game: 전투순위보정에서 동일병종이면 더 잘 나오도록

This commit is contained in:
2023-12-27 13:05:38 +00:00
parent 616c37d09c
commit a508d5b903
+14 -10
View File
@@ -14,7 +14,7 @@ class g65_전투순위보정 implements iAction
{
//방어자 입장에서 coef가 높다면 전투순위를 높인다.
if ($statName == 'battleOrder') {
if($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
if ($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
/** @var General */
$attacker = $aux['attacker'];
$defenderCrewType = $defender->getCrewTypeObj();
@@ -23,10 +23,12 @@ class g65_전투순위보정 implements iAction
$attackerCoef = $attackerCrewType->getAttackCoef($defenderCrewType) * $defenderCrewType->getDefenceCoef($attackerCrewType);
$defenderCoef = $defenderCrewType->getAttackCoef($attackerCrewType) * $attackerCrewType->getDefenceCoef($defenderCrewType);
if($attackerCoef > $defenderCoef){
return $value * 3;
} else if($attackerCoef < $defenderCoef){
return $value / 3;
if ($attackerCoef > $defenderCoef) {
return $value * 4;
} else if ($attackerCoef < $defenderCoef) {
return $value / 2;
} else if ($attackerCrewType->armType == $defenderCrewType->armType) {
return $value * 2;
}
}
return $value;
@@ -36,7 +38,7 @@ class g65_전투순위보정 implements iAction
{
//공격자 입장에서 coef가 높다면 전투순위를 높인다.
if ($statName == 'battleOrder') {
if($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
if ($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
/** @var General */
$attacker = $aux['attacker'];
$defenderCrewType = $defender->getCrewTypeObj();
@@ -45,10 +47,12 @@ class g65_전투순위보정 implements iAction
$attackerCoef = $attackerCrewType->getAttackCoef($defenderCrewType) * $defenderCrewType->getDefenceCoef($attackerCrewType);
$defenderCoef = $defenderCrewType->getAttackCoef($attackerCrewType) * $attackerCrewType->getDefenceCoef($defenderCrewType);
if($attackerCoef < $defenderCoef){
return $value * 3;
} else if($attackerCoef > $defenderCoef){
return $value / 3;
if ($attackerCoef < $defenderCoef) {
return $value * 4;
} else if ($attackerCoef > $defenderCoef) {
return $value / 2;
} else if ($attackerCrewType->armType == $defenderCrewType->armType) {
return $value * 2;
}
}
return $value;