Compare commits

...
142 Commits
Author SHA1 Message Date
Hide_D 4eca886d61 merge: add browser invader resume boundary 2026-08-12 16:20:49 +00:00
Hide_D 5b829dbb3e test: drive invader resume from browser boundary 2026-08-12 16:20:44 +00:00
Hide_D 39cf6f4ede merge: cover invader game resume 2026-08-12 15:42:29 +00:00
Hide_D 0d990c090a test(compare): enforce invader resume watchdog 2026-08-12 15:40:07 +00:00
Hide_D 90ed246e2a merge: validate invader resume watchdog fix 2026-08-12 15:35:57 +00:00
Hide_D 1721e5f6d4 test(compare): reproduce invader game resume 2026-08-12 15:35:52 +00:00
Hide_D c0e776c88d fix: keep invader game reset watchdog active 2026-08-12 15:35:39 +00:00
Hide_D e3fa195d0c fix: exclude synchronized dex from inheritance 2026-08-11 08:13:03 +00:00
Hide_D bf3725e040 fix(auth): resume Kakao OTP during auto login 2026-08-08 04:41:16 +00:00
Hide_D 504b4cda69 fix: require stopped server for picture migration 2026-08-08 02:39:31 +00:00
Hide_D d9ad14c027 fix: support closed-server picture migration 2026-08-07 16:44:02 +00:00
Hide_D dc56ee1c06 fix: project troop times for game clock responses 2026-08-07 16:35:59 +00:00
Hide_D 463554654c fix: select game server for picture migration 2026-08-07 16:26:56 +00:00
Hide_D 5317cb306e fix: preserve image servers in dynasty records 2026-08-07 16:18:27 +00:00
Hide_D db9c7ea828 fix: allow remote icon paths in generals 2026-08-07 16:01:32 +00:00
Hide_D f3bf490df3 fix: expose safe remote upload errors 2026-08-07 14:59:44 +00:00
Hide_D eeb931d3f0 feat: upload editor images to image service 2026-08-06 15:53:06 +00:00
Hide_D b095fb4bf1 feat: add flagged remote user icon upload 2026-08-06 15:43:44 +00:00
Hide_D 234ec919bc feat: add signed image repository sync 2026-08-06 14:50:08 +00:00
Hide_D a953ab4154 Merge branch 'fix/game-clock-reserved-open-20260806' into devel 2026-08-06 02:58:45 +00:00
Hide_D 56a023e195 fix: preserve reserved and wall-clock server info 2026-08-06 02:56:43 +00:00
Hide_D 6c8aa3ed9f merge: trace scenario 2400 speciality parity 2026-08-05 15:22:05 +00:00
Hide_D 69fb122ab1 Merge remote-tracking branch 'origin/devel' into devel 2026-08-05 13:30:34 +00:00
Hide_D 191bb6428a test: trace scenario 2400 parity 2026-08-05 13:25:58 +00:00
Hide_D f9b5733fb8 fix: stabilize legacy general processing order 2026-08-05 12:43:16 +00:00
Hide_D ba7676e0f6 fix: order speciality assignment by general id 2026-08-05 07:20:16 +00:00
Hide_D 66e2e28df2 fix: order speciality assignment by general id 2026-08-05 07:20:06 +00:00
Hide_D 5e279eb666 test: capture legacy battle parity fixtures 2026-08-05 03:08:04 +00:00
Hide_D 605fd3c9d1 merge: scenario 2400 comparison tracing 2026-08-04 18:19:59 +00:00
Hide_D 5d897105ed test: trace scenario 2400 monthly parity 2026-08-04 18:18:48 +00:00
Hide_D 5432590591 merge: refresh ng_compare for logical game clock 2026-08-04 12:09:58 +00:00
Hide_D bee18f20d0 Merge branch 'devel' into compare/scenario2601-monthly-seed-parity-20260802 2026-08-03 18:57:04 +00:00
Hide_D f16a6b6880 test(compare): trace deterministic monthly seed progression 2026-08-03 18:57:01 +00:00
Hide_D 3b2fd1082f merge: scenario 2601 GUI comparison fixture 2026-08-02 08:22:39 +00:00
Hide_D faab4561f6 test(compare): prepare conditional GUI fixtures 2026-08-02 08:22:31 +00:00
Hide_D dcddea15b4 Merge branch compare/npc-possession-differential-20260731 2026-07-31 04:39:48 +00:00
Hide_D 90d078c100 test(compare): trace NPC possession selection 2026-07-31 04:39:00 +00:00
Hide_D 765dee831c Merge branch devel into NPC possession comparison 2026-07-31 03:53:22 +00:00
Hide_D 10c4814f34 Merge remote-tracking branch 'origin/devel' into compare/scenario-effects 2026-07-30 18:38:44 +00:00
Hide_D fe221a7bd9 test(compare): trace scenario action effects 2026-07-30 18:38:35 +00:00
Hide_D 8cdc9c9b84 compare: trace nation betting user lifecycle 2026-07-27 11:08:24 +00:00
Hide_D df189f4408 compare: trace NPC nation support lifecycle 2026-07-27 11:02:08 +00:00
Hide_D 47fa7885c5 compare: trace invader lifecycle across months 2026-07-27 10:48:40 +00:00
Hide_D 004dbb39b4 compare: add staged tax rate fixtures 2026-07-27 10:07:34 +00:00
Hide_D cd94c15137 compare: configure scenario static events 2026-07-27 09:49:51 +00:00
Hide_D eeb965353e compare: trace scenario 911 troop join event 2026-07-27 09:36:48 +00:00
Hide_D 6dd09bd4b4 compare: project general ownership presence 2026-07-27 09:09:40 +00:00
Hide_D a73189a604 compare: trace monthly disaster snapshots 2026-07-27 00:34:17 +00:00
Hide_D 4341341a07 compare: run optional general turn lifecycle 2026-07-26 23:30:25 +00:00
Hide_D 4b82f0b35c compare: preserve ordered conflict fixtures 2026-07-26 23:09:26 +00:00
Hide_D b417e117ad compare: expose active action inheritance points 2026-07-26 21:49:35 +00:00
Hide_D 85e435e99d compare: expose disband membership fields 2026-07-26 20:12:13 +00:00
Hide_D e48c13a92f compare: expose founding cooldown field 2026-07-26 17:26:57 +00:00
Hide_D 4495f0c06e compare: expose status transition fields 2026-07-26 17:03:53 +00:00
Hide_D 312711b7ed compare: expose officer city in turn snapshots 2026-07-26 15:14:49 +00:00
Hide_D 3e8c18b8d3 compare: expose canonical history logs 2026-07-26 13:09:37 +00:00
Hide_D fb0f768f2c compare: expose world killturn in turn snapshots 2026-07-26 12:54:05 +00:00
Hide_D 5fc230d89b compare: align isolated rank nation fixtures 2026-07-26 12:51:10 +00:00
Hide_D 5fd1a6c752 compare: require matching args for multistep completion 2026-07-26 12:34:49 +00:00
Hide_D 76a5ea273a compare: observe nation history in turn snapshots 2026-07-26 12:04:55 +00:00
Hide_D 3d0a5a4be8 merge: observe betrayal in turn traces 2026-07-26 10:25:49 +00:00
Hide_D 23309113ec test: observe betrayal in turn traces 2026-07-26 10:25:41 +00:00
Hide_D 1a1bc541f5 merge: clone fixture general rank data 2026-07-26 09:46:12 +00:00
Hide_D 20060a89fd test: clone fixture general rank data 2026-07-26 09:45:57 +00:00
Hide_D 24f788d1a0 merge: observe selected diplomacy pairs 2026-07-26 09:30:30 +00:00
Hide_D 813957479d test: observe selected diplomacy pairs 2026-07-26 09:30:21 +00:00
Hide_D cdf58c54e0 merge: create missing fixture generals 2026-07-26 08:52:43 +00:00
Hide_D 6399134380 test: create missing fixture generals 2026-07-26 08:52:26 +00:00
Hide_D eb49e6f8ff merge: expose nation command cooldowns 2026-07-26 08:49:50 +00:00
Hide_D ef855eb2cc test: expose nation command cooldowns 2026-07-26 08:49:41 +00:00
Hide_D c970e6586d test: expose random capital city metadata 2026-07-26 07:58:49 +00:00
Hide_D 6eaa529048 merge: compare best-general rank data 2026-07-26 06:05:12 +00:00
Hide_D fe39241a90 test: compare general rank data state 2026-07-26 06:05:06 +00:00
Hide_D d936d93be8 merge: trace general command cooldown state 2026-07-26 04:55:23 +00:00
Hide_D 89127c0258 Trace general command cooldown state 2026-07-26 04:55:17 +00:00
Hide_D 57aa07453e merge: trace instant diplomacy responses 2026-07-26 03:11:09 +00:00
Hide_D 0722f6ab5e Add instant diplomacy response traces 2026-07-26 03:10:50 +00:00
Hide_D b9c51da782 merge: observe generated nation command generals 2026-07-26 02:29:03 +00:00
Hide_D c290404e42 test: observe generated nation command generals 2026-07-26 02:28:48 +00:00
Hide_D cc0f965cb4 merge: project nation strategy limit 2026-07-26 01:55:01 +00:00
Hide_D 64736d194e test: project nation strategy limit 2026-07-26 01:54:32 +00:00
Hide_D 963b04e8b0 merge: project nation receive-assist state 2026-07-26 01:44:38 +00:00
Hide_D e58ffab2a2 test: project nation receive-assist state 2026-07-26 01:44:22 +00:00
Hide_D de29e2e157 merge: support multi-turn nation command traces 2026-07-26 01:28:27 +00:00
Hide_D 7aa1b1889c test: support multi-turn nation command traces 2026-07-26 01:28:15 +00:00
Hide_D 618cfe5720 Merge general command comparison fixtures 2026-07-26 01:05:44 +00:00
Hide_D a8cecf8ec2 test: extend general command comparison fixtures 2026-07-26 01:05:30 +00:00
Hide_D d858c64a3c merge: expand turn command fixture controls 2026-07-26 00:11:00 +00:00
Hide_D f49b1d26a5 test: expand turn command fixture controls 2026-07-26 00:10:47 +00:00
Hide_D 92e5f2472d merge: add aggregate monthly boundary trace 2026-07-25 23:43:09 +00:00
Hide_D 11144f1f88 test: add aggregate monthly boundary trace 2026-07-25 23:43:03 +00:00
Hide_D 34c9a9b53e merge: trace core monthly event actions 2026-07-25 22:47:42 +00:00
Hide_D 84d9cf9eb4 test(compare): trace core monthly event actions 2026-07-25 22:47:35 +00:00
Hide_D 8a4cc5df21 merge: trace monthly post tail effects 2026-07-25 22:33:50 +00:00
Hide_D df0b8ccebe test(compare): trace monthly post tail effects 2026-07-25 22:33:41 +00:00
Hide_D ac47bc58bd merge: add monthly wander comparison trace 2026-07-25 22:21:01 +00:00
Hide_D 570ef6f005 test(compare): trace monthly wander disband 2026-07-25 22:20:55 +00:00
Hide_D 7eecde62fa merge: add monthly diplomacy comparison trace 2026-07-25 22:08:19 +00:00
Hide_D 4e0e5c9cd7 test(compare): trace monthly diplomacy transitions 2026-07-25 22:08:08 +00:00
Hide_D 18abcde0d5 merge: add monthly nation statistics trace 2026-07-25 21:57:21 +00:00
Hide_D 6176b64c28 test(compare): trace monthly nation statistics 2026-07-25 21:57:10 +00:00
Hide_D 3bae1157b6 merge: add monthly pre-update comparison trace 2026-07-25 21:36:49 +00:00
Hide_D 5a51ad5699 test(compare): trace monthly pre-update boundary 2026-07-25 21:36:26 +00:00
Hide_D 312d20269c merge: trace remaining monthly event actions 2026-07-25 21:19:49 +00:00
Hide_D 178d6f042b test: trace monthly unique and inheritance actions 2026-07-25 21:15:35 +00:00
Hide_D 3352b64d0f merge: trace monthly speciality and betrayal actions 2026-07-25 20:55:59 +00:00
Hide_D e7d86a16d5 test: trace monthly speciality and betrayal actions 2026-07-25 20:55:40 +00:00
Hide_D 820c25d8dc merge: trace monthly scout policy actions 2026-07-25 20:28:43 +00:00
Hide_D f2dcb4d4d1 test: trace monthly scout policy actions 2026-07-25 20:28:33 +00:00
Hide_D de357cfe95 merge: trace nation betting lifecycle 2026-07-25 20:16:41 +00:00
Hide_D 0f333f8c96 Add nation betting comparison fixtures 2026-07-25 20:16:24 +00:00
Hide_D 93e8adadac merge: trace city changes and NPC troop leaders 2026-07-25 19:50:02 +00:00
Hide_D 8f98626075 test(compare): trace city changes and NPC troop leaders 2026-07-25 19:47:36 +00:00
Hide_D a321eb1362 merge: trace monthly invader lifecycle 2026-07-25 19:20:19 +00:00
Hide_D 1a17fad0a5 test: trace monthly invader lifecycle 2026-07-25 19:19:56 +00:00
Hide_D c74efbb372 merge: trace RaiseNPCNation monthly action 2026-07-25 18:56:46 +00:00
Hide_D 66f79ca5d2 test: trace monthly NPC nation creation 2026-07-25 18:56:40 +00:00
Hide_D f42f844f17 merge: trace monthly NPC registration 2026-07-25 18:40:21 +00:00
Hide_D aee98e15d7 test: trace monthly NPC registration 2026-07-25 18:40:12 +00:00
Hide_D 0936dabc9e merge: add CreateManyNPC comparison fixture 2026-07-25 18:16:11 +00:00
Hide_D 39b209caf0 test(compare): trace CreateManyNPC monthly action 2026-07-25 18:15:27 +00:00
Hide_D 07867b3aaf merge: add CreateAdminNPC no-op comparison fixture 2026-07-25 17:50:27 +00:00
Hide_D de1f74cb44 Add CreateAdminNPC no-op comparison fixture 2026-07-25 17:50:21 +00:00
Hide_D 65c97107c6 merge: add monthly war income comparison fixture 2026-07-25 17:45:43 +00:00
Hide_D d796eda13c Add monthly war income comparison fixture 2026-07-25 17:45:38 +00:00
Hide_D 2a9029470f merge: add semi-annual monthly comparison fixture 2026-07-25 17:35:40 +00:00
Hide_D 254364bab8 Add semi-annual monthly comparison fixture 2026-07-25 17:35:30 +00:00
Hide_D 0319410ade merge: add nation level monthly comparison fixture 2026-07-25 17:20:17 +00:00
Hide_D 6b64f6f8ed Add nation level monthly comparison fixture 2026-07-25 17:20:09 +00:00
Hide_D 62fcb2e987 merge: add monthly event comparison trace 2026-07-25 16:56:34 +00:00
Hide_D ff3ef4e4f3 test: add monthly city supply trace 2026-07-25 16:56:26 +00:00
Hide_D 008b0e416c merge: add full turn command comparison runner 2026-07-25 14:17:50 +00:00
Hide_D bf96849027 test: execute legacy turn command fixtures 2026-07-25 14:17:25 +00:00
Hide_D 1b035e4a42 merge: add canonical turn fixture setup 2026-07-25 11:20:57 +00:00
Hide_D 47dec60c2b test: support canonical legacy turn fixtures 2026-07-25 11:20:53 +00:00
Hide_D c03a28be93 merge: add legacy turn command trace runner 2026-07-25 11:14:28 +00:00
Hide_D d1ab2b0450 test: trace legacy turn command execution 2026-07-25 11:14:19 +00:00
Hide_D fe9ae97821 merge: add turn state differential exporter 2026-07-25 09:35:22 +00:00
Hide_D 98e0a676cb test: export canonical legacy turn snapshots 2026-07-25 09:35:04 +00:00
Hide_D 2bb1387bc4 test: expose legacy trait catalog 2026-07-25 08:05:38 +00:00
Hide_D af382c541e test: expose legacy item catalog for comparison 2026-07-25 06:38:54 +00:00
Hide_D 8616a094e5 test: add deterministic battle trace exporter 2026-07-25 05:56:45 +00:00
111 changed files with 10548 additions and 422 deletions
+27 -2
View File
@@ -42,7 +42,32 @@ sudo -u www-data git clone https://storage.hided.net/gitea/devsam/core.git
sudo -u www-data git clone https://storage.hided.net/gitea/devsam/image.git
```
> 이미지는 hook/git_hook.php을 통해 동기화되며, 서버 설치 과정에 이미지 갱신 키를 지정하는 것으로 '훼' 서버 업데이트 시 동기화됩니다. 이미지 서버가 게임 서버와 별개여도 동작하나, php와 git을 지원해야합니다.
> 이미지는 Gitea webhook을 기본으로 동기화합니다. Webhook 전달이 누락된 경우에도 서버 설치 과정에 이미지 갱신 API와 `core` 전용 비밀값을 지정하면 게임 서버 업데이트 명령이 서명된 동기화를 요청합니다. 이미지 서버의 브랜치 변경 권한은 부여되지 않습니다.
CLI에서 수동으로 복구 동기화를 요청할 수도 있습니다.
```sh
IMAGE_SYNC_SECRET_FILE=/run/secrets/image_sync_core_secret \
php scripts/sync-image-repository.php
```
Ref의 사용자 아이콘 원격 업로드 구현은 기본적으로 꺼져 있습니다. 이미지 서버의
`image_upload_core_secret`과 동일한 값을 Git 제외 파일
`d_setting/image_upload_core_secret`에 저장한 뒤 실제
`d_setting/ServConfig.php`에서 다음 값만 변경하면 기존 화면을 그대로 둔 채
원격 bind 저장소로 전환됩니다.
```php
public static $remoteUserIconUploadEnabled = true;
public static $remoteUserIconUploadPath = 'https://sam-image.hided.net';
public static $remoteUserIconUploadSecretFile = 'd_setting/image_upload_core_secret';
```
플래그가 `false`이면 기존 `d_pic``IMGSVR=1` 동작을 유지합니다. `true`이면
PHP 서버가 인증 사용자와 이미지 규격을 먼저 검사한 후 60초 HMAC 권한으로
이미지 서버에 직접 업로드하고 `IMGSVR=0` 공유 이미지 경로를 저장합니다.
국방·외교 등 TipTap 편집기 첨부 이미지도 같은 플래그로 `/uploads/core/` bind
저장소로 전환됩니다. 공유 비밀값은 브라우저나 Cloudflare로 보내지 않습니다.
### 설치
@@ -67,4 +92,4 @@ Database 수는 로그인 관리 서버 1개, 내부 서버 7개로, 총 8개의
* MIT License
* GPL 2.0 또는 이후
만약 별도의 라이선스를 적용하고자 할 경우 Hide_D에게 문의하여 주십시오.
만약 별도의 라이선스를 적용하고자 할 경우 Hide_D에게 문의하여 주십시오.
+11 -4
View File
@@ -86,21 +86,28 @@ require(__DIR__ . '/../vendor/autoload.php');
<div class="form-group row">
<label for="shared_icon_path" class="col-sm-4 col-form-label">공용 아이콘 주소</label>
<div class="col-sm-8">
<input type="text" class="form-control" name="shared_icon_path" id="shared_icon_path" placeholder="공용 아이콘 주소(웹 주소, 또는 접속 경로에 따른 상대 주소)" value="../image/icons" />
<input type="text" class="form-control" name="shared_icon_path" id="shared_icon_path" placeholder="공용 아이콘 주소(웹 주소, 또는 접속 경로에 따른 상대 주소)" value="https://sam-image.hided.net/icons" />
</div>
</div>
<div class="form-group row">
<label for="game_image_path" class="col-sm-4 col-form-label">게임 이미지 주소</label>
<div class="col-sm-8">
<input type="text" class="form-control" name="game_image_path" id="game_image_path" placeholder="게임 이미지 주소(웹 주소, 또는 접속 경로에 따른 상대 주소)" value="../image/game" />
<input type="text" class="form-control" name="game_image_path" id="game_image_path" placeholder="게임 이미지 주소(웹 주소, 또는 접속 경로에 따른 상대 주소)" value="https://sam-image.hided.net/game" />
</div>
</div>
<div class="form-group row">
<label for="image_request_path" class="col-sm-4 col-form-label">이미지 갱신 API</label>
<div class="col-sm-8">
<input type="url" class="form-control" name="image_request_path" id="image_request_path" value="https://sam-image.hided.net/v1/sync" required />
</div>
</div>
<div class="form-group row">
<label for="image_request_key" class="col-sm-4 col-form-label">이미지 갱신 키</label>
<div class="input-group col-sm-8">
<input type="text" class="form-control" name="image_request_key" id="image_request_key" placeholder="이미지 서버의 hook/HashKey.php의 값과 동일하게" value="" />
<input type="text" class="form-control" name="image_request_key" id="image_request_key" placeholder="이미지 서버의 core 동기화 비밀값과 동일하게" value="" />
<div class="input-group-text">
<button id="btn_random_generate_key" class="btn btn-secondary" type="button">랜덤 생성</button>
</div>
@@ -189,4 +196,4 @@ require(__DIR__ . '/../vendor/autoload.php');
</div>
</body>
</html>
</html>
+21 -7
View File
@@ -12,13 +12,14 @@ $dbName = Util::getPost('db_name');
$servHost = Util::getPost('serv_host');
$sharedIconPath = Util::getPost('shared_icon_path');
$gameImagePath = Util::getPost('game_image_path');
$imageRequestPath = Util::getPost('image_request_path');
$imageRequestKey = Util::getPost('image_request_key');
$kakaoRESTKey = Util::getPost('kakao_rest_key', 'string', '');
$kakaoAdminKey = Util::getPost('kakao_admin_key', 'string', '');
if (!$host || !$port || !$username || !$password || !$dbName || !$servHost || !$sharedIconPath || !$gameImagePath) {
if (!$host || !$port || !$username || !$password || !$dbName || !$servHost || !$sharedIconPath || !$gameImagePath || !$imageRequestPath) {
Json::die([
'result' => false,
'reason' => '입력 값이 올바르지 않습니다'
@@ -32,6 +33,21 @@ if (!filter_var($servHost, FILTER_VALIDATE_URL)) {
]);
}
if (!filter_var($imageRequestPath, FILTER_VALIDATE_URL)
|| parse_url($imageRequestPath, PHP_URL_SCHEME) !== 'https') {
Json::die([
'result' => false,
'reason' => '이미지 갱신 API는 HTTPS URL이어야 합니다.'
]);
}
if ($imageRequestKey !== null && $imageRequestKey !== '' && strlen($imageRequestKey) < 32) {
Json::die([
'result' => false,
'reason' => '이미지 동기화 비밀값은 32자 이상이어야 합니다.'
]);
}
if (file_exists(ROOT . '/d_setting/RootDB.php') && is_dir(ROOT . '/d_setting/RootDB.php')) {
Json::die([
'result' => false,
@@ -185,8 +201,7 @@ $globalSalt = bin2hex(random_bytes(16));
$sharedIconPath = WebUtil::resolveRelativePath($sharedIconPath, $servHost);
$gameImagePath = WebUtil::resolveRelativePath($gameImagePath, $servHost);
$imageRequestPath = WebUtil::resolveRelativePath($gameImagePath . '/../hook/git_pull.php', $servHost);
$imageKeyInstallPath = WebUtil::resolveRelativePath($gameImagePath . '/../hook/InstallKey.php', $servHost);
$imageRequestPath = WebUtil::resolveRelativePath($imageRequestPath, $servHost);
$result = Util::generateFileUsingSimpleTemplate(
__DIR__ . '/templates/ServConfig.orig.php',
@@ -197,6 +212,9 @@ $result = Util::generateFileUsingSimpleTemplate(
'gameImagePath' => $gameImagePath,
'imageRequestPath' => $imageRequestPath,
'imageRequestKey' => $imageRequestKey,
'remoteUserIconUploadEnabled' => 'false',
'remoteUserIconUploadPath' => 'https://sam-image.hided.net',
'remoteUserIconUploadSecretFile' => 'd_setting/image_upload_core_secret',
'serverList' => [
['che', '체', 'white'],
['kwe', '퀘', 'yellow'],
@@ -209,10 +227,6 @@ $result = Util::generateFileUsingSimpleTemplate(
true
);
if ($imageRequestKey) {
@file_get_contents($imageKeyInstallPath . '?key=' . $imageRequestKey);
}
if ($result !== true) {
Json::die([
'result' => false,
+12 -2
View File
@@ -33,7 +33,12 @@ if ($servHost) {
[
'serverBasePath' => $servHost,
'sharedIconPath' => $sharedIconPath,
'gameImagePath' => $gameImagePath
'gameImagePath' => $gameImagePath,
'imageRequestPath' => ServConfig::$imageRequestPath,
'imageRequestKey' => ServConfig::$imageRequestKey,
'remoteUserIconUploadEnabled' => ServConfig::$remoteUserIconUploadEnabled ? 'true' : 'false',
'remoteUserIconUploadPath' => ServConfig::$remoteUserIconUploadPath,
'remoteUserIconUploadSecretFile' => ServConfig::$remoteUserIconUploadSecretFile
],
true
);
@@ -64,7 +69,12 @@ if ($servHost) {
[
'serverBasePath' => $servHost,
'sharedIconPath' => $sharedIconPath,
'gameImagePath' => $gameImagePath
'gameImagePath' => $gameImagePath,
'imageRequestPath' => ServConfig::$imageRequestPath,
'imageRequestKey' => ServConfig::$imageRequestKey,
'remoteUserIconUploadEnabled' => ServConfig::$remoteUserIconUploadEnabled ? 'true' : 'false',
'remoteUserIconUploadPath' => ServConfig::$remoteUserIconUploadPath,
'remoteUserIconUploadSecretFile' => ServConfig::$remoteUserIconUploadSecretFile
],
true
);
+30 -3
View File
@@ -13,6 +13,9 @@ class ServConfig
public static $gameImagePath = "_tK_gameImagePath_";
public static $imageRequestPath = "_tK_imageRequestPath_";
public static $imageRequestKey = '_tK_imageRequestKey_';
public static $remoteUserIconUploadEnabled = _tK_remoteUserIconUploadEnabled_;
public static $remoteUserIconUploadPath = '_tK_remoteUserIconUploadPath_';
public static $remoteUserIconUploadSecretFile = '_tK_remoteUserIconUploadSecretFile_';
private static $serverList = null;
public static function getSharedIconPath(string $filepath = ''): string
@@ -38,9 +41,33 @@ class ServConfig
public static function getImagePullURI(): string
{
$now = time();
$req_hash = Util::hashPassword(sprintf("%016x", $now), static::$imageRequestKey);
return static::$imageRequestPath . "?req={$req_hash}&time={$now}";
return static::$imageRequestPath;
}
public static function isRemoteUserIconUploadEnabled(): bool
{
return static::$remoteUserIconUploadEnabled;
}
public static function getRemoteUserIconUploadURI(string $filename): string
{
return rtrim(static::$remoteUserIconUploadPath, '/') . '/v1/uploads/user-icons/core/' . $filename;
}
public static function getRemoteUserIconUploadSecret(): string
{
$path = static::$remoteUserIconUploadSecretFile;
if ($path === '' || str_contains($path, "\0")) {
throw new \RuntimeException('Remote user icon upload secret file is not configured');
}
if ($path[0] !== '/') {
$path = ROOT . '/' . $path;
}
$secret = trim((string)file_get_contents($path));
if (strlen($secret) < 32) {
throw new \RuntimeException('Remote user icon upload secret must be at least 32 characters');
}
return $secret;
}
/**
+102
View File
@@ -0,0 +1,102 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
/**
* Build the existing battle simulator request from live, pre-battle objects.
*
* This file is loaded only by the deterministic CLI comparison path. It must
* remain read-only: callers emit the returned value without changing the live
* objects or consuming RNG.
*/
function comparisonBuildBattleGeneralFixture(General $general): array
{
$raw = $general->getRaw(true);
$inheritBuff = $general->getAuxVar('inheritBuff');
$fixture = [
'no' => $general->getID(),
'name' => $general->getName(),
'nation' => $general->getNationID(),
'city' => $general->getCityID(),
'turntime' => $general->getTurnTime(General::TURNTIME_FULL_MS),
'turntick' => $general->getTurnTick(),
'personal' => $raw['personal'] ?? null,
'special' => $raw['special'] ?? null,
'special2' => $raw['special2'] ?? null,
'crew' => $raw['crew'],
'crewtype' => $raw['crewtype'],
'atmos' => $raw['atmos'],
'train' => $raw['train'],
'intel' => $raw['intel'],
'intel_exp' => $raw['intel_exp'],
'book' => $raw['book'] ?? 'None',
'strength' => $raw['strength'],
'strength_exp' => $raw['strength_exp'],
'weapon' => $raw['weapon'] ?? 'None',
'injury' => $raw['injury'],
'leadership' => $raw['leadership'],
'leadership_exp' => $raw['leadership_exp'],
'horse' => $raw['horse'] ?? 'None',
'item' => $raw['item'] ?? 'None',
'explevel' => $raw['explevel'],
'experience' => $raw['experience'],
'dedication' => $raw['dedication'],
'officer_level' => $raw['officer_level'],
'officer_city' => $raw['officer_city'],
'gold' => $raw['gold'],
'rice' => $raw['rice'],
'dex1' => $raw['dex1'],
'dex2' => $raw['dex2'],
'dex3' => $raw['dex3'],
'dex4' => $raw['dex4'],
'dex5' => $raw['dex5'],
'defence_train' => $raw['defence_train'],
'recent_war' => $raw['recent_war'] ?? null,
'warnum' => $general->getRankVar(RankColumn::warnum, 0),
'killnum' => $general->getRankVar(RankColumn::killnum, 0),
'killcrew' => $general->getRankVar(RankColumn::killcrew, 0),
];
if ($inheritBuff !== null) {
$fixture['inheritBuff'] = $inheritBuff;
}
return $fixture;
}
function comparisonBuildBattleFixture(
string $seed,
int $year,
int $month,
int $startYear,
General $attacker,
array $attackerNation,
array $defenders,
array $defenderCity,
array $defenderNation,
): array {
return [
'action' => 'battle',
'seed' => $seed,
'repeatCnt' => 1,
'year' => $year,
'month' => $month,
'startYear' => $startYear,
'scenarioEffect' => GameConst::$scenarioEffect,
'attackerGeneral' => comparisonBuildBattleGeneralFixture($attacker),
'attackerCity' => $attacker->getRawCity(),
'attackerNation' => $attackerNation,
// General::getGeneralList() can retain IDs as array keys. JSON would
// then encode the collection as an object, while both simulators use
// an ordered list. Keep the legacy iteration order but discard keys.
'defenderGenerals' => array_values(array_map(
static fn(General $general): array => comparisonBuildBattleGeneralFixture($general),
$defenders,
)),
'defenderCity' => $defenderCity,
'defenderNation' => $defenderNation,
];
}
+32
View File
@@ -0,0 +1,32 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
$rows = DB::db()->query(
'SELECT general_id, log_type, year, month, text
FROM general_record
WHERE log_type IN ("battle_brief", "battle")
ORDER BY id'
);
echo json_encode([
'schemaVersion' => 1,
'engine' => 'ref',
'logs' => array_map(static fn(array $row): array => [
'generalId' => (int)$row['general_id'],
'category' => $row['log_type'] === 'battle_brief' ? 'BATTLE_BRIEF' : 'BATTLE_DETAIL',
'year' => (int)$row['year'],
'month' => (int)$row['month'],
'text' => (string)$row['text'],
], $rows),
], JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES), PHP_EOL;
+314
View File
@@ -0,0 +1,314 @@
<?php
declare(strict_types=1);
namespace sammo;
use Ds\Map;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
final class ComparisonTracingRNG implements RNG
{
private int $sequence = 0;
/** @var array<int, array<string, mixed>> */
public array $calls = [];
public function __construct(private readonly RNG $inner)
{
}
public static function getMaxInt(): int
{
return LiteHashDRBG::getMaxInt();
}
public function nextBytes(int $bytes): string
{
$value = $this->inner->nextBytes($bytes);
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
return $value;
}
public function nextBits(int $bits): string
{
$value = $this->inner->nextBits($bits);
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
return $value;
}
public function nextInt(?int $max = null): int
{
$value = $this->inner->nextInt($max);
$this->record('nextInt', ['maxInclusive' => $max], $value);
return $value;
}
public function nextFloat1(): float
{
$value = $this->inner->nextFloat1();
$this->record('nextFloat1', [], $value);
return $value;
}
private function record(string $operation, array $arguments, mixed $result): void
{
$this->calls[] = [
'seq' => $this->sequence++,
'operation' => $operation,
'arguments' => $arguments,
'result' => $result,
];
}
}
final class ComparisonTracingRandUtil extends RandUtil
{
/** @var array<int, array{rngSeq: int, probability: int|float, result: bool}> */
public array $boolCalls = [];
public function __construct(private readonly ComparisonTracingRNG $tracingRng)
{
parent::__construct($tracingRng);
}
public function nextBool(int|float $prob = 0.5): bool
{
$rngSeq = count($this->tracingRng->calls);
$result = parent::nextBool($prob);
$this->boolCalls[] = [
'rngSeq' => $rngSeq,
'probability' => $prob,
'result' => $result,
];
return $result;
}
}
final class ComparisonGeneral extends General
{
public function getTurnTime(int $short = self::TURNTIME_FULL_MS): ?string
{
$formatted = (string)($this->getRaw()['turntime'] ?? '1970-01-01 00:00:00');
return match ($short) {
self::TURNTIME_FULL_MS => $formatted,
self::TURNTIME_FULL => substr($formatted, 0, 19),
self::TURNTIME_HMS => substr($formatted, 11, 8),
self::TURNTIME_HM => substr($formatted, 11, 5),
};
}
public function getTurnTick(): ?int
{
return (int)($this->getRaw()['turntick'] ?? 0);
}
}
function comparisonExtractRankVar(array $raw): Map
{
$rankVars = new Map();
foreach ($raw as $rawKey => $rawValue) {
$key = RankColumn::tryFrom($rawKey);
if ($key !== null) {
$rankVars[$key] = $rawValue;
}
}
return $rankVars;
}
function comparisonBuildGeneral(
array $raw,
array $city,
array $nation,
int $year,
int $month,
bool $defender = false,
): General {
$aux = [];
if (array_key_exists('inheritBuff', $raw)) {
$aux['inheritBuff'] = $raw['inheritBuff'];
}
$raw['aux'] = Json::encode($aux);
$raw['owner'] = 0;
return new ComparisonGeneral(
$raw,
comparisonExtractRankVar($raw),
null,
$city,
$nation,
$year,
$month,
$defender,
);
}
function comparisonRunBattle(array $fixture): array
{
$seed = (string)($fixture['seed'] ?? 'battle-differential');
$year = (int)$fixture['year'];
$month = (int)$fixture['month'];
$startYear = (int)($fixture['startYear'] ?? 180);
$rawAttacker = $fixture['attackerGeneral'];
$rawAttackerCity = $fixture['attackerCity'];
$rawAttackerNation = $fixture['attackerNation'];
$rawDefenderCity = $fixture['defenderCity'];
$rawDefenderNation = $fixture['defenderNation'];
// 비교 fixture에 명시된 경우에만 ref runtime의 scenario action chain을
// 활성화합니다. 일반 비교 fixture의 기존 동작은 그대로 유지합니다.
$scenarioEffect = $fixture['scenarioEffect'] ?? null;
if ($scenarioEffect === '' || $scenarioEffect === 'None') {
$scenarioEffect = null;
}
if (
$scenarioEffect !== null
&& (!is_string($scenarioEffect) || getScenarioEffectClass($scenarioEffect) === null)
) {
throw new \InvalidArgumentException('scenarioEffect is invalid');
}
GameConst::$scenarioEffect = $scenarioEffect;
$tracingRng = new ComparisonTracingRNG(new LiteHashDRBG($seed));
$warRng = new ComparisonTracingRandUtil($tracingRng);
$attacker = new WarUnitGeneral(
$warRng,
comparisonBuildGeneral($rawAttacker, $rawAttackerCity, $rawAttackerNation, $year, $month),
$rawAttackerNation,
true,
);
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$defenderList = [];
foreach ($fixture['defenderGenerals'] as $rawDefender) {
$defenderList[] = new WarUnitGeneral(
$warRng,
comparisonBuildGeneral($rawDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, true),
$rawDefenderNation,
false,
);
}
if (count($defenderList) && extractBattleOrder($city, $attacker) > 0) {
$defenderList[] = $city;
}
$summarizeDefenderOrder = static fn(WarUnit $unit): array => [
'id' => $unit instanceof WarUnitGeneral ? $unit->getGeneral()->getID() : 0,
'order' => extractBattleOrder($unit, $attacker),
];
$defenderOrderBeforeSort = array_map($summarizeDefenderOrder, $defenderList);
usort(
$defenderList,
fn(WarUnit $lhs, WarUnit $rhs): int =>
-(extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker)),
);
$defenderOrderAfterSort = array_map($summarizeDefenderOrder, $defenderList);
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender->rewind();
$finishedDefenders = [];
$getNextDefender = function (?WarUnit $previous, bool $requestNext) use (
$iterDefender,
$attacker,
&$finishedDefenders,
): ?WarUnit {
if ($previous !== null) {
$finishedDefenders[] = buildWarTraceUnitSnapshot($previous);
}
if (!$requestNext || !$iterDefender->valid()) {
return null;
}
$next = $iterDefender->current();
if (extractBattleOrder($next, $attacker) <= 0) {
return null;
}
$iterDefender->next();
return $next;
};
$events = [];
$conquered = processWar_NG(
$seed,
$attacker,
$getNextDefender,
$city,
static function (array $event) use (&$events): void {
$events[] = $event;
},
);
$attackerLogs = $attacker->getLogger()->rollback();
$defenderLogs = [];
foreach ($defenderList as $defenderUnit) {
if (!($defenderUnit instanceof WarUnitGeneral)) {
continue;
}
$snapshot = buildWarTraceUnitSnapshot($defenderUnit);
$defenderLogs[(string)$snapshot['id']] = $defenderUnit->getLogger()->rollback();
}
$cityLogs = $city->getLogger()->rollback();
return [
'engine' => 'ref',
'seed' => $seed,
'conquered' => $conquered,
'attacker' => buildWarTraceUnitSnapshot($attacker),
'city' => buildWarTraceUnitSnapshot($city),
'finishedDefenders' => $finishedDefenders,
'defenderOrder' => [
'before' => $defenderOrderBeforeSort,
'after' => $defenderOrderAfterSort,
],
'events' => $events,
'rng' => $tracingRng->calls,
'boolRng' => $warRng->boolCalls,
'logs' => [
'attacker' => $attackerLogs,
'defenders' => $defenderLogs,
'city' => $cityLogs,
],
];
}
$fixturePath = $argv[1] ?? null;
if ($fixturePath === '--jsonl') {
try {
while (($line = fgets(STDIN)) !== false) {
$line = trim($line);
if ($line === '') {
continue;
}
$fixture = json_decode($line, true, flags: JSON_THROW_ON_ERROR);
echo json_encode(
comparisonRunBattle($fixture),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
}
exit(0);
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
if ($fixturePath === null || ($fixturePath !== '-' && !is_file($fixturePath))) {
fwrite(STDERR, "usage: php compare/battle_trace.php <fixture.json|-|--jsonl>\n");
exit(2);
}
try {
$fixtureJson = $fixturePath === '-' ? stream_get_contents(STDIN) : file_get_contents($fixturePath);
$fixture = json_decode((string)$fixtureJson, true, flags: JSON_THROW_ON_ERROR);
echo json_encode(
comparisonRunBattle($fixture),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
@@ -0,0 +1,23 @@
{
"action": "AddGlobalBetray",
"args": [2, 1],
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{ "id": 1, "values": { "name": "배신0", "betray": 0 } },
{ "id": 2, "values": { "name": "배신1", "betray": 1 } },
{ "id": 3, "values": { "name": "배신2", "betray": 2 } }
]
},
"environment": {
"year": 194,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2, 3]
},
"compactOutput": true
}
@@ -0,0 +1,79 @@
{
"action": "AssignGeneralSpeciality",
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{
"id": 1,
"values": {
"name": "내정대상",
"nation": 1,
"age": 30,
"leadership": 40,
"strength": 45,
"intel": 80,
"special": "None",
"specage": 30,
"special2": "che_신산",
"specage2": 99,
"aux": {
"prev_types_special": ["che_경작"]
}
}
},
{
"id": 2,
"values": {
"name": "전투대상",
"nation": 1,
"age": 30,
"leadership": 80,
"strength": 75,
"intel": 40,
"special": "che_인덕",
"specage": 99,
"special2": "None",
"specage2": 30,
"dex1": 200,
"dex2": 10,
"dex3": 10,
"dex4": 10,
"dex5": 10,
"aux": {
"prev_types_special2": ["che_돌격"]
}
}
},
{
"id": 3,
"values": {
"name": "계승대상",
"nation": 2,
"age": 30,
"leadership": 50,
"strength": 50,
"intel": 50,
"special": "che_경작",
"specage": 99,
"special2": "None",
"specage2": 30,
"aux": {
"inheritSpecificSpecialWar": "che_의술",
"marker": 3
}
}
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2, 3]
},
"compactOutput": true
}
@@ -0,0 +1,54 @@
{
"action": "AutoDeleteInvader",
"compactOutput": true,
"args": [1],
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"resetDiplomacy": true,
"nation": [
{
"id": 1,
"values": {
"name": "ⓞ남만족",
"capital": 69,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_병가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "ⓞ남만대왕",
"nation": 1,
"city": 69,
"officer_level": 12,
"npc": 9
}
}
],
"event": [
{
"id": 990001,
"action": [["AutoDeleteInvader", 1]]
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"currentEventID": 990001
},
"observe": {
"generalIds": [1]
}
}
@@ -0,0 +1,24 @@
{
"action": "BlockScoutAction",
"args": [true],
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 0 } },
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 0 } }
],
"gameEnvironment": {
"block_change_scout": false
}
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"nationIds": [1, 2]
}
}
@@ -0,0 +1,226 @@
{
"action": "MonthlyBoundary",
"compactOutput": true,
"environment": {
"year": 190,
"month": 12,
"startyear": 190,
"turnterm": 10,
"starttime": "2026-07-25 00:00:00",
"turntime": "2026-07-25 02:00:00"
},
"setup": {
"syncEnvironment": true,
"world": {
"hiddenSeed": "monthly-boundary-core-catalog"
},
"gameEnvironment": {
"isunited": 1,
"refreshLimit": 3,
"block_change_scout": false
},
"resetCities": true,
"deleteOtherCities": true,
"keepCityIds": [1, 2],
"city": [
{
"id": 1,
"values": {
"name": "경계도시",
"level": 1,
"nation": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 50,
"trade": 100,
"def": 1000,
"def_max": 2000,
"wall": 1000,
"wall_max": 2000,
"officer_set": 1,
"state": 31,
"term": 1,
"supply": 1,
"front": 2,
"conflict": {},
"dead": 0
}
},
{
"id": 2,
"values": {
"name": "중립도시",
"level": 8,
"nation": 0,
"pop": 12000,
"pop_max": 22000,
"agri": 1200,
"agri_max": 2200,
"comm": 1200,
"comm_max": 2200,
"secu": 1200,
"secu_max": 2200,
"trust": 55,
"trade": 100,
"def": 1200,
"def_max": 2200,
"wall": 1200,
"wall_max": 2200,
"officer_set": 1,
"state": 0,
"term": 0,
"supply": 0,
"front": 0,
"conflict": {},
"dead": 0
}
}
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"name": "경계군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"age": 30,
"belong": 3,
"makelimit": 2,
"gold": 1000,
"rice": 1000,
"crew": 100,
"train": 80,
"atmos": 70,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 0,
"dedication": 0,
"dex1": 0,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0,
"personal": "None",
"special": "None",
"specage": 0,
"special2": "None",
"specage2": 0,
"betray": 0,
"bornyear": 160,
"deadyear": 250
}
},
{
"id": 2,
"values": {
"name": "경계재야",
"nation": 0,
"city": 2,
"officer_level": 0,
"npc": 0,
"age": 25,
"belong": 4,
"makelimit": 0,
"gold": 500,
"rice": 500,
"crew": 50,
"train": 60,
"atmos": 50,
"leadership": 40,
"strength": 40,
"intel": 40,
"experience": 0,
"dedication": 0,
"dex1": 0,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0,
"personal": "None",
"special": "None",
"specage": 0,
"special2": "None",
"specage2": 0,
"betray": 0,
"bornyear": 165,
"deadyear": 250
}
}
],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"nation": [
{
"id": 1,
"values": {
"name": "경계국",
"color": "#123456",
"capital": 1,
"gennum": 1,
"gold": 10000,
"rice": 20000,
"tech": 100,
"power": 10,
"level": 2,
"type": "che_유가",
"bill": 100,
"rate": 20,
"rate_tmp": 10,
"scout": 1,
"chief_set": 1,
"strategic_cmd_limit": 2,
"surlimit": 1,
"spy": "{}"
}
}
],
"resetDiplomacy": true,
"resetEvents": true,
"event": [
{
"id": 991001,
"target": "PRE_MONTH",
"priority": 1000,
"condition": true,
"action": [
["NoticeToHistoryLog", "aggregate-pre", 6]
]
},
{
"id": 991002,
"target": "MONTH",
"priority": 1000,
"condition": true,
"action": [
["ProcessIncome", "gold"],
["NewYear"],
["ResetOfficerLock"],
["RandomizeCityTradeRate"],
["ChangeCity", "all", {"pop": "+10", "trust": 60}],
["NoticeToHistoryLog", "aggregate-month", 6],
["DeleteEvent"]
]
}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1],
"cityIds": [1, 2],
"eventIds": [991001, 991002],
"accessGeneralIds": [1, 2]
}
}
@@ -0,0 +1,34 @@
{
"action": "NewYear",
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"age": 30,
"belong": 3
}
},
{
"id": 2,
"values": {
"nation": 0,
"age": 30,
"belong": 4
}
}
]
},
"observe": {
"generalIds": [1, 2]
}
}
@@ -0,0 +1,11 @@
{
"action": "NoticeToHistoryLog",
"args": ["<S>새해 알림</>", 6],
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {},
"observe": {}
}
@@ -0,0 +1,75 @@
{
"action": "ProcessIncome",
"args": ["gold"],
"environment": {
"year": 190,
"month": 7,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"officer_level": 5,
"npc": 0,
"gold": 1000,
"rice": 1000,
"dedication": 100
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 1,
"rate_tmp": 20
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 80,
"def": 500,
"def_max": 1000,
"wall": 500,
"wall_max": 1000
}
}
]
},
"observe": {
"generalIds": [1],
"nationIds": [1],
"cityIds": [1],
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
}
}
@@ -0,0 +1,33 @@
{
"action": "ResetOfficerLock",
"environment": {
"year": 191,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"nation": 1,
"officer_set": 1
}
}
],
"nation": [
{
"id": 1,
"values": {
"chief_set": 1
}
}
]
},
"observe": {
"cityIds": [1],
"nationIds": [1]
}
}
@@ -0,0 +1,9 @@
{
"action": "CreateAdminNPC",
"environment": {
"year": 193,
"month": 12,
"startyear": 190
},
"observe": {}
}
@@ -0,0 +1,15 @@
{
"action": "CreateManyNPC",
"args": [2, 0],
"environment": {
"year": 193,
"month": 5,
"startyear": 190,
"turnterm": 10,
"turntime": "0193-05-01 00:00:00"
},
"setup": {
"resetGenerals": true
},
"observe": {}
}
@@ -0,0 +1,69 @@
{
"action": "FinishNationBetting",
"args": [1],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "gennum": 1, "power": 100, "level": 2 } },
{ "id": 2, "values": { "name": "촉", "gennum": 1, "power": 300, "level": 0 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "owner": 2, "npc": 0 } }
],
"bettingInfo": [
{
"id": 1,
"type": "bettingNation",
"name": "천통국 예상",
"finished": false,
"selectCnt": 1,
"isExclusive": null,
"reqInheritancePoint": true,
"openYearMonth": 2400,
"closeYearMonth": 2424,
"candidates": [
{
"title": "위",
"info": "국력: 100<br>장수 수: 1<br>도시 수: 1",
"isHtml": true,
"aux": { "nation": 1 }
},
{
"title": "촉",
"info": "국력: 300<br>장수 수: 1<br>도시 수: 1",
"isHtml": true,
"aux": { "nation": 2 }
}
],
"winner": null
}
],
"bet": [
{ "betting_id": 1, "general_id": 0, "user_id": null, "betting_type": "[-1]", "amount": 100 },
{ "betting_id": 1, "general_id": 1, "user_id": 1, "betting_type": "[0]", "amount": 100 },
{ "betting_id": 1, "general_id": 2, "user_id": 2, "betting_type": "[1]", "amount": 100 }
],
"inheritancePrevious": {
"1": 900,
"2": 900
},
"syncEnvironment": true
},
"environment": {
"year": 202,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"ownerIds": [1, 2]
}
}
@@ -0,0 +1,40 @@
{
"action": "InvaderEnding",
"compactOutput": true,
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"setAllCitiesNation": 1,
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"gameEnvironment": {
"isunited": 1,
"refreshLimit": 3
},
"event": [
{
"id": 990002,
"action": [["InvaderEnding"]]
}
]
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"currentEventID": 990002
},
"observe": {}
}
@@ -0,0 +1,108 @@
{
"action": "InvaderLifecycle",
"args": [10, 150, 100, 20],
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"resetDiplomacy": true,
"resetEvents": true,
"city": [
{
"id": 1,
"values": {
"name": "기준도시",
"level": 3,
"nation": 1,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
},
{
"id": 48,
"values": {
"name": "남만",
"level": 4,
"nation": 0,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 1000,
"dedication": 1000,
"dex1": 10,
"dex2": 20,
"dex3": 30,
"dex4": 40,
"dex5": 50,
"turntime": "0200-01-01 00:05:00"
}
}
],
"gameEnvironment": {
"isunited": 0,
"refreshLimit": 3
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {}
}
@@ -0,0 +1,42 @@
{
"action": "LostUniqueItem",
"args": [0.2],
"environment": {
"year": 210,
"month": 1,
"startyear": 180
},
"setup": {
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{
"id": 1,
"values": {
"name": "갑",
"npc": 0,
"horse": "che_명마_12_옥란백용구",
"weapon": "che_무기_15_의천검",
"book": "che_서적_01_효경전",
"item": "che_저지_삼황내문"
}
},
{
"id": 2,
"values": {
"name": "을",
"npc": 1,
"horse": "che_명마_12_사륜거",
"weapon": "che_무기_01_단도",
"book": "None",
"item": "che_부적_태현청생부"
}
}
]
},
"observe": {
"generalIds": [1, 2]
}
}
@@ -0,0 +1,74 @@
{
"action": "MergeInheritPointRank",
"environment": {
"year": 210,
"month": 1,
"startyear": 180
},
"setup": {
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"clearInheritanceOwnerIds": [100],
"gameEnvironment": {
"isunited": 0
},
"general": [
{
"id": 1,
"values": {
"name": "갑",
"nation": 1,
"owner": 100,
"npc": 0,
"belong": 3,
"dex1": 1000,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
}
],
"inheritancePoints": [
{"ownerId": 100, "key": "previous", "value": 999},
{"ownerId": 100, "key": "lived_month", "value": 2},
{"ownerId": 100, "key": "max_domestic_critical", "value": 4},
{"ownerId": 100, "key": "active_action", "value": 15},
{"ownerId": 100, "key": "unifier", "value": 6},
{"ownerId": 100, "key": "tournament", "value": 7}
],
"rankData": [
{"generalId": 1, "type": "warnum", "value": 2},
{"generalId": 1, "type": "firenum", "value": 1},
{"generalId": 1, "type": "betwin", "value": 2},
{"generalId": 1, "type": "betgold", "value": 4000},
{"generalId": 1, "type": "betwingold", "value": 2000},
{"generalId": 1, "type": "inherit_earned_dyn", "value": 999},
{"generalId": 1, "type": "inherit_earned_act", "value": 11},
{"generalId": 1, "type": "inherit_earned", "value": 999},
{"generalId": 1, "type": "inherit_spent_dyn", "value": 9},
{"generalId": 1, "type": "inherit_spent", "value": 999}
]
},
"observe": {
"generalIds": [1],
"ownerIds": [100],
"inheritanceKeys": [
"previous",
"lived_month",
"max_domestic_critical",
"active_action",
"unifier",
"tournament"
],
"rankGeneralIds": [1],
"rankTypes": [
"inherit_earned",
"inherit_earned_act",
"inherit_earned_dyn",
"inherit_spent",
"inherit_spent_dyn"
]
}
}
@@ -0,0 +1,75 @@
{
"action": "NationBettingLifecycle",
"args": [1, 100],
"bettorGeneralIds": [1, 2],
"bettorOwnerIds": [1, 2],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{
"id": 1,
"values": {
"name": "위",
"color": "#111111",
"capital": 1,
"gennum": 1,
"gold": 1000,
"rice": 2000,
"tech": 100,
"power": 100,
"level": 2,
"type": "che_유가"
}
},
{
"id": 2,
"values": {
"name": "촉",
"color": "#222222",
"capital": 2,
"gennum": 1,
"gold": 3000,
"rice": 4000,
"tech": 200,
"power": 300,
"level": 2,
"type": "che_병가"
}
}
],
"resetCities": true,
"deleteOtherCities": true,
"keepCityIds": [1, 2],
"city": [
{ "id": 1, "values": { "name": "허창", "nation": 1, "level": 3 } },
{ "id": 2, "values": { "name": "성도", "nation": 2, "level": 3 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
],
"inheritancePrevious": {
"1": 1000,
"2": 1000
},
"rankData": [
{ "generalId": 1, "type": "inherit_spent_dyn", "value": 0 },
{ "generalId": 1, "type": "inherit_earned_act", "value": 0 },
{ "generalId": 2, "type": "inherit_spent_dyn", "value": 0 },
{ "generalId": 2, "type": "inherit_earned_act", "value": 0 }
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {}
}
@@ -0,0 +1,77 @@
{
"action": "NpcNationLifecycle",
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"name": "점유도시",
"level": 5,
"nation": 1,
"pop": 10001,
"pop_max": 50001,
"agri": 1001,
"agri_max": 5001,
"comm": 2001,
"comm_max": 6001,
"secu": 3001,
"secu_max": 7001,
"def": 4001,
"def_max": 8001,
"wall": 5001,
"wall_max": 9001
}
},
{
"id": 48,
"values": {
"name": "건국도시",
"level": 5,
"nation": 0,
"pop": 10048,
"pop_max": 50048,
"agri": 1048,
"agri_max": 5048,
"comm": 2048,
"comm_max": 6048,
"secu": 3048,
"secu_max": 7048,
"def": 4048,
"def_max": 8048,
"wall": 5048,
"wall_max": 9048
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 0,
"tech": 120,
"level": 2,
"type": "che_유가"
}
}
],
"gameEnvironment": {
"lastNPCTroopLeaderID": 40
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {}
}
@@ -0,0 +1,65 @@
{
"action": "OpenNationBetting",
"args": [1, 500],
"setup": {
"clearBetting": true,
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{
"id": 1,
"values": {
"name": "위",
"color": "#111111",
"capital": 1,
"gennum": 1,
"gold": 1000,
"rice": 2000,
"tech": 100,
"power": 100,
"level": 2,
"type": "che_유가"
}
},
{
"id": 2,
"values": {
"name": "촉",
"color": "#222222",
"capital": 2,
"gennum": 1,
"gold": 3000,
"rice": 4000,
"tech": 200,
"power": 300,
"level": 2,
"type": "che_병가"
}
}
],
"resetCities": true,
"city": [
{ "id": 1, "values": { "nation": 1, "level": 3 } },
{ "id": 2, "values": { "nation": 2, "level": 3 } }
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{ "id": 1, "values": { "name": "장수1", "nation": 1, "city": 1, "owner": 1, "npc": 0 } },
{ "id": 2, "values": { "name": "장수2", "nation": 2, "city": 2, "owner": 2, "npc": 0 } }
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"generalIds": [1, 2],
"cityIds": [1, 2],
"nationIds": [1, 2]
}
}
@@ -0,0 +1,178 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-diplomacy-fixture"
},
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3, 4],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2, 3, 4],
"general": [
{
"id": 1,
"values": {
"name": "갑장",
"nation": 1,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
},
{
"id": 2,
"values": {
"name": "을장",
"nation": 2,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
},
{
"id": 3,
"values": {
"name": "병장",
"nation": 3,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
},
{
"id": 4,
"values": {
"name": "정장",
"nation": 4,
"npc": 2,
"crew": 0,
"gold": 0,
"rice": 0,
"leadership": 10,
"strength": 10,
"intel": 10,
"experience": 0,
"dedication": 0
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"gennum": 2,
"level": 1
}
},
{
"id": 2,
"values": {
"name": "을국",
"gennum": 1,
"level": 1
}
},
{
"id": 3,
"values": {
"name": "병국",
"gennum": 1,
"level": 1
}
},
{
"id": 4,
"values": {
"name": "정국",
"gennum": 1,
"level": 1
}
}
],
"resetDiplomacy": true,
"diplomacy": [
{
"fromNationId": 1,
"toNationId": 2,
"state": 1,
"term": 1,
"dead": 777
},
{
"fromNationId": 2,
"toNationId": 1,
"state": 1,
"term": 1,
"dead": 888
},
{
"fromNationId": 1,
"toNationId": 3,
"state": 0,
"term": 5,
"dead": 250
},
{
"fromNationId": 3,
"toNationId": 1,
"state": 0,
"term": 5,
"dead": 50
},
{
"fromNationId": 3,
"toNationId": 4,
"state": 0,
"term": 1,
"dead": 0
},
{
"fromNationId": 4,
"toNationId": 3,
"state": 0,
"term": 1,
"dead": 0
},
{
"fromNationId": 2,
"toNationId": 4,
"state": 7,
"term": 1,
"dead": 999
}
]
},
"observe": {
"generalIds": [1, 2, 3, 4],
"nationIds": [1, 2, 3, 4]
}
}
@@ -0,0 +1,162 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-nation-stats-fixture"
},
"syncEnvironment": true,
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"resetDiplomacy": true,
"general": [
{
"id": 1,
"values": {
"nation": 1,
"npc": 0,
"gold": 1000,
"rice": 2000,
"crew": 100,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200,
"dex1": 1000,
"dex2": 0,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
},
{
"id": 2,
"values": {
"nation": 2,
"npc": 2,
"gold": 3000,
"rice": 4000,
"crew": 200,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400,
"dex1": 2000,
"dex2": 1000,
"dex3": 0,
"dex4": 0,
"dex5": 0
}
}
],
"rankData": [
{"generalId": 1, "type": "killcrew_person", "value": 100},
{"generalId": 1, "type": "deathcrew_person", "value": 0},
{"generalId": 2, "type": "killcrew_person", "value": 0},
{"generalId": 2, "type": "deathcrew_person", "value": 100}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"gold": 10000,
"rice": 20000,
"tech": 100,
"level": 2,
"gennum": 9,
"power": 7
}
},
{
"id": 2,
"values": {
"name": "을국",
"gold": 2000,
"rice": 3000,
"tech": 50,
"level": 1,
"gennum": 8,
"power": 8
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"agri": 100,
"agri_max": 200,
"comm": 100,
"comm_max": 200,
"secu": 100,
"secu_max": 200,
"def": 100,
"def_max": 200,
"wall": 100,
"wall_max": 200
}
},
{
"id": 2,
"values": {
"name": "을성",
"nation": 2,
"level": 4,
"supply": 1,
"pop": 2000,
"pop_max": 4000,
"agri": 200,
"agri_max": 400,
"comm": 200,
"comm_max": 400,
"secu": 200,
"secu_max": 400,
"def": 200,
"def_max": 400,
"wall": 200,
"wall_max": 400
}
}
],
"nationEnvironment": [
{
"nationId": 1,
"key": "max_power",
"value": {
"maxPower": 999,
"maxCrew": 50,
"maxCities": ["옛도시", "옛도시2"]
}
},
{"nationId": 1, "key": "available_war_setting_cnt", "value": 1}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"cityIds": [1, 2],
"rankGeneralIds": [1, 2],
"rankTypes": ["killcrew_person", "deathcrew_person"],
"nationEnvironmentKeys": ["max_power", "available_war_setting_cnt"]
}
}
@@ -0,0 +1,128 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 193,
"month": 2,
"startyear": 193,
"seedYear": 193,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-tail-2"
},
"syncEnvironment": true,
"clearNeutralAuctions": true,
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"resetDiplomacy": true,
"gameEnvironment": {
"tournament": 0,
"tnmt_trig": true,
"tnmt_pattern": [0, 1, 2, 3],
"prev_winner": null
},
"general": [
{
"id": 1,
"values": {
"name": "갑장",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"gold": 5000,
"rice": 7000,
"crew": 100,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200
}
},
{
"id": 2,
"values": {
"name": "을장",
"nation": 2,
"city": 2,
"officer_level": 12,
"npc": 0,
"gold": 6000,
"rice": 8000,
"crew": 200,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"tech": 100,
"level": 2,
"gennum": 1,
"power": 7
}
},
{
"id": 2,
"values": {
"name": "을국",
"capital": 2,
"gold": 2000,
"rice": 3000,
"tech": 50,
"level": 1,
"gennum": 1,
"power": 8
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"front": 3,
"pop": 1000,
"pop_max": 2000
}
},
{
"id": 2,
"values": {
"name": "을성",
"nation": 2,
"level": 4,
"supply": 1,
"front": 3,
"pop": 2000,
"pop_max": 4000
}
}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1, 2],
"cityIds": [1, 2]
}
}
@@ -0,0 +1,143 @@
{
"action": "PostUpdateMonthly",
"environment": {
"year": 195,
"month": 2,
"startyear": 193,
"seedYear": 195,
"seedMonth": 1
},
"setup": {
"world": {
"hiddenSeed": "monthly-post-wander-fixture"
},
"syncEnvironment": true,
"resetCities": true,
"city": [
{
"id": 1,
"values": {
"name": "방랑성",
"nation": 4,
"level": 4,
"front": 1
}
},
{
"id": 2,
"values": {
"name": "존속성",
"nation": 1,
"level": 4,
"front": 1
}
}
],
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3],
"general": [
{
"id": 1,
"values": {
"name": "방랑주",
"nation": 4,
"city": 1,
"officer_level": 12,
"npc": 2,
"gold": 2000,
"rice": 3000,
"crew": 100,
"makelimit": 0,
"belong": 7,
"leadership": 50,
"strength": 40,
"intel": 30,
"experience": 100,
"dedication": 200
}
},
{
"id": 2,
"values": {
"name": "방랑객",
"nation": 4,
"city": 1,
"officer_level": 1,
"npc": 0,
"gold": 1500,
"rice": 4000,
"crew": 200,
"makelimit": 0,
"belong": 5,
"leadership": 60,
"strength": 50,
"intel": 40,
"experience": 300,
"dedication": 400
}
},
{
"id": 3,
"values": {
"name": "존속장",
"nation": 1,
"city": 2,
"officer_level": 12,
"npc": 2,
"gold": 500,
"rice": 500,
"crew": 50,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 0,
"dedication": 0
}
}
],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 4],
"nation": [
{
"id": 1,
"values": {
"name": "존속국",
"gennum": 1,
"level": 1
}
},
{
"id": 4,
"values": {
"name": "방랑국",
"gennum": 2,
"level": 0
}
}
],
"resetDiplomacy": true,
"diplomacy": [
{
"fromNationId": 1,
"toNationId": 4,
"state": 2,
"term": 0,
"dead": 0
},
{
"fromNationId": 4,
"toNationId": 1,
"state": 2,
"term": 0,
"dead": 0
}
]
},
"observe": {
"generalIds": [1, 2, 3],
"nationIds": [1, 4],
"cityIds": [1, 2]
}
}
@@ -0,0 +1,49 @@
{
"action": "PreUpdateMonthly",
"environment": {
"year": 200,
"month": 12,
"startyear": 190
},
"setup": {
"syncEnvironment": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2],
"general": [
{"id": 1, "values": {"makelimit": 2}},
{"id": 2, "values": {"makelimit": 0}}
],
"generalAccessLog": [
{"generalId": 1, "refreshScoreTotal": 101},
{"generalId": 2, "refreshScoreTotal": 1}
],
"nation": [
{
"id": 1,
"values": {
"rate": 35,
"rate_tmp": 10,
"strategic_cmd_limit": 2,
"surlimit": 1,
"spy": "{\"1\":1,\"2\":2}"
}
}
],
"city": [
{"id": 1, "values": {"state": 31, "term": 1, "conflict": {"1": 10}}},
{"id": 2, "values": {"state": 32, "term": 2, "conflict": {"1": 20}}},
{"id": 3, "values": {"state": 33, "term": 0, "conflict": {"1": 30}}},
{"id": 4, "values": {"state": 34, "term": 3, "conflict": {"1": 40}}},
{"id": 5, "values": {"state": 41, "term": 1, "conflict": {"1": 50}}},
{"id": 6, "values": {"state": 42, "term": 2, "conflict": {"1": 60}}},
{"id": 7, "values": {"state": 43, "term": 3, "conflict": {"1": 70}}}
]
},
"observe": {
"generalIds": [1, 2],
"nationIds": [1],
"cityIds": [1, 2, 3, 4, 5, 6, 7],
"accessGeneralIds": [1, 2]
}
}
@@ -0,0 +1,76 @@
{
"action": "ProcessIncome",
"args": ["gold"],
"environment": {
"year": 190,
"month": 7,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"officer_level": 5,
"npc": 0,
"gold": 1000,
"rice": 1000,
"dedication": 100
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "갑국",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 1,
"rate": 35,
"rate_tmp": 10
}
}
],
"city": [
{
"id": 1,
"values": {
"name": "갑성",
"nation": 1,
"level": 4,
"supply": 1,
"pop": 10000,
"pop_max": 20000,
"agri": 1000,
"agri_max": 2000,
"comm": 1000,
"comm_max": 2000,
"secu": 1000,
"secu_max": 2000,
"trust": 80,
"def": 500,
"def_max": 1000,
"wall": 500,
"wall_max": 1000
}
}
]
},
"observe": {
"generalIds": [1],
"nationIds": [1],
"cityIds": [1],
"nationEnvironmentKeys": ["prev_income_gold", "prev_income_rice"]
}
}
@@ -0,0 +1,106 @@
{
"action": "ProcessSemiAnnual",
"resource": "gold",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"nation": [
{
"id": 1,
"values": {
"name": "반기검증국",
"gold": 100001,
"rice": 7777,
"rate_tmp": 20,
"type": "che_도가"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
},
{
"id": 2,
"values": {
"nation": 1,
"supply": 0,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
},
{
"id": 3,
"values": {
"nation": 0,
"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"gold": 10001,
"rice": 8888
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 2, 3],
"nationIds": [1]
}
}
@@ -0,0 +1,65 @@
{
"action": "ProcessSemiAnnual",
"resource": "gold",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"nation": [
{
"id": 1,
"values": {
"name": "반기검증국",
"gold": 100001,
"rice": 7777,
"rate": 50,
"rate_tmp": 20,
"type": "che_중립"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"supply": 1,
"pop": 10000,
"pop_max": 50000,
"agri": 1001,
"agri_max": 5000,
"comm": 1001,
"comm_max": 5000,
"secu": 1001,
"secu_max": 2000,
"trust": 55,
"def": 1001,
"def_max": 5000,
"wall": 1001,
"wall_max": 5000,
"dead": 123
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 1,
"city": 1,
"gold": 10001,
"rice": 8888
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1],
"nationIds": [1]
}
}
@@ -0,0 +1,96 @@
{
"action": "ProcessWarIncome",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"resetCities": true,
"nation": [
{
"id": 1,
"values": {
"name": "전쟁수입국",
"gold": 1000,
"level": 1,
"type": "che_중립"
}
},
{
"id": 2,
"values": {
"name": "비활성국",
"gold": 2000,
"level": 0,
"type": "che_중립"
}
},
{
"id": 3,
"values": {
"name": "법가국",
"gold": 3000,
"level": 1,
"type": "che_법가"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 101
}
},
{
"id": 2,
"values": {
"nation": 1,
"supply": 0,
"pop": 1000,
"pop_max": 2000,
"dead": 999
}
},
{
"id": 3,
"values": {
"nation": 2,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 1000
}
},
{
"id": 4,
"values": {
"nation": 3,
"supply": 1,
"pop": 1000,
"pop_max": 2000,
"dead": 105
}
},
{
"id": 5,
"values": {
"nation": 0,
"supply": 1,
"pop": 999,
"pop_max": 1000,
"dead": 10
}
}
]
},
"observe": {
"cityIds": [1, 2, 3, 4, 5],
"nationIds": [1, 2, 3]
}
}
@@ -0,0 +1,105 @@
{
"action": "RaiseInvader",
"compactOutput": true,
"args": [10, 150, 100, 20],
"setup": {
"resetCities": true,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"city": [
{
"id": 1,
"values": {
"level": 3,
"nation": 1,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
},
{
"id": 48,
"values": {
"level": 4,
"nation": 0,
"pop": 1000,
"pop_max": 10000,
"agri": 2000,
"agri_max": 20000,
"comm": 3000,
"comm_max": 30000,
"secu": 4000,
"secu_max": 40000,
"def": 5000,
"def_max": 50000,
"wall": 6000,
"wall_max": 60000
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 100,
"level": 2,
"type": "che_유가"
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"npc": 0,
"leadership": 50,
"strength": 50,
"intel": 50,
"experience": 1000,
"dedication": 1000,
"dex1": 10,
"dex2": 20,
"dex3": 30,
"dex4": 40,
"dex5": 50,
"turntime": "0200-01-01 00:05:00"
}
}
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 48],
"nationIds": [1]
}
}
@@ -0,0 +1,77 @@
{
"action": "RaiseNPCNation",
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"name": "점유도시",
"level": 5,
"nation": 1,
"pop": 10001,
"pop_max": 50001,
"agri": 1001,
"agri_max": 5001,
"comm": 2001,
"comm_max": 6001,
"secu": 3001,
"secu_max": 7001,
"def": 4001,
"def_max": 8001,
"wall": 5001,
"wall_max": 9001
}
},
{
"id": 48,
"values": {
"name": "건국도시",
"level": 5,
"nation": 0,
"pop": 10048,
"pop_max": 50048,
"agri": 1048,
"agri_max": 5048,
"comm": 2048,
"comm_max": 6048,
"secu": 3048,
"secu_max": 7048,
"def": 4048,
"def_max": 8048,
"wall": 5048,
"wall_max": 9048
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 1,
"tech": 120,
"level": 2,
"type": "che_유가"
}
}
],
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"cityIds": [1, 48],
"nationIds": [1]
}
}
@@ -0,0 +1,35 @@
{
"action": "RegNeutralNPC",
"args": [
0,
"등록재야",
null,
0,
33,
45,
55,
65,
180,
245,
null,
"무쌍",
""
],
"setup": {
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [],
"cityIds": [33],
"nationIds": [1]
}
}
+36
View File
@@ -0,0 +1,36 @@
{
"action": "RegNPC",
"args": [
0,
"등록장수",
null,
0,
33,
60,
50,
40,
7,
186,
240,
null,
"인덕",
"등록 대사"
],
"setup": {
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {
"generalIds": [],
"cityIds": [33],
"nationIds": [1]
}
}
@@ -0,0 +1,24 @@
{
"action": "UnblockScoutAction",
"args": [false],
"setup": {
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1, 2],
"nation": [
{ "id": 1, "values": { "name": "위", "level": 2, "scout": 1 } },
{ "id": 2, "values": { "name": "촉", "level": 2, "scout": 1 } }
],
"gameEnvironment": {
"block_change_scout": true
}
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190
},
"observe": {
"nationIds": [1, 2]
}
}
@@ -0,0 +1,140 @@
{
"action": "UpdateCitySupply",
"environment": {
"year": 193,
"month": 1,
"startyear": 190
},
"setup": {
"nation": [
{
"id": 99,
"values": {
"name": "보급검증국",
"color": "#777777",
"capital": 1,
"level": 1,
"type": "che_중립"
}
},
{
"id": 98,
"values": {
"name": "불일치수도국",
"color": "#888888",
"capital": 2,
"level": 1,
"type": "che_중립"
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 99,
"supply": 0,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 50,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 9,
"values": {
"nation": 99,
"supply": 0,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 50,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 2,
"values": {
"nation": 99,
"supply": 1,
"front": 2,
"pop": 1001,
"agri": 501,
"comm": 499,
"secu": 99,
"trust": 33,
"def": 101,
"wall": 50,
"officer_set": 7,
"term": 2,
"conflict": {"98": 3}
}
},
{
"id": 3,
"values": {
"nation": 0,
"supply": 0,
"front": 0,
"trust": 50
}
}
],
"general": [
{
"id": 1,
"values": {
"nation": 99,
"city": 2,
"officer_level": 4,
"officer_city": 2,
"crew": 101,
"train": 51,
"atmos": 99
}
},
{
"id": 2,
"values": {
"nation": 99,
"city": 1,
"officer_level": 4,
"officer_city": 2,
"crew": 101,
"train": 51,
"atmos": 99
}
},
{
"id": 3,
"values": {
"nation": 98,
"city": 2,
"officer_level": 3,
"officer_city": 1,
"crew": 101,
"train": 51,
"atmos": 99
}
}
]
},
"observe": {
"generalIds": [1, 2, 3],
"cityIds": [1, 2, 3, 9],
"nationIds": [98, 99]
}
}
@@ -0,0 +1,85 @@
{
"action": "UpdateNationLevel",
"environment": {
"year": 193,
"month": 2,
"startyear": 190,
"killturn": 1000,
"turnterm": 10
},
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetUniqueOccupancy": true,
"syncEnvironment": true,
"clearNationTurnIds": [1],
"clearInheritanceOwnerIds": [990061],
"nation": [
{
"id": 1,
"values": {
"name": "작위검증국",
"color": "#777777",
"capital": 1,
"gold": 10000,
"rice": 20000,
"level": 0,
"type": "che_중립",
"aux": {}
}
}
],
"city": [
{
"id": 1,
"values": {
"nation": 1,
"level": 4
}
},
{
"id": 2,
"values": {
"nation": 1,
"level": 4
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "조조",
"nation": 1,
"city": 1,
"officer_level": 12,
"owner": 990061,
"npc": 0,
"killturn": 1000,
"belong": 10,
"horse": "None",
"weapon": "None",
"book": "None",
"item": "None",
"aux": {}
}
},
{
"id": 2,
"values": {
"nation": 0,
"city": 2,
"officer_level": 1,
"npc": 0,
"killturn": 0
}
}
]
},
"observe": {
"generalIds": [1],
"cityIds": [1, 2],
"nationIds": [1],
"ownerIds": [990061]
}
}
@@ -0,0 +1,91 @@
{
"action": "UnificationInvaderResume",
"winnerGeneralId": 1,
"setup": {
"resetCities": true,
"setAllCitiesNation": 1,
"resetGenerals": true,
"deleteOtherGenerals": true,
"keepGeneralIds": [1, 2, 3, 4, 5, 6, 7, 8],
"resetNations": true,
"deleteOtherNations": true,
"keepNationIds": [1],
"resetDiplomacy": true,
"resetEvents": true,
"clearInheritanceOwnerIds": [1],
"inheritancePrevious": {
"1": 0
},
"nation": [
{
"id": 1,
"values": {
"name": "재현국",
"color": "#336699",
"capital": 1,
"gennum": 8,
"gold": 100000,
"rice": 100000,
"tech": 1000,
"power": 1000,
"level": 2,
"type": "che_유가",
"aux": {}
}
}
],
"general": [
{
"id": 1,
"values": {
"name": "재현군주",
"nation": 1,
"city": 1,
"officer_level": 12,
"owner": 1,
"npc": 0,
"age": 30,
"bornyear": 170,
"deadyear": 260,
"belong": 240,
"killturn": 24,
"dex1": 1000,
"dex2": 1000,
"dex3": 1000,
"dex4": 1000,
"dex5": 1000,
"aux": {}
}
},
{ "id": 2, "values": { "name": "재현관직11", "nation": 1, "city": 1, "officer_level": 11, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 3, "values": { "name": "재현관직10", "nation": 1, "city": 1, "officer_level": 10, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 4, "values": { "name": "재현관직9", "nation": 1, "city": 1, "officer_level": 9, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 5, "values": { "name": "재현관직8", "nation": 1, "city": 1, "officer_level": 8, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 6, "values": { "name": "재현관직7", "nation": 1, "city": 1, "officer_level": 7, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 7, "values": { "name": "재현관직6", "nation": 1, "city": 1, "officer_level": 6, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } },
{ "id": 8, "values": { "name": "재현관직5", "nation": 1, "city": 1, "officer_level": 5, "owner": 0, "npc": 2, "killturn": 24, "dex1": 1000, "dex2": 1000, "dex3": 1000, "dex4": 1000, "dex5": 1000, "aux": {} } }
],
"nationEnvironment": [
{ "nationId": 1, "key": "nationNotice", "value": { "msg": "재현" } },
{ "nationId": 1, "key": "scout_msg", "value": "재현" },
{ "nationId": 1, "key": "max_power", "value": {} }
],
"gameEnvironment": {
"isunited": 0,
"refreshLimit": 30,
"block_change_scout": true
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 180,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"stored_icons": [],
"icon_path": ".",
"fiction": [0]
}
}
+65
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@@ -0,0 +1,65 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$request = json_decode(stream_get_contents(STDIN), true, flags: JSON_THROW_ON_ERROR);
$generalIds = $request['generalIds'] ?? null;
if (!is_array($generalIds) || $generalIds === []) {
throw new \InvalidArgumentException('generalIds must be a non-empty array');
}
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$env = $gameStorage->getAll(true);
$result = [];
$includeNation = ($request['includeNation'] ?? false) === true;
foreach ($generalIds as $generalId) {
if (!is_int($generalId) || $generalId < 1) {
throw new \InvalidArgumentException('generalIds must contain positive integers');
}
$general = General::createObjFromDB($generalId);
if ($general->getNPCType() < 2) {
throw new \InvalidArgumentException("general {$generalId} is not an NPC");
}
$ai = new GeneralAI($general);
$nationDecision = null;
if ($includeNation && $general->getNationID() !== 0 && $general->getVar('officer_level') >= 5) {
$nationStorage = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
$lastNationTurn = LastTurn::fromRaw($nationStorage->getValue("turn_last_{$general->getVar('officer_level')}"));
$reservedNation = buildNationCommandClass(null, $general, $env, $lastNationTurn);
$selectedNation = $ai->chooseNationTurn($reservedNation);
$nationDecision = [
'action' => $selectedNation->getRawClassName(),
'args' => $selectedNation->getArg(),
'reason' => $selectedNation->reason,
];
}
$reserved = $general->getReservedTurn(0, $env);
$selected = $ai->chooseGeneralTurn($reserved);
$result[] = [
'generalId' => $generalId,
'name' => $general->getName(),
'action' => $selected->getRawClassName(),
'brief' => $selected->getBrief(),
'args' => $selected->getArg(),
'reason' => $selected->reason,
'nationDecision' => $nationDecision,
];
}
echo json_encode([
'year' => (int) $env['year'],
'month' => (int) $env['month'],
'decisions' => $result,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_THROW_ON_ERROR);
+40
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@@ -0,0 +1,40 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$input = stream_get_contents(STDIN);
$keys = Json::decode($input);
if (!is_array($keys)) {
fwrite(STDERR, "Expected a JSON array of item keys.\n");
exit(2);
}
$result = [];
foreach ($keys as $key) {
if (!is_string($key)) {
continue;
}
$item = buildItemClass($key);
$result[$key] = [
'rawName' => $item->getRawName(),
'name' => $item->getName(),
'info' => $item->getInfo(),
'cost' => $item->getCost(),
'buyable' => $item->isBuyable(),
'consumable' => $item->isConsumable(),
'reqSecu' => $item->getReqSecu(),
];
}
echo Json::encode($result);
+1839
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@@ -0,0 +1,1839 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
require_once __DIR__ . '/turn_state_snapshot.php';
function comparisonGameTick(mixed $value, string $label): int
{
if (is_int($value)) {
return GameClock::requireSafeTick($value);
}
if (!is_string($value) || $value === '') {
throw new \InvalidArgumentException("{$label} must be a game tick or projected date string");
}
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
return GameClock::fromStorage($gameStorage)->dateTimeToTick(new \DateTimeImmutable($value));
}
/** @param array<string, mixed> $values */
function comparisonMonthlyPatch(string $table, int $id, array $values): void
{
$definitions = [
'city' => [
'idColumn' => 'city',
'allowed' => [
'name', 'level', 'nation', 'supply', 'front', 'pop', 'pop_max',
'agri', 'agri_max', 'comm', 'comm_max', 'secu', 'secu_max',
'trust', 'trade', 'def', 'def_max', 'wall', 'wall_max',
'officer_set', 'state', 'region', 'term', 'conflict', 'dead',
],
],
'nation' => [
'idColumn' => 'nation',
'allowed' => [
'name', 'color', 'capital', 'gennum', 'gold', 'rice', 'tech',
'power', 'level', 'type', 'bill', 'rate_tmp', 'scout', 'chief_set', 'aux',
'rate', 'strategic_cmd_limit', 'surlimit', 'spy',
],
],
'general' => [
'idColumn' => 'no',
'allowed' => [
'name', 'nation', 'city', 'officer_level', 'officer_city',
'crew', 'train', 'atmos', 'owner', 'npc', 'killturn', 'belong',
'gold', 'rice', 'horse', 'weapon', 'book', 'item', 'aux',
'leadership', 'strength', 'intel', 'experience', 'dedication',
'injury',
'dex1', 'dex2', 'dex3', 'dex4', 'dex5', 'personal', 'special',
'specage', 'special2', 'specage2', 'betray', 'age',
'bornyear', 'deadyear', 'turntime', 'makelimit',
],
],
];
$definition = $definitions[$table] ?? null;
if ($definition === null) {
throw new \InvalidArgumentException("unsupported setup table: {$table}");
}
$patch = [];
foreach ($values as $key => $value) {
if (!is_string($key) || !in_array($key, $definition['allowed'], true)) {
throw new \InvalidArgumentException("unsupported {$table} setup field");
}
if (in_array($key, ['conflict', 'aux'], true) && is_array($value)) {
$value = json_encode($value, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE);
}
$patch[$key] = $value;
}
if ($table === 'nation') {
$patch += [
'nation' => $id,
'name' => "fixture-nation-{$id}",
'color' => '#777777',
'capital' => 0,
'gold' => 0,
'rice' => 0,
'level' => 1,
'type' => 'che_중립',
'aux' => '{}',
];
DB::db()->insertUpdate('nation', $patch, $patch);
} elseif ($patch !== []) {
DB::db()->update($table, $patch, "`{$definition['idColumn']}` = %i", $id);
}
}
/** @param array<string, mixed> $observe */
function comparisonMonthlyDetails(array $observe, int $worldHistoryAfterId): array
{
$db = DB::db();
$generals = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'no',
'nationId' => 'nation',
'cityId' => 'city',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'crew' => 'crew',
'train' => 'train',
'atmos' => 'atmos',
'gold' => 'gold',
'rice' => 'rice',
'injury' => 'injury',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'age' => 'age',
'specialDomestic' => 'special',
'specAge' => 'specage',
'specialWar' => 'special2',
'specAge2' => 'specage2',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'horse' => 'horse',
'weapon' => 'weapon',
'book' => 'book',
'item' => 'item',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'aux' => 'aux',
],
['aux'],
),
comparisonRowsById('general', 'no', comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds')),
);
$cities = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'city',
'nationId' => 'nation',
'state' => 'state',
'supplyState' => 'supply',
'frontState' => 'front',
'officerSet' => 'officer_set',
'term' => 'term',
'dead' => 'dead',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'trust' => 'trust',
'trade' => 'trade',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'conflict' => 'conflict',
],
['conflict'],
),
comparisonRowsById('city', 'city', comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds')),
);
$nations = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'nation',
'gold' => 'gold',
'rice' => 'rice',
'rate' => 'rate_tmp',
'baseRate' => 'rate',
'power' => 'power',
'generalCount' => 'gennum',
'tech' => 'tech',
'typeCode' => 'type',
'scout' => 'scout',
'strategicCommandLimit' => 'strategic_cmd_limit',
'surrenderLimit' => 'surlimit',
'spy' => 'spy',
'chiefSet' => 'chief_set',
],
['spy'],
),
comparisonRowsById('nation', 'nation', comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds')),
);
$worldHistory = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
],
),
$db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE id > %i ORDER BY id',
$worldHistoryAfterId,
),
);
$inheritanceKeys = $observe['inheritanceKeys'] ?? ['unifier'];
if (!is_array($inheritanceKeys) || array_filter($inheritanceKeys, static fn($key): bool => !is_string($key))) {
throw new \InvalidArgumentException('inheritanceKeys must be an array of strings');
}
$inheritancePoints = [];
foreach (comparisonIntegerList($observe['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
$entry = ['ownerId' => $ownerId];
foreach ($inheritanceKeys as $key) {
$value = $db->queryFirstField(
'SELECT value FROM storage WHERE namespace = %s AND `key` = %s',
"inheritance_{$ownerId}",
$key,
);
$entry[$key] = $value === null ? 0 : (comparisonJsonValue($value)[0] ?? 0);
}
$inheritancePoints[] = $entry;
}
$rankGeneralIds = comparisonIntegerList($observe['rankGeneralIds'] ?? [], 'rankGeneralIds');
$rankTypes = $observe['rankTypes'] ?? [];
if (!is_array($rankTypes) || array_filter($rankTypes, static fn($type): bool => !is_string($type))) {
throw new \InvalidArgumentException('rankTypes must be an array of strings');
}
$rankData = (!$rankGeneralIds || !$rankTypes)
? []
: iterator_to_array($db->query(
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value` FROM rank_data WHERE general_id IN %li AND `type` IN %ls ORDER BY general_id, `type`',
$rankGeneralIds,
$rankTypes,
));
$generalAccessLogs = [];
$accessGeneralIds = comparisonIntegerList($observe['accessGeneralIds'] ?? [], 'accessGeneralIds');
if ($accessGeneralIds) {
$generalAccessLogs = iterator_to_array($db->query(
'SELECT general_id AS generalId, refresh_score_total AS refreshScoreTotal FROM general_access_log WHERE general_id IN %li ORDER BY general_id',
$accessGeneralIds,
));
}
$nationEnvironment = [];
$nationEnvironmentKeys = $observe['nationEnvironmentKeys'] ?? [];
if (
!is_array($nationEnvironmentKeys)
|| array_filter($nationEnvironmentKeys, static fn($key): bool => !is_string($key))
) {
throw new \InvalidArgumentException('nationEnvironmentKeys must be an array of strings');
}
foreach (comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds') as $nationId) {
$entry = ['nationId' => $nationId];
$storage = KVStorage::getStorage($db, $nationId, 'nation_env');
foreach ($nationEnvironmentKeys as $key) {
$entry[$key] = $storage->getValue($key);
}
$nationEnvironment[] = $entry;
}
return [
'generals' => $generals,
'cities' => $cities,
'nations' => $nations,
'worldHistory' => $worldHistory,
'inheritancePoints' => $inheritancePoints,
'rankData' => $rankData,
'generalAccessLogs' => $generalAccessLogs,
'nationEnvironment' => $nationEnvironment,
];
}
/**
* Exercise the dynamically-created invader events against one evolving database.
*
* @param array<string, mixed> $request
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonInvaderLifecycleTrace(
array $request,
array $environment,
int $generalIdBeforeAction,
int $nationIdBeforeAction,
int $eventIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$args = $request['args'] ?? [];
if (!is_array($args) || count($args) > 4) {
throw new \InvalidArgumentException('InvaderLifecycle args must have at most four entries');
}
$year = $environment['year'];
$month = $environment['month'];
$startYear = $environment['startyear'];
$raiseEnvironment = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
'turnterm' => $environment['turnterm'],
'turntime' => $environment['turntime'],
'show_img_level' => $environment['show_img_level'] ?? 3,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $environment['fiction'] ?? [0],
];
(new \sammo\Event\Action\RaiseInvader(...$args))->run($raiseEnvironment);
$invaderNationIds = array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
);
$existingNationId = (int)$db->queryFirstField(
'SELECT nation FROM nation WHERE nation <= %i ORDER BY nation LIMIT 1',
$nationIdBeforeAction,
);
$rulerIds = array_map(
'intval',
$db->queryFirstColumn(
'SELECT no FROM general WHERE nation IN %li AND officer_level = 12 ORDER BY nation',
$invaderNationIds,
),
);
if ($invaderNationIds === [] || $existingNationId <= 0 || count($rulerIds) !== count($invaderNationIds)) {
throw new \RuntimeException('InvaderLifecycle failed to create the expected entities');
}
$autoDeleteEvents = [];
$endingEventId = 0;
foreach ($db->query('SELECT id, action FROM event WHERE id > %i ORDER BY id', $eventIdBeforeAction) as $row) {
$action = comparisonJsonValue($row['action']);
$actionName = $action[0][0] ?? null;
if ($actionName === 'AutoDeleteInvader') {
$autoDeleteEvents[] = [
'eventId' => (int)$row['id'],
'nationId' => (int)($action[0][1] ?? 0),
];
} elseif ($actionName === 'InvaderEnding') {
$endingEventId = (int)$row['id'];
}
}
if (count($autoDeleteEvents) !== count($invaderNationIds) || $endingEventId <= 0) {
throw new \RuntimeException('InvaderLifecycle failed to create follow-up events');
}
$diplomacyRows = iterator_to_array($db->query(
'SELECT me, you, state, term FROM diplomacy WHERE (me IN %li AND you = %i) OR (me = %i AND you IN %li) ORDER BY me, you',
$invaderNationIds,
$existingNationId,
$existingNationId,
$invaderNationIds,
));
$diplomacyStates = array_values(array_unique(array_map(
static fn(array $row): string => "{$row['state']}:{$row['term']}",
$diplomacyRows,
)));
sort($diplomacyStates);
$generalCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i',
$nationId,
),
$invaderNationIds,
);
$diplomacyCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM diplomacy WHERE (me = %i AND you = %i) OR (me = %i AND you = %i)',
$nationId,
$existingNationId,
$existingNationId,
$nationId,
),
$invaderNationIds,
);
$gameStorage = KVStorage::getStorage($db, 'game_env');
$afterRaise = [
'createdNationCount' => count($invaderNationIds),
'createdGeneralCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general WHERE no > %i',
$generalIdBeforeAction,
),
'followUpEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id > %i',
$eventIdBeforeAction,
),
'generalCountsPerNation' => array_values(array_unique($generalCounts)),
'diplomacyCountsPerNation' => array_values(array_unique($diplomacyCounts)),
'diplomacyStates' => $diplomacyStates,
'isunited' => (int)$gameStorage->isunited,
'blockChangeScout' => (bool)$gameStorage->block_change_scout,
];
$warResults = [];
foreach ($autoDeleteEvents as $autoDeleteEvent) {
$warResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
'year' => $year,
'month' => $month + 1,
'startyear' => $startYear,
'currentEventID' => $autoDeleteEvent['eventId'],
]);
$warResults[] = $warResult[1] ?? null;
}
$atWar = [
'results' => array_values(array_unique($warResults)),
'autoDeleteEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id IN %li',
array_column($autoDeleteEvents, 'eventId'),
),
];
$db->update(
'diplomacy',
['state' => 2, 'term' => 0],
'me IN %li OR you IN %li',
$invaderNationIds,
$invaderNationIds,
);
$peaceResults = [];
foreach ($autoDeleteEvents as $autoDeleteEvent) {
$peaceResult = (new \sammo\Event\Action\AutoDeleteInvader($autoDeleteEvent['nationId']))->run([
'year' => $year,
'month' => $month + 2,
'startyear' => $startYear,
'currentEventID' => $autoDeleteEvent['eventId'],
]);
$peaceResults[] = $peaceResult[1] ?? null;
}
$atPeace = [
'results' => array_values(array_unique($peaceResults)),
'autoDeleteEventCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id IN %li',
array_column($autoDeleteEvents, 'eventId'),
),
'rulerWanderTurnCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general_turn WHERE general_id IN %li AND action = %s',
$rulerIds,
'che_방랑',
),
'endingEventPresent' => (bool)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id = %i',
$endingEventId,
),
];
$invaderGeneralIds = array_map('intval', $db->queryFirstColumn(
'SELECT no FROM general WHERE nation IN %li',
$invaderNationIds,
));
if ($invaderGeneralIds !== []) {
$db->delete('general_turn', 'general_id IN %li', $invaderGeneralIds);
$db->delete('rank_data', 'general_id IN %li', $invaderGeneralIds);
$db->delete('troop', 'nation IN %li', $invaderNationIds);
$db->delete('general', 'no IN %li', $invaderGeneralIds);
}
$db->delete('nation_turn', 'nation_id IN %li', $invaderNationIds);
$db->delete('diplomacy', 'me IN %li OR you IN %li', $invaderNationIds, $invaderNationIds);
$db->delete('nation', 'nation IN %li', $invaderNationIds);
$db->update('city', ['nation' => $existingNationId], true);
$endingResult = (new \sammo\Event\Action\InvaderEnding())->run([
'year' => $year,
'month' => $month + 3,
'startyear' => $startYear,
'currentEventID' => $endingEventId,
]);
$gameStorage->resetCache();
$afterUserWin = [
'result' => $endingResult[1] ?? null,
'endingEventPresent' => (bool)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id = %i',
$endingEventId,
),
'isunited' => (int)$gameStorage->isunited,
'refreshLimit' => (int)$gameStorage->refreshLimit,
'logs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 AND year = %i AND month = %i ORDER BY id',
$worldHistoryIdBeforeAction,
$year,
$month + 3,
)),
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'InvaderLifecycle',
'phases' => [
'afterRaise' => $afterRaise,
'atWar' => $atWar,
'atPeace' => $atPeace,
'afterUserWin' => $afterUserWin,
],
];
}
/**
* Exercise NPC nation creation and the same-month troop leader follow-up.
*
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonNpcNationLifecycleTrace(
array $environment,
int $generalIdBeforeAction,
int $nationIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$actionEnvironment = [
'year' => $environment['year'],
'month' => $environment['month'],
'startyear' => $environment['startyear'],
'turnterm' => $environment['turnterm'],
'turntime' => $environment['turntime'],
'show_img_level' => $environment['show_img_level'] ?? 3,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $environment['fiction'] ?? [0],
];
$gameStorage = KVStorage::getStorage($db, 'game_env');
$leaderCounterBefore = (int)($gameStorage->lastNPCTroopLeaderID ?? 0);
(new \sammo\Event\Action\RaiseNPCNation())->run($actionEnvironment);
$createdNationIds = array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
);
if ($createdNationIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create a nation');
}
$createdNationGeneralCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i',
$nationId,
),
$createdNationIds,
);
$afterRaise = [
'createdNationCount' => count($createdNationIds),
'createdGeneralCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general WHERE no > %i',
$generalIdBeforeAction,
),
'generalCountsPerCreatedNation' => array_values(array_unique($createdNationGeneralCounts)),
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
(new \sammo\Event\Action\ProvideNPCTroopLeader())->run($actionEnvironment);
$leaderIds = array_map(
'intval',
$db->queryFirstColumn('SELECT no FROM general WHERE no > %i AND npc = 5 ORDER BY no', $generalIdBeforeAction),
);
if ($leaderIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create troop leaders');
}
$leaderNationCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i AND npc = 5',
$nationId,
),
array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE level > 0 ORDER BY nation'),
),
);
$gatherTurnCounts = array_map(
static fn(int $generalId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general_turn WHERE general_id = %i AND action = %s',
$generalId,
'che_집합',
),
$leaderIds,
);
$gameStorage->resetCache();
$afterProvide = [
'createdLeaderCount' => count($leaderIds),
'leaderCountsPerActiveNation' => array_values(array_unique($leaderNationCounts)),
'troopCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM troop WHERE troop_leader IN %li',
$leaderIds,
),
'gatherTurnCounts' => array_values(array_unique($gatherTurnCounts)),
'leaderCounterDelta' => (int)$gameStorage->lastNPCTroopLeaderID - $leaderCounterBefore,
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'NpcNationLifecycle',
'phases' => [
'afterRaise' => $afterRaise,
'afterProvide' => $afterProvide,
],
];
}
/**
* Exercise nation betting from monthly open through real user bets and settlement.
*
* @param array<string, mixed> $request
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonNationBettingLifecycleTrace(
array $request,
array $environment,
int $eventIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$args = $request['args'] ?? [];
if (!is_array($args) || count($args) > 2) {
throw new \InvalidArgumentException('NationBettingLifecycle args must have at most two entries');
}
$bettorGeneralIds = comparisonIntegerList(
$request['bettorGeneralIds'] ?? [],
'bettorGeneralIds',
);
$bettorOwnerIds = comparisonIntegerList(
$request['bettorOwnerIds'] ?? [],
'bettorOwnerIds',
);
if (count($bettorGeneralIds) !== 2 || count($bettorOwnerIds) !== 2) {
throw new \InvalidArgumentException(
'NationBettingLifecycle requires exactly two bettorGeneralIds and bettorOwnerIds',
);
}
$year = $environment['year'];
$month = $environment['month'];
$startYear = $environment['startyear'];
(new \sammo\Event\Action\OpenNationBetting(...$args))->run([
'year' => $year,
'month' => $month,
'startyear' => $startYear,
]);
$gameStorage = KVStorage::getStorage($db, 'game_env');
$gameStorage->resetCache();
$bettingId = (int)$gameStorage->last_betting_id;
$betting = new Betting($bettingId);
$bettingInfo = $betting->getInfo();
$candidateNationIds = array_map(
static fn(\sammo\DTO\SelectItem $candidate): int => (int)($candidate->aux['nation'] ?? 0),
$bettingInfo->candidates,
);
if (count($candidateNationIds) !== 2) {
throw new \RuntimeException('NationBettingLifecycle requires exactly two candidates');
}
$finishEventCount = (int)$db->queryFirstField(
'SELECT count(*) FROM event WHERE id > %i AND action LIKE %s',
$eventIdBeforeAction,
"%FinishNationBetting%{$bettingId}%",
);
$afterOpen = [
'bettingId' => $bettingId,
'candidateNationIds' => $candidateNationIds,
'systemBonus' => (int)($db->queryFirstField(
'SELECT amount FROM ng_betting WHERE betting_id = %i AND general_id = 0',
$bettingId,
) ?? 0),
'finishEventCount' => $finishEventCount,
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
$betting->bet($bettorGeneralIds[0], $bettorOwnerIds[0], [1], 100);
$betting->bet($bettorGeneralIds[1], $bettorOwnerIds[1], [0], 100);
$afterBets = [
'bets' => array_map(
static fn(array $row): array => [
'generalId' => (int)$row['general_id'],
'ownerId' => $row['user_id'] === null ? null : (int)$row['user_id'],
'selectionKey' => $row['betting_type'],
'amount' => (int)$row['amount'],
],
iterator_to_array($db->query(
'SELECT general_id, user_id, betting_type, amount FROM ng_betting WHERE betting_id = %i ORDER BY general_id',
$bettingId,
)),
),
'inheritancePrevious' => array_map(
static function (int $ownerId): int {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
return is_array($value) ? (int)($value[0] ?? 0) : 0;
},
$bettorOwnerIds,
),
'spentRank' => array_map(
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
$generalId,
\sammo\Enums\RankColumn::inherit_point_spent_dynamic->value,
) ?? 0),
$bettorGeneralIds,
),
];
$db->update('nation', ['level' => 0], 'nation = %i', $candidateNationIds[1]);
$finishResult = (new \sammo\Event\Action\FinishNationBetting($bettingId))->run([
'year' => $year,
'month' => $month + 1,
'startyear' => $startYear,
]);
$settledInfo = (new Betting($bettingId))->getInfo();
$afterFinish = [
'result' => $finishResult[1] ?? null,
'finished' => $settledInfo->finished,
'winner' => $settledInfo->winner,
'inheritancePrevious' => array_map(
static function (int $ownerId): int {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
return is_array($value) ? (int)($value[0] ?? 0) : 0;
},
$bettorOwnerIds,
),
'earnedRank' => array_map(
static fn(int $generalId): int => (int)(DB::db()->queryFirstField(
'SELECT value FROM rank_data WHERE general_id = %i AND type = %s',
$generalId,
\sammo\Enums\RankColumn::inherit_point_earned_by_action->value,
) ?? 0),
$bettorGeneralIds,
),
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'NationBettingLifecycle',
'phases' => [
'afterOpen' => $afterOpen,
'afterBets' => $afterBets,
'afterFinish' => $afterFinish,
],
];
}
/**
* Reproduce the player-visible handoff from a completed unification to the
* invader event and prove that the real turn engine can cross the next monthly
* boundary afterwards. The surrounding runner executes this only against its
* disposable MariaDB clone.
*
* @param array<string, mixed> $request
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonUnificationInvaderResumeTrace(array $request, array $environment): array
{
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$winnerGeneralId = $request['winnerGeneralId'] ?? null;
if (!is_int($winnerGeneralId) || $winnerGeneralId <= 0) {
throw new \InvalidArgumentException('UnificationInvaderResume requires a positive winnerGeneralId');
}
$winnerNationId = (int)($db->queryFirstField(
'SELECT nation FROM general WHERE no = %i',
$winnerGeneralId,
) ?? 0);
if ($winnerNationId <= 0) {
throw new \RuntimeException('winner general must belong to a nation');
}
$allCityCount = count(CityConst::all());
$winnerCityCount = (int)$db->queryFirstField(
'SELECT COUNT(*) FROM city WHERE nation = %i',
$winnerNationId,
);
if ($winnerCityCount !== $allCityCount) {
throw new \RuntimeException(
"winner must occupy every scenario city: winner={$winnerCityCount}, scenario={$allCityCount}",
);
}
$year = $environment['year'] ?? null;
$month = $environment['month'] ?? null;
$startYear = $environment['startyear'] ?? null;
if (!is_int($year) || !is_int($month) || !is_int($startYear) || $year - $startYear < 20) {
throw new \InvalidArgumentException('fixture must start at least 20 game years after startyear');
}
$unificationTick = Util::toInt($gameStorage->turntime);
$elapsedMonths = ($year - $startYear) * 12 + $month - 1;
$gameStorage->starttime = GameClock::addTicks(
cutTurn($unificationTick, Util::toInt($gameStorage->turnterm)),
-$elapsedMonths * GameClock::TICKS_PER_TURN,
);
$clock = GameClock::fromStorage($gameStorage);
$clock->persistTick($gameStorage, $unificationTick, GameClock::MODE_MANUAL);
$db->update('general', ['turntime' => $unificationTick], true);
$db->update('plock', ['plock' => 0], true);
$gameStorage->resetCache();
refreshNationStaticInfo();
$before = [
'year' => Util::toInt($gameStorage->year),
'month' => Util::toInt($gameStorage->month),
'isunited' => Util::toInt($gameStorage->isunited),
'clockTick' => GameClock::fromStorage($gameStorage)->nowTick(),
'turntime' => Util::toInt($gameStorage->turntime),
'nationCount' => (int)$db->queryFirstField('SELECT COUNT(*) FROM nation WHERE level > 0'),
'winnerCityCount' => $winnerCityCount,
];
checkEmperior();
$gameStorage->resetCache();
$invaderMessages = [];
foreach ($db->query(
'SELECT id, mailbox, message FROM message WHERE mailbox = %i ORDER BY id',
$winnerGeneralId,
) as $row) {
$message = Json::decode($row['message']);
if (($message['option']['action'] ?? null) !== 'raiseInvader') {
continue;
}
$invaderMessages[] = [
'id' => (int)$row['id'],
'mailbox' => (int)$row['mailbox'],
'text' => (string)($message['text'] ?? ''),
'args' => $message['option']['args'] ?? null,
'used' => (bool)($message['option']['used'] ?? false),
];
}
if (count($invaderMessages) !== 3) {
throw new \RuntimeException('unification must create exactly three invader choices for the ruler');
}
$buttonSnapshot = [
'year' => Util::toInt($gameStorage->year),
'month' => Util::toInt($gameStorage->month),
'isunited' => Util::toInt($gameStorage->isunited),
'clockMode' => GameClock::fromStorage($gameStorage)->getMode(),
'clockTick' => GameClock::fromStorage($gameStorage)->nowTick(),
'turntime' => Util::toInt($gameStorage->turntime),
'plock' => (int)$db->queryFirstField("SELECT plock FROM plock WHERE type = 'GAME' LIMIT 1"),
'messages' => $invaderMessages,
];
$stopAfterButton = $request['stopAfterButton'] ?? false;
if (!is_bool($stopAfterButton)) {
throw new \InvalidArgumentException('stopAfterButton must be a boolean');
}
if ($stopAfterButton) {
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'UnificationInvaderResume',
'phase' => 'button',
'before' => $before,
'buttonSnapshot' => $buttonSnapshot,
];
}
// Simulate an autoreset poll that recorded the original unification pause.
// A successful event start must replace this stale operational wall anchor.
$pausedAnchor = '2000-01-01 00:00:00.000000';
$gameStorage->autoreset_united_wall_anchor = $pausedAnchor;
$selectedMessageId = $invaderMessages[array_key_last($invaderMessages)]['id'];
$message = Message::getMessageByID($selectedMessageId);
if (!$message instanceof RaiseInvaderMessage) {
throw new \RuntimeException('selected invader message did not hydrate as RaiseInvaderMessage');
}
$reason = '';
$decisionResult = $message->agreeMessage($winnerGeneralId, $reason);
$gameStorage->resetCache();
$afterSummon = [
'result' => $decisionResult,
'reason' => $reason,
'isunited' => Util::toInt($gameStorage->isunited),
'clockMode' => GameClock::fromStorage($gameStorage)->getMode(),
'clockTick' => GameClock::fromStorage($gameStorage)->nowTick(),
'turntime' => Util::toInt($gameStorage->turntime),
'turnterm' => Util::toInt($gameStorage->turnterm),
'plock' => (int)$db->queryFirstField("SELECT plock FROM plock WHERE type = 'GAME' LIMIT 1"),
'nationCount' => (int)$db->queryFirstField('SELECT COUNT(*) FROM nation WHERE level > 0'),
'invaderNationCount' => (int)$db->queryFirstField("SELECT COUNT(*) FROM nation WHERE name LIKE 'ⓞ%족'"),
'eventCount' => (int)$db->queryFirstField(
"SELECT COUNT(*) FROM event WHERE action LIKE '%Invader%'",
),
'autoresetAnchor' => $gameStorage->autoreset_united_wall_anchor,
'autoresetAnchorRefreshed' => $gameStorage->autoreset_united_wall_anchor !== $pausedAnchor,
];
if (
$decisionResult !== RaiseInvaderMessage::ACCEPTED
|| $afterSummon['isunited'] !== 1
|| $afterSummon['plock'] !== 0
|| $afterSummon['invaderNationCount'] !== 7
|| $afterSummon['autoresetAnchorRefreshed'] !== true
) {
throw new \RuntimeException('invader choice did not start an unlocked, watchdog-active event game');
}
$resumeBoundary = addTurn(
cutTurn(Util::toInt($gameStorage->turntime), Util::toInt($gameStorage->turnterm)),
Util::toInt($gameStorage->turnterm),
);
GameClock::fromStorage($gameStorage)->persistTick(
$gameStorage,
GameClock::addTicks($resumeBoundary, 1),
GameClock::MODE_MANUAL,
);
$gameStorage->resetCache();
// Likewise, active event progress must move the inactivity anchor. Leaving
// this stale makes j_autoreset close a healthy invader game on the original
// unification timeline.
$stalledAnchor = '2000-01-02 00:00:00.000000';
$gameStorage->autoreset_united_wall_anchor = $stalledAnchor;
$engineCalls = 0;
$executedCalls = 0;
$lockedCalls = 0;
while ($engineCalls < 20 && Util::toInt($gameStorage->turntime) < $resumeBoundary) {
$executed = false;
$locked = false;
TurnExecutionHelper::executeAllCommand($executed, $locked);
$engineCalls++;
if ($executed) {
$executedCalls++;
}
if ($locked) {
$lockedCalls++;
}
$gameStorage->resetCache();
}
$afterResume = [
'year' => Util::toInt($gameStorage->year),
'month' => Util::toInt($gameStorage->month),
'isunited' => Util::toInt($gameStorage->isunited),
'clockMode' => GameClock::fromStorage($gameStorage)->getMode(),
'clockTick' => GameClock::fromStorage($gameStorage)->nowTick(),
'turntime' => Util::toInt($gameStorage->turntime),
'resumeBoundary' => $resumeBoundary,
'engineCalls' => $engineCalls,
'executedCalls' => $executedCalls,
'lockedCalls' => $lockedCalls,
'plock' => (int)$db->queryFirstField("SELECT plock FROM plock WHERE type = 'GAME' LIMIT 1"),
'worldHistoryCount' => (int)$db->queryFirstField('SELECT COUNT(*) FROM world_history'),
'generalRecordCount' => (int)$db->queryFirstField('SELECT COUNT(*) FROM general_record'),
'autoresetAnchor' => $gameStorage->autoreset_united_wall_anchor,
'autoresetAnchorRefreshed' => $gameStorage->autoreset_united_wall_anchor !== $stalledAnchor,
];
$expectedYear = $month === 12 ? $year + 1 : $year;
$expectedMonth = $month === 12 ? 1 : $month + 1;
if (
$afterResume['turntime'] < $resumeBoundary
|| $afterResume['year'] !== $expectedYear
|| $afterResume['month'] !== $expectedMonth
|| $afterResume['isunited'] !== 1
|| $afterResume['lockedCalls'] !== 0
|| $afterResume['plock'] !== 0
|| $afterResume['autoresetAnchorRefreshed'] !== true
) {
throw new \RuntimeException('invader event game did not advance through the next monthly boundary');
}
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'UnificationInvaderResume',
'before' => $before,
'buttonSnapshot' => $buttonSnapshot,
'afterSummon' => $afterSummon,
'afterResume' => $afterResume,
];
}
function comparisonMonthlyEventTraceMain(): void
{
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
$actionName = $request['action'] ?? null;
$supportedActions = [
'UpdateCitySupply',
'UpdateNationLevel',
'RaiseDisaster',
'ProcessSemiAnnual',
'ProcessWarIncome',
'CreateAdminNPC',
'CreateManyNPC',
'RegNPC',
'RegNeutralNPC',
'RaiseNPCNation',
'NpcNationLifecycle',
'RaiseInvader',
'InvaderLifecycle',
'UnificationInvaderResume',
'AutoDeleteInvader',
'InvaderEnding',
'ChangeCity',
'ProvideNPCTroopLeader',
'NationBettingLifecycle',
'OpenNationBetting',
'FinishNationBetting',
'BlockScoutAction',
'UnblockScoutAction',
'AssignGeneralSpeciality',
'AddGlobalBetray',
'LostUniqueItem',
'MergeInheritPointRank',
'ProcessIncome',
'NoticeToHistoryLog',
'NewYear',
'ResetOfficerLock',
'PreUpdateMonthly',
'PostUpdateMonthly',
'MonthlyBoundary',
];
if (!in_array($actionName, $supportedActions, true)) {
throw new \InvalidArgumentException('unsupported monthly action');
}
$setup = $request['setup'] ?? [];
if (!is_array($setup)) {
throw new \InvalidArgumentException('setup must be an object');
}
foreach (['city', 'nation', 'general'] as $table) {
$rows = $setup[$table] ?? [];
if (!is_array($rows)) {
throw new \InvalidArgumentException("setup.{$table} must be an array");
}
foreach ($rows as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['values'] ?? null)) {
throw new \InvalidArgumentException("invalid setup.{$table} row");
}
comparisonMonthlyPatch($table, $row['id'], $row['values']);
}
}
if (($setup['resetCities'] ?? false) === true) {
DB::db()->query('UPDATE city SET nation = 0, level = 1');
foreach ($setup['city'] ?? [] as $row) {
comparisonMonthlyPatch('city', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherCities'] ?? false) === true) {
$keepCityIds = comparisonIntegerList($setup['keepCityIds'] ?? [], 'keepCityIds');
if ($keepCityIds === []) {
throw new \InvalidArgumentException('deleteOtherCities requires keepCityIds');
}
DB::db()->query('DELETE FROM city WHERE city NOT IN %li', $keepCityIds);
}
if (($setup['resetGenerals'] ?? false) === true) {
DB::db()->query(
'UPDATE general SET nation = 0, officer_level = 1, npc = 2, killturn = 0, horse = %s, weapon = %s, book = %s, item = %s',
'None',
'None',
'None',
'None',
);
foreach ($setup['general'] ?? [] as $row) {
comparisonMonthlyPatch('general', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherGenerals'] ?? false) === true) {
$keepGeneralIds = comparisonIntegerList($setup['keepGeneralIds'] ?? [], 'keepGeneralIds');
if (!$keepGeneralIds) {
throw new \InvalidArgumentException('deleteOtherGenerals requires keepGeneralIds');
}
DB::db()->query('DELETE FROM general_turn WHERE general_id NOT IN %li', $keepGeneralIds);
DB::db()->query('DELETE FROM rank_data WHERE general_id NOT IN %li', $keepGeneralIds);
DB::db()->query('DELETE FROM general WHERE no NOT IN %li', $keepGeneralIds);
}
if (($setup['resetNations'] ?? false) === true) {
DB::db()->query('UPDATE nation SET level = 0, gennum = 0, tech = 0');
foreach ($setup['nation'] ?? [] as $row) {
comparisonMonthlyPatch('nation', $row['id'], $row['values']);
}
}
if (($setup['deleteOtherNations'] ?? false) === true) {
$keepNationIds = comparisonIntegerList($setup['keepNationIds'] ?? [], 'keepNationIds');
if (!$keepNationIds) {
throw new \InvalidArgumentException('deleteOtherNations requires keepNationIds');
}
DB::db()->query(
'DELETE FROM diplomacy WHERE me NOT IN %li OR you NOT IN %li',
$keepNationIds,
$keepNationIds,
);
DB::db()->query('DELETE FROM nation_turn WHERE nation_id NOT IN %li', $keepNationIds);
DB::db()->query('DELETE FROM nation WHERE nation NOT IN %li', $keepNationIds);
}
if (($setup['resetUniqueOccupancy'] ?? false) === true) {
DB::db()->delete('ng_auction', '`type` = %s AND finished = 0', 'uniqueItem');
DB::db()->query('DELETE FROM storage WHERE namespace LIKE %s', 'ut\\_%');
}
if (($setup['clearNeutralAuctions'] ?? false) === true) {
DB::db()->delete(
'ng_auction',
'`type` IN %ls AND host_general_id = 0',
['buyRice', 'sellRice'],
);
}
foreach (comparisonIntegerList($setup['clearNationTurnIds'] ?? [], 'clearNationTurnIds') as $nationId) {
DB::db()->delete('nation_turn', 'nation_id = %i', $nationId);
}
foreach (comparisonIntegerList($setup['clearInheritanceOwnerIds'] ?? [], 'clearInheritanceOwnerIds') as $ownerId) {
DB::db()->delete('storage', 'namespace = %s', "inheritance_{$ownerId}");
}
if (($setup['clearBetting'] ?? false) === true) {
DB::db()->query('DELETE FROM ng_betting');
DB::db()->query('DELETE FROM storage WHERE namespace = %s', 'betting');
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$gameStorage->setValue('last_betting_id', 0);
}
foreach ($setup['bettingInfo'] ?? [] as $rawBettingInfo) {
if (!is_array($rawBettingInfo) || !is_int($rawBettingInfo['id'] ?? null)) {
throw new \InvalidArgumentException('invalid setup.bettingInfo row');
}
KVStorage::getStorage(DB::db(), 'betting')->setValue(
"id_{$rawBettingInfo['id']}",
$rawBettingInfo,
);
}
foreach ($setup['bet'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['betting_id'] ?? null)
|| !is_int($row['general_id'] ?? null)
|| !is_string($row['betting_type'] ?? null)
|| !is_int($row['amount'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.bet row');
}
DB::db()->insert('ng_betting', [
'betting_id' => $row['betting_id'],
'general_id' => $row['general_id'],
'user_id' => $row['user_id'] ?? null,
'betting_type' => $row['betting_type'],
'amount' => $row['amount'],
]);
}
foreach ($setup['inheritancePrevious'] ?? [] as $ownerId => $value) {
if (!is_numeric($ownerId) || !is_int($value)) {
throw new \InvalidArgumentException('invalid setup.inheritancePrevious entry');
}
KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->setValue('previous', [$value, null]);
}
foreach ($setup['inheritancePoints'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['ownerId'] ?? null)
|| !is_string($row['key'] ?? null)
|| !is_numeric($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.inheritancePoints row');
}
KVStorage::getStorage(DB::db(), "inheritance_{$row['ownerId']}")->setValue(
$row['key'],
[$row['value'], null],
);
}
foreach ($setup['rankData'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_string($row['type'] ?? null)
|| !is_int($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.rankData row');
}
$nationId = (int)(DB::db()->queryFirstField(
'SELECT nation FROM general WHERE no = %i',
$row['generalId'],
) ?? 0);
DB::db()->insertUpdate('rank_data', [
'general_id' => $row['generalId'],
'nation_id' => $nationId,
'type' => $row['type'],
'value' => $row['value'],
], [
'nation_id' => $nationId,
'value' => $row['value'],
]);
}
foreach ($setup['generalAccessLog'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_int($row['refreshScoreTotal'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.generalAccessLog row');
}
DB::db()->insertUpdate('general_access_log', [
'general_id' => $row['generalId'],
'refresh_score_total' => $row['refreshScoreTotal'],
], [
'refresh_score_total' => $row['refreshScoreTotal'],
]);
}
foreach ($setup['nationEnvironment'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['nationId'] ?? null)
|| !is_string($row['key'] ?? null)
|| !array_key_exists('value', $row)
) {
throw new \InvalidArgumentException('invalid setup.nationEnvironment row');
}
KVStorage::getStorage(DB::db(), $row['nationId'], 'nation_env')->setValue(
$row['key'],
$row['value'],
);
}
if (($setup['resetDiplomacy'] ?? false) === true) {
DB::db()->query('DELETE FROM diplomacy');
}
foreach ($setup['diplomacy'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['fromNationId'] ?? null)
|| !is_int($row['toNationId'] ?? null)
|| !is_int($row['state'] ?? null)
|| !is_int($row['term'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.diplomacy row');
}
$diplomacyPatch = [
'me' => $row['fromNationId'],
'you' => $row['toNationId'],
'state' => $row['state'],
'term' => $row['term'],
'dead' => $row['dead'] ?? 0,
];
DB::db()->insertUpdate('diplomacy', $diplomacyPatch, $diplomacyPatch);
}
if (($setup['resetEvents'] ?? false) === true) {
DB::db()->query('DELETE FROM event');
}
foreach ($setup['event'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || !is_array($row['action'] ?? null)) {
throw new \InvalidArgumentException('invalid setup.event row');
}
$eventPatch = [
'id' => $row['id'],
'target' => $row['target'] ?? 'month',
'priority' => $row['priority'] ?? 1000,
'condition' => Json::encode($row['condition'] ?? true),
'action' => Json::encode($row['action']),
];
DB::db()->insertUpdate('event', $eventPatch, $eventPatch);
}
$gameEnvironmentPatch = $setup['gameEnvironment'] ?? [];
if (!is_array($gameEnvironmentPatch)) {
throw new \InvalidArgumentException('setup.gameEnvironment must be an object');
}
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$worldPatch = $setup['world'] ?? [];
if (!is_array($worldPatch)) {
throw new \InvalidArgumentException('setup.world must be an object');
}
if (array_key_exists('hiddenSeed', $worldPatch)) {
if (!is_string($worldPatch['hiddenSeed']) || $worldPatch['hiddenSeed'] === '') {
throw new \InvalidArgumentException('setup.world.hiddenSeed must be a non-empty string');
}
UniqueConst::$hiddenSeed = $worldPatch['hiddenSeed'];
}
foreach ([
'isunited',
'refreshLimit',
'block_change_scout',
'lastNPCTroopLeaderID',
'tournament',
'tnmt_trig',
'tnmt_pattern',
'prev_winner',
] as $key) {
if (array_key_exists($key, $gameEnvironmentPatch)) {
$gameStorage->setValue($key, $gameEnvironmentPatch[$key]);
}
}
if (($setup['setAllCitiesNation'] ?? null) !== null) {
if (!is_int($setup['setAllCitiesNation'])) {
throw new \InvalidArgumentException('setup.setAllCitiesNation must be an integer');
}
DB::db()->update('city', ['nation' => $setup['setAllCitiesNation']], true);
}
$db = DB::db();
$generalIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(no), 0) FROM general') ?? 0);
$nationIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(nation), 0) FROM nation') ?? 0);
$eventIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM event') ?? 0);
$auctionIdBeforeAction =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM ng_auction') ?? 0);
$snapshotRequest = ['observe' => $request['observe'] ?? []];
$snapshotRequest['observe']['logAfterId'] =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0);
$worldHistoryAfterId =
(int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0);
$before = comparisonTurnStateSnapshot($snapshotRequest);
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
$environment = $request['environment'] ?? [];
if (!is_array($environment)) {
throw new \InvalidArgumentException('environment must be an object');
}
foreach (['starttime', 'turntime'] as $timeKey) {
if (array_key_exists($timeKey, $environment)) {
$environment[$timeKey] = comparisonGameTick(
$environment[$timeKey],
"environment.{$timeKey}",
);
}
}
$year = $environment['year'] ?? null;
$month = $environment['month'] ?? null;
$startYear = $environment['startyear'] ?? null;
if (!is_int($year) || !is_int($month) || !is_int($startYear)) {
throw new \InvalidArgumentException('environment year, month, and startyear must be integers');
}
if (($setup['syncEnvironment'] ?? false) === true) {
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$environmentValues = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
'killturn' => $environment['killturn'] ?? $gameStorage->killturn,
'turnterm' => $environment['turnterm'] ?? $gameStorage->turnterm,
];
if (isset($environment['starttime'])) {
$environmentValues['starttime'] = $environment['starttime'];
}
foreach ($environmentValues as $key => $value) {
$gameStorage->setValue($key, $value);
}
if ($actionName === 'MonthlyBoundary') {
$before = comparisonTurnStateSnapshot($snapshotRequest);
$beforeDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
}
}
if ($actionName === 'InvaderLifecycle') {
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
throw new \InvalidArgumentException(
"InvaderLifecycle requires environment.{$requiredEnvironmentKey}",
);
}
}
echo json_encode(
comparisonInvaderLifecycleTrace(
$request,
$environment,
$generalIdBeforeAction,
$nationIdBeforeAction,
$eventIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
if ($actionName === 'UnificationInvaderResume') {
echo json_encode(
comparisonUnificationInvaderResumeTrace($request, $environment),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
);
return;
}
if ($actionName === 'NpcNationLifecycle') {
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
throw new \InvalidArgumentException(
"NpcNationLifecycle requires environment.{$requiredEnvironmentKey}",
);
}
}
echo json_encode(
comparisonNpcNationLifecycleTrace(
$environment,
$generalIdBeforeAction,
$nationIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
if ($actionName === 'NationBettingLifecycle') {
echo json_encode(
comparisonNationBettingLifecycleTrace(
$request,
$environment,
$eventIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
$actionClass = "\\sammo\\Event\\Action\\{$actionName}";
if (in_array($actionName, ['PreUpdateMonthly', 'PostUpdateMonthly', 'MonthlyBoundary'], true)) {
$action = null;
} elseif ($actionName === 'ProcessSemiAnnual') {
$resource = $request['resource'] ?? null;
if (!is_string($resource)) {
throw new \InvalidArgumentException('ProcessSemiAnnual requires resource');
}
$action = new $actionClass($resource);
} elseif (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseInvader', 'AutoDeleteInvader', 'ChangeCity', 'OpenNationBetting', 'FinishNationBetting', 'BlockScoutAction', 'UnblockScoutAction', 'AddGlobalBetray', 'LostUniqueItem', 'ProcessIncome', 'NoticeToHistoryLog'], true)) {
$args = $request['args'] ?? [];
if (!is_array($args)) {
throw new \InvalidArgumentException("{$actionName} args must be an array");
}
if ($actionName === 'CreateManyNPC' && count($args) > 2) {
throw new \InvalidArgumentException('CreateManyNPC args must have at most two entries');
}
if ($actionName === 'RaiseInvader' && count($args) > 4) {
throw new \InvalidArgumentException('RaiseInvader args must have at most four entries');
}
if ($actionName === 'ChangeCity' && count($args) !== 2) {
throw new \InvalidArgumentException('ChangeCity args must have exactly two entries');
}
if ($actionName === 'OpenNationBetting' && count($args) > 2) {
throw new \InvalidArgumentException('OpenNationBetting args must have at most two entries');
}
if ($actionName === 'FinishNationBetting' && count($args) !== 1) {
throw new \InvalidArgumentException('FinishNationBetting args must have exactly one entry');
}
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true) && count($args) > 1) {
throw new \InvalidArgumentException("{$actionName} args must have at most one entry");
}
if ($actionName === 'AddGlobalBetray' && count($args) > 2) {
throw new \InvalidArgumentException('AddGlobalBetray args must have at most two entries');
}
if ($actionName === 'LostUniqueItem' && count($args) > 1) {
throw new \InvalidArgumentException('LostUniqueItem args must have at most one entry');
}
if ($actionName === 'ProcessIncome' && count($args) !== 1) {
throw new \InvalidArgumentException('ProcessIncome args must have exactly one entry');
}
if ($actionName === 'NoticeToHistoryLog' && (count($args) < 1 || count($args) > 2)) {
throw new \InvalidArgumentException('NoticeToHistoryLog args must have one or two entries');
}
$action = new $actionClass(...$args);
} else {
$action = new $actionClass();
}
$actionEnvironment = [
'year' => $year,
'month' => $month,
'startyear' => $startYear,
];
if (isset($environment['currentEventID'])) {
if (!is_int($environment['currentEventID'])) {
throw new \InvalidArgumentException('currentEventID must be an integer');
}
$actionEnvironment['currentEventID'] = $environment['currentEventID'];
}
if ($actionName === 'UpdateNationLevel') {
$killturn = $environment['killturn'] ?? null;
$turnterm = $environment['turnterm'] ?? null;
if (!is_int($killturn) || !is_int($turnterm) || $turnterm <= 0) {
throw new \InvalidArgumentException('UpdateNationLevel requires integer killturn and positive turnterm');
}
$actionEnvironment['killturn'] = $killturn;
$actionEnvironment['turnterm'] = $turnterm;
}
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
$turnterm = $environment['turnterm'] ?? null;
$turntime = $environment['turntime'] ?? null;
$showImgLevel = $environment['show_img_level'] ?? 3;
$fiction = $environment['fiction'] ?? [0];
if (
!is_int($turnterm)
|| $turnterm <= 0
|| !is_int($turntime)
|| !is_int($showImgLevel)
|| !is_array($fiction)
) {
throw new \InvalidArgumentException(
"{$actionName} requires positive turnterm, game-tick turntime, integer show_img_level, and array fiction",
);
}
$actionEnvironment += [
'turnterm' => $turnterm,
'turntime' => $turntime,
'show_img_level' => $showImgLevel,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $fiction,
];
}
if ($actionName === 'PreUpdateMonthly') {
if (!preUpdateMonthly()) {
throw new \RuntimeException('preUpdateMonthly failed');
}
} elseif ($actionName === 'PostUpdateMonthly') {
$seedYear = $environment['seedYear'] ?? null;
$seedMonth = $environment['seedMonth'] ?? null;
if (!is_int($seedYear) || !is_int($seedMonth)) {
throw new \InvalidArgumentException('PostUpdateMonthly requires seedYear and seedMonth');
}
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$seedYear,
$seedMonth,
))));
} elseif ($actionName === 'MonthlyBoundary') {
$turntime = $environment['turntime'] ?? null;
if (!is_int($turntime)) {
throw new \InvalidArgumentException('MonthlyBoundary requires turntime');
}
$gameStorage = KVStorage::getStorage($db, 'game_env');
$seedYear = (int)$gameStorage->year;
$seedMonth = (int)$gameStorage->month;
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::PreMonth);
if (!preUpdateMonthly()) {
throw new \RuntimeException('preUpdateMonthly failed');
}
turnDate($turntime);
$gameStorage->resetCache();
if ((int)$gameStorage->month === 1) {
checkStatistic();
}
TurnExecutionHelper::runEventHandler($db, $gameStorage, Enums\EventTarget::Month);
postUpdateMonthly(new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$seedYear,
$seedMonth,
))));
} else {
$action->run($actionEnvironment);
}
unset($action);
gc_collect_cycles();
$after = comparisonTurnStateSnapshot($snapshotRequest);
$afterDetails = comparisonMonthlyDetails($snapshotRequest['observe'], $worldHistoryAfterId);
$createdGenerals = [];
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC', 'RaiseNPCNation', 'RaiseInvader', 'ProvideNPCTroopLeader'], true)) {
foreach ($db->query('SELECT * FROM general WHERE no > %i ORDER BY no', $generalIdBeforeAction) as $row) {
$generalId = (int)$row['no'];
$turnRows = $db->query(
'SELECT turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
);
$createdGenerals[] = comparisonPickRow(
$row,
[
'id' => 'no',
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'experience' => 'experience',
'dedication' => 'dedication',
'officerLevel' => 'officer_level',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'turnTime' => 'turntime',
'killturn' => 'killturn',
'age' => 'age',
'npcState' => 'npc',
'npcOriginalState' => 'npc_org',
'affinity' => 'affinity',
'personality' => 'personal',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'specAge' => 'specage',
'specAge2' => 'specage2',
'bornYear' => 'bornyear',
'deadYear' => 'deadyear',
'picture' => 'picture',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
],
) + [
'turnCount' => count($turnRows),
'turnActions' => array_values(array_unique(array_column($turnRows, 'action'))),
'rankCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM rank_data WHERE general_id = %i',
$generalId,
),
'nonZeroRankCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM rank_data WHERE general_id = %i AND value != 0',
$generalId,
),
'troop' => $db->queryFirstRow(
'SELECT troop_leader AS id, nation AS nationId, name FROM troop WHERE troop_leader = %i',
$generalId,
) ?: null,
];
}
}
$createdNations = [];
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
foreach ($db->query('SELECT * FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction) as $row) {
$nationId = (int)$row['nation'];
$createdNations[] = comparisonPickRow(
$row,
[
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'generalCount' => 'gennum',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'bill' => 'bill',
'rate' => 'rate',
'scout' => 'scout',
'war' => 'war',
'strategicCommandLimit' => 'strategic_cmd_limit',
'surrenderLimit' => 'surlimit',
'aux' => 'aux',
],
['aux'],
) + [
'nationTurnCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM nation_turn WHERE nation_id = %i',
$nationId,
),
'diplomacyCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM diplomacy WHERE me = %i OR you = %i',
$nationId,
$nationId,
),
];
}
}
$response = [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => $actionName,
'before' => $before,
'beforeDetails' => $beforeDetails,
'after' => $after,
'afterDetails' => $afterDetails,
];
if (in_array($actionName, ['CreateManyNPC', 'RegNPC', 'RegNeutralNPC'], true)) {
$response['createdGenerals'] = $createdGenerals;
}
if (in_array($actionName, ['RaiseNPCNation', 'RaiseInvader'], true)) {
$response['createdGenerals'] = $createdGenerals;
$response['createdNations'] = $createdNations;
}
if ($actionName === 'ProvideNPCTroopLeader') {
$response['createdGenerals'] = $createdGenerals;
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'lastNPCTroopLeaderID',
]);
}
if ($actionName === 'PreUpdateMonthly') {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'develcost',
]);
}
if ($actionName === 'PostUpdateMonthly') {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'tournament',
'tnmt_trig',
'tnmt_pattern',
'tnmt_type',
'tnmt_auto',
'phase',
]);
$response['createdNeutralAuctions'] = array_map(
static fn(array $row): array => [
'id' => (int)$row['id'],
'type' => $row['type'],
'target' => $row['target'],
'detail' => Json::decode($row['detail']),
],
iterator_to_array(
$db->query(
'SELECT id, `type`, target, detail FROM ng_auction WHERE id > %i AND host_general_id = 0 ORDER BY id',
$auctionIdBeforeAction,
),
),
);
}
if (in_array($actionName, ['OpenNationBetting', 'FinishNationBetting'], true)) {
$bettingStorage = KVStorage::getStorage(DB::db(), 'betting');
$response['betting'] = $bettingStorage->getAll();
$response['bets'] = iterator_to_array(
$db->query(
'SELECT betting_id AS bettingId, general_id AS generalId, user_id AS userId, betting_type AS selectionKey, amount FROM ng_betting ORDER BY id',
),
);
$response['createdEvents'] = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'targetCode' => 'target',
'priority' => 'priority',
'condition' => 'condition',
'action' => 'action',
],
['condition', 'action'],
),
iterator_to_array(
$db->query(
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
$eventIdBeforeAction,
),
),
);
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'last_betting_id',
]);
$response['inheritancePrevious'] = [];
foreach (comparisonIntegerList($request['observe']['ownerIds'] ?? [], 'ownerIds') as $ownerId) {
$value = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}")->getValue('previous');
$response['inheritancePrevious'][(string)$ownerId] = is_array($value) ? ($value[0] ?? 0) : 0;
}
}
if (in_array($actionName, ['BlockScoutAction', 'UnblockScoutAction'], true)) {
$response['gameEnvironment'] = KVStorage::getStorage(DB::db(), 'game_env')->getValues([
'block_change_scout',
]);
}
if ($actionName === 'RaiseInvader') {
$response['createdEvents'] = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'id',
'targetCode' => 'target',
'priority' => 'priority',
'condition' => 'condition',
'action' => 'action',
],
['condition', 'action'],
),
iterator_to_array(
$db->query(
'SELECT id, target, priority, `condition`, action FROM event WHERE id > %i ORDER BY id',
$eventIdBeforeAction,
),
),
);
$response['createdDiplomacy'] = iterator_to_array(
$db->query(
'SELECT me AS fromNationId, you AS toNationId, state, term FROM diplomacy WHERE me > %i OR you > %i ORDER BY me, you',
$nationIdBeforeAction,
$nationIdBeforeAction,
),
);
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$response['gameEnvironment'] = $gameStorage->getValues([
'isunited',
'turnterm',
'block_change_scout',
'refreshLimit',
]);
}
if (in_array($actionName, ['AutoDeleteInvader', 'InvaderEnding'], true)) {
$gameStorage = KVStorage::getStorage(DB::db(), 'game_env');
$response['gameEnvironment'] = $gameStorage->getValues([
'isunited',
'turnterm',
'block_change_scout',
'refreshLimit',
]);
}
if (($request['compactOutput'] ?? false) === true) {
$observedGeneralTurns = [];
foreach (comparisonIntegerList($request['observe']['generalIds'] ?? [], 'generalIds') as $generalId) {
$observedGeneralTurns[(string)$generalId] = iterator_to_array(
$db->query(
'SELECT turn_idx AS turnIndex, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
),
);
}
$response = [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => $actionName,
'afterDetails' => $afterDetails,
'createdGeneralCount' => count($createdGenerals),
'firstCreatedGenerals' => array_slice($createdGenerals, 0, 3),
'createdNations' => $response['createdNations'] ?? [],
'createdEvents' => $response['createdEvents'] ?? [],
'createdDiplomacy' => $response['createdDiplomacy'] ?? [],
'gameEnvironment' => $response['gameEnvironment'] ?? [],
'logs' => $after['logs'],
'observedGeneralTurns' => $observedGeneralTurns,
'remainingEventIds' => array_map(
'intval',
$db->queryFirstColumn('SELECT id FROM event ORDER BY id'),
),
];
}
echo json_encode(
$response,
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
comparisonMonthlyEventTraceMain();
+151
View File
@@ -0,0 +1,151 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
/** @return mixed */
function monthlySnapshotJson(mixed $value): mixed
{
if (!is_string($value) || $value === '') {
return $value;
}
try {
return json_decode($value, true, flags: JSON_THROW_ON_ERROR);
} catch (\JsonException) {
return $value;
}
}
/** @return array<string, mixed> */
function monthlySnapshotPick(array $row, array $mapping, array $jsonColumns = []): array
{
$result = [];
foreach ($mapping as $target => $source) {
$value = $row[$source] ?? null;
$result[$target] = in_array($source, $jsonColumns, true)
? monthlySnapshotJson($value)
: $value;
}
return $result;
}
$db = DB::db();
$game = KVStorage::getStorage($db, 'game_env');
$game->resetCache();
$clock = GameClock::fromStorage($game);
$world = $game->getValues([
'scenario', 'year', 'month', 'turnterm', 'turntime', 'starttime',
'init_year', 'init_month', 'develcost', 'killturn', 'isunited',
]);
$world['turntime'] = $clock->formatTick(Util::toInt($world['turntime']), true);
$world['starttime'] = $clock->formatTick(Util::toInt($world['starttime']), true);
$generals = [];
foreach ($db->query('SELECT * FROM general ORDER BY no') as $row) {
$general = monthlySnapshotPick($row, [
'id' => 'no', 'name' => 'name', 'nationId' => 'nation', 'cityId' => 'city',
'troopId' => 'troop', 'leadership' => 'leadership', 'strength' => 'strength',
'intelligence' => 'intel', 'experience' => 'experience', 'experienceLevel' => 'explevel',
'dedication' => 'dedication', 'dedicationLevel' => 'dedlevel',
'leadershipExp' => 'leadership_exp', 'strengthExp' => 'strength_exp', 'intelligenceExp' => 'intel_exp',
'officerLevel' => 'officer_level', 'injury' => 'injury', 'gold' => 'gold',
'rice' => 'rice', 'crew' => 'crew', 'crewTypeId' => 'crewtype', 'train' => 'train',
'atmos' => 'atmos', 'age' => 'age', 'npcState' => 'npc', 'turnTime' => 'turntime',
'recentWarTime' => 'recent_war', 'lastTurn' => 'last_turn', 'meta' => 'aux',
'affinity' => 'affinity', 'birthYear' => 'bornyear', 'deathYear' => 'deadyear',
'personality' => 'personal', 'specialDomestic' => 'special', 'specialWar' => 'special2',
'specAge' => 'specage', 'specAge2' => 'specage2',
'dex1' => 'dex1', 'dex2' => 'dex2', 'dex3' => 'dex3', 'dex4' => 'dex4', 'dex5' => 'dex5',
'killTurn' => 'killturn',
], ['last_turn', 'aux']);
foreach (['id', 'nationId', 'cityId', 'troopId', 'leadership', 'strength', 'intelligence',
'experience', 'experienceLevel', 'dedication', 'dedicationLevel', 'leadershipExp',
'strengthExp', 'intelligenceExp', 'officerLevel', 'injury', 'gold', 'rice', 'crew',
'crewTypeId', 'train', 'atmos', 'age', 'npcState', 'dex1', 'dex2', 'dex3',
'dex4', 'dex5', 'killTurn', 'affinity', 'birthYear', 'deathYear', 'specAge', 'specAge2'] as $key) {
$general[$key] = (int)$general[$key];
}
$general['turnTick'] = Util::toInt($general['turnTime']);
$general['turnTime'] = $clock->formatTick($general['turnTick'], true);
$general['recentWarTick'] = $general['recentWarTime'] === null
? null
: Util::toInt($general['recentWarTime']);
$general['recentWarTime'] = $general['recentWarTime'] === null
? null
: $clock->formatTick(Util::toInt($general['recentWarTime']), true);
$generals[] = $general;
}
$cities = [];
foreach ($db->query('SELECT * FROM city ORDER BY city') as $row) {
$city = monthlySnapshotPick($row, [
'id' => 'city', 'name' => 'name', 'nationId' => 'nation', 'level' => 'level',
'population' => 'pop', 'populationMax' => 'pop_max', 'agriculture' => 'agri',
'agricultureMax' => 'agri_max', 'commerce' => 'comm', 'commerceMax' => 'comm_max',
'security' => 'secu', 'securityMax' => 'secu_max', 'supplyState' => 'supply',
'frontState' => 'front', 'defence' => 'def', 'defenceMax' => 'def_max',
'wall' => 'wall', 'wallMax' => 'wall_max', 'state' => 'state', 'term' => 'term',
'trust' => 'trust', 'trade' => 'trade', 'conflict' => 'conflict',
], ['conflict']);
foreach (array_keys($city) as $key) {
if ($key !== 'name' && $key !== 'conflict' && $key !== 'trust') {
$city[$key] = (int)$city[$key];
}
}
$cities[] = $city;
}
$nations = [];
$lastAttackableByNation = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'last_attackable');
$lastCapitalMoveTrialByNation = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'last천도Trial');
foreach ($db->query('SELECT *, CAST(tech AS DOUBLE) AS tech_raw FROM nation ORDER BY nation') as $row) {
$nation = monthlySnapshotPick($row, [
'id' => 'nation', 'name' => 'name', 'color' => 'color', 'capitalCityId' => 'capital',
'gold' => 'gold', 'rice' => 'rice', 'tech' => 'tech', 'level' => 'level',
'typeCode' => 'type', 'generalCount' => 'gennum', 'power' => 'power',
'war' => 'war', 'diplomacyLimit' => 'surlimit', 'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit', 'rate' => 'rate',
'rateTmp' => 'rate_tmp', 'bill' => 'bill', 'meta' => 'aux',
], ['aux']);
foreach (['id', 'capitalCityId', 'gold', 'rice', 'level', 'generalCount',
'power', 'war', 'diplomacyLimit', 'capitalRevision', 'strategicCommandLimit',
'rate', 'rateTmp', 'bill'] as $key) {
$nation[$key] = (int)$nation[$key];
}
$nation['tech'] = (float)$nation['tech'];
$nation['techRaw'] = (float)$row['tech_raw'];
$nation['lastAttackable'] = (int)($lastAttackableByNation[$nation['id']] ?? 0);
$lastCapitalMoveTrial = $lastCapitalMoveTrialByNation[$nation['id']] ?? null;
$nation['lastCapitalMoveTrial'] = is_array($lastCapitalMoveTrial)
? [(int)($lastCapitalMoveTrial[0] ?? 0), (int)($lastCapitalMoveTrial[1] ?? 0)]
: null;
$nations[] = $nation;
}
$diplomacy = [];
foreach ($db->query('SELECT me, you, state, term, dead FROM diplomacy ORDER BY me, you') as $row) {
$diplomacy[] = [
'fromNationId' => (int)$row['me'], 'toNationId' => (int)$row['you'],
'state' => (int)$row['state'], 'term' => (int)$row['term'], 'dead' => (int)$row['dead'],
];
}
echo json_encode([
'schemaVersion' => 1,
'engine' => 'ref',
'world' => $world,
'generals' => $generals,
'cities' => $cities,
'nations' => $nations,
'diplomacy' => $diplomacy,
], JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION), PHP_EOL;
@@ -0,0 +1,312 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli' || getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
http_response_code(404);
fwrite(STDERR, "NPC possession comparison is disabled.\n");
exit(64);
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
final class ComparisonNpcTracingRandUtil extends RandUtil
{
/** @var list<float> */
public array $floatDraws = [];
public function nextFloat1(): float
{
$value = parent::nextFloat1();
$this->floatDraws[] = $value;
return $value;
}
}
/** @return array<string, mixed> */
function comparisonNpcRequest(): array
{
$request = json_decode(stream_get_contents(STDIN), true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('fixture must be a JSON object');
}
return $request;
}
/** @return list<int> */
function comparisonNpcIntegerList(mixed $value, string $name): array
{
if (!is_array($value)) {
throw new \InvalidArgumentException("{$name} must be an array");
}
$result = [];
foreach ($value as $item) {
if (!is_int($item) || $item <= 0) {
throw new \InvalidArgumentException("{$name} must contain positive integers");
}
$result[] = $item;
}
return $result;
}
/** @return array<int, int> */
function comparisonNpcPreviousPick(mixed $value): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException('previousPick must be an array');
}
$result = [];
foreach ($value as $item) {
if (
!is_array($item)
|| !isset($item['id'], $item['keepCount'])
|| !is_int($item['id'])
|| $item['id'] <= 0
|| !is_int($item['keepCount'])
|| $item['keepCount'] < 0
) {
throw new \InvalidArgumentException('previousPick entries require positive id and non-negative keepCount');
}
$result[$item['id']] = $item['keepCount'];
}
return $result;
}
/** @return list<array{id: int, leadership: int, strength: int, intel: int}> */
function comparisonNpcCandidateRows(): array
{
return array_map(
static fn(array $row): array => [
'id' => (int)$row['no'],
'leadership' => (int)$row['leadership'],
'strength' => (int)$row['strength'],
'intel' => (int)$row['intel'],
],
DB::db()->query('SELECT `no`, leadership, strength, intel FROM general WHERE npc=2'),
);
}
/** @return array<string, mixed> */
function comparisonNpcState(): array
{
return [
'candidates' => comparisonNpcCandidateRows(),
'tokens' => DB::db()->query(
'SELECT owner, valid_until, pick_more_from, pick_result, nonce FROM select_npc_token ORDER BY id',
),
];
}
/**
* @param array<string, mixed> $case
* @return array<string, mixed>
*/
function comparisonNpcRunCase(array $case, string|int $hiddenSeed, int $owner, int $now, GameClock $clock): array
{
$db = DB::db();
$db->delete('select_npc_token', '1=1');
$insertReserved = static function (int $reservedOwner, array $reservedIds, int $validUntil) use ($db, $now): void {
if ($reservedIds === []) {
return;
}
$reservedPick = [];
foreach ($reservedIds as $id) {
$reservedPick[$id] = ['keepCnt' => 3];
}
$db->insert('select_npc_token', [
'owner' => $reservedOwner,
'valid_until' => $validUntil,
'pick_more_from' => $now,
'pick_result' => json_encode((object)$reservedPick, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE),
'nonce' => 1,
]);
};
$reservedIds = comparisonNpcIntegerList($case['reservedIds'] ?? [], 'reservedIds');
$boundaryReservedIds = comparisonNpcIntegerList(
$case['boundaryReservedIds'] ?? [],
'boundaryReservedIds',
);
$expiredReservedIds = comparisonNpcIntegerList(
$case['expiredReservedIds'] ?? [],
'expiredReservedIds',
);
$expiredAt = $now - $clock->ticksFromSeconds(1);
$insertReserved($owner + 1, $reservedIds, GameClock::MAX_SAFE_TICK);
$insertReserved($owner + 2, $boundaryReservedIds, $now);
$insertReserved($owner + 3, $expiredReservedIds, $expiredAt);
$candidates = [];
$weights = [];
foreach (comparisonNpcCandidateRows() as $row) {
$id = $row['id'];
$candidates[$id] = $row + ['keepCnt' => 3];
$weights[$id] = NpcPossessionSelector::weight($row);
}
NpcPossessionSelector::removeReserved(
$candidates,
$weights,
$db->queryFirstColumn(
'SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i',
$owner,
$now,
),
);
$previousPick = comparisonNpcPreviousPick($case['previousPick'] ?? null);
$keepIds = comparisonNpcIntegerList($case['keepIds'] ?? [], 'keepIds');
$oldPick = [];
foreach ($previousPick as $id => $keepCount) {
if (!isset($candidates[$id])) {
throw new \InvalidArgumentException("previous candidate {$id} is not selectable");
}
$oldPick[$id] = $candidates[$id];
$oldPick[$id]['keepCnt'] = $keepCount;
}
$hasPreviousToken = ($case['hasPreviousToken'] ?? false) === true || $oldPick !== [];
if ($hasPreviousToken) {
$db->insert('select_npc_token', [
'owner' => $owner,
'valid_until' => GameClock::MAX_SAFE_TICK,
'pick_more_from' => $now,
'pick_result' => json_encode((object)$oldPick, JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE),
'nonce' => 2,
]);
}
$before = comparisonNpcState();
$keepSelection = NpcPossessionSelector::applyKeep($oldPick, $keepIds);
$picked = $keepSelection['picked'];
if ($hasPreviousToken && $keepSelection['cancelled']) {
return [
'name' => (string)($case['name'] ?? ''),
'cancelled' => true,
'seed' => null,
'candidateOrder' => array_keys($candidates),
'randomDraws' => [],
'draws' => [],
'pick' => array_map(
static fn(int $id, array $candidate): array => [
'id' => $id,
'keepCount' => (int)$candidate['keepCnt'],
],
array_keys($oldPick),
array_values($oldPick),
),
'selectionStateUnchanged' => comparisonNpcState() === $before,
];
}
$seed = NpcPossessionSelector::buildSeed($hiddenSeed, $owner, $now);
$rng = new ComparisonNpcTracingRandUtil(new LiteHashDRBG($seed));
$draws = [];
$picked = NpcPossessionSelector::select(
$candidates,
$weights,
$picked,
$rng,
static function (int|string $id) use (&$draws): void {
$draws[] = (int)$id;
},
);
return [
'name' => (string)($case['name'] ?? ''),
'cancelled' => false,
'seed' => $seed,
'candidateOrder' => array_keys($candidates),
'randomDraws' => $rng->floatDraws,
'draws' => $draws,
'pick' => array_map(
static fn(int $id, array $candidate): array => [
'id' => $id,
'keepCount' => (int)$candidate['keepCnt'],
],
array_keys($picked),
array_values($picked),
),
'selectionStateUnchanged' => comparisonNpcState() === $before,
];
}
$request = comparisonNpcRequest();
$hiddenSeed = $request['hiddenSeed'] ?? null;
$owner = $request['owner'] ?? null;
$now = $request['now'] ?? null;
$candidateFixtures = $request['candidates'] ?? null;
$cases = $request['cases'] ?? null;
if (
(!is_string($hiddenSeed) && !is_int($hiddenSeed))
|| !is_int($owner)
|| $owner <= 0
|| !is_string($now)
|| !is_array($candidateFixtures)
|| !is_array($cases)
) {
throw new \InvalidArgumentException('fixture requires hiddenSeed, positive owner, now, candidates and cases');
}
$date = \DateTimeImmutable::createFromFormat('!Y-m-d H:i:s', $now);
if ($date === false || $date->format('Y-m-d H:i:s') !== $now) {
throw new \InvalidArgumentException('now must use Y-m-d H:i:s');
}
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStorage);
$nowTick = $clock->dateTimeToTick($date);
$db->update('general', ['npc' => 1], '1=1');
$fixtureIds = [];
foreach ($candidateFixtures as $candidate) {
if (
!is_array($candidate)
|| !isset($candidate['id'], $candidate['leadership'], $candidate['strength'], $candidate['intel'])
|| !is_int($candidate['id'])
|| $candidate['id'] <= 0
|| !is_int($candidate['leadership'])
|| !is_int($candidate['strength'])
|| !is_int($candidate['intel'])
) {
throw new \InvalidArgumentException('candidate entries require integer id and stats');
}
if ($db->queryFirstField('SELECT `no` FROM general WHERE `no`=%i', $candidate['id']) === null) {
throw new \RuntimeException("fixture general {$candidate['id']} does not exist");
}
$db->update(
'general',
[
'npc' => 2,
'leadership' => $candidate['leadership'],
'strength' => $candidate['strength'],
'intel' => $candidate['intel'],
],
'`no`=%i',
$candidate['id'],
);
$fixtureIds[] = $candidate['id'];
}
$results = [];
foreach ($cases as $case) {
if (!is_array($case)) {
throw new \InvalidArgumentException('case must be an object');
}
$results[] = comparisonNpcRunCase($case, $hiddenSeed, $owner, $nowTick, $clock);
}
echo json_encode(
[
'fixtureGeneralIds' => $fixtureIds,
'observedSqlOrder' => array_column(comparisonNpcCandidateRows(), 'id'),
'cases' => $results,
],
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_PRETTY_PRINT,
);
echo PHP_EOL;
@@ -0,0 +1,95 @@
<?php
declare(strict_types=1);
use sammo\DB;
use sammo\Event\Action\OpenNationBetting;
use sammo\GameClock;
use sammo\Json;
use sammo\KVStorage;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit(1);
}
chdir(dirname(__DIR__));
require 'lib.php';
require 'func.php';
$db = DB::db();
$game = KVStorage::getStorage($db, 'game_env')->getAll();
$contract = [
'scenario' => (int)($game['scenario'] ?? 0),
'year' => (int)($game['year'] ?? 0),
'month' => (int)($game['month'] ?? 0),
'turnterm' => (int)($game['turnterm'] ?? 0),
'npcmode' => (int)($game['npcmode'] ?? 0),
];
if ($contract !== ['scenario' => 2601, 'year' => 186, 'month' => 1, 'turnterm' => 10, 'npcmode' => 2]) {
throw new RuntimeException('Ref GUI parity conditional fixture requires scenario2601 at 186-01.');
}
$nationBettingCount = (int)$db->queryFirstField(
"SELECT COUNT(*) FROM storage
WHERE namespace = 'betting'
AND JSON_UNQUOTE(JSON_EXTRACT(value, '$.type')) = 'bettingNation'"
);
if ($nationBettingCount === 0) {
(new OpenNationBetting(4, 5000))->run($game);
}
$uniqueCount = (int)$db->queryFirstField(
"SELECT COUNT(*) FROM ng_auction WHERE type = 'uniqueItem' AND finished = 0"
);
if ($uniqueCount === 0) {
$generalID = (int)$db->queryFirstField('SELECT no FROM general WHERE npc <= 2 ORDER BY no LIMIT 1');
if ($generalID <= 0) {
throw new RuntimeException('Ref GUI parity fixture requires at least one general.');
}
$gameStorage = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStorage);
$openTick = $clock->nowTick();
$closeTick = GameClock::addTicks($openTick, $clock->ticksFromMinutes(24 * 60));
$latestBidCloseTick = GameClock::addTicks($openTick, $clock->ticksFromMinutes(2 * 24 * 60));
$openDate = $clock->tickToDateTime($openTick);
$detail = [
'title' => '손자병법 경매',
'hostName' => '청룡',
'amount' => 1,
'isReverse' => false,
'startBidAmount' => 1000,
'finishBidAmount' => null,
'remainCloseDateExtensionCnt' => 1,
'availableLatestBidCloseTick' => $latestBidCloseTick,
];
$db->insert('ng_auction', [
'type' => 'uniqueItem',
'finished' => 0,
'target' => 'che_서적_15_손자병법',
'host_general_id' => $generalID,
'req_resource' => 'inheritPoint',
'open_tick' => $openTick,
'close_tick' => $closeTick,
'detail' => Json::encode($detail),
]);
$auctionID = (int)$db->insertId();
$db->insert('ng_auction_bid', [
'auction_id' => $auctionID,
'owner' => null,
'general_id' => $generalID,
'amount' => 1000,
'date' => $openDate->format('Y-m-d H:i:s'),
'aux' => Json::encode(['generalName' => '청룡']),
]);
}
printf(
"Ref conditional capture fixtures: nation_betting=%d unique_auction=%d\n",
(int)$db->queryFirstField(
"SELECT COUNT(*) FROM storage
WHERE namespace = 'betting'
AND JSON_UNQUOTE(JSON_EXTRACT(value, '$.type')) = 'bettingNation'"
),
(int)$db->queryFirstField("SELECT COUNT(*) FROM ng_auction WHERE type = 'uniqueItem'")
);
+40
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@@ -0,0 +1,40 @@
<?php
declare(strict_types=1);
namespace sammo;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
$groups = [
'nation' => ['ActionNationType', 'ActionNationType'],
'domestic' => ['ActionSpecialDomestic', 'ActionSpecialDomestic'],
'war' => ['ActionSpecialWar', 'ActionSpecialWar'],
'personality' => ['ActionPersonality', 'ActionPersonality'],
];
$result = [];
foreach ($groups as $kind => [$directory, $namespace]) {
foreach (glob(__DIR__ . "/../sammo/{$directory}/*.php") ?: [] as $path) {
$key = basename($path, '.php');
if ($key === 'None' || str_starts_with($key, 'che_event_') || $key === 'che_거상') {
continue;
}
$className = "\\sammo\\{$namespace}\\{$key}";
$trait = new $className();
$result[$kind][$key] = [
'name' => $trait->getName(),
'info' => $trait->getInfo(),
];
}
ksort($result[$kind]);
}
echo Json::encode($result);
+804
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@@ -0,0 +1,804 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
error_reporting(E_ALL & ~E_DEPRECATED);
require_once 'lib.php';
require_once 'func.php';
require_once __DIR__ . '/turn_state_snapshot.php';
final class TurnComparisonTracingRNG implements RNG
{
private int $sequence = 0;
/** @var list<array<string, mixed>> */
public array $calls = [];
public function __construct(private readonly RNG $inner)
{
}
public static function getMaxInt(): int
{
return LiteHashDRBG::getMaxInt();
}
public function nextBytes(int $bytes): string
{
$value = $this->inner->nextBytes($bytes);
$this->record('nextBytes', ['bytes' => $bytes], bin2hex($value));
return $value;
}
public function nextBits(int $bits): string
{
$value = $this->inner->nextBits($bits);
$this->record('nextBits', ['bits' => $bits], bin2hex($value));
return $value;
}
public function nextInt(?int $max = null): int
{
$value = $this->inner->nextInt($max);
$this->record('nextInt', ['maxInclusive' => $max], $value);
return $value;
}
public function nextFloat1(): float
{
$value = $this->inner->nextFloat1();
$this->record('nextFloat1', [], $value);
return $value;
}
private function record(string $operation, array $arguments, mixed $result): void
{
$this->calls[] = [
'seq' => $this->sequence++,
'operation' => $operation,
'arguments' => $arguments === [] ? (object)[] : $arguments,
'result' => $result,
];
}
}
/** @return array<string, mixed> */
function comparisonMappedPatch(array $row, array $mapping): array
{
$patch = [];
foreach ($mapping as $canonical => $legacy) {
if (array_key_exists($canonical, $row)) {
$patch[$legacy] = $row[$canonical];
}
}
return $patch;
}
function comparisonApplyTurnFixtureSetup(mixed $setup): void
{
if ($setup === null) {
return;
}
if (!is_array($setup)) {
throw new \InvalidArgumentException('setup must be an object');
}
$db = DB::db();
$world = $setup['world'] ?? null;
if ($world !== null) {
if (!is_array($world)) {
throw new \InvalidArgumentException('setup.world must be an object');
}
$game = KVStorage::getStorage($db, 'game_env');
foreach (['year', 'month', 'startyear', 'init_year', 'init_month'] as $key) {
$fixtureKey = match ($key) {
'startyear' => 'startYear',
'init_year' => 'initYear',
'init_month' => 'initMonth',
default => $key,
};
if (!array_key_exists($fixtureKey, $world)) {
continue;
}
$value = $world[$fixtureKey];
if (
!is_int($value)
|| $value < 1
|| (in_array($key, ['month', 'init_month'], true) && $value > 12)
) {
throw new \InvalidArgumentException("setup.world.{$fixtureKey} is invalid");
}
$game->setValue($key, $value);
}
$game->resetCache();
if (array_key_exists('hiddenSeed', $world)) {
$hiddenSeed = $world['hiddenSeed'];
if (!is_string($hiddenSeed) || $hiddenSeed === '' || strlen($hiddenSeed) > 256) {
throw new \InvalidArgumentException('setup.world.hiddenSeed is invalid');
}
UniqueConst::$hiddenSeed = $hiddenSeed;
}
// 비교 fixture는 전역 상태에 의존하지 않도록 effect 기본값을 null로 고정하고,
// 명시된 경우에만 해당 effect를 활성화합니다.
GameConst::$scenarioEffect = null;
if (array_key_exists('scenarioEffect', $world)) {
$scenarioEffect = $world['scenarioEffect'];
if ($scenarioEffect === '' || $scenarioEffect === 'None') {
$scenarioEffect = null;
}
if ($scenarioEffect !== null) {
if (!is_string($scenarioEffect) || getScenarioEffectClass($scenarioEffect) === null) {
throw new \InvalidArgumentException('setup.world.scenarioEffect is invalid');
}
}
GameConst::$scenarioEffect = $scenarioEffect;
}
if (array_key_exists('staticEventHandlers', $world)) {
$handlersByEvent = $world['staticEventHandlers'];
if (!is_array($handlersByEvent)) {
throw new \InvalidArgumentException('setup.world.staticEventHandlers must be an object');
}
foreach ($handlersByEvent as $eventType => $handlers) {
if (!is_string($eventType) || $eventType === '' || !is_array($handlers)) {
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
}
foreach ($handlers as $handler) {
if (!is_string($handler) || $handler === '') {
throw new \InvalidArgumentException('setup.world.staticEventHandlers is invalid');
}
}
}
GameConst::$staticEventHandlers = $handlersByEvent;
}
}
foreach (['nations', 'cities', 'generals', 'troops', 'diplomacy'] as $collection) {
if (isset($setup[$collection]) && !is_array($setup[$collection])) {
throw new \InvalidArgumentException("setup.{$collection} must be an array");
}
}
$generalCooldowns = comparisonGeneralCooldownSelectors(
$setup['generalCooldowns'] ?? [],
'setup.generalCooldowns',
);
if ($generalCooldowns !== []) {
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
foreach ($setup['generalCooldowns'] as $entry) {
$nextAvailableTurn = $entry['nextAvailableTurn'] ?? null;
if (!is_int($nextAvailableTurn) || $nextAvailableTurn < 0) {
throw new \InvalidArgumentException(
'setup.generalCooldowns entries require a non-negative nextAvailableTurn',
);
}
$key = "next_execute_{$entry['generalId']}_{$entry['actionName']}";
$nextExecuteStorage->setValue($key, $nextAvailableTurn);
}
$nextExecuteStorage->resetCache();
}
if (isset($setup['randomFoundingCandidateCityIds'])) {
$candidateCityIds = comparisonIntegerList(
$setup['randomFoundingCandidateCityIds'],
'randomFoundingCandidateCityIds',
);
$db->update('city', ['level' => 4], '1 = 1');
if ($candidateCityIds !== []) {
$db->update('city', ['level' => 5], 'city IN %li', $candidateCityIds);
}
}
if (($setup['isolateWorld'] ?? false) === true) {
$generalIds = array_values(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['generals'] ?? [],
));
$nationIds = array_values(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['nations'] ?? [],
));
if ($generalIds === [] || $nationIds === []) {
throw new \InvalidArgumentException('isolateWorld requires generals and nations');
}
$generalTemplate = $db->queryFirstRow(
'SELECT * FROM general WHERE no IN %li ORDER BY no LIMIT 1',
$generalIds,
);
if ($generalTemplate === null) {
throw new \InvalidArgumentException('isolateWorld requires at least one existing fixture general');
}
$generalTemplateId = (int)$generalTemplate['no'];
$rankDataTemplate = $db->query(
'SELECT `type`, `value` FROM rank_data WHERE general_id = %i',
$generalTemplateId,
);
$db->delete('general_turn', 'general_id NOT IN %li', $generalIds);
$db->delete('rank_data', 'general_id NOT IN %li', $generalIds);
$db->delete('nation_turn', 'nation_id NOT IN %li', $nationIds);
$db->delete('troop', '1 = 1');
$db->delete('diplomacy', '1 = 1');
$db->delete('general', 'no NOT IN %li', $generalIds);
foreach ($generalIds as $generalId) {
if ($db->queryFirstField('SELECT no FROM general WHERE no = %i', $generalId) !== null) {
continue;
}
$newGeneral = $generalTemplate;
$newGeneral['no'] = $generalId;
$newGeneral['owner'] = 0;
$newGeneral['name'] = "fixture-general-{$generalId}";
$db->insert('general', $newGeneral);
}
foreach ($generalIds as $generalId) {
foreach ($rankDataTemplate as $rankRow) {
$rankData = [
'general_id' => $generalId,
'type' => $rankRow['type'],
'value' => $rankRow['value'],
];
$db->insertUpdate('rank_data', $rankData, $rankData);
}
}
$db->delete('nation', 'nation NOT IN %li', $nationIds);
$db->update('city', [
'nation' => 0,
'supply' => 0,
'front' => 0,
'state' => 0,
'term' => 0,
'conflict' => '{}',
'officer_set' => 0,
], '1 = 1');
}
foreach ($setup['nations'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.nations requires positive integer ids');
}
$data = comparisonMappedPatch($row, [
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'war' => 'war',
'diplomacyLimit' => 'surlimit',
'generalCount' => 'gennum',
'power' => 'power',
'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit',
]);
if (isset($row['meta'])) {
$data['aux'] = Json::encode($row['meta']);
}
$data += [
'name' => "fixture-nation-{$row['id']}",
'color' => '#777777',
'capital' => 0,
'gold' => 0,
'rice' => 0,
'level' => 1,
'type' => 'che_중립',
'aux' => '{}',
];
$db->insertUpdate('nation', $data, $data);
$nationStor = KVStorage::getStorage($db, $row['id'], 'nation_env');
if (($setup['isolateWorld'] ?? false) === true) {
$nationStor->deleteValue('recv_assist');
$nationStor->deleteValue('resp_assist');
}
if (array_key_exists('nationEnv', $row)) {
if (!is_array($row['nationEnv'])) {
throw new \InvalidArgumentException('setup.nations.nationEnv must be an object');
}
foreach ($row['nationEnv'] as $key => $value) {
if (!is_string($key) || $key === '') {
throw new \InvalidArgumentException('setup.nations.nationEnv keys must be non-empty strings');
}
$nationStor->setValue($key, $value);
}
$nationStor->resetCache();
}
if (array_key_exists('turnLastByOfficerLevel', $row)) {
$turnLastByOfficerLevel = $row['turnLastByOfficerLevel'];
if (!is_array($turnLastByOfficerLevel)) {
throw new \InvalidArgumentException('setup.nations.turnLastByOfficerLevel must be an object');
}
foreach ($turnLastByOfficerLevel as $officerLevel => $lastTurn) {
$officerLevel = filter_var($officerLevel, FILTER_VALIDATE_INT);
if (
$officerLevel === false
|| $officerLevel < 5
|| $officerLevel > 12
|| !is_array($lastTurn)
) {
throw new \InvalidArgumentException(
'setup.nations.turnLastByOfficerLevel requires officer levels 5 through 12'
);
}
$nationStor->setValue("turn_last_{$officerLevel}", $lastTurn);
}
$nationStor->resetCache();
}
}
if (($setup['isolateWorld'] ?? false) === true && ($setup['nations'] ?? []) !== []) {
$maxNationId = max(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['nations'],
));
$db->query('ALTER TABLE nation AUTO_INCREMENT = %i', $maxNationId + 1);
}
foreach ($setup['cities'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.cities requires positive integer ids');
}
$patch = comparisonMappedPatch($row, [
'nationId' => 'nation',
'level' => 'level',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'supplyState' => 'supply',
'frontState' => 'front',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'state' => 'state',
'term' => 'term',
'trust' => 'trust',
'trade' => 'trade',
'officerSet' => 'officer_set',
]);
if (array_key_exists('conflictEntries', $row)) {
if (!is_array($row['conflictEntries'])) {
throw new \InvalidArgumentException('setup.cities.conflictEntries must be an array');
}
$orderedConflict = [];
foreach ($row['conflictEntries'] as $entry) {
if (
!is_array($entry)
|| count($entry) !== 2
|| !is_int($entry[0] ?? null)
|| $entry[0] < 1
|| !is_numeric($entry[1] ?? null)
) {
throw new \InvalidArgumentException(
'setup.cities.conflictEntries requires [positive nation id, numeric value] pairs'
);
}
$orderedConflict[$entry[0]] = $entry[1];
}
$patch['conflict'] = Json::encode($orderedConflict);
} elseif (array_key_exists('conflict', $row)) {
if (!is_array($row['conflict'])) {
throw new \InvalidArgumentException('setup.cities.conflict must be an object');
}
$patch['conflict'] = Json::encode($row['conflict']);
}
if ($patch !== []) {
$db->update('city', $patch, 'city = %i', $row['id']);
}
}
foreach ($setup['generals'] ?? [] as $row) {
if (!is_array($row) || !is_int($row['id'] ?? null) || $row['id'] < 1) {
throw new \InvalidArgumentException('setup.generals requires positive integer ids');
}
$patch = comparisonMappedPatch($row, [
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'troopId' => 'troop',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'leadershipExp' => 'leadership_exp',
'strengthExp' => 'strength_exp',
'intelExp' => 'intel_exp',
'experience' => 'experience',
'dedication' => 'dedication',
'expLevel' => 'explevel',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'belong' => 'belong',
'permission' => 'permission',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'injury' => 'injury',
'age' => 'age',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'specAge' => 'specage',
'specAge2' => 'specage2',
'killTurn' => 'killturn',
'npcState' => 'npc',
'blockState' => 'block',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'personality' => 'personal',
'itemHorse' => 'horse',
'itemWeapon' => 'weapon',
'itemBook' => 'book',
'itemExtra' => 'item',
]);
if (isset($row['meta'])) {
$patch['aux'] = Json::encode($row['meta']);
}
if (array_key_exists('penalty', $row)) {
if (!is_array($row['penalty'])) {
throw new \InvalidArgumentException('setup.generals.penalty must be an object');
}
$patch['penalty'] = Json::encode($row['penalty']);
}
if (isset($row['lastTurn']) && is_array($row['lastTurn'])) {
$patch['last_turn'] = Json::encode($row['lastTurn']);
}
if ($patch !== []) {
$db->update('general', $patch, 'no = %i', $row['id']);
}
if (array_key_exists('nationId', $row)) {
$db->update('rank_data', [
'nation_id' => $row['nationId'],
], 'general_id = %i', $row['id']);
}
}
foreach ($setup['rankData'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['generalId'] ?? null)
|| !is_string($row['type'] ?? null)
|| RankColumn::tryFrom($row['type']) === null
|| !is_int($row['value'] ?? null)
) {
throw new \InvalidArgumentException('invalid setup.rankData row');
}
$nationId = (int)($db->queryFirstField(
'SELECT nation FROM general WHERE no = %i',
$row['generalId'],
) ?? 0);
$db->insertUpdate('rank_data', [
'general_id' => $row['generalId'],
'nation_id' => $nationId,
'type' => $row['type'],
'value' => $row['value'],
], [
'nation_id' => $nationId,
'value' => $row['value'],
]);
}
if (($setup['isolateWorld'] ?? false) === true && ($setup['generals'] ?? []) !== []) {
$maxGeneralId = max(array_map(
static fn(array $row): int => (int)$row['id'],
$setup['generals'],
));
$db->query('ALTER TABLE general AUTO_INCREMENT = %i', $maxGeneralId + 1);
}
foreach ($setup['troops'] ?? [] as $row) {
if (
!is_array($row)
|| !is_int($row['id'] ?? null)
|| !is_int($row['nationId'] ?? null)
|| !is_string($row['name'] ?? null)
|| $row['id'] < 1
|| $row['nationId'] < 1
|| $row['name'] === ''
) {
throw new \InvalidArgumentException('setup.troops requires positive id/nationId and non-empty name');
}
$data = [
'troop_leader' => $row['id'],
'nation' => $row['nationId'],
'name' => $row['name'],
];
$db->insertUpdate('troop', $data, $data);
}
foreach ($setup['diplomacy'] ?? [] as $row) {
if (
!is_array($row) ||
!is_int($row['fromNationId'] ?? null) ||
!is_int($row['toNationId'] ?? null) ||
$row['fromNationId'] < 1 ||
$row['toNationId'] < 1
) {
throw new \InvalidArgumentException('setup.diplomacy requires positive integer nation ids');
}
$data = comparisonMappedPatch($row, [
'fromNationId' => 'me',
'toNationId' => 'you',
'state' => 'state',
'term' => 'term',
'dead' => 'dead',
]);
$data += ['state' => 3, 'term' => 0, 'dead' => 0];
$db->insertUpdate('diplomacy', $data, $data);
}
}
function comparisonRunTurnCommand(array $request): array
{
if (getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
throw new \RuntimeException('TURN_DIFFERENTIAL_ENABLED=1 is required');
}
$kind = $request['kind'] ?? null;
if (!in_array($kind, ['general', 'nation', 'instantNation', 'troopJoinStaticEvent'], true)) {
throw new \InvalidArgumentException(
'kind must be general, nation, instantNation, or troopJoinStaticEvent',
);
}
$actorGeneralId = $request['actorGeneralId'] ?? null;
$action = $request['action'] ?? null;
$args = $request['args'] ?? null;
$includeLifecycle = $request['includeLifecycle'] ?? false;
if (!is_int($actorGeneralId) || $actorGeneralId < 1) {
throw new \InvalidArgumentException('actorGeneralId must be a positive integer');
}
if (!is_string($action) || $action === '') {
throw new \InvalidArgumentException('action must be a non-empty string');
}
if (!is_bool($includeLifecycle)) {
throw new \InvalidArgumentException('includeLifecycle must be a boolean');
}
if ($includeLifecycle && $kind !== 'general') {
throw new \InvalidArgumentException('includeLifecycle currently supports general commands only');
}
comparisonApplyTurnFixtureSetup($request['setup'] ?? null);
if ($includeLifecycle) {
DB::db()->insertUpdate('general_turn', [
'general_id' => $actorGeneralId,
'turn_idx' => 0,
'action' => $action,
'arg' => Json::encode($args),
'brief' => $action,
], [
'action' => $action,
'arg' => Json::encode($args),
'brief' => $action,
]);
}
$snapshotRequest = ['observe' => $request['observe'] ?? []];
$before = comparisonTurnStateSnapshot($snapshotRequest);
$db = DB::db();
$gameStorage = KVStorage::getStorage($db, 'game_env');
$gameStorage->resetCache();
$environment = $gameStorage->getAll();
if ($kind === 'troopJoinStaticEvent') {
if ($action !== \sammo\API\Troop\JoinTroop::class) {
throw new \InvalidArgumentException('troopJoinStaticEvent requires the JoinTroop API action');
}
$troopId = is_array($args) ? ($args['troopID'] ?? null) : null;
if (!is_int($troopId) || $troopId < 1) {
throw new \InvalidArgumentException('troopJoinStaticEvent requires a positive integer troopID');
}
$general = GeneralLite::createObjFromDB(
$actorGeneralId,
['troop'],
Enums\GeneralLiteQueryMode::Lite,
);
if ($general === null) {
throw new \RuntimeException('장수 정보를 불러올 수 없습니다.');
}
if ($general->getVar('troop') != 0) {
throw new \RuntimeException('이미 부대에 소속되어 있습니다.');
}
$nationId = $general->getNationID();
if ($nationId == 0) {
throw new \RuntimeException('국가에 소속되어 있지 않습니다.');
}
$troopExists = $db->queryFirstField(
'SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i',
$troopId,
$nationId,
);
if (!$troopExists) {
throw new \RuntimeException('부대가 올바르지 않습니다.');
}
GameConst::$staticEventHandlers = [
\sammo\API\Troop\JoinTroop::class => ['event_부대탑승즉시이동'],
];
$general->setVar('troop', $troopId);
StaticEventHandler::handleEvent($general, null, \sammo\API\Troop\JoinTroop::class, [], $args);
$general->applyDB($db);
$after = comparisonTurnStateSnapshot($snapshotRequest);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => 'none',
'outcome' => ['completed' => true],
],
'before' => $before,
'after' => $after,
'rng' => [],
];
}
$general = General::createObjFromDB($actorGeneralId);
if ($kind === 'instantNation') {
$command = buildNationCommandClass($action, $general, $environment, new LastTurn(), $args);
if (!$command->hasFullConditionMet()) {
throw new \RuntimeException($command->getFailString());
}
$completed = $command->run(NoRNG::rngInstance());
$command->setNextAvailable();
$general->getLogger()->flush();
$after = comparisonTurnStateSnapshot($snapshotRequest);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => 'none',
'outcome' => [
'lastTurn' => (object)[],
'commandName' => $command->getName(),
'completed' => $completed,
],
],
'before' => $before,
'after' => $after,
'rng' => [],
];
}
$turn = new TurnExecutionHelper($general);
$general->increaseInheritancePoint(Enums\InheritanceKey::lived_month, 1);
$preprocessRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'preprocess',
(int)$environment['year'],
(int)$environment['month'],
$actorGeneralId,
)));
$turn->preprocessCommand($preprocessRng, $environment);
$seedDomain = $kind === 'general' ? 'generalCommand' : 'nationCommand';
$seed = Util::simpleSerialize(
UniqueConst::$hiddenSeed,
$seedDomain,
(int)$environment['year'],
(int)$environment['month'],
$actorGeneralId,
$action,
);
$tracingRng = new TurnComparisonTracingRNG(new LiteHashDRBG($seed));
$rng = new RandUtil($tracingRng);
if ($kind === 'general' && $action === 'che_견문') {
\sammo\TextDecoration\SightseeingMessage::setComparisonRng($rng);
}
if ($kind === 'general') {
$previousLastTurn = $general->getLastTurn();
$previousLastTurnRaw = $previousLastTurn->toRaw();
$command = buildGeneralCommandClass($action, $general, $environment, $args);
$commandFullConditionMet = $command->hasFullConditionMet();
$resultTurn = $turn->processCommand($rng, $command, false);
} else {
$nationStor = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
$lastNationTurnKey = "turn_last_{$general->getVar('officer_level')}";
$previousLastTurn = LastTurn::fromRaw($nationStor->getValue($lastNationTurnKey));
$previousLastTurnRaw = $previousLastTurn->toRaw();
$command = buildNationCommandClass($action, $general, $environment, $previousLastTurn, $args);
$commandFullConditionMet = $command->hasFullConditionMet();
$resultTurn = $turn->processNationCommand($rng, $command);
$nationStor->setValue($lastNationTurnKey, $resultTurn->toRaw());
}
if ($includeLifecycle) {
pullGeneralCommand($general->getID());
$general->increaseVarWithLimit(
'myset',
GameConst::$incDefSettingChange,
null,
GameConst::$maxDefSettingChange,
);
$turn->updateTurnTime();
}
$general->getLogger()->flush();
$turn->applyDB();
unset($turn);
$after = comparisonTurnStateSnapshot($snapshotRequest);
$resultTurnRaw = $resultTurn->toRaw();
$resultTerm = (int)($resultTurnRaw['term'] ?? 0);
$preReqTurn = $command->getPreReqTurn();
$acceptScoutCompleted = (
$action === 'che_등용수락'
&& is_array($args)
&& is_int($args['destNationID'] ?? null)
&& $general->getNationID() === $args['destNationID']
);
$foundNationCompleted = (
in_array($action, ['che_건국', 'cr_건국', 'che_무작위건국'], true)
&& is_array($args)
&& is_string($args['nationName'] ?? null)
&& DB::db()->queryFirstField(
'SELECT name FROM nation WHERE nation = %i',
$general->getNationID(),
) === $args['nationName']
);
$completedByState = (
$action === 'che_접경귀환'
&& $tracingRng->calls !== []
) || $acceptScoutCompleted || $foundNationCompleted || (($resultTurnRaw['command'] ?? null) === $command->getName()
&& (
($preReqTurn === 0 && $resultTerm === 0)
|| (
$preReqTurn > 0
&& ($previousLastTurnRaw['command'] ?? null) === $command->getName()
&& ($previousLastTurnRaw['arg'] ?? null) === $command->getArg()
&& (int)($previousLastTurnRaw['term'] ?? 0) === $preReqTurn
)
));
$completed = $commandFullConditionMet && $completedByState;
return [
'schemaVersion' => 1,
'engine' => 'ref',
'execution' => [
'kind' => $kind,
'actorGeneralId' => $actorGeneralId,
'action' => $action,
'args' => $args,
'seedDomain' => $seedDomain,
'outcome' => [
'lastTurn' => $resultTurnRaw,
'commandName' => $command->getName(),
'completed' => $completed,
],
],
'before' => $before,
'after' => $after,
'rng' => $tracingRng->calls,
];
}
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
echo json_encode(
comparisonRunTurnCommand($request),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
+661
View File
@@ -0,0 +1,661 @@
<?php
declare(strict_types=1);
namespace sammo;
use sammo\Enums\RankColumn;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit;
}
chdir(dirname(__DIR__));
require_once 'lib.php';
require_once 'func.php';
/** @return list<int> */
function comparisonIntegerList(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_int($entry) || $entry < 0) {
throw new \InvalidArgumentException("{$label} entries must be non-negative integers");
}
$result[$entry] = $entry;
}
ksort($result, SORT_NUMERIC);
return array_values($result);
}
function comparisonJsonValue(mixed $value): mixed
{
if (!is_string($value) || $value === '') {
return $value;
}
try {
return json_decode($value, true, flags: JSON_THROW_ON_ERROR);
} catch (\JsonException) {
return $value;
}
}
function comparisonOptionalCode(mixed $value): ?string
{
if (!is_string($value) || $value === '' || $value === 'None') {
return null;
}
return $value;
}
/** @return list<array{generalId: int, actionName: string}> */
function comparisonGeneralCooldownSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$generalId = $entry['generalId'] ?? null;
$actionName = $entry['actionName'] ?? null;
if (!is_int($generalId) || $generalId < 1 || !is_string($actionName) || $actionName === '') {
throw new \InvalidArgumentException(
"{$label} entries require a positive generalId and non-empty actionName",
);
}
$result["{$generalId}:{$actionName}"] = [
'generalId' => $generalId,
'actionName' => $actionName,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @return list<array{nationId: int, actionName: string}> */
function comparisonNationCooldownSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$nationId = $entry['nationId'] ?? null;
$actionName = $entry['actionName'] ?? null;
if (!is_int($nationId) || $nationId < 1 || !is_string($actionName) || $actionName === '') {
throw new \InvalidArgumentException(
"{$label} entries require a positive nationId and non-empty actionName",
);
}
$result["{$nationId}:{$actionName}"] = [
'nationId' => $nationId,
'actionName' => $actionName,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @return list<array{fromNationId: int, toNationId: int}> */
function comparisonDiplomacyPairSelectors(mixed $value, string $label): array
{
if ($value === null) {
return [];
}
if (!is_array($value)) {
throw new \InvalidArgumentException("{$label} must be an array");
}
$result = [];
foreach ($value as $entry) {
if (!is_array($entry)) {
throw new \InvalidArgumentException("{$label} entries must be objects");
}
$fromNationId = $entry['fromNationId'] ?? null;
$toNationId = $entry['toNationId'] ?? null;
if (!is_int($fromNationId) || $fromNationId < 1 || !is_int($toNationId) || $toNationId < 1) {
throw new \InvalidArgumentException(
"{$label} entries require positive fromNationId and toNationId",
);
}
$result["{$fromNationId}:{$toNationId}"] = [
'fromNationId' => $fromNationId,
'toNationId' => $toNationId,
];
}
ksort($result, SORT_STRING);
return array_values($result);
}
/** @param array<string, mixed> $row */
function comparisonPickRow(array $row, array $mapping, array $jsonKeys = []): array
{
$result = [];
foreach ($mapping as $canonical => $legacy) {
if (!array_key_exists($legacy, $row)) {
continue;
}
$value = $row[$legacy];
if (in_array($legacy, $jsonKeys, true)) {
$value = comparisonJsonValue($value);
}
$result[$canonical] = $value;
}
return $result;
}
/** @param list<int> $ids */
function comparisonRowsById(string $table, string $idColumn, array $ids): array
{
$db = DB::db();
$rows = [];
foreach ($ids as $id) {
$row = $db->queryFirstRow(
"SELECT * FROM `{$table}` WHERE `{$idColumn}` = %i",
$id,
);
if ($row !== null) {
$rows[] = $row;
}
}
return $rows;
}
function comparisonTurnStateSnapshot(array $request): array
{
$db = DB::db();
$observe = $request['observe'] ?? [];
if (!is_array($observe)) {
throw new \InvalidArgumentException('observe must be an object');
}
$generalIds = comparisonIntegerList($observe['generalIds'] ?? [], 'generalIds');
$cityIds = comparisonIntegerList($observe['cityIds'] ?? [], 'cityIds');
$nationIds = comparisonIntegerList($observe['nationIds'] ?? [], 'nationIds');
if (($observe['allGenerals'] ?? false) === true) {
$generalIds = array_map('intval', $db->queryFirstColumn('SELECT no FROM general ORDER BY no'));
}
if (($observe['allCities'] ?? false) === true) {
$cityIds = array_map('intval', $db->queryFirstColumn('SELECT city FROM city ORDER BY city'));
}
if (($observe['allNations'] ?? false) === true) {
$nationIds = array_map('intval', $db->queryFirstColumn('SELECT nation FROM nation ORDER BY nation'));
}
$logAfterId = $observe['logAfterId'] ?? 0;
$messageAfterId = $observe['messageAfterId'] ?? 0;
$includeNationHistoryLogs = $observe['includeNationHistoryLogs'] ?? false;
$includeGlobalHistoryLogs = $observe['includeGlobalHistoryLogs'] ?? false;
$generalCooldownSelectors = comparisonGeneralCooldownSelectors(
$observe['generalCooldowns'] ?? [],
'generalCooldowns',
);
$nationCooldownSelectors = comparisonNationCooldownSelectors(
$observe['nationCooldowns'] ?? [],
'nationCooldowns',
);
$diplomacyPairSelectors = comparisonDiplomacyPairSelectors(
$observe['diplomacyPairs'] ?? [],
'diplomacyPairs',
);
if (
!is_int($logAfterId)
|| $logAfterId < 0
|| !is_int($messageAfterId)
|| $messageAfterId < 0
) {
throw new \InvalidArgumentException('logAfterId and messageAfterId must be non-negative integers');
}
if (!is_bool($includeNationHistoryLogs)) {
throw new \InvalidArgumentException('includeNationHistoryLogs must be a boolean');
}
if (!is_bool($includeGlobalHistoryLogs)) {
throw new \InvalidArgumentException('includeGlobalHistoryLogs must be a boolean');
}
$game = KVStorage::getStorage($db, 'game_env');
$game->resetCache();
$clock = GameClock::fromStorage($game);
$worldValues = $game->getValues([
'year',
'month',
'turnterm',
'turntime',
'isunited',
'scenario',
'init_year',
'init_month',
'develcost',
'killturn',
]);
$nextExecuteStorage = KVStorage::getStorage($db, 'next_execute');
$nextExecuteStorage->resetCache();
$generalCooldowns = array_map(
static function (array $selector) use ($nextExecuteStorage): array {
$key = "next_execute_{$selector['generalId']}_{$selector['actionName']}";
$value = $nextExecuteStorage->getValue($key);
return [
...$selector,
'nextAvailableTurn' => is_int($value) ? $value : null,
];
},
$generalCooldownSelectors,
);
$nationCooldowns = array_map(
static function (array $selector) use ($db): array {
$nationStorage = KVStorage::getStorage($db, $selector['nationId'], 'nation_env');
$nationStorage->resetCache();
$value = $nationStorage->getValue("next_execute_{$selector['actionName']}");
return [
...$selector,
'nextAvailableTurn' => is_int($value) ? $value : null,
];
},
$nationCooldownSelectors,
);
$generals = array_map(
static function (array $row) use ($clock): array {
$result = comparisonPickRow(
$row,
[
'id' => 'no',
'name' => 'name',
'nationId' => 'nation',
'cityId' => 'city',
'troopId' => 'troop',
'leadership' => 'leadership',
'strength' => 'strength',
'intelligence' => 'intel',
'experience' => 'experience',
'dedication' => 'dedication',
'expLevel' => 'explevel',
'officerLevel' => 'officer_level',
'officerCityId' => 'officer_city',
'belong' => 'belong',
'permission' => 'permission',
'betray' => 'betray',
'makeLimit' => 'makelimit',
'injury' => 'injury',
'gold' => 'gold',
'rice' => 'rice',
'crew' => 'crew',
'crewTypeId' => 'crewtype',
'train' => 'train',
'atmos' => 'atmos',
'age' => 'age',
'npcState' => 'npc',
'turnTime' => 'turntime',
'recentWarTime' => 'recent_war',
'lastTurn' => 'last_turn',
'meta' => 'aux',
'penalty' => 'penalty',
'leadershipExp' => 'leadership_exp',
'strengthExp' => 'strength_exp',
'intelExp' => 'intel_exp',
'dex1' => 'dex1',
'dex2' => 'dex2',
'dex3' => 'dex3',
'dex4' => 'dex4',
'dex5' => 'dex5',
'specAge' => 'specage',
'specAge2' => 'specage2',
'killTurn' => 'killturn',
'mySet' => 'myset',
'specialDomestic' => 'special',
'specialWar' => 'special2',
'personality' => 'personal',
'itemHorse' => 'horse',
'itemWeapon' => 'weapon',
'itemBook' => 'book',
'itemExtra' => 'item',
],
['last_turn', 'aux', 'penalty'],
);
foreach ([
'specialDomestic',
'specialWar',
'personality',
'itemHorse',
'itemWeapon',
'itemBook',
'itemExtra',
] as $key) {
$result[$key] = comparisonOptionalCode($result[$key] ?? null);
}
$result['turnTime'] = $clock->formatTick(Util::toInt($row['turntime']), true);
$result['recentWarTime'] = $row['recent_war'] === null
? null
: $clock->formatTick(Util::toInt($row['recent_war']), true);
$result['maxBelong'] = (int)($result['meta']['max_belong'] ?? 0);
$ownerId = (int)($row['owner'] ?? 0);
$activeActionPoints = 0;
if ($ownerId > 0) {
$inheritanceStorage = KVStorage::getStorage(DB::db(), "inheritance_{$ownerId}");
$inheritanceStorage->resetCache();
$stored = $inheritanceStorage->getValue('active_action');
if (is_array($stored) && (is_int($stored[0] ?? null) || is_float($stored[0] ?? null))) {
$activeActionPoints = $stored[0];
}
}
$result['hasOwner'] = $ownerId > 0;
$result['inheritActiveActionPoints'] = $activeActionPoints;
return $result;
},
comparisonRowsById('general', 'no', $generalIds),
);
$rankTypes = array_map(
static fn(RankColumn $column): string => $column->value,
RankColumn::cases(),
);
$rankData = $generalIds === []
? []
: iterator_to_array($db->query(
'SELECT general_id AS generalId, nation_id AS nationId, `type`, `value`'
. ' FROM rank_data WHERE general_id IN %li AND `type` IN %ls'
. ' ORDER BY general_id, `type`',
$generalIds,
$rankTypes,
));
$cities = array_map(
static fn(array $row): array => comparisonPickRow(
$row,
[
'id' => 'city',
'name' => 'name',
'nationId' => 'nation',
'level' => 'level',
'population' => 'pop',
'populationMax' => 'pop_max',
'agriculture' => 'agri',
'agricultureMax' => 'agri_max',
'commerce' => 'comm',
'commerceMax' => 'comm_max',
'security' => 'secu',
'securityMax' => 'secu_max',
'supplyState' => 'supply',
'frontState' => 'front',
'defence' => 'def',
'defenceMax' => 'def_max',
'wall' => 'wall',
'wallMax' => 'wall_max',
'state' => 'state',
'term' => 'term',
'trust' => 'trust',
'trade' => 'trade',
'conflict' => 'conflict',
'officerSet' => 'officer_set',
],
['conflict'],
),
comparisonRowsById('city', 'city', $cityIds),
);
$nations = array_map(
static function (array $row) use ($db): array {
$projected = comparisonPickRow(
$row,
[
'id' => 'nation',
'name' => 'name',
'color' => 'color',
'capitalCityId' => 'capital',
'gold' => 'gold',
'rice' => 'rice',
'tech' => 'tech',
'level' => 'level',
'typeCode' => 'type',
'generalCount' => 'gennum',
'power' => 'power',
'war' => 'war',
'diplomacyLimit' => 'surlimit',
'capitalRevision' => 'capset',
'strategicCommandLimit' => 'strategic_cmd_limit',
'meta' => 'aux',
],
['aux'],
);
$nationStor = KVStorage::getStorage($db, (int)$row['nation'], 'nation_env');
$receivedAssist = $nationStor->getValue('recv_assist');
if (is_array($receivedAssist) && $receivedAssist !== []) {
$projected['meta']['recv_assist'] = $receivedAssist;
}
$respondedAssist = $nationStor->getValue('resp_assist');
if (is_array($respondedAssist) && $respondedAssist !== []) {
$projected['meta']['resp_assist'] = $respondedAssist;
}
return $projected;
},
comparisonRowsById('nation', 'nation', $nationIds),
);
$diplomacyPairs = [];
foreach ($nationIds as $fromNationId) {
foreach ($nationIds as $toNationId) {
if ($fromNationId === $toNationId) {
continue;
}
$diplomacyPairs["{$fromNationId}:{$toNationId}"] = [
'fromNationId' => $fromNationId,
'toNationId' => $toNationId,
];
}
}
foreach ($diplomacyPairSelectors as $pair) {
$diplomacyPairs["{$pair['fromNationId']}:{$pair['toNationId']}"] = $pair;
}
ksort($diplomacyPairs, SORT_STRING);
$diplomacy = [];
foreach ($diplomacyPairs as $pair) {
$row = $db->queryFirstRow(
'SELECT me, you, state, term, dead FROM diplomacy WHERE me = %i AND you = %i',
$pair['fromNationId'],
$pair['toNationId'],
);
if ($row !== null) {
$diplomacy[] = comparisonPickRow($row, [
'fromNationId' => 'me',
'toNationId' => 'you',
'state' => 'state',
'term' => 'term',
'dead' => 'dead',
]);
}
}
$generalTurns = [];
foreach ($generalIds as $generalId) {
foreach ($db->query(
'SELECT general_id, turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx',
$generalId,
) as $row) {
$generalTurns[] = comparisonPickRow(
$row,
['generalId' => 'general_id', 'turnIndex' => 'turn_idx', 'action' => 'action', 'args' => 'arg'],
['arg'],
);
}
}
$nationTurns = [];
foreach ($nationIds as $nationId) {
foreach ($db->query(
'SELECT nation_id, officer_level, turn_idx, action, arg FROM nation_turn WHERE nation_id = %i ORDER BY officer_level, turn_idx',
$nationId,
) as $row) {
$nationTurns[] = comparisonPickRow(
$row,
[
'nationId' => 'nation_id',
'officerLevel' => 'officer_level',
'turnIndex' => 'turn_idx',
'action' => 'action',
'args' => 'arg',
],
['arg'],
);
}
}
$logs = [];
if ($generalIds !== []) {
foreach ($db->query(
'SELECT id, general_id, log_type, year, month, text FROM general_record WHERE id > %i ORDER BY id',
$logAfterId,
) as $row) {
if ((int)$row['general_id'] !== 0 && !in_array((int)$row['general_id'], $generalIds, true)) {
continue;
}
$generalId = (int)$row['general_id'];
$category = (string)$row['log_type'];
if ($category === 'battle') {
$category = 'battle_detail';
} elseif ($generalId === 0) {
$category = 'summary';
}
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'generalId' => 'general_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => $generalId === 0 ? 'system' : 'general',
'category' => $category,
'nationId' => null,
];
}
}
if ($includeNationHistoryLogs && $nationIds !== []) {
foreach ($db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id IN %li ORDER BY id',
$nationIds,
) as $row) {
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => 'nation',
'category' => 'history',
'generalId' => null,
];
}
}
if ($includeGlobalHistoryLogs) {
foreach ($db->query(
'SELECT id, nation_id, year, month, text FROM world_history WHERE nation_id = 0 ORDER BY id',
) as $row) {
$logs[] = comparisonPickRow($row, [
'id' => 'id',
'nationId' => 'nation_id',
'year' => 'year',
'month' => 'month',
'text' => 'text',
]) + [
'scope' => 'system',
'category' => 'history',
'generalId' => null,
];
}
}
$messages = array_map(
static function (array $row) use ($clock): array {
$result = comparisonPickRow(
$row,
[
'id' => 'id',
'mailbox' => 'mailbox',
'type' => 'type',
'sourceId' => 'src',
'destinationId' => 'dest',
'createdAt' => 'time',
'payload' => 'message',
],
['message'],
);
$result['createdAt'] = $clock->formatTick(Util::toInt($row['time']), true);
return $result;
},
$db->query(
'SELECT id, mailbox, type, src, dest, time, message FROM message WHERE id > %i ORDER BY id',
$messageAfterId,
),
);
return [
'schemaVersion' => 1,
'engine' => 'ref',
'world' => [
'year' => (int)$worldValues['year'],
'month' => (int)$worldValues['month'],
'tickMinutes' => (int)$worldValues['turnterm'],
'turnTime' => $clock->formatTick(Util::toInt($worldValues['turntime']), true),
'isUnited' => (int)$worldValues['isunited'],
'scenarioId' => (int)$worldValues['scenario'],
'initYear' => (int)$worldValues['init_year'],
'initMonth' => (int)$worldValues['init_month'],
'develCost' => (int)$worldValues['develcost'],
'killTurn' => (int)$worldValues['killturn'],
'generalCooldowns' => $generalCooldowns,
'nationCooldowns' => $nationCooldowns,
],
'generals' => $generals,
'rankData' => $rankData,
'cities' => $cities,
'nations' => $nations,
'diplomacy' => $diplomacy,
'generalTurns' => $generalTurns,
'nationTurns' => $nationTurns,
'logs' => $logs,
'messages' => $messages,
'watermarks' => [
'logId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM general_record') ?? 0),
'historyLogId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM world_history') ?? 0),
'messageId' => (int)($db->queryFirstField('SELECT COALESCE(MAX(id), 0) FROM message') ?? 0),
],
];
}
function comparisonTurnStateSnapshotMain(): void
{
try {
$input = stream_get_contents(STDIN);
$request = json_decode($input === '' ? '{}' : $input, true, flags: JSON_THROW_ON_ERROR);
if (!is_array($request)) {
throw new \InvalidArgumentException('request must be an object');
}
echo json_encode(
comparisonTurnStateSnapshot($request),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
} catch (\Throwable $throwable) {
fwrite(STDERR, $throwable::class . ': ' . $throwable->getMessage() . PHP_EOL);
exit(1);
}
}
if (realpath((string)($_SERVER['SCRIPT_FILENAME'] ?? '')) === __FILE__) {
comparisonTurnStateSnapshotMain();
}
+1 -1
View File
@@ -1734,7 +1734,7 @@ function deleteNation(General $lord, bool $applyDB): array
$nationGeneralList = General::createObjListFromDB(
$db->queryFirstColumn(
'SELECT `no` FROM general WHERE nation=%i AND no != %i',
'SELECT `no` FROM general WHERE nation=%i AND no != %i ORDER BY no ASC',
$nationID,
$lordID
),
+42 -2
View File
@@ -319,7 +319,38 @@ function postUpdateMonthly(RandUtil $rng)
//약간의 랜덤치 부여 (95% ~ 105%)
$nation['power'] = Util::round($nation['power'] * $rng->nextRange(0.95, 1.05));
$powerMultiplier = $rng->nextRange(0.95, 1.05);
$basePower = $nation['power'];
$nation['power'] = Util::round($basePower * $powerMultiplier);
$traceNationIDs = getenv('REF_TRACE_NATION_POWER_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceNationIDs)
&& in_array((string) $nationID, explode(',', $traceNationIDs), true)
) {
$traceComponents = $db->queryFirstRow('SELECT
((A.gold + A.rice) + (SELECT SUM(gold + rice) FROM general WHERE nation = A.nation)) / 100 AS resourcePowerRaw,
ROUND(((A.gold + A.rice) + (SELECT SUM(gold + rice) FROM general WHERE nation = A.nation)) / 100) AS resourcePower,
A.tech AS techPower,
(SELECT SUM(pop) * SUM(pop + agri + comm + secu + wall + def) / SUM(pop_max + agri_max + comm_max + secu_max + wall_max + def_max) / 100 FROM city WHERE nation = A.nation AND supply = 1) AS cityPowerRaw,
(SELECT ROUND(SUM(pop) * SUM(pop + agri + comm + secu + wall + def) / SUM(pop_max + agri_max + comm_max + secu_max + wall_max + def_max) / 100) FROM city WHERE nation = A.nation AND supply = 1) AS cityPower,
(SELECT SUM((ra.value + 1000) / (rb.value + 1000) * (CASE WHEN g.npc < 2 THEN 1.2 ELSE 1 END) * (CASE WHEN g.leadership >= 40 THEN g.leadership ELSE 0 END) * 2 + (SQRT(g.intel * g.strength) * 2 + g.leadership / 2) / 2)
FROM general g
LEFT JOIN rank_data ra ON g.no = ra.general_id AND ra.type = \'killcrew_person\'
LEFT JOIN rank_data rb ON g.no = rb.general_id AND rb.type = \'deathcrew_person\'
WHERE g.nation = A.nation) AS generalPower,
(SELECT SUM(experience + dedication) / 100 FROM general WHERE nation = A.nation) AS experiencePowerRaw,
(SELECT ROUND(SUM(experience + dedication) / 100) FROM general WHERE nation = A.nation) AS experiencePower
FROM nation A WHERE A.nation = %i', $nationID) ?? [];
fwrite(STDOUT, 'NATION_POWER_TRACE ' . Json::encode([
'nationId' => $nationID,
...$traceComponents,
'basePower' => $basePower,
'multiplier' => $powerMultiplier,
'power' => $nation['power'],
]) . PHP_EOL);
}
$powerValues['maxPower'] = max($powerValues['maxPower'] ?? 0, $nation['power']);
$powerValues['maxCrew'] = max($powerValues['maxCrew'] ?? 0, Util::toInt($nation['totalCrew']));
@@ -769,6 +800,7 @@ function checkEmperior()
$gameStor->isunited = 2;
$gameStor->refreshLimit = $gameStor->refreshLimit * 100;
AutoResetProgress::record($gameStor);
foreach ($db->queryFirstColumn('SELECT no FROM general WHERE npc<2 AND age>=%i', GameConst::$minPushHallAge) as $hallGeneralNo) {
CheckHall($hallGeneralNo);
@@ -780,7 +812,7 @@ function checkEmperior()
$chiefs = Util::convertArrayToDict(
$db->query(
'SELECT no,npc,name,picture,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
'SELECT no,npc,name,picture,imgsvr,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
$nationID
),
'officer_level'
@@ -893,20 +925,28 @@ function checkEmperior()
'rice' => $nation['rice'],
'l12name' => $chiefs[12]['name'],
'l12pic' => $chiefs[12]['picture'],
'l12imgsvr' => $chiefs[12]['imgsvr'],
'l11name' => $chiefs[11]['name'],
'l11pic' => $chiefs[11]['picture'],
'l11imgsvr' => $chiefs[11]['imgsvr'],
'l10name' => $chiefs[10]['name'],
'l10pic' => $chiefs[10]['picture'],
'l10imgsvr' => $chiefs[10]['imgsvr'],
'l9name' => $chiefs[9]['name'],
'l9pic' => $chiefs[9]['picture'],
'l9imgsvr' => $chiefs[9]['imgsvr'],
'l8name' => $chiefs[8]['name'],
'l8pic' => $chiefs[8]['picture'],
'l8imgsvr' => $chiefs[8]['imgsvr'],
'l7name' => $chiefs[7]['name'],
'l7pic' => $chiefs[7]['picture'],
'l7imgsvr' => $chiefs[7]['imgsvr'],
'l6name' => $chiefs[6]['name'],
'l6pic' => $chiefs[6]['picture'],
'l6imgsvr' => $chiefs[6]['imgsvr'],
'l5name' => $chiefs[5]['name'],
'l5pic' => $chiefs[5]['picture'],
'l5imgsvr' => $chiefs[5]['imgsvr'],
'tiger' => $tigerstr,
'eagle' => $eaglestr,
'gen' => $gen,
+1 -1
View File
@@ -367,7 +367,7 @@ function disaster(RandUtil $rng) {
[$queryColumns,,] = General::mergeQueryColumn();
$generalListByCity = Util::arrayGroupBy(
$db->query(
'SELECT %l FROM general WHERE city IN %li',
'SELECT %l FROM general WHERE city IN %li ORDER BY city, no',
Util::formatListOfBackticks($queryColumns),
Util::squeezeFromArray($targetCityList, 'city')
),
+9
View File
@@ -15,6 +15,15 @@ function calcTournamentTerm(int $turnTerm): int{
function processTournament()
{
if (
getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_DETERMINISTIC_TOURNAMENT_MODE') === 'hold'
) {
// Tournament randomness is independent from the monthly hidden-seed
// stream. Keep it out of deterministic monthly comparisons.
return;
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
+11 -29
View File
@@ -52,14 +52,9 @@ if($token && $refresh){
if($now >= $pickMoreFrom){
$oldPickResult = Json::decode($token['pick_result']);
foreach($keepResult as $keepId){
if(\key_exists($keepId, $oldPickResult) && $oldPickResult[$keepId]['keepCnt'] > 0){
$pickResult[$keepId] = $oldPickResult[$keepId];
$pickResult[$keepId]['keepCnt']-=1;
}
}
if(count($pickResult) == count($oldPickResult)){
$keepSelection = NpcPossessionSelector::applyKeep($oldPickResult, $keepResult);
$pickResult = $keepSelection['picked'];
if($keepSelection['cancelled']){
$refresh = false;
}
}
@@ -94,35 +89,22 @@ foreach($db->query('SELECT `no`, `name`, leadership, strength, intel, nation, im
$general['personal'] = buildPersonalityClass($general['personal'])->getName();
$general['nation'] = getNationStaticInfo($general['nation'])['name'];
$candidates[$general['no']] = $general + ['keepCnt'=>KEEP_CNT];
$allStat = $general['leadership'] + $general['strength'] + $general['intel'];
$weight[$general['no']] = pow($allStat, 1.5);
$weight[$general['no']] = NpcPossessionSelector::weight($general);
}
foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i', $userID, $now) as $reserved){
$reserved = Json::decode($reserved);
foreach(array_keys($reserved) as $reservedNPC){
if(key_exists($reservedNPC, $weight)){
unset($candidates[$reservedNPC]);
unset($weight[$reservedNPC]);
}
}
}
NpcPossessionSelector::removeReserved(
$candidates,
$weight,
$db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i', $userID, $now),
);
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
$rng = new RandUtil(new LiteHashDRBG(NpcPossessionSelector::buildSeed(
UniqueConst::$hiddenSeed,
'SelectNPCToken',
$userID,
$now,
)));
$pickLimit = min(count($candidates), 5);
while(count($pickResult) < $pickLimit){
$generalID = $rng->choiceUsingWeight($weight);
if(!key_exists($generalID, $pickResult)){
$pickResult[$generalID] = $candidates[$generalID];
}
}
$pickResult = NpcPossessionSelector::select($candidates, $weight, $pickResult, $rng);
$newNonce = random_int(0, 0xfffffff);
+11 -3
View File
@@ -199,8 +199,16 @@ if($reserve_open){
]);
}
try{
Json::die(ResetHelper::buildScenario(
try{
$installTime = TimeUtil::format(GameClock::readWallTime(), false);
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
$comparisonInstallAt = getenv('REF_INSTALL_AT');
if (!is_string($comparisonInstallAt) || $comparisonInstallAt === '') {
throw new \RuntimeException('REF_INSTALL_AT is required for deterministic comparison install');
}
$installTime = (new \DateTimeImmutable($comparisonInstallAt))->format('Y-m-d H:i:s');
}
Json::die(ResetHelper::buildScenario(
$turnterm,
$sync,
$scenario,
@@ -211,7 +219,7 @@ try{
$show_img_level,
!!$tournament_trig,
$join_mode,
TimeUtil::format(GameClock::readWallTime(), false),
$installTime,
$autorun_user
));
}
+13 -5
View File
@@ -19,7 +19,6 @@ if(!class_exists('\\sammo\\DB')){
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
if(file_exists(__DIR__.'/.htaccess')){
$reserved = $db->queryFirstRow(
@@ -71,15 +70,24 @@ if(file_exists(__DIR__.'/.htaccess')){
//TODO: 천통시에도 예약 오픈 알림이 필요..?
$usesLogicalClock = GameClock::isInitialized($gameStor);
$admin = $gameStor->getValues(['isunited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm', 'opentime', 'turntime', 'join_mode', 'fiction', 'block_general_create', 'autorun_user']);
$admin['maxUserCnt'] = $admin['maxgeneral'];
$admin['npcMode'] = $admin['npcmode'];
$admin['turnTerm'] = $admin['turnterm'];
$admin['isUnited'] = $admin['isunited'];
$admin['isOpen'] = $clock->nowTick() >= Util::toInt($admin['opentime']);
$admin['opentime'] = $clock->formatTick(Util::toInt($admin['opentime']));
$admin['starttime'] = substr($admin['opentime'], 5, 11);
$admin['turntime'] = substr($clock->formatTick(Util::toInt($admin['turntime'])), 5, 11);
if($usesLogicalClock){
$clock = GameClock::fromStorage($gameStor);
$admin['isOpen'] = $clock->nowTick() >= Util::toInt($admin['opentime']);
$admin['opentime'] = $clock->formatTick(Util::toInt($admin['opentime']));
$admin['starttime'] = substr($admin['opentime'], 5, 11);
$admin['turntime'] = substr($clock->formatTick(Util::toInt($admin['turntime'])), 5, 11);
}
else{
$admin['isOpen'] = new \DateTimeImmutable((string)$admin['opentime']) <= GameClock::readWallTime();
$admin['starttime'] = substr((string)$admin['opentime'], 5, 11);
$admin['turntime'] = substr((string)$admin['turntime'], 5, 11);
}
unset($admin['npcmode']);
unset($admin['maxgeneral']);
unset($admin['turnterm']);
+198 -3
View File
@@ -37,15 +37,44 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$defenderCityGeneralIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0', $city->getVar('nation'), $city->getVar('city'));
$defenderCityGeneralIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 ORDER BY no', $city->getVar('nation'), $city->getVar('city'));
$defenderCityGeneralList = General::createObjListFromDB($defenderCityGeneralIDList, null);
$captureBattleFixture =
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_BATTLE_FIXTURE_TRACE') === '1';
if ($captureBattleFixture) {
require_once __DIR__ . '/compare/battle_fixture_capture.php';
fwrite(STDOUT, 'AI_WAR_FIXTURE_REF ' . Json::encode(comparisonBuildBattleFixture(
$warSeed,
(int)$year,
(int)$month,
(int)$startYear,
$attackerGeneral,
$rawAttackerNation,
$defenderCityGeneralList,
$rawDefenderCity,
$rawDefenderNation,
)) . "\n");
}
/** @var WarUnit[] */
$defenderList = [];
$defenderCandidateTrace = [];
foreach($defenderCityGeneralList as $defenderGeneral){
$defenderGeneral->setRawCity($rawDefenderCity);
$defenderCandidate = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
if(extractBattleOrder($defenderCandidate, $attacker) <= 0){
$defenderOrder = extractBattleOrder($defenderCandidate, $attacker);
$defenderCandidateTrace[] = [
'id' => $defenderGeneral->getID(),
'crew' => $defenderGeneral->getVar('crew'),
'crewtype' => $defenderGeneral->getVar('crewtype'),
'train' => $defenderGeneral->getVar('train'),
'atmos' => $defenderGeneral->getVar('atmos'),
'order' => $defenderOrder,
];
if($defenderOrder <= 0){
continue;
}
@@ -56,6 +85,14 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
$defenderList[] = $city;
}
$summarizeDefenderOrder = static function (WarUnit $unit) use ($attacker): array {
return [
'id' => $unit instanceof WarUnitGeneral ? $unit->getGeneral()->getID() : 0,
'order' => extractBattleOrder($unit, $attacker),
];
};
$defenderOrderBeforeSort = array_map($summarizeDefenderOrder, $defenderList);
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
});
@@ -85,7 +122,39 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
return $nextDefender;
};
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
$traceGeneralIdList = is_string($traceGeneralIds) ? explode(',', $traceGeneralIds) : [];
$traceDefender = false;
foreach ($defenderCityGeneralList as $defenderGeneral) {
if (in_array((string)$defenderGeneral->getID(), $traceGeneralIdList, true)) {
$traceDefender = true;
break;
}
}
$warTrace =
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& (in_array((string)$attackerGeneral->getID(), $traceGeneralIdList, true) || $traceDefender)
? static function (array $event) use ($attackerGeneral): void {
fwrite(STDOUT, 'AI_WAR_TRACE ' . Json::encode([
'generalId' => $attackerGeneral->getID(),
'event' => $event,
]) . "\n");
}
: null;
if ($warTrace !== null) {
fwrite(STDOUT, 'AI_WAR_DEFENDER_CANDIDATE_TRACE ' . Json::encode([
'generalId' => $attackerGeneral->getID(),
'candidates' => $defenderCandidateTrace,
]) . "\n");
fwrite(STDOUT, 'AI_WAR_DEFENDER_ORDER_TRACE ' . Json::encode([
'generalId' => $attackerGeneral->getID(),
'before' => $defenderOrderBeforeSort,
'after' => array_map($summarizeDefenderOrder, $defenderList),
]) . "\n");
}
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $warTrace);
$attacker->applyDB($db);
@@ -157,6 +226,32 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
$defenderIncTech /= 4;
}
$traceNationIds = array_filter(explode(',', (string) getenv('REF_WAR_TECH_TRACE_NATION_IDS')), 'strlen');
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
foreach ([
['side' => 'attacker', 'nation' => $rawAttackerNation, 'baseGain' => $attacker->getDead() * 0.012, 'gain' => $attackerIncTech, 'effective' => $attackerGenCnt_eff],
['side' => 'defender', 'nation' => $rawDefenderNation, 'baseGain' => $attacker->getKilled() * 0.009, 'gain' => $defenderIncTech, 'effective' => $defenderGenCnt_eff],
] as $traceEntry) {
if (!in_array((string) $traceEntry['nation']['nation'], $traceNationIds, true)) {
continue;
}
$divisor = max(GameConst::$initialNationGenLimit, $traceEntry['nation']['gennum']);
fwrite(STDOUT, 'WAR_TECH_TRACE ' . Json::encode([
'engine' => 'ref',
'nationId' => $traceEntry['nation']['nation'],
'side' => $traceEntry['side'],
'currentTech' => $traceEntry['nation']['tech'],
'baseGain' => $traceEntry['baseGain'],
'gain' => $traceEntry['gain'],
'total' => $traceEntry['nation']['gennum'],
'effective' => $traceEntry['effective'],
'divisor' => $divisor,
'delta' => $traceEntry['gain'] / $divisor,
'attackerGeneralId' => $attacker->getGeneral()->getID(),
]) . "\n");
}
}
$updateAttackerNation['tech'] = $db->sqleval(
'tech + %d',
$attackerIncTech / max(GameConst::$initialNationGenLimit, $rawAttackerNation['gennum'])
@@ -230,6 +325,7 @@ function processWar_NG(
WarUnitGeneral $attacker,
callable $getNextDefender,
WarUnitCity $city,
?callable $trace = null,
): bool {
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
@@ -245,6 +341,26 @@ function processWar_NG(
/** @var WarUnit */
$defender = ($getNextDefender)(null, true);
$conquerCity = false;
$traceSeq = 0;
$emitTrace = function (string $event, ?WarUnit $currentDefender, array $details = []) use (
$trace,
&$traceSeq,
$attacker,
$city
): void {
if ($trace === null) {
return;
}
$trace([
'seq' => $traceSeq++,
'event' => $event,
'attacker' => buildWarTraceUnitSnapshot($attacker),
'defender' => $currentDefender === null ? null : buildWarTraceUnitSnapshot($currentDefender),
'city' => buildWarTraceUnitSnapshot($city),
'details' => $details,
]);
};
$emitTrace('battle_start', $defender, ['seed' => $warSeed]);
$josaRo = JosaUtil::pick($city->getName(), '로');
$josaYi = JosaUtil::pick($attacker->getName(), '이');
@@ -277,6 +393,7 @@ function processWar_NG(
$logger->pushGlobalHistoryLog("<M><b>【패퇴】</b></><D><b>{$defender->getNationVar('name')}</b></>{$josaYi} 병량 부족으로 <G><b>{$defender->getName()}</b></>{$josaUl} 뺏기고 말았습니다.");
$conquerCity = true;
$emitTrace('supply_retreat', $defender);
break;
}
}
@@ -332,18 +449,34 @@ function processWar_NG(
$initCaller->merge($defender->getGeneral()->getBattleInitSkillTriggerList($defender));
$initCaller->fire($attacker->rng, [], [$attacker, $defender]);
$emitTrace('opponent_initialized', $defender);
}
$attacker->beginPhase();
$defender->beginPhase();
if ($trace !== null) {
$emitTrace('phase_power', $defender, [
'attackerAttack' => $attacker->getComputedAttack(),
'attackerDefence' => $attacker->getComputedDefence(),
'attackerTrain' => $attacker->getComputedTrain(),
'attackerAtmos' => $attacker->getComputedAtmos(),
'defenderAttack' => $defender->getComputedAttack(),
'defenderDefence' => $defender->getComputedDefence(),
'defenderTrain' => $defender->getComputedTrain(),
'defenderAtmos' => $defender->getComputedAtmos(),
]);
}
$battleCaller = $attacker->getGeneral()->getBattlePhaseSkillTriggerList($attacker);
$battleCaller->merge($defender->getGeneral()->getBattlePhaseSkillTriggerList($defender));
$battleCaller->fire($attacker->rng, [], [$attacker, $defender]);
$emitTrace('phase_triggered', $defender);
$deadDefender = $attacker->calcDamage();
$deadAttacker = $defender->calcDamage();
$rawDeadAttacker = $deadAttacker;
$rawDeadDefender = $deadDefender;
$attackerHP = $attacker->getHP();
$defenderHP = $defender->getHP();
@@ -371,6 +504,14 @@ function processWar_NG(
$attacker->increaseKilled($deadDefender);
$defender->increaseKilled($deadAttacker);
$emitTrace('phase_damage', $defender, [
'rawDeadAttacker' => $rawDeadAttacker,
'rawDeadDefender' => $rawDeadDefender,
'deadAttacker' => $deadAttacker,
'deadDefender' => $deadDefender,
'attackerHpBefore' => $attackerHP,
'defenderHpBefore' => $defenderHP,
]);
if($defender->getPhase() < 0){
$phaseNickname = '先';
@@ -394,8 +535,10 @@ function processWar_NG(
$attacker->addPhase();
$defender->addPhase();
$emitTrace('phase_end', $defender);
if (!$attacker->continueWar($noRice)) {
$emitTrace('attacker_stopped', $defender, ['noRice' => (bool)$noRice]);
$logWritten = true;
$attacker->logBattleResult();
@@ -420,6 +563,7 @@ function processWar_NG(
}
if (!$defender->continueWar($noRice)) {
$emitTrace('defender_stopped', $defender, ['noRice' => (bool)$noRice]);
$logWritten = true;
$attacker->logBattleResult();
@@ -462,6 +606,7 @@ function processWar_NG(
$defender->finishBattle();
$defender = ($getNextDefender)($defender, true);
$emitTrace('opponent_switched', $defender);
if ($defender !== null && !($defender instanceof WarUnitGeneral)) {
throw new \RuntimeException('다음 수비자를 받아오는데 실패');
@@ -497,10 +642,60 @@ function processWar_NG(
}
($getNextDefender)($defender, false);
$emitTrace('battle_end', $defender, ['conquered' => $conquerCity]);
return $conquerCity;
}
function buildWarTraceUnitSnapshot(WarUnit $unit): array
{
$snapshot = [
'kind' => $unit instanceof WarUnitGeneral ? 'general' : 'city',
'id' => $unit instanceof WarUnitGeneral
? $unit->getGeneral()->getID()
: $unit->getVar('city'),
'name' => $unit->getName(),
'isAttacker' => $unit->isAttacker(),
'crewTypeId' => $unit->getCrewType()->id,
'phase' => $unit->getPhase(),
'realPhase' => $unit->getRealPhase(),
'maxPhase' => $unit->getMaxPhase(),
'hp' => $unit->getHP(),
'rawWarPower' => $unit->getRawWarPower(),
'warPower' => $unit->getWarPower(),
'warPowerMultiplier' => $unit->getWarPowerMultiply(),
'killed' => $unit->getKilled(),
'dead' => $unit->getDead(),
'activatedSkills' => $unit->getActivatedSkillLog(),
];
if ($unit instanceof WarUnitGeneral) {
$general = $unit->getGeneral();
$snapshot['general'] = [
'crew' => $general->getVar('crew'),
'rice' => $general->getVar('rice'),
'train' => $general->getVar('train'),
'atmos' => $general->getVar('atmos'),
'injury' => $general->getVar('injury'),
'experience' => $general->getVar('experience'),
'dedication' => $general->getVar('dedication'),
'dex1' => $general->getVar('dex1'),
'dex2' => $general->getVar('dex2'),
'dex3' => $general->getVar('dex3'),
'dex4' => $general->getVar('dex4'),
'dex5' => $general->getVar('dex5'),
];
} else {
$snapshot['cityState'] = [
'defence' => $unit->getVar('def'),
'wall' => $unit->getVar('wall'),
'population' => $unit->getVar('pop'),
];
}
return $snapshot;
}
function DeleteConflict($nation)
{
$db = DB::db();
+27 -15
View File
@@ -8,6 +8,7 @@ use sammo\AppConf;
use sammo\Enums\APIRecoveryType;
use sammo\KVStorage;
use sammo\RootDB;
use sammo\RemoteUserIconUploadClient;
use sammo\TimeUtil;
use sammo\UniqueConst;
use sammo\Validator;
@@ -60,22 +61,33 @@ class UploadImage extends \sammo\BaseAPI
$imgName = hash_final($oMD);
$imgFullName = "{$imgName}.{$extension}";
$destDir = AppConf::getUserIconPathFS() . '/uploaded_image';
$destPath = "{$destDir}/{$imgFullName}";
$remotePath = null;
if (RemoteUserIconUploadClient::isConfiguredEnabled()) {
try {
RemoteUserIconUploadClient::uploadContentConfigured($imgFullName, $contentType, $imageData);
$remotePath = RemoteUserIconUploadClient::getConfiguredContentPublicUrl($imgFullName);
} catch (\Throwable $error) {
RemoteUserIconUploadClient::logFailure('content-image', $error);
return '원격 이미지 저장소 업로드에 실패했습니다!';
}
} else {
$destDir = AppConf::getUserIconPathFS() . '/uploaded_image';
$destPath = "{$destDir}/{$imgFullName}";
if (!file_exists($destPath)) {
if (!file_exists($destDir)) {
mkdir($destDir);
}
if (!is_dir($destDir)) {
return '버그! 업로드 경로 확인!';
}
if (!is_writable($destDir)) {
return '버그! 업로드 권한 확인!';
}
if (!file_exists($destPath)) {
if (!file_exists($destDir)) {
mkdir($destDir);
}
if (!is_dir($destDir)) {
return '버그! 업로드 경로 확인!';
}
if (!is_writable($destDir)) {
return '버그! 업로드 권한 확인!';
}
if (!file_put_contents($destPath, $imageData)) {
return '업로드에 실패했습니다!';
if (!file_put_contents($destPath, $imageData)) {
return '업로드에 실패했습니다!';
}
}
}
@@ -96,7 +108,7 @@ class UploadImage extends \sammo\BaseAPI
return [
'result' => true,
'path'=>AppConf::getUserIconPathWeb().'/uploaded_image/'.$imgFullName,
'path'=>$remotePath ?? AppConf::getUserIconPathWeb().'/uploaded_image/'.$imgFullName,
];
}
}
+8 -4
View File
@@ -151,6 +151,11 @@ class GeneralList extends \sammo\BaseAPI
$gameStor = \sammo\KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getValues(['year', 'month', 'turntime', 'turnterm', 'autorun_user', 'killturn']);
$clock = GameClock::isInitialized($gameStor) ? GameClock::fromStorage($gameStor) : null;
$formatStoredTime = static fn (mixed $value): string => $clock === null
? (string)$value
: $clock->formatTick(Util::toInt($value));
$env['turntime'] = $formatStoredTime($env['turntime']);
$me = $db->queryFirstRow(
'SELECT refresh_score, turntime, belong, nation, officer_level, permission, penalty FROM `general`
@@ -187,7 +192,7 @@ class GeneralList extends \sammo\BaseAPI
if (!key_exists($troopLeaderID, $rawGeneralList)) {
continue;
}
$troopTurnTime = $rawGeneralList[$troopLeaderID]['turntime'];
$troopTurnTime = $formatStoredTime($rawGeneralList[$troopLeaderID]['turntime']);
$troops[$troopLeaderID] = new ArrayObject([
'id' => $troopLeaderID,
'name' => $troopName,
@@ -265,11 +270,10 @@ class GeneralList extends \sammo\BaseAPI
'honorText' => fn ($rawGeneral) => getHonor($rawGeneral['experience']),
'dedLevelText' => fn ($rawGeneral) => getDedLevelText($rawGeneral['dedlevel']),
//'0000-00-00 11:23';
'turntime' => fn ($rawGeneral) => GameClock::fromStorage($gameStor)
->formatTick(Util::toInt($rawGeneral['turntime'])),
'turntime' => fn ($rawGeneral) => substr($formatStoredTime($rawGeneral['turntime']), 0, 19),
'recent_war' => fn ($rawGeneral) => $rawGeneral['recent_war'] === null
? null
: GameClock::fromStorage($gameStor)->formatTick(Util::toInt($rawGeneral['recent_war'])),
: substr($formatStoredTime($rawGeneral['recent_war']), 0, 19),
'bill' => fn ($rawGeneral) => getBillByLevel($rawGeneral['dedlevel']),
'reservedCommand' => fn ($rawGeneral) => $reservedCommand[$rawGeneral['no']] ?? null,
'autorun_limit' => fn ($rawGeneral) => ($rawGeneral['aux'] ?? [])['autorun_limit'] ?? 0,
+4 -2
View File
@@ -64,7 +64,9 @@ class che_견문 extends Command\GeneralCommand{
$sightseeing = new SightseeingMessage();
[$type, $text] = $sightseeing->pickAction();
// The command RNG is derived from the global seed, year/month,
// general id, and action. Avoid PHP's process-global mt_rand here.
[$type, $text] = $sightseeing->pickAction($rng);
$exp = 0;
@@ -122,4 +124,4 @@ class che_견문 extends Command\GeneralCommand{
}
}
}
+31 -8
View File
@@ -2,7 +2,7 @@
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
DB, Util, JosaUtil, Json,
General,
ActionLogger,
LastTurn,
@@ -118,12 +118,35 @@ class che_기술연구 extends che_상업투자{
$score /= 4;
}
$genCount = Util::valueFit(
$db->queryFirstField('SELECT gennum FROM nation WHERE nation=%i', $general->getVar('nation')),
GameConst::$initialNationGenLimit
);
$nationUpdated = [
$genCount = Util::valueFit(
$db->queryFirstField('SELECT gennum FROM nation WHERE nation=%i', $general->getVar('nation')),
GameConst::$initialNationGenLimit
);
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
$traceNationIds = getenv('REF_AI_TRACE_NATION_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& (
(is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true))
|| (is_string($traceNationIds)
&& in_array((string) $general->getVar('nation'), explode(',', $traceNationIds), true))
)
) {
fwrite(STDOUT, 'AI_ACTION_PATCH_TRACE ' . Json::encode([
'engine' => 'ref-tech',
'generalId' => $general->getID(),
'nationId' => $general->getVar('nation'),
'currentTech' => $this->nation['tech'],
'techScore' => $score,
'generalCount' => $genCount,
'delta' => $score / $genCount,
]) . "\n");
}
$nationUpdated = [
'tech' => $this->nation['tech'] + $score/$genCount
];
$db->update('nation', $nationUpdated, 'nation=%i', $general->getVar('nation'));
@@ -143,4 +166,4 @@ class che_기술연구 extends che_상업투자{
}
}
}
@@ -187,7 +187,8 @@ class che_랜덤임관 extends Command\GeneralCommand
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
LEFT JOIN `nation` AS n ON g.`nation` = n.`nation`
WHERE g.`npc` IN (0, 1, 2, 3, 6) AND g.nation != 0 AND n.scout=0 AND n.gennum < %i AND n.nation NOT IN %li
GROUP BY g.`nation`",
GROUP BY g.`nation`
ORDER BY g.`nation`",
$genLimit,
$notIn
);
@@ -199,7 +200,8 @@ class che_랜덤임관 extends Command\GeneralCommand
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
LEFT JOIN `nation` AS n ON g.`nation` = n.`nation`
WHERE g.`npc` IN (0, 1, 2, 3, 6) AND g.nation != 0 AND n.scout=0 AND n.gennum < %i
GROUP BY g.`nation`",
GROUP BY g.`nation`
ORDER BY g.`nation`",
$genLimit
);
}
+43 -10
View File
@@ -30,7 +30,8 @@ class che_상업투자 extends Command\GeneralCommand{
static protected $actionName = '상업 투자';
static protected $debuffFront = 0.5;
protected $reqGold;
protected $reqGold;
protected $baseTrace = [];
protected function argTest():bool{
$this->arg = null;
@@ -118,10 +119,21 @@ class che_상업투자 extends Command\GeneralCommand{
throw new \sammo\MustNotBeReachedException();
}
$score *= $trust / 100;
$score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= $rng->nextRange(0.8, 1.2);
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
$adjustedStat = $score;
$score *= $trust / 100;
$expLevel = $general->getVar('explevel');
$expBonus = getDomesticExpLevelBonus($expLevel);
$score *= $expBonus;
$randomMultiplier = $rng->nextRange(0.8, 1.2);
$score *= $randomMultiplier;
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
$this->baseTrace = [
'adjustedStat' => $adjustedStat,
'expLevel' => $expLevel,
'expBonus' => $expBonus,
'randomMultiplier' => $randomMultiplier,
'domesticScore' => $score,
];
return $score;
}
@@ -137,7 +149,8 @@ class che_상업투자 extends Command\GeneralCommand{
$trust = Util::valueFit($this->city['trust'], 50);
$score = Util::valueFit($this->calcBaseScore($rng), 1);
$calculatedBaseScore = $this->calcBaseScore($rng);
$score = Util::valueFit($calculatedBaseScore, 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
if($trust < 80){
@@ -160,11 +173,31 @@ class che_상업투자 extends Command\GeneralCommand{
$date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($rng, $pick);
$score = Util::round($score);
$criticalMultiplier = CriticalScoreEx($rng, $pick);
$score *= $criticalMultiplier;
$score = Util::round($score);
$exp = $score * 0.7;
$ded = $score * 1.0;
$ded = $score * 1.0;
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'DOMESTIC_CALC_TRACE ' . json_encode([
'engine' => 'ref',
'generalId' => $general->getID(),
'action' => static::class,
'trust' => $trust,
'calculatedBaseScore' => $calculatedBaseScore,
'baseTrace' => $this->baseTrace,
'successRatio' => $successRatio,
'failRatio' => $failRatio,
'normalRatio' => $normalRatio,
'pick' => $pick,
'criticalMultiplier' => $criticalMultiplier,
'rewardScore' => $score,
'exp' => $exp,
'dedication' => $ded,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
if($pick == 'success'){
updateMaxDomesticCritical($general, $score);
@@ -225,4 +258,4 @@ class che_상업투자 extends Command\GeneralCommand{
return true;
}
}
}
+42 -9
View File
@@ -29,7 +29,8 @@ class che_주민선정 extends Command\GeneralCommand{
static protected $actionKey = '민심';
static protected $actionName = '주민 선정';
protected $reqRice;
protected $reqRice;
protected $baseTrace = [];
protected function argTest():bool{
$this->arg = null;
@@ -109,10 +110,21 @@ class che_주민선정 extends Command\GeneralCommand{
throw new \sammo\MustNotBeReachedException();
}
$score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= $rng->nextRange(0.8, 1.2);
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
$score = Util::valueFit($score, 1);
$adjustedStat = $score;
$expLevel = $general->getVar('explevel');
$expBonus = getDomesticExpLevelBonus($expLevel);
$score *= $expBonus;
$randomMultiplier = $rng->nextRange(0.8, 1.2);
$score *= $randomMultiplier;
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
$score = Util::valueFit($score, 1);
$this->baseTrace = [
'adjustedStat' => $adjustedStat,
'expLevel' => $expLevel,
'expBonus' => $expBonus,
'randomMultiplier' => $randomMultiplier,
'domesticScore' => $score,
];
return $score;
}
@@ -126,7 +138,8 @@ class che_주민선정 extends Command\GeneralCommand{
$general = $this->generalObj;
$score = Util::valueFit($this->calcBaseScore($rng), 1);
$calculatedBaseScore = $this->calcBaseScore($rng);
$score = Util::valueFit($calculatedBaseScore, 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
$successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
@@ -146,10 +159,30 @@ class che_주민선정 extends Command\GeneralCommand{
$date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($rng, $pick);
$criticalMultiplier = CriticalScoreEx($rng, $pick);
$score *= $criticalMultiplier;
$exp = $score * 0.7;
$ded = $score * 1.0;
$ded = $score * 1.0;
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'DOMESTIC_CALC_TRACE ' . json_encode([
'engine' => 'ref',
'generalId' => $general->getID(),
'action' => static::class,
'calculatedBaseScore' => $calculatedBaseScore,
'baseTrace' => $this->baseTrace,
'successRatio' => $successRatio,
'failRatio' => $failRatio,
'normalRatio' => $normalRatio,
'pick' => $pick,
'criticalMultiplier' => $criticalMultiplier,
'rewardScore' => $score,
'appliedScore' => $score / 10,
'exp' => $exp,
'dedication' => $ded,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
if($pick == 'success'){
updateMaxDomesticCritical($general, $score);
@@ -197,4 +230,4 @@ class che_주민선정 extends Command\GeneralCommand{
}
}
}
@@ -37,7 +37,7 @@ class AssignGeneralSpeciality extends \sammo\Event\Action
$month,
)));
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s ORDER BY no ASC', GameConst::$defaultSpecialDomestic) as $general) {
$generalID = $general['no'];
$special = SpecialityHelper::pickSpecialDomestic(
$rng,
@@ -57,7 +57,7 @@ class AssignGeneralSpeciality extends \sammo\Event\Action
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
}
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s', GameConst::$defaultSpecialWar) as $general) {
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s ORDER BY no ASC', GameConst::$defaultSpecialWar) as $general) {
$generalID = $general['no'];
$generalAux = Json::decode($general['aux']);
+3 -1
View File
@@ -2,6 +2,7 @@
namespace sammo\Event\Action;
use sammo\ActionLogger;
use sammo\AutoResetProgress;
use sammo\CityConst;
use sammo\DB;
use sammo\KVStorage;
@@ -61,6 +62,7 @@ class InvaderEnding extends \sammo\Event\Action{
$logger->pushGlobalHistoryLog("<L><b>【이벤트】</b></>백성은 언젠가 영웅이 나타나길 기다립니다.");
}
$gameStor->setValue('isunited', 3);
AutoResetProgress::record($gameStor);
$logger->flush();
$gameStor->refreshLimit = $gameStor->refreshLimit * 100;
@@ -71,4 +73,4 @@ class InvaderEnding extends \sammo\Event\Action{
return [__CLASS__, 'Deleted'];
}
}
}
+15
View File
@@ -94,6 +94,21 @@ class ProcessIncome extends \sammo\Event\Action
foreach ($generalRawList as $rawGeneral) {
$generalObj = new General($rawGeneral, null, null, null, null, $year, $month, false);
$gold = Util::round(getBill($generalObj->getVar('dedication')) * $ratio);
if (
getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('SEED_PARITY_MONTHLY_RESOURCE_TRACE') === '1'
&& in_array((string)$generalObj->getID(), explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), true)
) {
fwrite(STDOUT, 'MONTHLY_RESOURCE_REF ' . json_encode([
'action' => 'ProcessIncome',
'type' => 'gold',
'generalId' => $generalObj->getID(),
'current' => $generalObj->getVar('gold'),
'pay' => $gold,
'ratio' => $ratio,
'originOutcome' => $originoutcome,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
$generalObj->increaseVar('gold', $gold);
$logger = $generalObj->getLogger();
@@ -71,6 +71,21 @@ class ProcessSemiAnnual extends \sammo\Event\Action
$resource = $this->resource;
$traceGeneralIDs = array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen');
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1' && getenv('SEED_PARITY_MONTHLY_RESOURCE_TRACE') === '1') {
foreach ($traceGeneralIDs as $generalID) {
$current = $db->queryFirstField('SELECT %b FROM general WHERE no = %i', $resource, (int)$generalID);
if ($current !== null) {
fwrite(STDOUT, 'MONTHLY_RESOURCE_REF ' . json_encode([
'action' => 'ProcessSemiAnnual',
'resource' => $resource,
'generalId' => (int)$generalID,
'current' => (int)$current,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
}
}
// 내정 1% 감소
$db->update('city', [
'dead' => 0,
@@ -90,6 +105,20 @@ class ProcessSemiAnnual extends \sammo\Event\Action
$resource => $db->sqleval('IF(%b > 10000, %b * 0.97, %b * 0.99)', $resource, $resource, $resource)
], '%b > 1000', $resource);
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1' && getenv('SEED_PARITY_MONTHLY_RESOURCE_TRACE') === '1') {
foreach ($traceGeneralIDs as $generalID) {
$next = $db->queryFirstField('SELECT %b FROM general WHERE no = %i', $resource, (int)$generalID);
if ($next !== null) {
fwrite(STDOUT, 'MONTHLY_RESOURCE_REF ' . json_encode([
'action' => 'ProcessSemiAnnualAfter',
'resource' => $resource,
'generalId' => (int)$generalID,
'next' => (int)$next,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
}
}
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
$db->update('nation', [
$resource => $db->sqleval('IF(%b > 100000, %b * 0.95, IF(%b > 10000, %b * 0.97, %b * 0.99))', $resource, $resource, $resource, $resource, $resource)
+27 -1
View File
@@ -114,7 +114,7 @@ class RaiseDisaster extends \sammo\Event\Action
if (!$isGood) {
//FIXME: factory 형태로 바꿔야함
$generalListByCity = Util::arrayGroupBy($db->query(
'SELECT %l FROM general WHERE city IN %li',
'SELECT %l FROM general WHERE city IN %li ORDER BY city, no',
Util::formatListOfBackticks(General::mergeQueryColumn()[0]),
Util::squeezeFromArray($targetCityList, 'city')),
'city');
@@ -133,6 +133,19 @@ class RaiseDisaster extends \sammo\Event\Action
'def' => $db->sqleval('def * %d', $affectRatio),
'wall' => $db->sqleval('wall * %d', $affectRatio),
], 'city = %i', $city['city']);
if (in_array((string)$city['city'], array_filter(explode(',', (string)getenv('REF_AI_TRACE_CITY_IDS')), 'strlen'), true)) {
$storedTrust = $db->queryFirstField('SELECT trust FROM city WHERE city = %i', $city['city']);
fwrite(STDOUT, 'MONTHLY_FLOAT_TRACE ' . json_encode([
'engine' => 'ref',
'cityId' => $city['city'],
'year' => $year,
'month' => $month,
'isGood' => false,
'inputTrust' => $city['trust'],
'affectRatio' => $affectRatio,
'storedTrust' => $storedTrust,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
$generalList = array_map(
function ($rawGeneral) use ($city, $year, $month) {
@@ -158,6 +171,19 @@ class RaiseDisaster extends \sammo\Event\Action
'def' => $db->sqleval('least(def * %d, def_max)', $affectRatio),
'wall' => $db->sqleval('least(wall * %d, wall_max)', $affectRatio),
], 'city = %i', $city['city']);
if (in_array((string)$city['city'], array_filter(explode(',', (string)getenv('REF_AI_TRACE_CITY_IDS')), 'strlen'), true)) {
$storedTrust = $db->queryFirstField('SELECT trust FROM city WHERE city = %i', $city['city']);
fwrite(STDOUT, 'MONTHLY_FLOAT_TRACE ' . json_encode([
'engine' => 'ref',
'cityId' => $city['city'],
'year' => $year,
'month' => $month,
'isGood' => true,
'inputTrust' => $city['trust'],
'affectRatio' => $affectRatio,
'storedTrust' => $storedTrust,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
}
}
}
+2
View File
@@ -4,6 +4,7 @@ namespace sammo\Event\Action;
use Ds\Set;
use sammo\ActionLogger;
use sammo\AutoResetProgress;
use sammo\CityConst;
use sammo\DB;
use sammo\Json;
@@ -119,6 +120,7 @@ class RaiseInvader extends \sammo\Event\Action
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->setValue('isunited', 1);
AutoResetProgress::record($gameStor);
$turnterm = $gameStor->turnterm;
$generalCnt = $db->queryFirstField('SELECT count(*) FROM general');
+462 -157
View File
@@ -9,8 +9,30 @@ use sammo\Enums\PenaltyKey;
use sammo\Enums\RankColumn;
use sammo\Scenario\NPC;
class GeneralAI
{
class GeneralAI
{
private function traceNationRng(string $phase): void
{
$traceNationIds = getenv('REF_AI_TRACE_NATION_IDS');
if (
PHP_SAPI !== 'cli'
|| getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1'
|| !is_string($traceNationIds)
|| !in_array((string) $this->general->getID(), explode(',', $traceNationIds), true)
) {
return;
}
$rng = $this->rng->rng;
$reflection = new \ReflectionObject($rng);
$bufferIdx = $reflection->getProperty('bufferIdx')->getValue($rng);
fwrite(STDOUT, 'AI_NATION_RNG_TRACE ' . Json::encode([
'generalId' => $this->general->getID(),
'phase' => $phase,
'bufferIdx' => $bufferIdx,
]) . "\n");
}
protected RandUtil $rng;
protected array $city;
@@ -150,13 +172,25 @@ class GeneralAI
$gameStor = KVStorage::getStorage($db, 'game_env');
$this->env = $gameStor->getAll(true);
$this->rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'GeneralAI',
$this->env['year'],
$this->env['month'],
$general->getID(),
)));
$serializedSeed = Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'GeneralAI',
$this->env['year'],
$this->env['month'],
$general->getID(),
);
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_GENERAL_SEED_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'year' => $this->env['year'],
'month' => $this->env['month'],
'seedHex' => bin2hex($serializedSeed),
]) . "\n");
}
$this->rng = new RandUtil(new LiteHashDRBG($serializedSeed));
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
$this->rng->setTraceGeneralId($general->getID());
}
$this->leadership = $general->getLeadership();
$this->strength = $general->getStrength();
@@ -172,17 +206,21 @@ class GeneralAI
return $this->general;
}
protected function calcGenType(General $general)
{
$leadership = $general->getLeadership(false);
$strength = Util::valueFit($general->getStrength(false), 1);
$intel = Util::valueFit($general->getIntel(false), 1);
protected function calcGenType(General $general)
{
$leadership = $general->getLeadership(false);
$strength = Util::valueFit($general->getStrength(false), 1);
$intel = Util::valueFit($general->getIntel(false), 1);
$mixedDraw = null;
$mixedProbability = null;
//무장
if ($strength >= $intel) {
$genType = self::t무장;
if ($intel >= $strength * 0.8) { //무지장
if ($this->rng->nextBool($intel / $strength / 2)) {
$mixedProbability = $intel / $strength / 2;
$mixedDraw = $this->rng->nextBool($mixedProbability);
if ($mixedDraw) {
$genType |= self::t지장;
}
}
@@ -190,17 +228,32 @@ class GeneralAI
} else {
$genType = self::t지장;
if ($strength >= $intel * 0.8) { //지무장
if ($this->rng->nextBool($strength / $intel / 2)) {
$mixedProbability = $strength / $intel / 2;
$mixedDraw = $this->rng->nextBool($mixedProbability);
if ($mixedDraw) {
$genType |= self::t무장;
}
}
}
//통솔
if ($leadership >= $this->nationPolicy->minNPCWarLeadership) {
$genType |= self::t통솔장;
}
return $genType;
if ($leadership >= $this->nationPolicy->minNPCWarLeadership) {
$genType |= self::t통솔장;
}
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'stage' => 'calc-gen-type',
'leadership' => $leadership,
'strength' => $strength,
'intel' => $intel,
'mixedProbability' => $mixedProbability,
'mixedDraw' => $mixedDraw,
'minLeadership' => $this->nationPolicy->minNPCWarLeadership,
'genType' => $genType,
]) . "\n");
}
return $genType;
}
protected function calcDiplomacyState()
@@ -857,12 +910,20 @@ class GeneralAI
return null;
}
$cityCandidates = [];
foreach ($this->frontCities as $frontCity) {
$cityCandidates[$frontCity['city']] = $frontCity['important'];
}
$cmd = buildNationCommandClass('che_발령', $this->general, $this->env, $lastTurn, [
$cityCandidates = [];
foreach ($this->frontCities as $frontCity) {
$cityCandidates[$frontCity['city']] = $frontCity['important'];
}
if (in_array((string)$me->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_NPC_FRONT_ASSIGN_TRACE ' . Json::encode([
'generalId' => $me->getID(),
'frontCityIds' => array_keys($cityCandidates),
'candidateGeneralIds' => array_keys($generalCandidates),
]) . "\n");
}
$cmd = buildNationCommandClass('che_발령', $this->general, $this->env, $lastTurn, [
'destGeneralID' => $this->rng->choice($generalCandidates)->getID(),
'destCityID' => $this->rng->choiceUsingWeight($cityCandidates)
]);
@@ -1135,12 +1196,20 @@ class GeneralAI
return null;
}
$cityCandidates = [];
foreach ($this->frontCities as $frontCity) {
$cityCandidates[$frontCity['city']] = $frontCity['important'];
}
$cmd = buildNationCommandClass('che_발령', $this->general, $this->env, $lastTurn, [
$cityCandidates = [];
foreach ($this->frontCities as $frontCity) {
$cityCandidates[$frontCity['city']] = $frontCity['important'];
}
if (in_array((string)$me->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_NPC_FRONT_ASSIGN_TRACE ' . Json::encode([
'generalId' => $me->getID(),
'frontCityIds' => array_keys($cityCandidates),
'candidateGeneralIds' => array_keys($generalCandidates),
]) . "\n");
}
$cmd = buildNationCommandClass('che_발령', $this->general, $this->env, $lastTurn, [
'destGeneralID' => $this->rng->choice($generalCandidates)->getID(),
'destCityID' => $this->rng->choiceUsingWeight($cityCandidates)
]);
@@ -1564,18 +1633,33 @@ class GeneralAI
continue;
}
//국고와 '충분한 금액'의 기하평균
$payAmount = sqrt(($enoughMoney - $targetNPCGeneral->getVar($resName)) * $resVal);
$payAmount = Util::valueFit($payAmount, $resVal - $reqNationRes, $enoughMoney - $targetNPCGeneral->getVar($resName));
$payAmount = sqrt(($enoughMoney - $targetNPCGeneral->getVar($resName)) * $resVal);
$payAmount = Util::valueFit($payAmount, $resVal - $reqNationRes, $enoughMoney - $targetNPCGeneral->getVar($resName));
if ($resVal < $payAmount / 2) {
continue;
}
$candidateArgs[] = [
$payAmount = Util::valueFit($payAmount, 100, $this->maxResourceActionAmount);
if (in_array((string)$this->general->getID(), explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), true)) {
fwrite(STDOUT, 'AI_REWARD_TRACE ' . Json::encode([
'engine' => 'ref',
'actor' => $this->general->getID(),
'target' => $targetNPCGeneral->getID(),
'resource' => $resName,
'nationResource' => $resVal,
'targetResource' => $targetNPCGeneral->getVar($resName),
'required' => $reqMoney,
'enough' => $enoughMoney,
'maxResourceActionAmount' => $this->maxResourceActionAmount,
'amount' => $payAmount,
]) . "\n");
}
$candidateArgs[] = [
[
'destGeneralID' => $targetNPCGeneral->getID(),
'isGold' => $resName == 'gold',
'amount' => Util::valueFit($payAmount, 100, $this->maxResourceActionAmount)
'amount' => $payAmount
],
max(count($npcWarGenerals), count($npcCivilGenerals)) - $idx
];
@@ -2211,7 +2295,28 @@ class GeneralAI
return null;
}
return $this->rng->choiceUsingWeightPair($cmdList);
$picked = $this->rng->choiceUsingWeightPair($cmdList);
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true)
) {
fwrite(STDOUT, 'AI_DEVEL_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'year' => $this->env['year'],
'month' => $this->env['month'],
'genType' => $genType,
'city' => $city,
'candidates' => array_map(static fn (array $entry): array => [
'action' => $entry[0]->getRawClassName(),
'weight' => $entry[1],
], $cmdList),
'picked' => $picked->getRawClassName(),
]) . "\n");
}
return $picked;
}
protected function do긴급내정(): ?GeneralCommand
@@ -2356,18 +2461,54 @@ class GeneralAI
return null;
}
$cmd = $this->rng->choiceUsingWeightPair($cmdList);
return $cmd;
$cmd = $this->rng->choiceUsingWeightPair($cmdList);
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true)
) {
fwrite(STDOUT, 'AI_DEVEL_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'year' => $this->env['year'],
'month' => $this->env['month'],
'mode' => '전쟁내정',
'genType' => $genType,
'dipState' => $this->dipState,
'city' => $city,
'nationTech' => $nation['tech'],
'candidates' => array_map(static fn (array $entry): array => [
'action' => $entry[0]->getRawClassName(),
'weight' => $entry[1],
], $cmdList),
'picked' => $cmd->getRawClassName(),
]) . "\n");
}
return $cmd;
}
protected function do금쌀구매(): ?GeneralCommand
{
$general = $this->general;
if ($this->city['trade'] === null && !$this->generalPolicy->can상인무시) {
return null;
}
protected function do금쌀구매(): ?GeneralCommand
{
$general = $this->general;
$traceGeneralIDs = array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen');
$traceEnabled = in_array((string)$general->getID(), $traceGeneralIDs, true);
$trace = static function (string $stage, array $values = []) use ($traceEnabled, $general): void {
if (!$traceEnabled) {
return;
}
fwrite(STDOUT, 'AI_ECONOMY_TRACE ' . json_encode([
'generalId' => $general->getID(),
'stage' => $stage,
...$values,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
};
if ($this->city['trade'] === null && !$this->generalPolicy->can상인무시) {
$trace('no-trader');
return null;
}
$kill = $general->getRankVar(RankColumn::killcrew) + 50000;
$death = $general->getRankVar(RankColumn::deathcrew) + 50000;
@@ -2376,12 +2517,24 @@ class GeneralAI
$absGold = $general->getVar('gold');
$absRice = $general->getVar('rice');
$relGold = $absGold;
$relRice = $absRice * $deathRate;
if ($absGold + $absRice < $this->baseDevelCost * 2) {
return null;
}
$relGold = $absGold;
$relRice = $absRice * $deathRate;
$trace('resources', [
'absGold' => $absGold,
'absRice' => $absRice,
'relGold' => $relGold,
'relRice' => $relRice,
'deathRate' => $deathRate,
'baseDevelCost' => $this->baseDevelCost,
'canIgnoreTrader' => $this->generalPolicy->can상인무시,
'trade' => $this->city['trade'],
]);
if ($absGold + $absRice < $this->baseDevelCost * 2) {
$trace('insufficient-base-resource');
return null;
}
$crewType = $general->getCrewTypeObj();
if ($this->generalPolicy->can모병) {
@@ -2397,10 +2550,19 @@ class GeneralAI
}
$goldCost = $costCmd->getCost()[0];
$riceCost = $crewType->riceWithTech(
$this->nation['tech'],
Util::toInt($this->fullLeadership * 100)
);
$riceCost = $crewType->riceWithTech(
$this->nation['tech'],
Util::toInt($this->fullLeadership * 100)
);
$trace('recruit-cost', [
'crewTypeId' => $crewType->id,
'crewCost' => $crewType->cost,
'crewRice' => $crewType->rice,
'tech' => $this->nation['tech'],
'crewAmount' => Util::toInt($this->fullLeadership * 100),
'goldCost' => $goldCost,
'riceCost' => $riceCost,
]);
if (($relGold + $relRice) * 1.5 <= $goldCost + $riceCost) {
return null;
@@ -2434,10 +2596,16 @@ class GeneralAI
'buyRice' => true,
'amount' => $amount
]
);
if ($cmd->hasFullConditionMet()) {
return $cmd;
}
);
$conditionMet = $cmd->hasFullConditionMet();
$trace('buy', [
'amount' => $amount,
'minimumResourceActionAmount' => $this->nationPolicy->minimumResourceActionAmount,
'conditionMet' => $conditionMet,
]);
if ($conditionMet) {
return $cmd;
}
}
}
@@ -2477,14 +2645,28 @@ class GeneralAI
return null;
}
protected function do징병(): ?GeneralCommand
{
if (in_array($this->dipState, [self::d평화, self::d선포])) {
return null;
}
if (!($this->genType & self::t통솔장)) {
return null;
protected function do징병(): ?GeneralCommand
{
$traceGeneralIds = array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen');
$traceEnabled = in_array((string)$this->general->getID(), $traceGeneralIds, true);
$trace = function (string $stage, array $values = []) use ($traceEnabled): void {
if (!$traceEnabled) {
return;
}
fwrite(STDOUT, 'AI_RECRUIT_TRACE ' . Json::encode([
'generalId' => $this->general->getID(),
'stage' => $stage,
...$values,
]) . "\n");
};
if (in_array($this->dipState, [self::d평화, self::d선포])) {
$trace('diplomacy', ['dipState' => $this->dipState]);
return null;
}
if (!($this->genType & self::t통솔장)) {
$trace('general-type', ['genType' => $this->genType]);
return null;
}
@@ -2494,21 +2676,32 @@ class GeneralAI
$nation = $this->nation;
$env = $this->env;
if ($general->getVar('crew') >= $this->nationPolicy->minWarCrew) {
return null;
}
if (!$this->generalPolicy->can한계징병) {
if ($general->getVar('crew') >= $this->nationPolicy->minWarCrew) {
$trace('existing-crew', ['crew' => $general->getVar('crew'), 'minWarCrew' => $this->nationPolicy->minWarCrew]);
return null;
}
$trace('population-policy', [
'population' => $city['pop'],
'populationMax' => $city['pop_max'],
'safeRatio' => $this->nationPolicy->safeRecruitCityPopulationRatio,
'minPopulation' => $this->nationPolicy->minNPCRecruitCityPopulation,
'canLimitRecruit' => $this->generalPolicy->can한계징병,
]);
if (!$this->generalPolicy->can한계징병) {
$remainPop = $city['pop'] - $this->nationPolicy->minNPCRecruitCityPopulation - $this->fullLeadership * 100;
if ($remainPop <= 0) {
return null;
if ($remainPop <= 0) {
$trace('population-floor', ['remainPop' => $remainPop, 'fullLeadership' => $this->fullLeadership]);
return null;
}
$maxPop = $city['pop_max'] - $this->nationPolicy->minNPCRecruitCityPopulation;
if (($city['pop'] / $city['pop_max'] < $this->nationPolicy->safeRecruitCityPopulationRatio) &&
($this->rng->nextBool($remainPop / $maxPop))
) {
return null;
($this->rng->nextBool($remainPop / $maxPop))
) {
$trace('population-random', ['remainPop' => $remainPop, 'maxPop' => $maxPop, 'fullLeadership' => $this->fullLeadership]);
return null;
}
}
@@ -2529,7 +2722,7 @@ class GeneralAI
}
}
if (!$armType) {
if (!$armType) {
$dex = [
GameUnitConst::T_FOOTMAN => sqrt($general->getVar('dex1') + 500),
GameUnitConst::T_ARCHER => sqrt($general->getVar('dex2') + 500),
@@ -2548,8 +2741,26 @@ class GeneralAI
$availableArmType[GameUnitConst::T_WIZARD] = $dex[GameUnitConst::T_WIZARD] * $this->fullIntel * 3;
}
$armType = $this->rng->choiceUsingWeight($availableArmType);
}
if ($traceEnabled) {
$armTypeDraw = $this->rng->nextFloat1();
$cursor = $armTypeDraw * array_sum($availableArmType);
foreach ($availableArmType as $candidateArmType => $weight) {
if ($cursor <= $weight) {
$armType = $candidateArmType;
break;
}
$cursor -= max(0, $weight);
}
} else {
$armType = $this->rng->choiceUsingWeight($availableArmType);
}
}
$trace('arm-type', [
'forcedArmType' => $general->getAuxVar('armType'),
'armType' => $armType,
'armTypeDraw' => $armTypeDraw ?? null,
'armTypeWeights' => $availableArmType ?? [],
]);
$cities = [];
@@ -2573,9 +2784,10 @@ class GeneralAI
}
}
if ($types) {
$type = $this->rng->choiceUsingWeight($types);
} else {
if ($types) {
$type = $this->rng->choiceUsingWeight($types);
$trace('crew-type', ['armType' => $armType, 'candidates' => $types, 'picked' => $type]);
} else {
throw new MustNotBeReachedException('에러:' . print_r([$general->getName(), $general->getAuxVar('armType'), $armType, $cities, $regions, $relYear, $tech], true));
}
@@ -2601,8 +2813,9 @@ class GeneralAI
$rice = $general->getVar('rice');
$rice -= $this->fullLeadership * 4;
if ($gold <= 0 || $rice <= 0) {
return null;
if ($gold <= 0 || $rice <= 0) {
$trace('reserve-floor', ['remainingGold' => $gold, 'remainingRice' => $rice, 'fullLeadership' => $this->fullLeadership]);
return null;
}
$crew = $this->fullLeadership * 100;
@@ -2636,15 +2849,18 @@ class GeneralAI
]);
}
if (!$this->generalPolicy->can한계징병 && $rice * 1.1 <= $riceCost) {
//이 쌀도 없어?
return null;
}
if (!$cmd->hasFullConditionMet()) {
return null;
}
return $cmd;
if (!$this->generalPolicy->can한계징병 && $rice * 1.1 <= $riceCost) {
//이 쌀도 없어?
$trace('rice-cost', ['remainingGold' => $gold, 'remainingRice' => $rice, 'goldCost' => $cost, 'riceCost' => $riceCost, 'crewAmount' => $crew, 'crewTypeId' => $type]);
return null;
}
if (!$cmd->hasFullConditionMet()) {
$trace('constraint', ['remainingGold' => $gold, 'remainingRice' => $rice, 'goldCost' => $cost, 'riceCost' => $riceCost, 'crewAmount' => $crew, 'crewTypeId' => $type]);
return null;
}
$trace('selected', ['remainingGold' => $gold, 'remainingRice' => $rice, 'goldCost' => $cost, 'riceCost' => $riceCost, 'crewAmount' => $crew, 'crewTypeId' => $type]);
return $cmd;
}
protected function do전투준비(): ?GeneralCommand
@@ -2700,22 +2916,40 @@ class GeneralAI
}
protected function do출병(): ?GeneralCommand
{
if (!$this->attackable) {
return null;
}
if ($this->dipState !== self::d전쟁) {
return null;
protected function do출병(): ?GeneralCommand
{
$traceEnabled = in_array((string)$this->general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true);
$trace = static function (string $stage, array $values = []) use ($traceEnabled): void {
if ($traceEnabled) {
fwrite(STDOUT, 'AI_WAR_TRACE ' . Json::encode(['engine' => 'ref', 'stage' => $stage] + $values) . "\n");
}
};
$trace('start', [
'generalId' => $this->general->getID(), 'attackable' => $this->attackable,
'dipState' => $this->dipState, 'nationRice' => $this->nation['rice'],
'baseRice' => GameConst::$baserice, 'train' => $this->general->getVar('train'),
'atmos' => $this->general->getVar('atmos'), 'crew' => $this->general->getVar('crew'),
'fullLeadership' => $this->fullLeadership, 'minWarCrew' => $this->nationPolicy->minWarCrew,
'cityID' => $this->city['city'], 'front' => $this->city['front'],
'warTargetNation' => $this->warTargetNation,
]);
if (!$this->attackable) {
$trace('not-attackable');
return null;
}
if ($this->dipState !== self::d전쟁) {
$trace('not-at-war');
return null;
}
$general = $this->getGeneralObj();
$city = $this->city;
$nation = $this->nation;
if (($nation['rice'] < GameConst::$baserice) && $general->getNPCType() >= 2 && $this->rng->nextBool(0.7)) {
return null;
if (($nation['rice'] < GameConst::$baserice) && $general->getNPCType() >= 2 && $this->rng->nextBool(0.7)) {
$trace('low-nation-rice');
return null;
}
$cityID = $city['city'];
@@ -2723,22 +2957,27 @@ class GeneralAI
$db = DB::db();
if ($general->getVar('train') < min(100, $this->nationPolicy->properWarTrainAtmos)) {
return null;
}
if ($general->getVar('atmos') < min(100, $this->nationPolicy->properWarTrainAtmos)) {
return null;
}
if ($general->getVar('crew') < min(($this->fullLeadership - 2) * 100, $this->nationPolicy->minWarCrew)) {
return null;
}
if ($city['front'] === 0) {
return null;
}
if ($city['front'] === 1) {
return null;
if ($general->getVar('train') < min(100, $this->nationPolicy->properWarTrainAtmos)) {
$trace('low-train');
return null;
}
if ($general->getVar('atmos') < min(100, $this->nationPolicy->properWarTrainAtmos)) {
$trace('low-atmos');
return null;
}
if ($general->getVar('crew') < min(($this->fullLeadership - 2) * 100, $this->nationPolicy->minWarCrew)) {
$trace('low-crew');
return null;
}
if ($city['front'] === 0) {
$trace('front-zero');
return null;
}
if ($city['front'] === 1) {
$trace('front-one');
return null;
}
$attackableNations = [];
@@ -2753,20 +2992,29 @@ class GeneralAI
}
$nearCities = array_keys(CityConst::byID($cityID)->path);
$attackableCities = $db->queryFirstColumn(
$attackableCities = $db->queryFirstColumn(
'SELECT city, nation FROM city WHERE nation IN %li AND city IN %li',
$attackableNations,
$nearCities
);
);
$trace('destinations', ['attackableNations' => $attackableNations, 'nearCities' => $nearCities, 'attackableCities' => $attackableCities]);
if (count($attackableCities) == 0) {
throw new \RuntimeException('출병 불가' . $cityID . var_export($attackableNations, true) . var_export($nearCities, true));
}
$cmd = buildGeneralCommandClass('che_출병', $general, $this->env, ['destCityID' => $this->rng->choice($attackableCities)]);
if (!$cmd->hasFullConditionMet()) {
return null;
}
$cmd = buildGeneralCommandClass('che_출병', $general, $this->env, ['destCityID' => $this->rng->choice($attackableCities)]);
if (!$cmd->hasFullConditionMet()) {
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
error_log('AI_GENERAL_CONSTRAINT_TRACE ' . json_encode([
'generalId' => $general->getID(),
'action' => 'che_출병',
'args' => $cmd->getArg(),
'reason' => $cmd->testFullConditionMet(),
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES));
}
return null;
}
return $cmd;
}
@@ -2946,13 +3194,23 @@ class GeneralAI
}
}
if (!$recruitableCityList) {
LogText("{$this->general->getName()}, {$this->general->getID()} 후방워프 불가: 배후 도시", [count($this->backupCities), count($this->supplyCities)]);
return null;
}
$cmd = buildGeneralCommandClass('che_NPC능동', $this->general, $this->env, [
if (!$recruitableCityList) {
LogText("{$this->general->getName()}, {$this->general->getID()} 후방워프 불가: 배후 도시", [count($this->backupCities), count($this->supplyCities)]);
return null;
}
if (in_array((string) $this->general->getID(), array_filter(explode(',', (string) getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_WARP_TRACE ' . Json::encode([
'generalId' => $this->general->getID(),
'kind' => 'rear',
'fullLeadership' => $this->fullLeadership,
'minRecruitPop' => $minRecruitPop,
'recruitable' => $recruitableCityList,
]) . "\n");
}
$cmd = buildGeneralCommandClass('che_NPC능동', $this->general, $this->env, [
'optionText' => '순간이동',
'destCityID' => $this->rng->choiceUsingWeight($recruitableCityList),
]);
@@ -3480,7 +3738,13 @@ class GeneralAI
$supplyCities = [];
$backupCities = [];
foreach ($db->query('SELECT * FROM city WHERE nation = %i', $nationID) as $nationCity) {
$cityQuery = 'SELECT * FROM city WHERE nation = %i';
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
// ng_compare must not let MariaDB's physical row order redefine
// which candidate a deterministic RNG index points at.
$cityQuery .= ' ORDER BY city';
}
foreach ($db->query($cityQuery, $nationID) as $nationCity) {
$nationCity['generals'] = new \ArrayObject();
$cityID = $nationCity['city'];
$dev =
@@ -3531,7 +3795,11 @@ class GeneralAI
$nationCities = &$this->nationCities;
$db = DB::db();
$generalIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation = %i AND no != %i', $nationID, $this->general->getID());
$generalQuery = 'SELECT no FROM general WHERE nation = %i AND no != %i';
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
$generalQuery .= ' ORDER BY no';
}
$generalIDList = $db->queryFirstColumn($generalQuery, $nationID, $this->general->getID());
$nationGenerals = General::createObjListFromDB($generalIDList);
@@ -3610,9 +3878,10 @@ class GeneralAI
}
public function chooseNationTurn(NationCommand $reservedCommand): NationCommand
{
$this->updateInstance();
public function chooseNationTurn(NationCommand $reservedCommand): NationCommand
{
$this->updateInstance();
$this->traceNationRng('after-update');
//TODO: NationTurn과 InstantNationTurn 구분 필요
$lastTurn = $reservedCommand->getLastTurn();
@@ -3655,7 +3924,7 @@ class GeneralAI
$general->getLogger()->pushGeneralActionLog($text);
}
foreach ($this->nationPolicy->priority as $actionName) {
foreach ($this->nationPolicy->priority as $actionName) {
if (!property_exists($this->nationPolicy, 'can' . $actionName)) {
trigger_error("can{$actionName}이 없음", E_USER_NOTICE);
@@ -3668,7 +3937,9 @@ class GeneralAI
continue;
}
/** @var ?NationCommand */
$result = $this->{'do' . $actionName}($lastTurn);
$this->traceNationRng("before-{$actionName}");
$result = $this->{'do' . $actionName}($lastTurn);
$this->traceNationRng("after-{$actionName}");
if ($result !== null) {
$result->reason = 'do' . $actionName;
return $result;
@@ -3823,17 +4094,33 @@ class GeneralAI
}
}
foreach ($this->generalPolicy->priority as $actionName) {
if (!property_exists($this->generalPolicy, 'can' . $actionName)) {
trigger_error("can{$actionName}이 없음", E_USER_NOTICE);
continue;
}
if (!($this->generalPolicy->{'can' . $actionName})) {
continue;
}
/** @var ?GeneralCommand */
$result = $this->{'do' . $actionName}();
if ($result !== null) {
foreach ($this->generalPolicy->priority as $actionName) {
if (!property_exists($this->generalPolicy, 'can' . $actionName)) {
trigger_error("can{$actionName}이 없음", E_USER_NOTICE);
continue;
}
if (!($this->generalPolicy->{'can' . $actionName})) {
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_GENERAL_PRIORITY_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'actionName' => $actionName,
'allowed' => false,
'result' => null,
]) . "\n");
}
continue;
}
/** @var ?GeneralCommand */
$result = $this->{'do' . $actionName}();
if (in_array((string)$general->getID(), array_filter(explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), 'strlen'), true)) {
fwrite(STDOUT, 'AI_GENERAL_PRIORITY_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'actionName' => $actionName,
'allowed' => true,
'result' => $result === null ? null : get_class($result),
]) . "\n");
}
if ($result !== null) {
$result->reason = 'do' . $actionName;
return $result;
}
@@ -3944,9 +4231,18 @@ class GeneralAI
continue;
}
$randGeneral->setVar('officer_level', $chiefLevel);
$randGeneral->setVar('officer_city', 0);
$randGeneral->applyDB($db);
$randGeneral->setVar('officer_level', $chiefLevel);
$randGeneral->setVar('officer_city', 0);
if (getenv('REF_AI_TRACE_SEQUENCE') === '1') {
fwrite(STDOUT, 'AI_PROMOTION_TRACE ' . Json::encode([
'engine' => 'ref',
'mode' => 'non-lord',
'actor' => $this->general->getID(),
'chiefLevel' => $chiefLevel,
'picked' => $randGeneral->getID(),
]) . "\n");
}
$randGeneral->applyDB($db);
$this->nation['chief_set'] |= doOfficerSet(0, $chiefLevel);
$setChiefLevel |= doOfficerSet(0, $chiefLevel);
$this->chiefGenerals[$chiefLevel] = $randGeneral;
@@ -4142,8 +4438,17 @@ class GeneralAI
}
}
$nextChiefs[$chiefLevel] = $newChief;
$newChief->setVar('officer_level', $chiefLevel);
$nextChiefs[$chiefLevel] = $newChief;
if (getenv('REF_AI_TRACE_SEQUENCE') === '1') {
fwrite(STDOUT, 'AI_PROMOTION_TRACE ' . Json::encode([
'engine' => 'ref',
'mode' => 'lord',
'actor' => $this->general->getID(),
'chiefLevel' => $chiefLevel,
'picked' => $newChief->getID(),
]) . "\n");
}
$newChief->setVar('officer_level', $chiefLevel);
$newChief->setVar('officer_city', 0);
$nation['chief_set'] |= doOfficerSet(0, $chiefLevel);
$updatedChiefSet |= doOfficerSet(0, $chiefLevel);
@@ -31,7 +31,7 @@ class che_도시치료 extends BaseGeneralTrigger
if ($general->getNationID() == 0) {
/** @var array{int,string,string}[] $patients */
$patients = $db->queryAllLists(
'SELECT no,name,nation FROM general WHERE city=%i AND nation=%i AND injury > 10 AND no != %i',
'SELECT no,name,nation FROM general WHERE city=%i AND nation=%i AND injury > 10 AND no != %i ORDER BY no',
$general->getCityID(),
0,
$general->getID()
@@ -40,7 +40,7 @@ class che_도시치료 extends BaseGeneralTrigger
else {
/** @var array{int,string,string}[] $patients */
$patients = $db->queryAllLists(
'SELECT no,name,nation FROM general WHERE city=%i AND injury > 10 AND no != %i',
'SELECT no,name,nation FROM general WHERE city=%i AND injury > 10 AND no != %i ORDER BY no',
$general->getCityID(),
$general->getID()
);
+23 -13
View File
@@ -152,19 +152,7 @@ class InheritancePointManager
};
switch ($key) {
case InheritanceKey::dex:
$extractFn = function () use ($general, $multiplier) {
$dexLimit = Util::array_last(getDexLevelList())[0];
$totalDex = 0;
foreach (array_keys(GameUnitConst::allType()) as $armType) {
$subDex = $general->getVar("dex{$armType}");
if ($subDex > $dexLimit) {
$totalDex += ($subDex - $dexLimit) / 3;
$subDex = $dexLimit;
}
$totalDex += $subDex;
}
return [$totalDex * $multiplier, null];
};
$extractFn = fn () => [$this->getDexInheritancePoint($general), null];
break;
case InheritanceKey::betting:
$extractFn = function () use ($general, $multiplier) {
@@ -189,6 +177,28 @@ class InheritancePointManager
return $value;
}
/** @param null|int[] $armTypes */
public function getDexInheritancePoint(
General $general,
?int $dexLimit = null,
?array $armTypes = null
): float
{
$dexLimit ??= Util::array_last(getDexLevelList())[0];
$armTypes ??= array_keys(GameUnitConst::allType());
$multiplier = $this->getInheritancePointType(InheritanceKey::dex)->pointCoeff;
$totalDex = 0;
foreach ($armTypes as $armType) {
$subDex = CentennialAllStarGrowthService::recordableValue($general, "dex{$armType}");
if ($subDex > $dexLimit) {
$totalDex += ($subDex - $dexLimit) / 3;
$subDex = $dexLimit;
}
$totalDex += $subDex;
}
return $totalDex * $multiplier;
}
public function setInheritancePoint(General $general, InheritanceKey $key, $value, $aux = null)
{
+13 -2
View File
@@ -93,7 +93,14 @@ class ResetHelper{
$gameStor->resetCache();
}
$hiddenSeed = bin2hex(random_bytes(16));//32byte, 128bit random seed
$hiddenSeed = bin2hex(random_bytes(16));//32byte, 128bit random seed
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1') {
$comparisonSeed = getenv('REF_HIDDEN_SEED');
if (!is_string($comparisonSeed) || !preg_match('/^[A-Za-z0-9._-]{1,128}$/D', $comparisonSeed)) {
throw new \RuntimeException('REF_HIDDEN_SEED is invalid for deterministic comparison install');
}
$hiddenSeed = $comparisonSeed;
}
$result = Util::generateFileUsingSimpleTemplate(
$servRoot.'/d_setting/UniqueConst.orig.php',
@@ -320,7 +327,11 @@ class ResetHelper{
'server_cnt'=>$serverCnt,
];
foreach(RootDB::db()->query('SELECT `no`, `name`, `picture`, `imgsvr` FROM member WHERE grade >= 6') as $admin){
$comparisonInstall = getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1';
$adminMembers = $comparisonInstall
? []
: RootDB::db()->query('SELECT `no`, `name`, `picture`, `imgsvr` FROM member WHERE grade >= 6');
foreach($adminMembers as $admin){
$db->insert('general', [
'owner'=>$admin['no'],
'name'=>$admin['name'],
@@ -17,6 +17,15 @@ class SightseeingMessage{
const HeavyWounded = 0x2000;
static protected $messages = null;
static protected ?\sammo\RandUtil $comparisonRng = null;
public static function setComparisonRng(?\sammo\RandUtil $rng): void
{
if ($rng !== null && getenv('TURN_DIFFERENTIAL_ENABLED') !== '1') {
throw new \RuntimeException('comparison RNG is test-only');
}
static::$comparisonRng = $rng;
}
protected static function getMessageList():array{
/* [[속성, [
@@ -103,10 +112,16 @@ class SightseeingMessage{
}
}
public function pickAction():array{
[$type, $texts] = Util::choiceRandomUsingWeightPair(static::$messages??[]);
$text = Util::choiceRandom($texts);
public function pickAction(?\sammo\RandUtil $rng = null):array{
$actionRng = $rng ?? static::$comparisonRng;
if ($actionRng !== null) {
[$type, $texts] = $actionRng->choiceUsingWeightPair(static::$messages ?? []);
$text = $actionRng->choice($texts);
} else {
[$type, $texts] = Util::choiceRandomUsingWeightPair(static::$messages??[]);
$text = Util::choiceRandom($texts);
}
return [$type, $text];
}
}
}
+307 -43
View File
@@ -8,6 +8,25 @@ use \Symfony\Component\Lock;
class TurnExecutionHelper
{
/** @var array<string, int> */
private static array $comparisonActionCounts = [];
/** @var array<string, list<int>> */
private static array $comparisonActionGeneralIds = [];
/** @return array<string, int> */
public static function getComparisonActionCounts(): array
{
ksort(self::$comparisonActionCounts, SORT_STRING);
return self::$comparisonActionCounts;
}
/** @return array<string, list<int>> */
public static function getComparisonActionGeneralIds(): array
{
ksort(self::$comparisonActionGeneralIds, SORT_STRING);
return self::$comparisonActionGeneralIds;
}
/** @var General*/
protected $generalObj;
@@ -20,6 +39,18 @@ class TurnExecutionHelper
{
return max($completedTick, $candidateTick);
}
private static function recordInvaderProgress(KVStorage $gameStorage, int $beforeTick): void
{
if (Util::toInt($gameStorage->isunited) !== 1) {
return;
}
AutoResetProgress::recordIfAdvanced(
$gameStorage,
$beforeTick,
Util::toInt($gameStorage->turntime),
);
}
public function __destruct()
{
@@ -244,16 +275,51 @@ class TurnExecutionHelper
$currentTurn = null;
$gameStor = KVStorage::getStorage($db, 'game_env');
$autorun_user = $gameStor->autorun_user;
foreach ($generalsTodo as $rawGeneral) {
$currActionTime = GameClock::readWallTime();
if ($currActionTime > $limitActionTime) {
return [true, $currentTurn];
}
$general = General::createObjFromDB($rawGeneral['no']);
$gameStor = KVStorage::getStorage($db, 'game_env');
$autorun_user = $gameStor->autorun_user;
$traceCityChanges = PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_AI_TRACE_CITY_CHANGES') === '1';
$observedCityStates = [];
if ($traceCityChanges) {
foreach ($db->query('SELECT city, nation, front, def, wall, pop, state, term, trust FROM city ORDER BY city') as $row) {
$observedCityStates[(int)$row['city']] = [
(int)$row['nation'],
(int)$row['front'],
(int)$row['def'],
(int)$row['wall'],
(int)$row['pop'],
(int)$row['state'],
(int)$row['term'],
(float)$row['trust'],
];
}
}
foreach ($generalsTodo as $rawGeneral) {
if (getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1') {
$currActionTime = GameClock::readWallTime();
if ($currActionTime > $limitActionTime) {
return [true, $currentTurn];
}
}
$general = General::createObjFromDB($rawGeneral['no']);
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_AI_TRACE_SEQUENCE') === '1'
) {
fwrite(STDOUT, sprintf(
"TURN_START_REF id=%d nation=%d city=%d officer=%d turnTime=%s\n",
$general->getID(),
$general->getNationID(),
$general->getCityID(),
$general->getVar('officer_level'),
$general->getTurnTime()
));
}
$nationStor = KVStorage::getStorage($db, $general->getNationID(), 'nation_env');
$turnObj = new static($general);
@@ -306,9 +372,26 @@ class TurnExecutionHelper
if (!($nationCommandObj instanceof Command\Nation\휴식)) {
$hasReservedTurn = true;
}
if ($ai && ($general->getAuxVar('use_auto_nation_turn') ?? 1)) {
$nationCommandObj = $ai->chooseNationTurn($nationCommandObj);
$cityName = CityConst::byID($general->getCityID())->name;
if ($ai && ($general->getAuxVar('use_auto_nation_turn') ?? 1)) {
$nationCommandObj = $ai->chooseNationTurn($nationCommandObj);
$traceNationIds = getenv('REF_AI_TRACE_NATION_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceNationIds)
&& in_array((string) $general->getID(), explode(',', $traceNationIds), true)
) {
fwrite(STDOUT, 'AI_NATION_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'nationId' => $general->getNationID(),
'year' => $year,
'month' => $month,
'action' => $nationCommandObj->getRawClassName(),
'args' => $nationCommandObj->getArg(),
'reason' => $nationCommandObj->reason,
]) . "\n");
}
$cityName = CityConst::byID($general->getCityID())->name;
LogText("NationTurn", "General, {$general->getName()}, {$general->getID()}, {$cityName}, {$general->getStaticNation()['name']}, {$nationCommandObj->getBrief()}, {$nationCommandObj->reason}, ");
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
@@ -322,9 +405,21 @@ class TurnExecutionHelper
$resultNationTurn = $turnObj->processNationCommand(
$rng,
$nationCommandObj
);
$nationStor->setValue($lastNationTurnKey, $resultNationTurn->toRaw());
$general->setRawCity(null);
);
$nationStor->setValue($lastNationTurnKey, $resultNationTurn->toRaw());
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_AI_TRACE_SEQUENCE') === '1'
) {
fwrite(STDOUT, sprintf(
"ACTION_REF kind=nation actor=%d requested=%s resolved=%s\n",
$general->getID(),
$nationCommandObj->getRawClassName(),
$nationCommandObj->getRawClassName()
));
}
$general->setRawCity(null);
}
$generalCommandObj = $general->getReservedTurn(0, $env);
@@ -334,14 +429,55 @@ class TurnExecutionHelper
if ($ai) {
$newGeneralCommandObj = $ai->chooseGeneralTurn($generalCommandObj); // npc AI 처리
if ($generalCommandObj !== $newGeneralCommandObj) {
$autorunMode = true;
$generalCommandObj = $newGeneralCommandObj;
}
$cityName = CityConst::byID($general->getCityID())->name;
if ($generalCommandObj !== $newGeneralCommandObj) {
$autorunMode = true;
$generalCommandObj = $newGeneralCommandObj;
}
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true)
) {
fwrite(STDOUT, 'AI_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'year' => $year,
'month' => $month,
'npc' => $general->getNPCType(),
'cityId' => $general->getCityID(),
'gold' => $general->getVar('gold'),
'rice' => $general->getVar('rice'),
'affinity' => $general->getVar('affinity'),
'stats' => [
'leadership' => $general->getVar('leadership'),
'strength' => $general->getVar('strength'),
'intel' => $general->getVar('intel'),
],
'fullStats' => [
'leadership' => $general->getLeadership(false),
'strength' => $general->getStrength(false),
'intel' => $general->getIntel(false),
],
'action' => $generalCommandObj->getRawClassName(),
'args' => $generalCommandObj->getArg(),
'reason' => $generalCommandObj->reason,
]) . "\n");
}
$cityName = CityConst::byID($general->getCityID())->name;
LogText("turn", "General, {$general->getName()}, {$general->getID()}, {$cityName}, {$general->getStaticNation()['name']}, {$generalCommandObj->getBrief()}, {$generalCommandObj->reason}, ");
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_AI_TRACE_SUMMARY') === '1'
) {
$actionName = $generalCommandObj->getRawClassName();
self::$comparisonActionCounts[$actionName] =
(self::$comparisonActionCounts[$actionName] ?? 0) + 1;
self::$comparisonActionGeneralIds[$actionName][] = $general->getID();
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'generalCommand',
$year,
@@ -349,8 +485,82 @@ class TurnExecutionHelper
$general->getID(),
$generalCommandObj->getRawClassName()
)));
$turnObj->processCommand($rng, $generalCommandObj, $autorunMode);
}
$turnObj->processCommand($rng, $generalCommandObj, $autorunMode);
if ($traceCityChanges) {
$changes = [];
foreach ($db->query('SELECT city, nation, front, def, wall, pop, state, term, trust FROM city ORDER BY city') as $row) {
$cityId = (int)$row['city'];
$next = [
(int)$row['nation'],
(int)$row['front'],
(int)$row['def'],
(int)$row['wall'],
(int)$row['pop'],
(int)$row['state'],
(int)$row['term'],
(float)$row['trust'],
];
if (($observedCityStates[$cityId] ?? null) !== $next) {
$changes[] = [
'id' => $cityId,
'before' => $observedCityStates[$cityId] ?? null,
'after' => $next,
];
$observedCityStates[$cityId] = $next;
}
}
if ($changes) {
fwrite(STDOUT, 'CITY_CHANGE_REF ' . Json::encode([
'actor' => $general->getID(),
'changes' => $changes,
]) . "\n");
}
}
$traceCityIds = array_values(array_filter(array_map(
'intval',
explode(',', (string)getenv('REF_AI_TRACE_CITY_IDS'))
)));
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& $traceCityIds
&& in_array((string)$general->getID(), explode(',', (string)getenv('REF_AI_TRACE_GENERAL_IDS')), true)
) {
fwrite(STDOUT, 'AI_CITY_STATE_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'cities' => $db->query(
'SELECT city, nation, front, supply, def, wall, state, term FROM city WHERE city IN %li ORDER BY city',
$traceCityIds
),
]) . "\n");
}
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& getenv('REF_AI_TRACE_SEQUENCE') === '1'
) {
fwrite(STDOUT, sprintf(
"ACTION_REF kind=general actor=%d requested=%s resolved=%s\n",
$general->getID(),
$generalCommandObj->getRawClassName(),
$generalCommandObj->getRawClassName()
));
}
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true)
) {
fwrite(STDOUT, 'AI_GENERAL_POST_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'action' => $generalCommandObj->getRawClassName(),
'gold' => $general->getVar('gold'),
'rice' => $general->getVar('rice'),
]) . "\n");
}
}
pullNationCommand($general->getVar('nation'), $general->getVar('officer_level'));
pullGeneralCommand($general->getID());
@@ -364,8 +574,31 @@ class TurnExecutionHelper
$general->setAuxVar('autorun_limit', $autorun_limit);
}
$turnObj->updateTurnTime();
$turnObj->applyDB();
$turnObj->updateTurnTime();
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
$traceCurrentGeneral =
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $general->getID(), explode(',', $traceGeneralIds), true);
if ($traceCurrentGeneral) {
fwrite(STDOUT, 'AI_GENERAL_PRE_APPLY_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'gold' => $general->getVar('gold'),
'rice' => $general->getVar('rice'),
'updates' => $general->getUpdatedValues(),
]) . "\n");
}
$turnObj->applyDB();
if ($traceCurrentGeneral) {
fwrite(STDOUT, 'AI_GENERAL_DB_TRACE ' . Json::encode([
'generalId' => $general->getID(),
'stored' => $db->queryFirstRow(
'SELECT nation,city,gold,rice,crew,crewtype,train,atmos,leadership,strength,intel,leadership_exp,strength_exp,intel_exp,dex1,dex2,dex3,dex4,dex5 FROM general WHERE no=%i',
$general->getID()
),
]) . "\n");
}
}
return [false, $currentTurn];
@@ -416,6 +649,8 @@ class TurnExecutionHelper
$locked = true;
return $gameStor->turntime;
}
$completionTickBeforeRun = Util::toInt($gameStor->turntime);
$gameStor->cacheAll();
// 1턴이상 갱신 없었으면 서버 지연
@@ -462,31 +697,59 @@ class TurnExecutionHelper
$currentTurn,
);
}
self::recordInvaderProgress($gameStor, $completionTickBeforeRun);
unlock();
return $gameStor->turntime;
}
$monthlyRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$gameStor->year,
$gameStor->month
)));
// 1달마다 처리하는 것들, 벌점 감소 및 건국,전턴,합병 -1, 군량 소모
static::runEventHandler($db, $gameStor, EventTarget::PreMonth);
if (!preUpdateMonthly()) {
unlock();
throw new \RuntimeException('preUpdateMonthly() 처리 에러');
}
turnDate($nextTurn);
$monthlyRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'monthly',
$gameStor->year,
$gameStor->month
)));
$traceMonthlyGeneral = static function (string $phase) use ($db): void {
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI !== 'cli'
|| getenv('REF_DETERMINISTIC_INSTALL_ENABLED') !== '1'
|| !is_string($traceGeneralIds)
) {
return;
}
foreach (array_filter(explode(',', $traceGeneralIds), 'strlen') as $generalID) {
$stored = $db->queryFirstRow('SELECT gold,rice FROM general WHERE no=%i', (int)$generalID);
if ($stored) {
fwrite(STDOUT, 'AI_MONTH_PHASE_TRACE ' . Json::encode([
'phase' => $phase,
'generalId' => (int)$generalID,
'stored' => $stored,
]) . "\n");
}
}
};
$traceMonthlyGeneral('before-pre-month-event');
// 1달마다 처리하는 것들, 벌점 감소 및 건국,전턴,합병 -1, 군량 소모
static::runEventHandler($db, $gameStor, EventTarget::PreMonth);
$traceMonthlyGeneral('after-pre-month-event');
if (!preUpdateMonthly()) {
unlock();
throw new \RuntimeException('preUpdateMonthly() 처리 에러');
}
$traceMonthlyGeneral('after-pre-update');
turnDate($nextTurn);
$traceMonthlyGeneral('after-turn-date');
// 분기계산. 장수들 턴보다 먼저 있다면 먼저처리
if ($gameStor->month == 1) {
checkStatistic();
}
static::runEventHandler($db, $gameStor, EventTarget::Month);
postUpdateMonthly($monthlyRng);
}
static::runEventHandler($db, $gameStor, EventTarget::Month);
$traceMonthlyGeneral('after-month-event');
postUpdateMonthly($monthlyRng);
$traceMonthlyGeneral('after-post-update');
// 다음달로 넘김
$prevTurn = $nextTurn;
@@ -520,6 +783,7 @@ class TurnExecutionHelper
processTournament();
//거래 처리
processAuction();
self::recordInvaderProgress($gameStor, $completionTickBeforeRun);
// 잠금 해제
$turntime = $gameStor->turntime;
+28
View File
@@ -371,6 +371,34 @@ class WarUnitGeneral extends WarUnit
function applyDB(\MeekroDB $db): bool
{
$traceGeneralIds = getenv('REF_AI_TRACE_GENERAL_IDS');
if (
PHP_SAPI === 'cli'
&& getenv('REF_DETERMINISTIC_INSTALL_ENABLED') === '1'
&& is_string($traceGeneralIds)
&& in_array((string) $this->getGeneral()->getID(), explode(',', $traceGeneralIds), true)
) {
$general = $this->getGeneral();
fwrite(STDOUT, 'AI_GENERAL_PRE_APPLY_TRACE ' . Json::encode([
'engine' => 'ref-war',
'generalId' => $general->getID(),
'stats' => [
'leadership' => $general->getVar('leadership'),
'strength' => $general->getVar('strength'),
'intelligence' => $general->getVar('intel'),
],
'meta' => [
'leadership_exp' => $general->getVar('leadership_exp'),
'strength_exp' => $general->getVar('strength_exp'),
'intel_exp' => $general->getVar('intel_exp'),
'dex1' => $general->getVar('dex1'),
'dex2' => $general->getVar('dex2'),
'dex3' => $general->getVar('dex3'),
'dex4' => $general->getVar('dex4'),
'dex5' => $general->getVar('dex5'),
],
]) . "\n");
}
$affected = $this->getGeneral()->applyDB($db);
$this->getLogger()->flush();
return $affected;
+17 -9
View File
@@ -11,7 +11,7 @@ CREATE TABLE `general` (
`bornyear` INT(3) NULL DEFAULT '180',
`deadyear` INT(3) NULL DEFAULT '300',
`newmsg` INT(1) NULL DEFAULT '0',
`picture` VARCHAR(40) NOT NULL,
`picture` VARCHAR(64) NOT NULL,
`imgsvr` INT(1) NOT NULL DEFAULT '0',
`name` VARCHAR(32) NOT NULL COLLATE 'utf8mb4_bin',
`owner_name` VARCHAR(32) NULL DEFAULT NULL COLLATE 'utf8mb4_bin',
@@ -346,21 +346,29 @@ CREATE TABLE IF NOT EXISTS `emperior` (
`gold` INT(9) NULL DEFAULT '0',
`rice` INT(9) NULL DEFAULT '0',
`l12name` VARCHAR(64) NULL DEFAULT '',
`l12pic` VARCHAR(32) NULL DEFAULT '',
`l12pic` VARCHAR(64) NULL DEFAULT '',
`l12imgsvr` INT(1) NULL DEFAULT NULL,
`l11name` VARCHAR(64) NULL DEFAULT '',
`l11pic` VARCHAR(32) NULL DEFAULT '',
`l11pic` VARCHAR(64) NULL DEFAULT '',
`l11imgsvr` INT(1) NULL DEFAULT NULL,
`l10name` VARCHAR(64) NULL DEFAULT '',
`l10pic` VARCHAR(32) NULL DEFAULT '',
`l10pic` VARCHAR(64) NULL DEFAULT '',
`l10imgsvr` INT(1) NULL DEFAULT NULL,
`l9name` VARCHAR(64) NULL DEFAULT '',
`l9pic` VARCHAR(32) NULL DEFAULT '',
`l9pic` VARCHAR(64) NULL DEFAULT '',
`l9imgsvr` INT(1) NULL DEFAULT NULL,
`l8name` VARCHAR(64) NULL DEFAULT '',
`l8pic` VARCHAR(32) NULL DEFAULT '',
`l8pic` VARCHAR(64) NULL DEFAULT '',
`l8imgsvr` INT(1) NULL DEFAULT NULL,
`l7name` VARCHAR(64) NULL DEFAULT '',
`l7pic` VARCHAR(32) NULL DEFAULT '',
`l7pic` VARCHAR(64) NULL DEFAULT '',
`l7imgsvr` INT(1) NULL DEFAULT NULL,
`l6name` VARCHAR(64) NULL DEFAULT '',
`l6pic` VARCHAR(32) NULL DEFAULT '',
`l6pic` VARCHAR(64) NULL DEFAULT '',
`l6imgsvr` INT(1) NULL DEFAULT NULL,
`l5name` VARCHAR(64) NULL DEFAULT '',
`l5pic` VARCHAR(32) NULL DEFAULT '',
`l5pic` VARCHAR(64) NULL DEFAULT '',
`l5imgsvr` INT(1) NULL DEFAULT NULL,
`tiger` VARCHAR(128) NULL DEFAULT '',
`eagle` VARCHAR(128) NULL DEFAULT '',
`gen` TEXT NULL DEFAULT '',
+44
View File
@@ -0,0 +1,44 @@
import { assert } from 'chai';
import { classifyAutoLoginFailure, OTP_REQUIRED_MESSAGE } from '../ts/gateway/loginFlow';
describe('automatic login failure flow', () => {
it('prompts for OTP without treating the challenge as a terminal login failure', () => {
assert.equal(
classifyAutoLoginFailure({
result: false,
silent: false,
reqOTP: true,
reason: '인증 코드를 입력해주세요',
}, 0),
'prompt_otp'
);
assert.equal(OTP_REQUIRED_MESSAGE, '인증 코드 입력이 필요합니다.');
});
it('keeps the existing retry and alert behavior for non-OTP failures', () => {
assert.equal(
classifyAutoLoginFailure({
result: false,
silent: false,
reason: '자동 로그인: 절차 오류',
}, 0),
'retry'
);
assert.equal(
classifyAutoLoginFailure({
result: false,
silent: false,
reason: '로그인할 수 없습니다.',
}, 1),
'alert'
);
assert.equal(
classifyAutoLoginFailure({
result: false,
silent: true,
reason: 'failed',
}, 1),
'silent'
);
});
});
+2 -1
View File
@@ -36,5 +36,6 @@ export type AutoLoginResponse = {
export type AutoLoginFailed = {
result: false,
silent: boolean,
reqOTP?: boolean,
reason: string,
}
}
+10 -7
View File
@@ -69,11 +69,8 @@ function setupDBForm() {
$('#btn_random_generate_key').on('click', function (e) {
e.preventDefault();
let token = '';
while (token.length < 24) {
token += (Math.random() + 1).toString(36).substring(7);
}
token = token.substr(0, 24);
const bytes = crypto.getRandomValues(new Uint8Array(32));
const token = Array.from(bytes, byte => byte.toString(16).padStart(2, '0')).join('');
$('#image_request_key').val(token);
});
@@ -86,6 +83,7 @@ function setupDBForm() {
serv_host: string,
shared_icon_path: string,
game_image_path: string,
image_request_path: string,
image_request_key: string,
kakao_rest_key: string,
kakao_admin_key: string,
@@ -124,10 +122,14 @@ function setupDBForm() {
required: true,
type: 'string',
},
image_request_path: {
required: true,
type: 'string',
},
image_request_key: {
required: false,
type: 'string',
min: 16,
min: 32,
},
kakao_rest_key: {
required: false,
@@ -163,6 +165,7 @@ function setupDBForm() {
serv_host: values.serv_host,
shared_icon_path: values.shared_icon_path,
game_image_path: values.game_image_path,
image_request_path: values.image_request_path,
image_request_key: values.image_request_key,
kakao_rest_key: values.kakao_rest_key,
kakao_admin_key: values.kakao_admin_key,
@@ -313,4 +316,4 @@ $(function () {
});
});
+28 -25
View File
@@ -12,8 +12,9 @@ import { delay } from '@util/delay';
import { Modal } from 'bootstrap';
import '@/gateway/common';
import { isString } from 'lodash-es';
import { SammoRootAPI, type InvalidResponse } from '@/SammoRootAPI';
import type { LoginFailed, LoginResponse, LoginResponseWithKakao, OTPResponse } from '@/defs/API/Login';
import { SammoRootAPI, type InvalidResponse } from '@/SammoRootAPI';
import type { LoginFailed, LoginResponse, LoginResponseWithKakao, OTPResponse } from '@/defs/API/Login';
import { classifyAutoLoginFailure, OTP_REQUIRED_MESSAGE } from '@/gateway/loginFlow';
declare global {
interface Window {
getOAuthToken: (mode: string, scope_list: string[]) => void;
@@ -51,9 +52,20 @@ function getToken(): [number, string] | undefined {
return token;
}
function resetToken() {
localStorage.removeItem(LOGIN_TOKEN_KEY);
}
function resetToken() {
localStorage.removeItem(LOGIN_TOKEN_KEY);
}
function showOTPModal() {
const modalEl = unwrap(document.querySelector('#modalOTP'));
if (!modalOTP) {
modalOTP = new Modal(modalEl);
modalEl.addEventListener('shown.bs.modal', function () {
unwrap(document.querySelector<HTMLElement>('#otp_code')).focus();
});
}
modalOTP.show();
}
async function tryAutoLogin() {
try {
@@ -93,13 +105,18 @@ async function tryAutoLogin() {
}, true);
if (!loginResult.result) {
if (loginResult.reason === '자동 로그인: 절차 오류' && attempt === 0) {
const failureAction = classifyAutoLoginFailure(loginResult, attempt);
if (failureAction === 'retry') {
console.warn('auto login failed by procedure error. retrying once.');
await delay(150);
continue;
}
if (!loginResult.silent) {
if (failureAction === 'prompt_otp') {
alert(OTP_REQUIRED_MESSAGE);
showOTPModal();
return;
}
if (failureAction === 'alert') {
alert(loginResult.reason);
}
console.error(loginResult.reason);
@@ -208,14 +225,7 @@ async function doLoginUsingOAuth() {
return;
}
const modalEl = unwrap(document.querySelector('#modalOTP'))
if (!modalOTP) {
modalOTP = new Modal(modalEl);
modalEl.addEventListener('shown.bs.modal', function () {
unwrap(document.querySelector<HTMLElement>('#otp_code')).focus();
});
}
modalOTP.show();
showOTPModal();
}
function postOAuthResult(mode: string) {
@@ -314,14 +324,7 @@ $(async function ($) {
return;
}
const modalEl = unwrap(document.querySelector('#modalOTP'))
if (!modalOTP) {
modalOTP = new Modal(modalEl);
modalEl.addEventListener('shown.bs.modal', function () {
unwrap(document.querySelector<HTMLElement>('#otp_code')).focus();
});
}
modalOTP.show();
showOTPModal();
});
$('#otp_form').on('submit', async function (e) {
@@ -393,4 +396,4 @@ window.fitIframe = function () {
const iframe = unwrap(document.querySelector<HTMLIFrameElement>('#running_map'));//TODO: 근황 여러개 볼 수 있도록?
const scrollHeight = unwrap(iframe.contentWindow).document.body.scrollHeight;
iframe.style.height = `${scrollHeight}px`;
}
}
+18
View File
@@ -0,0 +1,18 @@
import type { AutoLoginFailed } from '@/defs/API/Login';
export const OTP_REQUIRED_MESSAGE = '인증 코드 입력이 필요합니다.';
export type AutoLoginFailureAction = 'retry' | 'prompt_otp' | 'alert' | 'silent';
export function classifyAutoLoginFailure(result: AutoLoginFailed, attempt: number): AutoLoginFailureAction {
if (result.reason === '자동 로그인: 절차 오류' && attempt === 0) {
return 'retry';
}
if (result.reqOTP) {
return 'prompt_otp';
}
if (result.silent) {
return 'silent';
}
return 'alert';
}
+25 -3
View File
@@ -78,14 +78,36 @@ if(!is_uploaded_file($image['tmp_name'])) {
break;
}
if(!move_uploaded_file($image['tmp_name'], $dest)) {
if (RemoteUserIconUploadClient::isConfiguredEnabled()) {
try {
$remoteName = bin2hex(random_bytes(16)).$newExt;
$contentType = image_type_to_mime_type($imageType);
RemoteUserIconUploadClient::uploadConfigured(
$remoteName,
$contentType,
(string)file_get_contents($image['tmp_name'])
);
$newPicName = "users/core/{$remoteName}";
$storedRemotely = true;
} catch (\Throwable $error) {
RemoteUserIconUploadClient::logFailure('user-icon', $error);
$storedRemotely = false;
}
} else {
$storedRemotely = null;
}
if($storedRemotely === false) {
$response['reason'] = '원격 이미지 저장소 업로드에 실패했습니다!';
$response['result'] = false;
} elseif($storedRemotely === null && !move_uploaded_file($image['tmp_name'], $dest)) {
$response['reason'] = '업로드에 실패했습니다!';
$response['result'] = false;
} else {
$pic = "{$newPicName}?={$rf}";
RootDB::db()->update('member',[
'PICTURE' => $pic,
'IMGSVR' => 1
'IMGSVR' => $storedRemotely === true ? 0 : 1
], 'NO=%i', $userID);
$servers = [];
@@ -104,4 +126,4 @@ if(!is_uploaded_file($image['tmp_name'])) {
}
Json::die($response);
Json::die($response);
+12 -14
View File
@@ -335,20 +335,18 @@ if ($server == $baseServerName) {
if (ServConfig::$imageRequestKey) {
try {
$imagePullPath = ServConfig::getImagePullURI();
$pullResult = @file_get_contents($imagePullPath);
if ($pullResult === false) {
throw new \ErrorException('Invalid URI');
}
$pullResult = Json::decode($pullResult);
if ($pullResult['result']) {
$imgResult = true;
$imgDetail = $pullResult['version'];
} else {
$imgResult = false;
$imgDetail = $pullResult['reason'];
}
} catch (\Exception $e) {
$configuredPath = ServConfig::$imageRequestPath;
$legacyPath = str_ends_with((string)parse_url($configuredPath, PHP_URL_PATH), '.php');
$imageSyncPath = getenv('SAMMO_IMAGE_SYNC_URL')
?: ($legacyPath ? 'https://sam-image.hided.net/v1/sync' : $configuredPath);
$pullResult = ImageSyncClient::sync(
$imageSyncPath,
'core',
ServConfig::$imageRequestKey
);
$imgResult = true;
$imgDetail = $pullResult['lastSuccess']['commit'] ?? ($pullResult['changed'] ? 'updated' : 'current');
} catch (\Throwable $e) {
$imgResult = false;
$imgDetail = $e->getMessage();
}
+6
View File
@@ -0,0 +1,6 @@
<IfModule mod_authz_core.c>
Require all denied
</IfModule>
<IfModule !mod_authz_core.c>
Deny from all
</IfModule>
+9 -5
View File
@@ -124,9 +124,17 @@ function fillTickColumn(
$nullSql = $nullable ? ' NULL DEFAULT NULL' : ' NOT NULL';
$db->query("ALTER TABLE %b ADD COLUMN %b BIGINT{$nullSql}", $table, $tickColumn);
$db->query(
"UPDATE %b SET %b = (TIMESTAMPDIFF(MICROSECOND, %s, %b) * %i) DIV 1000000",
"UPDATE %b SET %b = CASE "
. "WHEN YEAR(%b) >= 9000 THEN %i "
. "ELSE (TIMESTAMPDIFF(MICROSECOND, %s, %b) DIV 1000000) * %i "
. "+ (MOD(TIMESTAMPDIFF(MICROSECOND, %s, %b), 1000000) * %i) DIV 1000000 END",
$table,
$tickColumn,
$dateColumn,
GameClock::MAX_SAFE_TICK,
$baseTime,
$dateColumn,
$ticksPerSecond,
$baseTime,
$dateColumn,
$ticksPerSecond,
@@ -206,10 +214,6 @@ try {
fillTickColumn($db, 'general_access_log', 'last_refresh', 'last_refresh_game_tick', $baseTimeString, $ticksPerSecond, true);
fillTickColumn($db, 'message', 'time', 'time_game_tick', $baseTimeString, $ticksPerSecond, false);
fillTickColumn($db, 'message', 'valid_until', 'valid_until_game_tick', $baseTimeString, $ticksPerSecond, false);
$db->query(
'UPDATE message SET valid_until_game_tick = %i WHERE YEAR(valid_until) >= 9000',
GameClock::MAX_SAFE_TICK,
);
fillTickColumn($db, 'select_npc_token', 'valid_until', 'valid_until_game_tick', $baseTimeString, $ticksPerSecond, false);
fillTickColumn($db, 'select_npc_token', 'pick_more_from', 'pick_more_from_game_tick', $baseTimeString, $ticksPerSecond, false);
fillTickColumn($db, 'select_pool', 'reserved_until', 'reserved_until_game_tick', $baseTimeString, $ticksPerSecond, true);
+334
View File
@@ -0,0 +1,334 @@
#!/usr/bin/env php
<?php
declare(strict_types=1);
use sammo\DB;
if (PHP_SAPI !== 'cli') {
http_response_code(404);
exit(1);
}
$options = getopt('', ['help', 'server:', 'status', 'apply', 'backup:', 'server-closed']);
if (isset($options['help'])) {
pictureMigrationUsage();
}
if (isset($options['status']) === isset($options['apply'])) {
pictureMigrationUsage(2);
}
$server = $options['server'] ?? null;
if (!is_string($server) || preg_match('/^[a-z][a-z0-9_-]*$/', $server) !== 1) {
fwrite(STDERR, "--server must name one game-server directory, for example che, kwe, or hwe.\n");
exit(2);
}
$projectRoot = dirname(__DIR__);
$serverDirectory = $projectRoot . '/' . $server;
foreach (['lib.php', 'func.php', 'd_setting/DB.php'] as $requiredFile) {
if (!is_file($serverDirectory . '/' . $requiredFile)) {
fwrite(STDERR, "Server directory '$server' is not a configured game server: missing $requiredFile.\n");
exit(2);
}
}
$_SERVER['REMOTE_ADDR'] ??= '127.0.0.1';
$_SERVER['REQUEST_URI'] ??= "/cli/migrate-general-picture/$server";
require $serverDirectory . '/lib.php';
require $serverDirectory . '/func.php';
/** @return never */
function pictureMigrationUsage(int $exitCode = 0): void
{
$stream = $exitCode === 0 ? STDOUT : STDERR;
fwrite($stream, <<<'TEXT'
Usage:
php scripts/migrate-general-picture.php --server=PREFIX --status
php scripts/migrate-general-picture.php --server=PREFIX --apply --server-closed --backup=/absolute/path/to/pre-migration.sql
PREFIX is one configured game directory such as che, kwe, or hwe. Run status,
backup, apply, and verification separately for every game database; this script
never loops over all servers implicitly.
--status is read-only. --apply widens general.picture and the eight emperior
chief picture columns to VARCHAR(64), adds nullable l12imgsvr through l5imgsvr,
and backfills only uniquely matched historical values from ng_old_generals.
It requires a pre-existing, non-empty SQL backup whenever a schema or data
change is needed. Stop web and daemon traffic before applying; MariaDB/Aria DDL
is not transactional. --apply requires --server-closed as an explicit operator
confirmation that web and daemon traffic has already been stopped. The script
does not acquire or alter the GAME lock; it only takes a separate MariaDB named
lock to prevent two picture migrations from running together. Unmatched or
ambiguous historical values remain NULL.
TEXT);
exit($exitCode);
}
/** @return list<int> */
function emperiorPictureLevels(): array
{
return [12, 11, 10, 9, 8, 7, 6, 5];
}
/** @return list<array{string, string, int}> */
function pictureMigrationColumns(): array
{
$columns = [['general', 'picture', 40]];
foreach (emperiorPictureLevels() as $level) {
$columns[] = ['emperior', "l{$level}pic", 32];
}
return $columns;
}
/** @return array<string, mixed>|null */
function migrationColumnInfo(\MeekroDB $db, string $table, string $field): ?array
{
$column = $db->queryFirstRow("SHOW COLUMNS FROM `$table` WHERE Field = %s", $field);
return is_array($column) ? $column : null;
}
function pictureColumnCapacity(\MeekroDB $db, string $table, string $field): ?int
{
$column = migrationColumnInfo($db, $table, $field);
if (!$column || !is_string($column['Type'] ?? null)) {
return null;
}
if (preg_match('/^varchar\((\d+)\)$/i', $column['Type'], $matches) !== 1) {
return null;
}
return (int)$matches[1];
}
function imgsvrColumnIsCompatible(\MeekroDB $db, int $level): bool
{
$column = migrationColumnInfo($db, 'emperior', "l{$level}imgsvr");
if (!$column || !is_string($column['Type'] ?? null)) {
return false;
}
return preg_match('/^(?:tinyint|smallint|mediumint|int|bigint)\(\d+\)(?: unsigned)?$/i', $column['Type']) === 1
&& strtoupper((string)($column['Null'] ?? '')) === 'YES';
}
function pictureMigrationState(\MeekroDB $db): string
{
$needsMigration = false;
foreach (pictureMigrationColumns() as [$table, $field, $legacyCapacity]) {
$capacity = pictureColumnCapacity($db, $table, $field);
if ($capacity === $legacyCapacity) {
$needsMigration = true;
continue;
}
if ($capacity === null || $capacity < 64) {
return 'unsupported';
}
}
foreach (emperiorPictureLevels() as $level) {
if (migrationColumnInfo($db, 'emperior', "l{$level}imgsvr") === null) {
$needsMigration = true;
continue;
}
if (!imgsvrColumnIsCompatible($db, $level)) {
return 'unsupported';
}
}
return $needsMigration ? 'legacy' : 'ready';
}
function imgsvrColumnsExist(\MeekroDB $db): bool
{
foreach (emperiorPictureLevels() as $level) {
if (migrationColumnInfo($db, 'emperior', "l{$level}imgsvr") === null) {
return false;
}
}
return true;
}
function unresolvedEmperiorImgsvrCount(\MeekroDB $db): ?int
{
if (!imgsvrColumnsExist($db)) {
return null;
}
$terms = array_map(
static fn(int $level): string => "(`l{$level}imgsvr` IS NULL)",
emperiorPictureLevels(),
);
$count = $db->queryFirstField('SELECT SUM(' . implode(' + ', $terms) . ') FROM emperior');
return $count === null ? 0 : (int)$count;
}
/** @return list<array{no: int|string, imgsvr: int|string}> */
function recoverableEmperiorImgsvrRows(\MeekroDB $db, int $level): array
{
$nameField = "l{$level}name";
$pictureField = "l{$level}pic";
$imgsvrField = "l{$level}imgsvr";
return $db->query(
"SELECT e.`no`, MIN(CAST(COALESCE(JSON_UNQUOTE(JSON_EXTRACT(og.`data`, '$.imgsvr')), '-1') AS SIGNED)) AS `imgsvr`
FROM `emperior` e
JOIN `ng_old_generals` og
ON og.`server_id` = e.`server_id`
AND og.`name` = e.`$nameField`
AND SUBSTRING_INDEX(COALESCE(JSON_UNQUOTE(JSON_EXTRACT(og.`data`, '$.picture')), ''), '?=', 1)
= SUBSTRING_INDEX(COALESCE(e.`$pictureField`, ''), '?=', 1)
AND CAST(COALESCE(JSON_UNQUOTE(JSON_EXTRACT(og.`data`, '$.officer_level')), '-1') AS SIGNED) = %i
WHERE e.`$imgsvrField` IS NULL
GROUP BY e.`no`
HAVING COUNT(*) = 1 AND `imgsvr` IN (0, 1)",
$level,
);
}
function recoverableEmperiorImgsvrCount(\MeekroDB $db): int
{
if (!imgsvrColumnsExist($db)) {
return 0;
}
$count = 0;
foreach (emperiorPictureLevels() as $level) {
$count += count(recoverableEmperiorImgsvrRows($db, $level));
}
return $count;
}
function backfillEmperiorImgsvr(\MeekroDB $db): int
{
$updated = 0;
foreach (emperiorPictureLevels() as $level) {
$field = "l{$level}imgsvr";
foreach (recoverableEmperiorImgsvrRows($db, $level) as $row) {
$db->update(
'emperior',
[$field => (int)$row['imgsvr']],
"`no`=%i AND `$field` IS NULL",
(int)$row['no'],
);
$updated++;
}
}
return $updated;
}
function printPictureMigrationStatus(\MeekroDB $db, string $server): string
{
$state = pictureMigrationState($db);
printf("server=%s\n", $server);
printf("schema_state=%s\n", $state);
foreach (pictureMigrationColumns() as [$table, $field]) {
$capacity = pictureColumnCapacity($db, $table, $field);
$statusKey = $table === 'general' && $field === 'picture'
? 'picture_capacity'
: "{$table}_{$field}_capacity";
printf("%s=%s\n", $statusKey, $capacity ?? 'unknown');
}
foreach (emperiorPictureLevels() as $level) {
$field = "l{$level}imgsvr";
$column = migrationColumnInfo($db, 'emperior', $field);
printf(
"emperior_%s=%s\n",
$field,
$column === null ? 'missing' : strtolower((string)$column['Type']),
);
}
$unresolved = unresolvedEmperiorImgsvrCount($db);
printf("unresolved_emperior_imgsvr=%s\n", $unresolved ?? 'unknown');
return $state;
}
function requirePictureMigrationBackup(mixed $backup): string
{
if (!is_string($backup) || $backup === '' || $backup[0] !== '/' || !is_file($backup) || filesize($backup) === 0) {
fwrite(STDERR, "--backup must name a pre-existing, non-empty absolute SQL backup made immediately before migration.\n");
exit(2);
}
return $backup;
}
function acquirePictureMigrationLock(\MeekroDB $db, string $server): bool
{
return (int)$db->queryFirstField(
'SELECT GET_LOCK(%s, 0)',
"sammo-picture-migration-$server",
) === 1;
}
function releasePictureMigrationLock(\MeekroDB $db, string $server): void
{
$db->queryFirstField(
'SELECT RELEASE_LOCK(%s)',
"sammo-picture-migration-$server",
);
}
$db = DB::db();
if (isset($options['status'])) {
exit(printPictureMigrationStatus($db, $server) === 'unsupported' ? 2 : 0);
}
$state = pictureMigrationState($db);
if ($state === 'unsupported') {
fwrite(STDERR, "One or more picture columns have an unsupported schema; inspect --status first.\n");
exit(2);
}
$recoverableBefore = $state === 'ready' ? recoverableEmperiorImgsvrCount($db) : 0;
if ($state === 'ready' && $recoverableBefore === 0) {
fwrite(STDOUT, "Picture schema for $server is ready and no deterministic IMGSVR backfill candidates remain; nothing to do.\n");
printPictureMigrationStatus($db, $server);
exit(0);
}
requirePictureMigrationBackup($options['backup'] ?? null);
$serverClosed = isset($options['server-closed']);
if (!$serverClosed) {
fwrite(
STDERR,
"WARNING: Picture migration must run while $server web and daemon traffic is stopped. After stopping them, rerun with --server-closed.\n",
);
exit(3);
}
fwrite(
STDERR,
"WARNING: --server-closed is an operator confirmation; this script cannot verify that $server web and daemon traffic is stopped.\n",
);
if (!acquirePictureMigrationLock($db, $server)) {
fwrite(STDERR, "Another picture migration is already running for $server.\n");
exit(3);
}
$backfilled = 0;
try {
if (pictureColumnCapacity($db, 'general', 'picture') === 40) {
$db->query('ALTER TABLE general MODIFY picture VARCHAR(64) NOT NULL');
}
$emperiorClauses = [];
foreach (emperiorPictureLevels() as $level) {
$pictureField = "l{$level}pic";
$imgsvrField = "l{$level}imgsvr";
if (pictureColumnCapacity($db, 'emperior', $pictureField) === 32) {
$emperiorClauses[] = "MODIFY `$pictureField` VARCHAR(64) NULL DEFAULT ''";
}
if (migrationColumnInfo($db, 'emperior', $imgsvrField) === null) {
$emperiorClauses[] = "ADD COLUMN `$imgsvrField` INT(1) NULL DEFAULT NULL AFTER `$pictureField`";
}
}
if ($emperiorClauses !== []) {
$db->query('ALTER TABLE emperior ' . implode(', ', $emperiorClauses));
}
$backfilled = backfillEmperiorImgsvr($db);
} finally {
releasePictureMigrationLock($db, $server);
}
if (printPictureMigrationStatus($db, $server) !== 'ready') {
fwrite(STDERR, "Picture-column migration verification failed; restore the supplied backup.\n");
exit(4);
}
printf("Picture-column migration for %s completed; backfilled_imgsvr=%d.\n", $server, $backfilled);
+20
View File
@@ -0,0 +1,20 @@
<?php
namespace sammo;
require dirname(__DIR__) . '/vendor/autoload.php';
if (PHP_SAPI !== 'cli') {
fwrite(STDERR, "This command is CLI-only.\n");
exit(2);
}
$url = getenv('IMAGE_SYNC_URL') ?: 'https://sam-image.hided.net/v1/sync';
$secretFile = getenv('IMAGE_SYNC_SECRET_FILE') ?: '/run/secrets/image_sync_core_secret';
if (!is_file($secretFile)) {
fwrite(STDERR, "IMAGE_SYNC_SECRET_FILE is not readable.\n");
exit(2);
}
$secret = trim(file_get_contents($secretFile));
$result = ImageSyncClient::sync($url, 'core', $secret, $argv[1] ?? null);
fwrite(STDOUT, Json::encode($result) . PHP_EOL);
+21 -9
View File
@@ -6,20 +6,28 @@ phases AS (
g.winner_nation,
e.l12name,
e.l12pic,
e.l12imgsvr,
e.l11name,
e.l11pic,
e.l11imgsvr,
e.l10name,
e.l10pic,
e.l10imgsvr,
e.l9name,
e.l9pic,
e.l9imgsvr,
e.l8name,
e.l8pic,
e.l8imgsvr,
e.l7name,
e.l7pic,
e.l7imgsvr,
e.l6name,
e.l6pic,
e.l6imgsvr,
e.l5name,
e.l5pic
e.l5pic,
e.l5imgsvr
FROM emperior e
LEFT JOIN ng_games g ON g.server_id = e.server_id
WHERE e.no BETWEEN 1 AND 99
@@ -63,21 +71,21 @@ selection_reasons AS (
WHERE hall_rank <= 10
),
chief_slots AS (
SELECT phase_no, server_id, winner_nation, 12 AS officer_level, l12name AS name, l12pic AS picture FROM phases
SELECT phase_no, server_id, winner_nation, 12 AS officer_level, l12name AS name, l12pic AS picture, l12imgsvr AS imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 11, l11name, l11pic FROM phases
SELECT phase_no, server_id, winner_nation, 11, l11name, l11pic, l11imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 10, l10name, l10pic FROM phases
SELECT phase_no, server_id, winner_nation, 10, l10name, l10pic, l10imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 9, l9name, l9pic FROM phases
SELECT phase_no, server_id, winner_nation, 9, l9name, l9pic, l9imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 8, l8name, l8pic FROM phases
SELECT phase_no, server_id, winner_nation, 8, l8name, l8pic, l8imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 7, l7name, l7pic FROM phases
SELECT phase_no, server_id, winner_nation, 7, l7name, l7pic, l7imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 6, l6name, l6pic FROM phases
SELECT phase_no, server_id, winner_nation, 6, l6name, l6pic, l6imgsvr FROM phases
UNION ALL
SELECT phase_no, server_id, winner_nation, 5, l5name, l5pic FROM phases
SELECT phase_no, server_id, winner_nation, 5, l5name, l5pic, l5imgsvr FROM phases
),
chief_reasons AS (
SELECT
@@ -94,6 +102,10 @@ chief_reasons AS (
'?=',
1
) = SUBSTRING_INDEX(COALESCE(c.picture, ''), '?=', 1)
AND (
c.imgsvr IS NULL
OR CAST(COALESCE(JSON_VALUE(og.data, '$.imgsvr'), -1) AS SIGNED) = c.imgsvr
)
AND (
CAST(COALESCE(JSON_VALUE(og.data, '$.officer_level'), -1) AS SIGNED) = c.officer_level
OR (
+40 -5
View File
@@ -19,6 +19,30 @@ class LoginByToken extends LoginByID
{
static array $sensitiveArgs = ['hashedToken'];
public static function kakaoFailureResponse(bool $reqOTP, string $reason): string | array
{
if (!$reqOTP) {
return $reason;
}
return [
'result' => false,
'silent' => false,
'reqOTP' => true,
'reason' => $reason,
];
}
public static function shouldDiscardTokenAfterKakaoFailure(bool $reqOTP): bool
{
return !$reqOTP;
}
public static function pendingSessionTokenID(bool $reqOTP, int $tokenID): ?int
{
return $reqOTP ? $tokenID : null;
}
public function getRequiredSessionMode(): int
{
return \sammo\BaseAPI::NO_LOGIN;
@@ -117,13 +141,24 @@ class LoginByToken extends LoginByID
if ($userInfo['oauth_type'] == 'KAKAO') {
$oauthFailResult = KakaoUtil::kakaoOAuthCheck($userInfo);
if ($oauthFailResult !== null) {
$session->login($userInfo['no'], $userInfo['name'], $userInfo['grade'], true, $userInfo['token_valid_until'], null, Json::decode($userInfo['acl'] ?? '{}'));
[$oauthReqOTP, $oauthFailReason] = $oauthFailResult;
$RootDB->delete(
'login_token',
'id = %i', $token_id
$session->login(
$userInfo['no'],
$userInfo['name'],
$userInfo['grade'],
true,
$userInfo['token_valid_until'],
static::pendingSessionTokenID($oauthReqOTP, $token_id),
Json::decode($userInfo['acl'] ?? '{}')
);
return $oauthFailReason;
if (static::shouldDiscardTokenAfterKakaoFailure($oauthReqOTP)) {
$RootDB->delete(
'login_token',
'id = %i',
$token_id
);
}
return static::kakaoFailureResponse($oauthReqOTP, $oauthFailReason);
}
}
+40
View File
@@ -0,0 +1,40 @@
<?php
namespace sammo;
/**
* Wall-clock inactivity anchor used only by the reserved reset watchdog.
*
* GameClock ticks remain authoritative for gameplay. This timestamp records
* when a united or invader game last changed phase or actually advanced, so
* j_autoreset can distinguish a healthy running event from a stalled server.
*/
final class AutoResetProgress
{
public const STORAGE_KEY = 'autoreset_united_wall_anchor';
private function __construct()
{
}
public static function record(
KVStorage $gameStorage,
?\DateTimeInterface $wallTime = null,
): void {
$wallTime ??= GameClock::readWallTime();
$gameStorage->setValue(self::STORAGE_KEY, TimeUtil::format($wallTime, true));
}
public static function recordIfAdvanced(
KVStorage $gameStorage,
int $beforeTick,
int $afterTick,
?\DateTimeInterface $wallTime = null,
): bool {
if ($afterTick <= $beforeTick) {
return false;
}
self::record($gameStorage, $wallTime);
return true;
}
}
+77
View File
@@ -0,0 +1,77 @@
<?php
namespace sammo;
final class ImageSyncClient
{
/**
* @return array{body:string,headers:list<string>,requestId:string}
*/
public static function buildRequest(
string $client,
string $secret,
?string $commit = null,
?int $timestampMs = null,
?string $requestId = null
): array {
if (!preg_match('/^[a-z0-9][a-z0-9_-]{1,31}$/', $client)) {
throw new \InvalidArgumentException('Invalid image sync client');
}
if (strlen($secret) < 32) {
throw new \InvalidArgumentException('Image sync secret must be at least 32 characters');
}
if ($commit !== null && !preg_match('/^[0-9a-f]{40,64}$/i', $commit)) {
throw new \InvalidArgumentException('Image commit must be a full Git SHA');
}
$body = Json::encode($commit === null ? (object)[] : ['commit' => $commit]);
$timestamp = (string)($timestampMs ?? (int)floor(microtime(true) * 1000));
$requestId ??= bin2hex(random_bytes(16));
$signature = hash_hmac('sha256', "{$timestamp}.{$requestId}.{$body}", $secret);
return [
'body' => $body,
'requestId' => $requestId,
'headers' => [
'Content-Type: application/json',
"X-Image-Client: {$client}",
"X-Image-Timestamp: {$timestamp}",
"X-Image-Request-Id: {$requestId}",
"X-Image-Signature: {$signature}",
],
];
}
/** @return array<string,mixed> */
public static function sync(string $url, string $client, string $secret, ?string $commit = null): array
{
$scheme = parse_url($url, PHP_URL_SCHEME);
$host = parse_url($url, PHP_URL_HOST);
if ($scheme !== 'https' && !in_array($host, ['127.0.0.1', 'localhost', '::1'], true)) {
throw new \InvalidArgumentException('Image sync URL must use HTTPS except for loopback tests');
}
$request = self::buildRequest($client, $secret, $commit);
$curl = curl_init($url);
if ($curl === false) {
throw new \RuntimeException('Unable to initialize image sync request');
}
curl_setopt_array($curl, [
CURLOPT_POST => true,
CURLOPT_HTTPHEADER => $request['headers'],
CURLOPT_POSTFIELDS => $request['body'],
CURLOPT_RETURNTRANSFER => true,
CURLOPT_CONNECTTIMEOUT => 5,
CURLOPT_TIMEOUT => 15,
]);
$response = curl_exec($curl);
$status = curl_getinfo($curl, CURLINFO_RESPONSE_CODE);
$error = curl_error($curl);
curl_close($curl);
if ($response === false) {
throw new \RuntimeException("Image sync request failed: {$error}");
}
$decoded = Json::decode($response);
if ($status < 200 || $status >= 300 || !($decoded['ok'] ?? false)) {
throw new \RuntimeException("Image sync rejected ({$status}): " . ($decoded['reason'] ?? 'unknown error'));
}
return $decoded;
}
}
+86
View File
@@ -0,0 +1,86 @@
<?php
declare(strict_types=1);
namespace sammo;
final class NpcPossessionSelector
{
public static function buildSeed(string|int $hiddenSeed, int $owner, string|int $now): string
{
return Util::simpleSerialize($hiddenSeed, 'SelectNPCToken', $owner, $now);
}
/** @param array<string, mixed> $general */
public static function weight(array $general): float
{
return pow(
(int)$general['leadership'] + (int)$general['strength'] + (int)$general['intel'],
1.5,
);
}
/**
* @param array<int|string, array<string, mixed>> $oldPick
* @param list<int> $keepIds
* @return array{picked: array<int|string, array<string, mixed>>, cancelled: bool}
*/
public static function applyKeep(array $oldPick, array $keepIds): array
{
$picked = [];
foreach ($keepIds as $keepId) {
if (array_key_exists($keepId, $oldPick) && (int)$oldPick[$keepId]['keepCnt'] > 0) {
$picked[$keepId] = $oldPick[$keepId];
$picked[$keepId]['keepCnt'] = (int)$picked[$keepId]['keepCnt'] - 1;
}
}
return [
'picked' => $picked,
'cancelled' => count($picked) === count($oldPick),
];
}
/**
* @param array<int|string, array<string, mixed>> $candidates
* @param array<int|string, float> $weights
* @param iterable<string> $reservedPayloads
*/
public static function removeReserved(array &$candidates, array &$weights, iterable $reservedPayloads): void
{
foreach ($reservedPayloads as $reservedPayload) {
$reserved = Json::decode($reservedPayload);
foreach (array_keys($reserved) as $reservedNpc) {
if (array_key_exists($reservedNpc, $weights)) {
unset($candidates[$reservedNpc], $weights[$reservedNpc]);
}
}
}
}
/**
* @param array<int|string, array<string, mixed>> $candidates
* @param array<int|string, float> $weights
* @param array<int|string, array<string, mixed>> $picked
* @param null|callable(int|string): void $onDraw
* @return array<int|string, array<string, mixed>>
*/
public static function select(
array $candidates,
array $weights,
array $picked,
RandUtil $rng,
?callable $onDraw = null,
): array {
$pickLimit = min(count($candidates), 5);
while (count($picked) < $pickLimit) {
$generalId = $rng->choiceUsingWeight($weights);
if ($onDraw !== null) {
$onDraw($generalId);
}
if (!array_key_exists($generalId, $picked)) {
$picked[$generalId] = $candidates[$generalId];
}
}
return $picked;
}
}
+34 -5
View File
@@ -4,13 +4,36 @@ namespace sammo;
class RandUtil
{
private ?int $traceGeneralId = null;
private int $traceSequence = 0;
public function __construct(public readonly RNG $rng)
{
}
public function setTraceGeneralId(?int $generalId): void
{
$this->traceGeneralId = $generalId;
}
private function trace(string $method, mixed $result): void
{
if ($this->traceGeneralId === null) {
return;
}
fwrite(STDOUT, 'AI_RNG_TRACE ' . json_encode([
'generalId' => $this->traceGeneralId,
'sequence' => $this->traceSequence++,
'method' => $method,
'result' => $result,
], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES) . "\n");
}
public function nextFloat1(): float
{
return $this->rng->nextFloat1();
$result = $this->rng->nextFloat1();
$this->trace('nextFloat1', $result);
return $result;
}
public function nextRange(int|float $min, int|float $max): float
@@ -25,16 +48,22 @@ class RandUtil
if ($range > $this->rng->getMaxInt()) {
throw new \InvalidArgumentException("Invalid random int range");
}
return $this->rng->nextInt($range) + $min;
$result = $this->rng->nextInt($range) + $min;
$this->trace('nextRangeInt', $result);
return $result;
}
public function nextInt(?int $max = null): int{
return $this->rng->nextInt($max);
$result = $this->rng->nextInt($max);
$this->trace('nextInt', $result);
return $result;
}
public function nextBit(): bool
{
return $this->rng->nextBits(1) !== "\0";
$result = $this->rng->nextBits(1) !== "\0";
$this->trace('nextBit', $result);
return $result;
}
public function nextBool(int|float $prob = 0.5): bool
@@ -97,7 +126,7 @@ class RandUtil
if(!$keys){
throw new \InvalidArgumentException();
}
$keyIdx = $this->rng->nextInt(count($keys) - 1);
$keyIdx = $this->nextInt(count($keys) - 1);
return $items[$keys[$keyIdx]];
}
+235
View File
@@ -0,0 +1,235 @@
<?php
namespace sammo;
final class RemoteImageUploadException extends \RuntimeException
{
}
final class RemoteUserIconUploadClient
{
private const SAFE_EXACT_ERRORS = [
'Invalid image upload client',
'Image upload secret must be at least 32 characters',
'Invalid image upload URL',
'Image upload URL must use HTTPS except for loopback tests',
'Remote user icon upload is not configured',
'Remote user icon upload secret file is not configured',
'Remote user icon upload secret file cannot be read',
'Remote user icon upload secret is too short',
'Unable to initialize image upload request',
'Image upload returned invalid JSON',
'Image upload returned an unsuccessful response',
'Image upload returned an unexpected path',
];
public static function isConfiguredEnabled(): bool
{
return property_exists(ServConfig::class, 'remoteUserIconUploadEnabled')
&& ServConfig::$remoteUserIconUploadEnabled === true;
}
/** @return array<string,mixed> */
public static function uploadConfigured(string $filename, string $contentType, string $body): array
{
[$baseUrl, $secret] = self::configuredBaseUrlAndSecret();
return self::upload(
"{$baseUrl}/v1/uploads/user-icons/core/{$filename}",
'core',
$secret,
$contentType,
$body
);
}
/** @return array<string,mixed> */
public static function uploadContentConfigured(string $filename, string $contentType, string $body): array
{
[$baseUrl, $secret] = self::configuredBaseUrlAndSecret();
return self::upload(
"{$baseUrl}/v1/uploads/content/core/{$filename}",
'core',
$secret,
$contentType,
$body
);
}
public static function getConfiguredContentPublicUrl(string $filename): string
{
[$baseUrl] = self::configuredBaseUrlAndSecret();
return "{$baseUrl}/uploads/core/{$filename}";
}
/**
* Record a caught upload failure in both the PHP service log and the
* operator-facing SQLite log without persisting request arguments, response
* bodies, headers, or secret values.
*/
public static function logFailure(
string $operation,
\Throwable $error,
?callable $systemLogger = null,
?callable $structuredLogger = null
): void {
$label = match ($operation) {
'user-icon' => 'Remote user icon upload',
'content-image' => 'Remote content image upload',
default => 'Remote image upload',
};
$reason = self::safeFailureReason($error);
$message = "{$label} failed: {$reason}";
if ($systemLogger === null) {
error_log($message);
} else {
$systemLogger($message);
}
try {
$arguments = [
'RemoteImageUploadFailure',
$message,
$error->getFile() . ':' . $error->getLine(),
[],
];
if ($structuredLogger === null) {
logError(...$arguments);
} else {
$structuredLogger(...$arguments);
}
} catch (\Throwable $loggingError) {
error_log('Remote image upload structured logging failed: ' . get_debug_type($loggingError));
}
}
private static function safeFailureReason(\Throwable $error): string
{
if ($error instanceof RemoteImageUploadException || $error instanceof \InvalidArgumentException) {
$message = $error->getMessage();
if (in_array($message, self::SAFE_EXACT_ERRORS, true)
|| ($error instanceof RemoteImageUploadException
&& preg_match('/^(?:Image upload rejected \([1-5][0-9]{2}\)|Image upload request failed \(cURL [0-9]+\))$/D', $message))) {
return $message;
}
}
return 'Unexpected ' . get_debug_type($error);
}
/** @return array{string,string} */
private static function configuredBaseUrlAndSecret(): array
{
if (!self::isConfiguredEnabled()
|| !property_exists(ServConfig::class, 'remoteUserIconUploadPath')
|| !property_exists(ServConfig::class, 'remoteUserIconUploadSecretFile')) {
throw new RemoteImageUploadException('Remote user icon upload is not configured');
}
$secretPath = ServConfig::$remoteUserIconUploadSecretFile;
if (!is_string($secretPath) || $secretPath === '' || str_contains($secretPath, "\0")) {
throw new RemoteImageUploadException('Remote user icon upload secret file is not configured');
}
if ($secretPath[0] !== '/') {
$secretPath = ROOT . '/' . $secretPath;
}
$secretContents = @file_get_contents($secretPath);
if ($secretContents === false) {
throw new RemoteImageUploadException('Remote user icon upload secret file cannot be read');
}
$secret = trim($secretContents);
if (strlen($secret) < 32) {
throw new RemoteImageUploadException('Remote user icon upload secret is too short');
}
return [rtrim((string)ServConfig::$remoteUserIconUploadPath, '/'), $secret];
}
/** @return array{headers:list<string>,requestId:string,expires:string} */
public static function buildRequest(
string $url,
string $client,
string $secret,
string $contentType,
string $body,
?int $expires = null,
?string $requestId = null
): array {
if (!preg_match('/^[a-z0-9][a-z0-9_-]{1,31}$/', $client)) {
throw new \InvalidArgumentException('Invalid image upload client');
}
if (strlen($secret) < 32) {
throw new \InvalidArgumentException('Image upload secret must be at least 32 characters');
}
$path = parse_url($url, PHP_URL_PATH);
if (!is_string($path) || !preg_match('#^/v1/uploads/(?:user-icons|content)/' . preg_quote($client, '#') . '/[a-f0-9]{32}\.(?:avif|webp|jpe?g|png|gif)$#', $path)) {
throw new \InvalidArgumentException('Invalid image upload URL');
}
$expiresText = (string)($expires ?? time() + 60);
$requestId ??= bin2hex(random_bytes(16));
$digest = hash('sha256', $body);
$signature = hash_hmac(
'sha256',
"{$expiresText}.{$requestId}.{$path}.{$contentType}.{$digest}",
$secret
);
return [
'requestId' => $requestId,
'expires' => $expiresText,
'headers' => [
"Content-Type: {$contentType}",
"X-Image-Client: {$client}",
"X-Image-Expires: {$expiresText}",
"X-Image-Request-Id: {$requestId}",
"X-Image-Signature: {$signature}",
],
];
}
/** @return array<string,mixed> */
public static function upload(string $url, string $client, string $secret, string $contentType, string $body): array
{
$scheme = parse_url($url, PHP_URL_SCHEME);
$host = parse_url($url, PHP_URL_HOST);
if ($scheme !== 'https' && !in_array($host, ['127.0.0.1', 'localhost', '::1'], true)) {
throw new \InvalidArgumentException('Image upload URL must use HTTPS except for loopback tests');
}
$request = self::buildRequest($url, $client, $secret, $contentType, $body);
$curl = curl_init($url);
if ($curl === false) {
throw new RemoteImageUploadException('Unable to initialize image upload request');
}
curl_setopt_array($curl, [
CURLOPT_CUSTOMREQUEST => 'PUT',
CURLOPT_HTTPHEADER => $request['headers'],
CURLOPT_POSTFIELDS => $body,
CURLOPT_RETURNTRANSFER => true,
CURLOPT_CONNECTTIMEOUT => 5,
CURLOPT_TIMEOUT => 20,
]);
$response = curl_exec($curl);
$status = curl_getinfo($curl, CURLINFO_RESPONSE_CODE);
$curlErrorNumber = curl_errno($curl);
curl_close($curl);
if ($response === false) {
throw new RemoteImageUploadException("Image upload request failed (cURL {$curlErrorNumber})");
}
if ($status < 200 || $status >= 300) {
throw new RemoteImageUploadException("Image upload rejected ({$status})");
}
try {
$decoded = Json::decode($response);
} catch (\Throwable $error) {
throw new RemoteImageUploadException('Image upload returned invalid JSON', previous: $error);
}
if (!($decoded['ok'] ?? false)) {
throw new RemoteImageUploadException('Image upload returned an unsuccessful response');
}
$filename = basename((string)parse_url($url, PHP_URL_PATH));
$category = str_contains((string)parse_url($url, PHP_URL_PATH), '/content/') ? 'content' : 'user-icons';
$expectedPath = $category === 'content'
? "uploads/{$client}/{$filename}"
: "icons/users/{$client}/{$filename}";
if (($decoded['path'] ?? null) !== $expectedPath) {
throw new RemoteImageUploadException('Image upload returned an unexpected path');
}
return $decoded;
}
}

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