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v0.36.1
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+4
-4
@@ -8,12 +8,12 @@
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@@ -2078,20 +2157,20 @@
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"source": "https://gitlab.com/php-extended/php-tail"
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@@ -2126,7 +2205,7 @@
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||||
"time": "2023-08-14T13:18:12+00:00"
|
||||
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|
||||
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"source": {
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"type": "git",
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"reference": "e67d240970c9dc7ea7b2123a6d520e334dd61dc6"
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"type": "zip",
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"url": "https://api.github.com/repos/sebastianbergmann/complexity/zipball/e67d240970c9dc7ea7b2123a6d520e334dd61dc6",
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|
||||
"php": ">=8.1"
|
||||
},
|
||||
"require-dev": {
|
||||
@@ -4839,7 +5013,7 @@
|
||||
"type": "library",
|
||||
"extra": {
|
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"branch-alias": {
|
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"dev-main": "3.0-dev"
|
||||
"dev-main": "3.2-dev"
|
||||
}
|
||||
},
|
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"autoload": {
|
||||
@@ -4862,7 +5036,8 @@
|
||||
"homepage": "https://github.com/sebastianbergmann/complexity",
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/complexity/issues",
|
||||
"source": "https://github.com/sebastianbergmann/complexity/tree/3.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/complexity/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/complexity/tree/3.2.0"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -4870,20 +5045,20 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T06:59:47+00:00"
|
||||
"time": "2023-12-21T08:37:17+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/diff",
|
||||
"version": "5.0.0",
|
||||
"version": "5.1.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/diff.git",
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||||
"reference": "70dd1b20bc198da394ad542e988381b44e64e39f"
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"reference": "c41e007b4b62af48218231d6c2275e4c9b975b2e"
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||||
},
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"dist": {
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||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/diff/zipball/70dd1b20bc198da394ad542e988381b44e64e39f",
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"reference": "70dd1b20bc198da394ad542e988381b44e64e39f",
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"url": "https://api.github.com/repos/sebastianbergmann/diff/zipball/c41e007b4b62af48218231d6c2275e4c9b975b2e",
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"reference": "c41e007b4b62af48218231d6c2275e4c9b975b2e",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -4891,12 +5066,12 @@
|
||||
},
|
||||
"require-dev": {
|
||||
"phpunit/phpunit": "^10.0",
|
||||
"symfony/process": "^4.2 || ^5"
|
||||
"symfony/process": "^6.4"
|
||||
},
|
||||
"type": "library",
|
||||
"extra": {
|
||||
"branch-alias": {
|
||||
"dev-main": "5.0-dev"
|
||||
"dev-main": "5.1-dev"
|
||||
}
|
||||
},
|
||||
"autoload": {
|
||||
@@ -4928,7 +5103,8 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/diff/issues",
|
||||
"source": "https://github.com/sebastianbergmann/diff/tree/5.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/diff/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/diff/tree/5.1.1"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -4936,20 +5112,20 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T07:00:31+00:00"
|
||||
"time": "2024-03-02T07:15:17+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/environment",
|
||||
"version": "6.0.0",
|
||||
"version": "6.1.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/environment.git",
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||||
"reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc"
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"reference": "8074dbcd93529b357029f5cc5058fd3e43666984"
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},
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"dist": {
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"type": "zip",
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"url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/b6f3694c6386c7959915a0037652e0c40f6f69cc",
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"reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc",
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"url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/8074dbcd93529b357029f5cc5058fd3e43666984",
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"reference": "8074dbcd93529b357029f5cc5058fd3e43666984",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -4964,7 +5140,7 @@
|
||||
"type": "library",
|
||||
"extra": {
|
||||
"branch-alias": {
|
||||
"dev-main": "6.0-dev"
|
||||
"dev-main": "6.1-dev"
|
||||
}
|
||||
},
|
||||
"autoload": {
|
||||
@@ -4991,7 +5167,8 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/environment/issues",
|
||||
"source": "https://github.com/sebastianbergmann/environment/tree/6.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/environment/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/environment/tree/6.1.0"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -4999,20 +5176,20 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T07:03:04+00:00"
|
||||
"time": "2024-03-23T08:47:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/exporter",
|
||||
"version": "5.0.0",
|
||||
"version": "5.1.2",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/exporter.git",
|
||||
"reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0"
|
||||
"reference": "955288482d97c19a372d3f31006ab3f37da47adf"
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},
|
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"dist": {
|
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"type": "zip",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
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"reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/955288482d97c19a372d3f31006ab3f37da47adf",
|
||||
"reference": "955288482d97c19a372d3f31006ab3f37da47adf",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -5026,7 +5203,7 @@
|
||||
"type": "library",
|
||||
"extra": {
|
||||
"branch-alias": {
|
||||
"dev-main": "5.0-dev"
|
||||
"dev-main": "5.1-dev"
|
||||
}
|
||||
},
|
||||
"autoload": {
|
||||
@@ -5068,7 +5245,8 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/exporter/issues",
|
||||
"source": "https://github.com/sebastianbergmann/exporter/tree/5.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/exporter/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/exporter/tree/5.1.2"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -5076,20 +5254,20 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T07:06:49+00:00"
|
||||
"time": "2024-03-02T07:17:12+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/global-state",
|
||||
"version": "6.0.0",
|
||||
"version": "6.0.2",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/global-state.git",
|
||||
"reference": "aab257c712de87b90194febd52e4d184551c2d44"
|
||||
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9"
|
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},
|
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"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/aab257c712de87b90194febd52e4d184551c2d44",
|
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"reference": "aab257c712de87b90194febd52e4d184551c2d44",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/987bafff24ecc4c9ac418cab1145b96dd6e9cbd9",
|
||||
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -5123,13 +5301,14 @@
|
||||
}
|
||||
],
|
||||
"description": "Snapshotting of global state",
|
||||
"homepage": "http://www.github.com/sebastianbergmann/global-state",
|
||||
"homepage": "https://www.github.com/sebastianbergmann/global-state",
|
||||
"keywords": [
|
||||
"global state"
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/global-state/issues",
|
||||
"source": "https://github.com/sebastianbergmann/global-state/tree/6.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/global-state/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/global-state/tree/6.0.2"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -5137,24 +5316,24 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T07:07:38+00:00"
|
||||
"time": "2024-03-02T07:19:19+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/lines-of-code",
|
||||
"version": "2.0.0",
|
||||
"version": "2.0.2",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/lines-of-code.git",
|
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"reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130"
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"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0"
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},
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"dist": {
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"type": "zip",
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"url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/17c4d940ecafb3d15d2cf916f4108f664e28b130",
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"reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130",
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"url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/856e7f6a75a84e339195d48c556f23be2ebf75d0",
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"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0",
|
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"shasum": ""
|
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},
|
||||
"require": {
|
||||
"nikic/php-parser": "^4.10",
|
||||
"nikic/php-parser": "^4.18 || ^5.0",
|
||||
"php": ">=8.1"
|
||||
},
|
||||
"require-dev": {
|
||||
@@ -5186,7 +5365,8 @@
|
||||
"homepage": "https://github.com/sebastianbergmann/lines-of-code",
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/lines-of-code/issues",
|
||||
"source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.0"
|
||||
"security": "https://github.com/sebastianbergmann/lines-of-code/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.2"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -5194,7 +5374,7 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-03T07:08:02+00:00"
|
||||
"time": "2023-12-21T08:38:20+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/object-enumerator",
|
||||
@@ -5482,16 +5662,16 @@
|
||||
},
|
||||
{
|
||||
"name": "theseer/tokenizer",
|
||||
"version": "1.2.1",
|
||||
"version": "1.2.3",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/theseer/tokenizer.git",
|
||||
"reference": "34a41e998c2183e22995f158c581e7b5e755ab9e"
|
||||
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2"
|
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},
|
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"dist": {
|
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"type": "zip",
|
||||
"url": "https://api.github.com/repos/theseer/tokenizer/zipball/34a41e998c2183e22995f158c581e7b5e755ab9e",
|
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"reference": "34a41e998c2183e22995f158c581e7b5e755ab9e",
|
||||
"url": "https://api.github.com/repos/theseer/tokenizer/zipball/737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2",
|
||||
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -5520,7 +5700,7 @@
|
||||
"description": "A small library for converting tokenized PHP source code into XML and potentially other formats",
|
||||
"support": {
|
||||
"issues": "https://github.com/theseer/tokenizer/issues",
|
||||
"source": "https://github.com/theseer/tokenizer/tree/1.2.1"
|
||||
"source": "https://github.com/theseer/tokenizer/tree/1.2.3"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@@ -5528,7 +5708,7 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2021-07-28T10:34:58+00:00"
|
||||
"time": "2024-03-03T12:36:25+00:00"
|
||||
}
|
||||
],
|
||||
"aliases": [],
|
||||
@@ -5539,7 +5719,7 @@
|
||||
"platform": [],
|
||||
"platform-dev": [],
|
||||
"platform-overrides": {
|
||||
"php": "8.2"
|
||||
"php": "8.3"
|
||||
},
|
||||
"plugin-api-version": "2.3.0"
|
||||
}
|
||||
|
||||
Binary file not shown.
@@ -17,18 +17,11 @@ if (!class_exists('\\sammo\\RootDB')) {
|
||||
|
||||
$rootDB = RootDB::db();
|
||||
|
||||
$rootDB->throw_exception_on_nonsql_error = false;
|
||||
$rootDB->nonsql_error_handler = function ($params) {
|
||||
Json::die([
|
||||
'step' => 'conn_fail'
|
||||
]);
|
||||
};
|
||||
|
||||
$rootDB->error_handler = function ($params) {
|
||||
$rootDB->addHook('run_failed', function ($params) {
|
||||
Json::die([
|
||||
'step' => 'sql_fail'
|
||||
]);
|
||||
};
|
||||
});
|
||||
|
||||
$memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member');
|
||||
if ($memberCnt == 0) {
|
||||
|
||||
@@ -150,20 +150,12 @@ if (!file_exists(ROOT . '/d_setting/.htaccess')) {
|
||||
$rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4');
|
||||
$rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
$rootDB->throw_exception_on_nonsql_error = false;
|
||||
$rootDB->nonsql_error_handler = function ($params) {
|
||||
$rootDB->addHook('run_failed', function ($args) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => 'DB 접속에 실패했습니다.'
|
||||
'reason' => '에러.'. $args['error']
|
||||
]);
|
||||
};
|
||||
|
||||
$rootDB->error_handler = function ($params) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => 'SQL을 제대로 실행하지 못했습니다. DB상태를 확인해 주세요.'
|
||||
]);
|
||||
};
|
||||
});
|
||||
|
||||
$mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
|
||||
|
||||
|
||||
+11
-3
@@ -136,13 +136,21 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
|
||||
<option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option>
|
||||
<?php endforeach; ?>
|
||||
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>
|
||||
<?php if($changeDefence999Train != 0 || $changeDefence999Train != 0):
|
||||
?>[<?=$changeDefence999Train!=0?"훈련 {$changeDefence999Train},":''?><?=$changeDefence999Atmos!=0?"사기 {$changeDefence999Atmos}":''
|
||||
?>]<?php endif?></option>
|
||||
<?php if ($changeDefence999Train != 0 || $changeDefence999Train != 0) :
|
||||
?>[<?= $changeDefence999Train != 0 ? "훈련 {$changeDefence999Train}," : '' ?><?= $changeDefence999Atmos != 0 ? "사기 {$changeDefence999Atmos}" : ''
|
||||
?>]<?php endif ?></option>
|
||||
</select>
|
||||
】<br><br>
|
||||
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
|
||||
∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br>
|
||||
|
||||
<?php if ($me->getPenaltyList()->count()) : ?>
|
||||
징계 목록(저장 시 갱신)<br>
|
||||
<?php foreach ($me->getPenaltyList() as $penaltyKey => $penalty) : ?>
|
||||
<span style='color:red'><?= $penaltyKey->getHelptext() ?> : <?= $penalty ?></span><br>
|
||||
<?php endforeach; ?>
|
||||
<br />
|
||||
<?php endif; ?>
|
||||
<?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?>
|
||||
휴 가 신 청<br>
|
||||
<button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br>
|
||||
|
||||
+13
-11
@@ -9,6 +9,7 @@ use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\GeneralColumn;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
require_once 'process_war.php';
|
||||
@@ -376,11 +377,11 @@ function myNationInfo(General $generalObj)
|
||||
function checkSecretMaxPermission($penalty)
|
||||
{
|
||||
$secretMax = 4;
|
||||
if ($penalty['noTopSecret'] ?? false) {
|
||||
if ($penalty[PenaltyKey::NoTopSecret->value] ?? false) {
|
||||
$secretMax = 1;
|
||||
} else if ($penalty['noChief'] ?? false) {
|
||||
} else if ($penalty[PenaltyKey::NoChief->value] ?? false) {
|
||||
$secretMax = 1;
|
||||
} else if ($penalty['noAmbassador'] ?? false) {
|
||||
} else if ($penalty[PenaltyKey::NoAmbassador->value] ?? false) {
|
||||
$secretMax = 2;
|
||||
}
|
||||
return $secretMax;
|
||||
@@ -403,19 +404,19 @@ function checkSecretPermission(array $me, $checkSecretLimit = true)
|
||||
}
|
||||
|
||||
|
||||
if ($penalty['noSecret'] ?? false) {
|
||||
if ($penalty[PenaltyKey::NoChief->value] ?? false) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
$secretMin = 0;
|
||||
$secretMax = checkSecretMaxPermission($me, $penalty);
|
||||
$secretMax = checkSecretMaxPermission($penalty);
|
||||
|
||||
|
||||
if ($me['officer_level'] == 12) {
|
||||
$secretMin = 4;
|
||||
} else if ($me['permission'] == 'ambassador') {
|
||||
} else if ($permission == 'ambassador') {
|
||||
$secretMin = 4;
|
||||
} else if ($me['permission'] == 'auditor') {
|
||||
} else if ($permission == 'auditor') {
|
||||
$secretMin = 3;
|
||||
} else if ($me['officer_level'] >= 5) {
|
||||
$secretMin = 2;
|
||||
@@ -1054,10 +1055,10 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
'ip' => $ip,
|
||||
'date' => $date,
|
||||
'path' => "refresh",
|
||||
'arg' => JSON::encode([
|
||||
'arg' => Json::encode([
|
||||
'type' => $type,
|
||||
]),
|
||||
'aux' => JSON::encode([
|
||||
'aux' => Json::encode([
|
||||
'generalID' => $generalID,
|
||||
'generalName' => $session->generalName,
|
||||
'userName' => $session->userName,
|
||||
@@ -1668,8 +1669,6 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
|
||||
$prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장
|
||||
} else if ($acquireType == '랜덤 임관') {
|
||||
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
|
||||
} else if ($acquireType == '건국') {
|
||||
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
|
||||
}
|
||||
|
||||
$prob *= GameConst::$uniqueTrialCoef;
|
||||
@@ -1683,6 +1682,9 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
|
||||
//포인트로 랜덤 유니크 획득
|
||||
$prob = 1;
|
||||
}
|
||||
else if ($acquireType == '건국') {
|
||||
$prob = 1; // 건국시 100%
|
||||
}
|
||||
|
||||
foreach (Util::range($maxCnt) as $_idx) {
|
||||
if ($rng->nextBool($prob)) {
|
||||
|
||||
+17
-2
@@ -3,6 +3,7 @@ namespace sammo;
|
||||
|
||||
use sammo\Command\GeneralCommand;
|
||||
use sammo\Command\NationCommand;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
|
||||
function getGeneralTurnBrief(General $generalObj, array $turnList) {
|
||||
$result = [];
|
||||
@@ -213,7 +214,7 @@ function _setGeneralCommand(GeneralCommand $command, array $turnList):void {
|
||||
|
||||
$db->update('general_turn', [
|
||||
'action'=>$commandName,
|
||||
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
|
||||
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT),
|
||||
'brief'=>$brief
|
||||
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
|
||||
}
|
||||
@@ -233,7 +234,7 @@ function _setNationCommand(NationCommand $command, array $turnList):void {
|
||||
|
||||
$db->update('nation_turn', [
|
||||
'action'=>$commandName,
|
||||
'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
|
||||
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT),
|
||||
'brief'=>$brief
|
||||
], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList);
|
||||
}
|
||||
@@ -434,6 +435,13 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
|
||||
];
|
||||
}
|
||||
|
||||
if($general->hasPenalty(PenaltyKey::NoChiefTurnInput)){
|
||||
return [
|
||||
'result'=>false,
|
||||
'reason'=>'수뇌 턴 입력 불가능'
|
||||
];
|
||||
}
|
||||
|
||||
try{
|
||||
$commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg);
|
||||
}
|
||||
@@ -473,6 +481,13 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
|
||||
}
|
||||
|
||||
_setNationCommand($commandObj, $turnList);
|
||||
|
||||
if($general->getNPCType() < 2){
|
||||
//유저장인 경우에는 턴 리필
|
||||
$general->updateVarWithLimit('killturn', $env['killturn'], $general->getVar('killturn'));
|
||||
$general->applyDB($db);
|
||||
}
|
||||
|
||||
return [
|
||||
'result'=>true,
|
||||
'brief'=>$commandObj->getBrief(),
|
||||
|
||||
+17
-6
@@ -372,7 +372,7 @@ function postUpdateMonthly(RandUtil $rng)
|
||||
continue;
|
||||
}
|
||||
|
||||
//양측 기간 모두 0이 되는 상황이면 휴전
|
||||
//양측 기간 모두 0이 되는 상황이면 종전
|
||||
$nation1 = getNationStaticInfo($me);
|
||||
$name1 = $nation1['name'];
|
||||
$nation2 = getNationStaticInfo($you);
|
||||
@@ -381,7 +381,7 @@ function postUpdateMonthly(RandUtil $rng)
|
||||
$josaWa = JosaUtil::pick($name1, '와');
|
||||
$josaYi = JosaUtil::pick($name2, '이');
|
||||
|
||||
$globalLogger->pushGlobalHistoryLog("<R><b>【휴전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>휴전</>합니다.");
|
||||
$globalLogger->pushGlobalHistoryLog("<R><b>【종전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>종전</>합니다.");
|
||||
$db->update('diplomacy', [
|
||||
'state' => 2,
|
||||
'term' => 0,
|
||||
@@ -899,7 +899,7 @@ function checkEmperior()
|
||||
'tiger' => $tigerstr,
|
||||
'eagle' => $eaglestr,
|
||||
'gen' => $gen,
|
||||
'history' => JSON::encode($nationHistory),
|
||||
'history' => Json::encode($nationHistory),
|
||||
'aux' => $statGeneral['aux']
|
||||
]);
|
||||
|
||||
@@ -951,8 +951,19 @@ function updateMaxDomesticCritical(General $general, $score)
|
||||
}
|
||||
}
|
||||
|
||||
function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
|
||||
function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $reason = null): RandUtil
|
||||
{
|
||||
if($reason){
|
||||
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'unique',
|
||||
$year,
|
||||
$month,
|
||||
$generalID,
|
||||
$reason
|
||||
)));
|
||||
}
|
||||
|
||||
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'unique',
|
||||
@@ -962,7 +973,7 @@ function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
|
||||
)));
|
||||
}
|
||||
|
||||
function genGenericUniqueRNGFromGeneral(General $general): RandUtil
|
||||
function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandUtil
|
||||
{
|
||||
$logger = $general->getLogger();
|
||||
if (!$logger) {
|
||||
@@ -971,5 +982,5 @@ function genGenericUniqueRNGFromGeneral(General $general): RandUtil
|
||||
$year = $logger->getYear();
|
||||
$month = $logger->getMonth();
|
||||
$generalID = $general->getID();
|
||||
return genGenericUniqueRNG($year, $month, $generalID);
|
||||
return genGenericUniqueRNG($year, $month, $generalID, $reason);
|
||||
}
|
||||
|
||||
@@ -148,63 +148,6 @@ function allButton(bool $seizeNPCMode, array $opts = [])
|
||||
], $opts));
|
||||
}
|
||||
|
||||
|
||||
function commandButton(array $opts = [])
|
||||
{
|
||||
$session = Session::getInstance();
|
||||
$userID = Session::getUserID();
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
return '';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow("select no,nation,officer_level,belong,permission,penalty from general where owner=%i", $userID);
|
||||
|
||||
$nation = $db->queryFirstRow("select nation,level,color,secretlimit from nation where nation=%i", $me['nation']) ?? [
|
||||
'nation' => 0,
|
||||
'level' => 0,
|
||||
'secretlimit' => 99,
|
||||
'color' => '#000000'
|
||||
];
|
||||
|
||||
$bgColor = $nation['color'] ?? '#000000';
|
||||
$fgColor = newColor($bgColor);
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
$showSecret = false;
|
||||
$permission = checkSecretPermission($me);
|
||||
$btnClassForTournament = $opts['btnClass'];
|
||||
if ($opts['isTournamentApplicationOpen']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForTournament = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
$btnClassForBetting = $opts['btnClass'];
|
||||
if ($opts['isBettingActive']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForBetting = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
if ($permission >= 1) {
|
||||
$showSecret = true;
|
||||
} else if ($me['officer_level'] == 0) {
|
||||
$showSecret = false;
|
||||
}
|
||||
|
||||
return $templates->render('commandButton', array_merge([
|
||||
'bgColor' => $bgColor,
|
||||
'fgColor' => $fgColor,
|
||||
'meLevel' => $me['officer_level'],
|
||||
'nationLevel' => $nation['level'],
|
||||
'showSecret' => $showSecret,
|
||||
'permission' => $permission,
|
||||
'btnClassForTournament' => $btnClassForTournament,
|
||||
'btnClassForBetting' => $btnClassForBetting,
|
||||
], $opts));
|
||||
}
|
||||
|
||||
function formatWounded(int $value, int $wound): string
|
||||
{
|
||||
if ($wound == 0) {
|
||||
|
||||
+29
-14
@@ -53,22 +53,17 @@ if($fullReset){
|
||||
}
|
||||
}
|
||||
|
||||
function dbConnFail($params){
|
||||
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
|
||||
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
$db->addHook('run_failed', function(){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'DB 접속에 실패했습니다.'
|
||||
]);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
|
||||
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
$db->throw_exception_on_nonsql_error = false;
|
||||
$db->nonsql_error_handler = 'dbConnFail';
|
||||
|
||||
|
||||
$mysqli_obj = $db->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
|
||||
$mysqli_obj = $db->get();
|
||||
|
||||
$prefix = basename(__DIR__);
|
||||
|
||||
@@ -84,8 +79,6 @@ $result = Util::generateFileUsingSimpleTemplate(
|
||||
], true
|
||||
);
|
||||
|
||||
|
||||
|
||||
if($result !== true){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
@@ -93,7 +86,29 @@ if($result !== true){
|
||||
]);
|
||||
}
|
||||
|
||||
ResetHelper::clearDB();
|
||||
//최소한의 테이블 처리를 위해 수동으로 초기화하도록 하자
|
||||
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/reset.sql'))){
|
||||
while(true){
|
||||
if (!$mysqli_obj->more_results()) {
|
||||
break;
|
||||
}
|
||||
if(!$mysqli_obj->next_result()){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/schema.sql'))){
|
||||
while(true){
|
||||
if (!$mysqli_obj->more_results()) {
|
||||
break;
|
||||
}
|
||||
if(!$mysqli_obj->next_result()){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ServConfig::getServerList()[$prefix]->closeServer();
|
||||
|
||||
|
||||
@@ -19,7 +19,15 @@ if(!prepareDir('data/file_cache')){
|
||||
]);
|
||||
}
|
||||
|
||||
$storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
|
||||
$absolutePath = realpath('data/file_cache');
|
||||
if(!$absolutePath){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'cache 불가'
|
||||
]);
|
||||
}
|
||||
|
||||
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
|
||||
$cache = new Cache($storage);
|
||||
$serverID = UniqueConst::$serverID;
|
||||
|
||||
|
||||
+129
-98
@@ -1,9 +1,12 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralColumn;
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\MessageType;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
@@ -21,92 +24,99 @@ $userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['startyear','year','month','scenario']);
|
||||
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario', 'killturn']);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level from general where owner=%i', $userID);
|
||||
$me = $db->queryFirstRow('SELECT no,npc,nation,officer_level,penalty from general where owner=%i', $userID);
|
||||
$myOfficerLevel = $me['officer_level'];
|
||||
$nationID = $me['nation'];
|
||||
$myPenalty = Json::decode($me['penalty'] ?? '{}');
|
||||
|
||||
//수뇌가 아니면 아무것도 할 수 없음
|
||||
if($myOfficerLevel < 5){
|
||||
if ($myOfficerLevel < 5) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'수뇌가 아닙니다.'
|
||||
'result' => false,
|
||||
'reason' => '수뇌가 아닙니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($action === '추방' && $destGeneralID==0){
|
||||
if ($action === '추방' && $destGeneralID == 0) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수가 지정되지 않았습니다.'
|
||||
'result' => false,
|
||||
'reason' => '장수가 지정되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($destGeneralID==0){
|
||||
if ($destGeneralID == 0) {
|
||||
$general = new DummyGeneral(true);
|
||||
$general->setVar('nation', $nationID);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$general = General::createObjFromDB($destGeneralID);
|
||||
|
||||
if($general instanceof DummyGeneral){
|
||||
if ($general instanceof DummyGeneral) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 장수입니다.'
|
||||
'result' => false,
|
||||
'reason' => '올바르지 않은 장수입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($nationID != $general->getNationID()){
|
||||
if ($nationID != $general->getNationID()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'아국 장수가 아닙니다'
|
||||
'result' => false,
|
||||
'reason' => '아국 장수가 아닙니다'
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
if($officerLevel == 12){
|
||||
if ($officerLevel == 12) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'군주를 대상으로 할 수 없습니다.'
|
||||
'result' => false,
|
||||
'reason' => '군주를 대상으로 할 수 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
function do수뇌임명(General $general, int $targetOfficerLevel):?string{
|
||||
function do수뇌임명(General $general, int $targetOfficerLevel): ?string
|
||||
{
|
||||
global $myPenalty;
|
||||
|
||||
if ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
|
||||
return '수뇌를 임명할 수 없는 상태입니다.';
|
||||
}
|
||||
|
||||
$generalID = $general->getID();
|
||||
$nationID = $general->getNationID();
|
||||
|
||||
if($general->hasPenalty(PenaltyKey::NoChief)){
|
||||
return '수뇌가 될 수 없는 상태입니다.';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i',$nationID);
|
||||
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i', $nationID);
|
||||
|
||||
// 임명가능 레벨
|
||||
// 임명가능 레벨
|
||||
$lv = getNationChiefLevel($nationLevel);
|
||||
|
||||
if($targetOfficerLevel < $lv){
|
||||
if ($targetOfficerLevel < $lv) {
|
||||
return '임명불가능한 관직입니다.';
|
||||
}
|
||||
|
||||
if(isOfficerSet($chiefSet, $targetOfficerLevel)){
|
||||
if (isOfficerSet($chiefSet, $targetOfficerLevel)) {
|
||||
return '지금은 임명할 수 없습니다.';
|
||||
}
|
||||
|
||||
//기존 장수 일반으로
|
||||
$db->update('general', [
|
||||
'officer_level'=>1,
|
||||
'officer_city'=>0,
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0,
|
||||
], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID);
|
||||
|
||||
if($targetOfficerLevel === 11){
|
||||
|
||||
}
|
||||
else if($targetOfficerLevel % 2 == 0){
|
||||
if($general->getVar('strength') < GameConst::$chiefStatMin){
|
||||
if ($targetOfficerLevel === 11) {
|
||||
} else if ($targetOfficerLevel % 2 == 0) {
|
||||
if ($general->getVar('strength') < GameConst::$chiefStatMin) {
|
||||
return '무력이 부족합니다.';
|
||||
}
|
||||
|
||||
}
|
||||
else{
|
||||
if($general->getVar('intel') < GameConst::$chiefStatMin){
|
||||
} else {
|
||||
if ($general->getVar('intel') < GameConst::$chiefStatMin) {
|
||||
return '지력이 부족합니다.';
|
||||
}
|
||||
}
|
||||
@@ -115,52 +125,59 @@ function do수뇌임명(General $general, int $targetOfficerLevel):?string{
|
||||
$general->setVar('officer_level', $targetOfficerLevel);
|
||||
$general->setVar('officer_city', 0);
|
||||
$db->update('nation', [
|
||||
'chief_set'=> $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)),
|
||||
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)),
|
||||
], 'nation=%i', $nationID);
|
||||
$general->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function do도시임명(General $general, int $cityID, int $targetOfficerLevel):?string{
|
||||
function do도시임명(General $general, int $cityID, int $targetOfficerLevel): ?string
|
||||
{
|
||||
global $myPenalty;
|
||||
|
||||
$nationID = $general->getNationID();
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
if(CityConst::byID($cityID) === null){
|
||||
if (CityConst::byID($cityID) === null) {
|
||||
return '올바르지 않은 도시입니다';
|
||||
}
|
||||
|
||||
if ($general->getVar(GeneralColumn::officer_level) >= 4 && $myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
|
||||
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
|
||||
}
|
||||
|
||||
$officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID);
|
||||
if($officerSet === null){
|
||||
if ($officerSet === null) {
|
||||
return '아국 도시가 아닙니다';
|
||||
}
|
||||
|
||||
if(isOfficerSet($officerSet, $targetOfficerLevel)){
|
||||
if (isOfficerSet($officerSet, $targetOfficerLevel)) {
|
||||
return '이미 다른 장수가 임명되어있습니다';
|
||||
}
|
||||
|
||||
//기존 장수 일반으로
|
||||
$db->update('general', [
|
||||
'officer_level'=>1,
|
||||
'officer_city'=>0,
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0,
|
||||
], 'officer_level=%i AND officer_city=%i AND no!=%i', $targetOfficerLevel, $cityID, $general->getID());
|
||||
|
||||
if($general instanceof DummyGeneral){
|
||||
if ($general instanceof DummyGeneral) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin){
|
||||
if ($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin) {
|
||||
return '무력이 부족합니다.';
|
||||
}
|
||||
|
||||
if($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin){
|
||||
if ($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin) {
|
||||
return '지력이 부족합니다.';
|
||||
}
|
||||
|
||||
//신임 장수
|
||||
$db->update('city', [
|
||||
'officer_set'=>$db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)),
|
||||
'officer_set' => $db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)),
|
||||
], 'city=%i AND nation=%i', $cityID, $nationID);
|
||||
$general->setVar('officer_level', $targetOfficerLevel);
|
||||
$general->setVar('officer_city', $cityID);
|
||||
@@ -169,22 +186,25 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
|
||||
return null;
|
||||
}
|
||||
|
||||
function do추방(General $general, int $myOfficerLevel):?string{
|
||||
function do추방(General $general, int $myOfficerLevel): ?string
|
||||
{
|
||||
$generalID = $general->getID();
|
||||
$generalName = $general->getVar('name');
|
||||
$nationID = $general->getNationID();
|
||||
|
||||
|
||||
if ($myPenalty[PenaltyKey::NoBanGeneral->value] ?? false) {
|
||||
return '추방할 수 없는 상태입니다.';
|
||||
}
|
||||
|
||||
//추방할사람이 외교권자이면 불가
|
||||
$permission = checkSecretPermission($general->getRaw());
|
||||
if($permission == 4){
|
||||
if ($permission == 4) {
|
||||
return '외교권자는 추방할 수 없습니다.';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$env = $gameStor->getValues(['startyear','year','month','scenario']);
|
||||
$env = $gameStor->getValues(['startyear', 'year', 'month', 'scenario']);
|
||||
|
||||
$nation = $db->queryFirstRow('SELECT name,chief_set,color FROM nation WHERE nation=%i', $nationID);
|
||||
$nationName = $nation['name'];
|
||||
@@ -192,17 +212,17 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
$logger = $general->getLogger();
|
||||
|
||||
//이미 지정했다면 무시
|
||||
if(isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) {
|
||||
if (isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) {
|
||||
return '이미 추방 권한을 사용했습니다.';
|
||||
}
|
||||
$gold = 0;
|
||||
$rice = 0;
|
||||
// 금쌀1000이상은 남김
|
||||
if($general->getVar('gold') > GameConst::$defaultGold) {
|
||||
if ($general->getVar('gold') > GameConst::$defaultGold) {
|
||||
$gold = $general->getVar('gold') - GameConst::$defaultGold;
|
||||
$general->setVar('gold', GameConst::$defaultGold);
|
||||
}
|
||||
if($general->getVar('rice') > GameConst::$defaultRice) {
|
||||
if ($general->getVar('rice') > GameConst::$defaultRice) {
|
||||
$rice = $general->getVar('rice') - GameConst::$defaultRice;
|
||||
$general->setVar('rice', GameConst::$defaultRice);
|
||||
}
|
||||
@@ -220,27 +240,26 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>에서 <R>추방</>당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
// 명성/공헌 N*10%감소
|
||||
if($env['year'] <= $env['startyear'] && $general->getNPCType() < 2){
|
||||
if ($env['year'] <= $env['startyear'] && $general->getNPCType() < 2) {
|
||||
$general->setVar('makelimit', $oldMakeLimit);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$betrayCnt = $general->getVar('betray');
|
||||
$general->addExperience(-$general->getVar('experience')*0.15*$betrayCnt);
|
||||
$general->addDedication(-$general->getVar('dedication')*0.15*$betrayCnt);
|
||||
$general->addExperience(-$general->getVar('experience') * 0.15 * $betrayCnt);
|
||||
$general->addDedication(-$general->getVar('dedication') * 0.15 * $betrayCnt);
|
||||
$general->increaseVarWithLimit('betray', 1, null, GameConst::$maxBetrayCnt);
|
||||
}
|
||||
|
||||
//부대장일 경우
|
||||
if($general->getVar('troop') == $generalID){
|
||||
if ($general->getVar('troop') == $generalID) {
|
||||
// 모두 탈퇴
|
||||
$db->update('general', [
|
||||
'troop'=>0,
|
||||
'troop' => 0,
|
||||
], 'troop = %i', $generalID);
|
||||
$db->delete('troop', 'troop_leader=%i', $generalID);
|
||||
}
|
||||
$general->setVar('troop', 0);
|
||||
|
||||
if($general->getNPCType() >= 2){
|
||||
if ($general->getNPCType() >= 2) {
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'BanNPC',
|
||||
@@ -279,24 +298,24 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
}
|
||||
}
|
||||
|
||||
if($env['year'] < $env['startyear']+3) {
|
||||
if ($env['year'] < $env['startyear'] + 3) {
|
||||
//초반엔 군주 부상 증가(엔장 임관지양)
|
||||
$db->update('general', [
|
||||
'injury'=>$db->sqleval('least(injury + 1, %i)', 80),
|
||||
'injury' => $db->sqleval('least(injury + 1, %i)', 80),
|
||||
], 'nation=%i AND officer_level=12', $nationID);
|
||||
|
||||
$db->update('nation', [
|
||||
'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
|
||||
'gold'=>$db->sqleval('gold + %i', $gold),
|
||||
'rice'=>$db->sqleval('rice + %i', $rice),
|
||||
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0),
|
||||
'gold' => $db->sqleval('gold + %i', $gold),
|
||||
'rice' => $db->sqleval('rice + %i', $rice),
|
||||
], 'nation = %i', $nationID);
|
||||
} else {
|
||||
//이번분기는 추방불가(초반 제외)
|
||||
$db->update('nation', [
|
||||
'chief_set'=>$db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)),
|
||||
'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
|
||||
'gold'=>$db->sqleval('gold + %i', $gold),
|
||||
'rice'=>$db->sqleval('rice + %i', $rice),
|
||||
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)),
|
||||
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0),
|
||||
'gold' => $db->sqleval('gold + %i', $gold),
|
||||
'rice' => $db->sqleval('rice + %i', $rice),
|
||||
], 'nation = %i', $nationID);
|
||||
}
|
||||
|
||||
@@ -308,62 +327,74 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
|
||||
|
||||
|
||||
if($action == "임명") {
|
||||
if(2 <= $officerLevel && $officerLevel <= 4){
|
||||
if(!$destCityID){
|
||||
if ($action == "임명") {
|
||||
if (2 <= $officerLevel && $officerLevel <= 4) {
|
||||
if (!$destCityID) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'도시가 지정되지 않았습니다.'
|
||||
'result' => false,
|
||||
'reason' => '도시가 지정되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
$result = do도시임명($general, $destCityID, $officerLevel);
|
||||
if($result !== null){
|
||||
if ($result !== null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$result
|
||||
'result' => false,
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
]);
|
||||
}
|
||||
|
||||
if(5 <= $officerLevel && $officerLevel < 12){
|
||||
if (5 <= $officerLevel && $officerLevel < 12) {
|
||||
$result = do수뇌임명($general, $officerLevel);
|
||||
if($result !== null){
|
||||
if ($result !== null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$result
|
||||
'result' => false,
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 지정입니다.'
|
||||
'result' => false,
|
||||
'reason' => '올바르지 않은 지정입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == "추방") {
|
||||
if ($action == "추방") {
|
||||
$result = do추방($general, $myOfficerLevel);
|
||||
if($result !== null){
|
||||
if ($result !== null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$result
|
||||
'result' => false,
|
||||
'reason' => $result
|
||||
]);
|
||||
}
|
||||
//수뇌의 삭턴 리필
|
||||
$db->update('general', [
|
||||
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
|
||||
], 'no=%i', $me['no']);
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 명령입니다.'
|
||||
]);
|
||||
'result' => false,
|
||||
'reason' => '올바르지 않은 명령입니다.'
|
||||
]);
|
||||
|
||||
+15
-3
@@ -27,14 +27,25 @@ $rootDB = RootDB::db();
|
||||
$oNow = new \DateTimeImmutable();
|
||||
$now = $oNow->format('Y-m-d H:i:s');
|
||||
|
||||
$userNick = RootDB::db()->queryFirstField('SELECT `NAME` FROM member WHERE `NO`=%i',$userID);
|
||||
if(!$userNick){
|
||||
$member = $rootDB->queryFirstRow('SELECT `name`, `penalty` FROM member WHERE `NO`=%i', $userID);
|
||||
if(!$member){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'멤버 정보를 가져오지 못했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$userNick = $member['name'];
|
||||
$memberPenalty = Json::decode($member['penalty'] ?? '{}');
|
||||
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
|
||||
|
||||
$penalty = [];
|
||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
|
||||
$pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
|
||||
if(!$pickResult){
|
||||
Json::die([
|
||||
@@ -86,7 +97,8 @@ $db->update('general', [
|
||||
'defence_train'=>80,
|
||||
'permission'=>'normal',
|
||||
'owner'=>$userID,
|
||||
'aux'=>Json::encode($genAux)
|
||||
'aux'=>Json::encode($genAux),
|
||||
'penalty'=>Json::encode($penalty),
|
||||
], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
|
||||
$db->insertIgnore('general_access_log', [
|
||||
GeneralAccessLogColumn::generalID->value => $pick,
|
||||
|
||||
+37
-15
@@ -1,4 +1,5 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
@@ -24,14 +25,13 @@ if ($defence_train <= 40) {
|
||||
$defence_train = 40;
|
||||
}
|
||||
|
||||
if($defence_train <= 90){
|
||||
if ($defence_train <= 90) {
|
||||
$defence_train = Util::round($defence_train, -1);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$defence_train = 999;
|
||||
}
|
||||
|
||||
if($tnmt < 0 || $tnmt > 1){
|
||||
if ($tnmt < 0 || $tnmt > 1) {
|
||||
$tnmt = 1;
|
||||
}
|
||||
|
||||
@@ -39,8 +39,8 @@ $db = DB::db();
|
||||
$me = General::createObjFromDB($generalID);
|
||||
|
||||
|
||||
if($defence_train !== $me->getVar('defence_train')){
|
||||
if($defence_train == 999){
|
||||
if ($defence_train !== $me->getVar('defence_train')) {
|
||||
if ($defence_train == 999) {
|
||||
$me->increaseVar('myset', -1);
|
||||
$me->setVar('defence_train', $defence_train);
|
||||
$affectedTrain = -3;
|
||||
@@ -49,8 +49,7 @@ if($defence_train !== $me->getVar('defence_train')){
|
||||
$affectedAtmos = $me->onCalcDomestic('changeDefenceTrain', "atmos{$defence_train}", $affectedAtmos);
|
||||
$me->increaseVarWithLimit('train', $affectedTrain, 20, GameConst::$maxTrainByWar);
|
||||
$me->increaseVarWithLimit('atmos', $affectedAtmos, 20, GameConst::$maxAtmosByWar);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$me->increaseVar('myset', -1);
|
||||
$me->setVar('defence_train', $defence_train);
|
||||
}
|
||||
@@ -60,21 +59,44 @@ $me->setAuxVar('use_treatment', Util::valueFit($use_treatment, 10, 100));
|
||||
$me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn);
|
||||
$me->setVar('tnmt', $tnmt);
|
||||
|
||||
if($me->getNPCType() == 1 && $detachNPC){
|
||||
if ($me->getNPCType() == 1 && $detachNPC) {
|
||||
$turnterm = $gameStor->turnterm;
|
||||
|
||||
if($turnterm < 10){
|
||||
if ($turnterm < 10) {
|
||||
$targetKillTurn = 30 / $turnterm;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$targetKillTurn = 60 / $turnterm;
|
||||
}
|
||||
$me->setVar('killturn', $targetKillTurn);
|
||||
}
|
||||
|
||||
$rootDB = RootDB::db();
|
||||
//회원 테이블에서 정보확인
|
||||
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr, `penalty` FROM member WHERE no=%i', $userID);
|
||||
|
||||
if (!$member) {
|
||||
//이런 경우가 있나?
|
||||
//TODO: 로그 남겨둘 것
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '회원 정보를 찾을 수 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$memberPenalty = Json::decode($member['penalty'] ?? "{}");
|
||||
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
|
||||
|
||||
$penalty = [];
|
||||
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
|
||||
if ($penaltyValue['expire'] ?? 0 > TimeUtil::now()) {
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
$me->setVar('penalty', Json::encode($penalty));
|
||||
|
||||
$me->applyDB($db);
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
'result' => true,
|
||||
'reason' => 'success'
|
||||
]);
|
||||
|
||||
@@ -285,19 +285,6 @@ if ($lastVoteID) {
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2">
|
||||
<?= commandButton([
|
||||
'splitBtnBegin' => '<div class="btn-group">',
|
||||
'splitBtnEnd' => '</div>',
|
||||
'splitZoneSign' => '<button type="button" class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split" data-bs-toggle="dropdown" aria-expanded="false"><span class="visually-hidden">Toggle Dropdown</span></button>',
|
||||
'splitZoneBegin' => '<ul class="dropdown-menu dropdown-menu-end">',
|
||||
'splitZoneEnd' => '</ul>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'btn btn-sammo-nation',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
])
|
||||
?></div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -398,18 +385,6 @@ if ($lastVoteID) {
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
<?= commandButton([
|
||||
'btnBegin' => '<li>',
|
||||
'btnEnd' => '</li>',
|
||||
'splitMainBegin' => '<div class="d-none">',
|
||||
'splitMainEnd' => '</div>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'dropdown-item',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
]) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
|
||||
+31
-12
@@ -37,12 +37,12 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
|
||||
|
||||
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
|
||||
$defenderGeneralList = General::createObjListFromDB($defenderIDList, null);
|
||||
$defenderCityGeneralIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0', $city->getVar('nation'), $city->getVar('city'));
|
||||
$defenderCityGeneralList = General::createObjListFromDB($defenderCityGeneralIDList, null);
|
||||
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
foreach($defenderGeneralList as $defenderGeneral){
|
||||
foreach($defenderCityGeneralList as $defenderGeneral){
|
||||
$defenderGeneral->setRawCity($rawDefenderCity);
|
||||
$defenderCandidate = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
|
||||
if(extractBattleOrder($defenderCandidate, $attacker) <= 0){
|
||||
@@ -186,7 +186,7 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'join_mode' => $joinMode,
|
||||
], $attacker->getGeneral(), $city->getRaw());
|
||||
], $attacker->getGeneral(), $city->getRaw(), $defenderCityGeneralList);
|
||||
}
|
||||
|
||||
function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
|
||||
@@ -529,8 +529,9 @@ function getConquerNation($city): int
|
||||
return Util::array_first_key($conflict);
|
||||
}
|
||||
|
||||
function ConquerCity(array $admin, General $general, array $city)
|
||||
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
|
||||
{
|
||||
/** @var General[] $defenderCityGeneralList */
|
||||
$db = DB::db();
|
||||
|
||||
$year = $admin['year'];
|
||||
@@ -585,6 +586,21 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
if(TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::OccupyCity)){
|
||||
$gameStor->cacheAll();
|
||||
}
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ConquerCity',
|
||||
$year,
|
||||
$month,
|
||||
$attackerNationID,
|
||||
$attackerID,
|
||||
$cityID
|
||||
)));
|
||||
foreach($defenderCityGeneralList as $defenderCityGeneral){
|
||||
$defenderCityGeneral->onArbitraryAction($defenderCityGeneral, $rng, 'ConquerCity', null, [
|
||||
'attacker' => $general
|
||||
]);
|
||||
$defenderCityGeneral->applyDB($db);
|
||||
}
|
||||
|
||||
|
||||
// 국가 멸망시
|
||||
@@ -702,14 +718,17 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다.");
|
||||
|
||||
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다.";
|
||||
//아국 수뇌부에게 로그 전달
|
||||
foreach ($db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation=%i AND officer_level>=5',
|
||||
foreach ($db->queryAllLists(
|
||||
'SELECT no, officer_level FROM general WHERE nation=%i',
|
||||
$defenderNationID
|
||||
) as $defenderChiefID) {
|
||||
$chiefLogger = new ActionLogger($defenderChiefID, $defenderNationID, $year, $month);
|
||||
$chiefLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN);
|
||||
$chiefLogger->flush();
|
||||
) as [$defenderGeneralID, $defenderGeneralChiefLevel]) {
|
||||
$defenderLogger = new ActionLogger($defenderGeneralID, $defenderNationID, $year, $month);
|
||||
$defenderLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN);
|
||||
if($defenderGeneralChiefLevel >= 5){
|
||||
$defenderLogger->pushGeneralActionLog("수뇌는 <G><b>{$minCityName}</b></>{$josaRo} 집합되었습니다.");
|
||||
}
|
||||
|
||||
$defenderLogger->flush();
|
||||
}
|
||||
|
||||
//천도
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\GameConst;
|
||||
use sammo\Json;
|
||||
use sammo\KVStorage;
|
||||
use sammo\TimeUtil;
|
||||
@@ -32,8 +33,18 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$invalidTurnList = 0;
|
||||
|
||||
$rawTurn = $db->queryAllLists('SELECT turn_idx, action, arg, brief FROM general_turn WHERE general_id = %i ORDER BY turn_idx ASC', $generalID);
|
||||
foreach ($rawTurn as [$turn_idx, $action, $arg, $brief]) {
|
||||
if($turn_idx < 0) {
|
||||
$invalidTurnList = -1;
|
||||
$turn_idx += GameConst::$maxTurn;
|
||||
}
|
||||
else if($turn_idx >= GameConst::$maxTurn) {
|
||||
$invalidTurnList = 1;
|
||||
$turn_idx -= GameConst::$maxTurn;
|
||||
}
|
||||
$commandList[$turn_idx] = [
|
||||
'action' => $action,
|
||||
'brief' => $brief,
|
||||
@@ -41,6 +52,19 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
];
|
||||
}
|
||||
|
||||
if($invalidTurnList != 0){
|
||||
if($invalidTurnList > 0){
|
||||
$db->update('general_turn', [
|
||||
'turn_idx' => $db->sqleval('turn_idx - %i', GameConst::$maxTurn)
|
||||
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
|
||||
}
|
||||
else{
|
||||
$db->update('general_turn', [
|
||||
'turn_idx' => $db->sqleval('turn_idx + %i', GameConst::$maxTurn)
|
||||
], 'general_id=%i AND turn_idx < 0', $generalID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[$turnTerm, $year, $month, $lastExecute] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month', 'turntime']);
|
||||
|
||||
|
||||
@@ -90,6 +90,9 @@ class BuildNationCandidate extends \sammo\BaseAPI
|
||||
return '거병을 실패했습니다.';
|
||||
}
|
||||
|
||||
$generalObj->setVar('killturn', $env['killturn']);
|
||||
$generalObj->applyDB($db);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ class Join extends \sammo\BaseAPI
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel',
|
||||
'inheritTurntime',
|
||||
'inheritTurntimeZone',
|
||||
])
|
||||
->rule('boolean', [
|
||||
'pic'
|
||||
@@ -72,7 +72,8 @@ class Join extends \sammo\BaseAPI
|
||||
], GameConst::$defaultStatMax)
|
||||
->rule('in', 'character', array_merge(GameConst::$availablePersonality, ['Random']))
|
||||
->rule('in', 'inheritSpecial', GameConst::$availableSpecialWar)
|
||||
->rule('min', 'inheritTurntime', 0)
|
||||
->rule('min', 'inheritTurntimeZone', 0)
|
||||
->rule('max', 'inheritTurntimeZone', 59)
|
||||
->rule('in', 'inheritCity', array_keys(CityConst::all()))
|
||||
->rule('integerArray', 'inheritBonusStat');
|
||||
|
||||
@@ -139,22 +140,28 @@ class Join extends \sammo\BaseAPI
|
||||
$intel = $this->args['intel'];
|
||||
|
||||
$inheritSpecial = $this->args['inheritSpecial'] ?? null;
|
||||
$inheritTurntime = $this->args['inheritTurntime'] ?? null;
|
||||
$inheritTurntimeZone = $this->args['inheritTurntimeZone'] ?? null;
|
||||
$inheritCity = $this->args['inheritCity'] ?? null;
|
||||
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
|
||||
|
||||
if ($inheritTurntime !== null && $inheritCity !== null) {
|
||||
return '턴과 도시를 동시에 지정할 수 없습니다.';
|
||||
}
|
||||
|
||||
$rootDB = RootDB::db();
|
||||
//회원 테이블에서 정보확인
|
||||
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr FROM member WHERE no=%i', $userID);
|
||||
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr, `penalty` FROM member WHERE no=%i', $userID);
|
||||
|
||||
if (!$member) {
|
||||
return "잘못된 접근입니다!!!";
|
||||
}
|
||||
|
||||
$memberPenalty = Json::decode($member['penalty'] ?? "{}");
|
||||
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
|
||||
|
||||
$penalty = [];
|
||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||
}
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['year', 'month', 'maxgeneral', 'scenario', 'show_img_level', 'block_general_create', 'turnterm', 'turntime', 'genius', 'npcmode']);
|
||||
@@ -232,7 +239,7 @@ class Join extends \sammo\BaseAPI
|
||||
if ($inheritSpecial !== null) {
|
||||
$inheritRequiredPoint += GameConst::$inheritBornSpecialPoint;
|
||||
}
|
||||
if ($inheritTurntime !== null) {
|
||||
if ($inheritTurntimeZone !== null) {
|
||||
$inheritRequiredPoint += GameConst::$inheritBornTurntimePoint;
|
||||
}
|
||||
|
||||
@@ -347,12 +354,14 @@ class Join extends \sammo\BaseAPI
|
||||
$experience *= 0.8;
|
||||
}
|
||||
|
||||
if ($inheritTurntime !== null) {
|
||||
$inheritTurntime = $inheritTurntime % ($admin['turnterm'] * 60);
|
||||
if ($inheritTurntimeZone !== null) {
|
||||
$inheritTurntime = $inheritTurntimeZone * $admin['turnterm'];
|
||||
$inheritTurntime += $rng->nextRangeInt(0, Util::clamp($admin['turnterm'] - 1, 0));
|
||||
|
||||
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
|
||||
|
||||
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
|
||||
|
||||
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
|
||||
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
|
||||
$turntime = TimeUtil::format($turntime, true);
|
||||
@@ -424,7 +433,8 @@ class Join extends \sammo\BaseAPI
|
||||
'specage' => $specage,
|
||||
'special' => $special,
|
||||
'specage2' => $specage2,
|
||||
'special2' => $special2
|
||||
'special2' => $special2,
|
||||
'penalty' => Json::encode($penalty),
|
||||
]);
|
||||
$generalID = $db->insertId();
|
||||
$db->insert('general_access_log', [
|
||||
|
||||
@@ -55,7 +55,11 @@ class GetCachedMap extends \sammo\BaseAPI
|
||||
return 'cache 불가';
|
||||
}
|
||||
|
||||
$storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
|
||||
$absolutePath = realpath('data/file_cache');
|
||||
if (!$absolutePath) {
|
||||
return 'cache 불가';
|
||||
}
|
||||
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
|
||||
$cache = new Cache($storage);
|
||||
|
||||
$now = TimeUtil::nowDateTimeImmutable();
|
||||
|
||||
@@ -288,6 +288,10 @@ class GetConst extends \sammo\BaseAPI
|
||||
if (!prepareDir($cacheDir)) {
|
||||
throw new RuntimeException('cache 폴더 없음');
|
||||
}
|
||||
$absolutePath = realpath($cacheDir);
|
||||
if (!$absolutePath) {
|
||||
throw new RuntimeException('cache 폴더 없음');
|
||||
}
|
||||
$storage = new \Nette\Caching\Storages\FileStorage($cacheDir);
|
||||
$cache = new Cache($storage);
|
||||
|
||||
|
||||
@@ -0,0 +1,154 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\InheritAction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\MessageType;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
use sammo\KVStorage;
|
||||
use sammo\Message;
|
||||
use sammo\MessageTarget;
|
||||
use sammo\RootDB;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\UserLogger;
|
||||
use sammo\Validator;
|
||||
|
||||
use function sammo\GetImageURL;
|
||||
use function sammo\getNationStaticInfo;
|
||||
|
||||
/**
|
||||
*
|
||||
* 유산 포인트 1000 포인트를 사용하면 지정한 상대의 본래 유저명을 확인 가능.
|
||||
* 개인 메시지로 전달되며, 이 기능이 사용되었음을 상대에게도 알림.
|
||||
*/
|
||||
class CheckOwner extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'destGeneralID',
|
||||
])
|
||||
->rule('int', 'destGeneralID')
|
||||
->rule('min', 'destGeneralID', 1);
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null|string|array|APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$destGeneralID = $this->args['destGeneralID'];
|
||||
if ($generalID == $destGeneralID) {
|
||||
return '자신의 정보는 확인할 수 없습니다.';
|
||||
}
|
||||
|
||||
$general = General::createObjFromDB($generalID);
|
||||
if ($userID != $general->getVar('owner')) {
|
||||
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$destRawGeneral = $db->queryFirstRow('SELECT no,name,nation,owner,owner_name,imgsvr,picture FROM general WHERE no = %i', $destGeneralID);
|
||||
|
||||
if (!$destRawGeneral) {
|
||||
return '대상 장수가 존재하지 않습니다.';
|
||||
}
|
||||
|
||||
if (!$destRawGeneral['owner']) {
|
||||
return '대상 장수는 NPC입니다.';
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
if ($gameStor->isunited) {
|
||||
return '이미 천하가 통일되었습니다.';
|
||||
}
|
||||
|
||||
$reqPoint = GameConst::$inheritCheckOwnerPoint;
|
||||
|
||||
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
|
||||
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
|
||||
if ($previousPoint < $reqPoint) {
|
||||
return '충분한 유산 포인트를 가지고 있지 않습니다.';
|
||||
}
|
||||
|
||||
$userLogger = new UserLogger($userID);
|
||||
$userLogger->push("{$reqPoint} 포인트로 장수 소유자 확인", "inheritPoint");
|
||||
$userLogger->flush();
|
||||
|
||||
$destGeneralName = $destRawGeneral['name'];
|
||||
$destGeneralOwnerName = $destRawGeneral['owner_name'];
|
||||
if (!$destGeneralOwnerName) {
|
||||
$rootDB = RootDB::db();
|
||||
$destGeneralOwnerName = $rootDB->queryFirstField('SELECT name FROM member WHERE no = %i', $destRawGeneral['owner']) ?? '알수없음';
|
||||
}
|
||||
|
||||
$src = new MessageTarget(0, '', 0, 'System', '#000000');
|
||||
|
||||
if (true) {
|
||||
$staticNation = $general->getStaticNation();
|
||||
$dest = new MessageTarget(
|
||||
$generalID,
|
||||
$general->getName(),
|
||||
$general->getNationID(),
|
||||
$staticNation['name'],
|
||||
$staticNation['color'],
|
||||
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
|
||||
);
|
||||
$msg = new Message(
|
||||
MessageType::private,
|
||||
$src,
|
||||
$dest,
|
||||
"{$destGeneralName}의 소유자는 {$destGeneralOwnerName} 입니다.",
|
||||
new \DateTime(),
|
||||
new \DateTime('9999-12-31'),
|
||||
[]
|
||||
);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
$inheritStor->setValue('previous', [$previousPoint - $reqPoint, null]);
|
||||
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqPoint);
|
||||
$general->applyDB($db);
|
||||
|
||||
if(true){
|
||||
$destStaticNation = getNationStaticInfo($destRawGeneral['nation']);
|
||||
$dest = new MessageTarget(
|
||||
$destGeneralID,
|
||||
$destGeneralName,
|
||||
$destRawGeneral['nation'],
|
||||
$destStaticNation['name'],
|
||||
$destStaticNation['color'],
|
||||
GetImageURL($destRawGeneral['imgsvr'], $destRawGeneral['picture'])
|
||||
);
|
||||
$msg = new Message(
|
||||
MessageType::private,
|
||||
$src,
|
||||
$dest,
|
||||
"소유자명이 누군가에 의해 확인되었습니다.",
|
||||
new \DateTime(),
|
||||
new \DateTime('9999-12-31'),
|
||||
[]
|
||||
);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\InheritAction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
use sammo\KVStorage;
|
||||
use sammo\LiteHashDRBG;
|
||||
use sammo\RandUtil;
|
||||
use sammo\UniqueConst;
|
||||
use sammo\UserLogger;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
|
||||
class ResetStat extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel',
|
||||
])
|
||||
->rule('int', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel',
|
||||
])
|
||||
->rule('min', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel'
|
||||
], GameConst::$defaultStatMin)
|
||||
->rule('max', [
|
||||
'leadership',
|
||||
'strength',
|
||||
'intel'
|
||||
], GameConst::$defaultStatMax)
|
||||
->rule('integerArray', 'inheritBonusStat');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
//General.aux 쓰므로 lock;
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
|
||||
|
||||
$leadership = $this->args['leadership'];
|
||||
$strength = $this->args['strength'];
|
||||
$intel = $this->args['intel'];
|
||||
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
|
||||
|
||||
if ($leadership + $strength + $intel != GameConst::$defaultStatTotal) {
|
||||
return "능력치 총합이 " . GameConst::$defaultStatTotal . "이 아닙니다. 다시 입력해주세요!";
|
||||
}
|
||||
|
||||
if ($inheritBonusStat) {
|
||||
if (count($inheritBonusStat) != 3) {
|
||||
return "보너스 능력치가 잘못 지정되었습니다. 다시 입력해주세요!";
|
||||
}
|
||||
foreach ($inheritBonusStat as $stat) {
|
||||
if ($stat < 0) {
|
||||
return "보너스 능력치가 음수입니다. 다시 입력해주세요!";
|
||||
}
|
||||
}
|
||||
$sum = array_sum($inheritBonusStat);
|
||||
if ($sum == 0) {
|
||||
$inheritBonusStat = null;
|
||||
} else if ($sum < 3 || $sum > 5) {
|
||||
return "보너스 능력치 합이 잘못 지정되었습니다. 다시 입력해주세요!";
|
||||
}
|
||||
}
|
||||
|
||||
$general = General::createObjFromDB($generalID);
|
||||
if ($userID != $general->getVar('owner')) {
|
||||
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
|
||||
}
|
||||
$userLogger = new UserLogger($userID);
|
||||
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues([
|
||||
'isunited',
|
||||
'season',
|
||||
]);
|
||||
if ($gameStor->isunited) {
|
||||
return '이미 천하가 통일되었습니다.';
|
||||
}
|
||||
$userStor = KVStorage::getStorage($db, "user_{$userID}");
|
||||
|
||||
$lastUserStatReset = $userStor->getValue('last_stat_reset') ?? [];
|
||||
$gameSeason = $gameStor->getValue('season');
|
||||
|
||||
if (array_search($gameSeason, $lastUserStatReset) !== false) {
|
||||
return '이번 시즌에 이미 능력치를 초기화하셨습니다.';
|
||||
}
|
||||
|
||||
|
||||
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
|
||||
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
|
||||
$reqAmount = 0;
|
||||
if ($inheritBonusStat !== null) {
|
||||
$reqAmount += GameConst::$inheritBornStatPoint;
|
||||
}
|
||||
|
||||
if ($previousPoint < $reqAmount) {
|
||||
return '충분한 유산 포인트를 가지고 있지 않습니다.';
|
||||
}
|
||||
|
||||
$userLogger->push("통솔 {$leadership}, 무력 {$strength}, 지력 {$intel} 스탯 재설정", "inheritPoint");
|
||||
|
||||
if ($inheritBonusStat) {
|
||||
$pleadership = $inheritBonusStat[0] ?? 0;
|
||||
$pstrength = $inheritBonusStat[1] ?? 0;
|
||||
$pintel = $inheritBonusStat[2] ?? 0;
|
||||
$userLogger->push("{$reqAmount}로 통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
|
||||
} else {
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ResetStat',
|
||||
$userID,
|
||||
)));
|
||||
$pleadership = 0;
|
||||
$pstrength = 0;
|
||||
$pintel = 0;
|
||||
foreach (Util::range($rng->nextRangeInt(3, 5)) as $statIdx) {
|
||||
switch ($rng->choiceUsingWeight([$leadership, $strength, $intel])) {
|
||||
case 0:
|
||||
$pleadership++;
|
||||
break;
|
||||
case 1:
|
||||
$pstrength++;
|
||||
break;
|
||||
case 2:
|
||||
$pintel++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$userLogger->push("통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
|
||||
}
|
||||
|
||||
$leadership += $pleadership;
|
||||
$strength += $pstrength;
|
||||
$intel += $pintel;
|
||||
|
||||
$lastUserStatReset[] = $gameSeason;
|
||||
|
||||
|
||||
$general->setVar('leadership', $leadership);
|
||||
$general->setVar('strength', $strength);
|
||||
$general->setVar('intel', $intel);
|
||||
|
||||
$userLogger->flush();
|
||||
|
||||
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
|
||||
$userStor->setValue('last_stat_reset', $lastUserStatReset);
|
||||
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
|
||||
$general->applyDB($db);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,7 @@ class ResetTurnTime extends \sammo\BaseAPI
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
if($gameStor->isunited){
|
||||
if ($gameStor->isunited) {
|
||||
return '이미 천하가 통일되었습니다.';
|
||||
}
|
||||
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
|
||||
@@ -62,36 +62,25 @@ class ResetTurnTime extends \sammo\BaseAPI
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$turnTerm, $serverTurnTime] = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
|
||||
$turnTerm = $gameStor->getValue('turnterm');
|
||||
|
||||
$currTurnTime = new DateTimeImmutable($general->getTurnTime());
|
||||
$serverTurnTimeObj = new DateTimeImmutable($serverTurnTime);
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ResetTurnTime',
|
||||
$userID,
|
||||
$general->getTurnTime()
|
||||
$general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTime()
|
||||
)));
|
||||
|
||||
$afterTurn = $rng->nextRange($turnTerm * -60 / 2, $turnTerm * 60 / 2);
|
||||
$afterTurn = $rng->nextFloat1() * $turnTerm * 60;
|
||||
|
||||
$userLogger = new UserLogger($userID);
|
||||
if($afterTurn >= 0){
|
||||
$userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾼 결과 %02d:%02d 뒤로 밀림", intdiv(Util::toInt($afterTurn), 60), $afterTurn%60), "inheritPoint");
|
||||
}
|
||||
else{
|
||||
$userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾼 결과 %02d:%02d 앞으로 당김", intdiv(Util::toInt(-$afterTurn), 60), (-$afterTurn)%60), "inheritPoint");
|
||||
}
|
||||
$userLogger->push(sprintf("{$reqPoint} 포인트로 턴 시간을 바꾸어 다다음 턴부터 %02d:%02d 적용", intdiv(Util::toInt($afterTurn), 60), $afterTurn % 60), "inheritPoint");
|
||||
$userLogger->flush();
|
||||
|
||||
$turnTime = $currTurnTime->add(TimeUtil::secondsToDateInterval($afterTurn));
|
||||
if ($turnTime <= $serverTurnTimeObj && $serverTurnTimeObj <= $currTurnTime) {
|
||||
$turnTime = $turnTime->add(TimeUtil::secondsToDateInterval($turnTerm * 60));
|
||||
}
|
||||
|
||||
$general->setVar('turntime', TimeUtil::format($turnTime, true));
|
||||
$general->setAuxVar('inheritResetTurnTime', $nextLevel);
|
||||
$general->setAuxVar('nextTurnTimeBase', $afterTurn);
|
||||
$inheritStor->setValue('previous', [$previousPoint - $reqPoint, null]);
|
||||
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqPoint);
|
||||
$general->applyDB($db);
|
||||
|
||||
@@ -7,9 +7,12 @@ use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\MessageType;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
use sammo\Json;
|
||||
use sammo\Message;
|
||||
use sammo\MessageTarget;
|
||||
use sammo\Validator;
|
||||
use sammo\Util;
|
||||
|
||||
use function sammo\checkLimit;
|
||||
use function sammo\checkSecretPermission;
|
||||
@@ -170,6 +173,8 @@ class SendMessage extends \sammo\BaseAPI
|
||||
return '장수가 없습니다.';
|
||||
}
|
||||
|
||||
$penalty = Json::decode($me['penalty'] ?? '{}');
|
||||
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
return '접속 제한입니다.';
|
||||
@@ -187,6 +192,9 @@ class SendMessage extends \sammo\BaseAPI
|
||||
|
||||
// 전체 메세지
|
||||
if ($mailbox === Message::MAILBOX_PUBLIC) {
|
||||
if($penalty[PenaltyKey::NoSendPublicMsg->value] ?? 0) {
|
||||
return '공개 메세지를 보낼 수 없습니다.';
|
||||
}
|
||||
$msgID = $this->genPublicMessage($src, $text)->send();
|
||||
return [
|
||||
'msgType' => 'public',
|
||||
@@ -226,8 +234,14 @@ class SendMessage extends \sammo\BaseAPI
|
||||
$now = new \DateTime();
|
||||
$lastMsg = new \DateTime($session->lastMsg ?? '0000-00-00');
|
||||
$msg_interval = $now->getTimestamp() - $lastMsg->getTimestamp();
|
||||
if ($msg_interval < 2) {
|
||||
return '개인메세지는 2초당 1건만 보낼 수 있습니다!';
|
||||
|
||||
if($penalty[PenaltyKey::NoSendPrivateMsg->value] ?? 0) {
|
||||
return '개인 메세지를 보낼 수 없습니다.';
|
||||
}
|
||||
|
||||
$msg_min_interval = $penalty[PenaltyKey::SendPrivateMsgDelay->value] ?? 2;
|
||||
if ($msg_interval < $msg_min_interval) {
|
||||
return "개인메세지는 {$msg_min_interval}초당 1건만 보낼 수 있습니다!";
|
||||
}
|
||||
$session->lastMsg = $now->format('Y-m-d H:i:s');
|
||||
|
||||
|
||||
@@ -313,7 +313,7 @@ class GeneralList extends \sammo\BaseAPI
|
||||
foreach ($rawGeneralList as $rawGeneral) {
|
||||
//General 생성?
|
||||
if (key_exists('aux', $rawGeneral)) {
|
||||
$rawGeneral['aux'] = \sammo\JSON::decode($rawGeneral['aux']);
|
||||
$rawGeneral['aux'] = \sammo\Json::decode($rawGeneral['aux']);
|
||||
}
|
||||
|
||||
$item = [];
|
||||
|
||||
@@ -73,6 +73,11 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
}
|
||||
|
||||
$nationTurnList = [];
|
||||
|
||||
//혹시 정규 턴을 벗어난 턴이 있는지 체크
|
||||
$invalidUnderTurnList = [];
|
||||
$invalidOverTurnList = [];
|
||||
|
||||
foreach ($db->queryAllLists(
|
||||
'SELECT officer_level, turn_idx, action, arg, brief FROM nation_turn WHERE nation_id = %i ORDER BY officer_level DESC, turn_idx ASC',
|
||||
$me['nation']
|
||||
@@ -80,6 +85,14 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
if (!key_exists($officer_level, $nationTurnList)) {
|
||||
$nationTurnList[$officer_level] = [];
|
||||
}
|
||||
if($turn_idx < 0){
|
||||
$invalidUnderTurnList[$officer_level] = $turn_idx;
|
||||
$turn_idx += GameConst::$maxChiefTurn;
|
||||
}
|
||||
else if($turn_idx >= GameConst::$maxChiefTurn){
|
||||
$invalidOverTurnList[$officer_level] = $turn_idx;
|
||||
$turn_idx -= GameConst::$maxChiefTurn;
|
||||
}
|
||||
$nationTurnList[$officer_level][$turn_idx] = [
|
||||
'action' => $action,
|
||||
'brief' => $brief,
|
||||
@@ -87,6 +100,21 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
];
|
||||
}
|
||||
|
||||
if($invalidUnderTurnList){
|
||||
$db->update(
|
||||
'nation_turn', [
|
||||
'turn_idx' => $db->sqleval('`turn_idx` + %i', GameConst::$maxChiefTurn)
|
||||
], 'nation_id = %i AND officer_level IN %li AND turn_idx < 0', $me['nation'], array_keys($invalidUnderTurnList)
|
||||
);
|
||||
}
|
||||
if($invalidOverTurnList){
|
||||
$db->update(
|
||||
'nation_turn', [
|
||||
'turn_idx' => $db->sqleval('`turn_idx` - %i', GameConst::$maxChiefTurn)
|
||||
], 'nation_id = %i AND officer_level IN %li AND turn_idx >= %i', $me['nation'], array_keys($invalidOverTurnList), GameConst::$maxChiefTurn
|
||||
);
|
||||
}
|
||||
|
||||
$troopList = [];
|
||||
foreach ($db->queryAllLists(
|
||||
'SELECT troop_leader, `name` FROM troop WHERE `nation` = %i',
|
||||
|
||||
@@ -21,7 +21,7 @@ class che_무기_02_단궁 extends \sammo\BaseStatItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 102, 0.01, 10, 30),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 102)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ class che_무기_07_맥궁 extends \sammo\BaseStatItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 107, 0.2, 20, 40),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 107)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ class che_무기_09_동호비궁 extends \sammo\BaseStatItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 109, 0.2, 20, 40, 20),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 109)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ class che_무기_11_이광궁 extends \sammo\BaseStatItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 111, 0.10, 20, 40, 10),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 111)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ class che_무기_13_양유기궁 extends \sammo\BaseStatItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 113, 0.1, 20, 40, 10),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 113)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,7 @@ class che_저격_매화수전 extends \sammo\BaseItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*304, 0.5, 20, 40),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*304)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,7 @@ class che_저격_비도 extends \sammo\BaseItem{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*305, 0.5, 20, 40),
|
||||
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*305)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -19,10 +19,14 @@ class che_저지_삼황내문 extends \sammo\BaseItem{
|
||||
if($unit->isAttacker()){
|
||||
return null;
|
||||
}
|
||||
if($unit->getPhase() >= 2){
|
||||
|
||||
if($unit->getPhase() > 0){
|
||||
return null;
|
||||
}
|
||||
if($unit->getPhase() == 1 && $unit->rng->nextBool(0.5)){
|
||||
if($unit->hasActivatedSkillOnLog('저지') >= 2){
|
||||
return null;
|
||||
}
|
||||
if($unit->hasActivatedSkillOnLog('저지') == 1 && $unit->getPhase() == 0 && $unit->rng->nextBool(0.5)){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ class che_병가 extends \sammo\BaseNation{
|
||||
return $value;
|
||||
}
|
||||
|
||||
public function onCalcNationalIncome(string $type, $amount):int{
|
||||
public function onCalcNationalIncome(string $type, $amount){
|
||||
if($type == 'pop' && $amount > 0){
|
||||
return $amount * 0.8;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ class che_오두미도 extends \sammo\BaseNation{
|
||||
protected $name = '오두미도';
|
||||
protected $info = '';
|
||||
static $pros = '쌀수입↑ 인구↑';
|
||||
static $cons = '기술↓ 수성↓ 내정↓';
|
||||
static $cons = '기술↓ 수성↓ 농상↓';
|
||||
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
|
||||
@@ -40,4 +40,4 @@ class che_오두미도 extends \sammo\BaseNation{
|
||||
return $amount;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ class che_유가 extends \sammo\BaseNation{
|
||||
|
||||
protected $name = '유가';
|
||||
protected $info = '';
|
||||
static $pros = '내정↑ 민심↑';
|
||||
static $pros = '농상↑ 민심↑';
|
||||
static $cons = '쌀수입↓';
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
|
||||
@@ -31,4 +31,4 @@ class che_유가 extends \sammo\BaseNation{
|
||||
|
||||
return $amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ class che_음양가 extends \sammo\BaseNation{
|
||||
|
||||
protected $name = '음양가';
|
||||
protected $info = '';
|
||||
static $pros = '내정↑ 인구↑';
|
||||
static $pros = '농상↑ 인구↑';
|
||||
static $cons = '기술↓ 전략↓';
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
|
||||
@@ -29,14 +29,14 @@ class che_음양가 extends \sammo\BaseNation{
|
||||
if($type == 'pop' && $amount > 0){
|
||||
return $amount * 1.2;
|
||||
}
|
||||
|
||||
|
||||
return $amount;
|
||||
}
|
||||
|
||||
public function onCalcStrategic(string $turnType, string $varType, $value){
|
||||
if($varType == 'delay'){
|
||||
return $value * 2;
|
||||
return Util::round($value * 4 / 3);
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ class che_종횡가 extends \sammo\BaseNation{
|
||||
protected $name = '종횡가';
|
||||
protected $info = '';
|
||||
static $pros = '전략↑ 수성↑';
|
||||
static $cons = '금수입↓ 내정↓';
|
||||
static $cons = '금수입↓ 농상↓';
|
||||
|
||||
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
|
||||
if($turnType == '수비' || $turnType == '성벽'){
|
||||
@@ -42,4 +42,4 @@ class che_종횡가 extends \sammo\BaseNation{
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ class che_event_저격 extends \sammo\BaseSpecial{
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller(
|
||||
new che_저격시도($unit, che_저격시도::TYPE_NONE, 0.5, 20, 40),
|
||||
new che_저격발동($unit)
|
||||
new che_저격발동($unit, che_저격시도::TYPE_NONE)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -267,7 +267,7 @@ abstract class Auction
|
||||
if ($isRollback) {
|
||||
$highestBid = $this->getHighestBid();
|
||||
if ($highestBid !== null) {
|
||||
$this->refundBid($highestBid, "{$this->info->id}번 {$this->info->detail->title} 경매가 취소되었습니다.");
|
||||
$this->refundBid($highestBid, "{$this->info->id}번 {$this->info->detail->title}가 취소되었습니다.");
|
||||
}
|
||||
$this->rollbackAuction();
|
||||
}
|
||||
|
||||
@@ -158,7 +158,7 @@ class che_강행 extends Command\GeneralCommand
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -174,7 +174,7 @@ class che_거병 extends Command\GeneralCommand{
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ use function \sammo\getAllNationStaticInfo;
|
||||
|
||||
use \sammo\Constraint\ConstraintHelper;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
|
||||
use function sammo\buildNationTypeClass;
|
||||
use function sammo\genGenericUniqueRNGFromGeneral;
|
||||
@@ -81,7 +82,8 @@ class che_건국 extends Command\GeneralCommand
|
||||
|
||||
$this->minConditionConstraints = [
|
||||
ConstraintHelper::BeOpeningPart($relYear + 1),
|
||||
ConstraintHelper::ReqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.')
|
||||
ConstraintHelper::ReqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.'),
|
||||
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -102,6 +104,7 @@ class che_건국 extends Command\GeneralCommand
|
||||
ConstraintHelper::CheckNationNameDuplicate($nationName),
|
||||
ConstraintHelper::AllowJoinAction(),
|
||||
ConstraintHelper::ConstructableCity(),
|
||||
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -199,9 +202,10 @@ class che_건국 extends Command\GeneralCommand
|
||||
refreshNationStaticInfo();
|
||||
|
||||
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||
$general->increaseInheritancePoint(InheritanceKey::unifier, 250);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '건국');
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general, static::$actionName), $general, '건국');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -112,7 +112,7 @@ class che_견문 extends Command\GeneralCommand{
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@ class che_군량매매 extends Command\GeneralCommand{
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -95,7 +95,7 @@ class che_귀환 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -134,7 +134,7 @@ class che_기술연구 extends che_상업투자{
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -126,7 +126,7 @@ class che_단련 extends Command\GeneralCommand{
|
||||
$general->increaseVar($incStat, 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -169,7 +169,7 @@ class che_등용 extends Command\GeneralCommand
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ class che_등용수락 extends Command\GeneralCommand{
|
||||
$logger->pushGeneralActionLog("<D>{$destNationName}</>{$josaRo} 망명하여 수도로 이동합니다.");
|
||||
$destLogger->pushGeneralActionLog("<Y>{$generalName}</> 등용에 성공했습니다.");
|
||||
|
||||
$logger->pushGeneralHistoryLog("<D>{$destNationName}</>{$josaRo} 망명");
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>{$josaRo} 망명");
|
||||
$destLogger->pushGeneralHistoryLog("<Y>{$generalName}</> 등용에 성공");
|
||||
|
||||
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>{$josaRo} <S>망명</>하였습니다.");
|
||||
@@ -212,4 +212,4 @@ class che_등용수락 extends Command\GeneralCommand{
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -281,7 +281,7 @@ class che_랜덤임관 extends Command\GeneralCommand
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '랜덤 임관');
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general, static::$actionName), $general, '랜덤 임관');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -216,7 +216,7 @@ class che_무작위건국 extends Command\GeneralCommand
|
||||
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '건국');
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general, static::$actionName), $general, '건국');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -148,7 +148,7 @@ class che_물자조달 extends Command\GeneralCommand{
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -1,11 +1,15 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\Command\General;
|
||||
|
||||
use \sammo\{
|
||||
DB, Util, JosaUtil,
|
||||
DB,
|
||||
Util,
|
||||
JosaUtil,
|
||||
General,
|
||||
ActionLogger,
|
||||
GameConst, GameUnitConst,
|
||||
GameConst,
|
||||
GameUnitConst,
|
||||
LastTurn,
|
||||
Command
|
||||
};
|
||||
@@ -16,15 +20,18 @@ use \sammo\Constraint\Constraint;
|
||||
use \sammo\Constraint\ConstraintHelper;
|
||||
|
||||
|
||||
class che_사기진작 extends Command\GeneralCommand{
|
||||
class che_사기진작 extends Command\GeneralCommand
|
||||
{
|
||||
static protected $actionName = '사기진작';
|
||||
|
||||
protected function argTest():bool{
|
||||
protected function argTest(): bool
|
||||
{
|
||||
$this->arg = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function init(){
|
||||
protected function init()
|
||||
{
|
||||
|
||||
$general = $this->generalObj;
|
||||
|
||||
@@ -33,13 +40,13 @@ class che_사기진작 extends Command\GeneralCommand{
|
||||
|
||||
[$reqGold, $reqRice] = $this->getCost();
|
||||
|
||||
$this->minConditionConstraints=[
|
||||
$this->minConditionConstraints = [
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::NotWanderingNation(),
|
||||
ConstraintHelper::OccupiedCity(),
|
||||
];
|
||||
|
||||
$this->fullConditionConstraints=[
|
||||
$this->fullConditionConstraints = [
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::NotWanderingNation(),
|
||||
ConstraintHelper::OccupiedCity(),
|
||||
@@ -48,31 +55,35 @@ class che_사기진작 extends Command\GeneralCommand{
|
||||
ConstraintHelper::ReqGeneralRice($reqRice),
|
||||
ConstraintHelper::ReqGeneralAtmosMargin(GameConst::$maxAtmosByCommand),
|
||||
];
|
||||
|
||||
}
|
||||
|
||||
public function getCommandDetailTitle():string{
|
||||
public function getCommandDetailTitle(): string
|
||||
{
|
||||
$name = $this->getName();
|
||||
//[$reqGold, $reqRice] = $this->getCost();
|
||||
|
||||
return "{$name}(통솔경험, 자금↓)";
|
||||
}
|
||||
|
||||
public function getCost():array{
|
||||
public function getCost(): array
|
||||
{
|
||||
$general = $this->generalObj;
|
||||
return [Util::round($general->getVar('crew')/100), 0];
|
||||
return [Util::round($general->getVar('crew') / 100), 0];
|
||||
}
|
||||
|
||||
public function getPreReqTurn():int{
|
||||
public function getPreReqTurn(): int
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function getPostReqTurn():int{
|
||||
public function getPostReqTurn(): int
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function run(\Sammo\RandUtil $rng):bool{
|
||||
if(!$this->hasFullConditionMet()){
|
||||
public function run(\Sammo\RandUtil $rng): bool
|
||||
{
|
||||
if (!$this->hasFullConditionMet()) {
|
||||
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||
}
|
||||
|
||||
@@ -81,7 +92,11 @@ class che_사기진작 extends Command\GeneralCommand{
|
||||
$general = $this->generalObj;
|
||||
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||
|
||||
$score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$atmosDelta);
|
||||
$score = Util::clamp(
|
||||
Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$atmosDelta),
|
||||
0,
|
||||
Util::clamp(GameConst::$maxAtmosByCommand - $general->getVar('atmos'), 0),
|
||||
);
|
||||
$scoreText = number_format($score, 0);
|
||||
|
||||
$sideEffect = Util::valueFit(intval($general->getVar('train') * GameConst::$trainSideEffectByAtmosTurn), 0);
|
||||
@@ -93,7 +108,7 @@ class che_사기진작 extends Command\GeneralCommand{
|
||||
$exp = 100;
|
||||
$ded = 70;
|
||||
|
||||
$general->increaseVarWithLimit('atmos', $score, 0, GameConst::$maxAtmosByCommand);
|
||||
$general->increaseVar('atmos', $score);
|
||||
$general->setVar('train', $sideEffect);
|
||||
|
||||
$general->addDex($general->getCrewTypeObj(), $score, false);
|
||||
@@ -106,11 +121,9 @@ class che_사기진작 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -218,7 +218,7 @@ class che_상업투자 extends Command\GeneralCommand{
|
||||
$general->increaseVar(static::$statKey.'_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -179,7 +179,7 @@ class che_숙련전환 extends Command\GeneralCommand
|
||||
$general->increaseVar('leadership_exp', 2);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -75,7 +75,7 @@ class che_은퇴 extends Command\GeneralCommand{
|
||||
$logger->pushGeneralActionLog("은퇴하였습니다. <1>$date</>");
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -164,7 +164,7 @@ class che_이동 extends Command\GeneralCommand
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
|
||||
@@ -152,7 +152,7 @@ class che_인재탐색 extends Command\GeneralCommand
|
||||
$general->increaseVar($incStat, 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
return true;
|
||||
}
|
||||
@@ -218,7 +218,7 @@ class che_인재탐색 extends Command\GeneralCommand
|
||||
$general->increaseVar($incStat, 3);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ use function \sammo\getNationStaticInfo;
|
||||
|
||||
use \sammo\Constraint\ConstraintHelper;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
|
||||
class che_임관 extends Command\GeneralCommand
|
||||
{
|
||||
@@ -66,7 +67,8 @@ class che_임관 extends Command\GeneralCommand
|
||||
$this->minConditionConstraints = [
|
||||
ConstraintHelper::ReqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
|
||||
ConstraintHelper::BeNeutral(),
|
||||
ConstraintHelper::AllowJoinAction()
|
||||
ConstraintHelper::AllowJoinAction(),
|
||||
ConstraintHelper::NoPenalty(PenaltyKey::NoChosenAssignment),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -92,7 +94,8 @@ class che_임관 extends Command\GeneralCommand
|
||||
ConstraintHelper::BeNeutral(),
|
||||
ConstraintHelper::ExistsDestNation(),
|
||||
ConstraintHelper::AllowJoinDestNation($relYear),
|
||||
ConstraintHelper::AllowJoinAction()
|
||||
ConstraintHelper::AllowJoinAction(),
|
||||
ConstraintHelper::NoPenalty(PenaltyKey::NoChosenAssignment),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -172,7 +175,7 @@ class che_임관 extends Command\GeneralCommand
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -196,7 +196,7 @@ class che_장비매매 extends Command\GeneralCommand
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -170,7 +170,7 @@ class che_장수대상임관 extends Command\GeneralCommand{
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -121,7 +121,7 @@ class che_전투태세 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 3);
|
||||
$this->setResultTurn($turnResult);
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -103,7 +103,7 @@ class che_전투특기초기화 extends Command\GeneralCommand{
|
||||
$logger->pushGeneralActionLog("새로운 {$specialName}를 가질 준비가 되었습니다. <1>$date</>");
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -188,7 +188,7 @@ class che_정착장려 extends Command\GeneralCommand{
|
||||
$general->increaseVar(static::$statKey.'_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -188,7 +188,7 @@ class che_주민선정 extends Command\GeneralCommand{
|
||||
$general->increaseVar(static::$statKey.'_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -170,7 +170,7 @@ class che_증여 extends Command\GeneralCommand
|
||||
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
|
||||
$general->applyDB($db);
|
||||
$destGeneral->applyDB($db);
|
||||
|
||||
@@ -103,7 +103,7 @@ class che_집합 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -227,7 +227,7 @@ class che_징병 extends Command\GeneralCommand
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
$general->setAuxVar('armType', $reqCrewType->armType);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -253,7 +253,7 @@ class che_출병 extends Command\GeneralCommand
|
||||
|
||||
processWar($warRngSeed, $general, $this->nation, $this->destCity);
|
||||
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -30,11 +30,8 @@ class che_하야 extends Command\GeneralCommand{
|
||||
|
||||
$this->setNation();
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
$this->fullConditionConstraints=[
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::NotOpeningPart($relYear),
|
||||
ConstraintHelper::NotLord(),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -105,8 +105,8 @@ class che_해산 extends Command\GeneralCommand{
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
|
||||
$nationGenerals = deleteNation($general, false);
|
||||
$general->setVar('makelimit', 12);
|
||||
foreach($nationGenerals as $oldGeneral){
|
||||
$oldGeneral->setVar('makelimit', 12);
|
||||
$oldGeneral->applyDB($db);
|
||||
}
|
||||
$general->applyDB($db);
|
||||
|
||||
@@ -146,7 +146,7 @@ class che_헌납 extends Command\GeneralCommand
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -74,12 +74,15 @@ class che_화계 extends Command\GeneralCommand
|
||||
|
||||
$maxGenScore = 0;
|
||||
$probCorrection = 0;
|
||||
$affectGeneralCount = 0;
|
||||
foreach ($destCityGeneralList as $destGeneral) {
|
||||
/** @var General $destGeneral */
|
||||
if ($destGeneral->getNationID() != $destNationID) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$affectGeneralCount++;
|
||||
|
||||
if ($statType === 'leadership') {
|
||||
$genScore = $destGeneral->getLeadership();
|
||||
} else if ($statType === 'strength') {
|
||||
@@ -95,7 +98,7 @@ class che_화계 extends Command\GeneralCommand
|
||||
|
||||
$prob = $maxGenScore / GameConst::$sabotageProbCoefByStat;
|
||||
$prob += $probCorrection;
|
||||
$prob += (log(count($destCityGeneralList) + 1, 2) - 1.25) * GameConst::$sabotageDefenceCoefByGeneralCnt;
|
||||
$prob += (log($affectGeneralCount + 1, 2) - 1.25) * GameConst::$sabotageDefenceCoefByGeneralCnt;
|
||||
|
||||
$prob += $destCity['secu'] / $destCity['secu_max'] / 5; //최대 20%p
|
||||
$prob += $destCity['supply'] ? 0.1 : 0;
|
||||
|
||||
@@ -1,11 +1,15 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\Command\General;
|
||||
|
||||
use \sammo\{
|
||||
DB, Util, JosaUtil,
|
||||
DB,
|
||||
Util,
|
||||
JosaUtil,
|
||||
General,
|
||||
ActionLogger,
|
||||
GameConst, GameUnitConst,
|
||||
GameConst,
|
||||
GameUnitConst,
|
||||
LastTurn,
|
||||
Command
|
||||
};
|
||||
@@ -17,66 +21,73 @@ use \sammo\Constraint\ConstraintHelper;
|
||||
|
||||
|
||||
|
||||
class che_훈련 extends Command\GeneralCommand{
|
||||
class che_훈련 extends Command\GeneralCommand
|
||||
{
|
||||
static protected $actionName = '훈련';
|
||||
|
||||
protected function argTest():bool{
|
||||
protected function argTest(): bool
|
||||
{
|
||||
$this->arg = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function init(){
|
||||
protected function init()
|
||||
{
|
||||
|
||||
$general = $this->generalObj;
|
||||
|
||||
$this->setCity();
|
||||
$this->setNation();
|
||||
|
||||
$this->minConditionConstraints=[
|
||||
$this->minConditionConstraints = [
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::NotWanderingNation(),
|
||||
ConstraintHelper::OccupiedCity(),
|
||||
];
|
||||
|
||||
$this->fullConditionConstraints=[
|
||||
$this->fullConditionConstraints = [
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::NotWanderingNation(),
|
||||
ConstraintHelper::OccupiedCity(),
|
||||
ConstraintHelper::ReqGeneralCrew(),
|
||||
ConstraintHelper::ReqGeneralTrainMargin(GameConst::$maxTrainByCommand),
|
||||
];
|
||||
|
||||
}
|
||||
|
||||
public function getCommandDetailTitle():string{
|
||||
public function getCommandDetailTitle(): string
|
||||
{
|
||||
$name = $this->getName();
|
||||
[$reqGold, $reqRice] = $this->getCost();
|
||||
|
||||
$title = "{$name}(통솔경험";
|
||||
if($reqGold > 0){
|
||||
if ($reqGold > 0) {
|
||||
$title .= ", 자금{$reqGold}";
|
||||
}
|
||||
if($reqRice > 0){
|
||||
if ($reqRice > 0) {
|
||||
$title .= ", 군량{$reqRice}";
|
||||
}
|
||||
$title .= ')';
|
||||
return $title;
|
||||
}
|
||||
|
||||
public function getCost():array{
|
||||
public function getCost(): array
|
||||
{
|
||||
return [0, 0];
|
||||
}
|
||||
|
||||
public function getPreReqTurn():int{
|
||||
public function getPreReqTurn(): int
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function getPostReqTurn():int{
|
||||
public function getPostReqTurn(): int
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function run(\Sammo\RandUtil $rng):bool{
|
||||
if(!$this->hasFullConditionMet()){
|
||||
public function run(\Sammo\RandUtil $rng): bool
|
||||
{
|
||||
if (!$this->hasFullConditionMet()) {
|
||||
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||
}
|
||||
|
||||
@@ -85,7 +96,11 @@ class che_훈련 extends Command\GeneralCommand{
|
||||
$general = $this->generalObj;
|
||||
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||
|
||||
$score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta);
|
||||
$score = Util::clamp(
|
||||
Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta),
|
||||
0,
|
||||
Util::clamp(GameConst::$maxTrainByCommand - $general->getVar('train'), 0)
|
||||
);
|
||||
$scoreText = number_format($score, 0);
|
||||
|
||||
$sideEffect = Util::valueFit(intval($general->getVar('atmos') * GameConst::$atmosSideEffectByTraining), 0);
|
||||
@@ -97,7 +112,7 @@ class che_훈련 extends Command\GeneralCommand{
|
||||
$exp = 100;
|
||||
$ded = 70;
|
||||
|
||||
$general->increaseVarWithLimit('train', $score, 0, GameConst::$maxTrainByCommand);
|
||||
$general->increaseVar('train', $score);
|
||||
$general->setVar('atmos', $sideEffect);
|
||||
|
||||
$general->addDex($general->getCrewTypeObj(), $score, false);
|
||||
@@ -107,11 +122,9 @@ class che_훈련 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -201,7 +201,7 @@ class cr_건국 extends Command\GeneralCommand
|
||||
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '건국');
|
||||
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general, static::$actionName), $general, '건국');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -105,7 +105,7 @@ class cr_맹훈련 extends Command\GeneralCommand{
|
||||
$general->increaseVar('leadership_exp', 1);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
|
||||
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -182,6 +182,7 @@ class che_급습 extends Command\NationCommand
|
||||
$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} 아국에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
$destNationLogger->flush();
|
||||
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
|
||||
$db->update('nation', [
|
||||
|
||||
@@ -156,7 +156,7 @@ class che_백성동원 extends Command\NationCommand
|
||||
'wall' => $db->sqleval('GREATEST(wall_max * 0.8, wall)'),
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$logger->pushGeneralHistoryLog('<M>백성동원</>을 발동');
|
||||
$logger->pushGeneralHistoryLog("<G><b>{$destCityName}</b></>에 <M>백성동원</>을 발동");
|
||||
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>에 <M>백성동원</>을 발동");
|
||||
|
||||
$db->update('nation', [
|
||||
|
||||
@@ -117,6 +117,7 @@ class che_불가침제의 extends Command\NationCommand
|
||||
ConstraintHelper::BeChief(),
|
||||
ConstraintHelper::NotBeNeutral(),
|
||||
ConstraintHelper::ExistsDestNation(),
|
||||
ConstraintHelper::DifferentDestNation(),
|
||||
ConstraintHelper::DisallowDiplomacyBetweenStatus([
|
||||
0 => '아국과 이미 교전중입니다.',
|
||||
1 => '아국과 이미 선포중입니다.',
|
||||
|
||||
@@ -146,6 +146,7 @@ class che_선전포고 extends Command\NationCommand
|
||||
$destLogger = new ActionLogger(0, $destNationID, $env['year'], $env['month']);
|
||||
|
||||
$logger->pushGeneralActionLog("<D><b>{$destNationName}</b></>에 선전 포고 했습니다.<1>$date</>");
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 선전 포고");
|
||||
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>에 선전 포고");
|
||||
$destLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} 아국에 선전 포고");
|
||||
|
||||
|
||||
@@ -164,9 +164,7 @@ class che_이호경식 extends Command\NationCommand
|
||||
$nationGeneralLogger->flush();
|
||||
}
|
||||
|
||||
$josaYiCommand = JosaUtil::pick($commandName, '이');
|
||||
|
||||
$broadcastMessage = "아국에 <M>{$commandName}</>{$josaYiCommand} 발동되었습니다.";
|
||||
$broadcastMessage = "<D><b>{$nationName}</b></>{$josaYiNation} 아국에 <M>{$commandName}</>{$josaUl} 발동하였습니다.";
|
||||
|
||||
$destNationGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i', $destNationID);
|
||||
foreach ($destNationGeneralList as $destNationGeneralID) {
|
||||
@@ -179,6 +177,7 @@ class che_이호경식 extends Command\NationCommand
|
||||
$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} 아국에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
$destNationLogger->flush();
|
||||
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>에 <M>{$commandName}</>{$josaUl} 발동");
|
||||
|
||||
$db->update('nation', [
|
||||
|
||||
@@ -179,10 +179,13 @@ class che_종전수락 extends Command\NationCommand
|
||||
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYiGeneral} <D><b>{$destNationName}</b></>{$josaWa} <M>종전 합의</> 하였습니다.");
|
||||
$logger->pushGlobalHistoryLog("<Y><b>【종전】</b></><D><b>{$nationName}</b></>{$josaYiNation} <D><b>{$destNationName}</b></>{$josaWa} <M>종전 합의</> 하였습니다.");
|
||||
|
||||
$josaWa = JosaUtil::pick($destNationName, '와');
|
||||
$logger->pushNationalHistoryLog("<D><b>{$destNationName}</b></>{$josaWa} 종전");
|
||||
|
||||
$josaWa = JosaUtil::pick($nationName, '와');
|
||||
$destLogger->pushGeneralActionLog("<D><b>{$nationName}</b></>{$josaWa} 종전에 성공했습니다.", ActionLogger::PLAIN);
|
||||
$destLogger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaWa} 종전 성공");
|
||||
$destLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaWa} 종전");
|
||||
|
||||
$general->applyDB($db);
|
||||
$destLogger->flush();
|
||||
|
||||
@@ -228,6 +228,7 @@ class che_피장파장 extends Command\NationCommand
|
||||
$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} 아국에 <G><b>{$cmd->getName()}</b></> <M>{$commandName}</>{$josaUl} 발동");
|
||||
$destNationLogger->flush();
|
||||
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 <G><b>{$cmd->getName()}</b></> <M>{$commandName}</>{$josaUl} 발동");
|
||||
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>에 <G><b>{$cmd->getName()}</b></> <M>{$commandName}</>{$josaUl} 발동");
|
||||
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\Constraint;
|
||||
|
||||
abstract class Constraint{
|
||||
private function __construct(){
|
||||
|
||||
abstract class Constraint
|
||||
{
|
||||
private function __construct()
|
||||
{
|
||||
}
|
||||
|
||||
const REQ_GENERAL = 0x10;
|
||||
@@ -18,7 +20,8 @@ abstract class Constraint{
|
||||
const REQ_NUMERIC_ARG = self::REQ_ARG | 0x4000;
|
||||
const REQ_BOOLEAN_ARG = self::REQ_ARG | 0x8000;
|
||||
const REQ_ARRAY_ARG = self::REQ_ARG | 0x10000;
|
||||
|
||||
const REQ_BACKED_ENUM_ARG = self::REQ_ARG | 0x20000;
|
||||
|
||||
const REQ_VALUES = 0;
|
||||
|
||||
protected $general = null;
|
||||
@@ -37,182 +40,241 @@ abstract class Constraint{
|
||||
protected $tested = false;
|
||||
protected $reason = null;
|
||||
|
||||
abstract public function test():bool;
|
||||
abstract public function test(): bool;
|
||||
|
||||
|
||||
static public function requiredValueType():int{
|
||||
static public function requiredValueType(): int
|
||||
{
|
||||
return static::REQ_VALUES;
|
||||
}
|
||||
|
||||
public function setGeneral(array $general){
|
||||
public function setGeneral(array $general)
|
||||
{
|
||||
$this->general = $general;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setCity(array $city){
|
||||
public function setCity(array $city)
|
||||
{
|
||||
$this->city = $city;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setNation(array $nation){
|
||||
public function setNation(array $nation)
|
||||
{
|
||||
$this->nation = $nation;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setArg($arg){
|
||||
public function setArg($arg)
|
||||
{
|
||||
$this->arg = $arg;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setEnv($env){
|
||||
public function setEnv($env)
|
||||
{
|
||||
$this->env = $env;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setCmdArg($cmd_arg){
|
||||
public function setCmdArg($cmd_arg)
|
||||
{
|
||||
$this->cmd_arg = $cmd_arg;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
|
||||
public function setDestGeneral(array $general){
|
||||
public function setDestGeneral(array $general)
|
||||
{
|
||||
$this->destGeneral = $general;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setDestCity(array $city){
|
||||
public function setDestCity(array $city)
|
||||
{
|
||||
$this->destCity = $city;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
public function setDestNation(array $nation){
|
||||
public function setDestNation(array $nation)
|
||||
{
|
||||
$this->destNation = $nation;
|
||||
$this->tested = false;
|
||||
$this->reason = null;
|
||||
}
|
||||
|
||||
static public function build(array $input):self{
|
||||
static public function build(array $input): self
|
||||
{
|
||||
$self = new static();
|
||||
foreach($input as $key=>$value){
|
||||
if($value === null){
|
||||
foreach ($input as $key => $value) {
|
||||
if ($value === null) {
|
||||
continue;
|
||||
}
|
||||
switch($key){
|
||||
case 'general': $self->setGeneral($value); break;
|
||||
case 'city': $self->setCity($value); break;
|
||||
case 'nation': $self->setNation($value); break;
|
||||
case 'cmd_arg': $self->setCmdArg($value); break;
|
||||
switch ($key) {
|
||||
case 'general':
|
||||
$self->setGeneral($value);
|
||||
break;
|
||||
case 'city':
|
||||
$self->setCity($value);
|
||||
break;
|
||||
case 'nation':
|
||||
$self->setNation($value);
|
||||
break;
|
||||
case 'cmd_arg':
|
||||
$self->setCmdArg($value);
|
||||
break;
|
||||
|
||||
case 'destGeneral': $self->setDestGeneral($value); break;
|
||||
case 'destCity': $self->setDestCity($value); break;
|
||||
case 'destNation': $self->setDestNation($value); break;
|
||||
case 'destGeneral':
|
||||
$self->setDestGeneral($value);
|
||||
break;
|
||||
case 'destCity':
|
||||
$self->setDestCity($value);
|
||||
break;
|
||||
case 'destNation':
|
||||
$self->setDestNation($value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return $self;
|
||||
}
|
||||
|
||||
public function checkInputValues(bool $throwExeception=true):bool{
|
||||
public function checkInputValues(bool $throwExeception = true): bool
|
||||
{
|
||||
$valueType = static::requiredValueType();
|
||||
|
||||
if(($valueType&static::REQ_GENERAL) && $this->general === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_GENERAL) && $this->general === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require general');
|
||||
}
|
||||
|
||||
if(($valueType&static::REQ_CITY) && $this->city === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_CITY) && $this->city === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require city');
|
||||
}
|
||||
|
||||
if(($valueType&static::REQ_NATION) && $this->nation === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_NATION) && $this->nation === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require nation');
|
||||
}
|
||||
|
||||
if(($valueType&static::REQ_DEST_GENERAL) && $this->destGeneral === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_DEST_GENERAL) && $this->destGeneral === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require dest general');
|
||||
}
|
||||
|
||||
if(($valueType&static::REQ_DEST_CITY) && $this->destCity === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_DEST_CITY) && $this->destCity === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require dest city');
|
||||
}
|
||||
|
||||
if(($valueType&static::REQ_DEST_NATION) && $this->destNation === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if (($valueType & static::REQ_DEST_NATION) && $this->destNation === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require dest nation');
|
||||
}
|
||||
|
||||
if (!($valueType&static::REQ_ARG)) {
|
||||
return true;
|
||||
if (!($valueType & static::REQ_ARG)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if($valueType === null){
|
||||
if(!$throwExeception){return false; }
|
||||
if ($valueType === null) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require arg');
|
||||
}
|
||||
|
||||
if((($valueType&static::REQ_STRING_ARG)===static::REQ_STRING_ARG) && !is_string($this->arg)){
|
||||
if(!$throwExeception){return false; }
|
||||
if ((($valueType & static::REQ_STRING_ARG) === static::REQ_STRING_ARG) && !is_string($this->arg)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require string arg');
|
||||
}
|
||||
|
||||
if((($valueType&static::REQ_BOOLEAN_ARG)===static::REQ_BOOLEAN_ARG) && !is_bool($this->arg)){
|
||||
if(!$throwExeception){return false; }
|
||||
if ((($valueType & static::REQ_BOOLEAN_ARG) === static::REQ_BOOLEAN_ARG) && !is_bool($this->arg)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require bool arg');
|
||||
}
|
||||
|
||||
if((($valueType&static::REQ_INT_ARG)===static::REQ_INT_ARG) && !is_int($this->arg)){
|
||||
if(!$throwExeception){return false; }
|
||||
if ((($valueType & static::REQ_INT_ARG) === static::REQ_INT_ARG) && !is_int($this->arg)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require int arg');
|
||||
}
|
||||
|
||||
if((($valueType&static::REQ_NUMERIC_ARG)===static::REQ_NUMERIC_ARG) && !is_numeric($this->arg)){
|
||||
if(!$throwExeception){return false; }
|
||||
if ((($valueType & static::REQ_NUMERIC_ARG) === static::REQ_NUMERIC_ARG) && !is_numeric($this->arg)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require numeric arg');
|
||||
}
|
||||
|
||||
if((($valueType&static::REQ_ARRAY_ARG)===static::REQ_ARRAY_ARG) && !is_array($this->arg)){
|
||||
if(!$throwExeception){return false; }
|
||||
if ((($valueType & static::REQ_ARRAY_ARG) === static::REQ_ARRAY_ARG) && !is_array($this->arg)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require array arg');
|
||||
}
|
||||
|
||||
if ((($valueType & static::REQ_BACKED_ENUM_ARG) === static::REQ_BACKED_ENUM_ARG) && !($this->arg instanceof \BackedEnum)) {
|
||||
if (!$throwExeception) {
|
||||
return false;
|
||||
}
|
||||
throw new \InvalidArgumentException('require backed enum arg');
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function reason():?string{
|
||||
if($this->tested === false){
|
||||
throw new \RuntimeException(get_class($this).'::test가 실행되지 않음');
|
||||
public function reason(): ?string
|
||||
{
|
||||
if ($this->tested === false) {
|
||||
throw new \RuntimeException(get_class($this) . '::test가 실행되지 않음');
|
||||
}
|
||||
return $this->reason;
|
||||
}
|
||||
|
||||
public static function testAll(array $constraintPacks, array $input, array $env):?array{
|
||||
foreach($constraintPacks as $constraintArgs){
|
||||
if (!$constraintArgs){
|
||||
public static function testAll(array $constraintPacks, array $input, array $env): ?array
|
||||
{
|
||||
foreach ($constraintPacks as $constraintArgs) {
|
||||
if (!$constraintArgs) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$constraintName = $constraintArgs[0];
|
||||
$method = __NAMESPACE__.'\\'.$constraintName.'::build';
|
||||
$method = __NAMESPACE__ . '\\' . $constraintName . '::build';
|
||||
|
||||
/** @var \sammo\Constraint\Constraint $contraint */
|
||||
$constraint = call_user_func($method,$input);
|
||||
$constraint = call_user_func($method, $input);
|
||||
|
||||
assert($constraint instanceof Constraint);
|
||||
$constraint->setEnv($env);
|
||||
if(count($constraintArgs) == 2){
|
||||
if (count($constraintArgs) == 2) {
|
||||
$arg = $constraintArgs[1];
|
||||
$constraint->setArg($arg);
|
||||
}
|
||||
|
||||
|
||||
if(!$constraint->test()){
|
||||
|
||||
if($constraint->reason() === null){
|
||||
throw new \RuntimeException('Reason is not set:'.$constraintName);
|
||||
if (!$constraint->test()) {
|
||||
|
||||
if ($constraint->reason() === null) {
|
||||
throw new \RuntimeException('Reason is not set:' . $constraintName);
|
||||
}
|
||||
return [$constraintName, $constraint->reason()];
|
||||
}
|
||||
@@ -220,5 +282,4 @@ abstract class Constraint{
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo\Constraint;
|
||||
|
||||
use sammo\Enums\PenaltyKey;
|
||||
|
||||
class ConstraintHelper{
|
||||
|
||||
static function AdhocCallback(callable $callback):array{
|
||||
@@ -176,6 +178,10 @@ class ConstraintHelper{
|
||||
return [__FUNCTION__];
|
||||
}
|
||||
|
||||
static function NoPenalty(PenaltyKey $penaltyKey):array{
|
||||
return [__FUNCTION__, $penaltyKey];
|
||||
}
|
||||
|
||||
static function OccupiedCity(bool $allowNeutral=false):array{
|
||||
return [__FUNCTION__, $allowNeutral];
|
||||
}
|
||||
|
||||
@@ -35,6 +35,12 @@ class HasRouteWithEnemy extends Constraint{
|
||||
$allowedNationList[] = $this->general['nation'];
|
||||
$allowedNationList[] = 0;
|
||||
|
||||
$destCityNation = $db->queryFirstField('SELECT nation FROM city WHERE city = %i', $this->destCity['city']);
|
||||
if($destCityNation !== 0 && $destCityNation !== $this->general['nation'] && !in_array($destCityNation, $allowedNationList)){
|
||||
$this->reason = "교전중인 국가가 아닙니다.";
|
||||
return false;
|
||||
}
|
||||
|
||||
$distanceList = \sammo\searchDistanceListToDest($this->general['city'], $this->destCity['city'], $allowedNationList);
|
||||
if(!$distanceList){
|
||||
$this->reason = "경로에 도달할 방법이 없습니다.";
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\Constraint;
|
||||
|
||||
use sammo\Enums\PenaltyKey;
|
||||
use sammo\Json;
|
||||
|
||||
class NoPenalty extends Constraint{
|
||||
const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_ARG|Constraint::REQ_BACKED_ENUM_ARG;
|
||||
|
||||
public function checkInputValues(bool $throwExeception=true):bool{
|
||||
if(!parent::checkInputValues($throwExeception) && !$throwExeception){
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!key_exists('penalty', $this->general)){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("require penalty in general");
|
||||
}
|
||||
|
||||
if(!($this->arg instanceof PenaltyKey)){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("require penalty key");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function test():bool{
|
||||
$this->checkInputValues();
|
||||
$this->tested = true;
|
||||
|
||||
/** @var PenaltyKey */
|
||||
$checkKey = $this->arg;
|
||||
|
||||
$peneltyList = JSON::decode($this->general['penalty']);
|
||||
if(!key_exists($checkKey->value, $peneltyList)){
|
||||
return true;
|
||||
}
|
||||
|
||||
$this->reason = "징계 사유: {$peneltyList[$checkKey->value]}";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Map;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
|
||||
class DummyGeneral extends General
|
||||
@@ -31,6 +32,7 @@ class DummyGeneral extends General
|
||||
$this->raw = $raw;
|
||||
|
||||
$this->resultTurn = new LastTurn();
|
||||
$this->penaltyList = new Map();
|
||||
|
||||
if ($initLogger) {
|
||||
$this->initLogger(1, 1);
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\Enums;
|
||||
|
||||
/**
|
||||
* Penalty Key
|
||||
* general의 penalty 항목
|
||||
*/
|
||||
enum PenaltyKey: string
|
||||
{
|
||||
case SendPrivateMsgDelay = 'sendPrivateMsgDelay';
|
||||
case NoSendPrivateMsg = 'noSendPrivateMsg';
|
||||
case NoSendPublicMsg = 'noSendPublicMsg';
|
||||
case NoTopSecret = 'noTopSecret';
|
||||
case NoChief = 'noChief';
|
||||
case NoAmbassador = 'noAmbassador';
|
||||
case NoBanGeneral = 'noBanGeneral';
|
||||
case NoChiefTurnInput = 'noChiefTurnInput';
|
||||
case NoChiefChange = 'noChiefChange';
|
||||
case NoFoundNation = 'noFoundNation';
|
||||
case NoChosenAssignment = 'noChosenAssignment';
|
||||
|
||||
public function getHelptext(): string
|
||||
{
|
||||
return match ($this) {
|
||||
PenaltyKey::SendPrivateMsgDelay => '개인 메세지 보내기 제한 시간',
|
||||
PenaltyKey::NoSendPrivateMsg => '개인 메세지 보내기 금지',
|
||||
PenaltyKey::NoSendPublicMsg => '공개 메세지 보내기 금지',
|
||||
PenaltyKey::NoTopSecret => '암행부 열람 금지',
|
||||
PenaltyKey::NoChief => '수뇌 금지',
|
||||
PenaltyKey::NoAmbassador => '외교권자 금지',
|
||||
PenaltyKey::NoBanGeneral => '장수 추방 금지',
|
||||
PenaltyKey::NoChiefTurnInput => '수뇌 턴 입력 금지',
|
||||
PenaltyKey::NoChiefChange => '수뇌 임명/해임 금지',
|
||||
PenaltyKey::NoFoundNation => '건국 금지',
|
||||
PenaltyKey::NoChosenAssignment => '지정 임관 금지',
|
||||
default => "페널티({$this->value})",
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -67,12 +67,14 @@ class RaiseInvader extends \sammo\Event\Action
|
||||
|
||||
foreach ($db->queryAllLists('SELECT capital, nation from nation WHERE capital in %li', $cities) as $row) {
|
||||
[$oldCapital, $nation] = $row;
|
||||
$capitalCandidates = $db->queryFirstColumn('SELECT from city WHERE nation = %i AND city != %i', $nation);
|
||||
$capitalCandidates = $db->queryFirstColumn('SELECT city from city WHERE nation = %i AND city != %i AND city NOT IN %li', $nation, $oldCapital, $cities);
|
||||
if (!$capitalCandidates) {
|
||||
$disabledInvaderCity->add($oldCapital);
|
||||
continue;
|
||||
}
|
||||
|
||||
$newCapital = $rng->choice($capitalCandidates);
|
||||
|
||||
$db->update('nation', ['capital' => $newCapital], 'nation=%i', $nation);
|
||||
$db->update('general', ['city' => $newCapital], 'nation=%i and city=%i', $nation, $oldCapital);
|
||||
}
|
||||
@@ -89,6 +91,10 @@ class RaiseInvader extends \sammo\Event\Action
|
||||
'supply' => 1,
|
||||
], 'city in %li', $cities);
|
||||
|
||||
if(!$disabledInvaderCity->isEmpty()){
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
return $disabledInvaderCity;
|
||||
}
|
||||
|
||||
|
||||
@@ -216,7 +216,7 @@ class GameConstBase
|
||||
|
||||
public static $minMonthToAllowInheritItem = 4;
|
||||
public static $inheritBornSpecialPoint = 6000;
|
||||
public static $inheritBornTurntimePoint = 3000;
|
||||
public static $inheritBornTurntimePoint = 2500;
|
||||
public static $inheritBornCityPoint = 1000;
|
||||
public static $inheritBornStatPoint = 1000;
|
||||
public static $inheritItemUniqueMinPoint = 5000;
|
||||
@@ -224,6 +224,7 @@ class GameConstBase
|
||||
public static $inheritBuffPoints = [0, 200, 600, 1200, 2000, 3000];
|
||||
public static $inheritSpecificSpecialPoint = 4000;
|
||||
public static $inheritResetAttrPointBase = [1000, 1000, 2000, 3000];//필요하면 늘려서 쓰기
|
||||
public static $inheritCheckOwnerPoint = 1000;
|
||||
|
||||
/** @var ?string */
|
||||
public static $scenarioEffect = null;
|
||||
@@ -318,7 +319,6 @@ class GameConstBase
|
||||
'che_치안강화',
|
||||
'che_정착장려',
|
||||
'che_주민선정',
|
||||
'che_물자조달',
|
||||
],
|
||||
'군사' => [
|
||||
'che_징병',
|
||||
@@ -349,6 +349,7 @@ class GameConstBase
|
||||
'국가' => [
|
||||
'che_증여',
|
||||
'che_헌납',
|
||||
'che_물자조달',
|
||||
'che_하야',
|
||||
'che_거병',
|
||||
'che_건국',
|
||||
|
||||
+30
-4
@@ -7,6 +7,7 @@ use sammo\Command\GeneralCommand;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\WarUnitTrigger as WarUnitTrigger;
|
||||
|
||||
@@ -28,6 +29,10 @@ class General extends GeneralBase implements iAction
|
||||
protected $logActivatedSkill = [];
|
||||
protected $isFinished = false;
|
||||
|
||||
|
||||
/** @var Map<PenaltyKey,int|float|string> */
|
||||
protected Map $penaltyList;
|
||||
|
||||
/** @var ?iAction */
|
||||
protected $nationType = null;
|
||||
/** @var ?iAction */
|
||||
@@ -86,6 +91,16 @@ class General extends GeneralBase implements iAction
|
||||
$this->rankVarRead = new Map();
|
||||
}
|
||||
|
||||
$penaltyList = new Map();
|
||||
foreach(Json::decode($raw['penalty'] ?? '{}') as $rawPenaltyKey => $penaltyValue){
|
||||
$penaltyKey = PenaltyKey::tryFrom($rawPenaltyKey);
|
||||
if($penaltyKey === null){
|
||||
throw new \InvalidArgumentException('Invalid PenaltyKey: ' . $rawPenaltyKey);
|
||||
}
|
||||
$penaltyList[$penaltyKey] = $penaltyValue;
|
||||
}
|
||||
$this->penaltyList = $penaltyList;
|
||||
|
||||
$this->accessLogRead = $rawAccessLog;
|
||||
|
||||
|
||||
@@ -244,6 +259,17 @@ class General extends GeneralBase implements iAction
|
||||
return $this->crewType;
|
||||
}
|
||||
|
||||
function hasPenalty(PenaltyKey $penaltyKey): bool
|
||||
{
|
||||
return $this->penaltyList->hasKey($penaltyKey);
|
||||
}
|
||||
|
||||
/** @return Map<PenaltyKey,int|float|string> */
|
||||
function getPenaltyList(): Map
|
||||
{
|
||||
return $this->penaltyList;
|
||||
}
|
||||
|
||||
function calcRecentWarTurn(int $turnTerm): int
|
||||
{
|
||||
$cacheKey = "recent_war_turn_{$turnTerm}";
|
||||
@@ -365,14 +391,14 @@ class General extends GeneralBase implements iAction
|
||||
}
|
||||
}
|
||||
|
||||
$this->calcCache[$cKey] = $statValue;
|
||||
|
||||
$statValue = Util::clamp($statValue, 0, GameConst::$maxLevel);
|
||||
|
||||
if ($useFloor) {
|
||||
return Util::toInt($statValue);
|
||||
}
|
||||
|
||||
$this->calcCache[$cKey] = $statValue;
|
||||
|
||||
return $statValue;
|
||||
}
|
||||
|
||||
@@ -806,7 +832,7 @@ class General extends GeneralBase implements iAction
|
||||
continue;
|
||||
}
|
||||
/** @var iAction $iObj */
|
||||
$value = $iObj->onCalcStat($this, $statName, $value, $aux);
|
||||
$value = $iObj->onCalcStat($general, $statName, $value, $aux);
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
@@ -819,7 +845,7 @@ class General extends GeneralBase implements iAction
|
||||
continue;
|
||||
}
|
||||
/** @var iAction $iObj */
|
||||
$value = $iObj->onCalcOpposeStat($this, $statName, $value, $aux);
|
||||
$value = $iObj->onCalcOpposeStat($general, $statName, $value, $aux);
|
||||
}
|
||||
return $value;
|
||||
}
|
||||
|
||||
+78
-25
@@ -5,6 +5,7 @@ namespace sammo;
|
||||
use sammo\Command\GeneralCommand;
|
||||
use sammo\Command\NationCommand;
|
||||
use sammo\Enums\MessageType;
|
||||
use sammo\Enums\PenaltyKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\Scenario\NPC;
|
||||
|
||||
@@ -82,8 +83,9 @@ class GeneralAI
|
||||
const d직전 = 3;
|
||||
const d전쟁 = 4;
|
||||
|
||||
protected function updateInstance(): void{
|
||||
if(!$this->reqUpdateInstance){
|
||||
protected function updateInstance(): void
|
||||
{
|
||||
if (!$this->reqUpdateInstance) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -215,11 +217,10 @@ class GeneralAI
|
||||
);
|
||||
|
||||
if ($yearMonth <= Util::joinYearMonth($env['startyear'] + 2, 5)) {
|
||||
if(!$warTarget){
|
||||
if (!$warTarget) {
|
||||
$this->dipState = self::d평화;
|
||||
$this->attackable = false;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$this->dipState = self::d선포;
|
||||
$this->attackable = false;
|
||||
}
|
||||
@@ -2709,7 +2710,7 @@ class GeneralAI
|
||||
$city = $this->city;
|
||||
$nation = $this->nation;
|
||||
|
||||
if (($nation['rice'] < GameConst::$baserice) && $this->rng->nextBool(0.7)) {
|
||||
if (($nation['rice'] < GameConst::$baserice) && $general->getNPCType() >= 2 && $this->rng->nextBool(0.7)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -2992,7 +2993,7 @@ class GeneralAI
|
||||
}
|
||||
|
||||
foreach ($this->frontCities as $frontCity) {
|
||||
if(!$frontCity['supply']){
|
||||
if (!$frontCity['supply']) {
|
||||
continue;
|
||||
}
|
||||
$candidateCities[$frontCity['city']] = $frontCity['important'];
|
||||
@@ -3120,6 +3121,11 @@ class GeneralAI
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$dupLord = $db->queryFirstField('SELECT COUNT(*) FROM general WHERE officer_level = 12 AND city = %i', $this->general->getCityID());
|
||||
if($dupLord <= 1 && !in_array($this->general->getRawCity()['level'], [5, 6])) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$general = $this->general;
|
||||
$lordCities = $db->queryFirstColumn('SELECT city.city as city FROM general LEFT JOIN city ON general.city = city.city WHERE general.officer_level = 12 AND city.nation = 0');
|
||||
$nationCities = $db->queryFirstColumn('SELECT city FROM city WHERE nation != 0');
|
||||
@@ -3352,10 +3358,9 @@ class GeneralAI
|
||||
if ($this->rng->nextBool(pow(1 / ($nationCnt + 1) / pow($notFullNationCnt, 3), 1 / 4))) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
//임관 기간이 끝나면 고정 확률로 낮춤 0.3 * 0.5 = 0.15
|
||||
if ($this->rng->nextBool()){
|
||||
if ($this->rng->nextBool()) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -3439,8 +3444,12 @@ class GeneralAI
|
||||
|
||||
$cmd = buildGeneralCommandClass($this->rng->choice($candidate), $this->general, $this->env);
|
||||
if (!$cmd->hasFullConditionMet()) {
|
||||
return buildGeneralCommandClass('che_물자조달', $this->general, $this->env);
|
||||
$cmd = buildGeneralCommandClass('che_물자조달', $this->general, $this->env);
|
||||
if (!$cmd->hasFullConditionMet()) {
|
||||
$cmd = buildGeneralCommandClass('che_견문', $this->general, $this->env);
|
||||
}
|
||||
}
|
||||
|
||||
return $cmd;
|
||||
}
|
||||
|
||||
@@ -3477,7 +3486,7 @@ class GeneralAI
|
||||
}
|
||||
if ($nationCity['front']) {
|
||||
$frontCities[$cityID] = $nationCity;
|
||||
} else if($nationCity['supply']) {
|
||||
} else if ($nationCity['supply']) {
|
||||
$backupCities[$cityID] = $nationCity;
|
||||
}
|
||||
|
||||
@@ -3779,21 +3788,28 @@ class GeneralAI
|
||||
|
||||
if ($npcType >= 2 && $general->getVar('officer_level') == 12 && !$this->nation['capital']) {
|
||||
//방랑군 건국
|
||||
$result = $this->do건국();
|
||||
if ($result !== null) {
|
||||
$result->reason = 'do건국';
|
||||
return $result;
|
||||
$relYearMonth = Util::joinYearMonth($this->env['year'], $this->env['month']) - Util::joinYearMonth($this->env['init_year'], $this->env['init_month']);
|
||||
|
||||
if ($relYearMonth > 1) {
|
||||
$result = $this->do건국();
|
||||
if ($result !== null) {
|
||||
$result->reason = 'do건국';
|
||||
return $result;
|
||||
}
|
||||
}
|
||||
|
||||
$result = $this->do방랑군이동();
|
||||
if ($result !== null) {
|
||||
$result->reason = 'do방랑군이동';
|
||||
return $result;
|
||||
}
|
||||
|
||||
$result = $this->do해산();
|
||||
if ($result !== null) {
|
||||
$result->reason = 'do해산';
|
||||
return $result;
|
||||
if ($relYearMonth > 1) {
|
||||
$result = $this->do해산();
|
||||
if ($result !== null) {
|
||||
$result->reason = 'do해산';
|
||||
return $result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3964,9 +3980,10 @@ class GeneralAI
|
||||
continue;
|
||||
}
|
||||
$chief = $this->chiefGenerals[$chiefLevel];
|
||||
if ($chief->getNPCType() < 2 && $chief->getVar('killturn') >= $minUserKillturn) {
|
||||
if ($chief->getNPCType() < 2 && $chief->getVar('killturn') >= $minUserKillturn && !$chief->hasPenalty(PenaltyKey::NoAmbassador)) {
|
||||
$userChiefCnt += 1;
|
||||
$chief->setVar('permission', 'ambassador');
|
||||
$chief->applyDB($db);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3978,12 +3995,41 @@ class GeneralAI
|
||||
/** @var General[] */
|
||||
$nextChiefs = [];
|
||||
|
||||
if ($userChiefCnt == 0 && $this->userGenerals && !isOfficerSet($nation['chief_set'], 11)) {
|
||||
$availableUserChiefCnt = 0;
|
||||
foreach($this->userGenerals as $general){
|
||||
if ($general->getVar('killturn') < $minUserKillturn) {
|
||||
continue;
|
||||
}
|
||||
if ($general->getVar('belong') < $minBelong) {
|
||||
continue;
|
||||
}
|
||||
if($general->hasPenalty(PenaltyKey::NoChief)){
|
||||
continue;
|
||||
}
|
||||
$availableUserChiefCnt += 1;
|
||||
}
|
||||
|
||||
if ($userChiefCnt == 0 && $availableUserChiefCnt && !isOfficerSet($nation['chief_set'], 11)) {
|
||||
$userGenerals = $this->userGenerals;
|
||||
uasort($userGenerals, function (General $lhs, General $rhs) {
|
||||
if ($lhs->hasPenalty(PenaltyKey::NoChief) && !$rhs->hasPenalty(PenaltyKey::NoChief)) {
|
||||
return 1;
|
||||
}
|
||||
if (!$lhs->hasPenalty(PenaltyKey::NoChief) && $rhs->hasPenalty(PenaltyKey::NoChief)) {
|
||||
return -1;
|
||||
}
|
||||
if ($lhs->hasPenalty(PenaltyKey::NoAmbassador) && !$rhs->hasPenalty(PenaltyKey::NoAmbassador)) {
|
||||
return 1;
|
||||
}
|
||||
if (!$lhs->hasPenalty(PenaltyKey::NoAmbassador) && $rhs->hasPenalty(PenaltyKey::NoAmbassador)) {
|
||||
return -1;
|
||||
}
|
||||
return - ($lhs->getVar('leadership') <=> $rhs->getVar('leadership'));
|
||||
});
|
||||
foreach ($userGenerals as $general) {
|
||||
if ($general->hasPenalty(PenaltyKey::NoChief)) {
|
||||
continue;
|
||||
}
|
||||
if ($general->getVar('killturn') < $minUserKillturn) {
|
||||
continue;
|
||||
}
|
||||
@@ -3996,7 +4042,9 @@ class GeneralAI
|
||||
$nextChiefs[11] = $general;
|
||||
$general->setVar('officer_level', 11);
|
||||
$general->setVar('officer_city', 0);
|
||||
$general->setVar('permission', 'ambassador');
|
||||
if(!$general->hasPenalty(PenaltyKey::NoAmbassador)){
|
||||
$general->setVar('permission', 'ambassador');
|
||||
}
|
||||
$nation['chief_set'] |= doOfficerSet(0, 11);
|
||||
$updatedChiefSet |= doOfficerSet(0, 11);
|
||||
$userChiefCnt += 1;
|
||||
@@ -4035,7 +4083,7 @@ class GeneralAI
|
||||
if (!key_exists($chiefLevel, $this->chiefGenerals) && !key_exists($chiefLevel, $nextChiefs)) {
|
||||
$newChiefProb = 1;
|
||||
} else {
|
||||
$newChiefProb = $this->rng->nextBool(0.1)?1:0;
|
||||
$newChiefProb = $this->rng->nextBool(0.1) ? 1 : 0;
|
||||
}
|
||||
|
||||
if ($newChiefProb < 1 && !$this->rng->nextBool($newChiefProb)) {
|
||||
@@ -4054,6 +4102,9 @@ class GeneralAI
|
||||
if ($general->getNPCType() >= 2 && $general->getVar('killturn') < $minNPCKillturn) {
|
||||
continue;
|
||||
}
|
||||
if($general->hasPenalty(PenaltyKey::NoChief)){
|
||||
continue;
|
||||
}
|
||||
|
||||
if ($chiefLevel == 11) {
|
||||
} else if ($chiefLevel % 2 == 0 && $general->getStrength(false, false, false, false) < GameConst::$chiefStatMin) {
|
||||
@@ -4076,7 +4127,9 @@ class GeneralAI
|
||||
|
||||
if ($newChief->getNPCType() < 2) {
|
||||
$userChiefCnt += 1;
|
||||
$newChief->setVar('permission', 'ambassador');
|
||||
if(!$newChief->hasPenalty(PenaltyKey::NoAmbassador)){
|
||||
$newChief->setVar('permission', 'ambassador');
|
||||
}
|
||||
}
|
||||
|
||||
$nextChiefs[$chiefLevel] = $newChief;
|
||||
|
||||
@@ -8,7 +8,7 @@ class ResetHelper{
|
||||
|
||||
}
|
||||
|
||||
static public function clearDB(){
|
||||
static public function clearDB():array{
|
||||
$servRoot = realpath(__DIR__.'/../');
|
||||
|
||||
if(!file_exists($servRoot.'/logs') || !file_exists($servRoot.'/data')){
|
||||
@@ -73,12 +73,12 @@ class ResetHelper{
|
||||
}
|
||||
|
||||
$prefix = DB::prefix();
|
||||
|
||||
ServConfig::getServerList()[$prefix]->closeServer();
|
||||
|
||||
$db = DB::db();
|
||||
$mysqli_obj = $db->get();
|
||||
|
||||
$serverID = DB::prefix().'_'.date("ymd").'_'.Util::randomStr(4);
|
||||
$serverID = $prefix.'_'.date("ymd").'_'.Util::randomStr(4);
|
||||
|
||||
mkdir($servRoot.'/logs/'.$serverID, 0775);
|
||||
mkdir($servRoot.'/data/'.$serverID, 0775);
|
||||
@@ -110,6 +110,7 @@ class ResetHelper{
|
||||
$servRoot.'/d_setting/GameConst.php',
|
||||
);
|
||||
|
||||
$mysqli_obj = $db->get();
|
||||
if($mysqli_obj->multi_query(file_get_contents($servRoot.'/sql/reset.sql'))){
|
||||
while(true){
|
||||
if (!$mysqli_obj->more_results()) {
|
||||
|
||||
@@ -216,6 +216,16 @@ class TurnExecutionHelper
|
||||
}
|
||||
|
||||
$turntime = addTurn($general->getTurnTime(), $gameStor->turnterm);
|
||||
|
||||
$nextTurnTimeBase = $general->getAuxVar('nextTurnTimeBase');
|
||||
if($nextTurnTimeBase !== null){
|
||||
$turntime = cutTurn($turntime, $gameStor->turnterm);
|
||||
$turntimeObj = new \DateTimeImmutable($turntime);
|
||||
$turntimeObj = $turntimeObj->add(TimeUtil::secondsToDateInterval($nextTurnTimeBase));
|
||||
$turntime = TimeUtil::format($turntimeObj, true);
|
||||
$general->setAuxVar('nextTurnTimeBase', null);
|
||||
}
|
||||
|
||||
$general->setVar('turntime', $turntime);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,12 @@ class che_저지발동 extends BaseWarUnitTrigger{
|
||||
}
|
||||
$selfEnv['저지발동'] = true;
|
||||
|
||||
$self->addPhase(-1);
|
||||
$oppose->addPhase(-1);
|
||||
if($self->getPhase() < $self->getMaxPhase()){
|
||||
$oppose->addBonusPhase(-1);
|
||||
}
|
||||
|
||||
$self->getLogger()->pushGeneralBattleDetailLog("상대를 <C>저지</>했다!", ActionLogger::PLAIN);
|
||||
$oppose->getLogger()->pushGeneralBattleDetailLog("저지</>당했다!", ActionLogger::PLAIN);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user