Refactor tournament logic: Move helper functions to workerHelpers.ts

- Extracted various helper functions related to tournament operations from worker.ts to a new file workerHelpers.ts for better organization and maintainability.
- Updated imports in worker.ts to utilize the new helper functions.
- Removed redundant code and improved clarity by centralizing common functionalities.
This commit is contained in:
2026-01-24 13:02:16 +00:00
parent 5c67f08917
commit fbfb52f54e
2 changed files with 660 additions and 630 deletions
+24 -630
View File
@@ -1,5 +1,5 @@
import { asRecord, createTournamentRng } from '@sammo-ts/common';
import { resolveTournamentBattle, TournamentType } from '@sammo-ts/logic';
import { createTournamentRng } from '@sammo-ts/common';
import { resolveTournamentBattle } from '@sammo-ts/logic';
import {
createGamePostgresConnector,
createRedisConnector,
@@ -13,493 +13,28 @@ import { buildTurnDaemonStreamKeys } from '../daemon/streamKeys.js';
import type { TurnDaemonTransport } from '../daemon/transport.js';
import { buildTournamentKeys } from './keys.js';
import { TournamentStore } from './store.js';
import type { TournamentBetEntry, TournamentMatchEntry, TournamentParticipantEntry, TournamentState } from './types.js';
type TournamentPrismaClient = {
general: {
findMany: (args: {
where: Record<string, unknown>;
select: Record<string, boolean>;
}) => Promise<Array<Record<string, unknown>>>;
update: (args: { where: { id: number }; data: { gold: number } }) => Promise<unknown>;
};
worldState: {
findFirst: () => Promise<{ meta?: unknown; currentYear?: number; config?: unknown } | null>;
};
$transaction: (actions: Promise<unknown>[]) => Promise<unknown[]>;
};
const sleepMs = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
const isBattleStage = (stage: number): boolean => stage >= 7 && stage <= 10;
const isPreBattleStage = (stage: number): boolean => stage >= 1 && stage <= 6;
const nextStage = (stage: number): number => {
switch (stage) {
case 7:
return 8;
case 8:
return 9;
case 9:
return 10;
default:
return 0;
}
};
const resolveNextAt = (state: TournamentState): string =>
new Date(Date.now() + Math.max(1, state.termSeconds) * 1000).toISOString();
const resolveBettingCloseAt = (state: TournamentState): string => {
const bettingTermMs = Math.min(state.termSeconds * 60, 3600) * 1000;
return new Date(Date.now() + Math.max(1000, bettingTermMs)).toISOString();
};
const resolveStatValue = (type: TournamentType, entry: { leadership: number; strength: number; intel: number }): number => {
switch (type) {
case TournamentType.LEADERSHIP:
return entry.leadership;
case TournamentType.STRENGTH:
return entry.strength;
case TournamentType.INTEL:
return entry.intel;
case TournamentType.TOTAL:
default:
return entry.leadership + entry.strength + entry.intel;
}
};
const resolveGroupPair = (stage: number, phase: number): [number, number] | null => {
if (stage === 2) {
const pairMap: Array<[number, number]> = [
[0, 1], [2, 3], [4, 5], [6, 7],
[0, 2], [1, 3], [4, 6], [5, 7],
[0, 3], [1, 6], [2, 5], [4, 7],
[0, 4], [1, 5], [2, 6], [3, 7],
[0, 5], [1, 4], [2, 7], [3, 6],
[0, 6], [1, 7], [2, 4], [3, 5],
[0, 7], [1, 2], [3, 4], [5, 6],
];
const basePair = pairMap[phase % 28];
if (!basePair) {
return null;
}
return phase >= 28 ? [basePair[1], basePair[0]] : basePair;
}
if (stage === 4) {
const pairMap: Array<[number, number]> = [
[0, 1], [2, 3],
[0, 2], [1, 3],
[0, 3], [1, 2],
];
return pairMap[phase % 6] ?? null;
}
return null;
};
const assignGroupSlots = (
participants: Array<TournamentParticipantEntry & { groupId?: number; groupNo?: number }>,
groupCount: number,
groupSize: number,
groupStart: number
): TournamentParticipantEntry[] => {
const groupCounts = Array.from({ length: groupCount }, () => 0);
for (const entry of participants) {
if (entry.groupId !== undefined && entry.groupId >= groupStart && entry.groupId < groupStart + groupCount) {
const idx = entry.groupId - groupStart;
if (idx >= 0 && idx < groupCount) {
groupCounts[idx] += 1;
}
}
}
return participants.map((entry) => {
if (entry.groupId !== undefined && entry.groupNo !== undefined) {
return entry;
}
const minCount = Math.min(...groupCounts);
const groupIdx = groupCounts.findIndex((count) => count === minCount);
const groupNo = groupCounts[groupIdx] ?? 0;
groupCounts[groupIdx] = groupNo + 1;
return {
...entry,
groupId: groupStart + groupIdx,
groupNo: groupNo < groupSize ? groupNo : groupNo % groupSize,
win: 0,
draw: 0,
lose: 0,
gl: 0,
};
});
};
const selectWeighted = <T>(rng: ReturnType<typeof createTournamentRng>, pool: Array<{ item: T; weight: number }>): T => {
return rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));
};
const fillParticipants = async (options: {
prisma: TournamentPrismaClient;
state: TournamentState;
baseSeed: string;
current: TournamentParticipantEntry[];
limit: number;
}): Promise<TournamentParticipantEntry[]> => {
const { prisma, state, baseSeed, limit } = options;
const takenIds = new Set(options.current.map((entry) => entry.id));
const result = [...options.current];
if (result.length >= limit) {
return result;
}
const applicants = await prisma.general.findMany({
where: {
meta: { path: ['tnmt'], equals: 1 },
},
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
npcState: true,
},
});
const applicantPool = applicants
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && !takenIds.has(entry.id))
.map((entry) => {
const leadership = typeof entry.leadership === 'number' ? entry.leadership : 0;
const strength = typeof entry.strength === 'number' ? entry.strength : 0;
const intel = typeof entry.intel === 'number' ? entry.intel : 0;
const score = resolveStatValue(state.type, { leadership, strength, intel });
const meta = asRecord(entry.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
item: {
id: entry.id as number,
name: typeof entry.name === 'string' ? entry.name : '무명장수',
leadership,
strength,
intel,
level,
},
weight: Math.max(1, score ** 1.5),
};
});
const applicantRng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 1,
phase: state.phase,
matchIndex: 0,
participantIndex: 0,
extraSeed: 'fill:applicants',
});
while (result.length < limit && applicantPool.length > 0) {
const picked = selectWeighted(applicantRng, applicantPool);
applicantPool.splice(applicantPool.findIndex((entry) => entry.item.id === picked.id), 1);
takenIds.add(picked.id);
result.push(picked);
}
if (result.length >= limit) {
return result;
}
const npcRows = await prisma.general.findMany({
where: {
npcState: { gte: 2 },
},
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
npcState: true,
},
});
const npcPool = npcRows
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && !takenIds.has(entry.id))
.map((entry) => {
const leadership = typeof entry.leadership === 'number' ? entry.leadership : 0;
const strength = typeof entry.strength === 'number' ? entry.strength : 0;
const intel = typeof entry.intel === 'number' ? entry.intel : 0;
const score = resolveStatValue(state.type, { leadership, strength, intel });
const meta = asRecord(entry.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
item: {
id: entry.id as number,
name: typeof entry.name === 'string' ? entry.name : '무명장수',
leadership,
strength,
intel,
level,
},
weight: Math.max(1, score ** 1.5),
};
});
const npcRng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 1,
phase: state.phase,
matchIndex: 0,
participantIndex: 1,
extraSeed: 'fill:npc',
});
while (result.length < limit && npcPool.length > 0) {
const picked = selectWeighted(npcRng, npcPool);
npcPool.splice(npcPool.findIndex((entry) => entry.item.id === picked.id), 1);
takenIds.add(picked.id);
result.push(picked);
}
let dummyId = -1;
while (result.length < limit) {
while (takenIds.has(dummyId)) {
dummyId -= 1;
}
takenIds.add(dummyId);
result.push({
id: dummyId,
name: '무명장수',
leadership: 10,
strength: 10,
intel: 10,
level: 10,
});
dummyId -= 1;
}
return result;
};
const applyGroupMatch = (
participants: TournamentParticipantEntry[],
attacker: TournamentParticipantEntry,
defender: TournamentParticipantEntry,
state: TournamentState,
baseSeed: string,
matchIndex: number
): TournamentParticipantEntry[] => {
const result = resolveTournamentBattle({
type: state.type,
battleType: 0,
attacker: {
id: attacker.id,
name: attacker.name,
stats: {
leadership: attacker.leadership,
strength: attacker.strength,
intel: attacker.intel,
},
level: attacker.level,
},
defender: {
id: defender.id,
name: defender.name,
stats: {
leadership: defender.leadership,
strength: defender.strength,
intel: defender.intel,
},
level: defender.level,
},
context: {
openYear: state.openYear,
openMonth: state.openMonth,
stage: state.stage,
phase: state.phase,
matchIndex,
},
baseSeed,
});
const glDelta = Math.round((result.totalDamage.defender - result.totalDamage.attacker) / 50);
return participants.map((entry) => {
if (entry.id !== attacker.id && entry.id !== defender.id) {
return entry;
}
const next = {
...entry,
win: entry.win ?? 0,
draw: entry.draw ?? 0,
lose: entry.lose ?? 0,
gl: entry.gl ?? 0,
};
if (result.draw) {
next.draw += 1;
return next;
}
if (result.winnerId === entry.id) {
next.win += 1;
next.gl += glDelta;
return next;
}
next.lose += 1;
next.gl -= glDelta;
return next;
});
};
const sortByRanking = (entries: TournamentParticipantEntry[]): TournamentParticipantEntry[] => {
return [...entries].sort((lhs, rhs) => {
const lhsPoints = (lhs.win ?? 0) * 3 + (lhs.draw ?? 0);
const rhsPoints = (rhs.win ?? 0) * 3 + (rhs.draw ?? 0);
if (lhsPoints !== rhsPoints) {
return rhsPoints - lhsPoints;
}
const lhsGl = lhs.gl ?? 0;
const rhsGl = rhs.gl ?? 0;
if (lhsGl !== rhsGl) {
return rhsGl - lhsGl;
}
return lhs.id - rhs.id;
});
};
const buildFinal16MatchesFromGroups = (
participants: TournamentParticipantEntry[]
): TournamentMatchEntry[] | null => {
const groupOrder = [10, 14, 11, 15, 12, 16, 13, 17, 14, 10, 15, 11, 16, 12, 17, 13];
const rankOrder = [1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2];
const selected: number[] = [];
for (let i = 0; i < groupOrder.length; i += 1) {
const groupId = groupOrder[i]!;
const rank = rankOrder[i]!;
const entry = participants.find((p) => p.groupId === groupId && p.finalRank === rank);
if (!entry) {
return null;
}
selected.push(entry.id);
}
return selected.reduce<TournamentMatchEntry[]>((acc, _id, idx) => {
if (idx % 2 !== 0) {
return acc;
}
const attackerId = selected[idx];
const defenderId = selected[idx + 1];
if (attackerId === undefined || defenderId === undefined) {
return acc;
}
acc.push({
id: acc.length + 1,
stage: 7,
roundIndex: acc.length,
attackerId,
defenderId,
});
return acc;
}, []);
};
const pickFinalists = (state: TournamentState, participants: Array<{ id: number; leadership: number; strength: number; intel: number }>): number[] =>
participants
.slice()
.sort((lhs, rhs) => {
const lVal = resolveStatValue(state.type, lhs);
const rVal = resolveStatValue(state.type, rhs);
if (lVal !== rVal) {
return rVal - lVal;
}
return lhs.id - rhs.id;
})
.slice(0, 16)
.map((entry) => entry.id);
const buildInitialMatches = (
state: TournamentState,
baseSeed: string,
participantIds: number[]
): TournamentMatchEntry[] => {
const rng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 5,
phase: state.phase,
matchIndex: 0,
participantIndex: 0,
extraSeed: 'round16',
});
const shuffled = rng.shuffle(participantIds);
const pairs = shuffled.slice(0, 16);
if (pairs.length < 2 || pairs.length % 2 !== 0) {
throw new Error('대진표를 구성할 참가자가 부족합니다.');
}
return pairs.reduce<TournamentMatchEntry[]>((acc, _id, idx) => {
if (idx % 2 !== 0) {
return acc;
}
const attackerId = pairs[idx];
const defenderId = pairs[idx + 1];
if (attackerId === undefined || defenderId === undefined) {
return acc;
}
acc.push({
id: acc.length + 1,
stage: 7,
roundIndex: acc.length,
attackerId,
defenderId,
});
return acc;
}, []);
};
const buildNextMatches = (
stage: number,
matches: TournamentMatchEntry[]
): TournamentMatchEntry[] => {
const stageMatches = matches.filter((match) => match.stage === stage);
const winners = stageMatches
.map((match) => match.winnerId)
.filter((winner): winner is number => typeof winner === 'number');
if (winners.length === 0 || winners.length % 2 !== 0) {
throw new Error('다음 라운드를 만들 수 없습니다.');
}
const nextIdBase = matches.reduce((max, entry) => Math.max(max, entry.id), 0) + 1;
const nextStageValue = nextStage(stage);
const result: TournamentMatchEntry[] = [];
for (let i = 0; i < winners.length; i += 2) {
const attackerId = winners[i];
const defenderId = winners[i + 1];
if (attackerId === undefined || defenderId === undefined) {
continue;
}
result.push({
id: nextIdBase + result.length,
stage: nextStageValue,
roundIndex: i / 2,
attackerId,
defenderId,
});
}
if (result.length === 0) {
throw new Error('다음 라운드 대진 생성에 실패했습니다.');
}
return result;
};
import type { TournamentMatchEntry, TournamentState } from './types.js';
import {
applyGroupMatch,
assignGroupSlots,
buildBettingPayouts,
buildFinal16MatchesFromGroups,
buildInitialMatches,
buildNextMatches,
buildTournamentRewardPayload,
fillParticipants,
isBattleStage,
isPreBattleStage,
nextStage,
pickFinalists,
resolveBettingCloseAt,
resolveGroupPair,
resolveNextAt,
seedNpcBets,
sleepMs,
sortByRanking,
type TournamentPrismaClient,
} from './workerHelpers.js';
export const applyBattle = async (
store: TournamentStore,
@@ -608,147 +143,6 @@ export const applyBattle = async (
return nextState;
};
export const buildBettingPayouts = (
winnerId: number,
entries: TournamentBetEntry[]
): { payouts: Array<{ generalId: number; amount: number }>; total: number; refundAll: boolean } => {
const total = entries.reduce((sum, entry) => sum + entry.amount, 0);
if (total <= 0) {
return { payouts: [], total: 0, refundAll: false };
}
const winners = entries.filter((entry) => entry.targetId === winnerId);
const winnersTotal = winners.reduce((sum, entry) => sum + entry.amount, 0);
if (winnersTotal <= 0) {
const refunds = entries.map((entry) => ({ generalId: entry.generalId, amount: entry.amount }));
return { payouts: refunds, total, refundAll: true };
}
const ratio = total / winnersTotal;
const payouts = winners.map((entry) => ({
generalId: entry.generalId,
amount: Math.round(entry.amount * ratio),
}));
return { payouts, total, refundAll: false };
};
export const buildTournamentRewardPayload = (
matches: TournamentMatchEntry[]
): { top16: number[]; top8: number[]; top4: number[]; winnerId: number; runnerUpId: number } => {
const top16 = new Set<number>();
const top8 = new Set<number>();
const top4 = new Set<number>();
for (const match of matches) {
if (match.stage === 7) {
top16.add(match.attackerId);
top16.add(match.defenderId);
if (typeof match.winnerId === 'number') {
top8.add(match.winnerId);
}
}
if (match.stage === 8 && typeof match.winnerId === 'number') {
top4.add(match.winnerId);
}
}
const finalMatch = matches.find((match) => match.stage === 10 && typeof match.winnerId === 'number');
if (!finalMatch || typeof finalMatch.winnerId !== 'number') {
throw new Error('결승전 결과를 찾을 수 없습니다.');
}
const winnerId = finalMatch.winnerId;
const runnerUpId = finalMatch.attackerId === winnerId ? finalMatch.defenderId : finalMatch.attackerId;
return {
top16: Array.from(top16),
top8: Array.from(top8),
top4: Array.from(top4),
winnerId,
runnerUpId,
};
};
const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
for (const key of keys) {
const value = source[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
}
return fallback;
};
const seedNpcBets = async (options: {
prisma: TournamentPrismaClient;
store: TournamentStore;
state: TournamentState;
baseSeed: string;
daemonTransport: TurnDaemonTransport;
}): Promise<void> => {
const { prisma, store, state, baseSeed, daemonTransport } = options;
const existing = await store.getBettingEntries();
if (existing.length > 0) {
return;
}
const matches = await store.getMatches();
const candidateIds = Array.from(
new Set(
matches
.filter((match) => match.stage === 7)
.flatMap((match) => [match.attackerId, match.defenderId])
)
);
if (candidateIds.length === 0) {
return;
}
const worldState = await prisma.worldState.findFirst();
const config = asRecord(worldState?.config ?? {});
const constValues = asRecord(config.const ?? config);
const startYear = resolveNumber(constValues, ['startYear', 'startyear'], state.openYear);
const currentYear = worldState?.currentYear ?? state.openYear;
const betGold = Math.max(10, Math.floor((3 + currentYear - startYear) * 0.334) * 10);
const npcList = await prisma.general.findMany({
where: {
npcState: { gte: 2 },
gold: { gte: 500 + betGold },
},
select: { id: true, gold: true },
});
const npcBetList = npcList
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && typeof entry.gold === 'number');
if (npcBetList.length === 0) {
return;
}
const rng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 6,
phase: 0,
matchIndex: 0,
participantIndex: 0,
extraSeed: `OpenBettingTournament:${state.bettingId ?? 'none'}`,
});
const entries = [...existing];
for (const npc of npcBetList) {
const targetId = rng.choice(candidateIds);
entries.push({ generalId: npc.id as number, targetId, amount: betGold });
}
await daemonTransport.sendCommand({
type: 'adjustGeneralResources',
reason: 'tournamentNpcBet',
adjustments: npcBetList.map((npc) => ({
generalId: npc.id as number,
goldDelta: -betGold,
})),
});
await store.setBettingEntries(entries);
};
export const applyPreBattleStage = async (
store: TournamentStore,
prisma: TournamentPrismaClient,
@@ -0,0 +1,636 @@
import { asRecord, createTournamentRng } from '@sammo-ts/common';
import { resolveTournamentBattle, TournamentType } from '@sammo-ts/logic';
import type { TurnDaemonTransport } from '../daemon/transport.js';
import type { TournamentStore } from './store.js';
import type { TournamentBetEntry, TournamentMatchEntry, TournamentParticipantEntry, TournamentState } from './types.js';
export type TournamentPrismaClient = {
general: {
findMany: (args: {
where: Record<string, unknown>;
select: Record<string, boolean>;
}) => Promise<Array<Record<string, unknown>>>;
update: (args: { where: { id: number }; data: { gold: number } }) => Promise<unknown>;
};
worldState: {
findFirst: () => Promise<{ meta?: unknown; currentYear?: number; config?: unknown } | null>;
};
$transaction: (actions: Promise<unknown>[]) => Promise<unknown[]>;
};
export const sleepMs = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
export const isBattleStage = (stage: number): boolean => stage >= 7 && stage <= 10;
export const isPreBattleStage = (stage: number): boolean => stage >= 1 && stage <= 6;
export const nextStage = (stage: number): number => {
switch (stage) {
case 7:
return 8;
case 8:
return 9;
case 9:
return 10;
default:
return 0;
}
};
export const resolveNextAt = (state: TournamentState): string =>
new Date(Date.now() + Math.max(1, state.termSeconds) * 1000).toISOString();
export const resolveBettingCloseAt = (state: TournamentState): string => {
const bettingTermMs = Math.min(state.termSeconds * 60, 3600) * 1000;
return new Date(Date.now() + Math.max(1000, bettingTermMs)).toISOString();
};
export const resolveStatValue = (
type: TournamentType,
entry: { leadership: number; strength: number; intel: number }
): number => {
switch (type) {
case TournamentType.LEADERSHIP:
return entry.leadership;
case TournamentType.STRENGTH:
return entry.strength;
case TournamentType.INTEL:
return entry.intel;
case TournamentType.TOTAL:
default:
return entry.leadership + entry.strength + entry.intel;
}
};
export const resolveGroupPair = (stage: number, phase: number): [number, number] | null => {
if (stage === 2) {
const pairMap: Array<[number, number]> = [
[0, 1], [2, 3], [4, 5], [6, 7],
[0, 2], [1, 3], [4, 6], [5, 7],
[0, 3], [1, 6], [2, 5], [4, 7],
[0, 4], [1, 5], [2, 6], [3, 7],
[0, 5], [1, 4], [2, 7], [3, 6],
[0, 6], [1, 7], [2, 4], [3, 5],
[0, 7], [1, 2], [3, 4], [5, 6],
];
const basePair = pairMap[phase % 28];
if (!basePair) {
return null;
}
return phase >= 28 ? [basePair[1], basePair[0]] : basePair;
}
if (stage === 4) {
const pairMap: Array<[number, number]> = [
[0, 1], [2, 3],
[0, 2], [1, 3],
[0, 3], [1, 2],
];
return pairMap[phase % 6] ?? null;
}
return null;
};
export const assignGroupSlots = (
participants: Array<TournamentParticipantEntry & { groupId?: number; groupNo?: number }>,
groupCount: number,
groupSize: number,
groupStart: number
): TournamentParticipantEntry[] => {
const groupCounts = Array.from({ length: groupCount }, () => 0);
for (const entry of participants) {
if (entry.groupId !== undefined && entry.groupId >= groupStart && entry.groupId < groupStart + groupCount) {
const idx = entry.groupId - groupStart;
if (idx >= 0 && idx < groupCount) {
groupCounts[idx] += 1;
}
}
}
return participants.map((entry) => {
if (entry.groupId !== undefined && entry.groupNo !== undefined) {
return entry;
}
const minCount = Math.min(...groupCounts);
const groupIdx = groupCounts.findIndex((count) => count === minCount);
const groupNo = groupCounts[groupIdx] ?? 0;
groupCounts[groupIdx] = groupNo + 1;
return {
...entry,
groupId: groupStart + groupIdx,
groupNo: groupNo < groupSize ? groupNo : groupNo % groupSize,
win: 0,
draw: 0,
lose: 0,
gl: 0,
};
});
};
export const selectWeighted = <T>(
rng: ReturnType<typeof createTournamentRng>,
pool: Array<{ item: T; weight: number }>
): T => rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));
export const fillParticipants = async (options: {
prisma: TournamentPrismaClient;
state: TournamentState;
baseSeed: string;
current: TournamentParticipantEntry[];
limit: number;
}): Promise<TournamentParticipantEntry[]> => {
const { prisma, state, baseSeed, limit } = options;
const takenIds = new Set(options.current.map((entry) => entry.id));
const result = [...options.current];
if (result.length >= limit) {
return result;
}
const applicants = await prisma.general.findMany({
where: {
meta: { path: ['tnmt'], equals: 1 },
},
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
npcState: true,
},
});
const applicantPool = applicants
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && !takenIds.has(entry.id))
.map((entry) => {
const leadership = typeof entry.leadership === 'number' ? entry.leadership : 0;
const strength = typeof entry.strength === 'number' ? entry.strength : 0;
const intel = typeof entry.intel === 'number' ? entry.intel : 0;
const score = resolveStatValue(state.type, { leadership, strength, intel });
const meta = asRecord(entry.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
item: {
id: entry.id as number,
name: typeof entry.name === 'string' ? entry.name : '무명장수',
leadership,
strength,
intel,
level,
},
weight: Math.max(1, score ** 1.5),
};
});
const applicantRng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 1,
phase: state.phase,
matchIndex: 0,
participantIndex: 0,
extraSeed: 'fill:applicants',
});
while (result.length < limit && applicantPool.length > 0) {
const picked = selectWeighted(applicantRng, applicantPool);
applicantPool.splice(applicantPool.findIndex((entry) => entry.item.id === picked.id), 1);
takenIds.add(picked.id);
result.push(picked);
}
if (result.length >= limit) {
return result;
}
const npcRows = await prisma.general.findMany({
where: {
npcState: { gte: 2 },
},
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
npcState: true,
},
});
const npcPool = npcRows
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && !takenIds.has(entry.id))
.map((entry) => {
const leadership = typeof entry.leadership === 'number' ? entry.leadership : 0;
const strength = typeof entry.strength === 'number' ? entry.strength : 0;
const intel = typeof entry.intel === 'number' ? entry.intel : 0;
const score = resolveStatValue(state.type, { leadership, strength, intel });
const meta = asRecord(entry.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
item: {
id: entry.id as number,
name: typeof entry.name === 'string' ? entry.name : '무명장수',
leadership,
strength,
intel,
level,
},
weight: Math.max(1, score ** 1.5),
};
});
const npcRng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 1,
phase: state.phase,
matchIndex: 0,
participantIndex: 1,
extraSeed: 'fill:npc',
});
while (result.length < limit && npcPool.length > 0) {
const picked = selectWeighted(npcRng, npcPool);
npcPool.splice(npcPool.findIndex((entry) => entry.item.id === picked.id), 1);
takenIds.add(picked.id);
result.push(picked);
}
let dummyId = -1;
while (result.length < limit) {
while (takenIds.has(dummyId)) {
dummyId -= 1;
}
takenIds.add(dummyId);
result.push({
id: dummyId,
name: '무명장수',
leadership: 10,
strength: 10,
intel: 10,
level: 10,
});
dummyId -= 1;
}
return result;
};
export const applyGroupMatch = (
participants: TournamentParticipantEntry[],
attacker: TournamentParticipantEntry,
defender: TournamentParticipantEntry,
state: TournamentState,
baseSeed: string,
matchIndex: number
): TournamentParticipantEntry[] => {
const result = resolveTournamentBattle({
type: state.type,
battleType: 0,
attacker: {
id: attacker.id,
name: attacker.name,
stats: {
leadership: attacker.leadership,
strength: attacker.strength,
intel: attacker.intel,
},
level: attacker.level,
},
defender: {
id: defender.id,
name: defender.name,
stats: {
leadership: defender.leadership,
strength: defender.strength,
intel: defender.intel,
},
level: defender.level,
},
context: {
openYear: state.openYear,
openMonth: state.openMonth,
stage: state.stage,
phase: state.phase,
matchIndex,
},
baseSeed,
});
const glDelta = Math.round((result.totalDamage.defender - result.totalDamage.attacker) / 50);
return participants.map((entry) => {
if (entry.id !== attacker.id && entry.id !== defender.id) {
return entry;
}
const next = {
...entry,
win: entry.win ?? 0,
draw: entry.draw ?? 0,
lose: entry.lose ?? 0,
gl: entry.gl ?? 0,
};
if (result.draw) {
next.draw += 1;
return next;
}
if (result.winnerId === entry.id) {
next.win += 1;
next.gl += glDelta;
return next;
}
next.lose += 1;
next.gl -= glDelta;
return next;
});
};
export const sortByRanking = (entries: TournamentParticipantEntry[]): TournamentParticipantEntry[] =>
[...entries].sort((lhs, rhs) => {
const lhsPoints = (lhs.win ?? 0) * 3 + (lhs.draw ?? 0);
const rhsPoints = (rhs.win ?? 0) * 3 + (rhs.draw ?? 0);
if (lhsPoints !== rhsPoints) {
return rhsPoints - lhsPoints;
}
const lhsGl = lhs.gl ?? 0;
const rhsGl = rhs.gl ?? 0;
if (lhsGl !== rhsGl) {
return rhsGl - lhsGl;
}
return lhs.id - rhs.id;
});
export const buildFinal16MatchesFromGroups = (
participants: TournamentParticipantEntry[]
): TournamentMatchEntry[] | null => {
const groupOrder = [10, 14, 11, 15, 12, 16, 13, 17, 14, 10, 15, 11, 16, 12, 17, 13];
const rankOrder = [1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2];
const selected: number[] = [];
for (let i = 0; i < groupOrder.length; i += 1) {
const groupId = groupOrder[i]!;
const rank = rankOrder[i]!;
const entry = participants.find((p) => p.groupId === groupId && p.finalRank === rank);
if (!entry) {
return null;
}
selected.push(entry.id);
}
return selected.reduce<TournamentMatchEntry[]>((acc, _id, idx) => {
if (idx % 2 !== 0) {
return acc;
}
const attackerId = selected[idx];
const defenderId = selected[idx + 1];
if (attackerId === undefined || defenderId === undefined) {
return acc;
}
acc.push({
id: acc.length + 1,
stage: 7,
roundIndex: acc.length,
attackerId,
defenderId,
});
return acc;
}, []);
};
export const pickFinalists = (
state: TournamentState,
participants: Array<{ id: number; leadership: number; strength: number; intel: number }>
): number[] =>
participants
.slice()
.sort((lhs, rhs) => {
const lVal = resolveStatValue(state.type, lhs);
const rVal = resolveStatValue(state.type, rhs);
if (lVal !== rVal) {
return rVal - lVal;
}
return lhs.id - rhs.id;
})
.slice(0, 16)
.map((entry) => entry.id);
export const buildInitialMatches = (
state: TournamentState,
baseSeed: string,
participantIds: number[]
): TournamentMatchEntry[] => {
const rng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 5,
phase: state.phase,
matchIndex: 0,
participantIndex: 0,
extraSeed: 'round16',
});
const shuffled = rng.shuffle(participantIds);
const pairs = shuffled.slice(0, 16);
if (pairs.length < 2 || pairs.length % 2 !== 0) {
throw new Error('대진표를 구성할 참가자가 부족합니다.');
}
return pairs.reduce<TournamentMatchEntry[]>((acc, _id, idx) => {
if (idx % 2 !== 0) {
return acc;
}
const attackerId = pairs[idx];
const defenderId = pairs[idx + 1];
if (attackerId === undefined || defenderId === undefined) {
return acc;
}
acc.push({
id: acc.length + 1,
stage: 7,
roundIndex: acc.length,
attackerId,
defenderId,
});
return acc;
}, []);
};
export const buildNextMatches = (stage: number, matches: TournamentMatchEntry[]): TournamentMatchEntry[] => {
const stageMatches = matches.filter((match) => match.stage === stage);
const winners = stageMatches
.map((match) => match.winnerId)
.filter((winner): winner is number => typeof winner === 'number');
if (winners.length === 0 || winners.length % 2 !== 0) {
throw new Error('다음 라운드를 만들 수 없습니다.');
}
const nextIdBase = matches.reduce((max, entry) => Math.max(max, entry.id), 0) + 1;
const nextStageValue = nextStage(stage);
const result: TournamentMatchEntry[] = [];
for (let i = 0; i < winners.length; i += 2) {
const attackerId = winners[i];
const defenderId = winners[i + 1];
if (attackerId === undefined || defenderId === undefined) {
continue;
}
result.push({
id: nextIdBase + result.length,
stage: nextStageValue,
roundIndex: i / 2,
attackerId,
defenderId,
});
}
if (result.length === 0) {
throw new Error('다음 라운드 대진 생성에 실패했습니다.');
}
return result;
};
export const buildBettingPayouts = (
winnerId: number,
entries: TournamentBetEntry[]
): { payouts: Array<{ generalId: number; amount: number }>; total: number; refundAll: boolean } => {
const total = entries.reduce((sum, entry) => sum + entry.amount, 0);
if (total <= 0) {
return { payouts: [], total: 0, refundAll: false };
}
const winners = entries.filter((entry) => entry.targetId === winnerId);
const winnersTotal = winners.reduce((sum, entry) => sum + entry.amount, 0);
if (winnersTotal <= 0) {
const refunds = entries.map((entry) => ({ generalId: entry.generalId, amount: entry.amount }));
return { payouts: refunds, total, refundAll: true };
}
const ratio = total / winnersTotal;
const payouts = winners.map((entry) => ({
generalId: entry.generalId,
amount: Math.round(entry.amount * ratio),
}));
return { payouts, total, refundAll: false };
};
export const buildTournamentRewardPayload = (
matches: TournamentMatchEntry[]
): { top16: number[]; top8: number[]; top4: number[]; winnerId: number; runnerUpId: number } => {
const top16 = new Set<number>();
const top8 = new Set<number>();
const top4 = new Set<number>();
for (const match of matches) {
if (match.stage === 7) {
top16.add(match.attackerId);
top16.add(match.defenderId);
if (typeof match.winnerId === 'number') {
top8.add(match.winnerId);
}
}
if (match.stage === 8 && typeof match.winnerId === 'number') {
top4.add(match.winnerId);
}
}
const finalMatch = matches.find((match) => match.stage === 10 && typeof match.winnerId === 'number');
if (!finalMatch || typeof finalMatch.winnerId !== 'number') {
throw new Error('결승전 결과를 찾을 수 없습니다.');
}
const winnerId = finalMatch.winnerId;
const runnerUpId = finalMatch.attackerId === winnerId ? finalMatch.defenderId : finalMatch.attackerId;
return {
top16: Array.from(top16),
top8: Array.from(top8),
top4: Array.from(top4),
winnerId,
runnerUpId,
};
};
export const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
for (const key of keys) {
const value = source[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
}
return fallback;
};
export const seedNpcBets = async (options: {
prisma: TournamentPrismaClient;
store: TournamentStore;
state: TournamentState;
baseSeed: string;
daemonTransport: TurnDaemonTransport;
}): Promise<void> => {
const { prisma, store, state, baseSeed, daemonTransport } = options;
const existing = await store.getBettingEntries();
if (existing.length > 0) {
return;
}
const matches = await store.getMatches();
const candidateIds = Array.from(
new Set(
matches
.filter((match) => match.stage === 7)
.flatMap((match) => [match.attackerId, match.defenderId])
)
);
if (candidateIds.length === 0) {
return;
}
const worldState = await prisma.worldState.findFirst();
const config = asRecord(worldState?.config ?? {});
const constValues = asRecord(config.const ?? config);
const startYear = resolveNumber(constValues, ['startYear', 'startyear'], state.openYear);
const currentYear = worldState?.currentYear ?? state.openYear;
const betGold = Math.max(10, Math.floor((3 + currentYear - startYear) * 0.334) * 10);
const npcList = await prisma.general.findMany({
where: {
npcState: { gte: 2 },
gold: { gte: 500 + betGold },
},
select: { id: true, gold: true },
});
const npcBetList = npcList
.map((entry) => asRecord(entry))
.filter((entry) => typeof entry.id === 'number' && typeof entry.gold === 'number');
if (npcBetList.length === 0) {
return;
}
const rng = createTournamentRng(baseSeed, {
openYear: state.openYear,
openMonth: state.openMonth,
stage: 6,
phase: 0,
matchIndex: 0,
participantIndex: 0,
extraSeed: `OpenBettingTournament:${state.bettingId ?? 'none'}`,
});
const entries = [...existing];
for (const npc of npcBetList) {
const targetId = rng.choice(candidateIds);
entries.push({ generalId: npc.id as number, targetId, amount: betGold });
}
await daemonTransport.sendCommand({
type: 'adjustGeneralResources',
reason: 'tournamentNpcBet',
adjustments: npcBetList.map((npc) => ({
generalId: npc.id as number,
goldDelta: -betGold,
})),
});
await store.setBettingEntries(entries);
};