {
if (type !== 'mutation' || !ctx.db.$transaction) {
return next();
@@ -46,17 +61,12 @@ const inputEventMiddleware = t.middleware(async ({ ctx, type, path, next }) => {
export const router = t.router;
export const procedure = t.procedure.use(inputEventMiddleware);
export const authedProcedure: typeof procedure = procedure.use(({ ctx, next }) => {
if (!ctx.auth) {
throw new TRPCError({
code: 'UNAUTHORIZED',
message: 'Unauthorized',
});
}
return next({
ctx: {
...ctx,
auth: ctx.auth,
},
});
});
export const authedProcedure: typeof procedure = procedure.use(requireAuthMiddleware);
// 페이지 조회 계측처럼 game state/input-event 원장과 무관한 세션 보조
// mutation에 사용한다. gameplay state 변경에는 사용하지 않는다.
export const sessionActivityProcedure = t.procedure;
// 시뮬레이터처럼 게임 상태를 변경하지 않는 계산은 input-event transaction과
// 이벤트 원장을 만들지 않는다. 인증은 유지하되 lifecycle DB 경계 밖에서 실행한다.
export const readOnlyAuthedProcedure: typeof procedure = t.procedure.use(requireAuthMiddleware);
+3
View File
@@ -203,6 +203,9 @@ const buildCommandEnv = (worldState: WorldStateRow): CommandEnv => {
initialAllowedTechLevel: resolveNumber(constValues, ['initialAllowedTechLevel'], 1),
baseGold: resolveNumber(constValues, ['baseGold', 'basegold'], 0),
baseRice: resolveNumber(constValues, ['baseRice', 'baserice'], 0),
generalMinimumGold: resolveNumber(constValues, ['generalMinimumGold'], 0),
generalMinimumRice: resolveNumber(constValues, ['generalMinimumRice'], 500),
npcSeizureMessageProb: resolveNumber(constValues, ['npcSeizureMessageProb'], 0.01),
maxResourceActionAmount: resolveNumber(constValues, ['maxResourceActionAmount'], 0),
};
};
+308
View File
@@ -0,0 +1,308 @@
import { describe, expect, it, vi } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { GamePrisma, RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
import { appRouter } from '../src/router.js';
const buildGeneral = (overrides: Partial<GeneralRow> = {}): GeneralRow => ({
id: 7,
userId: 'user-1',
name: '유비',
nationId: 1,
cityId: 1,
troopId: 0,
npcState: 0,
affinity: null,
bornYear: 180,
deadYear: 300,
picture: null,
imageServer: 0,
leadership: 50,
strength: 50,
intel: 50,
injury: 0,
experience: 0,
dedication: 0,
officerLevel: 1,
gold: 10_000,
rice: 10_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
weaponCode: 'None',
bookCode: 'None',
horseCode: 'None',
itemCode: 'None',
turnTime: new Date('2026-07-26T00:00:00Z'),
recentWarTime: null,
age: 20,
startAge: 20,
personalCode: 'None',
specialCode: 'None',
special2Code: 'None',
lastTurn: {},
meta: {},
penalty: {},
createdAt: new Date('2026-07-26T00:00:00Z'),
updatedAt: new Date('2026-07-26T00:00:00Z'),
...overrides,
});
const buildAuth = (userId = 'user-1'): GameSessionTokenPayload => ({
version: 1,
profile: 'che:default',
issuedAt: '2026-07-26T00:00:00.000Z',
expiresAt: '2026-07-27T00:00:00.000Z',
sessionId: `session-${userId}`,
user: {
id: userId,
username: userId,
displayName: userId,
roles: [],
},
sanctions: {},
});
const sqlText = (query: GamePrisma.Sql): string => query.strings.join(' ');
const buildContext = (options: {
auth?: GameSessionTokenPayload | null;
general?: GeneralRow | null;
auctions?: Array<Record<string, unknown>>;
queryRaw?: (query: GamePrisma.Sql) => Promise<unknown>;
}) => {
const auth = options.auth === undefined ? buildAuth() : options.auth;
const general = options.general === undefined ? buildGeneral() : options.general;
const requestCommand = vi.fn(async (command: { type: string }) => {
if (command.type === 'auctionOpen') {
return {
type: 'auctionOpen' as const,
ok: true as const,
auctionId: 91,
closeAt: '2026-07-27T00:00:00.000Z',
};
}
return {
type: 'auctionBid' as const,
ok: true as const,
auctionId: 91,
closeAt: '2026-07-27T00:00:00.000Z',
};
});
const queryRaw = vi.fn(options.queryRaw ?? (async () => []));
const worldState = {
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 3600,
config: {
const: {
auctionName: ['청룡', '백호', '주작', '현무'],
allItems: { weapon: { che_무기_12_칠성검: 1 } },
},
},
meta: { hiddenSeed: 'auction-hidden-seed' },
updatedAt: new Date('2026-07-26T00:00:00Z'),
};
const db = {
$queryRaw: queryRaw,
general: {
findFirst: vi.fn(async ({ where }: { where: { userId: string } }) =>
general?.userId === where.userId ? general : null
),
findMany: vi.fn(async ({ where }: { where: { id: { in: number[] } } }) =>
where.id.in.map((id) => ({ id, name: id === 88 ? '관우' : '조조' }))
),
},
auction: {
findMany: vi.fn(async () => options.auctions ?? []),
findFirst: vi.fn(async () => null),
},
worldState: {
findFirst: vi.fn(async () => worldState),
},
inheritancePoint: {
findUnique: vi.fn(async () => ({ value: 10_000 })),
},
logEntry: {
findMany: vi.fn(async () => []),
},
};
const redis = {
zAdd: vi.fn(async () => 1),
};
const accessTokenStore = new RedisAccessTokenStore(
{
get: async () => null,
set: async () => null,
},
'che:default'
);
const context: GameApiContext = {
db: db as unknown as DatabaseClient,
redis: redis as unknown as RedisConnector['client'],
turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
battleSim: {} as GameApiContext['battleSim'],
profile: { id: 'che', scenario: 'default', name: 'che:default' },
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
accessTokenStore,
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
return { context, db, queryRaw, redis, requestCommand };
};
describe('auction router actor and permission boundaries', () => {
it('rejects unauthenticated auction reads', async () => {
const fixture = buildContext({ auth: null });
await expect(appRouter.createCaller(fixture.context).auction.getOverview()).rejects.toMatchObject({
code: 'UNAUTHORIZED',
});
});
it('rejects reads and mutations when the authenticated user owns no general', async () => {
const fixture = buildContext({
auth: buildAuth('user-2'),
general: buildGeneral({ userId: 'user-1' }),
});
const caller = appRouter.createCaller(fixture.context);
await expect(caller.auction.getOverview()).rejects.toMatchObject({
code: 'UNAUTHORIZED',
message: 'General not found.',
});
await expect(
caller.auction.openBuyRice({
amount: 1000,
closeTurnCnt: 3,
startBidAmount: 500,
finishBidAmount: 2000,
})
).rejects.toMatchObject({
code: 'UNAUTHORIZED',
message: 'General not found.',
});
expect(fixture.requestCommand).not.toHaveBeenCalled();
});
it('derives the daemon actor from the session-owned general and ignores a forged generalId field', async () => {
const fixture = buildContext({ general: buildGeneral({ id: 7, userId: 'user-1' }) });
const input = {
amount: 1000,
closeTurnCnt: 3,
startBidAmount: 500,
finishBidAmount: 2000,
generalId: 999,
};
await appRouter.createCaller(fixture.context).auction.openBuyRice(input);
expect(fixture.requestCommand).toHaveBeenCalledWith({
type: 'auctionOpen',
auctionType: 'BUY_RICE',
generalId: 7,
amount: 1000,
closeTurnCnt: 3,
startBidAmount: 500,
finishBidAmount: 2000,
});
});
it('redacts real unique-auction identities while preserving caller markers', async () => {
const openedAt = new Date('2026-07-26T01:00:00Z');
const fixture = buildContext({
auctions: [
{
id: 31,
type: 'UNIQUE_ITEM',
targetCode: 'che_무기_12_칠성검',
hostGeneralId: 7,
hostName: null,
detail: { title: '칠성검 경매', startBidAmount: 5000 },
status: 'OPEN',
closeAt: new Date('2026-07-27T00:00:00Z'),
bids: [
{
id: 41,
generalId: 88,
amount: 5500,
eventAt: openedAt,
},
],
},
],
});
const result = await appRouter.createCaller(fixture.context).auction.getOverview();
const unique = result.uniqueAuctions[0];
expect(unique).toMatchObject({
id: 31,
hostGeneralId: null,
isCallerHost: true,
highestBid: { amount: 5500, isCaller: false },
});
expect(unique?.hostName).not.toBe('유비');
expect(unique?.highestBid?.bidderName).not.toBe('관우');
expect(JSON.stringify(unique)).not.toContain('"generalId"');
expect(JSON.stringify(unique)).not.toContain('"hostGeneralId":7');
});
it('keeps the legacy default of no requested close extension for a unique bid', async () => {
const fixture = buildContext({
queryRaw: async (query) => {
const text = sqlText(query);
if (text.includes('FROM auction') && text.includes('WHERE id =')) {
return [
{
id: 31,
type: 'UNIQUE_ITEM',
targetCode: 'che_무기_12_칠성검',
hostGeneralId: 88,
detail: { startBidAmount: 100, isReverse: false },
status: 'OPEN',
closeAt: new Date('2026-07-27T00:00:00Z'),
},
];
}
if (text.includes('FROM auction_bid') && text.includes('general_id =')) {
return [];
}
if (text.includes('SELECT bid.auction_id')) {
return [{ auctionId: 31, generalId: 88, amount: 100 }];
}
if (text.includes('FROM auction_bid')) {
return [{ id: 41, generalId: 88, amount: 100, meta: {} }];
}
if (text.includes('SELECT id, target_code')) {
return [{ id: 31, targetCode: 'che_무기_12_칠성검' }];
}
return [];
},
});
await appRouter.createCaller(fixture.context).auction.bidUnique({
auctionId: 31,
amount: 110,
});
expect(fixture.requestCommand).toHaveBeenCalledWith({
type: 'auctionBid',
auctionId: 31,
generalId: 7,
amount: 110,
tryExtendCloseDate: false,
});
});
});
+230 -21
View File
@@ -19,19 +19,30 @@ const profile: GameProfile = {
class QueuedBattleSimTransport implements BattleSimTransport {
public simulateCalls = 0;
public lastPayload: BattleSimJobPayload | null = null;
public lastRequesterUserId: string | null = null;
private readonly owners = new Map<string, string>();
private readonly results = new Map<string, BattleSimResultPayload>();
async simulate(payload: BattleSimJobPayload) {
async simulate(payload: BattleSimJobPayload, requesterUserId: string) {
this.simulateCalls += 1;
this.lastPayload = payload;
return { status: 'queued', jobId: 'job-1' } as const;
this.lastRequesterUserId = requesterUserId;
const jobId = `job-${this.simulateCalls}`;
this.owners.set(jobId, requesterUserId);
return { status: 'queued', jobId } as const;
}
async getSimulationResult(jobId: string) {
async getSimulationResult(jobId: string, requesterUserId: string) {
if (this.owners.get(jobId) !== requesterUserId) {
return null;
}
return this.results.get(jobId) ?? null;
}
pushResult(jobId: string, payload: BattleSimResultPayload) {
pushResult(jobId: string, requesterUserId: string, payload: BattleSimResultPayload) {
if (this.owners.get(jobId) !== requesterUserId) {
throw new Error('requester mismatch');
}
this.results.set(jobId, payload);
}
}
@@ -194,8 +205,13 @@ const buildBattleRequest = () => ({
},
});
const buildContext = (options: { state: WorldStateRow; battleSim: BattleSimTransport }): GameApiContext => {
const db = {
const buildContext = (options: {
state: WorldStateRow;
battleSim: BattleSimTransport;
userId?: string | null;
db?: Partial<DatabaseClient>;
}): GameApiContext => {
const db = options.db ?? {
worldState: {
findFirst: async () => options.state,
},
@@ -207,20 +223,23 @@ const buildContext = (options: { state: WorldStateRow; battleSim: BattleSimTrans
},
profile.name
);
const auth: GameSessionTokenPayload = {
version: 1,
profile: profile.name,
issuedAt: new Date('2026-01-01T00:00:00Z').toISOString(),
expiresAt: new Date('2026-01-02T00:00:00Z').toISOString(),
sessionId: 'session-1',
user: {
id: 'user-1',
username: 'tester',
displayName: 'Tester',
roles: [],
},
sanctions: {},
};
const auth: GameSessionTokenPayload | null =
options.userId === null
? null
: {
version: 1,
profile: profile.name,
issuedAt: new Date('2026-01-01T00:00:00Z').toISOString(),
expiresAt: new Date('2026-01-02T00:00:00Z').toISOString(),
sessionId: 'session-1',
user: {
id: options.userId ?? 'user-1',
username: 'tester',
displayName: 'Tester',
roles: [],
},
sanctions: {},
};
return {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
@@ -255,14 +274,204 @@ describe('battle router orchestration', () => {
const response = await caller.battle.simulate(buildBattleRequest());
expect(response.status).toBe('queued');
expect(battleSim.simulateCalls).toBe(1);
expect(battleSim.lastRequesterUserId).toBe('user-1');
const queued = await caller.battle.getSimulation({ jobId: response.jobId });
expect(queued.status).toBe('queued');
battleSim.pushResult(response.jobId, { result: true, reason: 'success', avgWar: 1 });
battleSim.pushResult(response.jobId, 'user-1', { result: true, reason: 'success', avgWar: 1 });
const completed = await caller.battle.getSimulation({ jobId: response.jobId });
expect(completed.status).toBe('completed');
expect(completed.payload?.result).toBe(true);
});
it('requires login, allows a user without a general, and does not open an input-event transaction', async () => {
const battleSim = new QueuedBattleSimTransport();
const state: WorldStateRow = {
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
updatedAt: new Date('2026-01-01T00:00:00Z'),
};
let transactionCalls = 0;
const db = {
worldState: { findFirst: async () => state },
$transaction: async () => {
transactionCalls += 1;
throw new Error('simulation must not create an input event transaction');
},
} as unknown as DatabaseClient;
const anonymous = appRouter.createCaller(buildContext({ state, battleSim, userId: null, db }));
await expect(anonymous.battle.simulate(buildBattleRequest())).rejects.toMatchObject({
code: 'UNAUTHORIZED',
});
const noGeneralUser = appRouter.createCaller(
buildContext({ state, battleSim, userId: 'user-without-general', db })
);
await expect(noGeneralUser.battle.simulate(buildBattleRequest())).resolves.toMatchObject({
status: 'queued',
});
expect(transactionCalls).toBe(0);
expect(battleSim.lastRequesterUserId).toBe('user-without-general');
});
it('does not expose queued results across authenticated users', async () => {
const battleSim = new QueuedBattleSimTransport();
const state: WorldStateRow = {
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
updatedAt: new Date('2026-01-01T00:00:00Z'),
};
const owner = appRouter.createCaller(buildContext({ state, battleSim, userId: 'owner-user' }));
const other = appRouter.createCaller(buildContext({ state, battleSim, userId: 'other-user' }));
const response = await owner.battle.simulate(buildBattleRequest());
battleSim.pushResult(response.jobId, 'owner-user', { result: true, reason: 'success', avgWar: 7 });
await expect(owner.battle.getSimulation({ jobId: response.jobId })).resolves.toMatchObject({
status: 'completed',
payload: { avgWar: 7 },
});
await expect(other.battle.getSimulation({ jobId: response.jobId })).resolves.toEqual({
status: 'queued',
jobId: response.jobId,
});
});
});
describe('battle simulator general import permissions', () => {
const state: WorldStateRow = {
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
updatedAt: new Date('2026-01-01T00:00:00Z'),
};
const buildGeneral = (overrides: Record<string, unknown>) => ({
id: 1,
userId: 'same-nation-user',
name: '관전자',
npcState: 0,
nationId: 1,
leadership: 70,
strength: 71,
intel: 72,
officerLevel: 1,
injury: 0,
rice: 9000,
crew: 5000,
crewTypeId: 100,
atmos: 100,
train: 100,
experience: 400,
horseCode: null,
weaponCode: null,
bookCode: null,
itemCode: null,
personalCode: null,
special2Code: null,
meta: {},
...overrides,
});
const actor = buildGeneral({ id: 1, userId: 'same-nation-user', nationId: 1 });
const ally = buildGeneral({
id: 2,
userId: 'ally-user',
name: '아군 장수',
nationId: 1,
officerLevel: 4,
rice: 4321,
crew: 3210,
train: 97,
atmos: 96,
horseCode: 'che_적토마',
weaponCode: 'che_의천검',
bookCode: 'che_손자병법',
itemCode: 'che_옥새',
meta: {
dex1: 10000,
rank_warnum: 33,
rank_killnum: 22,
rank_killcrew: 1111,
},
});
const foreignActor = buildGeneral({ id: 3, userId: 'foreign-user', nationId: 2 });
const generals = [actor, ally, foreignActor];
const db = {
worldState: { findFirst: async () => state },
general: {
findFirst: async ({ where }: { where: { userId: string } }) =>
generals.find((general) => general.userId === where.userId) ?? null,
findUnique: async ({ where }: { where: { id: number } }) =>
generals.find((general) => general.id === where.id) ?? null,
},
} as unknown as DatabaseClient;
it('returns full ally details to the same nation but redacts them for another nation', async () => {
const battleSim = new QueuedBattleSimTransport();
const sameNation = appRouter.createCaller(buildContext({ state, battleSim, userId: 'same-nation-user', db }));
const foreign = appRouter.createCaller(buildContext({ state, battleSim, userId: 'foreign-user', db }));
const visible = await sameNation.battle.getGeneralDetail({ generalId: ally.id });
expect(visible.general).toMatchObject({
name: '아군 장수',
officer_level: 4,
horse: 'che_적토마',
crew: 3210,
rice: 4321,
train: 97,
atmos: 96,
warnum: 33,
killnum: 22,
killcrew: 1111,
});
const redacted = await foreign.battle.getGeneralDetail({ generalId: ally.id });
expect(redacted.general).toMatchObject({
name: '아군 장수',
officer_level: 1,
horse: null,
weapon: null,
book: null,
item: null,
crew: 0,
rice: 10000,
dex1: 0,
warnum: 0,
killnum: 0,
killcrew: 0,
});
});
it('requires a game general only for server-side general import', async () => {
const caller = appRouter.createCaller(
buildContext({
state,
battleSim: new QueuedBattleSimTransport(),
userId: 'user-without-general',
db,
})
);
await expect(caller.battle.getGeneralDetail({ generalId: ally.id })).rejects.toMatchObject({
code: 'NOT_FOUND',
message: 'General not found',
});
});
});
@@ -0,0 +1,69 @@
import { describe, expect, it } from 'vitest';
import { buildBattleSimQueueKeys } from '../src/battleSim/keys.js';
import { RedisBattleSimTransport } from '../src/battleSim/redisTransport.js';
import type { BattleSimJob, BattleSimJobPayload } from '../src/battleSim/types.js';
class FakeRedisClient {
readonly values = new Map<string, string>();
readonly lists = new Map<string, string[]>();
async rPush(key: string, value: string): Promise<number> {
const list = this.lists.get(key) ?? [];
list.push(value);
this.lists.set(key, list);
return list.length;
}
async blPop(): Promise<null> {
return null;
}
async set(key: string, value: string): Promise<'OK'> {
this.values.set(key, value);
return 'OK';
}
async get(key: string): Promise<string | null> {
return this.values.get(key) ?? null;
}
async expire(): Promise<number> {
return 1;
}
}
describe('RedisBattleSimTransport requester isolation', () => {
it('records the requester on queued jobs and scopes completed results to that user', async () => {
const client = new FakeRedisClient();
const keys = buildBattleSimQueueKeys('che:test');
const transport = new RedisBattleSimTransport(client, {
keys,
requestTimeoutMs: 1,
resultTtlSeconds: 60,
});
const response = await transport.simulate({} as BattleSimJobPayload, 'user/one');
expect(response.status).toBe('queued');
const queuedRaw = client.lists.get(keys.queueKey)?.[0];
expect(queuedRaw).toBeTruthy();
expect(JSON.parse(queuedRaw ?? '{}') as BattleSimJob).toMatchObject({
jobId: response.jobId,
requesterUserId: 'user/one',
});
await transport.pushResult(response.jobId, 'user/one', {
result: true,
reason: 'success',
avgWar: 3,
});
await expect(transport.getSimulationResult(response.jobId, 'user/one')).resolves.toMatchObject({
result: true,
avgWar: 3,
});
await expect(transport.getSimulationResult(response.jobId, 'user/two')).resolves.toBeNull();
expect(Array.from(client.values.keys()).some((key) => key.includes('user%2Fone'))).toBe(true);
});
});
@@ -0,0 +1,94 @@
import fs from 'node:fs/promises';
import path from 'node:path';
import { randomUUID } from 'node:crypto';
import { createRedisConnector, resolveRedisConfigFromEnv } from '@sammo-ts/infra';
import { afterEach, describe, expect, it, vi } from 'vitest';
import { buildBattleSimEnvironment } from '../src/battleSim/environment.js';
import { buildBattleSimQueueKeys } from '../src/battleSim/keys.js';
import { RedisBattleSimTransport } from '../src/battleSim/redisTransport.js';
import type { BattleSimRequestPayload } from '../src/battleSim/types.js';
import { runBattleSimWorker } from '../src/battleSim/worker.js';
import type { WorldStateRow } from '../src/context.js';
const liveDescribe = process.env.REDIS_URL ? describe : describe.skip;
afterEach(() => {
vi.unstubAllEnvs();
});
liveDescribe('battle simulator worker with live Redis', () => {
it('consumes an isolated queue, produces a result, and stops cleanly', { timeout: 30_000 }, async () => {
const scenario = `battle-sim-e2e-${randomUUID()}`;
const profileName = `che:${scenario}`;
const requesterUserId = 'worker-e2e-user';
vi.stubEnv('PROFILE', 'che');
vi.stubEnv('SCENARIO', scenario);
vi.stubEnv('GAME_TOKEN_SECRET', 'battle-sim-test-only');
const fixturePath = path.resolve(
process.cwd(),
'../../tools/integration-tests/fixtures/battle/basic-infantry.json'
);
const fixture = JSON.parse(await fs.readFile(fixturePath, 'utf8')) as BattleSimRequestPayload & {
startYear: number;
};
const { startYear, ...request } = fixture;
const worldState: WorldStateRow = {
id: 1,
scenarioCode: 'default',
currentYear: request.year,
currentMonth: request.month,
tickSeconds: 600,
config: {},
meta: { scenarioMeta: { startYear } },
updatedAt: new Date(),
};
const environment = await buildBattleSimEnvironment(worldState, 'che');
const payload = {
...request,
unitSet: environment.unitSet,
config: environment.config,
time: { year: request.year, month: request.month, startYear },
};
const clientConnector = createRedisConnector(resolveRedisConfigFromEnv());
await clientConnector.connect();
const keys = buildBattleSimQueueKeys(profileName);
const transport = new RedisBattleSimTransport(clientConnector.client, {
keys,
requestTimeoutMs: 15_000,
resultTtlSeconds: 60,
});
const abortController = new AbortController();
const worker = runBattleSimWorker({ signal: abortController.signal });
let jobId: string | null = null;
try {
const result = await transport.simulate(payload, requesterUserId);
jobId = result.jobId;
expect(result.status).toBe('completed');
if (result.status === 'completed') {
expect(result.payload).toMatchObject({
result: true,
reason: 'success',
avgWar: 1,
});
expect(result.payload.phase).toBeGreaterThan(0);
}
} finally {
abortController.abort();
await worker;
if (jobId) {
const encodedRequester = encodeURIComponent(requesterUserId);
await clientConnector.client.del([
keys.queueKey,
`${keys.resultKeyPrefix}${encodedRequester}:${jobId}`,
`${keys.notifyKeyPrefix}${encodedRequester}:${jobId}`,
]);
}
await clientConnector.disconnect();
}
});
});
+28
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@@ -0,0 +1,28 @@
import { describe, expect, it } from 'vitest';
import { resolveGameApiConfigFromEnv } from '../src/config.js';
describe('resolveGameApiConfigFromEnv', () => {
it('keeps the deployment profile identity separate from the scenario id', () => {
const config = resolveGameApiConfigFromEnv({
PROFILE: 'hwe',
SCENARIO: '1010',
GAME_PROFILE_NAME: 'hwe:2',
GAME_TOKEN_SECRET: 'test-secret',
});
expect(config.profile).toBe('hwe');
expect(config.scenario).toBe('1010');
expect(config.profileName).toBe('hwe:2');
});
it('falls back to the legacy profile and scenario pair', () => {
const config = resolveGameApiConfigFromEnv({
PROFILE: 'hwe',
SCENARIO: '2',
GAME_TOKEN_SECRET: 'test-secret',
});
expect(config.profileName).toBe('hwe:2');
});
});
+234
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@@ -0,0 +1,234 @@
import { describe, expect, it } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { DatabaseClient, GameApiContext, GameProfile } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
const profile: GameProfile = {
id: 'che',
scenario: 'default',
name: 'che:default',
};
const emperor = {
id: 7,
serverId: 'hwe_260725_fixture',
phase: '훼2기',
nationCount: '3 / 8',
nationName: '촉, 위, 오',
nationHist: '병가(2), 유가(1)',
genCount: '7 / 21',
personalHist: '의리(4)',
specialHist: '상재(2)',
name: '촉',
type: 'che_병가',
color: '#FF0000',
year: 215,
month: 4,
power: 34434,
gennum: 7,
citynum: 8,
pop: '12345 / 15000',
poprate: '82.3 %',
gold: 50000,
rice: 60000,
l12name: '유비',
l12pic: '',
l11name: '제갈량',
l11pic: '',
l10name: '관우',
l10pic: '',
l9name: '방통',
l9pic: '',
l8name: '장비',
l8pic: '',
l7name: '법정',
l7pic: '',
l6name: '조운',
l6pic: '',
l5name: '마량',
l5pic: '',
tiger: '관우【10】',
eagle: '방통【7】',
gen: '유비, 제갈량',
history: ['<C>●</>촉이 천하를 통일'],
aux: { winnerNationId: 1, privateNote: 'not-returned' },
};
const oldNation = {
id: 3,
serverId: emperor.serverId,
nation: 1,
data: {
nation: 1,
name: '촉',
color: '#FF0000',
type: 'che_병가',
level: 7,
tech: 4000,
power: 34434,
maxCrew: 120000,
maxCities: ['성도', '한중'],
generals: [11, 12],
history: ['<Y>유비</>가 황제로 즉위'],
owner: 'not-returned',
},
date: new Date('2026-07-25T12:00:00.000Z'),
};
const authFor = (userId: string, roles: string[] = []): GameSessionTokenPayload => ({
version: 1,
profile: profile.name,
issuedAt: '2026-07-25T00:00:00.000Z',
expiresAt: '2026-07-26T00:00:00.000Z',
sessionId: `session-${userId}`,
user: {
id: userId,
username: userId,
displayName: userId,
roles,
},
sanctions: {},
});
const buildContext = (auth: GameSessionTokenPayload | null): GameApiContext => {
const db = {
worldState: {
findFirst: async () => ({ currentYear: 220, currentMonth: 1 }),
},
emperor: {
findMany: async () => [emperor],
findUnique: async ({ where }: { where: { id: number } }) => (where.id === emperor.id ? emperor : null),
},
oldNation: {
findMany: async ({ where }: { where: { serverId: string } }) =>
where.serverId === emperor.serverId ? [oldNation] : [],
},
oldGeneral: {
findMany: async () => [
{ generalNo: 11, name: '유비', lastYearMonth: 21504 },
{ generalNo: 12, name: '제갈량', lastYearMonth: 21504 },
],
},
};
const redis = {
get: async () => null,
set: async () => null,
} as unknown as RedisConnector['client'];
return {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile,
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
redis,
accessTokenStore: new RedisAccessTokenStore(redis, profile.name),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
};
describe('dynasty public read model', () => {
it('returns the current row and the complete legacy officer summary', async () => {
const result = await appRouter.createCaller(buildContext(null)).dynasty.getList();
expect(result.current).toEqual({ year: 220, month: 1 });
expect(result.entries).toEqual([
expect.objectContaining({
id: 7,
serverId: 'hwe_260725_fixture',
phase: '훼2기',
name: '촉',
l12name: '유비',
l11name: '제갈량',
l10name: '관우',
l9name: '방통',
l8name: '장비',
l7name: '법정',
l6name: '조운',
l5name: '마량',
}),
]);
});
it('exposes the same public DTO to anonymous, general owners and admins', async () => {
const anonymous = appRouter.createCaller(buildContext(null));
const owner = appRouter.createCaller(buildContext(authFor('owner-a')));
const otherOwner = appRouter.createCaller(buildContext(authFor('owner-b')));
const admin = appRouter.createCaller(buildContext(authFor('admin', ['admin'])));
const [anonymousList, ownerList, otherOwnerList, adminList] = await Promise.all([
anonymous.dynasty.getList(),
owner.dynasty.getList(),
otherOwner.dynasty.getList(),
admin.dynasty.getList(),
]);
expect(ownerList).toEqual(anonymousList);
expect(otherOwnerList).toEqual(anonymousList);
expect(adminList).toEqual(anonymousList);
const [anonymousDetail, ownerDetail, otherOwnerDetail, adminDetail] = await Promise.all([
anonymous.dynasty.getDetail({ emperorId: emperor.id }),
owner.dynasty.getDetail({ emperorId: emperor.id }),
otherOwner.dynasty.getDetail({ emperorId: emperor.id }),
admin.dynasty.getDetail({ emperorId: emperor.id }),
]);
expect(ownerDetail).toEqual(anonymousDetail);
expect(otherOwnerDetail).toEqual(anonymousDetail);
expect(adminDetail).toEqual(anonymousDetail);
});
it('returns only the legacy public archive fields and resolves general names', async () => {
const result = await appRouter.createCaller(buildContext(authFor('owner-a'))).dynasty.getDetail({
emperorId: emperor.id,
});
expect(result.emperor).toEqual(
expect.objectContaining({
personalHist: '의리(4)',
specialHist: '상재(2)',
tiger: '관우【10】',
eagle: '방통【7】',
history: ['<C>●</>촉이 천하를 통일'],
})
);
expect(result.nations).toEqual([
expect.objectContaining({
name: '촉',
type: 'che_병가',
typeName: '병가',
levelName: '황제',
maxPower: 34434,
generalsFull: [
{ generalNo: 11, name: '유비', lastYearMonth: 21504 },
{ generalNo: 12, name: '제갈량', lastYearMonth: 21504 },
],
}),
]);
expect(JSON.stringify(result)).not.toContain('privateNote');
expect(JSON.stringify(result)).not.toContain('not-returned');
expect(JSON.stringify(result)).not.toContain('"owner"');
expect(JSON.stringify(result)).not.toContain('"data"');
});
it('rejects invalid and missing record identifiers without querying another scope', async () => {
const caller = appRouter.createCaller(buildContext(null));
await expect(caller.dynasty.getDetail({ emperorId: 0 })).rejects.toMatchObject({
code: 'BAD_REQUEST',
});
await expect(caller.dynasty.getDetail({ emperorId: 999 })).rejects.toMatchObject({
code: 'NOT_FOUND',
});
});
});
@@ -0,0 +1,71 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { upsertGeneralAccess } from '../src/services/generalAccess.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const generalId = 9_980_071;
integration('general access tracking persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.generalAccessLog.deleteMany({ where: { generalId } });
});
afterAll(async () => {
await db.generalAccessLog.deleteMany({ where: { generalId } });
await closeDb?.();
});
it('atomically increments concurrent requests and resets only windowed counters', async () => {
const firstWindow = {
generalId,
userId: 'access-user-a',
now: new Date('2026-07-26T03:05:00.000Z'),
dayStartedAt: new Date('2026-07-26T00:00:00.000Z'),
scoreStartedAt: new Date('2026-07-26T03:00:00.000Z'),
};
await upsertGeneralAccess(db, { ...firstWindow, weight: 2 });
await Promise.all(
Array.from({ length: 20 }, (_, index) =>
upsertGeneralAccess(db, {
...firstWindow,
now: new Date(firstWindow.now.getTime() + index + 1),
weight: 1,
})
)
);
expect(await db.generalAccessLog.findUniqueOrThrow({ where: { generalId } })).toMatchObject({
userId: 'access-user-a',
refresh: 22,
refreshTotal: 22,
refreshScore: 22,
refreshScoreTotal: 22,
});
await upsertGeneralAccess(db, {
generalId,
userId: 'access-user-b',
now: new Date('2026-07-27T00:05:00.000Z'),
dayStartedAt: new Date('2026-07-27T00:00:00.000Z'),
scoreStartedAt: new Date('2026-07-27T00:00:00.000Z'),
weight: 1,
});
expect(await db.generalAccessLog.findUniqueOrThrow({ where: { generalId } })).toMatchObject({
userId: 'access-user-b',
refresh: 1,
refreshTotal: 23,
refreshScore: 1,
refreshScoreTotal: 23,
});
});
});
@@ -0,0 +1,105 @@
import { describe, expect, it, vi } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { DatabaseClient } from '../src/context.js';
import { accessPageWeights, recordGeneralAccess, resolveAccessWindows } from '../src/services/generalAccess.js';
const auth = (roles = ['user']): GameSessionTokenPayload => ({
version: 1,
profile: 'che:default',
issuedAt: '2026-07-26T00:00:00.000Z',
expiresAt: '2026-07-27T00:00:00.000Z',
sessionId: 'access-session',
user: {
id: 'user-7',
username: 'user7',
displayName: '사용자7',
roles,
},
sanctions: {},
});
const buildDb = (meta: Record<string, unknown> = {}) => {
const executeRaw = vi.fn(async (_query: unknown) => 1);
const findGeneral = vi.fn(async () => ({ id: 7, userId: 'user-7' }));
const findWorld = vi.fn(async () => ({
tickSeconds: 600,
meta: {
opentime: '2026-07-25T00:00:00.000Z',
lastTurnTime: '2026-07-26T03:00:00.000Z',
...meta,
},
}));
const db = {
$executeRaw: executeRaw,
general: { findFirst: findGeneral },
worldState: { findFirst: findWorld },
} as unknown as DatabaseClient;
return { db, executeRaw, findGeneral, findWorld };
};
describe('general access tracking', () => {
it('uses the legacy weight two for both global directory pages', () => {
expect(accessPageWeights['nation-list']).toBe(2);
expect(accessPageWeights['general-list']).toBe(2);
});
it('resolves the UTC day and latest processed turn windows', () => {
expect(
resolveAccessWindows(new Date('2026-07-26T03:14:15.000Z'), 600, {
lastTurnTime: '2026-07-26T03:10:00.000Z',
})
).toEqual({
dayStartedAt: new Date('2026-07-26T00:00:00.000Z'),
scoreStartedAt: new Date('2026-07-26T03:10:00.000Z'),
});
});
it('uses the session user actor and the legacy page weight in one atomic upsert', async () => {
const { db, executeRaw, findGeneral } = buildDb();
const now = new Date('2026-07-26T03:05:00.000Z');
await expect(recordGeneralAccess({ auth: auth(), db }, 'npc-list', now)).resolves.toBe(true);
expect(findGeneral).toHaveBeenCalledWith({
where: { userId: 'user-7' },
orderBy: { id: 'asc' },
select: { id: true, userId: true },
});
expect(executeRaw).toHaveBeenCalledTimes(1);
const statement = executeRaw.mock.calls[0]![0] as { sql: string; values: unknown[] };
expect(statement.sql).toContain('ON CONFLICT (general_id) DO UPDATE');
expect(statement.sql).toContain('general_access_log.refresh + EXCLUDED.refresh');
expect(statement.values).toEqual([
7,
'user-7',
now,
2,
2,
2,
2,
new Date('2026-07-26T00:00:00.000Z'),
new Date('2026-07-26T03:00:00.000Z'),
]);
});
it('does not write for anonymous/admin users, a future opening, or a finished world', async () => {
const anonymous = buildDb();
await expect(recordGeneralAccess({ auth: null, db: anonymous.db }, 'traffic')).resolves.toBe(false);
expect(anonymous.findGeneral).not.toHaveBeenCalled();
const admin = buildDb();
await expect(recordGeneralAccess({ auth: auth(['admin']), db: admin.db }, 'traffic')).resolves.toBe(false);
expect(admin.findGeneral).not.toHaveBeenCalled();
const future = buildDb({ opentime: '2026-07-27T00:00:00.000Z' });
await expect(
recordGeneralAccess({ auth: auth(), db: future.db }, 'traffic', new Date('2026-07-26T03:05:00.000Z'))
).resolves.toBe(false);
expect(future.executeRaw).not.toHaveBeenCalled();
const united = buildDb({ isUnited: 2 });
await expect(recordGeneralAccess({ auth: auth(), db: united.db }, 'traffic')).resolves.toBe(false);
expect(united.executeRaw).not.toHaveBeenCalled();
});
});
@@ -0,0 +1,257 @@
import { describe, expect, it, vi } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
import { appRouter } from '../src/router.js';
const now = new Date('2026-01-01T00:00:00.000Z');
const buildGeneral = (overrides: Partial<GeneralRow> = {}): GeneralRow => ({
id: 7,
userId: 'user-7',
name: '검증장수',
nationId: 1,
cityId: 1,
troopId: 0,
npcState: 0,
affinity: null,
bornYear: 180,
deadYear: 300,
picture: 'default.jpg',
imageServer: 0,
leadership: 70,
strength: 60,
intel: 50,
injury: 0,
experience: 10,
dedication: 20,
officerLevel: 1,
gold: 1_000,
rice: 1_000,
crew: 100,
crewTypeId: 0,
train: 80,
atmos: 80,
weaponCode: 'None',
bookCode: 'None',
horseCode: 'None',
itemCode: 'None',
turnTime: now,
recentWarTime: null,
age: 20,
startAge: 20,
personalCode: 'None',
specialCode: 'None',
special2Code: 'None',
lastTurn: {},
meta: {
belong: 1,
permission: 'normal',
myset: 3,
tnmt: 0,
defence_train: 80,
use_treatment: 21,
use_auto_nation_turn: 1,
},
penalty: {},
createdAt: now,
updatedAt: now,
...overrides,
});
const auth: GameSessionTokenPayload = {
version: 1,
profile: 'che:default',
issuedAt: now.toISOString(),
expiresAt: new Date(now.getTime() + 86_400_000).toISOString(),
sessionId: 'session-7',
user: { id: 'user-7', username: 'tester', displayName: 'Tester', roles: [] },
sanctions: {},
};
const createContext = (options: {
me?: GeneralRow;
targets?: GeneralRow[];
nationMeta?: Record<string, unknown>;
requestCommand?: ReturnType<typeof vi.fn>;
}) => {
const me = options.me ?? buildGeneral();
const targets = options.targets ?? [me];
const requestCommand =
options.requestCommand ?? vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: me.id }));
const generalFindUnique = vi.fn(
async ({ where }: { where: { id: number } }) => targets.find((general) => general.id === where.id) ?? null
);
const db = {
general: {
findFirst: vi.fn(async () => me),
findUnique: generalFindUnique,
findMany: vi.fn(async () => targets.filter((general) => general.nationId === me.nationId)),
update: vi.fn(),
},
city: { findUnique: vi.fn(async () => null) },
nation: {
findUnique: vi.fn(async () => ({
id: 1,
name: '위',
color: '#777777',
level: 3,
gold: 10_000,
rice: 20_000,
tech: 100,
typeCode: 'che_법가',
capitalCityId: 1,
meta: options.nationMeta ?? { secretlimit: 3 },
})),
},
worldState: {
findFirst: vi.fn(async () => ({
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
})),
},
logEntry: {
groupBy: vi.fn(async () => []),
findMany: vi.fn(async () => [{ id: 1, text: '기록' }]),
},
};
const redisClient = { get: async () => null, set: async () => null };
const context: GameApiContext = {
db: db as unknown as DatabaseClient,
redis: {} as RedisConnector['client'],
turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
battleSim: {} as GameApiContext['battleSim'],
profile: { id: 'che', scenario: 'default', name: 'che:default' },
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:default'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
return { context, db, requestCommand };
};
describe('in-game my information ownership', () => {
it('reads legacy top-level settings and dispatches only the session-owned general', async () => {
const requestCommand = vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: 7 }));
const fixture = createContext({ requestCommand });
const caller = appRouter.createCaller(fixture.context);
const me = await caller.general.me();
expect(me?.settings).toEqual({
tnmt: 0,
defence_train: 80,
use_treatment: 21,
use_auto_nation_turn: 1,
myset: 3,
});
await caller.general.setMySetting({ tnmt: 1, defence_train: 999 });
expect(requestCommand).toHaveBeenCalledWith({
type: 'setMySetting',
generalId: 7,
settings: { tnmt: 1, defence_train: 999 },
});
expect(fixture.db.general.update).not.toHaveBeenCalled();
});
it('uses the authenticated user for both the page and its logs without accepting a target general id', async () => {
const otherUser = buildGeneral({ id: 8, userId: 'user-8', name: '타유저' });
const fixture = createContext({ targets: [buildGeneral(), otherUser] });
const caller = appRouter.createCaller(fixture.context);
await expect(caller.general.me()).resolves.toMatchObject({
general: { id: 7, name: '검증장수' },
});
await expect(caller.general.getMyLog({ type: 'generalAction' })).resolves.toMatchObject({
type: 'generalAction',
logs: [{ id: 1 }],
});
expect(fixture.db.general.findFirst).toHaveBeenCalledWith(
expect.objectContaining({
where: { userId: 'user-7' },
})
);
expect(fixture.db.logEntry.findMany).toHaveBeenCalledWith(
expect.objectContaining({
where: expect.objectContaining({ generalId: 7 }),
})
);
});
});
describe('battle-center general and user permissions', () => {
it('distinguishes an ordinary member, a tenured member, and an auditor', async () => {
const ordinary = createContext({
me: buildGeneral({ officerLevel: 1, meta: { belong: 1, permission: 'normal' } }),
nationMeta: { secretlimit: 3 },
});
await expect(appRouter.createCaller(ordinary.context).nation.getBattleCenter()).rejects.toMatchObject({
code: 'FORBIDDEN',
});
const tenured = createContext({
me: buildGeneral({ officerLevel: 1, meta: { belong: 3, permission: 'normal' } }),
nationMeta: { secretlimit: 3 },
});
await expect(appRouter.createCaller(tenured.context).nation.getBattleCenter()).resolves.toMatchObject({
me: { id: 7, permissionLevel: 1 },
});
const auditor = createContext({
me: buildGeneral({ officerLevel: 1, meta: { belong: 0, permission: 'auditor' } }),
nationMeta: { secretlimit: 3 },
});
await expect(appRouter.createCaller(auditor.context).nation.getBattleCenter()).resolves.toMatchObject({
me: { id: 7, permissionLevel: 3 },
});
});
it('redacts another user action log while allowing own, NPC, chief, and non-private logs', async () => {
const me = buildGeneral({ meta: { belong: 3, permission: 'normal' } });
const otherUser = buildGeneral({ id: 8, userId: 'user-8', name: '타유저', npcState: 0 });
const npc = buildGeneral({ id: 9, userId: null, name: 'NPC', npcState: 2 });
const foreign = buildGeneral({ id: 10, userId: 'user-10', name: '타국', nationId: 2 });
const memberFixture = createContext({
me,
targets: [me, otherUser, npc, foreign],
nationMeta: { secretlimit: 3 },
});
const member = appRouter.createCaller(memberFixture.context);
await expect(member.nation.getGeneralLog({ generalId: me.id, type: 'generalAction' })).resolves.toMatchObject({
generalId: me.id,
});
await expect(
member.nation.getGeneralLog({ generalId: otherUser.id, type: 'generalAction' })
).rejects.toMatchObject({ code: 'FORBIDDEN' });
await expect(
member.nation.getGeneralLog({ generalId: otherUser.id, type: 'battleDetail' })
).resolves.toMatchObject({ generalId: otherUser.id });
await expect(member.nation.getGeneralLog({ generalId: npc.id, type: 'generalAction' })).resolves.toMatchObject({
generalId: npc.id,
});
await expect(
member.nation.getGeneralLog({ generalId: foreign.id, type: 'battleDetail' })
).rejects.toMatchObject({ code: 'FORBIDDEN' });
const chiefFixture = createContext({
me: buildGeneral({ officerLevel: 5 }),
targets: [buildGeneral({ officerLevel: 5 }), otherUser],
nationMeta: { secretlimit: 3 },
});
await expect(
appRouter
.createCaller(chiefFixture.context)
.nation.getGeneralLog({ generalId: otherUser.id, type: 'generalAction' })
).resolves.toMatchObject({ generalId: otherUser.id });
});
});
+336 -3
View File
@@ -30,7 +30,7 @@ const auth: GameSessionTokenPayload = {
sanctions: {},
};
const buildContext = (overrides: Record<string, unknown> = {}) => {
const buildContext = (overrides: Record<string, unknown> = {}, contextOverrides: Record<string, unknown> = {}) => {
const executeRaw = vi.fn(async () => 1);
const updateMany = vi.fn(async () => ({ count: 1 }));
const db = {
@@ -55,11 +55,15 @@ const buildContext = (overrides: Record<string, unknown> = {}) => {
$executeRaw: executeRaw,
...overrides,
};
const redis = {
set: vi.fn(async () => 'OK'),
publish: vi.fn(async () => 1),
};
const context = {
db,
auth,
profile: { id: 'che', scenario: 'default', name: 'che:default' },
redis: {},
redis,
turnDaemon: {},
battleSim: {},
uploadDir: 'uploads',
@@ -68,8 +72,9 @@ const buildContext = (overrides: Record<string, unknown> = {}) => {
accessTokenStore: {},
flushStore: {},
gameTokenSecret: 'test-secret',
...contextOverrides,
} as unknown as GameApiContext;
return { caller: appRouter.createCaller(context), db, executeRaw, updateMany };
return { caller: appRouter.createCaller(context), db, executeRaw, updateMany, redis };
};
describe('messages router missing-flow compatibility', () => {
@@ -99,6 +104,291 @@ describe('messages router missing-flow compatibility', () => {
expect(result.canRespondDiplomacy).toBe(true);
});
it('lists an appointed ambassador as permission 4 but keeps responses limited to officers', async () => {
const ambassador = {
...general,
officerLevel: 1,
meta: { permission: 'ambassador' },
} as GeneralRow;
const { caller } = buildContext({
general: {
findUnique: vi.fn(async () => ambassador),
findMany: vi.fn(async () => []),
},
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async () => ({ meta: {} })),
},
});
const result = await caller.messages.getRecent({ generalId: ambassador.id });
expect(result.permission).toBe(4);
expect(result.canRespondDiplomacy).toBe(false);
});
it('redacts recent and old diplomacy content below secret permission 3', async () => {
const diplomacyRow = {
id: 19,
mailbox: 9001,
type: 'diplomacy',
src: 9002,
dest: 9001,
time: new Date(),
valid_until: new Date('9999-12-31T00:00:00Z'),
message: {
src: {
generalId: 8,
generalName: '외교관',
nationId: 2,
nationName: '촉',
color: '#000000',
icon: '',
},
dest: {
generalId: 0,
generalName: '',
nationId: 1,
nationName: '위',
color: '#ffffff',
icon: '',
},
text: '보이면 안 되는 외교 본문',
option: { action: 'noAggression' },
},
};
const queryRaw = vi.fn(async () => [diplomacyRow]);
const { caller } = buildContext({
$queryRaw: queryRaw,
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async () => ({ meta: {} })),
},
});
const recent = await caller.messages.getRecent({ generalId: general.id });
const old = await caller.messages.getOld({
generalId: general.id,
type: 'diplomacy',
to: 20,
});
expect(recent.permission).toBe(2);
expect(recent.diplomacy[0]).toMatchObject({
text: '(외교 메시지입니다)',
option: { action: 'noAggression', invalid: true },
});
expect(old.diplomacy[0]).toMatchObject({
text: '(외교 메시지입니다)',
option: { action: 'noAggression', invalid: true },
});
});
it('forces a non-diplomat foreign nation target back to the owned nation mailbox', async () => {
const queryRaw = vi.fn(async () => [{ id: 51 }]);
const findNation = vi.fn(async ({ where }: { where: { id: number } }) => ({
id: where.id,
name: where.id === 1 ? '위' : '촉',
color: '#112233',
meta: {},
}));
const { caller } = buildContext({
$queryRaw: queryRaw,
nation: {
findMany: vi.fn(async () => []),
findUnique: findNation,
},
});
const result = await caller.messages.send({
generalId: general.id,
mailbox: 9002,
text: '국가 메시지',
});
expect(result.msgType).toBe('national');
expect(queryRaw.mock.calls[0]?.slice(1)).toEqual(expect.arrayContaining([9001, 'national']));
});
it('allows an ambassador to target a foreign nation mailbox as diplomacy', async () => {
const ambassador = {
...general,
officerLevel: 1,
meta: { permission: 'ambassador' },
} as GeneralRow;
const queryRaw = vi.fn(async () => [{ id: 52 }]);
const { caller } = buildContext({
$queryRaw: queryRaw,
general: {
findUnique: vi.fn(async () => ambassador),
findMany: vi.fn(async () => []),
},
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async ({ where }: { where: { id: number } }) => ({
id: where.id,
name: where.id === 1 ? '위' : '촉',
color: '#112233',
meta: {},
})),
},
});
const result = await caller.messages.send({
generalId: ambassador.id,
mailbox: 9002,
text: '외교 메시지',
});
expect(result.msgType).toBe('diplomacy');
expect(queryRaw.mock.calls[0]?.slice(1)).toEqual(expect.arrayContaining([9002, 'diplomacy']));
});
it('blocks private messages between foreign ambassadors', async () => {
const ambassador = {
...general,
officerLevel: 1,
meta: { permission: 'ambassador' },
} as GeneralRow;
const foreignAmbassador = {
...ambassador,
id: 8,
userId: 'user-8',
name: '상대 외교관',
nationId: 2,
} as GeneralRow;
const { caller } = buildContext({
general: {
findUnique: vi.fn(async ({ where }: { where: { id: number } }) =>
where.id === ambassador.id ? ambassador : foreignAmbassador
),
findMany: vi.fn(async () => []),
},
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async ({ where }: { where: { id: number } }) => ({
id: where.id,
name: where.id === 1 ? '위' : '촉',
color: '#112233',
meta: {},
})),
},
});
await expect(
caller.messages.send({
generalId: ambassador.id,
mailbox: foreignAmbassador.id,
text: '개인 메시지',
})
).rejects.toMatchObject({
code: 'FORBIDDEN',
message: '외교권자끼리는 메시지를 보낼 수 없습니다.',
});
});
it.each([
['public', { noSendPublicMsg: 1 }, 9999, '공개 메세지를 보낼 수 없습니다.'],
['private', { noSendPrivateMsg: 1 }, 8, '개인 메세지를 보낼 수 없습니다.'],
])('enforces the general %s-message penalty', async (_type, penalty, mailbox, message) => {
const penalized = { ...general, penalty } as GeneralRow;
const { caller } = buildContext({
general: {
findUnique: vi.fn(async () => penalized),
findMany: vi.fn(async () => []),
},
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async () => ({ id: 1, name: '위', color: '#fff', meta: {} })),
},
});
await expect(
caller.messages.send({
generalId: penalized.id,
mailbox,
text: '차단 메시지',
})
).rejects.toMatchObject({ code: 'FORBIDDEN', message });
});
it('enforces the legacy private-message interval through Redis without touching lifecycle', async () => {
const redis = {
set: vi.fn(async () => null),
publish: vi.fn(async () => 1),
};
const { caller } = buildContext(
{
nation: {
findMany: vi.fn(async () => []),
findUnique: vi.fn(async () => ({ id: 1, name: '위', color: '#fff', meta: {} })),
},
},
{ redis }
);
await expect(
caller.messages.send({
generalId: general.id,
mailbox: 8,
text: '너무 빠른 메시지',
})
).rejects.toMatchObject({
code: 'TOO_MANY_REQUESTS',
message: '개인메세지는 2초당 1건만 보낼 수 있습니다!',
});
});
it('blocks sends for a muted authenticated user independently of general permission', async () => {
const mutedAuth = {
...auth,
sanctions: { mutedUntil: '2099-01-01T00:00:00.000Z' },
};
const { caller } = buildContext({}, { auth: mutedAuth });
await expect(
caller.messages.send({
generalId: general.id,
mailbox: 9999,
text: '사용자 mute',
})
).rejects.toMatchObject({
code: 'FORBIDDEN',
message: '메시지 전송이 제한된 계정입니다.',
});
});
it('rejects every remaining general-scoped message mutation for another user general', async () => {
const foreignGeneral = { ...general, userId: 'user-8' } as GeneralRow;
const { caller } = buildContext({
general: {
findUnique: vi.fn(async () => foreignGeneral),
findMany: vi.fn(async () => []),
},
});
await expect(caller.messages.getContacts({ generalId: foreignGeneral.id })).rejects.toMatchObject({
code: 'FORBIDDEN',
});
await expect(
caller.messages.readLatest({
generalId: foreignGeneral.id,
type: 'private',
messageId: 1,
})
).rejects.toMatchObject({ code: 'FORBIDDEN' });
await expect(caller.messages.delete({ generalId: foreignGeneral.id, messageId: 1 })).rejects.toMatchObject({
code: 'FORBIDDEN',
});
await expect(
caller.messages.respond({
generalId: foreignGeneral.id,
messageId: 1,
response: true,
})
).rejects.toMatchObject({ code: 'FORBIDDEN' });
});
it('persists latest-read updates through the monotonic upsert', async () => {
const { caller, executeRaw } = buildContext();
@@ -154,6 +444,49 @@ describe('messages router missing-flow compatibility', () => {
});
});
it('lets the sender delete a manual diplomacy copy without deleting the receiver copy', async () => {
const queryRaw = vi.fn(async () => [
{
id: 25,
mailbox: 9001,
type: 'diplomacy',
src: 9001,
dest: 9002,
time: new Date(),
valid_until: new Date('9999-12-31T00:00:00Z'),
message: {
src: {
generalId: general.id,
generalName: general.name,
nationId: 1,
nationName: '위',
color: '#fff',
icon: '',
},
dest: {
generalId: 0,
generalName: '',
nationId: 2,
nationName: '촉',
color: '#000',
icon: '',
},
text: '일반 외교 메시지',
option: { receiverMessageID: 26 },
},
},
]);
const { caller, updateMany } = buildContext({ $queryRaw: queryRaw });
const result = await caller.messages.delete({ generalId: general.id, messageId: 25 });
expect(result.deletedIds).toEqual([25]);
expect(updateMany).toHaveBeenCalledWith({
where: { id: { in: [25] } },
data: { validUntil: expect.any(Date) },
});
});
it('rejects deleting another general message', async () => {
const queryRaw = vi.fn(async () => [
{
@@ -14,8 +14,12 @@ const integration = describe.skipIf(!databaseUrl);
const bettingId = 990_071;
const concurrentBettingId = 990_072;
const generalId = 9_971;
const otherGeneralId = 9_972;
const nationId = 990_071;
const otherNationId = 990_072;
const userId = 'nation-betting-router-user';
const otherUserId = 'nation-betting-router-other-user';
const noGeneralUserId = 'nation-betting-router-no-general-user';
const auth: GameSessionTokenPayload = {
version: 1,
@@ -32,12 +36,34 @@ const auth: GameSessionTokenPayload = {
sanctions: {},
};
const otherAuth: GameSessionTokenPayload = {
...auth,
sessionId: 'nation-betting-router-other-session',
user: {
...auth.user,
id: otherUserId,
username: 'other-bettor',
displayName: 'Other Bettor',
},
};
const noGeneralAuth: GameSessionTokenPayload = {
...auth,
sessionId: 'nation-betting-router-no-general-session',
user: {
...auth.user,
id: noGeneralUserId,
username: 'no-general',
displayName: 'No General',
},
};
integration('nation betting router', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
let worldStateId: number;
const buildContext = (requestId: string): GameApiContext => {
const buildContext = (requestId: string, actorAuth: GameSessionTokenPayload | null = auth): GameApiContext => {
const redisClient = {
get: async () => null,
set: async () => null,
@@ -52,7 +78,7 @@ integration('nation betting router', () => {
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
auth,
auth: actorAuth,
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:2'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
@@ -64,33 +90,55 @@ integration('nation betting router', () => {
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
await db.inputEvent.deleteMany({ where: { actorUserId: { in: [userId, otherUserId, noGeneralUserId] } } });
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritanceLog.deleteMany({ where: { userId } });
await db.inheritancePoint.deleteMany({ where: { userId } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.rankData.deleteMany({ where: { generalId: { in: [generalId, otherGeneralId] } } });
await db.inheritanceLog.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
await db.inheritancePoint.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
await db.general.deleteMany({ where: { id: { in: [generalId, otherGeneralId] } } });
await db.nation.deleteMany({ where: { id: { in: [nationId, otherNationId] } } });
await db.nation.create({
data: {
id: nationId,
name: '베팅국',
color: '#123456',
level: 2,
},
await db.nation.createMany({
data: [
{
id: nationId,
name: '베팅국',
color: '#123456',
level: 2,
},
{
id: otherNationId,
name: '다른베팅국',
color: '#654321',
level: 6,
},
],
});
await db.general.create({
data: {
id: generalId,
userId,
name: '베팅장수',
nationId,
cityId: 1,
npcState: 0,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: {},
},
await db.general.createMany({
data: [
{
id: generalId,
userId,
name: '베팅장수',
nationId,
cityId: 1,
npcState: 0,
officerLevel: 0,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: {},
},
{
id: otherGeneralId,
userId: otherUserId,
name: '다른국가수뇌',
nationId: otherNationId,
cityId: 1,
npcState: 0,
officerLevel: 12,
turnTime: new Date('0200-01-01T00:00:00.000Z'),
meta: {},
},
],
});
const world = await db.worldState.create({
data: {
@@ -132,19 +180,22 @@ integration('nation betting router', () => {
candidates: [{ title: '베팅국', info: '', isHtml: true, aux: { nation: nationId } }],
},
});
await db.inheritancePoint.create({
data: { userId, key: 'previous', value: 1_000 },
await db.inheritancePoint.createMany({
data: [
{ userId, key: 'previous', value: 1_000 },
{ userId: otherUserId, key: 'previous', value: 500 },
],
});
});
afterAll(async () => {
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
await db.inputEvent.deleteMany({ where: { actorUserId: { in: [userId, otherUserId, noGeneralUserId] } } });
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
await db.rankData.deleteMany({ where: { generalId } });
await db.inheritanceLog.deleteMany({ where: { userId } });
await db.inheritancePoint.deleteMany({ where: { userId } });
await db.general.deleteMany({ where: { id: generalId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.rankData.deleteMany({ where: { generalId: { in: [generalId, otherGeneralId] } } });
await db.inheritanceLog.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
await db.inheritancePoint.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
await db.general.deleteMany({ where: { id: { in: [generalId, otherGeneralId] } } });
await db.nation.deleteMany({ where: { id: { in: [nationId, otherNationId] } } });
await db.worldState.delete({ where: { id: worldStateId } });
await closeDb?.();
});
@@ -229,12 +280,107 @@ integration('nation betting router', () => {
}),
]);
expect(results.map((result) => result.status).sort()).toEqual(['fulfilled', 'rejected']);
expect(await db.nationBet.aggregate({ where: { bettingId: concurrentBettingId }, _sum: { amount: true } }))
.toMatchObject({ _sum: { amount: 600 } });
expect(
await db.nationBet.aggregate({ where: { bettingId: concurrentBettingId }, _sum: { amount: true } })
).toMatchObject({ _sum: { amount: 600 } });
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId, key: 'previous' } },
})
).toMatchObject({ value: 250 });
});
it('requires authentication and an owned player general for every betting operation', async () => {
await expect(
appRouter.createCaller(buildContext('nation-betting-anonymous-list', null)).betting.getList({
req: 'bettingNation',
})
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
await expect(
appRouter
.createCaller(buildContext('nation-betting-anonymous-detail', null))
.betting.getDetail({ bettingId })
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
await expect(
appRouter.createCaller(buildContext('nation-betting-anonymous-bet', null)).betting.bet({
bettingId,
bettingType: [0],
amount: 10,
})
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
await expect(
appRouter.createCaller(buildContext('nation-betting-no-general-list', noGeneralAuth)).betting.getList({
req: 'bettingNation',
})
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
await expect(
appRouter
.createCaller(buildContext('nation-betting-no-general-detail', noGeneralAuth))
.betting.getDetail({ bettingId })
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
await expect(
appRouter.createCaller(buildContext('nation-betting-no-general-bet', noGeneralAuth)).betting.bet({
bettingId,
bettingType: [0],
amount: 10,
})
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
});
it('allows generals across nation and office levels while isolating each session user bet', async () => {
await expect(
appRouter.createCaller(buildContext('nation-betting-other-list', otherAuth)).betting.getList({
req: 'bettingNation',
})
).resolves.toMatchObject({
result: true,
bettingList: {
[bettingId]: { name: '천통국 예상' },
},
});
await expect(
appRouter.createCaller(buildContext('nation-betting-other-bet', otherAuth)).betting.bet({
bettingId,
bettingType: [0],
amount: 100,
})
).resolves.toEqual({ result: true });
const [firstUserDetail, otherUserDetail] = await Promise.all([
appRouter.createCaller(buildContext('nation-betting-first-user-detail')).betting.getDetail({ bettingId }),
appRouter
.createCaller(buildContext('nation-betting-other-user-detail', otherAuth))
.betting.getDetail({ bettingId }),
]);
expect(firstUserDetail.myBetting).toEqual([['[0]', 150]]);
expect(otherUserDetail.myBetting).toEqual([['[0]', 100]]);
expect(firstUserDetail.bettingDetail).toEqual([['[0]', 250]]);
expect(otherUserDetail.bettingDetail).toEqual([['[0]', 250]]);
expect(
await db.nationBet.findUniqueOrThrow({
where: {
bettingId_userId_selectionKey: {
bettingId,
userId: otherUserId,
selectionKey: '[0]',
},
},
})
).toMatchObject({
generalId: otherGeneralId,
userId: otherUserId,
amount: 100,
});
expect(
await db.inheritancePoint.findUniqueOrThrow({
where: { userId_key: { userId: otherUserId, key: 'previous' } },
})
).toMatchObject({ value: 400 });
expect(
await db.rankData.findUniqueOrThrow({
where: { generalId_type: { generalId: otherGeneralId, type: 'inherit_spent_dyn' } },
})
).toMatchObject({ nationId: otherNationId, value: 100 });
});
});
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import { describe, expect, it, vi } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
import { appRouter } from '../src/router.js';
const baseGeneral: GeneralRow = {
id: 22,
userId: 'user-22',
name: '정책담당',
nationId: 1,
cityId: 1,
troopId: 0,
npcState: 0,
affinity: null,
bornYear: 180,
deadYear: 300,
picture: 'default.jpg',
imageServer: 0,
leadership: 70,
strength: 70,
intel: 70,
injury: 0,
experience: 0,
dedication: 0,
officerLevel: 12,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
weaponCode: 'None',
bookCode: 'None',
horseCode: 'None',
itemCode: 'None',
turnTime: new Date('2026-01-01T00:00:00.000Z'),
recentWarTime: null,
age: 20,
startAge: 20,
personalCode: 'None',
specialCode: 'None',
special2Code: 'None',
lastTurn: {},
meta: { belong: 5, permission: 'normal' },
penalty: {},
createdAt: new Date('2026-01-01T00:00:00.000Z'),
updatedAt: new Date('2026-01-01T00:00:00.000Z'),
};
const auth: GameSessionTokenPayload = {
version: 1,
profile: 'che:default',
issuedAt: '2026-01-01T00:00:00.000Z',
expiresAt: '2026-01-02T00:00:00.000Z',
sessionId: 'session-22',
user: { id: 'user-22', username: 'tester', displayName: 'Tester', roles: [] },
sanctions: {},
};
const baseNation = {
id: 1,
name: '위',
level: 3,
tech: 3_000,
meta: {
_updatedAt: '2026-01-01T00:00:00.000Z',
npc_nation_policy: {
values: { reqNationRice: 456 },
priority: ['천도', '천도'],
},
npc_general_policy: {
priority: ['출병', '일반내정', '출병'],
},
},
};
const baseWorld = {
config: {
stat: { max: 80, npcMax: 75 },
environment: { unitSet: 'basic' },
const: { develCost: 100 },
},
meta: {
npc_nation_policy: { values: { reqNationGold: 123 } },
npc_general_policy: {},
},
};
const createContext = (
options: {
me?: GeneralRow;
nation?: typeof baseNation;
world?: typeof baseWorld;
requestCommand?: ReturnType<typeof vi.fn>;
troopRows?: Array<{ troopLeaderId: number }>;
cityRows?: Array<{ id: number }>;
} = {}
): { context: GameApiContext; findFirst: ReturnType<typeof vi.fn>; requestCommand: ReturnType<typeof vi.fn> } => {
const requestCommand =
options.requestCommand ??
vi.fn(async () => ({
type: 'setNationMeta',
ok: true,
nationId: 1,
updatedAt: '2026-01-01T00:01:00.000Z',
}));
const findFirst = vi.fn(async () => options.me ?? baseGeneral);
const db = {
general: { findFirst },
nation: { findUnique: vi.fn(async () => options.nation ?? baseNation) },
worldState: { findFirst: vi.fn(async () => options.world ?? baseWorld) },
troop: { findMany: vi.fn(async () => options.troopRows ?? [{ troopLeaderId: 101 }]) },
city: { findMany: vi.fn(async () => options.cityRows ?? [{ id: 1 }, { id: 2 }]) },
};
const redisClient = { get: async () => null, set: async () => null };
return {
context: {
db: db as unknown as DatabaseClient,
redis: {} as RedisConnector['client'],
turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
battleSim: {} as GameApiContext['battleSim'],
profile: { id: 'che', scenario: 'default', name: 'che:default' },
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:default'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
},
findFirst,
requestCommand,
};
};
describe('NPC policy router', () => {
it('loads server and nation overrides while calculating legacy zero-value hints from nation tech', async () => {
const fixture = createContext();
const result = await appRouter.createCaller(fixture.context).npc.getPolicy();
expect(fixture.findFirst).toHaveBeenCalledWith({ where: { userId: 'user-22' } });
expect(result.currentNationPolicy).toMatchObject({ reqNationGold: 123, reqNationRice: 456 });
expect(result.currentNationPriority).toEqual(['천도', '천도']);
expect(result.currentGeneralActionPriority).toEqual(['출병', '일반내정', '출병']);
expect(result.zeroPolicy).toMatchObject({
reqNationGold: 10_000,
reqNationRice: 12_000,
reqNPCDevelGold: 3_000,
reqNPCWarGold: 3_900,
reqNPCWarRice: 3_900,
reqHumanWarUrgentGold: 6_300,
reqHumanWarUrgentRice: 6_300,
reqHumanWarRecommandGold: 12_600,
reqHumanWarRecommandRice: 12_600,
});
});
it('lets a secret-level reader load the page but rejects every mutation before daemon dispatch', async () => {
const reader = { ...baseGeneral, officerLevel: 2 };
const fixture = createContext({ me: reader });
const caller = appRouter.createCaller(fixture.context);
await expect(caller.npc.getPolicy()).resolves.toMatchObject({ permissionLevel: 1 });
await expect(caller.npc.setNationPriority(['천도'])).rejects.toMatchObject({ code: 'FORBIDDEN' });
await expect(caller.npc.setGeneralPriority(['출병', '일반내정'])).rejects.toMatchObject({
code: 'FORBIDDEN',
});
await expect(caller.npc.setNationPolicy({ reqNationGold: 100 })).rejects.toMatchObject({
code: 'FORBIDDEN',
});
expect(fixture.requestCommand).not.toHaveBeenCalled();
});
it.each([
['군주', { ...baseGeneral, officerLevel: 12 }],
['감찰권자', { ...baseGeneral, officerLevel: 1, meta: { belong: 0, permission: 'auditor' } }],
['외교권자', { ...baseGeneral, officerLevel: 1, meta: { belong: 0, permission: 'ambassador' } }],
])('%s can persist policy through the daemon-owned metadata command', async (_label, me) => {
const fixture = createContext({ me });
await expect(appRouter.createCaller(fixture.context).npc.setNationPriority(['천도', '천도'])).resolves.toEqual({
ok: true,
});
expect(fixture.requestCommand).toHaveBeenCalledWith({
type: 'setNationMeta',
nationId: 1,
updates: {
npc_nation_policy: expect.objectContaining({
priority: ['천도', '천도'],
prioritySetter: '정책담당',
prioritySetTime: expect.any(String),
}),
},
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
});
});
it('clamps legacy integer values, preserves float values, and validates troop ownership before dispatch', async () => {
const fixture = createContext();
const caller = appRouter.createCaller(fixture.context);
await caller.npc.setNationPolicy({
reqNationGold: -100,
safeRecruitCityPopulationRatio: -0.5,
CombatForce: { 101: [1, 2] },
});
expect(fixture.requestCommand).toHaveBeenCalledWith(
expect.objectContaining({
updates: {
npc_nation_policy: expect.objectContaining({
values: expect.objectContaining({
reqNationGold: 0,
safeRecruitCityPopulationRatio: -0.5,
CombatForce: { 101: [1, 2] },
}),
}),
},
})
);
fixture.requestCommand.mockClear();
await expect(caller.npc.setNationPolicy({ SupportForce: [999] })).rejects.toMatchObject({
code: 'BAD_REQUEST',
});
expect(fixture.requestCommand).not.toHaveBeenCalled();
});
it('preserves duplicate legacy priority entries and enforces required general actions and ordering', async () => {
const fixture = createContext();
const caller = appRouter.createCaller(fixture.context);
await caller.npc.setGeneralPriority(['출병', '출병', '일반내정']);
expect(fixture.requestCommand).toHaveBeenCalledWith(
expect.objectContaining({
updates: {
npc_general_policy: expect.objectContaining({
priority: ['출병', '출병', '일반내정'],
}),
},
})
);
await expect(caller.npc.setGeneralPriority(['일반내정', '출병'])).rejects.toMatchObject({
code: 'BAD_REQUEST',
});
await expect(caller.npc.setGeneralPriority(['출병'])).rejects.toMatchObject({ code: 'BAD_REQUEST' });
});
it('blocks nationless, penalized, and stale writers without changing lifecycle state directly', async () => {
const nationless = createContext({ me: { ...baseGeneral, nationId: 0, officerLevel: 0 } });
await expect(appRouter.createCaller(nationless.context).npc.getPolicy()).rejects.toMatchObject({
code: 'PRECONDITION_FAILED',
});
const penalized = createContext({ me: { ...baseGeneral, penalty: { noChief: true } } });
await expect(appRouter.createCaller(penalized.context).npc.getPolicy()).rejects.toMatchObject({
code: 'FORBIDDEN',
});
const staleCommand = vi.fn(async () => ({
type: 'setNationMeta',
ok: false,
nationId: 1,
reason: 'CONFLICT',
}));
const stale = createContext({ requestCommand: staleCommand });
await expect(appRouter.createCaller(stale.context).npc.setNationPriority(['천도'])).rejects.toMatchObject({
code: 'CONFLICT',
});
});
});
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import { describe, expect, it } from 'vitest';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { DatabaseClient, GameApiContext, GameProfile } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
const profile: GameProfile = {
id: 'che',
scenario: 'default',
name: 'che:default',
};
const buildContext = (): GameApiContext => {
const db = {
worldState: {
findFirst: async () => ({
id: 1,
currentYear: 185,
currentMonth: 3,
tickSeconds: 600,
config: {},
meta: {
lastTurnTime: '2026-07-26T03:00:00.000Z',
refresh: 12,
maxrefresh: 30,
maxonline: 5,
recentTraffic: [
{
year: 185,
month: 2,
refresh: 30,
online: 5,
date: '2026-07-26 02:50:00',
},
],
},
}),
},
generalAccessLog: {
aggregate: async () => ({
_sum: {
refresh: 12,
refreshScoreTotal: 21,
},
}),
count: async (args: { where: { lastRefresh: { gte: Date } } }) => {
expect(args.where.lastRefresh.gte).toEqual(new Date('2026-07-26T03:00:00.000Z'));
return 2;
},
findMany: async () => [
{ generalId: 7, refresh: 9, refreshScoreTotal: 15 },
{ generalId: 8, refresh: 3, refreshScoreTotal: 6 },
],
},
general: {
findMany: async () => [
{ id: 7, name: '갑' },
{ id: 8, name: '을' },
],
},
};
const redis = {
get: async () => null,
set: async () => null,
} as unknown as RedisConnector['client'];
return {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile,
auth: null,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
redis,
accessTokenStore: new RedisAccessTokenStore(redis, profile.name),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
};
describe('public.getTraffic', () => {
it('is public and returns only aggregate traffic plus allowlisted general names', async () => {
const result = await appRouter.createCaller(buildContext()).public.getTraffic();
expect(result.history).toHaveLength(2);
expect(result.history[0]).toEqual({
year: 185,
month: 2,
refresh: 30,
online: 5,
date: '2026-07-26 02:50:00',
});
expect(result.history[1]).toMatchObject({
year: 185,
month: 3,
refresh: 12,
online: 2,
});
expect(result.maxRefresh).toBe(30);
expect(result.maxOnline).toBe(5);
expect(result.suspects).toEqual([
{ generalId: null, name: '접속자 총합', refresh: 12, refreshScoreTotal: 21 },
{ generalId: 7, name: '갑', refresh: 9, refreshScoreTotal: 15 },
{ generalId: 8, name: '을', refresh: 3, refreshScoreTotal: 6 },
]);
expect(JSON.stringify(result)).not.toContain('userId');
});
});
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import { describe, expect, it } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { DatabaseClient, GameApiContext, GameProfile } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
import { formatLegacyRankingNumber, resolveLegacyTextColor } from '../src/router/ranking/index.js';
const profile: GameProfile = {
id: 'che',
scenario: 'default',
name: 'che:default',
};
const auth: GameSessionTokenPayload = {
version: 1,
profile: 'che',
issuedAt: '2026-07-26T00:00:00.000Z',
expiresAt: '2026-07-27T00:00:00.000Z',
sessionId: 'ranking-session',
user: {
id: 'request-user-id',
username: 'ranking-user',
displayName: '조회자',
roles: [],
},
sanctions: {},
};
const generalRows = [
{
id: 1,
name: '유비',
nationId: 1,
userId: 'private-user-id-1',
npcState: 0,
picture: '1.jpg',
imageServer: 0,
meta: { ownerName: '공개소유자', dex1: 120 },
experience: 1200,
dedication: 900,
horseCode: 'che_명마_15_적토마',
weaponCode: 'None',
bookCode: 'None',
itemCode: 'None',
},
{
id: 2,
name: '빙의관우',
nationId: 1,
userId: 'private-user-id-2',
npcState: 1,
picture: null,
imageServer: 0,
meta: { owner_name: '빙의소유자', dex1: 80 },
experience: 1100,
dedication: 800,
horseCode: 'None',
weaponCode: 'None',
bookCode: 'None',
itemCode: 'None',
},
{
id: 3,
name: 'NPC조조',
nationId: 2,
userId: null,
npcState: 2,
picture: null,
imageServer: 0,
meta: { dex1: 200 },
experience: 1300,
dedication: 1000,
horseCode: 'None',
weaponCode: 'None',
bookCode: 'None',
itemCode: 'None',
},
] as const;
const buildContext = (options?: {
authenticated?: boolean;
isUnited?: boolean;
includeOwnerDisplayName?: boolean;
}): GameApiContext => {
const db = {
worldState: {
findFirst: async () => ({
meta: { isUnited: options?.isUnited ? 1 : 0 },
config: {
const: {
allItems: {
horse: { che_명마_15_적토마: 2 },
weapon: {},
book: {},
item: {},
},
},
},
}),
},
nation: {
findMany: async () => [
{ id: 1, name: '촉', color: '#006400' },
{ id: 2, name: '위', color: '#8b0000' },
],
},
general: {
findMany: async (args: { where: { npcState: { lt?: number; gte?: number } } }) =>
generalRows.filter((general) =>
args.where.npcState.gte !== undefined
? general.npcState >= args.where.npcState.gte
: general.npcState < (args.where.npcState.lt ?? Number.POSITIVE_INFINITY)
),
},
rankData: {
findMany: async () => [
{ generalId: 1, type: 'firenum', value: 10 },
{ generalId: 2, type: 'firenum', value: 20 },
{ generalId: 3, type: 'firenum', value: 30 },
{ generalId: 1, type: 'dex1', value: 999 },
{ generalId: 2, type: 'dex1', value: 999 },
{ generalId: 3, type: 'dex1', value: 999 },
],
},
auction: {
findMany: async () => [{ targetCode: 'che_명마_15_적토마' }],
},
gameHistory: {
findMany: async () => [
{ season: 3, scenario: 22, scenarioName: '가상모드22' },
{ season: 3, scenario: 22, scenarioName: '가상모드22' },
],
},
hallOfFame: {
findMany: async (args: { where: { type: string } }) =>
args.where.type === 'experience'
? [
{
generalNo: 1,
value: 1200,
aux: {
name: '유비',
ownerName: 'private-hall-user-id',
...(options?.includeOwnerDisplayName ? { ownerDisplayName: '공개소유자' } : {}),
nationName: '촉',
bgColor: '#006400',
fgColor: '#ffffff',
},
},
]
: [],
},
};
const redis = {
get: async () => null,
set: async () => null,
} as unknown as RedisConnector['client'];
return {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile,
auth: options?.authenticated === false ? null : auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
redis,
accessTokenStore: new RedisAccessTokenStore(redis, profile.name),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
};
describe('ranking.getBestGeneral', () => {
it('requires a game login even though the ranking is the same for every authenticated user', async () => {
await expect(
appRouter.createCaller(buildContext({ authenticated: false })).ranking.getBestGeneral({ view: 'user' })
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
});
it('keeps possessed generals in the user view and redacts account identifiers before unification', async () => {
const result = await appRouter.createCaller(buildContext({ isUnited: false })).ranking.getBestGeneral({
view: 'user',
});
expect(result.sections[0]?.entries.map((entry) => entry.id)).toEqual([1, 2]);
expect(result.sections[0]?.entries.map((entry) => entry.ownerName)).toEqual([null, null]);
expect(result.sections.find((section) => section.title === '계 략 성 공')?.entries).toEqual([
expect.objectContaining({ id: 2, name: '???', nationName: '???', ownerName: null }),
expect.objectContaining({ id: 1, name: '???', nationName: '???', ownerName: null }),
]);
expect(JSON.stringify(result)).not.toContain('private-user-id');
});
it('uses display names only after unification and preserves configured item copies plus auctions', async () => {
const result = await appRouter.createCaller(buildContext({ isUnited: true })).ranking.getBestGeneral({
view: 'user',
});
expect(result.sections[0]?.entries.map((entry) => entry.ownerName)).toEqual(['공개소유자', '빙의소유자']);
expect(result.uniqueItems.find((section) => section.slot === 'horse')?.entries).toEqual([
expect.objectContaining({
itemKey: 'che_명마_15_적토마',
owner: expect.objectContaining({ id: 1, name: '유비' }),
}),
expect.objectContaining({
itemKey: 'che_명마_15_적토마',
owner: expect.objectContaining({ id: 0, name: '경매중' }),
}),
]);
expect(JSON.stringify(result)).not.toContain('private-user-id');
});
it('separates autonomous NPCs from users and possessed generals', async () => {
const result = await appRouter.createCaller(buildContext()).ranking.getBestGeneral({ view: 'npc' });
expect(result.sections[0]?.entries.map((entry) => entry.id)).toEqual([3]);
});
it('uses the general dex columns as the legacy source of truth instead of mirrored rank rows', async () => {
const result = await appRouter.createCaller(buildContext()).ranking.getBestGeneral({ view: 'user' });
const dex = result.sections.find((section) => section.title === '보 병 숙 련 도');
expect(dex?.entries.map((entry) => [entry.id, entry.value, entry.printValue])).toEqual([
[1, 120, '120'],
[2, 80, '80'],
]);
expect(dex?.entries[0]).toMatchObject({
bgColor: '#006400',
fgColor: '#000000',
});
});
it('matches PHP number_format rounding and the legacy fixed color table', () => {
expect(formatLegacyRankingNumber(1.005, 2)).toBe('1.01');
expect(formatLegacyRankingNumber(12345.6, 2)).toBe('12,345.60');
expect(resolveLegacyTextColor('#006400')).toBe('#000000');
expect(resolveLegacyTextColor('#330000')).toBe('#ffffff');
});
});
describe('ranking hall of fame', () => {
it('remains public and groups scenario counts', async () => {
const options = await appRouter
.createCaller(buildContext({ authenticated: false }))
.ranking.getHallOfFameOptions();
expect(options).toEqual([
{
season: 3,
scenarios: [{ id: 22, name: '가상모드22', count: 2 }],
},
]);
});
it('returns an explicit display name but never exposes the stored account identifier', async () => {
const result = await appRouter
.createCaller(buildContext({ authenticated: false, includeOwnerDisplayName: true }))
.ranking.getHallOfFame({ season: 3 });
expect(result.sections[0]?.entries[0]?.ownerName).toBe('공개소유자');
expect(JSON.stringify(result)).not.toContain('private-hall-user-id');
const redacted = await appRouter
.createCaller(buildContext({ authenticated: false }))
.ranking.getHallOfFame({ season: 3 });
expect(redacted.sections[0]?.entries[0]?.ownerName).toBeNull();
});
});
@@ -0,0 +1,165 @@
import { describe, expect, it } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { DatabaseClient, GameApiContext, GameProfile } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
const profile: GameProfile = {
id: 'che',
scenario: 'default',
name: 'che:default',
};
const archiveServerId = 'hwe_260725_archive';
const archiveRows = [
{
id: 1,
profileName: archiveServerId,
year: 200,
month: 1,
map: { year: 200, month: 1, startYear: 190, cityList: [], nationList: [] },
nations: [{ id: 1, name: '촉', color: '#FF0000', level: 7, power: 1000, cities: ['성도'] }],
hash: 'archive-1',
createdAt: new Date('2026-07-25T00:00:00.000Z'),
},
{
id: 2,
profileName: archiveServerId,
year: 200,
month: 2,
map: { year: 200, month: 2, startYear: 190, cityList: [], nationList: [] },
nations: [{ id: 1, name: '촉', color: '#FF0000', level: 7, power: 1200, cities: ['성도'] }],
hash: 'archive-2',
createdAt: new Date('2026-07-25T01:00:00.000Z'),
},
];
const authFor = (userId: string): GameSessionTokenPayload => ({
version: 1,
profile: profile.name,
issuedAt: '2026-07-25T00:00:00.000Z',
expiresAt: '2026-07-26T00:00:00.000Z',
sessionId: `session-${userId}`,
user: {
id: userId,
username: userId,
displayName: userId,
roles: [],
},
sanctions: {},
});
const buildContext = (
auth: GameSessionTokenPayload | null,
options: { hasGeneral?: boolean } = {}
): GameApiContext => {
const db = {
general: {
findFirst: async ({ where }: { where: { userId: string } }) =>
options.hasGeneral === false ? null : { id: where.userId === 'owner-a' ? 1 : 2, userId: where.userId },
},
worldState: {
findFirst: async () => ({ currentYear: 220, currentMonth: 1 }),
},
yearbookHistory: {
findFirst: async (args: {
where: { profileName: string; year?: number; month?: number };
orderBy?: Array<{ year?: 'asc' | 'desc'; month?: 'asc' | 'desc' }>;
}) => {
const candidates = archiveRows.filter(
(row) =>
row.profileName === args.where.profileName &&
(args.where.year === undefined || row.year === args.where.year) &&
(args.where.month === undefined || row.month === args.where.month)
);
if (!args.orderBy) {
return candidates[0] ?? null;
}
const descending = args.orderBy[0]?.year === 'desc';
return (descending ? candidates.at(-1) : candidates[0]) ?? null;
},
},
};
const redis = {
get: async () => null,
set: async () => null,
} as unknown as RedisConnector['client'];
return {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile,
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
redis,
accessTokenStore: new RedisAccessTokenStore(redis, profile.name),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
};
describe('historical yearbook access from dynasty', () => {
it('selects the archived server range without treating it as the live month', async () => {
const caller = appRouter.createCaller(buildContext(authFor('owner-a')));
const result = await caller.yearbook.getRange({ serverID: archiveServerId });
expect(result).toEqual({
firstYearMonth: 200 * 12,
lastYearMonth: 200 * 12 + 1,
currentYearMonth: 200 * 12 + 1,
});
});
it('returns the same archived public history for distinct general owners', async () => {
const ownerA = appRouter.createCaller(buildContext(authFor('owner-a')));
const ownerB = appRouter.createCaller(buildContext(authFor('owner-b')));
const [resultA, resultB] = await Promise.all([
ownerA.yearbook.getHistory({ serverID: archiveServerId, year: 200, month: 2 }),
ownerB.yearbook.getHistory({ serverID: archiveServerId, year: 200, month: 2 }),
]);
expect(resultB).toEqual(resultA);
expect(resultA).toMatchObject({
notModified: false,
data: {
year: 200,
month: 2,
nations: [{ id: 1, name: '촉', cities: ['성도'] }],
globalHistory: ['<C>●</>2월: 기록 없음'],
globalAction: ['<C>●</>2월: 기록 없음'],
},
});
});
it('requires both an authenticated user and a user-owned general like legacy v_history.php', async () => {
const anonymous = appRouter.createCaller(buildContext(null));
const noGeneral = appRouter.createCaller(buildContext(authFor('owner-a'), { hasGeneral: false }));
await expect(anonymous.yearbook.getRange({ serverID: archiveServerId })).rejects.toMatchObject({
code: 'UNAUTHORIZED',
});
await expect(noGeneral.yearbook.getRange({ serverID: archiveServerId })).rejects.toMatchObject({
code: 'NOT_FOUND',
message: 'General not found',
});
});
it('rejects unknown archived server IDs instead of falling back to the live profile', async () => {
const caller = appRouter.createCaller(buildContext(authFor('owner-a')));
await expect(caller.yearbook.getRange({ serverID: 'missing-server' })).rejects.toMatchObject({
code: 'NOT_FOUND',
message: '연감 범위를 찾을 수 없습니다.',
});
});
});
@@ -711,7 +711,7 @@ export class GeneralAI {
const leadership = this.general.stats.leadership;
const strength = Math.max(this.general.stats.strength, 1);
const intel = Math.max(this.general.stats.intelligence, 1);
let genType = 0;
let genType: number;
if (strength >= intel) {
genType = t무장;
@@ -38,7 +38,7 @@ export const do부대전방발령 = (ai: GeneralAI) => {
const force = ai.nationPolicy.combatForce[leader.id];
let [fromCityId, toCityId] = force;
let targetCityId: number | null = null;
let targetCityId: number | null;
if (!ai.warRoute || !ai.warRoute[fromCityId] || ai.warRoute[fromCityId][toCityId] === undefined) {
targetCityId = pickRandomCityId(ai, ai.frontCities);
} else {
+29 -97
View File
@@ -1,6 +1,6 @@
import {
createGamePostgresConnector,
type GamePrisma,
GamePrisma,
type InputJsonValue,
type TurnEngineCityUpdateInput,
type TurnEngineDiplomacyCreateManyInput,
@@ -22,7 +22,7 @@ import {
type LogEntryDraft,
type MessageRecordDraft,
} from '@sammo-ts/logic';
import { asRecord, type RankDataType } from '@sammo-ts/common';
import { asRecord } from '@sammo-ts/common';
import type { TurnDaemonCommandResult, TurnDaemonHooks } from '../lifecycle/types.js';
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
@@ -33,6 +33,7 @@ import { persistGeneralLifecycleEvents } from './generalTurnLifecyclePersistence
import type { DatabaseTurnDaemonLease } from '../lifecycle/databaseTurnDaemonLease.js';
import { calculateNationBettingRewards } from '../betting/nationBettingSettlement.js';
import type { NationBettingCandidate, PendingNationBettingFinish, PendingNationBettingOpen } from './types.js';
import { buildPersistedRankRows } from './rankData.js';
export interface DatabaseTurnHooks {
hooks: TurnDaemonHooks;
@@ -270,20 +271,6 @@ const toLegacyDatabaseInt = (value: number): number => {
return value >= 0 ? Math.floor(value + 0.5) : Math.ceil(value - 0.5);
};
const readRankMetaNumber = (meta: Record<string, unknown>, key: string): number => {
const value = meta[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return toLegacyDatabaseInt(value);
}
if (typeof value === 'string') {
const parsed = Number(value);
if (Number.isFinite(parsed)) {
return toLegacyDatabaseInt(parsed);
}
}
return 0;
};
const LEGACY_INTEGER_GENERAL_META_KEYS = [
'leadership_exp',
'strength_exp',
@@ -312,72 +299,33 @@ const buildPersistedGeneralMeta = (
return asJson(meta);
};
const buildRankRows = (
general: ReturnType<InMemoryTurnWorld['consumeDirtyState']>['generals'][number]
): Array<{ generalId: number; nationId: number; type: string; value: number }> => {
const meta = asRecord(general.meta);
const readMeta = (key: string) => readRankMetaNumber(meta, key);
const readRank = (key: string) => readRankMetaNumber(meta, `rank_${key}`);
const entries: Array<[RankDataType, number]> = [
['experience', toLegacyDatabaseInt(general.experience)],
['dedication', toLegacyDatabaseInt(general.dedication)],
['firenum', readMeta('firenum')],
['warnum', readRank('warnum')],
['killnum', readRank('killnum')],
['deathnum', readRank('deathnum')],
['occupied', readRank('occupied')],
['killcrew', readRank('killcrew')],
['deathcrew', readRank('deathcrew')],
['killcrew_person', readRank('killcrew_person')],
['deathcrew_person', readRank('deathcrew_person')],
['dex1', readMeta('dex1')],
['dex2', readMeta('dex2')],
['dex3', readMeta('dex3')],
['dex4', readMeta('dex4')],
['dex5', readMeta('dex5')],
['ttw', readMeta('ttw')],
['ttd', readMeta('ttd')],
['ttl', readMeta('ttl')],
['ttg', readMeta('ttg')],
['ttp', readMeta('ttp')],
['tlw', readMeta('tlw')],
['tld', readMeta('tld')],
['tll', readMeta('tll')],
['tlg', readMeta('tlg')],
['tlp', readMeta('tlp')],
['tsw', readMeta('tsw')],
['tsd', readMeta('tsd')],
['tsl', readMeta('tsl')],
['tsg', readMeta('tsg')],
['tsp', readMeta('tsp')],
['tiw', readMeta('tiw')],
['tid', readMeta('tid')],
['til', readMeta('til')],
['tig', readMeta('tig')],
['tip', readMeta('tip')],
['betgold', readMeta('betgold')],
['betwin', readMeta('betwin')],
['betwingold', readMeta('betwingold')],
['inherit_earned', readMeta('inherit_earned')],
['inherit_spent', readMeta('inherit_spent')],
['inherit_earned_dyn', readMeta('inherit_earned_dyn')],
['inherit_earned_act', readMeta('inherit_earned_act')],
['inherit_spent_dyn', readMeta('inherit_spent_dyn')],
];
return entries.map(([type, value]) => ({
generalId: general.id,
nationId: general.nationId,
type,
value,
}));
};
const buildInitialRankRows = (
general: ReturnType<InMemoryTurnWorld['consumeDirtyState']>['generals'][number]
): Array<{ generalId: number; nationId: number; type: string; value: number }> =>
buildRankRows(general).map((row) => ({ ...row, nationId: 0, value: 0 }));
buildPersistedRankRows(general).map((row) => ({ ...row, nationId: 0, value: 0 }));
const RANK_DATA_UPSERT_BATCH_SIZE = 1_000;
const upsertRankRows = async (
prisma: GamePrisma.TransactionClient,
rows: Array<{ generalId: number; nationId: number; type: string; value: number }>
): Promise<void> => {
for (let offset = 0; offset < rows.length; offset += RANK_DATA_UPSERT_BATCH_SIZE) {
const batch = rows.slice(offset, offset + RANK_DATA_UPSERT_BATCH_SIZE);
await prisma.$executeRaw(GamePrisma.sql`
INSERT INTO "rank_data" ("general_id", "nation_id", "type", "value")
VALUES ${GamePrisma.join(
batch.map(
(row) => GamePrisma.sql`(${row.generalId}, ${row.nationId}, ${row.type}, ${row.value})`
)
)}
ON CONFLICT ("general_id", "type") DO UPDATE
SET
"nation_id" = EXCLUDED."nation_id",
"value" = EXCLUDED."value"
`);
}
};
const buildGeneralUpdate = (
general: ReturnType<InMemoryTurnWorld['consumeDirtyState']>['generals'][number]
@@ -953,25 +901,9 @@ export const createDatabaseTurnHooks = async (
if (createdGenerals.length > 0 || rankTargets.length > 0) {
const rankRows = [
...createdGenerals.flatMap(buildInitialRankRows),
...rankTargets.flatMap(buildRankRows),
...rankTargets.flatMap(buildPersistedRankRows),
];
await Promise.all(
rankRows.map((row) =>
prisma.rankData.upsert({
where: {
generalId_type: {
generalId: row.generalId,
type: row.type,
},
},
update: {
nationId: row.nationId,
value: row.value,
},
create: row,
})
)
);
await upsertRankRows(prisma, rankRows);
}
if (logs.length > 0) {
+6 -9
View File
@@ -108,7 +108,7 @@ const applyIncomeOutcome = (
originOutcome: number
): { next: number; ratio: number; realOutcome: number } => {
let next = current + income;
let realOutcome = 0;
let realOutcome: number;
if (next < baseResource) {
realOutcome = 0;
next = baseResource;
@@ -139,14 +139,11 @@ const processIncomeForNation = (
const trait = traitMap.get(nation.typeCode) ?? null;
const incomeContext = buildNationIncomeContext(nation, trait);
let income = 0;
if (type === 'gold') {
income = getGoldIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level);
} else {
income =
getRiceIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level) +
getWallIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level);
}
const income =
type === 'gold'
? getGoldIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level)
: getRiceIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level) +
getWallIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level);
const incomeValue = roundResource(income);
const originOutcome = getOutcome(100, nationGenerals);
+87
View File
@@ -0,0 +1,87 @@
import {
LEGACY_RANK_DATA_TYPES,
RANK_DATA_TYPES,
rankDataMetaKey,
type LegacyRankDataType,
type RankDataType,
} from '@sammo-ts/common';
export interface RankedGeneralState {
id: number;
nationId: number;
experience: number;
dedication: number;
meta: unknown;
}
export interface PersistedRankRow {
generalId: number;
nationId: number;
type: RankDataType;
value: number;
}
const asRecord = (value: unknown): Record<string, unknown> =>
typeof value === 'object' && value !== null && !Array.isArray(value)
? { ...(value as Record<string, unknown>) }
: {};
const toLegacyDatabaseInt = (value: number): number => {
if (!Number.isFinite(value)) {
return 0;
}
return value >= 0 ? Math.floor(value + 0.5) : Math.ceil(value - 0.5);
};
const readMetaNumber = (meta: Record<string, unknown>, key: string): number => {
const value = meta[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return toLegacyDatabaseInt(value);
}
if (typeof value === 'string') {
const parsed = Number(value);
return Number.isFinite(parsed) ? toLegacyDatabaseInt(parsed) : 0;
}
return 0;
};
export const rankMetaKey = rankDataMetaKey;
export const buildPersistedRankRows = (general: RankedGeneralState): PersistedRankRow[] => {
const meta = asRecord(general.meta);
return RANK_DATA_TYPES.map((type) => {
const value =
type === 'experience'
? toLegacyDatabaseInt(general.experience)
: type === 'dedication'
? toLegacyDatabaseInt(general.dedication)
: readMetaNumber(meta, rankMetaKey(type));
return {
generalId: general.id,
nationId: general.nationId,
type,
value,
};
});
};
export const buildLegacyComparableRankRows = (
general: RankedGeneralState
): Array<PersistedRankRow & { type: LegacyRankDataType }> => {
const legacyTypes = new Set<RankDataType>(LEGACY_RANK_DATA_TYPES);
return buildPersistedRankRows(general).filter(
(row): row is PersistedRankRow & { type: LegacyRankDataType } => legacyTypes.has(row.type)
);
};
export const applyPersistedRankRowsToMeta = (
rawMeta: Record<string, unknown>,
rows: ReadonlyArray<{ type: string; value: number }>
): void => {
const supportedTypes = new Set<string>(RANK_DATA_TYPES);
for (const row of rows) {
if (row.type === 'experience' || row.type === 'dedication' || !supportedTypes.has(row.type)) {
continue;
}
rawMeta[rankMetaKey(row.type as RankDataType)] = row.value;
}
};
@@ -35,6 +35,9 @@ const DEFAULT_INITIAL_NATION_GEN_LIMIT = 10;
const DEFAULT_MAX_TECH_LEVEL = 12;
const DEFAULT_BASE_GOLD = 0;
const DEFAULT_BASE_RICE = 2000;
const DEFAULT_GENERAL_MINIMUM_GOLD = 0;
const DEFAULT_GENERAL_MINIMUM_RICE = 500;
const DEFAULT_NPC_SEIZURE_MESSAGE_PROB = 0.01;
const DEFAULT_MAX_RESOURCE_ACTION_AMOUNT = 10000;
const normalizeCode = (value: string | null | undefined): string | null => {
@@ -132,6 +135,9 @@ export const buildCommandEnv = (config: ScenarioConfig, unitSet?: UnitSetDefinit
initialAllowedTechLevel: resolveNumber(constValues, ['initialAllowedTechLevel'], 1),
baseGold: resolveNumber(constValues, ['baseGold', 'basegold'], DEFAULT_BASE_GOLD),
baseRice: resolveNumber(constValues, ['baseRice', 'baserice'], DEFAULT_BASE_RICE),
generalMinimumGold: resolveNumber(constValues, ['generalMinimumGold'], DEFAULT_GENERAL_MINIMUM_GOLD),
generalMinimumRice: resolveNumber(constValues, ['generalMinimumRice'], DEFAULT_GENERAL_MINIMUM_RICE),
npcSeizureMessageProb: resolveNumber(constValues, ['npcSeizureMessageProb'], DEFAULT_NPC_SEIZURE_MESSAGE_PROB),
maxResourceActionAmount: resolveNumber(
constValues,
['maxResourceActionAmount'],
@@ -37,7 +37,7 @@ import {
} from '@sammo-ts/logic';
import { buildLegacyDefaultUniqueItemPool } from '@sammo-ts/logic/rewards/legacyUniqueItemPool.js';
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
import { asRecord, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
import { asRecord, LEGACY_RANK_DATA_TYPES, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
import type { ConstraintContext, StateView } from '@sammo-ts/logic';
@@ -57,6 +57,7 @@ import { buildFrontStatePatches } from './frontStateHandler.js';
import { buildActionContext } from './reservedTurnActionContext.js';
import { GeneralAI, shouldUseAi } from './ai/generalAi.js';
import type { AiReservedTurnProvider } from './ai/types.js';
import { rankMetaKey } from './rankData.js';
const DEFAULT_ACTION = '휴식';
@@ -227,44 +228,11 @@ const cloneTurnGeneral = (general: TurnGeneral): TurnGeneral => ({
const resetRetiredGeneral = (general: TurnGeneral): TurnGeneral => {
const meta = { ...general.meta };
for (const key of [
'firenum',
'rank_warnum',
'rank_killnum',
'rank_deathnum',
'rank_occupied',
'rank_killcrew',
'rank_deathcrew',
'rank_killcrew_person',
'rank_deathcrew_person',
'rank_ttw',
'rank_ttd',
'rank_ttl',
'rank_ttg',
'rank_ttp',
'rank_tlw',
'rank_tld',
'rank_tll',
'rank_tlg',
'rank_tlp',
'rank_tsw',
'rank_tsd',
'rank_tsl',
'rank_tsg',
'rank_tsp',
'rank_tiw',
'rank_tid',
'rank_til',
'rank_tig',
'rank_tip',
'rank_betgold',
'rank_betwin',
'rank_betwingold',
'specage',
'specage2',
]) {
meta[key] = 0;
for (const type of LEGACY_RANK_DATA_TYPES) {
meta[rankMetaKey(type)] = 0;
}
meta.specage = 0;
meta.specage2 = 0;
for (let dex = 1; dex <= 5; dex += 1) {
const key = `dex${dex}`;
meta[key] = Math.round(readMetaNumber(meta, key, 0) * 0.5);
+36 -39
View File
@@ -167,7 +167,8 @@ export const createUnificationHandler = (options: {
sabotage,
dex,
unifier,
unifierAward: general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0,
unifierAward:
general.nationId === winnerNationId && general.officerLevel > 4 ? UNIFIER_POINT : 0,
},
},
});
@@ -194,15 +195,11 @@ export const createUnificationHandler = (options: {
const meta = asRecord(state.meta);
const serverId =
typeof meta.serverId === 'string' && meta.serverId.trim()
? meta.serverId.trim()
: options.profileName;
typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : options.profileName;
const season = readMetaNumberOrNull(meta, 'season') ?? 1;
const scenario = readMetaNumberOrNull(meta, 'scenarioId') ?? 0;
const scenarioName =
typeof asRecord(meta.scenarioMeta).title === 'string'
? String(asRecord(meta.scenarioMeta).title)
: '';
typeof asRecord(meta.scenarioMeta).title === 'string' ? String(asRecord(meta.scenarioMeta).title) : '';
const startTime = typeof meta.starttime === 'string' ? meta.starttime : null;
const unitedTime = new Date().toISOString();
@@ -307,14 +304,16 @@ export const createUnificationHandler = (options: {
};
for (const [typeName, valueType] of hallTypes) {
let value = 0;
if (valueType === 'natural') {
value = typeName === 'experience' ? general.experience : typeName === 'dedication' ? general.dedication : ranks[typeName] ?? 0;
} else if (valueType === 'rank') {
value = ranks[typeName] ?? 0;
} else {
value = calcValues[typeName] ?? 0;
}
const value =
valueType === 'natural'
? typeName === 'experience'
? general.experience
: typeName === 'dedication'
? general.dedication
: (ranks[typeName] ?? 0)
: valueType === 'rank'
? (ranks[typeName] ?? 0)
: (calcValues[typeName] ?? 0);
if ((typeName === 'winrate' || typeName === 'killrate') && warnum < 10) {
continue;
@@ -391,9 +390,7 @@ export const createUnificationHandler = (options: {
const meta = asRecord(state.meta);
const serverId =
typeof meta.serverId === 'string' && meta.serverId.trim()
? meta.serverId.trim()
: options.profileName;
typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : options.profileName;
const serverName =
typeof meta.serverName === 'string' && meta.serverName.trim()
? meta.serverName.trim()
@@ -653,30 +650,30 @@ export const createUnificationHandler = (options: {
await Promise.all(
oldGeneralTargets.map((general) =>
((snapshot) =>
prisma.oldGeneral.upsert({
where: {
by_no: {
prisma.oldGeneral.upsert({
where: {
by_no: {
serverId,
generalNo: general.id,
},
},
update: {
owner: general.userId ?? null,
name: general.name,
lastYearMonth: state.currentYear * 100 + state.currentMonth,
turnTime: general.turnTime,
data: snapshot,
},
create: {
serverId,
generalNo: general.id,
owner: general.userId ?? null,
name: general.name,
lastYearMonth: state.currentYear * 100 + state.currentMonth,
turnTime: general.turnTime,
data: snapshot,
},
},
update: {
owner: general.userId ?? null,
name: general.name,
lastYearMonth: state.currentYear * 100 + state.currentMonth,
turnTime: general.turnTime,
data: snapshot,
},
create: {
serverId,
generalNo: general.id,
owner: general.userId ?? null,
name: general.name,
lastYearMonth: state.currentYear * 100 + state.currentMonth,
turnTime: general.turnTime,
data: snapshot,
},
}))( {
}))({
...general,
turnTime: general.turnTime.toISOString(),
})
+71 -10
View File
@@ -315,8 +315,8 @@ async function handleTournamentMatchResult(
const attackerG = getRankNumber(attacker, rankKey('g'));
const defenderG = getRankNumber(defender, rankKey('g'));
let attackerGDelta = 0;
let defenderGDelta = 0;
let attackerGDelta: number;
let defenderGDelta: number;
let attackerW = 0;
let attackerD = 0;
let attackerL = 0;
@@ -809,9 +809,35 @@ async function handleVacation(
if (!general) {
return { type: 'vacation', ok: false, generalId: command.generalId, reason: '장수 정보를 찾을 수 없습니다.' };
}
const autorunUser = asRecord(world.getState().meta.autorun_user);
if (autorunUser.limit_minutes) {
return {
type: 'vacation',
ok: false,
generalId: command.generalId,
reason: '자동 턴인 경우에는 휴가 명령이 불가능합니다.',
};
}
const killturn = readMetaNumber(asRecord(world.getState().meta), 'killturn', 0);
world.updateGeneral(general.id, {
meta: {
...general.meta,
killturn: killturn * 3,
},
});
return { type: 'vacation', ok: true, generalId: command.generalId };
}
const normalizeDefenceTrain = (value: number): number => {
if (value <= 40) {
return 40;
}
if (value <= 90) {
return Math.round(value / 10) * 10;
}
return 999;
};
async function handleSetMySetting(
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'setMySetting' }>
@@ -826,11 +852,48 @@ async function handleSetMySetting(
reason: '장수 정보를 찾을 수 없습니다.',
};
}
const settings = command.settings;
const previousDefenceTrain = readMetaNumber(general.meta, 'defence_train', 80);
const nextDefenceTrain =
settings.defence_train === undefined ? previousDefenceTrain : normalizeDefenceTrain(settings.defence_train);
const nextMeta = { ...general.meta };
if (settings.tnmt !== undefined) {
nextMeta.tnmt = settings.tnmt < 0 || settings.tnmt > 1 ? 1 : settings.tnmt;
}
if (settings.use_treatment !== undefined) {
nextMeta.use_treatment = Math.max(10, Math.min(100, settings.use_treatment));
}
if (settings.use_auto_nation_turn !== undefined) {
nextMeta.use_auto_nation_turn = settings.use_auto_nation_turn;
}
let nextTrain = general.train;
let nextAtmos = general.atmos;
if (nextDefenceTrain !== previousDefenceTrain) {
nextMeta.myset = readMetaNumber(general.meta, 'myset', 0) - 1;
nextMeta.defence_train = nextDefenceTrain;
if (nextDefenceTrain === 999) {
const scenarioEffect = world.getScenarioConfig().environment.scenarioEffect;
const ignoresPenalty =
scenarioEffect === 'event_UnlimitedDefenceThresholdChange' ||
scenarioEffect === 'event_StrongAttacker' ||
scenarioEffect === 'event_MoreEffect';
const constValues = asRecord(world.getScenarioConfig().const);
const maxTrain = readMetaNumber(constValues, 'maxTrainByWar', 100);
const maxAtmos = readMetaNumber(constValues, 'maxAtmosByWar', 100);
const trainDelta = ignoresPenalty ? 0 : -3;
const atmosDelta = ignoresPenalty ? 0 : -6;
nextTrain = Math.max(20, Math.min(maxTrain, general.train + trainDelta));
nextAtmos = Math.max(20, Math.min(maxAtmos, general.atmos + atmosDelta));
}
}
world.updateGeneral(command.generalId, {
meta: {
...general.meta,
...command.settings,
},
meta: nextMeta,
train: nextTrain,
atmos: nextAtmos,
});
return { type: 'setMySetting', ok: true, generalId: command.generalId };
}
@@ -844,10 +907,8 @@ async function handleDropItem(
if (!general) {
return { type: 'dropItem', ok: false, generalId: command.generalId, reason: '장수 정보를 찾을 수 없습니다.' };
}
const slot = (['horse', 'weapon', 'book', 'item'] as const).find(
(candidate) => general.role.items[candidate] === command.itemType
);
if (!slot) {
const slot = (['horse', 'weapon', 'book', 'item'] as const).find((candidate) => candidate === command.itemType);
if (!slot || !general.role.items[slot]) {
return { type: 'dropItem', ok: false, generalId: command.generalId, reason: '아이템을 가지고 있지 않습니다.' };
}
const nextGeneral = {
+2 -17
View File
@@ -32,6 +32,7 @@ import type { UnitSetLoaderOptions } from '../scenario/unitSetLoader.js';
import { loadUnitSetDefinitionByName } from '../scenario/unitSetLoader.js';
import type { TurnDiplomacy, TurnEvent, TurnGeneral, TurnWorldLoadResult } from './types.js';
import { readDiplomacyMeta } from '@sammo-ts/logic';
import { applyPersistedRankRowsToMeta } from './rankData.js';
interface TurnWorldLoaderOptions {
databaseUrl: string;
@@ -157,17 +158,6 @@ const mapScenarioConfig = (raw: JsonValue): ScenarioConfig => {
return parsed.data;
};
const GENERAL_RANK_META_PREFIX_TYPES = new Set([
'warnum',
'killnum',
'deathnum',
'occupied',
'killcrew',
'deathcrew',
'killcrew_person',
'deathcrew_person',
]);
const mapGeneralRow = (
row: TurnEngineGeneralRow,
rankRows: readonly TurnEngineRankDataRow[],
@@ -181,12 +171,7 @@ const mapGeneralRow = (
item: normalizeCode(row.itemCode),
};
const rawMeta = { ...(asTriggerRecord(row.meta) as Record<string, unknown>) };
for (const rank of rankRows) {
if (rank.type === 'experience' || rank.type === 'dedication') {
continue;
}
rawMeta[GENERAL_RANK_META_PREFIX_TYPES.has(rank.type) ? `rank_${rank.type}` : rank.type] = rank.value;
}
applyPersistedRankRowsToMeta(rawMeta, rankRows);
const inheritancePoints = Object.fromEntries(inheritanceRows.map((entry) => [entry.key, entry.value]));
const itemInventory = readItemInventoryFromMeta(rawMeta, legacySlots);
return {
@@ -1,5 +1,6 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
import { createGamePostgresConnector } from '@sammo-ts/infra';
import type { GamePrisma, GamePrismaClient } from '@sammo-ts/infra';
import { DatabaseTurnDaemonCommandQueue } from '../src/lifecycle/databaseCommandQueue.js';
@@ -1,6 +1,8 @@
import { describe, expect, it } from 'vitest';
import { LEGACY_RANK_DATA_TYPES } from '@sammo-ts/common';
import type { TurnSchedule } from '@sammo-ts/logic';
import { rankMetaKey } from '../src/turn/rankData.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnTestHarness } from './helpers/turnTestHarness.js';
@@ -294,6 +296,9 @@ describe('legacy general turn lifecycle', () => {
});
it('retires a player general and resets inherited stats and rank state', async () => {
const legacyRankMeta = Object.fromEntries(
LEGACY_RANK_DATA_TYPES.map((type, index) => [rankMetaKey(type), index + 1])
);
const harness = await createTurnTestHarness({
snapshot: makeSnapshot([
makeGeneral({
@@ -302,11 +307,11 @@ describe('legacy general turn lifecycle', () => {
experience: 101,
dedication: 81,
meta: {
...legacyRankMeta,
killturn: 24,
dex1: 101,
inherit_lived_month: 10,
inherit_active_action: 4,
rank_warnum: 12,
},
}),
]),
@@ -325,7 +330,9 @@ describe('legacy general turn lifecycle', () => {
expect(updated.meta.dex1).toBe(51);
expect(updated.meta.inherit_lived_month).toBe(0);
expect(updated.meta.inherit_active_action).toBe(0);
expect(updated.meta.rank_warnum).toBe(0);
for (const type of LEGACY_RANK_DATA_TYPES) {
expect(updated.meta[rankMetaKey(type)], type).toBe(0);
}
expect(harness.world.peekDirtyState().lifecycleEvents[0]?.outcome).toBe('retired');
});
});
@@ -0,0 +1,179 @@
import { describe, expect, it } from 'vitest';
import type { TurnSchedule } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const buildGeneral = (overrides: Partial<TurnGeneral> = {}): TurnGeneral => ({
id: 7,
userId: 'user-7',
name: '테스트장수',
nationId: 1,
cityId: 1,
troopId: 0,
stats: { leadership: 70, strength: 60, intelligence: 50 },
turnTime: new Date('0185-01-01T00:00:00Z'),
recentWarTime: null,
role: {
items: { horse: 'che_명마', weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: {
killturn: 12,
myset: 3,
defence_train: 80,
tnmt: 0,
use_treatment: 10,
use_auto_nation_turn: 1,
},
penalty: {},
officerLevel: 1,
experience: 0,
dedication: 0,
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 100,
crewTypeId: 0,
train: 90,
atmos: 90,
age: 20,
npcState: 0,
...overrides,
});
const buildWorld = (
general = buildGeneral(),
options: { autorunLimit?: boolean; scenarioEffect?: string | null } = {}
) => {
const state: TurnWorldState = {
id: 1,
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('0185-01-01T00:00:00Z'),
meta: {
killturn: 24,
autorun_user: options.autorunLimit ? { limit_minutes: 60 } : {},
},
};
const snapshot: TurnWorldSnapshot = {
generals: [general],
cities: [],
nations: [],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 65 },
iconPath: '',
map: {},
const: { maxTrainByWar: 100, maxAtmosByWar: 100 },
environment: {
mapName: 'test',
unitSet: 'test',
...(options.scenarioEffect !== undefined ? { scenarioEffect: options.scenarioEffect } : {}),
},
},
scenarioMeta: {
title: 'test',
startYear: 180,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map: {
id: 'test',
name: 'test',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
},
};
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
return { world, handler: createTurnDaemonCommandHandler({ world }) };
};
describe('my information world commands', () => {
it('normalizes legacy settings and charges myset only when defence mode changes', async () => {
const fixture = buildWorld();
await expect(
fixture.handler.handle({
type: 'setMySetting',
generalId: 7,
settings: {
tnmt: 9,
defence_train: 94,
use_treatment: 200,
use_auto_nation_turn: 0,
},
})
).resolves.toMatchObject({ ok: true });
expect(fixture.world.getGeneralById(7)).toMatchObject({
train: 87,
atmos: 84,
meta: {
tnmt: 1,
defence_train: 999,
use_treatment: 100,
use_auto_nation_turn: 0,
myset: 2,
},
});
await fixture.handler.handle({
type: 'setMySetting',
generalId: 7,
settings: { tnmt: 0, defence_train: 999, use_treatment: 1 },
});
expect(fixture.world.getGeneralById(7)?.meta).toMatchObject({
tnmt: 0,
use_treatment: 10,
myset: 2,
});
});
it('preserves the event scenarios that waive the no-defence penalty', async () => {
const fixture = buildWorld(buildGeneral(), { scenarioEffect: 'event_StrongAttacker' });
await fixture.handler.handle({
type: 'setMySetting',
generalId: 7,
settings: { defence_train: 999 },
});
expect(fixture.world.getGeneralById(7)).toMatchObject({ train: 90, atmos: 90 });
});
it('applies vacation killturn and rejects it in automatic-turn mode', async () => {
const allowed = buildWorld();
await expect(allowed.handler.handle({ type: 'vacation', generalId: 7 })).resolves.toMatchObject({ ok: true });
expect(allowed.world.getGeneralById(7)?.meta.killturn).toBe(72);
const blocked = buildWorld(buildGeneral(), { autorunLimit: true });
await expect(blocked.handler.handle({ type: 'vacation', generalId: 7 })).resolves.toMatchObject({
ok: false,
reason: '자동 턴인 경우에는 휴가 명령이 불가능합니다.',
});
expect(blocked.world.getGeneralById(7)?.meta.killturn).toBe(12);
});
it('drops only the authenticated command target slot and rejects an empty slot', async () => {
const fixture = buildWorld();
await expect(
fixture.handler.handle({ type: 'dropItem', generalId: 7, itemType: 'weapon' })
).resolves.toMatchObject({ ok: false });
await expect(
fixture.handler.handle({ type: 'dropItem', generalId: 7, itemType: 'horse' })
).resolves.toMatchObject({ ok: true });
expect(fixture.world.getGeneralById(7)?.role.items.horse).toBeNull();
});
});
@@ -164,7 +164,7 @@ describe('레거시 사령부 턴 실행 호환성', () => {
);
});
it('MONTH action 전에 전략·외교 제한, 임시 세율, 첩보 기간을 갱신한다', () => {
it('MONTH action 전에 전략·외교 제한, 임시 세율, 첩보 기간을 갱신한다', async () => {
const updates: Array<{ id: number; patch: Record<string, unknown> }> = [];
const nations = [
{
@@ -188,7 +188,7 @@ describe('레거시 사령부 턴 실행 호환성', () => {
}) as never,
});
handler.beforeMonthChanged?.({} as never);
await handler.beforeMonthChanged?.({} as never);
expect(updates).toEqual([
{
@@ -327,5 +327,5 @@ describe('NPC 기술 연구 장기 시뮬레이션', () => {
// Nation awards can occur in the same tick and make the general's net
// gold delta smaller than the recruitment price. Exact cost scaling is
// covered by the unit-set/action contract tests rather than this smoke.
}, 60000);
}, 300_000);
});
@@ -553,5 +553,5 @@ describe('NPC 건국/통일 장기 시뮬레이션', () => {
}
throw error;
}
}, 180000);
}, 360_000);
});
@@ -0,0 +1,230 @@
import { describe, expect, it } from 'vitest';
import type { TurnCommandEnv, TurnSchedule, UnitSetDefinition } from '@sammo-ts/logic';
import { asRecord } from '@sammo-ts/common';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { AutorunNationPolicy } from '../src/turn/ai/policies.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const general: TurnGeneral = {
id: 1,
userId: 'owner-1',
name: 'NPC군주',
nationId: 1,
cityId: 1,
troopId: 0,
stats: { leadership: 75, strength: 40, intelligence: 70 },
turnTime: new Date('0185-01-01T00:00:00Z'),
recentWarTime: null,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24 },
penalty: {},
officerLevel: 12,
experience: 0,
dedication: 0,
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 1100,
train: 0,
atmos: 0,
age: 30,
npcState: 2,
};
const snapshot: TurnWorldSnapshot = {
generals: [general],
cities: [
{
id: 1,
name: '허창',
nationId: 1,
level: 7,
state: 0,
population: 100_000,
populationMax: 200_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 1_000,
defenceMax: 2_000,
wall: 1_000,
wallMax: 2_000,
meta: {},
},
],
nations: [
{
id: 1,
name: '위',
color: '#777777',
capitalCityId: 1,
chiefGeneralId: 1,
gold: 10_000,
rice: 20_000,
power: 0,
level: 3,
typeCode: 'che_법가',
meta: { tech: 3_000, preserved: 'yes', _updatedAt: '2026-01-01T00:00:00.000Z' },
},
],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
scenarioConfig: {
stat: { total: 300, min: 10, max: 80, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 65 },
iconPath: '',
map: {},
const: {},
environment: { mapName: 'test', unitSet: 'basic' },
},
scenarioMeta: {
title: 'test',
startYear: 180,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map: {
id: 'test',
name: 'test',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
},
};
const state: TurnWorldState = {
id: 1,
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('0185-01-01T00:00:00Z'),
meta: { killturn: 24 },
};
const commandEnv: TurnCommandEnv = {
baseGold: 1_000,
baseRice: 1_000,
develCost: 18,
maxResourceActionAmount: 10_000,
minAvailableRecruitPop: 30_000,
trainDelta: 5,
atmosDelta: 5,
maxTrainByCommand: 100,
maxAtmosByCommand: 100,
sabotageDefaultProb: 0.5,
sabotageProbCoefByStat: 0.01,
sabotageDefenceCoefByGeneralCount: 0.01,
sabotageDamageMin: 1,
sabotageDamageMax: 10,
defaultCrewTypeId: 1100,
maxGeneral: 100,
defaultNpcGold: 1_000,
defaultNpcRice: 1_000,
defaultSpecialDomestic: null,
defaultSpecialWar: null,
openingPartYear: 3,
initialNationGenLimit: 10,
maxTechLevel: 10,
techLevelIncYear: 5,
initialAllowedTechLevel: 1,
};
const unitSet: UnitSetDefinition = {
id: 'basic',
name: 'basic',
defaultCrewTypeId: 1100,
armTypes: { 1: '보병' },
crewTypes: [
{
id: 1100,
armType: 1,
name: '보병',
attack: 100,
defence: 150,
speed: 7,
avoid: 10,
magicCoef: 0,
cost: 9,
rice: 9,
requirements: [],
attackCoef: {},
defenceCoef: {},
info: [],
initSkillTrigger: null,
phaseSkillTrigger: null,
iActionList: null,
},
],
};
describe('NPC policy lifecycle', () => {
it('applies one CAS-protected metadata command and the next AI instance consumes it without scheduler changes', async () => {
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
const handler = createTurnDaemonCommandHandler({ world });
const updates = {
npc_nation_policy: {
values: { reqNationGold: 4_321 },
priority: ['천도'],
valueSetter: '정책담당',
},
};
await expect(
handler.handle({
type: 'setNationMeta',
nationId: 1,
updates,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
})
).resolves.toMatchObject({ type: 'setNationMeta', ok: true, nationId: 1 });
const nation = world.getNationById(1)!;
expect(nation.meta).toMatchObject({ preserved: 'yes', npc_nation_policy: updates.npc_nation_policy });
const policy = new AutorunNationPolicy({
general: world.getGeneralById(1)!,
aiOptions: null,
nationPolicy: asRecord(nation.meta).npc_nation_policy as Record<string, unknown>,
serverPolicy: null,
nation,
env: commandEnv,
scenarioConfig: snapshot.scenarioConfig,
unitSet,
});
expect(policy.reqNationGold).toBe(4_321);
expect(policy.priority).toEqual(['천도']);
expect(policy.reqNpcDevelGold).toBe(540);
expect(policy.reqNpcWarGold).toBe(3_900);
expect(policy.reqNpcWarRice).toBe(3_900);
await expect(
handler.handle({
type: 'setNationMeta',
nationId: 1,
updates: { npc_nation_policy: { values: { reqNationGold: 9_999 } } },
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
})
).resolves.toMatchObject({ type: 'setNationMeta', ok: false, reason: 'CONFLICT' });
expect(asRecord(asRecord(world.getNationById(1)?.meta).npc_nation_policy).values).toEqual({
reqNationGold: 4_321,
});
expect(world.getState()).toMatchObject({ currentYear: 185, currentMonth: 1, tickSeconds: 600 });
});
});
+65
View File
@@ -0,0 +1,65 @@
import { describe, expect, it } from 'vitest';
import { LEGACY_RANK_DATA_TYPES, RANK_DATA_TYPES } from '@sammo-ts/common';
import {
applyPersistedRankRowsToMeta,
buildLegacyComparableRankRows,
buildPersistedRankRows,
rankMetaKey,
} from '../src/turn/rankData.js';
describe('rank data projection', () => {
it('projects every core row while preserving legacy key and integer semantics', () => {
const rows = buildPersistedRankRows({
id: 7,
nationId: 2,
experience: 10.5,
dedication: 20.49,
meta: {
rank_warnum: '3.5',
ttw: 4.5,
inherit_earned: '9',
dex1: 12,
},
});
expect(rows).toHaveLength(RANK_DATA_TYPES.length);
expect(rows).toEqual(
expect.arrayContaining([
{ generalId: 7, nationId: 2, type: 'experience', value: 11 },
{ generalId: 7, nationId: 2, type: 'dedication', value: 20 },
{ generalId: 7, nationId: 2, type: 'warnum', value: 4 },
{ generalId: 7, nationId: 2, type: 'ttw', value: 5 },
{ generalId: 7, nationId: 2, type: 'inherit_earned', value: 9 },
{ generalId: 7, nationId: 2, type: 'dex1', value: 12 },
])
);
expect(buildLegacyComparableRankRows({
id: 7,
nationId: 2,
experience: 10.5,
dedication: 20.49,
meta: {},
})).toHaveLength(LEGACY_RANK_DATA_TYPES.length);
});
it('loads persisted rows into the same raw and prefixed meta keys used by commands', () => {
const meta: Record<string, unknown> = {};
applyPersistedRankRowsToMeta(meta, [
{ type: 'warnum', value: 3 },
{ type: 'ttw', value: 4 },
{ type: 'inherit_spent', value: 5 },
{ type: 'dex1', value: 6 },
{ type: 'unknown', value: 99 },
]);
expect(meta).toEqual({
rank_warnum: 3,
ttw: 4,
inherit_spent: 5,
dex1: 6,
});
expect(rankMetaKey('warnum')).toBe('rank_warnum');
expect(rankMetaKey('betgold')).toBe('betgold');
});
});
+2
View File
@@ -13,5 +13,7 @@ export default defineConfig({
environment: 'node',
globals: true,
include: ['test/**/*.test.ts'],
maxWorkers: 4,
testTimeout: 10_000,
},
});
+371
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@@ -0,0 +1,371 @@
import { expect, test, type Page, type Route } from '@playwright/test';
import { readFile } from 'node:fs/promises';
import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const imageRoots = [resolve(repositoryRoot, '../image/game'), resolve(repositoryRoot, '../../image/game')];
type AuctionFixture = {
failResourceBid?: boolean;
resourceBidCount: number;
uniqueBidCount: number;
};
const response = (data: unknown) => ({ result: { data } });
const errorResponse = (path: string, message: string) => ({
error: {
message,
code: -32000,
data: { code: 'BAD_REQUEST', httpStatus: 400, path },
},
});
const operationNames = (route: Route): string[] => {
const url = new URL(route.request().url());
return decodeURIComponent(url.pathname.slice(url.pathname.lastIndexOf('/trpc/') + 6)).split(',');
};
const readReferenceImage = async (filename: string): Promise<Buffer> => {
for (const imageRoot of imageRoots) {
try {
return await readFile(resolve(imageRoot, filename));
} catch {
// The main checkout and nested feature worktrees have different parents.
}
}
throw new Error(`Reference image not found: ${filename}`);
};
const overview = {
resourceAuctions: [
{
id: 1,
type: 'BUY_RICE',
targetCode: '1000',
status: 'OPEN',
hostGeneralId: 11,
hostName: '조조',
isCallerHost: false,
closeAt: '2026-07-27T02:30:00.000Z',
detail: {
title: '쌀 1000 경매',
amount: 1000,
isReverse: false,
startBidAmount: 500,
finishBidAmount: 1800,
},
highestBid: {
amount: 750,
bidderName: '관우',
isCaller: false,
eventAt: '2026-07-26T01:00:00.000Z',
},
},
{
id: 2,
type: 'SELL_RICE',
targetCode: '900',
status: 'OPEN',
hostGeneralId: 7,
hostName: '유비',
isCallerHost: true,
closeAt: '2026-07-27T03:00:00.000Z',
detail: {
title: '금 900 경매',
amount: 900,
isReverse: false,
startBidAmount: 600,
finishBidAmount: 1700,
},
highestBid: null,
},
],
uniqueAuctions: [
{
id: 10,
type: 'UNIQUE_ITEM',
targetCode: 'che_무기_12_칠성검',
status: 'OPEN',
hostGeneralId: null,
hostName: '청룡',
isCallerHost: false,
closeAt: '2026-07-27T04:00:00.000Z',
detail: {
title: '칠성검 경매',
startBidAmount: 5000,
remainCloseDateExtensionCnt: 1,
availableLatestBidCloseDate: '2026-07-27T04:30:00.000Z',
},
highestBid: {
amount: 5500,
bidderName: '백호',
isCaller: false,
eventAt: '2026-07-26T02:00:00.000Z',
},
},
{
id: 9,
type: 'UNIQUE_ITEM',
targetCode: 'che_서적_15_손자병법',
status: 'FINISHED',
hostGeneralId: null,
hostName: '현무',
isCallerHost: true,
closeAt: '2026-07-25T04:00:00.000Z',
detail: {
title: '손자병법 경매',
startBidAmount: 5000,
remainCloseDateExtensionCnt: 0,
availableLatestBidCloseDate: '2026-07-25T04:30:00.000Z',
},
highestBid: {
amount: 6000,
bidderName: '현무',
isCaller: true,
eventAt: '2026-07-25T03:00:00.000Z',
},
},
],
callerAlias: '현무',
remainPoint: 9000,
recentLogs: [
{
id: 1,
text: '<C>●</>경매 1번 거래가 성사되었습니다.',
createdAt: '2026-07-25T00:00:00.000Z',
},
],
};
const uniqueDetail = {
auction: {
id: 10,
targetCode: 'che_무기_12_칠성검',
status: 'OPEN',
hostName: '청룡',
isCallerHost: false,
closeAt: '2026-07-27T04:00:00.000Z',
detail: {
title: '칠성검 경매',
startBidAmount: 5000,
remainCloseDateExtensionCnt: 1,
availableLatestBidCloseDate: '2026-07-27T04:30:00.000Z',
},
},
bids: [
{
id: 101,
amount: 5500,
bidderName: '백호',
isCaller: false,
eventAt: '2026-07-26T02:00:00.000Z',
},
{
id: 100,
amount: 5000,
bidderName: '현무',
isCaller: true,
eventAt: '2026-07-26T01:00:00.000Z',
},
],
callerAlias: '현무',
remainPoint: 9000,
};
const installFixture = async (page: Page, state: AuctionFixture) => {
await page.addInitScript(() => {
window.localStorage.setItem('sammo-game-token', 'ga_auction_playwright');
window.localStorage.setItem('sammo-game-profile', 'che:default');
});
for (const filename of ['back_walnut.jpg', 'back_green.jpg', 'back_blue.jpg']) {
await page.route(`**/image/game/${filename}`, async (route) => {
await route.fulfill({
status: 200,
contentType: 'image/jpeg',
body: await readReferenceImage(filename),
});
});
}
await page.route('**/che/api/trpc/**', async (route) => {
const results = operationNames(route).map((operation) => {
if (operation === 'lobby.info') {
return response({ myGeneral: { id: 7, name: '유비' } });
}
if (operation === 'join.getConfig') {
return response({});
}
if (operation === 'auction.getOverview') {
return response(overview);
}
if (operation === 'auction.getUniqueDetail') {
return response(uniqueDetail);
}
if (operation === 'auction.bidBuyRice') {
if (state.failResourceBid) {
state.failResourceBid = false;
return errorResponse(operation, '금이 부족합니다.');
}
state.resourceBidCount += 1;
return response({ ok: true });
}
if (operation === 'auction.bidUnique') {
state.uniqueBidCount += 1;
return response({ ok: true });
}
if (operation === 'auction.openBuyRice' || operation === 'auction.openSellRice') {
return response({ auctionId: 20, closeAt: '2026-07-28T00:00:00.000Z' });
}
return errorResponse(operation, `Unhandled fixture operation: ${operation}`);
});
await route.fulfill({
status: 200,
contentType: 'application/json',
body: JSON.stringify(results),
});
});
};
const gotoAuction = async (page: Page, suffix = 'auction') => {
const lobbyResponse = page.waitForResponse((response) => response.url().includes('/trpc/lobby.info'));
await page.goto(suffix);
await lobbyResponse;
await expect(page.locator('#container')).toBeVisible();
};
test('resource auction preserves the legacy desktop structure, geometry, and interaction states', async ({ page }) => {
const state = { failResourceBid: true, resourceBidCount: 0, uniqueBidCount: 0 };
await installFixture(page, state);
await page.setViewportSize({ width: 1000, height: 800 });
await gotoAuction(page);
await expect(page.getByRole('heading', { name: '경매장', exact: true })).toBeVisible();
await expect(page.getByText('쌀 구매', { exact: true })).toBeVisible();
await expect(page.getByText('쌀 판매', { exact: true })).toBeVisible();
await expect(page.getByText('단가', { exact: true }).first()).toBeVisible();
const geometry = await page.locator('#container').evaluate((container) => {
const box = (selector: string) => {
const rect = container.querySelector<HTMLElement>(selector)!.getBoundingClientRect();
return { x: rect.x, y: rect.y, width: rect.width, height: rect.height };
};
const containerRect = container.getBoundingClientRect();
const row = container.querySelector<HTMLElement>('.resource-row')!;
const rowRect = row.getBoundingClientRect();
const cells = [...row.children].map((cell) => cell.getBoundingClientRect().width);
const button = container.querySelector<HTMLElement>('.tab-button')!;
const buttonStyle = getComputedStyle(button);
return {
container: { x: containerRect.x, width: containerRect.width },
topBar: box('.top-back-bar'),
row: { width: rowRect.width, height: rowRect.height },
cells,
button: {
height: button.getBoundingClientRect().height,
borderRadius: buttonStyle.borderRadius,
cursor: buttonStyle.cursor,
fontSize: buttonStyle.fontSize,
},
};
});
expect(geometry.container).toEqual({ x: 0, width: 1000 });
expect(geometry.topBar).toMatchObject({ x: 0, width: 1000, height: 32 });
expect(geometry.row).toEqual({ width: 1000, height: 22 });
expect(geometry.cells[0]).toBeCloseTo(66.66, 1);
expect(geometry.cells[1]).toBeCloseTo(133.34, 1);
expect(geometry.cells[6]).toBeCloseTo(200, 1);
expect(geometry.button).toEqual({
height: 35.5,
borderRadius: '5.25px',
cursor: 'pointer',
fontSize: '14px',
});
await page.screenshot({ path: 'test-results/auction/resource-desktop-initial.png', fullPage: true });
const firstRow = page.locator('.resource-row.clickable-row').first();
await firstRow.click();
const bidInput = page.getByRole('spinbutton', { name: '1번 경매 입찰가' });
await bidInput.fill('800');
await page.getByRole('button', { name: '입찰', exact: true }).click();
await expect(page.getByRole('alert')).toContainText('금이 부족합니다.');
await page.screenshot({ path: 'test-results/auction/resource-desktop-error.png', fullPage: true });
expect(state.resourceBidCount).toBe(0);
await page.getByRole('button', { name: '입찰', exact: true }).click();
await expect(page.getByRole('status')).toContainText('입찰했습니다.');
expect(state.resourceBidCount).toBe(1);
await firstRow.hover();
expect(await firstRow.evaluate((row) => getComputedStyle(row).cursor)).toBe('pointer');
await page.screenshot({ path: 'test-results/auction/resource-desktop.png', fullPage: true });
});
test('resource auction keeps the legacy 500px two-row grid', async ({ page }) => {
await installFixture(page, { resourceBidCount: 0, uniqueBidCount: 0 });
await page.setViewportSize({ width: 500, height: 800 });
await gotoAuction(page);
const geometry = await page
.locator('.resource-row')
.first()
.evaluate((row) => {
const origin = row.getBoundingClientRect();
const relative = (selector: string) => {
const rect = row.querySelector<HTMLElement>(selector)!.getBoundingClientRect();
return { x: rect.x - origin.x, y: rect.y - origin.y, width: rect.width, height: rect.height };
};
return {
row: { width: origin.width, height: origin.height },
idx: relative('.idx'),
host: relative('.host'),
amount: relative('.amount'),
close: relative('.close-date'),
};
});
expect(geometry.row).toEqual({ width: 500, height: 43 });
expect(geometry.idx).toEqual({ x: 0, y: 10.5, width: 41.65625, height: 21 });
expect(geometry.host).toEqual({ x: 41.65625, y: 0, width: 125, height: 21 });
expect(geometry.amount).toEqual({ x: 41.65625, y: 21, width: 125, height: 21 });
expect(geometry.close).toEqual({ x: 416.65625, y: 10.5, width: 83.34375, height: 21 });
await page.screenshot({ path: 'test-results/auction/resource-mobile.png', fullPage: true });
});
test('unique auction separates ongoing and finished lists and auto-loads the legacy detail', async ({ page }) => {
const state = { resourceBidCount: 0, uniqueBidCount: 0 };
await installFixture(page, state);
await page.setViewportSize({ width: 1000, height: 800 });
await gotoAuction(page, 'auction?type=unique');
await expect(page.getByRole('heading', { name: '유니크 경매장', exact: true })).toBeVisible();
await expect(page.locator('.caller-alias')).toContainText('내 가명: 현무');
await expect(page.getByRole('heading', { name: '경매 10번 상세' })).toBeVisible();
await expect(page.getByText('최대지연', { exact: true })).toBeVisible();
await expect(page.getByRole('heading', { name: '진행중인 경매 목록' })).toBeVisible();
await expect(page.getByRole('heading', { name: '종료된 경매 목록' })).toBeVisible();
await expect(page.getByText('남음', { exact: true })).toBeVisible();
await expect(page.getByText('소진', { exact: true })).toBeVisible();
const aliasStyle = await page.locator('.caller-alias strong').evaluate((element) => {
const style = getComputedStyle(element);
return { color: style.color, fontWeight: style.fontWeight };
});
expect(aliasStyle).toEqual({ color: 'rgb(0, 255, 255)', fontWeight: '700' });
const input = page.getByRole('spinbutton', { name: '유산포인트' });
await input.fill('5600');
page.once('dialog', async (dialog) => {
expect(dialog.message()).toBe('칠성검 경매에 5600유산포인트를 입찰하시겠습니까?');
await dialog.accept();
});
await page.getByRole('button', { name: '입찰', exact: true }).click();
await expect(page.getByRole('status')).toContainText('입찰이 완료되었습니다.');
expect(state.uniqueBidCount).toBe(1);
await page.screenshot({ path: 'test-results/auction/unique-desktop.png', fullPage: true });
});
test('resource host cannot bid on the auction opened by its own general', async ({ page }) => {
await installFixture(page, { resourceBidCount: 0, uniqueBidCount: 0 });
await gotoAuction(page);
await page.locator('.resource-row.clickable-row').filter({ hasText: '유비' }).click();
await expect(page.getByRole('button', { name: '입찰', exact: true })).toBeDisabled();
});
@@ -0,0 +1,320 @@
import { expect, test, type Page, type Route } from '@playwright/test';
import { readFile } from 'node:fs/promises';
import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const imageRoots = [resolve(repositoryRoot, '../image'), resolve(repositoryRoot, '../../image')];
const artifactRoot = process.env.BATTLE_SIM_ARTIFACT_DIR;
const response = (data: unknown) => ({ result: { data } });
const errorResponse = (path: string, message: string) => ({
error: {
message,
code: -32000,
data: { code: 'BAD_REQUEST', httpStatus: 400, path },
},
});
const operationNames = (route: Route): string[] => {
const url = new URL(route.request().url());
return decodeURIComponent(url.pathname.slice(url.pathname.lastIndexOf('/trpc/') + 6)).split(',');
};
const readImage = async (relative: string): Promise<Buffer> => {
for (const root of imageRoots) {
try {
return await readFile(resolve(root, relative));
} catch {
// Main checkout and feature worktrees have different image-root parents.
}
}
throw new Error(`Reference image not found: ${relative}`);
};
const simulatorOptions = {
world: { startYear: 190, currentYear: 205, currentMonth: 8 },
config: {
maxTrainByWar: 120,
maxAtmosByWar: 120,
maxTrainByCommand: 100,
maxAtmosByCommand: 100,
},
unitSet: {
defaultCrewTypeId: 100,
crewTypes: [
{ id: 100, name: '보병', armType: 1 },
{ id: 200, name: '궁병', armType: 2 },
],
},
nationTypes: [{ key: 'che_중립', name: '중립', info: '특별한 효과 없음' }],
warTraits: [{ key: 'che_필살', name: '필살', info: '필살 확률 증가' }],
personalities: [{ key: 'che_대담', name: '대담', info: '공격적인 성격' }],
items: { horse: [], weapon: [], book: [], item: [] },
nationLevels: [
{ level: 0, name: '방랑군' },
{ level: 1, name: '소국' },
],
cityLevels: [
{ level: 1, name: '소도시' },
{ level: 5, name: '대도시' },
],
dexLevels: [
{ level: 0, label: 'F', value: 0 },
{ level: 1, label: 'E', value: 1000 },
],
};
const generalMe = {
general: {
id: 7,
name: '유비',
npcState: 0,
nationId: 1,
cityId: 1,
troopId: 0,
picture: '22.jpg',
imageServer: 0,
officerLevel: 12,
stats: { leadership: 85, strength: 72, intelligence: 78 },
gold: 1000,
rice: 8765,
crew: 4321,
train: 99,
atmos: 98,
injury: 0,
experience: 900,
dedication: 100,
items: { horse: null, weapon: null, book: null, item: null },
},
city: { id: 1, level: 1, defence: 2222, wall: 3333 },
nation: { id: 1, level: 1, tech: 4500, typeCode: 'che_중립', capitalCityId: 1 },
settings: {},
penalties: {},
};
const importedGeneral = {
general: {
no: 7,
name: '유비',
officer_level: 12,
explevel: 30,
leadership: 85,
strength: 72,
intel: 78,
horse: null,
weapon: null,
book: null,
item: null,
injury: 0,
rice: 8765,
personal: 'che_대담',
special2: 'che_필살',
crew: 4321,
crewtype: 100,
atmos: 98,
train: 99,
dex1: 1000,
dex2: 0,
dex3: 0,
dex4: 0,
dex5: 0,
defence_train: 90,
warnum: 12,
killnum: 7,
killcrew: 3456,
},
};
const simulationResult = {
result: true,
reason: 'success',
datetime: '205-08',
avgWar: 5,
phase: 13,
killed: 1234,
maxKilled: 1400,
minKilled: 1100,
dead: 432,
maxDead: 500,
minDead: 400,
attackerRice: 321,
defenderRice: 654,
attackerSkills: { 필살: 2 },
defendersSkills: [{ 회피: 1 }],
lastWarLog: {
generalHistoryLog: '',
generalActionLog: '',
generalBattleResultLog: '<span>유비가 모의전에서 승리했습니다.</span>',
generalBattleDetailLog: '<span>필살 발동, 피해 1,234</span>',
nationalHistoryLog: '',
globalHistoryLog: '',
globalActionLog: '',
},
};
type Fixture = {
hasGeneral: boolean;
failNextSimulation?: boolean;
queueFirst?: boolean;
pollingCount: number;
requests: string[];
};
const installImages = async (page: Page) => {
for (const filename of ['back_walnut.jpg', 'back_green.jpg', 'back_blue.jpg']) {
await page.route(`**/image/game/${filename}`, async (route) => {
await route.fulfill({
status: 200,
contentType: 'image/jpeg',
body: await readImage(`game/${filename}`),
});
});
}
};
const installApi = async (page: Page, fixture: Fixture) => {
await installImages(page);
await page.addInitScript(() => {
window.localStorage.setItem('sammo-game-token', 'ga_battle_sim_playwright');
window.localStorage.setItem('sammo-game-profile', 'che:default');
});
await page.route('**/che/api/trpc/**', async (route) => {
const operations = operationNames(route);
const results = operations.map((operation) => {
fixture.requests.push(operation);
if (operation === 'lobby.info') {
return response({
year: 205,
month: 8,
myGeneral: fixture.hasGeneral ? { name: '유비', picture: '22.jpg' } : null,
});
}
if (operation === 'battle.getSimulatorContext') return response(simulatorOptions);
if (operation === 'general.me') return response(fixture.hasGeneral ? generalMe : null);
if (operation === 'battle.getGeneralList') {
return response({
myNationId: 1,
myGeneralId: 7,
nations: [{ id: 1, name: '촉', color: '#8fbc8f' }],
generalsByNation: { 1: [{ id: 7, name: '유비', npcState: 0 }] },
});
}
if (operation === 'battle.getGeneralDetail') return response(importedGeneral);
if (operation === 'battle.simulate') {
if (fixture.failNextSimulation) {
fixture.failNextSimulation = false;
return errorResponse(operation, '시뮬레이터 입력 오류');
}
if (fixture.queueFirst) {
return response({ status: 'queued', jobId: 'job-playwright' });
}
return response({ status: 'completed', jobId: 'job-playwright', payload: simulationResult });
}
if (operation === 'battle.getSimulation') {
fixture.pollingCount += 1;
if (fixture.pollingCount === 1) {
return response({ status: 'queued', jobId: 'job-playwright' });
}
return response({
status: 'completed',
jobId: 'job-playwright',
payload: simulationResult,
});
}
return errorResponse(operation, `Unhandled battle simulator fixture operation: ${operation}`);
});
await route.fulfill({
status: 200,
contentType: 'application/json',
body: JSON.stringify(results),
});
});
};
const gotoSimulator = async (page: Page) => {
await page.goto('battle-simulator');
await expect(page.getByRole('heading', { name: '전투 시뮬레이터' })).toBeVisible();
await expect(page.getByLabel('시뮬레이터 데이터 안내')).toBeVisible();
await expect(page.getByText('출병자 설정')).toBeVisible();
};
test('operates independent/game presets, imports my general, and renders battle logs', async ({ page }) => {
const fixture: Fixture = { hasGeneral: true, queueFirst: true, pollingCount: 0, requests: [] };
await installApi(page, fixture);
await page.setViewportSize({ width: 1280, height: 900 });
await gotoSimulator(page);
const notice = page.getByLabel('시뮬레이터 데이터 안내');
const noticeRect = await notice.boundingBox();
expect(noticeRect?.width).toBeGreaterThan(900);
expect(await notice.evaluate((element) => getComputedStyle(element).display)).toBe('flex');
await page.getByRole('button', { name: '독립 기본값' }).click();
await expect(page.getByLabel('연도', { exact: true })).toHaveValue('190');
await expect(page.getByLabel('월')).toHaveValue('1');
await page.getByRole('button', { name: '현재 게임 환경 적용' }).click();
await expect(page.getByLabel('연도', { exact: true })).toHaveValue('205');
await expect(page.getByLabel('월')).toHaveValue('8');
await page.getByRole('button', { name: '내 장수를 출병자로' }).click();
await expect(page.getByLabel('이름').first()).toHaveValue('유비');
await expect(page.getByLabel('병사').first()).toHaveValue('4321');
const battleButton = page.getByRole('button', { name: '전투', exact: true });
await battleButton.hover();
expect(await battleButton.evaluate((element) => getComputedStyle(element).cursor)).toBe('pointer');
await page.getByLabel('시드').fill('playwright-fixed-seed');
await battleButton.click();
await expect(page.getByText('유비가 모의전에서 승리했습니다.')).toBeVisible();
await expect(page.getByText('5', { exact: true })).toBeVisible();
expect(fixture.pollingCount).toBe(2);
expect(fixture.requests).toContain('battle.getSimulation');
if (artifactRoot) {
await page.screenshot({
path: resolve(artifactRoot, 'battle-simulator-core-desktop.png'),
fullPage: true,
animations: 'disabled',
});
}
});
test('keeps simulation available without a game general and preserves input after an API error', async ({ page }) => {
const fixture: Fixture = {
hasGeneral: false,
failNextSimulation: true,
pollingCount: 0,
requests: [],
};
await installApi(page, fixture);
await page.setViewportSize({ width: 500, height: 900 });
await gotoSimulator(page);
await expect(page).toHaveURL(/battle-simulator/);
await expect(page.getByRole('button', { name: '내 장수를 출병자로' })).toBeDisabled();
await expect(page.getByRole('button', { name: '서버에서 가져오기' }).first()).toBeDisabled();
await page.getByLabel('시드').fill('keep-this-seed');
await page.getByRole('button', { name: '전투', exact: true }).click();
await expect(page.getByText('시뮬레이터 입력 오류')).toBeVisible();
await expect(page.getByLabel('시드')).toHaveValue('keep-this-seed');
await page.getByRole('button', { name: '전투', exact: true }).click();
await expect(page.getByText('유비가 모의전에서 승리했습니다.')).toBeVisible();
await expect(page.getByText('시뮬레이터 입력 오류')).toHaveCount(0);
const notice = page.getByLabel('시뮬레이터 데이터 안내');
expect(await notice.evaluate((element) => getComputedStyle(element).flexDirection)).toBe('column');
expect(await page.evaluate(() => document.documentElement.scrollWidth <= window.innerWidth)).toBe(true);
if (artifactRoot) {
await page.screenshot({
path: resolve(artifactRoot, 'battle-simulator-core-mobile.png'),
fullPage: true,
animations: 'disabled',
});
}
});
@@ -0,0 +1,73 @@
import { createHash } from 'node:crypto';
import { readFile } from 'node:fs/promises';
import { resolve } from 'node:path';
import { expect, test } from '@playwright/test';
const refBaseUrl = process.env.REF_BATTLE_SIM_URL;
const refPasswordFile = process.env.REF_USER_PASSWORD_FILE;
const refUsername = process.env.REF_USER_ID ?? 'refuser1';
const artifactRoot = process.env.BATTLE_SIM_ARTIFACT_DIR;
const refTest = refBaseUrl && refPasswordFile ? test : test.skip;
refTest('runs the legacy simulator in the same Chromium and captures its rendered contract', async ({ page }) => {
test.setTimeout(120_000);
if (!refBaseUrl || !refPasswordFile) {
throw new Error('REF_BATTLE_SIM_URL and REF_USER_PASSWORD_FILE are required');
}
const password = (await readFile(refPasswordFile, 'utf8')).trim();
await page.setViewportSize({ width: 1280, height: 900 });
await page.goto(refBaseUrl, { waitUntil: 'networkidle' });
await page.locator('#username').fill(refUsername);
await page.locator('#password').fill(password);
const globalSalt = await page.locator('#global_salt').inputValue();
const passwordHash = createHash('sha512')
.update(globalSalt + password + globalSalt)
.digest('hex');
const loginResponse = await page
.context()
.request.post(new URL('api.php?path=Login/LoginByID', refBaseUrl).toString(), {
data: { username: refUsername, password: passwordHash },
});
expect(loginResponse.status()).toBe(200);
await expect(loginResponse.json()).resolves.toMatchObject({ result: true });
await page.goto(new URL('hwe/battle_simulator.php', refBaseUrl).toString(), {
waitUntil: 'networkidle',
});
const battleButton = page.locator('.btn-begin_battle');
await expect(battleButton).toBeVisible();
const container = page.locator('#container');
const rect = await container.boundingBox();
expect(rect?.width).toBeGreaterThanOrEqual(995);
expect(rect?.width).toBeLessThanOrEqual(1005);
// A login with no game general leaves the legacy nation selects without a
// selected option. Choose the first legal independent value before running.
await page.locator('.form_nation_type').evaluateAll((elements) => {
for (const element of elements) {
const select = element as HTMLSelectElement;
select.selectedIndex = 0;
select.dispatchEvent(new Event('change', { bubbles: true }));
}
});
await expect(page.locator('.form_nation_type').first()).not.toHaveValue('');
await battleButton.hover();
expect(await battleButton.evaluate((element) => getComputedStyle(element).cursor)).toBe('pointer');
const simulationResponse = page.waitForResponse(
(response) => response.url().includes('/j_simulate_battle.php') && response.status() === 200,
{ timeout: 90_000 }
);
await battleButton.click();
await simulationResponse;
await expect(page.locator('#generalBattleResultLog')).not.toBeEmpty();
if (artifactRoot) {
await page.screenshot({
path: resolve(artifactRoot, 'battle-simulator-ref-desktop.png'),
fullPage: true,
animations: 'disabled',
});
}
});
+15 -3
View File
@@ -141,7 +141,8 @@ const parseSort = (route: Route): number => {
const install = async (
page: Page,
mode: 'general' | 'no-general' | 'error-after-load' = 'general'
mode: 'general' | 'no-general' | 'error-after-load' = 'general',
accessPages: string[] = []
) => {
let generalDirectoryCalls = 0;
await page.addInitScript(() => {
@@ -159,12 +160,21 @@ const install = async (
route.fulfill({ status: 200, contentType: 'image/jpeg', body: Buffer.from('') })
);
await page.route('**/che/api/trpc/**', async (route) => {
const results = operationNames(route).map((operation) => {
const requestBody = route.request().postDataJSON() as
| Record<string, { json?: { page?: unknown }; page?: unknown }>
| undefined;
const results = operationNames(route).map((operation, operationIndex) => {
if (operation === 'lobby.info') {
return response({ myGeneral: mode === 'no-general' ? null : { id: 1, name: '조회자' } });
}
if (operation === 'join.getConfig') return response({});
if (operation === 'world.getNationDirectory') return response(nationDirectory);
if (operation === 'public.recordAccess') {
const payload = requestBody?.[String(operationIndex)];
const pageName = payload?.json?.page ?? payload?.page;
if (typeof pageName === 'string') accessPages.push(pageName);
return response({ recorded: true });
}
if (operation === 'world.getGeneralDirectory') {
generalDirectoryCalls += 1;
if (mode === 'error-after-load' && generalDirectoryCalls > 1) {
@@ -191,7 +201,8 @@ const install = async (
};
test('nation and general directories preserve the fixed legacy Chromium geometry', async ({ page }) => {
await install(page);
const accessPages: string[] = [];
await install(page, 'general', accessPages);
await page.setViewportSize({ width: 1200, height: 900 });
const measurements: Record<string, unknown> = {};
@@ -272,6 +283,7 @@ test('nation and general directories preserve the fixed legacy Chromium geometry
).toBe(65);
}
}
await expect.poll(() => accessPages).toEqual(expect.arrayContaining(['nation-list', 'general-list']));
const header = page.locator('.general-table thead td').first();
expect(await header.evaluate((element) => getComputedStyle(element).backgroundImage)).toContain('back_green.jpg');
+396
View File
@@ -0,0 +1,396 @@
import { mkdir, readFile, writeFile } from 'node:fs/promises';
import { basename, resolve } from 'node:path';
import { expect, test, type Page, type Route } from '@playwright/test';
const response = (data: unknown) => ({ result: { data } });
const parityArtifactDir = process.env.MENU_PARITY_ARTIFACT_DIR;
const legacyImageRoot = process.env.LEGACY_IMAGE_ROOT;
const operationNames = (route: Route) =>
decodeURIComponent(new URL(route.request().url()).pathname.split('/trpc/')[1] ?? '').split(',');
const persistParityArtifact = async (page: Page, name: string, geometry: unknown) => {
if (!parityArtifactDir) {
return;
}
await mkdir(parityArtifactDir, { recursive: true });
await Promise.all([
page.screenshot({ path: resolve(parityArtifactDir, `${name}.png`), fullPage: true }),
writeFile(resolve(parityArtifactDir, `${name}.json`), `${JSON.stringify(geometry, null, 2)}\n`),
]);
};
type FixtureState = {
permission: 'head' | 'member';
myset: number;
settingMutations: Array<Record<string, unknown>>;
accessPages: string[];
};
type TrpcRequestPayload = {
json?: Record<string, unknown>;
input?: { json?: Record<string, unknown> };
};
const myGeneral = (state: FixtureState) => ({
general: {
id: 7,
name: '검증장수',
npcState: 0,
nationId: 1,
cityId: 1,
troopId: 0,
picture: null,
imageServer: 0,
officerLevel: state.permission === 'head' ? 5 : 1,
stats: { leadership: 70, strength: 60, intelligence: 50 },
gold: 1_000,
rice: 2_000,
crew: 300,
train: 80,
atmos: 90,
injury: 0,
experience: 100,
dedication: 200,
items: { horse: 'che_명마', weapon: null, book: null, item: null },
},
city: { id: 1, name: '업', level: 8, nationId: 1 },
nation: { id: 1, name: '위', color: '#777777', level: 3 },
settings: {
tnmt: 0,
defence_train: 80,
use_treatment: 21,
use_auto_nation_turn: 1,
myset: state.myset,
},
penalties: {},
});
const battleCenter = (state: FixtureState) => ({
me: {
id: 7,
officerLevel: state.permission === 'head' ? 5 : 1,
permissionLevel: state.permission === 'head' ? 2 : 0,
},
nation: { id: 1, name: '위', color: '#777777', level: 3 },
currentYear: 185,
currentMonth: 1,
turnTermMinutes: 10,
generals: [
{
id: 7,
name: '검증장수',
npcState: 0,
officerLevel: state.permission === 'head' ? 5 : 1,
cityId: 1,
turnTime: '2026-01-01 00:10:00',
recentWar: '2026-01-01 00:00:00',
warnum: 3,
stats: { leadership: 70, strength: 60, intelligence: 50 },
experience: 100,
dedication: 200,
injury: 0,
gold: 1_000,
rice: 2_000,
crew: 300,
train: 80,
atmos: 90,
},
{
id: 8,
name: '다른장수',
npcState: 2,
officerLevel: 1,
cityId: 1,
turnTime: '2026-01-01 00:20:00',
recentWar: null,
warnum: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 0,
injury: 0,
gold: 500,
rice: 500,
crew: 100,
train: 60,
atmos: 60,
},
],
});
const install = async (page: Page, state: FixtureState) => {
await page.addInitScript(() => {
localStorage.setItem('sammo-game-token', 'ga_menu-token');
localStorage.setItem('sammo-game-profile', 'che:default');
});
await page.route('**/image/game/**', async (route) => {
const filename = basename(new URL(route.request().url()).pathname);
if (legacyImageRoot && ['back_walnut.jpg', 'back_green.jpg', 'back_blue.jpg'].includes(filename)) {
await route.fulfill({
status: 200,
contentType: 'image/jpeg',
body: await readFile(resolve(legacyImageRoot, filename)),
});
return;
}
await route.fulfill({ status: 200, contentType: 'image/jpeg', body: Buffer.from('') });
});
await page.route('**/che/api/trpc/**', async (route) => {
const operations = operationNames(route);
const rawRequestBody: unknown = route.request().postData() ? route.request().postDataJSON() : {};
const requestBody =
rawRequestBody && typeof rawRequestBody === 'object' ? (rawRequestBody as Record<string, unknown>) : {};
const results = operations.map((operation, operationIndex) => {
const rawPayload =
requestBody[String(operationIndex)] ?? (operations.length === 1 ? requestBody : undefined);
const payload =
rawPayload && typeof rawPayload === 'object' ? (rawPayload as TrpcRequestPayload) : undefined;
const jsonInput =
payload?.json ?? payload?.input?.json ?? (payload as Record<string, unknown> | undefined) ?? {};
if (operation === 'lobby.info') return response({ myGeneral: { id: 7, name: '검증장수' } });
if (operation === 'join.getConfig') return response({});
if (operation === 'general.me') return response(myGeneral(state));
if (operation === 'world.getState')
return response({
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
config: { npcMode: 0, const: { availableInstantAction: {} } },
meta: {
turntime: '2026-01-01T00:00:00.000Z',
opentime: '2025-12-01T00:00:00.000Z',
autorun_user: {},
},
});
if (operation === 'public.getTraffic')
return response({
history: [
{ year: 185, month: 1, date: '2026-01-01T00:00:00.000Z', refresh: 120, online: 8 },
{ year: 185, month: 2, date: '2026-01-01T00:10:00.000Z', refresh: 240, online: 12 },
],
maxRefresh: 240,
maxOnline: 12,
suspects: [
{ generalId: null, name: '합계', refresh: 360, refreshScoreTotal: 36 },
{ generalId: 7, name: '검증장수', refresh: 240, refreshScoreTotal: 24 },
],
});
if (operation === 'general.getMyLog')
return response({ type: 'generalAction', logs: [{ id: 1, text: '<Y>기록</>' }] });
if (operation === 'general.setMySetting') {
state.settingMutations.push(jsonInput);
state.myset = Math.max(0, state.myset - 1);
return response({ ok: true });
}
if (operation === 'public.recordAccess') {
const pageName = typeof jsonInput.page === 'string' ? jsonInput.page : null;
if (pageName) state.accessPages.push(pageName);
return response({ recorded: true });
}
if (operation === 'nation.getBattleCenter') {
if (state.permission === 'member') {
return {
error: {
message: '권한이 부족합니다.',
code: -32000,
data: { code: 'FORBIDDEN', httpStatus: 403, path: operation },
},
};
}
return response(battleCenter(state));
}
if (operation === 'nation.getGeneralLog') {
const type = new URL(route.request().url()).searchParams.get('input')?.includes('generalAction')
? 'generalAction'
: operation;
return response({ type, generalId: 7, logs: [{ id: 1, text: '<Y>감찰 기록</>' }] });
}
return response({ ok: true });
});
await route.fulfill({
status: 200,
contentType: 'application/json',
body: JSON.stringify(operations.length === 1 ? results[0] : results),
});
});
};
test('접속량정보 keeps the legacy public 1016px chart geometry', async ({ page }) => {
const state: FixtureState = { permission: 'member', myset: 0, settingMutations: [], accessPages: [] };
await install(page, state);
await page.setViewportSize({ width: 1200, height: 900 });
await page.goto('traffic');
await expect(page.locator('.chart-title').first()).toHaveText('접 속 량');
await expect.poll(() => state.accessPages).toContain('traffic');
const geometry = await page.locator('#traffic-container').evaluate((element) => {
const rect = element.getBoundingClientRect();
const title = element.querySelector<HTMLElement>('.title-table')!.getBoundingClientRect();
const charts = [...element.querySelectorAll<HTMLElement>('.chart-table')].map((chart) =>
chart.getBoundingClientRect()
);
const row = element.querySelector<HTMLElement>('.chart-row')!.getBoundingClientRect();
const bar = element.querySelector<HTMLElement>('.big-bar')!.getBoundingClientRect();
const suspect = element.querySelector<HTMLElement>('.suspect-table')!.getBoundingClientRect();
return {
width: rect.width,
minWidth: getComputedStyle(element).minWidth,
fontSize: getComputedStyle(element).fontSize,
fontFamily: getComputedStyle(element).fontFamily,
titleWidth: title.width,
chartWidths: charts.map((chart) => chart.width),
chartGap: charts[1]!.x - charts[0]!.right,
rowHeight: row.height,
barHeight: bar.height,
suspectWidth: suspect.width,
};
});
expect(geometry.width).toBe(1016);
expect(geometry.minWidth).toBe('1016px');
expect(geometry.fontSize).toBe('14px');
expect(geometry.fontFamily).toContain('Pretendard');
expect(geometry.titleWidth).toBe(1000);
expect(geometry.chartWidths).toEqual([483, 483]);
expect(geometry.chartGap).toBe(26);
expect(geometry.rowHeight).toBe(31);
expect(geometry.barHeight).toBe(30);
expect(geometry.suspectWidth).toBeGreaterThanOrEqual(994);
await persistParityArtifact(page, 'traffic-desktop', geometry);
await page.setViewportSize({ width: 500, height: 900 });
const mobileWidth = await page
.locator('#traffic-container')
.evaluate((element) => element.getBoundingClientRect().width);
expect(mobileWidth).toBe(1016);
});
test('내 정보&설정 keeps the legacy 1000px/500px geometry and saves in place', async ({ page }) => {
const state: FixtureState = { permission: 'head', myset: 3, settingMutations: [], accessPages: [] };
await install(page, state);
await page.setViewportSize({ width: 1200, height: 900 });
await page.goto('my-page');
await expect(page.locator('.title-row')).toContainText('내 정 보');
await expect(page.locator('#set_my_setting')).toBeVisible();
await expect.poll(() => state.accessPages).toContain('my-page');
const desktop = await page.locator('#container').evaluate((element) => {
const rect = element.getBoundingClientRect();
const title = element.querySelector<HTMLElement>('.title-row')!.getBoundingClientRect();
const settings = element.querySelector<HTMLElement>('.settings-column')!.getBoundingClientRect();
const saveButton = element.querySelector<HTMLElement>('#set_my_setting')!;
const save = saveButton.getBoundingClientRect();
const customCss = element.querySelector<HTMLElement>('#custom_css')!.getBoundingClientRect();
const columns = getComputedStyle(element.querySelector('.top-grid')!).gridTemplateColumns;
return {
width: rect.width,
minWidth: getComputedStyle(element).minWidth,
fontSize: getComputedStyle(element).fontSize,
columns,
titleHeight: title.height,
settingsOffset: settings.x - rect.x,
saveWidth: save.width,
saveHeight: save.height,
saveBackground: getComputedStyle(saveButton).backgroundColor,
customCssWidth: customCss.width,
customCssHeight: customCss.height,
backgroundImage: getComputedStyle(element).backgroundImage,
sectionBackgroundImage: getComputedStyle(element.querySelector('.section-title')!).backgroundImage,
};
});
expect(desktop.width).toBe(1000);
expect(desktop.minWidth).toBe('500px');
expect(desktop.fontSize).toBe('14px');
expect(desktop.columns.split(' ')).toHaveLength(2);
expect(desktop.titleHeight).toBeCloseTo(54, 0);
expect(desktop.settingsOffset).toBeCloseTo(500, 0);
expect(desktop.saveWidth).toBe(160);
expect(desktop.saveHeight).toBe(30);
expect(desktop.saveBackground).toBe('rgb(34, 85, 0)');
expect(desktop.customCssWidth).toBe(420);
expect(desktop.customCssHeight).toBe(150);
expect(desktop.backgroundImage).toContain('back_walnut.jpg');
expect(desktop.sectionBackgroundImage).toContain('back_green.jpg');
await persistParityArtifact(page, 'core-my-page-desktop', desktop);
await page
.locator('select')
.filter({ has: page.locator('option[value="999"]') })
.selectOption('999');
await page.locator('#set_my_setting').click();
await expect.poll(() => state.settingMutations.length).toBe(1);
expect(state.settingMutations[0]).not.toHaveProperty('generalId');
await page.setViewportSize({ width: 500, height: 900 });
await page.reload();
const mobile = await page.locator('#container').evaluate((element) => {
const rect = element.getBoundingClientRect();
const settings = element.querySelector<HTMLElement>('.settings-column')!.getBoundingClientRect();
return {
width: rect.width,
scrollWidth: document.documentElement.scrollWidth,
columns: getComputedStyle(element.querySelector('.top-grid')!).gridTemplateColumns,
settingsOffset: settings.x - rect.x,
settingsWidth: settings.width,
};
});
expect(mobile).toMatchObject({
width: 500,
scrollWidth: 500,
columns: '500px',
settingsOffset: 0,
settingsWidth: 500,
});
await persistParityArtifact(page, 'core-my-page-mobile', mobile);
});
test('감찰부 keeps the selector interaction and shows the permission error path', async ({ page }) => {
const head: FixtureState = { permission: 'head', myset: 3, settingMutations: [], accessPages: [] };
await install(page, head);
await page.setViewportSize({ width: 1000, height: 900 });
await page.goto('battle-center');
await expect(page.getByRole('heading', { name: '감찰부' })).toBeVisible();
await expect(page.locator('.selector-row select').nth(1)).toHaveValue('8');
await page.getByRole('button', { name: '다음 ▶' }).click();
await expect(page.locator('.selector-row select').nth(1)).toHaveValue('7');
const geometry = await page.locator('.battle-page').evaluate((element) => {
const selector = element.querySelector<HTMLElement>('.selector-row')!;
const controls = [...selector.children].map((child) => (child as HTMLElement).getBoundingClientRect());
const logBlock = element.querySelector<HTMLElement>('.log-block')!.getBoundingClientRect();
return {
width: element.getBoundingClientRect().width,
fontSize: getComputedStyle(element).fontSize,
selectorColumns: getComputedStyle(selector).gridTemplateColumns,
selectorHeight: selector.getBoundingClientRect().height,
controlWidths: controls.map((control) => control.width),
logBlockWidth: logBlock.width,
backgroundImage: getComputedStyle(element).backgroundImage,
generalBackgroundImage: getComputedStyle(element.querySelector<HTMLElement>('.battle-general-card')!)
.backgroundImage,
};
});
expect(geometry.width).toBe(1000);
expect(geometry.fontSize).toBe('14px');
expect(geometry.selectorColumns.split(' ')).toHaveLength(4);
expect(geometry.selectorHeight).toBeCloseTo(36, 0);
expect(geometry.controlWidths[0]).toBeCloseTo(83.33, 0);
expect(geometry.controlWidths[1]).toBeCloseTo(333.33, 0);
expect(geometry.logBlockWidth).toBeCloseTo(500, 0);
expect(geometry.backgroundImage).toContain('back_walnut.jpg');
expect(geometry.generalBackgroundImage).toContain('back_blue.jpg');
await persistParityArtifact(page, 'core-battle-center-desktop', geometry);
await page.setViewportSize({ width: 500, height: 900 });
const mobileGeometry = await page.locator('.selector-row').evaluate((element) => ({
columns: getComputedStyle(element).gridTemplateColumns,
controlWidths: [...element.children].map((child) => (child as HTMLElement).getBoundingClientRect().width),
}));
expect(mobileGeometry.columns.split(' ')).toHaveLength(4);
expect(mobileGeometry.controlWidths[0]).toBeCloseTo(83.33, 0);
expect(mobileGeometry.controlWidths[1]).toBeCloseTo(125, 0);
await persistParityArtifact(page, 'core-battle-center-mobile', mobileGeometry);
await page.unrouteAll({ behavior: 'wait' });
const member: FixtureState = { permission: 'member', myset: 3, settingMutations: [], accessPages: [] };
await install(page, member);
await page.reload();
await expect(page.locator('.error')).toContainText('권한이 부족합니다.');
});
+338
View File
@@ -0,0 +1,338 @@
import { expect, test, type Page, type Route } from '@playwright/test';
import { mkdir, readFile } from 'node:fs/promises';
import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
type FixtureState = {
permissionLevel: number;
failNextMutation?: boolean;
failLoad?: boolean;
mutations: string[];
};
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const artifactRoot = process.env.NPC_POLICY_PARITY_ARTIFACT_DIR
? resolve(process.env.NPC_POLICY_PARITY_ARTIFACT_DIR)
: null;
const imageRoots = [resolve(repositoryRoot, '../image'), resolve(repositoryRoot, '../../image')];
const referenceAsset = async (relativePath: string): Promise<Buffer> => {
for (const root of imageRoots) {
try {
return await readFile(resolve(root, relativePath));
} catch {
// Nested worktrees and the primary checkout have different image parents.
}
}
throw new Error(`Reference image not found: ${relativePath}`);
};
const response = (data: unknown) => ({ result: { data } });
const errorResponse = (path: string, message: string, code = 'BAD_REQUEST') => ({
error: { message, code: -32000, data: { code, httpStatus: code === 'FORBIDDEN' ? 403 : 400, path } },
});
const operationName = (route: Route): string => {
const url = new URL(route.request().url());
return decodeURIComponent(url.pathname.slice(url.pathname.lastIndexOf('/trpc/') + 6));
};
const fulfillJson = (route: Route, body: unknown) =>
route.fulfill({ status: 200, contentType: 'application/json', body: JSON.stringify(body) });
const nationPriority = [
'불가침제의',
'선전포고',
'천도',
'유저장긴급포상',
'부대전방발령',
'유저장구출발령',
'유저장후방발령',
'부대유저장후방발령',
'유저장전방발령',
'유저장포상',
'부대구출발령',
'부대후방발령',
'NPC긴급포상',
'NPC구출발령',
'NPC후방발령',
'NPC포상',
'NPC전방발령',
'유저장내정발령',
'NPC내정발령',
'NPC몰수',
];
const generalPriority = [
'NPC사망대비',
'귀환',
'금쌀구매',
'출병',
'긴급내정',
'전투준비',
'전방워프',
'NPC헌납',
'징병',
'후방워프',
'전쟁내정',
'소집해제',
'일반내정',
'내정워프',
];
const policy = {
reqNationGold: 10_000,
reqNationRice: 12_000,
CombatForce: {},
SupportForce: [],
DevelopForce: [],
reqHumanWarUrgentGold: 0,
reqHumanWarUrgentRice: 0,
reqHumanWarRecommandGold: 0,
reqHumanWarRecommandRice: 0,
reqHumanDevelGold: 10_000,
reqHumanDevelRice: 10_000,
reqNPCWarGold: 0,
reqNPCWarRice: 0,
reqNPCDevelGold: 0,
reqNPCDevelRice: 500,
minimumResourceActionAmount: 1_000,
maximumResourceActionAmount: 10_000,
minNPCWarLeadership: 40,
minWarCrew: 1_500,
minNPCRecruitCityPopulation: 50_000,
safeRecruitCityPopulationRatio: 0.5,
properWarTrainAtmos: 90,
cureThreshold: 10,
};
const policyFixture = (state: FixtureState) => ({
nationId: 1,
nationName: '위',
nationLevel: 3,
defaultNationPolicy: policy,
currentNationPolicy: policy,
zeroPolicy: {
...policy,
reqHumanWarUrgentGold: 7_600,
reqHumanWarUrgentRice: 7_600,
reqHumanWarRecommandGold: 15_200,
reqHumanWarRecommandRice: 15_200,
reqNPCWarGold: 2_700,
reqNPCWarRice: 2_700,
reqNPCDevelGold: 540,
},
defaultNationPriority: nationPriority,
currentNationPriority: nationPriority,
availableNationPriorityItems: nationPriority,
defaultGeneralActionPriority: generalPriority,
currentGeneralActionPriority: generalPriority,
availableGeneralActionPriorityItems: generalPriority,
lastSetters: {
policy: { setter: null, date: null },
nation: { setter: null, date: null },
general: { setter: null, date: null },
},
defaultStatMax: 70,
defaultStatNpcMax: 75,
permissionLevel: state.permissionLevel,
});
const installFixture = async (page: Page, state: FixtureState) => {
await page.addInitScript(() => {
localStorage.setItem('sammo-game-token', 'ga_npc_policy_playwright');
localStorage.setItem('sammo-game-profile', 'che:default');
});
for (const filename of ['back_walnut.jpg', 'back_green.jpg', 'back_blue.jpg']) {
await page.route(`**/image/game/${filename}`, async (route) =>
route.fulfill({
status: 200,
contentType: 'image/jpeg',
body: await referenceAsset(`game/${filename}`),
})
);
}
await page.route('**/che/api/trpc/**', async (route) => {
const operations = operationName(route).split(',');
const results = operations.map((operation) => {
if (operation === 'lobby.info') return response({ myGeneral: { id: 22, name: '정책담당' } });
if (operation === 'join.getConfig') return response({});
if (operation === 'npc.getPolicy') {
return state.failLoad
? errorResponse(operation, '권한이 부족합니다.', 'FORBIDDEN')
: response(policyFixture(state));
}
if (
operation === 'npc.setNationPolicy' ||
operation === 'npc.setNationPriority' ||
operation === 'npc.setGeneralPriority'
) {
state.mutations.push(operation);
if (state.failNextMutation) {
state.failNextMutation = false;
return errorResponse(operation, '권한이 부족합니다.', 'FORBIDDEN');
}
return response({ ok: true });
}
return errorResponse(operation, `Unhandled fixture operation: ${operation}`);
});
await fulfillJson(route, results);
});
};
const gotoPolicy = async (page: Page) => {
await page.goto('npc-control');
};
const screenshot = async (page: Page, name: string) => {
if (!artifactRoot) return;
await mkdir(artifactRoot, { recursive: true });
await page.screenshot({ path: resolve(artifactRoot, name), fullPage: true });
};
test('desktop geometry, typography, textures, drag, focus, tooltip, and successful save match the reference', async ({
page,
}) => {
const state: FixtureState = { permissionLevel: 4, mutations: [] };
await installFixture(page, state);
await page.setViewportSize({ width: 1000, height: 900 });
await gotoPolicy(page);
await expect(page.locator('#container')).toBeVisible();
const computed = await page.evaluate(() => {
const measure = (selector: string) => {
const element = document.querySelector<HTMLElement>(selector)!;
const rect = element.getBoundingClientRect();
const style = getComputedStyle(element);
return {
x: rect.x,
y: rect.y,
width: rect.width,
height: rect.height,
display: style.display,
gridTemplateColumns: style.gridTemplateColumns,
fontFamily: style.fontFamily,
fontSize: style.fontSize,
lineHeight: style.lineHeight,
color: style.color,
backgroundImage: style.backgroundImage,
backgroundColor: style.backgroundColor,
};
};
return {
body: measure('body'),
container: measure('#container'),
topBar: measure('.top-back-bar'),
section: measure('.section_bar'),
form: measure('.form_list'),
field: measure('.policy-field'),
input: measure('.field-row input'),
control: measure('.control_bar'),
reset: measure('.reset_btn'),
submit: measure('.submit_btn'),
priorityPanel: measure('.priority-panel'),
priorityList: measure('.priority-list'),
inactiveHeader: measure('.inactive-header'),
activeItem: measure('.priority-column:nth-child(2) .priority-item'),
help: measure('.help-button'),
documentWidth: document.documentElement.scrollWidth,
};
});
expect(computed.body).toMatchObject({ width: 1000, fontSize: '14px', lineHeight: '21px' });
expect(computed.body.fontFamily).toContain('Pretendard');
expect(computed.container).toMatchObject({ x: 0, y: 32, width: 1000 });
expect(computed.container.backgroundImage).toContain('back_walnut.jpg');
expect(computed.topBar).toMatchObject({ width: 1000, height: 32 });
expect(computed.section).toMatchObject({ x: 1, y: 33, width: 998, height: 23 });
expect(computed.section.backgroundImage).toContain('back_green.jpg');
expect(computed.form).toMatchObject({ x: 9, width: 982 });
expect(computed.form.gridTemplateColumns).toBe('491px 491px');
expect(computed.field.width).toBeCloseTo(491, 0);
expect(computed.input).toMatchObject({ width: 224, height: 34 });
expect(computed.reset).toMatchObject({ width: 150, height: 35.5, backgroundColor: 'rgb(48, 48, 48)' });
expect(computed.submit).toMatchObject({ width: 150, height: 35.5, backgroundColor: 'rgb(55, 90, 127)' });
expect(computed.priorityPanel.width).toBeCloseTo(499, 0);
expect(computed.priorityList.width).toBeCloseTo(229, 0);
expect(computed.inactiveHeader).toMatchObject({ height: 37, backgroundColor: 'rgb(214, 214, 214)' });
expect(computed.activeItem.height).toBe(37);
expect(computed.help).toMatchObject({ width: 24, height: 22.375 });
expect(computed.documentWidth).toBe(1000);
await screenshot(page, 'core-npc-policy-desktop-baseline.png');
const goldInput = page.getByLabel('국가 권장 금');
await goldInput.focus();
await expect(goldInput).toBeFocused();
expect(await goldInput.evaluate((element) => getComputedStyle(element).outlineStyle)).not.toBe('none');
const help = page.getByRole('button', { name: '불가침제의 설명' });
await help.hover();
await expect.poll(() => help.evaluate((element) => getComputedStyle(element, '::after').opacity)).toBe('1');
const active = page.locator('.priority-panel').first().locator('.priority-column').nth(1).getByText('불가침제의');
await active.dragTo(
page.locator('.priority-panel').first().locator('.priority-column').first().locator('.priority-list')
);
await expect(
page.locator('.priority-panel').first().locator('.priority-column').first().getByText('불가침제의')
).toBeVisible();
await goldInput.fill('12345');
page.once('dialog', (dialog) => dialog.accept());
await page.locator('#container > .control_bar').getByRole('button', { name: '설정' }).click();
await expect(page.getByRole('status')).toContainText('NPC 정책이 반영되었습니다.');
expect(state.mutations).toContain('npc.setNationPolicy');
await screenshot(page, 'core-npc-policy-desktop.png');
});
test('500px layout stacks policy fields and priority panels like the reference', async ({ page }) => {
await installFixture(page, { permissionLevel: 4, mutations: [] });
await page.setViewportSize({ width: 500, height: 900 });
await gotoPolicy(page);
await expect(page.locator('#container')).toBeVisible();
const geometry = await page.evaluate(() => {
const rect = (selector: string) => {
const value = document.querySelector<HTMLElement>(selector)!.getBoundingClientRect();
return { x: value.x, y: value.y, width: value.width, height: value.height };
};
return {
container: rect('#container'),
form: rect('.form_list'),
firstField: rect('.policy-field'),
panels: [...document.querySelectorAll<HTMLElement>('.priority-panel')].map((element) => {
const value = element.getBoundingClientRect();
return { x: value.x, y: value.y, width: value.width };
}),
documentWidth: document.documentElement.scrollWidth,
};
});
expect(geometry.container).toMatchObject({ x: 0, y: 32, width: 500 });
expect(geometry.form).toMatchObject({ x: 9, width: 482 });
expect(geometry.firstField.width).toBeCloseTo(482, 0);
expect(geometry.panels).toHaveLength(2);
expect(geometry.panels[0]).toMatchObject({ x: 1, width: 498 });
expect(geometry.panels[1]?.x).toBe(1);
expect(geometry.panels[1]?.y).toBeGreaterThan(geometry.panels[0]?.y ?? 0);
expect(geometry.documentWidth).toBe(500);
await screenshot(page, 'core-npc-policy-mobile.png');
});
test('a read-level user sees enabled legacy controls but a forbidden save retains the draft', async ({ page }) => {
const state: FixtureState = { permissionLevel: 1, failNextMutation: true, mutations: [] };
await installFixture(page, state);
await gotoPolicy(page);
const input = page.getByLabel('국가 권장 금');
await expect(input).toBeEnabled();
await input.fill('23456');
page.once('dialog', (dialog) => dialog.accept());
await page.locator('#container > .control_bar').getByRole('button', { name: '설정' }).click();
await expect(page.getByRole('alert')).toContainText('권한이 부족합니다.');
await expect(input).toHaveValue('23456');
expect(state.mutations).toEqual(['npc.setNationPolicy']);
});
test('a user below secret read permission receives a recoverable page error', async ({ page }) => {
await installFixture(page, { permissionLevel: 0, failLoad: true, mutations: [] });
await gotoPolicy(page);
await expect(page.getByRole('alert')).toContainText('권한이 부족합니다.');
await expect(page.locator('#container')).toHaveCount(0);
await expect(page.getByRole('button', { name: '다시 시도' })).toBeVisible();
});
@@ -12,9 +12,14 @@ export default defineConfig({
'troop.spec.ts',
'board.spec.ts',
'inGameInfo.spec.ts',
'inGameMenus.spec.ts',
'nationOffices.spec.ts',
'directoryLists.spec.ts',
'nationGeneralSecret.spec.ts',
'npcPolicy.spec.ts',
'auction.spec.ts',
'battleSimulator.spec.ts',
'battleSimulatorRef.spec.ts',
],
fullyParallel: false,
workers: 1,
+3
View File
@@ -9,8 +9,11 @@
"preview": "vite preview",
"test:e2e:troop": "playwright test troop.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:nation-offices": "playwright test nationOffices.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:npc-policy": "playwright test npcPolicy.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:board": "playwright test board.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:directories": "playwright test directoryLists.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:auction": "playwright test auction.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:battle-simulator": "playwright test battleSimulator.spec.ts --config e2e/playwright.config.mjs",
"lint": "eslint .",
"lint:fix": "eslint . --fix",
"test": "node -e \"console.log('test not configured')\"",
@@ -3,13 +3,14 @@ import { computed, ref } from 'vue';
import type { BattleSimOptions, GeneralDraft } from '../../utils/battleSimulatorTypes';
interface Props {
general: GeneralDraft;
options: BattleSimOptions;
mode: 'attacker' | 'defender';
title: string;
canImportServer: boolean;
}
const props = defineProps<Props>();
const general = defineModel<GeneralDraft>('general', { required: true });
const emit = defineEmits<{
(event: 'import'): void;
@@ -59,7 +60,19 @@ const officerLevelOptions = [
<div class="general-subtitle">No {{ general.no }}</div>
</div>
<div class="general-actions">
<button class="action" type="button" @click="emit('import')">서버에서 가져오기</button>
<button
class="action"
type="button"
:disabled="!canImportServer"
:title="
canImportServer
? '게임 서버의 장수 정보를 불러옵니다.'
: '게임 장수를 보유해야 사용할 수 있습니다.'
"
@click="emit('import')"
>
서버에서 가져오기
</button>
<button class="action" type="button" @click="emit('save')">저장</button>
<input ref="fileInput" type="file" accept=".json" hidden @change="handleFileChange" />
<button class="action" type="button" @click="triggerLoad">불러오기</button>
@@ -187,21 +200,11 @@ const officerLevelOptions = [
<div class="form-row">
<label class="field">
<span>훈련</span>
<input
v-model.number="general.train"
type="number"
min="40"
:max="options.config.maxTrainByWar"
/>
<input v-model.number="general.train" type="number" min="40" :max="options.config.maxTrainByWar" />
</label>
<label class="field">
<span>사기</span>
<input
v-model.number="general.atmos"
type="number"
min="40"
:max="options.config.maxAtmosByWar"
/>
<input v-model.number="general.atmos" type="number" min="40" :max="options.config.maxAtmosByWar" />
</label>
<label class="field">
<span>전특</span>
@@ -308,30 +311,15 @@ const officerLevelOptions = [
<div class="form-row buff-row">
<label class="field">
<span>상대 회피</span>
<input
v-model.number="general.inheritBuff.warAvoidRatioOppose"
type="number"
min="0"
max="5"
/>
<input v-model.number="general.inheritBuff.warAvoidRatioOppose" type="number" min="0" max="5" />
</label>
<label class="field">
<span>상대 필살</span>
<input
v-model.number="general.inheritBuff.warCriticalRatioOppose"
type="number"
min="0"
max="5"
/>
<input v-model.number="general.inheritBuff.warCriticalRatioOppose" type="number" min="0" max="5" />
</label>
<label class="field">
<span>상대 계략</span>
<input
v-model.number="general.inheritBuff.warMagicTrialProbOppose"
type="number"
min="0"
max="5"
/>
<input v-model.number="general.inheritBuff.warMagicTrialProbOppose" type="number" min="0" max="5" />
</label>
</div>
</div>
@@ -391,6 +379,11 @@ const officerLevelOptions = [
color: #f0b6b6;
}
.action:disabled {
cursor: not-allowed;
opacity: 0.45;
}
.form-block {
display: flex;
flex-direction: column;
@@ -1,13 +1,25 @@
<script setup lang="ts">
import { computed, ref } from 'vue';
import SkeletonLines from '../ui/SkeletonLines.vue';
import { computed, reactive } from 'vue';
import type { MessageType } from '@sammo-ts/logic';
import SkeletonLines from '../ui/SkeletonLines.vue';
import MessagePlate from './MessagePlate.vue';
interface MessageTarget {
generalId: number;
generalName: string;
nationId: number;
nationName: string;
color: string;
icon: string;
}
interface MessageEntry {
id: number;
text: string;
time: string;
msgType: MessageType;
src: MessageTarget;
dest: MessageTarget | null;
option?: Record<string, unknown> | null;
}
@@ -16,6 +28,22 @@ interface MessageBucket {
public: MessageEntry[];
national: MessageEntry[];
diplomacy: MessageEntry[];
permission: number;
latestRead: {
private: number;
diplomacy: number;
};
}
interface MailboxGroup {
label: string;
color?: string;
options: Array<{
label: string;
value: number;
disabled?: boolean;
color?: string;
}>;
}
const props = defineProps<{
@@ -23,7 +51,10 @@ const props = defineProps<{
loading: boolean;
targetMailbox: number;
draftText: string;
mailboxOptions: Array<{ label: string; value: number; disabled?: boolean }>;
mailboxGroups: MailboxGroup[];
generalId: number;
generalName: string;
nationId: number;
canRespondDiplomacy: boolean;
}>();
@@ -34,213 +65,390 @@ const emit = defineEmits<{
(event: 'refresh'): void;
(event: 'load-older', type: MessageType): void;
(event: 'respond', messageId: number, response: boolean): void;
(event: 'read-latest', type: 'private' | 'diplomacy', messageId: number): void;
(event: 'delete', messageId: number): void;
}>();
const messageTabs: Array<{ key: MessageType; label: string }> = [
{ key: 'public', label: '전체' },
{ key: 'national', label: '국가' },
{ key: 'private', label: '개인' },
{ key: 'diplomacy', label: '외교' },
const sections: Array<{ type: MessageType; label: string; className: string }> = [
{ type: 'public', label: '전체 메시지', className: 'PublicTalk' },
{ type: 'national', label: '국가 메시지', className: 'NationalTalk' },
{ type: 'private', label: '개인 메시지', className: 'PrivateTalk' },
{ type: 'diplomacy', label: '외교 메시지', className: 'DiplomacyTalk' },
];
const activeTab = ref<MessageType>('public');
const activeMessages = computed(() => {
if (!props.messages) {
return [] as MessageEntry[];
}
return props.messages[activeTab.value] ?? [];
const visibleLimits = reactive<Record<MessageType, number>>({
public: Number.POSITIVE_INFINITY,
national: Number.POSITIVE_INFINITY,
private: Number.POSITIVE_INFINITY,
diplomacy: Number.POSITIVE_INFINITY,
});
const bucket = (type: MessageType): MessageEntry[] => props.messages?.[type] ?? [];
const visibleMessages = (type: MessageType): MessageEntry[] => bucket(type).slice(0, visibleLimits[type]);
const permission = computed(() => props.messages?.permission ?? -1);
const setMailbox = (value: string) => {
const parsed = Number(value);
emit('update:targetMailbox', Number.isFinite(parsed) ? parsed : 0);
};
const isDiplomacyPrompt = (message: MessageEntry): boolean =>
message.msgType === 'diplomacy' &&
(message.option?.action === 'noAggression' ||
message.option?.action === 'cancelNA' ||
message.option?.action === 'stopWar');
const respond = (messageId: number, response: boolean) => {
if (!window.confirm(response ? '수락하시겠습니까?' : '거절하시겠습니까?')) {
const submit = () => {
if (!props.draftText.trim()) {
emit('refresh');
return;
}
emit('send');
};
const newestIncomingId = (type: 'private' | 'diplomacy'): number =>
bucket(type)
.filter((message) => message.src.generalId !== props.generalId)
.reduce((latest, message) => Math.max(latest, message.id), 0);
const canMarkRead = (type: 'private' | 'diplomacy'): boolean => {
if (!props.messages) {
return false;
}
const newest = newestIncomingId(type);
return newest > props.messages.latestRead[type];
};
const markRead = (type: 'private' | 'diplomacy') => {
const messageId = newestIncomingId(type);
if (messageId > 0) {
emit('read-latest', type, messageId);
}
};
const setSectionMailbox = (type: MessageType) => {
if (type === 'public') {
emit('update:targetMailbox', 9999);
} else if (type === 'national') {
emit('update:targetMailbox', 9000 + props.nationId);
}
};
const setReplyTarget = (type: MessageType, target: MessageTarget) => {
const mailbox =
(type === 'diplomacy' || type === 'national') && target.nationId !== props.nationId
? 9000 + target.nationId
: target.generalId;
if (mailbox > 0) {
emit('update:targetMailbox', mailbox);
}
};
const fold = (type: MessageType) => {
if (bucket(type).length >= 10) {
visibleLimits[type] = 10;
}
};
const forwardResponse = (messageId: number, response: boolean) => {
emit('respond', messageId, response);
};
</script>
<template>
<div class="message-panel">
<div class="message-input">
<select
class="message-select"
:value="targetMailbox"
@change="setMailbox(($event.target as HTMLSelectElement).value)"
>
<option
v-for="option in mailboxOptions"
:key="option.label"
:value="option.value"
:disabled="option.disabled"
<div class="MessagePanel">
<div class="MessageInputForm">
<div id="mailbox_list-col">
<select
id="mailbox_list"
class="message-select"
:value="targetMailbox"
aria-label="메시지 수신 대상"
@change="setMailbox(($event.target as HTMLSelectElement).value)"
>
{{ option.label }}
</option>
</select>
<input
class="message-text"
type="text"
maxlength="99"
:value="draftText"
placeholder="메시지 입력"
@input="emit('update:draftText', ($event.target as HTMLInputElement).value)"
@keydown.enter="emit('send')"
/>
<button class="message-send" @click="emit('send')">전송</button>
</div>
<div class="message-tabs">
<button
v-for="tab in messageTabs"
:key="tab.key"
:class="{ active: activeTab === tab.key }"
@click="activeTab = tab.key"
>
{{ tab.label }}
</button>
<button class="refresh" @click="emit('refresh')">갱신</button>
</div>
<div v-if="props.loading">
<SkeletonLines :lines="4" />
</div>
<div v-else-if="!props.messages" class="empty">메시지를 불러오지 못했습니다.</div>
<div v-else class="message-list">
<div v-if="activeMessages.length === 0" class="empty">메시지가 없습니다.</div>
<div v-else>
<div v-for="message in activeMessages" :key="message.id" class="message-item">
<div class="text">{{ message.text }}</div>
<div v-if="isDiplomacyPrompt(message)" class="message-response">
<button class="accept" :disabled="!canRespondDiplomacy" @click="respond(message.id, true)">
수락
</button>
<button class="decline" :disabled="!canRespondDiplomacy" @click="respond(message.id, false)">
거절
</button>
</div>
<div class="time">{{ message.time }}</div>
</div>
<button class="load-older" @click="emit('load-older', activeTab)">이전 메시지</button>
<optgroup
v-for="group in mailboxGroups"
:key="group.label"
:label="group.label"
:style="{ backgroundColor: group.color ?? '#000000', color: '#ffffff' }"
>
<option
v-for="option in group.options"
:key="`${group.label}-${option.value}`"
:value="option.value"
:disabled="option.disabled"
:style="{ backgroundColor: option.color ?? '#000000', color: '#ffffff' }"
>
{{ option.label }}
</option>
</optgroup>
</select>
</div>
<div id="msg_input-col">
<input
class="message-text"
type="text"
maxlength="99"
:value="draftText"
aria-label="메시지 입력"
@input="emit('update:draftText', ($event.target as HTMLInputElement).value)"
@keydown.enter="submit"
/>
</div>
<div id="msg_submit-col">
<button class="message-send" type="button" @click="submit">서신전달&amp;갱신</button>
</div>
</div>
<div v-if="loading && !messages" class="message-loading">
<SkeletonLines :lines="4" />
</div>
<template v-else>
<section
v-for="section in sections"
:key="section.type"
:class="['message-section', section.className]"
:data-message-type="section.type"
>
<div class="stickyAnchor"></div>
<header class="BoardHeader">
<div class="header-label">{{ section.label }}</div>
<button
v-if="section.type === 'public' || section.type === 'national'"
class="btn-more-small action-primary"
type="button"
@click="setSectionMailbox(section.type)"
>
여기로
</button>
<button
v-else
class="btn-more-small action-secondary"
type="button"
:disabled="!canMarkRead(section.type)"
@click="markRead(section.type)"
>
모두 읽음
</button>
</header>
<div v-if="bucket(section.type).length === 0" class="empty-message">메시지가 없습니다.</div>
<div v-else class="MessageList">
<MessagePlate
v-for="message in visibleMessages(section.type)"
:key="message.id"
:message="message"
:general-id="generalId"
:general-name="generalName"
:nation-id="nationId"
:permission="permission"
:can-respond-diplomacy="canRespondDiplomacy"
@set-target="setReplyTarget"
@delete="emit('delete', $event)"
@respond="forwardResponse"
/>
<div class="Actions">
<button class="fold-message" type="button" @click="fold(section.type)">접기</button>
<button class="load-older" type="button" @click="emit('load-older', section.type)">
이전 메시지 불러오기
</button>
</div>
</div>
</section>
</template>
</div>
</template>
<style scoped>
.message-panel {
display: flex;
flex-direction: column;
gap: 12px;
.MessagePanel {
color: #fff;
font-size: 14px;
}
.message-input {
.MessageInputForm {
display: grid;
grid-template-columns: minmax(0, 1fr) minmax(0, 4fr) minmax(0, 1fr);
grid-template-areas: 'mailbox input submit';
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
}
#mailbox_list-col {
grid-area: mailbox;
}
#msg_input-col {
grid-area: input;
}
#msg_submit-col {
grid-area: submit;
}
#mailbox_list-col,
#msg_input-col,
#msg_submit-col {
display: grid;
grid-template-columns: minmax(90px, 120px) 1fr auto;
gap: 6px;
}
.message-select,
.message-text,
.message-send {
height: 35.5px;
border: 1px solid #6c757d;
border-radius: 4px;
font: inherit;
}
.message-select {
width: 100%;
background-color: #212529;
padding: 4px 30px 4px 12px;
color: #fff;
font-weight: 700;
}
.message-text {
background: rgba(16, 16, 16, 0.8);
border: 1px solid rgba(201, 164, 90, 0.4);
color: inherit;
padding: 6px;
font-size: 0.75rem;
width: 100%;
background-color: #fff;
padding: 4px 8px;
color: #212529;
}
.message-send,
.action-primary {
background-color: #337ab7;
color: #fff;
}
.message-send {
border: 1px solid rgba(201, 164, 90, 0.4);
padding: 6px 10px;
font-size: 0.75rem;
cursor: pointer;
}
.message-tabs {
display: flex;
flex-wrap: wrap;
gap: 6px;
}
.message-tabs button {
border: 1px solid rgba(201, 164, 90, 0.4);
padding: 4px 8px;
font-size: 0.7rem;
cursor: pointer;
}
.message-tabs button.active {
background: rgba(201, 164, 90, 0.2);
.message-send:hover {
background-color: #375a7f;
}
.message-tabs .refresh {
margin-left: auto;
.message-send:focus,
.message-send:focus-visible {
outline: none !important;
outline-width: 0 !important;
box-shadow: none !important;
}
.message-list {
.message-loading {
padding: 8px;
}
.message-section {
min-width: 0;
}
.BoardHeader {
display: flex;
flex-direction: column;
gap: 8px;
min-height: 25px;
align-items: center;
outline: 1px solid gray;
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
color: #fff;
}
.message-item {
border: 1px solid rgba(201, 164, 90, 0.2);
padding: 6px;
font-size: 0.75rem;
.header-label {
flex: 1;
}
.message-item .time {
margin-top: 4px;
font-size: 0.65rem;
color: rgba(232, 221, 196, 0.6);
}
.message-response {
display: flex;
justify-content: flex-end;
gap: 4px;
margin-top: 5px;
margin-right: 5px;
}
.message-response button {
border: 1px solid rgba(201, 164, 90, 0.4);
padding: 3px 10px;
font-size: 0.7rem;
.btn-more-small {
margin: 1px;
border: 1px solid transparent;
border-radius: 3px;
padding: 2px 6px;
font-size: 11.2px;
line-height: 1.5;
cursor: pointer;
}
.message-response .accept {
color: #8fd18f;
.action-secondary {
border-color: #6c757d;
background-color: #6c757d;
color: #fff;
}
.message-response .decline {
color: #e09a9a;
.btn-more-small:disabled {
cursor: default;
opacity: 0.65;
}
.message-response button:disabled {
cursor: not-allowed;
opacity: 0.5;
.empty-message {
min-height: 22px;
}
.MessageList {
overflow-x: hidden;
}
.Actions {
display: grid;
}
.fold-message,
.load-older {
border: 1px solid transparent;
padding: 6px 12px;
color: #fff;
font: inherit;
cursor: pointer;
}
.fold-message {
background-color: #212529;
}
.load-older {
border: 1px dashed rgba(201, 164, 90, 0.3);
padding: 6px;
font-size: 0.7rem;
cursor: pointer;
background-color: #6c757d;
}
.empty {
color: rgba(232, 221, 196, 0.6);
@media (min-width: 940px) {
.MessagePanel {
display: grid;
grid-template-columns: 1fr 1fr;
}
.MessageInputForm,
.message-loading {
grid-column: 1 / 3;
}
.PublicTalk,
.PrivateTalk {
border-right: 1px solid gray;
}
.fold-message {
display: none;
}
.MessageList {
overflow-y: auto;
}
}
@media (max-width: 939.98px) {
.MessageInputForm {
position: sticky;
z-index: 5;
top: 0;
grid-template-columns: 1fr 1fr;
grid-template-areas:
'mailbox submit'
'input input';
}
.message-text {
height: 33.5px;
}
.BoardHeader {
position: sticky;
z-index: 4;
top: 62px;
}
}
</style>
@@ -0,0 +1,431 @@
<script setup lang="ts">
import { computed, onBeforeUnmount, onMounted, ref } from 'vue';
import type { MessageType } from '@sammo-ts/logic';
interface MessageTarget {
generalId: number;
generalName: string;
nationId: number;
nationName: string;
color: string;
icon: string;
}
interface MessageEntry {
id: number;
text: string;
time: string;
msgType: MessageType;
src: MessageTarget;
dest: MessageTarget | null;
option?: Record<string, unknown> | null;
}
const props = defineProps<{
message: MessageEntry;
generalId: number;
generalName: string;
nationId: number;
permission: number;
canRespondDiplomacy: boolean;
}>();
const emit = defineEmits<{
(event: 'set-target', type: MessageType, target: MessageTarget): void;
(event: 'delete', messageId: number): void;
(event: 'respond', messageId: number, response: boolean): void;
}>();
const now = ref(Date.now());
let deleteTimer: number | null = null;
const destination = computed<MessageTarget>(
() =>
props.message.dest ?? {
generalId: 0,
generalName: '',
nationId: 0,
nationName: '재야',
color: '#000000',
icon: '/image/icons/default.jpg',
}
);
const invalid = computed(() => props.message.option?.invalid === true);
const hasAction = computed(() => typeof props.message.option?.action === 'string');
const nationDirection = computed(() => {
if (props.message.src.nationId === destination.value.nationId) {
return 'local';
}
return props.message.src.nationId === props.nationId ? 'src' : 'dest';
});
const parseMessageTime = (): number => {
const normalized = props.message.time.includes('T')
? props.message.time
: `${props.message.time.replace(' ', 'T')}Z`;
return Date.parse(normalized);
};
const deletable = computed(() => {
if (invalid.value || hasAction.value || props.message.src.generalId !== props.generalId) {
return false;
}
if (props.message.option?.deletable === false) {
return false;
}
const sentAt = parseMessageTime();
return Number.isFinite(sentAt) && sentAt + 5 * 60 * 1000 > now.value;
});
const scheduleDeleteExpiry = () => {
const sentAt = parseMessageTime();
if (!Number.isFinite(sentAt)) {
return;
}
const delay = sentAt + 5 * 60 * 1000 - Date.now();
if (delay <= 0) {
now.value = Date.now();
return;
}
deleteTimer = window.setTimeout(() => {
now.value = Date.now();
}, delay);
};
const isBright = (color: string): boolean => {
const match = /^#([0-9a-f]{6})$/i.exec(color);
if (!match) {
return false;
}
const value = Number.parseInt(match[1]!, 16);
const red = (value >> 16) & 0xff;
const green = (value >> 8) & 0xff;
const blue = value & 0xff;
return red * 0.299 + green * 0.587 + blue * 0.114 > 160;
};
const iconUrl = computed(() => {
const icon = props.message.src.icon?.trim();
if (!icon) {
return '/image/icons/default.jpg';
}
if (icon.startsWith('/') || /^https?:\/\//i.test(icon)) {
return icon;
}
return `${import.meta.env.BASE_URL}${icon.replace(/^\/+/, '')}`;
});
const targetClass = (target: MessageTarget) => ({
'msg-target': true,
'msg-bright': isBright(target.color),
'msg-dark': !isBright(target.color),
});
const setTarget = (target: MessageTarget) => {
emit('set-target', props.message.msgType, target);
};
const requestDelete = () => {
if (!window.confirm('삭제하시겠습니까?')) {
return;
}
emit('delete', props.message.id);
};
const respond = (response: boolean) => {
if (!window.confirm(response ? '수락하시겠습니까?' : '거절하시겠습니까?')) {
return;
}
emit('respond', props.message.id, response);
};
onMounted(scheduleDeleteExpiry);
onBeforeUnmount(() => {
if (deleteTimer !== null) {
window.clearTimeout(deleteTimer);
}
});
</script>
<template>
<article
:id="`msg_${message.id}`"
:class="['msg-plate', `msg-plate-${message.msgType}`, `msg-plate-${nationDirection}`]"
:data-id="message.id"
>
<div class="msg-icon">
<img class="general-icon" width="64" height="64" :src="iconUrl" :alt="message.src.generalName" />
</div>
<div class="msg-body">
<div class="msg-header">
<button v-if="deletable" class="delete-message" type="button" @click="requestDelete"></button>
<template v-if="message.msgType === 'private'">
<template v-if="message.src.generalId === generalId">
<span :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }"
></span
>
<span class="msg-from-to"></span>
<button
:class="targetClass(destination)"
:style="{ backgroundColor: destination.color }"
type="button"
@click="setTarget(destination)"
>
{{ destination.generalName }}:{{ destination.nationName }} |
</button>
</template>
<template v-else>
<button
:class="targetClass(message.src)"
:style="{ backgroundColor: message.src.color }"
type="button"
@click="setTarget(message.src)"
>
{{ message.src.generalName }}:{{ message.src.nationName }} |
</button>
<span class="msg-from-to"></span>
<span :class="targetClass(destination)" :style="{ backgroundColor: destination.color }"
></span
>
</template>
</template>
<template v-else-if="message.msgType === 'national' && message.src.nationId === destination.nationId">
<span :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }">
{{ message.src.generalName }}
</span>
</template>
<template
v-else-if="(message.msgType === 'national' || message.msgType === 'diplomacy') && permission >= 4"
>
<template v-if="message.src.nationId === nationId">
<span :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }">
{{ message.src.generalName }}
</span>
<span class="msg-from-to"></span>
<button
:class="targetClass(destination)"
:style="{ backgroundColor: destination.color }"
type="button"
@click="setTarget(destination)"
>
{{ destination.nationName }} |
</button>
</template>
<button
v-else
:class="targetClass(message.src)"
:style="{ backgroundColor: message.src.color }"
type="button"
@click="setTarget(message.src)"
>
{{ message.src.generalName }}:{{ message.src.nationName }} |
</button>
</template>
<template v-else-if="message.msgType === 'national' || message.msgType === 'diplomacy'">
<template v-if="message.src.nationId === nationId">
<span :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }">
{{ message.src.generalName }}
</span>
<span class="msg-from-to"></span>
<span :class="targetClass(destination)" :style="{ backgroundColor: destination.color }">
{{ destination.nationName }}
</span>
</template>
<span v-else :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }">
{{ message.src.generalName }}:{{ message.src.nationName }}
</span>
</template>
<button
v-else-if="message.src.generalId !== generalId"
:class="targetClass(message.src)"
:style="{ backgroundColor: message.src.color }"
type="button"
@click="setTarget(message.src)"
>
{{ message.src.generalName }}:{{ message.src.nationName }} |
</button>
<span v-else :class="targetClass(message.src)" :style="{ backgroundColor: message.src.color }">
{{ message.src.generalName }}
</span>
<span class="msg-time">&lt;{{ message.time }}&gt;</span>
</div>
<div :class="['msg-content', invalid ? 'msg-invalid' : 'msg-valid']">
{{ invalid ? '삭제된 메시지입니다' : message.text }}
</div>
<div v-if="hasAction" class="message-response">
<button
class="prompt-yes"
type="button"
:disabled="message.msgType === 'diplomacy' && !canRespondDiplomacy"
@click="respond(true)"
>
수락
</button>
<button
class="prompt-no"
type="button"
:disabled="message.msgType === 'diplomacy' && !canRespondDiplomacy"
@click="respond(false)"
>
거절
</button>
</div>
</div>
</article>
</template>
<style scoped>
.msg-plate {
display: grid;
grid-template-columns: 64px minmax(0, 1fr);
width: 100%;
min-height: 64px;
outline: 1px solid gray;
color: #fff;
font-size: 12.5px;
word-break: break-all;
}
.msg-plate-private {
background-color: #5d1e1a;
}
.msg-plate-private.msg-plate-dest {
background-color: #5d461a;
}
.msg-plate-public {
background-color: #141c65;
}
.msg-plate-national,
.msg-plate-diplomacy {
background-color: #00582c;
}
.msg-plate-national.msg-plate-dest,
.msg-plate-diplomacy.msg-plate-dest {
background-color: #704615;
}
.msg-plate-national.msg-plate-src,
.msg-plate-diplomacy.msg-plate-src {
background-color: #70153b;
}
.msg-icon {
width: 64px;
height: 64px;
border-right: 1px solid gray;
}
.general-icon {
display: block;
width: 64px;
max-width: none;
height: 64px;
object-fit: fill;
}
.msg-body {
min-width: 0;
padding-left: 0;
}
.msg-header {
position: relative;
margin-bottom: 3px;
color: #fff;
font-weight: 700;
}
.msg-target {
display: inline-block;
margin: 2px 2px 0;
border: 0;
border-radius: 3px;
padding: 2px 3px;
box-shadow: 2px 2px #000;
font: inherit;
font-weight: inherit;
}
button.msg-target {
cursor: pointer;
}
.msg-bright {
color: #000;
}
.msg-dark {
color: #fff;
}
.msg-from-to {
display: inline-block;
}
.msg-time {
font-size: 0.75em;
font-weight: 400;
}
.delete-message {
position: absolute;
z-index: 1;
top: 0;
right: 0;
margin: 2px 2px 0;
border: 1px solid #ffc107;
border-radius: 3px;
background: transparent;
padding: 2px 4px;
color: #ffc107;
font-size: 8px;
cursor: pointer;
}
.msg-content {
overflow: hidden;
margin-right: 5px;
margin-left: 10px;
white-space: pre-wrap;
}
.msg-invalid {
color: rgba(255, 255, 255, 0.5);
}
.message-response {
display: flex;
justify-content: flex-end;
gap: 0;
margin-top: 5px;
margin-right: 5px;
}
.message-response button {
min-width: 42px;
border: 1px outset buttonborder;
background: buttonface;
padding: 1px 6px;
color: buttontext;
font-size: 12.5px;
cursor: pointer;
}
.message-response button:disabled {
cursor: not-allowed;
opacity: 0.65;
}
</style>
+48 -4
View File
@@ -21,7 +21,6 @@ import NotFoundView from '../views/NotFoundView.vue';
import TournamentView from '../views/TournamentView.vue';
import BettingView from '../views/BettingView.vue';
import MyPageView from '../views/MyPageView.vue';
import MySettingsView from '../views/MySettingsView.vue';
import BoardView from '../views/BoardView.vue';
import DiplomacyView from '../views/DiplomacyView.vue';
import BestGeneralView from '../views/BestGeneralView.vue';
@@ -35,7 +34,38 @@ import NationBettingView from '../views/NationBettingView.vue';
import NpcListView from '../views/NpcListView.vue';
import NationListView from '../views/NationListView.vue';
import GeneralListView from '../views/GeneralListView.vue';
import TrafficView from '../views/TrafficView.vue';
import { useSessionStore } from '../stores/session';
import { trpc } from '../utils/trpc';
const accessPageByRouteName = {
home: 'front-info',
'nation-info': 'nation-info',
'nation-cities': 'nation-cities',
'global-info': 'global-info',
'nation-list': 'nation-list',
'general-list': 'general-list',
'current-city': 'current-city',
diplomacy: 'diplomacy',
'nation-generals': 'nation-generals',
'nation-personnel': 'nation-personnel',
'nation-finance': 'nation-finance',
'battle-center': 'battle-center',
board: 'board',
'board-secret': 'board',
'best-general': 'best-general',
'hall-of-fame': 'hall-of-fame',
'dynasty-list': 'dynasty',
'dynasty-detail': 'dynasty',
yearbook: 'yearbook',
'nation-betting': 'nation-betting',
traffic: 'traffic',
'npc-list': 'npc-list',
'my-page': 'my-page',
'npc-control': 'npc-control',
tournament: 'tournament',
betting: 'betting',
} as const;
const routes = [
{
@@ -211,7 +241,6 @@ const routes = [
component: BattleSimulatorView,
meta: {
requiresAuth: true,
requiresGeneral: true,
},
},
{
@@ -261,6 +290,7 @@ const routes = [
component: YearbookView,
meta: {
requiresAuth: true,
requiresGeneral: true,
},
},
{
@@ -272,6 +302,11 @@ const routes = [
requiresGeneral: true,
},
},
{
path: '/traffic',
name: 'traffic',
component: TrafficView,
},
{
path: '/npc-list',
name: 'npc-list',
@@ -297,8 +332,7 @@ const routes = [
},
{
path: '/my-settings',
name: 'my-settings',
component: MySettingsView,
redirect: '/my-page',
meta: {
requiresAuth: true,
requiresGeneral: true,
@@ -381,4 +415,14 @@ router.beforeEach(async (to) => {
return true;
});
router.afterEach((to) => {
const session = useSessionStore();
const routeName = typeof to.name === 'string' ? to.name : '';
const page = accessPageByRouteName[routeName as keyof typeof accessPageByRouteName];
if (!page || !session.hasGeneral) {
return;
}
void trpc.public.recordAccess.mutate({ page }).catch(() => undefined);
});
export default router;
+140 -22
View File
@@ -23,6 +23,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
type MapLayout = Awaited<ReturnType<typeof trpc.world.getMapLayout.query>>;
type CommandTable = Awaited<ReturnType<typeof trpc.turns.getCommandTable.query>>;
type MessageBundle = Awaited<ReturnType<typeof trpc.messages.getRecent.query>>;
type MessageContacts = Awaited<ReturnType<typeof trpc.messages.getContacts.query>>;
type BoardAccess = Awaited<ReturnType<typeof trpc.board.getAccess.query>>;
type ReservedTurnView = Awaited<ReturnType<typeof trpc.turns.reserved.getGeneral.query>>[number];
@@ -37,12 +38,14 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
const mapLayout = ref<MapLayout | null>(null);
const commandTable = ref<CommandTable | null>(null);
const messages = ref<MessageBundle | null>(null);
const messageContacts = ref<MessageContacts | null>(null);
const boardAccess = ref<BoardAccess | null>(null);
const reservedGeneralTurns = ref<ReservedTurnView[] | null>(null);
const reservedNationTurns = ref<ReservedTurnView[] | null>(null);
const messageDraftText = ref('');
const targetMailbox = ref<number>(MESSAGE_MAILBOX_PUBLIC);
let initializedMailboxGeneralId: number | null = null;
const general = computed(() => generalContext.value?.general ?? null);
const city = computed(() => generalContext.value?.city ?? null);
@@ -86,18 +89,85 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
} as const;
});
const mailboxOptions = computed(() => {
const options: Array<{ label: string; value: number; disabled?: boolean }> = [
{ label: '공공', value: MESSAGE_MAILBOX_PUBLIC },
const mailboxGroups = computed(() => {
type MailboxOption = {
label: string;
value: number;
disabled?: boolean;
color?: string;
};
type MailboxGroup = {
label: string;
color?: string;
options: MailboxOption[];
};
const ownNationId = general.value?.nationId ?? 0;
const ownMailbox = MESSAGE_MAILBOX_NATIONAL_BASE + ownNationId;
const permission = messages.value?.permission ?? -1;
const contacts = messageContacts.value?.nation ?? [];
const ownNation = contacts.find((nation) => nation.mailbox === ownMailbox);
const groups: MailboxGroup[] = [
{
label: '즐겨찾기',
color: '#000000',
options: [
{
label: '【 아국 메세지 】',
value: ownMailbox,
color: ownNation?.color ?? '#000000',
},
{
label: '【 전체 메세지 】',
value: MESSAGE_MAILBOX_PUBLIC,
color: '#000000',
},
],
},
];
if (nationId.value) {
options.push({ label: '국가', value: MESSAGE_MAILBOX_NATIONAL_BASE + nationId.value });
} else {
options.push({ label: '국가', value: -1, disabled: true });
if (permission >= 4) {
groups.push({
label: '외교메시지',
color: '#000000',
options: contacts
.filter((nation) => nation.mailbox !== ownMailbox && nation.nationId > 0)
.map((nation) => ({
label: nation.name,
value: nation.mailbox,
color: nation.color,
})),
});
}
options.push({ label: '외교', value: -2, disabled: true });
options.push({ label: '개인', value: -3, disabled: true });
return options;
const sortedContacts = [...contacts].sort((left, right) => {
if (left.mailbox === ownMailbox) return -1;
if (right.mailbox === ownMailbox) return 1;
return left.mailbox - right.mailbox;
});
for (const nation of sortedContacts) {
const options = [...nation.general]
.filter(([id]) => id !== generalId.value)
.sort((left, right) => left[1].localeCompare(right[1], 'ko'))
.map(([id, name, flags]) => {
const ruler = Boolean(flags & 1);
const ambassador = Boolean(flags & 4);
return {
label: ruler ? `*${name}*` : ambassador ? `#${name}#` : name,
value: id,
disabled: permission === 4 && ambassador && nation.mailbox !== ownMailbox,
color: nation.color,
};
});
if (options.length > 0) {
groups.push({
label: nation.name,
color: nation.color,
options,
});
}
}
return groups;
});
const statusLine = computed(() => {
@@ -147,25 +217,32 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
context.general.nationId > 0 && context.general.officerLevel >= 5
? trpc.turns.reserved.getNation.query({ generalId: id })
: Promise.resolve(null);
const [layout, lobby, map, commands, messageData, access, generalTurns, nationTurns] = await Promise.all([
layoutPromise,
trpc.lobby.info.query(),
trpc.world.getMap.query({ generalId: id, showMe: true, useCache: true }),
trpc.turns.getCommandTable.query({ generalId: id }),
trpc.messages.getRecent.query({ generalId: id }),
trpc.board.getAccess.query(),
generalTurnsPromise,
nationTurnsPromise,
]);
const [layout, lobby, map, commands, messageData, contacts, access, generalTurns, nationTurns] =
await Promise.all([
layoutPromise,
trpc.lobby.info.query(),
trpc.world.getMap.query({ generalId: id, showMe: true, useCache: true }),
trpc.turns.getCommandTable.query({ generalId: id }),
trpc.messages.getRecent.query({ generalId: id }),
trpc.messages.getContacts.query({ generalId: id }),
trpc.board.getAccess.query(),
generalTurnsPromise,
nationTurnsPromise,
]);
mapLayout.value = layout;
lobbyInfo.value = lobby;
worldMap.value = map;
commandTable.value = commands;
messages.value = messageData;
messageContacts.value = contacts;
boardAccess.value = access;
reservedGeneralTurns.value = generalTurns;
reservedNationTurns.value = nationTurns;
if (initializedMailboxGeneralId !== id) {
targetMailbox.value = MESSAGE_MAILBOX_NATIONAL_BASE + context.general.nationId;
initializedMailboxGeneralId = id;
}
} catch (err) {
error.value = resolveErrorMessage(err);
} finally {
@@ -200,12 +277,12 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
}
try {
messageDraftText.value = '';
await trpc.messages.send.mutate({
generalId: id,
mailbox,
text,
});
messageDraftText.value = '';
await refreshMessages();
} catch (err) {
error.value = resolveErrorMessage(err);
@@ -260,6 +337,44 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
}
};
const readLatestMessage = async (type: 'private' | 'diplomacy', messageId: number) => {
const id = generalId.value;
if (!id || messageId <= 0) {
return;
}
try {
await trpc.messages.readLatest.mutate({
generalId: id,
type,
messageId,
});
if (messages.value) {
messages.value = {
...messages.value,
latestRead: {
...messages.value.latestRead,
[type]: Math.max(messages.value.latestRead[type], messageId),
},
};
}
} catch (err) {
error.value = resolveErrorMessage(err);
}
};
const deleteMessage = async (messageId: number) => {
const id = generalId.value;
if (!id) {
return;
}
try {
await trpc.messages.delete.mutate({ generalId: id, messageId });
await refreshMessages();
} catch (err) {
error.value = resolveErrorMessage(err);
}
};
const setGeneralTurn = async (turnIndex: number, action: string) => {
const id = generalId.value;
if (!id) {
@@ -484,12 +599,13 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
selectedCity,
commandTable,
messages,
messageContacts,
boardAccess,
reservedGeneralTurns,
reservedNationTurns,
messageDraftText,
targetMailbox,
mailboxOptions,
mailboxGroups,
statusLine,
realtimeLabel,
setRealtimeEnabled,
@@ -498,6 +614,8 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
sendMessage,
loadOlderMessages,
respondToMessage,
readLatestMessage,
deleteMessage,
setGeneralTurn,
shiftGeneralTurns,
setNationTurn,
+2 -5
View File
@@ -24,11 +24,10 @@ export const formatLog = (text?: string): string => {
return '';
}
let match: RegExpExecArray | null = null;
let lastIndex = 0;
const result: string[] = [];
while ((match = logRegex.exec(text)) !== null) {
for (let match = logRegex.exec(text); match !== null; match = logRegex.exec(text)) {
const partAll = match[0];
const subPart = match[1];
const index = match.index;
@@ -40,9 +39,7 @@ export const formatLog = (text?: string): string => {
if (subPart === '/') {
result.push('</span>');
} else if (subPart.length === 2) {
result.push(
`<span style="${convertMap[subPart[0]] ?? ''}${convertMap2[subPart[1]] ?? ''}">`
);
result.push(`<span style="${convertMap[subPart[0]] ?? ''}${convertMap2[subPart[1]] ?? ''}">`);
} else {
result.push(`<span style="${convertMap[subPart] ?? ''}">`);
}
@@ -0,0 +1,23 @@
const lightTextBackgrounds = new Set([
'',
'#330000',
'#FF0000',
'#800000',
'#A0522D',
'#FF6347',
'#808000',
'#008000',
'#2E8B57',
'#008080',
'#6495ED',
'#0000FF',
'#000080',
'#483D8B',
'#7B68EE',
'#800080',
'#A9A9A9',
'#000000',
]);
export const legacyNationTextColor = (backgroundColor: string): '#FFFFFF' | '#000000' =>
lightTextBackgrounds.has(backgroundColor.toUpperCase()) ? '#FFFFFF' : '#000000';
+688 -201
View File
@@ -1,8 +1,7 @@
<script setup lang="ts">
import { computed, onMounted, reactive, ref } from 'vue';
import { computed, onMounted, reactive, ref, watch } from 'vue';
import { useRoute } from 'vue-router';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import { formatLog } from '../utils/formatLog';
import { trpc } from '../utils/trpc';
@@ -11,7 +10,8 @@ type ResourceAuction = AuctionOverview['resourceAuctions'][number];
type UniqueAuction = AuctionOverview['uniqueAuctions'][number];
type UniqueDetail = Awaited<ReturnType<typeof trpc.auction.getUniqueDetail.query>>;
const activeTab = ref<'resource' | 'unique'>('resource');
const route = useRoute();
const activeTab = ref<'resource' | 'unique'>(route.query.type === 'unique' ? 'unique' : 'resource');
const loading = ref(false);
const actionBusy = ref(false);
const error = ref<string | null>(null);
@@ -38,22 +38,57 @@ const resolveErrorMessage = (value: unknown): string => {
};
const formatNumber = (value: number | null | undefined): string => (value ?? 0).toLocaleString();
const formatDate = (value: string): string =>
new Intl.DateTimeFormat('ko-KR', {
const cutDateTime = (value: string | null | undefined, showSecond = false): string => {
if (!value) {
return '-';
}
const date = new Date(value);
if (Number.isNaN(date.getTime())) {
return value.slice(5, showSecond ? 19 : 16);
}
const parts = new Intl.DateTimeFormat('ko-KR', {
month: '2-digit',
day: '2-digit',
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
}).format(new Date(value));
...(showSecond ? { second: '2-digit' } : {}),
hour12: false,
}).formatToParts(date);
const part = (type: Intl.DateTimeFormatPartTypes): string =>
parts.find((entry) => entry.type === type)?.value ?? '';
return `${part('month')}-${part('day')} ${part('hour')}:${part('minute')}${showSecond ? `:${part('second')}` : ''}`;
};
const resourceTitle = (auction: ResourceAuction): string =>
auction.type === 'BUY_RICE' ? '쌀 구매' : '쌀 판매';
const hostResource = (auction: ResourceAuction): string => (auction.type === 'BUY_RICE' ? '쌀' : '금');
const bidResource = (auction: ResourceAuction): string => (auction.type === 'BUY_RICE' ? '금' : '쌀');
const buyRice = computed(() =>
(overview.value?.resourceAuctions ?? []).filter((auction) => auction.type === 'BUY_RICE')
);
const sellRice = computed(() =>
(overview.value?.resourceAuctions ?? []).filter((auction) => auction.type === 'SELL_RICE')
);
const ongoingUnique = computed(() =>
(overview.value?.uniqueAuctions ?? []).filter((auction) => auction.status === 'OPEN')
);
const finishedUnique = computed(() =>
(overview.value?.uniqueAuctions ?? []).filter((auction) => auction.status !== 'OPEN')
);
const resourceAuctions = computed(() => overview.value?.resourceAuctions ?? []);
const uniqueAuctions = computed(() => overview.value?.uniqueAuctions ?? []);
const selectResource = (auction: ResourceAuction): void => {
selectedResource.value = auction;
bidAmount.value = auction.highestBid?.amount ?? auction.detail.startBidAmount ?? 0;
};
const selectUnique = async (auction: UniqueAuction): Promise<void> => {
selectedUnique.value = auction;
uniqueDetail.value = null;
error.value = null;
try {
uniqueDetail.value = await trpc.auction.getUniqueDetail.query({ auctionId: auction.id });
const highest = uniqueDetail.value.bids[0]?.amount ?? auction.detail.startBidAmount ?? 0;
bidAmount.value = Math.max(Math.ceil(highest * 1.01), highest + 10);
} catch (err) {
error.value = resolveErrorMessage(err);
}
};
const loadOverview = async (): Promise<void> => {
loading.value = true;
@@ -65,8 +100,14 @@ const loadOverview = async (): Promise<void> => {
overview.value.resourceAuctions.find((auction) => auction.id === selectedResource.value?.id) ?? null;
}
if (selectedUnique.value) {
selectedUnique.value =
const updated =
overview.value.uniqueAuctions.find((auction) => auction.id === selectedUnique.value?.id) ?? null;
selectedUnique.value = updated;
if (updated) {
await selectUnique(updated);
}
} else if (activeTab.value === 'unique' && ongoingUnique.value[0]) {
await selectUnique(ongoingUnique.value[0]);
}
} catch (err) {
error.value = resolveErrorMessage(err);
@@ -75,23 +116,6 @@ const loadOverview = async (): Promise<void> => {
}
};
const selectResource = (auction: ResourceAuction): void => {
selectedResource.value = auction;
bidAmount.value = auction.highestBid?.amount ?? auction.detail.startBidAmount ?? 0;
};
const selectUnique = async (auction: UniqueAuction): Promise<void> => {
selectedUnique.value = auction;
error.value = null;
try {
uniqueDetail.value = await trpc.auction.getUniqueDetail.query({ auctionId: auction.id });
const highest = uniqueDetail.value.bids[0]?.amount ?? auction.detail.startBidAmount ?? 0;
bidAmount.value = Math.max(Math.ceil(highest * 1.01), highest + 10);
} catch (err) {
error.value = resolveErrorMessage(err);
}
};
const runAction = async (action: () => Promise<void>): Promise<void> => {
if (actionBusy.value) {
return;
@@ -138,7 +162,7 @@ const bidResourceAuction = (): Promise<void> =>
} else {
await trpc.auction.bidSellRice.mutate({ auctionId: auction.id, amount: bidAmount.value });
}
message.value = `${auction.id}번 경매에 입찰했습니다.`;
message.value = '입찰했습니다.';
});
const bidUniqueAuction = (): Promise<void> =>
@@ -147,206 +171,669 @@ const bidUniqueAuction = (): Promise<void> =>
if (!auction) {
return;
}
if (!window.confirm(`${auction.detail.title ?? auction.targetCode ?? '유니크'}${bidAmount.value} 포인트를 입찰하시겠습니까?`)) {
if (
!window.confirm(
`${auction.detail.title ?? auction.targetCode ?? '유니크'}${bidAmount.value}유산포인트를 입찰하시겠습니까?`
)
) {
return;
}
await trpc.auction.bidUnique.mutate({
auctionId: auction.id,
amount: bidAmount.value,
tryExtendCloseDate: true,
tryExtendCloseDate: false,
});
message.value = `${auction.id}번 유니크 경매에 입찰했습니다.`;
await selectUnique(auction);
message.value = '입찰이 완료되었습니다.';
});
const closeWindow = (): void => window.close();
watch(activeTab, (tab) => {
error.value = null;
message.value = null;
if (tab === 'unique' && !selectedUnique.value && ongoingUnique.value[0]) {
void selectUnique(ongoingUnique.value[0]);
}
});
onMounted(() => {
void loadOverview();
});
</script>
<template>
<main class="auction-page">
<header class="page-header">
<div>
<h1>거래장</h1>
<p>· 거래와 유니크 아이템 경매를 확인합니다.</p>
</div>
<button class="ghost" :disabled="loading" @click="loadOverview">새로고침</button>
<main id="container" class="legacy-auction-page bg0">
<header class="top-back-bar bg0">
<button class="legacy-button close-button" type="button" @click="closeWindow"> 닫기</button>
<button class="legacy-button reload-button" type="button" :disabled="loading" @click="loadOverview">
갱신
</button>
<h1>{{ activeTab === 'resource' ? '경매장' : '유니크 경매장' }}</h1>
<button
class="legacy-button tab-button"
:aria-pressed="activeTab === 'resource'"
@click="activeTab = 'resource'"
>
/
</button>
<button
class="legacy-button tab-button"
:aria-pressed="activeTab === 'unique'"
@click="activeTab = 'unique'"
>
유니크
</button>
</header>
<nav class="tabs" aria-label="경매 종류">
<button :class="{ active: activeTab === 'resource' }" @click="activeTab = 'resource'">· 경매</button>
<button :class="{ active: activeTab === 'unique' }" @click="activeTab = 'unique'">유니크 경매</button>
</nav>
<p v-if="error" class="auction-notice error" role="alert">{{ error }}</p>
<p v-if="message" class="auction-notice success" role="status">{{ message }}</p>
<div v-if="loading && !overview" class="loading-state">불러오는 중...</div>
<p v-if="error" class="notice error">{{ error }}</p>
<p v-if="message" class="notice success">{{ message }}</p>
<SkeletonLines v-if="loading && !overview" :lines="8" />
<section v-else-if="activeTab === 'resource'" class="resource-auction bg0">
<h2 class="section-title bg2">거래장</h2>
<template v-else-if="activeTab === 'resource'">
<PanelCard title="진행 중인 금·쌀 경매" subtitle="행을 선택하면 아래에서 입찰할 수 있습니다.">
<div class="auction-table resource-table">
<div class="table-head">
<span>번호</span><span>종류</span><span>판매자</span><span>수량</span><span>입찰</span>
<span>현재</span><span>마감가</span><span>종료</span>
</div>
<button
v-for="auction in resourceAuctions"
:key="auction.id"
class="table-row"
:class="{ selected: selectedResource?.id === auction.id }"
@click="selectResource(auction)"
>
<span>{{ auction.id }}</span>
<span>{{ resourceTitle(auction) }}</span>
<span>{{ auction.hostName }}</span>
<span>{{ hostResource(auction) }} {{ formatNumber(auction.detail.amount) }}</span>
<span>{{ auction.highestBid?.bidderName ?? '-' }}</span>
<span>{{ bidResource(auction) }} {{ formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount) }}</span>
<span>{{ bidResource(auction) }} {{ formatNumber(auction.detail.finishBidAmount) }}</span>
<span>{{ formatDate(auction.closeAt) }}</span>
</button>
<p v-if="resourceAuctions.length === 0" class="empty">진행 중인 경매가 없습니다.</p>
<section class="resource-section" aria-labelledby="buy-rice-heading">
<h3 id="buy-rice-heading" class="resource-kind buy-rice"> 구매</h3>
<div class="resource-row resource-header">
<span class="idx">번호</span><span class="host">판매자</span><span class="amount">수량</span>
<span class="highest-bidder">입찰자</span><span class="highest-bid">입찰</span>
<span class="bid-ratio"></span><span class="finish-bid">마감가</span>
<span class="close-date">거래 종료</span>
</div>
<button
v-for="auction in buyRice"
:key="auction.id"
class="resource-row clickable-row"
:class="{ selected: selectedResource?.id === auction.id }"
@click="selectResource(auction)"
>
<span class="idx tnum">{{ auction.id }}</span>
<span class="host">{{ auction.hostName }}</span>
<span class="amount tnum"> {{ formatNumber(auction.detail.amount) }}</span>
<span class="highest-bidder">{{ auction.highestBid?.bidderName ?? '-' }}</span>
<span class="highest-bid tnum" :class="{ 'no-bid': !auction.highestBid }">
{{ formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount) }}
</span>
<span class="bid-ratio tnum">
{{
auction.highestBid && auction.detail.amount
? (auction.highestBid.amount / auction.detail.amount).toFixed(2)
: '-'
}}
</span>
<span class="finish-bid tnum"> {{ formatNumber(auction.detail.finishBidAmount) }}</span>
<span class="close-date tnum">{{ cutDateTime(auction.closeAt) }}</span>
</button>
<p v-if="buyRice.length === 0" class="empty-row">진행 중인 구매 경매가 없습니다.</p>
</section>
<form v-if="selectedResource" class="bid-form" @submit.prevent="bidResourceAuction">
<strong>{{ selectedResource.id }} {{ resourceTitle(selectedResource) }}</strong>
<label>
<span>입찰가 ({{ bidResource(selectedResource) }})</span>
<input v-model.number="bidAmount" type="number" min="1" step="10" required />
</label>
<button :disabled="actionBusy || selectedResource.isCallerHost">입찰</button>
</form>
</PanelCard>
<PanelCard title="경매 등록" subtitle="레거시와 동일하게 한 장수는 자원 경매를 한 건만 진행할 수 있습니다.">
<form class="open-form" @submit.prevent="openResourceAuction">
<label>
<span>매물</span>
<select v-model="openForm.type">
<option value="BUY_RICE"></option>
<option value="SELL_RICE"></option>
</select>
</label>
<label><span>수량</span><input v-model.number="openForm.amount" type="number" min="100" max="10000" step="10" /></label>
<label><span>기간()</span><input v-model.number="openForm.closeTurnCnt" type="number" min="1" max="24" /></label>
<label><span>시작가</span><input v-model.number="openForm.startBidAmount" type="number" min="1" step="10" /></label>
<label><span>마감가</span><input v-model.number="openForm.finishBidAmount" type="number" min="1" step="10" /></label>
<button :disabled="actionBusy">등록</button>
</form>
</PanelCard>
<PanelCard title="이전 경매" subtitle="최근 경매 기록 20건">
<ol class="log-list">
<!-- eslint-disable vue/no-v-html -->
<li v-for="log in overview?.recentLogs ?? []" :key="log.id" v-html="formatLog(log.text)" />
<!-- eslint-enable vue/no-v-html -->
<li v-if="(overview?.recentLogs.length ?? 0) === 0" class="empty">경매 기록이 없습니다.</li>
</ol>
</PanelCard>
</template>
<template v-else>
<PanelCard title="유니크 경매" :subtitle="`내 가명: ${overview?.callerAlias ?? '-'}`">
<div class="auction-table unique-table">
<div class="table-head">
<span>번호</span><span>경매명</span><span>주최자</span><span>종료</span><span>1순위</span><span>포인트</span>
</div>
<button
v-for="auction in uniqueAuctions"
:key="auction.id"
class="table-row"
:class="{ selected: selectedUnique?.id === auction.id }"
@click="selectUnique(auction)"
>
<span>{{ auction.id }}</span>
<span>{{ auction.detail.title ?? auction.targetCode }}</span>
<span :class="{ me: auction.isCallerHost }">{{ auction.hostName }}</span>
<span>{{ formatDate(auction.closeAt) }}</span>
<span :class="{ me: auction.highestBid?.isCaller }">{{ auction.highestBid?.bidderName ?? '-' }}</span>
<span>{{ formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount) }}</span>
</button>
<p v-if="uniqueAuctions.length === 0" class="empty">유니크 경매가 없습니다.</p>
<section class="resource-section" aria-labelledby="sell-rice-heading">
<h3 id="sell-rice-heading" class="resource-kind sell-rice"> 판매</h3>
<div class="resource-row resource-header">
<span class="idx">번호</span><span class="host">판매자</span><span class="amount">수량</span>
<span class="highest-bidder">입찰자</span><span class="highest-bid">입찰가</span>
<span class="bid-ratio">단가</span><span class="finish-bid">마감가</span>
<span class="close-date">거래 종료</span>
</div>
</PanelCard>
<button
v-for="auction in sellRice"
:key="auction.id"
class="resource-row clickable-row"
:class="{ selected: selectedResource?.id === auction.id }"
@click="selectResource(auction)"
>
<span class="idx tnum">{{ auction.id }}</span>
<span class="host">{{ auction.hostName }}</span>
<span class="amount tnum"> {{ formatNumber(auction.detail.amount) }}</span>
<span class="highest-bidder">{{ auction.highestBid?.bidderName ?? '-' }}</span>
<span class="highest-bid tnum" :class="{ 'no-bid': !auction.highestBid }">
{{ formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount) }}
</span>
<span class="bid-ratio tnum">
{{
auction.highestBid && auction.detail.amount
? (auction.highestBid.amount / auction.detail.amount).toFixed(2)
: '-'
}}
</span>
<span class="finish-bid tnum"> {{ formatNumber(auction.detail.finishBidAmount) }}</span>
<span class="close-date tnum">{{ cutDateTime(auction.closeAt) }}</span>
</button>
<p v-if="sellRice.length === 0" class="empty-row">진행 중인 판매 경매가 없습니다.</p>
</section>
<PanelCard v-if="uniqueDetail" title="유니크 경매 상세">
<form v-if="selectedResource" class="resource-bid-form" @submit.prevent="bidResourceAuction">
<span class="bid-description">
{{ selectedResource.id }} {{ selectedResource.type === 'BUY_RICE' ? '쌀' : '금' }}
{{ formatNumber(selectedResource.detail.amount) }} 경매에
{{ selectedResource.type === 'BUY_RICE' ? '금' : '쌀' }}
</span>
<input
v-model.number="bidAmount"
:aria-label="`${selectedResource.id} 경매 입찰가`"
type="number"
:min="selectedResource.detail.startBidAmount ?? 1"
:max="selectedResource.detail.finishBidAmount ?? undefined"
step="10"
required
/>
<button class="legacy-button" :disabled="actionBusy || selectedResource.isCallerHost">입찰</button>
</form>
<h3 class="subsection-title">경매 등록</h3>
<form class="open-form" @submit.prevent="openResourceAuction">
<fieldset>
<legend>매물</legend>
<div class="item-toggle">
<button
class="legacy-button"
type="button"
:aria-pressed="openForm.type === 'BUY_RICE'"
@click="openForm.type = 'BUY_RICE'"
>
</button>
<button
class="legacy-button"
type="button"
:aria-pressed="openForm.type === 'SELL_RICE'"
@click="openForm.type = 'SELL_RICE'"
>
</button>
</div>
</fieldset>
<label>
<span>수량 ({{ openForm.type === 'BUY_RICE' ? '쌀' : '금' }})</span>
<input v-model.number="openForm.amount" type="number" min="100" max="10000" step="10" />
</label>
<label
><span>기간()</span><input v-model.number="openForm.closeTurnCnt" type="number" min="3" max="24"
/></label>
<label>
<span>시작가 ({{ openForm.type === 'BUY_RICE' ? '금' : '쌀' }})</span>
<input v-model.number="openForm.startBidAmount" type="number" min="100" max="10000" step="10" />
</label>
<label>
<span>마감가 ({{ openForm.type === 'BUY_RICE' ? '금' : '쌀' }})</span>
<input v-model.number="openForm.finishBidAmount" type="number" min="100" max="10000" step="10" />
</label>
<button class="legacy-button register-button" :disabled="actionBusy">등록</button>
</form>
<h3 class="subsection-title">이전 경매(최근 20)</h3>
<div class="recent-logs">
<!-- eslint-disable vue/no-v-html -->
<div v-for="log in overview?.recentLogs ?? []" :key="log.id" v-html="formatLog(log.text)" />
<!-- eslint-enable vue/no-v-html -->
<div v-if="(overview?.recentLogs.length ?? 0) === 0" class="empty-row">경매 기록이 없습니다.</div>
</div>
</section>
<section v-else class="unique-auction bg0">
<div class="caller-alias">
가명: <strong>{{ overview?.callerAlias ?? '-' }}</strong>
</div>
<section v-if="uniqueDetail" class="unique-detail">
<h2 class="section-title bg2">경매 {{ uniqueDetail.auction.id }} 상세</h2>
<dl class="detail-grid">
<dt>경매명</dt><dd>{{ uniqueDetail.auction.detail.title ?? uniqueDetail.auction.targetCode }}</dd>
<dt>주최자(익명)</dt><dd :class="{ me: uniqueDetail.auction.isCallerHost }">{{ uniqueDetail.auction.hostName }}</dd>
<dt>종료일시</dt><dd>{{ formatDate(uniqueDetail.auction.closeAt) }}</dd>
<dt>잔여 포인트</dt><dd>{{ formatNumber(uniqueDetail.remainPoint) }}</dd>
<dt class="bg1">경매명</dt>
<dd>{{ uniqueDetail.auction.detail.title ?? uniqueDetail.auction.targetCode }}</dd>
<dt class="bg1">주최자(익명)</dt>
<dd :class="{ 'is-me': uniqueDetail.auction.isCallerHost }">{{ uniqueDetail.auction.hostName }}</dd>
<dt class="bg1">종료일시</dt>
<dd class="tnum">{{ cutDateTime(uniqueDetail.auction.closeAt, true) }}</dd>
<dt class="bg1">최대지연</dt>
<dd class="tnum">
{{ cutDateTime(uniqueDetail.auction.detail.availableLatestBidCloseDate, true) }}
</dd>
</dl>
<div class="bid-history">
<div v-for="bid in uniqueDetail.bids" :key="bid.id" class="bid-entry">
<span :class="{ me: bid.isCaller }">{{ bid.bidderName }}</span>
<strong>{{ formatNumber(bid.amount) }}</strong>
<time>{{ formatDate(bid.eventAt) }}</time>
</div>
<h3 class="subsection-title bg1">입찰자 목록</h3>
<div class="bid-row bid-header"><span>입찰자</span><span>입찰포인트</span><span>시각</span></div>
<div v-for="bid in uniqueDetail.bids" :key="bid.id" class="bid-row">
<span :class="{ 'is-me': bid.isCaller }">{{ bid.bidderName }}</span>
<span class="tnum">{{ formatNumber(bid.amount) }}</span>
<time class="tnum">{{ cutDateTime(bid.eventAt) }}</time>
</div>
<form v-if="uniqueDetail.auction.status === 'OPEN'" class="bid-form" @submit.prevent="bidUniqueAuction">
<label><span>유산 포인트</span><input v-model.number="bidAmount" type="number" min="1" required /></label>
<button :disabled="actionBusy">입찰</button>
</form>
</PanelCard>
</template>
<template v-if="uniqueDetail.auction.status === 'OPEN'">
<h3 class="subsection-title bg1">입찰하기</h3>
<form class="unique-bid-form" @submit.prevent="bidUniqueAuction">
<label for="unique-bid">
유산포인트 (잔여: {{ formatNumber(uniqueDetail.remainPoint) }}포인트)
</label>
<input id="unique-bid" v-model.number="bidAmount" type="number" min="1" required />
<button class="legacy-button" :disabled="actionBusy">입찰</button>
</form>
</template>
</section>
<section class="unique-list-section">
<h2 class="subsection-title bg1">진행중인 경매 목록</h2>
<div class="unique-row unique-header">
<span>번호</span><span>경매명</span><span>주최자</span><span>종료일시</span> <span>연장</span
><span>1순위</span><span>포인트</span>
</div>
<button
v-for="auction in ongoingUnique"
:key="auction.id"
class="unique-row clickable-row"
:class="{ selected: selectedUnique?.id === auction.id }"
@click="selectUnique(auction)"
>
<span>{{ auction.id }}</span
><span>{{ auction.detail.title ?? auction.targetCode }}</span>
<span :class="{ 'is-me': auction.isCallerHost }">{{ auction.hostName }}</span>
<span class="tnum">{{ cutDateTime(auction.closeAt) }}</span>
<span>{{ (auction.detail.remainCloseDateExtensionCnt ?? 0) > 0 ? '남음' : '소진' }}</span>
<span :class="{ 'is-me': auction.highestBid?.isCaller }">{{
auction.highestBid?.bidderName ?? '-'
}}</span>
<span class="tnum">{{
formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount)
}}</span>
</button>
<p v-if="ongoingUnique.length === 0" class="empty-row">진행중인 유니크 경매가 없습니다.</p>
</section>
<section class="unique-list-section">
<h2 class="subsection-title bg1">종료된 경매 목록</h2>
<div class="unique-row unique-header">
<span>번호</span><span>경매명</span><span>주최자</span><span>종료일시</span> <span>연장</span
><span>1순위</span><span>포인트</span>
</div>
<button
v-for="auction in finishedUnique"
:key="auction.id"
class="unique-row clickable-row"
:class="{ selected: selectedUnique?.id === auction.id }"
@click="selectUnique(auction)"
>
<span>{{ auction.id }}</span
><span>{{ auction.detail.title ?? auction.targetCode }}</span>
<span :class="{ 'is-me': auction.isCallerHost }">{{ auction.hostName }}</span>
<span class="tnum">{{ cutDateTime(auction.closeAt) }}</span>
<span>{{ (auction.detail.remainCloseDateExtensionCnt ?? 0) > 0 ? '남음' : '소진' }}</span>
<span :class="{ 'is-me': auction.highestBid?.isCaller }">{{
auction.highestBid?.bidderName ?? '-'
}}</span>
<span class="tnum">{{
formatNumber(auction.highestBid?.amount ?? auction.detail.startBidAmount)
}}</span>
</button>
<p v-if="finishedUnique.length === 0" class="empty-row">종료된 유니크 경매가 없습니다.</p>
</section>
</section>
<footer class="bottom-bar bg0">
<button class="legacy-button close-button" type="button" @click="closeWindow"> 닫기</button>
</footer>
</main>
</template>
<style scoped>
.auction-page {
min-height: 100%;
padding: 18px;
color: #e8ddc4;
background: radial-gradient(circle at top, rgba(93, 57, 26, 0.25), transparent 42%), #080807;
.legacy-auction-page {
width: 100%;
max-width: 1000px;
box-sizing: border-box;
margin: 0 auto;
color: #fff;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: 21px;
}
.page-header, .tabs, .bid-form, .open-form, .detail-grid, .bid-entry {
display: flex;
.bg0 {
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
}
.bg1 {
background-color: #14241b;
background-image: url('/image/game/back_green.jpg');
}
.bg2 {
background-color: #172a52;
background-image: url('/image/game/back_blue.jpg');
}
.top-back-bar {
width: 100%;
height: 32px;
display: grid;
grid-template-columns: 90px 90px 1fr 90px 90px;
}
.top-back-bar h1 {
margin: 0;
font-size: 24px;
font-weight: 500;
line-height: 32px;
text-align: center;
}
.legacy-button {
box-sizing: border-box;
border: solid #3d3d3d;
border-width: 0 1px 4px;
border-radius: 5.25px;
padding: 5.25px 10.5px;
color: #fff;
background: #444;
font: inherit;
font-weight: 700;
line-height: 21px;
cursor: pointer;
}
.legacy-button:hover,
.legacy-button:focus {
border-color: #353535;
background: #393939;
}
.legacy-button:focus-visible {
outline: 2px solid #8ab4f8;
outline-offset: -2px;
}
.legacy-button:active,
.legacy-button[aria-pressed='true'] {
border-color: #303030;
background: #333;
}
.legacy-button:disabled {
cursor: default;
opacity: 0.65;
}
.close-button,
.reload-button {
margin-right: 2px;
border-color: #004f28;
background: #00582c;
}
.close-button:hover,
.close-button:focus,
.reload-button:hover,
.reload-button:focus {
border-color: #004523;
background: #004a25;
}
.top-back-bar .close-button,
.top-back-bar .reload-button {
height: 32px;
}
.tab-button {
border-color: #3d3d3d;
background: #444;
}
.tab-button[aria-pressed='true'] {
border-color: #3d3d3d;
background: #444;
}
.tab-button:hover,
.tab-button:focus {
border-color: #353535;
background: #393939;
}
.section-title,
.subsection-title,
.resource-kind {
margin: 0;
min-height: 18px;
font: inherit;
font-weight: 400;
}
.resource-kind.buy-rice {
color: #000;
background: orange;
}
.resource-kind.sell-rice {
color: #000;
background: skyblue;
}
.resource-row {
width: 100%;
min-height: 22px;
display: grid;
grid-template-columns: 1fr 2fr 2fr 2fr 2fr 1fr 3fr 2fr;
align-items: center;
box-sizing: border-box;
border: 0;
border-bottom: 1px solid gray;
padding: 0;
color: inherit;
background: transparent;
font: inherit;
text-align: center;
}
.page-header { justify-content: space-between; gap: 16px; margin-bottom: 12px; }
.page-header h1 { margin: 0; font-size: 1.45rem; }
.page-header p { margin: 4px 0 0; color: rgba(232, 221, 196, 0.7); }
.tabs { gap: 6px; margin-bottom: 12px; }
button, input, select {
border: 1px solid rgba(201, 164, 90, 0.55);
background: rgba(20, 17, 12, 0.95);
color: #e8ddc4;
padding: 8px 10px;
.clickable-row {
cursor: pointer;
}
button { cursor: pointer; }
button:hover, button:focus-visible, button.active { background: rgba(201, 164, 90, 0.22); }
button:disabled { cursor: not-allowed; opacity: 0.45; }
.ghost { background: transparent; }
.notice { padding: 9px 12px; border: 1px solid; }
.notice.error { color: #ffb3a9; border-color: rgba(255, 90, 70, 0.45); }
.notice.success { color: #b9e6af; border-color: rgba(94, 177, 75, 0.45); }
.auction-page :deep(.panel-card) { margin-bottom: 12px; }
.auction-table { overflow-x: auto; }
.table-head, .table-row { display: grid; min-width: 820px; align-items: center; text-align: center; }
.resource-table .table-head, .resource-table .table-row { grid-template-columns: 52px 84px 1fr 1fr 1fr 1fr 1fr 150px; }
.unique-table .table-head, .unique-table .table-row { grid-template-columns: 52px 2fr 1fr 150px 1fr 110px; }
.table-head { border-bottom: 1px solid rgba(232, 221, 196, 0.4); padding: 7px; color: rgba(232, 221, 196, 0.7); }
.table-row { width: 100%; border: 0; border-bottom: 1px solid rgba(232, 221, 196, 0.12); background: transparent; }
.table-row.selected { background: rgba(201, 164, 90, 0.18); }
.table-row > span { padding: 8px 5px; }
.bid-form { justify-content: center; gap: 12px; margin-top: 14px; flex-wrap: wrap; }
.bid-form label, .open-form label { display: grid; gap: 5px; }
.open-form { align-items: end; gap: 10px; flex-wrap: wrap; }
.open-form label { min-width: 110px; flex: 1; }
.empty { padding: 14px; text-align: center; color: rgba(232, 221, 196, 0.6); }
.log-list { margin: 0; padding-left: 24px; }
.log-list li { padding: 4px 0; }
.detail-grid { display: grid; grid-template-columns: 130px 1fr 130px 1fr; gap: 1px; background: rgba(232, 221, 196, 0.18); }
.detail-grid dt, .detail-grid dd { margin: 0; padding: 9px; background: #11100d; }
.detail-grid dt { color: rgba(232, 221, 196, 0.65); }
.bid-history { margin-top: 12px; }
.bid-entry { justify-content: space-between; gap: 12px; padding: 7px 10px; border-bottom: 1px solid rgba(232, 221, 196, 0.14); }
.bid-entry time { color: rgba(232, 221, 196, 0.65); }
.me { color: aquamarine; font-weight: 700; }
@media (max-width: 720px) {
.auction-page { padding: 10px; }
.page-header { align-items: flex-start; }
.detail-grid { grid-template-columns: 110px 1fr; }
.clickable-row:hover,
.clickable-row:focus-visible,
.clickable-row.selected {
background-color: rgb(255 255 255 / 12%);
outline: 0;
}
.no-bid {
color: #ccc;
}
.tnum {
font-variant-numeric: tabular-nums;
}
.empty-row {
min-height: 24px;
margin: 0;
padding: 4px 8px;
text-align: center;
}
.resource-bid-form {
min-height: 42px;
display: grid;
grid-template-columns: 2fr 2fr 1fr;
align-items: center;
gap: 4px;
padding-right: 33.3333%;
padding-left: 25%;
}
.bid-description {
text-align: right;
}
input {
width: 100%;
min-width: 0;
box-sizing: border-box;
border: 1px solid #000;
border-radius: 5.25px;
padding: 5.25px 10.5px;
color: #303030;
background: #ddd;
font: inherit;
}
input:focus-visible {
outline: 2px solid #8ab4f8;
outline-offset: -2px;
}
.open-form {
min-height: 76px;
display: grid;
grid-template-columns: 1fr 2fr 1fr 2fr 2fr 1fr;
align-items: end;
gap: 4px;
box-sizing: border-box;
padding-right: 8.3333%;
padding-left: 16.6667%;
}
.open-form fieldset,
.open-form label {
min-width: 0;
margin: 0;
border: 0;
padding: 0;
}
.open-form legend {
padding: 0;
}
.open-form label {
display: grid;
gap: 2px;
}
.item-toggle {
display: flex;
}
.item-toggle .legacy-button {
flex: 1;
}
.register-button {
height: 100%;
align-self: stretch;
}
.recent-logs {
min-height: 24px;
}
.caller-alias {
min-height: 20px;
}
.caller-alias strong,
.is-me {
color: aqua;
font-weight: 700;
}
.detail-grid {
display: grid;
grid-template-columns: 1fr 2fr 1fr 2fr 1fr 2fr 1fr 2fr;
margin: 0;
text-align: center;
}
.detail-grid dt,
.detail-grid dd {
min-width: 0;
min-height: 18px;
display: grid;
align-content: center;
margin: 0;
}
.bid-row {
min-height: 22px;
display: grid;
grid-template-columns: 3fr 2fr 3fr;
align-items: center;
padding: 0 20%;
text-align: center;
}
.bid-header {
border-bottom: 1px solid #fff;
}
.bid-row > :nth-child(2) {
padding-right: 20px;
text-align: right;
}
.unique-bid-form {
min-height: 40px;
display: grid;
grid-template-columns: 3fr 2fr 1fr;
align-items: center;
padding: 0 25%;
}
.unique-bid-form label {
text-align: center;
}
.unique-row {
width: 100%;
min-height: 22px;
display: grid;
grid-template-columns: 1fr 4fr 1fr 2fr 1fr 1fr 2fr;
align-items: center;
box-sizing: border-box;
border: 0;
padding: 0;
color: inherit;
background: transparent;
font: inherit;
text-align: center;
}
.unique-header {
border-bottom: 1px solid #fff;
}
.unique-row > :last-child {
padding-right: 8px;
text-align: right;
}
.auction-notice {
min-height: 28px;
box-sizing: border-box;
margin: 0;
padding: 5px 8px;
}
.auction-notice.error {
background: #842029;
}
.auction-notice.success {
background: #0f5132;
}
.loading-state {
min-height: 120px;
display: grid;
place-items: center;
}
.bottom-bar {
padding-top: 20px;
}
@media (max-width: 991px) {
.legacy-auction-page {
max-width: none;
}
}
@media (max-width: 500px) {
.resource-row {
min-height: 43px;
grid-template-columns: 1fr 3fr 3fr 1fr 2fr 2fr;
grid-template-rows: 1fr 1fr;
}
.resource-row .idx {
grid-column: 1;
grid-row: 1 / 3;
}
.resource-row .host {
grid-column: 2;
grid-row: 1;
}
.resource-row .amount {
grid-column: 2;
grid-row: 2;
}
.resource-row .highest-bidder {
grid-column: 3;
grid-row: 1;
}
.resource-row .highest-bid {
grid-column: 3;
grid-row: 2;
}
.resource-row .bid-ratio {
grid-column: 4;
grid-row: 1 / 3;
}
.resource-row .finish-bid {
grid-column: 5;
grid-row: 1 / 3;
}
.resource-row .close-date {
grid-column: 6;
grid-row: 1 / 3;
}
.resource-bid-form {
grid-template-columns: 4fr 3fr 2fr;
padding-right: 16.6667%;
padding-left: 8.3333%;
}
.open-form {
grid-template-columns: 2fr 2.3333fr 2fr 2.3333fr 2.3333fr 1fr;
padding: 0;
}
.detail-grid {
grid-template-columns: 2fr 4fr 2fr 4fr;
}
.bid-row {
padding: 0;
grid-template-columns: 4fr 4fr 4fr;
}
.unique-bid-form {
padding: 0;
grid-template-columns: 5fr 4fr 3fr;
}
}
</style>
+180 -56
View File
@@ -3,7 +3,6 @@ import { computed, onMounted, reactive, ref, watch } from 'vue';
import { useRoute } from 'vue-router';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import GeneralBasicCard from '../components/main/GeneralBasicCard.vue';
import { trpc } from '../utils/trpc';
import { getNpcColor } from '../utils/npcColor';
import { formatLog } from '../utils/formatLog';
@@ -269,7 +268,26 @@ onMounted(() => {
</PanelCard>
<PanelCard title="장수 정보">
<GeneralBasicCard :general="selectedGeneral" :loading="loading" />
<SkeletonLines v-if="loading" :lines="5" />
<div v-else-if="selectedGeneral" class="battle-general-card">
<div class="battle-general-name">
{{ selectedGeneral.name }} (관직 {{ selectedGeneral.officerLevel }})
</div>
<div class="battle-general-grid">
<span>통솔</span><strong>{{ selectedGeneral.stats.leadership }}</strong> <span>무력</span
><strong>{{ selectedGeneral.stats.strength }}</strong> <span>지력</span
><strong>{{ selectedGeneral.stats.intelligence }}</strong> <span>자금</span
><strong>{{ selectedGeneral.gold }}</strong> <span>군량</span
><strong>{{ selectedGeneral.rice }}</strong> <span>병력</span
><strong>{{ selectedGeneral.crew }}</strong> <span>훈련</span
><strong>{{ selectedGeneral.train }}</strong> <span>사기</span
><strong>{{ selectedGeneral.atmos }}</strong> <span>부상</span
><strong>{{ selectedGeneral.injury }}</strong> <span>경험</span
><strong>{{ selectedGeneral.experience }}</strong> <span>공헌</span
><strong>{{ selectedGeneral.dedication }}</strong> <span>전투</span
><strong>{{ selectedGeneral.warnum }}</strong>
</div>
</div>
<div v-if="selectedGeneral" class="general-meta">
<div>최근 : {{ selectedGeneral.turnTime ? selectedGeneral.turnTime.slice(-5) : '-' }}</div>
<div>최근 전투: {{ selectedGeneral.recentWar || '-' }}</div>
@@ -286,12 +304,7 @@ onMounted(() => {
<SkeletonLines v-if="loading || logLoading" :lines="3" />
<template v-else>
<div v-if="logs[type].length === 0" class="empty">기록이 없습니다.</div>
<div
v-for="entry in logs[type]"
:key="entry.id"
class="log-line"
v-html="entry.html"
/>
<div v-for="entry in logs[type]" :key="entry.id" class="log-line" v-html="entry.html" />
</template>
</div>
</div>
@@ -303,126 +316,237 @@ onMounted(() => {
<style scoped>
.battle-page {
width: 100%;
min-width: 500px;
max-width: 1000px;
min-height: 100vh;
padding: 24px;
margin: 0 auto;
padding: 0;
display: flex;
flex-direction: column;
gap: 24px;
gap: 0;
color: #fff;
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: 1.5;
}
.page-header {
position: relative;
min-height: 32px;
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
justify-content: center;
gap: 10px;
flex-wrap: wrap;
padding: 0 8px;
border: 1px solid #666;
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
}
.page-title {
font-size: 1.6rem;
font-weight: 700;
font-size: 17px;
font-weight: 500;
}
.page-subtitle {
color: rgba(232, 221, 196, 0.7);
margin-top: 6px;
display: none;
}
.header-actions {
position: absolute;
left: 0;
top: 0;
display: flex;
flex-wrap: wrap;
gap: 10px;
gap: 4px;
}
.layout-grid {
display: grid;
grid-template-columns: minmax(0, 320px) minmax(0, 1fr);
gap: 18px;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 0;
}
.stack {
display: flex;
flex-direction: column;
gap: 18px;
display: contents;
}
.selector-row {
display: grid;
grid-template-columns: auto minmax(140px, 1fr) minmax(180px, 2fr) auto;
gap: 8px;
grid-template-columns: 8.333% 33.333% 50% 8.333%;
gap: 0;
align-items: center;
}
.select-input {
min-width: 0;
padding: 6px 8px;
border: 1px solid rgba(201, 164, 90, 0.4);
background: rgba(12, 12, 12, 0.7);
height: 36px;
padding: 4px 6px;
border: 1px solid #777;
border-radius: 0;
background: #303030;
color: inherit;
font-size: 0.85rem;
font: inherit;
}
.ghost {
border: 1px solid rgba(201, 164, 90, 0.5);
background: transparent;
min-height: 32px;
border: 1px solid #777;
border-radius: 0;
background: #303030;
color: inherit;
padding: 6px 10px;
font-size: 0.8rem;
padding: 4px 8px;
font: inherit;
cursor: pointer;
}
.general-meta {
margin-top: 10px;
font-size: 0.85rem;
color: rgba(232, 221, 196, 0.75);
margin: 0;
padding: 6px 8px;
color: #ccc;
display: grid;
gap: 4px;
}
.log-grid {
.battle-general-card {
min-height: 292px;
background-color: #172a52;
background-image: url('/image/game/back_blue.jpg');
}
.battle-general-name {
min-height: 24px;
padding: 2px 6px;
text-align: center;
border-bottom: 1px solid #777;
background: rgba(220, 220, 220, 0.85);
color: #111;
font-weight: 700;
}
.battle-general-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
gap: 12px;
grid-template-columns: repeat(6, 1fr);
}
.battle-general-grid > * {
min-height: 24px;
padding: 2px 5px;
border-right: 1px solid #777;
border-bottom: 1px solid #777;
}
.battle-general-grid > span {
background-color: rgba(20, 75, 42, 0.7);
color: #fff;
text-align: center;
}
.battle-general-grid > strong {
text-align: right;
font-weight: 500;
}
.log-grid {
display: contents;
}
.log-block {
border: 1px solid rgba(201, 164, 90, 0.3);
padding: 8px;
background: rgba(12, 12, 12, 0.6);
min-height: 160px;
border: 1px solid #666;
padding: 0;
background: #111;
min-height: 180px;
}
.log-title {
font-weight: 600;
margin-bottom: 6px;
font-size: 0.9rem;
min-height: 34px;
margin: 0;
display: flex;
align-items: center;
justify-content: center;
border-bottom: 1px solid #666;
color: orange;
background: #252525;
font-size: 1.3em;
font-weight: 500;
}
.log-line {
padding: 4px 0;
border-bottom: 1px dashed rgba(201, 164, 90, 0.2);
}
.log-line:last-child {
border-bottom: none;
padding: 2px 8px;
border-bottom: 0;
}
.empty {
color: rgba(232, 221, 196, 0.6);
font-size: 0.85rem;
padding: 2px 8px;
color: #999;
}
.error {
color: #f08a5d;
font-size: 0.9rem;
padding: 5px 8px;
color: #ff7777;
border: 1px solid #a33;
text-align: center;
}
@media (max-width: 1024px) {
/* PanelCard is retained as a data wrapper, but its presentation follows the
flat bootstrap rows used by the reference page. */
:deep(.panel-card) {
height: 100%;
border: 1px solid #666;
border-radius: 0;
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
box-shadow: none;
}
.stack:first-child :deep(.panel-card:first-child) {
grid-column: 1 / -1;
border: 0;
}
.stack:first-child :deep(.panel-card:first-child .panel-header) {
display: none;
}
.stack:first-child :deep(.panel-card:first-child .panel-body) {
padding: 0;
}
.stack:nth-child(2) :deep(.panel-card),
.stack:nth-child(2) :deep(.panel-body) {
display: contents;
}
.stack:nth-child(2) :deep(.panel-header) {
display: none;
}
:deep(.panel-header) {
min-height: 29px;
justify-content: center;
padding: 0;
}
:deep(.panel-title) {
color: skyblue;
font-size: 18px;
font-weight: 500;
}
:deep(.panel-header),
.log-title {
background-image: url('/image/game/back_green.jpg');
}
@media (max-width: 991px) {
.battle-page {
width: 500px;
}
.layout-grid {
grid-template-columns: 1fr;
}
.selector-row {
grid-template-columns: 16.666% 25% 41.666% 16.666%;
}
.log-grid {
grid-template-columns: 1fr;
}
}
@@ -26,6 +26,7 @@ type BattleExport = {
type ExportedInfo = { objType: 'general'; data: GeneralExport } | { objType: 'battle'; data: BattleExport };
type GeneralListResponse = Awaited<ReturnType<typeof trpc.battle.getGeneralList.query>>;
type GeneralMeResponse = Awaited<ReturnType<typeof trpc.general.me.query>>;
const loading = ref(true);
const error = ref<string | null>(null);
@@ -72,6 +73,7 @@ const importTarget = ref<GeneralDraft | null>(null);
const generalList = ref<GeneralListResponse | null>(null);
const generalListLoading = ref(false);
const selectedGeneralId = ref<number | null>(null);
const gameDefaults = ref<GeneralMeResponse>(null);
let generalIdSeed = 0;
@@ -250,6 +252,7 @@ const initializeDefaults = async () => {
try {
const [context, me] = await Promise.all([trpc.battle.getSimulatorContext.query(), trpc.general.me.query()]);
options.value = context;
gameDefaults.value = me;
year.value = context.world.currentYear;
month.value = context.world.currentMonth;
repeatCnt.value = 1;
@@ -283,6 +286,47 @@ const initializeDefaults = async () => {
}
};
const hasGameGeneral = computed(() => !!gameDefaults.value?.general?.id);
const applyGameEnvironment = () => {
if (!options.value) {
return;
}
const me = gameDefaults.value;
const nationTypeDefault = options.value.nationTypes[0]?.key ?? 'che_중립';
year.value = options.value.world.currentYear;
month.value = options.value.world.currentMonth;
attackerNation.type = me?.nation?.typeCode ?? nationTypeDefault;
defenderNation.type = attackerNation.type;
attackerNation.level = me?.nation?.level ?? 0;
defenderNation.level = attackerNation.level;
attackerNation.tech = me?.nation?.tech ? Math.floor(me.nation.tech / 1000) : 1;
defenderNation.tech = attackerNation.tech;
attackerCity.level = me?.city?.level ?? 5;
defenderCity.level = attackerCity.level;
defenderCity.def = me?.city?.defence ?? 1000;
defenderCity.wall = me?.city?.wall ?? 1000;
attackerNation.isCapital = !!me?.city && me.nation?.capitalCityId === me.city.id;
defenderNation.isCapital = attackerNation.isCapital;
error.value = null;
};
const applyIndependentEnvironment = () => {
if (!options.value) {
return;
}
const nationTypeDefault = options.value.nationTypes[0]?.key ?? 'che_중립';
year.value = options.value.world.startYear;
month.value = 1;
seed.value = '';
repeatCnt.value = 1;
Object.assign(attackerNation, { type: nationTypeDefault, tech: 1, level: 0, isCapital: false });
Object.assign(defenderNation, { type: nationTypeDefault, tech: 1, level: 0, isCapital: false });
attackerCity.level = 5;
Object.assign(defenderCity, { level: 5, def: 1000, wall: 1000 });
error.value = null;
};
onMounted(() => {
void initializeDefaults();
});
@@ -536,13 +580,19 @@ const runSimulation = async (action: BattleSimRequestPayload['action']) => {
}
isSimulating.value = true;
error.value = null;
if (action === 'battle') {
battleResult.value = null;
}
statusMessage.value = action === 'battle' ? '전투를 진행 중입니다.' : '수비자 순서를 계산 중입니다.';
try {
const payload = buildBattlePayload(action);
const response = await trpc.battle.simulate.mutate(payload);
const result =
'payload' in response && response.payload ? response.payload : await waitForSimulationResult(response.jobId);
'payload' in response && response.payload
? response.payload
: await waitForSimulationResult(response.jobId);
if (!result.result) {
error.value = result.reason || 'battle_failed';
@@ -786,6 +836,10 @@ const loadGeneralList = async () => {
};
const openImportModal = async (target: GeneralDraft) => {
if (!hasGameGeneral.value) {
error.value = '게임 장수를 보유한 사용자만 서버 장수 정보를 가져올 수 있습니다.';
return;
}
importTarget.value = target;
importOpen.value = true;
if (!generalList.value) {
@@ -801,47 +855,62 @@ const closeImportModal = () => {
importTarget.value = null;
};
const applyServerGeneral = async (target: GeneralDraft, generalId: number) => {
const response = await trpc.battle.getGeneralDetail.query({ generalId });
applyGeneralExport(target, {
no: response.general.no,
name: response.general.name,
officerLevel: response.general.officer_level,
expLevel: response.general.explevel,
leadership: response.general.leadership,
strength: response.general.strength,
intel: response.general.intel,
horse: response.general.horse,
weapon: response.general.weapon,
book: response.general.book,
item: response.general.item,
injury: response.general.injury,
rice: response.general.rice,
personal: response.general.personal,
special2: response.general.special2,
crew: response.general.crew,
crewtype: response.general.crewtype,
atmos: response.general.atmos,
train: response.general.train,
dex1: response.general.dex1,
dex2: response.general.dex2,
dex3: response.general.dex3,
dex4: response.general.dex4,
dex5: response.general.dex5,
defenceTrain: response.general.defence_train,
warnum: response.general.warnum,
killnum: response.general.killnum,
killcrew: response.general.killcrew,
inheritBuff: createInheritBuff(),
});
target.no = target === attackerGeneral.value ? 1 : resolveGeneralNo(response.general.no, target.id);
};
const applyMyGeneralToAttacker = async () => {
const generalId = gameDefaults.value?.general?.id;
if (!attackerGeneral.value || !generalId) {
error.value = '불러올 내 장수가 없습니다.';
return;
}
try {
error.value = null;
await applyServerGeneral(attackerGeneral.value, generalId);
} catch (err) {
error.value = resolveErrorMessage(err);
}
};
const confirmImport = async () => {
if (!importTarget.value || !selectedGeneralId.value) {
return;
}
try {
const response = await trpc.battle.getGeneralDetail.query({ generalId: selectedGeneralId.value });
applyGeneralExport(importTarget.value, {
no: response.general.no,
name: response.general.name,
officerLevel: response.general.officer_level,
expLevel: response.general.explevel,
leadership: response.general.leadership,
strength: response.general.strength,
intel: response.general.intel,
horse: response.general.horse,
weapon: response.general.weapon,
book: response.general.book,
item: response.general.item,
injury: response.general.injury,
rice: response.general.rice,
personal: response.general.personal,
special2: response.general.special2,
crew: response.general.crew,
crewtype: response.general.crewtype,
atmos: response.general.atmos,
train: response.general.train,
dex1: response.general.dex1,
dex2: response.general.dex2,
dex3: response.general.dex3,
dex4: response.general.dex4,
dex5: response.general.dex5,
defenceTrain: response.general.defence_train,
warnum: response.general.warnum,
killnum: response.general.killnum,
killcrew: response.general.killcrew,
inheritBuff: createInheritBuff(),
});
importTarget.value.no =
importTarget.value === attackerGeneral.value
? 1
: resolveGeneralNo(response.general.no, importTarget.value.id);
await applyServerGeneral(importTarget.value, selectedGeneralId.value);
} catch (err) {
error.value = resolveErrorMessage(err);
} finally {
@@ -882,19 +951,21 @@ const summaryRows = computed(() => {
{ label: '전투 페이즈', value: formatNumber(battleResult.value.phase) },
{
label: '준 피해',
value: battleResult.value.minKilled !== battleResult.value.maxKilled
? `${formatNumber(battleResult.value.killed)} (${formatNumber(battleResult.value.minKilled)} ~ ${formatNumber(
battleResult.value.maxKilled
)})`
: formatNumber(battleResult.value.killed),
value:
battleResult.value.minKilled !== battleResult.value.maxKilled
? `${formatNumber(battleResult.value.killed)} (${formatNumber(battleResult.value.minKilled)} ~ ${formatNumber(
battleResult.value.maxKilled
)})`
: formatNumber(battleResult.value.killed),
},
{
label: '받은 피해',
value: battleResult.value.minDead !== battleResult.value.maxDead
? `${formatNumber(battleResult.value.dead)} (${formatNumber(battleResult.value.minDead)} ~ ${formatNumber(
battleResult.value.maxDead
)})`
: formatNumber(battleResult.value.dead),
value:
battleResult.value.minDead !== battleResult.value.maxDead
? `${formatNumber(battleResult.value.dead)} (${formatNumber(battleResult.value.minDead)} ~ ${formatNumber(
battleResult.value.maxDead
)})`
: formatNumber(battleResult.value.dead),
},
{ label: '출병자 군량 소모', value: formatNumber(battleResult.value.attackerRice) },
{ label: '수비자 군량 소모', value: formatNumber(battleResult.value.defenderRice) },
@@ -937,6 +1008,32 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
</div>
</header>
<section class="independence-notice" aria-label="시뮬레이터 데이터 안내">
<div>
<strong>게임 상태와 분리된 모의 계산</strong>
<p>
현재 연도·국가·도시는 시작값으로만 읽으며, 아래 편집과 전투 결과는 ·DB·장수 상태를 변경하지
않습니다.
</p>
</div>
<div class="notice-actions">
<button class="ghost" type="button" :disabled="!options" @click="applyGameEnvironment">
현재 게임 환경 적용
</button>
<button class="ghost" type="button" :disabled="!options" @click="applyIndependentEnvironment">
독립 기본값
</button>
<button
class="ghost"
type="button"
:disabled="!hasGameGeneral || !attackerGeneral"
@click="applyMyGeneralToAttacker"
>
장수를 출병자로
</button>
</div>
</section>
<div v-if="error" class="error">{{ error }}</div>
<div v-if="statusMessage" class="status">{{ statusMessage }}</div>
@@ -1028,10 +1125,11 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
<BattleGeneralCard
v-if="attackerGeneral"
:general="attackerGeneral!"
v-model:general="attackerGeneral"
:options="options!"
mode="attacker"
title="출병자 설정"
:can-import-server="hasGameGeneral"
@import="openImportModal(attackerGeneral!)"
@save="saveGeneral(attackerGeneral!)"
@load="(payload) => handleGeneralLoad({ target: attackerGeneral!, file: payload.file })"
@@ -1095,10 +1193,11 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
<BattleGeneralCard
v-for="(defender, index) in defenders"
:key="defender.id"
:general="defender"
v-model:general="defenders[index]"
:options="options!"
mode="defender"
:title="`수비자 설정 ${index + 1}`"
:can-import-server="hasGameGeneral"
@import="openImportModal(defender)"
@save="saveGeneral(defender)"
@load="(payload) => handleGeneralLoad({ target: defender, file: payload.file })"
@@ -1146,11 +1245,7 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
</div>
<div v-else class="select-wrap">
<select v-model.number="selectedGeneralId">
<optgroup
v-for="group in generalGroups"
:key="group.nation.id"
:label="group.nation.name"
>
<optgroup v-for="group in generalGroups" :key="group.nation.id" :label="group.nation.name">
<option
v-for="general in group.generals"
:key="general.id"
@@ -1176,6 +1271,8 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
display: flex;
flex-direction: column;
gap: 18px;
width: min(100%, 1000px);
margin: 0 auto;
padding-bottom: 30px;
background:
radial-gradient(circle at top left, rgba(201, 164, 90, 0.15), transparent 45%),
@@ -1207,6 +1304,34 @@ const shouldShowUI = computed(() => !loading.value && !!options.value);
gap: 8px;
}
.independence-notice {
display: flex;
align-items: center;
justify-content: space-between;
gap: 14px;
padding: 10px 12px;
border: 1px solid rgba(112, 170, 141, 0.45);
background: rgba(18, 52, 40, 0.35);
}
.independence-notice strong {
color: #bfe2cd;
font-size: 0.85rem;
}
.independence-notice p {
margin: 4px 0 0;
color: rgba(221, 239, 228, 0.75);
font-size: 0.75rem;
}
.notice-actions {
display: flex;
flex: 0 0 auto;
flex-wrap: wrap;
gap: 6px;
}
button {
font-family: inherit;
background: none;
@@ -1230,6 +1355,11 @@ button {
background: rgba(16, 16, 16, 0.6);
}
button:disabled {
cursor: not-allowed;
opacity: 0.45;
}
.error {
color: #f5b7b1;
font-size: 0.85rem;
@@ -1369,5 +1499,10 @@ button {
flex-direction: column;
align-items: flex-start;
}
.independence-notice {
align-items: flex-start;
flex-direction: column;
}
}
</style>
+292 -61
View File
@@ -1,5 +1,7 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue';
import { onMounted, ref, watch } from 'vue';
import { useRouter } from 'vue-router';
import { trpc } from '../utils/trpc';
type RankEntry = {
@@ -11,7 +13,6 @@ type RankEntry = {
fgColor: string;
picture: string | null;
imageServer: number;
value: number;
printValue: string;
};
@@ -21,18 +22,17 @@ type RankSection = {
entries: RankEntry[];
};
type UniqueOwner = {
id: number;
name: string;
nationName: string;
bgColor: string;
fgColor: string;
type UniqueItemEntry = {
itemKey: string;
itemName: string;
itemInfo: string;
owner: Omit<RankEntry, 'ownerName' | 'printValue'>;
};
type UniqueItemSection = {
title: string;
slot: string;
owners: UniqueOwner[];
entries: UniqueItemEntry[];
};
type BestGeneralPayload = {
@@ -41,12 +41,26 @@ type BestGeneralPayload = {
uniqueItems: UniqueItemSection[];
};
const router = useRouter();
const viewMode = ref<'user' | 'npc'>('user');
const loading = ref(false);
const errorMessage = ref('');
const data = ref<BestGeneralPayload | null>(null);
const refresh = async () => {
const imageUrl = (entry: { picture: string | null; imageServer: number }): string => {
const picture = entry.picture?.trim() || 'default.jpg';
return entry.imageServer ? `${import.meta.env.BASE_URL}d_pic/${picture}` : `/image/icons/${picture}`;
};
const closePage = async (): Promise<void> => {
if (window.opener) {
window.close();
return;
}
await router.push('/');
};
const refresh = async (): Promise<void> => {
loading.value = true;
errorMessage.value = '';
try {
@@ -58,8 +72,6 @@ const refresh = async () => {
}
};
const emptyLabel = computed(() => (loading.value ? '불러오는 중...' : '표시할 데이터가 없습니다.'));
onMounted(() => {
void refresh();
});
@@ -70,61 +82,280 @@ watch(viewMode, () => {
</script>
<template>
<main class="main-page">
<header class="page-header">
<div>
<h1 class="page-title">명장일람</h1>
<p class="page-subtitle">전장 기록을 기준으로 장수 순위를 확인합니다.</p>
</div>
<div class="header-actions">
<button class="ghost" :class="{ active: viewMode === 'user' }" @click="viewMode = 'user'">
유저 보기
</button>
<button class="ghost" :class="{ active: viewMode === 'npc' }" @click="viewMode = 'npc'">
NPC 보기
</button>
<button class="ghost" @click="refresh">새로고침</button>
</div>
</header>
<main id="best-general-container" class="legacy-ranking-page legacy-bg0">
<div class="legacy-ranking-title">
<br />
<button class="legacy-button" type="button" @click="closePage"> 닫기</button>
</div>
<div v-if="errorMessage" class="error">{{ errorMessage }}</div>
<div v-else-if="!data" class="placeholder">{{ emptyLabel }}</div>
<div class="view-selector" role="group" aria-label="장수 유형">
<button
class="legacy-button"
type="button"
:aria-pressed="viewMode === 'user'"
@click="viewMode = 'user'"
>
유저 보기
</button>
<button
class="legacy-button"
type="button"
:aria-pressed="viewMode === 'npc'"
@click="viewMode = 'npc'"
>
NPC 보기
</button>
</div>
<section v-if="data" class="grid gap-4">
<div v-for="section in data.sections" :key="section.title" class="bg-zinc-900 border border-zinc-800 rounded p-4">
<h2 class="text-base font-semibold mb-3">{{ section.title }}</h2>
<div v-if="section.entries.length === 0" class="text-xs text-zinc-500">{{ emptyLabel }}</div>
<ul v-else class="space-y-2">
<li
v-for="entry in section.entries"
:key="entry.id"
class="flex items-center justify-between bg-zinc-950 border border-zinc-800 rounded px-3 py-2 text-sm"
>
<div class="flex items-center gap-2">
<span class="w-2 h-2 rounded-full" :style="{ backgroundColor: entry.bgColor }" />
<span class="font-semibold">{{ entry.name }}</span>
<span class="text-xs text-zinc-400">{{ entry.nationName }}</span>
<div v-if="errorMessage" class="legacy-message error" role="alert">{{ errorMessage }}</div>
<div v-else-if="loading && !data" class="legacy-message">불러오는 중...</div>
<section v-if="data" class="ranking-sections" :aria-busy="loading">
<article v-for="section in data.sections" :key="section.title" class="rankView legacy-bg0">
<h2 class="rankType legacy-bg1">{{ section.title }}</h2>
<ul>
<li v-for="(entry, rank) in section.entries" :key="`${section.title}:${entry.id}:${rank}`">
<div class="hall-rank legacy-bg2">{{ rank + 1 }}</div>
<div class="hall-img">
<img class="generalIcon" :src="imageUrl(entry)" width="64" height="64" :alt="entry.name" />
</div>
<div class="text-xs text-zinc-200">{{ entry.printValue }}</div>
<div class="hall-nation" :style="{ backgroundColor: entry.bgColor, color: entry.fgColor }">
{{ entry.nationName || '-' }}
</div>
<div class="hall-name" :style="{ backgroundColor: entry.bgColor, color: entry.fgColor }">
<span>{{ entry.name || '-' }}</span>
<small v-if="entry.ownerName">({{ entry.ownerName }})</small>
</div>
<div class="hall-value">{{ entry.printValue }}</div>
</li>
</ul>
</div>
</article>
<article v-for="section in data.uniqueItems" :key="section.slot" class="rankView legacy-bg0">
<h2 class="rankType legacy-bg1">{{ section.title }}</h2>
<ul>
<li
v-for="(entry, index) in section.entries"
:key="`${entry.itemKey}:${index}`"
class="no-value"
>
<div class="hall-rank legacy-bg2 item-name" :title="entry.itemInfo">{{ entry.itemName }}</div>
<div class="hall-img">
<img
class="generalIcon"
:src="imageUrl(entry.owner)"
width="64"
height="64"
:alt="entry.owner.name"
/>
</div>
<div
class="hall-nation"
:style="{ backgroundColor: entry.owner.bgColor, color: entry.owner.fgColor }"
>
{{ entry.owner.nationName || '-' }}
</div>
<div
class="hall-name"
:style="{ backgroundColor: entry.owner.bgColor, color: entry.owner.fgColor }"
>
<span>{{ entry.owner.name || '-' }}</span>
</div>
</li>
</ul>
</article>
</section>
<section v-if="data" class="mt-6 bg-zinc-900 border border-zinc-800 rounded p-4">
<h2 class="text-base font-semibold mb-3">유니크 아이템 소유자</h2>
<div class="grid md:grid-cols-2 gap-4">
<div v-for="item in data.uniqueItems" :key="item.title" class="bg-zinc-950 border border-zinc-800 rounded p-3">
<h3 class="text-sm font-semibold mb-2">{{ item.title }}</h3>
<ul class="space-y-1 text-xs">
<li v-for="owner in item.owners" :key="owner.id" class="flex items-center gap-2">
<span class="w-2 h-2 rounded-full" :style="{ backgroundColor: owner.bgColor }" />
<span>{{ owner.name }}</span>
<span class="text-zinc-500">{{ owner.nationName }}</span>
</li>
</ul>
</div>
</div>
</section>
<div class="legacy-ranking-bottom">
<button class="legacy-button" type="button" @click="closePage"> 닫기</button>
</div>
<footer class="legacy-banner">
삼국지 모의전투 HiDCHe core2026 / KOEI의 이미지를 사용, 응용하였습니다 / 제작 : HideD /
<a href="https://sam.hided.net/wiki/hidche/credit" target="_blank" rel="noreferrer">Credit</a>
</footer>
</main>
</template>
<style scoped>
:global(body) {
min-width: 500px;
overflow-x: hidden;
}
.legacy-ranking-page {
width: 500px;
min-height: 100vh;
margin: 0 auto 100px;
color: #fff;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
}
.legacy-ranking-title,
.legacy-ranking-bottom {
text-align: left;
}
.view-selector {
text-align: center;
}
.legacy-ranking-title {
padding-top: 2px;
}
.view-selector {
padding: 2px 0;
}
.view-selector .legacy-button + .legacy-button {
margin-left: 4px;
}
.view-selector .legacy-button[aria-pressed='true'] {
border-style: inset;
}
.legacy-button {
border: 0;
border-radius: 5.25px;
background: #375a7f;
padding: 5.25px 10.5px;
font-weight: 700;
line-height: 21px;
}
.legacy-button:hover,
.legacy-button:focus,
.legacy-button:active {
background: #6b6b6b;
}
.legacy-button:focus-visible {
outline: revert;
outline-offset: 0;
}
.legacy-message {
border: 1px solid gray;
padding: 12px;
text-align: center;
}
.legacy-message.error {
color: #ff6b6b;
}
.legacy-banner {
font-size: 13px;
}
.legacy-banner a {
color: #fff;
text-decoration: underline;
}
.ranking-sections {
display: block;
}
.rankView {
position: relative;
margin: auto;
outline: 1px solid gray;
}
.rankType {
margin: 0;
border-bottom: 1px solid gray;
padding: 2px;
font-size: calc(19px + 0.784615vw);
font-weight: 500;
line-height: 1.2;
text-align: center;
}
.rankView ul {
display: flex;
flex-wrap: wrap;
box-sizing: border-box;
margin: -1px 0;
padding: 0;
list-style: none;
}
.rankView li {
box-sizing: border-box;
flex: 0 0 100px;
width: 100px;
min-height: 149px;
margin: 0;
border-top: 1px solid gray;
border-right: 1px solid gray;
text-align: center;
vertical-align: top;
}
.rankView li.no-value {
min-height: 128px;
}
.hall-rank,
.hall-nation,
.hall-value {
border-bottom: 1px solid gray;
}
.hall-rank.item-name {
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.hall-img {
height: 64px;
}
.generalIcon {
display: inline-block;
width: 64px;
height: 64px;
object-fit: fill;
}
.hall-nation,
.hall-name {
font-size: 11px;
}
.hall-name {
display: flex;
height: 28px;
flex-direction: column;
justify-content: center;
}
.hall-name small {
font-size: 95%;
}
.hall-value {
box-sizing: border-box;
padding: 3px 0;
line-height: 13px;
}
@media (min-width: 1000px) {
:global(body) {
min-width: 1000px;
}
.legacy-ranking-page {
width: 1000px;
}
.rankType {
font-size: 28px;
}
}
</style>
+94 -20
View File
@@ -189,9 +189,7 @@ const destroyLetter = async (letterId: number) => {
}
};
const prevOptions = computed(() =>
data.value?.letters.filter((letter) => letter.state !== 'CANCELLED') ?? []
);
const prevOptions = computed(() => data.value?.letters.filter((letter) => letter.state !== 'CANCELLED') ?? []);
const formatDate = (value: string) => new Date(value).toLocaleString('ko-KR');
@@ -216,12 +214,14 @@ const canRollback = (letter: DiplomacyLetter) =>
editable.value && data.value?.myNationId === letter.src.nationId && letter.state === 'PROPOSED';
const canDestroy = (letter: DiplomacyLetter) =>
editable.value && letter.state === 'ACTIVATED' && (data.value?.myNationId === letter.src.nationId || data.value?.myNationId === letter.dest.nationId);
editable.value &&
letter.state === 'ACTIVATED' &&
(data.value?.myNationId === letter.src.nationId || data.value?.myNationId === letter.dest.nationId);
const canRenew = (letter: DiplomacyLetter) => letter.state !== 'CANCELLED';
onMounted(() => {
loadLetters();
void loadLetters();
});
onBeforeUnmount(() => {
@@ -270,26 +270,84 @@ onBeforeUnmount(() => {
<div class="editor-group">
<div class="editor-label">내용(국가 공개)</div>
<div class="editor-toolbar">
<button type="button" @click="briefEditor?.chain().focus().toggleBold().run()" :class="{ active: briefEditor?.isActive('bold') }">굵게</button>
<button type="button" @click="briefEditor?.chain().focus().toggleItalic().run()" :class="{ active: briefEditor?.isActive('italic') }">기울임</button>
<button type="button" @click="briefEditor?.chain().focus().toggleUnderline().run()" :class="{ active: briefEditor?.isActive('underline') }">밑줄</button>
<button
type="button"
@click="briefEditor?.chain().focus().toggleBold().run()"
:class="{ active: briefEditor?.isActive('bold') }"
>
굵게
</button>
<button
type="button"
@click="briefEditor?.chain().focus().toggleItalic().run()"
:class="{ active: briefEditor?.isActive('italic') }"
>
기울임
</button>
<button
type="button"
@click="briefEditor?.chain().focus().toggleUnderline().run()"
:class="{ active: briefEditor?.isActive('underline') }"
>
밑줄
</button>
<button type="button" @click="addLink('brief')">링크</button>
<button type="button" @click="briefEditor?.chain().focus().toggleBulletList().run()">목록</button>
<button type="button" @click="briefEditor?.chain().focus().toggleOrderedList().run()">번호 목록</button>
<button type="button" @click="uploadTarget = 'brief'; fileInputRef?.click()" :disabled="uploadBusy">이미지 업로드</button>
<button type="button" @click="briefEditor?.chain().focus().toggleOrderedList().run()">
번호 목록
</button>
<button
type="button"
@click="
uploadTarget = 'brief';
fileInputRef?.click();
"
:disabled="uploadBusy"
>
이미지 업로드
</button>
</div>
<EditorContent v-if="briefEditor" :editor="briefEditor" />
</div>
<div class="editor-group">
<div class="editor-label">내용(외교권자 전용)</div>
<div class="editor-toolbar">
<button type="button" @click="detailEditor?.chain().focus().toggleBold().run()" :class="{ active: detailEditor?.isActive('bold') }">굵게</button>
<button type="button" @click="detailEditor?.chain().focus().toggleItalic().run()" :class="{ active: detailEditor?.isActive('italic') }">기울임</button>
<button type="button" @click="detailEditor?.chain().focus().toggleUnderline().run()" :class="{ active: detailEditor?.isActive('underline') }">밑줄</button>
<button
type="button"
@click="detailEditor?.chain().focus().toggleBold().run()"
:class="{ active: detailEditor?.isActive('bold') }"
>
굵게
</button>
<button
type="button"
@click="detailEditor?.chain().focus().toggleItalic().run()"
:class="{ active: detailEditor?.isActive('italic') }"
>
기울임
</button>
<button
type="button"
@click="detailEditor?.chain().focus().toggleUnderline().run()"
:class="{ active: detailEditor?.isActive('underline') }"
>
밑줄
</button>
<button type="button" @click="addLink('detail')">링크</button>
<button type="button" @click="detailEditor?.chain().focus().toggleBulletList().run()">목록</button>
<button type="button" @click="detailEditor?.chain().focus().toggleOrderedList().run()">번호 목록</button>
<button type="button" @click="uploadTarget = 'detail'; fileInputRef?.click()" :disabled="uploadBusy">이미지 업로드</button>
<button type="button" @click="detailEditor?.chain().focus().toggleOrderedList().run()">
번호 목록
</button>
<button
type="button"
@click="
uploadTarget = 'detail';
fileInputRef?.click();
"
:disabled="uploadBusy"
>
이미지 업로드
</button>
</div>
<EditorContent v-if="detailEditor" :editor="detailEditor" />
</div>
@@ -327,7 +385,10 @@ onBeforeUnmount(() => {
</button>
<div v-if="historyOpen[letter.id]" class="history-panel">
<template v-if="getPrevLetter(letter)">
<p>#{{ getPrevLetter(letter)?.id }} {{ getPrevLetter(letter)?.src.nationName }} {{ getPrevLetter(letter)?.dest.nationName }}</p>
<p>
#{{ getPrevLetter(letter)?.id }} {{ getPrevLetter(letter)?.src.nationName }}
{{ getPrevLetter(letter)?.dest.nationName }}
</p>
<div class="letter-text" v-html="getPrevLetter(letter)?.brief" />
</template>
<p v-else class="hint">이전 문서를 찾을 없습니다.</p>
@@ -335,11 +396,24 @@ onBeforeUnmount(() => {
</div>
</div>
<footer class="letter-actions">
<button v-if="canRespond(letter)" type="button" @click="respondLetter(letter.id, true)">승인</button>
<button v-if="canRespond(letter)" type="button" @click="respondLetter(letter.id, false, '거부')">거부</button>
<button v-if="canRespond(letter)" type="button" @click="respondLetter(letter.id, true)">
승인
</button>
<button v-if="canRespond(letter)" type="button" @click="respondLetter(letter.id, false, '거부')">
거부
</button>
<button v-if="canRollback(letter)" type="button" @click="rollbackLetter(letter.id)">회수</button>
<button v-if="canDestroy(letter)" type="button" @click="destroyLetter(letter.id)">파기</button>
<button v-if="canRenew(letter)" type="button" @click="selectedPrevId = letter.id; applyPrevLetter()">추가 문서 작성</button>
<button
v-if="canRenew(letter)"
type="button"
@click="
selectedPrevId = letter.id;
applyPrevLetter();
"
>
추가 문서 작성
</button>
</footer>
</article>
</section>
@@ -565,4 +639,4 @@ onBeforeUnmount(() => {
.loading {
color: #9aa3b8;
}
</style>
</style>
+371 -218
View File
@@ -1,66 +1,12 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue';
import { useRoute, useRouter } from 'vue-router';
import { formatLog } from '../utils/formatLog';
import { legacyNationTextColor } from '../utils/legacyNationColor';
import { trpc } from '../utils/trpc';
type EmperorDetail = {
id: number;
serverId: string;
winnerNationId: number | null;
phase: string;
nationCount: string;
nationName: string;
nationHist: string;
genCount: string;
personalHist: string;
specialHist: string;
name: string;
type: string;
color: string;
year: number;
month: number;
power: number;
gennum: number;
citynum: number;
pop: string;
poprate: string;
gold: number;
rice: number;
l12name: string;
l11name: string;
l10name: string;
l9name: string;
l8name: string;
l7name: string;
l6name: string;
l5name: string;
tiger: string;
eagle: string;
gen: string;
history: string[];
};
type NationEntry = {
nation: number;
isWinner: boolean;
name: string;
color: string;
type: string;
level: number | null;
tech: number | null;
maxPower: number | null;
maxCrew: number | null;
maxCities: number[];
generals: number[];
history: string[];
date: string;
generalsFull: Array<{ generalNo: number; name: string; lastYearMonth: number | null }>;
};
type DynastyDetailPayload = {
emperor: EmperorDetail;
nations: NationEntry[];
};
type DynastyDetailPayload = Awaited<ReturnType<typeof trpc.dynasty.getDetail.query>>;
const route = useRoute();
const router = useRouter();
@@ -72,191 +18,398 @@ const emperorId = computed(() => {
const idParam = route.params.id;
const raw = Array.isArray(idParam) ? idParam[0] : idParam;
const parsed = Number(raw);
return Number.isFinite(parsed) ? parsed : null;
return Number.isInteger(parsed) && parsed > 0 ? parsed : null;
});
const dynastyApi = trpc as unknown as {
dynasty: {
getDetail: {
query: (input: { emperorId: number }) => Promise<DynastyDetailPayload>;
};
};
const closePage = async (): Promise<void> => {
if (window.opener) {
window.close();
return;
}
await router.push('/');
};
const loadDetail = async () => {
const loadDetail = async (): Promise<void> => {
if (emperorId.value === null) {
data.value = null;
errorMessage.value = '잘못된 왕조 번호입니다.';
return;
}
loading.value = true;
errorMessage.value = '';
try {
data.value = await dynastyApi.dynasty.getDetail.query({
emperorId: emperorId.value,
});
data.value = await trpc.dynasty.getDetail.query({ emperorId: emperorId.value });
} catch (error) {
data.value = null;
errorMessage.value = error instanceof Error ? error.message : '왕조 정보를 불러오지 못했습니다.';
} finally {
loading.value = false;
}
};
watch(emperorId, () => {
void loadDetail();
});
const formatArchiveDate = (value: string): string =>
new Intl.DateTimeFormat('sv-SE', {
dateStyle: 'short',
timeStyle: 'medium',
timeZone: 'UTC',
}).format(new Date(value));
onMounted(async () => {
await loadDetail();
});
watch(emperorId, loadDetail);
onMounted(loadDetail);
</script>
<template>
<main class="main-page">
<header class="page-header">
<div>
<h1 class="page-title">왕조 상세</h1>
<p class="page-subtitle">통일 세력과 멸망한 국가의 기록입니다.</p>
</div>
<div class="header-actions">
<button class="ghost" @click="router.push('/dynasty')">목록으로</button>
<button class="ghost" @click="loadDetail">데이터 새로고침</button>
</div>
</header>
<main id="dynasty-detail-container" class="dynasty-page">
<table class="legacy-table legacy-bg0 title-table">
<tbody>
<tr>
<td>
<br />
<button class="native-button" type="button" @click="closePage"> 닫기</button>
<span class="all-link">
<RouterLink to="/dynasty"><button class="native-button" type="button">전체보기</button></RouterLink>
</span>
</td>
</tr>
</tbody>
</table>
<div v-if="errorMessage" class="error">{{ errorMessage }}</div>
<div v-else-if="loading" class="placeholder">불러오는 중...</div>
<div v-else-if="!data" class="placeholder">표시할 데이터가 없습니다.</div>
<div v-if="errorMessage" class="legacy-message error" role="alert">{{ errorMessage }}</div>
<div v-else-if="loading && !data" class="legacy-message" role="status">불러오는 중...</div>
<section v-if="data" class="grid gap-4">
<article class="bg-zinc-900 border border-zinc-800 rounded p-4">
<div class="flex items-center gap-3 mb-3">
<span class="w-3 h-3 rounded-full" :style="{ backgroundColor: data.emperor.color }" />
<div>
<h2 class="text-lg font-semibold">{{ data.emperor.name }}</h2>
<p class="text-xs text-zinc-400">{{ data.emperor.phase }} · {{ data.emperor.year }} {{ data.emperor.month }}</p>
</div>
</div>
<div class="grid sm:grid-cols-2 lg:grid-cols-3 gap-2 text-sm text-zinc-300">
<div>국력: {{ data.emperor.power }}</div>
<div>도시: {{ data.emperor.citynum }}</div>
<div>장수: {{ data.emperor.gennum }}</div>
<div>인구: {{ data.emperor.pop }}</div>
<div>인구율: {{ data.emperor.poprate }}</div>
<div>/: {{ data.emperor.gold }} / {{ data.emperor.rice }}</div>
</div>
</article>
<template v-if="data">
<table class="legacy-table legacy-bg0 emperor-table">
<colgroup>
<col class="short-label" />
<col class="picture-column" />
<col class="long-value" />
<col class="short-label" />
<col class="picture-column" />
<col class="long-value" />
</colgroup>
<tbody>
<tr>
<td class="phase-heading centered" colspan="6">
<span class="large-text">{{ data.emperor.phase }}</span>
</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> <br />(최종 / 최대)</td>
<td class="centered" colspan="2">{{ data.emperor.nationCount }}</td>
<td class="legacy-bg1 centered"> <br />(최종 / 최대)</td>
<td class="centered" colspan="2">{{ data.emperor.genCount }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">{{ data.emperor.nationName }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered">국가별 성향</td>
<td colspan="5">{{ data.emperor.nationHist }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">{{ data.emperor.personalHist }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">{{ data.emperor.specialHist }}</td>
</tr>
<tr>
<td
class="nation-heading centered"
colspan="6"
:style="{
backgroundColor: data.emperor.color,
color: legacyNationTextColor(data.emperor.color),
}"
>
<span class="large-text">
{{ data.emperor.name }} ({{ data.emperor.year }} {{ data.emperor.month }})
</span>
</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.power }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.type }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.gennum }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.citynum }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.pop }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.poprate }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.gold }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered" colspan="2">{{ data.emperor.rice }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l12name }}</td>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l11name }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l10name }}</td>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l9name }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l8name }}</td>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l7name }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l6name }}</td>
<td class="legacy-bg1 centered"> </td>
<td>&nbsp;</td>
<td>{{ data.emperor.l5name }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">{{ data.emperor.tiger }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">{{ data.emperor.eagle }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> <br />(공헌도 순서)</td>
<td colspan="5">{{ data.emperor.gen }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td colspan="5">
<!-- 레거시 색상 tag를 동일한 span 구조로 변환한다. -->
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="(entry, index) in data.emperor.history" :key="index" v-html="formatLog(entry)" />
</td>
</tr>
</tbody>
</table>
<article class="bg-zinc-900 border border-zinc-800 rounded p-4">
<h3 class="text-base font-semibold mb-2">왕조 구성</h3>
<div class="grid sm:grid-cols-2 gap-2 text-sm text-zinc-300">
<div>세력 : {{ data.emperor.nationCount }}</div>
<div>장수 : {{ data.emperor.genCount }}</div>
<div>세력 목록: {{ data.emperor.nationName }}</div>
<div>세력 유형: {{ data.emperor.nationHist }}</div>
</div>
</article>
<table
v-for="nation in data.nations"
:key="nation.nation"
class="legacy-table legacy-bg2 old-nation-table"
>
<colgroup>
<col class="old-label" />
<col class="old-value" />
<col class="old-label" />
<col class="old-value" />
<col class="old-label" />
<col class="old-value" />
</colgroup>
<thead>
<tr>
<td
class="centered"
colspan="6"
:style="{ backgroundColor: nation.color, color: legacyNationTextColor(nation.color) }"
>
{{ nation.name }}
</td>
</tr>
</thead>
<tbody class="centered">
<tr>
<td class="legacy-bg1">성향</td>
<td>{{ nation.typeName }}</td>
<td class="legacy-bg1">-</td>
<td>-</td>
<td class="legacy-bg1">일자</td>
<td>{{ formatArchiveDate(nation.date) }}</td>
</tr>
<tr>
<td class="legacy-bg1">최종 작위</td>
<td>{{ nation.levelName }}</td>
<td class="legacy-bg1">최종 장수 </td>
<td>{{ nation.generals.length }}</td>
<td class="legacy-bg1">기술력</td>
<td>{{ nation.tech ?? '' }}</td>
</tr>
<tr>
<td class="legacy-bg1">최대 영토 </td>
<td>{{ nation.maxCities.length }}</td>
<td class="legacy-bg1">최대 병력 </td>
<td>{{ nation.maxCrew ?? 0 }}</td>
<td class="legacy-bg1">최대 국력</td>
<td>{{ nation.maxPower ?? 0 }}</td>
</tr>
<tr>
<td class="legacy-bg1 top-cell">최대영토</td>
<td colspan="5">{{ nation.maxCities.join(', ') }}</td>
</tr>
<tr>
<td class="legacy-bg1 top-cell">장수명단</td>
<td colspan="5">
<template v-for="general in nation.generalsFull" :key="general.generalNo">
{{ general.name }},
</template>
</td>
</tr>
<tr>
<td class="legacy-bg1 top-cell">국가열전</td>
<td class="legacy-bg0 nation-history" colspan="5">
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="(entry, index) in nation.history" :key="index" v-html="formatLog(entry)" />
</td>
</tr>
</tbody>
</table>
</template>
<article class="bg-zinc-900 border border-zinc-800 rounded p-4">
<h3 class="text-base font-semibold mb-2">관직</h3>
<ul class="grid sm:grid-cols-2 gap-2 text-sm text-zinc-300">
<li v-if="data.emperor.l12name">승상: {{ data.emperor.l12name }}</li>
<li v-if="data.emperor.l11name">태사: {{ data.emperor.l11name }}</li>
<li v-if="data.emperor.l10name">태부: {{ data.emperor.l10name }}</li>
<li v-if="data.emperor.l9name">태위: {{ data.emperor.l9name }}</li>
<li v-if="data.emperor.l8name">사도: {{ data.emperor.l8name }}</li>
<li v-if="data.emperor.l7name">사공: {{ data.emperor.l7name }}</li>
<li v-if="data.emperor.l6name">상서령: {{ data.emperor.l6name }}</li>
<li v-if="data.emperor.l5name">상서: {{ data.emperor.l5name }}</li>
</ul>
<div v-if="!data.emperor.l12name && !data.emperor.l11name" class="text-xs text-zinc-500">등록된 관직 정보가 없습니다.</div>
</article>
<article class="bg-zinc-900 border border-zinc-800 rounded p-4">
<h3 class="text-base font-semibold mb-2">장수 기록</h3>
<div class="text-sm text-zinc-300 space-y-2">
<div>
<span class="text-xs text-zinc-400">호랑이(전공):</span>
<div>{{ data.emperor.tiger || '기록 없음' }}</div>
</div>
<div>
<span class="text-xs text-zinc-400">독수리(방화):</span>
<div>{{ data.emperor.eagle || '기록 없음' }}</div>
</div>
<div>
<span class="text-xs text-zinc-400">헌납 순위:</span>
<div>{{ data.emperor.gen || '기록 없음' }}</div>
</div>
</div>
</article>
<article class="bg-zinc-900 border border-zinc-800 rounded p-4">
<h3 class="text-base font-semibold mb-2">통일 세력 연표</h3>
<div v-if="data.emperor.history.length === 0" class="text-xs text-zinc-500">연표가 없습니다.</div>
<ul v-else class="space-y-2 text-sm text-zinc-300">
<li v-for="(entry, index) in data.emperor.history" :key="`${data.emperor.id}-hist-${index}`">
{{ entry }}
</li>
</ul>
</article>
<section class="grid gap-4">
<header class="flex items-center justify-between">
<h3 class="text-base font-semibold">국가 기록</h3>
<span class="text-xs text-zinc-400"> {{ data.nations.length }}</span>
</header>
<article
v-for="nation in data.nations"
:key="nation.nation"
class="bg-zinc-900 border border-zinc-800 rounded p-4"
>
<div class="flex items-center gap-3 mb-2">
<span class="w-3 h-3 rounded-full" :style="{ backgroundColor: nation.color }" />
<div>
<h4 class="text-base font-semibold">
{{ nation.name }}
<span
v-if="nation.isWinner"
class="ml-2 inline-flex items-center rounded-full border border-amber-500/40 bg-amber-500/10 px-2 py-0.5 text-[10px] text-amber-200"
>
통일 세력
</span>
</h4>
<p class="text-xs text-zinc-400">{{ nation.type || '미상' }} · {{ new Date(nation.date).toLocaleString() }}</p>
</div>
</div>
<div class="grid sm:grid-cols-2 lg:grid-cols-3 gap-2 text-sm text-zinc-300 mb-3">
<div>레벨: {{ nation.level ?? '-' }}</div>
<div>기술: {{ nation.tech ?? '-' }}</div>
<div>최대 국력: {{ nation.maxPower ?? '-' }}</div>
<div>최대 병력: {{ nation.maxCrew ?? '-' }}</div>
<div>최대 도시: {{ nation.maxCities.join(', ') || '-' }}</div>
<div>장수 : {{ nation.generals.length }}</div>
</div>
<div class="text-sm text-zinc-300">
<h5 class="text-xs text-zinc-400 mb-1">장수 목록</h5>
<div v-if="nation.generalsFull.length === 0" class="text-xs text-zinc-500">기록된 장수가 없습니다.</div>
<ul v-else class="flex flex-wrap gap-2">
<li
v-for="general in nation.generalsFull"
:key="general.generalNo"
class="bg-zinc-950 border border-zinc-800 rounded px-2 py-1 text-xs"
>
{{ general.name }}<span v-if="general.lastYearMonth"> ({{ general.lastYearMonth }})</span>
</li>
</ul>
</div>
<div class="text-sm text-zinc-300 mt-3">
<h5 class="text-xs text-zinc-400 mb-1">국가 연표</h5>
<div v-if="nation.history.length === 0" class="text-xs text-zinc-500">연표가 없습니다.</div>
<ul v-else class="space-y-1">
<li v-for="(entry, index) in nation.history" :key="`${nation.nation}-hist-${index}`">
{{ entry }}
</li>
</ul>
</div>
</article>
</section>
</section>
<table class="legacy-table legacy-bg0 footer-table">
<tbody>
<tr>
<td>
<button class="native-button" type="button" @click="closePage"> 닫기</button><br />
</td>
</tr>
<tr>
<td class="banner">
삼국지 모의전투 TypeScript core2026 / KOEI의 이미지를 사용, 응용하였습니다 / 제작 : HideD
</td>
</tr>
</tbody>
</table>
</main>
</template>
<style scoped>
:global(body) {
min-width: 1016px;
}
.dynasty-page {
width: 1000px;
margin: 8px auto 0;
color: #fff;
font-family: 'Times New Roman', serif;
font-size: 16px;
line-height: normal;
}
.legacy-table {
width: 1000px;
border-spacing: 2px;
}
.legacy-table td {
padding: 1px;
}
.title-table {
height: 47px;
}
.all-link {
float: right;
}
.emperor-table {
margin-top: 0;
}
.short-label {
width: 98px;
}
.picture-column {
width: 64px;
}
.long-value {
width: 332px;
}
.phase-heading {
background: skyblue;
color: #000;
}
.large-text {
font-size: x-large;
}
.centered {
text-align: center;
}
.old-nation-table {
margin: 20px auto 0;
}
.old-label {
width: 98px;
}
.old-value {
width: 238px;
}
.top-cell {
vertical-align: top;
}
.nation-history {
text-align: left;
}
.native-button {
appearance: auto;
box-sizing: border-box;
border: 2px outset buttonborder;
border-radius: 0;
padding: 1px 6px;
background: buttonface;
color: buttontext;
font-family: Arial;
font-size: 13.3333px;
font-weight: 400;
line-height: normal;
cursor: default;
}
.legacy-message {
margin-top: 10px;
border: 1px solid gray;
padding: 12px;
background: #302016;
text-align: center;
}
.legacy-message.error {
color: #ff6b6b;
}
.footer-table {
min-height: 50px;
margin-top: 20px;
}
.banner {
font-size: 13px;
}
</style>
+229 -59
View File
@@ -1,35 +1,30 @@
<script setup lang="ts">
import { onMounted, ref } from 'vue';
import { useRouter } from 'vue-router';
import { legacyNationTextColor } from '../utils/legacyNationColor';
import { trpc } from '../utils/trpc';
type DynastyEntry = {
id: number;
serverId: string;
phase: string;
name: string;
year: number;
month: number;
color: string;
type: string;
power: number;
gennum: number;
citynum: number;
};
type DynastyListPayload = {
entries: DynastyEntry[];
};
type DynastyListPayload = Awaited<ReturnType<typeof trpc.dynasty.getList.query>>;
const router = useRouter();
const loading = ref(false);
const errorMessage = ref('');
const entries = ref<DynastyEntry[]>([]);
const data = ref<DynastyListPayload | null>(null);
const loadDynasty = async () => {
const closePage = async (): Promise<void> => {
if (window.opener) {
window.close();
return;
}
await router.push('/');
};
const loadDynasty = async (): Promise<void> => {
loading.value = true;
errorMessage.value = '';
try {
const result = (await trpc.dynasty.getList.query()) as DynastyListPayload;
entries.value = result.entries;
data.value = await trpc.dynasty.getList.query();
} catch (error) {
errorMessage.value = error instanceof Error ? error.message : '왕조일람을 불러오지 못했습니다.';
} finally {
@@ -37,50 +32,225 @@ const loadDynasty = async () => {
}
};
onMounted(async () => {
await loadDynasty();
});
onMounted(loadDynasty);
</script>
<template>
<main class="main-page">
<header class="page-header">
<div>
<h1 class="page-title">왕조일람</h1>
<p class="page-subtitle">천하통일로 정리된 왕조 기록을 확인합니다.</p>
</div>
<div class="header-actions">
<button class="ghost" @click="loadDynasty">목록 새로고침</button>
</div>
</header>
<main id="dynasty-list-container" class="dynasty-page">
<table class="legacy-table legacy-bg0 title-table">
<tbody>
<tr>
<td>
<br />
<button class="native-button" type="button" @click="closePage"> 닫기</button><br />
</td>
</tr>
</tbody>
</table>
<div v-if="errorMessage" class="error">{{ errorMessage }}</div>
<div v-else-if="loading" class="placeholder">불러오는 중...</div>
<div v-else-if="entries.length === 0" class="placeholder">표시할 왕조 기록이 없습니다.</div>
<div v-if="errorMessage" class="legacy-message error" role="alert">{{ errorMessage }}</div>
<div v-else-if="loading && !data" class="legacy-message" role="status">불러오는 중...</div>
<section v-else class="grid gap-4">
<RouterLink
v-for="entry in entries"
<template v-if="data">
<table v-if="data.current" class="legacy-table legacy-bg0 current-table spaced-table">
<tbody>
<tr>
<td class="current-heading" colspan="8">
<span class="large-text">현재 ({{ data.current.year }} {{ data.current.month }})</span>
<RouterLink to="/yearbook"><button class="native-button" type="button">역사 보기</button></RouterLink>
</td>
</tr>
</tbody>
</table>
<div v-if="data.entries.length === 0" class="legacy-message">표시할 왕조 기록이 없습니다.</div>
<table
v-for="entry in data.entries"
:key="entry.id"
class="block bg-zinc-900 border border-zinc-800 rounded p-4 hover:border-zinc-600 transition"
:to="`/dynasty/${entry.id}`"
class="legacy-table legacy-bg0 dynasty-table spaced-table"
>
<div class="flex items-center gap-3 mb-2">
<span class="w-3 h-3 rounded-full" :style="{ backgroundColor: entry.color }" />
<div>
<h2 class="text-lg font-semibold">{{ entry.name }}</h2>
<p class="text-xs text-zinc-400">
{{ entry.phase }} · {{ entry.year }} {{ entry.month }}
</p>
</div>
</div>
<div class="grid sm:grid-cols-3 gap-2 text-sm text-zinc-300">
<div>세력 유형: {{ entry.type || '미상' }}</div>
<div>도시: {{ entry.citynum }}</div>
<div>장수: {{ entry.gennum }}</div>
<div class="sm:col-span-3">국력: {{ entry.power }}</div>
</div>
</RouterLink>
</section>
<colgroup>
<col class="label-column" />
<col class="value-column" />
<col class="label-column" />
<col class="value-column" />
<col class="label-column" />
<col class="value-column" />
<col class="label-column" />
<col class="value-column" />
</colgroup>
<tbody>
<tr>
<td class="phase-heading" colspan="8">
<span class="large-text">{{ entry.phase }}</span>
<RouterLink :to="`/dynasty/${entry.id}`">
<button class="native-button" type="button">자세히</button>
</RouterLink>
<RouterLink v-if="entry.serverId" :to="{ path: '/yearbook', query: { serverID: entry.serverId } }">
<button class="native-button" type="button">역사 보기</button>
</RouterLink>
</td>
</tr>
<tr>
<td
class="nation-heading"
colspan="8"
:style="{ backgroundColor: entry.color, color: legacyNationTextColor(entry.color) }"
>
<span class="large-text">{{ entry.name }} ({{ entry.year }} {{ entry.month }})</span>
</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.power }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.gennum }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.citynum }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.type }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l12name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l11name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l10name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l9name }}</td>
</tr>
<tr>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l8name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l7name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l6name }}</td>
<td class="legacy-bg1 centered"> </td>
<td class="centered">{{ entry.l5name }}</td>
</tr>
</tbody>
</table>
</template>
<table class="legacy-table legacy-bg0 footer-table spaced-table">
<tbody>
<tr>
<td>
<button class="native-button" type="button" @click="closePage"> 닫기</button><br />
</td>
</tr>
<tr>
<td class="banner">
삼국지 모의전투 TypeScript core2026 / KOEI의 이미지를 사용, 응용하였습니다 / 제작 : HideD
</td>
</tr>
</tbody>
</table>
</main>
</template>
<style scoped>
:global(body) {
min-width: 1016px;
}
.dynasty-page {
width: 1000px;
margin: 8px auto 0;
color: #fff;
font-family: 'Times New Roman', serif;
font-size: 16px;
line-height: normal;
}
.legacy-table {
width: 1000px;
border-spacing: 2px;
}
.legacy-table td {
padding: 1px;
}
.spaced-table {
margin-top: 10px;
}
.title-table {
height: 47px;
}
.current-table {
height: 37px;
}
.dynasty-table {
height: 139px;
}
.current-heading,
.phase-heading,
.nation-heading,
.centered {
text-align: center;
}
.current-heading {
background: #333;
}
.phase-heading {
background: skyblue;
color: #000;
}
.large-text {
font-size: x-large;
}
.label-column {
width: 80px;
}
.value-column {
width: 170px;
}
.native-button {
appearance: auto;
box-sizing: border-box;
border: 2px outset buttonborder;
border-radius: 0;
padding: 1px 6px;
background: buttonface;
color: buttontext;
font-family: Arial;
font-size: 13.3333px;
font-weight: 400;
line-height: normal;
cursor: default;
}
.legacy-message {
margin-top: 10px;
border: 1px solid gray;
padding: 12px;
background: #302016;
text-align: center;
}
.legacy-message.error {
color: #ff6b6b;
}
.footer-table {
min-height: 50px;
}
.banner {
font-size: 13px;
}
</style>
+45 -5
View File
@@ -135,7 +135,7 @@ onMounted(async () => {
</select>
</label>
<div v-if="errorMessage" class="legacy-message error">{{ errorMessage }}</div>
<div v-if="errorMessage" class="legacy-message error" role="alert">{{ errorMessage }}</div>
<div v-else-if="loading" class="legacy-message">불러오는 중...</div>
<div v-else-if="!data" class="legacy-message">표시할 데이터가 없습니다.</div>
@@ -171,6 +171,10 @@ onMounted(async () => {
<div class="legacy-hall-bottom">
<button class="legacy-button" type="button" @click="closePage"> 닫기</button>
</div>
<footer class="legacy-banner">
삼국지 모의전투 HiDCHe core2026 / KOEI의 이미지를 사용, 응용하였습니다 / 제작 : HideD /
<a href="https://sam.hided.net/wiki/hidche/credit" target="_blank" rel="noreferrer">Credit</a>
</footer>
</main>
</template>
@@ -191,7 +195,7 @@ onMounted(async () => {
.legacy-hall-title,
.legacy-hall-bottom {
text-align: center;
text-align: left;
}
.legacy-hall-title {
@@ -205,12 +209,33 @@ onMounted(async () => {
}
.scenario-search select {
min-width: 220px;
width: 189px;
height: 20px;
border: 1px solid #555;
background: #ddd;
color: #303030;
}
.legacy-button {
border: 0;
border-radius: 5.25px;
background: #375a7f;
padding: 5.25px 10.5px;
font-weight: 700;
line-height: 21px;
}
.legacy-button:hover,
.legacy-button:focus,
.legacy-button:active {
background: #6b6b6b;
}
.legacy-button:focus-visible {
outline: revert;
outline-offset: 0;
}
.legacy-message {
border: 1px solid gray;
padding: 12px;
@@ -221,6 +246,15 @@ onMounted(async () => {
color: #ff6b6b;
}
.legacy-banner {
font-size: 13px;
}
.legacy-banner a {
color: #fff;
text-decoration: underline;
}
.hall-sections {
display: block;
}
@@ -235,7 +269,9 @@ onMounted(async () => {
margin: 0;
border-bottom: 1px solid gray;
padding: 2px;
font-size: 1.17em;
font-size: calc(19px + 0.784615vw);
font-weight: 500;
line-height: 1.2;
text-align: center;
}
@@ -275,7 +311,7 @@ onMounted(async () => {
display: inline-block;
width: 64px;
height: 64px;
object-fit: cover;
object-fit: fill;
}
.hall-server,
@@ -309,5 +345,9 @@ onMounted(async () => {
.legacy-hall-page {
width: 1000px;
}
.rankType {
font-size: 28px;
}
}
</style>
+13 -10
View File
@@ -1,6 +1,6 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue';
import { useRouter } from 'vue-router';
import { RouterLink, useRouter } from 'vue-router';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import { trpc } from '../utils/trpc';
@@ -281,6 +281,7 @@ onMounted(() => {
<p class="join-subtitle">로그인 완료, 아직 장수가 없는 상태입니다.</p>
</div>
<div class="join-tabs">
<RouterLink class="simulator-link" to="/battle-simulator">전투 시뮬레이터</RouterLink>
<button :class="{ active: activeTab === 'create' }" @click="activeTab = 'create'">장수 생성</button>
<button :class="{ active: activeTab === 'possess' }" @click="activeTab = 'possess'">NPC 빙의</button>
</div>
@@ -464,17 +465,13 @@ onMounted(() => {
<section v-else class="join-grid">
<PanelCard title="빙의 가능한 NPC 목록" subtitle="NPC 타입2 장수를 선택해 빙의합니다.">
<template #actions>
<button class="ghost" :disabled="npcLoading" @click="loadNpcCandidates(true)">
목록 새로고침
</button>
<button class="ghost" :disabled="npcLoading" @click="loadNpcCandidates(true)">목록 새로고침</button>
</template>
<div v-if="npcError" class="muted">{{ npcError }}</div>
<div v-if="npcLoading && npcCandidates.length === 0">
<SkeletonLines :lines="3" />
</div>
<div v-else-if="npcCandidates.length === 0" class="muted">
빙의 가능한 NPC가 없습니다.
</div>
<div v-else-if="npcCandidates.length === 0" class="muted">빙의 가능한 NPC가 없습니다.</div>
<div v-else class="npc-list">
<div v-for="npc in npcCandidates" :key="npc.id" class="npc-card">
<div class="npc-header">
@@ -490,9 +487,7 @@ onMounted(() => {
<div>나이 {{ npc.age }}</div>
<div>도시 {{ npc.city?.name ?? '-' }}</div>
</div>
<button class="npc-action" :disabled="submitting" @click="possessGeneral(npc.id)">
빙의
</button>
<button class="npc-action" :disabled="submitting" @click="possessGeneral(npc.id)">빙의</button>
</div>
</div>
<div class="npc-footer">
@@ -542,6 +537,14 @@ onMounted(() => {
font-size: 0.8rem;
}
.simulator-link {
border: 1px solid rgba(112, 170, 141, 0.55);
padding: 6px 10px;
color: #bfe2cd;
font-size: 0.8rem;
text-decoration: none;
}
.join-tabs button.active {
background: rgba(201, 164, 90, 0.2);
}
+53 -34
View File
@@ -50,7 +50,7 @@ const {
reservedNationTurns,
messageDraftText,
targetMailbox,
mailboxOptions,
mailboxGroups,
statusLine,
realtimeLabel,
} = storeToRefs(dashboard);
@@ -121,10 +121,11 @@ watch(
<RouterLink class="ghost" to="/dynasty">왕조일람</RouterLink>
<RouterLink class="ghost" to="/yearbook">연감</RouterLink>
<RouterLink class="ghost" to="/nation-betting">천통국 베팅</RouterLink>
<RouterLink class="ghost" to="/traffic">접속량정보</RouterLink>
<RouterLink class="ghost" to="/npc-list">빙의일람</RouterLink>
<a class="ghost" href="/xe/community" target="_blank" rel="noopener">게시판</a>
<RouterLink class="ghost" to="/battle-simulator">전투 시뮬레이터</RouterLink>
<RouterLink class="ghost" to="/my-page"> 정보</RouterLink>
<RouterLink class="ghost" to="/my-page"> 정보&amp;설정</RouterLink>
<RouterLink class="ghost" :class="{ highlight: tournamentStage === 1 }" to="/tournament"
>토너먼트</RouterLink
>
@@ -222,22 +223,26 @@ watch(
</div>
<div v-if="mobileTab === 'messages'" class="mobile-panel">
<PanelCard title="메시지함">
<MessagePanel
:messages="messages"
:loading="loading"
:target-mailbox="targetMailbox"
:draft-text="messageDraftText"
:mailbox-options="mailboxOptions"
:can-respond-diplomacy="messages?.canRespondDiplomacy ?? false"
@update:target-mailbox="targetMailbox = $event"
@update:draft-text="messageDraftText = $event"
@send="dashboard.sendMessage"
@load-older="dashboard.loadOlderMessages"
@refresh="dashboard.refreshMessages"
@respond="dashboard.respondToMessage"
/>
</PanelCard>
<MessagePanel
class="mobile-message-panel"
:messages="messages"
:loading="loading"
:target-mailbox="targetMailbox"
:draft-text="messageDraftText"
:mailbox-groups="mailboxGroups"
:general-id="general?.id ?? 0"
:general-name="general?.name ?? ''"
:nation-id="general?.nationId ?? 0"
:can-respond-diplomacy="messages?.canRespondDiplomacy ?? false"
@update:target-mailbox="targetMailbox = $event"
@update:draft-text="messageDraftText = $event"
@send="dashboard.sendMessage"
@load-older="dashboard.loadOlderMessages"
@refresh="dashboard.refreshMessages"
@respond="dashboard.respondToMessage"
@read-latest="dashboard.readLatestMessage"
@delete="dashboard.deleteMessage"
/>
</div>
</section>
@@ -257,22 +262,6 @@ watch(
<div>세력 {{ lobbyInfo?.nationCnt ?? '-' }}</div>
</div>
</PanelCard>
<PanelCard title="메시지함">
<MessagePanel
:messages="messages"
:loading="loading"
:target-mailbox="targetMailbox"
:draft-text="messageDraftText"
:mailbox-options="mailboxOptions"
:can-respond-diplomacy="messages?.canRespondDiplomacy ?? false"
@update:target-mailbox="targetMailbox = $event"
@update:draft-text="messageDraftText = $event"
@send="dashboard.sendMessage"
@load-older="dashboard.loadOlderMessages"
@refresh="dashboard.refreshMessages"
@respond="dashboard.respondToMessage"
/>
</PanelCard>
</div>
<div class="stack">
@@ -308,6 +297,26 @@ watch(
<div v-else class="placeholder">개인 기록 영역</div>
</PanelCard>
</div>
<MessagePanel
class="desktop-message-panel"
:messages="messages"
:loading="loading"
:target-mailbox="targetMailbox"
:draft-text="messageDraftText"
:mailbox-groups="mailboxGroups"
:general-id="general?.id ?? 0"
:general-name="general?.name ?? ''"
:nation-id="general?.nationId ?? 0"
:can-respond-diplomacy="messages?.canRespondDiplomacy ?? false"
@update:target-mailbox="targetMailbox = $event"
@update:draft-text="messageDraftText = $event"
@send="dashboard.sendMessage"
@load-older="dashboard.loadOlderMessages"
@refresh="dashboard.refreshMessages"
@respond="dashboard.respondToMessage"
@read-latest="dashboard.readLatestMessage"
@delete="dashboard.deleteMessage"
/>
</section>
</main>
</template>
@@ -402,6 +411,16 @@ button {
gap: 16px;
}
.desktop-message-panel {
grid-column: 1 / -1;
}
.mobile-message-panel {
width: 100vw;
min-width: 0;
margin-left: -24px;
}
.layout-mobile {
display: flex;
flex-direction: column;
+543 -467
View File
@@ -1,19 +1,16 @@
<script setup lang="ts">
import { computed, onMounted, reactive, ref, watch } from 'vue';
import { useMediaQuery } from '@vueuse/core';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import GeneralBasicCard from '../components/main/GeneralBasicCard.vue';
import CityBasicCard from '../components/main/CityBasicCard.vue';
import NationBasicCard from '../components/main/NationBasicCard.vue';
import { trpc } from '../utils/trpc';
import { formatLog } from '../utils/formatLog';
const SCREEN_MODE_KEY = 'sammo-screen-mode';
const SCREEN_MODE_KEY = 'sam.screenMode';
const CUSTOM_CSS_KEY = 'sam_customCSS';
type ScreenMode = 'auto' | '500px' | '1000px';
type LogType = 'generalHistory' | 'battleDetail' | 'battleResult' | 'generalAction';
type ItemSlotKey = 'horse' | 'weapon' | 'book' | 'item';
type MyGeneralResponse = Awaited<ReturnType<typeof trpc.general.me.query>>;
type WorldStateSnapshot = {
type WorldSnapshot = {
currentYear: number;
currentMonth: number;
tickSeconds: number;
@@ -21,48 +18,54 @@ type WorldStateSnapshot = {
meta: Record<string, unknown>;
} | null;
type LogType = 'generalHistory' | 'battleDetail' | 'battleResult' | 'generalAction';
type LogLine = {
id: number;
html: string;
};
type ItemSlotKey = 'horse' | 'weapon' | 'book' | 'item';
type ItemSlot = {
key: ItemSlotKey;
label: string;
code: string | null;
};
const logTypes: LogType[] = ['generalHistory', 'battleDetail', 'battleResult', 'generalAction'];
const logLabels: Record<LogType, string> = {
generalHistory: '장수 열전',
battleDetail: '전투 기록',
battleResult: '전투 결과',
generalAction: '개인 기록',
type SettingForm = {
tnmt: number;
defence_train: number;
use_treatment: number;
use_auto_nation_turn: number;
};
const data = ref<MyGeneralResponse | null>(null);
const world = ref<WorldSnapshot>(null);
const loading = ref(false);
const error = ref<string | null>(null);
const data = ref<MyGeneralResponse | null>(null);
const worldState = ref<WorldStateSnapshot>(null);
const screenMode = ref<ScreenMode>('auto');
const customCss = ref('');
const cssSaving = ref(false);
let cssTimer: number | null = null;
const logs = reactive<Record<LogType, LogLine[]>>({
const form = reactive<SettingForm>({
tnmt: 1,
defence_train: 80,
use_treatment: 10,
use_auto_nation_turn: 1,
});
const logTypes: LogType[] = ['generalAction', 'battleDetail', 'generalHistory', 'battleResult'];
const logLabels: Record<LogType, string> = {
generalAction: '개인 기록',
battleDetail: '전투 기록',
generalHistory: '장수 열전',
battleResult: '전투 결과',
};
const logColors: Record<LogType, string> = {
generalAction: 'skyblue',
battleDetail: 'orange',
generalHistory: 'skyblue',
battleResult: 'orange',
};
const logs = reactive<Record<LogType, Array<{ id: number; html: string }>>>({
generalHistory: [],
battleDetail: [],
battleResult: [],
generalAction: [],
});
const logLoading = reactive<Record<LogType, boolean>>({
generalHistory: false,
battleDetail: false,
battleResult: false,
generalAction: false,
});
const logHasMore = reactive<Record<LogType, boolean>>({
generalHistory: true,
battleDetail: true,
@@ -70,520 +73,593 @@ const logHasMore = reactive<Record<LogType, boolean>>({
generalAction: true,
});
const activeLogTab = ref<LogType>('generalAction');
const isMobile = useMediaQuery('(max-width: 1024px)');
const screenMode = ref<'auto' | '500px' | '1000px'>('auto');
const errorText = (value: unknown): string =>
value instanceof Error ? value.message : typeof value === 'string' ? value : 'unknown_error';
const resolveErrorMessage = (value: unknown): string => {
if (value instanceof Error) {
return value.message;
}
if (typeof value === 'string') {
return value;
}
return 'unknown_error';
const asRecord = (value: unknown): Record<string, unknown> =>
value !== null && typeof value === 'object' && !Array.isArray(value) ? (value as Record<string, unknown>) : {};
const numberValue = (value: unknown, fallback: number): number => {
const parsed = typeof value === 'number' ? value : Number(value);
return Number.isFinite(parsed) ? parsed : fallback;
};
const resolveNumber = (value: unknown, fallback: number): number => {
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
if (typeof value === 'string') {
const parsed = Number(value);
if (Number.isFinite(parsed)) {
return parsed;
}
}
return fallback;
};
const statusLine = computed(() =>
world.value
? `${world.value.currentYear}${world.value.currentMonth}월 · ${Math.max(
1,
Math.round(world.value.tickSeconds / 60)
)}분 턴`
: '내 정보를 불러오는 중'
);
const statusLine = computed(() => {
if (!worldState.value) {
return '내 정보를 불러오는 중';
}
const turnTerm = resolveNumber((worldState.value.config as Record<string, unknown>)?.turnTermMinutes, 0);
const termLabel = turnTerm > 0 ? ` · 턴 ${turnTerm}` : '';
return `${worldState.value.currentYear}${worldState.value.currentMonth}${termLabel}`;
});
const itemSlots = computed<ItemSlot[]>(() => {
const items = data.value?.general?.items;
return [
{ key: 'horse', label: '말', code: items?.horse ?? null },
{ key: 'weapon', label: '무기', code: items?.weapon ?? null },
{ key: 'book', label: '서적', code: items?.book ?? null },
{ key: 'item', label: '아이템', code: items?.item ?? null },
];
});
const canSave = computed(() => (data.value?.settings.myset ?? 1) > 0);
const penalties = computed(() => Object.entries(data.value?.penalties ?? {}));
const items = computed<Array<{ key: ItemSlotKey; name: string; code: string | null }>>(() => [
{ key: 'horse', name: '말', code: data.value?.general.items.horse ?? null },
{ key: 'weapon', name: '무기', code: data.value?.general.items.weapon ?? null },
{ key: 'book', name: '서적', code: data.value?.general.items.book ?? null },
{ key: 'item', name: '도구', code: data.value?.general.items.item ?? null },
]);
const autorunUser = computed(() => asRecord(world.value?.meta.autorun_user));
const showAutoNationTurn = computed(() => Boolean(asRecord(autorunUser.value.options).chief));
const showVacation = computed(() => !autorunUser.value.limit_minutes);
const actionAvailability = computed(() => {
const general = data.value?.general;
const meta = (worldState.value?.meta ?? {}) as Record<string, unknown>;
const config = (worldState.value?.config ?? {}) as Record<string, unknown>;
const autorunUser = (meta.autorun_user ?? {}) as Record<string, unknown>;
const turntime = meta.turntime ? new Date(String(meta.turntime)) : null;
const opentime = meta.opentime ? new Date(String(meta.opentime)) : null;
const preopen = Boolean(turntime && opentime && turntime.getTime() <= opentime.getTime());
const npcMode = resolveNumber(config.npcMode, 0);
const meta = world.value?.meta ?? {};
const config = world.value?.config ?? {};
const constConfig = asRecord(config.const);
const availableInstantAction = asRecord(constConfig.availableInstantAction ?? config.availableInstantAction);
const turnTime = meta.turntime ? new Date(String(meta.turntime)) : null;
const openTime = meta.opentime ? new Date(String(meta.opentime)) : null;
const preopen = Boolean(turnTime && openTime && turnTime.getTime() <= openTime.getTime());
const npcMode = numberValue(config.npcMode ?? config.npcmode, 0);
return {
canDieOnPrestart: Boolean(preopen && general && general.npcState === 0 && general.nationId === 0),
canBuildNationCandidate: Boolean(preopen && general && general.nationId === 0),
canVacation: !(autorunUser.limit_minutes ?? false),
canInstantRetreat: Boolean(general && general.nationId > 0),
canSelectOtherGeneral: Boolean(npcMode === 2 && general && general.npcState === 0),
dieOnPrestart: Boolean(preopen && general?.npcState === 0 && general.nationId === 0),
buildNationCandidate: Boolean(preopen && general?.nationId === 0),
instantRetreat: Boolean(availableInstantAction.instantRetreat),
selectOtherGeneral: Boolean(npcMode === 2 && general?.npcState === 0),
};
});
const loadLogs = async () => {
if (!data.value?.general?.id) {
return;
const applyCustomCss = (text: string) => {
let style = document.getElementById('sammo-custom-css') as HTMLStyleElement | null;
if (!style) {
style = document.createElement('style');
style.id = 'sammo-custom-css';
document.head.appendChild(style);
}
await Promise.all(
logTypes.map((type) => loadLog(type))
);
style.textContent = text;
};
const loadLog = async (type: LogType, beforeId?: number) => {
if (logLoading[type]) {
return;
}
if (logLoading[type]) return;
logLoading[type] = true;
try {
const response = await trpc.general.getMyLog.query({ type, beforeId });
const formatted = response.logs.map((entry) => ({
id: entry.id,
html: formatLog(entry.text),
}));
if (beforeId) {
logs[type].push(...formatted);
} else {
logs[type] = formatted;
}
logHasMore[type] = formatted.length >= 24;
} catch (err) {
error.value = resolveErrorMessage(err);
const next = response.logs.map((entry) => ({ id: entry.id, html: formatLog(entry.text) }));
logs[type] = beforeId ? [...logs[type], ...next] : next;
logHasMore[type] = next.length >= 24;
} catch (cause) {
error.value = errorText(cause);
} finally {
logLoading[type] = false;
}
};
const loadMyPage = async () => {
if (loading.value) {
return;
}
const loadPage = async () => {
if (loading.value) return;
loading.value = true;
error.value = null;
try {
const general = await trpc.general.me.query();
const world = await (trpc.world.getState.query as unknown as () => Promise<WorldStateSnapshot>)();
const [general, state] = await Promise.all([
trpc.general.me.query(),
trpc.world.getState.query() as Promise<WorldSnapshot>,
]);
data.value = general;
worldState.value = world ?? null;
await loadLogs();
} catch (err) {
error.value = resolveErrorMessage(err);
world.value = state;
if (general) {
Object.assign(form, general.settings);
}
await Promise.all(logTypes.map((type) => loadLog(type)));
} catch (cause) {
error.value = errorText(cause);
} finally {
loading.value = false;
}
};
const confirmAction = async (message: string, action: () => Promise<void>) => {
if (!confirm(message)) {
return;
}
const saveSettings = async () => {
if (!canSave.value) return;
try {
await action();
await loadMyPage();
} catch (err) {
alert(`실패했습니다: ${resolveErrorMessage(err)}`);
await trpc.general.setMySetting.mutate({ ...form });
await loadPage();
} catch (cause) {
alert(`실패했습니다: ${errorText(cause)}`);
}
};
const handleDieOnPrestart = () =>
confirmAction('정말로 삭제하시겠습니까?', async () => {
await trpc.general.dieOnPrestart.mutate();
window.location.reload();
});
const handleBuildNationCandidate = () =>
confirmAction('거병 이후 장수를 삭제할 수 없습니다. 거병하시겠습니까?', async () => {
await trpc.general.buildNationCandidate.mutate();
});
const handleInstantRetreat = () =>
confirmAction('아군 접경으로 이동할까요?', async () => {
await trpc.general.instantRetreat.mutate();
});
const handleVacation = () =>
confirmAction('휴가 기능을 신청할까요?', async () => {
await trpc.general.vacation.mutate();
});
const handleDropItem = (slot: ItemSlot) =>
confirmAction(`${slot.label}(${slot.code ?? '-'})을(를) 파기하시겠습니까?`, async () => {
await trpc.general.dropItem.mutate({ itemType: slot.key });
});
const refreshScreenMode = () => {
if (typeof window === 'undefined') {
return;
}
const mode = window.localStorage.getItem(SCREEN_MODE_KEY);
if (mode === '500px' || mode === '1000px') {
screenMode.value = mode;
} else {
screenMode.value = 'auto';
const confirmMutation = async (message: string, mutation: () => Promise<unknown>) => {
if (!confirm(message)) return;
try {
await mutation();
await loadPage();
} catch (cause) {
alert(`실패했습니다: ${errorText(cause)}`);
}
};
watch(
() => isMobile.value,
(value) => {
if (value && !logTypes.includes(activeLogTab.value)) {
activeLogTab.value = 'generalAction';
}
}
);
const dropItem = (item: { key: ItemSlotKey; name: string; code: string | null }) =>
confirmMutation(`${item.code ?? item.name}을(를) 버리시겠습니까?`, () =>
trpc.general.dropItem.mutate({ itemType: item.key })
);
watch(screenMode, (mode) => {
localStorage.setItem(SCREEN_MODE_KEY, mode);
document.dispatchEvent(new CustomEvent('tryChangeScreenMode'));
});
watch(customCss, (text) => {
if (cssTimer !== null) window.clearTimeout(cssTimer);
cssSaving.value = true;
cssTimer = window.setTimeout(() => {
localStorage.setItem(CUSTOM_CSS_KEY, text);
applyCustomCss(text);
cssSaving.value = false;
}, 500);
});
onMounted(() => {
refreshScreenMode();
void loadMyPage();
const storedMode = localStorage.getItem(SCREEN_MODE_KEY);
screenMode.value = storedMode === '500px' || storedMode === '1000px' ? storedMode : 'auto';
customCss.value = localStorage.getItem(CUSTOM_CSS_KEY) ?? '';
applyCustomCss(customCss.value);
void loadPage();
});
</script>
<template>
<main class="my-page" :class="`screen-${screenMode}`">
<header class="page-header">
<div>
<h1 class="page-title"> 정보</h1>
<p class="page-subtitle">{{ statusLine }}</p>
</div>
<div class="header-actions">
<RouterLink class="ghost" to="/">메인</RouterLink>
<RouterLink class="ghost" to="/my-settings">게임 설정</RouterLink>
<button class="ghost" @click="loadMyPage">새로고침</button>
</div>
</header>
<main id="container" class="legacy-page bg0" :class="`screen-${screenMode}`">
<div class="title-row">
<span> </span>
<RouterLink class="legacy-button" to="/">돌아가기</RouterLink>
<button class="legacy-button" type="button" @click="loadPage">새로고침</button>
</div>
<div v-if="error" class="error">{{ error }}</div>
<div v-if="error" class="error-row">{{ error }}</div>
<div class="status-row">{{ statusLine }}</div>
<section class="layout-grid">
<div class="stack">
<PanelCard title="장수 상태">
<GeneralBasicCard :general="data?.general ?? null" :loading="loading" />
</PanelCard>
<PanelCard title="도시 상태">
<CityBasicCard :city="data?.city ?? null" :loading="loading" />
</PanelCard>
<PanelCard title="세력 상태">
<NationBasicCard :nation="data?.nation ?? null" :loading="loading" />
</PanelCard>
</div>
<div class="stack">
<PanelCard title="장수 상태 변경" subtitle="중요 액션은 확인 후 실행됩니다.">
<div class="action-grid">
<button
v-if="actionAvailability.canVacation"
class="action-btn"
type="button"
@click="handleVacation"
>
휴가 신청
</button>
<button
v-if="actionAvailability.canDieOnPrestart"
class="action-btn"
type="button"
@click="handleDieOnPrestart"
>
장수 삭제
</button>
<button
v-if="actionAvailability.canBuildNationCandidate"
class="action-btn"
type="button"
@click="handleBuildNationCandidate"
>
사전 거병
</button>
<button
v-if="actionAvailability.canInstantRetreat"
class="action-btn"
type="button"
@click="handleInstantRetreat"
>
접경 귀환
</button>
<RouterLink
v-if="actionAvailability.canSelectOtherGeneral"
class="action-btn link"
to="/join"
>
다른 장수 선택
</RouterLink>
<section class="top-grid">
<div class="general-column">
<div class="section-title sky">장수 정보</div>
<div v-if="loading || !data" class="loading">불러오는 중...</div>
<div v-else class="general-table">
<div class="portrait-cell">
<img
:src="
data.general.picture ? `/image/game/${data.general.picture}` : '/image/game/default.jpg'
"
alt=""
/>
<strong>{{ data.general.name }}</strong>
</div>
</PanelCard>
<PanelCard title="아이템 파기" subtitle="소지 중인 장비를 선택합니다.">
<div class="item-grid">
<button
v-for="slot in itemSlots"
:key="slot.key"
class="item-btn"
type="button"
:disabled="!slot.code"
@click="handleDropItem(slot)"
>
{{ slot.label }}: {{ slot.code ?? '-' }}
</button>
</div>
</PanelCard>
<PanelCard v-if="isMobile" title="장수 기록">
<div class="log-tabs">
<button
v-for="type in logTypes"
:key="type"
:class="{ active: activeLogTab === type }"
@click="activeLogTab = type"
>
{{ logLabels[type] }}
</button>
</div>
<div class="log-block">
<div class="log-title">{{ logLabels[activeLogTab] }}</div>
<SkeletonLines v-if="loading || logLoading[activeLogTab]" :lines="4" />
<!-- eslint-disable vue/no-v-html -->
<template v-else>
<div v-if="logs[activeLogTab].length === 0" class="empty">기록이 없습니다.</div>
<div
v-for="entry in logs[activeLogTab]"
:key="entry.id"
class="log-line"
v-html="entry.html"
/>
<button
v-if="logHasMore[activeLogTab]"
class="ghost log-more"
@click="loadLog(activeLogTab, logs[activeLogTab].at(-1)?.id)"
>
이전 로그 불러오기
</button>
</template>
<!-- eslint-enable vue/no-v-html -->
</div>
</PanelCard>
<PanelCard v-else title="장수 기록" subtitle="개인 기록 및 전투 로그">
<div class="log-grid">
<div v-for="type in logTypes" :key="type" class="log-block">
<div class="log-title">{{ logLabels[type] }}</div>
<SkeletonLines v-if="loading || logLoading[type]" :lines="3" />
<!-- eslint-disable vue/no-v-html -->
<template v-else>
<div v-if="logs[type].length === 0" class="empty">기록이 없습니다.</div>
<div v-for="entry in logs[type]" :key="entry.id" class="log-line" v-html="entry.html" />
<button
v-if="logHasMore[type]"
class="ghost log-more"
@click="loadLog(type, logs[type].at(-1)?.id)"
>
이전 로그 불러오기
</button>
</template>
<!-- eslint-enable vue/no-v-html -->
<dl>
<div>
<dt>통솔</dt>
<dd>{{ data.general.stats.leadership }}</dd>
</div>
</div>
</PanelCard>
<div>
<dt>무력</dt>
<dd>{{ data.general.stats.strength }}</dd>
</div>
<div>
<dt>지력</dt>
<dd>{{ data.general.stats.intelligence }}</dd>
</div>
<div>
<dt>소속</dt>
<dd>{{ data.nation?.name ?? '재야' }}</dd>
</div>
<div>
<dt>도시</dt>
<dd>{{ data.city?.name ?? '-' }}</dd>
</div>
<div>
<dt>/</dt>
<dd>{{ data.general.gold }} / {{ data.general.rice }}</dd>
</div>
<div>
<dt>병력</dt>
<dd>{{ data.general.crew }}</dd>
</div>
<div>
<dt>훈련/사기</dt>
<dd>{{ data.general.train }} / {{ data.general.atmos }}</dd>
</div>
<div>
<dt>경험/공헌</dt>
<dd>{{ data.general.experience }} / {{ data.general.dedication }}</dd>
</div>
</dl>
</div>
</div>
<div class="settings-column">
<div class="setting-line">
토너먼트
<label><input v-model.number="form.tnmt" type="radio" :value="0" />수동참여</label>
<label><input v-model.number="form.tnmt" type="radio" :value="1" />자동참여</label>
</div>
<div class="hint"> 개막직전 남는자리가 있을경우 랜덤하게 참여합니다.</div>
<label class="setting-line">
환약 사용
<select v-model.number="form.use_treatment">
<option :value="10">경상</option>
<option :value="21">중상</option>
<option :value="41">심각</option>
<option :value="61">위독</option>
<option :value="100">사용안함</option>
</select>
</label>
<div class="hint"> 부상을 입었을 환약을 사용하는 기준입니다.</div>
<label v-if="showAutoNationTurn" class="setting-line">
자동 사령턴 허용
<select v-model.number="form.use_auto_nation_turn">
<option :value="1">허용</option>
<option :value="0">허용 안함</option>
</select>
</label>
<label class="setting-line">
수비
<select v-model.number="form.defence_train">
<option :value="90">수비 (훈사90)</option>
<option :value="80">수비 (훈사80)</option>
<option :value="60">수비 (훈사60)</option>
<option :value="40">수비 (훈사40)</option>
<option :value="999">수비 안함 [훈련 -3, 사기 -6]</option>
</select>
</label>
<button
id="set_my_setting"
class="action-button"
type="button"
:hidden="!canSave"
@click="saveSettings"
>
설정저장
</button>
<div class="hint"> 설정저장은 이달중 {{ data?.settings.myset ?? 0 }} 남았습니다.</div>
<div v-if="penalties.length" class="penalties">
징계 목록(저장 갱신)
<div v-for="[key, value] in penalties" :key="key">{{ key }} : {{ value }}</div>
</div>
<div v-if="showVacation" class="action-line">
<br />
<button
class="action-button"
type="button"
@click="confirmMutation('휴가 기능을 신청할까요?', () => trpc.general.vacation.mutate())"
>
휴가 신청
</button>
</div>
<div v-if="actionAvailability.dieOnPrestart" class="action-line">
가오픈 기간 장수 삭제<br />
<button
class="action-button"
@click="confirmMutation('정말로 삭제하시겠습니까?', () => trpc.general.dieOnPrestart.mutate())"
>
장수 삭제
</button>
</div>
<div v-if="actionAvailability.buildNationCandidate" class="action-line">
서버 개시 이전 거병(2턴부터 건국 가능)<br />
<button
class="action-button"
@click="
confirmMutation('거병 이후 장수를 삭제할 수 없게됩니다. 거병하시겠습니까?', () =>
trpc.general.buildNationCandidate.mutate()
)
"
>
사전 거병
</button>
</div>
<div v-if="actionAvailability.instantRetreat" class="action-line">
거리 3칸 이내 아국 도시로 즉시 이동<br />
<button
class="action-button"
@click="
confirmMutation('아군 접경으로 이동할까요?', () => trpc.general.instantRetreat.mutate())
"
>
접경 귀환
</button>
</div>
<div class="screen-mode-row">
<span>500px/1000px 모드<br />(모바일 전용, 즉시 설정)</span>
<div class="button-group">
<label><input v-model="screenMode" type="radio" value="auto" />자동</label>
<label><input v-model="screenMode" type="radio" value="500px" />500px</label>
<label><input v-model="screenMode" type="radio" value="1000px" />1000px</label>
</div>
</div>
<div class="item-title">아이템 파기</div>
<div class="item-group">
<button
v-for="item in items"
:key="item.key"
type="button"
:disabled="!item.code"
@click="dropItem(item)"
>
{{ item.code ?? '-' }}
</button>
</div>
<label class="custom-css">
개인용 CSS <span>{{ cssSaving ? '(저장 중)' : '' }}</span>
<textarea id="custom_css" v-model="customCss" />
</label>
</div>
</section>
<section class="log-grid">
<article v-for="type in logTypes" :key="type" class="log-panel">
<h2 :style="{ color: logColors[type] }">{{ logLabels[type] }}</h2>
<div v-if="logLoading[type]" class="loading">불러오는 중...</div>
<div v-else>
<div v-for="entry in logs[type]" :key="entry.id" class="log-line" v-html="entry.html" />
<div v-if="logs[type].length === 0" class="empty">기록이 없습니다.</div>
<button
v-if="logHasMore[type]"
class="load-old"
type="button"
@click="loadLog(type, logs[type].at(-1)?.id)"
>
이전 로그 불러오기
</button>
</div>
</article>
</section>
</main>
</template>
<style scoped>
.my-page {
.legacy-page {
width: 100%;
max-width: 1000px;
min-width: 500px;
min-height: 100vh;
padding: 24px;
display: flex;
flex-direction: column;
gap: 24px;
transition: width 0.2s ease;
margin: 0 auto;
padding: 0;
color: #fff;
background-color: #111;
background-image: url('/image/game/back_walnut.jpg');
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: 1.3;
}
.my-page.screen-500px {
.legacy-page.screen-500px {
max-width: 500px;
}
.my-page.screen-1000px {
.legacy-page.screen-1000px {
max-width: 1000px;
}
.page-header {
.title-row {
height: 54px;
display: flex;
align-items: center;
justify-content: space-between;
gap: 16px;
align-content: flex-start;
align-items: flex-start;
justify-content: flex-start;
flex-wrap: wrap;
gap: 0 4px;
border: 1px solid #666;
background: transparent;
font-size: 14px;
}
.page-title {
font-size: 1.6rem;
.title-row > span {
flex-basis: 100%;
height: 18px;
letter-spacing: 0;
}
.legacy-button,
button,
select,
textarea {
border: 1px solid #777;
border-radius: 0;
color: #fff;
background: #6b6b6b;
font: inherit;
}
.legacy-button {
min-height: 34px;
padding: 5px 10px;
border-color: #2d5d7f;
border-radius: 4px;
background: #315f86;
color: #fff;
font-weight: 700;
text-decoration: none;
letter-spacing: 0;
}
.page-subtitle {
color: rgba(232, 221, 196, 0.7);
margin-top: 6px;
}
.header-actions {
display: flex;
flex-wrap: wrap;
gap: 10px;
}
.layout-grid {
display: grid;
grid-template-columns: minmax(0, 320px) minmax(0, 1fr);
gap: 18px;
}
.stack {
display: flex;
flex-direction: column;
gap: 18px;
}
.action-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
gap: 10px;
}
.action-btn {
border: 1px solid rgba(201, 164, 90, 0.5);
background: rgba(12, 12, 12, 0.6);
color: inherit;
padding: 8px 12px;
font-size: 0.85rem;
button {
cursor: pointer;
}
button:disabled {
cursor: default;
opacity: 0.45;
}
.status-row,
.error-row {
padding: 4px 8px;
text-align: center;
}
.action-btn.link {
display: inline-flex;
align-items: center;
justify-content: center;
.error-row {
color: #ff7777;
border: 1px solid #a33;
}
.item-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
gap: 8px;
}
.item-btn {
border: 1px solid rgba(201, 164, 90, 0.4);
background: rgba(12, 12, 12, 0.6);
color: inherit;
padding: 8px 10px;
font-size: 0.82rem;
cursor: pointer;
text-align: left;
}
.item-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
}
.top-grid,
.log-grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 12px;
}
.log-block {
border: 1px solid rgba(201, 164, 90, 0.3);
padding: 8px;
background: rgba(12, 12, 12, 0.6);
min-height: 160px;
.general-column,
.settings-column,
.log-panel {
border: 1px solid #666;
background-image: url('/image/game/back_walnut.jpg');
}
.log-title {
font-weight: 600;
margin-bottom: 6px;
font-size: 0.9rem;
.section-title,
.log-panel h2 {
min-height: 34px;
margin: 0;
display: flex;
align-items: center;
justify-content: center;
border-bottom: 1px solid #666;
background-color: #14241b;
background-image: url('/image/game/back_green.jpg');
font-size: 1.25em;
font-weight: 500;
}
.log-line {
padding: 4px 0;
border-bottom: 1px dashed rgba(201, 164, 90, 0.2);
.sky {
color: skyblue;
}
.log-line:last-child {
border-bottom: none;
.general-table {
display: grid;
grid-template-columns: 150px 1fr;
padding: 0;
background-color: #172a52;
background-image: url('/image/game/back_blue.jpg');
}
.log-more {
.portrait-cell {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
padding: 10px;
border-right: 1px solid #777;
}
.portrait-cell img {
width: 64px;
height: 64px;
object-fit: cover;
}
dl {
margin: 0;
}
dl > div {
display: grid;
grid-template-columns: 80px 1fr;
border-bottom: 1px solid #777;
}
dt,
dd {
margin: 0;
padding: 2px 5px;
border-right: 1px solid #777;
}
dt {
color: #aaa;
}
.settings-column {
padding: 10px 18px;
}
.setting-line {
display: block;
margin-top: 5px;
}
.hint {
margin: 0 0 13px;
color: orange;
}
.action-button {
width: 160px;
height: 30px;
margin: 4px 0;
background: #225500;
}
.action-line {
margin: 12px 0;
}
.penalties {
margin: 12px 0;
color: #f66;
}
.screen-mode-row {
display: grid;
grid-template-columns: 160px 1fr;
align-items: center;
margin: 14px 0;
}
.button-group {
display: flex;
}
.button-group label {
padding: 5px 8px;
border: 1px solid #666;
background: #26384d;
}
.button-group input {
margin-right: 4px;
}
.item-title {
margin-top: 12px;
}
.item-group {
display: grid;
grid-template-columns: repeat(4, 1fr);
margin: 5px 0 14px;
}
.item-group button {
min-height: 30px;
}
.custom-css {
display: block;
}
.custom-css textarea {
display: block;
width: 420px;
max-width: 100%;
height: 150px;
color: #fff;
background: #000;
}
.log-panel {
min-height: 180px;
}
.log-panel h2 {
color: orange;
}
.log-line,
.empty,
.loading {
padding: 2px 8px;
}
.load-old {
width: 100%;
min-height: 32px;
margin-top: 8px;
}
.log-tabs {
display: flex;
flex-wrap: wrap;
gap: 8px;
margin-bottom: 12px;
}
.log-tabs button {
border: 1px solid rgba(201, 164, 90, 0.4);
background: transparent;
color: inherit;
padding: 6px 10px;
font-size: 0.8rem;
cursor: pointer;
}
.log-tabs button.active {
background: rgba(201, 164, 90, 0.2);
}
.ghost {
border: 1px solid rgba(201, 164, 90, 0.5);
background: transparent;
color: inherit;
padding: 6px 10px;
font-size: 0.8rem;
cursor: pointer;
}
.empty {
color: rgba(232, 221, 196, 0.6);
font-size: 0.85rem;
}
.error {
color: #f08a5d;
font-size: 0.9rem;
}
@media (max-width: 1024px) {
.layout-grid {
grid-template-columns: 1fr;
@media (max-width: 991px) {
.legacy-page {
width: 500px;
}
.top-grid,
.log-grid {
grid-template-columns: 1fr;
}
@@ -242,7 +242,7 @@ watch(
);
onMounted(() => {
loadData();
void loadData();
});
onBeforeUnmount(() => {
@@ -278,19 +278,17 @@ onBeforeUnmount(() => {
<div class="panel-header">
<h2>국가 방침</h2>
<div class="panel-actions">
<button v-if="editable && !editingNationMsg" type="button" @click="startEditNationMsg">
수정
</button>
<button v-if="editable && editingNationMsg" type="button" @click="saveNationMsg">
저장
</button>
<button v-if="editable && editingNationMsg" type="button" @click="cancelEditNationMsg">
취소
</button>
<button v-if="editable && !editingNationMsg" type="button" @click="startEditNationMsg">수정</button>
<button v-if="editable && editingNationMsg" type="button" @click="saveNationMsg">저장</button>
<button v-if="editable && editingNationMsg" type="button" @click="cancelEditNationMsg">취소</button>
</div>
</div>
<div v-if="editingNationMsg" class="editor-toolbar">
<button type="button" @click="editor?.chain().focus().toggleBold().run()" :class="{ active: editor?.isActive('bold') }">
<button
type="button"
@click="editor?.chain().focus().toggleBold().run()"
:class="{ active: editor?.isActive('bold') }"
>
굵게
</button>
<button
@@ -323,21 +321,57 @@ onBeforeUnmount(() => {
<div class="panel-card">
<h3>자금 예산</h3>
<dl>
<div><dt>현재</dt><dd>{{ data.gold.toLocaleString() }}</dd></div>
<div><dt>단기 수입</dt><dd>{{ data.income.gold.war.toLocaleString() }}</dd></div>
<div><dt>세금</dt><dd>{{ Math.floor(incomeGoldCity).toLocaleString() }}</dd></div>
<div><dt>수입/지출</dt><dd>+{{ Math.floor(incomeGold).toLocaleString() }} / {{ Math.floor(-outcomeByBill).toLocaleString() }}</dd></div>
<div><dt>국고 예산</dt><dd>{{ Math.floor(data.gold + incomeGold - outcomeByBill).toLocaleString() }}</dd></div>
<div>
<dt>현재</dt>
<dd>{{ data.gold.toLocaleString() }}</dd>
</div>
<div>
<dt>단기 수입</dt>
<dd>{{ data.income.gold.war.toLocaleString() }}</dd>
</div>
<div>
<dt>세금</dt>
<dd>{{ Math.floor(incomeGoldCity).toLocaleString() }}</dd>
</div>
<div>
<dt>수입/지출</dt>
<dd>
+{{ Math.floor(incomeGold).toLocaleString() }} /
{{ Math.floor(-outcomeByBill).toLocaleString() }}
</dd>
</div>
<div>
<dt>국고 예산</dt>
<dd>{{ Math.floor(data.gold + incomeGold - outcomeByBill).toLocaleString() }}</dd>
</div>
</dl>
</div>
<div class="panel-card">
<h3>군량 예산</h3>
<dl>
<div><dt>현재</dt><dd>{{ data.rice.toLocaleString() }}</dd></div>
<div><dt>둔전 수입</dt><dd>{{ Math.floor(incomeRiceWall).toLocaleString() }}</dd></div>
<div><dt>세금</dt><dd>{{ Math.floor(incomeRiceCity).toLocaleString() }}</dd></div>
<div><dt>수입/지출</dt><dd>+{{ Math.floor(incomeRice).toLocaleString() }} / {{ Math.floor(-outcomeByBill).toLocaleString() }}</dd></div>
<div><dt>국고 예산</dt><dd>{{ Math.floor(data.rice + incomeRice - outcomeByBill).toLocaleString() }}</dd></div>
<div>
<dt>현재</dt>
<dd>{{ data.rice.toLocaleString() }}</dd>
</div>
<div>
<dt>둔전 수입</dt>
<dd>{{ Math.floor(incomeRiceWall).toLocaleString() }}</dd>
</div>
<div>
<dt>세금</dt>
<dd>{{ Math.floor(incomeRiceCity).toLocaleString() }}</dd>
</div>
<div>
<dt>수입/지출</dt>
<dd>
+{{ Math.floor(incomeRice).toLocaleString() }} /
{{ Math.floor(-outcomeByBill).toLocaleString() }}
</dd>
</div>
<div>
<dt>국고 예산</dt>
<dd>{{ Math.floor(data.rice + incomeRice - outcomeByBill).toLocaleString() }}</dd>
</div>
</dl>
</div>
<div class="panel-card">
@@ -359,7 +393,13 @@ onBeforeUnmount(() => {
<div class="panel-card">
<h3>기밀 권한</h3>
<div class="input-row">
<input v-model.number="policyDraft.secretLimit" type="number" min="1" max="99" :disabled="!editable" />
<input
v-model.number="policyDraft.secretLimit"
type="number"
min="1"
max="99"
:disabled="!editable"
/>
<span></span>
<button type="button" @click="setSecretLimit" :disabled="!editable">변경</button>
</div>
@@ -376,7 +416,9 @@ onBeforeUnmount(() => {
/>
전쟁 금지
</label>
<span class="hint">잔여 {{ data.warSettingCnt.remain }} ( +{{ data.warSettingCnt.inc }})</span>
<span class="hint"
>잔여 {{ data.warSettingCnt.remain }} ( +{{ data.warSettingCnt.inc }})</span
>
</div>
</div>
<div class="panel-card">
@@ -574,4 +616,4 @@ onBeforeUnmount(() => {
.loading {
color: #9aa3b8;
}
</style>
</style>
+131 -60
View File
@@ -73,9 +73,7 @@ const listYearMonth = computed(() => {
});
const listItems = computed(() =>
list.value
? Object.values(list.value.bettingList).sort((left, right) => right.id - left.id)
: []
list.value ? Object.values(list.value.bettingList).sort((left, right) => right.id - left.id) : []
);
const info = computed(() => detail.value?.bettingInfo ?? null);
@@ -112,9 +110,7 @@ const detailRows = computed(() =>
const myBetMap = computed(() => new Map(detail.value?.myBetting ?? []));
const totalAmount = computed(() =>
(detail.value?.bettingDetail ?? []).reduce((sum, [, value]) => sum + value, 0)
);
const totalAmount = computed(() => (detail.value?.bettingDetail ?? []).reduce((sum, [, value]) => sum + value, 0));
const pureAmount = computed(() =>
(detail.value?.bettingDetail ?? []).reduce(
@@ -137,9 +133,7 @@ const candidateAmounts = computed(() => {
return result;
});
const usedAmount = computed(() =>
Array.from(myBetMap.value.values()).reduce((sum, value) => sum + value, 0)
);
const usedAmount = computed(() => Array.from(myBetMap.value.values()).reduce((sum, value) => sum + value, 0));
const selectedKey = computed(() => JSON.stringify([...selectedCandidates.value].sort((a, b) => a - b)));
@@ -150,10 +144,7 @@ const getErrorMessage = (error: unknown): string => {
return typeof error === 'string' ? error : '요청을 처리하지 못했습니다.';
};
const parseYearMonth = (yearMonth: number): [number, number] => [
Math.floor(yearMonth / 12),
(yearMonth % 12) + 1,
];
const parseYearMonth = (yearMonth: number): [number, number] => [Math.floor(yearMonth / 12), (yearMonth % 12) + 1];
const readSelection = (value: string): number[] => {
try {
@@ -171,8 +162,7 @@ const selectionLabel = (value: string): string =>
.map((index) => candidates.value[index]?.title ?? '-')
.join(', ');
const isListOpen = (item: BettingListItem): boolean =>
!item.finished && listYearMonth.value <= item.closeYearMonth;
const isListOpen = (item: BettingListItem): boolean => !item.finished && listYearMonth.value <= item.closeYearMonth;
const isDetailOpen = computed(() =>
Boolean(info.value && !info.value.finished && currentYearMonth.value <= info.value.closeYearMonth)
@@ -192,19 +182,72 @@ const rowColor = (key: string): string => {
return matched === 0 ? 'red' : matched < info.value.selectCnt ? 'yellow' : 'green';
};
const expectedMultiplier = (key: string, betAmount: number): string => {
if (betAmount <= 0) {
return '0.0';
const rewardByMatch = computed(() => {
const selectCount = info.value?.selectCnt ?? 0;
const rewards = new Array<number>(selectCount + 1).fill(0);
if (selectCount <= 0) {
return rewards;
}
const amountByMatch = new Map<number, number>();
for (const [key, betAmount] of detailRows.value) {
const matched = matchCount(key);
amountByMatch.set(matched, (amountByMatch.get(matched) ?? 0) + betAmount);
}
if (selectCount === 1 || info.value?.isExclusive) {
rewards[selectCount] = totalAmount.value;
return rewards;
}
let remainingReward = totalAmount.value;
let accumulatedReward = 0;
let nextReward = totalAmount.value;
for (let matched = selectCount; matched > 0; matched -= 1) {
nextReward /= 2;
accumulatedReward += nextReward;
if (!amountByMatch.has(matched)) {
continue;
}
rewards[matched] = accumulatedReward;
remainingReward -= accumulatedReward;
accumulatedReward = 0;
}
for (let matched = selectCount; matched >= 0; matched -= 1) {
if (!amountByMatch.has(matched)) {
continue;
}
rewards[matched] += remainingReward;
break;
}
return rewards;
});
const expectedReward = (key: string): number => {
if (!info.value?.finished) {
const reward = info.value?.isExclusive || info.value?.selectCnt === 1 ? totalAmount.value : totalAmount.value / 2;
return (reward / betAmount).toFixed(1);
return info.value?.isExclusive || info.value?.selectCnt === 1 ? totalAmount.value : totalAmount.value / 2;
}
const matched = matchCount(key);
const matchedAmount = detailRows.value
.filter(([candidateKey]) => matchCount(candidateKey) === matched)
.reduce((sum, [, value]) => sum + value, 0);
return matchedAmount > 0 ? (totalAmount.value / matchedAmount).toFixed(1) : '0.0';
return rewardByMatch.value[matchCount(key)] ?? 0;
};
const rewardDivisor = (key: string, betAmount: number): number =>
info.value?.finished
? detailRows.value
.filter(([candidateKey]) => matchCount(candidateKey) === matchCount(key))
.reduce((sum, [, value]) => sum + value, 0)
: betAmount;
const expectedMultiplier = (key: string, betAmount: number): string => {
const divisor = rewardDivisor(key, betAmount);
return divisor > 0 ? (expectedReward(key) / divisor).toFixed(1) : '0.0';
};
const myExpectedReward = (key: string, betAmount: number): string => {
const myAmount = myBetMap.value.get(key);
if (myAmount === undefined) {
return '';
}
const divisor = rewardDivisor(key, betAmount);
const reward = divisor > 0 ? (myAmount * expectedReward(key)) / divisor : 0;
return `(${myAmount.toLocaleString('ko-KR')} -> ${reward.toFixed(1)})`;
};
const loadList = async () => {
@@ -295,7 +338,7 @@ onMounted(() => {
<main id="nation-betting-container" class="nation-betting-page legacy-bg0">
<header class="legacy-top-bar">
<RouterLink class="legacy-nav-button" to="/">돌아가기</RouterLink>
<button class="legacy-nav-button" type="button" :disabled="loadingList" @click="loadList">갱신</button>
<div></div>
<h1>국가 베팅장</h1>
<div></div>
<div></div>
@@ -309,32 +352,37 @@ onMounted(() => {
{{ info.name }}
<span v-if="info.finished">(종료)</span>
<span v-else-if="currentYearMonth <= info.closeYearMonth">
({{ parseYearMonth(info.closeYearMonth)[0] }}
{{ parseYearMonth(info.closeYearMonth)[1] }}월까지)
({{ parseYearMonth(info.closeYearMonth)[0] }} {{ parseYearMonth(info.closeYearMonth)[1] }}월까지)
</span>
<span v-else>(베팅 마감)</span>
(총액: {{ totalAmount.toLocaleString('ko-KR') }})
</div>
<div class="betting-candidates">
<button
<div
v-for="(candidate, index) in candidates"
:key="`${info.id}-${index}`"
type="button"
class="betting-candidate"
:class="{ picked: selectedCandidates.includes(index) || (info.finished && winner.has(index)) }"
:disabled="!isDetailOpen"
@click="toggleCandidate(index)"
class="betting-candidate-cell"
>
<span class="candidate-title legacy-bg1">{{ candidate.title }}</span>
<span class="candidate-info">
<span v-for="line in candidate.info.split('<br>')" :key="line">{{ line }}</span>
</span>
<span class="candidate-rate">
선택율:
{{ (((candidateAmounts.get(index) ?? 0) / Math.max(1, pureAmount)) * 100).toFixed(1) }}%
</span>
</button>
<button
type="button"
class="betting-candidate"
:class="{
picked: selectedCandidates.includes(index) || (info.finished && winner.has(index)),
}"
:disabled="!isDetailOpen"
@click="toggleCandidate(index)"
>
<span class="candidate-title legacy-bg1">{{ candidate.title }}</span>
<span class="candidate-info">
<span v-for="line in candidate.info.split('<br>')" :key="line">{{ line }}</span>
</span>
<span class="candidate-rate">
선택율:
{{ (((candidateAmounts.get(index) ?? 0) / Math.max(1, pureAmount)) * 100).toFixed(1) }}%
</span>
</button>
</div>
</div>
<form v-if="isDetailOpen" class="betting-form" @submit.prevent="submitBet">
@@ -361,7 +409,7 @@ onMounted(() => {
{{ selectionLabel(key) }}
</div>
<div>{{ betAmount.toLocaleString('ko-KR') }}</div>
<div>{{ myBetMap.get(key)?.toLocaleString('ko-KR') ?? '' }}</div>
<div>{{ myExpectedReward(key, betAmount) }}</div>
<div>{{ expectedMultiplier(key, betAmount) }}</div>
</div>
</div>
@@ -382,8 +430,7 @@ onMounted(() => {
{{ item.name }}
<span v-if="item.finished">(종료)</span>
<span v-else-if="isListOpen(item)">
({{ parseYearMonth(item.closeYearMonth)[0] }}
{{ parseYearMonth(item.closeYearMonth)[1] }}월까지)
({{ parseYearMonth(item.closeYearMonth)[0] }} {{ parseYearMonth(item.closeYearMonth)[1] }}월까지)
</span>
<span v-else>(베팅 마감)</span>
</button>
@@ -400,12 +447,11 @@ onMounted(() => {
.nation-betting-page {
position: relative;
width: 500px;
min-height: 100vh;
margin: 0 auto;
color: #fff;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic';
font-size: 14px;
line-height: 1.3;
line-height: 1.5;
overflow-x: hidden;
}
@@ -458,19 +504,32 @@ onMounted(() => {
}
.section-title {
min-height: 22px;
min-height: 21px;
text-align: center;
line-height: 22px;
line-height: 21px;
}
.betting-candidates {
display: grid;
grid-template-columns: repeat(3, minmax(0, 1fr));
gap: 4px;
padding: 4px;
display: flex;
flex-wrap: wrap;
margin-top: -3.5px;
margin-right: -1.75px;
margin-left: -1.75px;
}
.betting-candidate-cell {
flex: 0 0 auto;
width: 33.33333333%;
max-width: 100%;
padding-right: 1.75px;
padding-left: 1.75px;
margin-top: 3.5px;
}
.betting-candidate {
width: 100%;
height: 100%;
min-height: 143px;
min-width: 0;
padding: 0;
border: 1px solid gray;
@@ -530,7 +589,7 @@ onMounted(() => {
.betting-form input {
grid-column: span 4;
min-width: 0;
height: 30px;
height: 35.5px;
border: 1px solid #777;
background: #ddd;
color: #303030;
@@ -538,10 +597,11 @@ onMounted(() => {
.betting-form button {
grid-column: span 2;
height: 35.5px;
}
.payout-table {
margin-top: 6px;
margin-top: 0;
}
.payout-row {
@@ -551,7 +611,7 @@ onMounted(() => {
.payout-row > div {
min-width: 0;
padding: 2px 4px;
padding: 0 4px;
}
.payout-row > div:not(:first-child) {
@@ -572,7 +632,7 @@ onMounted(() => {
.betting-item {
display: block;
width: 100%;
width: auto;
margin: 0.25em;
border: 0;
background: transparent;
@@ -595,6 +655,7 @@ onMounted(() => {
.betting-footer .legacy-nav-button {
width: 90px;
height: 35.5px;
}
.betting-notice,
@@ -602,6 +663,15 @@ onMounted(() => {
padding: 6px 10px;
}
.betting-notice {
position: fixed;
top: 8px;
right: 8px;
z-index: 20;
width: min(320px, calc(100vw - 16px));
background: #303030;
}
.betting-notice.error {
border: 1px solid #9b4848;
color: #ffd0d0;
@@ -617,8 +687,9 @@ onMounted(() => {
width: 1000px;
}
.betting-candidates {
grid-template-columns: repeat(6, minmax(0, 1fr));
.betting-candidate-cell {
/* Legacy Bootstrap switches .col-4 to .col-lg-2 at 940px. */
width: 16.66666667%;
}
.betting-form {
+693 -691
View File
@@ -1,78 +1,61 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import { trpc } from '../utils/trpc';
import { npcPriorityHelp } from '../utils/npcPriorityHelp';
import { trpc } from '../utils/trpc';
type NpcPolicyResponse = Awaited<ReturnType<typeof trpc.npc.getPolicy.query>>;
type NationPolicy = NpcPolicyResponse['currentNationPolicy'];
type PolicyKey = keyof NationPolicy;
type PolicyField = {
key: PolicyKey;
type NumericPolicyKey = Exclude<keyof NationPolicy, 'CombatForce' | 'SupportForce' | 'DevelopForce'>;
type PrioritySectionKey = 'nation' | 'general';
type PriorityBucket = 'active' | 'inactive';
interface PolicyField {
key: NumericPolicyKey;
label: string;
step: number;
description: string;
hint?: string;
percent?: boolean;
};
min?: number;
max?: number;
}
type PolicySection = {
title: string;
fields: PolicyField[];
};
const NUMERIC_POLICY_KEYS = [
'reqNationGold',
'reqNationRice',
'reqHumanWarUrgentGold',
'reqHumanWarUrgentRice',
'reqHumanWarRecommandGold',
'reqHumanWarRecommandRice',
'reqHumanDevelGold',
'reqHumanDevelRice',
'reqNPCWarGold',
'reqNPCWarRice',
'reqNPCDevelGold',
'reqNPCDevelRice',
'minimumResourceActionAmount',
'maximumResourceActionAmount',
'minNPCWarLeadership',
'minWarCrew',
'minNPCRecruitCityPopulation',
'safeRecruitCityPopulationRatio',
'properWarTrainAtmos',
'cureThreshold',
] as const;
type NumericPolicyKey = (typeof NUMERIC_POLICY_KEYS)[number];
type PrioritySectionKey = 'nation' | 'general';
type PriorityListState = {
interface PriorityListState {
active: string[];
inactive: string[];
available: string[];
};
}
interface PriorityPanel {
key: PrioritySectionKey;
title: string;
description: string[];
setter: NpcPolicyResponse['lastSetters']['nation'];
state: PriorityListState;
}
interface DragState {
section: PrioritySectionKey;
bucket: PriorityBucket;
index: number;
}
const loading = ref(false);
const error = ref<string | null>(null);
const notice = ref<string | null>(null);
const data = ref<NpcPolicyResponse | null>(null);
const policyDraft = ref<NationPolicy | null>(null);
const lastSavedPolicy = ref<NationPolicy | null>(null);
const nationPriority = ref<PriorityListState | null>(null);
const generalPriority = ref<PriorityListState | null>(null);
const lastSavedNationPriority = ref<string[]>([]);
const lastSavedGeneralPriority = ref<string[]>([]);
const dragState = ref<DragState | null>(null);
const resolveErrorMessage = (value: unknown): string => {
if (value instanceof Error) {
return value.message;
}
if (typeof value === 'string') {
return value;
}
if (value instanceof Error) return value.message;
if (typeof value === 'string') return value;
return 'unknown_error';
};
@@ -85,851 +68,870 @@ const clonePolicy = (source: NationPolicy): NationPolicy => ({
const assignPriorityState = (active: string[], available: string[]): PriorityListState => {
const activeSet = new Set(active);
const inactive = available.filter((item) => !activeSet.has(item));
return {
active: [...active],
inactive,
inactive: available.filter((item) => !activeSet.has(item)),
available: [...available],
};
};
const loadPolicy = async () => {
if (loading.value) {
return;
}
if (loading.value) return;
loading.value = true;
error.value = null;
try {
data.value = await trpc.npc.getPolicy.query();
} catch (err) {
error.value = resolveErrorMessage(err);
} catch (caught) {
error.value = resolveErrorMessage(caught);
} finally {
loading.value = false;
}
};
onMounted(() => {
void loadPolicy();
watch(data, (value) => {
if (!value) return;
policyDraft.value = clonePolicy(value.currentNationPolicy);
lastSavedPolicy.value = clonePolicy(value.currentNationPolicy);
nationPriority.value = assignPriorityState(value.currentNationPriority, value.availableNationPriorityItems);
generalPriority.value = assignPriorityState(
value.currentGeneralActionPriority,
value.availableGeneralActionPriorityItems
);
lastSavedNationPriority.value = [...value.currentNationPriority];
lastSavedGeneralPriority.value = [...value.currentGeneralActionPriority];
});
watch(
() => data.value,
(value) => {
if (!value) {
return;
}
policyDraft.value = clonePolicy(value.currentNationPolicy);
lastSavedPolicy.value = clonePolicy(value.currentNationPolicy);
nationPriority.value = assignPriorityState(value.currentNationPriority, value.availableNationPriorityItems);
generalPriority.value = assignPriorityState(
value.currentGeneralActionPriority,
value.availableGeneralActionPriorityItems
);
lastSavedNationPriority.value = [...value.currentNationPriority];
lastSavedGeneralPriority.value = [...value.currentGeneralActionPriority];
}
);
onMounted(() => void loadPolicy());
const formatNumber = (value: number): string => new Intl.NumberFormat('ko-KR').format(Math.round(value));
const calcPolicyValue = (key: NumericPolicyKey): number => {
if (!data.value || !policyDraft.value) {
return 0;
}
if (!data.value || !policyDraft.value) return 0;
const value = policyDraft.value[key];
if (value === 0) {
return data.value.zeroPolicy[key];
}
return value;
return value === 0 ? data.value.zeroPolicy[key] : value;
};
const safeRecruitPercent = computed({
get: () => (policyDraft.value?.safeRecruitCityPopulationRatio ?? 0) * 100,
set: (value: number) => {
if (!policyDraft.value) {
return;
}
policyDraft.value.safeRecruitCityPopulationRatio = value / 100;
if (policyDraft.value) policyDraft.value.safeRecruitCityPopulationRatio = value / 100;
},
});
const policySections = computed<PolicySection[]>(() => {
if (!data.value) {
return [];
}
const policyFields = computed<PolicyField[]>(() => {
if (!data.value) return [];
const statMax = data.value.defaultStatMax;
const statNpcMax = data.value.defaultStatNpcMax;
return [
{
title: '국가 재정',
fields: [
{
key: 'reqNationGold',
label: '국가 권장 금',
step: 100,
description: '이보다 많으면 포상, 적으면 몰수/헌납합니다.(긴급포상 제외)',
},
{
key: 'reqNationRice',
label: '국가 권장 쌀',
step: 100,
description: '이보다 많으면 포상, 적으면 몰수/헌납합니다.(긴급포상 제외)',
},
],
key: 'reqNationGold',
label: '국가 권장 금',
step: 100,
description: '이보다 많으면 포상, 적으면 몰수/헌납합니다.(긴급포상 제외)',
},
{
title: '유저 전투장',
fields: [
{
key: 'reqHumanWarUrgentGold',
label: '긴급포상 금',
step: 100,
description:
'유저장긴급포상시 이보다 금이 적은 장수에게 포상합니다.',
hint: `0이면 보병 6회 징병(${formatNumber(statMax * 100 * 6)}) 가능한 금을 기준으로 하며, 현재 ${formatNumber(
data.value.zeroPolicy.reqHumanWarUrgentGold
)}입니다.`,
},
{
key: 'reqHumanWarUrgentRice',
label: '긴급포상 쌀',
step: 100,
description:
'유저장긴급포상시 이보다 쌀이 적은 장수에게 포상합니다.',
hint: `0이면 기본 병종으로 ${formatNumber(statMax * 100 * 6)}명 사살 가능한 쌀을 기준으로 하며, 현재 ${formatNumber(
data.value.zeroPolicy.reqHumanWarUrgentRice
)}입니다.`,
},
{
key: 'reqHumanWarRecommandGold',
label: '권장 금',
step: 100,
description: '유저전투장에게 주는 금입니다. 이보다 적으면 포상합니다.',
hint: `0이면 긴급포상 금의 2배를 기준으로 하며, 현재 ${formatNumber(
calcPolicyValue('reqHumanWarUrgentGold') * 2
)}입니다.`,
},
{
key: 'reqHumanWarRecommandRice',
label: '권장 쌀',
step: 100,
description: '유저전투장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
hint: `0이면 긴급포상 쌀의 2배를 기준으로 하며, 현재 ${formatNumber(
calcPolicyValue('reqHumanWarUrgentRice') * 2
)}입니다.`,
},
],
key: 'reqNationRice',
label: '국가 권장 쌀',
step: 100,
description: '이보다 많으면 포상, 적으면 몰수/헌납합니다.(긴급포상 제외)',
},
{
title: '유저 내정장',
fields: [
{
key: 'reqHumanDevelGold',
label: '권장 금',
step: 100,
description: '유저내정장에게 주는 금입니다. 이보다 적으면 포상합니다.',
},
{
key: 'reqHumanDevelRice',
label: '권장 쌀',
step: 100,
description: '유저내정장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
},
],
key: 'reqHumanWarUrgentGold',
label: '유저전투장 긴급포상 금',
step: 100,
description: '유저장긴급포상시 이보다 금이 적은 장수에게 포상합니다.',
hint: `0이면 보병 6회 징병(${formatNumber(statMax * 100)} * 6) 가능한 금을 기준으로 하며, 그 수치는 현재 ${formatNumber(data.value.zeroPolicy.reqHumanWarUrgentGold)}입니다.`,
},
{
title: 'NPC 전투장',
fields: [
{
key: 'reqNPCWarGold',
label: '권장 금',
step: 100,
description: 'NPC전투장에게 주는 금입니다. 이보다 적으면 포상합니다.',
hint: `0이면 기본 병종 4회(${formatNumber(statNpcMax * 100 * 4)}) 징병비를 기준으로 하며, 현재 ${formatNumber(
data.value.zeroPolicy.reqNPCWarGold
)}입니다.`,
},
{
key: 'reqNPCWarRice',
label: '권장 쌀',
step: 100,
description: 'NPC전투장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
hint: `0이면 기본 병종으로 ${formatNumber(statNpcMax * 100 * 4)}명 사살 가능한 쌀을 기준으로 하며, 현재 ${formatNumber(
data.value.zeroPolicy.reqNPCWarRice
)}입니다.`,
},
],
key: 'reqHumanWarUrgentRice',
label: '유저전투장 긴급포상 쌀',
step: 100,
description: '유저장긴급포상시 이보다 쌀이 적은 장수에게 포상합니다.',
hint: `0이면 기본 병종으로 ${formatNumber(statMax * 100)} * 6명 사살 가능한 쌀을 기준으로 하며, 그 수치는 현재 ${formatNumber(data.value.zeroPolicy.reqHumanWarUrgentRice)}입니다.`,
},
{
title: 'NPC 내정장',
fields: [
{
key: 'reqNPCDevelGold',
label: '권장 금',
step: 100,
description: 'NPC내정장에게 주는 금입니다. 이보다 5배 더 많다면 헌납합니다.',
hint: `0이면 30턴 내정 가능한 금을 기준으로 하며, 현재 ${formatNumber(
data.value.zeroPolicy.reqNPCDevelGold
)}입니다.`,
},
{
key: 'reqNPCDevelRice',
label: '권장 쌀',
step: 100,
description: 'NPC내정장에게 주는 쌀입니다. 이보다 5배 더 많다면 헌납합니다.',
},
],
key: 'reqHumanWarRecommandGold',
label: '유저전투장 권장 금',
step: 100,
description: '유저전투장에게 주는 금입니다. 이보다 적으면 포상합니다.',
hint: `0이면 유저전투장 긴급포상 금의 2배를 기준으로 하며, 그 수치는 현재 ${formatNumber(calcPolicyValue('reqHumanWarUrgentGold') * 2)}입니다.`,
},
{
title: '자원 정책',
fields: [
{
key: 'minimumResourceActionAmount',
label: '포상/몰수/헌납 최소 단위',
step: 100,
description: '연산결과가 이 단위보다 적다면 수행하지 않습니다.',
},
{
key: 'maximumResourceActionAmount',
label: '포상/몰수/헌납 최대 단위',
step: 100,
description: '연산결과가 이 단위보다 크다면 이 값에 맞춥니다.',
},
],
key: 'reqHumanWarRecommandRice',
label: '유저전투장 권장 쌀',
step: 100,
description: '유저전투장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
hint: `0이면 유저전투장 긴급포상 쌀의 2배를 기준으로 하며, 그 수치는 현재 ${formatNumber(calcPolicyValue('reqHumanWarUrgentRice') * 2)}입니다.`,
},
{
title: '전투/징병 기준',
fields: [
{
key: 'minWarCrew',
label: '최소 전투 가능 병력 수',
step: 50,
description: '이보다 적을 때에는 징병을 시도합니다.',
},
{
key: 'minNPCRecruitCityPopulation',
label: 'NPC 최소 징병 가능 인구 수',
step: 100,
description:
'도시의 인구가 이보다 낮으면 NPC는 도시에서 징병하지 않고 후방 워프합니다.',
},
{
key: 'safeRecruitCityPopulationRatio',
label: '제자리 징병 허용 인구율(%)',
step: 0.5,
description:
'전쟁 시 후방 발령, 후방 워프의 기준 인구입니다. 이보다 많다면 충분하다고 판단합니다.',
percent: true,
},
{
key: 'minNPCWarLeadership',
label: 'NPC 전투 참여 통솔 기준',
step: 5,
description: '이 수치보다 같거나 높으면 NPC전투장으로 분류됩니다.',
},
],
key: 'reqHumanDevelGold',
label: '유저내정장 권장 금',
step: 100,
description: '유저내정장에게 주는 금입니다. 이보다 적으면 포상합니다.',
},
{
title: '상태 기준',
fields: [
{
key: 'properWarTrainAtmos',
label: '훈련/사기진작 목표치',
step: 5,
description: '훈련/사기진작 기준치입니다. 이보다 같거나 높으면 출병합니다.',
},
{
key: 'cureThreshold',
label: '요양 기준(%)',
step: 5,
description: '요양 기준입니다. 이보다 많이 부상을 입으면 요양합니다.',
},
],
key: 'reqHumanDevelRice',
label: '유저내정장 권장 쌀',
step: 100,
description: '유저내정장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
},
{
key: 'reqNPCWarGold',
label: 'NPC전투장 권장 금',
step: 100,
description: 'NPC전투장에게 주는 금입니다. 이보다 적으면 포상합니다.',
hint: `0이면 기본 병종 4회(${formatNumber(statNpcMax * 100)} * 4) 징병비를 기준으로 하며, 그 수치는 현재 ${formatNumber(data.value.zeroPolicy.reqNPCWarGold)}입니다.`,
},
{
key: 'reqNPCWarRice',
label: 'NPC전투장 권장 쌀',
step: 100,
description: 'NPC전투장에게 주는 쌀입니다. 이보다 적으면 포상합니다.',
hint: `0이면 기본 병종으로 ${formatNumber(statNpcMax * 100)} * 4명 사살 가능한 쌀을 기준으로 하며, 그 수치는 현재 ${formatNumber(data.value.zeroPolicy.reqNPCWarRice)}입니다.`,
},
{
key: 'reqNPCDevelGold',
label: 'NPC내정장 권장 금',
step: 100,
description: 'NPC내정장에게 주는 금입니다. 이보다 5배 더 많다면 헌납합니다.',
hint: `0이면 30턴 내정 가능한 금을 기준으로 하며, 그 수치는 현재 ${formatNumber(data.value.zeroPolicy.reqNPCDevelGold)}입니다.`,
},
{
key: 'reqNPCDevelRice',
label: 'NPC내정장 권장 쌀',
step: 100,
description: 'NPC내정장에게 주는 쌀입니다. 이보다 5배 더 많다면 헌납합니다.',
},
{
key: 'minimumResourceActionAmount',
label: '포상/몰수/헌납/삼/팜 최소 단위',
step: 100,
min: 100,
description: '연산결과가 이 단위보다 적다면 수행하지 않습니다.',
},
{
key: 'maximumResourceActionAmount',
label: '포상/몰수/헌납/삼/팜 최대 단위',
step: 100,
min: 100,
description: '연산결과가 이 단위보다 크다면, 이 값에 맞춥니다.',
},
{
key: 'minWarCrew',
label: '최소 전투 가능 병력 수',
step: 50,
description: '이보다 적을 때에는 징병을 시도합니다.',
},
{
key: 'minNPCRecruitCityPopulation',
label: 'NPC 최소 징병 가능 인구 수',
step: 100,
description: '도시의 인구가 이보다 낮으면 NPC는 도시에서 징병하지 않고 후방 워프합니다.',
hint: 'NPC의 최대 병력수보다 낮게 설정하면 제자리에서 정착장려를 합니다.',
},
{
key: 'safeRecruitCityPopulationRatio',
label: '제자리 징병 허용 인구율(%)',
step: 0.5,
min: 0,
max: 100,
percent: true,
description: '전쟁 시 후방 발령, 후방 워프의 기준 인구입니다. 이보다 많다면 충분하다고 판단합니다.',
hint: 'NPC의 최대 병력수보다 낮게 설정하면 제자리에서 정착장려를 합니다.',
},
{
key: 'minNPCWarLeadership',
label: 'NPC 전투 참여 통솔 기준',
step: 5,
description: '이 수치보다 같거나 높으면 NPC전투장으로 분류됩니다.',
},
{
key: 'properWarTrainAtmos',
label: '훈련/사기진작 목표치',
step: 5,
min: 20,
max: 100,
description: '훈련/사기진작 기준치입니다. 이보다 같거나 높으면 출병합니다.',
},
{
key: 'cureThreshold',
label: '요양 기준',
step: 5,
min: 10,
max: 100,
description: '요양 기준 %입니다. 이보다 많이 부상을 입으면 요양합니다.',
},
];
});
const canEdit = computed(() => (data.value?.permissionLevel ?? 0) >= 3);
const priorityPanels = computed<PriorityPanel[]>(() => {
if (!data.value || !nationPriority.value || !generalPriority.value) return [];
return [
{
key: 'nation',
title: 'NPC 사령턴 우선순위',
description: ['예턴이 없거나, 지정되어 있더라도 실패하면', '아래 순위에 따라 사령턴을 시도합니다.'],
setter: data.value.lastSetters.nation,
state: nationPriority.value,
},
{
key: 'general',
title: 'NPC 일반턴 우선순위',
description: [
'순위가 높은 것부터 시도합니다.',
'아무것도 실행할 수 없으면 물자조달이나 인재탐색을 합니다.',
],
setter: data.value.lastSetters.general,
state: generalPriority.value,
},
];
});
const resetPolicy = () => {
if (!data.value) {
return;
}
if (!window.confirm('초기 설정으로 되돌릴까요?')) {
return;
}
if (!data.value || !window.confirm('초기 설정으로 되돌릴까요?')) return;
policyDraft.value = clonePolicy(data.value.defaultNationPolicy);
notice.value = '서버 초깃값을 적용했습니다. 설정 버튼을 누르면 반영됩니다.';
};
const rollbackPolicy = () => {
if (!lastSavedPolicy.value) {
return;
}
if (!window.confirm('이전 설정으로 되돌릴까요?')) {
return;
}
if (!lastSavedPolicy.value || !window.confirm('이전 설정으로 되돌릴까요?')) return;
policyDraft.value = clonePolicy(lastSavedPolicy.value);
notice.value = '이전 설정으로 되돌렸습니다.';
};
const submitPolicy = async () => {
if (!policyDraft.value) {
return;
}
if (!window.confirm('저장할까요?')) {
return;
}
if (!policyDraft.value || !window.confirm('저장할까요?')) return;
error.value = null;
notice.value = null;
try {
await trpc.npc.setNationPolicy.mutate(policyDraft.value);
await loadPolicy();
} catch (err) {
error.value = resolveErrorMessage(err);
lastSavedPolicy.value = clonePolicy(policyDraft.value);
notice.value = 'NPC 정책이 반영되었습니다.';
} catch (caught) {
error.value = `설정하지 못했습니다: ${resolveErrorMessage(caught)}`;
}
};
const moveItem = (list: string[], from: number, to: number) => {
if (to < 0 || to >= list.length) {
return;
}
const [item] = list.splice(from, 1);
list.splice(to, 0, item);
};
const insertByOrder = (list: string[], item: string, orderMap: Map<string, number>) => {
const targetOrder = orderMap.get(item) ?? Number.MAX_SAFE_INTEGER;
const index = list.findIndex((entry) => (orderMap.get(entry) ?? Number.MAX_SAFE_INTEGER) > targetOrder);
if (index === -1) {
list.push(item);
} else {
list.splice(index, 0, item);
}
};
const togglePriority = (section: PrioritySectionKey, item: string, enable: boolean) => {
const target = section === 'nation' ? nationPriority.value : generalPriority.value;
if (!target) {
return;
}
if (enable) {
const index = target.inactive.indexOf(item);
if (index >= 0) {
target.inactive.splice(index, 1);
const orderMap = new Map(target.available.map((entry, idx) => [entry, idx]));
insertByOrder(target.active, item, orderMap);
}
return;
}
const index = target.active.indexOf(item);
if (index >= 0) {
target.active.splice(index, 1);
const orderMap = new Map(target.available.map((entry, idx) => [entry, idx]));
insertByOrder(target.inactive, item, orderMap);
}
};
const reorderPriority = (section: PrioritySectionKey, index: number, direction: number) => {
const target = section === 'nation' ? nationPriority.value : generalPriority.value;
if (!target) {
return;
}
moveItem(target.active, index, index + direction);
};
const resetPriority = (section: PrioritySectionKey) => {
if (!data.value) {
return;
}
if (!window.confirm('초기 설정으로 되돌릴까요?')) {
return;
}
if (!data.value || !window.confirm('초기 설정으로 되돌릴까요?')) return;
if (section === 'nation') {
nationPriority.value = assignPriorityState(data.value.defaultNationPriority, data.value.availableNationPriorityItems);
nationPriority.value = assignPriorityState(
data.value.defaultNationPriority,
data.value.availableNationPriorityItems
);
} else {
generalPriority.value = assignPriorityState(
data.value.defaultGeneralActionPriority,
data.value.availableGeneralActionPriorityItems
);
}
notice.value = '서버 초깃값을 적용했습니다. 설정 버튼을 누르면 반영됩니다.';
};
const rollbackPriority = (section: PrioritySectionKey) => {
if (!window.confirm('이전 설정으로 되돌릴까요?')) {
return;
}
if (section === 'nation' && data.value) {
nationPriority.value = assignPriorityState(lastSavedNationPriority.value, data.value.availableNationPriorityItems);
}
if (section === 'general' && data.value) {
if (!data.value || !window.confirm('이전 설정으로 되돌릴까요?')) return;
if (section === 'nation') {
nationPriority.value = assignPriorityState(
lastSavedNationPriority.value,
data.value.availableNationPriorityItems
);
} else {
generalPriority.value = assignPriorityState(
lastSavedGeneralPriority.value,
data.value.availableGeneralActionPriorityItems
);
}
notice.value = '이전 설정으로 되돌렸습니다.';
};
const submitPriority = async (section: PrioritySectionKey) => {
if (!data.value) {
return;
}
if (!window.confirm('저장할까요?')) {
return;
}
const state = section === 'nation' ? nationPriority.value : generalPriority.value;
if (!state || !window.confirm('저장할까요?')) return;
error.value = null;
notice.value = null;
try {
if (section === 'nation' && nationPriority.value) {
await trpc.npc.setNationPriority.mutate(nationPriority.value.active);
if (section === 'nation') {
await trpc.npc.setNationPriority.mutate(state.active);
lastSavedNationPriority.value = [...state.active];
} else {
await trpc.npc.setGeneralPriority.mutate(state.active);
lastSavedGeneralPriority.value = [...state.active];
}
if (section === 'general' && generalPriority.value) {
await trpc.npc.setGeneralPriority.mutate(generalPriority.value.active);
}
await loadPolicy();
} catch (err) {
error.value = resolveErrorMessage(err);
notice.value = 'NPC 정책이 반영되었습니다.';
} catch (caught) {
error.value = `설정하지 못했습니다: ${resolveErrorMessage(caught)}`;
}
};
const startDrag = (event: DragEvent, section: PrioritySectionKey, bucket: PriorityBucket, index: number) => {
dragState.value = { section, bucket, index };
event.dataTransfer?.setData('text/plain', `${section}:${bucket}:${index}`);
if (event.dataTransfer) event.dataTransfer.effectAllowed = 'move';
};
const dropPriority = (event: DragEvent, section: PrioritySectionKey, bucket: PriorityBucket, targetIndex?: number) => {
event.preventDefault();
const source = dragState.value;
const state = section === 'nation' ? nationPriority.value : generalPriority.value;
if (!source || source.section !== section || !state) return;
const sourceList = state[source.bucket];
const targetList = state[bucket];
const [item] = sourceList.splice(source.index, 1);
if (!item) return;
let index = targetIndex ?? targetList.length;
if (sourceList === targetList && source.index < index) index -= 1;
targetList.splice(Math.max(0, Math.min(index, targetList.length)), 0, item);
dragState.value = null;
};
</script>
<template>
<main class="npc-page">
<header class="page-header">
<div>
<h1 class="page-title">NPC 정책</h1>
<p class="page-subtitle">사령/일반 AI 우선순위 자원 기준</p>
<main id="npc-policy-page" class="npc-page">
<nav class="top-back-bar legacy-bg0">
<RouterLink class="back-button" to="/">돌아가기</RouterLink>
<strong>NPC 정책</strong>
</nav>
<div v-if="loading && !data" class="page-state legacy-bg0">불러오는 중...</div>
<div v-else-if="!data" class="page-state error-state legacy-bg0" role="alert">
{{ error ?? 'NPC 정책을 불러오지 못했습니다.' }}
<button type="button" @click="loadPolicy">다시 시도</button>
</div>
<section v-else-if="policyDraft" id="container" class="policy-container legacy-bg0">
<div class="section_bar legacy-bg1">국가 정책</div>
<div class="setter">
최근 설정: {{ data.lastSetters.policy.setter ?? '-없음-' }} ({{
data.lastSetters.policy.date ?? '설정 기록 없음'
}})
</div>
<div class="header-actions">
<RouterLink class="ghost" to="/">메인</RouterLink>
<button class="ghost" @click="loadPolicy">새로고침</button>
<div v-if="error" class="feedback error-feedback" role="alert">{{ error }}</div>
<div v-if="notice" class="feedback notice-feedback" role="status">{{ notice }}</div>
<div class="form_list">
<div v-for="field in policyFields" :key="field.key" class="policy-field">
<div class="field-row">
<label :for="`npc-policy-${field.key}`">{{ field.label }}</label>
<input
v-if="field.percent"
:id="`npc-policy-${field.key}`"
v-model.number="safeRecruitPercent"
type="number"
:step="field.step"
:min="field.min"
:max="field.max"
/>
<input
v-else
:id="`npc-policy-${field.key}`"
v-model.number="policyDraft[field.key]"
type="number"
:step="field.step"
:min="field.min"
:max="field.max"
/>
</div>
<p>{{ field.description }}</p>
<p v-if="field.hint">{{ field.hint }}</p>
</div>
</div>
</header>
<div v-if="error" class="error">{{ error }}</div>
<div class="work-in-progress">
전투 부대는 작업중입니다(json양식: {부대번호:[시작도시번호(아국),도착도시번호(적국)],...})
<br />후방 징병 부대는 작업중입니다(json양식: [부대번호,...]) <br />내정 부대는 작업중입니다(json양식:
[부대번호,...])
<input type="hidden" :value="JSON.stringify(policyDraft.CombatForce)" />
<input type="hidden" :value="JSON.stringify(policyDraft.SupportForce)" />
<input type="hidden" :value="JSON.stringify(policyDraft.DevelopForce)" />
</div>
<section v-if="loading && !data">
<PanelCard title="NPC 정책 로딩">
<SkeletonLines :lines="6" />
</PanelCard>
</section>
<section v-else-if="data && policyDraft" class="npc-layout">
<PanelCard title="국가 정책" subtitle="NPC 자원 기준과 전투 판단 기준">
<div class="setter">
최근 설정: {{ data.lastSetters.policy.setter ?? '-없음-' }} ({{
data.lastSetters.policy.date ?? '설정 기록 없음'
}})
<div class="control_bar">
<div class="button-group">
<button class="reset_btn" type="button" @click="resetPolicy">초깃값으로</button>
<button class="revert_btn" type="button" @click="rollbackPolicy">이전값으로</button>
</div>
<div v-if="!canEdit" class="readonly-note">권한이 부족하여 읽기 전용으로 표시됩니다.</div>
<div v-for="section in policySections" :key="section.title" class="policy-section">
<h3 class="section-title">{{ section.title }}</h3>
<div class="policy-grid">
<div
v-for="field in section.fields"
:key="field.key"
class="policy-field"
>
<label class="field-label">{{ field.label }}</label>
<input
v-if="field.percent"
v-model.number="safeRecruitPercent"
type="number"
class="field-input"
:step="field.step"
min="0"
max="100"
:disabled="!canEdit"
/>
<input
v-else
v-model.number="policyDraft[field.key as PolicyKey]"
type="number"
class="field-input"
:step="field.step"
min="0"
:disabled="!canEdit"
/>
<p class="field-desc">{{ field.description }}</p>
<p v-if="field.hint" class="field-hint">{{ field.hint }}</p>
</div>
</div>
</div>
<div class="control-bar">
<div class="btn-group">
<button class="ghost" :disabled="!canEdit" @click="resetPolicy">초깃값으로</button>
<button class="ghost" :disabled="!canEdit" @click="rollbackPolicy">이전값으로</button>
</div>
<button class="primary" :disabled="!canEdit" @click="submitPolicy">설정</button>
</div>
</PanelCard>
<button class="submit_btn" type="button" @click="submitPolicy">설정</button>
</div>
<div class="priority-grid">
<PanelCard title="NPC 사령턴 우선순위" subtitle="예턴 실패 시 우선순위대로 실행">
<div class="setter">
최근 설정: {{ data.lastSetters.nation.setter ?? '-없음-' }} ({{
data.lastSetters.nation.date ?? '설정 기록 없음'
}})
<div class="priority-sections">
<section
v-for="panel in priorityPanels"
:key="panel.key"
:class="['priority-panel', panel.key === 'nation' ? 'half_section_left' : 'half_section_right']"
>
<div class="section_bar legacy-bg1">{{ panel.title }}</div>
<div class="priority-meta">
<small>
최근 설정: {{ panel.setter.setter ?? '-없음-' }} ({{
panel.setter.date ?? '설정 기록 없음'
}})
</small>
</div>
<div class="priority-description">
<small>{{ panel.description[0] }}<br />{{ panel.description[1] }}</small>
</div>
<div v-if="!canEdit" class="readonly-note">권한이 부족하여 읽기 전용으로 표시됩니다.</div>
<div class="priority-columns">
<div class="priority-column">
<div class="column-title">비활성</div>
<div class="priority-list">
<div class="sub_bar legacy-bg2">비활성</div>
<div
class="priority-list"
@dragover.prevent
@drop="dropPriority($event, panel.key, 'inactive')"
>
<div class="inactive-header">&lt;비활성화 항목들&gt;</div>
<div
v-for="item in nationPriority?.inactive ?? []"
v-for="(item, index) in panel.state.inactive"
:key="item"
class="priority-item"
draggable="true"
@dragstart="startDrag($event, panel.key, 'inactive', index)"
@dragover.prevent
@drop.stop="dropPriority($event, panel.key, 'inactive', index)"
>
<span class="priority-name">{{ item }}</span>
<span
class="priority-help"
:data-text="npcPriorityHelp[item] ?? '설명 없음'"
>
?
</span>
<button class="ghost" :disabled="!canEdit" @click="togglePriority('nation', item, true)">
활성
</button>
<div class="priority_info">
<span class="drag-handle"></span>
<span>{{ item }}</span>
<button
class="help-button"
type="button"
:aria-label="`${item} 설명`"
:data-text="npcPriorityHelp[item] ?? '설명 없음'"
>
?
</button>
</div>
</div>
</div>
</div>
<div class="priority-column">
<div class="column-title">활성</div>
<div class="priority-list">
<div class="sub_bar legacy-bg2">활성</div>
<div
class="priority-list"
@dragover.prevent
@drop="dropPriority($event, panel.key, 'active')"
>
<div
v-for="(item, idx) in nationPriority?.active ?? []"
:key="item"
v-for="(item, index) in panel.state.active"
:key="`${item}-${index}`"
class="priority-item"
draggable="true"
@dragstart="startDrag($event, panel.key, 'active', index)"
@dragover.prevent
@drop.stop="dropPriority($event, panel.key, 'active', index)"
>
<div class="priority-main">
<span class="priority-name">{{ item }}</span>
<span
class="priority-help"
<div class="priority_info">
<span class="drag-handle"></span>
<span>{{ item }}</span>
<button
class="help-button"
type="button"
:aria-label="`${item} 설명`"
:data-text="npcPriorityHelp[item] ?? '설명 없음'"
>
?
</span>
</div>
<div class="priority-actions">
<button class="ghost" :disabled="!canEdit" @click="reorderPriority('nation', idx, -1)"></button>
<button class="ghost" :disabled="!canEdit" @click="reorderPriority('nation', idx, 1)">아래</button>
<button class="ghost" :disabled="!canEdit" @click="togglePriority('nation', item, false)">
비활성
</button>
</div>
</div>
</div>
</div>
</div>
<div class="control-bar">
<div class="btn-group">
<button class="ghost" :disabled="!canEdit" @click="resetPriority('nation')">초깃값으로</button>
<button class="ghost" :disabled="!canEdit" @click="rollbackPriority('nation')">이전값으로</button>
<div class="control_bar priority-control">
<div class="button-group">
<button class="reset_btn" type="button" @click="resetPriority(panel.key)">
초깃값으로
</button>
<button class="revert_btn" type="button" @click="rollbackPriority(panel.key)">
이전값으로
</button>
</div>
<button class="primary" :disabled="!canEdit" @click="submitPriority('nation')">설정</button>
<button class="submit_btn" type="button" @click="submitPriority(panel.key)">설정</button>
</div>
</PanelCard>
<PanelCard title="NPC 일반턴 우선순위" subtitle="순위가 높은 것부터 시도">
<div class="setter">
최근 설정: {{ data.lastSetters.general.setter ?? '-없음-' }} ({{
data.lastSetters.general.date ?? '설정 기록 없음'
}})
</div>
<div v-if="!canEdit" class="readonly-note">권한이 부족하여 읽기 전용으로 표시됩니다.</div>
<div class="priority-columns">
<div class="priority-column">
<div class="column-title">비활성</div>
<div class="priority-list">
<div
v-for="item in generalPriority?.inactive ?? []"
:key="item"
class="priority-item"
>
<span class="priority-name">{{ item }}</span>
<span
class="priority-help"
:data-text="npcPriorityHelp[item] ?? '설명 없음'"
>
?
</span>
<button class="ghost" :disabled="!canEdit" @click="togglePriority('general', item, true)">
활성
</button>
</div>
</div>
</div>
<div class="priority-column">
<div class="column-title">활성</div>
<div class="priority-list">
<div
v-for="(item, idx) in generalPriority?.active ?? []"
:key="item"
class="priority-item"
>
<div class="priority-main">
<span class="priority-name">{{ item }}</span>
<span
class="priority-help"
:data-text="npcPriorityHelp[item] ?? '설명 없음'"
>
?
</span>
</div>
<div class="priority-actions">
<button class="ghost" :disabled="!canEdit" @click="reorderPriority('general', idx, -1)"></button>
<button class="ghost" :disabled="!canEdit" @click="reorderPriority('general', idx, 1)">아래</button>
<button class="ghost" :disabled="!canEdit" @click="togglePriority('general', item, false)">
비활성
</button>
</div>
</div>
</div>
</div>
</div>
<div class="control-bar">
<div class="btn-group">
<button class="ghost" :disabled="!canEdit" @click="resetPriority('general')">초깃값으로</button>
<button class="ghost" :disabled="!canEdit" @click="rollbackPriority('general')">이전값으로</button>
</div>
<button class="primary" :disabled="!canEdit" @click="submitPriority('general')">설정</button>
</div>
</PanelCard>
</section>
</div>
</section>
</main>
</template>
<style scoped>
:global(html),
:global(body),
:global(#app) {
min-width: 500px;
margin: 0;
background: #000;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: 21px;
}
:global(body:has(#npc-policy-page)) {
min-width: 500px;
line-height: 21px;
}
.npc-page {
min-height: 100vh;
padding: 24px;
display: flex;
flex-direction: column;
gap: 16px;
color: #fff;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: 21px;
}
.page-header {
display: flex;
flex-wrap: wrap;
justify-content: space-between;
gap: 12px;
border-bottom: 1px solid rgba(201, 164, 90, 0.4);
padding-bottom: 12px;
.legacy-bg0 {
background-image: url('/image/game/back_walnut.jpg');
}
.page-title {
font-size: 1.6rem;
font-weight: 600;
.legacy-bg1 {
background-image: url('/image/game/back_green.jpg');
}
.page-subtitle {
font-size: 0.85rem;
color: rgba(232, 221, 196, 0.7);
.legacy-bg2 {
background-image: url('/image/game/back_blue.jpg');
}
.header-actions {
display: flex;
flex-wrap: wrap;
gap: 8px;
.top-back-bar {
position: relative;
height: 32px;
max-width: 1000px;
margin: 0 auto;
text-align: center;
box-sizing: border-box;
}
.ghost {
border: 1px solid rgba(201, 164, 90, 0.4);
padding: 6px 12px;
font-size: 0.8rem;
cursor: pointer;
background: rgba(16, 16, 16, 0.6);
color: inherit;
.top-back-bar strong {
font-size: 24px;
line-height: 32px;
font-weight: 400;
}
.primary {
border: 1px solid rgba(201, 164, 90, 0.6);
padding: 6px 12px;
font-size: 0.8rem;
cursor: pointer;
background: rgba(201, 164, 90, 0.2);
color: inherit;
.back-button {
position: absolute;
inset: 0 auto 0 0;
width: 88px;
color: #fff;
background: #087f45;
border: 1px solid #0a9960;
border-radius: 0 0 4px;
font-weight: 700;
line-height: 30px;
text-decoration: none;
}
.error {
color: #f5b7b1;
font-size: 0.85rem;
.back-button:hover,
.back-button:focus-visible {
background: #0a9960;
outline: 2px solid #fff;
outline-offset: -2px;
}
.npc-layout {
display: flex;
flex-direction: column;
gap: 16px;
.policy-container,
.page-state {
width: 100%;
max-width: 1000px;
margin: 0 auto;
border: 1px solid #888;
box-sizing: border-box;
}
.setter {
font-size: 0.75rem;
color: rgba(232, 221, 196, 0.6);
margin-bottom: 8px;
.page-state {
padding: 16px;
min-height: 100px;
}
.readonly-note {
font-size: 0.75rem;
color: rgba(245, 208, 138, 0.8);
margin-bottom: 8px;
.page-state button {
margin-left: 12px;
}
.policy-section {
margin-top: 12px;
.section_bar {
min-height: 23px;
border: 0.5px solid #aaa;
box-sizing: border-box;
text-align: center;
}
.section-title {
font-size: 0.95rem;
margin-bottom: 8px;
color: rgba(232, 221, 196, 0.9);
.setter,
.priority-meta {
min-height: 21px;
padding: 0 12px;
color: #8e8e8e;
font-size: 12.25px;
line-height: 18.375px;
text-align: right;
box-sizing: border-box;
}
.policy-grid {
.feedback {
margin: 4px 12px;
padding: 5px 10px;
border: 1px solid;
border-radius: 4px;
}
.error-feedback,
.error-state {
color: #ffd4d4;
border-color: #a94442;
background-color: rgba(120, 20, 20, 0.75);
}
.notice-feedback {
color: #d9ffd9;
border-color: #3c763d;
background-color: rgba(20, 90, 20, 0.7);
}
.form_list {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));
gap: 12px;
grid-template-columns: repeat(2, minmax(0, 1fr));
margin: 8px;
}
.policy-field {
border: 1px solid rgba(201, 164, 90, 0.2);
background: rgba(16, 16, 16, 0.5);
padding: 10px;
display: flex;
flex-direction: column;
gap: 6px;
min-width: 0;
padding: 0 10.5px;
box-sizing: border-box;
}
.field-label {
font-size: 0.8rem;
font-weight: 600;
}
.field-input {
background: rgba(12, 12, 12, 0.8);
border: 1px solid rgba(201, 164, 90, 0.3);
color: inherit;
padding: 6px 8px;
font-size: 0.8rem;
font-family: inherit;
}
.field-desc {
font-size: 0.7rem;
color: rgba(232, 221, 196, 0.6);
}
.field-hint {
font-size: 0.7rem;
color: rgba(232, 221, 196, 0.45);
white-space: pre-line;
}
.control-bar {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
gap: 8px;
margin-top: 12px;
}
.btn-group {
display: flex;
gap: 8px;
}
.priority-grid {
.field-row {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(320px, 1fr));
gap: 16px;
grid-template-columns: minmax(0, 1fr) 224px;
align-items: center;
min-height: 34px;
}
.field-row label {
min-width: 0;
}
.field-row input {
width: 224px;
height: 34px;
padding: 5.25px 10.5px;
color: #303030;
background: #ddd;
border: 1px solid #000;
border-radius: 4px;
box-sizing: border-box;
font: inherit;
}
.field-row input:focus {
border-color: #66afe9;
outline: 2px solid rgba(102, 175, 233, 0.7);
}
.policy-field p {
min-height: 18.375px;
margin: 0;
color: #888;
font-size: 12.25px;
line-height: 18.375px;
text-align: right;
}
.work-in-progress {
margin: 0 11px 15px;
padding: 14px;
color: #fff;
background: #444;
border: 1px solid #444;
border-radius: 4px;
}
.control_bar {
display: flex;
justify-content: flex-end;
padding: 0 10.6667px 10.6667px;
min-height: 56.8125px;
box-sizing: border-box;
}
.button-group {
display: flex;
}
.control_bar button {
width: 150px;
height: 35.5px;
margin-top: 10.6667px;
padding: 5.25px 10.5px;
color: #fff;
border: 1px solid;
font: inherit;
cursor: pointer;
}
.reset_btn {
background: #303030;
border-color: #2b2b2b !important;
border-radius: 4px 0 0 4px;
}
.revert_btn {
background: #444;
border-color: #3d3d3d !important;
border-radius: 0 4px 4px 0;
}
.submit_btn {
margin-left: 14px;
background: #375a7f;
border-color: #325172 !important;
border-radius: 4px;
}
.control_bar button:hover {
filter: brightness(1.15);
}
.control_bar button:focus-visible,
.help-button:focus-visible {
outline: 2px solid #fff;
outline-offset: -2px;
}
.priority-sections {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.priority-panel {
min-width: 0;
}
.half_section_left {
border-right: 0.5px solid #aaa;
}
.priority-meta {
float: right;
}
.priority-description {
clear: both;
min-height: 42px;
padding: 0 8px;
color: #888;
box-sizing: border-box;
}
.priority-description small {
font-size: 12.25px;
line-height: 18.375px;
}
.priority-columns {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(180px, 1fr));
gap: 12px;
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.priority-column {
border: 1px solid rgba(201, 164, 90, 0.2);
padding: 8px;
background: rgba(12, 12, 12, 0.5);
min-width: 0;
}
.column-title {
font-size: 0.8rem;
margin-bottom: 6px;
color: rgba(232, 221, 196, 0.7);
.sub_bar {
height: 22px;
margin: 0 5px;
border: 0.5px solid #aaa;
text-align: center;
box-sizing: border-box;
}
.priority-list {
display: flex;
min-height: 37px;
margin: 0 10px;
flex-direction: column;
gap: 6px;
}
.inactive-header,
.priority-item {
height: 37px;
padding: 7px 14px;
border: 1px solid #444;
box-sizing: border-box;
}
.inactive-header {
color: #1d1d1d;
background: #d6d6d6;
}
.priority-item {
border: 1px solid rgba(201, 164, 90, 0.2);
padding: 6px;
display: flex;
flex-direction: column;
gap: 6px;
background: rgba(16, 16, 16, 0.6);
color: #fff;
background: #303030;
cursor: grab;
}
.priority-main {
display: flex;
.priority-item:active {
cursor: grabbing;
opacity: 0.8;
}
.priority_info {
display: grid;
height: 21px;
grid-template-columns: 24px minmax(0, 1fr) 24px;
align-items: center;
gap: 6px;
}
.priority-name {
font-size: 0.78rem;
.drag-handle {
font-size: 18px;
}
.priority-actions {
display: flex;
gap: 6px;
flex-wrap: wrap;
}
.priority-help {
.help-button {
position: relative;
display: inline-flex;
align-items: center;
justify-content: center;
width: 18px;
height: 18px;
font-size: 0.7rem;
border-radius: 999px;
border: 1px solid rgba(201, 164, 90, 0.4);
cursor: default;
width: 24px;
height: 22.375px;
padding: 0 3.5px;
color: #fff;
background: #444;
border: 1px solid #3d3d3d;
border-radius: 3px;
font-size: 12.25px;
line-height: 18.375px;
cursor: pointer;
}
.priority-help::after {
content: attr(data-text);
.help-button::after {
position: absolute;
bottom: 125%;
left: 50%;
transform: translateX(-50%);
background: rgba(16, 16, 16, 0.9);
border: 1px solid rgba(201, 164, 90, 0.4);
padding: 8px;
font-size: 0.7rem;
width: 220px;
right: 0;
bottom: calc(100% + 5px);
z-index: 10;
width: 300px;
padding: 7px;
color: #fff;
background: #111;
border: 1px solid #777;
border-radius: 4px;
content: attr(data-text);
font-size: 12px;
line-height: 18px;
text-align: left;
white-space: pre-line;
opacity: 0;
pointer-events: none;
transition: opacity 0.2s ease;
z-index: 10;
transition: opacity 0.15s ease;
}
.priority-help:hover::after {
.help-button:hover::after,
.help-button:focus-visible::after {
opacity: 1;
}
@media (max-width: 1024px) {
.npc-page {
padding: 16px;
.priority-control {
margin-top: 0;
}
@media (max-width: 991px) {
.form_list,
.priority-sections {
grid-template-columns: 1fr;
}
.half_section_left {
border-right: 0;
}
}
</style>
@@ -108,6 +108,7 @@ onMounted(() => {
<RouterLink v-else-if="session.needsGeneral" class="ghost" to="/join">장수 생성/빙의</RouterLink>
<RouterLink v-else class="ghost" to="/">메인으로</RouterLink>
<RouterLink class="ghost" to="/npc-list">빙의일람</RouterLink>
<RouterLink class="ghost" to="/traffic">접속량정보</RouterLink>
<button class="ghost" @click="refreshPublicData">새로고침</button>
</div>
</header>
@@ -134,7 +134,7 @@ watch(
);
onMounted(() => {
loadData();
void loadData();
});
onBeforeUnmount(() => {
@@ -168,7 +168,11 @@ onBeforeUnmount(() => {
</div>
<div v-if="editing" class="editor-toolbar">
<button type="button" @click="editor?.chain().focus().toggleBold().run()" :class="{ active: editor?.isActive('bold') }">
<button
type="button"
@click="editor?.chain().focus().toggleBold().run()"
:class="{ active: editor?.isActive('bold') }"
>
굵게
</button>
<button
+343
View File
@@ -0,0 +1,343 @@
<script setup lang="ts">
import { computed, onMounted, ref } from 'vue';
import { trpc } from '../utils/trpc';
type TrafficData = Awaited<ReturnType<typeof trpc.public.getTraffic.query>>;
const data = ref<TrafficData | null>(null);
const loading = ref(false);
const errorMessage = ref('');
const getErrorMessage = (error: unknown): string => {
if (error instanceof Error) {
return error.message;
}
return typeof error === 'string' ? error : '요청을 처리하지 못했습니다.';
};
const load = async () => {
if (loading.value) {
return;
}
loading.value = true;
errorMessage.value = '';
try {
data.value = await trpc.public.getTraffic.query();
} catch (error) {
// Preserve the last successful graph if a later refresh fails.
errorMessage.value = getErrorMessage(error);
} finally {
loading.value = false;
}
};
const refreshRows = computed(() =>
(data.value?.history ?? []).map((entry) => ({
...entry,
value: entry.refresh,
width: Math.round((entry.refresh / Math.max(1, data.value?.maxRefresh ?? 1)) * 1_000) / 10,
}))
);
const onlineRows = computed(() =>
(data.value?.history ?? []).map((entry) => ({
...entry,
value: entry.online,
width: Math.round((entry.online / Math.max(1, data.value?.maxOnline ?? 1)) * 1_000) / 10,
}))
);
const timeLabel = (value: string): string => {
const timePart = value.includes('T') ? value.split('T')[1] : value.slice(11);
return (timePart ?? '').slice(0, 5);
};
const trafficColor = (percentage: number): string => {
const channel = (value: number): string =>
Math.floor((Math.max(0, Math.min(100, value)) * 255) / 100)
.toString(16)
.padStart(2, '0');
return `#${channel(percentage)}00${channel(100 - percentage)}`;
};
onMounted(() => {
void load();
});
</script>
<template>
<main id="traffic-container" class="traffic-page">
<table class="legacy-table title-table legacy-bg0">
<tbody>
<tr>
<td>
<br />
<RouterLink class="legacy-close" to="/">돌아가기</RouterLink>
</td>
</tr>
</tbody>
</table>
<div v-if="errorMessage" class="traffic-error" role="alert">{{ errorMessage }}</div>
<div v-if="loading && !data" class="traffic-loading">불러오는 중...</div>
<section v-if="data" class="chart-layout">
<table class="legacy-table chart-table legacy-bg0">
<thead>
<tr>
<th colspan="4" class="legacy-bg2 chart-title"> </th>
</tr>
</thead>
<tbody>
<tr v-for="(entry, index) in refreshRows" :key="`${entry.date}-${index}`" class="chart-row">
<td class="period">{{ entry.year }} {{ entry.month }}</td>
<td class="time legacy-bg2">{{ timeLabel(entry.date) }}</td>
<td class="separator legacy-bg1"></td>
<td class="bar-cell">
<div
v-if="entry.width > 0"
class="big-bar"
:style="{ width: `${entry.width}%`, backgroundColor: trafficColor(entry.width) }"
>
<span v-if="entry.width >= 10">{{ entry.value }}</span>
</div>
<span v-if="entry.width < 10" class="out-bar">{{ entry.value }}</span>
</td>
</tr>
<tr><td colspan="4" class="legacy-bg1 spacer"></td></tr>
<tr><td colspan="4" class="record">최고기록: {{ data.maxRefresh }}</td></tr>
</tbody>
</table>
<table class="legacy-table chart-table legacy-bg0">
<thead>
<tr>
<th colspan="4" class="legacy-bg2 chart-title"> </th>
</tr>
</thead>
<tbody>
<tr v-for="(entry, index) in onlineRows" :key="`${entry.date}-${index}`" class="chart-row">
<td class="period">{{ entry.year }} {{ entry.month }}</td>
<td class="time legacy-bg2">{{ timeLabel(entry.date) }}</td>
<td class="separator legacy-bg1"></td>
<td class="bar-cell">
<div
v-if="entry.width > 0"
class="big-bar"
:style="{ width: `${entry.width}%`, backgroundColor: trafficColor(entry.width) }"
>
<span v-if="entry.width >= 10">{{ entry.value }}</span>
</div>
<span v-if="entry.width < 10" class="out-bar">{{ entry.value }}</span>
</td>
</tr>
<tr><td colspan="4" class="legacy-bg1 spacer"></td></tr>
<tr><td colspan="4" class="record">최고기록: {{ data.maxOnline }}</td></tr>
</tbody>
</table>
</section>
<table v-if="data" class="legacy-table suspect-table legacy-bg0">
<thead>
<tr>
<th colspan="3" class="legacy-bg2 chart-title"> (순간과도갱신)</th>
</tr>
</thead>
<tbody>
<tr v-for="entry in data.suspects" :key="entry.generalId ?? 'total'">
<td class="suspect-name">{{ entry.name }}</td>
<td class="suspect-score">{{ entry.refreshScoreTotal }}({{ entry.refresh }})</td>
<td class="little-bar-cell">
<div
v-if="entry.refresh > 0"
class="little-bar"
:style="{
width: `${Math.round((entry.refresh / Math.max(1, data.suspects[0]?.refresh ?? 1)) * 1_000) / 10}%`,
backgroundColor: trafficColor(
Math.round((entry.refresh / Math.max(1, data.suspects[0]?.refresh ?? 1)) * 1_000) / 10
),
}"
></div>
</td>
</tr>
</tbody>
</table>
<table class="legacy-table footer-table legacy-bg0">
<tbody>
<tr><td><RouterLink class="legacy-close" to="/">돌아가기</RouterLink></td></tr>
<tr><td class="banner">SAMMO</td></tr>
</tbody>
</table>
</main>
</template>
<style scoped>
.traffic-page {
width: 1016px;
min-width: 1016px;
min-height: 100vh;
margin: 0 auto;
padding: 0;
color: #fff;
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
font-size: 14px;
line-height: normal;
}
.legacy-table {
border-collapse: collapse;
padding: 0;
color: #fff;
font-size: 14px;
}
.legacy-table td,
.legacy-table th {
border: 1px solid gray;
padding: 0;
text-align: center;
font-weight: 400;
}
.legacy-bg0 {
background-color: #302016;
background-image: url('/image/game/back_walnut.jpg');
}
.legacy-bg1 {
background-color: #423226;
background-image: url('/image/game/back_sandal.jpg');
}
.legacy-bg2 {
background-color: #14241b;
background-image: url('/image/game/back_green.jpg');
}
.title-table,
.footer-table {
width: 1000px;
margin: 0 auto;
}
.title-table {
margin-bottom: 18px;
}
.title-table td {
height: 54px;
}
.chart-layout {
width: 1016px;
display: flex;
gap: 26px;
align-items: flex-start;
box-sizing: border-box;
padding: 0 12px;
}
.chart-table {
width: 483px;
table-layout: fixed;
}
.chart-title {
height: 34px;
font-size: 24px;
}
.chart-row {
height: 30px;
}
.period {
width: 100px;
}
.time {
width: 60px;
}
.separator {
width: 2px;
}
.bar-cell {
width: 320px;
text-align: left !important;
white-space: nowrap;
}
.big-bar {
float: left;
position: relative;
height: 30px;
}
.big-bar span {
float: right;
padding-right: 1ch;
line-height: 30px;
}
.out-bar {
line-height: 30px;
margin-left: 1ch;
}
.spacer {
height: 5px;
}
.record {
height: 30px;
}
.suspect-table {
margin: 18px auto;
}
.suspect-name,
.suspect-score {
width: 98px;
}
.little-bar-cell {
width: 798px;
text-align: left !important;
}
.little-bar {
height: 17px;
}
.footer-table {
margin-top: 18px;
}
.banner {
height: 24px;
}
.legacy-close {
color: #fff;
text-decoration: underline;
}
.traffic-error,
.traffic-loading {
width: 1000px;
margin: -12px auto 12px;
border: 1px solid gray;
padding: 6px;
text-align: center;
background: #302016;
}
.traffic-error {
color: #ff8080;
}
</style>
+9 -3
View File
@@ -1,6 +1,6 @@
<script setup lang="ts">
import { computed, onMounted, ref, watch } from 'vue';
import { useRouter } from 'vue-router';
import { useRoute, useRouter } from 'vue-router';
import MapViewer from '../components/main/MapViewer.vue';
import { formatLog } from '../utils/formatLog';
@@ -25,12 +25,18 @@ type HistoryData = {
};
const router = useRouter();
const route = useRoute();
const loading = ref(false);
const errorMessage = ref('');
const range = ref<YearbookRange | null>(null);
const mapLayout = ref<MapLayout | null>(null);
const history = ref<HistoryData | null>(null);
const selectedYearMonth = ref<number | null>(null);
const serverID = computed(() => {
const value = route.query.serverID;
const raw = Array.isArray(value) ? value[0] : value;
return typeof raw === 'string' && raw.trim() ? raw.trim() : undefined;
});
const parseYearMonth = (value: number): { year: number; month: number } => ({
year: Math.floor(value / 12),
@@ -66,7 +72,7 @@ const loadHistory = async (): Promise<void> => {
errorMessage.value = '';
try {
const { year, month } = parseYearMonth(selectedYearMonth.value);
const result = await trpc.yearbook.getHistory.query({ year, month });
const result = await trpc.yearbook.getHistory.query({ year, month, serverID: serverID.value });
if ('data' in result) {
history.value = result.data;
}
@@ -96,7 +102,7 @@ onMounted(async () => {
loading.value = true;
try {
const [loadedRange, loadedLayout] = await Promise.all([
trpc.yearbook.getRange.query(),
trpc.yearbook.getRange.query(serverID.value ? { serverID: serverID.value } : undefined),
trpc.public.getMapLayout.query(),
]);
range.value = loadedRange;
+2
View File
@@ -817,6 +817,8 @@ export const adminRouter = router({
profileName: profile.profileName,
apiRunning: false,
daemonRunning: false,
auctionRunning: false,
battleSimRunning: false,
tournamentRunning: false,
},
}));
@@ -26,6 +26,8 @@ export type LobbyProfileStatus = {
runtime: {
apiRunning: boolean;
daemonRunning: boolean;
auctionRunning: boolean;
battleSimRunning: boolean;
tournamentRunning: boolean;
};
korName: string;
@@ -69,7 +71,16 @@ export class RepositoryProfileStatusService implements GatewayProfileStatusServi
private mapProfile(
row: GatewayProfileRecord,
runtimeMap: Map<string, { apiRunning: boolean; daemonRunning: boolean; tournamentRunning: boolean }>
runtimeMap: Map<
string,
{
apiRunning: boolean;
daemonRunning: boolean;
auctionRunning: boolean;
battleSimRunning: boolean;
tournamentRunning: boolean;
}
>
): LobbyProfileStatus {
const meta = row.meta;
return {
@@ -81,6 +92,8 @@ export class RepositoryProfileStatusService implements GatewayProfileStatusServi
runtime: runtimeMap.get(row.profileName) ?? {
apiRunning: false,
daemonRunning: false,
auctionRunning: false,
battleSimRunning: false,
tournamentRunning: false,
},
korName: (meta.korName as string | undefined) ?? row.profile,
@@ -39,6 +39,8 @@ export interface GatewayOrchestratorOptions {
export interface ProfileRuntimeState {
apiRunning: boolean;
daemonRunning: boolean;
auctionRunning: boolean;
battleSimRunning: boolean;
tournamentRunning: boolean;
}
@@ -66,13 +68,24 @@ export const planProfileReconcile = (
): { shouldStart: boolean; shouldStop: boolean } => {
if (status === 'RUNNING' || status === 'PREOPEN' || status === 'PAUSED' || status === 'COMPLETED') {
return {
shouldStart: !(runtime.apiRunning && runtime.daemonRunning && runtime.tournamentRunning),
shouldStart: !(
runtime.apiRunning &&
runtime.daemonRunning &&
runtime.auctionRunning &&
runtime.battleSimRunning &&
runtime.tournamentRunning
),
shouldStop: false,
};
}
return {
shouldStart: false,
shouldStop: runtime.apiRunning || runtime.daemonRunning || runtime.tournamentRunning,
shouldStop:
runtime.apiRunning ||
runtime.daemonRunning ||
runtime.auctionRunning ||
runtime.battleSimRunning ||
runtime.tournamentRunning,
};
};
@@ -273,8 +286,21 @@ const parseInstallOptions = (
};
};
const buildProcessName = (profileName: string, role: 'api' | 'daemon' | 'tournament'): string =>
`sammo:${profileName}:${role === 'api' ? 'game-api' : role === 'daemon' ? 'turn-daemon' : 'tournament-worker'}`;
const buildProcessName = (
profileName: string,
role: 'api' | 'daemon' | 'auction' | 'battle-sim' | 'tournament'
): string =>
`sammo:${profileName}:${
role === 'api'
? 'game-api'
: role === 'daemon'
? 'turn-daemon'
: role === 'auction'
? 'auction-worker'
: role === 'battle-sim'
? 'battle-sim-worker'
: 'tournament-worker'
}`;
const isMissingProcessError = (error: unknown): boolean =>
error instanceof Error && /process or namespace not found/i.test(error.message);
@@ -285,11 +311,15 @@ export const buildProcessDefinitions = (
): {
api: { name: string; script: string; cwd: string; env: Record<string, string> };
daemon: { name: string; script: string; cwd: string; env: Record<string, string> };
auction: { name: string; script: string; cwd: string; env: Record<string, string> };
battleSim: { name: string; script: string; cwd: string; env: Record<string, string> };
tournament: { name: string; script: string; cwd: string; env: Record<string, string> };
} => {
const baseEnv = { ...(config.baseEnv ?? {}) };
const apiName = buildProcessName(profile.profileName, 'api');
const daemonName = buildProcessName(profile.profileName, 'daemon');
const auctionName = buildProcessName(profile.profileName, 'auction');
const battleSimName = buildProcessName(profile.profileName, 'battle-sim');
const tournamentName = buildProcessName(profile.profileName, 'tournament');
const runtimeWorkspace = profile.buildWorkspace ?? config.workspaceRoot;
const apiCwd = path.join(runtimeWorkspace, 'app', 'game-api');
@@ -300,6 +330,7 @@ export const buildProcessDefinitions = (
...baseEnv,
PROFILE: profile.profile,
SCENARIO: profile.scenario,
GAME_PROFILE_NAME: profile.profileName,
GAME_API_PORT: String(profile.apiPort),
GAME_TRPC_PATH: `/${profile.profile}/api/trpc`,
GAME_API_EVENTS_PATH: `/${profile.profile}/api/events`,
@@ -327,6 +358,24 @@ export const buildProcessDefinitions = (
cwd: daemonCwd,
env: daemonEnv,
},
auction: {
name: auctionName,
script: apiScript,
cwd: apiCwd,
env: {
...apiEnv,
GAME_API_ROLE: 'auction-worker',
},
},
battleSim: {
name: battleSimName,
script: apiScript,
cwd: apiCwd,
env: {
...apiEnv,
GAME_API_ROLE: 'battle-sim-worker',
},
},
tournament: {
name: tournamentName,
script: apiScript,
@@ -376,11 +425,15 @@ const mapRuntimeStates = (profileNames: string[], processNames: Map<string, bool
profileNames.map((profileName) => {
const apiName = buildProcessName(profileName, 'api');
const daemonName = buildProcessName(profileName, 'daemon');
const auctionName = buildProcessName(profileName, 'auction');
const battleSimName = buildProcessName(profileName, 'battle-sim');
const tournamentName = buildProcessName(profileName, 'tournament');
return {
profileName,
apiRunning: processNames.get(apiName) ?? false,
daemonRunning: processNames.get(daemonName) ?? false,
auctionRunning: processNames.get(auctionName) ?? false,
battleSimRunning: processNames.get(battleSimName) ?? false,
tournamentRunning: processNames.get(tournamentName) ?? false,
};
});
@@ -981,6 +1034,8 @@ export class GatewayOrchestrator implements GatewayOrchestratorHandle {
try {
await this.processManager.start(definitions.api);
await this.processManager.start(definitions.daemon);
await this.processManager.start(definitions.auction);
await this.processManager.start(definitions.battleSim);
await this.processManager.start(definitions.tournament);
await this.repository.updateLastError(profile.profileName, null);
return true;
@@ -996,10 +1051,12 @@ export class GatewayOrchestrator implements GatewayOrchestratorHandle {
private async stopProfile(profile: GatewayProfileRecord): Promise<void> {
const apiName = buildProcessName(profile.profileName, 'api');
const daemonName = buildProcessName(profile.profileName, 'daemon');
const auctionName = buildProcessName(profile.profileName, 'auction');
const battleSimName = buildProcessName(profile.profileName, 'battle-sim');
const tournamentName = buildProcessName(profile.profileName, 'tournament');
const existingNames = new Set((await this.processManager.list()).map((process) => process.name));
const failures: string[] = [];
for (const name of [apiName, daemonName, tournamentName]) {
for (const name of [apiName, daemonName, auctionName, battleSimName, tournamentName]) {
if (!existingNames.has(name)) {
continue;
}
@@ -88,6 +88,8 @@ const createHarness = (
? [
{ name: 'sammo:che:2:game-api', status: 'online' },
{ name: 'sammo:che:2:turn-daemon', status: 'online' },
{ name: 'sammo:che:2:auction-worker', status: 'online' },
{ name: 'sammo:che:2:battle-sim-worker', status: 'online' },
{ name: 'sammo:che:2:tournament-worker', status: 'online' },
]
: [],
@@ -138,7 +140,7 @@ const createHarness = (
};
describe('GatewayOrchestrator first-class operations', () => {
it('starts both profile processes and records success', async () => {
it('starts every profile process and records success', async () => {
const harness = createHarness(buildOperation('START'));
await harness.orchestrator.runOperationsNow();
@@ -147,12 +149,14 @@ describe('GatewayOrchestrator first-class operations', () => {
expect(harness.started.map((definition) => definition.name)).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.completions).toEqual(['SUCCEEDED']);
});
it('stops both profile processes and records success', async () => {
it('stops every profile process and records success', async () => {
const harness = createHarness(buildOperation('STOP'));
await harness.orchestrator.runOperationsNow();
@@ -161,11 +165,15 @@ describe('GatewayOrchestrator first-class operations', () => {
expect(harness.stopped).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.deleted).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.completions).toEqual(['SUCCEEDED']);
@@ -190,6 +198,8 @@ describe('GatewayOrchestrator first-class operations', () => {
expect(harness.deleted).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.completions).toEqual(['SUCCEEDED']);
@@ -203,7 +213,7 @@ describe('GatewayOrchestrator first-class operations', () => {
expect(harness.completions).toEqual(['FAILED']);
});
it('attempts to stop both roles before reporting a partial PM2 failure', async () => {
it('attempts to stop every role before reporting a partial PM2 failure', async () => {
const harness = createHarness(buildOperation('STOP'), false, true);
await harness.orchestrator.runOperationsNow();
@@ -211,11 +221,15 @@ describe('GatewayOrchestrator first-class operations', () => {
expect(harness.stopped).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.deleted).toEqual([
'sammo:che:2:game-api',
'sammo:che:2:turn-daemon',
'sammo:che:2:auction-worker',
'sammo:che:2:battle-sim-worker',
'sammo:che:2:tournament-worker',
]);
expect(harness.completions).toEqual(['FAILED']);
@@ -29,6 +29,8 @@ describe('planProfileReconcile', () => {
planProfileReconcile('RUNNING', {
apiRunning: true,
daemonRunning: false,
auctionRunning: true,
battleSimRunning: true,
tournamentRunning: true,
})
).toEqual({ shouldStart: true, shouldStop: false });
@@ -39,6 +41,8 @@ describe('planProfileReconcile', () => {
planProfileReconcile('PREOPEN', {
apiRunning: false,
daemonRunning: false,
auctionRunning: false,
battleSimRunning: false,
tournamentRunning: false,
})
).toEqual({ shouldStart: true, shouldStop: false });
@@ -49,16 +53,32 @@ describe('planProfileReconcile', () => {
planProfileReconcile('RUNNING', {
apiRunning: true,
daemonRunning: true,
auctionRunning: true,
battleSimRunning: true,
tournamentRunning: true,
})
).toEqual({ shouldStart: false, shouldStop: false });
});
it('restarts a running profile when only the auction worker is missing', () => {
expect(
planProfileReconcile('RUNNING', {
apiRunning: true,
daemonRunning: true,
auctionRunning: false,
battleSimRunning: true,
tournamentRunning: true,
})
).toEqual({ shouldStart: true, shouldStop: false });
});
it('stops processes for non-running profiles', () => {
expect(
planProfileReconcile('STOPPED', {
apiRunning: false,
daemonRunning: true,
auctionRunning: false,
battleSimRunning: false,
tournamentRunning: false,
})
).toEqual({ shouldStart: false, shouldStop: true });
@@ -69,6 +89,8 @@ describe('planProfileReconcile', () => {
planProfileReconcile('RESERVED', {
apiRunning: false,
daemonRunning: false,
auctionRunning: false,
battleSimRunning: false,
tournamentRunning: false,
})
).toEqual({ shouldStart: false, shouldStop: false });
@@ -89,12 +111,23 @@ describe('buildProcessDefinitions', () => {
expect(definitions.api.cwd).toBe(path.join(buildWorkspace, 'app', 'game-api'));
expect(definitions.api.script).toBe(path.join(buildWorkspace, 'app', 'game-api', 'dist', 'index.js'));
expect(definitions.api.env).toMatchObject({
GAME_PROFILE_NAME: 'che:2',
GAME_TRPC_PATH: '/che/api/trpc',
GAME_API_EVENTS_PATH: '/che/api/events',
GAME_UPLOAD_PATH: '/che/api/uploads',
});
expect(definitions.daemon.cwd).toBe(path.join(buildWorkspace, 'app', 'game-engine'));
expect(definitions.daemon.script).toBe(path.join(buildWorkspace, 'app', 'game-engine', 'dist', 'index.js'));
expect(definitions.auction).toMatchObject({
cwd: path.join(buildWorkspace, 'app', 'game-api'),
script: path.join(buildWorkspace, 'app', 'game-api', 'dist', 'index.js'),
env: { GAME_API_ROLE: 'auction-worker' },
});
expect(definitions.battleSim).toMatchObject({
cwd: path.join(buildWorkspace, 'app', 'game-api'),
script: path.join(buildWorkspace, 'app', 'game-api', 'dist', 'index.js'),
env: { GAME_API_ROLE: 'battle-sim-worker' },
});
expect(definitions.tournament).toMatchObject({
cwd: path.join(buildWorkspace, 'app', 'game-api'),
script: path.join(buildWorkspace, 'app', 'game-api', 'dist', 'index.js'),
@@ -107,6 +140,8 @@ describe('buildProcessDefinitions', () => {
expect(definitions.api.cwd).toBe(path.join(processConfig.workspaceRoot, 'app', 'game-api'));
expect(definitions.daemon.cwd).toBe(path.join(processConfig.workspaceRoot, 'app', 'game-engine'));
expect(definitions.auction.cwd).toBe(path.join(processConfig.workspaceRoot, 'app', 'game-api'));
expect(definitions.battleSim.cwd).toBe(path.join(processConfig.workspaceRoot, 'app', 'game-api'));
expect(definitions.tournament.cwd).toBe(path.join(processConfig.workspaceRoot, 'app', 'game-api'));
});
});
@@ -0,0 +1,37 @@
import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import { defineConfig, devices } from '@playwright/test';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
export default defineConfig({
testDir: '.',
testMatch: 'general-icon-lifecycle.spec.ts',
fullyParallel: false,
workers: 1,
timeout: 720_000,
globalTimeout: 780_000,
expect: {
timeout: 15_000,
},
reporter: [['list']],
outputDir: resolve(repositoryRoot, 'test-results/general-icon-lifecycle'),
use: {
baseURL: process.env.SAMMO_LIFECYCLE_BASE_URL ?? 'http://127.0.0.1:15140',
...devices['Desktop Chrome'],
deviceScaleFactor: 1,
colorScheme: 'dark',
trace: 'retain-on-failure',
screenshot: 'only-on-failure',
ignoreHTTPSErrors: true,
actionTimeout: 15_000,
navigationTimeout: 30_000,
},
webServer: {
command: 'node e2e/prefix-proxy.mjs',
cwd: resolve(repositoryRoot, 'app/gateway-frontend'),
url: 'http://127.0.0.1:15140/gateway/',
reuseExistingServer: false,
timeout: 30_000,
},
});
@@ -0,0 +1,142 @@
import { access, readFile } from 'node:fs/promises';
import path from 'node:path';
import { expect, test, type Browser, type Page, type TestInfo } from '@playwright/test';
const requiredEnv = (name: string): string => {
const value = process.env[name]?.trim();
if (!value) {
throw new Error(`${name} is required`);
}
return value;
};
const readPassword = async (account: 'admin'): Promise<string> => {
const root = requiredEnv('SAMMO_LIFECYCLE_SECRET_ROOT');
return (await readFile(`${root}/${account}_password`, 'utf8')).trim();
};
const login = async (page: Page, username: string, password: string): Promise<void> => {
await page.goto('/gateway/');
await page.getByLabel('계정명').fill(username);
await page.getByLabel('비밀번호').fill(password);
await page.getByRole('button', { name: '로그인', exact: true }).click();
await expect(page).toHaveURL(/\/gateway\/lobby$/);
};
const hweRow = (page: Page) => page.locator('tbody tr').filter({ hasText: /^hwe섭/ });
const resetScenario = async (page: Page, scenarioId: string, sourceCommit: string): Promise<void> => {
await page.goto('/gateway/admin/server-operations');
await page.getByTestId('profile-select').selectOption('hwe:2');
await page.getByTestId('source-commit').check();
await page.getByTestId('source-ref').fill(sourceCommit);
await page.getByTestId('load-scenarios').click();
await expect(page.getByText(/개 시나리오를 확인했습니다/)).toBeVisible();
await page.getByTestId('scenario-select').selectOption(scenarioId);
const latestOperation = page.getByTestId('operations-table').locator('tbody tr').first();
const previousLatestOperation = await latestOperation.textContent();
await page.getByTestId('request-reset').click();
await expect(page.getByText('초기화 작업을 시작했습니다.')).toBeVisible();
await expect
.poll(() => latestOperation.textContent(), { timeout: 15_000 })
.not.toBe(previousLatestOperation);
await expect(latestOperation).toContainText(sourceCommit, { timeout: 15_000 });
await expect(latestOperation.locator('td').nth(3)).toHaveText('SUCCEEDED', {
timeout: 300_000,
});
const profileStatus = page.getByTestId('selected-profile-status');
await expect(profileStatus.locator(':scope > div').nth(0)).toContainText('RUNNING', {
timeout: 30_000,
});
await expect(profileStatus.locator(':scope > div').nth(1)).toContainText('SUCCEEDED');
await expect(profileStatus.locator('.text-emerald-400')).toHaveCount(3, {
timeout: 30_000,
});
await expect(profileStatus.locator('..').locator('.text-red-400')).toHaveCount(0);
await expect
.poll(
() =>
page.evaluate(async () => {
const response = await fetch(
'/hwe/api/trpc/lobby.info,public.getMapLayout,public.getCachedMap?batch=1&input=%7B%7D'
);
return response.status;
}),
{ timeout: 60_000 }
)
.toBe(200);
};
type PossessCandidateBatch = Array<{
result?: {
data?: Array<{ picture?: string | null }>;
};
}>;
const inspectScenarioIcons = async (
browser: Browser,
testInfo: TestInfo,
scenarioId: string,
expectedDirectory: string
): Promise<string[]> => {
const context = await browser.newContext({
ignoreHTTPSErrors: true,
colorScheme: 'dark',
viewport: { width: 1280, height: 900 },
});
const page = await context.newPage();
await login(page, 'guiadmin', await readPassword('admin'));
const row = hweRow(page);
await expect(row.getByRole('button', { name: '장수생성' })).toBeEnabled({ timeout: 60_000 });
await row.getByRole('button').click();
await expect(page).toHaveURL(/\/hwe\/join$/);
const candidatesResponse = page.waitForResponse(
(candidate) =>
candidate.url().includes('/hwe/api/trpc/join.listPossessCandidates') && candidate.status() === 200
);
await page.getByRole('button', { name: 'NPC 빙의' }).click();
const payload = (await (await candidatesResponse).json()) as PossessCandidateBatch;
const iconPaths = payload
.flatMap((entry) => entry.result?.data ?? [])
.map((candidate) => candidate.picture)
.filter(
(picture): picture is string =>
typeof picture === 'string' && picture.startsWith(`${expectedDirectory}/`)
);
expect(iconPaths.length).toBeGreaterThan(0);
const imageRoot = requiredEnv('SAMMO_IMAGE_ROOT');
for (const iconPath of iconPaths) {
await access(path.join(imageRoot, 'icons', iconPath));
}
await page.screenshot({
path: testInfo.outputPath(`scenario-${scenarioId}-npc-icons.png`),
fullPage: true,
});
await context.close();
return iconPaths;
};
test('Chromium resets numeric and null-picture scenarios to repository-backed name paths', async ({
browser,
page,
}, testInfo) => {
test.setTimeout(720_000);
const sourceCommit = requiredEnv('SAMMO_LIFECYCLE_SOURCE_COMMIT');
page.on('dialog', (dialog) => dialog.accept());
await login(page, 'guiadmin', await readPassword('admin'));
await resetScenario(page, '1010', sourceCommit);
const numericScenarioIcons = await inspectScenarioIcons(browser, testInfo, '1010', '장수');
expect(numericScenarioIcons.every((iconPath) => iconPath.startsWith('장수/'))).toBe(true);
await resetScenario(page, '2220', sourceCommit);
const nullScenarioIcons = await inspectScenarioIcons(browser, testInfo, '2220', '장수');
expect(nullScenarioIcons.every((iconPath) => iconPath.startsWith('장수/'))).toBe(true);
await resetScenario(page, '2140', sourceCommit);
const themedScenarioIcons = await inspectScenarioIcons(browser, testInfo, '2140', '걸그룹');
expect(themedScenarioIcons.every((iconPath) => iconPath.startsWith('걸그룹/'))).toBe(true);
});
@@ -38,6 +38,8 @@ const profile = (runtimeRunning: boolean) => ({
profileName: 'che:2',
apiRunning: runtimeRunning,
daemonRunning: runtimeRunning,
auctionRunning: runtimeRunning,
battleSimRunning: runtimeRunning,
tournamentRunning: runtimeRunning,
},
});
@@ -212,7 +214,7 @@ test('separates branch and commit semantics and submits a reset from the dedicat
await page.screenshot({ path: testInfo.outputPath('mobile-operations.png'), fullPage: true });
});
test('starts and stops both runtime roles through the operation controls', async ({ page }) => {
test('starts and stops all runtime roles through the operation controls', async ({ page }) => {
const state: FixtureState = { operations: [], runtimeRunning: false, requestBodies: [] };
await installFixture(page, state);
page.on('dialog', (dialog) => dialog.accept());
+1
View File
@@ -7,6 +7,7 @@
"dev": "vite",
"test:e2e:operations": "VITE_APP_BASE_PATH=/gateway VITE_GATEWAY_API_URL=/gateway/api/trpc pnpm build && playwright test --config e2e/playwright.config.mjs",
"test:e2e:hwe-lifecycle": "playwright test --config e2e/hwe-lifecycle.playwright.config.mjs",
"test:e2e:general-icons": "playwright test --config e2e/general-icon-lifecycle.playwright.config.mjs",
"build": "vue-tsc && vite build",
"preview": "vite preview",
"lint": "eslint .",
+5 -1
View File
@@ -70,6 +70,8 @@ type AdminProfile = {
runtime: {
apiRunning: boolean;
daemonRunning: boolean;
auctionRunning: boolean;
battleSimRunning: boolean;
tournamentRunning: boolean;
};
buildCommitSha?: string;
@@ -1352,7 +1354,9 @@ onMounted(() => {
</div>
<div class="text-xs text-zinc-400">
상태: {{ profile.status }} / API: {{ profile.runtime.apiRunning ? 'ON' : 'OFF' }} /
DAEMON: {{ profile.runtime.daemonRunning ? 'ON' : 'OFF' }} / TOURNAMENT:
DAEMON: {{ profile.runtime.daemonRunning ? 'ON' : 'OFF' }} / AUCTION:
{{ profile.runtime.auctionRunning ? 'ON' : 'OFF' }} / BATTLE SIM:
{{ profile.runtime.battleSimRunning ? 'ON' : 'OFF' }} / TOURNAMENT:
{{ profile.runtime.tournamentRunning ? 'ON' : 'OFF' }}
</div>
</div>
@@ -16,7 +16,13 @@ type Profile = {
buildWorkspace?: string;
buildError?: string;
lastError?: string;
runtime: { apiRunning: boolean; daemonRunning: boolean; tournamentRunning: boolean };
runtime: {
apiRunning: boolean;
daemonRunning: boolean;
auctionRunning: boolean;
battleSimRunning: boolean;
tournamentRunning: boolean;
};
};
type Scenario = {
@@ -377,6 +383,20 @@ onBeforeUnmount(() => {
{{ selectedProfile.runtime.daemonRunning ? 'RUNNING' : 'STOPPED' }}
</div>
</div>
<div class="rounded bg-zinc-950 p-3">
<div class="text-xs text-zinc-500">Auction worker</div>
<div :class="selectedProfile.runtime.auctionRunning ? 'text-emerald-400' : 'text-zinc-500'">
{{ selectedProfile.runtime.auctionRunning ? 'RUNNING' : 'STOPPED' }}
</div>
</div>
<div class="rounded bg-zinc-950 p-3">
<div class="text-xs text-zinc-500">Battle sim worker</div>
<div
:class="selectedProfile.runtime.battleSimRunning ? 'text-emerald-400' : 'text-zinc-500'"
>
{{ selectedProfile.runtime.battleSimRunning ? 'RUNNING' : 'STOPPED' }}
</div>
</div>
<div class="rounded bg-zinc-950 p-3">
<div class="text-xs text-zinc-500">Tournament worker</div>
<div
@@ -33,6 +33,18 @@ ref `next_execute` KV와 core general meta의 공통 projection으로 비교한
존재하지 않는 대상 경계 4개는 증여·등용의 장수 ID와 첩보·이동의 도시 ID를
고정해 원 명령 미완료, 휴식 fallback, RNG 무소비와 semantic delta를
비교한다.
2026-07-26부터 canonical snapshot은 관찰 장수의 `rank_data`도 비교한다.
ref의 `RankColumn` 37종만 의미 행으로 정규화하며, ref에서 자연 `general`
column인 경험·공헌·숙련을 위해 core가 보유한 7개 mirror row는 비교에서
제외한다. 화계 fixture는 같은 초기 `firenum`에서 성공 명령 뒤 양쪽이
동일하게 1 증가하는지 확인한다. 은퇴 fixture는 37종 전부를 서로 다른
비영 값으로 채운 뒤 양쪽이 전부 0으로 만드는지 확인한다. 이 검증으로
일반 명령 snapshot에서 누락됐던 명장일람 누적치와 은퇴 후 메모리→DB
재저장 경로를 관찰한다.
자원 인자·보유량 경계 13개는 증여·헌납·군량매매의 100단위 반올림과
100..max clamp 9개, 헌납의 보유량보다 큰 요청·최소 쌀 미달 2개,
증여의 최소 쌀 보존·자기 자신 거부 2개를 비교한다.
필수 인자 객체 자체를 생략한 요청은 ref runner가 제한 시간 안에 종료되지
않아 동적 호환 판정에서 제외한다.
나머지 명령별 제약 실패·값 경계와 전체 core PostgreSQL 재조회가 완료
+24
View File
@@ -41,6 +41,30 @@ Notes:
`affinity, name, picture, nationName, city, leadership, strength, intel,
officerLevel, birth, death, ego, char, text`.
## General Icon Paths
Scenario general rows store an explicit path relative to `/image/icons`.
New shared portraits use `장수/<general-name>.<extension>`; scenario-specific
portraits keep their existing directory such as `걸그룹/` or `롤시나리오/`.
This makes active and delayed generals persist the same path without requiring
the legacy image service's runtime `list.json` lookup.
`resources/general-icons.json` records the canonical general name, current
path, retained numeric legacy aliases, and source image. The numeric files in
the image repository remain compatibility aliases for deployed legacy
versions. Run the following from a core2026 checkout whenever scenarios or
portrait assets change:
```sh
pnpm manage:general-icons --image-root /path/to/image --write
pnpm manage:general-icons --image-root /path/to/image
```
The first command synchronizes canonical aliases and scenario paths. The second
is a read-only drift and file-content check. Missing source images stay listed
under the catalog's `unresolved` field and resolve to `default.jpg` when they
were an explicit numeric reference.
## How Scenario Chooses Commands and Effects
Scenario config influences runtime rules via `GameConst` and `ScenarioEffect`:

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