refac: General create 함수명 변경
This commit is contained in:
@@ -33,7 +33,7 @@ $src = MessageTarget::buildQuick($session->generalID);
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$genObjList = [];
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$env = [];
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if ($genlist) {
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$genObjList = General::createGeneralObjListFromDB($genlist);
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$genObjList = General::createObjListFromDB($genlist);
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$env = $gameStor->cacheAll();
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}
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switch ($btn) {
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+1
-1
@@ -76,7 +76,7 @@ if (!$gen) {
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$gen = $generalBasicList[0]['no'];
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}
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$generalObj = General::createGeneralObjFromDB($gen, null, GeneralQueryMode::FullWithAccessLog);
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$generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAccessLog);
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?>
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<!DOCTYPE html>
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@@ -26,7 +26,7 @@ foreach ($db->queryFirstColumn(
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}
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$inheritPointManager = InheritancePointManager::getInstance();
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foreach(General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
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foreach(General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
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$inheritPointManager->mergeTotalInheritancePoint($genObj);
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$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
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}
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+3
-2
@@ -2,6 +2,7 @@
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namespace sammo;
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use sammo\Enums\GeneralLiteQueryMode;
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use sammo\Enums\GeneralQueryMode;
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use sammo\Enums\RankColumn;
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@@ -564,10 +565,10 @@ if ($str3) {
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$winColumn = RankColumn::from("{$rankColumn}w");
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$drawColumn = RankColumn::from("{$rankColumn}d");
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$loseColumn = RankColumn::from("{$rankColumn}l");
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$tournamentRankerList = General::createGeneralObjListFromDB(
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$tournamentRankerList = GeneralLite::createObjListFromDB(
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$db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn->value),
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[$prizeColumn->value, $gameColumn->value, $winColumn->value, $drawColumn->value, $loseColumn->value, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
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GeneralQueryMode::Core
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GeneralLiteQueryMode::Core
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);
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usort($tournamentRankerList, function (GeneralLite $lhs, GeneralLite $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
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$result = - ($lhs->getRankVar($gameColumn) <=> $rhs->getRankVar($gameColumn));
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+1
-1
@@ -24,7 +24,7 @@ $gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
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increaseRefresh("내정보", 1);
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$me = General::createGeneralObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
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$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
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$myset = $me->getVar('myset');
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if ($myset > 0) {
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+2
-2
@@ -1324,7 +1324,7 @@ function CheckHall($no)
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["betrate", 'calc'],
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];
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$generalObj = General::createGeneralObjFromDB($no);
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$generalObj = General::createObjFromDB($no);
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$ttw = $generalObj->getRankVar(RankColumn::ttw);
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$ttd = $generalObj->getRankVar(RankColumn::ttd);
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@@ -1714,7 +1714,7 @@ function deleteNation(General $lord, bool $applyDB): array
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$logger->pushGlobalHistoryLog("<R><b>【멸망】</b></><D><b>{$nationName}</b></>{$josaUn} <R>멸망</>했습니다.");
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$nationGeneralList = General::createGeneralObjListFromDB(
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$nationGeneralList = General::createObjListFromDB(
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$db->queryFirstColumn(
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'SELECT `no` FROM general WHERE nation=%i AND no != %i',
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$nationID,
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@@ -350,7 +350,7 @@ function setGeneralCommand(int $generalID, array $rawTurnList, string $command,
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$env = $gameStor->getAll();
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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try{
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$commandObj = buildGeneralCommandClass($command, $general, $env, $arg);
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@@ -425,7 +425,7 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$env = $gameStor->getAll();
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if($general->getVar('officer_level') < 5){
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return [
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@@ -451,7 +451,7 @@ function checkWander(RandUtil $rng)
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$wanderers = $db->queryFirstColumn('SELECT general.`no` FROM general LEFT JOIN nation ON general.nation = nation.nation WHERE nation.`level` = 0 AND general.`officer_level` = 12');
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foreach (General::createGeneralObjListFromDB($wanderers) as $wanderer) {
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foreach (General::createObjListFromDB($wanderers) as $wanderer) {
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$wanderCmd = buildGeneralCommandClass('che_해산', $wanderer, $admin);
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if ($wanderCmd->hasFullConditionMet()) {
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$logger = $wanderer->getLogger();
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@@ -743,7 +743,7 @@ function checkEmperior()
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}
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$inheritPointManager = InheritancePointManager::getInstance();
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$allUserGenerals = General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
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$allUserGenerals = General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
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foreach ($allUserGenerals as $genObj) {
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if ($genObj->getNationID() == $nationID) {
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if ($genObj->getVar('officer_level') > 4) {
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@@ -882,7 +882,7 @@ function setGift($tnmt_type, $tnmt, $phase)
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//포상 장수 이름, 금액
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$resultHelper[$generalID]['reward'] += $cost;
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$resultHelper[$generalID]['msg'] = "<span class='ev_highlight'>4강 진출</span>";
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General::createGeneralObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
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General::createObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
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}
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//결승자 명성 돈
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$cost = $admin['develcost'] * 6;
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@@ -946,7 +946,7 @@ function setGift($tnmt_type, $tnmt, $phase)
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$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회에서 <Y>{$winner['name']}</>{$josaYiWinner} <C>우승</>, <Y>{$runnerUp['name']}</>{$josaYiRunnerUp} <C>준우승</>을 차지하여 천하에 이름을 떨칩니다!", ActionLogger::EVENT_YEAR_MONTH);
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$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회의 <S>우승자</>에게는 <C>{$winnerRewardText}</>, <S>준우승자</>에겐 <C>{$runnerUpRewardText}</>의 <S>상금</>과 약간의 <S>명성</>이 주어집니다!", ActionLogger::EVENT_YEAR_MONTH);
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$generalObjList = General::createGeneralObjListFromDB(array_keys($resultHelper));
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$generalObjList = General::createObjListFromDB(array_keys($resultHelper));
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foreach ($resultHelper as $generalID => $general) {
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$rewardText = number_format($general['reward']);
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@@ -1,6 +1,7 @@
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<?php
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namespace sammo;
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use sammo\Enums\GeneralLiteQueryMode;
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use sammo\Enums\GeneralQueryMode;
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use sammo\Enums\MessageType;
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@@ -46,14 +47,14 @@ if($destGeneralID==0){
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$general->setVar('nation', $nationID);
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}
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else{
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$general = General::createGeneralObjFromDB($destGeneralID, [
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$general = GeneralLite::createObjFromDB($destGeneralID, [
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'name', 'leadership', 'strength', 'intel', 'gold','rice',
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'troop','officer_level','npc','picture','imgsvr',
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'permission','penalty','belong', 'crewtype',
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'experience', 'dedication', 'betray', 'dedlevel', 'explevel', 'makelimit', 'aux',
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], GeneralQueryMode::Lite);
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], GeneralLiteQueryMode::Lite);
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if($general instanceof DummyGeneral){
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if($general instanceof DummyGeneralLite){
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Json::die([
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'result'=>false,
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'reason'=>'올바르지 않은 장수입니다.'
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@@ -36,7 +36,7 @@ if($tnmt < 0 || $tnmt > 1){
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}
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$db = DB::db();
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$me = General::createGeneralObjFromDB($generalID);
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$me = General::createObjFromDB($generalID);
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if($defence_train !== $me->getVar('defence_train')){
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@@ -66,7 +66,7 @@ if(!$ownerInfo){
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$info = Json::decode($info);
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$generalObj = General::createGeneralObjFromDB($generalID);
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$generalObj = General::createObjFromDB($generalID);
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$oldGeneralName = $generalObj->getName();
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$db->update('select_pool', [
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'general_id'=>-$generalID,
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+1
-1
@@ -59,7 +59,7 @@ if ($limitState >= 2) {
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exit();
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}
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$generalObj = General::createGeneralObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
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$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
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$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
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$scenario = $gameStor->scenario_text;
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+1
-1
@@ -38,7 +38,7 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
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$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
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$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
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$defenderGeneralList = General::createGeneralObjListFromDB($defenderIDList, null);
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$defenderGeneralList = General::createObjListFromDB($defenderIDList, null);
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/** @var WarUnit[] */
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$defenderList = [];
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@@ -39,7 +39,7 @@ class BidBuyRiceAuction extends \sammo\BaseAPI
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$amount = $this->args['amount'];
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$auction = new AuctionBuyRice($auctionID, $general);
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$result = $auction->bid($amount, true);
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@@ -38,7 +38,7 @@ class BidSellRiceAuction extends \sammo\BaseAPI
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$amount = $this->args['amount'];
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$auction = new AuctionSellRice($auctionID, $general);
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$result = $auction->bid($amount, true);
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@@ -41,7 +41,7 @@ class BidUniqueAuction extends \sammo\BaseAPI
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$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$auction = new AuctionUniqueItem($auctionID, $general);
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$result = $auction->bid($amount, $tryExtendCloseDate);
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@@ -77,7 +77,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
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$inheritMgr = InheritancePointManager::getInstance();
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//preveious라서 column을 최대한 비울 수 있다.
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$remainPoint = $inheritMgr->getInheritancePoint(
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General::createGeneralObjFromDB($generalID, ['owner'], GeneralQueryMode::Core),
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General::createObjFromDB($generalID, ['owner'], GeneralQueryMode::Core),
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InheritanceKey::previous
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);
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@@ -66,7 +66,7 @@ class OpenBuyRiceAuction extends \sammo\BaseAPI
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$finishBidAmount = $this->args['finishBidAmount'];
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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@@ -66,7 +66,7 @@ class OpenSellRiceAuction extends \sammo\BaseAPI
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$finishBidAmount = $this->args['finishBidAmount'];
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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@@ -57,7 +57,7 @@ class OpenUniqueAuction extends \sammo\BaseAPI
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$generalID = $session->generalID;
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$itemObj = buildItemClass($itemID);
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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@@ -59,7 +59,7 @@ class BuildNationCandidate extends \sammo\BaseAPI
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$env = $gameStor->getAll();
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$generalObj = General::createGeneralObjFromDB($general['no']);
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$generalObj = General::createObjFromDB($general['no']);
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$validCmd = false;
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foreach(GameConst::$availableGeneralCommand as $cmdList){
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@@ -68,7 +68,7 @@ class DieOnPrestart extends \sammo\BaseAPI
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return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
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}
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$generalObj = General::createGeneralObjFromDB($general['no']);
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$generalObj = General::createObjFromDB($general['no']);
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if ($generalObj instanceof DummyGeneral) {
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trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
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}
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@@ -37,7 +37,7 @@ class DropItem extends \sammo\BaseAPI
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public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$generalID = $session->generalID;
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$me = General::createGeneralObjFromDB($generalID);
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$me = General::createObjFromDB($generalID);
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$itemType = $this->args['itemType'];
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$item = $me->getItem($itemType);
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@@ -21,7 +21,7 @@ class GetCommandTable extends \sammo\BaseAPI{
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public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$generalID = $session->generalID;
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$me = General::createGeneralObjFromDB($generalID);
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$me = General::createObjFromDB($generalID);
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$commandTable = getCommandTable($me);
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return [
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@@ -534,7 +534,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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{
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$generalID = $session->generalID;
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//NOTE: 이 경우 staticNation 정보를 조회한다.
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$general = General::createGeneralObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
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$general = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
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$nationID = $general->getNationID();
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$cityID = $general->getCityID();
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@@ -49,7 +49,7 @@ class BuyHiddenBuff extends \sammo\BaseAPI
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$type = $this->args['type'];
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$level = $this->args['level'];
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if ($userID != $general->getVar('owner')) {
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return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
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}
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@@ -31,7 +31,7 @@ class BuyRandomUnique extends \sammo\BaseAPI
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$userID = $session->userID;
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if($userID != $general->getVar('owner')){
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return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
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}
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@@ -31,7 +31,7 @@ class ResetSpecialWar extends \sammo\BaseAPI
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$userID = $session->userID;
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if ($userID != $general->getVar('owner')) {
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return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
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}
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@@ -36,7 +36,7 @@ class ResetTurnTime extends \sammo\BaseAPI
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$userID = $session->userID;
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$generalID = $session->generalID;
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if ($userID != $general->getVar('owner')) {
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return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
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}
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@@ -44,7 +44,7 @@ class SetNextSpecialWar extends \sammo\BaseAPI
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$type = $this->args['type'];
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$general = General::createGeneralObjFromDB($generalID);
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$general = General::createObjFromDB($generalID);
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if ($userID != $general->getVar('owner')) {
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return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
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}
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@@ -58,7 +58,7 @@ class GetNationInfo extends \sammo\BaseAPI
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];
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}
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$generalObj = General::createGeneralObjFromDB($session->generalID, null, GeneralQueryMode::FullWithoutIAction);
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$generalObj = General::createObjFromDB($session->generalID, null, GeneralQueryMode::FullWithoutIAction);
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|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameEnv = $gameStor->getValues(['year', 'month', 'startyear']);
|
||||
|
||||
@@ -113,7 +113,7 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
];
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($session->generalID, null, GeneralQueryMode::FullWithoutIAction);
|
||||
$generalObj = General::createObjFromDB($session->generalID, null, GeneralQueryMode::FullWithoutIAction);
|
||||
|
||||
|
||||
return [
|
||||
|
||||
@@ -41,7 +41,7 @@ class AddComment extends \sammo\BaseAPI
|
||||
$text = mb_substr($this->args['text'], 0, 200);
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID, null, GeneralQueryMode::Core);
|
||||
$general = General::createObjFromDB($generalID, null, GeneralQueryMode::Core);
|
||||
$generalName = $general->getName();
|
||||
$nationID = $general->getNationID();
|
||||
$nationName = $general->getStaticNation()['name'];
|
||||
|
||||
@@ -106,7 +106,7 @@ class Vote extends \sammo\BaseAPI
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$voteReward = $gameStor->getValue('develcost') * 5;
|
||||
|
||||
$general = General::createGeneralObjFromDB($generalID, null, GeneralQueryMode::Full);
|
||||
$general = General::createObjFromDB($generalID, null, GeneralQueryMode::Full);
|
||||
$general->increaseVar('gold', $voteReward);
|
||||
$uniqueRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
|
||||
@@ -218,7 +218,7 @@ abstract class Auction
|
||||
if ($bidItem->generalID === $this->general->getID()) {
|
||||
$oldBidder = $this->general;
|
||||
} else {
|
||||
$oldBidder = General::createGeneralObjFromDB($bidItem->generalID);
|
||||
$oldBidder = General::createObjFromDB($bidItem->generalID);
|
||||
}
|
||||
|
||||
if ($this->info->reqResource === ResourceType::inheritancePoint) {
|
||||
@@ -485,7 +485,7 @@ abstract class Auction
|
||||
}
|
||||
}
|
||||
|
||||
$bidder = General::createGeneralObjFromDB($highestBid->generalID);
|
||||
$bidder = General::createObjFromDB($highestBid->generalID);
|
||||
$failReason = $this->finishAuction($highestBid, $bidder);
|
||||
if ($failReason === null) {
|
||||
$this->closeAuction();
|
||||
|
||||
@@ -116,7 +116,7 @@ abstract class AuctionBasicResource extends Auction
|
||||
} else if ($this->info->hostGeneralID == 0) {
|
||||
$auctionHost = $this->genDummy();
|
||||
} else {
|
||||
$auctionHost = General::createGeneralObjFromDB($this->info->hostGeneralID);
|
||||
$auctionHost = General::createObjFromDB($this->info->hostGeneralID);
|
||||
}
|
||||
|
||||
$hostRes = static::$hostRes;
|
||||
@@ -164,7 +164,7 @@ abstract class AuctionBasicResource extends Auction
|
||||
} else if ($this->info->hostGeneralID == 0) {
|
||||
$auctionHost = $this->genDummy();
|
||||
} else {
|
||||
$auctionHost = General::createGeneralObjFromDB($this->info->hostGeneralID);
|
||||
$auctionHost = General::createObjFromDB($this->info->hostGeneralID);
|
||||
}
|
||||
|
||||
$highestBid = $this->getHighestBid();
|
||||
@@ -175,7 +175,7 @@ abstract class AuctionBasicResource extends Auction
|
||||
if ($this->general->getID() === $highestBid->generalID) {
|
||||
$bidder = $this->general;
|
||||
} else {
|
||||
$bidder = General::createGeneralObjFromDB($highestBid->generalID);
|
||||
$bidder = General::createObjFromDB($highestBid->generalID);
|
||||
}
|
||||
|
||||
$hostRes = static::$hostRes;
|
||||
|
||||
@@ -402,7 +402,7 @@ class Betting
|
||||
$userLogger->flush();
|
||||
}
|
||||
} else {
|
||||
$generalList = General::createGeneralObjListFromDB(array_unique(Util::squeezeFromArray($rewardList, 'generalID')), ['gold', 'npc', 'betgold'], GeneralQueryMode::Lite);
|
||||
$generalList = General::createObjListFromDB(array_unique(Util::squeezeFromArray($rewardList, 'generalID')), ['gold', 'npc', 'betgold'], GeneralQueryMode::Lite);
|
||||
foreach ($rewardList as $rewardItem) {
|
||||
$gambler = $generalList[$rewardItem['generalID']];
|
||||
$reward = Util::round($rewardItem['amount']);
|
||||
|
||||
@@ -7,11 +7,7 @@ use \sammo\{
|
||||
Util,
|
||||
JosaUtil,
|
||||
General,
|
||||
DummyGeneral,
|
||||
ActionLogger,
|
||||
GameConst,
|
||||
LastTurn,
|
||||
GameUnitConst,
|
||||
Command,
|
||||
ScoutMessage
|
||||
};
|
||||
@@ -77,7 +73,7 @@ class che_등용 extends Command\GeneralCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['nation', 'experience', 'dedication'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID']);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
[$reqGold, $reqRice] = $this->getCost();
|
||||
|
||||
@@ -68,7 +68,7 @@ class che_등용수락 extends Command\GeneralCommand{
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], null);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], null);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
$this->setDestNation($this->arg['destNationID'], ['gennum', 'scout']);
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@ class che_모반시도 extends Command\GeneralCommand{
|
||||
|
||||
$lordID = $db->queryFirstField('SELECT no FROM general WHERE nation = %i AND officer_level = 12', $nationID);
|
||||
|
||||
$lordGeneral = General::createGeneralObjFromDB($lordID);
|
||||
$lordGeneral = General::createObjFromDB($lordID);
|
||||
|
||||
$generalName = $general->getName();
|
||||
$lordName = $lordGeneral->getName();
|
||||
|
||||
@@ -66,7 +66,7 @@ class che_선양 extends Command\GeneralCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'nation'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], ['gold', 'nation'], GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
$this->fullConditionConstraints = [
|
||||
|
||||
@@ -84,7 +84,7 @@ class che_장수대상임관 extends Command\GeneralCommand{
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneralID = $this->arg['destGeneralID'];
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['nation'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], ['nation'], GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
$this->setDestNation($this->destGeneralObj->getVar('nation'), ['gennum', 'scout']);
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ class che_증여 extends Command\GeneralCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
$this->fullConditionConstraints = [
|
||||
|
||||
@@ -269,7 +269,7 @@ class che_화계 extends Command\GeneralCommand
|
||||
$destCityGeneralList = [];
|
||||
|
||||
$cityGeneralID = $db->queryFirstColumn('SELECT no FROM general WHERE city = %i AND nation = %i', $destCityID, $destNationID);
|
||||
$destCityGeneralList = General::createGeneralObjListFromDB($cityGeneralID, ['name', 'city', 'nation', 'officer_level', 'leadership', 'horse', 'strength', 'weapon', 'intel', 'book', 'item', 'last_turn', 'injury', 'special', 'special2', 'injury', 'crewtype', 'crew', 'atmos', 'train']);
|
||||
$destCityGeneralList = General::createObjListFromDB($cityGeneralID, ['name', 'city', 'nation', 'officer_level', 'leadership', 'horse', 'strength', 'weapon', 'intel', 'book', 'item', 'last_turn', 'injury', 'special', 'special2', 'injury', 'crewtype', 'crew', 'atmos', 'train']);
|
||||
foreach ($destCityGeneralList as &$destCityGeneral) {
|
||||
$destCityGeneral->setRawCity($this->destCity);
|
||||
unset($destCityGeneral);
|
||||
|
||||
@@ -92,7 +92,7 @@ class che_몰수 extends Command\NationCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'npc', 'nation', 'imgsvr', 'picture'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'npc', 'nation', 'imgsvr', 'picture'], GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
$env = $this->env;
|
||||
|
||||
@@ -72,7 +72,7 @@ class che_발령 extends Command\NationCommand
|
||||
{
|
||||
$this->setDestCity($this->arg['destCityID']);
|
||||
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
if ($this->arg['destGeneralID'] == $this->getGeneral()->getID()) {
|
||||
|
||||
@@ -104,7 +104,7 @@ class che_불가침수락 extends Command\NationCommand
|
||||
$env = $this->env;
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
$this->setDestNation($this->arg['destNationID']);
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ class che_불가침파기수락 extends Command\NationCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
$this->setDestNation($this->arg['destNationID']);
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ class che_종전수락 extends Command\NationCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], null, GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
$this->setDestNation($this->arg['destNationID']);
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ class che_포상 extends Command\NationCommand
|
||||
|
||||
protected function initWithArg()
|
||||
{
|
||||
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], GeneralQueryMode::Lite);
|
||||
$destGeneral = General::createObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], GeneralQueryMode::Lite);
|
||||
$this->setDestGeneral($destGeneral);
|
||||
|
||||
if($this->arg['destGeneralID'] == $this->getGeneral()->getID()){
|
||||
|
||||
@@ -95,7 +95,7 @@ class che_필사즉생 extends Command\NationCommand{
|
||||
$broadcastMessage = "<Y>{$generalName}</>{$josaYi} <M>필사즉생</>을 발동하였습니다.";
|
||||
|
||||
$targetGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND no != %i', $nationID, $generalID);
|
||||
foreach(General::createGeneralObjListFromDB($targetGeneralList, ['train', 'atmos'], GeneralQueryMode::Lite) as $targetGeneral){
|
||||
foreach(General::createObjListFromDB($targetGeneralList, ['train', 'atmos'], GeneralQueryMode::Lite) as $targetGeneral){
|
||||
$targetGeneral->getLogger()->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
|
||||
if($targetGeneral->getVar('train') < 100){
|
||||
$targetGeneral->setVar('train', 100);
|
||||
|
||||
@@ -163,7 +163,7 @@ class che_허보 extends Command\NationCommand
|
||||
$destNationCityList = $db->queryFirstColumn('SELECT city FROM city WHERE nation = %i AND supply = 1', $destNationID);
|
||||
|
||||
$targetGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i', $destNationID, $destCityID);
|
||||
foreach (General::createGeneralObjListFromDB($targetGeneralList) as $targetGeneralID => $targetGeneral) {
|
||||
foreach (General::createObjListFromDB($targetGeneralList) as $targetGeneralID => $targetGeneral) {
|
||||
$targetLogger = $targetGeneral->getLogger();
|
||||
$targetLogger->pushGeneralActionLog($destBroadcastMessage, ActionLogger::PLAIN);
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ class DiplomaticMessage extends Message{
|
||||
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
|
||||
$destGeneralObj = General::createGeneralObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
$destGeneralObj = General::createObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
|
||||
$commandObj = buildNationCommandClass('che_불가침수락', $destGeneralObj, $gameStor->getAll(true), new LastTurn(), [
|
||||
'destNationID'=>$this->src->nationID,
|
||||
@@ -100,7 +100,7 @@ class DiplomaticMessage extends Message{
|
||||
protected function cancelNA(){
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
|
||||
$destGeneralObj = General::createGeneralObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
$destGeneralObj = General::createObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
|
||||
$commandObj = buildNationCommandClass('che_불가침파기수락', $destGeneralObj, $gameStor->getAll(true), new LastTurn(), [
|
||||
'destNationID'=>$this->src->nationID,
|
||||
@@ -122,7 +122,7 @@ class DiplomaticMessage extends Message{
|
||||
protected function stopWar(){
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
|
||||
$destGeneralObj = General::createGeneralObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
$destGeneralObj = General::createObjFromDB($this->dest->generalID, ['picture', 'imgsvr', 'aux'], GeneralQueryMode::Lite);
|
||||
|
||||
$commandObj = buildNationCommandClass('che_종전수락', $destGeneralObj, $gameStor->getAll(true), new LastTurn(), [
|
||||
'destNationID'=>$this->src->nationID,
|
||||
|
||||
@@ -28,7 +28,7 @@ class LostUniqueItem extends \sammo\Event\Action
|
||||
if (!$generalIDList) {
|
||||
return;
|
||||
}
|
||||
$generals = General::createGeneralObjListFromDB($generalIDList);
|
||||
$generals = General::createObjListFromDB($generalIDList);
|
||||
|
||||
$lostItems = [];
|
||||
$totalLostCnt = 0;
|
||||
|
||||
@@ -18,7 +18,7 @@ class MergeInheritPointRank extends \sammo\Event\Action
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$generals = General::createGeneralObjListFromDB(null, null);
|
||||
$generals = General::createObjListFromDB(null, null);
|
||||
|
||||
$points = new Map();
|
||||
$points->allocate(count($generals));
|
||||
|
||||
@@ -84,7 +84,7 @@ class ProvideNPCTroopLeader extends \sammo\Event\Action
|
||||
'troop' => $npcID
|
||||
], 'no=%i', $npcID);
|
||||
|
||||
$cmd = buildGeneralCommandClass('che_집합', General::createGeneralObjFromDB($npcID), $env);
|
||||
$cmd = buildGeneralCommandClass('che_집합', General::createObjFromDB($npcID), $env);
|
||||
_setGeneralCommand($cmd, iterator_to_array(Util::range(GameConst::$maxTurn)));
|
||||
$NPCTroopLeaderCnt += 1;
|
||||
$gameStor->lastNPCTroopLeaderID = $lastNPCTroopLeaderID;
|
||||
|
||||
@@ -140,7 +140,7 @@ class UpdateNationLevel extends \sammo\Event\Action
|
||||
$nation['nation'],
|
||||
$targetKillTurn
|
||||
);
|
||||
$nationGenList = General::createGeneralObjListFromDB($nationGenIDList, ['belong', 'npc', 'aux']);
|
||||
$nationGenList = General::createObjListFromDB($nationGenIDList, ['belong', 'npc', 'aux']);
|
||||
$chiefID = null;
|
||||
|
||||
$uniqueLotteryWeightList = [];
|
||||
@@ -215,7 +215,7 @@ class UpdateNationLevel extends \sammo\Event\Action
|
||||
}
|
||||
|
||||
if ($chiefID) {
|
||||
$chiefObj = General::createGeneralObjFromDB($chiefID, ['belong', 'npc', 'aux'], GeneralQueryMode::Lite);
|
||||
$chiefObj = General::createObjFromDB($chiefID, ['belong', 'npc', 'aux'], GeneralQueryMode::Lite);
|
||||
$chiefObj->increaseInheritancePoint(InheritanceKey::unifier, 250 * $levelDiff);
|
||||
$chiefObj->applyDB($db);
|
||||
}
|
||||
|
||||
@@ -921,7 +921,7 @@ class General extends GeneralBase implements iAction
|
||||
* @return \sammo\General[]
|
||||
* @throws MustNotBeReachedException
|
||||
*/
|
||||
static public function createGeneralObjListFromDB(?array $generalIDList, ?array $column = null, GeneralQueryMode $queryMode = GeneralQueryMode::Full): array
|
||||
static public function createObjListFromDB(?array $generalIDList, ?array $column = null, GeneralQueryMode $queryMode = GeneralQueryMode::Full): array
|
||||
{
|
||||
if ($generalIDList === []) {
|
||||
return [];
|
||||
@@ -1007,7 +1007,7 @@ class General extends GeneralBase implements iAction
|
||||
return $result;
|
||||
}
|
||||
|
||||
static public function createGeneralObjFromDB(int $generalID, ?array $column = null, GeneralQueryMode $queryMode = GeneralQueryMode::Full): self
|
||||
static public function createObjFromDB(int $generalID, ?array $column = null, GeneralQueryMode $queryMode = GeneralQueryMode::Full): self
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -3514,7 +3514,7 @@ class GeneralAI
|
||||
$db = DB::db();
|
||||
$generalIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation = %i AND no != %i', $nationID, $this->general->getID());
|
||||
|
||||
$nationGenerals = General::createGeneralObjListFromDB($generalIDList);
|
||||
$nationGenerals = General::createObjListFromDB($generalIDList);
|
||||
|
||||
$lastWar = \PHP_INT_MAX;
|
||||
foreach ($nationGenerals as $nationGeneral) {
|
||||
|
||||
@@ -68,7 +68,7 @@ class GeneralLite extends GeneralBase
|
||||
* @return \sammo\GeneralLite[]
|
||||
* @throws MustNotBeReachedException
|
||||
*/
|
||||
static public function createGeneralLiteObjListFromDB(?array $generalIDList, ?array $column = null, GeneralLiteQueryMode $queryMode = GeneralLiteQueryMode::Full): array
|
||||
static public function createObjListFromDB(?array $generalIDList, ?array $column = null, GeneralLiteQueryMode $queryMode = GeneralLiteQueryMode::Full): array
|
||||
{
|
||||
if ($generalIDList === []) {
|
||||
return [];
|
||||
@@ -136,7 +136,7 @@ class GeneralLite extends GeneralBase
|
||||
return $result;
|
||||
}
|
||||
|
||||
static public function createGeneralLiteObjFromDB(int $generalID, ?array $column = null, GeneralLiteQueryMode $queryMode = GeneralLiteQueryMode::Full): self
|
||||
static public function createObjFromDB(int $generalID, ?array $column = null, GeneralLiteQueryMode $queryMode = GeneralLiteQueryMode::Full): self
|
||||
{
|
||||
$db = DB::db();
|
||||
if ($queryMode->value > 0) {
|
||||
|
||||
@@ -66,7 +66,7 @@ class RaiseInvaderMessage extends Message
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$general = \sammo\General::createGeneralObjFromDB($receiverID);
|
||||
$general = \sammo\General::createObjFromDB($receiverID);
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ class ScoutMessage extends Message
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$general = \sammo\General::createGeneralObjFromDB($receiverID);
|
||||
$general = \sammo\General::createObjFromDB($receiverID);
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
@@ -125,8 +125,8 @@ class ScoutMessage extends Message
|
||||
$now = TimeUtil::now();
|
||||
//XXX: 뭔가 기존 쿼리가 애매하다. invalid 관련해서 다른 옵션이 가능한가?
|
||||
$rawMsgList = Util::convertArrayToDict($db->query(
|
||||
'SELECT * FROM `message` WHERE
|
||||
`mailbox` = %i AND `type` = "private" AND `dest` = `mailbox` AND `valid_until` > %s AND
|
||||
'SELECT * FROM `message` WHERE
|
||||
`mailbox` = %i AND `type` = "private" AND `dest` = `mailbox` AND `valid_until` > %s AND
|
||||
JSON_VALUE(message, "$.option.action") = %s',
|
||||
$generalID,
|
||||
$now,
|
||||
|
||||
@@ -239,7 +239,7 @@ class TurnExecutionHelper
|
||||
return [true, $currentTurn];
|
||||
}
|
||||
|
||||
$general = General::createGeneralObjFromDB($rawGeneral['no']);
|
||||
$general = General::createObjFromDB($rawGeneral['no']);
|
||||
$nationStor = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
|
||||
$turnObj = new static($general);
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ $nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheValues(['npc_nation_policy', 'npc_general_policy']);
|
||||
$gameStor->cacheAll();
|
||||
|
||||
$general = General::createGeneralObjFromDB($me['no']);
|
||||
$general = General::createObjFromDB($me['no']);
|
||||
|
||||
$rawServerPolicy = $gameStor->getValue('npc_nation_policy') ?? [];
|
||||
$rawNationPolicy = $nationStor->getValue('npc_nation_policy') ?? [];
|
||||
|
||||
@@ -7,7 +7,7 @@ include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$generalObj = General::createGeneralObjFromDB($session->generalID);
|
||||
$generalObj = General::createObjFromDB($session->generalID);
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
@@ -14,7 +14,7 @@ $generalID = $session->generalID;
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$me = General::createGeneralObjFromDB($generalID);
|
||||
$me = General::createObjFromDB($generalID);
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ if ($isChiefTurn && !in_array($commandType, Util::array_flatten(GameConst::$avai
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env')->turnOnCache();
|
||||
$env = $gameStor->getAll();
|
||||
$general = General::createGeneralObjFromDB($session->generalID);
|
||||
$general = General::createObjFromDB($session->generalID);
|
||||
|
||||
if (!$isChiefTurn) {
|
||||
$commandObj = buildGeneralCommandClass($commandType, $general, $env);
|
||||
|
||||
Reference in New Issue
Block a user