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1 Commits
Author SHA1 Message Date
sars 15cf23dd4d 아시아 명장전 시나리오(비급) 추가 2022-08-02 00:17:37 -07:00
609 changed files with 14727 additions and 30967 deletions
+15
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@@ -0,0 +1,15 @@
{
"presets": [
[
"@babel/preset-env",
{
"useBuiltIns": "usage",
"corejs": 3,
"modules": false
}
]
],
"plugins": [
"lodash"
]
}
-6
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@@ -10,10 +10,8 @@
*.log
logs/*.txt
api_log.db
d_log/*.txt
d_log/*.zip
d_log/*.db
sess_*
*/logs/*.txt
*/logs/*/*.txt
@@ -67,7 +65,3 @@ ingame/js/*
ingame/css/*
gateway/js/*
gateway/css/*
*.db-journal
d_log/cachegrind.*
+12 -2
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@@ -15,8 +15,9 @@ return [
// Note that the **only** effect of choosing `'5.6'` is to infer
// that functions removed in php 7.0 exist.
// (See `backward_compatibility_checks` for additional options)
"target_php_version" => '8.2',
"minimum_target_php_version" => '8.2',
"target_php_version" => '8.1',
"minimum_target_php_version" => '8.1',
'backward_compatibility_checks ' => true,
'minimum_severity' => \Phan\Issue::SEVERITY_NORMAL,
'file_list' => [
@@ -28,6 +29,8 @@ return [
'hwe/_admin1_submit.php',
'hwe/_admin2.php',
'hwe/_admin2_submit.php',
'hwe/_admin4.php',
'hwe/_admin4_submit.php',
'hwe/_admin5.php',
'hwe/_admin5_submit.php',
'hwe/_admin7.php',
@@ -95,6 +98,12 @@ return [
'hwe/j_load_scenarios.php',
'hwe/j_map.php',
'hwe/j_map_recent.php',
'hwe/j_msg_contact_list.php',
'hwe/j_msg_decide_opt.php',
'hwe/j_msg_delete.php',
'hwe/j_msg_get_old.php',
'hwe/j_msg_get_recent.php',
'hwe/j_msg_submit.php',
'hwe/j_myBossInfo.php',
'hwe/j_raise_event.php',
'hwe/j_select_npc.php',
@@ -103,6 +112,7 @@ return [
'hwe/j_set_my_setting.php',
'hwe/j_set_npc_control.php',
'hwe/j_simulate_battle.php',
'hwe/j_troop.php',
'hwe/j_update_picked_general.php',
'hwe/j_vacation.php',
'hwe/lib.php',
+1 -1
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@@ -29,5 +29,5 @@
"josa",
"sammo"
],
"editor.tabSize": 4
"editor.tabSize": 2
}
-1
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@@ -2,7 +2,6 @@
<html>
<head>
<meta charset="utf-8">
<meta name="color-scheme" content="dark">
<title>닫혀 있습니다.</title>
<script>
setTimeout(function(){
+1 -1
View File
@@ -1,6 +1,6 @@
The MIT License
Copyright (c) 2023 Hide_D, 62che
Copyright (c) 2022 Hide_D, 62che
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+13 -13
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@@ -8,26 +8,26 @@
],
"config": {
"platform": {
"php": "8.3"
"php": "8.1"
}
},
"require": {
"brandonwamboldt/utilphp": "^1.1",
"sergeytsalkov/meekrodb": "^2.5",
"league/plates": "^3.5",
"sergeytsalkov/meekrodb": "^2.3",
"league/plates": "^3.3",
"vlucas/valitron": "^1.4",
"php-extended/php-tail": "^5.0",
"symfony/lock": "^6.2",
"php-extended/php-tail": "^2.1",
"pguardiario/phpuri": "^1.0",
"symfony/lock": "^6.0",
"ezyang/htmlpurifier": "^4.10",
"xemlock/htmlpurifier-html5": "^0.1.7",
"catfan/medoo": "^2.1",
"phan/phan": "^5.4",
"nette/caching": "^3.3",
"illuminate/database": "^10.0",
"illuminate/events": "^10.0",
"php-ds/php-ds": "^1.5",
"hided62/ldto": "^1.0",
"league/uri": "^6.8"
"phan/phan": "^5.3",
"nette/caching": "^3.0",
"illuminate/database": "^9.12",
"illuminate/events": "^9.12",
"spatie/data-transfer-object": "^3.7",
"php-ds/php-ds": "^1.4"
},
"autoload": {
"psr-4": {
@@ -48,6 +48,6 @@
]
},
"require-dev": {
"phpunit/phpunit": "^10.0"
"phpunit/phpunit": "^9.5"
}
}
Generated
+1065 -1449
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+3 -4
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@@ -10,7 +10,6 @@ require(__DIR__ . '/../vendor/autoload.php');
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>설치</title>
@@ -30,10 +29,10 @@ require(__DIR__ . '/../vendor/autoload.php');
<body>
<div class="container">
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 설치</h1>
<div class="row justify-content-lg-center">
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 설치</h1>
<div class="row justify-content-md-center">
<div class="col col-12 col-lg-10 col-lg-7">
<div class="col col-12 col-md-10 col-lg-7">
<div class="card" id="db_form_card" style="display:none">
<h3 class="card-header">
설치(DB 설정)
+9 -2
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@@ -17,11 +17,18 @@ if (!class_exists('\\sammo\\RootDB')) {
$rootDB = RootDB::db();
$rootDB->addHook('run_failed', function ($params) {
$rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([
'step' => 'conn_fail'
]);
};
$rootDB->error_handler = function ($params) {
Json::die([
'step' => 'sql_fail'
]);
});
};
$memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member');
if ($memberCnt == 0) {
+15 -7
View File
@@ -90,19 +90,19 @@ if (
//기본 파일 생성
if (!file_exists(AppConf::getUserIconPathFS())) {
mkdir(AppConf::getUserIconPathFS(), 0775);
mkdir(AppConf::getUserIconPathFS());
}
if (!file_exists(ROOT . '/d_log')) {
mkdir(ROOT . '/d_log', 0775);
mkdir(ROOT . '/d_log');
}
if (!file_exists(ROOT . '/d_setting')) {
mkdir(ROOT . '/d_setting', 0775);
mkdir(ROOT . '/d_setting');
}
if (!file_exists(ROOT . '/d_shared')) {
mkdir(ROOT . '/d_shared', 0775);
mkdir(ROOT . '/d_shared');
}
}
@@ -150,12 +150,20 @@ if (!file_exists(ROOT . '/d_setting/.htaccess')) {
$rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4');
$rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$rootDB->addHook('run_failed', function ($args) {
$rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([
'result' => false,
'reason' => '에러.'. $args['error']
'reason' => 'DB 접속에 실패했습니다.'
]);
});
};
$rootDB->error_handler = function ($params) {
Json::die([
'result' => false,
'reason' => 'SQL을 제대로 실행하지 못했습니다. DB상태를 확인해 주세요.'
]);
};
$mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
-17
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@@ -1,17 +0,0 @@
CREATE TABLE IF NOT EXISTS "api_log" (
"id" INTEGER NOT NULL,
"user_id" INTEGER NOT NULL,
"ip" TEXT NOT NULL,
"date" TEXT NOT NULL,
"path" TEXT NOT NULL,
"arg" TEXT,
"aux" TEXT,
PRIMARY KEY("id" AUTOINCREMENT)
);
CREATE INDEX IF NOT EXISTS "by_date" ON "api_log" (
"date" DESC
);
CREATE INDEX IF NOT EXISTS "by_user" ON "api_log" (
"user_id" ASC,
"date" DESC
);
+5
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@@ -61,6 +61,11 @@ class RootDB
if (self::$uDB === null) {
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
self::$uDB->error_handler = function () {
};
self::$uDB->throw_exception_on_error = true;
self::$uDB->throw_exception_on_nonsql_error = true;
}
return self::$uDB;
}
-58
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@@ -165,61 +165,3 @@
background: url('_tK_gameImagePath_/map/pokemon_v1/back_pal8.png') no-repeat;
background-size: 700px 500px;
}
/*CR 지도*/
.map_theme_cr .map_bglayer1{
background: url('_tK_gameImagePath_/map/cr/bg-fs8.png') no-repeat;
background-size: 700px 500px;
}
.map_theme_cr.map_detail .city_base .city_bg {
background-image: none !important;
width: 39.5px !important;
height: 39.5px !important;
left: 1px !important;
top: -4px !important;
opacity: 0.5;
}
.map_theme_cr.map_detail.small_width_map .city_base .city_bg {
background-image: none !important;
width: 28.5px !important;
height: 28.5px !important;
left: 6px !important;
top: 4px !important;
opacity: 0.5;
}
.map_theme_cr.map_detail .city_bg.bFF0000 { background-color: #FF0000; }
.map_theme_cr.map_detail .city_bg.b800000 { background-color: #800000; }
.map_theme_cr.map_detail .city_bg.bA0522D { background-color: #A0522D; }
.map_theme_cr.map_detail .city_bg.bFF6347 { background-color: #FF6347; }
.map_theme_cr.map_detail .city_bg.bFFA500 { background-color: #FFA500; }
.map_theme_cr.map_detail .city_bg.bFFDAB9 { background-color: #FFDAB9; }
.map_theme_cr.map_detail .city_bg.bFFD700 { background-color: #FFD700; }
.map_theme_cr.map_detail .city_bg.bFFFF00 { background-color: #FFFF00; }
.map_theme_cr.map_detail .city_bg.b7CFC00 { background-color: #7CFC00; }
.map_theme_cr.map_detail .city_bg.b00FF00 { background-color: #00FF00; }
.map_theme_cr.map_detail .city_bg.b808000 { background-color: #808000; }
.map_theme_cr.map_detail .city_bg.b008000 { background-color: #008000; }
.map_theme_cr.map_detail .city_bg.b2E8B57 { background-color: #2E8B57; }
.map_theme_cr.map_detail .city_bg.b008080 { background-color: #008080; }
.map_theme_cr.map_detail .city_bg.b20B2AA { background-color: #20B2AA; }
.map_theme_cr.map_detail .city_bg.b6495ED { background-color: #6495ED; }
.map_theme_cr.map_detail .city_bg.b7FFFD4 { background-color: #7FFFD4; }
.map_theme_cr.map_detail .city_bg.bAFEEEE { background-color: #AFEEEE; }
.map_theme_cr.map_detail .city_bg.b87CEEB { background-color: #87CEEB; }
.map_theme_cr.map_detail .city_bg.b00FFFF { background-color: #00FFFF; }
.map_theme_cr.map_detail .city_bg.b00BFFF { background-color: #00BFFF; }
.map_theme_cr.map_detail .city_bg.b0000FF { background-color: #0000FF; }
.map_theme_cr.map_detail .city_bg.b000080 { background-color: #000080; }
.map_theme_cr.map_detail .city_bg.b483D8B { background-color: #483D8B; }
.map_theme_cr.map_detail .city_bg.b7B68EE { background-color: #7B68EE; }
.map_theme_cr.map_detail .city_bg.bBA55D3 { background-color: #BA55D3; }
.map_theme_cr.map_detail .city_bg.b800080 { background-color: #800080; }
.map_theme_cr.map_detail .city_bg.bFF00FF { background-color: #FF00FF; }
.map_theme_cr.map_detail .city_bg.bFFC0CB { background-color: #FFC0CB; }
.map_theme_cr.map_detail .city_bg.bF5F5DC { background-color: #F5F5DC; }
.map_theme_cr.map_detail .city_bg.bE0FFFF { background-color: #E0FFFF; }
.map_theme_cr.map_detail .city_bg.bFFFFFF { background-color: #FFFFFF; }
.map_theme_cr.map_detail .city_bg.bA9A9A9 { background-color: #A9A9A9; }
-1
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@@ -21,7 +21,6 @@ $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
<head>
<title>삼국지 모의전투 HiDCHe</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
+2 -1
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@@ -19,7 +19,6 @@ $admin = getAdmin();
<head>
<title>게임관리</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printCSS('../d_shared/common.css')?>
@@ -41,6 +40,8 @@ $admin = getAdmin();
<tr>
<td width=110 align=right>시작시간변경</td>
<td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime'], 0, 19)?>'><input type=submit name=btn value=변경1></td>
<td width=110 align=right>현재도시훈사</td>
<td width=285><?=$admin['city_rate']?></td>
</tr>
<tr>
<td width=110 align=right>최대 장수</td>
+22 -1
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@@ -74,7 +74,28 @@ switch ($btn) {
case "120분턴": $turnterm = 120; break;
default: throw new \Exception("알 수 없는 턴 기간");
}
ServerTool::changeServerTerm($turnterm);
$oldunit = $admin['turnterm'] * 60;
$unit = $turnterm * 60;
$unitDiff = $unit / $oldunit;
$servTurnTime = new \DateTimeImmutable($admin['turntime']);
foreach ($db->query('SELECT no,turntime FROM general') as $gen) {
$genTurnTime = new \DateTimeImmutable($gen['turntime']);
$timeDiff = TimeUtil::DateIntervalToSeconds($genTurnTime->diff($servTurnTime));
$timeDiff *= $unitDiff;
$newGenTurnTime = $servTurnTime->add(TimeUtil::secondsToDateInterval($timeDiff));
$db->update('general', [
'turntime'=>$newGenTurnTime->format('Y-m-d H:i:s.u')
], 'no=%i', $gen['no']);
}
$turn = ($admin['year'] - $admin['startyear']) * 12 + $admin['month'] - 1;
$starttime = $servTurnTime->sub(TimeUtil::secondsToDateInterval($turn * $unit))->format('Y-m-d H:i:s');
$starttime = cutTurn($starttime, $turnterm, false);
$gameStor->turnterm = $turnterm;
$gameStor->starttime = $starttime;
pushGlobalHistoryLog(["<R>★</>턴시간이 <C>$btn</>으로 변경됩니다."]);
break;
}
-1
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@@ -20,7 +20,6 @@ $db = DB::db();
<head>
<title>회원관리</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
+19 -21
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@@ -2,8 +2,6 @@
namespace sammo;
use sammo\Enums\MessageType;
include "lib.php";
include "func.php";
@@ -33,18 +31,18 @@ $src = MessageTarget::buildQuick($session->generalID);
$genObjList = [];
$env = [];
if ($genlist) {
$genObjList = General::createObjListFromDB($genlist);
$genObjList = General::createGeneralObjListFromDB($genlist);
$env = $gameStor->cacheAll();
}
switch ($btn) {
case "전체 접속허용":
$db->update('general_access_log', [
'refresh_score' => 0
$db->update('general', [
'con' => 0
], true);
break;
case "전체 접속제한":
$db->update('general_access_log', [
'refresh_score' => 1000
$db->update('general', [
'con' => 1000
], true);
break;
case "블럭 해제":
@@ -113,7 +111,7 @@ switch ($btn) {
case "경험치1000":
$text = $btn . " 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -124,7 +122,7 @@ switch ($btn) {
case "공헌치1000":
$text = $btn . " 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -135,7 +133,7 @@ switch ($btn) {
case "보숙10000":
$text = "보병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -145,7 +143,7 @@ switch ($btn) {
case "궁숙10000":
$text = "궁병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -156,7 +154,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "기병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -167,7 +165,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "귀병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -178,7 +176,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "차병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -186,19 +184,19 @@ switch ($btn) {
], '`no` IN %li', $genlist);
break;
case "접속 허용":
$db->update('general_access_log', [
'refresh_score' => 0
], '`general_id` IN %li', $genlist);
$db->update('general', [
'con' => 0
], '`no` IN %li', $genlist);
break;
case "접속 제한":
$db->update('general_access_log', [
'refresh_score' => 1000
], '`general_id` IN %li', $genlist);
$db->update('general', [
'con' => 1000
], '`no` IN %li', $genlist);
break;
case "메세지 전달":
$text = $msg ?? '';
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
break;
+132
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@@ -0,0 +1,132 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 5) {
die(requireAdminPermissionHTML());
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$conlimit = $gameStor->conlimit;
$ipGroupList = Util::arrayGroupBy(
$db->query(
'SELECT name,ip,lastconnect,owner,block,substring_index(ip,".",3) as ip_c from general WHERE ip!="" and npc<2'
),
'ip_c'
);
function colorBlockedName($general)
{
if (!$general['blocked']) {
return $general['name'];
}
return "<span style='color:magenta;'>{$general['name']}</span>";
}
?>
<!DOCTYPE html>
<html>
<head>
<title>멀티관리</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<?= WebUtil::printDist('ts', 'common', true) ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>멀 티 관 리<br><?= backButton() ?></td>
</tr>
</table>
<form name=form1 method=post action=_admin4_submit.php>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td width=80 align=center rowspan=3>회원선택<br><br>
<font color=cyan>NPC</font><br>
<font color=skyblue>NPC유저</font><br>
<font color=red>접속제한</font><br><b style=background-color:red;>블럭회원</b>
</td>
<td width=105 rowspan=3>
<?php
echo "
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>";
foreach ($db->query('SELECT no,name,npc,block,con from general where ip!=\'\' order by npc,ip') as $general) {
$style = "style=;";
if ($general['block'] > 0) {
$style .= "background-color:red;";
}
$npcColor = getNPCColor($general['npc']);
if($npcColor !== null){
$style .= "color:{$npcColor};";
}
echo "
<option value={$general['no']} $style>{$general['name']}</option>";
}
echo "
</select>";
?>
</td>
<td width=100 align=center>블럭</td>
<td width=504>
<input type=submit name=btn value='블럭 해제'><input type=submit name=btn value='1단계 블럭'><input type=submit name=btn value='2단계 블럭'><input type=submit name=btn value='3단계 블럭'><input type=submit name=btn value='무한삭턴'><br>
1단계:발언권, 2단계:턴블럭
</td>
</tr>
<tr>
<td align=center>강제 사망</td>
<td><input type=submit name=btn value='강제 사망'></td>
</tr>
<tr>
<td align=center>메세지 전달</td>
<td><input type=textarea size=60 maxlength=255 name=msg style=background-color:black;color:white;><input type=submit name=btn value='메세지 전달'></td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td align=center width=100>장수명</td>
<td align=center width=180>최근로그인</td>
<td align=center width=129>IP</td>
<td align=center width=100>ID</td>
</tr>
<?php foreach ($ipGroupList as $ipGroupC => $users) : ?>
<tr>
<td><?= join('<br>', array_map('\sammo\colorBlockedName', $users)) ?></td>
<td><?= join('<br>', array_column($users, 'lastconnect')) ?></td>
<td><?= join('<br>', array_column($users, 'ip')) ?></td>
<td><?= join('<br>', array_column($users, 'owner')) ?></td>
</tr>
<?php endforeach; ?>
</table>
<?php
//NOTE: password의 md5 해시가 같은지 확인하는 방식으로는 앞으로 잡아낼 수 없다. 폐기
?>
</form>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td><?= backButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</body>
</html>
+84
View File
@@ -0,0 +1,84 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 5) {
header('location:_admin4.php');
die();
}
$btn = Util::getPost('btn');
$genlist = Util::getPost('genlist', 'array_int');
$msg = Util::getPost('msg', 'string', '메시지');
$db = DB::db();
//NOTE: 왜 기능이 admin2와 admin4가 같이 있는가?
//NOTE: 왜 블럭 시 admin4에선 금쌀을 없애지 않는가?
switch ($btn) {
case "블럭 해제":
DB::db()->query('update general set block=0 where no IN %li', $genlist);
break;
case "1단계 블럭":
$date = TimeUtil::now();
$db = DB::db();
$db->query('update general set block=1,killturn=24 where no IN %li', $genlist);
//FIXME: subquery로 하는게 더 빠를 듯.
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
break;
case "2단계 블럭":
$date = TimeUtil::now();
$db = DB::db();
$db->query('update general set block=2,killturn=24 where no IN %li', $genlist);
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
break;
case "3단계 블럭":
$date = TimeUtil::now();
$db = DB::db();
$db->query('update general set block=3,killturn=24 where no IN %li', $genlist);
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
break;
case "무한삭턴":
DB::db()->query('update general set killturn=8000 where no IN %li', $genlist);
break;
case "강제 사망":
$date = TimeUtil::now(true);
$db->update('general', [
'killturn' => 0,
'turntime' => $date,
], '`no` IN %li', $genlist);
$db->update('general_turn', [
'action' => '휴식',
'arg' => '{}',
'brief' => '휴식'
], 'general_id IN %li AND turn_idx = 0', $genlist);
break;
case "메세지 전달":
$date = TimeUtil::now();
$src = MessageTarget::buildQuick($session->generalID);
foreach($genlist as $generalID){
$msgObj = new Message(
Message::MSGTYPE_PRIVATE,
$src,
MessageTarget::buildQuick($generalID),
$msg,
new \DateTime(),
new \DateTime('9999-12-31'),
[]
);
if ($msgObj) {
$msgObj->send(true);
}
}
break;
}
header('location:_admin4.php');
+14 -1
View File
@@ -38,7 +38,6 @@ $sel2[$type2] = "selected";
<head>
<title>일제정보</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
@@ -66,6 +65,8 @@ $sel2[$type2] = "selected";
<option <?= $sel[8] ?? '' ?> value=8>평무</option>
<option <?= $sel[9] ?? '' ?> value=9>평지</option>
<option <?= $sel[10] ?? '' ?> value=10>평Lv</option>
<option <?= $sel[11] ?? '' ?> value=11>접속률</option>
<option <?= $sel[12] ?? '' ?> value=12>단기접</option>
<option <?= $sel[13] ?? '' ?> value=13>보숙</option>
<option <?= $sel[14] ?? '' ?> value=14>궁숙</option>
<option <?= $sel[15] ?? '' ?> value=15>기숙</option>
@@ -103,6 +104,8 @@ $sel2[$type2] = "selected";
<table align=center width=1600 class="tb_layout bg0">
<tr class='bg1'>
<td align=center>국명</td>
<td align=center>접률</td>
<td align=center>단접</td>
<td align=center>국력</td>
<td align=center>장수</td>
<td align=center>속령</td>
@@ -143,6 +146,8 @@ SELECT
A.gold,
A.rice,
COUNT(B.nation) AS gennum,
ROUND(AVG(B.connect), 1) AS connect,
ROUND(AVG(B.con), 1) AS con,
ROUND(AVG(B.dex1)) AS dex1,
ROUND(AVG(B.dex2)) AS dex2,
ROUND(AVG(B.dex3)) AS dex3,
@@ -187,6 +192,12 @@ GROUP BY B.nation
case 10:
$query .= " order by avg(B.explevel) desc";
break;
case 11:
$query .= " order by avg(B.connect) desc";
break;
case 12:
$query .= " order by avg(B.con) desc";
break;
case 13:
$query .= " order by avg(B.dex1) desc";
break;
@@ -228,6 +239,8 @@ from city where nation=%i', $nation['nation']);
echo "
<tr>
<td align=center style=background-color:{$nation['color']};color:" . newColor($nation['color']) . ";>{$nation['name']}</td>
<td align=center>&nbsp;{$nation['connect']}&nbsp;</td>
<td align=center>&nbsp;{$nation['con']}&nbsp;</td>
<td align=center>&nbsp;{$nation['power']}&nbsp;</td>
<td align=center>&nbsp;{$gen['cnt']}&nbsp;</td>
<td align=center>&nbsp;{$city['cnt']}&nbsp;</td>
+1 -4
View File
@@ -2,8 +2,6 @@
namespace sammo;
use sammo\Enums\GeneralQueryMode;
include "lib.php";
include "func.php";
@@ -76,7 +74,7 @@ if (!$gen) {
$gen = $generalBasicList[0]['no'];
}
$generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAccessLog);
$generalObj = General::createGeneralObjFromDB($gen);
?>
<!DOCTYPE html>
@@ -85,7 +83,6 @@ $generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAcc
<head>
<title>로그정보</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
-1
View File
@@ -30,7 +30,6 @@ $sel[$type] = "selected";
<head>
<title>외교정보</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
+3 -2
View File
@@ -26,7 +26,8 @@ foreach ($db->queryFirstColumn(
}
$inheritPointManager = InheritancePointManager::getInstance();
foreach(General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
$inheritPointManager->mergeTotalInheritancePoint($genObj);
foreach(General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
$inheritPointManager->clearInheritancePoint($genObj);
}
-1
View File
@@ -28,7 +28,6 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 명장일람</title>
-1
View File
@@ -14,7 +14,6 @@ increaseRefresh("왕조일람", 1);
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
-1
View File
@@ -24,7 +24,6 @@ $serverID = $emperior['server_id'] ?? ($emperior['serverID'] ?? null);
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
+8 -17
View File
@@ -16,13 +16,10 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("장수일람", 2);
$me = $db->queryFirstRow(
'SELECT refresh_score,turntime FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i', $userID
);
$me = $db->queryFirstRow('SELECT con,turntime FROM general WHERE owner = %i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
@@ -44,7 +41,6 @@ if ($gameStor->isunited) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 장수일람</title>
@@ -105,7 +101,7 @@ if ($gameStor->isunited) {
6 => ['dedication', true],
7 => ['officer_level', true],
8 => ['killturn', false],
9 => ['refresh_score_total', true],
9 => ['connect', true],
10 => ['experience', true],
11 => ['personal', true],
12 => ['special', true],
@@ -114,12 +110,7 @@ if ($gameStor->isunited) {
15 => ['npc', true],
][$type];
$generalList = $db->query(
'SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,refresh_score_total
FROM `general` LEFT JOIN `general_access_log` ON general.no = general_access_log.general_id order by %b %l',
$orderKey,
$orderDesc ? 'desc' : ''
);
$generalList = $db->query('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect from general order by %b %l', $orderKey, $orderDesc ? 'desc' : '');
echo "
<table align=center width=1000 class='tb_layout bg0'>
@@ -171,7 +162,7 @@ if ($gameStor->isunited) {
$name = $name . '<br><small>(' . $ownerNameList[$general['owner']] . ')</small>';
}
$general['refresh_score_total'] = Util::round($general['refresh_score_total'], -1);
$general['connect'] = Util::round($general['connect'], -1);
$imageTemp = GetImageURL($general['imgsvr']);
echo "
@@ -200,8 +191,8 @@ if ($gameStor->isunited) {
<td align=center>$strength</td>
<td align=center>$intel</td>
<td align=center>{$general['killturn']}</td>
<td align=center>" . $general['refresh_score_total'] ?? 0;
echo "<br>【" . getRefreshScoreText($general['refresh_score_total'] ?? 0) . "】</td>
<td align=center>{$general['connect']}";
echo "<br>【" . getConnect($general['connect']) . "】</td>
</tr>";
}
echo "
-1
View File
@@ -43,7 +43,6 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 명예의 전당</title>
+3 -7
View File
@@ -13,13 +13,10 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['killturn', 'autorun_user', 'turnterm']);
increaseRefresh("세력일람", 2);
$me = $db->queryFirstRow(
'SELECT refresh_score, turntime FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
@@ -29,7 +26,6 @@ if ($limitState >= 2) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 세력일람</title>
-1
View File
@@ -24,7 +24,6 @@ $sel[$type] = "selected";
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 빙의일람</title>
+34 -33
View File
@@ -2,29 +2,36 @@
namespace sammo;
use sammo\Enums\GeneralAccessLogColumn;
include "lib.php";
include "func.php";
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("갱신정보", 1);
increaseRefresh("갱신정보", 2);
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxrefresh', 'maxonline', 'recentTraffic']);
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxrefresh', 'maxonline']);
$recentTraffic = $admin['recentTraffic'] ?? [];
$log = getRawFileLogRecent(__DIR__ . '/logs/' . UniqueConst::$serverID . '/_traffic.txt', 11, 100);
$date = [];
$year = [];
$month = [];
$refresh = [];
$online = [];
$curonline = getOnlineNum();
$recentTraffic[] = [
'year' => $admin['year'],
'month' => $admin['month'],
'refresh' => $admin['refresh'],
'online' => $curonline,
'date' => TimeUtil::now()
];
foreach ($log as $i => $value) {
$parse = Json::decode($value);
$date[$i] = $parse[0];
$year[$i] = $parse[1];
$month[$i] = $parse[2];
$refresh[$i] = $parse[3];
$online[$i] = $parse[4];
}
$year[] = $admin['year'];
$month[] = $admin['month'];
$date[] = TimeUtil::now();
if ($admin['maxrefresh'] == 0) {
$admin['maxrefresh'] = 1;
@@ -45,7 +52,6 @@ if ($admin['maxonline'] < $curonline) {
<head>
<title><?= UniqueConst::$serverName ?>: 트래픽정보</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
@@ -98,13 +104,13 @@ if ($admin['maxonline'] < $curonline) {
</td>
</tr>
<?php
foreach ($recentTraffic as $trafficItem) {
$value = $trafficItem['refresh'];
$refresh[] = $admin['refresh'];
foreach ($refresh as $i => $value) {
$w = round($value / $admin['maxrefresh'] * 100, 1);
$color = getTrafficColor($w);
$dt = substr($trafficItem['date'], 11, 5); ?>
$dt = substr($date[$i], 11, 5); ?>
<tr height=30>
<td width=100 align=center><?= $trafficItem['year'] ?>년 <?= $trafficItem['month'] ?>월</td>
<td width=100 align=center><?= $year[$i] ?>년 <?= $month[$i] ?>월</td>
<td width=60 align=center class='bg2'><?= $dt ?></td>
<td width=2 align=center class='bg1'></td>
<td width=320>
@@ -139,13 +145,13 @@ if ($admin['maxonline'] < $curonline) {
</td>
</tr>
<?php
foreach ($recentTraffic as $trafficItem) {
$value = $trafficItem['online'];
$online[] = $curonline;
foreach ($online as $i => $value) {
$w = round($value / $admin['maxonline'] * 100, 1);
$color = getTrafficColor($w);
$dt = substr($trafficItem['date'], 11, 5); ?>
$dt = substr($date[$i], 11, 5); ?>
<tr height=30>
<td width=100 align=center><?= $trafficItem['year'] ?>년 <?= $trafficItem['month'] ?>월</td>
<td width=100 align=center><?= $year[$i] ?>년 <?= $month[$i] ?>월</td>
<td width=60 align=center class='bg2'><?= $dt ?></td>
<td width=2 align=center class='bg1'></td>
<td width=320>
@@ -180,24 +186,19 @@ if ($admin['maxonline'] < $curonline) {
</td>
</tr>
<?php
$totalRefresh = [
...$db->queryFirstRow('SELECT sum(`refresh`) as `refresh`, sum(`refresh_score_total`) as `refresh_score_total` from general_access_log'),
'name' => '접속자 총합'
];
$max_refresh = $db->queryFirstRow('SELECT sum(refresh) as refresh, sum(`connect`) as `connect` from general');
$max_refresh['name'] = '접속자 총합';
$top5Refresh = $db->query(
'SELECT `name`, `log`.`refresh`, `refresh_score_total` FROM `general_access_log` AS `log`
INNER JOIN `general` ON `log`.`general_id` = `general`.`no` ORDER BY `log`.`refresh` DESC LIMIT 5'
);
$refresh_result = array_merge([$max_refresh], $db->query('SELECT `name`,refresh,`connect` FROM general ORDER BY refresh DESC LIMIT 5'));
foreach (array_merge([$totalRefresh], $top5Refresh) as $i => $user) {
$w = round($user['refresh'] / max(1, $totalRefresh['refresh']) * 100, 1);
foreach ($refresh_result as $i => $user) {
$w = round($user['refresh'] / max(1, $max_refresh['refresh']) * 100, 1);
$w2 = round(100 - $w, 1);
$color = getTrafficColor($w);
?>
<tr>
<td width=98 align=center><?= $user['name'] ?></td>
<td width=98 align=center><?= $user['refresh_score_total'] ?>(<?= $user['refresh'] ?>)</td>
<td width=98 align=center><?= $user['connect'] ?>(<?= $user['refresh'] ?>)</td>
<td width=798>
<?php if ($w == 0) : ?>
<?php elseif ($w < 10) : ?>
+11 -17
View File
@@ -2,8 +2,6 @@
namespace sammo;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\RankColumn;
include "lib.php";
@@ -23,15 +21,12 @@ $generalID = $session->generalID;
$me = $db->queryFirstRow(
'SELECT no,tournament,refresh_score,turntime FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id where owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no,tournament,con,turntime from general where owner=%i', $userID);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'turnterm', 'develcost']);
$turnTerm = $admin['turnterm'];
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
@@ -112,13 +107,12 @@ if ($str3) {
?>
<!DOCTYPE html>
<html>
<?php if ($limitState == 1) {
<?php if ($con == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다!");
} ?>
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 베팅장</title>
@@ -507,28 +501,28 @@ if ($str3) {
$tournamentType = [
'전 력 전' => [
'종합',
function (GeneralLite $general) {
function (General $general) {
return $general->getVar('leadership') + $general->getVar('strength') + $general->getVar('intel');
},
'tt',
],
'통 솔 전' => [
'통솔',
function (GeneralLite $general) {
function (General $general) {
return $general->getVar('leadership');
},
'tl',
],
'일 기 토' => [
'무력',
function (GeneralLite $general) {
function (General $general) {
return $general->getVar('strength');
},
'ts',
],
'설 전' => [
'지력',
function (GeneralLite $general) {
function (General $general) {
return $general->getVar('intel');
},
'ti',
@@ -565,12 +559,12 @@ if ($str3) {
$winColumn = RankColumn::from("{$rankColumn}w");
$drawColumn = RankColumn::from("{$rankColumn}d");
$loseColumn = RankColumn::from("{$rankColumn}l");
$tournamentRankerList = GeneralLite::createObjListFromDB(
$tournamentRankerList = General::createGeneralObjListFromDB(
$db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn->value),
[$prizeColumn->value, $gameColumn->value, $winColumn->value, $drawColumn->value, $loseColumn->value, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
GeneralLiteQueryMode::Core
0
);
usort($tournamentRankerList, function (GeneralLite $lhs, GeneralLite $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
usort($tournamentRankerList, function (General $lhs, General $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
$result = - ($lhs->getRankVar($gameColumn) <=> $rhs->getRankVar($gameColumn));
if ($result !== 0) return $result;
$result = - (
+3 -3
View File
@@ -34,7 +34,6 @@ $templates = new \League\Plates\Engine('templates');
<head>
<title><?= UniqueConst::$serverName ?>: 도시정보</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
@@ -211,7 +210,7 @@ $templates = new \League\Plates\Engine('templates');
$city['trade'] = "- ";
}
$dbColumns = General::mergeQueryColumn(['npc', 'defence_train', 'no', 'picture', 'imgsvr', 'name', 'injury', 'leadership', 'strength', 'intel', 'officer_level', 'nation', 'crewtype', 'crew', 'train', 'atmos'])[0];
$dbColumns = General::mergeQueryColumn(['npc', 'defence_train', 'no', 'picture', 'imgsvr', 'name', 'injury', 'leadership', 'strength', 'intel', 'officer_level', 'nation', 'crewtype', 'crew', 'train', 'atmos'], 2)[0];
if ($showDetailedInfo) {
$generals = $db->query(
'SELECT %l from general where city=%i order by turntime',
@@ -327,7 +326,8 @@ $templates = new \League\Plates\Engine('templates');
if ($ourGeneral && !$isNPC) {
$turnText = [];
foreach ($generalTurnList[$general['no']] as $turnRawIdx => $turn) {
$generalObj = new General($general, null, null, null, null, null, false);
foreach ($generalTurnList[$generalObj->getID()] as $turnRawIdx => $turn) {
$turnIdx = $turnRawIdx + 1;
$turnText[] = "{$turnIdx} : $turn";
}
+4 -8
View File
@@ -19,15 +19,12 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("암행부", 1);
$me = $db->queryFirstRow(
'SELECT no,nation,officer_level,refresh_score,turntime,belong,permission,penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
$nationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $me['nation']);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
@@ -48,13 +45,12 @@ $templates = new \League\Plates\Engine('templates');
?>
<!DOCTYPE html>
<html>
<?php if ($limitState == 1) {
<?php if ($con == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다!");
} ?>
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 암행부</title>
-1
View File
@@ -42,7 +42,6 @@ if ($meLevel >= 5) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 인사부</title>
-1
View File
@@ -33,7 +33,6 @@ $sel = [$type => "selected"];
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 세력도시</title>
+4 -7
View File
@@ -42,7 +42,6 @@ if ($gameStor->isunited) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 세력장수</title>
@@ -97,7 +96,7 @@ if ($gameStor->isunited) {
7 => ['gold', true],
8 => ['rice', true],
9 => ['crew', true],
10 => ['refresh_score_total', true],
10 => ['connect', true],
11 => ['personal', true],
12 => ['special', true],
13 => ['special2', true],
@@ -105,9 +104,7 @@ if ($gameStor->isunited) {
15 => ['npc', true],
][$type];
$generalList = $db->query(
'SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,refresh_score_total,gold,rice,crew,belong
FROM `general` LEFT JOIN `general_access_log` ON general.no = general_access_log.general_id where nation = %i order by %b %l', $me['nation'], $orderKey, $orderDesc ? 'desc' : '');
$generalList = $db->query('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect,gold,rice,crew,belong from general where nation = %i order by %b %l', $me['nation'], $orderKey, $orderDesc ? 'desc' : '');
echo "
<table align=center class='tb_layout bg0'>
@@ -175,8 +172,8 @@ if ($gameStor->isunited) {
<td align=center>" . displayCharInfo($general['personal']) . "</td>
<td align=center>" . displaySpecialDomesticInfo($general['special']) . " / " . displaySpecialWarInfo($general['special2']) . "</td>
<td align=center>{$general['belong']}</td>
<td align=center>". $general['refresh_score_total'] ?? 0;
echo "<br>(" . getRefreshScoreText($general['refresh_score_total'] ?? 0) . ")</td>
<td align=center>{$general['connect']}";
echo "<br>(" . getConnect($general['connect']) . ")</td>
</tr>";
}
echo "
-1
View File
@@ -25,7 +25,6 @@ if ($nationID == 0) {
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 세력정보</title>
+11 -46
View File
@@ -2,10 +2,6 @@
namespace sammo;
use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\TableName;
include "lib.php";
include "func.php";
@@ -24,7 +20,7 @@ $gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
increaseRefresh("내정보", 1);
$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
$me = General::createGeneralObjFromDB($generalID);
$myset = $me->getVar('myset');
if ($myset > 0) {
@@ -33,15 +29,7 @@ if ($myset > 0) {
$submit = 'hidden';
}
$lastRefresh = $db->queryFirstField(
'SELECT %b FROM %b WHERE %b = %i',
GeneralAccessLogColumn::lastRefresh->value,
TableName::generalAccessLog->value,
GeneralAccessLogColumn::generalID->value,
$generalID
);
$targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
$targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, 2);
if ($gameStor->turntime <= $gameStor->opentime) {
//서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
@@ -51,26 +39,19 @@ if ($gameStor->turntime <= $gameStor->opentime) {
}
}
if ($me->getNationID() == 0) {
if($me->getNationID() == 0){
$showBuildNationCandidateBtn = true;
}
}
$use_treatment = $me->getAuxVar('use_treatment') ?? 10;
$use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
$changeDefence999Train = -3;
$changeDefence999Atmos = -6;
$changeDefence999Train = $me->onCalcDomestic('changeDefenceTrain', "train999", $changeDefence999Train);
$changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $changeDefence999Atmos);
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 내정보</title>
@@ -99,13 +80,13 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<div class="col">내 정 보<br><?= backButton() ?></div>
</div>
<div class="row gx-0">
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row">
<div class="col"><?php generalInfo($me); ?><?php generalInfo2($me); ?></div>
</div>
</div>
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row mx-0 gx-0">
<div class="col" style='padding-left:2ch;'>
토너먼트 【
@@ -135,22 +116,11 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<?php foreach ([90, 80, 60, 40] as $targetDefenceTrain) : ?>
<option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option>
<?php endforeach; ?>
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>
<?php if ($changeDefence999Train != 0 || $changeDefence999Train != 0) :
?>[<?= $changeDefence999Train != 0 ? "훈련 {$changeDefence999Train}," : '' ?><?= $changeDefence999Atmos != 0 ? "사기 {$changeDefence999Atmos}" : ''
?>]<?php endif ?></option>
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>[훈련, 사기 -3]</option>
</select>
】<br><br>
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br>
<?php if ($me->getPenaltyList()->count()) : ?>
징계 목록(저장 시 갱신)<br>
<?php foreach ($me->getPenaltyList() as $penaltyKey => $penalty) : ?>
<span style='color:red'><?= $penaltyKey->getHelptext() ?> : <?= $penalty ?></span><br>
<?php endforeach; ?>
<br />
<?php endif; ?>
<?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?>
휴 가 신 청<br>
<button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br>
@@ -168,11 +138,6 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<button type="button" id='buildNationCandidate' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>사전 거병</button><br><br>
<?php endif; ?>
<?php if (GameConst::$availableInstantAction['instantRetreat'] ?? false) : ?>
거리 3칸 이내 아국 도시로 즉시 이동<br>
<button type="button" id='instantRetreat' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>접경 귀환</button><br><br>
<?php endif; ?>
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
다른 장수 선택 (<?= substr($me->getAuxVar('next_change') ?? TimeUtil::now(), 0, 19) ?> 부터)<br>
<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
@@ -201,7 +166,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<div class="row mx-1">
<div class="btn-group" role="group">
<?php foreach ($me->getItems() as $itemKey => $item) : ?>
<button type="button" data-item-type='<?= $itemKey ?>' class="drop-item-btn btn btn-primary <?= $item->getName() == '-' ? 'disabled' : '' ?>"><?= $item->getName() ?></button>
<button type="button" data-item-type='<?=$itemKey?>' class="drop-item-btn btn btn-primary <?= $item->getName() == '-' ? 'disabled' : '' ?>"><?= $item->getName() ?></button>
<?php endforeach; ?>
</div>
</div>
@@ -212,7 +177,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
</div>
</div>
</div>
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row gx-0">
<div class="col bg1 text-center">
<h4 style='color:skyblue'>개인 기록</h4>
@@ -225,7 +190,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<button type="button" class="load_old_log btn btn-secondary" data-log_type="generalAction">이전 로그 불러오기</button>
</div>
</div>
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row gx-0">
<div class="col bg1 text-center">
<h4 style='color:orange'>전투 기록</h4>
@@ -239,7 +204,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
</div>
</div>
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row gx-0">
<div class="col bg1 text-center">
<h4 style='color:skyblue'>장수 열전</h4>
@@ -249,7 +214,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<?= formatHistoryToHTML(getGeneralHistoryLogAll($generalID)) ?>
</div>
</div>
<div class="col col-12 col-lg-6">
<div class="col col-12 col-md-6">
<div class="row gx-0">
<div class="col bg1 text-center">
<h4 style='color:orange'>전투 결과</h4>
+7 -10
View File
@@ -14,16 +14,14 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("토너먼트", 1);
TurnExecutionHelper::executeAllCommand();
$me = $db->queryFirstRow(
'SELECT no,tournament,refresh_score,turntime from `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id where owner=%i', $userID
);
$generalID = $me['no'];
$me = $db->queryFirstRow('select no,tournament,con,turntime from general where owner=%i', $userID);
$generalID = $session->generalID;
$admin = $gameStor->getValues(['tournament', 'phase', 'turnterm', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
$turnTerm = $admin['turnterm'];
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
@@ -102,13 +100,12 @@ $globalBetTotal = array_sum($globalBet);
?>
<!DOCTYPE html>
<html>
<?php if ($limitState == 1) {
<?php if ($con == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다! 제한량이 모자라다면 참여를 해보세요^^");
} ?>
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 토너먼트</title>
@@ -134,7 +131,7 @@ $globalBetTotal = array_sum($globalBet);
<td colspan=8>
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
<?php if ($admin['tournament'] == 0) : ?>
<select name=trig size=1 style=color:white;background-color:black;>
<select name=auto size=1 style=color:white;background-color:black;>
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
</select>
+3 -31
View File
@@ -43,7 +43,6 @@ if ($nationID) {
<head>
<title><?= UniqueConst::$serverName ?>: 전투 시뮬레이터</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1100" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
@@ -66,8 +65,8 @@ if ($nationID) {
전역 설정
</div>
<div class="card-body dragpad_battle">
<div class="row gx-0">
<div class="col-sm-4">
<div class="row">
<div class="col-sm-6">
<div class="input-group">
<input type="number" class="form-control" aria-describedby="text_year" value="<?= $startYear ?>" disabled>
<div class="input-group-text"> 년 시작 </div>
@@ -77,13 +76,9 @@ if ($nationID) {
<div class="input-group-text"> 월 </div>
</div>
</div>
<div class="col-sm-5 px-2">
<div class="col-sm-6">
<div class="btn-toolbar" role="toolbar">
<div class="input-group me-2" role="group">
<div class="input-group-text">
시드
</div>
<input type="text" class="form-control" id="seed" aria-describedby="text_seed">
<div class="input-group-text">
반복 횟수
</div>
@@ -92,10 +87,6 @@ if ($nationID) {
<option value="1000">1000회 (요약 표기)</option>
</select>
</div>
</div>
</div>
<div class="col-sm-3">
<div class="btn-toolbar" role="toolbar">
<div class="btn-group me-2" role="group">
<button type="button" class="btn btn-danger btn-begin_battle">전투</button>
</div>
@@ -435,25 +426,6 @@ if ($nationID) {
</div>
<input type="number" class="form-control form_killcrew" value="0" step="1">
</div>
<div class="input-group mb-0">
<div class="input-group-text">자신</div>
<div class="input-group-text">회피 확률</div>
<input type="number" class="form-control form_war_avoid_ratio" value="0" step="1" min="0" max="5">
<div class="input-group-text">필살 확률</div>
<input type="number" class="form-control form_war_critical_ratio" value="0" step="1" min="0" max="5">
<div class="input-group-text">계략 시도 확률</div>
<input type="number" class="form-control form_war_magic_trial_prob" value="0" step="1" min="0" max="5">
</div>
<div class="input-group mb-1">
<div class="input-group-text">상대</div>
<div class="input-group-text">회피 확률</div>
<input type="number" class="form-control form_oppose_war_avoid_ratio" value="0" step="1" min="0" max="5">
<div class="input-group-text">필살 확률</div>
<input type="number" class="form-control form_oppose_war_critical_ratio" value="0" step="1" min="0" max="5">
<div class="input-group-text">계략 시도 확률</div>
<input type="number" class="form-control form_oppose_war_magic_trial_prob" value="0" step="1" min="0" max="5">
</div>
</div>
</div>
+7 -2
View File
@@ -52,8 +52,8 @@ class DB
/**
* DB 객체 생성
*
* @return \MeekroDB
*
* @return \MeekroDB
* @suppress PhanTypeMismatchProperty
*/
public static function db()
@@ -61,6 +61,11 @@ class DB
if (self::$uDB === null) {
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
self::$uDB->error_handler = function () {
};
self::$uDB->throw_exception_on_error = true;
self::$uDB->throw_exception_on_nonsql_error = true;
}
return self::$uDB;
}
-53
View File
@@ -1,53 +0,0 @@
<?php
namespace sammo;
use sammo\DTO\MenuItem;
use sammo\DTO\MenuMulti;
use sammo\DTO\MenuSplit;
//변경을 원한다면 파일을 복제 후 수정
class GlobalMenu {
/** @var (MenuItem|MenuMulti|MenuSplit)[] */
const version = 3;
static ?array $menu = null;
public static function getMenu(): array{
if(static::$menu !== null){
return static::$menu;
}
static::$menu = [
new MenuItem('천통국 베팅', 'v_nationBetting.php', condHighlightVar: 'nationBetting'),
new MenuMulti('게임정보', [
new MenuItem('세력일람', 'a_kingdomList.php', newTab: true),
new MenuItem('장수일람', 'a_genList.php', newTab: true),
new MenuItem('명장일람', 'a_bestGeneral.php', newTab: true),
new MenuItem('명예의전당', 'a_hallOfFame.php', newTab: true),
new MenuItem('왕조일람', 'a_emperior.php', newTab: true),
]),
new MenuItem('연감', 'v_history.php', newTab: true),
new MenuSplit(
new MenuItem('게시판', '/board/community', newTab: true),
[
new MenuItem('건의/제안', '/board/request', newTab: true),
new MenuItem('팁/강좌', '/board/tip', newTab: true),
new MenuItem('패치 내역', '/board/patch', newTab: true),
]
),
new MenuSplit(
new MenuItem('공식 오픈 톡', 'https://open.kakao.com/o/', newTab: true),
[
new MenuItem('잡담 오픈 톡', 'https://open.kakao.com/o/', newTab: true)
],
),
new MenuItem('전투 시뮬레이터', 'battle_simulator.php', newTab: true),
new MenuMulti('기타 정보', [
new MenuItem('접속량정보', 'a_traffic.php', newTab: true),
new MenuItem('빙의일람', 'a_npcList', newTab: true, condShowVar: 'npcMode'),
]),
new MenuItem('설문조사', 'v_vote.php', newTab: true, condHighlightVar: 'vote'),
];
return static::$menu;
}
}
-6
View File
@@ -1,6 +0,0 @@
<?php
namespace sammo;
class ServerEnv extends ServerDefaultEnv {
//ServerEnv 기본값을 변경하고 싶다면 orig를 제거한 복사본을 만들고 수정
}
+191 -122
View File
@@ -5,12 +5,9 @@ namespace sammo;
use DateTime;
use Ds\Set;
use sammo\Enums\AuctionType;
use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\InheritanceKey;
use sammo\Enums\PenaltyKey;
use sammo\Enums\RankColumn;
use sammo\Event\Action;
require_once 'process_war.php';
require_once 'func_gamerule.php';
@@ -107,9 +104,10 @@ function GetImageURL($imgsvr, $filepath = '')
}
/**
* @param null|int $refreshScore 장수의 벌점
* @param null|int $con 장수의 벌점
* @param null|int $conlimit 최대 벌점
*/
function checkLimit($refreshScore = null)
function checkLimit($con = null)
{
$session = Session::getInstance();
if ($session->userGrade >= 4) {
@@ -119,15 +117,15 @@ function checkLimit($refreshScore = null)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if ($refreshScore === null) {
$refreshScore = $db->queryFirstField('SELECT refresh_score FROM general_access_log WHERE `general_id`=%i', Session::getGeneralID());
if ($con === null) {
$con = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', Session::getUserID());
}
$refreshLimit = $gameStor->refreshLimit;
$conlimit = $gameStor->conlimit;
if ($refreshScore > $refreshLimit) {
if ($con > $conlimit) {
return 2;
//접속제한 90%이면 경고문구
} elseif ($refreshScore > $refreshLimit * 0.9) {
} elseif ($con > $conlimit * 0.9) {
return 1;
} else {
return 0;
@@ -150,7 +148,7 @@ function getRandGenName(RandUtil $rng)
function cityInfo(GeneralLite $generalObj)
function cityInfo(General $generalObj)
{
$db = DB::db();
@@ -377,11 +375,11 @@ function myNationInfo(General $generalObj)
function checkSecretMaxPermission($penalty)
{
$secretMax = 4;
if ($penalty[PenaltyKey::NoTopSecret->value] ?? false) {
if ($penalty['noTopSecret'] ?? false) {
$secretMax = 1;
} else if ($penalty[PenaltyKey::NoChief->value] ?? false) {
} else if ($penalty['noChief'] ?? false) {
$secretMax = 1;
} else if ($penalty[PenaltyKey::NoAmbassador->value] ?? false) {
} else if ($penalty['noAmbassador'] ?? false) {
$secretMax = 2;
}
return $secretMax;
@@ -404,19 +402,19 @@ function checkSecretPermission(array $me, $checkSecretLimit = true)
}
if ($penalty[PenaltyKey::NoChief->value] ?? false) {
if ($penalty['noSecret'] ?? false) {
return 0;
}
$secretMin = 0;
$secretMax = checkSecretMaxPermission($penalty);
$secretMax = checkSecretMaxPermission($me, $penalty);
if ($me['officer_level'] == 12) {
$secretMin = 4;
} else if ($permission == 'ambassador') {
} else if ($me['permission'] == 'ambassador') {
$secretMin = 4;
} else if ($permission == 'auditor') {
} else if ($me['permission'] == 'auditor') {
$secretMin = 3;
} else if ($me['officer_level'] >= 5) {
$secretMin = 2;
@@ -645,7 +643,7 @@ function generalInfo(General $generalObj)
$age = "<font color=red>{$age} 세</font>";
}
$refreshScoreTotal = round($generalObj->getAccessLogVar(GeneralAccessLogColumn::refreshScoreTotal) ?? 0, -1);
$connectCnt = round($generalObj->getVar('connect'), -1);
$specialDomestic = $generalObj->getVar('special') === GameConst::$defaultSpecialDomestic
? "{$generalObj->getVar('specage')}세"
: "<font color=limegreen>" . displayiActionObjInfo($generalObj->getSpecialDomestic()) . "</font>";
@@ -754,7 +752,7 @@ function generalInfo(General $generalObj)
<td style='text-align:center;' class='bg1'><b>부대</b></td>
<td style='text-align:center;' colspan=3>{$troopInfo}</td>
<td style='text-align:center;' class='bg1'><b>벌점</b></td>
<td style='text-align:center;' colspan=5>" . getRefreshScoreText($refreshScoreTotal) . " {$refreshScoreTotal}({$generalObj->getAccessLogVar(GeneralAccessLogColumn::refreshScore)})</td>
<td style='text-align:center;' colspan=5>" . getConnect($connectCnt) . " {$connectCnt}({$generalObj->getVar('con')})</td>
</tr>
</table>";
}
@@ -888,7 +886,7 @@ function generalInfo2(General $generalObj)
function getOnlineNum(): int
{
return KVStorage::getStorage(DB::db(), 'game_env')->getValue('online_user_cnt') ?? 0;
return KVStorage::getStorage(DB::db(), 'game_env')->getValue('online') ?? 0;
}
function onlinegen(General $general)
@@ -908,7 +906,7 @@ function nationMsg(General $general)
$nationID = $general->getNationID();
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
return $nationStor->nationNotice['msg'] ?? '';
return $nationStor->notice ?? '';
}
function banner()
@@ -1001,69 +999,76 @@ function increaseRefresh($type = "", $cnt = 1)
$generalID = $session->generalID;
$userGrade = $session->userGrade;
$dateObj = new \DateTimeImmutable();
$date = TimeUtil::format($dateObj, false);
$date = TimeUtil::now();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->refresh = $gameStor->refresh + $cnt; //TODO: +로 증가하는 값은 별도로 분리
$isunited = $gameStor->isunited;
$opentime = $gameStor->opentime;
if ($userGrade == 6) {
return;
}
if ($isunited == 2) {
return;
}
if (!$generalID) {
return;
}
if ($opentime > $date) {
return;
if ($isunited != 2 && $generalID && $userGrade < 6 && $opentime <= TimeUtil::now()) {
$db->update('general', [
'lastrefresh' => $date,
'con' => $db->sqleval('con + %i', $cnt),
'connect' => $db->sqleval('connect + %i', $cnt),
'refcnt' => $db->sqleval('refcnt + %i', $cnt),
'refresh' => $db->sqleval('refresh + %i', $cnt)
], 'owner=%i', $userID);
}
$gameStor->refresh = $gameStor->refresh + $cnt; //TODO: +로 증가하는 값은 별도로 분리
$date = date('Y_m_d H:i:s');
$date2 = substr($date, 0, 10);
$online = getOnlineNum();
file_put_contents(
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_{$date2}_refresh.txt",
sprintf(
"%s, %s, %s, %s, %s, %d\n",
$date,
$session->userName,
$session->generalName,
$session->ip,
$type,
$online
),
FILE_APPEND
);
$db->insertUpdate('general_access_log', [
GeneralAccessLogColumn::generalID->value => $generalID,
GeneralAccessLogColumn::userID->value => $userID,
GeneralAccessLogColumn::lastRefresh->value => $date,
GeneralAccessLogColumn::refreshTotal->value => $cnt,
GeneralAccessLogColumn::refresh->value => $cnt,
GeneralAccessLogColumn::refreshScore->value => $cnt,
GeneralAccessLogColumn::refreshScoreTotal->value => $cnt,
], [
GeneralAccessLogColumn::lastRefresh->value => $date,
GeneralAccessLogColumn::refreshTotal->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshTotal->value, $cnt),
GeneralAccessLogColumn::refresh->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refresh->value, $cnt),
GeneralAccessLogColumn::refreshScore->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshScore->value, $cnt),
GeneralAccessLogColumn::refreshScoreTotal->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshScoreTotal->value, $cnt),
]);
$proxy_headers = array(
'HTTP_VIA',
'HTTP_X_FORWARDED_FOR',
'HTTP_FORWARDED_FOR',
'HTTP_X_FORWARDED',
'HTTP_FORWARDED',
'HTTP_CLIENT_IP',
'HTTP_FORWARDED_FOR_IP',
'VIA',
'X_FORWARDED_FOR',
'FORWARDED_FOR',
'X_FORWARDED',
'FORWARDED',
'CLIENT_IP',
'FORWARDED_FOR_IP',
'HTTP_PROXY_CONNECTION'
);
$serverPath = __DIR__;
$serverID = UniqueConst::$serverID;
$logPath = "{$serverPath}/logs/{$serverID}/api_log.db";
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
$ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
$date = date('Y-m-d H:i:s');
$logDB->insert('api_log', [
'user_id' => $session->userID,
'ip' => $ip,
'date' => $date,
'path' => "refresh",
'arg' => Json::encode([
'type' => $type,
]),
'aux' => Json::encode([
'generalID' => $generalID,
'generalName' => $session->generalName,
'userName' => $session->userName,
]),
]);
$str = "";
foreach ($proxy_headers as $x) {
if (isset($_SERVER[$x])) $str .= "//{$x}:{$_SERVER[$x]}";
}
if ($str != "") {
file_put_contents(
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_{$date2}_ipcheck.txt",
sprintf(
"%s, %s, %s%s\n",
$session->userName,
$session->generalName,
$_SERVER['REMOTE_ADDR'],
$str
),
FILE_APPEND
);
}
}
function updateTraffic()
@@ -1071,9 +1076,12 @@ function updateTraffic()
$online = getOnlineNum();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxonline', 'maxrefresh', 'recentTraffic']);
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxonline', 'maxrefresh']);
/** @var array{year:int,month:int,refresh:int,maxonline:int,maxrefresh:int} $admin */
//최다갱신자
$user = $db->queryFirstRow('select name,refresh from general order by refresh desc limit 1');
if ($admin['maxrefresh'] < $admin['refresh']) {
$admin['maxrefresh'] = $admin['refresh'];
}
@@ -1084,20 +1092,22 @@ function updateTraffic()
$gameStor->maxrefresh = $admin['maxrefresh'];
$gameStor->maxonline = $admin['maxonline'];
$recentTraffic = $admin['recentTraffic'] ?? [];
if(count($recentTraffic) >= 5){
array_shift($recentTraffic);
}
$recentTraffic[] = [
'year'=>$admin['year'],
'month' => $admin['month'],
'refresh' => $admin['refresh'],
'online' => $online,
'date' => TimeUtil::now(),
];
$gameStor->recentTraffic = $recentTraffic;
$db->update('general', ['refresh' => 0], true);
$db->update('general_access_log', ['refresh' => 0], true);
$date = TimeUtil::now();
//일시|년|월|총갱신|접속자|최다갱신자
file_put_contents(
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_traffic.txt",
Json::encode([
$date,
$admin['year'],
$admin['month'],
$admin['refresh'],
$online,
$user['name'] . "(" . $user['refresh'] . ")"
]) . "\n",
FILE_APPEND
);
}
function CheckOverhead()
@@ -1105,13 +1115,13 @@ function CheckOverhead()
//서버정보
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
list($turnterm, $conlimit) = $gameStor->getValuesAsArray(['turnterm', 'conlimit']);
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10;
$con = Util::round(pow($turnterm, 0.6) * 3) * 10;
if ($nextRefreshLimit != $refreshLimit) {
$gameStor->refreshLimit = $nextRefreshLimit;
if ($con != $conlimit) {
$gameStor->conlimit = $con;
}
}
@@ -1213,18 +1223,10 @@ function updateOnline()
$nationname[$nation['nation']] = $nation['name'];
}
//동접수
$startTurn = cutTurn($gameStor->turntime, $gameStor->turnterm, false);
$onlineUser = $db->query(
'SELECT %b, %b, %b FROM `general_access_log` as `log` INNER JOIN `general` ON `log`.%b = `general`.%b WHERE %b >= %s',
GeneralColumn::no->value,
GeneralColumn::name->value,
GeneralColumn::nation->value,
GeneralAccessLogColumn::generalID->value,
GeneralColumn::no->value,
GeneralAccessLogColumn::lastRefresh->value,
$startTurn
);
$before5Min = TimeUtil::nowAddMinutes(-5);
$onlineUser = $db->query('SELECT no,name,nation FROM general WHERE lastrefresh > %s AND npc < 2', $before5Min);
$onlineNum = count($onlineUser);
$onlineNationUsers = Util::arrayGroupBy($onlineUser, 'nation');
@@ -1247,6 +1249,76 @@ function updateOnline()
$gameStor->online_nation = join(', ', $onlineNation);
}
function addAge(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
//나이와 호봉 증가
$db->update('general', [
'age' => $db->sqleval('age+1'),
], true);
$db->update('general', [
'belong' => $db->sqleval('belong+1')
], 'nation != 0');
[$startYear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
if ($year >= $startYear + 3) {
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
$generalID = $general['no'];
$special = SpecialityHelper::pickSpecialDomestic(
$rng,
$general,
(Json::decode($general['aux'])['prev_types_special']) ?? []
);
$specialClass = buildGeneralSpecialDomesticClass($special);
$specialText = $specialClass->getName();
$db->update('general', [
'special' => $special
], 'no=%i', $generalID);
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
$josaUl = JosaUtil::pick($specialText, '을');
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
}
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s', GameConst::$defaultSpecialWar) as $general) {
$generalID = $general['no'];
$generalAux = Json::decode($general['aux']);
$updateVars = [];
if (key_exists('inheritSpecificSpecialWar', $generalAux)) {
$special2 = $generalAux['inheritSpecificSpecialWar'];
unset($generalAux['inheritSpecificSpecialWar']);
$updateVars['aux'] = Json::encode($generalAux);
} else {
$special2 = SpecialityHelper::pickSpecialWar(
$rng,
$general,
($generalAux['prev_types_special2']) ?? []
);
}
$specialClass = buildGeneralSpecialWarClass($special2);
$specialText = $specialClass->getName();
$updateVars['special2'] = $special2;
$db->update('general', $updateVars, 'no=%i', $general['no']);
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
$josaUl = JosaUtil::pick($specialText, '을');
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
}
}
}
function turnDate($curtime)
{
$db = DB::db();
@@ -1338,7 +1410,7 @@ function CheckHall($no)
["betrate", 'calc'],
];
$generalObj = General::createObjFromDB($no);
$generalObj = General::createGeneralObjFromDB($no, null, 2);
$ttw = $generalObj->getRankVar(RankColumn::ttw);
$ttd = $generalObj->getRankVar(RankColumn::ttd);
@@ -1673,8 +1745,7 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
}
$prob *= GameConst::$uniqueTrialCoef;
$prob = Util::valueFit($prob, null, GameConst::$maxUniqueTrialProb); //최대치 감소
$prob = Util::valueFit($prob, null, 1 / 4); //최대치 감소
$result = false;
$prob /= sqrt(7);
@@ -1728,21 +1799,22 @@ function deleteNation(General $lord, bool $applyDB): array
$logger->pushGlobalHistoryLog("<R><b>【멸망】</b></><D><b>{$nationName}</b></>{$josaUn} <R>멸망</>했습니다.");
$nationGeneralList = General::createObjListFromDB(
$nationGeneralList = General::createGeneralObjListFromDB(
$db->queryFirstColumn(
'SELECT `no` FROM general WHERE nation=%i AND no != %i',
$nationID,
$lordID
),
['npc', 'owner', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
['npc', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
1
);
$nationGeneralList[$lordID] = $lord;
$nation['generals'] = array_keys($nationGeneralList);
$nation['aux'] = Json::decode($nation['aux']);
$nation['msg'] = $nationStor->nationNotice['msg'] ?? '';
$nation['msg'] = $nationStor->notice;
$nation['scout_msg'] = $nationStor->scout_msg;
$nation['aux'] += $nationStor->max_power ?? [];
$nation['aux'] += $nationStor->max_power;
$nation['history'] = getNationHistoryLogAll($nationID);
$josaYi = JosaUtil::pick($nationName, '이');
@@ -1751,16 +1823,13 @@ function deleteNation(General $lord, bool $applyDB): array
// 전 장수 재야로
foreach ($nationGeneralList as $general) {
if ($general->getNPCType() < 2) {
$general->setAuxVar(
InheritanceKey::max_belong->value,
max(
$general->getVar('belong'),
$general->getAuxVar(InheritanceKey::max_belong->value) ?? 0
)
);
}
$general->setAuxVar(
InheritanceKey::max_belong->value,
max(
$general->getVar('belong'),
$general->getAuxVar(InheritanceKey::max_belong->value) ?? 0
)
);
$general->setVar('belong', 0);
$general->setVar('troop', 0);
$general->setVar('officer_level', 0);
+4 -12
View File
@@ -3,7 +3,6 @@ namespace sammo;
use sammo\Command\GeneralCommand;
use sammo\Command\NationCommand;
use sammo\Enums\PenaltyKey;
function getGeneralTurnBrief(General $generalObj, array $turnList) {
$result = [];
@@ -214,7 +213,7 @@ function _setGeneralCommand(GeneralCommand $command, array $turnList):void {
$db->update('general_turn', [
'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT),
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
}
@@ -234,7 +233,7 @@ function _setNationCommand(NationCommand $command, array $turnList):void {
$db->update('nation_turn', [
'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT),
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief
], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList);
}
@@ -351,7 +350,7 @@ function setGeneralCommand(int $generalID, array $rawTurnList, string $command,
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getAll();
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
try{
$commandObj = buildGeneralCommandClass($command, $general, $env, $arg);
@@ -426,7 +425,7 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getAll();
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
if($general->getVar('officer_level') < 5){
return [
@@ -435,13 +434,6 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
];
}
if($general->hasPenalty(PenaltyKey::NoChiefTurnInput)){
return [
'result'=>false,
'reason'=>'수뇌 턴 입력 불가능'
];
}
try{
$commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg);
}
+12 -84
View File
@@ -133,19 +133,19 @@ function getNationType(?string $type) {
}
function getRefreshScoreText($score) {
if($score < 50) $scoreName = '안함';
elseif($score < 100) $scoreName = '무관심';
elseif($score < 200) $scoreName = '가끔';
elseif($score < 400) $scoreName = '보통';
elseif($score < 800) $scoreName = '자주';
elseif($score < 1600) $scoreName = '열심';
elseif($score < 3200) $scoreName = '중독';
elseif($score < 6400) $scoreName = '폐인';
elseif($score < 12800) $scoreName = '경고';
else $scoreName = '헐...';
function getConnect($con) {
if($con < 50) $conname = '안함';
elseif($con < 100) $conname = '무관심';
elseif($con < 200) $conname = '가끔';
elseif($con < 400) $conname = '보통';
elseif($con < 800) $conname = '자주';
elseif($con < 1600) $conname = '열심';
elseif($con < 3200) $conname = '중독';
elseif($con < 6400) $conname = '폐인';
elseif($con < 12800) $conname = '경고';
else $conname = '헐...';
return $scoreName;
return $conname;
}
function getNationType2(?string $type) {
@@ -256,41 +256,6 @@ function buildItemClass(?string $type):BaseItem{
return $obj;
}
function getScenarioEffectClass(?string $type){
if($type === null || $type === ''){
$type = 'None';
}
static $basePath = __NAMESPACE__.'\\ActionScenarioEffect\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
$classPath = ($basePath.'che_'.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 시나리오 효과 클래스가 아님");
}
function buildScenarioEffectClass(?string $type):iAction{
static $cache = [];
if($type === null){
$type = 'None';
}
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getScenarioEffectClass($type);
$obj = new $class();
$cache[$type]= $obj;
return $obj;
}
function getGeneralSpecialDomesticClass(?string $type){
if($type === null || $type === ''){
$type = GameConst::$defaultSpecialDomestic;
@@ -361,41 +326,6 @@ function buildGeneralSpecialWarClass(?string $type):BaseSpecial{
return $obj;
}
function getActionCrewTypeClass(?string $type){
if($type === null || $type === ''){
$type = 'None';
}
static $basePath = __NAMESPACE__.'\\ActionCrewType\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
$classPath = ($basePath.'che_'.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 올바른 병종 효과가 아님");
}
function buildActionCrewTypeClass(?string $type):iAction{
static $cache = [];
if($type === null){
$type = 'None';
}
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getActionCrewTypeClass($type);
$obj = new $class();
$cache[$type]= $obj;
return $obj;
}
function getGeneralCommandClass(?string $type){
if($type === null || $type === ''){
$type = '휴식';
@@ -612,8 +542,6 @@ function getExpLevel($experience) {
$level = Util::toInt(sqrt($experience/10));
}
$level = Util::clamp($level, 0, GameConst::$maxLevel);
return $level;
}
+345 -62
View File
@@ -4,7 +4,6 @@ namespace sammo;
use sammo\DTO\AuctionInfo;
use sammo\Enums\AuctionType;
use sammo\Enums\EventTarget;
use sammo\Enums\InheritanceKey;
use sammo\Enums\RankColumn;
@@ -185,6 +184,27 @@ function updateGeneralNumber()
refreshNationStaticInfo();
}
function updateYearly()
{
//통계
checkStatistic();
}
//관직 변경 해제
function updateQuaterly()
{
$db = DB::db();
//천도 제한 해제, 관직 변경 제한 해제
$db->update('nation', [
'chief_set' => 0,
], true);
//관직 변경 제한 해제
$db->update('city', [
'officer_set' => 0,
], true);
}
// 벌점 감소와 건국제한-1 전턴제한-1 외교제한-1, 1달마다 실행, 병사 있는 장수의 군량 감소, 수입비율 조정
function preUpdateMonthly()
{
@@ -200,12 +220,62 @@ function preUpdateMonthly()
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$logger = new ActionLogger(0, 0, $admin['year'], $admin['month']);
//보급선 체크
checkSupply();
//미보급도시 10% 감소
$db->update('city', [
'pop' => $db->sqleval('pop * 0.9'),
'trust' => $db->sqleval('trust * 0.9'),
'agri' => $db->sqleval('agri * 0.9'),
'comm' => $db->sqleval('comm * 0.9'),
'secu' => $db->sqleval('secu * 0.9'),
'def' => $db->sqleval('def * 0.9'),
'wall' => $db->sqleval('wall * 0.9'),
], 'supply = 0');
//미보급도시 장수 병 훈 사 5%감소
//NOTE: update inner join도 가능하지만, meekrodb 기준으로 깔끔하게.
$unsuppliedCities = $db->query('SELECT city, nation, trust, name FROM city WHERE supply = 0');
foreach (Util::arrayGroupBy($unsuppliedCities, 'nation') as $nationID => $cityList) {
$cityIDList = Util::squeezeFromArray($cityList, 'city');
$db->update('general', [
'crew' => $db->sqleval('crew*0.95'),
'atmos' => $db->sqleval('atmos*0.95'),
'train' => $db->sqleval('train*0.95'),
], 'city IN %li AND nation = %i', $cityIDList, $nationID);
}
//민심30이하 공백지 처리
$lostCities = [];
foreach ($unsuppliedCities as $unsuppliedCity) {
if ($unsuppliedCity['trust'] >= 30) {
continue;
}
$lostCities[$unsuppliedCity['city']] = $unsuppliedCity;
}
if ($lostCities) {
foreach ($lostCities as $lostCity) {
$josaYi = JosaUtil::pick($lostCity['name'], '이');
$logger->pushGlobalHistoryLog("<R><b>【고립】</b></><G><b>{$lostCity['name']}</b></>{$josaYi} 보급이 끊겨 <R>미지배</> 도시가 되었습니다.");
}
$db->update('general', [
'officer_level' => 1,
'officer_city' => 0
], 'officer_city IN %li', array_keys($lostCities));
$db->update('city', [
'nation' => 0,
'officer_set' => 0,
'conflict' => '{}',
'term' => 0,
'front' => 0
], 'city IN %li', array_keys($lostCities));
}
//접률감소, 건국제한-1
$db->update('general_access_log', [
'refresh_score_total' => $db->sqleval('floor(refresh_score_total*0.99)'),
], true);
$db->update('general', [
'connect' => $db->sqleval('floor(connect*0.99)'),
'makelimit' => $db->sqleval('greatest(0, makelimit - 1)'),
], true);
//전략제한-1, 외교제한-1, 세율동기화
@@ -215,10 +285,18 @@ function preUpdateMonthly()
'rate_tmp' => $db->sqleval('rate')
], true);
//도시훈사 180년 60, 220년 87, 240년 100
$rate = Util::round(($admin['year'] - $admin['startyear']) / 1.5) + 60;
if ($rate > 100) $rate = 100;
// 20 ~ 140원
$develcost = ($admin['year'] - $admin['startyear'] + 10) * 2;
$gameStor->city_rate = $rate;
$gameStor->develcost = $develcost;
//매달 사망자 수입 결산
processWarIncome();
//계략, 전쟁표시 해제
$db->update('city', [
'state' => $db->sqleval(<<<EOD
@@ -303,6 +381,7 @@ function postUpdateMonthly(RandUtil $rng)
WHERE g.nation = A.nation)
+(select round(sum(dex1+dex2+dex3+dex4+dex5)/1000) from general where nation=A.nation)
+(select round(sum(experience+dedication)/100) from general where nation=A.nation)
+(select round(avg(connect)) from general where nation=A.nation)
)/10)
as power,
(select sum(crew) from general where nation=A.nation) as totalCrew
@@ -372,7 +451,7 @@ function postUpdateMonthly(RandUtil $rng)
continue;
}
//양측 기간 모두 0이 되는 상황이면
//양측 기간 모두 0이 되는 상황이면
$nation1 = getNationStaticInfo($me);
$name1 = $nation1['name'];
$nation2 = getNationStaticInfo($you);
@@ -381,7 +460,7 @@ function postUpdateMonthly(RandUtil $rng)
$josaWa = JosaUtil::pick($name1, '와');
$josaYi = JosaUtil::pick($name2, '이');
$globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다.");
$globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다.");
$db->update('diplomacy', [
'state' => 2,
'term' => 0,
@@ -424,6 +503,8 @@ function postUpdateMonthly(RandUtil $rng)
if ($admin['year'] >= $admin['startyear'] + 2) {
checkWander($rng);
}
// 작위 업데이트
updateNationState();
updateGeneralNumber();
refreshNationStaticInfo();
// 천통여부 검사
@@ -447,11 +528,11 @@ function checkWander(RandUtil $rng)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['year', 'month', 'init_year', 'init_month']);
$admin = $gameStor->getValues(['year', 'month']);
$wanderers = $db->queryFirstColumn('SELECT general.`no` FROM general LEFT JOIN nation ON general.nation = nation.nation WHERE nation.`level` = 0 AND general.`officer_level` = 12');
foreach (General::createObjListFromDB($wanderers) as $wanderer) {
foreach (General::createGeneralObjListFromDB($wanderers) as $wanderer) {
$wanderCmd = buildGeneralCommandClass('che_해산', $wanderer, $admin);
if ($wanderCmd->hasFullConditionMet()) {
$logger = $wanderer->getLogger();
@@ -466,6 +547,248 @@ function checkWander(RandUtil $rng)
}
}
function updateNationState()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$history = array();
$admin = $gameStor->getValues(['killturn', 'year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
$year = $admin['year'];
$month = $admin['month'];
$startYear = $admin['startyear'];
$assemblerCnts = [];
foreach ($db->queryAllLists('SELECT nation,count(no) FROM general WHERE npc = 5 GROUP BY nation') as [$nationID, $assemblerCnt]) {
$assemblerCnts[$nationID] = $assemblerCnt;
};
foreach ($db->query('SELECT nation,name,level,tech,aux FROM nation') as $nation) {
//TODO: level이 진관수이소중대특 체계를 벗어날 수 있음
$nationID = $nation['nation'];
$citycount = $db->queryFirstField('SELECT count(*) FROM city WHERE nation=%i AND level>=4', $nationID);
if ($citycount == 0) {
$nationlevel = 0; // 방랑군
} elseif ($citycount == 1) {
$nationlevel = 1; // 호족
} elseif ($citycount <= 4) {
$nationlevel = 2; // 군벌
} elseif ($citycount <= 7) {
$nationlevel = 3; // 주자사
} elseif ($citycount <= 10) {
$nationlevel = 4; // 주목
} elseif ($citycount <= 15) {
$nationlevel = 5; // 공
} elseif ($citycount <= 20) {
$nationlevel = 6; // 왕
} else {
$nationlevel = 7; // 황제
}
if ($nationlevel > $nation['level']) {
$levelDiff = $nationlevel - $nation['level'];
$oldLevel = $nation['level'];
$nation['level'] = $nationlevel;
$updateVals = [
'level' => $nationlevel,
'gold' => $db->sqleval('gold + %i', $nationlevel * 1000),
'rice' => $db->sqleval('rice + %i', $nationlevel * 1000),
];
switch ($nationlevel) {
case 7:
$josaUl = JosaUtil::pick(getNationLevel($nationlevel), '을');
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭"]);
$auxVal = Json::decode($nation['aux']);
$auxVal['can_국기변경'] = 1;
$auxVal['can_국호변경'] = 1;
$updateVals['aux'] = Json::encode($auxVal);
break;
case 6:
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극"]);
break;
case 5:
case 4:
case 3:
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명되었습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명됨"]);
break;
case 2:
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 독립하여 <Y>" . getNationLevel($nationlevel) . "</>로 나섰습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>로 나서다"]);
break;
}
$db->update('nation', $updateVals, 'nation=%i', $nation['nation']);
$turnRows = [];
foreach (Util::range(getNationChiefLevel($nation['level']), 12) as $chiefLevel) {
foreach (Util::range(GameConst::$maxChiefTurn) as $turnIdx) {
$turnRows[] = [
'nation_id' => $nation['nation'],
'officer_level' => $chiefLevel,
'turn_idx' => $turnIdx,
'action' => '휴식',
'arg' => null,
'brief' => '휴식'
];
}
}
$db->insertIgnore('nation_turn', $turnRows);
if ($levelDiff) {
//유니크 아이템 하나 돌리자
$targetKillTurn = $admin['killturn'];
$targetKillTurn -= 24 * 60 / $admin['turnterm'];
$nationGenIDList = $db->queryFirstColumn(
'SELECT no FROM general WHERE nation = %i AND killturn >= %i AND npc < 2',
$nation['nation'],
$targetKillTurn
);
$nationGenList = General::createGeneralObjListFromDB($nationGenIDList, ['belong', 'npc', 'aux'], 2);
$chiefID = null;
$uniqueLotteryWeightList = [];
$relYear = $year - $startYear;
$maxTrialCountByYear = 1;
foreach (GameConst::$maxUniqueItemLimit as $tmpVals) {
[$targetYear, $targetTrialCnt] = $tmpVals;
if ($relYear < $targetYear) {
break;
}
$maxTrialCountByYear = $targetTrialCnt;
}
foreach ($nationGenList as $nationGen) {
if ($nationGen->getVar('officer_level') == 12) {
$chiefID = $nationGen->getID();
}
$trialCnt = min($maxTrialCountByYear, count(GameConst::$allItems));
foreach ($nationGen->getItems() as $item) {
if (!$item->isBuyable()) {
$trialCnt -= 1;
}
}
if ($trialCnt <= 0) {
continue;
}
$score = $nationGen->getVar('belong') + 10;
if ($nationGen->getVar('officer_level') == 12) {
$score += 60;
} else if ($nationGen->getVar('officer_level') == 11) {
$score += 30;
} else if ($nationGen->getVar('officer_level') > 4) {
$score += 15;
}
$score *= 2 ** $trialCnt;
$uniqueLotteryWeightList[$nationGen->getID()] = [$nationGen, $score];
}
$nationLevelUpRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'nationLevelUp',
$year,
$month,
$nationID
)));
foreach (Util::range($levelDiff) as $idx) {
if (!$uniqueLotteryWeightList) {
break;
}
/** @var General */
$winnerObj = $nationLevelUpRNG->choiceUsingWeightPair($uniqueLotteryWeightList);
unset($uniqueLotteryWeightList[$winnerObj->getID()]);
$givenUniqueRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'givenUnique',
$year,
$month,
$nationID,
$winnerObj->getID(),
)));
giveRandomUniqueItem($givenUniqueRNG, $winnerObj, '작위보상');
$winnerObj->applyDB($db);
}
if ($chiefID) {
$chiefObj = General::createGeneralObjFromDB($chiefID, ['belong', 'npc', 'aux'], 2);
$chiefObj->increaseInheritancePoint(InheritanceKey::unifier, 250 * $levelDiff);
$chiefObj->applyDB($db);
}
}
}
$assemblerCnt = $assemblerCnts[$nation['nation']] ?? 0;
$maxAssemblerCnt = [
1 => 0,
2 => 1,
3 => 3,
4 => 4,
5 => 6,
6 => 7,
7 => 9
][$nationlevel] ?? 0;
if ($assemblerCnt < $maxAssemblerCnt) {
$lastAssemblerID = $gameStor->assembler_id ?? 0;
$troopLeaderRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'troopLeader',
$year,
$month,
$nationID
)));
while ($assemblerCnt < $maxAssemblerCnt) {
$lastAssemblerID += 1;
$npcObj = new Scenario\GeneralBuilder(
$troopLeaderRng,
sprintf('부대장%4d', $lastAssemblerID),
false,
null,
$nation['nation']
);
$npcObj->setAffinity(999)->setStat(10, 10, 10)
->setSpecialSingle('척사')->setEgo('che_은둔')
->setKillturn(70)->setGoldRice(0, 0)
->setNPCType(5)->fillRemainSpecAsZero($admin);
$npcObj->build($admin);
$npcID = $npcObj->getGeneralID();
$db->insert('troop', [
'troop_leader' => $npcID,
'name' => $npcObj->getGeneralName(),
'nation' => $nation['nation'],
]);
$db->update('general', [
'troop' => $npcID
], 'no=%i', $npcID);
$cmd = buildGeneralCommandClass('che_집합', General::createGeneralObjFromDB($npcID), $admin);
_setGeneralCommand($cmd, iterator_to_array(Util::range(GameConst::$maxTurn)));
$assemblerCnt += 1;
$gameStor->assembler_id = $lastAssemblerID;
}
}
}
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
}
function checkStatistic()
{
$db = DB::db();
@@ -698,7 +1021,7 @@ function checkEmperior()
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['year', 'month', 'isunited', 'refreshLimit']);
$admin = $gameStor->getValues(['year', 'month', 'isunited', 'conlimit']);
if ($admin['isunited'] != 0) {
return;
}
@@ -743,7 +1066,7 @@ function checkEmperior()
}
$inheritPointManager = InheritancePointManager::getInstance();
$allUserGenerals = General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
$allUserGenerals = General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
foreach ($allUserGenerals as $genObj) {
if ($genObj->getNationID() == $nationID) {
if ($genObj->getVar('officer_level') > 4) {
@@ -751,16 +1074,15 @@ function checkEmperior()
};
}
}
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::United);
processSumInheritPointRank();
foreach ($allUserGenerals as $genObj) {
$inheritPointManager->mergeTotalInheritancePoint($genObj);
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
$inheritPointManager->clearInheritancePoint($genObj);
}
$gameStor->isunited = 2;
$gameStor->refreshLimit = $gameStor->refreshLimit * 100;
$gameStor->conlimit = $gameStor->conlimit * 100;
foreach ($db->queryFirstColumn('SELECT no FROM general WHERE npc<2 AND age>=%i', GameConst::$minPushHallAge) as $hallGeneralNo) {
CheckHall($hallGeneralNo);
@@ -772,7 +1094,7 @@ function checkEmperior()
$chiefs = Util::convertArrayToDict(
$db->query(
'SELECT no,npc,name,picture,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
'SELECT no,name,picture,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
$nationID
),
'officer_level'
@@ -825,9 +1147,9 @@ function checkEmperior()
$nation = $nation;
$nation['generals'] = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $nation['nation']);
$nation['aux'] = Json::decode($nation['aux']);
$nation['msg'] = $nationStor->nationNotice['msg'] ?? '';;
$nation['msg'] = $nationStor->notice;
$nation['scout_msg'] = $nationStor->scout_msg;
$nation['aux'] += $nationStor->max_power ?? [];
$nation['aux'] += $nationStor->max_power;
$nation['history'] = getNationHistoryLogAll($nation['nation']);
storeOldGenerals(0, $admin['year'], $admin['month']);
@@ -899,44 +1221,16 @@ function checkEmperior()
'tiger' => $tigerstr,
'eagle' => $eaglestr,
'gen' => $gen,
'history' => Json::encode($nationHistory),
'history' => JSON::encode($nationHistory),
'aux' => $statGeneral['aux']
]);
$hiddenSeed = UniqueConst::$hiddenSeed;
$history = ["<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다. <span class='hidden_but_copyable'>(서버시드: {$hiddenSeed})</span>"];
$history = ["<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다. <span class='hidden_but_copyable'>(서버시드: $hiddenSeed})</span>"];
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
//연감 월결산
LogHistory();
$availableInvaderGame = false;
foreach(CityConst::all() as $city){
if($city->level == 4){
$availableInvaderGame = true;
break;
}
}
if($availableInvaderGame){
$invaderMsgCnt = 2;
foreach(range(12, 5, -1) as $chiefLevel){
if(!key_exists($chiefLevel, $chiefs)){
continue;
}
$targetChief = $chiefs[$chiefLevel];
if($targetChief['npc'] >= 2){
continue;
}
$invaderMsgs = RaiseInvaderMessage::buildRaiseInvaderMessage($targetChief['no']);
foreach($invaderMsgs as $invaderMsg){
$invaderMsg->send();
}
$invaderMsgCnt--;
if($invaderMsgCnt <= 0){
break;
}
}
}
}
function updateMaxDomesticCritical(General $general, $score)
@@ -951,19 +1245,8 @@ function updateMaxDomesticCritical(General $general, $score)
}
}
function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $reason = null): RandUtil
function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
{
if($reason){
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'unique',
$year,
$month,
$generalID,
$reason
)));
}
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'unique',
@@ -973,7 +1256,7 @@ function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $rea
)));
}
function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandUtil
function genGenericUniqueRNGFromGeneral(General $general): RandUtil
{
$logger = $general->getLogger();
if (!$logger) {
@@ -982,5 +1265,5 @@ function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandU
$year = $logger->getYear();
$month = $logger->getMonth();
$generalID = $general->getID();
return genGenericUniqueRNG($year, $month, $generalID, $reason);
return genGenericUniqueRNG($year, $month, $generalID);
}
-6
View File
@@ -12,7 +12,6 @@ function printLimitMsg($turntime)
<head>
<title>접속제한</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
@@ -119,11 +118,6 @@ function backButton()
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('./')>돌아가기</button><br>";
}
function gatewayButton()
{
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('../')>돌아가기</button><br>";
}
function CoreBackButton()
{
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('v_chiefCenter.php')>돌아가기</button><br>";
+57 -1
View File
@@ -25,7 +25,6 @@ function requireAdminPermissionHTML()
<head>
<title>관리메뉴</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
@@ -148,6 +147,63 @@ function allButton(bool $seizeNPCMode, array $opts = [])
], $opts));
}
function commandButton(array $opts = [])
{
$session = Session::getInstance();
$userID = Session::getUserID();
if (!$session->isGameLoggedIn()) {
return '';
}
$db = DB::db();
$me = $db->queryFirstRow("select no,nation,officer_level,belong,permission,penalty from general where owner=%i", $userID);
$nation = $db->queryFirstRow("select nation,level,color,secretlimit from nation where nation=%i", $me['nation']) ?? [
'nation' => 0,
'level' => 0,
'secretlimit' => 99,
'color' => '#000000'
];
$bgColor = $nation['color'] ?? '#000000';
$fgColor = newColor($bgColor);
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
$showSecret = false;
$permission = checkSecretPermission($me);
$btnClassForTournament = $opts['btnClass'];
if ($opts['isTournamentApplicationOpen']) {
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForTournament = 'toolbarButton2';
}
}
$btnClassForBetting = $opts['btnClass'];
if ($opts['isBettingActive']) {
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForBetting = 'toolbarButton2';
}
}
if ($permission >= 1) {
$showSecret = true;
} else if ($me['officer_level'] == 0) {
$showSecret = false;
}
return $templates->render('commandButton', array_merge([
'bgColor' => $bgColor,
'fgColor' => $fgColor,
'meLevel' => $me['officer_level'],
'nationLevel' => $nation['level'],
'showSecret' => $showSecret,
'permission' => $permission,
'btnClassForTournament' => $btnClassForTournament,
'btnClassForBetting' => $btnClassForBetting,
], $opts));
}
function formatWounded(int $value, int $wound): string
{
if ($wound == 0) {
+283 -25
View File
@@ -4,32 +4,173 @@ namespace sammo;
use sammo\Enums\InheritanceKey;
use sammo\Enums\RankColumn;
use Ds\Map;
use sammo\Enums\ResourceType;
use sammo\Event\Action;
/**
* 시간 단위로 일어나는 이벤트들에 대한 함수 모음
*/
/** @deprecated */
function processSumInheritPointRank(){
$db = DB::db();
$generals = General::createGeneralObjListFromDB(null, null, 2);
$points = new Map();
$points->allocate(count($generals));
foreach($generals as $general){
$generalID = $general->getID();
$points[$generalID] = 0;
}
foreach(InheritanceKey::cases() as $key){
if($key === InheritanceKey::previous){
continue;
}
$subPoints = InheritancePointManager::getInstance()->getInheritancePointFromAll($generals, $key);
foreach($generals as $general){
$generalID = $general->getID();
$points[$generalID] += $subPoints[$generalID] ?? 0;
}
}
$pointsPairs = [];
foreach($points as $generalID => $point){
$pointsPairs[] = [
'nation_id' => $generals[$generalID]->getNationID(),
'general_id' => $generalID,
'type' => RankColumn::inherit_point_earned_by_merge->value,
'value' => $point,
];
}
//XXX: multiple batch update가 제공되지 않으므로..
$db->delete('rank_data', '`type` = %s', RankColumn::inherit_point_earned_by_merge->value);
$db->insert('rank_data', $pointsPairs);
$db->query(
'UPDATE `rank_data` D SET `value` = (SELECT SUM(`value`) FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` IN %ls) WHERE D.`type` = %s',
[RankColumn::inherit_point_earned_by_action->value, RankColumn::inherit_point_earned_by_merge->value],
RankColumn::inherit_point_earned->value
);
$db->query(
'UPDATE `rank_data` D SET `value` = (SELECT `value` FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` = %s) WHERE D.`type` = %s',
RankColumn::inherit_point_spent_dynamic->value,
RankColumn::inherit_point_spent->value
);
}
//1월마다 실행
function processSpring() {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
$e_env['currentEventID'] = 0;
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
// 1월엔 무조건 내정 1% 감소
$db->update('city',[
'dead'=>0,
'agri'=>$db->sqleval('agri * 0.99'),
'comm'=>$db->sqleval('comm * 0.99'),
'secu'=>$db->sqleval('secu * 0.99'),
'def'=>$db->sqleval('def * 0.99'),
'wall'=>$db->sqleval('wall * 0.99'),
],true);
//인구 증가
popIncrease();
// > 10000 유지비 3%, > 1000 유지비 1%
// 유지비 1%
$db->update('general', [
'gold'=>$db->sqleval('IF(gold > 10000, gold * 0.97, gold * 0.99)')
], 'gold > 1000');
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
$db->update('nation', [
'gold'=>$db->sqleval('IF(gold > 100000, gold * 0.95, IF(gold > 10000, gold * 0.97, gold * 0.99))')
], 'gold > 1000');
$admin = $gameStor->getValues(['year', 'month']);
pushGlobalHistoryLog(["<R>★</>{$admin['year']}{$admin['month']}월: <S>모두들 즐거운 게임 하고 계신가요? ^^ <Y>매너 있는 플레이</> 부탁드리고, <M>지나친 훼접</>은 삼가주세요~</>"], $admin['year'], $admin['month']);
}
/** @deprecated */
function processGoldIncome() {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
$e_env['currentEventID'] = 0;
Action::build(["ProcessIncome", ResourceType::gold->value])->run($e_env);
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$adminLog = [];
$nationList = $db->query('SELECT name,nation,capital,gold,level,rate_tmp,bill,type from nation');
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,gold,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
//국가별 처리
foreach($nationList as $nation) {
$nationID = $nation['nation'];
$generalRawList = $generalRawListByNation[$nationID];
$income = getGoldIncome($nationID, $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
$originoutcome = getOutcome(100, $generalRawList);
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
// 실제 지급량 계산
$nation['gold'] += $income;
// 기본량도 안될경우
if($nation['gold'] < GameConst::$basegold) {
$realoutcome = 0;
// 실지급률
$ratio = 0;
//기본량은 넘지만 요구량이 안될경우
} elseif($nation['gold'] - GameConst::$basegold < $outcome) {
$realoutcome = $nation['gold'] - GameConst::$basegold;
$nation['gold'] = GameConst::$basegold;
// 실지급률
$ratio = $realoutcome / $originoutcome;
} else {
$realoutcome = $outcome;
$nation['gold'] -= $realoutcome;
// 실지급률
$ratio = $realoutcome / $originoutcome;
}
$nation['gold'] = Util::valueFit($nation['gold'], GameConst::$basegold);
$adminLog[] = StringUtil::padStringAlignRight((string)$nation['name'],12," ")
." // 세금 : ".StringUtil::padStringAlignRight((string)$income,6," ")
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
." // 실제 : ".tab2((string)$realoutcome,6," ")
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
." % // 결과금 : ".tab2((string)$nation['gold'],6," ");
$incomeText = number_format($income);
$incomeLog = "이번 수입은 금 <C>$incomeText</>입니다.";
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->prev_income_gold = $income;
$db->update('nation', [
'gold'=>$nation['gold']
], 'nation=%i', $nationID);
// 각 장수들에게 지급
foreach ($generalRawList as $rawGeneral) {
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
$gold = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
$generalObj->increaseVar('gold', $gold);
$logger = $generalObj->getLogger();
if($generalObj->getVar('officer_level') > 4){
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
}
$goldText = number_format($gold);
$logger->pushGeneralActionLog("봉급으로 금 <C>$goldText</>을 받았습니다.", $logger::PLAIN);
$generalObj->applyDB($db);
}
}
$logger = new ActionLogger(0, 0, $year, $month);
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.');
$logger->flush();
pushAdminLog($adminLog);
}
function popIncrease() {
@@ -163,6 +304,29 @@ function getGoldIncome(int $nationID, int $nationLevel, float $taxRate, int $cap
return $cityIncome;
}
function processWarIncome() {
$db = DB::db();
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
foreach(getAllNationStaticInfo() as $nation){
if($nation['level'] <= 0){
continue;
}
$nationID = $nation['nation'];
$income = getWarGoldIncome($nation['type'], $cityListByNation[$nationID]??[]);
$db->update('nation', [
'gold'=>$db->sqleval('gold + %i', $income)
], 'nation=%i', $nationID);
}
// 10%수입, 20%부상병
$db->update('city', [
'pop'=>$db->sqleval('pop + dead * %d', 0.2),
'dead'=>0
], true);
}
function getWarGoldIncome(string $nationType, array $cityList){
$nationTypeObj = buildNationTypeClass($nationType);
@@ -174,14 +338,115 @@ function getWarGoldIncome(string $nationType, array $cityList){
return $cityIncome;
}
/** @deprecated */
//7월마다 실행
function processFall() {
$db = DB::db();
// 7월엔 무조건 내정 1% 감소
$db->update('city',[
'dead'=>0,
'agri'=>$db->sqleval('agri * 0.99'),
'comm'=>$db->sqleval('comm * 0.99'),
'secu'=>$db->sqleval('secu * 0.99'),
'def'=>$db->sqleval('def * 0.99'),
'wall'=>$db->sqleval('wall * 0.99'),
],true);
//인구 증가
popIncrease();
// > 10000 유지비 3%, > 1000 유지비 1%
// 유지비 1%
$db->update('general', [
'rice'=>$db->sqleval('IF(rice > 10000, rice * 0.97, rice * 0.99)')
], 'rice > 1000');
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
$db->update('nation', [
'rice'=>$db->sqleval('IF(rice > 100000, rice * 0.95, IF(rice > 10000, rice * 0.97, rice * 0.99))')
], 'rice > 1000');
}
function processRiceIncome() {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
$e_env['currentEventID'] = 0;
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$adminLog = [];
$nationList = $db->query('SELECT name,level,nation,capital,rice,rate_tmp,bill,type from nation');
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,rice,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
//국가별 처리
foreach($nationList as $nation) {
$nationID = $nation['nation'];
$generalRawList = $generalRawListByNation[$nationID];
$income = getRiceIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
$income += getWallIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
$originoutcome = getOutcome(100, $generalRawList);
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
// 실제 지급량 계산
$nation['rice'] += $income;
// 기본량도 안될경우
if($nation['rice'] < GameConst::$baserice) {
$realoutcome = 0;
// 실지급률
$ratio = 0;
//기본량은 넘지만 요구량이 안될경우
} elseif($nation['rice'] - GameConst::$baserice < $outcome) {
$realoutcome = $nation['rice'] - GameConst::$baserice;
$nation['rice'] = GameConst::$baserice;
// 실지급률
$ratio = $realoutcome / $originoutcome;
} else {
$realoutcome = $outcome;
$nation['rice'] -= $realoutcome;
// 실지급률
$ratio = $realoutcome / $originoutcome;
}
$nation['rice'] = Util::valueFit($nation['rice'], GameConst::$baserice);
$adminLog[] = StringUtil::padStringAlignRight($nation['name'],12," ")
." // 세곡 : ".StringUtil::padStringAlignRight((string)$income,6," ")
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
." // 실제 : ".tab2((string)$realoutcome,6," ")
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
." % // 결과곡 : ".tab2((string)$nation['rice'],6," ");
$incomeText = number_format($income);
$incomeLog = "이번 수입은 쌀 <C>$incomeText</>입니다.";
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->prev_income_rice = $income;
$db->update('nation', [
'rice'=>$nation['rice']
], 'nation=%i', $nationID);
// 각 장수들에게 지급
foreach ($generalRawList as $rawGeneral) {
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
$rice = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
$generalObj->increaseVar('rice', $rice);
$logger = $generalObj->getLogger();
if($generalObj->getVar('officer_level') > 4){
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
}
$riceText = number_format($rice);
$logger->pushGeneralActionLog("봉급으로 쌀 <C>$riceText</>을 받았습니다.", $logger::PLAIN);
$generalObj->applyDB($db);
}
}
$logger = new ActionLogger(0, 0, $year, $month);
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>가을이 되어 봉록에 따라 군량이 지급됩니다.');
$logger->flush();
pushAdminLog($adminLog);
}
function getRiceIncome(int $nationID, int $nationLevel, float $taxRate, int $capitalID, string $nationType, ?array $cityList) {
@@ -364,14 +629,7 @@ function disaster(RandUtil $rng) {
$logger->flush();
if (!$isGood) {
[$queryColumns,,] = General::mergeQueryColumn();
$generalListByCity = Util::arrayGroupBy(
$db->query(
'SELECT %l FROM general WHERE city IN %li',
Util::formatListOfBackticks($queryColumns),
Util::squeezeFromArray($targetCityList, 'city')
),
'city');
$generalListByCity = Util::arrayGroupBy($db->query('SELECT no, name, nation, city, officer_level, injury, leadership, strength, intel, horse, weapon, book, item, crew, crewtype, atmos, train, special, special2 FROM general WHERE city IN %li', Util::squeezeFromArray($targetCityList, 'city')), 'city');
//NOTE: 쿼리 1번이지만 복잡하기 vs 쿼리 여러번이지만 조금 더 깔끔하기
foreach ($targetCityList as $city) {
$affectRatio = Util::valueFit($city['secu'] / $city['secu_max'] / 0.8, 0, 1);
@@ -390,7 +648,7 @@ function disaster(RandUtil $rng) {
$generalList = array_map(
function($rawGeneral) use ($city, $year, $month){
return new General($rawGeneral, null, null, $city, null, $year, $month, false);
return new General($rawGeneral, null, $city, null, $year, $month, false);
},
$generalListByCity[$city['city']]??[]
);
+2 -2
View File
@@ -882,7 +882,7 @@ function setGift($tnmt_type, $tnmt, $phase)
//포상 장수 이름, 금액
$resultHelper[$generalID]['reward'] += $cost;
$resultHelper[$generalID]['msg'] = "<span class='ev_highlight'>4강 진출</span>";
General::createObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
General::createGeneralObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
}
//결승자 명성 돈
$cost = $admin['develcost'] * 6;
@@ -946,7 +946,7 @@ function setGift($tnmt_type, $tnmt, $phase)
$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회에서 <Y>{$winner['name']}</>{$josaYiWinner} <C>우승</>, <Y>{$runnerUp['name']}</>{$josaYiRunnerUp} <C>준우승</>을 차지하여 천하에 이름을 떨칩니다!", ActionLogger::EVENT_YEAR_MONTH);
$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회의 <S>우승자</>에게는 <C>{$winnerRewardText}</>, <S>준우승자</>에겐 <C>{$runnerUpRewardText}</>의 <S>상금</>과 약간의 <S>명성</>이 주어집니다!", ActionLogger::EVENT_YEAR_MONTH);
$generalObjList = General::createObjListFromDB(array_keys($resultHelper));
$generalObjList = General::createGeneralObjListFromDB(array_keys($resultHelper));
foreach ($resultHelper as $generalID => $general) {
$rewardText = number_format($general['reward']);
+429 -21
View File
@@ -2,44 +2,452 @@
namespace sammo;
use sammo\DTO\VoteInfo;
include "lib.php";
include "func.php";
Session::requireLogin()->loginGame()->setReadOnly();
$mapName = GameConst::$mapName;
$session = Session::requireLogin()->loginGame()->setReadOnly();
$userID = Session::getUserID();
increaseRefresh("메인", 1);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if (!$userID) {
header('Location:..');
die();
}
//턴 실행.
TurnExecutionHelper::executeAllCommand();
if (!$session->isGameLoggedIn()) {
header('Location:..');
die();
}
$me = $db->queryFirstRow(
'SELECT no,con,turntime,newmsg,newvote,`officer_level` from general where owner = %i',
$userID
);
//그새 사망이면
if ($me === null) {
$session->logoutGame();
header('Location: ../');
die();
}
$gameStor->cacheAll(true);
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
$db->update('general', [
'newmsg' => 0,
'newvote' => 0
], 'owner=%i', $userID);
}
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$generalObj = General::createGeneralObjFromDB($me['no']);
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
$scenario = $gameStor->scenario_text;
$nationID = $generalObj->getNationID();
if ($nationID) {
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->cacheAll();
}
if ($gameStor->extended_general == 0) {
$extend = "표준";
} else {
$extend = "확장";
}
if ($gameStor->fiction == 0) {
$fiction = "사실";
} else {
$fiction = "가상";
}
if ($gameStor->npcmode == 0) {
$npcmode = "불가능";
} else if ($gameStor->npcmode == 1) {
$npcmode = "가능";
} else {
$npcmode = "선택 생성";
}
$color = "cyan";
$serverName = UniqueConst::$serverName;
$serverCnt = $gameStor->server_cnt;
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
$autorunUser = ($gameStor->autorun_user) ?? [];
$otherTextInfo = [];
if ($gameStor->join_mode == 'onlyRandom') {
$otherTextInfo[] = '랜덤 임관 전용';
}
if ($autorunUser['limit_minutes'] ?? false) {
$otherTextInfo[] = getAutorunInfo($autorunUser);
}
if (!$otherTextInfo) {
$otherTextInfo = '표준';
} else {
$otherTextInfo = join(', ', $otherTextInfo);
}
$lastVoteID = $gameStor->lastVote;
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
?>
<!DOCTYPE html>
<html>
<head>
<title><?= $serverName ?>: 메인</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 메인</title>
<?= WebUtil::printStaticValues([
'staticValues' => [
'serverName' => UniqueConst::$serverName,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'mapName' => GameConst::$mapName,
'unitSet' => GameConst::$unitSet,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
]
], false) ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS("js/map/theme_{$mapName}.js") ?>
<?= WebUtil::printJS('d_shared/base_map.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<?= WebUtil::printDist('vue', 'v_main', true) ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printDist('vue', 'v_front', true) ?>
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printStaticValues([
//deprecated, staticValues를 이용할 것
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'staticValues' => [
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'commandList' => getCommandTable($generalObj),
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'mapName' => GameConst::$mapName,
'unitSet' => GameConst::$unitSet,
]
]) ?>
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
</head>
<body>
<div id="app"></div>
<body class="img_back sam-color-<?= $nationColorType ?>">
<div id="container" class="bg0">
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
</div>
<div class="tb_layout row gx-0">
<div id="server_title" class="row py-2 center">
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
</div>
<div class="row center gx-0">
<div class="s-border-t col py-2 col-8 col-md-4" style="color:<?= $color ?>;">
<?= $scenario ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
NPC선택 : <?= $npcmode ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
기타 설정: <?= $otherTextInfo ?>
</div>
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(2) ?></div>
<div class="s-border-t col py-2 col-4 col-md-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
<div class="s-border-t col py-2 col-4 col-md-2">턴당 갱신횟수 : <?= $gameStor->conlimit ?>회</div>
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(3) ?></div>
<div class="s-border-t py-2 col col-6 col-md-4">
<?php if ($isTournamentActive) : ?>
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
<?php else : ?>
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-md-2">
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
</div>
<div class="s-border-t py-2 col col-6 col-md-2">
<?php if ($auctionCount > 0) : ?>
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
<?php else : ?>
<span style='color:magenta'>진행중 거래 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-md-4 vote-cell">
<?php
?>
<?php if ($lastVote === null) : ?>
<span style='color:magenta'>진행중 설문 없음</span>
<?php else : ?>
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
<?php endif; ?>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
</div>
<div class="row gx-0">
<div class="col s-border-t py-2" id="nation-msg-position">
<div class="px-2">【 국가방침 】</div>
<div id='nation-msg-box'>
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">
【 접속자 】<?= onlinegen($generalObj) ?>
</div>
</div>
<?php if ($session->userGrade >= 5) : ?>
<div class="row">
<div class="col">
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php elseif ($session->userGrade == 4) : ?>
<div class="row">
<div class="col">
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php endif; ?>
<div id="map_view" class="gx-0">
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
<div class="view-item" id="reservedCommandZone">
<div id="reservedCommandList"></div>
<div id="actionMiniPlate" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
</div>
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
<div id="general-position"><?php generalInfo($generalObj); ?></div>
<div id="generalCommandButton" class="row gx-0">
<div class="buttonPlate bg2">
<?= commandButton([
'splitBtnBegin' => '<div class="btn-group">',
'splitBtnEnd' => '</div>',
'splitZoneSign' => '<button type="button" class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split" data-bs-toggle="dropdown" aria-expanded="false"><span class="visually-hidden">Toggle Dropdown</span></button>',
'splitZoneBegin' => '<ul class="dropdown-menu dropdown-menu-end">',
'splitZoneEnd' => '</ul>',
'splitSubBtnBegin' => '<li>',
'splitSubBtnEnd' => '</li>',
'btnClass' => 'btn btn-sammo-nation',
'btnSplitClass' => 'dropdown-item',
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive
])
?></div>
</div>
</div>
</div>
<div id="actionMiniPlateSub" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col-md-6" id="general_public_record-position">
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
</div>
<div class="col-md-6" id="general_log-position">
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
</div>
<div class="col-12" id="world_history-position">
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
<div id="message_board" class="row gx-0">
<div class="message_input_form bg0 gx-0 row">
<div id="mailbox_list-col" class="col-6 col-md-2 d-grid">
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
</select>
</div>
<div id="msg_input-col" class="col-12 col-md-8 d-grid">
<input type="text" id="msg_input" maxlength="99" class="form-control">
</div>
<div id="msg_submit-col" class="col-6 col-md-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&amp;갱신</button></div>
</div>
<div class="col-md-6 board_side bg0"><a id="public_talk_position"></a>
<div class="board_header bg0">전체 메시지(최고99자)</div>
<section class="public_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-md-6 board_side bg0"><a id="national_talk_position"></a>
<div class="board_header bg0">국가 메시지(최고99자)</div>
<section class="national_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-md-6 board_side bg0"><a id="private_talk_position"></a>
<div class="board_header bg0">개인 메시지(최고99자)</div>
<section class="private_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-md-6 board_side bg0"><a id="diplomacy_talk_position"></a>
<div class="board_header bg0">외교 메시지(최고99자)</div>
<section class="diplomacy_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
</section>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
</div>
</div>
<?php
if ($con == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다!");
}
if ($me['newmsg'] == 1) {
MessageBox("새로운 서신이 도착했습니다!");
}
if ($me['newvote'] == 1) {
$develcost = $gameStor->develcost * 5;
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
}
?>
</div>
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-md-none p-0" id="navbar500">
<div class="container-fluid px-0">
<div class="collapse navbar-collapse">
<ul class="navbar-nav me-auto mx-auto">
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
외부 메뉴
</div>
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
국가 메뉴
</div>
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
<?= commandButton([
'btnBegin' => '<li>',
'btnEnd' => '</li>',
'splitMainBegin' => '<div class="d-none">',
'splitMainEnd' => '</div>',
'splitSubBtnBegin' => '<li>',
'splitSubBtnEnd' => '</li>',
'btnClass' => 'dropdown-item',
'btnSplitClass' => 'dropdown-item',
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive
]) ?>
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
빠른 이동
</div>
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
<li><span>&nbsp;</span></li>
<li><a class="dropdown-item disabled">메시지</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
</ul>
</li>
<li class="nav-item">
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
</li>
</ul>
</div>
</div>
</nav>
</body>
</html>
+12 -15
View File
@@ -28,19 +28,17 @@ if ($session->userGrade < 5 && !$allowReset) {
<head>
<title>설치</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printCSS('css/install.css') ?>
<?= WebUtil::printDist('vue', [], true) ?>
<?= WebUtil::printDist('ts', ['common', 'install']) ?>
</head>
<body>
<div class="container">
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 리셋</h1>
<div class="row justify-content-lg-center">
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 리셋</h1>
<div class="row justify-content-md-center">
<div class="col col-lg-8">
<div class="card" id="game_form_card">
@@ -94,8 +92,8 @@ if ($session->userGrade < 5 && !$allowReset) {
<label for="fiction" class="col-sm-3 col-form-label">NPC 상성</label>
<div class="col-sm-9">
<div id="fiction" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
<input type="radio" id="fiction_0" class="btn-check" name="fiction" value="0"><label for="fiction_0" class="btn btn-secondary"> 연의 </label>
<input type="radio" id="fiction_1" class="btn-check" name="fiction" value="1" checked><label for="fiction_1" class="btn btn-secondary"> 가상 </label>
<input type="radio" id="fiction_0" class="btn-check" name="fiction" value="0" checked><label for="fiction_0" class="btn btn-secondary"> 연의 </label>
<input type="radio" id="fiction_1" class="btn-check" name="fiction" value="1"><label for="fiction_1" class="btn btn-secondary"> 가상 </label>
</div>
</div>
</div>
@@ -115,7 +113,6 @@ if ($session->userGrade < 5 && !$allowReset) {
<div class="col-sm-9">
<div id="block_general_create" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
<input type="radio" class="btn-check" id="block_general_create_0" name="block_general_create" value="0" checked><label for="block_general_create_0" class="btn btn-secondary">가능</label>
<input type="radio" class="btn-check" id="block_general_create_2" name="block_general_create" value="2"><label for="block_general_create_2" class="btn btn-secondary">장수명무작위</label>
<input type="radio" class="btn-check" id="block_general_create_1" name="block_general_create" value="1"><label for="block_general_create_1" class="btn btn-secondary">불가</label>
</div>
</div>
@@ -137,13 +134,13 @@ if ($session->userGrade < 5 && !$allowReset) {
<div class="col-sm-9">
<div class="input-group">
<div class="btn-group btn-group-toggle" data-bs-toggle="buttons">
<input type="checkbox" id="autorun_develop" class="autorun_user_chk btn-check" data-key="develop" name="autorun_user[]" value="develop" checked><label class="btn btn-secondary" for="autorun_develop">내정</label>
<input type="checkbox" id="autorun_warp" class="autorun_user_chk btn-check" data-key="warp" name="autorun_user[]" value="warp" checked><label class="btn btn-secondary" for="autorun_warp">순간이동</label>
<input type="checkbox" id="autorun_recruit" class="autorun_user_chk btn-check" data-key="recruit" name="autorun_user[]" value="recruit" checked><label class="btn btn-secondary" for="autorun_recruit">징병</label>
<input type="checkbox" id="autorun_recruit_high" class="autorun_user_chk btn-check" data-key="recruit_high" name="autorun_user[]" value="recruit_high" checked><label class="btn btn-secondary" for="autorun_recruit_high">모병</label>
<input type="checkbox" id="autorun_train" class="autorun_user_chk btn-check" data-key="train" name="autorun_user[]" value="train" checked><label class="btn btn-secondary" for="autorun_train">훈사</label>
<input type="checkbox" id="autorun_battle" class="autorun_user_chk btn-check" data-key="battle" name="autorun_user[]" value="battle" checked><label class="btn btn-secondary" for="autorun_battle">출병</label>
<input type="checkbox" id="autorun_chief" class="autorun_user_chk btn-check" data-key="chief" name="autorun_user[]" value="chief" checked><label class="btn btn-secondary" for="autorun_chief">기본 사령턴</label>
<input type="checkbox" id="autorun_develop" class="autorun_user_chk btn-check" data-key="develop" name="autorun_user[]" value="develop"><label class="btn btn-secondary" for="autorun_develop">내정</label>
<input type="checkbox" id="autorun_warp" class="autorun_user_chk btn-check" data-key="warp" name="autorun_user[]" value="warp"><label class="btn btn-secondary" for="autorun_warp">순간이동</label>
<input type="checkbox" id="autorun_recruit" class="autorun_user_chk btn-check" data-key="recruit" name="autorun_user[]" value="recruit"><label class="btn btn-secondary" for="autorun_recruit">징병</label>
<input type="checkbox" id="autorun_recruit_high" class="autorun_user_chk btn-check" data-key="recruit_high" name="autorun_user[]" value="recruit_high"><label class="btn btn-secondary" for="autorun_recruit_high">모병</label>
<input type="checkbox" id="autorun_train" class="autorun_user_chk btn-check" data-key="train" name="autorun_user[]" value="train"><label class="btn btn-secondary" for="autorun_train">훈사</label>
<input type="checkbox" id="autorun_battle" class="autorun_user_chk btn-check" data-key="battle" name="autorun_user[]" value="battle"><label class="btn btn-secondary" for="autorun_battle">출병</label>
<input type="checkbox" id="autorun_chief" class="autorun_user_chk btn-check" data-key="chief" name="autorun_user[]" value="chief"><label class="btn btn-secondary" for="autorun_chief">기본 사령턴</label>
</div>
</div>
</div>
@@ -165,7 +162,7 @@ if ($session->userGrade < 5 && !$allowReset) {
<option value="480">8시간</option>
<option value="600">10시간</option>
<option value="720">12시간</option>
<option value="1440" selected>24시간</option>
<option value="1440">24시간</option>
<option value="2160">36시간</option>
<option value="2880">48시간</option>
<option value="3600">60시간</option>
+2 -3
View File
@@ -21,7 +21,6 @@ if ($session->userGrade == 5) {
<head>
<title>설치</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
@@ -32,8 +31,8 @@ if ($session->userGrade == 5) {
<body>
<div class="container" style="min-width:720px;">
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 리셋</h1>
<div class="row justify-content-lg-center">
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 리셋</h1>
<div class="row justify-content-md-center">
<div class="col col-lg-8">
<div class="card" id="db_form_card">
+4 -7
View File
@@ -17,13 +17,10 @@ $text = Util::getPost('text');
increaseRefresh("회의실", 1);
$me = $db->queryFirstRow(
'SELECT no, nation, name, officer_level, permission, refresh_score, turntime, belong, penalty, `picture`,`imgsvr` FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, nation, name, officer_level, permission, con, turntime, belong, penalty, `picture`,`imgsvr` FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -53,7 +50,7 @@ if($permission < 0){
'result'=>false,
'reason'=>'국가에 소속되어있지 않습니다.'
]);
}
else if ($isSecretBoard && $permission < 2) {
Json::die([
+4 -7
View File
@@ -16,13 +16,10 @@ $text = Util::getPost('text');
increaseRefresh("회의실", 1);
$me = $db->queryFirstRow(
'SELECT no, nation, name, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, nation, name, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -61,7 +58,7 @@ if($permission < 0){
'result'=>false,
'reason'=>'국가에 소속되어있지 않습니다.'
]);
}
else if ($isSecretBoard && $permission < 2) {
Json::die([
+5 -7
View File
@@ -16,14 +16,11 @@ $isSecretBoard = Util::getPost('isSecret', 'bool', false);
increaseRefresh("회의실", 1);
$me = $db->queryFirstRow(
'SELECT no, nation, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, nation, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -36,7 +33,7 @@ if($permission < 0){
'result'=>false,
'reason'=>'국가에 소속되어있지 않습니다.'
]);
}
else if ($isSecretBoard && $permission < 2) {
Json::die([
@@ -75,3 +72,4 @@ Json::die([
'articles'=>$articles,
'reason'=>'success'
]);
+6 -11
View File
@@ -1,8 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\MessageType;
include "lib.php";
include "func.php";
@@ -17,13 +15,10 @@ $letterNo = Util::getPost('letterNo', 'int');
increaseRefresh("외교부", 1);
$me = $db->queryFirstRow(
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -105,7 +100,7 @@ if(in_array($stateOpt, ['try_destroy_src', 'try_destroy_dest'])){
'reason'=>'파기'
];
}
$msgText = "외교 서신(#{$letterNo})을 파기했습니다.";
$msgText = "외교 서신 #{$letterNo} 파기했습니다.";
$lastState = 'cancelled';
}
else{
@@ -119,12 +114,12 @@ else{
'aux'=>Json::encode($aux)
], 'no=%i', $letterNo);
$msgText = "외교 서신(#{$letterNo})을 파기 요청합니다.";
$msgText = "외교 서신 #{$letterNo} 파기 요청합니다.";
$lastState = 'activated';
}
$msg = new Message(
MessageType::diplomacy,
Message::MSGTYPE_DIPLOMACY,
$src,
$dest,
$msgText,
+5 -7
View File
@@ -16,14 +16,11 @@ $isSecretBoard = Util::getPost('isSecret', 'bool', false);
increaseRefresh("외교부", 1);
$me = $db->queryFirstRow(
'SELECT no, nation, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, nation, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -36,7 +33,7 @@ if($permission < 0){
'result'=>false,
'reason'=>'국가에 소속되어있지 않습니다.'
]);
}
$letters = [];
@@ -86,3 +83,4 @@ Json::die([
'myNationID'=>$me['nation'],
'reason'=>'success'
]);
+7 -12
View File
@@ -1,8 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\MessageType;
include "lib.php";
include "func.php";
@@ -22,13 +20,10 @@ $reason = Util::getPost('reason', 'string', '');
increaseRefresh("외교부", 1);
$me = $db->queryFirstRow(
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -90,7 +85,7 @@ if($isAgree){
], 'no=%i', $prevLetterNo);
$prevLetterNo = $db->queryFirstField('SELECT prev_no FROM ng_diplomacy WHERE state != \'cancelled\' AND no = %i', $prevLetterNo);
}
$msgText = "외교 서신( #{$letterNo})이 승인되었습니다.";
$msgText = "외교 서신 #{$letterNo} 승인되었습니다.";
}
else{
$aux['reason'] = [
@@ -102,14 +97,14 @@ else{
'state'=>'cancelled',
'aux'=>Json::encode($aux)
], 'no=%i', $letterNo);
$msgText = "외교 서신(#{$letterNo})이 거부되었습니다.";
$msgText = "외교 서신 #{$letterNo} 거부되었습니다.";
if($reason){
$msgText .= ' 이유 : '.$reason;
}
}
$msg = new Message(
MessageType::diplomacy,
Message::MSGTYPE_DIPLOMACY,
$src,
$dest,
$msgText,
@@ -120,7 +115,7 @@ $msg = new Message(
$msgID = $msg->send();
$msg = new Message(
MessageType::national,
Message::MSGTYPE_NATIONAL,
$src,
$dest,
$msgText,
+5 -10
View File
@@ -1,8 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\MessageType;
include "lib.php";
include "func.php";
@@ -17,13 +15,10 @@ $letterNo = Util::getPost('letterNo', 'int');
increaseRefresh("외교부", 1);
$me = $db->queryFirstRow(
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -75,10 +70,10 @@ $db->update('ng_diplomacy', [
'state'=>'cancelled',
'aux'=>Json::encode($aux)
], 'no=%i', $letterNo);
$msgText = "외교 서신(#{$letterNo})이 회수되었습니다.";
$msgText = "외교 서신 #{$letterNo} 회수되었습니다.";
$msg = new Message(
MessageType::diplomacy,
Message::MSGTYPE_DIPLOMACY,
$src,
$dest,
$msgText,
+4 -9
View File
@@ -1,8 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\MessageType;
include "lib.php";
include "func.php";
@@ -24,13 +22,10 @@ if($prevNo < 1){
$prevNo = null;
}
$me = $db->queryFirstRow(
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -181,7 +176,7 @@ else{
$msg = new Message(
MessageType::diplomacy,
Message::MSGTYPE_DIPLOMACY,
$src,
$dest,
$msgText,
+4 -7
View File
@@ -33,15 +33,12 @@ if($generalID <= 0 || $reqTo <= 0){
$db = DB::db();
$me = $db->queryFirstRow(
'SELECT no,nation,officer_level,refresh_score,turntime,belong,permission,penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
$nationID = $me['nation'];
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
$con = checkLimit($me['con']);
if ($con >= 2) {
Json::die([
'result'=>false,
'reason'=>'접속 제한입니다.'
@@ -64,7 +61,7 @@ if($generalID !== $targetID){
'reason'=>'권한이 부족합니다. 수뇌부가 아니거나 사관년도가 부족합니다.'
]);
}
if($testGeneralNationID !== $nationID){
Json::die([
'result'=>false,
+15 -23
View File
@@ -109,7 +109,7 @@ $scenario = (int)$_POST['scenario'];
$fiction = (int)$_POST['fiction'];
$extend = (int)$_POST['extend'];
$npcmode = (int)$_POST['npcmode'];
$block_general_create = (int)$_POST['block_general_create'];
$block_general_create = (bool)$_POST['block_general_create'];
$show_img_level = (int)$_POST['show_img_level'];
$tournament_trig = !!(int)$_POST['tournament_trig'];
$join_mode = $_POST['join_mode'];
@@ -199,25 +199,17 @@ if($reserve_open){
]);
}
try{
Json::die(ResetHelper::buildScenario(
$turnterm,
$sync,
$scenario,
$fiction,
$extend,
$block_general_create,
$npcmode,
$show_img_level,
!!$tournament_trig,
$join_mode,
TimeUtil::now(),
$autorun_user
));
}
catch(\Exception $e){
Json::die([
'result'=>false,
'reason'=>$e->getMessage()
]);
}
Json::die(ResetHelper::buildScenario(
$turnterm,
$sync,
$scenario,
$fiction,
$extend,
$block_general_create,
$npcmode,
$show_img_level,
!!$tournament_trig,
$join_mode,
TimeUtil::now(),
$autorun_user
));
+14 -29
View File
@@ -53,17 +53,22 @@ if($fullReset){
}
}
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->addHook('run_failed', function(){
function dbConnFail($params){
Json::die([
'result'=>false,
'reason'=>'DB 접속에 실패했습니다.'
]);
});
}
$mysqli_obj = $db->get();
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->throw_exception_on_nonsql_error = false;
$db->nonsql_error_handler = 'dbConnFail';
$mysqli_obj = $db->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
$prefix = basename(__DIR__);
@@ -79,6 +84,8 @@ $result = Util::generateFileUsingSimpleTemplate(
], true
);
if($result !== true){
Json::die([
'result'=>false,
@@ -86,29 +93,7 @@ if($result !== true){
]);
}
//최소한의 테이블 처리를 위해 수동으로 초기화하도록 하자
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/reset.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/schema.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
ResetHelper::clearDB();
ServConfig::getServerList()[$prefix]->closeServer();
+1 -9
View File
@@ -19,15 +19,7 @@ if(!prepareDir('data/file_cache')){
]);
}
$absolutePath = realpath('data/file_cache');
if(!$absolutePath){
Json::die([
'result'=>false,
'reason'=>'cache 불가'
]);
}
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
$storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
$cache = new Cache($storage);
$serverID = UniqueConst::$serverID;
+19
View File
@@ -0,0 +1,19 @@
<?php
namespace sammo;
include('lib.php');
include('func.php');
$session = Session::requireGameLogin([])->setReadOnly();
if(!Session::getInstance()->generalID){
Json::die([
"nation"=>[]
]);
}
//NOTE: 모든 국가, 모든 장수에 대해서 같은 결과라면 캐싱 가능하지 않을까?
Json::die([
"nation"=>getMailboxList()
]);
+63
View File
@@ -0,0 +1,63 @@
<?php
namespace sammo;
include 'lib.php';
include 'func.php';
WebUtil::requireAJAX();
//{msgID: 1206, response: true}
$session = Session::requireGameLogin([])->setReadOnly();
$generalID = Session::getInstance()->generalID;
if (!$generalID) {
Json::die([
'result'=>false,
'reason'=>'로그인하지 않음'
]);
}
$jsonPost = Json::decode(Util::getPost('data', 'string', '{}'));
$msgID = Util::toInt($jsonPost['msgID']??null);
$msgResponse = $jsonPost['response']??null;
if ($msgID === null || !is_bool($msgResponse)) {
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 인자'
]);
}
$general = DB::db()->queryFirstRow('SELECT `no`, `name`, `nation`, `officer_level`, `npc`, `gold`, `rice`, `troop`, `aux` from `general` where `no` = %i', $generalID);
if(!$general){
Json::die([
'result'=>false,
'reason'=>'존재하지 않는 장수'
]);
}
$msg = Message::getMessageByID($msgID);
if($msg === null){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 메시지'
]);
}
$reason = 'success';
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
$gameStor->cacheAll();
if($msgResponse){
$result = $msg->agreeMessage($general['no'], $reason);
}
else{
$result = $msg->declineMessage($general['no'], $reason);
}
Json::die([
'result' => $result!==DiplomaticMessage::INVALID,
'reason' => $reason
]);
+74
View File
@@ -0,0 +1,74 @@
<?php
namespace sammo;
include('lib.php');
include('func.php');
WebUtil::requireAJAX();
$session = Session::requireGameLogin([]);
$userID = Session::getUserID();
$msgID = Util::getPost('msgID', 'int');
if($msgID === null){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 범위 입니다.'
]);
}
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
$now = new \DateTime();
$delayTime = false;
if(count($lastMsgGet) >= 10){
try{
if($lastMsgGet[0] !== 'string'){
throw new \Exception('Why not string?');
}
$first = new \DateTime($lastMsgGet[0]);
$diff = $first->diff($now);
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 5){
$delayTime = true;
}
array_shift($lastMsgGet);
}
catch(\Exception $e){
$lastMsgGet = [];
}
}
$lastMsgGet[] = $now;
$session->lastMsgGet = Json::encode($lastMsgGet);
if($delayTime){
sleep(1);
}
$session->setReadOnly();
list($generalID, $nationID, $generalName) = DB::db()->queryFirstList(
'select `no`, `nation`, `name` from `general` where owner = %i',
$userID
);
if($nationID === null){
Json::die([
'result'=>false,
'reason'=>'장수가 사망했습니다.'
]);
}
$reason = Message::deleteMsg($msgID, $generalID);
if($reason === null){
$result = [
'result'=>true,
'reason'=>'success'
];
}
else{
$result = [
'result'=>false,
'reason'=>$reason
];
}
Json::die($result);
+118
View File
@@ -0,0 +1,118 @@
<?php
namespace sammo;
include('lib.php');
include('func.php');
$session = Session::requireGameLogin([]);
$userID = Session::getUserID();
$reqTo = Util::getPost('to', 'int');
$reqType = Util::getPost('type', 'string');
if($reqTo === null){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 범위 입니다.'
]);
}
if($reqType === null || !in_array($reqType, ['private', 'public', 'national', 'diplomacy'])){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 타입입니다.'
]);
}
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
$now = new \DateTime();
$delayTime = false;
if(count($lastMsgGet) >= 10){
try{
if($lastMsgGet[0] !== 'string'){
throw new \Exception('Why not string?');
}
$first = new \DateTime($lastMsgGet[0]);
$diff = $first->diff($now);
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 1){
$delayTime = true;
}
array_shift($lastMsgGet);
}
catch(\Exception $e){
$lastMsgGet = [];
}
}
$lastMsgGet[] = $now;
$session->lastMsgGet = Json::encode($lastMsgGet);
if($delayTime){
sleep(1);
}
$session->setReadOnly();
$me = DB::db()->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission FROM general WHERE `owner`=%i', $userID);
if($me === null){
Json::die([
'result'=>false,
'reason'=>'장수가 사망했습니다.'
]);
}
[$generalID, $nationID, $generalName] = [$me['no'], $me['nation'], $me['name']];
$permission = checkSecretPermission($me, false);
$result = [
'private'=>[],
'public'=>[],
'national'=>[],
'diplomacy'=>[],
'result'=>true,
'keepRecent'=>true,
'sequence'=>0,
'nationID'=>$nationID,
'generalName'=>$generalName,
];
$result['result'] = true;
$nextSequence = $reqTo;
if($reqType == 'private'){
$result['private'] = array_map(function(Message $msg) use (&$nextSequence){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
return $msg->toArray();
}, Message::getMessagesFromMailBoxOld($generalID, Message::MSGTYPE_PRIVATE, $reqTo, 15));
}
else if($reqType == 'public'){
$result['public'] = array_map(function(Message $msg)use (&$nextSequence){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
return $msg->toArray();
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_PUBLIC, Message::MSGTYPE_PUBLIC, $reqTo, 15));
}
else if($reqType == 'national'){
$result['national'] = array_map(function(Message $msg)use (&$nextSequence){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
return $msg->toArray();
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_NATIONAL, $reqTo, 15));
}
else{
$result['diplomacy'] = array_map(function(Message $msg)use (&$nextSequence, $permission){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
$values = $msg->toArray();
if($msg->dest->nationID != 0 && $permission < 3){
$values['text'] = '(외교 메시지입니다)';//TODO: 외교서신이라 읽을 수 없음을 보여줘야함
$values['option']['invalid'] = true;
}
return $values;
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_DIPLOMACY, $reqTo, 15));
}
Json::die($result);
+120
View File
@@ -0,0 +1,120 @@
<?php
namespace sammo;
include('lib.php');
include('func.php');
$session = Session::requireGameLogin([]);
$userID = Session::getUserID();
$reqSequence = Util::getPost('sequence', 'int', -1);
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
$now = new \DateTime();
$delayTime = false;
if(count($lastMsgGet) >= 10){
try{
if(!is_string($lastMsgGet[0])){
throw new \Exception('Why not string?');
}
$first = new \DateTime($lastMsgGet[0]);
$diff = $first->diff($now);
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 1){
$delayTime = true;
}
array_shift($lastMsgGet);
}
catch(\Exception $e){
$lastMsgGet = [];
}
}
$lastMsgGet[] = TimeUtil::now();
$session->lastMsgGet = Json::encode($lastMsgGet);
if($delayTime){
usleep(200);
}
$session->setReadOnly();
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission FROM general WHERE `owner`=%i', $userID);
if($me === null){
Json::die([
'result'=>false,
'reason'=>'장수가 사망했습니다.'
]);
}
[$generalID, $nationID, $generalName] = [$me['no'], $me['nation'], $me['name']];
$permission = checkSecretPermission($me, false);
$result = [];
$result['result'] = true;
$result['keepRecent'] = false;
$nextSequence = $reqSequence;
$minSequence = $reqSequence;
$lastType = null;
$result['private'] = array_map(function(Message $msg) use (&$nextSequence, &$minSequence, &$lastType){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
if($msg->id <= $minSequence){
$minSequence = $msg->id;
$lastType = 'private';
}
return $msg->toArray();
}, Message::getMessagesFromMailBox($generalID, Message::MSGTYPE_PRIVATE, 15, $reqSequence));
$result['public'] = array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
if($msg->id <= $minSequence){
$minSequence = $msg->id;
$lastType = 'public';
}
return $msg->toArray();
}, Message::getMessagesFromMailBox(Message::MAILBOX_PUBLIC, Message::MSGTYPE_PUBLIC, 15, $reqSequence));
$result['national'] = array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
if($msg->id <= $minSequence){
$minSequence = $msg->id;
$lastType = 'national';
}
return $msg->toArray();
}, Message::getMessagesFromMailBox(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_NATIONAL, 15, $reqSequence));
$result['diplomacy']= array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType, $permission){
if($msg->id > $nextSequence){
$nextSequence = $msg->id;
}
if($msg->id <= $minSequence){
$minSequence = $msg->id;
$lastType = 'diplomacy';
}
$values = $msg->toArray();
if($msg->dest->nationID != 0 && $permission < 3){
$values['text'] = '(외교 메시지입니다)';//TODO: 외교서신이라 읽을 수 없음을 보여줘야함
$values['option']['invalid'] = true;
}
return $values;
}, Message::getMessagesFromMailBox(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_DIPLOMACY, 15, $reqSequence));
if($lastType !== null){
array_pop($result[$lastType]);
$result['keepRecent'] = true;
}
else if($reqSequence <= 0){
$result['keepRecent'] = true;
}
$result['sequence'] = $nextSequence;
$result['nationID'] = $nationID;
$result['generalName'] = $generalName;
Json::die($result);
+206
View File
@@ -0,0 +1,206 @@
<?php
namespace sammo;
include 'lib.php';
include 'func.php';
WebUtil::requireAJAX();
$post = Json::decode(Util::getPost('data', 'string', '{}'));
'@phan-var mixed[] $post';
$v = new Validator($post);
$v->rule('required', ['mailbox','text']);
$v->rule('integer', 'mailbox');
$v->rule('lengthMin', 'text', 1);
if(!$v->validate()){
Json::die([
'result'=>false,
'reason'=>$v->errorStr(),
'msgID'=>null
]);
}
$mailbox = (int)$post['mailbox'];
$text = trim(StringUtil::cutStringForWidth($post['text'], 199, ''));
$session = Session::requireGameLogin([
'msgID'=>null
]);
$userID = Session::getUserID();
//NOTE: 전송 메시지 시간 계산을 위해 Session을 쓰기 가능 상태로 열어둠.
increaseRefresh('서신전달', 1);
if(getBlockLevel() == 1 || getBlockLevel() == 3) {
Json::die([
'result' => false,
'reason' => '차단되었습니다.',
'msgID'=>null
]);
}
/**
* 메시지 전송 코드.
*
* TODO: 장기적으로 ajax는 한곳에 모을 필요가 있을 듯.
*/
$now = new \DateTime();
$unlimited = new \DateTime('9999-12-31');
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission,belong FROM general WHERE `owner`=%i', $userID);
if(!$me){
$session->logoutGame();
Json::die([
'result' => false,
'reason' => '로그인되지 않았습니다.',
'msgID' => null
]);
}
$con = checkLimit($me['con']);
if($con >= 2) {
Json::die([
'result' => false,
'reason' => '접속 제한입니다.',
'msgID' => null
]);
}
$me['icon'] = GetImageURL($me['imgsvr'], $me['picture']);
$permission = checkSecretPermission($me);
$srcNation = getNationStaticInfo($me['nation']);
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
// 전체 메세지
if($mailbox == Message::MAILBOX_PUBLIC) {
$msg = new Message(
Message::MSGTYPE_PUBLIC,
$src,
$src,
$text,
$now,
$unlimited,
[]
);
$msgID = $msg->send();
Json::die([
'result' => true,
'reason' => 'SUCCESS',
'msgID' => $msgID
]);
}
// 국가 메세지
if($mailbox >= Message::MAILBOX_NATIONAL) {
if($permission < 4){
$destNationID = $me['nation'];
}
else{
$destNationID = $mailbox - Message::MAILBOX_NATIONAL;
}
if($destNationID == $me['nation']){
$msgType = Message::MSGTYPE_NATIONAL;
}
else{
$msgType = Message::MSGTYPE_DIPLOMACY;
}
$destNation = getNationStaticInfo($destNationID);
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
$msg = new Message(
$msgType,
$src,
$dest,
$text,
$now,
$unlimited,
[]
);
$msgID = $msg->send();
Json::die([
'result' => true,
'reason' => 'SUCCESS',
'msgID' => $msgID
]);
}
// 개인 메세지
if($mailbox > 0) {
$lastMsg = new \DateTime($session->lastMsg??'0000-00-00');
$msg_interval = $now->getTimestamp() - $lastMsg->getTimestamp();
//NOTE: 여기서 유저 레벨을 구별할 코드가 필요할까?
if($msg_interval < 2){
Json::die([
'result' => false,
'reason' => '개인메세지는 2초당 1건만 보낼 수 있습니다!',
'msgID' => null
]);
}
$session->lastMsg = $now->format('Y-m-d H:i:s');
$destUser = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,permission,penalty FROM general WHERE `no`=%i',$mailbox);
if(!$destUser){
Json::die([
'result' => false,
'reason' => '존재하지 않는 유저입니다.',
'msgID' => null
]);
}
$destPermission = checkSecretPermission($destUser, false);
if($permission == 4 && $destPermission == 4 && $destUser['nation'] != $me['nation']){
Json::die([
'result' => false,
'reason' => '외교권자끼리는 메시지를 보낼 수 없습니다.',
'msgID' => null
]);
}
$destNation = getNationStaticInfo($destUser['nation']);
$dest = new MessageTarget(
$destUser['no'],
$destUser['name'],
$destNation['nation'],
$destNation['name'],
$destNation['color'],
GetImageURL($destUser['imgsvr'], $destUser['picture'])
);
$msg = new Message(
Message::MSGTYPE_PRIVATE,
$src,
$dest,
$text,
$now,
$unlimited,
[]
);
$msgID = $msg->send();
Json::die([
'result' => true,
'reason' => 'SUCCESS',
'msgID' => $msgID
]);
}
Json::die([
'result' => false,
'reason' => '알 수 없는 에러',
'msgID' => null
]);
+105 -123
View File
@@ -1,13 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\MessageType;
use sammo\Enums\PenaltyKey;
include "lib.php";
include "func.php";
@@ -24,99 +17,97 @@ $userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario']);
$gameStor->cacheValues(['startyear','year','month','scenario']);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,penalty from general where owner=%i', $userID);
$me = $db->queryFirstRow('SELECT no,nation,officer_level from general where owner=%i', $userID);
$myOfficerLevel = $me['officer_level'];
$nationID = $me['nation'];
$myPenalty = Json::decode($me['penalty'] ?? '{}');
//수뇌가 아니면 아무것도 할 수 없음
if ($myOfficerLevel < 5) {
if($myOfficerLevel < 5){
Json::die([
'result' => false,
'reason' => '수뇌가 아닙니다.'
'result'=>false,
'reason'=>'수뇌가 아닙니다.'
]);
}
if ($action === '추방' && $destGeneralID == 0) {
if($action === '추방' && $destGeneralID==0){
Json::die([
'result' => false,
'reason' => '장수가 지정되지 않았습니다.'
'result'=>false,
'reason'=>'장수가 지정되지 않았습니다.'
]);
}
if ($destGeneralID == 0) {
if($destGeneralID==0){
$general = new DummyGeneral(true);
$general->setVar('nation', $nationID);
} else {
$general = General::createObjFromDB($destGeneralID);
}
else{
$general = General::createGeneralObjFromDB($destGeneralID, [
'name', 'leadership', 'strength', 'intel', 'gold','rice',
'troop','officer_level','npc','picture','imgsvr',
'permission','penalty','belong', 'crewtype',
'experience', 'dedication', 'betray', 'dedlevel', 'explevel', 'makelimit', 'aux',
], 1);
if ($general instanceof DummyGeneral) {
if($general instanceof DummyGeneral){
Json::die([
'result' => false,
'reason' => '올바르지 않은 장수입니다.'
'result'=>false,
'reason'=>'올바르지 않은 장수입니다.'
]);
}
if ($nationID != $general->getNationID()) {
if($nationID != $general->getNationID()){
Json::die([
'result' => false,
'reason' => '아국 장수가 아닙니다'
'result'=>false,
'reason'=>'아국 장수가 아닙니다'
]);
}
}
if ($officerLevel == 12) {
if($officerLevel == 12){
Json::die([
'result' => false,
'reason' => '군주를 대상으로 할 수 없습니다.'
'result'=>false,
'reason'=>'군주를 대상으로 할 수 없습니다.'
]);
}
function do수뇌임명(General $general, int $targetOfficerLevel): ?string
{
global $myPenalty;
if ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
return '수뇌를 임명할 수 없는 상태입니다.';
}
function do수뇌임명(General $general, int $targetOfficerLevel):?string{
$generalID = $general->getID();
$nationID = $general->getNationID();
if($general->hasPenalty(PenaltyKey::NoChief)){
return '수뇌가 될 수 없는 상태입니다.';
}
$db = DB::db();
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i', $nationID);
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i',$nationID);
// 임명가능 레벨
// 임명가능 레벨
$lv = getNationChiefLevel($nationLevel);
if ($targetOfficerLevel < $lv) {
if($targetOfficerLevel < $lv){
return '임명불가능한 관직입니다.';
}
if (isOfficerSet($chiefSet, $targetOfficerLevel)) {
if(isOfficerSet($chiefSet, $targetOfficerLevel)){
return '지금은 임명할 수 없습니다.';
}
//기존 장수 일반으로
$db->update('general', [
'officer_level' => 1,
'officer_city' => 0,
'officer_level'=>1,
'officer_city'=>0,
], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID);
if ($targetOfficerLevel === 11) {
} else if ($targetOfficerLevel % 2 == 0) {
if ($general->getVar('strength') < GameConst::$chiefStatMin) {
if($targetOfficerLevel === 11){
}
else if($targetOfficerLevel % 2 == 0){
if($general->getVar('strength') < GameConst::$chiefStatMin){
return '무력이 부족합니다.';
}
} else {
if ($general->getVar('intel') < GameConst::$chiefStatMin) {
}
else{
if($general->getVar('intel') < GameConst::$chiefStatMin){
return '지력이 부족합니다.';
}
}
@@ -125,59 +116,52 @@ function do수뇌임명(General $general, int $targetOfficerLevel): ?string
$general->setVar('officer_level', $targetOfficerLevel);
$general->setVar('officer_city', 0);
$db->update('nation', [
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)),
'chief_set'=> $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)),
], 'nation=%i', $nationID);
$general->applyDB($db);
return null;
}
function do도시임명(General $general, int $cityID, int $targetOfficerLevel): ?string
{
global $myPenalty;
function do도시임명(General $general, int $cityID, int $targetOfficerLevel):?string{
$nationID = $general->getNationID();
$db = DB::db();
if (CityConst::byID($cityID) === null) {
if(CityConst::byID($cityID) === null){
return '올바르지 않은 도시입니다';
}
if ($general->getVar(GeneralColumn::officer_level) >= 4 && $myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
}
$officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID);
if ($officerSet === null) {
if($officerSet === null){
return '아국 도시가 아닙니다';
}
if (isOfficerSet($officerSet, $targetOfficerLevel)) {
if(isOfficerSet($officerSet, $targetOfficerLevel)){
return '이미 다른 장수가 임명되어있습니다';
}
//기존 장수 일반으로
$db->update('general', [
'officer_level' => 1,
'officer_city' => 0,
'officer_level'=>1,
'officer_city'=>0,
], 'officer_level=%i AND officer_city=%i AND no!=%i', $targetOfficerLevel, $cityID, $general->getID());
if ($general instanceof DummyGeneral) {
if($general instanceof DummyGeneral){
return null;
}
if ($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin) {
if($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin){
return '무력이 부족합니다.';
}
if ($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin) {
if($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin){
return '지력이 부족합니다.';
}
//신임 장수
$db->update('city', [
'officer_set' => $db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)),
'officer_set'=>$db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)),
], 'city=%i AND nation=%i', $cityID, $nationID);
$general->setVar('officer_level', $targetOfficerLevel);
$general->setVar('officer_city', $cityID);
@@ -186,25 +170,22 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
return null;
}
function do추방(General $general, int $myOfficerLevel): ?string
{
function do추방(General $general, int $myOfficerLevel):?string{
$generalID = $general->getID();
$generalName = $general->getVar('name');
$nationID = $general->getNationID();
if ($myPenalty[PenaltyKey::NoBanGeneral->value] ?? false) {
return '추방할 수 없는 상태입니다.';
}
//추방할사람이 외교권자이면 불가
$permission = checkSecretPermission($general->getRaw());
if ($permission == 4) {
if($permission == 4){
return '외교권자는 추방할 수 없습니다.';
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getValues(['startyear', 'year', 'month', 'scenario']);
$env = $gameStor->getValues(['startyear','year','month','scenario']);
$nation = $db->queryFirstRow('SELECT name,chief_set,color FROM nation WHERE nation=%i', $nationID);
$nationName = $nation['name'];
@@ -212,17 +193,17 @@ function do추방(General $general, int $myOfficerLevel): ?string
$logger = $general->getLogger();
//이미 지정했다면 무시
if (isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) {
if(isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) {
return '이미 추방 권한을 사용했습니다.';
}
$gold = 0;
$rice = 0;
// 금쌀1000이상은 남김
if ($general->getVar('gold') > GameConst::$defaultGold) {
if($general->getVar('gold') > GameConst::$defaultGold) {
$gold = $general->getVar('gold') - GameConst::$defaultGold;
$general->setVar('gold', GameConst::$defaultGold);
}
if ($general->getVar('rice') > GameConst::$defaultRice) {
if($general->getVar('rice') > GameConst::$defaultRice) {
$rice = $general->getVar('rice') - GameConst::$defaultRice;
$general->setVar('rice', GameConst::$defaultRice);
}
@@ -240,26 +221,27 @@ function do추방(General $general, int $myOfficerLevel): ?string
$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>에서 <R>추방</>당했습니다.", ActionLogger::PLAIN);
// 명성/공헌 N*10%감소
if ($env['year'] <= $env['startyear'] && $general->getNPCType() < 2) {
if($env['year'] <= $env['startyear'] && $general->getNPCType() < 2){
$general->setVar('makelimit', $oldMakeLimit);
} else {
}
else{
$betrayCnt = $general->getVar('betray');
$general->addExperience(-$general->getVar('experience') * 0.15 * $betrayCnt);
$general->addDedication(-$general->getVar('dedication') * 0.15 * $betrayCnt);
$general->addExperience(-$general->getVar('experience')*0.1*$betrayCnt);
$general->addDedication(-$general->getVar('dedication')*0.1*$betrayCnt);
$general->increaseVarWithLimit('betray', 1, null, GameConst::$maxBetrayCnt);
}
//부대장일 경우
if ($general->getVar('troop') == $generalID) {
if($general->getVar('troop') == $generalID){
// 모두 탈퇴
$db->update('general', [
'troop' => 0,
'troop'=>0,
], 'troop = %i', $generalID);
$db->delete('troop', 'troop_leader=%i', $generalID);
}
$general->setVar('troop', 0);
if ($general->getNPCType() >= 2) {
if($general->getNPCType() >= 2){
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'BanNPC',
@@ -286,7 +268,7 @@ function do추방(General $general, int $myOfficerLevel): ?string
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
);
$msg = new Message(
MessageType::public,
Message::MSGTYPE_PUBLIC,
$src,
$src,
$str,
@@ -298,24 +280,24 @@ function do추방(General $general, int $myOfficerLevel): ?string
}
}
if ($env['year'] < $env['startyear'] + 3) {
if($env['year'] < $env['startyear']+3) {
//초반엔 군주 부상 증가(엔장 임관지양)
$db->update('general', [
'injury' => $db->sqleval('least(injury + 1, %i)', 80),
'injury'=>$db->sqleval('least(injury + 1, %i)', 80),
], 'nation=%i AND officer_level=12', $nationID);
$db->update('nation', [
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0),
'gold' => $db->sqleval('gold + %i', $gold),
'rice' => $db->sqleval('rice + %i', $rice),
'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
'gold'=>$db->sqleval('gold + %i', $gold),
'rice'=>$db->sqleval('rice + %i', $rice),
], 'nation = %i', $nationID);
} else {
//이번분기는 추방불가(초반 제외)
$db->update('nation', [
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)),
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0),
'gold' => $db->sqleval('gold + %i', $gold),
'rice' => $db->sqleval('rice + %i', $rice),
'chief_set'=>$db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)),
'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
'gold'=>$db->sqleval('gold + %i', $gold),
'rice'=>$db->sqleval('rice + %i', $rice),
], 'nation = %i', $nationID);
}
@@ -327,62 +309,62 @@ function do추방(General $general, int $myOfficerLevel): ?string
if ($action == "임명") {
if (2 <= $officerLevel && $officerLevel <= 4) {
if (!$destCityID) {
if($action == "임명") {
if(2 <= $officerLevel && $officerLevel <= 4){
if(!$destCityID){
Json::die([
'result' => false,
'reason' => '도시가 지정되지 않았습니다.'
'result'=>false,
'reason'=>'도시가 지정되지 않았습니다.'
]);
}
$result = do도시임명($general, $destCityID, $officerLevel);
if ($result !== null) {
if($result !== null){
Json::die([
'result' => false,
'reason' => $result
'result'=>false,
'reason'=>$result
]);
}
Json::die([
'result' => true,
'reason' => 'success'
'result'=>true,
'reason'=>'success'
]);
}
if (5 <= $officerLevel && $officerLevel < 12) {
if(5 <= $officerLevel && $officerLevel < 12){
$result = do수뇌임명($general, $officerLevel);
if ($result !== null) {
if($result !== null){
Json::die([
'result' => false,
'reason' => $result
'result'=>false,
'reason'=>$result
]);
}
Json::die([
'result' => true,
'reason' => 'success'
'result'=>true,
'reason'=>'success'
]);
}
Json::die([
'result' => false,
'reason' => '올바르지 않은 지정입니다.'
'result'=>false,
'reason'=>'올바르지 않은 지정입니다.'
]);
}
if ($action == "추방") {
if($action == "추방") {
$result = do추방($general, $myOfficerLevel);
if ($result !== null) {
if($result !== null){
Json::die([
'result' => false,
'reason' => $result
'result'=>false,
'reason'=>$result
]);
}
Json::die([
'result' => true,
'reason' => 'success'
'result'=>true,
'reason'=>'success'
]);
}
Json::die([
'result' => false,
'reason' => '올바르지 않은 명령입니다.'
]);
'result'=>false,
'reason'=>'올바르지 않은 명령입니다.'
]);
+3 -22
View File
@@ -1,8 +1,6 @@
<?php
namespace sammo;
use sammo\Enums\GeneralAccessLogColumn;
include "lib.php";
include "func.php";
@@ -27,25 +25,14 @@ $rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$member = $rootDB->queryFirstRow('SELECT `name`, `penalty` FROM member WHERE `NO`=%i', $userID);
if(!$member){
$userNick = RootDB::db()->queryFirstField('SELECT `NAME` FROM member WHERE `NO`=%i',$userID);
if(!$userNick){
Json::die([
'result'=>false,
'reason'=>'멤버 정보를 가져오지 못했습니다.'
]);
}
$userNick = $member['name'];
$memberPenalty = Json::decode($member['penalty'] ?? '{}');
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
$penalty = [];
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
$pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
if(!$pickResult){
Json::die([
@@ -97,14 +84,8 @@ $db->update('general', [
'defence_train'=>80,
'permission'=>'normal',
'owner'=>$userID,
'aux'=>Json::encode($genAux),
'penalty'=>Json::encode($penalty),
'aux'=>Json::encode($genAux)
], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
$db->insertIgnore('general_access_log', [
GeneralAccessLogColumn::generalID->value => $pick,
GeneralAccessLogColumn::userID->value => $userID,
GeneralAccessLogColumn::lastRefresh->value => $now,
]);
if(!$db->affectedRows()){
Json::die([
+2 -2
View File
@@ -56,7 +56,7 @@ if(file_exists(__DIR__.'/.htaccess')){
'scenarioName'=>$options['scenarioName'],
'turnterm'=>$options['turnterm'],
'fictionMode'=>($options['fiction']?'가상':'사실'),
'block_general_create'=>Util::toInt($options['block_general_create']),
'block_general_create'=>(!!$options['block_general_create']),
'npcMode'=>([0=>'불가',1=>'가능',2=>'선택 생성'][$options['npcmode']]),
'openDatetime'=>$reserved['date'],
'starttime'=>$options['starttime'],
@@ -90,7 +90,7 @@ $admin['scenario'] = $admin['scenario_text'];
$admin['userCnt'] = $genCnt;
$admin['npcCnt'] = $npcCnt;
$admin['nationCnt'] = $nationCnt;
$admin['block_general_create'] = $admin['block_general_create'];
$admin['block_general_create'] = !!$admin['block_general_create'];
$admin['npcMode'] = [0=>'불가',1=>'가능',2=>'선택 생성'][$admin['npcMode']];
$admin['fictionMode'] = $admin['fiction']?'가상':'사실';
+18 -44
View File
@@ -1,5 +1,4 @@
<?php
namespace sammo;
include "lib.php";
@@ -25,31 +24,29 @@ if ($defence_train <= 40) {
$defence_train = 40;
}
if ($defence_train <= 90) {
if($defence_train <= 90){
$defence_train = Util::round($defence_train, -1);
} else {
}
else{
$defence_train = 999;
}
if ($tnmt < 0 || $tnmt > 1) {
if($tnmt < 0 || $tnmt > 1){
$tnmt = 1;
}
$db = DB::db();
$me = General::createObjFromDB($generalID);
$me = General::createGeneralObjFromDB($generalID);
if ($defence_train !== $me->getVar('defence_train')) {
if ($defence_train == 999) {
if($defence_train !== $me->getVar('defence_train')){
if($defence_train == 999){
$me->increaseVar('myset', -1);
$me->setVar('defence_train', $defence_train);
$affectedTrain = -3;
$affectedAtmos = -6;
$affectedTrain = $me->onCalcDomestic('changeDefenceTrain', "train{$defence_train}", $affectedTrain);
$affectedAtmos = $me->onCalcDomestic('changeDefenceTrain', "atmos{$defence_train}", $affectedAtmos);
$me->increaseVarWithLimit('train', $affectedTrain, 20, GameConst::$maxTrainByWar);
$me->increaseVarWithLimit('atmos', $affectedAtmos, 20, GameConst::$maxAtmosByWar);
} else {
$me->increaseVarWithLimit('train', -3, 20);
$me->increaseVarWithLimit('atmos', -3, 20);
}
else{
$me->increaseVar('myset', -1);
$me->setVar('defence_train', $defence_train);
}
@@ -59,44 +56,21 @@ $me->setAuxVar('use_treatment', Util::valueFit($use_treatment, 10, 100));
$me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn);
$me->setVar('tnmt', $tnmt);
if ($me->getNPCType() == 1 && $detachNPC) {
if($me->getNPCType() == 1 && $detachNPC){
$turnterm = $gameStor->turnterm;
if ($turnterm < 10) {
if($turnterm < 10){
$targetKillTurn = 30 / $turnterm;
} else {
}
else{
$targetKillTurn = 60 / $turnterm;
}
$me->setVar('killturn', $targetKillTurn);
}
$rootDB = RootDB::db();
//회원 테이블에서 정보확인
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr, `penalty` FROM member WHERE no=%i', $userID);
if (!$member) {
//이런 경우가 있나?
//TODO: 로그 남겨둘 것
Json::die([
'result' => false,
'reason' => '회원 정보를 찾을 수 없습니다.'
]);
}
$memberPenalty = Json::decode($member['penalty'] ?? "{}");
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
$penalty = [];
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
if ($penaltyValue['expire'] ?? 0 > TimeUtil::now()) {
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
$me->setVar('penalty', Json::encode($penalty));
$me->applyDB($db);
Json::die([
'result' => true,
'reason' => 'success'
]);
'result'=>true,
'reason'=>'success'
]);
+2 -5
View File
@@ -39,10 +39,7 @@ if (!$data || !is_array($data)) {
$db = DB::db();
$me = $db->queryFirstRow(
'SELECT no, name, npc, nation, city, officer_level, refresh_score, turntime, belong, permission, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$me = $db->queryFirstRow('SELECT no, name, npc, nation, city, officer_level, con, turntime, belong, permission, penalty FROM general WHERE owner=%i', $userID);
$nationID = $me['nation'];
@@ -85,7 +82,7 @@ function applyNationPolicy($policy, $nationID, $generalName): ?string
return "{$troopID}는 국가의 부대가 아닙니다.";
}
if ($troopCache[$troopID] != 'Neutral') {
return "부대({$troopID})는 하나의 역할만 지정할 수 있습니다.";
return "부대({$troopID}는 하나의 역할만 지정할 수 있습니다.";
}
if (!is_array($troopTarget) || count($troopTarget) != 2) {
return "{$troopID}의 입력양식이 올바르지 않습니다.";
+209 -313
View File
@@ -1,5 +1,4 @@
<?php
namespace sammo;
use Ds\Map;
@@ -16,48 +15,48 @@ $userID = Session::getUserID();
increaseRefresh("시뮬레이터", 0);
$query = Util::getPost('query');
if ($query === null) {
if($query === null){
Json::die([
'result' => false,
'reason' => '입력값이 없습니다.'
'result'=>false,
'reason'=>'입력값이 없습니다.'
]);
}
$action = Util::getPost('action');
if ($action === null || !in_array($action, ['reorder', 'battle'])) {
if($action === null || !in_array($action, ['reorder', 'battle'])){
Json::die([
'result' => false,
'reason' => '원하는 동작이 지정되지 않았습니다.'
'result'=>false,
'reason'=>'원하는 동작이 지정되지 않았습니다.'
]);
}
$query = Json::decode($query);
if ($query === null) {
if($query === null){
Json::die([
'result' => false,
'reason' => '올바르지 않은 JSON입니다.'
'result'=>false,
'reason'=>'올바르지 않은 JSON입니다.'
]);
}
$defaultCheck = [
'required' => [
'required'=>[
'attackerGeneral', 'attackerCity', 'attackerNation',
'defenderGenerals', 'defenderCity', 'defenderNation',
'year', 'month', 'repeatCnt'
],
'integer' => [
'year', 'month', 'repeatCnt'
'integer'=>[
'year','month','repeatCnt'
],
'between' => [
'between'=>[
['month', [1, 12]]
],
'in' => [
'in'=>[
['repeatCnt', [1, 1000]]
],
'min' => [
'min'=>[
['year', 0]
],
'array' => [
'array'=>[
'attackerGeneral', 'attackerCity', 'attackerNation',
'defenderGenerals', 'defenderCity', 'defenderNation'
],
@@ -65,10 +64,10 @@ $defaultCheck = [
$v = new Validator($query);
$v->rules($defaultCheck);
if (!$v->validate()) {
if(!$v->validate()){
Json::die([
'result' => false,
'reason' => $v->errorStr()
'result'=>false,
'reason'=>$v->errorStr()
]);
}
@@ -85,112 +84,21 @@ $rawDefenderList = $query['defenderGenerals'];
$rawDefenderCity = $query['defenderCity'];
$rawDefenderNation = $query['defenderNation'];
$warSeed = $query['seed'] ?? '';
$cityCheck = [
'required' => [
'city', 'nation', 'supply', 'name',
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
'trust', 'level',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
'dead', 'state', 'conflict',
],
'numeric' => [
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
],
'integer' => [
'city', 'nation', 'supply',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
'state',
],
'min' => [
['def', 0],
['wall', 0],
['trust', 0],
['pop', 0],
['comm', 0],
['secu', 0],
['city', 1],
['nation', 0]
],
'in' => [
['level', array_keys(getCityLevelList())]
]
];
$v = new Validator($rawAttackerCity);
$v->rules($cityCheck);
if (!$v->validate()) {
Json::die([
'result' => false,
'reason' => '[출병도시]' . $v->errorStr()
]);
}
$v = new Validator($rawDefenderCity);
$v->rules($cityCheck);
if (!$v->validate()) {
Json::die([
'result' => false,
'reason' => '[수비도시]' . $v->errorStr()
]);
}
$nationCheck = [
'required' => [
'type', 'tech', 'level', 'capital',
'nation', 'name', 'gold', 'rice', 'gennum'
],
'integer' => [
'level', 'capital', 'nation', 'gennum',
],
'numeric' => [
'tech', 'gold', 'rice'
],
'min' => [
['tech', 0],
['gold', 0],
['rice', 0],
['gennum', 1],
],
'in' => [
['type', GameConst::$availableNationType],
['level', array_keys(getNationLevelList())]
]
];
$v = new Validator($rawAttackerNation);
$v->rules($nationCheck);
if (!$v->validate()) {
Json::die([
'result' => false,
'reason' => '[출병국]' . $v->errorStr()
]);
}
$v = new Validator($rawDefenderNation);
$v->rules($nationCheck);
if (!$v->validate()) {
Json::die([
'result' => false,
'reason' => '[수비국]' . $v->errorStr()
]);
}
$generalCheck = [
'required' => [
'required'=>[
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'recent_war', 'warnum', 'killnum', 'killcrew',
],
'integer' => [
'integer'=>[
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'warnum', 'killnum', 'killcrew',
],
'min' => [
'min'=>[
['no', 1],
['nation', 1],
['crew', 0],
@@ -209,14 +117,14 @@ $generalCheck = [
['killnum', 0],
['killcrew', 0],
],
'between' => [
'between'=>[
['train', [40, GameConst::$maxTrainByWar]],
['atmos', [40, GameConst::$maxAtmosByWar]],
['explevel', [0, 300]],
['injury', [0, 80]],
['officer_level', [1, 12]]
],
'in' => [
'in'=>[
['personal', array_merge(GameConst::$availablePersonality, GameConst::$optionalPersonality)],
['special2', array_merge(GameConst::$availableSpecialWar, GameConst::$optionalSpecialWar)],
['crewtype', array_keys(GameUnitConst::all())],
@@ -224,138 +132,162 @@ $generalCheck = [
['weapon', array_merge(array_keys(GameConst::$allItems['weapon']), ['None'])],
['book', array_merge(array_keys(GameConst::$allItems['book']), ['None'])],
['item', array_merge(array_keys(GameConst::$allItems['item']), ['None'])],
],
'array' => ['inheritBuff'],
];
$inheritBuffCheck = [
'between' => [
[TriggerInheritBuff::WAR_AVOID_RATIO, [0, 5]],
[TriggerInheritBuff::WAR_CRITICAL_RATIO, [0, 5]],
[TriggerInheritBuff::WAR_MAGIC_TRIAL_PROB, [0, 5]],
[TriggerInheritBuff::OPPOSE_WAR_AVOID_RATIO, [0, 5]],
[TriggerInheritBuff::OPPOSE_WAR_CRITICAL_RATIO, [0, 5]],
[TriggerInheritBuff::OPPOSE_WAR_MAGIC_TRIAL_PROB, [0, 5]],
]
];
if(!$warSeed){
$warSeed = bin2hex(random_bytes(16));
}
else {
$repeatCnt = 1;
}
$tmpRNG = new RandUtil(new LiteHashDRBG($warSeed));
$v = new Validator($rawAttacker);
$v->rules($generalCheck);
if (!$v->validate()) {
if(!$v->validate()){
Json::die([
'result' => false,
'reason' => '[출병자]' . $v->errorStr()
'result'=>false,
'reason'=>'[출병자]'.$v->errorStr()
]);
}
$rawAttacker['aux'] = [];
if (key_exists('inheritBuff', $rawAttacker)) {
$v = new Validator($rawAttacker['inheritBuff']);
$v->rules($inheritBuffCheck);
if (!$v->validate()) {
Json::die([
'result' => false,
'reason' => '[출병자]' . $v->errorStr()
]);
}
$rawAttacker['aux']['inheritBuff'] = $rawAttacker['inheritBuff'];
}
$rawAttacker['aux'] = Json::encode($rawAttacker['aux']);
$rawAttacker['owner'] = 0;
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), null, $rawAttackerCity, $rawAttackerNation, $year, $month);
$attacker = new WarUnitGeneral(
$tmpRNG,
$attackerGeneral,
$rawAttackerNation,
true
);
/** @var WarUnit[] */
$defenderList = [];
foreach ($rawDefenderList as $idx => $rawDefenderGeneral) {
foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
$v = new Validator($rawDefenderGeneral);
$v->rules($generalCheck);
if (!$v->validate()) {
$idx += 1;
if(!$v->validate()){
$idx+=1;
Json::die([
'result' => false,
'reason' => "[수비자{$idx}]" . $v->errorStr()
'result'=>false,
'reason'=>"[수비자{$idx}]".$v->errorStr()
]);
}
$rawDefenderGeneral['aux'] = [];
if (key_exists('inheritBuff', $rawDefenderGeneral)) {
$v = new Validator($rawDefenderGeneral['inheritBuff']);
$v->rules($inheritBuffCheck);
if (!$v->validate()) {
$idx += 1;
Json::die([
'result' => false,
'reason' => "[수비자{$idx}]" . $v->errorStr()
]);
}
$rawDefenderGeneral['aux']['inheritBuff'] = $rawDefenderGeneral['inheritBuff'];
}
$rawDefenderGeneral['aux'] = Json::encode($rawDefenderGeneral['aux']);
$rawDefenderGeneral['owner'] = 0;
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), null, $rawDefenderCity, $rawAttackerNation, $year, $month, true);
$defenderList[] = new WarUnitGeneral(
$tmpRNG,
$defenderGeneral,
$rawDefenderNation,
false
);
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
}
if ($action == 'reorder') {
$noRng = NoRNG::rngInstance();
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
$cityCheck = [
'required'=>[
'city', 'nation', 'supply', 'name',
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
'trust', 'level',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
'dead', 'state', 'conflict',
],
'numeric'=>[
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
],
'integer'=>[
'city', 'nation', 'supply',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
'state',
],
'min'=>[
['def', 0],
['wall', 0],
['trust', 0],
['pop', 0],
['comm', 0],
['secu', 0],
['city', 1],
['nation', 0]
],
'in'=>[
['level', array_keys(getCityLevelList())]
]
];
$v = new Validator($rawAttackerCity);
$v->rules($cityCheck);
if(!$v->validate()){
Json::die([
'result'=>false,
'reason'=>'[출병도시]'.$v->errorStr()
]);
}
$v = new Validator($rawDefenderCity);
$v->rules($cityCheck);
if(!$v->validate()){
Json::die([
'result'=>false,
'reason'=>'[수비도시]'.$v->errorStr()
]);
}
$nationCheck = [
'required'=>[
'type', 'tech', 'level', 'capital',
'nation', 'name', 'gold', 'rice', 'gennum'
],
'integer'=>[
'level', 'capital', 'nation', 'gennum',
],
'numeric'=>[
'tech', 'gold', 'rice'
],
'min'=>[
['tech', 0],
['gold', 0],
['rice', 0],
['gennum', 1],
],
'in'=>[
['type', GameConst::$availableNationType],
['level', array_keys(getNationLevelList())]
]
];
$v = new Validator($rawAttackerNation);
$v->rules($nationCheck);
if(!$v->validate()){
Json::die([
'result'=>false,
'reason'=>'[출병국]'.$v->errorStr()
]);
}
$v = new Validator($rawDefenderNation);
$v->rules($nationCheck);
if(!$v->validate()){
Json::die([
'result'=>false,
'reason'=>'[수비국]'.$v->errorStr()
]);
}
if($action == 'reorder'){
usort($defenderList, function(General $lhs, General $rhs){
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
});
$order = [];
foreach ($defenderList as $defender) {
$order[] = $defender->getGeneral()->getID();
foreach($defenderList as $defenderGeneral){
$order[] = $defenderGeneral->getID();
}
Json::die([
'result' => true,
'reason' => 'success',
'order' => $order
'result'=>true,
'reason'=>'success',
'order'=>$order
]);
}
$rawDefenderList = [];
foreach($defenderList as $unit){
if(extractBattleOrder($unit, $attacker) <= 0){
continue;
}
$rawDefenderList[] = $unit->getRaw();
}
usort($defenderList, function(General $lhs, General $rhs){
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
});
$rawDefenderList = array_map(function(General $general){
return $general->getRaw();
}, $defenderList);
unset($defenderList);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$startYear = $gameStor->startyear;
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
function extractRankVar(array $rawVal): Map
{
function extractRankVar(array $rawVal):Map{
$rankVars = new Map;
foreach ($rawVal as $rawKey => $rawVal) {
foreach($rawVal as $rawKey=>$rawVal){
$key = RankColumn::tryFrom($rawKey);
if ($key === null) {
if($key === null){
continue;
}
$rankVars[$key] = $rawVal;
@@ -364,113 +296,86 @@ function extractRankVar(array $rawVal): Map
}
function simulateBattle(
$rawAttacker,
$rawAttackerCity,
$rawAttackerNation,
$rawDefenderList,
$rawDefenderCity,
$rawDefenderNation,
$startYear,
$year,
$month,
$warSeed
) {
if (!$warSeed) {
$warSeed = bin2hex(random_bytes(16));
}
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
){
$warSeed = bin2hex(random_bytes(16));
$warRng = new RandUtil(new LiteHashDRBG($warSeed));
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), null, $rawAttackerCity, $rawAttackerNation, $year, $month);
$attacker = new WarUnitGeneral(
$warRng,
$attackerGeneral,
new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month),
$rawAttackerNation,
true
);
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
/** @var WarUnit[] */
$defenderList = [];
foreach ($rawDefenderList as $rawDefenderGeneral) {
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), null, $rawDefenderCity, $rawAttackerNation, $year, $month, true);
$defenderList[] = new WarUnitGeneral(
$warRng,
$defenderGeneral,
$rawDefenderNation,
false
);
}
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
$defenderList[] = $city;
}
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
});
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender = new \ArrayIterator($rawDefenderList);
$iterDefender->rewind();
$battleResult = [];
$attackerRice = $attacker->getGeneral()->getVar('rice');
$attackerRice = $rawAttacker['rice'];
$defenderRice = 0;
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext)
use ($iterDefender, &$battleResult, &$defenderRice, $attacker): ?WarUnit {
if ($prevDefender !== null) {
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
use ($warRng, $iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
if($prevDefender !== null){
$prevDefender->getLogger()->rollback();
$battleResult[] = $prevDefender;
if ($prevDefender instanceof WarUnitGeneral) {
if($prevDefender instanceof WarUnitGeneral){
$defenderRice -= $prevDefender->getVar('rice');
}
}
if (!$reqNext) {
if(!$reqNext){
return null;
}
if (!$iterDefender->valid()) {
if(!$iterDefender->valid()){
return null;
}
/** @var WarUnit */
$defender = $iterDefender->current();
if (extractBattleOrder($defender, $attacker) <= 0) {
$defenderObj = new General($iterDefender->current(), extractRankVar($iterDefender->current()), $rawDefenderCity, $rawDefenderNation, $year, $month);
if(extractBattleOrder($defenderObj) <= 0){
return null;
}
if($defender instanceof WarUnitGeneral){
$defenderRice += $defender->getVar('rice');
}
$defenderRice += $defenderObj->getVar('rice');
$retVal = new WarUnitGeneral(
$warRng,
$defenderObj,
$rawDefenderNation,
false
);
$iterDefender->next();
return $defender;
return $retVal;
};
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
$rawDefenderCity = $city->getRaw();
$updateAttackerNation = [];
$updateDefenderNation = [];
$attackerRice -= $attacker->getVar('rice');
if ($city->getPhase() > 0) {
if($city->getPhase() > 0){
$rice = $city->getKilled() / 100 * 0.8;
$rice *= $city->getCrewType()->rice;
$rice *= getTechCost($city->getRawNation()['tech']);
$rice *= $city->getCityTrainAtmos() / 100 - 0.2;
$rice *= getTechCost($rawDefenderNation['tech']);
$rice *= $cityRate / 100 - 0.2;
Util::setRound($rice);
$defenderRice += $rice;
}
$totalDead = $attacker->getKilled() + $attacker->getDead();
//$attackerCityDead = $totalDead * 0.4;
//$defenderCityDead = $totalDead * 0.6;
$attackerCityDead = $totalDead * 0.4;
$defenderCityDead = $totalDead * 0.6;
return [$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice];
}
@@ -496,26 +401,14 @@ $avgWar = 0;
$attackerActivatedSkills = [];
$defendersActivatedSkills = [];
foreach (Util::range($repeatCnt) as $repeatIdx) {
if($repeatIdx > 0){
$warSeed = bin2hex(random_bytes(16));
}
foreach(Util::range($repeatCnt) as $repeatIdx){
/** @var WarUnit $attacker */
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
$rawAttacker,
$rawAttackerCity,
$rawAttackerNation,
$rawDefenderList,
$rawDefenderCity,
$rawDefenderNation,
$startYear,
$year,
$month,
$warSeed
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
);
$lastWarLog = Util::mapWithKey(function ($key, $values) {
$lastWarLog = Util::mapWithKey(function($key, $values){
return ConvertLog(join('<br>', $values));
}, $attacker->getLogger()->rollback());
@@ -538,45 +431,48 @@ foreach (Util::range($repeatCnt) as $repeatIdx) {
$avgWar += count($battleResult) / $repeatCnt;
foreach ($attacker->getActivatedSkillLog() as $skillName => $skillCnt) {
if (!key_exists($skillName, $attackerActivatedSkills)) {
foreach($attacker->getActivatedSkillLog() as $skillName => $skillCnt){
if(!key_exists($skillName, $attackerActivatedSkills)){
$attackerActivatedSkills[$skillName] = $skillCnt / $repeatCnt;
} else {
}
else{
$attackerActivatedSkills[$skillName] += $skillCnt / $repeatCnt;
}
}
foreach ($battleResult as $idx => $defender) {
while ($idx >= count($defendersActivatedSkills)) {
foreach($battleResult as $idx=>$defender){
while($idx >= count($defendersActivatedSkills)){
$defendersActivatedSkills[] = [];
}
$activatedSkills = &$defendersActivatedSkills[$idx];
foreach ($defender->getActivatedSkillLog() as $skillName => $skillCnt) {
if (!key_exists($skillName, $activatedSkills)) {
foreach($defender->getActivatedSkillLog() as $skillName => $skillCnt){
if(!key_exists($skillName, $activatedSkills)){
$activatedSkills[$skillName] = $skillCnt / $repeatCnt;
} else {
}
else{
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
}
}
}
}
Json::die([
'result' => true,
'datetime' => $rawAttacker['turntime'],
'reason' => 'success',
'lastWarLog' => $lastWarLog,
'avgWar' => $avgWar,
'phase' => $avgPhase,
'killed' => $attackerKilled,
'maxKilled' => $attackerMaxKilled,
'minKilled' => $attackerMinKilled,
'dead' => $attackerDead,
'maxDead' => $attackerMaxDead,
'minDead' => $attackerMinDead,
'attackerRice' => $attackerAvgRice,
'defenderRice' => $defenderAvgRice,
'attackerSkills' => $attackerActivatedSkills,
'defendersSkills' => $defendersActivatedSkills,
'result'=>true,
'datetime'=>$rawAttacker['turntime'],
'reason'=>'success',
'lastWarLog'=>$lastWarLog,
'avgWar'=>$avgWar,
'phase'=>$avgPhase,
'killed'=>$attackerKilled,
'maxKilled'=>$attackerMaxKilled,
'minKilled'=>$attackerMinKilled,
'dead'=>$attackerDead,
'maxDead'=>$attackerMaxDead,
'minDead'=>$attackerMinDead,
'attackerRice'=>$attackerAvgRice,
'defenderRice'=>$defenderAvgRice,
'attackerSkills'=>$attackerActivatedSkills,
'defendersSkills'=>$defendersActivatedSkills,
]);
+146
View File
@@ -0,0 +1,146 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
WebUtil::requireAJAX();
// $btn, $name, $troop
$action = Util::getPost('action');
$name = Util::getPost('name');
$gen = Util::getPost('gen', 'int');
$troop = Util::getPost('troop', 'int');
//로그인 검사
$session = Session::requireGameLogin([])->setReadOnly();
$userID = $session::getUserID();
increaseRefresh("부대명령", 0);
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`, name, nation, troop FROM general WHERE `owner`=%i', $userID);
$generalID = $me['no'];
$nationID = $me['nation'];
if($action == '부대창설'){
$name = StringUtil::neutralize($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
if($me['troop'] != 0){
Json::die([
'result'=>false,
'reason'=>'이미 부대에 가입해있습니다.'
]);
}
$db->insert('troop',[
'troop_leader'=>$generalID,
'name'=>$name,
'nation'=>$nationID,
]);
$db->update('general', [
'troop'=>$generalID,
], 'no=%i',$generalID);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대추방'){
if (!$gen){
Json::die([
'result'=>false,
'reason'=>'장수를 지정해야 합니다.'
]);
}
$db->update('general', [
'troop'=>0
], 'no=%i AND troop = %i', $gen, $generalID);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아니거나, 장수를 잘못 지정했습니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if ($action == '부대가입') {
if(!$troop){
Json::die([
'result'=>false,
'reason'=>'부대를 지정해야 합니다.'
]);
}
if($me['troop'] === $generalID){
Json::die([
'result'=>false,
'reason'=>'부대장입니다.'
]);
}
$troopExists = $db->queryFirstField('SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i', $troop, $nationID);
if (!$troopExists) {
Json::die([
'result'=>false,
'reason'=>'올바른 부대장이 아닙니다.'
]);
}
$db->update('general', [
'troop'=>$troop
], 'no=%i', $generalID);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == "부대탈퇴") {
if($me['troop'] == 0){
Json::die([
'result'=>false,
'reason'=>'부대에 속해있지 않습니다.'
]);
}
//부대장일 경우
if($me['troop'] === $generalID){
$db->update('general', [
'troop'=>0
], 'troop=%i',$generalID);
$db->delete('troop', 'troop_leader=%i', $generalID);
}
else{
$db->update('general', [
'troop'=>0
], 'no=%i', $generalID);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 명령입니다.'
]);
+1 -1
View File
@@ -66,7 +66,7 @@ if(!$ownerInfo){
$info = Json::decode($info);
$generalObj = General::createObjFromDB($generalID);
$generalObj = General::createGeneralObjFromDB($generalID);
$oldGeneralName = $generalObj->getName();
$db->update('select_pool', [
'general_id'=>-$generalID,
-22
View File
@@ -1,22 +0,0 @@
function getCityPosition(){
return {"1":["서량",127,101],"2":["무도",127,222],"3":["성도",127,344],"4":["건녕",127,384],"5":["안정",167,141],"6":["한중",167,222],"7":["검각",167,263],"8":["자동",167,303],"9":["강주",167,344],"10":["장안",208,182],"11":["영안",208,384],"12":["홍농",248,182],"13":["완",248,222],"14":["양양",248,303],"15":["강릉",248,344],"16":["무릉",248,384],"17":["영릉",248,425],"18":["낙양",289,182],"19":["신야",289,263],"20":["강하",289,344],"21":["장사",289,384],"22":["계양",289,425],"23":["남해",289,465],"24":["업",329,101],"25":["진유",329,141],"26":["허창",329,182],"27":["여남",329,222],"28":["시상",329,344],"29":["평원",370,60],"30":["복양",370,101],"31":["초",370,141],"32":["수춘",370,222],"33":["단양",370,263],"34":["여강",370,303],"35":["계",410,20],"36":["남피",410,60],"37":["소패",410,141],"38":["건업",410,222],"39":["북평",451,20],"40":["북해",451,101],"41":["하비",451,141],"42":["광릉",451,182],"43":["오",451,263],"44":["회계",451,303],"45":["양평",491,20],"46":["국내",532,20],"47":["한",532,60],"48":["사비",532,101],"49":["매소",572,60],"50":["서라벌",572,101],"51":["운남",127,425],"52":["천수",127,182],"53":["졸본",572,20]};
}
function formatCityInfo(city) {
var regionMap = {"하북":1,"1":"하북","중원":2,"2":"중원","서북":3,"3":"서북","서촉":4,"4":"서촉","남중":5,"5":"남중","초":6,"6":"초","오월":7,"7":"오월","동이":8,"8":"동이"};
var levelMap = {"수":1,"1":"수","진":2,"2":"진","관":3,"3":"관","이":4,"4":"이","소":5,"5":"소","중":6,"6":"중","대":7,"7":"대","특":8,"8":"특"};
var region_str = regionMap[city.region];
var level_str = levelMap[city.level];
city.text = '【' + region_str + '|' + level_str + '】' + city.name;
city.region_str = region_str;
city.level_str = level_str;
return city;
}
+2 -5
View File
@@ -9,9 +9,6 @@ $loader->addClassMap((function () {
$d_settingMap = [];
foreach (glob(__DIR__.'/d_setting/*.orig.php') as $filepath) {
$filepath = str_replace('.orig.php', '.php', $filepath);
if(!file_exists($filepath)) {
continue;
}
$filename = basename($filepath);
$classname = explode('.', $filename)[0];
$d_settingMap['sammo\\'.$classname] = $filepath;
@@ -66,8 +63,8 @@ function prepareDir(string $dirPath, bool $forceCreate=true):bool{
if(!unlink($dirPath)){
return false;
}
return mkdir($dirPath, 0775);
return mkdir($dirPath);
}
return mkdir($dirPath, 0775, true);
return mkdir($dirPath, 0777, true);
}
-430
View File
@@ -1,430 +0,0 @@
<?php
namespace sammo;
use sammo\DTO\VoteInfo;
use sammo\Enums\GeneralQueryMode;
include "lib.php";
include "func.php";
$session = Session::requireLogin()->loginGame()->setReadOnly();
$userID = Session::getUserID();
increaseRefresh("메인", 1);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if (!$userID) {
header('Location:..');
die();
}
//턴 실행.
TurnExecutionHelper::executeAllCommand();
if (!$session->isGameLoggedIn()) {
header('Location:..');
die();
}
$me = $db->queryFirstRow(
'SELECT no,refresh_score,turntime,newmsg,newvote,`officer_level` FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i',
$userID
);
//그새 사망이면
if ($me === null) {
$session->logoutGame();
header('Location: ../');
die();
}
$gameStor->cacheAll(true);
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
$db->update('general', [
'newmsg' => 0,
'newvote' => 0
], 'owner=%i', $userID);
}
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
$scenario = $gameStor->scenario_text;
$nationID = $generalObj->getNationID();
if ($nationID) {
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->cacheAll();
}
if ($gameStor->extended_general == 0) {
$extend = "표준";
} else {
$extend = "확장";
}
if ($gameStor->fiction == 0) {
$fiction = "사실";
} else {
$fiction = "가상";
}
if ($gameStor->npcmode == 0) {
$npcmode = "불가능";
} else if ($gameStor->npcmode == 1) {
$npcmode = "가능";
} else {
$npcmode = "선택 생성";
}
$color = "cyan";
$serverName = UniqueConst::$serverName;
$serverCnt = $gameStor->server_cnt;
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
$autorunUser = ($gameStor->autorun_user) ?? [];
$otherTextInfo = [];
if ($gameStor->join_mode == 'onlyRandom') {
$otherTextInfo[] = '랜덤 임관 전용';
}
if ($autorunUser['limit_minutes'] ?? false) {
$otherTextInfo[] = getAutorunInfo($autorunUser);
}
if (!$otherTextInfo) {
$otherTextInfo = '표준';
} else {
$otherTextInfo = join(', ', $otherTextInfo);
}
$lastVoteID = $gameStor->lastVote;
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
?>
<!DOCTYPE html>
<html>
<head>
<title><?= $serverName ?>: 메인</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS('d_shared/base_map.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<?= WebUtil::printDist('vue', 'v_main', true) ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printStaticValues([
//deprecated, staticValues를 이용할 것
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'staticValues' => [
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'mapName' => GameConst::$mapName,
'unitSet' => GameConst::$unitSet,
]
]) ?>
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
</head>
<body class="img_back sam-color-<?= $nationColorType ?>">
<div id="container" class="bg0">
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
</div>
<div class="tb_layout row gx-0">
<div id="server_title" class="row py-2 center">
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
</div>
<div class="row center gx-0">
<div class="s-border-t col py-2 col-8 col-lg-4" style="color:<?= $color ?>;">
<?= $scenario ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
NPC선택 : <?= $npcmode ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
기타 설정: <?= $otherTextInfo ?>
</div>
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(2) ?></div>
<div class="s-border-t col py-2 col-4 col-lg-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
<div class="s-border-t col py-2 col-4 col-lg-2">턴당 갱신횟수 : <?= $gameStor->refreshLimit ?>회</div>
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(3) ?></div>
<div class="s-border-t py-2 col col-6 col-lg-4">
<?php if ($isTournamentActive) : ?>
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
<?php else : ?>
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-lg-2">
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
</div>
<div class="s-border-t py-2 col col-6 col-lg-2">
<?php if ($auctionCount > 0) : ?>
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
<?php else : ?>
<span style='color:magenta'>진행중 거래 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-lg-4 vote-cell">
<?php
?>
<?php if ($lastVote === null) : ?>
<span style='color:magenta'>진행중 설문 없음</span>
<?php else : ?>
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
<?php endif; ?>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
</div>
<div class="row gx-0">
<div class="col s-border-t py-2" id="nation-msg-position">
<div class="px-2">【 국가방침 】</div>
<div id='nation-msg-box'>
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">
【 접속자 】<?= onlinegen($generalObj) ?>
</div>
</div>
<?php if ($session->userGrade >= 5) : ?>
<div class="row">
<div class="col">
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php elseif ($session->userGrade == 4) : ?>
<div class="row">
<div class="col">
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php endif; ?>
<div id="map_view" class="gx-0">
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
<div class="view-item" id="reservedCommandZone">
<div id="reservedCommandList"></div>
<div id="actionMiniPlate" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
</div>
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
<div id="general-position"><?php generalInfo($generalObj); ?></div>
<div id="generalCommandButton" class="row gx-0">
<div class="buttonPlate bg2">
?></div>
</div>
</div>
</div>
<div id="actionMiniPlateSub" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col-lg-6" id="general_public_record-position">
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
</div>
<div class="col-lg-6" id="general_log-position">
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
</div>
<div class="col-12" id="world_history-position">
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
<div id="message_board" class="row gx-0">
<div class="message_input_form bg0 gx-0 row">
<div id="mailbox_list-col" class="col-6 col-lg-2 d-grid">
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
</select>
</div>
<div id="msg_input-col" class="col-12 col-lg-8 d-grid">
<input type="text" id="msg_input" maxlength="99" class="form-control">
</div>
<div id="msg_submit-col" class="col-6 col-lg-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&amp;갱신</button></div>
</div>
<div class="col-lg-6 board_side bg0"><a id="public_talk_position"></a>
<div class="board_header bg0">전체 메시지(최고99자)</div>
<section class="public_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="national_talk_position"></a>
<div class="board_header bg0">국가 메시지(최고99자)</div>
<section class="national_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="private_talk_position"></a>
<div class="board_header bg0">개인 메시지(최고99자)</div>
<section class="private_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="diplomacy_talk_position"></a>
<div class="board_header bg0">외교 메시지(최고99자)</div>
<section class="diplomacy_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
</section>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
</div>
</div>
<?php
if ($limitState == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다!");
}
if ($me['newmsg'] == 1) {
MessageBox("새로운 서신이 도착했습니다!");
}
if ($me['newvote'] == 1) {
$develcost = $gameStor->develcost * 5;
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
}
?>
</div>
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-lg-none p-0" id="navbar500">
<div class="container-fluid px-0">
<div class="collapse navbar-collapse">
<ul class="navbar-nav me-auto mx-auto">
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
외부 메뉴
</div>
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
국가 메뉴
</div>
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
빠른 이동
</div>
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
<li><span>&nbsp;</span></li>
<li><a class="dropdown-item disabled">메시지</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
</ul>
</li>
<li class="nav-item">
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
</li>
</ul>
</div>
</div>
</nav>
</body>
</html>
+76 -96
View File
@@ -2,8 +2,6 @@
namespace sammo;
use sammo\Enums\EventTarget;
use sammo\Enums\GeneralQueryMode;
function processWar(string $warSeed, General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
{
@@ -31,39 +29,23 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
}
$gameStor = KVStorage::getStorage($db, 'game_env');
[$startYear, $year, $month, $joinMode] = $gameStor->getValuesAsArray(['startyear', 'year', 'month', 'join_mode']);
[$startYear, $year, $month, $cityRate, $joinMode] = $gameStor->getValuesAsArray(['startyear', 'year', 'month', 'city_rate', 'join_mode']);
$attacker = new WarUnitGeneral($rng, $attackerGeneral,$rawAttackerNation, true);
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
$defenderCityGeneralIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0', $city->getVar('nation'), $city->getVar('city'));
$defenderCityGeneralList = General::createObjListFromDB($defenderCityGeneralIDList, null);
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
$defenderList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
/** @var WarUnit[] */
$defenderList = [];
foreach($defenderCityGeneralList as $defenderGeneral){
$defenderGeneral->setRawCity($rawDefenderCity);
$defenderCandidate = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
if(extractBattleOrder($defenderCandidate, $attacker) <= 0){
continue;
}
$defenderList[] = $defenderCandidate;
}
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
$defenderList[] = $city;
}
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
usort($defenderList, function (General $lhs, General $rhs) {
return - (extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
});
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender->rewind();
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $db, $attacker) {
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($rng, $iterDefender, $rawDefenderNation, $rawDefenderCity, $db) {
if ($prevDefender !== null) {
$prevDefender->applyDB($db);
}
@@ -76,16 +58,24 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
return null;
}
/** @var WarUnit */
$nextDefender = $iterDefender->current();
if (extractBattleOrder($nextDefender, $attacker) <= 0) {
$nextDefender->setRawCity($rawDefenderCity);
if (extractBattleOrder($nextDefender) <= 0) {
return null;
}
$retVal = new WarUnitGeneral(
$rng,
$nextDefender,
$rawDefenderNation,
false
);
$iterDefender->next();
return $nextDefender;
return $retVal;
};
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
$attacker->applyDB($db);
@@ -100,7 +90,7 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
$rice = $city->getKilled() / 100 * 0.8;
$rice *= $city->getCrewType()->rice;
$rice *= getTechCost($rawDefenderNation['tech']);
$rice *= $city->getCityTrainAtmos() / 100 - 0.2;
$rice *= $cityRate / 100 - 0.2;
Util::setRound($rice);
$updateDefenderNation['rice'] = max(0, $rawDefenderNation['rice'] - $rice);
@@ -123,8 +113,8 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
'dead' => $db->sqleval('dead + %i', $totalDead * 0.6)
], 'city=%i', $rawDefenderCity['city']);
$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.012);
$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.009);
$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.01);
$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.01);
$attackerGenCnt = $rawAttackerNation['gennum'];
$defenderGenCnt = $rawDefenderNation['gennum'];
@@ -185,21 +175,13 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
'startyear' => $startYear,
'year' => $year,
'month' => $month,
'city_rate' => $cityRate,
'join_mode' => $joinMode,
], $attacker->getGeneral(), $city->getRaw(), $defenderCityGeneralList);
], $attacker->getGeneral(), $city->getRaw());
}
function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
function extractBattleOrder(General $general)
{
if($defender instanceof WarUnitCity){
if(!($attacker instanceof WarUnitGeneral)){
return 0;
}
$attackerGeneral = $attacker->getGeneral();
return $attackerGeneral->onCalcOpposeStat($defender->getGeneral(), 'cityBattleOrder', -1);
}
$general = $defender->getGeneral();
if ($general->getVar('crew') == 0) {
return 0;
}
@@ -230,6 +212,7 @@ function processWar_NG(
WarUnitGeneral $attacker,
callable $getNextDefender,
WarUnitCity $city,
int $relYear
): bool {
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
@@ -242,7 +225,6 @@ function processWar_NG(
$attackerNationUpdate = [];
$defenderNationUpdate = [];
/** @var WarUnit */
$defender = ($getNextDefender)(null, true);
$conquerCity = false;
@@ -258,7 +240,6 @@ function processWar_NG(
$logWritten = false;
if ($defender === null) {
$defender = $city;
$defender->setSiege();
if ($city->getNationVar('rice') <= 0 && $city->getVar('supply')) {
//병량 패퇴
@@ -425,28 +406,21 @@ function processWar_NG(
$attacker->logBattleResult();
$defender->logBattleResult();
if (!($defender instanceof WarUnitCity) || $defender->isSiege()){
$attacker->addWin();
$defender->addLose();
$attacker->addWin();
$defender->addLose();
$attacker->tryWound();
$defender->tryWound();
$attacker->tryWound();
$defender->tryWound();
if ($defender === $city) {
$attacker->addLevelExp(1000);
$conquerCity = true;
break;
}
if ($defender === $city) {
$attacker->addLevelExp(1000);
$conquerCity = true;
break;
}
$josaYi = JosaUtil::pick($defender->getCrewTypeName(), '이');
if ($defender instanceof WarUnitCity && !$defender->isSiege()){
//실제 공성을 위해 다시 초기화
$defender->setOppose(null);
}
else if ($noRice) {
if ($noRice) {
$logger->pushGlobalActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.");
$attacker->getLogger()->pushGeneralActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.", ActionLogger::PLAIN);
$defender->getLogger()->pushGeneralActionLog("군량 부족으로 패퇴합니다.", ActionLogger::PLAIN);
@@ -481,18 +455,12 @@ function processWar_NG(
$attacker->finishBattle();
$defender->finishBattle();
if($city->getDead() || $defender instanceof WarUnitCity){
if($city !== $defender){
$city->setOppose($attacker);
$city->setSiege();
$city->finishBattle();
}
$newConflict = $city->addConflict();
if ($defender instanceof WarUnitCity) {
$newConflict = $defender->addConflict();
if ($newConflict) {
$nationName = $attacker->getNationVar('name');
$josaYi = JosaUtil::pick($nationName, '이');
$logger->pushGlobalHistoryLog("<M><b>【분쟁】</b></><D><b>{$nationName}</b></>{$josaYi} <G><b>{$city->getName()}</b></> 공략에 가담하여 분쟁이 발생하고 있습니다.");
$logger->pushGlobalHistoryLog("<M><b>【분쟁】</b></><D><b>{$nationName}</b></>{$josaYi} <G><b>{$defender->getName()}</b></> 공략에 가담하여 분쟁이 발생하고 있습니다.");
}
}
@@ -529,9 +497,8 @@ function getConquerNation($city): int
return Util::array_first_key($conflict);
}
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
function ConquerCity(array $admin, General $general, array $city)
{
/** @var General[] $defenderCityGeneralList */
$db = DB::db();
$year = $admin['year'];
@@ -583,25 +550,23 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
$gameStor = KVStorage::getStorage($db, 'game_env');
// 이벤트 핸들러 동작
if(TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::OccupyCity)){
$gameStor->cacheAll();
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'ConquerCity',
$year,
$month,
$attackerNationID,
$attackerID,
$cityID
)));
foreach($defenderCityGeneralList as $defenderCityGeneral){
$defenderCityGeneral->onArbitraryAction($defenderCityGeneral, $rng, 'ConquerCity', null, [
'attacker' => $general
]);
$defenderCityGeneral->applyDB($db);
$e_env = null;
foreach (DB::db()->query('SELECT * FROM event WHERE target = "OCCUPY_CITY" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
if ($e_env === null) {
$e_env = $gameStor->getAll(false);
}
$eventID = $rawEvent['id'];
$cond = Json::decode($rawEvent['condition']);
$action = Json::decode($rawEvent['action']);
$event = new Event\EventHandler($cond, $action);
$e_env['currentEventID'] = $eventID;
$event->tryRunEvent($e_env);
}
if ($e_env !== null) {
$gameStor->resetCache();
}
// 국가 멸망시
if ($defenderNationID && $db->queryFirstField('SELECT count(city) FROM city WHERE nation = %i', $defenderNationID) === 1) {
@@ -612,10 +577,10 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
$lord = new General($db->queryFirstRow(
'SELECT %l FROM general WHERE nation = %i AND officer_level = %i LIMIT 1',
Util::formatListOfBackticks(General::mergeQueryColumn()[0]),
Util::formatListOfBackticks(General::mergeQueryColumn(['npc', 'gold', 'rice', 'experience', 'explevel', 'belong', 'dedication', 'dedlevel', 'aux'], 1)[0]),
$defenderNationID,
12
), null, null, $city, $loseNation, $year, $month);
), null, $city, $loseNation, $year, $month, false);
$josaUl = JosaUtil::pick($defenderNationName, '을');
$attackerLogger->pushNationalHistoryLog("<D><b>{$defenderNationName}</b></>{$josaUl} 정복");
@@ -697,11 +662,27 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
}
// 이벤트 핸들러 동작
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::DestroyNation);
$e_env = null;
foreach (DB::db()->query('SELECT * FROM event WHERE target = "DESTROY_NATION" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
if ($e_env === null) {
$e_env = $gameStor->getAll(false);
}
$eventID = $rawEvent['id'];
$cond = Json::decode($rawEvent['condition']);
$action = Json::decode($rawEvent['action']);
$event = new Event\EventHandler($cond, $action);
$e_env['currentEventID'] = $eventID;
$event->tryRunEvent($e_env);
}
if ($e_env !== null) {
$gameStor->resetCache();
}
// 멸망이 아니면
} else {
// 태수,군사,종사 일반으로...
// 태수,군사,종사 일반으로...
$db->update('general', [
'officer_level' => 1,
'officer_city' => 0,
@@ -712,12 +693,11 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
$minCity = findNextCapital($cityID, $defenderNationID);
$minCityName = CityConst::byID($minCity)->name;
$josaRo = JosaUtil::pick($minCityName, '로');
$josaYi = JosaUtil::pick($defenderNationName, '이');
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다.");
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>으로 긴급천도하였습니다.");
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다.";
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>으로 <M>긴급천도</>합니다.";
//아국 수뇌부에게 로그 전달
foreach ($db->queryFirstColumn(
'SELECT no FROM general WHERE nation=%i AND officer_level>=5',
-2
View File
@@ -11,7 +11,6 @@ include "func.php";
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>최근 지도</title>
@@ -28,7 +27,6 @@ include "func.php";
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printDist('ts', ['common', 'recent_map'], true) ?>
<?= WebUtil::printDist('vue', [], true) ?>
<style>
html {
width: 700px;
+2 -3
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\AuctionBuyRice;
use sammo\AuctionUniqueItem;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\General;
@@ -33,13 +32,13 @@ class BidBuyRiceAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionBuyRice($auctionID, $general);
$result = $auction->bid($amount, true);
+2 -3
View File
@@ -5,7 +5,6 @@ namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionSellRice;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\General;
@@ -32,13 +31,13 @@ class BidSellRiceAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionSellRice($auctionID, $general);
$result = $auction->bid($amount, true);
+2 -3
View File
@@ -5,7 +5,6 @@ namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
@@ -34,14 +33,14 @@ class BidUniqueAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionUniqueItem($auctionID, $general);
$result = $auction->bid($amount, $tryExtendCloseDate);
@@ -8,7 +8,6 @@ use sammo\AuctionSellRice;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\AuctionType;
use sammo\Validator;
use sammo\General;
@@ -30,7 +29,7 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
@@ -8,9 +8,7 @@ use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\AuctionType;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\InheritanceKey;
use sammo\InheritancePointManager;
use sammo\TimeUtil;
@@ -39,7 +37,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
@@ -77,7 +75,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
$inheritMgr = InheritancePointManager::getInstance();
//preveious라서 column을 최대한 비울 수 있다.
$remainPoint = $inheritMgr->getInheritancePoint(
General::createObjFromDB($generalID),
General::createGeneralObjFromDB($generalID, ['owner'], 0),
InheritanceKey::previous
);
@@ -8,7 +8,6 @@ use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\AuctionType;
use sammo\TimeUtil;
use sammo\Util;
@@ -25,7 +24,7 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
+2 -3
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\AuctionBuyRice;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
@@ -53,7 +52,7 @@ class OpenBuyRiceAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
/** @var int */
$amount = $this->args['amount'];
@@ -66,7 +65,7 @@ class OpenBuyRiceAuction extends \sammo\BaseAPI
$finishBidAmount = $this->args['finishBidAmount'];
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\AuctionSellRice;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
@@ -53,7 +52,7 @@ class OpenSellRiceAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
/** @var int */
$amount = $this->args['amount'];
@@ -66,7 +65,7 @@ class OpenSellRiceAuction extends \sammo\BaseAPI
$finishBidAmount = $this->args['finishBidAmount'];
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
+2 -3
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
@@ -50,14 +49,14 @@ class OpenUniqueAuction extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$itemID = $this->args['itemID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$itemObj = buildItemClass($itemID);
$general = General::createObjFromDB($generalID);
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
+2 -3
View File
@@ -7,7 +7,6 @@ use DateTimeInterface;
use sammo\Betting;
use sammo\DB;
use sammo\DTO\BettingItem;
use sammo\Enums\APIRecoveryType;
use sammo\Validator;
use sammo\GameConst;
use sammo\KVStorage;
@@ -27,7 +26,7 @@ class Bet extends \sammo\BaseAPI
->rule('int', 'bettingID')
->rule('integerArray', 'bettingType')
->rule('int', 'amount')
->rule('min', 'amount', 10);
->rule('min', 'amount', 1);
if (!$v->validate()) {
return $v->errorStr();
@@ -40,7 +39,7 @@ class Bet extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
/** @var int */
$bettingID = $this->args['bettingID'];
+1 -2
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\DTO\BettingInfo;
use sammo\Enums\APIRecoveryType;
use sammo\KVStorage;
use sammo\Util;
use sammo\Validator;
@@ -33,7 +32,7 @@ class GetBettingDetail extends \sammo\BaseAPI
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();

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