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36 Commits
Author SHA1 Message Date
Hide_D e1c5113d1b fix: g65 접경귀환도 수정 2024-01-02 11:15:07 +09:00
Hide_D 617d3b86db fix: 접경귀환시 rawCity도 초기화 2024-01-02 11:13:29 +09:00
Hide_D 88206354f1 fix: onCalcOpposeStat이 제대로 전파되지 않았음 2023-12-30 04:14:57 +00:00
Hide_D 8ea85dd155 feat: 세력장수에 개인 전략 예약 상태 표기 2023-12-30 04:01:53 +00:00
Hide_D f0feb9a91c fix: 신산귀모 문구 수정 2023-12-28 05:22:43 +00:00
Hide_D a893da6a5c game: 필중계략->신산귀모 2023-12-27 15:19:29 +00:00
Hide_D 2cdb00aac6 fix: 전투순위 2023-12-27 15:03:57 +00:00
Hide_D a8e26b5f60 fix: 수정 2023-12-27 15:03:12 +00:00
Hide_D 94b1de7cd7 game: g65_계략성공은 도시로 나누는 값이 있어 많이 보정 필요 2023-12-27 14:40:53 +00:00
Hide_D 1c1b0de415 fix: battleOrder의 attacker는 General이어야함 2023-12-27 14:04:16 +00:00
Hide_D b29c4742a0 misc: dummy 개인전략 시나리오 2023-12-27 14:03:26 +00:00
Hide_D 997223031e feat: g65_약점간파
- 1턴동안 전투 상성 우위 적 상대
2023-12-27 13:09:27 +00:00
Hide_D a508d5b903 game: 전투순위보정에서 동일병종이면 더 잘 나오도록 2023-12-27 13:05:38 +00:00
Hide_D 616c37d09c feat: g65_전투순위보정 2023-12-27 11:54:42 +00:00
Hide_D d5e9639767 feat: onCalcStat, onCalcOpposeStat에 battleOrder 추가 2023-12-27 11:54:31 +00:00
Hide_D bd0b20a737 fix: 버프의 만료 기간을 다음턴 직전까지로 변경
- 전투 버프 등에서 장수 턴시간에 따라 효과보는 시간을 동일하게.
2023-12-27 11:19:48 +00:00
Jinhyun KimandHide_D 5f130139b3 fix: 수정된 턴 시간 변경 로직에서 바뀌기 이전 턴을 시드로 계속 사용하는 문제 수정 2023-12-27 11:04:04 +00:00
Hide_D 5a6088ae5c game: 필중계략에 초반3년 제한추가 2023-12-26 12:59:00 +00:00
Hide_D 19f365b5d3 fix: g65_계략성공 보정치 수정
- 방어율도 100%p가까이 나올 수 있으므로 200%p 를 챙겨야 100%p 달성 가능
2023-12-26 10:14:45 +00:00
Hide_D 613a51db0d fix: 필중계략 2->1 2023-12-25 18:33:56 +00:00
Hide_D ad96a2eedc fix: 필중계략 2023-12-25 18:33:01 +00:00
Hide_D c84d66b985 fix: 필중계략 누락 2023-12-25 16:55:53 +00:00
Hide_D ca46061d17 feat: 장수 패널에 개인 전략 표기 2023-12-25 16:41:52 +00:00
Hide_D 8e93c69582 feat: GetFrontInfo의 General에서 개인 전략 쿨 반환 2023-12-25 16:19:44 +00:00
Hide_D 8241071b61 feat: 개인 전략창에 내 정보 추가 2023-12-25 16:05:19 +00:00
Hide_D 2958dcbc49 feat: 개인 전략 페이지 갱신 버튼 2023-12-25 15:52:37 +00:00
Hide_D 4edb994ac9 feat: 요술, 빠진 부분 채우기 2023-12-25 15:45:02 +00:00
Hide_D 05eb4366b1 feat: 접경귀환, 다 전략 조건 추가 2023-12-25 14:54:44 +00:00
Hide_D f5dfb83356 feat: 입대독력, 병장기지원 추가, 기타 개인전략 수정 2023-12-25 14:36:13 +00:00
Hide_D 2bcdbb0177 feat: 의원소환, 철야내정 추가 2023-12-25 14:08:46 +00:00
Hide_D 53474ab3d2 feat: g65_병사연회 구현 2023-12-25 13:43:46 +00:00
Hide_D 1fe55b83bd feat: UserAction 실행기 2023-12-25 12:52:22 +00:00
Hide_D 0f621b22a5 feat: UserAction 조회, 선택 기능 2023-12-25 12:20:01 +00:00
Hide_D eb36e7ccf4 wip: 개인 전략 폼 2023-12-25 09:49:08 +00:00
Hide_D 85dc5347c5 feat: 개인 전략 메뉴 추가
- 회의실/기밀실 버튼을 하나로 합치고 그 공간으로 추가
2023-12-25 08:28:16 +00:00
Hide_D 6cf8e4fc40 refac: 기존 commandButton.php 삭제
- 이젠 MainControlBar로 대체됨
2023-12-25 08:25:37 +00:00
468 changed files with 6713 additions and 145522 deletions
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@@ -29,7 +29,6 @@ d_pic/*.jpg
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@@ -1780,26 +1698,79 @@
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@@ -1941,27 +1913,26 @@
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@@ -2212,35 +2183,28 @@
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@@ -5062,20 +4936,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:15:17+00:00" "time": "2023-02-03T07:00:31+00:00"
}, },
{ {
"name": "sebastian/environment", "name": "sebastian/environment",
"version": "6.1.0", "version": "6.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/environment.git", "url": "https://github.com/sebastianbergmann/environment.git",
"reference": "8074dbcd93529b357029f5cc5058fd3e43666984" "reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/8074dbcd93529b357029f5cc5058fd3e43666984", "url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/b6f3694c6386c7959915a0037652e0c40f6f69cc",
"reference": "8074dbcd93529b357029f5cc5058fd3e43666984", "reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5090,7 +4964,7 @@
"type": "library", "type": "library",
"extra": { "extra": {
"branch-alias": { "branch-alias": {
"dev-main": "6.1-dev" "dev-main": "6.0-dev"
} }
}, },
"autoload": { "autoload": {
@@ -5117,8 +4991,7 @@
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/environment/issues", "issues": "https://github.com/sebastianbergmann/environment/issues",
"security": "https://github.com/sebastianbergmann/environment/security/policy", "source": "https://github.com/sebastianbergmann/environment/tree/6.0.0"
"source": "https://github.com/sebastianbergmann/environment/tree/6.1.0"
}, },
"funding": [ "funding": [
{ {
@@ -5126,20 +4999,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-23T08:47:14+00:00" "time": "2023-02-03T07:03:04+00:00"
}, },
{ {
"name": "sebastian/exporter", "name": "sebastian/exporter",
"version": "5.1.2", "version": "5.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/exporter.git", "url": "https://github.com/sebastianbergmann/exporter.git",
"reference": "955288482d97c19a372d3f31006ab3f37da47adf" "reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/955288482d97c19a372d3f31006ab3f37da47adf", "url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
"reference": "955288482d97c19a372d3f31006ab3f37da47adf", "reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5153,7 +5026,7 @@
"type": "library", "type": "library",
"extra": { "extra": {
"branch-alias": { "branch-alias": {
"dev-main": "5.1-dev" "dev-main": "5.0-dev"
} }
}, },
"autoload": { "autoload": {
@@ -5195,8 +5068,7 @@
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/exporter/issues", "issues": "https://github.com/sebastianbergmann/exporter/issues",
"security": "https://github.com/sebastianbergmann/exporter/security/policy", "source": "https://github.com/sebastianbergmann/exporter/tree/5.0.0"
"source": "https://github.com/sebastianbergmann/exporter/tree/5.1.2"
}, },
"funding": [ "funding": [
{ {
@@ -5204,20 +5076,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:17:12+00:00" "time": "2023-02-03T07:06:49+00:00"
}, },
{ {
"name": "sebastian/global-state", "name": "sebastian/global-state",
"version": "6.0.2", "version": "6.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/global-state.git", "url": "https://github.com/sebastianbergmann/global-state.git",
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9" "reference": "aab257c712de87b90194febd52e4d184551c2d44"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/987bafff24ecc4c9ac418cab1145b96dd6e9cbd9", "url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/aab257c712de87b90194febd52e4d184551c2d44",
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9", "reference": "aab257c712de87b90194febd52e4d184551c2d44",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5251,14 +5123,13 @@
} }
], ],
"description": "Snapshotting of global state", "description": "Snapshotting of global state",
"homepage": "https://www.github.com/sebastianbergmann/global-state", "homepage": "http://www.github.com/sebastianbergmann/global-state",
"keywords": [ "keywords": [
"global state" "global state"
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/global-state/issues", "issues": "https://github.com/sebastianbergmann/global-state/issues",
"security": "https://github.com/sebastianbergmann/global-state/security/policy", "source": "https://github.com/sebastianbergmann/global-state/tree/6.0.0"
"source": "https://github.com/sebastianbergmann/global-state/tree/6.0.2"
}, },
"funding": [ "funding": [
{ {
@@ -5266,24 +5137,24 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:19:19+00:00" "time": "2023-02-03T07:07:38+00:00"
}, },
{ {
"name": "sebastian/lines-of-code", "name": "sebastian/lines-of-code",
"version": "2.0.2", "version": "2.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/lines-of-code.git", "url": "https://github.com/sebastianbergmann/lines-of-code.git",
"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0" "reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/856e7f6a75a84e339195d48c556f23be2ebf75d0", "url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/17c4d940ecafb3d15d2cf916f4108f664e28b130",
"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0", "reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
"nikic/php-parser": "^4.18 || ^5.0", "nikic/php-parser": "^4.10",
"php": ">=8.1" "php": ">=8.1"
}, },
"require-dev": { "require-dev": {
@@ -5315,8 +5186,7 @@
"homepage": "https://github.com/sebastianbergmann/lines-of-code", "homepage": "https://github.com/sebastianbergmann/lines-of-code",
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/lines-of-code/issues", "issues": "https://github.com/sebastianbergmann/lines-of-code/issues",
"security": "https://github.com/sebastianbergmann/lines-of-code/security/policy", "source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.0"
"source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.2"
}, },
"funding": [ "funding": [
{ {
@@ -5324,7 +5194,7 @@
"type": "github" "type": "github"
} }
], ],
"time": "2023-12-21T08:38:20+00:00" "time": "2023-02-03T07:08:02+00:00"
}, },
{ {
"name": "sebastian/object-enumerator", "name": "sebastian/object-enumerator",
@@ -5612,16 +5482,16 @@
}, },
{ {
"name": "theseer/tokenizer", "name": "theseer/tokenizer",
"version": "1.2.3", "version": "1.2.1",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/theseer/tokenizer.git", "url": "https://github.com/theseer/tokenizer.git",
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2" "reference": "34a41e998c2183e22995f158c581e7b5e755ab9e"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/theseer/tokenizer/zipball/737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2", "url": "https://api.github.com/repos/theseer/tokenizer/zipball/34a41e998c2183e22995f158c581e7b5e755ab9e",
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2", "reference": "34a41e998c2183e22995f158c581e7b5e755ab9e",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5650,7 +5520,7 @@
"description": "A small library for converting tokenized PHP source code into XML and potentially other formats", "description": "A small library for converting tokenized PHP source code into XML and potentially other formats",
"support": { "support": {
"issues": "https://github.com/theseer/tokenizer/issues", "issues": "https://github.com/theseer/tokenizer/issues",
"source": "https://github.com/theseer/tokenizer/tree/1.2.3" "source": "https://github.com/theseer/tokenizer/tree/1.2.1"
}, },
"funding": [ "funding": [
{ {
@@ -5658,7 +5528,7 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-03T12:36:25+00:00" "time": "2021-07-28T10:34:58+00:00"
} }
], ],
"aliases": [], "aliases": [],
@@ -5669,7 +5539,7 @@
"platform": [], "platform": [],
"platform-dev": [], "platform-dev": [],
"platform-overrides": { "platform-overrides": {
"php": "8.3" "php": "8.2"
}, },
"plugin-api-version": "2.6.0" "plugin-api-version": "2.3.0"
} }
BIN
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+1 -4
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@@ -99,10 +99,7 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
$err = str_replace(ROOT, '{ROOT}', $err); $err = str_replace(ROOT, '{ROOT}', $err);
$errstr = str_replace(ROOT, '{ROOT}', $errstr); $errstr = str_replace(ROOT, '{ROOT}', $errstr);
$errpath = str_replace(ROOT, '{ROOT}', $errpath); $errpath = str_replace(ROOT, '{ROOT}', $errpath);
$trace = array_map(function (string|array $text) { $trace = array_map(function (string $text) {
if (is_array($text)) {
$text = Json::encode($text);
}
return str_replace(ROOT, '{ROOT}', $text); return str_replace(ROOT, '{ROOT}', $text);
}, $trace); }, $trace);
+1 -1
View File
@@ -56,7 +56,7 @@ $rootDB->insert('member', [
'token_valid_until' => '2999-01-01 00:00:00', 'token_valid_until' => '2999-01-01 00:00:00',
'pw' => $finalPassword, 'pw' => $finalPassword,
'salt' => $userSalt, 'salt' => $userSalt,
'grade' => 7, 'grade' => 6,
'name' => $nickname, 'name' => $nickname,
'reg_date' => $nowDate 'reg_date' => $nowDate
]); ]);
+9 -2
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@@ -17,11 +17,18 @@ if (!class_exists('\\sammo\\RootDB')) {
$rootDB = RootDB::db(); $rootDB = RootDB::db();
$rootDB->addHook('run_failed', function ($params) { $rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([
'step' => 'conn_fail'
]);
};
$rootDB->error_handler = function ($params) {
Json::die([ Json::die([
'step' => 'sql_fail' 'step' => 'sql_fail'
]); ]);
}); };
$memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member'); $memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member');
if ($memberCnt == 0) { if ($memberCnt == 0) {
+11 -3
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@@ -150,12 +150,20 @@ if (!file_exists(ROOT . '/d_setting/.htaccess')) {
$rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4'); $rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4');
$rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true; $rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$rootDB->addHook('run_failed', function ($args) { $rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([ Json::die([
'result' => false, 'result' => false,
'reason' => '에러.'. $args['error'] 'reason' => 'DB 접속에 실패했습니다.'
]); ]);
}); };
$rootDB->error_handler = function ($params) {
Json::die([
'result' => false,
'reason' => 'SQL을 제대로 실행하지 못했습니다. DB상태를 확인해 주세요.'
]);
};
$mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨. $mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
-10
View File
@@ -93,13 +93,3 @@ CREATE TABLE `login_token` (
) )
COLLATE='utf8mb4_general_ci' COLLATE='utf8mb4_general_ci'
ENGINE=Aria; ENGINE=Aria;
CREATE TABLE `banned_member` (
`no` INT NOT NULL AUTO_INCREMENT,
`hashed_email` VARCHAR(128) NOT NULL COLLATE 'utf8mb4_general_ci' COMMENT 'SHA512(salt | email | salt )',
`info` TEXT NULL COLLATE 'utf8mb4_general_ci' COMMENT '부가정보',
PRIMARY KEY (`no`),
UNIQUE INDEX `email` (`hashed_email`(128))
)
COLLATE='utf8mb4_general_ci'
ENGINE = Aria;
+2 -5
View File
@@ -13,9 +13,6 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
[$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']); [$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
$clock = GameClock::fromStorage($gameStor);
$turntimeDisplay = $clock->formatTick(Util::toInt($turntime), true);
$tnmtTimeDisplay = $tnmt_time === null ? '-' : $clock->formatTick(Util::toInt($tnmt_time), true);
$plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"'); $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
?> ?>
@@ -33,8 +30,8 @@ $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
</head> </head>
<body> <body>
<form action=_119_b.php method=post> <form action=_119_b.php method=post>
시간조정 : <input type=text size=3 name=minute><input type=submit name=btn value='분당김'><input type=submit name=btn value='분지연'> 최종갱신 : <?=$turntimeDisplay?> (tick <?=$turntime?>)<br> 시간조정 : <input type=text size=3 name=minute><input type=submit name=btn value='분당김'><input type=submit name=btn value='분지연'> 최종갱신 : <?=$turntime?><br>
시간조정 : <input type=text size=3 name=minute2><input type=submit name=btn value='토너분당김'><input type=submit name=btn value='토너분지연'> 토너먼트 : <?=$tnmtTimeDisplay?> (tick <?=$tnmt_time?>)<br> 시간조정 : <input type=text size=3 name=minute2><input type=submit name=btn value='토너분당김'><input type=submit name=btn value='토너분지연'> 토너먼트 : <?=$tnmt_time?><br>
봉급지급 : <input type=submit name=btn value='금지급'><input type=submit name=btn value='쌀지급'><br> 봉급지급 : <input type=submit name=btn value='금지급'><input type=submit name=btn value='쌀지급'><br>
락 풀 기 : <input type=submit name=btn value='락걸기'><input type=submit name=btn value='락풀기'> 현재 : <?=$plock>0?"동결중":"가동중"?><br> 락 풀 기 : <input type=submit name=btn value='락걸기'><input type=submit name=btn value='락풀기'> 현재 : <?=$plock>0?"동결중":"가동중"?><br>
</form> </form>
+36 -9
View File
@@ -38,9 +38,21 @@ switch ($btn) {
usleep(500000); usleep(500000);
} }
$clock = GameClock::fromStorage($gameStor); $gameStor->cacheValues(['turntime', 'starttime', 'tnmt_time']);
// 스케줄 전체를 벽시계에서 빼지 않고 논리 현재 tick만 앞으로 이동합니다. $turntime = (new \DateTimeImmutable($gameStor->turntime))->sub(new \DateInterval("PT{$minute}M"));
$clock->advance($gameStor, $clock->ticksFromMinutes($minute)); $starttime = (new \DateTimeImmutable($gameStor->starttime))->sub(new \DateInterval("PT{$minute}M"));
$tnmt_time = (new \DateTimeImmutable($gameStor->tnmt_time))->sub(new \DateInterval("PT{$minute}M"));
$gameStor->turntime = $turntime->format('Y-m-d H:i:s.u');
$gameStor->starttime = $starttime->format('Y-m-d H:i:s');
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$db->update('general', [
'turntime' => $db->sqleval('DATE_SUB(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_SUB(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
if ($locked) { if ($locked) {
unlock(); unlock();
} }
@@ -54,19 +66,34 @@ switch ($btn) {
} }
usleep(500000); usleep(500000);
} }
$clock = GameClock::fromStorage($gameStor); $gameStor->cacheValues(['turntime', 'starttime', 'tnmt_time']);
$clock->advance($gameStor, -$clock->ticksFromMinutes($minute)); $turntime = (new \DateTimeImmutable($gameStor->turntime))->add(new \DateInterval("PT{$minute}M"));
$starttime = (new \DateTimeImmutable($gameStor->starttime))->add(new \DateInterval("PT{$minute}M"));
$tnmt_time = (new \DateTimeImmutable($gameStor->tnmt_time))->add(new \DateInterval("PT{$minute}M"));
$gameStor->turntime = $turntime->format('Y-m-d H:i:s.u');
$gameStor->starttime = $starttime->format('Y-m-d H:i:s');
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$db->update('general', [
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
if ($locked) { if ($locked) {
unlock(); unlock();
} }
break; break;
case "토너분당김": case "토너분당김":
$clock = GameClock::fromStorage($gameStor); $tnmt_time = new \DateTime($gameStor->tnmt_time);
$gameStor->tnmt_time = Util::toInt($gameStor->tnmt_time) - $clock->ticksFromMinutes($minute2); $tnmt_time->sub(new \DateInterval("PT{$minute2}M"));
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
break; break;
case "토너분지연": case "토너분지연":
$clock = GameClock::fromStorage($gameStor); $tnmt_time = new \DateTimeImmutable($gameStor->tnmt_time);
$gameStor->tnmt_time = Util::toInt($gameStor->tnmt_time) + $clock->ticksFromMinutes($minute2); $tnmt_time->add(new \DateInterval("PT{$minute2}M"));
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
break; break;
case "금지급": case "금지급":
processGoldIncome(); processGoldIncome();
+3 -3
View File
@@ -6,7 +6,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if($session->userGrade < 6) { if($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
@@ -40,7 +40,7 @@ $admin = getAdmin();
</tr> </tr>
<tr> <tr>
<td width=110 align=right>시작시간변경</td> <td width=110 align=right>시작시간변경</td>
<td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime_display'], 0, 19)?>'><input type=submit name=btn value=변경1></td> <td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime'], 0, 19)?>'><input type=submit name=btn value=변경1></td>
</tr> </tr>
<tr> <tr>
<td width=110 align=right>최대 장수</td> <td width=110 align=right>최대 장수</td>
@@ -52,7 +52,7 @@ $admin = getAdmin();
<td width=110 align=right>시작 년도</td> <td width=110 align=right>시작 년도</td>
<td width=285><input type=text size=3 maxlength=3 style=color:white;background-color:black;text-align:right; name=startyear value='<?=$admin['startyear']?>'><input type=submit name=btn value=변경4></td> <td width=285><input type=text size=3 maxlength=3 style=color:white;background-color:black;text-align:right; name=startyear value='<?=$admin['startyear']?>'><input type=submit name=btn value=변경4></td>
<td width=110 align=right>최근 갱신 시간</td> <td width=110 align=right>최근 갱신 시간</td>
<td width=285>&nbsp;<?=$admin['turntime_display']?> (tick <?=$admin['turntime']?>)</td> <td width=285>&nbsp;<?=$admin['turntime']?></td>
</tr> </tr>
<tr> <tr>
<td width=110 align=right>턴시간</td> <td width=110 align=right>턴시간</td>
+3 -9
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@@ -6,7 +6,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin1.php'); header('location:_admin1.php');
die(); die();
} }
@@ -25,15 +25,13 @@ if (!$v->validate()) {
$msg = Util::getPost('msg'); $msg = Util::getPost('msg');
$btn = Util::getPost('btn'); $btn = Util::getPost('btn');
$log = Util::getPost('log'); $log = Util::getPost('log');
$starttime = Util::getPost('starttime', 'string', null); $starttime = Util::getPost('starttime', 'string', (new \DateTime())->format('Y-m-d H:i:s'));
$maxgeneral = Util::getPost('maxgeneral', 'int', GameConst::$defaultMaxGeneral); $maxgeneral = Util::getPost('maxgeneral', 'int', GameConst::$defaultMaxGeneral);
$maxnation = Util::getPost('maxnation', 'int', GameConst::$defaultMaxNation); $maxnation = Util::getPost('maxnation', 'int', GameConst::$defaultMaxNation);
$startyear = Util::getPost('startyear', 'int', GameConst::$defaultStartYear); $startyear = Util::getPost('startyear', 'int', GameConst::$defaultStartYear);
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$starttime ??= $clock->formatTick($clock->nowTick());
$admin = getAdmin(); $admin = getAdmin();
@@ -45,11 +43,7 @@ switch ($btn) {
pushGlobalHistoryLog(["<R>★</><S>{$log}</>"]); pushGlobalHistoryLog(["<R>★</><S>{$log}</>"]);
break; break;
case "변경1": case "변경1":
$gameStor->clock_base_time = TimeUtil::format(GameClock::baseTimeForProjection( $gameStor->starttime = (new \DateTime($starttime))->format('Y-m-d H:i:s');
new \DateTimeImmutable($starttime),
Util::toInt($gameStor->starttime),
$clock->getTurnTermMinutes(),
), true);
break; break;
case "변경2": case "변경2":
$gameStor->maxgeneral = $maxgeneral; $gameStor->maxgeneral = $maxgeneral;
+1 -1
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@@ -7,7 +7,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+10 -10
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@@ -15,7 +15,7 @@ $msg = Util::getPost('msg', 'string');
//로그인 검사 //로그인 검사
$session = Session::requireLogin()->loginGame()->setReadOnly(); $session = Session::requireLogin()->loginGame()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin2.php'); header('location:_admin2.php');
} }
@@ -99,7 +99,7 @@ switch ($btn) {
], '`no` IN %li', $genlist); ], '`no` IN %li', $genlist);
break; break;
case "강제 사망": case "강제 사망":
$date = GameClock::fromStorage($gameStor)->nowTick(); $date = TimeUtil::now(true);
$db->update('general', [ $db->update('general', [
'killturn' => 0, 'killturn' => 0,
'turntime' => $date, 'turntime' => $date,
@@ -113,7 +113,7 @@ switch ($btn) {
case "경험치1000": case "경험치1000":
$text = $btn . " 지급!"; $text = $btn . " 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -124,7 +124,7 @@ switch ($btn) {
case "공헌치1000": case "공헌치1000":
$text = $btn . " 지급!"; $text = $btn . " 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -135,7 +135,7 @@ switch ($btn) {
case "보숙10000": case "보숙10000":
$text = "보병숙련도+10000 지급!"; $text = "보병숙련도+10000 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -145,7 +145,7 @@ switch ($btn) {
case "궁숙10000": case "궁숙10000":
$text = "궁병숙련도+10000 지급!"; $text = "궁병숙련도+10000 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -156,7 +156,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID); $src = MessageTarget::buildQuick($session->generalID);
$text = "기병숙련도+10000 지급!"; $text = "기병숙련도+10000 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -167,7 +167,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID); $src = MessageTarget::buildQuick($session->generalID);
$text = "귀병숙련도+10000 지급!"; $text = "귀병숙련도+10000 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -178,7 +178,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID); $src = MessageTarget::buildQuick($session->generalID);
$text = "차병숙련도+10000 지급!"; $text = "차병숙련도+10000 지급!";
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
$db->update('general', [ $db->update('general', [
@@ -198,7 +198,7 @@ switch ($btn) {
case "메세지 전달": case "메세지 전달":
$text = $msg ?? ''; $text = $msg ?? '';
foreach ($genlist as $generalID) { foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []); $msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true); $msg->send(true);
} }
break; break;
+1 -1
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@@ -20,7 +20,7 @@ if ($type2 < 0 || $type2 > 6) {
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
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@@ -12,7 +12,7 @@ $nation = Util::getPost('nation', 'int');
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin5.php'); header('location:_admin5.php');
die(); die();
} }
+3 -4
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@@ -31,18 +31,17 @@ $queryMap = [
]; ];
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) { if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
$reqQueryType = array_key_first($queryMap); $reqQueryType = Util::array_first_key($queryMap);
} }
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
$db = DB::db(); $db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
if ($btn == '정렬하기') { if ($btn == '정렬하기') {
$gen = 0; $gen = 0;
@@ -112,7 +111,7 @@ $generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAcc
대상장수 : 대상장수 :
<select name=gen size=1> <select name=gen size=1>
<?php foreach ($generalBasicList as $general) : ?> <?php foreach ($generalBasicList as $general) : ?>
<option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['name'] ?> (<?= substr($clock->formatTick(Util::toInt($general['turntime'])), 14, 5) ?>)</option> <option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['name'] ?> (<?= substr($general['turntime'], 14, 5) ?>)</option>
<?php endforeach; ?> <?php endforeach; ?>
</select> </select>
<input type=submit name=btn value='조회하기'> <input type=submit name=btn value='조회하기'>
+3 -1
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@@ -12,7 +12,7 @@ $type = 0;
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
@@ -100,6 +100,8 @@ $sel[$type] = "selected";
throw new \Exception("알 수 없는 외교 상태: {$dip['state']}"); throw new \Exception("알 수 없는 외교 상태: {$dip['state']}");
} }
$date = TimeUtil::now();
echo " echo "
<tr> <tr>
<td align=center style=color:" . newColor($nationColor[$me]) . ";background-color:{$nationColor[$me]};>$nationName[$me]</td> <td align=center style=color:" . newColor($nationColor[$me]) . ";background-color:{$nationColor[$me]};>$nationName[$me]</td>
+1 -1
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@@ -7,7 +7,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die('권한 부족'); die('권한 부족');
} }
+1 -4
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@@ -243,14 +243,11 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
"SELECT nation,no,name,owner_name as ownerName, owner, picture, imgsvr, "SELECT nation,no,name,owner_name as ownerName, owner, picture, imgsvr,
experience, dedication, experience, dedication,
dex1, dex2, dex3, dex4, dex5, dex1, dex2, dex3, dex4, dex5,
horse, weapon, book, item, aux horse, weapon, book, item
FROM general WHERE %l", FROM general WHERE %l",
$btn == "NPC 보기" ? "npc>=2" : "npc<2" $btn == "NPC 보기" ? "npc>=2" : "npc<2"
) as $general) { ) as $general) {
$generalID = $general['no']; $generalID = $general['no'];
foreach (['dex1', 'dex2', 'dex3', 'dex4', 'dex5'] as $dexKey) {
$general[$dexKey] = CentennialAllStarGrowthService::recordableRawValue($general, $dexKey);
}
$general['bgColor'] = $nationColor[$general['nation']] ?? GameConst::$basecolor4; $general['bgColor'] = $nationColor[$general['nation']] ?? GameConst::$basecolor4;
$general['fgColor'] = newColor($general['bgColor']); $general['fgColor'] = newColor($general['bgColor']);
$general['nationName'] = $nationName[$general['nation']]; $general['nationName'] = $nationName[$general['nation']];
+1 -2
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@@ -9,7 +9,6 @@ include "func.php";
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
increaseRefresh("갱신정보", 1); increaseRefresh("갱신정보", 1);
@@ -24,7 +23,7 @@ $recentTraffic[] = [
'month' => $admin['month'], 'month' => $admin['month'],
'refresh' => $admin['refresh'], 'refresh' => $admin['refresh'],
'online' => $curonline, 'online' => $curonline,
'date' => $clock->formatNow() 'date' => TimeUtil::now()
]; ];
if ($admin['maxrefresh'] == 0) { if ($admin['maxrefresh'] == 0) {
+3 -3
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@@ -16,7 +16,7 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("현재도시", 1); increaseRefresh("현재도시", 1);
$lastExecute = substr(GameClock::fromStorage($gameStor)->formatTick(Util::toInt($gameStor->turntime)), 5, 14); $lastExecute = substr($gameStor->turntime, 5, 14);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,city from general where owner=%i', $userID); $me = $db->queryFirstRow('SELECT no,nation,officer_level,city from general where owner=%i', $userID);
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']) ?? [ $myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']) ?? [
@@ -177,7 +177,7 @@ $templates = new \League\Plates\Engine('templates');
$valid = 1; $valid = 1;
} }
if ($userGrade >= 6) { if ($userGrade >= 5) {
$valid = true; $valid = true;
$showDetailedInfo = true; $showDetailedInfo = true;
} }
@@ -275,7 +275,7 @@ $templates = new \League\Plates\Engine('templates');
$ourGeneral = false; $ourGeneral = false;
} }
if ($userGrade == 7) { if ($userGrade == 6) {
$ourGeneral = true; $ourGeneral = true;
} }
-2
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@@ -129,7 +129,6 @@ $templates = new \League\Plates\Engine('templates');
); );
$generalTurnList = []; $generalTurnList = [];
$clock = GameClock::fromStorage($gameStor);
foreach ($db->queryAllLists( foreach ($db->queryAllLists(
'SELECT general_id, turn_idx, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id ASC, turn_idx ASC', 'SELECT general_id, turn_idx, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id ASC, turn_idx ASC',
@@ -143,7 +142,6 @@ $templates = new \League\Plates\Engine('templates');
$genCntEff = 0; $genCntEff = 0;
foreach ($generals as &$general) { foreach ($generals as &$general) {
$general['turntime'] = $clock->formatTick(Util::toInt($general['turntime']), true);
$general['cityText'] = CityConst::byID($general['city'])->name; $general['cityText'] = CityConst::byID($general['city'])->name;
$general['troopText'] = $troopName[$general['troop']] ?? '-'; $general['troopText'] = $troopName[$general['troop']] ?? '-';
+6 -32
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@@ -21,8 +21,8 @@ $generalID = $session->generalID;
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']); $gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick(); increaseRefresh("내정보", 1);
$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog); $me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
@@ -41,30 +41,12 @@ $lastRefresh = $db->queryFirstField(
$generalID $generalID
); );
$nextChange = $me->getAuxVar('next_change'); $targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
if (!is_int($nextChange)) {
$nextChange = null;
}
$nextChangeDisplay = $nextChange === null ? null : $clock->formatTick($nextChange);
increaseRefresh("내정보", 1);
if ($gameStor->turntime <= $gameStor->opentime) { if ($gameStor->turntime <= $gameStor->opentime) {
$targetTime = $me->getAuxVar('prestart_delete_after');
if (!is_int($targetTime)) {
$targetTime = addTurn(
$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
$gameStor->turnterm,
GameConst::$minTurnDieOnPrestart
);
$me->setAuxVar('prestart_delete_after', $targetTime);
$me->applyDB($db);
}
$targetTimeDisplay = $clock->formatTick($targetTime);
//서버 가오픈시 할 수 있는 행동 //서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0 && $me->getNationID() == 0) { if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
$showDieOnPrestartBtn = true; $showDieOnPrestartBtn = true;
if ($targetTime <= $nowTick) { if ($targetTime <= TimeUtil::now()) {
$availableDieOnPrestart = true; $availableDieOnPrestart = true;
} }
} }
@@ -161,14 +143,6 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
】<br><br> 】<br><br>
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br> <input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br> ∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br>
<?php if ($me->getPenaltyList()->count()) : ?>
징계 목록(저장 시 갱신)<br>
<?php foreach ($me->getPenaltyList() as $penaltyKey => $penalty) : ?>
<span style='color:red'><?= $penaltyKey->getHelptext() ?> : <?= $penalty ?></span><br>
<?php endforeach; ?>
<br />
<?php endif; ?>
<?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?> <?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?>
휴 가 신 청<br> 휴 가 신 청<br>
<button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br> <button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br>
@@ -177,7 +151,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>--> <a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
<?php if ($showDieOnPrestartBtn) : ?> <?php if ($showDieOnPrestartBtn) : ?>
가오픈 기간 내 장수 삭제 (<?= $targetTimeDisplay ?> 부터)<br> 가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br> <button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
<?php endif; ?> <?php endif; ?>
@@ -192,7 +166,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<?php endif; ?> <?php endif; ?>
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?> <?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
다른 장수 선택 (<?= $nextChangeDisplay ?? '지금' ?>부터)<br> 다른 장수 선택 (<?= substr($me->getAuxVar('next_change') ?? TimeUtil::now(), 0, 19) ?> 부터)<br>
<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br> <a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
<?php endif; ?> <?php endif; ?>
+57 -1
View File
@@ -125,7 +125,63 @@ $globalBetTotal = array_sum($globalBet);
</tr> </tr>
</table> </table>
<table align=center class='tb_layout bg0'> <table align=center class='tb_layout bg0'>
<?php if ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?> <?php if ($session->userGrade >= 5) : ?>
<form method=post action=c_tournament.php>
<tr>
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
</tr>
<tr>
<td colspan=8>
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
<?php if ($admin['tournament'] == 0) : ?>
<select name=trig size=1 style=color:white;background-color:black;>
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
</select>
<input type=submit name=btn value='자동개최설정'>
<?php else : ?>
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
<?php endif; ?>
<?php switch ($admin['tournament']) {
case 1:
echo "<input type=submit name=btn value='랜덤투입'>";
echo "<input type=submit name=btn value='랜덤전부투입'>";
break;
case 2:
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
break;
case 3:
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
break;
case 4:
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
break;
case 5:
echo "<input type=submit name=btn value='배정'>";
break;
case 6:
echo "<input type=submit name=btn value='베팅마감'>";
break;
case 7:
echo "<input type=submit name=btn value='16강'>";
break;
case 8:
echo "<input type=submit name=btn value='8강'>";
break;
case 9:
echo "<input type=submit name=btn value='4강'>";
break;
case 10:
echo "<input type=submit name=btn value='결승'>";
break;
} ?>
</td>
</tr>
</form>
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
<form method=post action=c_tournament.php> <form method=post action=c_tournament.php>
<tr> <tr>
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td> <td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
+2 -2
View File
@@ -228,10 +228,10 @@ if($btn == "자동개최설정") {
$phase = 0; $phase = 0;
startBetting($admin['tnmt_type'], 720); startBetting($admin['tnmt_type'], 720);
} elseif($btn == "베팅마감") { } elseif($btn == "베팅마감") {
$clock = GameClock::fromStorage($gameStor); $dt = date("Y-m-d H:i:s", time() + 60);
$gameStor->tournament=7; $gameStor->tournament=7;
$gameStor->phase=0; $gameStor->phase=0;
$gameStor->tnmt_time = $clock->nowTick() + $clock->ticksFromSeconds(60); $gameStor->tnmt_time = $dt;
} elseif($btn == "16강") { } elseif($btn == "16강") {
finalFight($admin['tnmt_type'], $admin['tournament'], $admin['phase'], 16); finalFight($admin['tnmt_type'], $admin['tournament'], $admin['phase'], 16);
} elseif($btn == "8강") { } elseif($btn == "8강") {
-102
View File
@@ -1,102 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
/**
* Build the existing battle simulator request from live, pre-battle objects.
*
* This file is loaded only by the deterministic CLI comparison path. It must
* remain read-only: callers emit the returned value without changing the live
* objects or consuming RNG.
*/
function comparisonBuildBattleGeneralFixture(General $general): array
{
$raw = $general->getRaw(true);
$inheritBuff = $general->getAuxVar('inheritBuff');
$fixture = [
'no' => $general->getID(),
'name' => $general->getName(),
'nation' => $general->getNationID(),
'city' => $general->getCityID(),
'turntime' => $general->getTurnTime(General::TURNTIME_FULL_MS),
'turntick' => $general->getTurnTick(),
'personal' => $raw['personal'] ?? null,
'special' => $raw['special'] ?? null,
'special2' => $raw['special2'] ?? null,
'crew' => $raw['crew'],
'crewtype' => $raw['crewtype'],
'atmos' => $raw['atmos'],
'train' => $raw['train'],
'intel' => $raw['intel'],
'intel_exp' => $raw['intel_exp'],
'book' => $raw['book'] ?? 'None',
'strength' => $raw['strength'],
'strength_exp' => $raw['strength_exp'],
'weapon' => $raw['weapon'] ?? 'None',
'injury' => $raw['injury'],
'leadership' => $raw['leadership'],
'leadership_exp' => $raw['leadership_exp'],
'horse' => $raw['horse'] ?? 'None',
'item' => $raw['item'] ?? 'None',
'explevel' => $raw['explevel'],
'experience' => $raw['experience'],
'dedication' => $raw['dedication'],
'officer_level' => $raw['officer_level'],
'officer_city' => $raw['officer_city'],
'gold' => $raw['gold'],
'rice' => $raw['rice'],
'dex1' => $raw['dex1'],
'dex2' => $raw['dex2'],
'dex3' => $raw['dex3'],
'dex4' => $raw['dex4'],
'dex5' => $raw['dex5'],
'defence_train' => $raw['defence_train'],
'recent_war' => $raw['recent_war'] ?? null,
'warnum' => $general->getRankVar(RankColumn::warnum, 0),
'killnum' => $general->getRankVar(RankColumn::killnum, 0),
'killcrew' => $general->getRankVar(RankColumn::killcrew, 0),
];
if ($inheritBuff !== null) {
$fixture['inheritBuff'] = $inheritBuff;
}
return $fixture;
}
function comparisonBuildBattleFixture(
string $seed,
int $year,
int $month,
int $startYear,
General $attacker,
array $attackerNation,
array $defenders,
array $defenderCity,
array $defenderNation,
): array {
return [
'action' => 'battle',
'seed' => $seed,
'repeatCnt' => 1,
'year' => $year,
'month' => $month,
'startYear' => $startYear,
'scenarioEffect' => GameConst::$scenarioEffect,
'attackerGeneral' => comparisonBuildBattleGeneralFixture($attacker),
'attackerCity' => $attacker->getRawCity(),
'attackerNation' => $attackerNation,
// General::getGeneralList() can retain IDs as array keys. JSON would
// then encode the collection as an object, while both simulators use
// an ordered list. Keep the legacy iteration order but discard keys.
'defenderGenerals' => array_values(array_map(
static fn(General $general): array => comparisonBuildBattleGeneralFixture($general),
$defenders,
)),
'defenderCity' => $defenderCity,
'defenderNation' => $defenderNation,
];
}
-32
View File
@@ -1,32 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
$rows = DB::db()->query(
'SELECT general_id, log_type, year, month, text
FROM general_record
WHERE log_type IN ("battle_brief", "battle")
ORDER BY id'
);
echo json_encode([
'schemaVersion' => 1,
'engine' => 'ref',
'logs' => array_map(static fn(array $row): array => [
'generalId' => (int)$row['general_id'],
'category' => $row['log_type'] === 'battle_brief' ? 'BATTLE_BRIEF' : 'BATTLE_DETAIL',
'year' => (int)$row['year'],
'month' => (int)$row['month'],
'text' => (string)$row['text'],
], $rows),
], JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES), PHP_EOL;
-314
View File
@@ -1,314 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
use Ds\Map;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
final class ComparisonTracingRNG implements RNG
{
private int $sequence = 0;
/** @var array<int, array<string, mixed>> */
public array $calls = [];
public function __construct(private readonly RNG $inner)
{
}
public static function getMaxInt(): int
{
return LiteHashDRBG::getMaxInt();
}
public function nextBytes(int $bytes): string
{
$value = $this->inner->nextBytes($bytes);
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
return $value;
}
public function nextBits(int $bits): string
{
$value = $this->inner->nextBits($bits);
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
return $value;
}
public function nextInt(?int $max = null): int
{
$value = $this->inner->nextInt($max);
$this->record('nextInt', ['maxInclusive' => $max], $value);
return $value;
}
public function nextFloat1(): float
{
$value = $this->inner->nextFloat1();
$this->record('nextFloat1', [], $value);
return $value;
}
private function record(string $operation, array $arguments, mixed $result): void
{
$this->calls[] = [
'seq' => $this->sequence++,
'operation' => $operation,
'arguments' => $arguments,
'result' => $result,
];
}
}
final class ComparisonTracingRandUtil extends RandUtil
{
/** @var array<int, array{rngSeq: int, probability: int|float, result: bool}> */
public array $boolCalls = [];
public function __construct(private readonly ComparisonTracingRNG $tracingRng)
{
parent::__construct($tracingRng);
}
public function nextBool(int|float $prob = 0.5): bool
{
$rngSeq = count($this->tracingRng->calls);
$result = parent::nextBool($prob);
$this->boolCalls[] = [
'rngSeq' => $rngSeq,
'probability' => $prob,
'result' => $result,
];
return $result;
}
}
final class ComparisonGeneral extends General
{
public function getTurnTime(int $short = self::TURNTIME_FULL_MS): ?string
{
$formatted = (string)($this->getRaw()['turntime'] ?? '1970-01-01 00:00:00');
return match ($short) {
self::TURNTIME_FULL_MS => $formatted,
self::TURNTIME_FULL => substr($formatted, 0, 19),
self::TURNTIME_HMS => substr($formatted, 11, 8),
self::TURNTIME_HM => substr($formatted, 11, 5),
};
}
public function getTurnTick(): ?int
{
return (int)($this->getRaw()['turntick'] ?? 0);
}
}
function comparisonExtractRankVar(array $raw): Map
{
$rankVars = new Map();
foreach ($raw as $rawKey => $rawValue) {
$key = RankColumn::tryFrom($rawKey);
if ($key !== null) {
$rankVars[$key] = $rawValue;
}
}
return $rankVars;
}
function comparisonBuildGeneral(
array $raw,
array $city,
array $nation,
int $year,
int $month,
bool $defender = false,
): General {
$aux = [];
if (array_key_exists('inheritBuff', $raw)) {
$aux['inheritBuff'] = $raw['inheritBuff'];
}
$raw['aux'] = Json::encode($aux);
$raw['owner'] = 0;
return new ComparisonGeneral(
$raw,
comparisonExtractRankVar($raw),
null,
$city,
$nation,
$year,
$month,
$defender,
);
}
function comparisonRunBattle(array $fixture): array
{
$seed = (string)($fixture['seed'] ?? 'battle-differential');
$year = (int)$fixture['year'];
$month = (int)$fixture['month'];
$startYear = (int)($fixture['startYear'] ?? 180);
$rawAttacker = $fixture['attackerGeneral'];
$rawAttackerCity = $fixture['attackerCity'];
$rawAttackerNation = $fixture['attackerNation'];
$rawDefenderCity = $fixture['defenderCity'];
$rawDefenderNation = $fixture['defenderNation'];
// 비교 fixture에 명시된 경우에만 ref runtime의 scenario action chain을
// 활성화합니다. 일반 비교 fixture의 기존 동작은 그대로 유지합니다.
$scenarioEffect = $fixture['scenarioEffect'] ?? null;
if ($scenarioEffect === '' || $scenarioEffect === 'None') {
$scenarioEffect = null;
}
if (
$scenarioEffect !== null
&& (!is_string($scenarioEffect) || getScenarioEffectClass($scenarioEffect) === null)
) {
throw new \InvalidArgumentException('scenarioEffect is invalid');
}
GameConst::$scenarioEffect = $scenarioEffect;
$tracingRng = new ComparisonTracingRNG(new LiteHashDRBG($seed));
$warRng = new ComparisonTracingRandUtil($tracingRng);
$attacker = new WarUnitGeneral(
$warRng,
comparisonBuildGeneral($rawAttacker, $rawAttackerCity, $rawAttackerNation, $year, $month),
$rawAttackerNation,
true,
);
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$defenderList = [];
foreach ($fixture['defenderGenerals'] as $rawDefender) {
$defenderList[] = new WarUnitGeneral(
$warRng,
comparisonBuildGeneral($rawDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, true),
$rawDefenderNation,
false,
);
}
if (count($defenderList) && extractBattleOrder($city, $attacker) > 0) {
$defenderList[] = $city;
}
$summarizeDefenderOrder = static fn(WarUnit $unit): array => [
'id' => $unit instanceof WarUnitGeneral ? $unit->getGeneral()->getID() : 0,
'order' => extractBattleOrder($unit, $attacker),
];
$defenderOrderBeforeSort = array_map($summarizeDefenderOrder, $defenderList);
usort(
$defenderList,
fn(WarUnit $lhs, WarUnit $rhs): int =>
-(extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker)),
);
$defenderOrderAfterSort = array_map($summarizeDefenderOrder, $defenderList);
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender->rewind();
$finishedDefenders = [];
$getNextDefender = function (?WarUnit $previous, bool $requestNext) use (
$iterDefender,
$attacker,
&$finishedDefenders,
): ?WarUnit {
if ($previous !== null) {
$finishedDefenders[] = buildWarTraceUnitSnapshot($previous);
}
if (!$requestNext || !$iterDefender->valid()) {
return null;
}
$next = $iterDefender->current();
if (extractBattleOrder($next, $attacker) <= 0) {
return null;
}
$iterDefender->next();
return $next;
};
$events = [];
$conquered = processWar_NG(
$seed,
$attacker,
$getNextDefender,
$city,
static function (array $event) use (&$events): void {
$events[] = $event;
},
);
$attackerLogs = $attacker->getLogger()->rollback();
$defenderLogs = [];
foreach ($defenderList as $defenderUnit) {
if (!($defenderUnit instanceof WarUnitGeneral)) {
continue;
}
$snapshot = buildWarTraceUnitSnapshot($defenderUnit);
$defenderLogs[(string)$snapshot['id']] = $defenderUnit->getLogger()->rollback();
}
$cityLogs = $city->getLogger()->rollback();
return [
'engine' => 'ref',
'seed' => $seed,
'conquered' => $conquered,
'attacker' => buildWarTraceUnitSnapshot($attacker),
'city' => buildWarTraceUnitSnapshot($city),
'finishedDefenders' => $finishedDefenders,
'defenderOrder' => [
'before' => $defenderOrderBeforeSort,
'after' => $defenderOrderAfterSort,
],
'events' => $events,
'rng' => $tracingRng->calls,
'boolRng' => $warRng->boolCalls,
'logs' => [
'attacker' => $attackerLogs,
'defenders' => $defenderLogs,
'city' => $cityLogs,
],
];
}
$fixturePath = $argv[1] ?? null;
if ($fixturePath === '--jsonl') {
try {
while (($line = fgets(STDIN)) !== false) {
$line = trim($line);
if ($line === '') {
continue;
}
$fixture = json_decode($line, true, flags: JSON_THROW_ON_ERROR);
echo json_encode(
comparisonRunBattle($fixture),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
}
exit(0);
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
if ($fixturePath === null || ($fixturePath !== '-' && !is_file($fixturePath))) {
fwrite(STDERR, "usage: php compare/battle_trace.php <fixture.json|-|--jsonl>\n");
exit(2);
}
try {
$fixtureJson = $fixturePath === '-' ? stream_get_contents(STDIN) : file_get_contents($fixturePath);
$fixture = json_decode((string)$fixtureJson, true, flags: JSON_THROW_ON_ERROR);
echo json_encode(
comparisonRunBattle($fixture),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
@@ -1,23 +0,0 @@
{
"action": "AddGlobalBetray",
"args": [2, 1],
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{ "id": 1, "values": { "name": "배신0", "betray": 0 } },
{ "id": 2, "values": { "name": "배신1", "betray": 1 } },
{ "id": 3, "values": { "name": "배신2", "betray": 2 } }
]
},
"environment": {
"year": 194,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2, 3]
},
"compactOutput": true
}
@@ -1,79 +0,0 @@
{
"action": "AssignGeneralSpeciality",
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{
"id": 1,
"values": {
"name": "내정대상",
"nation": 1,
"age": 30,
"leadership": 40,
"strength": 45,
"intel": 80,
"special": "None",
"specage": 30,
"special2": "che_신산",
"specage2": 99,
"aux": {
"prev_types_special": ["che_경작"]
}
}
},
{
"id": 2,
"values": {
"name": "전투대상",
"nation": 1,
"age": 30,
"leadership": 80,
"strength": 75,
"intel": 40,
"special": "che_인덕",
"specage": 99,
"special2": "None",
"specage2": 30,
"dex1": 200,
"dex2": 10,
"dex3": 10,
"dex4": 10,
"dex5": 10,
"aux": {
"prev_types_special2": ["che_돌격"]
}
}
},
{
"id": 3,
"values": {
"name": "계승대상",
"nation": 2,
"age": 30,
"leadership": 50,
"strength": 50,
"intel": 50,
"special": "che_경작",
"specage": 99,
"special2": "None",
"specage2": 30,
"aux": {
"inheritSpecificSpecialWar": "che_의술",
"marker": 3
}
}
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2, 3]
},
"compactOutput": true
}
@@ -1,54 +0,0 @@
{
"action": "AutoDeleteInvader",
"compactOutput": true,
"args": [1],
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"resetDiplomacy": true,
"nation": [
{
"id": 1,
"values": {
"name": "ⓞ남만족",
"capital": 69,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_병가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "ⓞ남만대왕",
"nation": 1,
"city": 69,
"officer_level": 12,
"npc": 9
}
}
],
"event": [
{
"id": 990001,
"action": [["AutoDeleteInvader", 1]]
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"currentEventID": 990001
},
"observe": {
"generalIds": [1]
}
}
@@ -1,24 +0,0 @@
{
"action": "BlockScoutAction",
"args": [true],
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 0 } },
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 0 } }
],
"gameEnvironment": {
"block_change_scout": false
}
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"nationIds": [1, 2]
}
}
@@ -1,226 +0,0 @@
{
"action": "MonthlyBoundary",
"compactOutput": true,
"environment": {
"year": 190,
"month": 12,
"startyear": 190,
"turnterm": 10,
"starttime": "2026-07-25 00:00:00",
"turntime": "2026-07-25 02:00:00"
},
"setup": {
"syncEnvironment": true,
"world": {
"hiddenSeed": "monthly-boundary-core-catalog"
},
"gameEnvironment": {
"isunited": 1,
"refreshLimit": 3,
"block_change_scout": false
},
"resetCities": true,
"deleteOtherCities": true,
"keepCityIds": [1, 2],
"city": [
{
"id": 1,
"values": {
"name": "경계도시",
"level": 1,
"nation": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 50,
"trade": 100,
"def": 1000,
"def_max": 2000,
"wall": 1000,
"wall_max": 2000,
"officer_set": 1,
"state": 31,
"term": 1,
"supply": 1,
"front": 2,
"conflict": {},
"dead": 0
}
},
{
"id": 2,
"values": {
"name": "중립도시",
"level": 8,
"nation": 0,
"pop": 12000,
"pop_max": 22000,
"agri": 1200,
"agri_max": 2200,
"comm": 1200,
"comm_max": 2200,
"secu": 1200,
"secu_max": 2200,
"trust": 55,
"trade": 100,
"def": 1200,
"def_max": 2200,
"wall": 1200,
"wall_max": 2200,
"officer_set": 1,
"state": 0,
"term": 0,
"supply": 0,
"front": 0,
"conflict": {},
"dead": 0
}
}
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"name": "경계군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"age": 30,
"belong": 3,
"makelimit": 2,
"gold": 1000,
"rice": 1000,
"crew": 100,
"train": 80,
"atmos": 70,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 0,
"dedication": 0,
"dex1": 0,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0,
"personal": "None",
"special": "None",
"specage": 0,
"special2": "None",
"specage2": 0,
"betray": 0,
"bornyear": 160,
"deadyear": 250
}
},
{
"id": 2,
"values": {
"name": "경계재야",
"nation": 0,
"city": 2,
"officer_level": 0,
"npc": 0,
"age": 25,
"belong": 4,
"makelimit": 0,
"gold": 500,
"rice": 500,
"crew": 50,
"train": 60,
"atmos": 50,
"leadership": 40,
"strength": 40,
"intel": 40,
"experience": 0,
"dedication": 0,
"dex1": 0,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0,
"personal": "None",
"special": "None",
"specage": 0,
"special2": "None",
"specage2": 0,
"betray": 0,
"bornyear": 165,
"deadyear": 250
}
}
],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"nation": [
{
"id": 1,
"values": {
"name": "경계국",
"color": "#123456",
"capital": 1,
"gennum": 1,
"gold": 10000,
"rice": 20000,
"tech": 100,
"power": 10,
"level": 2,
"type": "che_유가",
"bill": 100,
"rate": 20,
"rate_tmp": 10,
"scout": 1,
"chief_set": 1,
"strategic_cmd_limit": 2,
"surlimit": 1,
"spy": "{}"
}
}
],
"resetDiplomacy": true,
"resetEvents": true,
"event": [
{
"id": 991001,
"target": "PRE_MONTH",
"priority": 1000,
"condition": true,
"action": [
["NoticeToHistoryLog", "aggregate-pre", 6]
]
},
{
"id": 991002,
"target": "MONTH",
"priority": 1000,
"condition": true,
"action": [
["ProcessIncome", "gold"],
["NewYear"],
["ResetOfficerLock"],
["RandomizeCityTradeRate"],
["ChangeCity", "all", {"pop": "+10", "trust": 60}],
["NoticeToHistoryLog", "aggregate-month", 6],
["DeleteEvent"]
]
}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1],
"cityIds": [1, 2],
"eventIds": [991001, 991002],
"accessGeneralIds": [1, 2]
}
}
@@ -1,34 +0,0 @@
{
"action": "NewYear",
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"age": 30,
"belong": 3
}
},
{
"id": 2,
"values": {
"nation": 0,
"age": 30,
"belong": 4
}
}
]
},
"observe": {
"generalIds": [1, 2]
}
}
@@ -1,11 +0,0 @@
{
"action": "NoticeToHistoryLog",
"args": ["<S>새해 알림</>", 6],
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {},
"observe": {}
}
@@ -1,75 +0,0 @@
{
"action": "ProcessIncome",
"args": ["gold"],
"environment": {
"year": 190,
"month": 7,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"officer_level": 5,
"npc": 0,
"gold": 1000,
"rice": 1000,
"dedication": 100
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 1,
"rate_tmp": 20
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 80,
"def": 500,
"def_max": 1000,
"wall": 500,
"wall_max": 1000
}
}
]
},
"observe": {
"generalIds": [1],
"nationIds": [1],
"cityIds": [1],
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
}
}
@@ -1,33 +0,0 @@
{
"action": "ResetOfficerLock",
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"nation": 1,
"officer_set": 1
}
}
],
"nation": [
{
"id": 1,
"values": {
"chief_set": 1
}
}
]
},
"observe": {
"cityIds": [1],
"nationIds": [1]
}
}
@@ -1,9 +0,0 @@
{
"action": "CreateAdminNPC",
"environment": {
"year": 193,
"month": 12,
"startyear": 190
},
"observe": {}
}
@@ -1,15 +0,0 @@
{
"action": "CreateManyNPC",
"args": [2, 0],
"environment": {
"year": 193,
"month": 5,
"startyear": 190,
"turnterm": 10,
"turntime": "0193-05-01 00:00:00"
},
"setup": {
"resetGenerals": true
},
"observe": {}
}
@@ -1,69 +0,0 @@
{
"action": "FinishNationBetting",
"args": [1],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "gennum": 1, "power": 100, "level": 2 } },
{ "id": 2, "values": { "name": "촉", "gennum": 1, "power": 300, "level": 0 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "owner": 2, "npc": 0 } }
],
"bettingInfo": [
{
"id": 1,
"type": "bettingNation",
"name": "천통국 예상",
"finished": false,
"selectCnt": 1,
"isExclusive": null,
"reqInheritancePoint": true,
"openYearMonth": 2400,
"closeYearMonth": 2424,
"candidates": [
{
"title": "위",
"info": "국력: 100<br>장수 수: 1<br>도시 수: 1",
"isHtml": true,
"aux": { "nation": 1 }
},
{
"title": "촉",
"info": "국력: 300<br>장수 수: 1<br>도시 수: 1",
"isHtml": true,
"aux": { "nation": 2 }
}
],
"winner": null
}
],
"bet": [
{ "betting_id": 1, "general_id": 0, "user_id": null, "betting_type": "[-1]", "amount": 100 },
{ "betting_id": 1, "general_id": 1, "user_id": 1, "betting_type": "[0]", "amount": 100 },
{ "betting_id": 1, "general_id": 2, "user_id": 2, "betting_type": "[1]", "amount": 100 }
],
"inheritancePrevious": {
"1": 900,
"2": 900
},
"syncEnvironment": true
},
"environment": {
"year": 202,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"ownerIds": [1, 2]
}
}
@@ -1,40 +0,0 @@
{
"action": "InvaderEnding",
"compactOutput": true,
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"setAllCitiesNation": 1,
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"gameEnvironment": {
"isunited": 1,
"refreshLimit": 3
},
"event": [
{
"id": 990002,
"action": [["InvaderEnding"]]
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"currentEventID": 990002
},
"observe": {}
}
@@ -1,108 +0,0 @@
{
"action": "InvaderLifecycle",
"args": [10, 150, 100, 20],
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"resetDiplomacy": true,
"resetEvents": true,
"city": [
{
"id": 1,
"values": {
"name": "기준도시",
"level": 3,
"nation": 1,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
},
{
"id": 48,
"values": {
"name": "남만",
"level": 4,
"nation": 0,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 1000,
"dedication": 1000,
"dex1": 10,
"dex2": 20,
"dex3": 30,
"dex4": 40,
"dex5": 50,
"turntime": "0200-01-01 00:05:00"
}
}
],
"gameEnvironment": {
"isunited": 0,
"refreshLimit": 3
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {}
}
@@ -1,42 +0,0 @@
{
"action": "LostUniqueItem",
"args": [0.2],
"environment": {
"year": 210,
"month": 1,
"startyear": 180
},
"setup": {
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"name": "갑",
"npc": 0,
"horse": "che_명마_12_옥란백용구",
"weapon": "che_무기_15_의천검",
"book": "che_서적_01_효경전",
"item": "che_저지_삼황내문"
}
},
{
"id": 2,
"values": {
"name": "을",
"npc": 1,
"horse": "che_명마_12_사륜거",
"weapon": "che_무기_01_단도",
"book": "None",
"item": "che_부적_태현청생부"
}
}
]
},
"observe": {
"generalIds": [1, 2]
}
}
@@ -1,74 +0,0 @@
{
"action": "MergeInheritPointRank",
"environment": {
"year": 210,
"month": 1,
"startyear": 180
},
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"clearInheritanceOwnerIds": [100],
"gameEnvironment": {
"isunited": 0
},
"general": [
{
"id": 1,
"values": {
"name": "갑",
"nation": 1,
"owner": 100,
"npc": 0,
"belong": 3,
"dex1": 1000,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
}
],
"inheritancePoints": [
{"ownerId": 100, "key": "previous", "value": 999},
{"ownerId": 100, "key": "lived_month", "value": 2},
{"ownerId": 100, "key": "max_domestic_critical", "value": 4},
{"ownerId": 100, "key": "active_action", "value": 15},
{"ownerId": 100, "key": "unifier", "value": 6},
{"ownerId": 100, "key": "tournament", "value": 7}
],
"rankData": [
{"generalId": 1, "type": "warnum", "value": 2},
{"generalId": 1, "type": "firenum", "value": 1},
{"generalId": 1, "type": "betwin", "value": 2},
{"generalId": 1, "type": "betgold", "value": 4000},
{"generalId": 1, "type": "betwingold", "value": 2000},
{"generalId": 1, "type": "inherit_earned_dyn", "value": 999},
{"generalId": 1, "type": "inherit_earned_act", "value": 11},
{"generalId": 1, "type": "inherit_earned", "value": 999},
{"generalId": 1, "type": "inherit_spent_dyn", "value": 9},
{"generalId": 1, "type": "inherit_spent", "value": 999}
]
},
"observe": {
"generalIds": [1],
"ownerIds": [100],
"inheritanceKeys": [
"previous",
"lived_month",
"max_domestic_critical",
"active_action",
"unifier",
"tournament"
],
"rankGeneralIds": [1],
"rankTypes": [
"inherit_earned",
"inherit_earned_act",
"inherit_earned_dyn",
"inherit_spent",
"inherit_spent_dyn"
]
}
}
@@ -1,75 +0,0 @@
{
"action": "NationBettingLifecycle",
"args": [1, 100],
"bettorGeneralIds": [1, 2],
"bettorOwnerIds": [1, 2],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{
"id": 1,
"values": {
"name": "위",
"color": "#111111",
"capital": 1,
"gennum": 1,
"gold": 1000,
"rice": 2000,
"tech": 100,
"power": 100,
"level": 2,
"type": "che_유가"
}
},
{
"id": 2,
"values": {
"name": "촉",
"color": "#222222",
"capital": 2,
"gennum": 1,
"gold": 3000,
"rice": 4000,
"tech": 200,
"power": 300,
"level": 2,
"type": "che_병가"
}
}
],
"resetCities": true,
"deleteOtherCities": true,
"keepCityIds": [1, 2],
"city": [
{ "id": 1, "values": { "name": "허창", "nation": 1, "level": 3 } },
{ "id": 2, "values": { "name": "성도", "nation": 2, "level": 3 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
],
"inheritancePrevious": {
"1": 1000,
"2": 1000
},
"rankData": [
{ "generalId": 1, "type": "inherit_spent_dyn", "value": 0 },
{ "generalId": 1, "type": "inherit_earned_act", "value": 0 },
{ "generalId": 2, "type": "inherit_spent_dyn", "value": 0 },
{ "generalId": 2, "type": "inherit_earned_act", "value": 0 }
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {}
}
@@ -1,77 +0,0 @@
{
"action": "NpcNationLifecycle",
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"name": "점유도시",
"level": 5,
"nation": 1,
"pop": 10001,
"pop_max": 50001,
"agri": 1001,
"agri_max": 5001,
"comm": 2001,
"comm_max": 6001,
"secu": 3001,
"secu_max": 7001,
"def": 4001,
"def_max": 8001,
"wall": 5001,
"wall_max": 9001
}
},
{
"id": 48,
"values": {
"name": "건국도시",
"level": 5,
"nation": 0,
"pop": 10048,
"pop_max": 50048,
"agri": 1048,
"agri_max": 5048,
"comm": 2048,
"comm_max": 6048,
"secu": 3048,
"secu_max": 7048,
"def": 4048,
"def_max": 8048,
"wall": 5048,
"wall_max": 9048
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 0,
"tech": 120,
"level": 2,
"type": "che_유가"
}
}
],
"gameEnvironment": {
"lastNPCTroopLeaderID": 40
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {}
}
@@ -1,65 +0,0 @@
{
"action": "OpenNationBetting",
"args": [1, 500],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{
"id": 1,
"values": {
"name": "위",
"color": "#111111",
"capital": 1,
"gennum": 1,
"gold": 1000,
"rice": 2000,
"tech": 100,
"power": 100,
"level": 2,
"type": "che_유가"
}
},
{
"id": 2,
"values": {
"name": "촉",
"color": "#222222",
"capital": 2,
"gennum": 1,
"gold": 3000,
"rice": 4000,
"tech": 200,
"power": 300,
"level": 2,
"type": "che_병가"
}
}
],
"resetCities": true,
"city": [
{ "id": 1, "values": { "nation": 1, "level": 3 } },
{ "id": 2, "values": { "nation": 2, "level": 3 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2],
"cityIds": [1, 2],
"nationIds": [1, 2]
}
}
@@ -1,178 +0,0 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-diplomacy-fixture"
},
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3, 4],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2, 3, 4],
"general": [
{
"id": 1,
"values": {
"name": "갑장",
"nation": 1,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
},
{
"id": 2,
"values": {
"name": "을장",
"nation": 2,
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"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
},
{
"id": 3,
"values": {
"name": "병장",
"nation": 3,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
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}
},
{
"id": 4,
"values": {
"name": "정장",
"nation": 4,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
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}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"gennum": 2,
"level": 1
}
},
{
"id": 2,
"values": {
"name": "을국",
"gennum": 1,
"level": 1
}
},
{
"id": 3,
"values": {
"name": "병국",
"gennum": 1,
"level": 1
}
},
{
"id": 4,
"values": {
"name": "정국",
"gennum": 1,
"level": 1
}
}
],
"resetDiplomacy": true,
"diplomacy": [
{
"fromNationId": 1,
"toNationId": 2,
"state": 1,
"term": 1,
"dead": 777
},
{
"fromNationId": 2,
"toNationId": 1,
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"dead": 888
},
{
"fromNationId": 1,
"toNationId": 3,
"state": 0,
"term": 5,
"dead": 250
},
{
"fromNationId": 3,
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"state": 0,
"term": 5,
"dead": 50
},
{
"fromNationId": 3,
"toNationId": 4,
"state": 0,
"term": 1,
"dead": 0
},
{
"fromNationId": 4,
"toNationId": 3,
"state": 0,
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"dead": 0
},
{
"fromNationId": 2,
"toNationId": 4,
"state": 7,
"term": 1,
"dead": 999
}
]
},
"observe": {
"generalIds": [1, 2, 3, 4],
"nationIds": [1, 2, 3, 4]
}
}
@@ -1,162 +0,0 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-nation-stats-fixture"
},
"syncEnvironment": true,
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"resetDiplomacy": true,
"general": [
{
"id": 1,
"values": {
"nation": 1,
"npc": 0,
"gold": 1000,
"rice": 2000,
"crew": 100,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200,
"dex1": 1000,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
},
{
"id": 2,
"values": {
"nation": 2,
"npc": 2,
"gold": 3000,
"rice": 4000,
"crew": 200,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400,
"dex1": 2000,
"dex2": 1000,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
}
],
"rankData": [
{"generalId": 1, "type": "killcrew_person", "value": 100},
{"generalId": 1, "type": "deathcrew_person", "value": 0},
{"generalId": 2, "type": "killcrew_person", "value": 0},
{"generalId": 2, "type": "deathcrew_person", "value": 100}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"gold": 10000,
"rice": 20000,
"tech": 100,
"level": 2,
"gennum": 9,
"power": 7
}
},
{
"id": 2,
"values": {
"name": "을국",
"gold": 2000,
"rice": 3000,
"tech": 50,
"level": 1,
"gennum": 8,
"power": 8
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
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"level": 4,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"agri": 100,
"agri_max": 200,
"comm": 100,
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"secu": 100,
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"def": 100,
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"wall": 100,
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}
},
{
"id": 2,
"values": {
"name": "을성",
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"agri": 200,
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"comm": 200,
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"secu": 200,
"secu_max": 400,
"def": 200,
"def_max": 400,
"wall": 200,
"wall_max": 400
}
}
],
"nationEnvironment": [
{
"nationId": 1,
"key": "max_power",
"value": {
"maxPower": 999,
"maxCrew": 50,
"maxCities": ["옛도시", "옛도시2"]
}
},
{"nationId": 1, "key": "available_war_setting_cnt", "value": 1}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"cityIds": [1, 2],
"rankGeneralIds": [1, 2],
"rankTypes": ["killcrew_person", "deathcrew_person"],
"nationEnvironmentKeys": ["max_power", "available_war_setting_cnt"]
}
}
@@ -1,128 +0,0 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-tail-2"
},
"syncEnvironment": true,
"clearNeutralAuctions": true,
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"resetDiplomacy": true,
"gameEnvironment": {
"tournament": 0,
"tnmt_trig": true,
"tnmt_pattern": [0, 1, 2, 3],
"prev_winner": null
},
"general": [
{
"id": 1,
"values": {
"name": "갑장",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"gold": 5000,
"rice": 7000,
"crew": 100,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200
}
},
{
"id": 2,
"values": {
"name": "을장",
"nation": 2,
"city": 2,
"officer_level": 12,
"npc": 0,
"gold": 6000,
"rice": 8000,
"crew": 200,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"tech": 100,
"level": 2,
"gennum": 1,
"power": 7
}
},
{
"id": 2,
"values": {
"name": "을국",
"capital": 2,
"gold": 2000,
"rice": 3000,
"tech": 50,
"level": 1,
"gennum": 1,
"power": 8
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
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"level": 4,
"supply": 1,
"front": 3,
"pop": 1000,
"pop_max": 2000
}
},
{
"id": 2,
"values": {
"name": "을성",
"nation": 2,
"level": 4,
"supply": 1,
"front": 3,
"pop": 2000,
"pop_max": 4000
}
}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"cityIds": [1, 2]
}
}
@@ -1,143 +0,0 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 195,
"month": 2,
"startyear": 193,
"seedYear": 195,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-wander-fixture"
},
"syncEnvironment": true,
"resetCities": true,
"city": [
{
"id": 1,
"values": {
"name": "방랑성",
"nation": 4,
"level": 4,
"front": 1
}
},
{
"id": 2,
"values": {
"name": "존속성",
"nation": 1,
"level": 4,
"front": 1
}
}
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{
"id": 1,
"values": {
"name": "방랑주",
"nation": 4,
"city": 1,
"officer_level": 12,
"npc": 2,
"gold": 2000,
"rice": 3000,
"crew": 100,
"makelimit": 0,
"belong": 7,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200
}
},
{
"id": 2,
"values": {
"name": "방랑객",
"nation": 4,
"city": 1,
"officer_level": 1,
"npc": 0,
"gold": 1500,
"rice": 4000,
"crew": 200,
"makelimit": 0,
"belong": 5,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400
}
},
{
"id": 3,
"values": {
"name": "존속장",
"nation": 1,
"city": 2,
"officer_level": 12,
"npc": 2,
"gold": 500,
"rice": 500,
"crew": 50,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 0,
"dedication": 0
}
}
],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 4],
"nation": [
{
"id": 1,
"values": {
"name": "존속국",
"gennum": 1,
"level": 1
}
},
{
"id": 4,
"values": {
"name": "방랑국",
"gennum": 2,
"level": 0
}
}
],
"resetDiplomacy": true,
"diplomacy": [
{
"fromNationId": 1,
"toNationId": 4,
"state": 2,
"term": 0,
"dead": 0
},
{
"fromNationId": 4,
"toNationId": 1,
"state": 2,
"term": 0,
"dead": 0
}
]
},
"observe": {
"generalIds": [1, 2, 3],
"nationIds": [1, 4],
"cityIds": [1, 2]
}
}
@@ -1,49 +0,0 @@
{
"action": "PreUpdateMonthly",
"environment": {
"year": 200,
"month": 12,
"startyear": 190
},
"setup": {
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{"id": 1, "values": {"makelimit": 2}},
{"id": 2, "values": {"makelimit": 0}}
],
"generalAccessLog": [
{"generalId": 1, "refreshScoreTotal": 101},
{"generalId": 2, "refreshScoreTotal": 1}
],
"nation": [
{
"id": 1,
"values": {
"rate": 35,
"rate_tmp": 10,
"strategic_cmd_limit": 2,
"surlimit": 1,
"spy": "{\"1\":1,\"2\":2}"
}
}
],
"city": [
{"id": 1, "values": {"state": 31, "term": 1, "conflict": {"1": 10}}},
{"id": 2, "values": {"state": 32, "term": 2, "conflict": {"1": 20}}},
{"id": 3, "values": {"state": 33, "term": 0, "conflict": {"1": 30}}},
{"id": 4, "values": {"state": 34, "term": 3, "conflict": {"1": 40}}},
{"id": 5, "values": {"state": 41, "term": 1, "conflict": {"1": 50}}},
{"id": 6, "values": {"state": 42, "term": 2, "conflict": {"1": 60}}},
{"id": 7, "values": {"state": 43, "term": 3, "conflict": {"1": 70}}}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1],
"cityIds": [1, 2, 3, 4, 5, 6, 7],
"accessGeneralIds": [1, 2]
}
}
@@ -1,76 +0,0 @@
{
"action": "ProcessIncome",
"args": ["gold"],
"environment": {
"year": 190,
"month": 7,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"officer_level": 5,
"npc": 0,
"gold": 1000,
"rice": 1000,
"dedication": 100
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 1,
"rate": 35,
"rate_tmp": 10
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 80,
"def": 500,
"def_max": 1000,
"wall": 500,
"wall_max": 1000
}
}
]
},
"observe": {
"generalIds": [1],
"nationIds": [1],
"cityIds": [1],
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
}
}
@@ -1,106 +0,0 @@
{
"action": "ProcessSemiAnnual",
"resource": "gold",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"nation": [
{
"id": 1,
"values": {
"name": "반기검증국",
"gold": 100001,
"rice": 7777,
"rate_tmp": 20,
"type": "che_도가"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
},
{
"id": 2,
"values": {
"nation": 1,
"supply": 0,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
},
{
"id": 3,
"values": {
"nation": 0,
"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"gold": 10001,
"rice": 8888
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 2, 3],
"nationIds": [1]
}
}
@@ -1,65 +0,0 @@
{
"action": "ProcessSemiAnnual",
"resource": "gold",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"nation": [
{
"id": 1,
"values": {
"name": "반기검증국",
"gold": 100001,
"rice": 7777,
"rate": 50,
"rate_tmp": 20,
"type": "che_중립"
}
}
],
"city": [
{
"id": 1,
"values": {
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"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"gold": 10001,
"rice": 8888
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1],
"nationIds": [1]
}
}
@@ -1,96 +0,0 @@
{
"action": "ProcessWarIncome",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"nation": [
{
"id": 1,
"values": {
"name": "전쟁수입국",
"gold": 1000,
"level": 1,
"type": "che_중립"
}
},
{
"id": 2,
"values": {
"name": "비활성국",
"gold": 2000,
"level": 0,
"type": "che_중립"
}
},
{
"id": 3,
"values": {
"name": "법가국",
"gold": 3000,
"level": 1,
"type": "che_법가"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 101
}
},
{
"id": 2,
"values": {
"nation": 1,
"supply": 0,
"pop": 1000,
"pop_max": 2000,
"dead": 999
}
},
{
"id": 3,
"values": {
"nation": 2,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 1000
}
},
{
"id": 4,
"values": {
"nation": 3,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 105
}
},
{
"id": 5,
"values": {
"nation": 0,
"supply": 1,
"pop": 999,
"pop_max": 1000,
"dead": 10
}
}
]
},
"observe": {
"cityIds": [1, 2, 3, 4, 5],
"nationIds": [1, 2, 3]
}
}
@@ -1,105 +0,0 @@
{
"action": "RaiseInvader",
"compactOutput": true,
"args": [10, 150, 100, 20],
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"city": [
{
"id": 1,
"values": {
"level": 3,
"nation": 1,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
},
{
"id": 48,
"values": {
"level": 4,
"nation": 0,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 1000,
"dedication": 1000,
"dex1": 10,
"dex2": 20,
"dex3": 30,
"dex4": 40,
"dex5": 50,
"turntime": "0200-01-01 00:05:00"
}
}
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 48],
"nationIds": [1]
}
}
@@ -1,77 +0,0 @@
{
"action": "RaiseNPCNation",
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"name": "점유도시",
"level": 5,
"nation": 1,
"pop": 10001,
"pop_max": 50001,
"agri": 1001,
"agri_max": 5001,
"comm": 2001,
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"secu": 3001,
"secu_max": 7001,
"def": 4001,
"def_max": 8001,
"wall": 5001,
"wall_max": 9001
}
},
{
"id": 48,
"values": {
"name": "건국도시",
"level": 5,
"nation": 0,
"pop": 10048,
"pop_max": 50048,
"agri": 1048,
"agri_max": 5048,
"comm": 2048,
"comm_max": 6048,
"secu": 3048,
"secu_max": 7048,
"def": 4048,
"def_max": 8048,
"wall": 5048,
"wall_max": 9048
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 120,
"level": 2,
"type": "che_유가"
}
}
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"cityIds": [1, 48],
"nationIds": [1]
}
}
@@ -1,35 +0,0 @@
{
"action": "RegNeutralNPC",
"args": [
0,
"등록재야",
null,
0,
33,
45,
55,
65,
180,
245,
null,
"무쌍",
""
],
"setup": {
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [],
"cityIds": [33],
"nationIds": [1]
}
}
-36
View File
@@ -1,36 +0,0 @@
{
"action": "RegNPC",
"args": [
0,
"등록장수",
null,
0,
33,
60,
50,
40,
7,
186,
240,
null,
"인덕",
"등록 대사"
],
"setup": {
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [],
"cityIds": [33],
"nationIds": [1]
}
}
@@ -1,24 +0,0 @@
{
"action": "UnblockScoutAction",
"args": [false],
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 1 } },
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 1 } }
],
"gameEnvironment": {
"block_change_scout": true
}
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"nationIds": [1, 2]
}
}
@@ -1,140 +0,0 @@
{
"action": "UpdateCitySupply",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"nation": [
{
"id": 99,
"values": {
"name": "보급검증국",
"color": "#777777",
"capital": 1,
"level": 1,
"type": "che_중립"
}
},
{
"id": 98,
"values": {
"name": "불일치수도국",
"color": "#888888",
"capital": 2,
"level": 1,
"type": "che_중립"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 99,
"supply": 0,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 50,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 9,
"values": {
"nation": 99,
"supply": 0,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 50,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 2,
"values": {
"nation": 99,
"supply": 1,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 33,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 3,
"values": {
"nation": 0,
"supply": 0,
"front": 0,
"trust": 50
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 99,
"city": 2,
"officer_level": 4,
"officer_city": 2,
"crew": 101,
"train": 51,
"atmos": 99
}
},
{
"id": 2,
"values": {
"nation": 99,
"city": 1,
"officer_level": 4,
"officer_city": 2,
"crew": 101,
"train": 51,
"atmos": 99
}
},
{
"id": 3,
"values": {
"nation": 98,
"city": 2,
"officer_level": 3,
"officer_city": 1,
"crew": 101,
"train": 51,
"atmos": 99
}
}
]
},
"observe": {
"generalIds": [1, 2, 3],
"cityIds": [1, 2, 3, 9],
"nationIds": [98, 99]
}
}
@@ -1,85 +0,0 @@
{
"action": "UpdateNationLevel",
"environment": {
"year": 193,
"month": 2,
"startyear": 190,
"killturn": 1000,
"turnterm": 10
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetUniqueOccupancy": true,
"syncEnvironment": true,
"clearNationTurnIds": [1],
"clearInheritanceOwnerIds": [990061],
"nation": [
{
"id": 1,
"values": {
"name": "작위검증국",
"color": "#777777",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 0,
"type": "che_중립",
"aux": {}
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"level": 4
}
},
{
"id": 2,
"values": {
"nation": 1,
"level": 4
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "조조",
"nation": 1,
"city": 1,
"officer_level": 12,
"owner": 990061,
"npc": 0,
"killturn": 1000,
"belong": 10,
"horse": "None",
"weapon": "None",
"book": "None",
"item": "None",
"aux": {}
}
},
{
"id": 2,
"values": {
"nation": 0,
"city": 2,
"officer_level": 1,
"npc": 0,
"killturn": 0
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 2],
"nationIds": [1],
"ownerIds": [990061]
}
}
-65
View File
@@ -1,65 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$request = json_decode(stream_get_contents(STDIN), true, flags: JSON_THROW_ON_ERROR);
$generalIds = $request['generalIds'] ?? null;
if (!is_array($generalIds) || $generalIds === []) {
throw new \InvalidArgumentException('generalIds must be a non-empty array');
}
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$env = $gameStorage->getAll(true);
$result = [];
$includeNation = ($request['includeNation'] ?? false) === true;
foreach ($generalIds as $generalId) {
if (!is_int($generalId) || $generalId < 1) {
throw new \InvalidArgumentException('generalIds must contain positive integers');
}
$general = General::createObjFromDB($generalId);
if ($general->getNPCType() < 2) {
throw new \InvalidArgumentException("general {$generalId} is not an NPC");
}
$ai = new GeneralAI($general);
$nationDecision = null;
if ($includeNation && $general->getNationID() !== 0 && $general->getVar('officer_level') >= 5) {
$nationStorage = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
$lastNationTurn = LastTurn::fromRaw($nationStorage->getValue("turn_last_{$general->getVar('officer_level')}"));
$reservedNation = buildNationCommandClass(null, $general, $env, $lastNationTurn);
$selectedNation = $ai->chooseNationTurn($reservedNation);
$nationDecision = [
'action' => $selectedNation->getRawClassName(),
'args' => $selectedNation->getArg(),
'reason' => $selectedNation->reason,
];
}
$reserved = $general->getReservedTurn(0, $env);
$selected = $ai->chooseGeneralTurn($reserved);
$result[] = [
'generalId' => $generalId,
'name' => $general->getName(),
'action' => $selected->getRawClassName(),
'brief' => $selected->getBrief(),
'args' => $selected->getArg(),
'reason' => $selected->reason,
'nationDecision' => $nationDecision,
];
}
echo json_encode([
'year' => (int) $env['year'],
'month' => (int) $env['month'],
'decisions' => $result,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_THROW_ON_ERROR);
-40
View File
@@ -1,40 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$input = stream_get_contents(STDIN);
$keys = Json::decode($input);
if (!is_array($keys)) {
fwrite(STDERR, "Expected a JSON array of item keys.\n");
exit(2);
}
$result = [];
foreach ($keys as $key) {
if (!is_string($key)) {
continue;
}
$item = buildItemClass($key);
$result[$key] = [
'rawName' => $item->getRawName(),
'name' => $item->getName(),
'info' => $item->getInfo(),
'cost' => $item->getCost(),
'buyable' => $item->isBuyable(),
'consumable' => $item->isConsumable(),
'reqSecu' => $item->getReqSecu(),
];
}
echo Json::encode($result);
-1596
View File
@@ -1,1596 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
require_once __DIR__ . '/turn_state_snapshot.php';
function comparisonGameTick(mixed $value, string $label): int
{
if (is_int($value)) {
return GameClock::requireSafeTick($value);
}
if (!is_string($value) || $value === '') {
throw new \InvalidArgumentException("{$label} must be a game tick or projected date string");
}
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
return GameClock::fromStorage($gameStorage)->dateTimeToTick(new \DateTimeImmutable($value));
}
/** @param array<string, mixed> $values */
function comparisonMonthlyPatch(string $table, int $id, array $values): void
{
$definitions = [
'city' => [
'idColumn' => 'city',
'allowed' => [
'name', 'level', 'nation', 'supply', 'front', 'pop', 'pop_max',
'agri', 'agri_max', 'comm', 'comm_max', 'secu', 'secu_max',
'trust', 'trade', 'def', 'def_max', 'wall', 'wall_max',
'officer_set', 'state', 'region', 'term', 'conflict', 'dead',
],
],
'nation' => [
'idColumn' => 'nation',
'allowed' => [
'name', 'color', 'capital', 'gennum', 'gold', 'rice', 'tech',
'power', 'level', 'type', 'bill', 'rate_tmp', 'scout', 'chief_set', 'aux',
'rate', 'strategic_cmd_limit', 'surlimit', 'spy',
],
],
'general' => [
'idColumn' => 'no',
'allowed' => [
'name', 'nation', 'city', 'officer_level', 'officer_city',
'crew', 'train', 'atmos', 'owner', 'npc', 'killturn', 'belong',
'gold', 'rice', 'horse', 'weapon', 'book', 'item', 'aux',
'leadership', 'strength', 'intel', 'experience', 'dedication',
'injury',
'dex1', 'dex2', 'dex3', 'dex4', 'dex5', 'personal', 'special',
'specage', 'special2', 'specage2', 'betray', 'age',
'bornyear', 'deadyear', 'turntime', 'makelimit',
],
],
];
$definition = $definitions[$table] ?? null;
if ($definition === null) {
throw new \InvalidArgumentException("unsupported setup table: {$table}");
}
$patch = [];
foreach ($values as $key => $value) {
if (!is_string($key) || !in_array($key, $definition['allowed'], true)) {
throw new \InvalidArgumentException("unsupported {$table} setup field");
}
if (in_array($key, ['conflict', 'aux'], true) && is_array($value)) {
$value = json_encode($value, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE);
}
$patch[$key] = $value;
}
if ($table === 'nation') {
$patch += [
'nation' => $id,
'name' => "fixture-nation-{$id}",
'color' => '#777777',
'capital' => 0,
'gold' => 0,
'rice' => 0,
'level' => 1,
'type' => 'che_중립',
'aux' => '{}',
];
DB::db()->insertUpdate('nation', $patch, $patch);
} elseif ($patch !== []) {
DB::db()->update($table, $patch, "`{$definition['idColumn']}` = %i", $id);
}
}
/** @param array<string, mixed> $observe */
function comparisonMonthlyDetails(array $observe, int $worldHistoryAfterId): array
{
$db = DB::db();
$generals = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'no',
'nationId' => 'nation',
'cityId' => 'city',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'crew' => 'crew',
'train' => 'train',
'atmos' => 'atmos',
'gold' => 'gold',
'rice' => 'rice',
'injury' => 'injury',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'age' => 'age',
'specialDomestic' => 'special',
'specAge' => 'specage',
'specialWar' => 'special2',
'specAge2' => 'specage2',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'horse' => 'horse',
'weapon' => 'weapon',
'book' => 'book',
'item' => 'item',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'aux' => 'aux',
],
['aux'],
),
comparisonRowsById('general', 'no', comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds')),
);
$cities = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'city',
'nationId' => 'nation',
'state' => 'state',
'supplyState' => 'supply',
'frontState' => 'front',
'officerSet' => 'officer_set',
'term' => 'term',
'dead' => 'dead',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'trust' => 'trust',
'trade' => 'trade',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'conflict' => 'conflict',
],
['conflict'],
),
comparisonRowsById('city', 'city', comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds')),
);
$nations = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'nation',
'gold' => 'gold',
'rice' => 'rice',
'rate' => 'rate_tmp',
'baseRate' => 'rate',
'power' => 'power',
'generalCount' => 'gennum',
'tech' => 'tech',
'typeCode' => 'type',
'scout' => 'scout',
'strategicCommandLimit' => 'strategic_cmd_limit',
'surrenderLimit' => 'surlimit',
'spy' => 'spy',
'chiefSet' => 'chief_set',
],
['spy'],
),
comparisonRowsById('nation', 'nation', comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds')),
);
$worldHistory = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
],
),
$db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE id > %i ORDER BY id',
$worldHistoryAfterId,
),
);
$inheritanceKeys = $observe['inheritanceKeys'] ?? ['unifier'];
if (!is_array($inheritanceKeys) || array_filter($inheritanceKeys, static fn($key): bool => !is_string($key))) {
throw new \InvalidArgumentException('inheritanceKeys must be an array of strings');
}
$inheritancePoints = [];
foreach (comparisonIntegerList($observe['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
$entry = ['ownerId' => $ownerId];
foreach ($inheritanceKeys as $key) {
$value = $db->queryFirstField(
'SELECT value FROM storage WHERE namespace = %s AND `key` = %s',
"inheritance_{$ownerId}",
$key,
);
$entry[$key] = $value === null ? 0 : (comparisonJsonValue($value)[0] ?? 0);
}
$inheritancePoints[] = $entry;
}
$rankGeneralIds = comparisonIntegerList($observe['rankGeneralIds'] ?? [], 'rankGeneralIds');
$rankTypes = $observe['rankTypes'] ?? [];
if (!is_array($rankTypes) || array_filter($rankTypes, static fn($type): bool => !is_string($type))) {
throw new \InvalidArgumentException('rankTypes must be an array of strings');
}
$rankData = (!$rankGeneralIds || !$rankTypes)
? []
: iterator_to_array($db->query(
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value` FROM rank_data WHERE general_id IN %li AND `type` IN %ls ORDER BY general_id, `type`',
$rankGeneralIds,
$rankTypes,
));
$generalAccessLogs = [];
$accessGeneralIds = comparisonIntegerList($observe['accessGeneralIds'] ?? [], 'accessGeneralIds');
if ($accessGeneralIds) {
$generalAccessLogs = iterator_to_array($db->query(
'SELECT general_id AS generalId, refresh_score_total AS refreshScoreTotal FROM general_access_log WHERE general_id IN %li ORDER BY general_id',
$accessGeneralIds,
));
}
$nationEnvironment = [];
$nationEnvironmentKeys = $observe['nationEnvironmentKeys'] ?? [];
if (
!is_array($nationEnvironmentKeys)
|| array_filter($nationEnvironmentKeys, static fn($key): bool => !is_string($key))
) {
throw new \InvalidArgumentException('nationEnvironmentKeys must be an array of strings');
}
foreach (comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds') as $nationId) {
$entry = ['nationId' => $nationId];
$storage = KVStorage::getStorage($db, $nationId, 'nation_env');
foreach ($nationEnvironmentKeys as $key) {
$entry[$key] = $storage->getValue($key);
}
$nationEnvironment[] = $entry;
}
return [
'generals' => $generals,
'cities' => $cities,
'nations' => $nations,
'worldHistory' => $worldHistory,
'inheritancePoints' => $inheritancePoints,
'rankData' => $rankData,
'generalAccessLogs' => $generalAccessLogs,
'nationEnvironment' => $nationEnvironment,
];
}
/**
* Exercise the dynamically-created invader events against one evolving database.
*
* @param array<string, mixed> $request
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonInvaderLifecycleTrace(
array $request,
array $environment,
int $generalIdBeforeAction,
int $nationIdBeforeAction,
int $eventIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$args = $request['args'] ?? [];
if (!is_array($args) || count($args) > 4) {
throw new \InvalidArgumentException('InvaderLifecycle args must have at most four entries');
}
$year = $environment['year'];
$month = $environment['month'];
$startYear = $environment['startyear'];
$raiseEnvironment = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
'turnterm' => $environment['turnterm'],
'turntime' => $environment['turntime'],
'show_img_level' => $environment['show_img_level'] ?? 3,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $environment['fiction'] ?? [0],
];
(new \sammo\Event\Action\RaiseInvader(...$args))->run($raiseEnvironment);
$invaderNationIds = array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
);
$existingNationId = (int)$db->queryFirstField(
'SELECT nation FROM nation WHERE nation <= %i ORDER BY nation LIMIT 1',
$nationIdBeforeAction,
);
$rulerIds = array_map(
'intval',
$db->queryFirstColumn(
'SELECT no FROM general WHERE nation IN %li AND officer_level = 12 ORDER BY nation',
$invaderNationIds,
),
);
if ($invaderNationIds === [] || $existingNationId <= 0 || count($rulerIds) !== count($invaderNationIds)) {
throw new \RuntimeException('InvaderLifecycle failed to create the expected entities');
}
$autoDeleteEvents = [];
$endingEventId = 0;
foreach ($db->query('SELECT id, action FROM event WHERE id > %i ORDER BY id', $eventIdBeforeAction) as $row) {
$action = comparisonJsonValue($row['action']);
$actionName = $action[0][0] ?? null;
if ($actionName === 'AutoDeleteInvader') {
$autoDeleteEvents[] = [
'eventId' => (int)$row['id'],
'nationId' => (int)($action[0][1] ?? 0),
];
} elseif ($actionName === 'InvaderEnding') {
$endingEventId = (int)$row['id'];
}
}
if (count($autoDeleteEvents) !== count($invaderNationIds) || $endingEventId <= 0) {
throw new \RuntimeException('InvaderLifecycle failed to create follow-up events');
}
$diplomacyRows = iterator_to_array($db->query(
'SELECT me, you, state, term FROM diplomacy WHERE (me IN %li AND you = %i) OR (me = %i AND you IN %li) ORDER BY me, you',
$invaderNationIds,
$existingNationId,
$existingNationId,
$invaderNationIds,
));
$diplomacyStates = array_values(array_unique(array_map(
static fn(array $row): string => "{$row['state']}:{$row['term']}",
$diplomacyRows,
)));
sort($diplomacyStates);
$generalCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i',
$nationId,
),
$invaderNationIds,
);
$diplomacyCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM diplomacy WHERE (me = %i AND you = %i) OR (me = %i AND you = %i)',
$nationId,
$existingNationId,
$existingNationId,
$nationId,
),
$invaderNationIds,
);
$gameStorage = KVStorage::getStorage($db, 'game_env');
$afterRaise = [
'createdNationCount' => count($invaderNationIds),
'createdGeneralCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general WHERE no > %i',
$generalIdBeforeAction,
),
'followUpEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id > %i',
$eventIdBeforeAction,
),
'generalCountsPerNation' => array_values(array_unique($generalCounts)),
'diplomacyCountsPerNation' => array_values(array_unique($diplomacyCounts)),
'diplomacyStates' => $diplomacyStates,
'isunited' => (int)$gameStorage->isunited,
'blockChangeScout' => (bool)$gameStorage->block_change_scout,
];
$warResults = [];
foreach ($autoDeleteEvents as $autoDeleteEvent) {
$warResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
'year' => $year,
'month' => $month + 1,
'startyear' => $startYear,
'currentEventID' => $autoDeleteEvent['eventId'],
]);
$warResults[] = $warResult[1] ?? null;
}
$atWar = [
'results' => array_values(array_unique($warResults)),
'autoDeleteEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id IN %li',
array_column($autoDeleteEvents, 'eventId'),
),
];
$db->update(
'diplomacy',
['state' => 2, 'term' => 0],
'me IN %li OR you IN %li',
$invaderNationIds,
$invaderNationIds,
);
$peaceResults = [];
foreach ($autoDeleteEvents as $autoDeleteEvent) {
$peaceResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
'year' => $year,
'month' => $month + 2,
'startyear' => $startYear,
'currentEventID' => $autoDeleteEvent['eventId'],
]);
$peaceResults[] = $peaceResult[1] ?? null;
}
$atPeace = [
'results' => array_values(array_unique($peaceResults)),
'autoDeleteEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id IN %li',
array_column($autoDeleteEvents, 'eventId'),
),
'rulerWanderTurnCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general_turn WHERE general_id IN %li AND action = %s',
$rulerIds,
'che_방랑',
),
'endingEventPresent' => (bool)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id = %i',
$endingEventId,
),
];
$invaderGeneralIds = array_map('intval', $db->queryFirstColumn(
'SELECT no FROM general WHERE nation IN %li',
$invaderNationIds,
));
if ($invaderGeneralIds !== []) {
$db->delete('general_turn', 'general_id IN %li', $invaderGeneralIds);
$db->delete('rank_data', 'general_id IN %li', $invaderGeneralIds);
$db->delete('troop', 'nation IN %li', $invaderNationIds);
$db->delete('general', 'no IN %li', $invaderGeneralIds);
}
$db->delete('nation_turn', 'nation_id IN %li', $invaderNationIds);
$db->delete('diplomacy', 'me IN %li OR you IN %li', $invaderNationIds, $invaderNationIds);
$db->delete('nation', 'nation IN %li', $invaderNationIds);
$db->update('city', ['nation' => $existingNationId], true);
$endingResult = (new \sammo\Event\Action\InvaderEnding())->run([
'year' => $year,
'month' => $month + 3,
'startyear' => $startYear,
'currentEventID' => $endingEventId,
]);
$gameStorage->resetCache();
$afterUserWin = [
'result' => $endingResult[1] ?? null,
'endingEventPresent' => (bool)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id = %i',
$endingEventId,
),
'isunited' => (int)$gameStorage->isunited,
'refreshLimit' => (int)$gameStorage->refreshLimit,
'logs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 AND year = %i AND month = %i ORDER BY id',
$worldHistoryIdBeforeAction,
$year,
$month + 3,
)),
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'InvaderLifecycle',
'phases' => [
'afterRaise' => $afterRaise,
'atWar' => $atWar,
'atPeace' => $atPeace,
'afterUserWin' => $afterUserWin,
],
];
}
/**
* Exercise NPC nation creation and the same-month troop leader follow-up.
*
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonNpcNationLifecycleTrace(
array $environment,
int $generalIdBeforeAction,
int $nationIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$actionEnvironment = [
'year' => $environment['year'],
'month' => $environment['month'],
'startyear' => $environment['startyear'],
'turnterm' => $environment['turnterm'],
'turntime' => $environment['turntime'],
'show_img_level' => $environment['show_img_level'] ?? 3,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $environment['fiction'] ?? [0],
];
$gameStorage = KVStorage::getStorage($db, 'game_env');
$leaderCounterBefore = (int)($gameStorage->lastNPCTroopLeaderID ?? 0);
(new \sammo\Event\Action\RaiseNPCNation())->run($actionEnvironment);
$createdNationIds = array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
);
if ($createdNationIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create a nation');
}
$createdNationGeneralCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i',
$nationId,
),
$createdNationIds,
);
$afterRaise = [
'createdNationCount' => count($createdNationIds),
'createdGeneralCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general WHERE no > %i',
$generalIdBeforeAction,
),
'generalCountsPerCreatedNation' => array_values(array_unique($createdNationGeneralCounts)),
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
(new \sammo\Event\Action\ProvideNPCTroopLeader())->run($actionEnvironment);
$leaderIds = array_map(
'intval',
$db->queryFirstColumn('SELECT no FROM general WHERE no > %i AND npc = 5 ORDER BY no', $generalIdBeforeAction),
);
if ($leaderIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create troop leaders');
}
$leaderNationCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i AND npc = 5',
$nationId,
),
array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE level > 0 ORDER BY nation'),
),
);
$gatherTurnCounts = array_map(
static fn(int $generalId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general_turn WHERE general_id = %i AND action = %s',
$generalId,
'che_집합',
),
$leaderIds,
);
$gameStorage->resetCache();
$afterProvide = [
'createdLeaderCount' => count($leaderIds),
'leaderCountsPerActiveNation' => array_values(array_unique($leaderNationCounts)),
'troopCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM troop WHERE troop_leader IN %li',
$leaderIds,
),
'gatherTurnCounts' => array_values(array_unique($gatherTurnCounts)),
'leaderCounterDelta' => (int)$gameStorage->lastNPCTroopLeaderID - $leaderCounterBefore,
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'NpcNationLifecycle',
'phases' => [
'afterRaise' => $afterRaise,
'afterProvide' => $afterProvide,
],
];
}
/**
* Exercise nation betting from monthly open through real user bets and settlement.
*
* @param array<string, mixed> $request
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonNationBettingLifecycleTrace(
array $request,
array $environment,
int $eventIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$args = $request['args'] ?? [];
if (!is_array($args) || count($args) > 2) {
throw new \InvalidArgumentException('NationBettingLifecycle args must have at most two entries');
}
$bettorGeneralIds = comparisonIntegerList(
$request['bettorGeneralIds'] ?? [],
'bettorGeneralIds',
);
$bettorOwnerIds = comparisonIntegerList(
$request['bettorOwnerIds'] ?? [],
'bettorOwnerIds',
);
if (count($bettorGeneralIds) !== 2 || count($bettorOwnerIds) !== 2) {
throw new \InvalidArgumentException(
'NationBettingLifecycle requires exactly two bettorGeneralIds and bettorOwnerIds',
);
}
$year = $environment['year'];
$month = $environment['month'];
$startYear = $environment['startyear'];
(new \sammo\Event\Action\OpenNationBetting(...$args))->run([
'year' => $year,
'month' => $month,
'startyear' => $startYear,
]);
$gameStorage = KVStorage::getStorage($db, 'game_env');
$gameStorage->resetCache();
$bettingId = (int)$gameStorage->last_betting_id;
$betting = new Betting($bettingId);
$bettingInfo = $betting->getInfo();
$candidateNationIds = array_map(
static fn(\sammo\DTO\SelectItem $candidate): int => (int)($candidate->aux['nation'] ?? 0),
$bettingInfo->candidates,
);
if (count($candidateNationIds) !== 2) {
throw new \RuntimeException('NationBettingLifecycle requires exactly two candidates');
}
$finishEventCount = (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id > %i AND action LIKE %s',
$eventIdBeforeAction,
"%FinishNationBetting%{$bettingId}%",
);
$afterOpen = [
'bettingId' => $bettingId,
'candidateNationIds' => $candidateNationIds,
'systemBonus' => (int)($db->queryFirstField(
'SELECT amount FROM ng_betting WHERE betting_id = %i AND general_id = 0',
$bettingId,
) ?? 0),
'finishEventCount' => $finishEventCount,
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
$betting->bet($bettorGeneralIds[0], $bettorOwnerIds[0], [1], 100);
$betting->bet($bettorGeneralIds[1], $bettorOwnerIds[1], [0], 100);
$afterBets = [
'bets' => array_map(
static fn(array $row): array => [
'generalId' => (int)$row['general_id'],
'ownerId' => $row['user_id'] === null ? null : (int)$row['user_id'],
'selectionKey' => $row['betting_type'],
'amount' => (int)$row['amount'],
],
iterator_to_array($db->query(
'SELECT general_id, user_id, betting_type, amount FROM ng_betting WHERE betting_id = %i ORDER BY general_id',
$bettingId,
)),
),
'inheritancePrevious' => array_map(
static function (int $ownerId): int {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
return is_array($value) ? (int)($value[0] ?? 0) : 0;
},
$bettorOwnerIds,
),
'spentRank' => array_map(
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
$generalId,
\sammo\Enums\RankColumn::inherit_point_spent_dynamic->value,
) ?? 0),
$bettorGeneralIds,
),
];
$db->update('nation', ['level' => 0], 'nation = %i', $candidateNationIds[1]);
$finishResult = (new \sammo\Event\Action\FinishNationBetting($bettingId))->run([
'year' => $year,
'month' => $month + 1,
'startyear' => $startYear,
]);
$settledInfo = (new Betting($bettingId))->getInfo();
$afterFinish = [
'result' => $finishResult[1] ?? null,
'finished' => $settledInfo->finished,
'winner' => $settledInfo->winner,
'inheritancePrevious' => array_map(
static function (int $ownerId): int {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
return is_array($value) ? (int)($value[0] ?? 0) : 0;
},
$bettorOwnerIds,
),
'earnedRank' => array_map(
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
$generalId,
\sammo\Enums\RankColumn::inherit_point_earned_by_action->value,
) ?? 0),
$bettorGeneralIds,
),
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'NationBettingLifecycle',
'phases' => [
'afterOpen' => $afterOpen,
'afterBets' => $afterBets,
'afterFinish' => $afterFinish,
],
];
}
function comparisonMonthlyEventTraceMain(): void
{
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
$actionName = $request['action'] ?? null;
$supportedActions = [
'UpdateCitySupply',
'UpdateNationLevel',
'RaiseDisaster',
'ProcessSemiAnnual',
'ProcessWarIncome',
'CreateAdminNPC',
'CreateManyNPC',
'RegNPC',
'RegNeutralNPC',
'RaiseNPCNation',
'NpcNationLifecycle',
'RaiseInvader',
'InvaderLifecycle',
'AutoDeleteInvader',
'InvaderEnding',
'ChangeCity',
'ProvideNPCTroopLeader',
'NationBettingLifecycle',
'OpenNationBetting',
'FinishNationBetting',
'BlockScoutAction',
'UnblockScoutAction',
'AssignGeneralSpeciality',
'AddGlobalBetray',
'LostUniqueItem',
'MergeInheritPointRank',
'ProcessIncome',
'NoticeToHistoryLog',
'NewYear',
'ResetOfficerLock',
'PreUpdateMonthly',
'PostUpdateMonthly',
'MonthlyBoundary',
];
if (!in_array($actionName, $supportedActions, true)) {
throw new \InvalidArgumentException('unsupported monthly action');
}
$setup = $request['setup'] ?? [];
if (!is_array($setup)) {
throw new \InvalidArgumentException('setup must be an object');
}
foreach (['city', 'nation', 'general'] as $table) {
$rows = $setup[$table] ?? [];
if (!is_array($rows)) {
throw new \InvalidArgumentException("setup.{$table} must be an array");
}
foreach ($rows as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['values'] ?? null)) {
throw new \InvalidArgumentException("invalid setup.{$table} row");
}
comparisonMonthlyPatch($table, $row['id'], $row['values']);
}
}
if (($setup['resetCities'] ?? false) === true) {
DB::db()->query('UPDATE city SET nation = 0, level = 1');
foreach ($setup['city'] ?? [] as $row) {
comparisonMonthlyPatch('city', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherCities'] ?? false) === true) {
$keepCityIds = comparisonIntegerList($setup['keepCityIds'] ?? [], 'keepCityIds');
if ($keepCityIds === []) {
throw new \InvalidArgumentException('deleteOtherCities requires keepCityIds');
}
DB::db()->query('DELETE FROM city WHERE city NOT IN %li', $keepCityIds);
}
if (($setup['resetGenerals'] ?? false) === true) {
DB::db()->query(
'UPDATE general SET nation = 0, officer_level = 1, npc = 2, killturn = 0, horse = %s, weapon = %s, book = %s, item = %s',
'None',
'None',
'None',
'None',
);
foreach ($setup['general'] ?? [] as $row) {
comparisonMonthlyPatch('general', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherGenerals'] ?? false) === true) {
$keepGeneralIds = comparisonIntegerList($setup['keepGeneralIds'] ?? [], 'keepGeneralIds');
if (!$keepGeneralIds) {
throw new \InvalidArgumentException('deleteOtherGenerals requires keepGeneralIds');
}
DB::db()->query('DELETE FROM general_turn WHERE general_id NOT IN %li', $keepGeneralIds);
DB::db()->query('DELETE FROM rank_data WHERE general_id NOT IN %li', $keepGeneralIds);
DB::db()->query('DELETE FROM general WHERE no NOT IN %li', $keepGeneralIds);
}
if (($setup['resetNations'] ?? false) === true) {
DB::db()->query('UPDATE nation SET level = 0, gennum = 0, tech = 0');
foreach ($setup['nation'] ?? [] as $row) {
comparisonMonthlyPatch('nation', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherNations'] ?? false) === true) {
$keepNationIds = comparisonIntegerList($setup['keepNationIds'] ?? [], 'keepNationIds');
if (!$keepNationIds) {
throw new \InvalidArgumentException('deleteOtherNations requires keepNationIds');
}
DB::db()->query(
'DELETE FROM diplomacy WHERE me NOT IN %li OR you NOT IN %li',
$keepNationIds,
$keepNationIds,
);
DB::db()->query('DELETE FROM nation_turn WHERE nation_id NOT IN %li', $keepNationIds);
DB::db()->query('DELETE FROM nation WHERE nation NOT IN %li', $keepNationIds);
}
if (($setup['resetUniqueOccupancy'] ?? false) === true) {
DB::db()->delete('ng_auction', '`type` = %s AND finished = 0', 'uniqueItem');
DB::db()->query('DELETE FROM storage WHERE namespace LIKE %s', 'ut\\_%');
}
if (($setup['clearNeutralAuctions'] ?? false) === true) {
DB::db()->delete(
'ng_auction',
'`type` IN %ls AND host_general_id = 0',
['buyRice', 'sellRice'],
);
}
foreach (comparisonIntegerList($setup['clearNationTurnIds'] ?? [], 'clearNationTurnIds') as $nationId) {
DB::db()->delete('nation_turn', 'nation_id = %i', $nationId);
}
foreach (comparisonIntegerList($setup['clearInheritanceOwnerIds'] ?? [], 'clearInheritanceOwnerIds') as $ownerId) {
DB::db()->delete('storage', 'namespace = %s', "inheritance_{$ownerId}");
}
if (($setup['clearBetting'] ?? false) === true) {
DB::db()->query('DELETE FROM ng_betting');
DB::db()->query('DELETE FROM storage WHERE namespace = %s', 'betting');
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$gameStorage->setValue('last_betting_id', 0);
}
foreach ($setup['bettingInfo'] ?? [] as $rawBettingInfo) {
if (!is_array($rawBettingInfo) || !is_int($rawBettingInfo['id'] ?? null)) {
throw new \InvalidArgumentException('invalid setup.bettingInfo row');
}
KVStorage::getStorage(DB::db(), 'betting')->setValue(
"id_{$rawBettingInfo['id']}",
$rawBettingInfo,
);
}
foreach ($setup['bet'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['betting_id'] ?? null)
|| !is_int($row['general_id'] ?? null)
|| !is_string($row['betting_type'] ?? null)
|| !is_int($row['amount'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.bet row');
}
DB::db()->insert('ng_betting', [
'betting_id' => $row['betting_id'],
'general_id' => $row['general_id'],
'user_id' => $row['user_id'] ?? null,
'betting_type' => $row['betting_type'],
'amount' => $row['amount'],
]);
}
foreach ($setup['inheritancePrevious'] ?? [] as $ownerId => $value) {
if (!is_numeric($ownerId) || !is_int($value)) {
throw new \InvalidArgumentException('invalid setup.inheritancePrevious entry');
}
KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->setValue('previous', [$value, null]);
}
foreach ($setup['inheritancePoints'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['ownerId'] ?? null)
|| !is_string($row['key'] ?? null)
|| !is_numeric($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.inheritancePoints row');
}
KVStorage::getStorage(DB::db(), "inheritance_{$row['ownerId']}")->setValue(
$row['key'],
[$row['value'], null],
);
}
foreach ($setup['rankData'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_string($row['type'] ?? null)
|| !is_int($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.rankData row');
}
$nationId = (int)(DB::db()->queryFirstField(
'SELECT nation FROM general WHERE no = %i',
$row['generalId'],
) ?? 0);
DB::db()->insertUpdate('rank_data', [
'general_id' => $row['generalId'],
'nation_id' => $nationId,
'type' => $row['type'],
'value' => $row['value'],
], [
'nation_id' => $nationId,
'value' => $row['value'],
]);
}
foreach ($setup['generalAccessLog'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_int($row['refreshScoreTotal'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.generalAccessLog row');
}
DB::db()->insertUpdate('general_access_log', [
'general_id' => $row['generalId'],
'refresh_score_total' => $row['refreshScoreTotal'],
], [
'refresh_score_total' => $row['refreshScoreTotal'],
]);
}
foreach ($setup['nationEnvironment'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['nationId'] ?? null)
|| !is_string($row['key'] ?? null)
|| !array_key_exists('value', $row)
) {
throw new \InvalidArgumentException('invalid setup.nationEnvironment row');
}
KVStorage::getStorage(DB::db(), $row['nationId'], 'nation_env')->setValue(
$row['key'],
$row['value'],
);
}
if (($setup['resetDiplomacy'] ?? false) === true) {
DB::db()->query('DELETE FROM diplomacy');
}
foreach ($setup['diplomacy'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['fromNationId'] ?? null)
|| !is_int($row['toNationId'] ?? null)
|| !is_int($row['state'] ?? null)
|| !is_int($row['term'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.diplomacy row');
}
$diplomacyPatch = [
'me' => $row['fromNationId'],
'you' => $row['toNationId'],
'state' => $row['state'],
'term' => $row['term'],
'dead' => $row['dead'] ?? 0,
];
DB::db()->insertUpdate('diplomacy', $diplomacyPatch, $diplomacyPatch);
}
if (($setup['resetEvents'] ?? false) === true) {
DB::db()->query('DELETE FROM event');
}
foreach ($setup['event'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['action'] ?? null)) {
throw new \InvalidArgumentException('invalid setup.event row');
}
$eventPatch = [
'id' => $row['id'],
'target' => $row['target'] ?? 'month',
'priority' => $row['priority'] ?? 1000,
'condition' => Json::encode($row['condition'] ?? true),
'action' => Json::encode($row['action']),
];
DB::db()->insertUpdate('event', $eventPatch, $eventPatch);
}
$gameEnvironmentPatch = $setup['gameEnvironment'] ?? [];
if (!is_array($gameEnvironmentPatch)) {
throw new \InvalidArgumentException('setup.gameEnvironment must be an object');
}
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$worldPatch = $setup['world'] ?? [];
if (!is_array($worldPatch)) {
throw new \InvalidArgumentException('setup.world must be an object');
}
if (array_key_exists('hiddenSeed', $worldPatch)) {
if (!is_string($worldPatch['hiddenSeed']) || $worldPatch['hiddenSeed'] === '') {
throw new \InvalidArgumentException('setup.world.hiddenSeed must be a non-empty string');
}
UniqueConst::$hiddenSeed = $worldPatch['hiddenSeed'];
}
foreach ([
'isunited',
'refreshLimit',
'block_change_scout',
'lastNPCTroopLeaderID',
'tournament',
'tnmt_trig',
'tnmt_pattern',
'prev_winner',
] as $key) {
if (array_key_exists($key, $gameEnvironmentPatch)) {
$gameStorage->setValue($key, $gameEnvironmentPatch[$key]);
}
}
if (($setup['setAllCitiesNation'] ?? null) !== null) {
if (!is_int($setup['setAllCitiesNation'])) {
throw new \InvalidArgumentException('setup.setAllCitiesNation must be an integer');
}
DB::db()->update('city', ['nation' => $setup['setAllCitiesNation']], true);
}
$db = DB::db();
$generalIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(no), 0) FROM general') ?? 0);
$nationIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(nation), 0) FROM nation') ?? 0);
$eventIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM event') ?? 0);
$auctionIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM ng_auction') ?? 0);
$snapshotRequest = ['observe' => $request['observe'] ?? []];
$snapshotRequest['observe']['logAfterId'] =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0);
$worldHistoryAfterId =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0);
$before = comparisonTurnStateSnapshot($snapshotRequest);
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
$environment = $request['environment'] ?? [];
if (!is_array($environment)) {
throw new \InvalidArgumentException('environment must be an object');
}
foreach (['starttime', 'turntime'] as $timeKey) {
if (array_key_exists($timeKey, $environment)) {
$environment[$timeKey] = comparisonGameTick(
$environment[$timeKey],
"environment.{$timeKey}",
);
}
}
$year = $environment['year'] ?? null;
$month = $environment['month'] ?? null;
$startYear = $environment['startyear'] ?? null;
if (!is_int($year) || !is_int($month) || !is_int($startYear)) {
throw new \InvalidArgumentException('environment year, month, and startyear must be integers');
}
if (($setup['syncEnvironment'] ?? false) === true) {
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$environmentValues = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
'killturn' => $environment['killturn'] ?? $gameStorage->killturn,
'turnterm' => $environment['turnterm'] ?? $gameStorage->turnterm,
];
if (isset($environment['starttime'])) {
$environmentValues['starttime'] = $environment['starttime'];
}
foreach ($environmentValues as $key => $value) {
$gameStorage->setValue($key, $value);
}
if ($actionName === 'MonthlyBoundary') {
$before = comparisonTurnStateSnapshot($snapshotRequest);
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
}
}
if ($actionName === 'InvaderLifecycle') {
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
throw new \InvalidArgumentException(
"InvaderLifecycle requires environment.{$requiredEnvironmentKey}",
);
}
}
echo json_encode(
comparisonInvaderLifecycleTrace(
$request,
$environment,
$generalIdBeforeAction,
$nationIdBeforeAction,
$eventIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
if ($actionName === 'NpcNationLifecycle') {
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
throw new \InvalidArgumentException(
"NpcNationLifecycle requires environment.{$requiredEnvironmentKey}",
);
}
}
echo json_encode(
comparisonNpcNationLifecycleTrace(
$environment,
$generalIdBeforeAction,
$nationIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
if ($actionName === 'NationBettingLifecycle') {
echo json_encode(
comparisonNationBettingLifecycleTrace(
$request,
$environment,
$eventIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
$actionClass = "\\sammo\\Event\\Action\\{$actionName}";
if (in_array($actionName, ['PreUpdateMonthly', 'PostUpdateMonthly', 'MonthlyBoundary'], true)) {
$action = null;
} elseif ($actionName === 'ProcessSemiAnnual') {
$resource = $request['resource'] ?? null;
if (!is_string($resource)) {
throw new \InvalidArgumentException('ProcessSemiAnnual requires resource');
}
$action = new $actionClass($resource);
} elseif (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseInvader', 'AutoDeleteInvader', 'ChangeCity', 'OpenNationBetting', 'FinishNationBetting', 'BlockScoutAction', 'UnblockScoutAction', 'AddGlobalBetray', 'LostUniqueItem', 'ProcessIncome', 'NoticeToHistoryLog'], true)) {
$args = $request['args'] ?? [];
if (!is_array($args)) {
throw new \InvalidArgumentException("{$actionName} args must be an array");
}
if ($actionName === 'CreateManyNPC' && count($args) > 2) {
throw new \InvalidArgumentException('CreateManyNPC args must have at most two entries');
}
if ($actionName === 'RaiseInvader' && count($args) > 4) {
throw new \InvalidArgumentException('RaiseInvader args must have at most four entries');
}
if ($actionName === 'ChangeCity' && count($args) !== 2) {
throw new \InvalidArgumentException('ChangeCity args must have exactly two entries');
}
if ($actionName === 'OpenNationBetting' && count($args) > 2) {
throw new \InvalidArgumentException('OpenNationBetting args must have at most two entries');
}
if ($actionName === 'FinishNationBetting' && count($args) !== 1) {
throw new \InvalidArgumentException('FinishNationBetting args must have exactly one entry');
}
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true) && count($args) > 1) {
throw new \InvalidArgumentException("{$actionName} args must have at most one entry");
}
if ($actionName === 'AddGlobalBetray' && count($args) > 2) {
throw new \InvalidArgumentException('AddGlobalBetray args must have at most two entries');
}
if ($actionName === 'LostUniqueItem' && count($args) > 1) {
throw new \InvalidArgumentException('LostUniqueItem args must have at most one entry');
}
if ($actionName === 'ProcessIncome' && count($args) !== 1) {
throw new \InvalidArgumentException('ProcessIncome args must have exactly one entry');
}
if ($actionName === 'NoticeToHistoryLog' && (count($args) < 1 || count($args) > 2)) {
throw new \InvalidArgumentException('NoticeToHistoryLog args must have one or two entries');
}
$action = new $actionClass(...$args);
} else {
$action = new $actionClass();
}
$actionEnvironment = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
];
if (isset($environment['currentEventID'])) {
if (!is_int($environment['currentEventID'])) {
throw new \InvalidArgumentException('currentEventID must be an integer');
}
$actionEnvironment['currentEventID'] = $environment['currentEventID'];
}
if ($actionName === 'UpdateNationLevel') {
$killturn = $environment['killturn'] ?? null;
$turnterm = $environment['turnterm'] ?? null;
if (!is_int($killturn) || !is_int($turnterm) || $turnterm <= 0) {
throw new \InvalidArgumentException('UpdateNationLevel requires integer killturn and positive turnterm');
}
$actionEnvironment['killturn'] = $killturn;
$actionEnvironment['turnterm'] = $turnterm;
}
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
$turnterm = $environment['turnterm'] ?? null;
$turntime = $environment['turntime'] ?? null;
$showImgLevel = $environment['show_img_level'] ?? 3;
$fiction = $environment['fiction'] ?? [0];
if (
!is_int($turnterm)
|| $turnterm <= 0
|| !is_int($turntime)
|| !is_int($showImgLevel)
|| !is_array($fiction)
) {
throw new \InvalidArgumentException(
"{$actionName} requires positive turnterm, game-tick turntime, integer show_img_level, and array fiction",
);
}
$actionEnvironment += [
'turnterm' => $turnterm,
'turntime' => $turntime,
'show_img_level' => $showImgLevel,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $fiction,
];
}
if ($actionName === 'PreUpdateMonthly') {
if (!preUpdateMonthly()) {
throw new \RuntimeException('preUpdateMonthly failed');
}
} elseif ($actionName === 'PostUpdateMonthly') {
$seedYear = $environment['seedYear'] ?? null;
$seedMonth = $environment['seedMonth'] ?? null;
if (!is_int($seedYear) || !is_int($seedMonth)) {
throw new \InvalidArgumentException('PostUpdateMonthly requires seedYear and seedMonth');
}
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$seedYear,
$seedMonth,
))));
} elseif ($actionName === 'MonthlyBoundary') {
$turntime = $environment['turntime'] ?? null;
if (!is_int($turntime)) {
throw new \InvalidArgumentException('MonthlyBoundary requires turntime');
}
$gameStorage = KVStorage::getStorage($db, 'game_env');
$seedYear = (int)$gameStorage->year;
$seedMonth = (int)$gameStorage->month;
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::PreMonth);
if (!preUpdateMonthly()) {
throw new \RuntimeException('preUpdateMonthly failed');
}
turnDate($turntime);
$gameStorage->resetCache();
if ((int)$gameStorage->month === 1) {
checkStatistic();
}
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::Month);
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$seedYear,
$seedMonth,
))));
} else {
$action->run($actionEnvironment);
}
unset($action);
gc_collect_cycles();
$after = comparisonTurnStateSnapshot($snapshotRequest);
$afterDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
$createdGenerals = [];
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
foreach ($db->query('SELECT * FROM general WHERE no > %i ORDER BY no', $generalIdBeforeAction) as $row) {
$generalId = (int)$row['no'];
$turnRows = $db->query(
'SELECT turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
);
$createdGenerals[] = comparisonPickRow(
$row,
[
'id' => 'no',
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'experience' => 'experience',
'dedication' => 'dedication',
'officerLevel' => 'officer_level',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'turnTime' => 'turntime',
'killturn' => 'killturn',
'age' => 'age',
'npcState' => 'npc',
'npcOriginalState' => 'npc_org',
'affinity' => 'affinity',
'personality' => 'personal',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'specAge' => 'specage',
'specAge2' => 'specage2',
'bornYear' => 'bornyear',
'deadYear' => 'deadyear',
'picture' => 'picture',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
],
) + [
'turnCount' => count($turnRows),
'turnActions' => array_values(array_unique(array_column($turnRows, 'action'))),
'rankCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM rank_data WHERE general_id = %i',
$generalId,
),
'nonZeroRankCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM rank_data WHERE general_id = %i AND value != 0',
$generalId,
),
'troop' => $db->queryFirstRow(
'SELECT troop_leader AS id, nation AS nationId, name FROM troop WHERE troop_leader = %i',
$generalId,
) ?: null,
];
}
}
$createdNations = [];
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
foreach ($db->query('SELECT * FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction) as $row) {
$nationId = (int)$row['nation'];
$createdNations[] = comparisonPickRow(
$row,
[
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'generalCount' => 'gennum',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'bill' => 'bill',
'rate' => 'rate',
'scout' => 'scout',
'war' => 'war',
'strategicCommandLimit' => 'strategic_cmd_limit',
'surrenderLimit' => 'surlimit',
'aux' => 'aux',
],
['aux'],
) + [
'nationTurnCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM nation_turn WHERE nation_id = %i',
$nationId,
),
'diplomacyCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM diplomacy WHERE me = %i OR you = %i',
$nationId,
$nationId,
),
];
}
}
$response = [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => $actionName,
'before' => $before,
'beforeDetails' => $beforeDetails,
'after' => $after,
'afterDetails' => $afterDetails,
];
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC'], true)) {
$response['createdGenerals'] = $createdGenerals;
}
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
$response['createdGenerals'] = $createdGenerals;
$response['createdNations'] = $createdNations;
}
if ($actionName === 'ProvideNPCTroopLeader') {
$response['createdGenerals'] = $createdGenerals;
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'lastNPCTroopLeaderID',
]);
}
if ($actionName === 'PreUpdateMonthly') {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'develcost',
]);
}
if ($actionName === 'PostUpdateMonthly') {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'tournament',
'tnmt_trig',
'tnmt_pattern',
'tnmt_type',
'tnmt_auto',
'phase',
]);
$response['createdNeutralAuctions'] = array_map(
static fn(array $row): array => [
'id' => (int)$row['id'],
'type' => $row['type'],
'target' => $row['target'],
'detail' => Json::decode($row['detail']),
],
iterator_to_array(
$db->query(
'SELECT id, `type`, target, detail FROM ng_auction WHERE id > %i AND host_general_id = 0 ORDER BY id',
$auctionIdBeforeAction,
),
),
);
}
if (in_array($actionName, ['OpenNationBetting', 'FinishNationBetting'], true)) {
$bettingStorage = KVStorage::getStorage(DB::db(), 'betting');
$response['betting'] = $bettingStorage->getAll();
$response['bets'] = iterator_to_array(
$db->query(
'SELECT betting_id AS bettingId, general_id AS generalId, user_id AS userId, betting_type AS selectionKey, amount FROM ng_betting ORDER BY id',
),
);
$response['createdEvents'] = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'targetCode' => 'target',
'priority' => 'priority',
'condition' => 'condition',
'action' => 'action',
],
['condition', 'action'],
),
iterator_to_array(
$db->query(
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
$eventIdBeforeAction,
),
),
);
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'last_betting_id',
]);
$response['inheritancePrevious'] = [];
foreach (comparisonIntegerList($request['observe']['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
$response['inheritancePrevious'][(string)$ownerId] = is_array($value) ? ($value[0] ?? 0) : 0;
}
}
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true)) {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'block_change_scout',
]);
}
if ($actionName === 'RaiseInvader') {
$response['createdEvents'] = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'targetCode' => 'target',
'priority' => 'priority',
'condition' => 'condition',
'action' => 'action',
],
['condition', 'action'],
),
iterator_to_array(
$db->query(
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
$eventIdBeforeAction,
),
),
);
$response['createdDiplomacy'] = iterator_to_array(
$db->query(
'SELECT me AS fromNationId, you AS toNationId, state, term FROM diplomacy WHERE me > %i OR you > %i ORDER BY me, you',
$nationIdBeforeAction,
$nationIdBeforeAction,
),
);
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$response['gameEnvironment'] = $gameStorage->getValues([
'isunited',
'turnterm',
'block_change_scout',
'refreshLimit',
]);
}
if (in_array($actionName, ['AutoDeleteInvader', 'InvaderEnding'], true)) {
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$response['gameEnvironment'] = $gameStorage->getValues([
'isunited',
'turnterm',
'block_change_scout',
'refreshLimit',
]);
}
if (($request['compactOutput'] ?? false) === true) {
$observedGeneralTurns = [];
foreach (comparisonIntegerList($request['observe']['generalIds'] ?? [], 'generalIds') as $generalId) {
$observedGeneralTurns[(string)$generalId] = iterator_to_array(
$db->query(
'SELECT turn_idx AS turnIndex, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
),
);
}
$response = [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => $actionName,
'afterDetails' => $afterDetails,
'createdGeneralCount' => count($createdGenerals),
'firstCreatedGenerals' => array_slice($createdGenerals, 0, 3),
'createdNations' => $response['createdNations'] ?? [],
'createdEvents' => $response['createdEvents'] ?? [],
'createdDiplomacy' => $response['createdDiplomacy'] ?? [],
'gameEnvironment' => $response['gameEnvironment'] ?? [],
'logs' => $after['logs'],
'observedGeneralTurns' => $observedGeneralTurns,
'remainingEventIds' => array_map(
'intval',
$db->queryFirstColumn('SELECT id FROM event ORDER BY id'),
),
];
}
echo json_encode(
$response,
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
comparisonMonthlyEventTraceMain();
-151
View File
@@ -1,151 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
/** @return mixed */
function monthlySnapshotJson(mixed $value): mixed
{
if (!is_string($value) || $value === '') {
return $value;
}
try {
return json_decode($value, true, flags: JSON_THROW_ON_ERROR);
} catch (\JsonException) {
return $value;
}
}
/** @return array<string, mixed> */
function monthlySnapshotPick(array $row, array $mapping, array $jsonColumns = []): array
{
$result = [];
foreach ($mapping as $target => $source) {
$value = $row[$source] ?? null;
$result[$target] = in_array($source, $jsonColumns, true)
? monthlySnapshotJson($value)
: $value;
}
return $result;
}
$db = DB::db();
$game = KVStorage::getStorage($db, 'game_env');
$game->resetCache();
$clock = GameClock::fromStorage($game);
$world = $game->getValues([
'scenario', 'year', 'month', 'turnterm', 'turntime', 'starttime',
'init_year', 'init_month', 'develcost', 'killturn', 'isunited',
]);
$world['turntime'] = $clock->formatTick(Util::toInt($world['turntime']), true);
$world['starttime'] = $clock->formatTick(Util::toInt($world['starttime']), true);
$generals = [];
foreach ($db->query('SELECT * FROM general ORDER BY no') as $row) {
$general = monthlySnapshotPick($row, [
'id' => 'no', 'name' => 'name', 'nationId' => 'nation', 'cityId' => 'city',
'troopId' => 'troop', 'leadership' => 'leadership', 'strength' => 'strength',
'intelligence' => 'intel', 'experience' => 'experience', 'experienceLevel' => 'explevel',
'dedication' => 'dedication', 'dedicationLevel' => 'dedlevel',
'leadershipExp' => 'leadership_exp', 'strengthExp' => 'strength_exp', 'intelligenceExp' => 'intel_exp',
'officerLevel' => 'officer_level', 'injury' => 'injury', 'gold' => 'gold',
'rice' => 'rice', 'crew' => 'crew', 'crewTypeId' => 'crewtype', 'train' => 'train',
'atmos' => 'atmos', 'age' => 'age', 'npcState' => 'npc', 'turnTime' => 'turntime',
'recentWarTime' => 'recent_war', 'lastTurn' => 'last_turn', 'meta' => 'aux',
'affinity' => 'affinity', 'birthYear' => 'bornyear', 'deathYear' => 'deadyear',
'personality' => 'personal', 'specialDomestic' => 'special', 'specialWar' => 'special2',
'specAge' => 'specage', 'specAge2' => 'specage2',
'dex1' => 'dex1', 'dex2' => 'dex2', 'dex3' => 'dex3', 'dex4' => 'dex4', 'dex5' => 'dex5',
'killTurn' => 'killturn',
], ['last_turn', 'aux']);
foreach (['id', 'nationId', 'cityId', 'troopId', 'leadership', 'strength', 'intelligence',
'experience', 'experienceLevel', 'dedication', 'dedicationLevel', 'leadershipExp',
'strengthExp', 'intelligenceExp', 'officerLevel', 'injury', 'gold', 'rice', 'crew',
'crewTypeId', 'train', 'atmos', 'age', 'npcState', 'dex1', 'dex2', 'dex3',
'dex4', 'dex5', 'killTurn', 'affinity', 'birthYear', 'deathYear', 'specAge', 'specAge2'] as $key) {
$general[$key] = (int)$general[$key];
}
$general['turnTick'] = Util::toInt($general['turnTime']);
$general['turnTime'] = $clock->formatTick($general['turnTick'], true);
$general['recentWarTick'] = $general['recentWarTime'] === null
? null
: Util::toInt($general['recentWarTime']);
$general['recentWarTime'] = $general['recentWarTime'] === null
? null
: $clock->formatTick(Util::toInt($general['recentWarTime']), true);
$generals[] = $general;
}
$cities = [];
foreach ($db->query('SELECT * FROM city ORDER BY city') as $row) {
$city = monthlySnapshotPick($row, [
'id' => 'city', 'name' => 'name', 'nationId' => 'nation', 'level' => 'level',
'population' => 'pop', 'populationMax' => 'pop_max', 'agriculture' => 'agri',
'agricultureMax' => 'agri_max', 'commerce' => 'comm', 'commerceMax' => 'comm_max',
'security' => 'secu', 'securityMax' => 'secu_max', 'supplyState' => 'supply',
'frontState' => 'front', 'defence' => 'def', 'defenceMax' => 'def_max',
'wall' => 'wall', 'wallMax' => 'wall_max', 'state' => 'state', 'term' => 'term',
'trust' => 'trust', 'trade' => 'trade', 'conflict' => 'conflict',
], ['conflict']);
foreach (array_keys($city) as $key) {
if ($key !== 'name' && $key !== 'conflict' && $key !== 'trust') {
$city[$key] = (int)$city[$key];
}
}
$cities[] = $city;
}
$nations = [];
$lastAttackableByNation = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'last_attackable');
$lastCapitalMoveTrialByNation = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'last천도Trial');
foreach ($db->query('SELECT *, CAST(tech AS DOUBLE) AS tech_raw FROM nation ORDER BY nation') as $row) {
$nation = monthlySnapshotPick($row, [
'id' => 'nation', 'name' => 'name', 'color' => 'color', 'capitalCityId' => 'capital',
'gold' => 'gold', 'rice' => 'rice', 'tech' => 'tech', 'level' => 'level',
'typeCode' => 'type', 'generalCount' => 'gennum', 'power' => 'power',
'war' => 'war', 'diplomacyLimit' => 'surlimit', 'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit', 'rate' => 'rate',
'rateTmp' => 'rate_tmp', 'bill' => 'bill', 'meta' => 'aux',
], ['aux']);
foreach (['id', 'capitalCityId', 'gold', 'rice', 'level', 'generalCount',
'power', 'war', 'diplomacyLimit', 'capitalRevision', 'strategicCommandLimit',
'rate', 'rateTmp', 'bill'] as $key) {
$nation[$key] = (int)$nation[$key];
}
$nation['tech'] = (float)$nation['tech'];
$nation['techRaw'] = (float)$row['tech_raw'];
$nation['lastAttackable'] = (int)($lastAttackableByNation[$nation['id']] ?? 0);
$lastCapitalMoveTrial = $lastCapitalMoveTrialByNation[$nation['id']] ?? null;
$nation['lastCapitalMoveTrial'] = is_array($lastCapitalMoveTrial)
? [(int)($lastCapitalMoveTrial[0] ?? 0), (int)($lastCapitalMoveTrial[1] ?? 0)]
: null;
$nations[] = $nation;
}
$diplomacy = [];
foreach ($db->query('SELECT me, you, state, term, dead FROM diplomacy ORDER BY me, you') as $row) {
$diplomacy[] = [
'fromNationId' => (int)$row['me'], 'toNationId' => (int)$row['you'],
'state' => (int)$row['state'], 'term' => (int)$row['term'], 'dead' => (int)$row['dead'],
];
}
echo json_encode([
'schemaVersion' => 1,
'engine' => 'ref',
'world' => $world,
'generals' => $generals,
'cities' => $cities,
'nations' => $nations,
'diplomacy' => $diplomacy,
], JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION), PHP_EOL;
@@ -1,312 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
http_response_code(404);
fwrite(STDERR, "NPC possession comparison is disabled.\n");
exit(64);
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
final class ComparisonNpcTracingRandUtil extends RandUtil
{
/** @var list<float> */
public array $floatDraws = [];
public function nextFloat1(): float
{
$value = parent::nextFloat1();
$this->floatDraws[] = $value;
return $value;
}
}
/** @return array<string, mixed> */
function comparisonNpcRequest(): array
{
$request = json_decode(stream_get_contents(STDIN), true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('fixture must be a JSON object');
}
return $request;
}
/** @return list<int> */
function comparisonNpcIntegerList(mixed $value, string $name): array
{
if (!is_array($value)) {
throw new \InvalidArgumentException("{$name} must be an array");
}
$result = [];
foreach ($value as $item) {
if (!is_int($item) || $item <= 0) {
throw new \InvalidArgumentException("{$name} must contain positive integers");
}
$result[] = $item;
}
return $result;
}
/** @return array<int, int> */
function comparisonNpcPreviousPick(mixed $value): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException('previousPick must be an array');
}
$result = [];
foreach ($value as $item) {
if (
!is_array($item)
|| !isset($item['id'], $item['keepCount'])
|| !is_int($item['id'])
|| $item['id'] <= 0
|| !is_int($item['keepCount'])
|| $item['keepCount'] < 0
) {
throw new \InvalidArgumentException('previousPick entries require positive id and non-negative keepCount');
}
$result[$item['id']] = $item['keepCount'];
}
return $result;
}
/** @return list<array{id: int, leadership: int, strength: int, intel: int}> */
function comparisonNpcCandidateRows(): array
{
return array_map(
static fn(array $row): array => [
'id' => (int)$row['no'],
'leadership' => (int)$row['leadership'],
'strength' => (int)$row['strength'],
'intel' => (int)$row['intel'],
],
DB::db()->query('SELECT `no`, leadership, strength, intel FROM general WHERE npc=2'),
);
}
/** @return array<string, mixed> */
function comparisonNpcState(): array
{
return [
'candidates' => comparisonNpcCandidateRows(),
'tokens' => DB::db()->query(
'SELECT owner, valid_until, pick_more_from, pick_result, nonce FROM select_npc_token ORDER BY id',
),
];
}
/**
* @param array<string, mixed> $case
* @return array<string, mixed>
*/
function comparisonNpcRunCase(array $case, string|int $hiddenSeed, int $owner, int $now, GameClock $clock): array
{
$db = DB::db();
$db->delete('select_npc_token', '1=1');
$insertReserved = static function (int $reservedOwner, array $reservedIds, int $validUntil) use ($db, $now): void {
if ($reservedIds === []) {
return;
}
$reservedPick = [];
foreach ($reservedIds as $id) {
$reservedPick[$id] = ['keepCnt' => 3];
}
$db->insert('select_npc_token', [
'owner' => $reservedOwner,
'valid_until' => $validUntil,
'pick_more_from' => $now,
'pick_result' => json_encode((object)$reservedPick, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE),
'nonce' => 1,
]);
};
$reservedIds = comparisonNpcIntegerList($case['reservedIds'] ?? [], 'reservedIds');
$boundaryReservedIds = comparisonNpcIntegerList(
$case['boundaryReservedIds'] ?? [],
'boundaryReservedIds',
);
$expiredReservedIds = comparisonNpcIntegerList(
$case['expiredReservedIds'] ?? [],
'expiredReservedIds',
);
$expiredAt = $now - $clock->ticksFromSeconds(1);
$insertReserved($owner + 1, $reservedIds, GameClock::MAX_SAFE_TICK);
$insertReserved($owner + 2, $boundaryReservedIds, $now);
$insertReserved($owner + 3, $expiredReservedIds, $expiredAt);
$candidates = [];
$weights = [];
foreach (comparisonNpcCandidateRows() as $row) {
$id = $row['id'];
$candidates[$id] = $row + ['keepCnt' => 3];
$weights[$id] = NpcPossessionSelector::weight($row);
}
NpcPossessionSelector::removeReserved(
$candidates,
$weights,
$db->queryFirstColumn(
'SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i',
$owner,
$now,
),
);
$previousPick = comparisonNpcPreviousPick($case['previousPick'] ?? null);
$keepIds = comparisonNpcIntegerList($case['keepIds'] ?? [], 'keepIds');
$oldPick = [];
foreach ($previousPick as $id => $keepCount) {
if (!isset($candidates[$id])) {
throw new \InvalidArgumentException("previous candidate {$id} is not selectable");
}
$oldPick[$id] = $candidates[$id];
$oldPick[$id]['keepCnt'] = $keepCount;
}
$hasPreviousToken = ($case['hasPreviousToken'] ?? false) === true || $oldPick !== [];
if ($hasPreviousToken) {
$db->insert('select_npc_token', [
'owner' => $owner,
'valid_until' => GameClock::MAX_SAFE_TICK,
'pick_more_from' => $now,
'pick_result' => json_encode((object)$oldPick, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE),
'nonce' => 2,
]);
}
$before = comparisonNpcState();
$keepSelection = NpcPossessionSelector::applyKeep($oldPick, $keepIds);
$picked = $keepSelection['picked'];
if ($hasPreviousToken && $keepSelection['cancelled']) {
return [
'name' => (string)($case['name'] ?? ''),
'cancelled' => true,
'seed' => null,
'candidateOrder' => array_keys($candidates),
'randomDraws' => [],
'draws' => [],
'pick' => array_map(
static fn(int $id, array $candidate): array => [
'id' => $id,
'keepCount' => (int)$candidate['keepCnt'],
],
array_keys($oldPick),
array_values($oldPick),
),
'selectionStateUnchanged' => comparisonNpcState() === $before,
];
}
$seed = NpcPossessionSelector::buildSeed($hiddenSeed, $owner, $now);
$rng = new ComparisonNpcTracingRandUtil(new LiteHashDRBG($seed));
$draws = [];
$picked = NpcPossessionSelector::select(
$candidates,
$weights,
$picked,
$rng,
static function (int|string $id) use (&$draws): void {
$draws[] = (int)$id;
},
);
return [
'name' => (string)($case['name'] ?? ''),
'cancelled' => false,
'seed' => $seed,
'candidateOrder' => array_keys($candidates),
'randomDraws' => $rng->floatDraws,
'draws' => $draws,
'pick' => array_map(
static fn(int $id, array $candidate): array => [
'id' => $id,
'keepCount' => (int)$candidate['keepCnt'],
],
array_keys($picked),
array_values($picked),
),
'selectionStateUnchanged' => comparisonNpcState() === $before,
];
}
$request = comparisonNpcRequest();
$hiddenSeed = $request['hiddenSeed'] ?? null;
$owner = $request['owner'] ?? null;
$now = $request['now'] ?? null;
$candidateFixtures = $request['candidates'] ?? null;
$cases = $request['cases'] ?? null;
if (
(!is_string($hiddenSeed) && !is_int($hiddenSeed))
|| !is_int($owner)
|| $owner <= 0
|| !is_string($now)
|| !is_array($candidateFixtures)
|| !is_array($cases)
) {
throw new \InvalidArgumentException('fixture requires hiddenSeed, positive owner, now, candidates and cases');
}
$date = \DateTimeImmutable::createFromFormat('!Y-m-d H:i:s', $now);
if ($date === false || $date->format('Y-m-d H:i:s') !== $now) {
throw new \InvalidArgumentException('now must use Y-m-d H:i:s');
}
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStorage);
$nowTick = $clock->dateTimeToTick($date);
$db->update('general', ['npc' => 1], '1=1');
$fixtureIds = [];
foreach ($candidateFixtures as $candidate) {
if (
!is_array($candidate)
|| !isset($candidate['id'], $candidate['leadership'], $candidate['strength'], $candidate['intel'])
|| !is_int($candidate['id'])
|| $candidate['id'] <= 0
|| !is_int($candidate['leadership'])
|| !is_int($candidate['strength'])
|| !is_int($candidate['intel'])
) {
throw new \InvalidArgumentException('candidate entries require integer id and stats');
}
if ($db->queryFirstField('SELECT `no` FROM general WHERE `no`=%i', $candidate['id']) === null) {
throw new \RuntimeException("fixture general {$candidate['id']} does not exist");
}
$db->update(
'general',
[
'npc' => 2,
'leadership' => $candidate['leadership'],
'strength' => $candidate['strength'],
'intel' => $candidate['intel'],
],
'`no`=%i',
$candidate['id'],
);
$fixtureIds[] = $candidate['id'];
}
$results = [];
foreach ($cases as $case) {
if (!is_array($case)) {
throw new \InvalidArgumentException('case must be an object');
}
$results[] = comparisonNpcRunCase($case, $hiddenSeed, $owner, $nowTick, $clock);
}
echo json_encode(
[
'fixtureGeneralIds' => $fixtureIds,
'observedSqlOrder' => array_column(comparisonNpcCandidateRows(), 'id'),
'cases' => $results,
],
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_PRETTY_PRINT,
);
echo PHP_EOL;
@@ -1,95 +0,0 @@
<?php
declare(strict_types=1);
use sammo\DB;
use sammo\Event\Action\OpenNationBetting;
use sammo\GameClock;
use sammo\Json;
use sammo\KVStorage;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require 'lib.php';
require 'func.php';
$db = DB::db();
$game = KVStorage::getStorage($db, 'game_env')->getAll();
$contract = [
'scenario' => (int)($game['scenario'] ?? 0),
'year' => (int)($game['year'] ?? 0),
'month' => (int)($game['month'] ?? 0),
'turnterm' => (int)($game['turnterm'] ?? 0),
'npcmode' => (int)($game['npcmode'] ?? 0),
];
if ($contract !== ['scenario' => 2601, 'year' => 186, 'month' => 1, 'turnterm' => 10, 'npcmode' => 2]) {
throw new RuntimeException('Ref GUI parity conditional fixture requires scenario2601 at 186-01.');
}
$nationBettingCount = (int)$db->queryFirstField(
"SELECT COUNT(*) FROM storage
WHERE namespace = 'betting'
AND JSON_UNQUOTE(JSON_EXTRACT(value, '$.type')) = 'bettingNation'"
);
if ($nationBettingCount === 0) {
(new OpenNationBetting(4, 5000))->run($game);
}
$uniqueCount = (int)$db->queryFirstField(
"SELECT COUNT(*) FROM ng_auction WHERE type = 'uniqueItem' AND finished = 0"
);
if ($uniqueCount === 0) {
$generalID = (int)$db->queryFirstField('SELECT no FROM general WHERE npc <= 2 ORDER BY no LIMIT 1');
if ($generalID <= 0) {
throw new RuntimeException('Ref GUI parity fixture requires at least one general.');
}
$gameStorage = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStorage);
$openTick = $clock->nowTick();
$closeTick = GameClock::addTicks($openTick, $clock->ticksFromMinutes(24 * 60));
$latestBidCloseTick = GameClock::addTicks($openTick, $clock->ticksFromMinutes(2 * 24 * 60));
$openDate = $clock->tickToDateTime($openTick);
$detail = [
'title' => '손자병법 경매',
'hostName' => '청룡',
'amount' => 1,
'isReverse' => false,
'startBidAmount' => 1000,
'finishBidAmount' => null,
'remainCloseDateExtensionCnt' => 1,
'availableLatestBidCloseTick' => $latestBidCloseTick,
];
$db->insert('ng_auction', [
'type' => 'uniqueItem',
'finished' => 0,
'target' => 'che_서적_15_손자병법',
'host_general_id' => $generalID,
'req_resource' => 'inheritPoint',
'open_tick' => $openTick,
'close_tick' => $closeTick,
'detail' => Json::encode($detail),
]);
$auctionID = (int)$db->insertId();
$db->insert('ng_auction_bid', [
'auction_id' => $auctionID,
'owner' => null,
'general_id' => $generalID,
'amount' => 1000,
'date' => $openDate->format('Y-m-d H:i:s'),
'aux' => Json::encode(['generalName' => '청룡']),
]);
}
printf(
"Ref conditional capture fixtures: nation_betting=%d unique_auction=%d\n",
(int)$db->queryFirstField(
"SELECT COUNT(*) FROM storage
WHERE namespace = 'betting'
AND JSON_UNQUOTE(JSON_EXTRACT(value, '$.type')) = 'bettingNation'"
),
(int)$db->queryFirstField("SELECT COUNT(*) FROM ng_auction WHERE type = 'uniqueItem'")
);
-40
View File
@@ -1,40 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$groups = [
'nation' => ['ActionNationType', 'ActionNationType'],
'domestic' => ['ActionSpecialDomestic', 'ActionSpecialDomestic'],
'war' => ['ActionSpecialWar', 'ActionSpecialWar'],
'personality' => ['ActionPersonality', 'ActionPersonality'],
];
$result = [];
foreach ($groups as $kind => [$directory, $namespace]) {
foreach (glob(__DIR__ . "/../sammo/{$directory}/*.php") ?: [] as $path) {
$key = basename($path, '.php');
if ($key === 'None' || str_starts_with($key, 'che_event_') || $key === 'che_거상') {
continue;
}
$className = "\\sammo\\{$namespace}\\{$key}";
$trait = new $className();
$result[$kind][$key] = [
'name' => $trait->getName(),
'info' => $trait->getInfo(),
];
}
ksort($result[$kind]);
}
echo Json::encode($result);
-804
View File
@@ -1,804 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
require_once __DIR__ . '/turn_state_snapshot.php';
final class TurnComparisonTracingRNG implements RNG
{
private int $sequence = 0;
/** @var list<array<string, mixed>> */
public array $calls = [];
public function __construct(private readonly RNG $inner)
{
}
public static function getMaxInt(): int
{
return LiteHashDRBG::getMaxInt();
}
public function nextBytes(int $bytes): string
{
$value = $this->inner->nextBytes($bytes);
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
return $value;
}
public function nextBits(int $bits): string
{
$value = $this->inner->nextBits($bits);
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
return $value;
}
public function nextInt(?int $max = null): int
{
$value = $this->inner->nextInt($max);
$this->record('nextInt', ['maxInclusive' => $max], $value);
return $value;
}
public function nextFloat1(): float
{
$value = $this->inner->nextFloat1();
$this->record('nextFloat1', [], $value);
return $value;
}
private function record(string $operation, array $arguments, mixed $result): void
{
$this->calls[] = [
'seq' => $this->sequence++,
'operation' => $operation,
'arguments' => $arguments === [] ? (object)[] : $arguments,
'result' => $result,
];
}
}
/** @return array<string, mixed> */
function comparisonMappedPatch(array $row, array $mapping): array
{
$patch = [];
foreach ($mapping as $canonical => $legacy) {
if (array_key_exists($canonical, $row)) {
$patch[$legacy] = $row[$canonical];
}
}
return $patch;
}
function comparisonApplyTurnFixtureSetup(mixed $setup): void
{
if ($setup === null) {
return;
}
if (!is_array($setup)) {
throw new \InvalidArgumentException('setup must be an object');
}
$db = DB::db();
$world = $setup['world'] ?? null;
if ($world !== null) {
if (!is_array($world)) {
throw new \InvalidArgumentException('setup.world must be an object');
}
$game = KVStorage::getStorage($db, 'game_env');
foreach (['year', 'month', 'startyear', 'init_year', 'init_month'] as $key) {
$fixtureKey = match ($key) {
'startyear' => 'startYear',
'init_year' => 'initYear',
'init_month' => 'initMonth',
default => $key,
};
if (!array_key_exists($fixtureKey, $world)) {
continue;
}
$value = $world[$fixtureKey];
if (
!is_int($value)
|| $value < 1
|| (in_array($key, ['month', 'init_month'], true) && $value > 12)
) {
throw new \InvalidArgumentException("setup.world.{$fixtureKey} is invalid");
}
$game->setValue($key, $value);
}
$game->resetCache();
if (array_key_exists('hiddenSeed', $world)) {
$hiddenSeed = $world['hiddenSeed'];
if (!is_string($hiddenSeed) || $hiddenSeed === '' || strlen($hiddenSeed) > 256) {
throw new \InvalidArgumentException('setup.world.hiddenSeed is invalid');
}
UniqueConst::$hiddenSeed = $hiddenSeed;
}
// 비교 fixture는 전역 상태에 의존하지 않도록 effect 기본값을 null로 고정하고,
// 명시된 경우에만 해당 effect를 활성화합니다.
GameConst::$scenarioEffect = null;
if (array_key_exists('scenarioEffect', $world)) {
$scenarioEffect = $world['scenarioEffect'];
if ($scenarioEffect === '' || $scenarioEffect === 'None') {
$scenarioEffect = null;
}
if ($scenarioEffect !== null) {
if (!is_string($scenarioEffect) || getScenarioEffectClass($scenarioEffect) === null) {
throw new \InvalidArgumentException('setup.world.scenarioEffect is invalid');
}
}
GameConst::$scenarioEffect = $scenarioEffect;
}
if (array_key_exists('staticEventHandlers', $world)) {
$handlersByEvent = $world['staticEventHandlers'];
if (!is_array($handlersByEvent)) {
throw new \InvalidArgumentException('setup.world.staticEventHandlers must be an object');
}
foreach ($handlersByEvent as $eventType => $handlers) {
if (!is_string($eventType) || $eventType === '' || !is_array($handlers)) {
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
}
foreach ($handlers as $handler) {
if (!is_string($handler) || $handler === '') {
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
}
}
}
GameConst::$staticEventHandlers = $handlersByEvent;
}
}
foreach (['nations', 'cities', 'generals', 'troops', 'diplomacy'] as $collection) {
if (isset($setup[$collection]) && !is_array($setup[$collection])) {
throw new \InvalidArgumentException("setup.{$collection} must be an array");
}
}
$generalCooldowns = comparisonGeneralCooldownSelectors(
$setup['generalCooldowns'] ?? [],
'setup.generalCooldowns',
);
if ($generalCooldowns !== []) {
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
foreach ($setup['generalCooldowns'] as $entry) {
$nextAvailableTurn = $entry['nextAvailableTurn'] ?? null;
if (!is_int($nextAvailableTurn) || $nextAvailableTurn < 0) {
throw new \InvalidArgumentException(
'setup.generalCooldowns entries require a non-negative nextAvailableTurn',
);
}
$key = "next_execute_{$entry['generalId']}_{$entry['actionName']}";
$nextExecuteStorage->setValue($key, $nextAvailableTurn);
}
$nextExecuteStorage->resetCache();
}
if (isset($setup['randomFoundingCandidateCityIds'])) {
$candidateCityIds = comparisonIntegerList(
$setup['randomFoundingCandidateCityIds'],
'randomFoundingCandidateCityIds',
);
$db->update('city', ['level' => 4], '1 = 1');
if ($candidateCityIds !== []) {
$db->update('city', ['level' => 5], 'city IN %li', $candidateCityIds);
}
}
if (($setup['isolateWorld'] ?? false) === true) {
$generalIds = array_values(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['generals'] ?? [],
));
$nationIds = array_values(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['nations'] ?? [],
));
if ($generalIds === [] || $nationIds === []) {
throw new \InvalidArgumentException('isolateWorld requires generals and nations');
}
$generalTemplate = $db->queryFirstRow(
'SELECT * FROM general WHERE no IN %li ORDER BY no LIMIT 1',
$generalIds,
);
if ($generalTemplate === null) {
throw new \InvalidArgumentException('isolateWorld requires at least one existing fixture general');
}
$generalTemplateId = (int)$generalTemplate['no'];
$rankDataTemplate = $db->query(
'SELECT `type`, `value` FROM rank_data WHERE general_id = %i',
$generalTemplateId,
);
$db->delete('general_turn', 'general_id NOT IN %li', $generalIds);
$db->delete('rank_data', 'general_id NOT IN %li', $generalIds);
$db->delete('nation_turn', 'nation_id NOT IN %li', $nationIds);
$db->delete('troop', '1 = 1');
$db->delete('diplomacy', '1 = 1');
$db->delete('general', 'no NOT IN %li', $generalIds);
foreach ($generalIds as $generalId) {
if ($db->queryFirstField('SELECT no FROM general WHERE no = %i', $generalId) !== null) {
continue;
}
$newGeneral = $generalTemplate;
$newGeneral['no'] = $generalId;
$newGeneral['owner'] = 0;
$newGeneral['name'] = "fixture-general-{$generalId}";
$db->insert('general', $newGeneral);
}
foreach ($generalIds as $generalId) {
foreach ($rankDataTemplate as $rankRow) {
$rankData = [
'general_id' => $generalId,
'type' => $rankRow['type'],
'value' => $rankRow['value'],
];
$db->insertUpdate('rank_data', $rankData, $rankData);
}
}
$db->delete('nation', 'nation NOT IN %li', $nationIds);
$db->update('city', [
'nation' => 0,
'supply' => 0,
'front' => 0,
'state' => 0,
'term' => 0,
'conflict' => '{}',
'officer_set' => 0,
], '1 = 1');
}
foreach ($setup['nations'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.nations requires positive integer ids');
}
$data = comparisonMappedPatch($row, [
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'war' => 'war',
'diplomacyLimit' => 'surlimit',
'generalCount' => 'gennum',
'power' => 'power',
'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit',
]);
if (isset($row['meta'])) {
$data['aux'] = Json::encode($row['meta']);
}
$data += [
'name' => "fixture-nation-{$row['id']}",
'color' => '#777777',
'capital' => 0,
'gold' => 0,
'rice' => 0,
'level' => 1,
'type' => 'che_중립',
'aux' => '{}',
];
$db->insertUpdate('nation', $data, $data);
$nationStor = KVStorage::getStorage($db, $row['id'], 'nation_env');
if (($setup['isolateWorld'] ?? false) === true) {
$nationStor->deleteValue('recv_assist');
$nationStor->deleteValue('resp_assist');
}
if (array_key_exists('nationEnv', $row)) {
if (!is_array($row['nationEnv'])) {
throw new \InvalidArgumentException('setup.nations.nationEnv must be an object');
}
foreach ($row['nationEnv'] as $key => $value) {
if (!is_string($key) || $key === '') {
throw new \InvalidArgumentException('setup.nations.nationEnv keys must be non-empty strings');
}
$nationStor->setValue($key, $value);
}
$nationStor->resetCache();
}
if (array_key_exists('turnLastByOfficerLevel', $row)) {
$turnLastByOfficerLevel = $row['turnLastByOfficerLevel'];
if (!is_array($turnLastByOfficerLevel)) {
throw new \InvalidArgumentException('setup.nations.turnLastByOfficerLevel must be an object');
}
foreach ($turnLastByOfficerLevel as $officerLevel => $lastTurn) {
$officerLevel = filter_var($officerLevel, FILTER_VALIDATE_INT);
if (
$officerLevel === false
|| $officerLevel < 5
|| $officerLevel > 12
|| !is_array($lastTurn)
) {
throw new \InvalidArgumentException(
'setup.nations.turnLastByOfficerLevel requires officer levels 5 through 12'
);
}
$nationStor->setValue("turn_last_{$officerLevel}", $lastTurn);
}
$nationStor->resetCache();
}
}
if (($setup['isolateWorld'] ?? false) === true && ($setup['nations'] ?? []) !== []) {
$maxNationId = max(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['nations'],
));
$db->query('ALTER TABLE nation AUTO_INCREMENT = %i', $maxNationId + 1);
}
foreach ($setup['cities'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.cities requires positive integer ids');
}
$patch = comparisonMappedPatch($row, [
'nationId' => 'nation',
'level' => 'level',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'supplyState' => 'supply',
'frontState' => 'front',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'state' => 'state',
'term' => 'term',
'trust' => 'trust',
'trade' => 'trade',
'officerSet' => 'officer_set',
]);
if (array_key_exists('conflictEntries', $row)) {
if (!is_array($row['conflictEntries'])) {
throw new \InvalidArgumentException('setup.cities.conflictEntries must be an array');
}
$orderedConflict = [];
foreach ($row['conflictEntries'] as $entry) {
if (
!is_array($entry)
|| count($entry) !== 2
|| !is_int($entry[0] ?? null)
|| $entry[0] < 1
|| !is_numeric($entry[1] ?? null)
) {
throw new \InvalidArgumentException(
'setup.cities.conflictEntries requires [positive nation id, numeric value] pairs'
);
}
$orderedConflict[$entry[0]] = $entry[1];
}
$patch['conflict'] = Json::encode($orderedConflict);
} elseif (array_key_exists('conflict', $row)) {
if (!is_array($row['conflict'])) {
throw new \InvalidArgumentException('setup.cities.conflict must be an object');
}
$patch['conflict'] = Json::encode($row['conflict']);
}
if ($patch !== []) {
$db->update('city', $patch, 'city = %i', $row['id']);
}
}
foreach ($setup['generals'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.generals requires positive integer ids');
}
$patch = comparisonMappedPatch($row, [
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'troopId' => 'troop',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'leadershipExp' => 'leadership_exp',
'strengthExp' => 'strength_exp',
'intelExp' => 'intel_exp',
'experience' => 'experience',
'dedication' => 'dedication',
'expLevel' => 'explevel',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'belong' => 'belong',
'permission' => 'permission',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'injury' => 'injury',
'age' => 'age',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'specAge' => 'specage',
'specAge2' => 'specage2',
'killTurn' => 'killturn',
'npcState' => 'npc',
'blockState' => 'block',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'personality' => 'personal',
'itemHorse' => 'horse',
'itemWeapon' => 'weapon',
'itemBook' => 'book',
'itemExtra' => 'item',
]);
if (isset($row['meta'])) {
$patch['aux'] = Json::encode($row['meta']);
}
if (array_key_exists('penalty', $row)) {
if (!is_array($row['penalty'])) {
throw new \InvalidArgumentException('setup.generals.penalty must be an object');
}
$patch['penalty'] = Json::encode($row['penalty']);
}
if (isset($row['lastTurn']) && is_array($row['lastTurn'])) {
$patch['last_turn'] = Json::encode($row['lastTurn']);
}
if ($patch !== []) {
$db->update('general', $patch, 'no = %i', $row['id']);
}
if (array_key_exists('nationId', $row)) {
$db->update('rank_data', [
'nation_id' => $row['nationId'],
], 'general_id = %i', $row['id']);
}
}
foreach ($setup['rankData'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_string($row['type'] ?? null)
|| RankColumn::tryFrom($row['type']) === null
|| !is_int($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.rankData row');
}
$nationId = (int)($db->queryFirstField(
'SELECT nation FROM general WHERE no = %i',
$row['generalId'],
) ?? 0);
$db->insertUpdate('rank_data', [
'general_id' => $row['generalId'],
'nation_id' => $nationId,
'type' => $row['type'],
'value' => $row['value'],
], [
'nation_id' => $nationId,
'value' => $row['value'],
]);
}
if (($setup['isolateWorld'] ?? false) === true && ($setup['generals'] ?? []) !== []) {
$maxGeneralId = max(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['generals'],
));
$db->query('ALTER TABLE general AUTO_INCREMENT = %i', $maxGeneralId + 1);
}
foreach ($setup['troops'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['id'] ?? null)
|| !is_int($row['nationId'] ?? null)
|| !is_string($row['name'] ?? null)
|| $row['id'] < 1
|| $row['nationId'] < 1
|| $row['name'] === ''
) {
throw new \InvalidArgumentException('setup.troops requires positive id/nationId and non-empty name');
}
$data = [
'troop_leader' => $row['id'],
'nation' => $row['nationId'],
'name' => $row['name'],
];
$db->insertUpdate('troop', $data, $data);
}
foreach ($setup['diplomacy'] ?? [] as $row) {
if (
!is_array($row) ||
!is_int($row['fromNationId'] ?? null) ||
!is_int($row['toNationId'] ?? null) ||
$row['fromNationId'] < 1 ||
$row['toNationId'] < 1
) {
throw new \InvalidArgumentException('setup.diplomacy requires positive integer nation ids');
}
$data = comparisonMappedPatch($row, [
'fromNationId' => 'me',
'toNationId' => 'you',
'state' => 'state',
'term' => 'term',
'dead' => 'dead',
]);
$data += ['state' => 3, 'term' => 0, 'dead' => 0];
$db->insertUpdate('diplomacy', $data, $data);
}
}
function comparisonRunTurnCommand(array $request): array
{
if (getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
throw new \RuntimeException('TURN_DIFFERENTIAL_ENABLED=1 is required');
}
$kind = $request['kind'] ?? null;
if (!in_array($kind, ['general', 'nation', 'instantNation', 'troopJoinStaticEvent'], true)) {
throw new \InvalidArgumentException(
'kind must be general, nation, instantNation, or troopJoinStaticEvent',
);
}
$actorGeneralId = $request['actorGeneralId'] ?? null;
$action = $request['action'] ?? null;
$args = $request['args'] ?? null;
$includeLifecycle = $request['includeLifecycle'] ?? false;
if (!is_int($actorGeneralId) || $actorGeneralId < 1) {
throw new \InvalidArgumentException('actorGeneralId must be a positive integer');
}
if (!is_string($action) || $action === '') {
throw new \InvalidArgumentException('action must be a non-empty string');
}
if (!is_bool($includeLifecycle)) {
throw new \InvalidArgumentException('includeLifecycle must be a boolean');
}
if ($includeLifecycle && $kind !== 'general') {
throw new \InvalidArgumentException('includeLifecycle currently supports general commands only');
}
comparisonApplyTurnFixtureSetup($request['setup'] ?? null);
if ($includeLifecycle) {
DB::db()->insertUpdate('general_turn', [
'general_id' => $actorGeneralId,
'turn_idx' => 0,
'action' => $action,
'arg' => Json::encode($args),
'brief' => $action,
], [
'action' => $action,
'arg' => Json::encode($args),
'brief' => $action,
]);
}
$snapshotRequest = ['observe' => $request['observe'] ?? []];
$before = comparisonTurnStateSnapshot($snapshotRequest);
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$gameStorage->resetCache();
$environment = $gameStorage->getAll();
if ($kind === 'troopJoinStaticEvent') {
if ($action !== \sammo\API\Troop\JoinTroop::class) {
throw new \InvalidArgumentException('troopJoinStaticEvent requires the JoinTroop API action');
}
$troopId = is_array($args) ? ($args['troopID'] ?? null) : null;
if (!is_int($troopId) || $troopId < 1) {
throw new \InvalidArgumentException('troopJoinStaticEvent requires a positive integer troopID');
}
$general = GeneralLite::createObjFromDB(
$actorGeneralId,
['troop'],
Enums\GeneralLiteQueryMode::Lite,
);
if ($general === null) {
throw new \RuntimeException('장수 정보를 불러올 수 없습니다.');
}
if ($general->getVar('troop') != 0) {
throw new \RuntimeException('이미 부대에 소속되어 있습니다.');
}
$nationId = $general->getNationID();
if ($nationId == 0) {
throw new \RuntimeException('국가에 소속되어 있지 않습니다.');
}
$troopExists = $db->queryFirstField(
'SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i',
$troopId,
$nationId,
);
if (!$troopExists) {
throw new \RuntimeException('부대가 올바르지 않습니다.');
}
GameConst::$staticEventHandlers = [
\sammo\API\Troop\JoinTroop::class => ['event_부대탑승즉시이동'],
];
$general->setVar('troop', $troopId);
StaticEventHandler::handleEvent($general, null, \sammo\API\Troop\JoinTroop::class, [], $args);
$general->applyDB($db);
$after = comparisonTurnStateSnapshot($snapshotRequest);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => 'none',
'outcome' => ['completed' => true],
],
'before' => $before,
'after' => $after,
'rng' => [],
];
}
$general = General::createObjFromDB($actorGeneralId);
if ($kind === 'instantNation') {
$command = buildNationCommandClass($action, $general, $environment, new LastTurn(), $args);
if (!$command->hasFullConditionMet()) {
throw new \RuntimeException($command->getFailString());
}
$completed = $command->run(NoRNG::rngInstance());
$command->setNextAvailable();
$general->getLogger()->flush();
$after = comparisonTurnStateSnapshot($snapshotRequest);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => 'none',
'outcome' => [
'lastTurn' => (object)[],
'commandName' => $command->getName(),
'completed' => $completed,
],
],
'before' => $before,
'after' => $after,
'rng' => [],
];
}
$turn = new TurnExecutionHelper($general);
$general->increaseInheritancePoint(Enums\InheritanceKey::lived_month, 1);
$preprocessRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'preprocess',
(int)$environment['year'],
(int)$environment['month'],
$actorGeneralId,
)));
$turn->preprocessCommand($preprocessRng, $environment);
$seedDomain = $kind === 'general' ? 'generalCommand' : 'nationCommand';
$seed = Util::simpleSerialize(
UniqueConst::$hiddenSeed,
$seedDomain,
(int)$environment['year'],
(int)$environment['month'],
$actorGeneralId,
$action,
);
$tracingRng = new TurnComparisonTracingRNG(new LiteHashDRBG($seed));
$rng = new RandUtil($tracingRng);
if ($kind === 'general' && $action === 'che_견문') {
\sammo\TextDecoration\SightseeingMessage::setComparisonRng($rng);
}
if ($kind === 'general') {
$previousLastTurn = $general->getLastTurn();
$previousLastTurnRaw = $previousLastTurn->toRaw();
$command = buildGeneralCommandClass($action, $general, $environment, $args);
$commandFullConditionMet = $command->hasFullConditionMet();
$resultTurn = $turn->processCommand($rng, $command, false);
} else {
$nationStor = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
$lastNationTurnKey = "turn_last_{$general->getVar('officer_level')}";
$previousLastTurn = LastTurn::fromRaw($nationStor->getValue($lastNationTurnKey));
$previousLastTurnRaw = $previousLastTurn->toRaw();
$command = buildNationCommandClass($action, $general, $environment, $previousLastTurn, $args);
$commandFullConditionMet = $command->hasFullConditionMet();
$resultTurn = $turn->processNationCommand($rng, $command);
$nationStor->setValue($lastNationTurnKey, $resultTurn->toRaw());
}
if ($includeLifecycle) {
pullGeneralCommand($general->getID());
$general->increaseVarWithLimit(
'myset',
GameConst::$incDefSettingChange,
null,
GameConst::$maxDefSettingChange,
);
$turn->updateTurnTime();
}
$general->getLogger()->flush();
$turn->applyDB();
unset($turn);
$after = comparisonTurnStateSnapshot($snapshotRequest);
$resultTurnRaw = $resultTurn->toRaw();
$resultTerm = (int)($resultTurnRaw['term'] ?? 0);
$preReqTurn = $command->getPreReqTurn();
$acceptScoutCompleted = (
$action === 'che_등용수락'
&& is_array($args)
&& is_int($args['destNationID'] ?? null)
&& $general->getNationID() === $args['destNationID']
);
$foundNationCompleted = (
in_array($action, ['che_건국', 'cr_건국', 'che_무작위건국'], true)
&& is_array($args)
&& is_string($args['nationName'] ?? null)
&& DB::db()->queryFirstField(
'SELECT name FROM nation WHERE nation = %i',
$general->getNationID(),
) === $args['nationName']
);
$completedByState = (
$action === 'che_접경귀환'
&& $tracingRng->calls !== []
) || $acceptScoutCompleted || $foundNationCompleted || (($resultTurnRaw['command'] ?? null) === $command->getName()
&& (
($preReqTurn === 0 && $resultTerm === 0)
|| (
$preReqTurn > 0
&& ($previousLastTurnRaw['command'] ?? null) === $command->getName()
&& ($previousLastTurnRaw['arg'] ?? null) === $command->getArg()
&& (int)($previousLastTurnRaw['term'] ?? 0) === $preReqTurn
)
));
$completed = $commandFullConditionMet && $completedByState;
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => $seedDomain,
'outcome' => [
'lastTurn' => $resultTurnRaw,
'commandName' => $command->getName(),
'completed' => $completed,
],
],
'before' => $before,
'after' => $after,
'rng' => $tracingRng->calls,
];
}
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
echo json_encode(
comparisonRunTurnCommand($request),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
-661
View File
@@ -1,661 +0,0 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
/** @return list<int> */
function comparisonIntegerList(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_int($entry) || $entry < 0) {
throw new \InvalidArgumentException("{$label} entries must be non-negative integers");
}
$result[$entry] = $entry;
}
ksort($result, SORT_NUMERIC);
return array_values($result);
}
function comparisonJsonValue(mixed $value): mixed
{
if (!is_string($value) || $value === '') {
return $value;
}
try {
return json_decode($value, true, flags: JSON_THROW_ON_ERROR);
} catch (\JsonException) {
return $value;
}
}
function comparisonOptionalCode(mixed $value): ?string
{
if (!is_string($value) || $value === '' || $value === 'None') {
return null;
}
return $value;
}
/** @return list<array{generalId: int, actionName: string}> */
function comparisonGeneralCooldownSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$generalId = $entry['generalId'] ?? null;
$actionName = $entry['actionName'] ?? null;
if (!is_int($generalId) || $generalId < 1 || !is_string($actionName) || $actionName === '') {
throw new \InvalidArgumentException(
"{$label} entries require a positive generalId and non-empty actionName",
);
}
$result["{$generalId}:{$actionName}"] = [
'generalId' => $generalId,
'actionName' => $actionName,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @return list<array{nationId: int, actionName: string}> */
function comparisonNationCooldownSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$nationId = $entry['nationId'] ?? null;
$actionName = $entry['actionName'] ?? null;
if (!is_int($nationId) || $nationId < 1 || !is_string($actionName) || $actionName === '') {
throw new \InvalidArgumentException(
"{$label} entries require a positive nationId and non-empty actionName",
);
}
$result["{$nationId}:{$actionName}"] = [
'nationId' => $nationId,
'actionName' => $actionName,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @return list<array{fromNationId: int, toNationId: int}> */
function comparisonDiplomacyPairSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$fromNationId = $entry['fromNationId'] ?? null;
$toNationId = $entry['toNationId'] ?? null;
if (!is_int($fromNationId) || $fromNationId < 1 || !is_int($toNationId) || $toNationId < 1) {
throw new \InvalidArgumentException(
"{$label} entries require positive fromNationId and toNationId",
);
}
$result["{$fromNationId}:{$toNationId}"] = [
'fromNationId' => $fromNationId,
'toNationId' => $toNationId,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @param array<string, mixed> $row */
function comparisonPickRow(array $row, array $mapping, array $jsonKeys = []): array
{
$result = [];
foreach ($mapping as $canonical => $legacy) {
if (!array_key_exists($legacy, $row)) {
continue;
}
$value = $row[$legacy];
if (in_array($legacy, $jsonKeys, true)) {
$value = comparisonJsonValue($value);
}
$result[$canonical] = $value;
}
return $result;
}
/** @param list<int> $ids */
function comparisonRowsById(string $table, string $idColumn, array $ids): array
{
$db = DB::db();
$rows = [];
foreach ($ids as $id) {
$row = $db->queryFirstRow(
"SELECT * FROM `{$table}` WHERE `{$idColumn}` = %i",
$id,
);
if ($row !== null) {
$rows[] = $row;
}
}
return $rows;
}
function comparisonTurnStateSnapshot(array $request): array
{
$db = DB::db();
$observe = $request['observe'] ?? [];
if (!is_array($observe)) {
throw new \InvalidArgumentException('observe must be an object');
}
$generalIds = comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds');
$cityIds = comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds');
$nationIds = comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds');
if (($observe['allGenerals'] ?? false) === true) {
$generalIds = array_map('intval', $db->queryFirstColumn('SELECT no FROM general ORDER BY no'));
}
if (($observe['allCities'] ?? false) === true) {
$cityIds = array_map('intval', $db->queryFirstColumn('SELECT city FROM city ORDER BY city'));
}
if (($observe['allNations'] ?? false) === true) {
$nationIds = array_map('intval', $db->queryFirstColumn('SELECT nation FROM nation ORDER BY nation'));
}
$logAfterId = $observe['logAfterId'] ?? 0;
$messageAfterId = $observe['messageAfterId'] ?? 0;
$includeNationHistoryLogs = $observe['includeNationHistoryLogs'] ?? false;
$includeGlobalHistoryLogs = $observe['includeGlobalHistoryLogs'] ?? false;
$generalCooldownSelectors = comparisonGeneralCooldownSelectors(
$observe['generalCooldowns'] ?? [],
'generalCooldowns',
);
$nationCooldownSelectors = comparisonNationCooldownSelectors(
$observe['nationCooldowns'] ?? [],
'nationCooldowns',
);
$diplomacyPairSelectors = comparisonDiplomacyPairSelectors(
$observe['diplomacyPairs'] ?? [],
'diplomacyPairs',
);
if (
!is_int($logAfterId)
|| $logAfterId < 0
|| !is_int($messageAfterId)
|| $messageAfterId < 0
) {
throw new \InvalidArgumentException('logAfterId and messageAfterId must be non-negative integers');
}
if (!is_bool($includeNationHistoryLogs)) {
throw new \InvalidArgumentException('includeNationHistoryLogs must be a boolean');
}
if (!is_bool($includeGlobalHistoryLogs)) {
throw new \InvalidArgumentException('includeGlobalHistoryLogs must be a boolean');
}
$game = KVStorage::getStorage($db, 'game_env');
$game->resetCache();
$clock = GameClock::fromStorage($game);
$worldValues = $game->getValues([
'year',
'month',
'turnterm',
'turntime',
'isunited',
'scenario',
'init_year',
'init_month',
'develcost',
'killturn',
]);
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
$nextExecuteStorage->resetCache();
$generalCooldowns = array_map(
static function (array $selector) use ($nextExecuteStorage): array {
$key = "next_execute_{$selector['generalId']}_{$selector['actionName']}";
$value = $nextExecuteStorage->getValue($key);
return [
...$selector,
'nextAvailableTurn' => is_int($value) ? $value : null,
];
},
$generalCooldownSelectors,
);
$nationCooldowns = array_map(
static function (array $selector) use ($db): array {
$nationStorage = KVStorage::getStorage($db, $selector['nationId'], 'nation_env');
$nationStorage->resetCache();
$value = $nationStorage->getValue("next_execute_{$selector['actionName']}");
return [
...$selector,
'nextAvailableTurn' => is_int($value) ? $value : null,
];
},
$nationCooldownSelectors,
);
$generals = array_map(
static function (array $row) use ($clock): array {
$result = comparisonPickRow(
$row,
[
'id' => 'no',
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'troopId' => 'troop',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'experience' => 'experience',
'dedication' => 'dedication',
'expLevel' => 'explevel',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'belong' => 'belong',
'permission' => 'permission',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'injury' => 'injury',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'age' => 'age',
'npcState' => 'npc',
'turnTime' => 'turntime',
'recentWarTime' => 'recent_war',
'lastTurn' => 'last_turn',
'meta' => 'aux',
'penalty' => 'penalty',
'leadershipExp' => 'leadership_exp',
'strengthExp' => 'strength_exp',
'intelExp' => 'intel_exp',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'specAge' => 'specage',
'specAge2' => 'specage2',
'killTurn' => 'killturn',
'mySet' => 'myset',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'personality' => 'personal',
'itemHorse' => 'horse',
'itemWeapon' => 'weapon',
'itemBook' => 'book',
'itemExtra' => 'item',
],
['last_turn', 'aux', 'penalty'],
);
foreach ([
'specialDomestic',
'specialWar',
'personality',
'itemHorse',
'itemWeapon',
'itemBook',
'itemExtra',
] as $key) {
$result[$key] = comparisonOptionalCode($result[$key] ?? null);
}
$result['turnTime'] = $clock->formatTick(Util::toInt($row['turntime']), true);
$result['recentWarTime'] = $row['recent_war'] === null
? null
: $clock->formatTick(Util::toInt($row['recent_war']), true);
$result['maxBelong'] = (int)($result['meta']['max_belong'] ?? 0);
$ownerId = (int)($row['owner'] ?? 0);
$activeActionPoints = 0;
if ($ownerId > 0) {
$inheritanceStorage = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}");
$inheritanceStorage->resetCache();
$stored = $inheritanceStorage->getValue('active_action');
if (is_array($stored) && (is_int($stored[0] ?? null) || is_float($stored[0] ?? null))) {
$activeActionPoints = $stored[0];
}
}
$result['hasOwner'] = $ownerId > 0;
$result['inheritActiveActionPoints'] = $activeActionPoints;
return $result;
},
comparisonRowsById('general', 'no', $generalIds),
);
$rankTypes = array_map(
static fn(RankColumn $column): string => $column->value,
RankColumn::cases(),
);
$rankData = $generalIds === []
? []
: iterator_to_array($db->query(
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value`'
. ' FROM rank_data WHERE general_id IN %li AND `type` IN %ls'
. ' ORDER BY general_id, `type`',
$generalIds,
$rankTypes,
));
$cities = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'city',
'name' => 'name',
'nationId' => 'nation',
'level' => 'level',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'supplyState' => 'supply',
'frontState' => 'front',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'state' => 'state',
'term' => 'term',
'trust' => 'trust',
'trade' => 'trade',
'conflict' => 'conflict',
'officerSet' => 'officer_set',
],
['conflict'],
),
comparisonRowsById('city', 'city', $cityIds),
);
$nations = array_map(
static function (array $row) use ($db): array {
$projected = comparisonPickRow(
$row,
[
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'generalCount' => 'gennum',
'power' => 'power',
'war' => 'war',
'diplomacyLimit' => 'surlimit',
'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit',
'meta' => 'aux',
],
['aux'],
);
$nationStor = KVStorage::getStorage($db, (int)$row['nation'], 'nation_env');
$receivedAssist = $nationStor->getValue('recv_assist');
if (is_array($receivedAssist) && $receivedAssist !== []) {
$projected['meta']['recv_assist'] = $receivedAssist;
}
$respondedAssist = $nationStor->getValue('resp_assist');
if (is_array($respondedAssist) && $respondedAssist !== []) {
$projected['meta']['resp_assist'] = $respondedAssist;
}
return $projected;
},
comparisonRowsById('nation', 'nation', $nationIds),
);
$diplomacyPairs = [];
foreach ($nationIds as $fromNationId) {
foreach ($nationIds as $toNationId) {
if ($fromNationId === $toNationId) {
continue;
}
$diplomacyPairs["{$fromNationId}:{$toNationId}"] = [
'fromNationId' => $fromNationId,
'toNationId' => $toNationId,
];
}
}
foreach ($diplomacyPairSelectors as $pair) {
$diplomacyPairs["{$pair['fromNationId']}:{$pair['toNationId']}"] = $pair;
}
ksort($diplomacyPairs, SORT_STRING);
$diplomacy = [];
foreach ($diplomacyPairs as $pair) {
$row = $db->queryFirstRow(
'SELECT me, you, state, term, dead FROM diplomacy WHERE me = %i AND you = %i',
$pair['fromNationId'],
$pair['toNationId'],
);
if ($row !== null) {
$diplomacy[] = comparisonPickRow($row, [
'fromNationId' => 'me',
'toNationId' => 'you',
'state' => 'state',
'term' => 'term',
'dead' => 'dead',
]);
}
}
$generalTurns = [];
foreach ($generalIds as $generalId) {
foreach ($db->query(
'SELECT general_id, turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
) as $row) {
$generalTurns[] = comparisonPickRow(
$row,
['generalId' => 'general_id', 'turnIndex' => 'turn_idx', 'action' => 'action', 'args' => 'arg'],
['arg'],
);
}
}
$nationTurns = [];
foreach ($nationIds as $nationId) {
foreach ($db->query(
'SELECT nation_id, officer_level, turn_idx, action, arg FROM nation_turn WHERE nation_id = %i ORDER BY officer_level, turn_idx',
$nationId,
) as $row) {
$nationTurns[] = comparisonPickRow(
$row,
[
'nationId' => 'nation_id',
'officerLevel' => 'officer_level',
'turnIndex' => 'turn_idx',
'action' => 'action',
'args' => 'arg',
],
['arg'],
);
}
}
$logs = [];
if ($generalIds !== []) {
foreach ($db->query(
'SELECT id, general_id, log_type, year, month, text FROM general_record WHERE id > %i ORDER BY id',
$logAfterId,
) as $row) {
if ((int)$row['general_id'] !== 0 && !in_array((int)$row['general_id'], $generalIds, true)) {
continue;
}
$generalId = (int)$row['general_id'];
$category = (string)$row['log_type'];
if ($category === 'battle') {
$category = 'battle_detail';
} elseif ($generalId === 0) {
$category = 'summary';
}
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'generalId' => 'general_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => $generalId === 0 ? 'system' : 'general',
'category' => $category,
'nationId' => null,
];
}
}
if ($includeNationHistoryLogs && $nationIds !== []) {
foreach ($db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id IN %li ORDER BY id',
$nationIds,
) as $row) {
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => 'nation',
'category' => 'history',
'generalId' => null,
];
}
}
if ($includeGlobalHistoryLogs) {
foreach ($db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id = 0 ORDER BY id',
) as $row) {
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => 'system',
'category' => 'history',
'generalId' => null,
];
}
}
$messages = array_map(
static function (array $row) use ($clock): array {
$result = comparisonPickRow(
$row,
[
'id' => 'id',
'mailbox' => 'mailbox',
'type' => 'type',
'sourceId' => 'src',
'destinationId' => 'dest',
'createdAt' => 'time',
'payload' => 'message',
],
['message'],
);
$result['createdAt'] = $clock->formatTick(Util::toInt($row['time']), true);
return $result;
},
$db->query(
'SELECT id, mailbox, type, src, dest, time, message FROM message WHERE id > %i ORDER BY id',
$messageAfterId,
),
);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'world' => [
'year' => (int)$worldValues['year'],
'month' => (int)$worldValues['month'],
'tickMinutes' => (int)$worldValues['turnterm'],
'turnTime' => $clock->formatTick(Util::toInt($worldValues['turntime']), true),
'isUnited' => (int)$worldValues['isunited'],
'scenarioId' => (int)$worldValues['scenario'],
'initYear' => (int)$worldValues['init_year'],
'initMonth' => (int)$worldValues['init_month'],
'develCost' => (int)$worldValues['develcost'],
'killTurn' => (int)$worldValues['killturn'],
'generalCooldowns' => $generalCooldowns,
'nationCooldowns' => $nationCooldowns,
],
'generals' => $generals,
'rankData' => $rankData,
'cities' => $cities,
'nations' => $nations,
'diplomacy' => $diplomacy,
'generalTurns' => $generalTurns,
'nationTurns' => $nationTurns,
'logs' => $logs,
'messages' => $messages,
'watermarks' => [
'logId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0),
'historyLogId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0),
'messageId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM message') ?? 0),
],
];
}
function comparisonTurnStateSnapshotMain(): void
{
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
echo json_encode(
comparisonTurnStateSnapshot($request),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
if (realpath((string)($_SERVER['SCRIPT_FILENAME'] ?? '')) === __FILE__) {
comparisonTurnStateSnapshotMain();
}
-16
View File
@@ -51,22 +51,6 @@
display: none; display: none;
} }
.picture_choice {
margin: 8px auto;
}
.picture_choice label,
.event_picture label {
display: inline-flex;
align-items: center;
gap: 4px;
margin: 4px 8px;
}
.picture_choice img {
object-fit: cover;
}
.custom_picture { .custom_picture {
display: none; display: none;
} }
+97 -98
View File
@@ -9,7 +9,6 @@ use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralColumn; use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
use sammo\Enums\InheritanceKey; use sammo\Enums\InheritanceKey;
use sammo\Enums\PenaltyKey;
use sammo\Enums\RankColumn; use sammo\Enums\RankColumn;
require_once 'process_war.php'; require_once 'process_war.php';
@@ -112,7 +111,7 @@ function GetImageURL($imgsvr, $filepath = '')
function checkLimit($refreshScore = null) function checkLimit($refreshScore = null)
{ {
$session = Session::getInstance(); $session = Session::getInstance();
if ($session->userGrade >= 6) { if ($session->userGrade >= 4) {
return 0; return 0;
} }
@@ -377,11 +376,11 @@ function myNationInfo(General $generalObj)
function checkSecretMaxPermission($penalty) function checkSecretMaxPermission($penalty)
{ {
$secretMax = 4; $secretMax = 4;
if ($penalty[PenaltyKey::NoTopSecret->value] ?? false) { if ($penalty['noTopSecret'] ?? false) {
$secretMax = 1; $secretMax = 1;
} else if ($penalty[PenaltyKey::NoChief->value] ?? false) { } else if ($penalty['noChief'] ?? false) {
$secretMax = 1; $secretMax = 1;
} else if ($penalty[PenaltyKey::NoAmbassador->value] ?? false) { } else if ($penalty['noAmbassador'] ?? false) {
$secretMax = 2; $secretMax = 2;
} }
return $secretMax; return $secretMax;
@@ -404,19 +403,19 @@ function checkSecretPermission(array $me, $checkSecretLimit = true)
} }
if ($penalty[PenaltyKey::NoChief->value] ?? false) { if ($penalty['noSecret'] ?? false) {
return 0; return 0;
} }
$secretMin = 0; $secretMin = 0;
$secretMax = checkSecretMaxPermission($penalty); $secretMax = checkSecretMaxPermission($me, $penalty);
if ($me['officer_level'] == 12) { if ($me['officer_level'] == 12) {
$secretMin = 4; $secretMin = 4;
} else if ($permission == 'ambassador') { } else if ($me['permission'] == 'ambassador') {
$secretMin = 4; $secretMin = 4;
} else if ($permission == 'auditor') { } else if ($me['permission'] == 'auditor') {
$secretMin = 3; $secretMin = 3;
} else if ($me['officer_level'] >= 5) { } else if ($me['officer_level'] >= 5) {
$secretMin = 2; $secretMin = 2;
@@ -630,11 +629,7 @@ function generalInfo(General $generalObj)
$injury = "건강"; $injury = "건강";
} }
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env')); $remaining = (new \DateTimeImmutable($generalObj->getTurnTime()))->diff(new \DateTimeImmutable())->i;
$remaining = max(0, intdiv(
$generalObj->getTurnTick() - $clock->nowTick(),
$clock->ticksFromMinutes(1),
));
if ($nation['color'] == "") { if ($nation['color'] == "") {
$nation['color'] = "#000000"; $nation['color'] = "#000000";
@@ -925,36 +920,44 @@ function banner()
); );
} }
function addTurn(int $tick, int $turnterm, int $turn = 1, bool $withFraction = true): int function addTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
{ {
return $tick + GameClock::TICKS_PER_TURN * $turn; $date = new \DateTime($date);
$target = $turnterm * $turn;
$date->add(new \DateInterval("PT{$target}M"));
if ($withFraction) {
return $date->format('Y-m-d H:i:s.u');
}
return $date->format('Y-m-d H:i:s');
} }
function subTurn(int $tick, int $turnterm, int $turn = 1, bool $withFraction = true): int function subTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
{ {
return $tick - GameClock::TICKS_PER_TURN * $turn; $date = new \DateTime($date);
$target = $turnterm * $turn;
$date->sub(new \DateInterval("PT{$target}M"));
if ($withFraction) {
return $date->format('Y-m-d H:i:s.u');
}
return $date->format('Y-m-d H:i:s');
} }
function cutTurn(int $tick, int $turnterm, bool $withFraction = true): int function cutTurn($date, int $turnterm, bool $withFraction = true)
{ {
$remainder = $tick % GameClock::TICKS_PER_TURN; $date = new \DateTime($date);
if ($remainder < 0) {
$remainder += GameClock::TICKS_PER_TURN;
}
return $tick - $remainder;
}
/** 시나리오 초기화 입력인 벽시계를 기존 01:00 기준 월 경계로 정렬합니다. */ $baseDate = new \DateTime($date->format('Y-m-d'));
function cutTurnDateTime(string $date, int $turnterm, bool $withFraction = true): string $baseDate->sub(new \DateInterval("P1D"));
{ $baseDate->add(new \DateInterval("PT1H"));
$dateObj = new \DateTime($date);
$baseDate = new \DateTime($dateObj->format('Y-m-d')); $diffMin = intdiv($date->getTimeStamp() - $baseDate->getTimeStamp(), 60);
$baseDate->sub(new \DateInterval('P1D'));
$baseDate->add(new \DateInterval('PT1H'));
$diffMin = intdiv($dateObj->getTimestamp() - $baseDate->getTimestamp(), 60);
$diffMin -= $diffMin % $turnterm; $diffMin -= $diffMin % $turnterm;
$baseDate->add(new \DateInterval("PT{$diffMin}M")); $baseDate->add(new \DateInterval("PT{$diffMin}M"));
return $baseDate->format($withFraction ? 'Y-m-d H:i:s.u' : 'Y-m-d H:i:s'); if ($withFraction) {
return $baseDate->format('Y-m-d H:i:s.u');
}
return $baseDate->format('Y-m-d H:i:s');
} }
function cutDay($date, int $turnterm, bool $withFraction = true) function cutDay($date, int $turnterm, bool $withFraction = true)
@@ -997,13 +1000,15 @@ function increaseRefresh($type = "", $cnt = 1)
$generalID = $session->generalID; $generalID = $session->generalID;
$userGrade = $session->userGrade; $userGrade = $session->userGrade;
$dateObj = new \DateTimeImmutable();
$date = TimeUtil::format($dateObj, false);
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$date = GameClock::fromStorage($gameStor)->nowTick();
$isunited = $gameStor->isunited; $isunited = $gameStor->isunited;
$opentime = $gameStor->opentime; $opentime = $gameStor->opentime;
if ($userGrade >= 6) { if ($userGrade == 6) {
return; return;
} }
if ($isunited == 2) { if ($isunited == 2) {
@@ -1041,7 +1046,7 @@ function increaseRefresh($type = "", $cnt = 1)
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql'); $logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
$ip = $_SERVER['HTTP_X_FORWARDED_FOR'] ?? $_SERVER['REMOTE_ADDR'] ?? 'local'; $ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
$date = date('Y-m-d H:i:s'); $date = date('Y-m-d H:i:s');
$logDB->insert('api_log', [ $logDB->insert('api_log', [
@@ -1049,10 +1054,10 @@ function increaseRefresh($type = "", $cnt = 1)
'ip' => $ip, 'ip' => $ip,
'date' => $date, 'date' => $date,
'path' => "refresh", 'path' => "refresh",
'arg' => Json::encode([ 'arg' => JSON::encode([
'type' => $type, 'type' => $type,
]), ]),
'aux' => Json::encode([ 'aux' => JSON::encode([
'generalID' => $generalID, 'generalID' => $generalID,
'generalName' => $session->generalName, 'generalName' => $session->generalName,
'userName' => $session->userName, 'userName' => $session->userName,
@@ -1087,7 +1092,7 @@ function updateTraffic()
'month' => $admin['month'], 'month' => $admin['month'],
'refresh' => $admin['refresh'], 'refresh' => $admin['refresh'],
'online' => $online, 'online' => $online,
'date' => GameClock::fromStorage($gameStor)->formatNow(), 'date' => TimeUtil::now(),
]; ];
$gameStor->recentTraffic = $recentTraffic; $gameStor->recentTraffic = $recentTraffic;
@@ -1101,7 +1106,7 @@ function CheckOverhead()
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']); [$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef; $nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10;
if ($nextRefreshLimit != $refreshLimit) { if ($nextRefreshLimit != $refreshLimit) {
@@ -1145,13 +1150,12 @@ function timeover(): bool
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']); list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
$clock = GameClock::fromStorage($gameStor); $diff = (new \DateTime())->getTimestamp() - (new \DateTime($turntime))->getTimestamp();
$diff = $clock->nowTick() - Util::toInt($turntime);
$t = min($turnterm, 5); $t = min($turnterm, 5);
$term = $clock->ticksFromSeconds($t); $term = $diff;
if ($diff >= $term || $diff < 0) { if ($term >= $t || $term < 0) {
return true; return true;
} else { } else {
return false; return false;
@@ -1164,8 +1168,9 @@ function checkDelay()
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
//서버정보 //서버정보
$clock = GameClock::fromStorage($gameStor); $now = new \DateTimeImmutable();
$timeMinDiff = intdiv($clock->nowTick() - Util::toInt($gameStor->turntime), $clock->ticksFromMinutes(1)); $turntime = new \DateTimeImmutable($gameStor->turntime);
$timeMinDiff = intdiv($now->getTimestamp() - $turntime->getTimestamp(), 60);
// 1턴이상 갱신 없었으면 서버 지연 // 1턴이상 갱신 없었으면 서버 지연
$term = $gameStor->turnterm; $term = $gameStor->turnterm;
@@ -1180,15 +1185,18 @@ function checkDelay()
$iter = intdiv($timeMinDiff, $term); $iter = intdiv($timeMinDiff, $term);
if ($iter > $threshold) { if ($iter > $threshold) {
$minute = $iter * $term; $minute = $iter * $term;
$delayTick = $clock->ticksFromMinutes($minute); $newTurntime = $turntime->add(new \DateInterval("PT{$minute}M"));
$gameStor->turntime = Util::toInt($gameStor->turntime) + $delayTick; $newNextTurntime = $turntime->add(new \DateInterval("PT{$term}M"));
$gameStor->starttime = Util::toInt($gameStor->starttime) + $delayTick; $gameStor->turntime = $newTurntime->format('Y-m-d H:i:s');
$gameStor->starttime = (new \DateTimeImmutable($gameStor->starttime))
->add(new \DateInterval("PT{$minute}M"))
->format('Y-m-d H:i:s');
$db->update('general', [ $db->update('general', [
'turntime' => $db->sqleval('turntime + %i', $delayTick) 'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], true); ], 'turntime<=DATE_ADD(turntime, INTERVAL %i MINUTE)', $term);
$db->update('ng_auction', [ $db->update('ng_auction', [
'close_tick' => $db->sqleval('close_tick + %i', $delayTick) 'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0'); ], 'finished = 0');
} }
} }
@@ -1245,8 +1253,10 @@ function turnDate($curtime)
$admin = $gameStor->getValues(['startyear', 'starttime', 'turnterm', 'year', 'month']); $admin = $gameStor->getValues(['startyear', 'starttime', 'turnterm', 'year', 'month']);
$turn = $admin['starttime']; $turn = $admin['starttime'];
$curturn = cutTurn(Util::toInt($curtime), $admin['turnterm']); $curturn = cutTurn($curtime, $admin['turnterm']);
$num = intdiv($curturn - Util::toInt($turn), GameClock::TICKS_PER_TURN); $term = $admin['turnterm'];
$num = intdiv((strtotime($curturn) - strtotime($turn)), $term * 60);
$date = $admin['startyear'] * 12; $date = $admin['startyear'] * 12;
$date += $num; $date += $num;
@@ -1376,14 +1386,12 @@ function CheckHall($no)
return; return;
} }
$clock = GameClock::fromStorage($gameStor); $unitedDate = TimeUtil::now();
$unitedDate = $clock->formatTick($clock->nowTick());
$nation = $generalObj->getStaticNation(); $nation = $generalObj->getStaticNation();
$serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games'); $serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games');
[$scenarioIdx, $scenarioName, $startTick] = $gameStor->getValuesAsArray(['scenario', 'scenario_text', 'starttime']); [$scenarioIdx, $scenarioName, $startTime] = $gameStor->getValuesAsArray(['scenario', 'scenario_text', 'starttime']);
$startTime = $clock->formatTick(Util::toInt($startTick));
$ownerName = $generalObj->getVar('owner_name'); $ownerName = $generalObj->getVar('owner_name');
if ($generalObj->getVar('owner')) { if ($generalObj->getVar('owner')) {
@@ -1394,9 +1402,6 @@ function CheckHall($no)
if ($valueType === 'natural') { if ($valueType === 'natural') {
$value = $generalObj->getVar($typeName); $value = $generalObj->getVar($typeName);
if (in_array($typeName, ['dex1', 'dex2', 'dex3', 'dex4', 'dex5'], true)) {
$value = CentennialAllStarGrowthService::recordableValue($generalObj, $typeName);
}
} else if ($valueType === 'rank') { } else if ($valueType === 'rank') {
$value = $generalObj->getRankVar(RankColumn::from($typeName)); $value = $generalObj->getRankVar(RankColumn::from($typeName));
} else if ($valueType === 'calc') { } else if ($valueType === 'calc') {
@@ -1663,6 +1668,8 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
$prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장 $prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장
} else if ($acquireType == '랜덤 임관') { } else if ($acquireType == '랜덤 임관') {
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?) $prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
} else if ($acquireType == '건국') {
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
} }
$prob *= GameConst::$uniqueTrialCoef; $prob *= GameConst::$uniqueTrialCoef;
@@ -1676,9 +1683,6 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
//포인트로 랜덤 유니크 획득 //포인트로 랜덤 유니크 획득
$prob = 1; $prob = 1;
} }
else if ($acquireType == '건국') {
$prob = 1; // 건국시 100%
}
foreach (Util::range($maxCnt) as $_idx) { foreach (Util::range($maxCnt) as $_idx) {
if ($rng->nextBool($prob)) { if ($rng->nextBool($prob)) {
@@ -1700,16 +1704,7 @@ function getAdmin()
{ {
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getAll(); return $gameStor->getAll();
$clock = GameClock::fromStorage($gameStor);
foreach (['turntime', 'starttime', 'opentime', 'tnmt_time'] as $key) {
if (($admin[$key] ?? null) !== null) {
$admin["{$key}_display"] = $clock->formatTick(Util::toInt($admin[$key]), true);
}
}
$admin['clock_now_tick'] = $clock->nowTick();
$admin['clock_now_display'] = $clock->formatTick($admin['clock_now_tick'], true);
return $admin;
} }
/** @return General[] */ /** @return General[] */
@@ -1734,7 +1729,7 @@ function deleteNation(General $lord, bool $applyDB): array
$nationGeneralList = General::createObjListFromDB( $nationGeneralList = General::createObjListFromDB(
$db->queryFirstColumn( $db->queryFirstColumn(
'SELECT `no` FROM general WHERE nation=%i AND no != %i ORDER BY no ASC', 'SELECT `no` FROM general WHERE nation=%i AND no != %i',
$nationID, $nationID,
$lordID $lordID
), ),
@@ -1789,11 +1784,9 @@ function deleteNation(General $lord, bool $applyDB): array
$db->delete('troop', 'nation=%i', $nationID); $db->delete('troop', 'nation=%i', $nationID);
// 국가 삭제 // 국가 삭제
$gameDate = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$db->insert('ng_old_nations', [ $db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID, 'server_id' => UniqueConst::$serverID,
'nation' => $nationID, 'nation' => $nationID,
'date' => $gameDate,
'data' => Json::encode($nation) 'data' => Json::encode($nation)
]); ]);
$db->delete('nation', 'nation=%i', $nationID); $db->delete('nation', 'nation=%i', $nationID);
@@ -2201,29 +2194,35 @@ function SabotageInjury(RandUtil $rng, array $cityGeneralList, string $reason):
return $injuryCount; return $injuryCount;
} }
function getRandTurn(RandUtil $rng, int $term, ?int $baseTick = null): int function getRandTurn(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{ {
$db = DB::db(); if ($baseDateTime === null) {
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env')); $baseDateTime = new \DateTimeImmutable();
$baseTick ??= $clock->nowTick(); } else if ($baseDateTime instanceof \DateTime) {
$baseDateTime = \DateTimeImmutable::createFromMutable($baseDateTime);
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1); } else if ($baseDateTime instanceof \DateTimeImmutable) {
$randMicrosecond = $rng->nextRangeInt(0, 999999); // 레거시 RNG 소비 6자리 유지 //do Nothing
} else {
return $baseTick throw new MustNotBeReachedException();
+ $clock->ticksFromSeconds($randSecond)
+ intdiv($randMicrosecond * $clock->ticksPerSecond(), 1_000_000);
} }
function getRandTurn2(RandUtil $rng, int $term, ?int $baseTick = null): int
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$baseTick ??= $clock->nowTick();
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1); $randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randMicrosecond = $rng->nextRangeInt(0, 999999); // 레거시 RNG 소비 6자리 유지 $randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return $baseTick return TimeUtil::format($baseDateTime->add(TimeUtil::secondsToDateInterval($randSecond + $randFraction)), true);
- $clock->ticksFromSeconds($randSecond) }
- intdiv($randMicrosecond * $clock->ticksPerSecond(), 1_000_000);
function getRandTurn2(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{
if ($baseDateTime === null) {
$baseDateTime = new \DateTimeImmutable();
} else if ($baseDateTime instanceof \DateTime) {
$baseDateTime = \DateTimeImmutable::createFromMutable($baseDateTime);
} else {
throw new MustNotBeReachedException();
}
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return $baseDateTime->sub(TimeUtil::secondsToDateInterval($randSecond + $randFraction))->format('Y-m-d H:i:s.u');
} }
+3 -4
View File
@@ -62,12 +62,11 @@ function processAuction()
{ {
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $now = TimeUtil::now();
$nowTick = GameClock::fromStorage($gameStor)->nowTick();
$auctionList = $db->queryAllLists( $auctionList = $db->queryAllLists(
'SELECT id, `type` FROM ng_auction WHERE `close_tick` <= %i AND finished = 0', 'SELECT id, `type` FROM ng_auction WHERE `close_date` <= %s AND finished = 0',
$nowTick $now
); );
if (!$auctionList) { if (!$auctionList) {
+38 -81
View File
@@ -3,7 +3,6 @@ namespace sammo;
use sammo\Command\GeneralCommand; use sammo\Command\GeneralCommand;
use sammo\Command\NationCommand; use sammo\Command\NationCommand;
use sammo\Enums\PenaltyKey;
function getGeneralTurnBrief(General $generalObj, array $turnList) { function getGeneralTurnBrief(General $generalObj, array $turnList) {
$result = []; $result = [];
@@ -42,21 +41,15 @@ function pushGeneralCommand(int $generalID, int $turnCnt=1){
$db = DB::db(); $db = DB::db();
$db->query( $db->update('general_turn', [
'UPDATE general_turn AS dst 'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
LEFT JOIN general_turn AS src ], 'general_id=%i ORDER BY turn_idx DESC', $generalID);
ON src.general_id = dst.general_id $db->update('general_turn', [
AND src.turn_idx = dst.turn_idx - %i 'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxTurn),
SET dst.action = IF(src.id IS NULL, %s, src.action), 'action'=>'휴식',
dst.arg = IF(src.id IS NULL, %s, src.arg), 'arg'=>'{}',
dst.brief = IF(src.id IS NULL, %s, src.brief) 'brief'=>'휴식'
WHERE dst.general_id = %i', ], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
$turnCnt,
'휴식',
'{}',
'휴식',
$generalID
);
} }
function pullGeneralCommand(int $generalID, int $turnCnt=1){ function pullGeneralCommand(int $generalID, int $turnCnt=1){
@@ -73,21 +66,15 @@ function pullGeneralCommand(int $generalID, int $turnCnt=1){
$db = DB::db(); $db = DB::db();
$db->query( $db->update('general_turn', [
'UPDATE general_turn AS dst 'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxTurn),
LEFT JOIN general_turn AS src 'action'=>'휴식',
ON src.general_id = dst.general_id 'arg'=>'{}',
AND src.turn_idx = dst.turn_idx + %i 'brief'=>'휴식'
SET dst.action = IF(src.id IS NULL, %s, src.action), ], 'general_id=%i AND turn_idx < %i', $generalID, $turnCnt);
dst.arg = IF(src.id IS NULL, %s, src.arg), $db->update('general_turn', [
dst.brief = IF(src.id IS NULL, %s, src.brief) 'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
WHERE dst.general_id = %i', ], 'general_id=%i ORDER BY turn_idx ASC', $generalID);
$turnCnt,
'휴식',
'{}',
'휴식',
$generalID
);
} }
function repeatGeneralCommand(int $generalId, int $turnCnt){ function repeatGeneralCommand(int $generalId, int $turnCnt){
@@ -138,23 +125,15 @@ function pushNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
$db = DB::db(); $db = DB::db();
$db->query( $db->update('nation_turn', [
'UPDATE nation_turn AS dst 'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
LEFT JOIN nation_turn AS src ], 'nation_id=%i AND officer_level=%i ORDER BY turn_idx DESC', $nationID, $officerLevel);
ON src.nation_id = dst.nation_id $db->update('nation_turn', [
AND src.officer_level = dst.officer_level 'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxChiefTurn),
AND src.turn_idx = dst.turn_idx - %i 'action'=>'휴식',
SET dst.action = IF(src.id IS NULL, %s, src.action), 'arg'=>'{}',
dst.arg = IF(src.id IS NULL, %s, src.arg), 'brief'=>'휴식'
dst.brief = IF(src.id IS NULL, %s, src.brief) ], 'nation_id=%i AND officer_level=%i AND turn_idx >= %i ORDER BY turn_idx ASC', $nationID, $officerLevel, GameConst::$maxChiefTurn);
WHERE dst.nation_id = %i AND dst.officer_level = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$nationID,
$officerLevel
);
} }
function pullNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){ function pullNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
@@ -177,23 +156,15 @@ function pullNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
$db = DB::db(); $db = DB::db();
$db->query( $db->update('nation_turn', [
'UPDATE nation_turn AS dst 'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxChiefTurn),
LEFT JOIN nation_turn AS src 'action'=>'휴식',
ON src.nation_id = dst.nation_id 'arg'=>'{}',
AND src.officer_level = dst.officer_level 'brief'=>'휴식',
AND src.turn_idx = dst.turn_idx + %i ], 'nation_id=%i AND officer_level=%i AND turn_idx < %i', $nationID, $officerLevel, $turnCnt);
SET dst.action = IF(src.id IS NULL, %s, src.action), $db->update('nation_turn', [
dst.arg = IF(src.id IS NULL, %s, src.arg), 'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
dst.brief = IF(src.id IS NULL, %s, src.brief) ], 'nation_id=%i AND officer_level=%i ORDER BY turn_idx ASC', $nationID, $officerLevel);
WHERE dst.nation_id = %i AND dst.officer_level = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$nationID,
$officerLevel
);
} }
function repeatNationCommand(int $nationID, int $officerLevel, int $turnCnt){ function repeatNationCommand(int $nationID, int $officerLevel, int $turnCnt){
@@ -242,7 +213,7 @@ function _setGeneralCommand(GeneralCommand $command, array $turnList):void {
$db->update('general_turn', [ $db->update('general_turn', [
'action'=>$commandName, 'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT), 'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief 'brief'=>$brief
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList); ], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
} }
@@ -262,7 +233,7 @@ function _setNationCommand(NationCommand $command, array $turnList):void {
$db->update('nation_turn', [ $db->update('nation_turn', [
'action'=>$commandName, 'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT), 'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief 'brief'=>$brief
], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList); ], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList);
} }
@@ -463,13 +434,6 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
]; ];
} }
if($general->hasPenalty(PenaltyKey::NoChiefTurnInput)){
return [
'result'=>false,
'reason'=>'수뇌 턴 입력 불가능'
];
}
try{ try{
$commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg); $commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg);
} }
@@ -509,13 +473,6 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
} }
_setNationCommand($commandObj, $turnList); _setNationCommand($commandObj, $turnList);
if($general->getNPCType() < 2){
//유저장인 경우에는 턴 리필
$general->updateVarWithLimit('killturn', $env['killturn'], $general->getVar('killturn'));
$general->applyDB($db);
}
return [ return [
'result'=>true, 'result'=>true,
'brief'=>$commandObj->getBrief(), 'brief'=>$commandObj->getBrief(),
+56 -24
View File
@@ -291,6 +291,40 @@ function buildScenarioEffectClass(?string $type):iAction{
return $obj; return $obj;
} }
function getBuffClass(?string $type){
if($type === null || $type === ''){
$type = 'None';
}
static $basePath = __NAMESPACE__.'\\ActionBuff\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
$classPath = ($basePath.'che_'.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 버프 클래스가 아님");
}
function buildBuffClass(?string $type):iAction{
static $cache = [];
if($type === null){
$type = 'None';
}
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getBuffClass($type);
$obj = new $class();
$cache[$type]= $obj;
return $obj;
}
function getGeneralSpecialDomesticClass(?string $type){ function getGeneralSpecialDomesticClass(?string $type){
if($type === null || $type === ''){ if($type === null || $type === ''){
$type = GameConst::$defaultSpecialDomestic; $type = GameConst::$defaultSpecialDomestic;
@@ -416,6 +450,27 @@ function buildGeneralCommandClass(?string $type, General $generalObj, array $env
return new $class($generalObj, $env, $arg); return new $class($generalObj, $env, $arg);
} }
function getUserActionCommandClass(?string $type){
if($type === null || $type === ''){
$type = '휴식';
}
static $basePath = __NAMESPACE__.'\\Command\\UserAction\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 올바른 개변 전략 커맨드가 아님");
}
function buildUserActionCommandClass(?string $type, General $generalObj, array $env, $arg = null):Command\UserActionCommand{
$class = getUserActionCommandClass($type);
return new $class($generalObj, $env, $arg);
}
function getNationCommandClass(?string $type){ function getNationCommandClass(?string $type){
if($type === null || $type === ''){ if($type === null || $type === ''){
$type = '휴식'; $type = '휴식';
@@ -457,29 +512,6 @@ function buildWarUnitTriggerClass(?string $type, WarUnit $unit, ?array $args = n
return $class->newInstanceArgs(array_merge([$unit], $args)); return $class->newInstanceArgs(array_merge([$unit], $args));
} }
function getStaticEventClass(string $type){
static $basePath = __NAMESPACE__.'\\StaticEvent\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 StaticEvent가 아님");
}
function buildStaticEventClass(?string $type):BaseStaticEvent{
static $cache = [];
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getStaticEventClass($type);
$obj = new $class();
$cache[$type] = $obj;
return $obj;
}
function getGeneralPoolClass(string $type){ function getGeneralPoolClass(string $type){
static $basePath = __NAMESPACE__.'\\GeneralPool\\'; static $basePath = __NAMESPACE__.'\\GeneralPool\\';
$classPath = ($basePath.$type); $classPath = ($basePath.$type);
@@ -686,7 +718,7 @@ function TechLimit($startYear, $year, $tech) : bool {
$relYear = $year - $startYear; $relYear = $year - $startYear;
$relMaxTech = Util::valueFit( $relMaxTech = Util::valueFit(
floor($relYear / GameConst::$techLevelIncYear) + GameConst::$initialAllowedTechLevel, floor($relYear / 5) + 1,
1, 1,
GameConst::$maxTechLevel GameConst::$maxTechLevel
); );
+10 -63
View File
@@ -319,38 +319,7 @@ function postUpdateMonthly(RandUtil $rng)
//약간의 랜덤치 부여 (95% ~ 105%) //약간의 랜덤치 부여 (95% ~ 105%)
$powerMultiplier = $rng->nextRange(0.95, 1.05); $nation['power'] = Util::round($nation['power'] * $rng->nextRange(0.95, 1.05));
$basePower = $nation['power'];
$nation['power'] = Util::round($basePower * $powerMultiplier);
$traceNationIDs = getenv('REF_TRACE_NATION_POWER_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceNationIDs)
&& in_array((string) $nationID, explode(',', $traceNationIDs), true)
) {
$traceComponents = $db->queryFirstRow('SELECT
((A.gold + A.rice) + (SELECT SUM(gold + rice) FROM general WHERE nation = A.nation)) / 100 AS resourcePowerRaw,
ROUND(((A.gold + A.rice) + (SELECT SUM(gold + rice) FROM general WHERE nation = A.nation)) / 100) AS resourcePower,
A.tech AS techPower,
(SELECT SUM(pop) * SUM(pop + agri + comm + secu + wall + def) / SUM(pop_max + agri_max + comm_max + secu_max + wall_max + def_max) / 100 FROM city WHERE nation = A.nation AND supply = 1) AS cityPowerRaw,
(SELECT ROUND(SUM(pop) * SUM(pop + agri + comm + secu + wall + def) / SUM(pop_max + agri_max + comm_max + secu_max + wall_max + def_max) / 100) FROM city WHERE nation = A.nation AND supply = 1) AS cityPower,
(SELECT SUM((ra.value + 1000) / (rb.value + 1000) * (CASE WHEN g.npc < 2 THEN 1.2 ELSE 1 END) * (CASE WHEN g.leadership >= 40 THEN g.leadership ELSE 0 END) * 2 + (SQRT(g.intel * g.strength) * 2 + g.leadership / 2) / 2)
FROM general g
LEFT JOIN rank_data ra ON g.no = ra.general_id AND ra.type = \'killcrew_person\'
LEFT JOIN rank_data rb ON g.no = rb.general_id AND rb.type = \'deathcrew_person\'
WHERE g.nation = A.nation) AS generalPower,
(SELECT SUM(experience + dedication) / 100 FROM general WHERE nation = A.nation) AS experiencePowerRaw,
(SELECT ROUND(SUM(experience + dedication) / 100) FROM general WHERE nation = A.nation) AS experiencePower
FROM nation A WHERE A.nation = %i', $nationID) ?? [];
fwrite(STDOUT, 'NATION_POWER_TRACE ' . Json::encode([
'nationId' => $nationID,
...$traceComponents,
'basePower' => $basePower,
'multiplier' => $powerMultiplier,
'power' => $nation['power'],
]) . PHP_EOL);
}
$powerValues['maxPower'] = max($powerValues['maxPower'] ?? 0, $nation['power']); $powerValues['maxPower'] = max($powerValues['maxPower'] ?? 0, $nation['power']);
$powerValues['maxCrew'] = max($powerValues['maxCrew'] ?? 0, Util::toInt($nation['totalCrew'])); $powerValues['maxCrew'] = max($powerValues['maxCrew'] ?? 0, Util::toInt($nation['totalCrew']));
@@ -403,7 +372,7 @@ function postUpdateMonthly(RandUtil $rng)
continue; continue;
} }
//양측 기간 모두 0이 되는 상황이면 //양측 기간 모두 0이 되는 상황이면
$nation1 = getNationStaticInfo($me); $nation1 = getNationStaticInfo($me);
$name1 = $nation1['name']; $name1 = $nation1['name'];
$nation2 = getNationStaticInfo($you); $nation2 = getNationStaticInfo($you);
@@ -412,7 +381,7 @@ function postUpdateMonthly(RandUtil $rng)
$josaWa = JosaUtil::pick($name1, '와'); $josaWa = JosaUtil::pick($name1, '와');
$josaYi = JosaUtil::pick($name2, '이'); $josaYi = JosaUtil::pick($name2, '이');
$globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다."); $globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다.");
$db->update('diplomacy', [ $db->update('diplomacy', [
'state' => 2, 'state' => 2,
'term' => 0, 'term' => 0,
@@ -590,7 +559,7 @@ function checkStatistic()
$nationHist = ''; $nationHist = '';
foreach (GameConst::$availableNationType as $nationType) { foreach (GameConst::$availableNationType as $nationType) {
if (!($nationHists[$nationType] ?? null)) { if (!Util::array_get($nationHists[$nationType])) {
$nationHists[$nationType] = '-'; $nationHists[$nationType] = '-';
} }
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), "; $nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
@@ -685,21 +654,13 @@ function checkStatistic()
function convForOldGeneral(array $general, int $year, int $month) function convForOldGeneral(array $general, int $year, int $month)
{ {
$general['history'] = getGeneralHistoryLogAll($general['no']); $general['history'] = getGeneralHistoryLogAll($general['no']);
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
$turnTimeDisplay = $clock->formatTick(Util::toInt($general['turntime']), true);
$general['turntime_tick'] = Util::toInt($general['turntime']);
$general['turntime'] = $turnTimeDisplay;
if ($general['recent_war'] !== null) {
$general['recent_war_tick'] = Util::toInt($general['recent_war']);
$general['recent_war'] = $clock->formatTick(Util::toInt($general['recent_war']), true);
}
return [ return [
'server_id' => UniqueConst::$serverID, 'server_id' => UniqueConst::$serverID,
'general_no' => $general['no'], 'general_no' => $general['no'],
'owner' => $general['owner'], 'owner' => $general['owner'],
'name' => $general['name'], 'name' => $general['name'],
'last_yearmonth' => $year * 100 + $month, 'last_yearmonth' => $year * 100 + $month,
'turntime' => $turnTimeDisplay, 'turntime' => $general['turntime'],
'data' => Json::encode($general) 'data' => Json::encode($general)
]; ];
} }
@@ -773,7 +734,7 @@ function checkEmperior()
/** @var int[] */ /** @var int[] */
$auctionList = $db->queryFirstColumn( $auctionList = $db->queryFirstColumn(
'SELECT `id` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0 ORDER BY `close_tick` ASC', 'SELECT `id` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0 ORDER BY `close_date` ASC',
AuctionType::UniqueItem->value AuctionType::UniqueItem->value
); );
foreach($auctionList as $auctionID){ foreach($auctionList as $auctionID){
@@ -871,12 +832,10 @@ function checkEmperior()
storeOldGenerals(0, $admin['year'], $admin['month']); storeOldGenerals(0, $admin['year'], $admin['month']);
storeOldGenerals($nation['nation'], $admin['year'], $admin['month']); storeOldGenerals($nation['nation'], $admin['year'], $admin['month']);
$gameDate = GameClock::fromStorage($gameStor)->formatNow();
$db->insert('ng_old_nations', [ $db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID, 'server_id' => UniqueConst::$serverID,
'nation' => $nation['nation'], 'nation' => $nation['nation'],
'date' => $gameDate,
'data' => Json::encode($nation) 'data' => Json::encode($nation)
]); ]);
@@ -884,7 +843,6 @@ function checkEmperior()
$db->insert('ng_old_nations', [ $db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID, 'server_id' => UniqueConst::$serverID,
'nation' => 0, 'nation' => 0,
'date' => $gameDate,
'data' => Json::encode([ 'data' => Json::encode([
'nation' => 0, 'nation' => 0,
'name' => '재야', 'name' => '재야',
@@ -941,7 +899,7 @@ function checkEmperior()
'tiger' => $tigerstr, 'tiger' => $tigerstr,
'eagle' => $eaglestr, 'eagle' => $eaglestr,
'gen' => $gen, 'gen' => $gen,
'history' => Json::encode($nationHistory), 'history' => JSON::encode($nationHistory),
'aux' => $statGeneral['aux'] 'aux' => $statGeneral['aux']
]); ]);
@@ -993,19 +951,8 @@ function updateMaxDomesticCritical(General $general, $score)
} }
} }
function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $reason = null): RandUtil function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
{ {
if($reason){
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'unique',
$year,
$month,
$generalID,
$reason
)));
}
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize( return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed, UniqueConst::$hiddenSeed,
'unique', 'unique',
@@ -1015,7 +962,7 @@ function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $rea
))); )));
} }
function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandUtil function genGenericUniqueRNGFromGeneral(General $general): RandUtil
{ {
$logger = $general->getLogger(); $logger = $general->getLogger();
if (!$logger) { if (!$logger) {
@@ -1024,5 +971,5 @@ function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandU
$year = $logger->getYear(); $year = $logger->getYear();
$month = $logger->getMonth(); $month = $logger->getMonth();
$generalID = $general->getID(); $generalID = $general->getID();
return genGenericUniqueRNG($year, $month, $generalID, $reason); return genGenericUniqueRNG($year, $month, $generalID);
} }
+2 -6
View File
@@ -4,10 +4,6 @@ namespace sammo;
function printLimitMsg($turntime) function printLimitMsg($turntime)
{ {
if (is_int($turntime) || (is_string($turntime) && ctype_digit(ltrim($turntime, '-')))) {
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
$turntime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($turntime), true);
}
//FIXME: template로 이동. //FIXME: template로 이동.
?> ?>
<!DOCTYPE html> <!DOCTYPE html>
@@ -142,7 +138,7 @@ function JSCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): array{
$distanceList = searchDistance($cityNo, $maxDistance, true); $distanceList = searchDistance($cityNo, $maxDistance, true);
$result = []; $result = [];
for ($dist = 1; $dist <= $maxDistance; $dist++) { for ($dist = 1; $dist <= $maxDistance; $dist++) {
$result[$dist] = $distanceList[$dist] ?? []; $result[$dist] = Util::array_get($distanceList[$dist], []);
} }
return $result; return $result;
} }
@@ -156,7 +152,7 @@ function printCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): string
for ($dist = 1; $dist <= $maxDistance; $dist++) { for ($dist = 1; $dist <= $maxDistance; $dist++) {
$cityList = array_map(function ($cityID) { $cityList = array_map(function ($cityID) {
return CityConst::byID($cityID)->name; return CityConst::byID($cityID)->name;
}, $distanceList[$dist] ?? []); }, Util::array_get($distanceList[$dist], []));
$cityStr = join(', ', $cityList); $cityStr = join(', ', $cityList);
-4
View File
@@ -63,10 +63,6 @@ function chiefTurnTable()
function templateLimitMsg(string $turntime): string function templateLimitMsg(string $turntime): string
{ {
if (ctype_digit(ltrim($turntime, '-'))) {
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
$turntime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($turntime), true);
}
return "이미 너무 많은 접속을 하셨습니다. 다음 턴에 다시 시도해주세요. (턴시간: {$turntime})"; return "이미 너무 많은 접속을 하셨습니다. 다음 턴에 다시 시도해주세요. (턴시간: {$turntime})";
} }
+1 -1
View File
@@ -367,7 +367,7 @@ function disaster(RandUtil $rng) {
[$queryColumns,,] = General::mergeQueryColumn(); [$queryColumns,,] = General::mergeQueryColumn();
$generalListByCity = Util::arrayGroupBy( $generalListByCity = Util::arrayGroupBy(
$db->query( $db->query(
'SELECT %l FROM general WHERE city IN %li ORDER BY city, no', 'SELECT %l FROM general WHERE city IN %li',
Util::formatListOfBackticks($queryColumns), Util::formatListOfBackticks($queryColumns),
Util::squeezeFromArray($targetCityList, 'city') Util::squeezeFromArray($targetCityList, 'city')
), ),
+10 -26
View File
@@ -15,21 +15,12 @@ function calcTournamentTerm(int $turnTerm): int{
function processTournament() function processTournament()
{ {
if (
getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_DETERMINISTIC_TOURNAMENT_MODE') === 'hold'
) {
// Tournament randomness is independent from the monthly hidden-seed
// stream. Keep it out of deterministic monthly comparisons.
return;
}
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'turnterm', 'last_tournament_betting_id']); $admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'turnterm', 'last_tournament_betting_id']);
$offset = intdiv($clock->nowTick() - Util::toInt($admin['tnmt_time']), $clock->ticksPerSecond()); $now = new \DateTime();
$offset = $now->getTimestamp() - (new \DateTime($admin['tnmt_time']))->getTimestamp();
//수동일땐 무시 //수동일땐 무시
if (!$admin['tnmt_auto']) { if (!$admin['tnmt_auto']) {
@@ -131,10 +122,10 @@ function processTournament()
if ($tnmt == 6) { if ($tnmt == 6) {
$betTerm = Util::valueFit($unit * 60, null, 3600); $betTerm = Util::valueFit($unit * 60, null, 3600);
//처리 초 더한 날짜 //처리 초 더한 날짜
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i + $betTerm);
$gameStor->tournament = $tnmt; $gameStor->tournament = $tnmt;
$gameStor->phase = $phase; $gameStor->phase = $phase;
$gameStor->tnmt_time = Util::toInt($admin['tnmt_time']) $gameStor->tnmt_time = $dt;
+ $clock->ticksFromSeconds($unit * $i + $betTerm);
return; return;
} }
} }
@@ -142,7 +133,7 @@ function processTournament()
$second = $unit * $iter; $second = $unit * $iter;
$gameStor->tournament = $tnmt; $gameStor->tournament = $tnmt;
$gameStor->phase = $phase; $gameStor->phase = $phase;
$gameStor->tnmt_time = Util::toInt($admin['tnmt_time']) + $clock->ticksFromSeconds($second); $gameStor->tnmt_time = (new \DateTimeImmutable($admin['tnmt_time']))->add(new \DateInterval("PT{$second}S"))->format('Y-m-d H:i:s');
} }
function getTournamentTermText(int $turnTerm) function getTournamentTermText(int $turnTerm)
@@ -169,8 +160,7 @@ function getTournamentTime()
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
list($tnmt, $tnmt_time) = $gameStor->getValuesAsArray(['tournament', 'tnmt_time']); list($tnmt, $tnmt_time) = $gameStor->getValuesAsArray(['tournament', 'tnmt_time']);
$clock = GameClock::fromStorage($gameStor); $dt = substr($tnmt_time, 11, 5);
$dt = substr($clock->formatTick(Util::toInt($tnmt_time)), 11, 5);
switch ($tnmt) { switch ($tnmt) {
case 1: case 1:
$tnmt = "개막시간 {$dt}"; $tnmt = "개막시간 {$dt}";
@@ -294,11 +284,9 @@ function startTournament($type)
$admin = $gameStor->getValues(['year', 'month', 'turnterm']); $admin = $gameStor->getValues(['year', 'month', 'turnterm']);
$turnTerm = $admin['turnterm']; $turnTerm = $admin['turnterm'];
$unit = calcTournamentTerm($turnTerm); $unit = calcTournamentTerm($turnTerm);
$clock = GameClock::fromStorage($gameStor);
$gameStor->tnmt_auto = true; $gameStor->tnmt_auto = true;
// 기존 startTournament은 unit을 분으로 더하므로 그 계약을 유지합니다. $gameStor->tnmt_time = (new \DateTimeImmutable())->add(new \DateInterval("PT{$unit}M"))->format('Y-m-d H:i:s');
$gameStor->tnmt_time = $clock->nowTick() + $clock->ticksFromMinutes($unit);
$gameStor->tournament = 1; $gameStor->tournament = 1;
$gameStor->tnmt_type = $type; $gameStor->tnmt_type = $type;
$gameStor->last_tournament_betting_id = 0; $gameStor->last_tournament_betting_id = 0;
@@ -1165,25 +1153,21 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
]; ];
//막판 분노 //막판 분노
$factor1 = 1.0;
$factor2 = 1.0;
$ratio = rand() % 300; $ratio = rand() % 300;
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) { if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
$factor2 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500% $damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical1 = 1; $critical1 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]); $str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!"; $log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
} }
$ratio = rand() % 300; $ratio = rand() % 300;
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) { if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
$factor1 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500% $damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical2 = 1; $critical2 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]); $str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!"; $log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
} }
$damage1 *= $factor1;
$damage2 *= $factor2;
//1합 승부 //1합 승부
if ($phase == 1) { if ($phase == 1) {
+1 -2
View File
@@ -7,7 +7,6 @@ include "func.php";
Session::requireLogin()->loginGame()->setReadOnly(); Session::requireLogin()->loginGame()->setReadOnly();
$mapName = GameConst::$mapName; $mapName = GameConst::$mapName;
$frontClock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
?> ?>
<!DOCTYPE html> <!DOCTYPE html>
@@ -29,7 +28,7 @@ $frontClock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env')
'maxTurn' => GameConst::$maxTurn, 'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12, 'maxPushTurn' => 12,
'serverNow' => $frontClock->formatTick($frontClock->nowTick()), 'serverNow' => TimeUtil::now(false),
] ]
], false) ?> ], false) ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?> <?= WebUtil::printJS('../d_shared/common_path.js') ?>
+2 -2
View File
@@ -7,10 +7,10 @@ include "func.php";
$session = Session::requireLogin(); $session = Session::requireLogin();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die('관리자 아님'); die('관리자 아님');
} }
if ($session->userGrade == 6) { if ($session->userGrade == 5) {
die('DB 리셋 권한을 가지고 있지 않습니다.'); die('DB 리셋 권한을 가지고 있지 않습니다.');
} }
+8 -11
View File
@@ -25,23 +25,20 @@ if(!$reserved){
]); ]);
} }
$reservedDate = new \DateTimeImmutable($reserved['date']); $reservedDate = new \DateTime($reserved['date']);
$now = GameClock::readWallTime(); $now = new \DateTime();
$status = 'not_yet'; $status = 'not_yet';
list($isUnited, $unitedWallAnchor) = $gameStor->getValuesAsArray(['isunited', 'autoreset_united_wall_anchor']); list($isUnited, $lastTurn) = $gameStor->getValuesAsArray(['isunited', 'turntime']);
if($isUnited === null){ if($isUnited === null || $lastTurn === null){
$isUnited = 2; $isUnited = 2;
$lastTurn = '2000-01-01';
} }
$lastTurn = null;
if($isUnited > 0){ if($lastTurn !== null){
if(!is_string($unitedWallAnchor) || $unitedWallAnchor === ''){ $lastTurn = new \DateTime($lastTurn);
$unitedWallAnchor = TimeUtil::format($now, true);
$gameStor->autoreset_united_wall_anchor = $unitedWallAnchor;
}
$lastTurn = new \DateTimeImmutable($unitedWallAnchor);
} }
if($lastTurn === null){ if($lastTurn === null){
+1 -2
View File
@@ -10,7 +10,6 @@ $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
$db = DB::db(); $db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$isSecretBoard = Util::getPost('isSecret', 'bool', false); $isSecretBoard = Util::getPost('isSecret', 'bool', false);
$title = Util::getPost('title'); $title = Util::getPost('title');
@@ -68,7 +67,7 @@ $icon = GetImageURL($me['imgsvr'], $me['picture']);
$db->insert('board', [ $db->insert('board', [
'nation_no'=>$me['nation'], 'nation_no'=>$me['nation'],
'is_secret'=>$isSecretBoard, 'is_secret'=>$isSecretBoard,
'date'=>$clock->formatNow(), 'date'=>TimeUtil::now(),
'general_no'=>$me['no'], 'general_no'=>$me['no'],
'author'=>$me['name'], 'author'=>$me['name'],
'author_icon'=>$icon, 'author_icon'=>$icon,
+1 -2
View File
@@ -10,7 +10,6 @@ $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
$db = DB::db(); $db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$articleNo = Util::getPost('articleNo', 'int'); $articleNo = Util::getPost('articleNo', 'int');
$text = Util::getPost('text'); $text = Util::getPost('text');
@@ -74,7 +73,7 @@ else if ($isSecretBoard && $permission < 2) {
$db->insert('comment', [ $db->insert('comment', [
'nation_no'=>$me['nation'], 'nation_no'=>$me['nation'],
'is_secret'=>$isSecretBoard, 'is_secret'=>$isSecretBoard,
'date'=>$clock->formatNow(), 'date'=>TimeUtil::now(),
'document_no'=>$articleNo, 'document_no'=>$articleNo,
'general_no'=>$me['no'], 'general_no'=>$me['no'],
'author'=>$me['name'], 'author'=>$me['name'],
+1 -1
View File
@@ -83,7 +83,7 @@ else{
} }
$now = Message::gameNow(); $now = new \DateTime();
$unlimited = new \DateTime('9999-12-31'); $unlimited = new \DateTime('9999-12-31');
if(in_array($stateOpt, ['try_destroy_src', 'try_destroy_dest'])){ if(in_array($stateOpt, ['try_destroy_src', 'try_destroy_dest'])){
+1 -1
View File
@@ -69,7 +69,7 @@ $destNation = getNationStaticInfo($letter['dest_nation_id']);
$src = new MessageTarget($me['no'], $me['name'], $destNation['nation'], $destNation['name'], $destNation['color'], $me['icon']); $src = new MessageTarget($me['no'], $me['name'], $destNation['nation'], $destNation['name'], $destNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $srcNation['nation'], $srcNation['name'], $srcNation['color']); $dest = new MessageTarget(0, '', $srcNation['nation'], $srcNation['name'], $srcNation['color']);
$now = Message::gameNow(); $now = new \DateTime();
$unlimited = new \DateTime('9999-12-31'); $unlimited = new \DateTime('9999-12-31');
if($isAgree){ if($isAgree){
+1 -1
View File
@@ -63,7 +63,7 @@ $destNation = getNationStaticInfo($letter['dest_nation_id']);
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']); $src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']); $dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
$now = Message::gameNow(); $now = new \DateTime();
$unlimited = new \DateTime('9999-12-31'); $unlimited = new \DateTime('9999-12-31');
$aux['reason'] = [ $aux['reason'] = [
+2 -4
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@@ -140,8 +140,6 @@ else{
$me['icon'] = GetImageURL($me['imgsvr'], $me['picture']); $me['icon'] = GetImageURL($me['imgsvr'], $me['picture']);
$clock = GameClock::fromStorage($gameStor);
$gameNow = $clock->nowDateTime();
$db->insert('ng_diplomacy', [ $db->insert('ng_diplomacy', [
'src_nation_id'=>$srcNation['nation'], 'src_nation_id'=>$srcNation['nation'],
'dest_nation_id'=>$destNation['nation'], 'dest_nation_id'=>$destNation['nation'],
@@ -149,7 +147,7 @@ $db->insert('ng_diplomacy', [
'state'=>'proposed', 'state'=>'proposed',
'text_brief'=>$textBrief, 'text_brief'=>$textBrief,
'text_detail'=>$textDetail, 'text_detail'=>$textDetail,
'date'=>TimeUtil::format($gameNow), 'date'=>TimeUtil::now(),
'src_signer'=>$me['no'], 'src_signer'=>$me['no'],
'dest_signer'=>null, 'dest_signer'=>null,
'aux'=>Json::encode([ 'aux'=>Json::encode([
@@ -170,7 +168,7 @@ $newLetterNo = $db->insertId();
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']); $src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']); $dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
$now = \DateTime::createFromImmutable($gameNow); $now = new \DateTime();
$unlimited = new \DateTime('9999-12-31'); $unlimited = new \DateTime('9999-12-31');
$josaYi = JosaUtil::pick($newLetterNo, '이'); $josaYi = JosaUtil::pick($newLetterNo, '이');
+1 -1
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@@ -18,7 +18,7 @@ else{
$availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00'; $availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00';
$now = new \DateTimeImmutable(); $now = new \DateTimeImmutable();
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6){ if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall 'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
+50 -32
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@@ -16,10 +16,12 @@ $session = Session::requireLogin([])->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID); $oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID);
if($oldGeneral !== null){ if($oldGeneral !== null){
@@ -42,19 +44,25 @@ if($npcmode!=1){
]); ]);
} }
$token = $db->queryFirstRow('SELECT * FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%i', $userID, $now); $token = $db->queryFirstRow('SELECT * FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
$pickResult = []; $pickResult = [];
if($token && $refresh){ if($token && $refresh){
$pickMoreFrom = Util::toInt($token['pick_more_from']); $pickMoreFrom = (new \DateTime($token['pick_more_from']))->getTimestamp();
$nowT = $oNow->getTimestamp();
if($now >= $pickMoreFrom){ if($nowT >= $pickMoreFrom){
$oldPickResult = Json::decode($token['pick_result']); $oldPickResult = Json::decode($token['pick_result']);
$keepSelection = NpcPossessionSelector::applyKeep($oldPickResult, $keepResult); foreach($keepResult as $keepId){
$pickResult = $keepSelection['picked']; if(\key_exists($keepId, $oldPickResult) && $oldPickResult[$keepId]['keepCnt'] > 0){
if($keepSelection['cancelled']){ $pickResult[$keepId] = $oldPickResult[$keepId];
$pickResult[$keepId]['keepCnt']-=1;
}
}
if(count($pickResult) == count($oldPickResult)){
$refresh = false; $refresh = false;
} }
} }
@@ -67,16 +75,15 @@ if($token && $refresh){
} }
if($token && !$refresh){ if($token && !$refresh){
$pickMoreFrom = Util::toInt($token['pick_more_from']); $pickMoreFrom = (new \DateTime($token['pick_more_from']))->getTimestamp();
$nowT = $oNow->getTimestamp();
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'pick'=>Json::decode($token['pick_result']), 'pick'=>Json::decode($token['pick_result']),
'pickMoreFrom'=>$clock->formatTick($pickMoreFrom), 'pickMoreFrom'=>$token['pick_more_from'],
'pickMoreSeconds'=>intdiv($pickMoreFrom - $now, $clock->ticksPerSecond()), 'pickMoreSeconds'=>$pickMoreFrom-$nowT,
'validUntil'=>$clock->formatTick(Util::toInt($token['valid_until'])), 'validUntil'=>$token['valid_until']
'validForSeconds'=>max(0, intdiv(Util::toInt($token['valid_until']) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]); ]);
} }
@@ -89,30 +96,43 @@ foreach($db->query('SELECT `no`, `name`, leadership, strength, intel, nation, im
$general['personal'] = buildPersonalityClass($general['personal'])->getName(); $general['personal'] = buildPersonalityClass($general['personal'])->getName();
$general['nation'] = getNationStaticInfo($general['nation'])['name']; $general['nation'] = getNationStaticInfo($general['nation'])['name'];
$candidates[$general['no']] = $general + ['keepCnt'=>KEEP_CNT]; $candidates[$general['no']] = $general + ['keepCnt'=>KEEP_CNT];
$weight[$general['no']] = NpcPossessionSelector::weight($general); $allStat = $general['leadership'] + $general['strength'] + $general['intel'];
$weight[$general['no']] = pow($allStat, 1.5);
} }
NpcPossessionSelector::removeReserved( foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%s', $userID, $now) as $reserved){
$candidates, $reserved = Json::decode($reserved);
$weight, foreach(array_keys($reserved) as $reservedNPC){
$db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i', $userID, $now), if(key_exists($reservedNPC, $weight)){
); unset($candidates[$reservedNPC]);
unset($weight[$reservedNPC]);
}
}
}
$rng = new RandUtil(new LiteHashDRBG(NpcPossessionSelector::buildSeed( $rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed, UniqueConst::$hiddenSeed,
'SelectNPCToken',
$userID, $userID,
$now, $now,
))); )));
$pickResult = NpcPossessionSelector::select($candidates, $weight, $pickResult, $rng); $pickLimit = min(count($candidates), 5);
while(count($pickResult) < $pickLimit){
$generalID = $rng->choiceUsingWeight($weight);
if(!key_exists($generalID, $pickResult)){
$pickResult[$generalID] = $candidates[$generalID];
}
}
$newNonce = random_int(0, 0xfffffff); $newNonce = random_int(0, 0xfffffff);
$validSecond = max(VALID_SECOND, $turnterm*40); $validSecond = max(VALID_SECOND, $turnterm*40);
$pickMoreSecond = max(PICK_MORE_SECOND, Util::round(pow($turnterm, 0.672)*8)); $pickMoreSecond = max(PICK_MORE_SECOND, Util::round(pow($turnterm, 0.672)*8));
$validUntil = $now + $clock->ticksFromSeconds($validSecond); $validUntil = $oNow->add(new \DateInterval(sprintf('PT%dS', $validSecond)));
$pickMoreFrom = $now + $clock->ticksFromSeconds($pickMoreSecond); $pickMoreFrom = $oNow->add(new \DateInterval(sprintf('PT%dS', $pickMoreSecond)));
$db->delete('select_npc_token', 'valid_until < %s', $now); $db->delete('select_npc_token', 'valid_until < %s', $now);
@@ -120,8 +140,8 @@ $inserted = 0;
if($token){ if($token){
$db->update('select_npc_token', [ $db->update('select_npc_token', [
'valid_until'=>$validUntil, 'valid_until'=>$validUntil->format('Y-m-d H:i:s'),
'pick_more_from'=>$pickMoreFrom, 'pick_more_from'=>$pickMoreFrom->format('Y-m-d H:i:s'),
'pick_result'=>Json::encode($pickResult), 'pick_result'=>Json::encode($pickResult),
'nonce'=>$newNonce 'nonce'=>$newNonce
], 'owner = %i AND nonce = %i', $userID, $token['nonce']); ], 'owner = %i AND nonce = %i', $userID, $token['nonce']);
@@ -132,8 +152,8 @@ if($token){
else{ else{
$db->insertIgnore('select_npc_token', [ $db->insertIgnore('select_npc_token', [
'owner'=>$userID, 'owner'=>$userID,
'valid_until'=>$validUntil, 'valid_until'=>$validUntil->format('Y-m-d H:i:s'),
'pick_more_from'=>$now, 'pick_more_from'=>'2000-01-01 01:00:00',
'pick_result'=>Json::encode($pickResult), 'pick_result'=>Json::encode($pickResult),
'nonce'=>$newNonce 'nonce'=>$newNonce
]); ]);
@@ -153,9 +173,7 @@ if($inserted === 0){
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'pick'=>$pickResult, 'pick'=>$pickResult,
'pickMoreFrom'=>$clock->formatTick(($inserted===-1)?$pickMoreFrom:$now), 'pickMoreFrom'=>($inserted===-1)?$pickMoreFrom->format('Y-m-d H:i:s'):'2000-01-01 01:00:00',
'pickMoreSeconds'=>($inserted===-1)?$pickMoreSecond:0, 'pickMoreSeconds'=>($inserted===-1)?$pickMoreSecond:0,
'validUntil'=>$clock->formatTick($validUntil), 'validUntil'=>$validUntil->format('Y-m-d H:i:s')
'validForSeconds'=>max(0, intdiv($validUntil - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]); ]);
+10 -30
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@@ -10,23 +10,7 @@ function sortTokens(&$tokens){
}); });
} }
function putInfoText(&$info, ?array $currentTargetEnv){ function putInfoText(&$info){
if (($info['event100Growth'] ?? false) === true) {
if ($currentTargetEnv === null) {
$displayStats = CentennialAllStarGrowthService::calculateUserInitialStats($info);
$info['selectionStatLabel'] = '시작 능력치';
} else {
$displayStats = CentennialAllStarGrowthService::calculateUserCurrentTargetStats(
$info,
$currentTargetEnv
);
$info['selectionStatLabel'] = '현재 변경 기준 능력치';
}
$info['selectionLeadership'] = $displayStats['leadership'];
$info['selectionStrength'] = $displayStats['strength'];
$info['selectionIntel'] = $displayStats['intel'];
}
if(key_exists('specialDomestic', $info)){ if(key_exists('specialDomestic', $info)){
$class = buildGeneralSpecialDomesticClass($info['specialDomestic']); $class = buildGeneralSpecialDomesticClass($info['specialDomestic']);
$info['specialDomesticName'] = $class->getName(); $info['specialDomesticName'] = $class->getName();
@@ -43,13 +27,14 @@ function putInfoText(&$info, ?array $currentTargetEnv){
$session = Session::requireLogin([])->setReadOnly(); $session = Session::requireLogin([])->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$eventEnv = $gameStor->getValues(['npcmode', 'startyear', 'year', 'month']); $npcmode = $gameStor->getValue('npcmode');
$npcmode = $eventEnv['npcmode'];
if($npcmode!=2){ if($npcmode!=2){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
@@ -58,7 +43,6 @@ if($npcmode!=2){
} }
$rawGeneral = $db->queryFirstRow('SELECT no, aux FROM general WHERE `owner` = %i', $userID); $rawGeneral = $db->queryFirstRow('SELECT no, aux FROM general WHERE `owner` = %i', $userID);
$currentTargetEnv = $rawGeneral ? $eventEnv : null;
if($rawGeneral){ if($rawGeneral){
$generalAux = Json::decode($rawGeneral['aux']); $generalAux = Json::decode($rawGeneral['aux']);
if(key_exists('next_change', $generalAux)&& $generalAux['next_change'] > $now){ if(key_exists('next_change', $generalAux)&& $generalAux['next_change'] > $now){
@@ -78,7 +62,7 @@ if($tokens){
foreach($tokens as $token){ foreach($tokens as $token){
$valid_until = $token['reserved_until']; $valid_until = $token['reserved_until'];
$info = Json::decode($token['info']); $info = Json::decode($token['info']);
putInfoText($info, $currentTargetEnv); putInfoText($info);
$info['uniqueName'] = $token['unique_name']; $info['uniqueName'] = $token['unique_name'];
$pick[] = $info; $pick[] = $info;
} }
@@ -86,9 +70,7 @@ if($tokens){
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'pick'=>$pick, 'pick'=>$pick,
'validUntil'=>$clock->formatTick(Util::toInt($valid_until)), 'validUntil'=>$valid_until
'validForSeconds'=>max(0, intdiv(Util::toInt($valid_until) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]); ]);
} }
@@ -101,14 +83,12 @@ $valid_until = null;
foreach(pickGeneralFromPool($db, $rng, $userID, 14) as $pickObj){ foreach(pickGeneralFromPool($db, $rng, $userID, 14) as $pickObj){
$valid_until = $pickObj->getValidUntil(); $valid_until = $pickObj->getValidUntil();
$info = $pickObj->getInfo(); $info = $pickObj->getInfo();
putInfoText($info, $currentTargetEnv); putInfoText($info);
$pick[] = $info; $pick[] = $info;
} }
sortTokens($pick);//좀 무식하지만.. sortTokens($pick);//좀 무식하지만..
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'pick'=>$pick, 'pick'=>$pick,
'validUntil'=>$valid_until === null ? null : $clock->formatTick(Util::toInt($valid_until)), 'validUntil'=>$valid_until
'validForSeconds'=>$valid_until === null ? 0 : max(0, intdiv(Util::toInt($valid_until) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]); ]);
+1 -9
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@@ -200,14 +200,6 @@ if($reserve_open){
} }
try{ try{
$installTime = TimeUtil::format(GameClock::readWallTime(), false);
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
$comparisonInstallAt = getenv('REF_INSTALL_AT');
if (!is_string($comparisonInstallAt) || $comparisonInstallAt === '') {
throw new \RuntimeException('REF_INSTALL_AT is required for deterministic comparison install');
}
$installTime = (new \DateTimeImmutable($comparisonInstallAt))->format('Y-m-d H:i:s');
}
Json::die(ResetHelper::buildScenario( Json::die(ResetHelper::buildScenario(
$turnterm, $turnterm,
$sync, $sync,
@@ -219,7 +211,7 @@ try{
$show_img_level, $show_img_level,
!!$tournament_trig, !!$tournament_trig,
$join_mode, $join_mode,
$installTime, TimeUtil::now(),
$autorun_user $autorun_user
)); ));
} }
+14 -29
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@@ -53,17 +53,22 @@ if($fullReset){
} }
} }
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4'); function dbConnFail($params){
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->addHook('run_failed', function(){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
'reason'=>'DB 접속에 실패했습니다.' 'reason'=>'DB 접속에 실패했습니다.'
]); ]);
}); }
$mysqli_obj = $db->get();
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->throw_exception_on_nonsql_error = false;
$db->nonsql_error_handler = 'dbConnFail';
$mysqli_obj = $db->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
$prefix = basename(__DIR__); $prefix = basename(__DIR__);
@@ -79,6 +84,8 @@ $result = Util::generateFileUsingSimpleTemplate(
], true ], true
); );
if($result !== true){ if($result !== true){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
@@ -86,29 +93,7 @@ if($result !== true){
]); ]);
} }
//최소한의 테이블 처리를 위해 수동으로 초기화하도록 하자 ResetHelper::clearDB();
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/reset.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/schema.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
ServConfig::getServerList()[$prefix]->closeServer(); ServConfig::getServerList()[$prefix]->closeServer();
+1 -9
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@@ -19,15 +19,7 @@ if(!prepareDir('data/file_cache')){
]); ]);
} }
$absolutePath = realpath('data/file_cache'); $storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
if(!$absolutePath){
Json::die([
'result'=>false,
'reason'=>'cache 불가'
]);
}
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
$cache = new Cache($storage); $cache = new Cache($storage);
$serverID = UniqueConst::$serverID; $serverID = UniqueConst::$serverID;
+17 -48
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@@ -1,12 +1,9 @@
<?php <?php
namespace sammo; namespace sammo;
use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralLiteQueryMode; use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
use sammo\Enums\MessageType; use sammo\Enums\MessageType;
use sammo\Enums\PenaltyKey;
include "lib.php"; include "lib.php";
include "func.php"; include "func.php";
@@ -24,12 +21,11 @@ $userID = Session::getUserID();
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario', 'killturn']); $gameStor->cacheValues(['startyear','year','month','scenario']);
$me = $db->queryFirstRow('SELECT no,npc,nation,officer_level,penalty from general where owner=%i', $userID); $me = $db->queryFirstRow('SELECT no,nation,officer_level from general where owner=%i', $userID);
$myOfficerLevel = $me['officer_level']; $myOfficerLevel = $me['officer_level'];
$nationID = $me['nation']; $nationID = $me['nation'];
$myPenalty = Json::decode($me['penalty'] ?? '{}');
//수뇌가 아니면 아무것도 할 수 없음 //수뇌가 아니면 아무것도 할 수 없음
if($myOfficerLevel < 5){ if($myOfficerLevel < 5){
@@ -49,7 +45,8 @@ if ($action === '추방' && $destGeneralID == 0) {
if($destGeneralID==0){ if($destGeneralID==0){
$general = new DummyGeneral(true); $general = new DummyGeneral(true);
$general->setVar('nation', $nationID); $general->setVar('nation', $nationID);
} else { }
else{
$general = General::createObjFromDB($destGeneralID); $general = General::createObjFromDB($destGeneralID);
if($general instanceof DummyGeneral){ if($general instanceof DummyGeneral){
@@ -74,21 +71,10 @@ if ($officerLevel == 12) {
]); ]);
} }
function do수뇌임명(General $general, int $targetOfficerLevel): ?string function do수뇌임명(General $general, int $targetOfficerLevel):?string{
{
global $myPenalty;
if ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
return '수뇌를 임명할 수 없는 상태입니다.';
}
$generalID = $general->getID(); $generalID = $general->getID();
$nationID = $general->getNationID(); $nationID = $general->getNationID();
if($general->hasPenalty(PenaltyKey::NoChief)){
return '수뇌가 될 수 없는 상태입니다.';
}
$db = DB::db(); $db = DB::db();
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i',$nationID); [$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i',$nationID);
@@ -111,11 +97,15 @@ function do수뇌임명(General $general, int $targetOfficerLevel): ?string
], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID); ], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID);
if($targetOfficerLevel === 11){ if($targetOfficerLevel === 11){
} else if ($targetOfficerLevel % 2 == 0) {
}
else if($targetOfficerLevel % 2 == 0){
if($general->getVar('strength') < GameConst::$chiefStatMin){ if($general->getVar('strength') < GameConst::$chiefStatMin){
return '무력이 부족합니다.'; return '무력이 부족합니다.';
} }
} else {
}
else{
if($general->getVar('intel') < GameConst::$chiefStatMin){ if($general->getVar('intel') < GameConst::$chiefStatMin){
return '지력이 부족합니다.'; return '지력이 부족합니다.';
} }
@@ -132,10 +122,7 @@ function do수뇌임명(General $general, int $targetOfficerLevel): ?string
return null; return null;
} }
function do도시임명(General $general, int $cityID, int $targetOfficerLevel): ?string function do도시임명(General $general, int $cityID, int $targetOfficerLevel):?string{
{
global $myPenalty;
$nationID = $general->getNationID(); $nationID = $general->getNationID();
$db = DB::db(); $db = DB::db();
@@ -144,10 +131,6 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
return '올바르지 않은 도시입니다'; return '올바르지 않은 도시입니다';
} }
if ($general->getVar(GeneralColumn::officer_level) >= 4 && ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false)) {
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
}
$officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID); $officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID);
if($officerSet === null){ if($officerSet === null){
return '아국 도시가 아닙니다'; return '아국 도시가 아닙니다';
@@ -186,15 +169,12 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
return null; return null;
} }
function do추방(General $general, int $myOfficerLevel): ?string function do추방(General $general, int $myOfficerLevel):?string{
{
$generalID = $general->getID(); $generalID = $general->getID();
$generalName = $general->getVar('name'); $generalName = $general->getVar('name');
$nationID = $general->getNationID(); $nationID = $general->getNationID();
if ($myPenalty[PenaltyKey::NoBanGeneral->value] ?? false) {
return '추방할 수 없는 상태입니다.';
}
//추방할사람이 외교권자이면 불가 //추방할사람이 외교권자이면 불가
$permission = checkSecretPermission($general->getRaw()); $permission = checkSecretPermission($general->getRaw());
@@ -242,7 +222,8 @@ function do추방(General $general, int $myOfficerLevel): ?string
// 명성/공헌 N*10%감소 // 명성/공헌 N*10%감소
if($env['year'] <= $env['startyear'] && $general->getNPCType() < 2){ if($env['year'] <= $env['startyear'] && $general->getNPCType() < 2){
$general->setVar('makelimit', $oldMakeLimit); $general->setVar('makelimit', $oldMakeLimit);
} else { }
else{
$betrayCnt = $general->getVar('betray'); $betrayCnt = $general->getVar('betray');
$general->addExperience(-$general->getVar('experience')*0.15*$betrayCnt); $general->addExperience(-$general->getVar('experience')*0.15*$betrayCnt);
$general->addDedication(-$general->getVar('dedication')*0.15*$betrayCnt); $general->addDedication(-$general->getVar('dedication')*0.15*$betrayCnt);
@@ -290,7 +271,7 @@ function do추방(General $general, int $myOfficerLevel): ?string
$src, $src,
$src, $src,
$str, $str,
Message::gameNow(), new \DateTime(),
new \DateTime('9999-12-31'), new \DateTime('9999-12-31'),
[] []
); );
@@ -342,10 +323,6 @@ if ($action == "임명") {
'reason'=>$result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'reason'=>'success' 'reason'=>'success'
@@ -360,10 +337,6 @@ if ($action == "임명") {
'reason'=>$result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'reason'=>'success' 'reason'=>'success'
@@ -384,10 +357,6 @@ if ($action == "추방") {
'reason'=>$result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result'=>true, 'result'=>true,
'reason'=>'success' 'reason'=>'success'

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