Commit Graph

  • 12c8e43797 test: 군주 승계 비교 fixture에 상성과 가상 모드 입력 추가 ng_compare Hide_D 2026-09-16 15:31:00 +00:00
  • 2239ff667b merge: 명령 행렬 fixture 격리를 ng_compare에 반영한다 Hide_D 2026-08-24 19:45:50 +00:00
  • 7af9f675ba test(compare): 명령 행렬의 세계 및 상속 fixture를 격리한다 Hide_D 2026-08-24 19:45:28 +00:00
  • 20bd059e96 test(compare): 월 이벤트 장수 turntime 입력을 논리 tick으로 맞춘다 Hide_D 2026-08-24 09:07:37 +00:00
  • ea54ffbbff merge: 전투 차등 계측 보강을 ng_compare에 반영한다 Hide_D 2026-08-24 04:10:37 +00:00
  • a0b6a48a51 test: 전투 차등 계측 범위를 엄격하게 보강한다 Hide_D 2026-08-24 03:35:39 +00:00
  • a041a8132f test: 커맨드 차등 스냅샷과 수명주기 계측을 보강 Hide_D 2026-08-23 21:49:10 +00:00
  • e2033637e3 merge: 대규모 이민족 소환 비교 fixture를 반영한다 Hide_D 2026-08-23 12:03:22 +00:00
  • 3d5504bbe1 merge: 최신 devel 이민족 소환 수정을 비교 브랜치에 반영한다 Hide_D 2026-08-23 12:03:17 +00:00
  • 6c7f774fa1 merge: 대규모 이민족 소환 중단 수정을 반영한다 devel v0.39.1 Hide_D 2026-08-23 12:01:49 +00:00
  • 5a7ab4d5ce test(compare): 대규모 이민족 소환 시간 경계를 재현한다 Hide_D 2026-08-23 12:01:30 +00:00
  • c49f6008a6 fix: 대규모 이민족 소환 중단을 방지한다 Hide_D 2026-08-23 12:01:17 +00:00
  • 857778e3cf merge(compare): 국가 사령턴 수명주기 계측을 반영 Hide_D 2026-08-16 11:36:01 +00:00
  • 7c96d238ca test(compare): 국가 사령턴 수명주기 계측을 확장 Hide_D 2026-08-16 11:34:57 +00:00
  • 41a42e4413 merge(compare): preserve nullable monthly snapshots Hide_D 2026-08-15 09:45:24 +00:00
  • 04caf67851 test(compare): preserve nullable monthly snapshot fields Hide_D 2026-08-15 09:40:39 +00:00
  • 4eca886d61 merge: add browser invader resume boundary Hide_D 2026-08-12 16:20:49 +00:00
  • 5b829dbb3e test: drive invader resume from browser boundary Hide_D 2026-08-12 16:20:44 +00:00
  • 39cf6f4ede merge: cover invader game resume Hide_D 2026-08-12 15:42:29 +00:00
  • 392d8e4042 merge: resume invader games after unification Hide_D 2026-08-12 15:42:22 +00:00
  • 0d990c090a test(compare): enforce invader resume watchdog Hide_D 2026-08-12 15:40:07 +00:00
  • 90ed246e2a merge: validate invader resume watchdog fix Hide_D 2026-08-12 15:35:57 +00:00
  • 1721e5f6d4 test(compare): reproduce invader game resume Hide_D 2026-08-12 15:35:52 +00:00
  • c0e776c88d fix: keep invader game reset watchdog active Hide_D 2026-08-12 15:35:39 +00:00
  • e3fa195d0c fix: exclude synchronized dex from inheritance Hide_D 2026-08-11 08:13:03 +00:00
  • 3d6a10b206 fix: exclude synchronized dex from inheritance event/s100-post200-dex-sync Hide_D 2026-08-11 08:11:58 +00:00
  • 32d2f7b0d1 feat: extend S100 dex sync through year 205 Hide_D 2026-08-09 10:54:06 +00:00
  • bf3725e040 fix(auth): resume Kakao OTP during auto login Hide_D 2026-08-08 04:41:16 +00:00
  • 504b4cda69 fix: require stopped server for picture migration Hide_D 2026-08-08 02:39:31 +00:00
  • d9ad14c027 fix: support closed-server picture migration Hide_D 2026-08-07 16:44:02 +00:00
  • dc56ee1c06 fix: project troop times for game clock responses Hide_D 2026-08-07 16:35:53 +00:00
  • 463554654c fix: select game server for picture migration Hide_D 2026-08-07 16:26:56 +00:00
  • 5317cb306e fix: preserve image servers in dynasty records Hide_D 2026-08-07 16:18:27 +00:00
  • db9c7ea828 fix: allow remote icon paths in generals Hide_D 2026-08-07 16:01:32 +00:00
  • f3bf490df3 fix: expose safe remote upload errors Hide_D 2026-08-07 14:59:44 +00:00
  • eeb931d3f0 feat: upload editor images to image service Hide_D 2026-08-06 15:53:06 +00:00
  • b095fb4bf1 feat: add flagged remote user icon upload Hide_D 2026-08-06 15:43:44 +00:00
  • 234ec919bc feat: add signed image repository sync Hide_D 2026-08-06 14:50:08 +00:00
  • a953ab4154 Merge branch 'fix/game-clock-reserved-open-20260806' into devel Hide_D 2026-08-06 02:58:45 +00:00
  • 56a023e195 fix: preserve reserved and wall-clock server info Hide_D 2026-08-06 02:56:43 +00:00
  • 6c8aa3ed9f merge: trace scenario 2400 speciality parity Hide_D 2026-08-05 15:22:05 +00:00
  • 69fb122ab1 Merge remote-tracking branch 'origin/devel' into devel Hide_D 2026-08-05 13:30:34 +00:00
  • 191bb6428a test: trace scenario 2400 parity Hide_D 2026-08-05 13:25:58 +00:00
  • f9b5733fb8 fix: stabilize legacy general processing order Hide_D 2026-08-05 12:43:16 +00:00
  • ba7676e0f6 fix: order speciality assignment by general id Hide_D 2026-08-05 07:20:06 +00:00
  • 66e2e28df2 fix: order speciality assignment by general id Hide_D 2026-08-05 07:20:06 +00:00
  • 5e279eb666 test: capture legacy battle parity fixtures Hide_D 2026-08-05 03:08:04 +00:00
  • 605fd3c9d1 merge: scenario 2400 comparison tracing Hide_D 2026-08-04 18:19:59 +00:00
  • 5d897105ed test: trace scenario 2400 monthly parity Hide_D 2026-08-04 18:18:48 +00:00
  • 5432590591 merge: refresh ng_compare for logical game clock Hide_D 2026-08-04 12:09:58 +00:00
  • a38a8867ee fix: reuse message ticks across mailboxes v0.39.0 Hide_D 2026-08-04 07:03:17 +00:00
  • 9da44d0001 fix: support mixed wall and game clock servers Hide_D 2026-08-04 01:09:18 +00:00
  • fc6f84ce23 fix: complete logical clock wall-time isolation Hide_D 2026-08-03 16:09:35 +00:00
  • 5d9512ced7 feat: replace game schedules with logical ticks Hide_D 2026-08-03 05:13:47 +00:00
  • 136acadd04 fix: keep scenario war specials in war slot Hide_D 2026-08-04 01:55:13 +00:00
  • bee18f20d0 Merge branch 'devel' into compare/scenario2601-monthly-seed-parity-20260802 Hide_D 2026-08-03 18:57:04 +00:00
  • f16a6b6880 test(compare): trace deterministic monthly seed progression Hide_D 2026-08-03 18:57:01 +00:00
  • 3b2fd1082f merge: scenario 2601 GUI comparison fixture Hide_D 2026-08-02 08:22:39 +00:00
  • faab4561f6 test(compare): prepare conditional GUI fixtures Hide_D 2026-08-02 08:22:31 +00:00
  • f4a1e2258d merge: preserve S100 generated NPC stat floor Hide_D 2026-07-31 05:06:38 +00:00
  • 4ffd7b5bc0 fix: preserve S100 generated NPC stat floor Hide_D 2026-07-31 05:06:15 +00:00
  • dcddea15b4 Merge branch compare/npc-possession-differential-20260731 Hide_D 2026-07-31 04:39:48 +00:00
  • 90d078c100 test(compare): trace NPC possession selection Hide_D 2026-07-31 04:39:00 +00:00
  • 765dee831c Merge branch devel into NPC possession comparison Hide_D 2026-07-31 03:53:22 +00:00
  • e7c773709d merge: apply S100 cooldown and growth fixes Hide_D 2026-07-31 01:24:41 +00:00
  • 1e30659bdd test: verify S100 final-growth reselection Hide_D 2026-07-31 01:19:23 +00:00
  • 162f198f08 fix: stabilize S100 cooldowns and generated NPC growth Hide_D 2026-07-31 01:11:47 +00:00
  • 10c4814f34 Merge remote-tracking branch 'origin/devel' into compare/scenario-effects Hide_D 2026-07-30 18:38:44 +00:00
  • fe221a7bd9 test(compare): trace scenario action effects Hide_D 2026-07-30 18:38:35 +00:00
  • 4aa09a294e perf: reduce MariaDB turn queue round trips Hide_D 2026-07-30 17:12:22 +00:00
  • 191abf83c0 test: isolate S100 inheritance browser logs Hide_D 2026-07-29 08:51:51 +00:00
  • edfeae5f0f fix: block S100 inheritance stat resets Hide_D 2026-07-29 08:42:38 +00:00
  • 424184a51a fix: define mixed S100 dex conversion ownership Hide_D 2026-07-29 07:29:43 +00:00
  • 03a321f95d fix: prevent S100 dex conversion refills Hide_D 2026-07-29 06:36:33 +00:00
  • e3615fa6bb fix: cap S100 NPC dex growth at forty percent Hide_D 2026-07-29 05:20:53 +00:00
  • 32991f736d fix: expose S100 event traits to frontend Hide_D 2026-07-29 05:11:19 +00:00
  • 8b2748d3d4 feat: 재선택 현재 능력치 기준 표시 Hide_D 2026-07-28 16:56:02 +00:00
  • 883080e275 feat: 100기 NPC 동조 및 후보 추첨 기능 개선과 초기 능력치 계산 로직 추가 Hide_D 2026-07-28 16:28:13 +00:00
  • ce807e2564 유니크 획득 확률 조금 더 증가 Hide_D 2026-07-28 16:11:24 +00:00
  • 9a2ac82373 시나리오 문제점 수정 Hide_D 2026-07-28 16:07:21 +00:00
  • 3c35539c16 CreateManyNPC 추가 Hide_D 2026-07-28 16:04:50 +00:00
  • 5ab08403c6 feat: 100기 NPC 동조와 후보 추첨 보완 Hide_D 2026-07-28 16:02:14 +00:00
  • c1ce478d22 feat: exclude prior event seasons from all-star pool Hide_D 2026-07-28 00:43:46 +00:00
  • d8bf8ba922 feat: expand 100th-season pool through phase 99 Hide_D 2026-07-28 00:29:25 +00:00
  • 8cdc9c9b84 compare: trace nation betting user lifecycle Hide_D 2026-07-27 11:08:24 +00:00
  • df189f4408 compare: trace NPC nation support lifecycle Hide_D 2026-07-27 11:02:08 +00:00
  • 47fa7885c5 compare: trace invader lifecycle across months Hide_D 2026-07-27 10:48:40 +00:00
  • 004dbb39b4 compare: add staged tax rate fixtures Hide_D 2026-07-27 10:07:34 +00:00
  • cd94c15137 compare: configure scenario static events Hide_D 2026-07-27 09:49:51 +00:00
  • eeb965353e compare: trace scenario 911 troop join event Hide_D 2026-07-27 09:36:48 +00:00
  • 6dd09bd4b4 compare: project general ownership presence Hide_D 2026-07-27 09:09:40 +00:00
  • a73189a604 compare: trace monthly disaster snapshots Hide_D 2026-07-27 00:34:17 +00:00
  • 4341341a07 compare: run optional general turn lifecycle Hide_D 2026-07-26 23:30:25 +00:00
  • 4b82f0b35c compare: preserve ordered conflict fixtures Hide_D 2026-07-26 23:09:26 +00:00
  • b417e117ad compare: expose active action inheritance points Hide_D 2026-07-26 21:49:35 +00:00
  • 85e435e99d compare: expose disband membership fields Hide_D 2026-07-26 20:12:13 +00:00
  • e48c13a92f compare: expose founding cooldown field Hide_D 2026-07-26 17:26:57 +00:00
  • 4495f0c06e compare: expose status transition fields Hide_D 2026-07-26 17:03:53 +00:00
  • 312711b7ed compare: expose officer city in turn snapshots Hide_D 2026-07-26 15:14:49 +00:00
  • 3e8c18b8d3 compare: expose canonical history logs Hide_D 2026-07-26 13:09:37 +00:00