Files
core/hwe/sammo/API/InheritAction/ResetTurnTime.php
T

101 lines
3.7 KiB
PHP

<?php
namespace sammo\API\InheritAction;
use DateTimeImmutable;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\LiteHashDRBG;
use sammo\RandUtil;
use sammo\TimeUtil;
use sammo\UniqueConst;
use sammo\UserLogger;
use sammo\Util;
class ResetTurnTime extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
//KVStrorage, General.aux 모두 쓰므로 lock;
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$userID = $session->userID;
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
if ($userID != $general->getVar('owner')) {
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
}
$currentLevel = $general->getAuxVar('inheritResetTurnTime') ?? -1;
$nextLevel = $currentLevel + 1;
while (count(GameConst::$inheritResetAttrPointBase) <= $nextLevel) {
$baseLen = count(GameConst::$inheritResetAttrPointBase);
GameConst::$inheritResetAttrPointBase[] = GameConst::$inheritResetAttrPointBase[$baseLen - 1] + GameConst::$inheritResetAttrPointBase[$baseLen - 2];
}
$reqPoint = GameConst::$inheritResetAttrPointBase[$nextLevel];
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if($gameStor->isunited){
return '이미 천하가 통일되었습니다.';
}
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
if ($previousPoint < $reqPoint) {
return '충분한 유산 포인트를 가지고 있지 않습니다.';
}
$gameStor = KVStorage::getStorage($db, 'game_env');
[$turnTerm, $serverTurnTime] = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
$currTurnTime = new DateTimeImmutable($general->getTurnTime());
$serverTurnTimeObj = new DateTimeImmutable($serverTurnTime);
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'ResetTurnTime',
$userID,
$general->getTurnTime()
)));
$afterTurn = $rng->nextRange($turnTerm * -60 / 2, $turnTerm * 60 / 2);
$userLogger = new UserLogger($userID);
if($afterTurn >= 0){
$userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾼 결과 %02d:%02d 뒤로 밀림", intdiv(Util::toInt($afterTurn), 60), $afterTurn%60), "inheritPoint");
}
else{
$userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾼 결과 %02d:%02d 앞으로 당김", intdiv(Util::toInt(-$afterTurn), 60), (-$afterTurn)%60), "inheritPoint");
}
$userLogger->flush();
$turnTime = $currTurnTime->add(TimeUtil::secondsToDateInterval($afterTurn));
if ($turnTime <= $serverTurnTimeObj && $serverTurnTimeObj <= $currTurnTime) {
$turnTime = $turnTime->add(TimeUtil::secondsToDateInterval($turnTerm * 60));
}
$general->setVar('turntime', TimeUtil::format($turnTime, true));
$general->setAuxVar('inheritResetTurnTime', $nextLevel);
$inheritStor->setValue('previous', [$previousPoint - $reqPoint, null]);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqPoint);
$general->applyDB($db);
return null;
}
}