feat: 참가자 정렬 및 참가자 보장 기능 추가

This commit is contained in:
2026-01-23 17:06:56 +00:00
parent c01d5eef04
commit 0704a1f967
+60 -1
View File
@@ -1,4 +1,4 @@
import { createTournamentRng } from '@sammo-ts/common';
import { asRecord, createTournamentRng } from '@sammo-ts/common';
import { resolveTournamentBattle, TournamentType } from '@sammo-ts/logic';
import {
createGamePostgresConnector,
@@ -377,6 +377,62 @@ const applyPreBattleStage = async (
return state;
};
const resolveParticipantOrder = (type: TournamentType): Array<
{ leadership: 'desc' } | { strength: 'desc' } | { intel: 'desc' } | { id: 'asc' }
> => {
switch (type) {
case TournamentType.LEADERSHIP:
return [{ leadership: 'desc' }, { id: 'asc' }];
case TournamentType.STRENGTH:
return [{ strength: 'desc' }, { id: 'asc' }];
case TournamentType.INTEL:
return [{ intel: 'desc' }, { id: 'asc' }];
case TournamentType.TOTAL:
default:
return [{ leadership: 'desc' }, { strength: 'desc' }, { intel: 'desc' }, { id: 'asc' }];
}
};
const ensureParticipants = async (
store: TournamentStore,
prisma: ReturnType<typeof createGamePostgresConnector>['prisma'],
state: TournamentState,
limit: number
): Promise<void> => {
const participants = await store.getParticipants();
if (participants.length > 0) {
return;
}
const generals = await prisma.general.findMany({
orderBy: resolveParticipantOrder(state.type),
take: limit,
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
},
});
const snapshot = generals.map((general) => {
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
};
});
await store.setParticipants(snapshot);
};
export const runTournamentWorker = async (): Promise<void> => {
const config = resolveGameApiConfigFromEnv();
const postgres = createGamePostgresConnector(resolvePostgresConfigFromEnv({ schema: config.profile }));
@@ -416,6 +472,9 @@ export const runTournamentWorker = async (): Promise<void> => {
const worldState = await postgres.prisma.worldState.findFirst();
const baseSeed = (worldState?.meta as Record<string, unknown> | null)?.hiddenSeed ?? 'tournament';
let nextState = state;
if (isPreBattleStage(state.stage) && (state.stage === 1 || state.stage === 3 || state.stage === 4)) {
await ensureParticipants(store, postgres.prisma, state, 64);
}
if (isBattleStage(state.stage)) {
nextState = await applyBattle(store, state, String(baseSeed));
} else if (isPreBattleStage(state.stage)) {