Compare commits

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Author SHA1 Message Date
Hide_D 41ec80c96b fix: complete logical clock wall-time isolation 2026-08-03 16:09:35 +00:00
Hide_D ed3c84aa8e feat: replace game schedules with logical ticks 2026-08-03 05:13:47 +00:00
Hide_D f4a1e2258d merge: preserve S100 generated NPC stat floor 2026-07-31 05:06:38 +00:00
Hide_D 4ffd7b5bc0 fix: preserve S100 generated NPC stat floor 2026-07-31 05:06:15 +00:00
Hide_D e7c773709d merge: apply S100 cooldown and growth fixes 2026-07-31 01:24:41 +00:00
Hide_D 1e30659bdd test: verify S100 final-growth reselection 2026-07-31 01:19:23 +00:00
Hide_D 162f198f08 fix: stabilize S100 cooldowns and generated NPC growth 2026-07-31 01:11:47 +00:00
Hide_D 4aa09a294e perf: reduce MariaDB turn queue round trips 2026-07-30 17:12:22 +00:00
Hide_D 191abf83c0 test: isolate S100 inheritance browser logs 2026-07-29 08:51:51 +00:00
Hide_D edfeae5f0f fix: block S100 inheritance stat resets 2026-07-29 08:42:38 +00:00
Hide_D 424184a51a fix: define mixed S100 dex conversion ownership 2026-07-29 07:29:43 +00:00
Hide_D 03a321f95d fix: prevent S100 dex conversion refills 2026-07-29 06:36:33 +00:00
Hide_D e3615fa6bb fix: cap S100 NPC dex growth at forty percent 2026-07-29 05:20:53 +00:00
Hide_D 32991f736d fix: expose S100 event traits to frontend 2026-07-29 05:11:19 +00:00
Hide_D 8b2748d3d4 feat: 재선택 현재 능력치 기준 표시 2026-07-28 16:56:02 +00:00
Hide_D 883080e275 feat: 100기 NPC 동조 및 후보 추첨 기능 개선과 초기 능력치 계산 로직 추가 2026-07-28 16:28:13 +00:00
Hide_D ce807e2564 유니크 획득 확률 조금 더 증가 2026-07-28 16:11:24 +00:00
Hide_D 9a2ac82373 시나리오 문제점 수정 2026-07-28 16:07:21 +00:00
Hide_D 3c35539c16 CreateManyNPC 추가 2026-07-28 16:04:50 +00:00
Hide_D 5ab08403c6 feat: 100기 NPC 동조와 후보 추첨 보완 2026-07-28 16:02:14 +00:00
Hide_D c1ce478d22 feat: exclude prior event seasons from all-star pool 2026-07-28 00:43:46 +00:00
Hide_D d8bf8ba922 feat: expand 100th-season pool through phase 99 2026-07-28 00:29:25 +00:00
Hide_D 95f66e4c39 feat: add 100th-season all-star growth event 2026-07-25 10:46:23 +00:00
Hide_D 4de7ebec17 요양 깃수 추가 2026-03-04 14:16:08 +00:00
Hide_D d43dff35fb fix: 디버그 코드 복구 2026-02-18 18:54:46 +00:00
Hide_D 5b13f8bd30 ip 기록 2026-02-17 22:31:08 +09:00
Hide_D e51bc6f711 fix: 턴 데몬에 cookie jar 적용 2026-02-17 20:35:15 +09:00
Hide_D 1b08aa0c58 wip: 디버그 코드 추가 2026-02-17 19:12:28 +09:00
Hide_D f2547fe207 dbg 2026-02-17 18:32:04 +09:00
류화영 cec7726731 fix: 방랑군이 빈번하게 해산하는 문제 해결 시도 2026-01-19 22:50:11 +09:00
Hide_D d679a6fed8 fix: InheritancePointManager 버그 수정 2025-11-01 17:38:02 +00:00
Hide_D 6fe156eb7c fix: composer uninstall 누락 2025-10-29 13:00:46 +00:00
Hide_D 663ddbe76a fix: inheritance_result 작성 문제 2025-10-28 20:24:25 +00:00
Hide_D 30297454f7 refac: inheritance_result로 데이터 이관 2025-10-28 20:15:05 +00:00
Hide_D bc602722bf feat: schema에 inheritance_result 추가
- storage에 의미없이 쌓이는 데이터 이관
2025-10-28 20:09:30 +00:00
Hide_D be8f147216 dep: brandonwamboldt/utilphp 제거 2025-10-28 19:56:02 +00:00
Hide_D b9495fb64a refac: 턴 데몬 전체를 async로 변경경 2025-10-07 20:05:55 +09:00
Hide_D 07b217b290 fix: 서버 오픈 핸들러를 00초에 맞추도록 변경경 2025-10-07 19:54:24 +09:00
Hide_D 42fac46062 refac: brandonwamboldt/utilphp 의존 코드 수정
- 실제 의존성 제거는 이후에에
2025-10-07 19:26:22 +09:00
Hide_D 24bc8985d0 __filename 2025-10-04 11:39:35 +00:00
Hide_D 76a2d5ff63 daemon typescript 버전 추가 2025-10-04 11:29:03 +00:00
Hide_D 148f32f78b fix: execute engine updated 2025-10-04 11:04:36 +00:00
Hide_D 62f5b6597e proc.php 일부 수정
- api.php 미사용 경로 대비
2025-10-04 10:59:56 +00:00
Hide_D 7e810b0279 LogText 끄기 2025-09-07 06:01:04 +00:00
Hide_D 2336b29b65 fix: ?? 2025-08-30 06:15:25 +00:00
Hide_D 185c0e16a0 fix: AI 일부 key 접근 문제 수정 2025-08-30 06:11:37 +00:00
Hide_D 656baeb9ee fix: 토너먼트 분노 공격 확률 오류 수정 (#263)
Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/263
2025-08-23 10:08:13 +09:00
류화영 3e06304dc7 fix: 토너먼트 분노 공격 확률 오류 수정 2025-08-23 09:23:00 +09:00
Hide_D 4bb940c8c5 fix: ?? 연산자 우선순위 2025-08-20 12:59:40 +00:00
Hide_D 2b376b6aab fix: logError 버그 수정 2025-07-06 06:15:18 +00:00
Hide_D 04df26ff83 misc: 군웅할거 손견 국명 손책으로 변경
- 서버 시작 시점에서 손견은 맞으나, 땅따 시작점에는 손책임
2025-06-28 12:37:16 +00:00
Hide_D aca4240b92 game: 강서유서 월드로 명칭 변경 2025-06-26 18:37:42 +00:00
Hide_D faf26fa8a2 game: 강서유서 소설 월드(비세력) 수정 2025-06-26 18:36:19 +00:00
Hide_D 030ab1e7ea game: 군웅축록 연도 수정 2025-06-26 18:25:14 +00:00
Hide_D 7f2c1d4782 game: 역사모드4-2 황제 원술
- 제작자: 강서유서
- 유비가 서주를 가지고 있어야 원술을 치지 않나?
2025-06-26 18:23:36 +00:00
Hide_D 9132138a99 game: 군웅축록 외교 2025-06-26 17:54:32 +00:00
Hide_D 84875d60bd game: 역사모드2-2 반동탁연합 결성(정사)
- 제작자: 강서유서
2025-06-26 17:51:39 +00:00
Hide_D 3cbaf76626 game: 역사모드3-2 군웅축록
- 제작자: 강서유서
2025-06-26 17:26:26 +00:00
Hide_D f4846d0d66 game: 무한대흥 NPC 능력치 감소 2025-06-25 15:07:52 +00:00
Hide_D f183dcc72b frontend: 기술 제한 표기 수정 2025-06-25 14:16:19 +00:00
Hide_D 63cc5d8e88 game: 무한대흥 초기 성수 3천 2025-06-25 13:58:47 +00:00
Hide_D f858c32fdf feat: 점령 후 일반 도시 성벽 수치 조정 가능 2025-06-25 13:58:29 +00:00
Hide_D 60eb127d71 game: 천지비급 상인 등장 2025-06-25 13:54:47 +00:00
Hide_D ede33f3a37 game: ban 메시지 빈도 감소 2025-06-25 13:53:36 +00:00
Hide_D ffd53a2390 game: 무한대흥 스탯 2025-06-25 13:20:21 +00:00
Hide_D 2591fbde67 game: 무한대흥 시나리오 2025-06-25 13:12:41 +00:00
Hide_D 922d3f1938 feat: 기술 등급 제한 수치 유연화 2025-06-25 13:12:32 +00:00
Hide_D 64522ba8a6 fix: ChangeCity에서 _max 키 입력 가능하게 2025-06-25 13:09:24 +00:00
Hide_D 7b1eedb574 feat: ChangeCity에 최대 내정 수치도 연산자로 바꿀 수 있도록 2025-06-25 12:31:29 +00:00
Hide_D 7ec6ca605f run_daemon timeout 2025-05-28 13:55:30 +00:00
Hide_D 5a5c613814 game: 랜임 확률 보정 완화
- 강국의 디버프 감소소
2025-03-05 17:35:08 +00:00
Hide_D 1a3ef20a35 fix: 다병종 밸런스 누락분 수정정 2025-02-08 13:54:01 +00:00
Hide_D fba966177d fix: 고급모드 연구턴 커맨드 창 넘치는 문제 2025-01-25 19:52:28 +00:00
Hide_D 62c72dfdbe fix: 척사 버그 수정 2025-01-24 15:26:56 +09:00
Hide_D 1ae1ff9b72 refac,fix: reqTech, reqRegions, reqCities 간이 호출 추가 2025-01-24 15:23:13 +09:00
Hide_D c1e12c2737 fix: 버그 수정 2025-01-24 15:19:23 +09:00
Hide_D de09a66d6f fix: 병종 연구 커맨드에서 금쌀 검새 안하는 문제 해결 2025-01-24 10:07:56 +09:00
Hide_D 3c2012da46 fix: 사령턴에서 불가능한 턴이 별도 강조가 없는 문제 수정 2025-01-23 17:32:36 +00:00
Hide_D d55be54320 fix: 연구커맨드 검사 조건 2025-01-23 17:27:20 +00:00
Hide_D dcbefa1a96 fix: 연구 커맨드에 금쌀 표기 없음 2025-01-23 17:20:10 +00:00
Hide_D be8f1fff96 fix: 버그 수정 2025-01-23 17:17:37 +00:00
Hide_D 6117dbdcc0 fix: 이벤트 다병종 화시병 위치 2025-01-23 17:14:35 +00:00
Hide_D 0a39ba1023 fix: NPC AI가 현재 병종 기술등급을 고려하지 않는 문제 수정
- 아직 사용하지 않는 징병 페이지 요구 기술 항목도 수정
2025-01-23 17:13:11 +00:00
Hide_D dae5f65baa fix: 특성초토화시에만 did_특성초토화 증가 2025-01-23 17:08:50 +00:00
Hide_D 080bb30103 fix: 버그수정2 2025-01-22 19:42:43 +00:00
Hide_D 9e647c7ce5 fix: 도시 규모조건 징병 불가 2025-01-22 19:41:20 +00:00
Hide_D 73606b0fb4 feat: 초토화시 내부 카운트 추가 2025-01-22 18:54:23 +00:00
Hide_D e62eb36cc2 feat: event 연구 커맨드 추가 2025-01-22 18:53:08 +00:00
Hide_D 6b81f744d4 feat: event용 연구 추가 2025-01-22 18:41:24 +00:00
Hide_D 1a9b3b78cb fix: 화륜차 조건 추가 2025-01-22 18:40:59 +00:00
Hide_D c3cbf956d0 fix: 병종 조건에서 같은 키가 여러개인 경우 대비 2025-01-22 18:40:49 +00:00
Hide_D 91188c555d fix: 커맨드의 aux값값 2025-01-22 18:16:37 +00:00
Hide_D 913028dd6c fix: 병종 특성관련 발생 버그 수정 2025-01-22 18:08:18 +00:00
Hide_D dfb3f6478d game(wip): 다병종 시나리오에 병종 지정 2025-01-22 17:56:17 +00:00
Hide_D 6afc6221d3 feat: 특정 등급 이상 도시 보유 조건 추가 2025-01-22 17:48:49 +00:00
Hide_D 7b5a02487e misc: ReqCitiesWithCityLevel 설명 보완 2025-01-22 17:36:17 +00:00
Hide_D 533b79762e game(wip): 다병종 깃수 준비 2025-01-22 17:29:58 +00:00
Hide_D 53b7dbfdd0 feat: 병종 징병 조건 추가
- 군주 및 수뇌
- 군주 및 수뇌 아님
- 도시의 규모 요구
- 특정 Nation Aux 값 요구
2025-01-22 17:17:30 +00:00
Hide_D fd14c5403b feat: NationAuxKey Enum 2025-01-22 16:57:23 +00:00
Hide_D dc476e73a1 feat: 병종 검사에서 $nation['aux']를 정식 입력 2025-01-22 16:54:27 +00:00
Hide_D e60150705e refac: Constraint의 generalObj destGeneralObj로 General 객체 입력 2025-01-22 16:53:39 +00:00
Hide_D 2869ba5c42 feat,refac: GameUnitConstraint 개념 추가
- GameUnitDetail의 요구 기술, 지역, 도시, 연도를 GameUnitConstraint로 통합
- GameUnitConstraint는 조건 검사, 설명 제공
- 병종 정의를 GameUnitConstraint 이용 재정의
- test 함수에 General 객체 요구,
- test 함수의 ownCities에 단순 도시 외 도시 정보 추가
- 변경된 값에 맞게 호출 함수 변경
2025-01-22 16:26:15 +00:00
241 changed files with 129965 additions and 2800 deletions
-1
View File
@@ -12,7 +12,6 @@
}
},
"require": {
"brandonwamboldt/utilphp": "^1.1",
"sergeytsalkov/meekrodb": "^2.5",
"league/plates": "^3.5",
"vlucas/valitron": "^1.4",
Generated
+2 -52
View File
@@ -4,58 +4,8 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "deed9afdc95bc42f84784df67d295223",
"content-hash": "7edae9b6be35e66ffd0d180f5fac6679",
"packages": [
{
"name": "brandonwamboldt/utilphp",
"version": "1.1.0",
"source": {
"type": "git",
"url": "https://github.com/brandonwamboldt/utilphp.git",
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/brandonwamboldt/utilphp/zipball/36c32efc4f0679c05163464a550f45c8d83fe683",
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683",
"shasum": ""
},
"require": {
"php": ">=5.3.3"
},
"require-dev": {
"satooshi/php-coveralls": "dev-master"
},
"type": "library",
"autoload": {
"psr-0": {
"utilphp\\": "src/"
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "Brandon Wamboldt",
"email": "brandon.wamboldt@gmail.com"
}
],
"description": "util.php is a collection of useful functions and snippets that you need or could use every day, designed to avoid conflicts with existing projects",
"homepage": "https://github.com/brandonwamboldt/utilphp",
"keywords": [
"collection",
"helpers",
"php",
"utility"
],
"support": {
"issues": "https://github.com/brandonwamboldt/utilphp/issues",
"source": "https://github.com/brandonwamboldt/utilphp/tree/master"
},
"time": "2015-02-02T17:56:14+00:00"
},
{
"name": "brick/math",
"version": "0.12.1",
@@ -5721,5 +5671,5 @@
"platform-overrides": {
"php": "8.3"
},
"plugin-api-version": "2.3.0"
"plugin-api-version": "2.6.0"
}
+4 -1
View File
@@ -99,7 +99,10 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
$err = str_replace(ROOT, '{ROOT}', $err);
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
$trace = array_map(function (string $text) {
$trace = array_map(function (string|array $text) {
if (is_array($text)) {
$text = Json::encode($text);
}
return str_replace(ROOT, '{ROOT}', $text);
}, $trace);
+5 -2
View File
@@ -13,6 +13,9 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
$clock = GameClock::fromStorage($gameStor);
$turntimeDisplay = $clock->formatTick(Util::toInt($turntime), true);
$tnmtTimeDisplay = $tnmt_time === null ? '-' : $clock->formatTick(Util::toInt($tnmt_time), true);
$plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
?>
@@ -30,8 +33,8 @@ $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
</head>
<body>
<form action=_119_b.php method=post>
시간조정 : <input type=text size=3 name=minute><input type=submit name=btn value='분당김'><input type=submit name=btn value='분지연'> 최종갱신 : <?=$turntime?><br>
시간조정 : <input type=text size=3 name=minute2><input type=submit name=btn value='토너분당김'><input type=submit name=btn value='토너분지연'> 토너먼트 : <?=$tnmt_time?><br>
시간조정 : <input type=text size=3 name=minute><input type=submit name=btn value='분당김'><input type=submit name=btn value='분지연'> 최종갱신 : <?=$turntimeDisplay?> (tick <?=$turntime?>)<br>
시간조정 : <input type=text size=3 name=minute2><input type=submit name=btn value='토너분당김'><input type=submit name=btn value='토너분지연'> 토너먼트 : <?=$tnmtTimeDisplay?> (tick <?=$tnmt_time?>)<br>
봉급지급 : <input type=submit name=btn value='금지급'><input type=submit name=btn value='쌀지급'><br>
락 풀 기 : <input type=submit name=btn value='락걸기'><input type=submit name=btn value='락풀기'> 현재 : <?=$plock>0?"동결중":"가동중"?><br>
</form>
+9 -36
View File
@@ -38,21 +38,9 @@ switch ($btn) {
usleep(500000);
}
$gameStor->cacheValues(['turntime', 'starttime', 'tnmt_time']);
$turntime = (new \DateTimeImmutable($gameStor->turntime))->sub(new \DateInterval("PT{$minute}M"));
$starttime = (new \DateTimeImmutable($gameStor->starttime))->sub(new \DateInterval("PT{$minute}M"));
$tnmt_time = (new \DateTimeImmutable($gameStor->tnmt_time))->sub(new \DateInterval("PT{$minute}M"));
$gameStor->turntime = $turntime->format('Y-m-d H:i:s.u');
$gameStor->starttime = $starttime->format('Y-m-d H:i:s');
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$db->update('general', [
'turntime' => $db->sqleval('DATE_SUB(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_SUB(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
$clock = GameClock::fromStorage($gameStor);
// 스케줄 전체를 벽시계에서 빼지 않고 논리 현재 tick만 앞으로 이동합니다.
$clock->advance($gameStor, $clock->ticksFromMinutes($minute));
if ($locked) {
unlock();
}
@@ -66,34 +54,19 @@ switch ($btn) {
}
usleep(500000);
}
$gameStor->cacheValues(['turntime', 'starttime', 'tnmt_time']);
$turntime = (new \DateTimeImmutable($gameStor->turntime))->add(new \DateInterval("PT{$minute}M"));
$starttime = (new \DateTimeImmutable($gameStor->starttime))->add(new \DateInterval("PT{$minute}M"));
$tnmt_time = (new \DateTimeImmutable($gameStor->tnmt_time))->add(new \DateInterval("PT{$minute}M"));
$gameStor->turntime = $turntime->format('Y-m-d H:i:s.u');
$gameStor->starttime = $starttime->format('Y-m-d H:i:s');
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$db->update('general', [
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
$clock = GameClock::fromStorage($gameStor);
$clock->advance($gameStor, -$clock->ticksFromMinutes($minute));
if ($locked) {
unlock();
}
break;
case "토너분당김":
$tnmt_time = new \DateTime($gameStor->tnmt_time);
$tnmt_time->sub(new \DateInterval("PT{$minute2}M"));
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$clock = GameClock::fromStorage($gameStor);
$gameStor->tnmt_time = Util::toInt($gameStor->tnmt_time) - $clock->ticksFromMinutes($minute2);
break;
case "토너분지연":
$tnmt_time = new \DateTimeImmutable($gameStor->tnmt_time);
$tnmt_time->add(new \DateInterval("PT{$minute2}M"));
$gameStor->tnmt_time = $tnmt_time->format('Y-m-d H:i:s');
$clock = GameClock::fromStorage($gameStor);
$gameStor->tnmt_time = Util::toInt($gameStor->tnmt_time) + $clock->ticksFromMinutes($minute2);
break;
case "금지급":
processGoldIncome();
+2 -2
View File
@@ -40,7 +40,7 @@ $admin = getAdmin();
</tr>
<tr>
<td width=110 align=right>시작시간변경</td>
<td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime'], 0, 19)?>'><input type=submit name=btn value=변경1></td>
<td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime_display'], 0, 19)?>'><input type=submit name=btn value=변경1></td>
</tr>
<tr>
<td width=110 align=right>최대 장수</td>
@@ -52,7 +52,7 @@ $admin = getAdmin();
<td width=110 align=right>시작 년도</td>
<td width=285><input type=text size=3 maxlength=3 style=color:white;background-color:black;text-align:right; name=startyear value='<?=$admin['startyear']?>'><input type=submit name=btn value=변경4></td>
<td width=110 align=right>최근 갱신 시간</td>
<td width=285>&nbsp;<?=$admin['turntime']?></td>
<td width=285>&nbsp;<?=$admin['turntime_display']?> (tick <?=$admin['turntime']?>)</td>
</tr>
<tr>
<td width=110 align=right>턴시간</td>
+9 -3
View File
@@ -25,13 +25,15 @@ if (!$v->validate()) {
$msg = Util::getPost('msg');
$btn = Util::getPost('btn');
$log = Util::getPost('log');
$starttime = Util::getPost('starttime', 'string', (new \DateTime())->format('Y-m-d H:i:s'));
$starttime = Util::getPost('starttime', 'string', null);
$maxgeneral = Util::getPost('maxgeneral', 'int', GameConst::$defaultMaxGeneral);
$maxnation = Util::getPost('maxnation', 'int', GameConst::$defaultMaxNation);
$startyear = Util::getPost('startyear', 'int', GameConst::$defaultStartYear);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$starttime ??= $clock->formatTick($clock->nowTick());
$admin = getAdmin();
@@ -43,7 +45,11 @@ switch ($btn) {
pushGlobalHistoryLog(["<R>★</><S>{$log}</>"]);
break;
case "변경1":
$gameStor->starttime = (new \DateTime($starttime))->format('Y-m-d H:i:s');
$gameStor->clock_base_time = TimeUtil::format(GameClock::baseTimeForProjection(
new \DateTimeImmutable($starttime),
Util::toInt($gameStor->starttime),
$clock->getTurnTermMinutes(),
), true);
break;
case "변경2":
$gameStor->maxgeneral = $maxgeneral;
@@ -78,4 +84,4 @@ switch ($btn) {
break;
}
header('location:_admin1.php');
header('location:_admin1.php');
+9 -9
View File
@@ -99,7 +99,7 @@ switch ($btn) {
], '`no` IN %li', $genlist);
break;
case "강제 사망":
$date = TimeUtil::now(true);
$date = GameClock::fromStorage($gameStor)->nowTick();
$db->update('general', [
'killturn' => 0,
'turntime' => $date,
@@ -113,7 +113,7 @@ switch ($btn) {
case "경험치1000":
$text = $btn . " 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -124,7 +124,7 @@ switch ($btn) {
case "공헌치1000":
$text = $btn . " 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -135,7 +135,7 @@ switch ($btn) {
case "보숙10000":
$text = "보병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -145,7 +145,7 @@ switch ($btn) {
case "궁숙10000":
$text = "궁병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -156,7 +156,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "기병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -167,7 +167,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "귀병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -178,7 +178,7 @@ switch ($btn) {
$src = MessageTarget::buildQuick($session->generalID);
$text = "차병숙련도+10000 지급!";
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general', [
@@ -198,7 +198,7 @@ switch ($btn) {
case "메세지 전달":
$text = $msg ?? '';
foreach ($genlist as $generalID) {
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, Message::gameNow(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
break;
+4 -3
View File
@@ -31,7 +31,7 @@ $queryMap = [
];
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
$reqQueryType = Util::array_first_key($queryMap);
$reqQueryType = array_key_first($queryMap);
}
//로그인 검사
@@ -42,6 +42,7 @@ if ($session->userGrade < 6) {
}
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
if ($btn == '정렬하기') {
$gen = 0;
@@ -111,7 +112,7 @@ $generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAcc
대상장수 :
<select name=gen size=1>
<?php foreach ($generalBasicList as $general) : ?>
<option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['name'] ?> (<?= substr($general['turntime'], 14, 5) ?>)</option>
<option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['name'] ?> (<?= substr($clock->formatTick(Util::toInt($general['turntime'])), 14, 5) ?>)</option>
<?php endforeach; ?>
</select>
<input type=submit name=btn value='조회하기'>
@@ -179,4 +180,4 @@ $generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAcc
</table>
</body>
</html>
</html>
+1 -3
View File
@@ -100,8 +100,6 @@ $sel[$type] = "selected";
throw new \Exception("알 수 없는 외교 상태: {$dip['state']}");
}
$date = TimeUtil::now();
echo "
<tr>
<td align=center style=color:" . newColor($nationColor[$me]) . ";background-color:{$nationColor[$me]};>$nationName[$me]</td>
@@ -122,4 +120,4 @@ $sel[$type] = "selected";
</table>
</body>
</html>
</html>
+5 -2
View File
@@ -243,11 +243,14 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
"SELECT nation,no,name,owner_name as ownerName, owner, picture, imgsvr,
experience, dedication,
dex1, dex2, dex3, dex4, dex5,
horse, weapon, book, item
horse, weapon, book, item, aux
FROM general WHERE %l",
$btn == "NPC 보기" ? "npc>=2" : "npc<2"
) as $general) {
$generalID = $general['no'];
foreach (['dex1', 'dex2', 'dex3', 'dex4', 'dex5'] as $dexKey) {
$general[$dexKey] = CentennialAllStarGrowthService::recordableRawValue($general, $dexKey);
}
$general['bgColor'] = $nationColor[$general['nation']] ?? GameConst::$basecolor4;
$general['fgColor'] = newColor($general['bgColor']);
$general['nationName'] = $nationName[$general['nation']];
@@ -427,4 +430,4 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
</div>
</body>
</html>
</html>
+2 -1
View File
@@ -9,6 +9,7 @@ include "func.php";
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
increaseRefresh("갱신정보", 1);
@@ -23,7 +24,7 @@ $recentTraffic[] = [
'month' => $admin['month'],
'refresh' => $admin['refresh'],
'online' => $curonline,
'date' => TimeUtil::now()
'date' => $clock->formatNow()
];
if ($admin['maxrefresh'] == 0) {
+2 -2
View File
@@ -16,7 +16,7 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("현재도시", 1);
$lastExecute = substr($gameStor->turntime, 5, 14);
$lastExecute = substr(GameClock::fromStorage($gameStor)->formatTick(Util::toInt($gameStor->turntime)), 5, 14);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,city from general where owner=%i', $userID);
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']) ?? [
@@ -537,4 +537,4 @@ $templates = new \League\Plates\Engine('templates');
</table>
</body>
</html>
</html>
+3 -1
View File
@@ -129,6 +129,7 @@ $templates = new \League\Plates\Engine('templates');
);
$generalTurnList = [];
$clock = GameClock::fromStorage($gameStor);
foreach ($db->queryAllLists(
'SELECT general_id, turn_idx, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id ASC, turn_idx ASC',
@@ -142,6 +143,7 @@ $templates = new \League\Plates\Engine('templates');
$genCntEff = 0;
foreach ($generals as &$general) {
$general['turntime'] = $clock->formatTick(Util::toInt($general['turntime']), true);
$general['cityText'] = CityConst::byID($general['city'])->name;
$general['troopText'] = $troopName[$general['troop']] ?? '-';
@@ -284,4 +286,4 @@ $templates = new \League\Plates\Engine('templates');
</table>
</body>
</html>
</html>
+30 -12
View File
@@ -19,10 +19,10 @@ $userID = Session::getUserID();
$generalID = $session->generalID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
increaseRefresh("내정보", 1);
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
@@ -41,12 +41,30 @@ $lastRefresh = $db->queryFirstField(
$generalID
);
$targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
if ($gameStor->turntime <= $gameStor->opentime) {
//서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
$nextChange = $me->getAuxVar('next_change');
if (!is_int($nextChange)) {
$nextChange = null;
}
$nextChangeDisplay = $nextChange === null ? null : $clock->formatTick($nextChange);
increaseRefresh("내정보", 1);
if ($gameStor->turntime <= $gameStor->opentime) {
$targetTime = $me->getAuxVar('prestart_delete_after');
if (!is_int($targetTime)) {
$targetTime = addTurn(
$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
$gameStor->turnterm,
GameConst::$minTurnDieOnPrestart
);
$me->setAuxVar('prestart_delete_after', $targetTime);
$me->applyDB($db);
}
$targetTimeDisplay = $clock->formatTick($targetTime);
//서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
$showDieOnPrestartBtn = true;
if ($targetTime <= TimeUtil::now()) {
if ($targetTime <= $nowTick) {
$availableDieOnPrestart = true;
}
}
@@ -159,7 +177,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
<?php if ($showDieOnPrestartBtn) : ?>
가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
가오픈 기간 내 장수 삭제 (<?= $targetTimeDisplay ?> 부터)<br>
<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
<?php endif; ?>
@@ -174,7 +192,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<?php endif; ?>
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
다른 장수 선택 (<?= substr($me->getAuxVar('next_change') ?? TimeUtil::now(), 0, 19) ?> 부터)<br>
다른 장수 선택 (<?= $nextChangeDisplay ?? '지금' ?>부터)<br>
<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
<?php endif; ?>
@@ -272,4 +290,4 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
</div>
</body>
</html>
</html>
+3 -3
View File
@@ -228,10 +228,10 @@ if($btn == "자동개최설정") {
$phase = 0;
startBetting($admin['tnmt_type'], 720);
} elseif($btn == "베팅마감") {
$dt = date("Y-m-d H:i:s", time() + 60);
$clock = GameClock::fromStorage($gameStor);
$gameStor->tournament=7;
$gameStor->phase=0;
$gameStor->tnmt_time = $dt;
$gameStor->tnmt_time = $clock->nowTick() + $clock->ticksFromSeconds(60);
} elseif($btn == "16강") {
finalFight($admin['tnmt_type'], $admin['tournament'], $admin['phase'], 16);
} elseif($btn == "8강") {
@@ -248,4 +248,4 @@ if($btn == "자동개최설정") {
$gameStor->tnmt_msg = $msg;
}
header('location:b_tournament.php');
header('location:b_tournament.php');
+17 -1
View File
@@ -51,6 +51,22 @@
display: none;
}
.picture_choice {
margin: 8px auto;
}
.picture_choice label,
.event_picture label {
display: inline-flex;
align-items: center;
gap: 4px;
margin: 4px 8px;
}
.picture_choice img {
object-fit: cover;
}
.custom_picture {
display: none;
}
@@ -61,4 +77,4 @@
.custom_stat {
display: none;
}
}
+121 -122
View File
@@ -630,7 +630,11 @@ function generalInfo(General $generalObj)
$injury = "건강";
}
$remaining = (new \DateTimeImmutable($generalObj->getTurnTime()))->diff(new \DateTimeImmutable())->i;
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
$remaining = max(0, intdiv(
$generalObj->getTurnTick() - $clock->nowTick(),
$clock->ticksFromMinutes(1),
));
if ($nation['color'] == "") {
$nation['color'] = "#000000";
@@ -921,45 +925,37 @@ function banner()
);
}
function addTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
{
$date = new \DateTime($date);
$target = $turnterm * $turn;
$date->add(new \DateInterval("PT{$target}M"));
if ($withFraction) {
return $date->format('Y-m-d H:i:s.u');
}
return $date->format('Y-m-d H:i:s');
}
function subTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
{
$date = new \DateTime($date);
$target = $turnterm * $turn;
$date->sub(new \DateInterval("PT{$target}M"));
if ($withFraction) {
return $date->format('Y-m-d H:i:s.u');
}
return $date->format('Y-m-d H:i:s');
}
function cutTurn($date, int $turnterm, bool $withFraction = true)
{
$date = new \DateTime($date);
$baseDate = new \DateTime($date->format('Y-m-d'));
$baseDate->sub(new \DateInterval("P1D"));
$baseDate->add(new \DateInterval("PT1H"));
$diffMin = intdiv($date->getTimeStamp() - $baseDate->getTimeStamp(), 60);
$diffMin -= $diffMin % $turnterm;
$baseDate->add(new \DateInterval("PT{$diffMin}M"));
if ($withFraction) {
return $baseDate->format('Y-m-d H:i:s.u');
}
return $baseDate->format('Y-m-d H:i:s');
}
function addTurn(int $tick, int $turnterm, int $turn = 1, bool $withFraction = true): int
{
return $tick + GameClock::TICKS_PER_TURN * $turn;
}
function subTurn(int $tick, int $turnterm, int $turn = 1, bool $withFraction = true): int
{
return $tick - GameClock::TICKS_PER_TURN * $turn;
}
function cutTurn(int $tick, int $turnterm, bool $withFraction = true): int
{
$remainder = $tick % GameClock::TICKS_PER_TURN;
if ($remainder < 0) {
$remainder += GameClock::TICKS_PER_TURN;
}
return $tick - $remainder;
}
/** 시나리오 초기화 입력인 벽시계를 기존 01:00 기준 월 경계로 정렬합니다. */
function cutTurnDateTime(string $date, int $turnterm, bool $withFraction = true): string
{
$dateObj = new \DateTime($date);
$baseDate = new \DateTime($dateObj->format('Y-m-d'));
$baseDate->sub(new \DateInterval('P1D'));
$baseDate->add(new \DateInterval('PT1H'));
$diffMin = intdiv($dateObj->getTimestamp() - $baseDate->getTimestamp(), 60);
$diffMin -= $diffMin % $turnterm;
$baseDate->add(new \DateInterval("PT{$diffMin}M"));
return $baseDate->format($withFraction ? 'Y-m-d H:i:s.u' : 'Y-m-d H:i:s');
}
function cutDay($date, int $turnterm, bool $withFraction = true)
{
@@ -1001,11 +997,9 @@ function increaseRefresh($type = "", $cnt = 1)
$generalID = $session->generalID;
$userGrade = $session->userGrade;
$dateObj = new \DateTimeImmutable();
$date = TimeUtil::format($dateObj, false);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$date = GameClock::fromStorage($gameStor)->nowTick();
$isunited = $gameStor->isunited;
$opentime = $gameStor->opentime;
@@ -1047,7 +1041,7 @@ function increaseRefresh($type = "", $cnt = 1)
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
$ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
$ip = $_SERVER['HTTP_X_FORWARDED_FOR'] ?? $_SERVER['REMOTE_ADDR'] ?? 'local';
$date = date('Y-m-d H:i:s');
$logDB->insert('api_log', [
@@ -1088,12 +1082,12 @@ function updateTraffic()
if(count($recentTraffic) >= 5){
array_shift($recentTraffic);
}
$recentTraffic[] = [
$recentTraffic[] = [
'year'=>$admin['year'],
'month' => $admin['month'],
'refresh' => $admin['refresh'],
'online' => $online,
'date' => TimeUtil::now(),
'date' => GameClock::fromStorage($gameStor)->formatNow(),
];
$gameStor->recentTraffic = $recentTraffic;
@@ -1145,18 +1139,19 @@ function unlock(): bool
return $db->affectedRows() > 0;
}
function timeover(): bool
function timeover(): bool
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
$diff = (new \DateTime())->getTimestamp() - (new \DateTime($turntime))->getTimestamp();
list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
$clock = GameClock::fromStorage($gameStor);
$diff = $clock->nowTick() - Util::toInt($turntime);
$t = min($turnterm, 5);
$term = $diff;
if ($term >= $t || $term < 0) {
$term = $clock->ticksFromSeconds($t);
if ($diff >= $term || $diff < 0) {
return true;
} else {
return false;
@@ -1169,9 +1164,8 @@ function checkDelay()
$gameStor = KVStorage::getStorage($db, 'game_env');
//서버정보
$now = new \DateTimeImmutable();
$turntime = new \DateTimeImmutable($gameStor->turntime);
$timeMinDiff = intdiv($now->getTimestamp() - $turntime->getTimestamp(), 60);
$clock = GameClock::fromStorage($gameStor);
$timeMinDiff = intdiv($clock->nowTick() - Util::toInt($gameStor->turntime), $clock->ticksFromMinutes(1));
// 1턴이상 갱신 없었으면 서버 지연
$term = $gameStor->turnterm;
@@ -1185,20 +1179,17 @@ function checkDelay()
//지연 해야할 밀린 턴 횟수
$iter = intdiv($timeMinDiff, $term);
if ($iter > $threshold) {
$minute = $iter * $term;
$newTurntime = $turntime->add(new \DateInterval("PT{$minute}M"));
$newNextTurntime = $turntime->add(new \DateInterval("PT{$term}M"));
$gameStor->turntime = $newTurntime->format('Y-m-d H:i:s');
$gameStor->starttime = (new \DateTimeImmutable($gameStor->starttime))
->add(new \DateInterval("PT{$minute}M"))
->format('Y-m-d H:i:s');
$db->update('general', [
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], 'turntime<=DATE_ADD(turntime, INTERVAL %i MINUTE)', $term);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
$minute = $iter * $term;
$delayTick = $clock->ticksFromMinutes($minute);
$gameStor->turntime = Util::toInt($gameStor->turntime) + $delayTick;
$gameStor->starttime = Util::toInt($gameStor->starttime) + $delayTick;
$db->update('general', [
'turntime' => $db->sqleval('turntime + %i', $delayTick)
], true);
$db->update('ng_auction', [
'close_tick' => $db->sqleval('close_tick + %i', $delayTick)
], 'finished = 0');
}
}
@@ -1247,17 +1238,15 @@ function updateOnline()
$gameStor->online_nation = join(', ', $onlineNation);
}
function turnDate($curtime)
function turnDate($curtime)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['startyear', 'starttime', 'turnterm', 'year', 'month']);
$turn = $admin['starttime'];
$curturn = cutTurn($curtime, $admin['turnterm']);
$term = $admin['turnterm'];
$num = intdiv((strtotime($curturn) - strtotime($turn)), $term * 60);
$curturn = cutTurn(Util::toInt($curtime), $admin['turnterm']);
$num = intdiv($curturn - Util::toInt($turn), GameClock::TICKS_PER_TURN);
$date = $admin['startyear'] * 12;
$date += $num;
@@ -1387,12 +1376,14 @@ function CheckHall($no)
return;
}
$unitedDate = TimeUtil::now();
$clock = GameClock::fromStorage($gameStor);
$unitedDate = $clock->formatTick($clock->nowTick());
$nation = $generalObj->getStaticNation();
$serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games');
[$scenarioIdx, $scenarioName, $startTime] = $gameStor->getValuesAsArray(['scenario', 'scenario_text', 'starttime']);
[$scenarioIdx, $scenarioName, $startTick] = $gameStor->getValuesAsArray(['scenario', 'scenario_text', 'starttime']);
$startTime = $clock->formatTick(Util::toInt($startTick));
$ownerName = $generalObj->getVar('owner_name');
if ($generalObj->getVar('owner')) {
@@ -1401,8 +1392,11 @@ function CheckHall($no)
foreach ($types as [$typeName, $valueType]) {
if ($valueType === 'natural') {
$value = $generalObj->getVar($typeName);
if ($valueType === 'natural') {
$value = $generalObj->getVar($typeName);
if (in_array($typeName, ['dex1', 'dex2', 'dex3', 'dex4', 'dex5'], true)) {
$value = CentennialAllStarGrowthService::recordableValue($generalObj, $typeName);
}
} else if ($valueType === 'rank') {
$value = $generalObj->getRankVar(RankColumn::from($typeName));
} else if ($valueType === 'calc') {
@@ -1702,12 +1696,21 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
return giveRandomUniqueItem($rng, $general, $acquireType);
}
function getAdmin()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
return $gameStor->getAll();
}
function getAdmin()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getAll();
$clock = GameClock::fromStorage($gameStor);
foreach (['turntime', 'starttime', 'opentime', 'tnmt_time'] as $key) {
if (($admin[$key] ?? null) !== null) {
$admin["{$key}_display"] = $clock->formatTick(Util::toInt($admin[$key]), true);
}
}
$admin['clock_now_tick'] = $clock->nowTick();
$admin['clock_now_display'] = $clock->formatTick($admin['clock_now_tick'], true);
return $admin;
}
/** @return General[] */
function deleteNation(General $lord, bool $applyDB): array
@@ -1785,11 +1788,13 @@ function deleteNation(General $lord, bool $applyDB): array
// 부대 삭제
$db->delete('troop', 'nation=%i', $nationID);
// 국가 삭제
$db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID,
'nation' => $nationID,
'data' => Json::encode($nation)
// 국가 삭제
$gameDate = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID,
'nation' => $nationID,
'date' => $gameDate,
'data' => Json::encode($nation)
]);
$db->delete('nation', 'nation=%i', $nationID);
$db->delete('nation_turn', 'nation_id=%i', $nationID);
@@ -2196,35 +2201,29 @@ function SabotageInjury(RandUtil $rng, array $cityGeneralList, string $reason):
return $injuryCount;
}
function getRandTurn(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{
if ($baseDateTime === null) {
$baseDateTime = new \DateTimeImmutable();
} else if ($baseDateTime instanceof \DateTime) {
$baseDateTime = \DateTimeImmutable::createFromMutable($baseDateTime);
} else if ($baseDateTime instanceof \DateTimeImmutable) {
//do Nothing
} else {
throw new MustNotBeReachedException();
}
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return TimeUtil::format($baseDateTime->add(TimeUtil::secondsToDateInterval($randSecond + $randFraction)), true);
}
function getRandTurn2(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{
if ($baseDateTime === null) {
$baseDateTime = new \DateTimeImmutable();
} else if ($baseDateTime instanceof \DateTime) {
$baseDateTime = \DateTimeImmutable::createFromMutable($baseDateTime);
} else {
throw new MustNotBeReachedException();
}
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return $baseDateTime->sub(TimeUtil::secondsToDateInterval($randSecond + $randFraction))->format('Y-m-d H:i:s.u');
}
function getRandTurn(RandUtil $rng, int $term, ?int $baseTick = null): int
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$baseTick ??= $clock->nowTick();
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randMicrosecond = $rng->nextRangeInt(0, 999999); // 레거시 RNG 소비 6자리 유지
return $baseTick
+ $clock->ticksFromSeconds($randSecond)
+ intdiv($randMicrosecond * $clock->ticksPerSecond(), 1_000_000);
}
function getRandTurn2(RandUtil $rng, int $term, ?int $baseTick = null): int
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$baseTick ??= $clock->nowTick();
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randMicrosecond = $rng->nextRangeInt(0, 999999); // 레거시 RNG 소비 6자리 유지
return $baseTick
- $clock->ticksFromSeconds($randSecond)
- intdiv($randMicrosecond * $clock->ticksPerSecond(), 1_000_000);
}
+4 -3
View File
@@ -62,11 +62,12 @@ function processAuction()
{
$db = DB::db();
$now = TimeUtil::now();
$gameStor = KVStorage::getStorage($db, 'game_env');
$nowTick = GameClock::fromStorage($gameStor)->nowTick();
$auctionList = $db->queryAllLists(
'SELECT id, `type` FROM ng_auction WHERE `close_date` <= %s AND finished = 0',
$now
'SELECT id, `type` FROM ng_auction WHERE `close_tick` <= %i AND finished = 0',
$nowTick
);
if (!$auctionList) {
+65 -37
View File
@@ -42,15 +42,21 @@ function pushGeneralCommand(int $generalID, int $turnCnt=1){
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'general_id=%i ORDER BY turn_idx DESC', $generalID);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
$db->query(
'UPDATE general_turn AS dst
LEFT JOIN general_turn AS src
ON src.general_id = dst.general_id
AND src.turn_idx = dst.turn_idx - %i
SET dst.action = IF(src.id IS NULL, %s, src.action),
dst.arg = IF(src.id IS NULL, %s, src.arg),
dst.brief = IF(src.id IS NULL, %s, src.brief)
WHERE dst.general_id = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$generalID
);
}
function pullGeneralCommand(int $generalID, int $turnCnt=1){
@@ -67,15 +73,21 @@ function pullGeneralCommand(int $generalID, int $turnCnt=1){
$db = DB::db();
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'general_id=%i AND turn_idx < %i', $generalID, $turnCnt);
$db->update('general_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'general_id=%i ORDER BY turn_idx ASC', $generalID);
$db->query(
'UPDATE general_turn AS dst
LEFT JOIN general_turn AS src
ON src.general_id = dst.general_id
AND src.turn_idx = dst.turn_idx + %i
SET dst.action = IF(src.id IS NULL, %s, src.action),
dst.arg = IF(src.id IS NULL, %s, src.arg),
dst.brief = IF(src.id IS NULL, %s, src.brief)
WHERE dst.general_id = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$generalID
);
}
function repeatGeneralCommand(int $generalId, int $turnCnt){
@@ -126,15 +138,23 @@ function pushNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
$db = DB::db();
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
], 'nation_id=%i AND officer_level=%i ORDER BY turn_idx DESC', $nationID, $officerLevel);
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxChiefTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식'
], 'nation_id=%i AND officer_level=%i AND turn_idx >= %i ORDER BY turn_idx ASC', $nationID, $officerLevel, GameConst::$maxChiefTurn);
$db->query(
'UPDATE nation_turn AS dst
LEFT JOIN nation_turn AS src
ON src.nation_id = dst.nation_id
AND src.officer_level = dst.officer_level
AND src.turn_idx = dst.turn_idx - %i
SET dst.action = IF(src.id IS NULL, %s, src.action),
dst.arg = IF(src.id IS NULL, %s, src.arg),
dst.brief = IF(src.id IS NULL, %s, src.brief)
WHERE dst.nation_id = %i AND dst.officer_level = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$nationID,
$officerLevel
);
}
function pullNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
@@ -157,15 +177,23 @@ function pullNationCommand(int $nationID, int $officerLevel, int $turnCnt=1){
$db = DB::db();
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxChiefTurn),
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식',
], 'nation_id=%i AND officer_level=%i AND turn_idx < %i', $nationID, $officerLevel, $turnCnt);
$db->update('nation_turn', [
'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
], 'nation_id=%i AND officer_level=%i ORDER BY turn_idx ASC', $nationID, $officerLevel);
$db->query(
'UPDATE nation_turn AS dst
LEFT JOIN nation_turn AS src
ON src.nation_id = dst.nation_id
AND src.officer_level = dst.officer_level
AND src.turn_idx = dst.turn_idx + %i
SET dst.action = IF(src.id IS NULL, %s, src.action),
dst.arg = IF(src.id IS NULL, %s, src.arg),
dst.brief = IF(src.id IS NULL, %s, src.brief)
WHERE dst.nation_id = %i AND dst.officer_level = %i',
$turnCnt,
'휴식',
'{}',
'휴식',
$nationID,
$officerLevel
);
}
function repeatNationCommand(int $nationID, int $officerLevel, int $turnCnt){
@@ -494,4 +522,4 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
'arg_test'=>true,
'reason'=>'success'
];
}
}
+1 -1
View File
@@ -686,7 +686,7 @@ function TechLimit($startYear, $year, $tech) : bool {
$relYear = $year - $startYear;
$relMaxTech = Util::valueFit(
floor($relYear / 5) + 1,
floor($relYear / GameConst::$techLevelIncYear) + GameConst::$initialAllowedTechLevel,
1,
GameConst::$maxTechLevel
);
+28 -17
View File
@@ -559,7 +559,7 @@ function checkStatistic()
$nationHist = '';
foreach (GameConst::$availableNationType as $nationType) {
if (!Util::array_get($nationHists[$nationType])) {
if (!($nationHists[$nationType] ?? null)) {
$nationHists[$nationType] = '-';
}
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
@@ -651,16 +651,24 @@ function checkStatistic()
}
function convForOldGeneral(array $general, int $year, int $month)
{
$general['history'] = getGeneralHistoryLogAll($general['no']);
return [
function convForOldGeneral(array $general, int $year, int $month)
{
$general['history'] = getGeneralHistoryLogAll($general['no']);
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
$turnTimeDisplay = $clock->formatTick(Util::toInt($general['turntime']), true);
$general['turntime_tick'] = Util::toInt($general['turntime']);
$general['turntime'] = $turnTimeDisplay;
if ($general['recent_war'] !== null) {
$general['recent_war_tick'] = Util::toInt($general['recent_war']);
$general['recent_war'] = $clock->formatTick(Util::toInt($general['recent_war']), true);
}
return [
'server_id' => UniqueConst::$serverID,
'general_no' => $general['no'],
'owner' => $general['owner'],
'name' => $general['name'],
'last_yearmonth' => $year * 100 + $month,
'turntime' => $general['turntime'],
'turntime' => $turnTimeDisplay,
'data' => Json::encode($general)
];
}
@@ -734,7 +742,7 @@ function checkEmperior()
/** @var int[] */
$auctionList = $db->queryFirstColumn(
'SELECT `id` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0 ORDER BY `close_date` ASC',
'SELECT `id` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0 ORDER BY `close_tick` ASC',
AuctionType::UniqueItem->value
);
foreach($auctionList as $auctionID){
@@ -830,20 +838,23 @@ function checkEmperior()
$nation['aux'] += $nationStor->max_power ?? [];
$nation['history'] = getNationHistoryLogAll($nation['nation']);
storeOldGenerals(0, $admin['year'], $admin['month']);
storeOldGenerals($nation['nation'], $admin['year'], $admin['month']);
$db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID,
'nation' => $nation['nation'],
'data' => Json::encode($nation)
storeOldGenerals(0, $admin['year'], $admin['month']);
storeOldGenerals($nation['nation'], $admin['year'], $admin['month']);
$gameDate = GameClock::fromStorage($gameStor)->formatNow();
$db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID,
'nation' => $nation['nation'],
'date' => $gameDate,
'data' => Json::encode($nation)
]);
$noNationGeneral = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=0');
$db->insert('ng_old_nations', [
'server_id' => UniqueConst::$serverID,
'nation' => 0,
'data' => Json::encode([
'server_id' => UniqueConst::$serverID,
'nation' => 0,
'date' => $gameDate,
'data' => Json::encode([
'nation' => 0,
'name' => '재야',
'generals' => $noNationGeneral
+6 -2
View File
@@ -4,6 +4,10 @@ namespace sammo;
function printLimitMsg($turntime)
{
if (is_int($turntime) || (is_string($turntime) && ctype_digit(ltrim($turntime, '-')))) {
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
$turntime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($turntime), true);
}
//FIXME: template로 이동.
?>
<!DOCTYPE html>
@@ -138,7 +142,7 @@ function JSCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): array{
$distanceList = searchDistance($cityNo, $maxDistance, true);
$result = [];
for ($dist = 1; $dist <= $maxDistance; $dist++) {
$result[$dist] = Util::array_get($distanceList[$dist], []);
$result[$dist] = $distanceList[$dist] ?? [];
}
return $result;
}
@@ -152,7 +156,7 @@ function printCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): string
for ($dist = 1; $dist <= $maxDistance; $dist++) {
$cityList = array_map(function ($cityID) {
return CityConst::byID($cityID)->name;
}, Util::array_get($distanceList[$dist], []));
}, $distanceList[$dist] ?? []);
$cityStr = join(', ', $cityList);
+6 -2
View File
@@ -61,8 +61,12 @@ function chiefTurnTable()
";
}
function templateLimitMsg(string $turntime): string
{
function templateLimitMsg(string $turntime): string
{
if (ctype_digit(ltrim($turntime, '-'))) {
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
$turntime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($turntime), true);
}
return "이미 너무 많은 접속을 하셨습니다. 다음 턴에 다시 시도해주세요. (턴시간: {$turntime})";
}
+17 -10
View File
@@ -17,10 +17,10 @@ function processTournament()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'turnterm', 'last_tournament_betting_id']);
$now = new \DateTime();
$offset = $now->getTimestamp() - (new \DateTime($admin['tnmt_time']))->getTimestamp();
$offset = intdiv($clock->nowTick() - Util::toInt($admin['tnmt_time']), $clock->ticksPerSecond());
//수동일땐 무시
if (!$admin['tnmt_auto']) {
@@ -122,10 +122,10 @@ function processTournament()
if ($tnmt == 6) {
$betTerm = Util::valueFit($unit * 60, null, 3600);
//처리 초 더한 날짜
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i + $betTerm);
$gameStor->tournament = $tnmt;
$gameStor->phase = $phase;
$gameStor->tnmt_time = $dt;
$gameStor->tnmt_time = Util::toInt($admin['tnmt_time'])
+ $clock->ticksFromSeconds($unit * $i + $betTerm);
return;
}
}
@@ -133,7 +133,7 @@ function processTournament()
$second = $unit * $iter;
$gameStor->tournament = $tnmt;
$gameStor->phase = $phase;
$gameStor->tnmt_time = (new \DateTimeImmutable($admin['tnmt_time']))->add(new \DateInterval("PT{$second}S"))->format('Y-m-d H:i:s');
$gameStor->tnmt_time = Util::toInt($admin['tnmt_time']) + $clock->ticksFromSeconds($second);
}
function getTournamentTermText(int $turnTerm)
@@ -160,7 +160,8 @@ function getTournamentTime()
$gameStor = KVStorage::getStorage($db, 'game_env');
list($tnmt, $tnmt_time) = $gameStor->getValuesAsArray(['tournament', 'tnmt_time']);
$dt = substr($tnmt_time, 11, 5);
$clock = GameClock::fromStorage($gameStor);
$dt = substr($clock->formatTick(Util::toInt($tnmt_time)), 11, 5);
switch ($tnmt) {
case 1:
$tnmt = "개막시간 {$dt}";
@@ -284,9 +285,11 @@ function startTournament($type)
$admin = $gameStor->getValues(['year', 'month', 'turnterm']);
$turnTerm = $admin['turnterm'];
$unit = calcTournamentTerm($turnTerm);
$clock = GameClock::fromStorage($gameStor);
$gameStor->tnmt_auto = true;
$gameStor->tnmt_time = (new \DateTimeImmutable())->add(new \DateInterval("PT{$unit}M"))->format('Y-m-d H:i:s');
// 기존 startTournament은 unit을 분으로 더하므로 그 계약을 유지합니다.
$gameStor->tnmt_time = $clock->nowTick() + $clock->ticksFromMinutes($unit);
$gameStor->tournament = 1;
$gameStor->tnmt_type = $type;
$gameStor->last_tournament_betting_id = 0;
@@ -1153,21 +1156,25 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
];
//막판 분노
$factor1 = 1.0;
$factor2 = 1.0;
$ratio = rand() % 300;
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
$damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$factor2 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical1 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
}
$ratio = rand() % 300;
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
$damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$factor1 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical2 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
}
$damage1 *= $factor1;
$damage2 *= $factor2;
//1합 승부
if ($phase == 1) {
+3 -2
View File
@@ -7,6 +7,7 @@ include "func.php";
Session::requireLogin()->loginGame()->setReadOnly();
$mapName = GameConst::$mapName;
$frontClock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
?>
<!DOCTYPE html>
@@ -28,7 +29,7 @@ $mapName = GameConst::$mapName;
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'serverNow' => $frontClock->formatTick($frontClock->nowTick()),
]
], false) ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
@@ -42,4 +43,4 @@ $mapName = GameConst::$mapName;
<div id="app"></div>
</body>
</html>
</html>
+15 -12
View File
@@ -25,21 +25,24 @@ if(!$reserved){
]);
}
$reservedDate = new \DateTime($reserved['date']);
$now = new \DateTime();
$reservedDate = new \DateTimeImmutable($reserved['date']);
$now = GameClock::readWallTime();
$status = 'not_yet';
list($isUnited, $lastTurn) = $gameStor->getValuesAsArray(['isunited', 'turntime']);
if($isUnited === null || $lastTurn === null){
$isUnited = 2;
$lastTurn = '2000-01-01';
}
if($lastTurn !== null){
$lastTurn = new \DateTime($lastTurn);
}
list($isUnited, $unitedWallAnchor) = $gameStor->getValuesAsArray(['isunited', 'autoreset_united_wall_anchor']);
if($isUnited === null){
$isUnited = 2;
}
$lastTurn = null;
if($isUnited > 0){
if(!is_string($unitedWallAnchor) || $unitedWallAnchor === ''){
$unitedWallAnchor = TimeUtil::format($now, true);
$gameStor->autoreset_united_wall_anchor = $unitedWallAnchor;
}
$lastTurn = new \DateTimeImmutable($unitedWallAnchor);
}
if($lastTurn === null){
//이미 리셋된 상태임
@@ -99,4 +102,4 @@ $result['affected']=1;
$prefix = DB::prefix();
ServConfig::getServerList()[$prefix]->openServer();
Json::die($result);
Json::die($result);
+3 -2
View File
@@ -10,6 +10,7 @@ $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$isSecretBoard = Util::getPost('isSecret', 'bool', false);
$title = Util::getPost('title');
@@ -67,7 +68,7 @@ $icon = GetImageURL($me['imgsvr'], $me['picture']);
$db->insert('board', [
'nation_no'=>$me['nation'],
'is_secret'=>$isSecretBoard,
'date'=>TimeUtil::now(),
'date'=>$clock->formatNow(),
'general_no'=>$me['no'],
'author'=>$me['name'],
'author_icon'=>$icon,
@@ -79,4 +80,4 @@ Json::die([
'result'=>true,
'reason'=>'success',
'row_id'=>$db->insertId()
]);
]);
+3 -2
View File
@@ -10,6 +10,7 @@ $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$articleNo = Util::getPost('articleNo', 'int');
$text = Util::getPost('text');
@@ -73,7 +74,7 @@ else if ($isSecretBoard && $permission < 2) {
$db->insert('comment', [
'nation_no'=>$me['nation'],
'is_secret'=>$isSecretBoard,
'date'=>TimeUtil::now(),
'date'=>$clock->formatNow(),
'document_no'=>$articleNo,
'general_no'=>$me['no'],
'author'=>$me['name'],
@@ -84,4 +85,4 @@ Json::die([
'result'=>true,
'reason'=>'success',
'row_id'=>$db->insertId()
]);
]);
+2 -2
View File
@@ -83,7 +83,7 @@ else{
}
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
if(in_array($stateOpt, ['try_destroy_src', 'try_destroy_dest'])){
@@ -138,4 +138,4 @@ Json::die([
'result'=>true,
'reason'=>'success',
'state'=>$lastState
]);
]);
+2 -2
View File
@@ -69,7 +69,7 @@ $destNation = getNationStaticInfo($letter['dest_nation_id']);
$src = new MessageTarget($me['no'], $me['name'], $destNation['nation'], $destNation['name'], $destNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $srcNation['nation'], $srcNation['name'], $srcNation['color']);
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
if($isAgree){
@@ -133,4 +133,4 @@ $msgID = $msg->send();
Json::die([
'result'=>true,
'reason'=>'success'
]);
]);
+2 -2
View File
@@ -63,7 +63,7 @@ $destNation = getNationStaticInfo($letter['dest_nation_id']);
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
$aux['reason'] = [
@@ -91,4 +91,4 @@ $msgID = $msg->send();
Json::die([
'result'=>true,
'reason'=>'success'
]);
]);
+5 -3
View File
@@ -140,6 +140,8 @@ else{
$me['icon'] = GetImageURL($me['imgsvr'], $me['picture']);
$clock = GameClock::fromStorage($gameStor);
$gameNow = $clock->nowDateTime();
$db->insert('ng_diplomacy', [
'src_nation_id'=>$srcNation['nation'],
'dest_nation_id'=>$destNation['nation'],
@@ -147,7 +149,7 @@ $db->insert('ng_diplomacy', [
'state'=>'proposed',
'text_brief'=>$textBrief,
'text_detail'=>$textDetail,
'date'=>TimeUtil::now(),
'date'=>TimeUtil::format($gameNow),
'src_signer'=>$me['no'],
'dest_signer'=>null,
'aux'=>Json::encode([
@@ -168,7 +170,7 @@ $newLetterNo = $db->insertId();
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
$now = new \DateTime();
$now = \DateTime::createFromImmutable($gameNow);
$unlimited = new \DateTime('9999-12-31');
$josaYi = JosaUtil::pick($newLetterNo, '이');
@@ -195,4 +197,4 @@ Json::die([
'result'=>true,
'reason'=>'success',
'row_id'=>$db->insertId()
]);
]);
+23 -23
View File
@@ -16,12 +16,10 @@ $session = Session::requireLogin([])->setReadOnly();
$userID = Session::getUserID();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID);
if($oldGeneral !== null){
@@ -44,15 +42,14 @@ if($npcmode!=1){
]);
}
$token = $db->queryFirstRow('SELECT * FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
$token = $db->queryFirstRow('SELECT * FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%i', $userID, $now);
$pickResult = [];
if($token && $refresh){
$pickMoreFrom = (new \DateTime($token['pick_more_from']))->getTimestamp();
$nowT = $oNow->getTimestamp();
$pickMoreFrom = Util::toInt($token['pick_more_from']);
if($nowT >= $pickMoreFrom){
if($now >= $pickMoreFrom){
$oldPickResult = Json::decode($token['pick_result']);
foreach($keepResult as $keepId){
@@ -75,15 +72,16 @@ if($token && $refresh){
}
if($token && !$refresh){
$pickMoreFrom = (new \DateTime($token['pick_more_from']))->getTimestamp();
$nowT = $oNow->getTimestamp();
$pickMoreFrom = Util::toInt($token['pick_more_from']);
Json::die([
'result'=>true,
'pick'=>Json::decode($token['pick_result']),
'pickMoreFrom'=>$token['pick_more_from'],
'pickMoreSeconds'=>$pickMoreFrom-$nowT,
'validUntil'=>$token['valid_until']
'pickMoreFrom'=>$clock->formatTick($pickMoreFrom),
'pickMoreSeconds'=>intdiv($pickMoreFrom - $now, $clock->ticksPerSecond()),
'validUntil'=>$clock->formatTick(Util::toInt($token['valid_until'])),
'validForSeconds'=>max(0, intdiv(Util::toInt($token['valid_until']) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]);
}
@@ -100,7 +98,7 @@ foreach($db->query('SELECT `no`, `name`, leadership, strength, intel, nation, im
$weight[$general['no']] = pow($allStat, 1.5);
}
foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%s', $userID, $now) as $reserved){
foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `owner`!=%i AND valid_until >=%i', $userID, $now) as $reserved){
$reserved = Json::decode($reserved);
foreach(array_keys($reserved) as $reservedNPC){
if(key_exists($reservedNPC, $weight)){
@@ -131,8 +129,8 @@ $newNonce = random_int(0, 0xfffffff);
$validSecond = max(VALID_SECOND, $turnterm*40);
$pickMoreSecond = max(PICK_MORE_SECOND, Util::round(pow($turnterm, 0.672)*8));
$validUntil = $oNow->add(new \DateInterval(sprintf('PT%dS', $validSecond)));
$pickMoreFrom = $oNow->add(new \DateInterval(sprintf('PT%dS', $pickMoreSecond)));
$validUntil = $now + $clock->ticksFromSeconds($validSecond);
$pickMoreFrom = $now + $clock->ticksFromSeconds($pickMoreSecond);
$db->delete('select_npc_token', 'valid_until < %s', $now);
@@ -140,8 +138,8 @@ $inserted = 0;
if($token){
$db->update('select_npc_token', [
'valid_until'=>$validUntil->format('Y-m-d H:i:s'),
'pick_more_from'=>$pickMoreFrom->format('Y-m-d H:i:s'),
'valid_until'=>$validUntil,
'pick_more_from'=>$pickMoreFrom,
'pick_result'=>Json::encode($pickResult),
'nonce'=>$newNonce
], 'owner = %i AND nonce = %i', $userID, $token['nonce']);
@@ -152,8 +150,8 @@ if($token){
else{
$db->insertIgnore('select_npc_token', [
'owner'=>$userID,
'valid_until'=>$validUntil->format('Y-m-d H:i:s'),
'pick_more_from'=>'2000-01-01 01:00:00',
'valid_until'=>$validUntil,
'pick_more_from'=>$now,
'pick_result'=>Json::encode($pickResult),
'nonce'=>$newNonce
]);
@@ -173,7 +171,9 @@ if($inserted === 0){
Json::die([
'result'=>true,
'pick'=>$pickResult,
'pickMoreFrom'=>($inserted===-1)?$pickMoreFrom->format('Y-m-d H:i:s'):'2000-01-01 01:00:00',
'pickMoreFrom'=>$clock->formatTick(($inserted===-1)?$pickMoreFrom:$now),
'pickMoreSeconds'=>($inserted===-1)?$pickMoreSecond:0,
'validUntil'=>$validUntil->format('Y-m-d H:i:s')
]);
'validUntil'=>$clock->formatTick($validUntil),
'validForSeconds'=>max(0, intdiv($validUntil - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]);
+34 -14
View File
@@ -10,7 +10,23 @@ function sortTokens(&$tokens){
});
}
function putInfoText(&$info){
function putInfoText(&$info, ?array $currentTargetEnv){
if (($info['event100Growth'] ?? false) === true) {
if ($currentTargetEnv === null) {
$displayStats = CentennialAllStarGrowthService::calculateUserInitialStats($info);
$info['selectionStatLabel'] = '시작 능력치';
} else {
$displayStats = CentennialAllStarGrowthService::calculateUserCurrentTargetStats(
$info,
$currentTargetEnv
);
$info['selectionStatLabel'] = '현재 변경 기준 능력치';
}
$info['selectionLeadership'] = $displayStats['leadership'];
$info['selectionStrength'] = $displayStats['strength'];
$info['selectionIntel'] = $displayStats['intel'];
}
if(key_exists('specialDomestic', $info)){
$class = buildGeneralSpecialDomesticClass($info['specialDomestic']);
$info['specialDomesticName'] = $class->getName();
@@ -27,14 +43,13 @@ function putInfoText(&$info){
$session = Session::requireLogin([])->setReadOnly();
$userID = Session::getUserID();
$oNow = new \DateTimeImmutable();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$now = $oNow->format('Y-m-d H:i:s');
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$npcmode = $gameStor->getValue('npcmode');
$eventEnv = $gameStor->getValues(['npcmode', 'startyear', 'year', 'month']);
$npcmode = $eventEnv['npcmode'];
if($npcmode!=2){
Json::die([
'result'=>false,
@@ -42,7 +57,8 @@ if($npcmode!=2){
]);
}
$rawGeneral = $db->queryFirstRow('SELECT no, aux FROM general WHERE `owner` = %i', $userID);
$rawGeneral = $db->queryFirstRow('SELECT no, aux FROM general WHERE `owner` = %i', $userID);
$currentTargetEnv = $rawGeneral ? $eventEnv : null;
if($rawGeneral){
$generalAux = Json::decode($rawGeneral['aux']);
if(key_exists('next_change', $generalAux)&& $generalAux['next_change'] > $now){
@@ -62,7 +78,7 @@ if($tokens){
foreach($tokens as $token){
$valid_until = $token['reserved_until'];
$info = Json::decode($token['info']);
putInfoText($info);
putInfoText($info, $currentTargetEnv);
$info['uniqueName'] = $token['unique_name'];
$pick[] = $info;
}
@@ -70,7 +86,9 @@ if($tokens){
Json::die([
'result'=>true,
'pick'=>$pick,
'validUntil'=>$valid_until
'validUntil'=>$clock->formatTick(Util::toInt($valid_until)),
'validForSeconds'=>max(0, intdiv(Util::toInt($valid_until) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]);
}
@@ -83,12 +101,14 @@ $valid_until = null;
foreach(pickGeneralFromPool($db, $rng, $userID, 14) as $pickObj){
$valid_until = $pickObj->getValidUntil();
$info = $pickObj->getInfo();
putInfoText($info);
putInfoText($info, $currentTargetEnv);
$pick[] = $info;
}
sortTokens($pick);//좀 무식하지만..
Json::die([
'result'=>true,
'pick'=>$pick,
'validUntil'=>$valid_until
]);
'validUntil'=>$valid_until === null ? null : $clock->formatTick(Util::toInt($valid_until)),
'validForSeconds'=>$valid_until === null ? 0 : max(0, intdiv(Util::toInt($valid_until) - $now, $clock->ticksPerSecond())),
'clockMode'=>$clock->getMode(),
]);
+2 -2
View File
@@ -211,7 +211,7 @@ try{
$show_img_level,
!!$tournament_trig,
$join_mode,
TimeUtil::now(),
TimeUtil::format(GameClock::readWallTime(), false),
$autorun_user
));
}
@@ -220,4 +220,4 @@ catch(\Exception $e){
'result'=>false,
'reason'=>$e->getMessage()
]);
}
}
+2 -2
View File
@@ -144,7 +144,7 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
return '올바르지 않은 도시입니다';
}
if ($general->getVar(GeneralColumn::officer_level) >= 4 && $myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
if ($general->getVar(GeneralColumn::officer_level) >= 4 && ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false)) {
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
}
@@ -290,7 +290,7 @@ function do추방(General $general, int $myOfficerLevel): ?string
$src,
$src,
$str,
new \DateTime(),
Message::gameNow(),
new \DateTime('9999-12-31'),
[]
);
+4 -4
View File
@@ -24,8 +24,8 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$member = $rootDB->queryFirstRow('SELECT `name`, `penalty` FROM member WHERE `NO`=%i', $userID);
if(!$member){
@@ -41,7 +41,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
$penalty = [];
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
@@ -139,4 +139,4 @@ $rootDB->insert('member_log', [
Json::die([
'result'=>true,
'reason'=>'success'
]);
]);
+95 -19
View File
@@ -8,10 +8,20 @@ WebUtil::requireAJAX();
$pick = Util::getPost('pick');
$leadership = Util::getPost('leadership', 'int', GameConst::$defaultStatMin);
$strength = Util::getPost('leadership', 'int', GameConst::$defaultStatMin);
$intel = Util::getPost('leadership', 'int', GameConst::$defaultStatMin);
$isCentennialAllStar = CentennialAllStarGrowthService::isActive();
$strength = Util::getPost(
$isCentennialAllStar ? 'strength' : 'leadership',
'int',
GameConst::$defaultStatMin
);
$intel = Util::getPost(
$isCentennialAllStar ? 'intel' : 'leadership',
'int',
GameConst::$defaultStatMin
);
$personal = Util::getPost('personal', 'string', null);
$use_own_picture = Util::getPost('use_own_picture', 'bool', false);
$pictureSource = Util::getPost('picture_source', 'string', 'selected');
if(!$pick){
@@ -27,8 +37,8 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$hasGeneralID = $db->queryFirstField('SELECT no FROM general WHERE owner = %i', $userID);
if($hasGeneralID){
@@ -60,16 +70,39 @@ if(!$selectInfo){
}
$selectInfo = Json::decode($selectInfo);
$ownerInfo = RootDB::db()->queryFirstRow('SELECT `name`,`picture`,`imgsvr` FROM member WHERE `NO`=%i',$userID);
if(!$ownerInfo){
$ownerInfo = RootDB::db()->queryFirstRow(
'SELECT `name`,`picture`,`imgsvr`,`grade` FROM member WHERE `NO`=%i',
$userID
);
if(!$ownerInfo){
Json::die([
'result'=>false,
'reason'=>'멤버 정보를 가져오지 못했습니다.'
]);
}
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
]);
}
if ($isCentennialAllStar) {
if (!in_array($pictureSource, ['selected', 'own'], true)) {
Json::die([
'result' => false,
'reason' => '올바르지 않은 전콘 선택입니다.',
]);
}
if ($pictureSource === 'own') {
$canUseOwnPicture = in_array('picture', GameConst::$generalPoolAllowOption, true)
&& $env['show_img_level'] >= 1
&& $ownerInfo['grade'] >= 1
&& $ownerInfo['picture'] !== '';
if (!$canUseOwnPicture) {
Json::die([
'result' => false,
'reason' => '사용할 수 있는 내 전콘이 없습니다.',
]);
}
}
}
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
if ($gencount >= $maxgeneral) {
Json::die([
@@ -80,12 +113,25 @@ if ($gencount >= $maxgeneral) {
$poolClass = getGeneralPoolClass(GameConst::$targetGeneralPool);
/** @var AbsGeneralPool */
$pickedGeneral = new $poolClass($db, $selectInfo, $now);
if ($isCentennialAllStar) {
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'selectPickedGeneral',
$userID,
$pick
)));
$pickedGeneral = new $poolClass($db, $rng, $selectInfo, $now);
} else {
$pickedGeneral = new $poolClass($db, $selectInfo, $now);
}
$builder = $pickedGeneral->getGeneralBuilder();
if ($isCentennialAllStar) {
CentennialAllStarGrowthService::prepareInitialUser($builder, $selectInfo);
}
foreach(GameConst::$generalPoolAllowOption as $allowOption){
if($allowOption == 'stat'){
if($allowOption == 'stat' && !$isCentennialAllStar){
$leadership = Util::valueFit($leadership, GameConst::$defaultStatMin, GameConst::$defaultStatMax);
$strength = Util::valueFit($strength, GameConst::$defaultStatMin, GameConst::$defaultStatMax);
$intel = Util::valueFit($intel, GameConst::$defaultStatMin, GameConst::$defaultStatMax);
@@ -98,14 +144,23 @@ foreach(GameConst::$generalPoolAllowOption as $allowOption){
}
$builder->setStat($leadership, $strength, $intel);
}
else if($allowOption == 'picture' && $use_own_picture){
$builder->setPicture($ownerInfo['imgsvr'], $ownerInfo['picture']);
else if(
$allowOption == 'picture'
&& (
(!$isCentennialAllStar && $use_own_picture)
|| ($isCentennialAllStar && $pictureSource === 'own')
)
){
$builder->setPicture($ownerInfo['imgsvr'], $ownerInfo['picture']);
}
else if($allowOption == 'ego'){
if(!$personal || $personal == 'Random'){
$personal = Util::choiceRandom(GameConst::$availablePersonality);
}
if(!array_search($personal, GameConst::$availablePersonality)){
$invalidPersonal = $isCentennialAllStar
? !in_array($personal, GameConst::$availablePersonality, true)
: !array_search($personal, GameConst::$availablePersonality);
if($invalidPersonal){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 성격입니다.'
@@ -113,7 +168,7 @@ foreach(GameConst::$generalPoolAllowOption as $allowOption){
}
$builder->setEgo($personal);
}
}
}
$userNick = $ownerInfo['name'];
@@ -121,8 +176,29 @@ $builder->setOwner($userID);
$builder->setOwnerName($userNick);
$builder->setKillturn(5);
$builder->setNPCType(0);
$builder->setAuxVar('next_change', TimeUtil::nowAddMinutes(12 * $env['turnterm']));
$builder->setAuxVar('next_change', $now + GameClock::TICKS_PER_TURN * 12);
$builder->setAuxVar(
'prestart_delete_after',
addTurn($now, $env['turnterm'], GameConst::$minTurnDieOnPrestart)
);
$builder->fillRemainSpecAsZero($env);
if ($isCentennialAllStar) {
$candidateCities = $db->queryFirstColumn(
'SELECT city FROM city WHERE level >= 5 AND level <= 6 AND nation = 0'
);
if (!$candidateCities) {
$candidateCities = $db->queryFirstColumn(
'SELECT city FROM city WHERE level >= 5 AND level <= 6'
);
}
if (!$candidateCities) {
Json::die([
'result' => false,
'reason' => '장수를 생성할 소·중성이 없습니다.',
]);
}
$builder->setCityID($rng->choice($candidateCities));
}
$builder->build($env);
$generalID = $builder->getGeneralID();
if(!$generalID){
@@ -167,4 +243,4 @@ $rootDB->insert('member_log', [
Json::die([
'result'=>true,
'reason'=>'success'
]);
]);
+5 -3
View File
@@ -19,6 +19,7 @@ if(!class_exists('\\sammo\\DB')){
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
if(file_exists(__DIR__.'/.htaccess')){
$reserved = $db->queryFirstRow(
@@ -75,8 +76,9 @@ $admin['maxUserCnt'] = $admin['maxgeneral'];
$admin['npcMode'] = $admin['npcmode'];
$admin['turnTerm'] = $admin['turnterm'];
$admin['isUnited'] = $admin['isunited'];
$admin['starttime'] = substr($admin['opentime'], 5, 11);
$admin['turntime'] = substr($admin['turntime'], 5, 11);
$admin['isOpen'] = $clock->nowTick() >= Util::toInt($admin['opentime']);
$admin['starttime'] = substr($clock->formatTick(Util::toInt($admin['opentime'])), 5, 11);
$admin['turntime'] = substr($clock->formatTick(Util::toInt($admin['turntime'])), 5, 11);
unset($admin['npcmode']);
unset($admin['maxgeneral']);
unset($admin['turnterm']);
@@ -131,4 +133,4 @@ if($general){
Json::die([
'game'=>$admin,
'me'=>$me?:null
]);
]);
+1 -1
View File
@@ -88,7 +88,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
$penalty = [];
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
if ($penaltyValue['expire'] ?? 0 > TimeUtil::now()) {
if (($penaltyValue['expire'] ?? 0) > TimeUtil::now()) {
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
+6 -3
View File
@@ -64,6 +64,7 @@ if ($permission < 3) {
function applyNationPolicy($policy, $nationID, $generalName): ?string
{
$db = DB::db();
$gameNow = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$defaultPolicy = AutorunNationPolicy::$defaultPolicy;
@@ -139,7 +140,7 @@ function applyNationPolicy($policy, $nationID, $generalName): ?string
$nationPolicyRoot['values'] = $nationPolicy;
$nationPolicyRoot['valueSetter'] = $generalName;
$nationPolicyRoot['valueSetTime'] = TimeUtil::now();
$nationPolicyRoot['valueSetTime'] = $gameNow;
$nationStor->npc_nation_policy = $nationPolicyRoot;
return null;
}
@@ -147,6 +148,7 @@ function applyNationPolicy($policy, $nationID, $generalName): ?string
function applyNationPriority($priority, $nationID, $generalName): ?string
{
$db = DB::db();
$gameNow = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationPolicyRoot = $nationStor->npc_nation_policy;
@@ -158,7 +160,7 @@ function applyNationPriority($priority, $nationID, $generalName): ?string
}
$nationPolicyRoot['priority'] = $priority;
$nationPolicyRoot['prioritySetter'] = $generalName;
$nationPolicyRoot['prioritySetTime'] = TimeUtil::now();
$nationPolicyRoot['prioritySetTime'] = $gameNow;
$nationStor->npc_nation_policy = $nationPolicyRoot;
return null;
}
@@ -166,6 +168,7 @@ function applyNationPriority($priority, $nationID, $generalName): ?string
function applyGeneralPriority($priority, $nationID, $generalName): ?string
{
$db = DB::db();
$gameNow = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$generalPolicyRoot = $nationStor->npc_general_policy;
@@ -206,7 +209,7 @@ function applyGeneralPriority($priority, $nationID, $generalName): ?string
$generalPolicyRoot['priority'] = $priority;
$generalPolicyRoot['prioritySetter'] = $generalName;
$generalPolicyRoot['prioritySetTime'] = TimeUtil::now();
$generalPolicyRoot['prioritySetTime'] = $gameNow;
$nationStor->npc_general_policy = $generalPolicyRoot;
return null;
}
+2 -1
View File
@@ -77,7 +77,8 @@ $month = $query['month'];
$repeatCnt = $query['repeatCnt'];
$rawAttacker = $query['attackerGeneral'];
$rawAttacker['turntime'] = TimeUtil::now();
$battleClock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
$rawAttacker['turntime'] = $battleClock->formatTick($battleClock->nowTick());
$rawAttackerCity = $query['attackerCity'];
$rawAttackerNation = $query['attackerNation'];
+80 -28
View File
@@ -7,6 +7,7 @@ include "func.php";
WebUtil::requireAJAX();
$pick = Util::getPost('pick');
$pictureSource = Util::getPost('picture_source', 'string', 'selected');
if(!$pick){
Json::die([
@@ -21,8 +22,8 @@ $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$generalID = $db->queryFirstField('SELECT no FROM general WHERE owner = %i', $userID);
if(!$generalID){
@@ -35,10 +36,20 @@ if(!$generalID){
list(
$year,
$month,
$startYear,
$maxgeneral,
$npcmode,
$turnterm
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode', 'turnterm']);
$turnterm,
$showImgLevel
) = $gameStor->getValuesAsArray([
'year',
'month',
'startyear',
'maxgeneral',
'npcmode',
'turnterm',
'show_img_level',
]);
if($npcmode!=2){
Json::die([
@@ -55,7 +66,10 @@ if(!$info){
]);
}
$ownerInfo = RootDB::db()->queryFirstRow('SELECT `name`,`picture`,`imgsvr` FROM member WHERE `NO`=%i',$userID);
$ownerInfo = RootDB::db()->queryFirstRow(
'SELECT `name`,`picture`,`imgsvr`,`grade` FROM member WHERE `NO`=%i',
$userID
);
if(!$ownerInfo){
Json::die([
'result'=>false,
@@ -64,6 +78,27 @@ if(!$ownerInfo){
}
$info = Json::decode($info);
$isCentennialAllStar = CentennialAllStarGrowthService::isActive();
if ($isCentennialAllStar) {
if (!in_array($pictureSource, ['current', 'own', 'selected'], true)) {
Json::die([
'result' => false,
'reason' => '올바르지 않은 전콘 선택입니다.',
]);
}
if ($pictureSource === 'own') {
$canUseOwnPicture = in_array('picture', GameConst::$generalPoolAllowOption, true)
&& $showImgLevel >= 1
&& $ownerInfo['grade'] >= 1
&& $ownerInfo['picture'] !== '';
if (!$canUseOwnPicture) {
Json::die([
'result' => false,
'reason' => '사용할 수 있는 내 전콘이 없습니다.',
]);
}
}
}
$generalObj = General::createObjFromDB($generalID);
@@ -101,35 +136,52 @@ $db->update('select_pool',[
'reserved_until'=>null,
], '(owner=%i or reserved_until < %s) AND general_id is NULL', $userID, $now);
if(key_exists('leadership', $info)){
$generalObj->updateVar('leadership', $info['leadership']);
$generalObj->updateVar('strength', $info['strength']);
$generalObj->updateVar('intel', $info['intel']);
if ($isCentennialAllStar) {
CentennialAllStarGrowthService::prepareLegacyUserReselection($generalObj);
CentennialAllStarGrowthService::applyTarget($generalObj, $info, [
'startyear' => $startYear,
'year' => $year,
'month' => $month,
]);
} else {
if(key_exists('leadership', $info)){
$generalObj->updateVar('leadership', $info['leadership']);
$generalObj->updateVar('strength', $info['strength']);
$generalObj->updateVar('intel', $info['intel']);
}
if(key_exists('dex', $info)){
$generalObj->updateVar('dex1', $info['dex'][0]);
$generalObj->updateVar('dex2', $info['dex'][1]);
$generalObj->updateVar('dex3', $info['dex'][2]);
$generalObj->updateVar('dex4', $info['dex'][3]);
$generalObj->updateVar('dex5', $info['dex'][4]);
}
if(key_exists('ego', $info)){
$generalObj->updateVar('personal', $info['ego']);
}
if(key_exists('specialDomestic', $info)){
$generalObj->updateVar('special', $info['specialDomestic']);
}
if(key_exists('specialWar', $info)){
$generalObj->updateVar('special2', $info['specialWar']);
}
}
if(key_exists('picture', $info)){
if ($isCentennialAllStar) {
if ($pictureSource === 'own') {
$generalObj->updateVar('imgsvr', $ownerInfo['imgsvr']);
$generalObj->updateVar('picture', $ownerInfo['picture']);
} elseif ($pictureSource === 'selected' && key_exists('picture', $info)) {
$generalObj->updateVar('imgsvr', $info['imgsvr']);
$generalObj->updateVar('picture', $info['picture']);
}
} elseif(key_exists('picture', $info)){
$generalObj->updateVar('imgsvr', $info['imgsvr']);
$generalObj->updateVar('picture', $info['picture']);
}
if(key_exists('generalName', $info)){
$generalObj->updateVar('name', $info['generalName']);
}
if(key_exists('dex', $info)){
$generalObj->updateVar('dex1', $info['dex'][0]);
$generalObj->updateVar('dex2', $info['dex'][1]);
$generalObj->updateVar('dex3', $info['dex'][2]);
$generalObj->updateVar('dex4', $info['dex'][3]);
$generalObj->updateVar('dex5', $info['dex'][4]);
}
if(key_exists('ego', $info)){
$generalObj->updateVar('personal', $info['ego']);
}
if(key_exists('specialDomestic', $info)){
$generalObj->updateVar('special', $info['specialDomestic']);
}
if(key_exists('specialWar', $info)){
$generalObj->updateVar('special2', $info['specialWar']);
}
$generalObj->setAuxVar('next_change', TimeUtil::nowAddMinutes(12 * $turnterm));
$generalObj->setAuxVar('next_change', $now + GameClock::TICKS_PER_TURN * 12);
$userNick = $ownerInfo['name'];
$generalObj->setVar('owner_name', $userNick);
@@ -148,4 +200,4 @@ $generalObj->applyDB($db);
Json::die([
'result'=>true,
'reason'=>'success'
]);
]);
+3 -2
View File
@@ -51,8 +51,9 @@ function MessageBox($str)
function LogText($prefix, $variable)
{
$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
return;
//$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
//file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
}
function prepareDir(string $dirPath, bool $forceCreate=true):bool{
+11 -1
View File
@@ -8,4 +8,14 @@ $session = Session::getInstance()->setReadOnly();
$db = DB::db();
TurnExecutionHelper::executeAllCommand();
$updated = false;
$locked = false;
$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
Json::die([
'result' => true,
'updated' => $updated,
'locked' => $locked,
'lastExecutedTick' => $lastExecuted,
'lastExecuted' => $clock->formatTick($lastExecuted, true),
]);
+3 -3
View File
@@ -526,7 +526,7 @@ function DeleteConflict($nation)
function getConquerNation($city): int
{
$conflict = Json::decode($city['conflict']);
return Util::array_first_key($conflict);
return array_key_first($conflict);
}
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
@@ -785,8 +785,8 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
'officer_set' => 0,
];
if ($city['level'] > 3) {
$query['def'] = 1000;
$query['wall'] = 1000;
$query['def'] = GameConst::$defaultCityWall;
$query['wall'] = GameConst::$defaultCityWall;
} else {
$query['def'] = $db->sqleval('def_max/2');
$query['wall'] = $db->sqleval('wall_max/2');
+2 -2
View File
@@ -21,7 +21,7 @@ class BidUniqueAuction extends \sammo\BaseAPI
])
->rule('int', 'amount')
->rule('int', 'auctionID')
->rule('boolean', 'extendCloseDate');
->rule('boolean', 'extendCloseTick');
if (!$v->validate()) {
return $v->errorStr();
@@ -38,7 +38,7 @@ class BidUniqueAuction extends \sammo\BaseAPI
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
$tryExtendCloseDate = $this->args['extendCloseTick'] ?? false;
$generalID = $session->generalID;
$general = General::createObjFromDB($generalID);
@@ -15,6 +15,8 @@ use sammo\General;
use sammo\Json;
use sammo\TimeUtil;
use sammo\Util;
use sammo\GameClock;
use sammo\KVStorage;
use function sammo\getAuctionLogRecent;
@@ -33,12 +35,13 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$buyRiceList = [];
$sellRiceList = [];
/** @var AuctionInfo[] */
$auctions = array_map(fn ($raw) => AuctionInfo::fromArray($raw), $db->query(
'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_date` ASC',
'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_tick` ASC',
[
AuctionType::BuyRice->value,
AuctionType::SellRice->value,
@@ -87,8 +90,8 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
'type' => $auction->type->value,
'hostGeneralID' => $auction->hostGeneralID,
'hostName' => $auction->detail->hostName,
'openDate' => TimeUtil::format($auction->openDate, false),
'closeDate' => TimeUtil::format($auction->closeDate, false),
'openDate' => $clock->formatTick($auction->openTick),
'closeDate' => $clock->formatTick($auction->closeTick),
'amount' => $auction->detail->amount,
'startBidAmount' => $auction->detail->startBidAmount,
'finishBidAmount' => $auction->detail->finishBidAmount,
@@ -14,6 +14,8 @@ use sammo\Enums\GeneralQueryMode;
use sammo\Enums\InheritanceKey;
use sammo\InheritancePointManager;
use sammo\TimeUtil;
use sammo\GameClock;
use sammo\KVStorage;
use sammo\Validator;
use sammo\General;
@@ -42,6 +44,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$generalID = $session->generalID;
$auctionID = $this->args['auctionID'];
@@ -92,9 +95,11 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
'target' => $auction->target,
'isCallerHost' => $auction->hostGeneralID === $generalID,
'hostName' => $auction->detail->hostName,
'closeDate' => TimeUtil::format($auction->closeDate, false),
'closeDate' => $clock->formatTick($auction->closeTick),
'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
'availableLatestBidCloseDate' => $auction->detail->availableLatestBidCloseTick === null
? null
: $clock->formatTick($auction->detail->availableLatestBidCloseTick),
],
'bidList' => $responseBid,
'obfuscatedName' => $obfuscatedName,
@@ -12,6 +12,8 @@ use sammo\Enums\APIRecoveryType;
use sammo\Enums\AuctionType;
use sammo\TimeUtil;
use sammo\Util;
use sammo\GameClock;
use sammo\KVStorage;
class GetUniqueItemAuctionList extends \sammo\BaseAPI
{
@@ -28,12 +30,13 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$generalID = $session->generalID;
/** @var AuctionInfo[] */
$auctions = array_map(fn($raw)=>AuctionInfo::fromArray($raw), $db->query(
'SELECT * FROM `ng_auction` WHERE `type` = %s ORDER BY `close_date` ASC',
'SELECT * FROM `ng_auction` WHERE `type` = %s ORDER BY `close_tick` ASC',
AuctionType::UniqueItem->value
) ?? []);
@@ -85,9 +88,11 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
'target' => $auction->target,
'isCallerHost' => $auction->hostGeneralID === $generalID,
'hostName' => $auction->detail->hostName,
'closeDate' => TimeUtil::format($auction->closeDate, false),
'closeDate' => $clock->formatTick($auction->closeTick),
'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
'availableLatestBidCloseDate' => $auction->detail->availableLatestBidCloseTick === null
? null
: $clock->formatTick($auction->detail->availableLatestBidCloseTick),
'highestBid' => [
'generalName' => $highestBid->aux->generalName,
'amount' => $highestBid->amount,
+7 -3
View File
@@ -7,9 +7,10 @@ use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\GameConst;
use sammo\GameClock;
use sammo\Json;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\cutTurn;
@@ -31,6 +32,7 @@ class GetReservedCommand extends \sammo\BaseAPI
$commandList = [];
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$generalID = $session->generalID;
$invalidTurnList = 0;
@@ -82,11 +84,13 @@ class GetReservedCommand extends \sammo\BaseAPI
return [
'result' => true,
'turnTime' => $turnTime,
'turnTimeTick' => Util::toInt($turnTime),
'turnTime' => $clock->formatTick(Util::toInt($turnTime)),
'turnTerm' => $turnTerm,
'year' => $year,
'month' => $month,
'date' => TimeUtil::now(true),
'date' => $clock->formatTick($clock->nowTick(), true),
'clockMode' => $clock->getMode(),
'turn' => $commandList,
'autorun_limit' => $generalAux['autorun_limit'] ?? null,
];
+24 -11
View File
@@ -11,7 +11,8 @@ use sammo\Session;
use sammo\General;
use sammo\JosaUtil;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\GameClock;
use sammo\Util;
use function sammo\addTurn;
use function sammo\increaseRefresh;
@@ -37,8 +38,14 @@ class DieOnPrestart extends \sammo\BaseAPI
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc FROM general WHERE owner=%i AND npc = 0', $userID);
if (!$general) {
return '장수가 없습니다';
}
$lastRefresh = $db->queryFirstField(
'SELECT %b FROM general_access_log WHERE %b = %i',
GeneralAccessLogColumn::lastRefresh->value,
@@ -46,8 +53,9 @@ class DieOnPrestart extends \sammo\BaseAPI
$general['no']
);
if (!$general) {
return '장수가 없습니다';
$generalObj = General::createObjFromDB($general['no']);
if ($generalObj instanceof DummyGeneral) {
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
}
increaseRefresh("장수 삭제", 1);
@@ -61,16 +69,21 @@ class DieOnPrestart extends \sammo\BaseAPI
return '이미 국가에 소속되어있습니다.';
}
//서버 가오픈시 할 수 있는 행동
$targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
if ($targetTime > TimeUtil::now()) {
$targetTimeShort = substr($targetTime, 0, 19);
return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
$targetTime = $generalObj->getAuxVar('prestart_delete_after');
if (!is_int($targetTime)) {
$targetTime = addTurn(
$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
$gameStor->turnterm,
GameConst::$minTurnDieOnPrestart
);
$generalObj->setAuxVar('prestart_delete_after', $targetTime);
$generalObj->applyDB($db);
}
$generalObj = General::createObjFromDB($general['no']);
if ($generalObj instanceof DummyGeneral) {
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
//서버 가오픈시 할 수 있는 행동
if ($targetTime > $nowTick) {
$targetTimeShort = $clock->formatTick($targetTime);
return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
}
$generalName = $generalObj->getName();
+18 -8
View File
@@ -14,13 +14,13 @@ use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\GameClock;
use sammo\General;
use sammo\KVStorage;
use sammo\LastTurn;
use sammo\Validator;
use sammo\Session;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\buildNationCommandClass;
@@ -105,6 +105,7 @@ class GetFrontInfo extends \sammo\BaseAPI
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
$lastHistoryID = $this->args['lastWorldHistoryID'];
@@ -158,6 +159,7 @@ class GetFrontInfo extends \sammo\BaseAPI
private function generateGlobalInfo(MeekroDB $db): array
{
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
[
$scenarioText, $extendedGeneral, $isFiction, $npcMode,
@@ -182,8 +184,9 @@ class GetFrontInfo extends \sammo\BaseAPI
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$rawLastVote = VoteInfo::normalizeGameStorage($voteStor->getValue("vote_{$lastVoteID}"), $clock);
$lastVote = VoteInfo::fromGameStorage($rawLastVote, $clock);
if ($rawLastVote['endTick'] !== null && $rawLastVote['endTick'] < $clock->nowTick()) {
$lastVote = null;
}
}
@@ -210,7 +213,8 @@ class GetFrontInfo extends \sammo\BaseAPI
'month' => $month,
'autorunUser' => $autorunUser,
'turnterm' => $turnterm,
'lastExecuted' => $lastExecuted,
'lastExecutedTick' => $lastExecuted,
'lastExecuted' => $clock->formatTick(Util::toInt($lastExecuted), true),
'lastVoteID' => $lastVoteID,
'develCost' => $develCost,
'noticeMsg' => $noticeMsg,
@@ -224,7 +228,8 @@ class GetFrontInfo extends \sammo\BaseAPI
'isLocked' => $isLocked,
'tournamentType' => $tournamentType,
'tournamentState' => $tournamentState,
'tournamentTime' => $tournamentTime,
'tournamentTimeTick' => $tournamentTime,
'tournamentTime' => $tournamentTime === null ? null : $clock->formatTick(Util::toInt($tournamentTime)),
'genCount' => $globalGenCount,
'generalCntLimit' => $generalCntLimit,
'serverCnt' => $serverCnt,
@@ -361,6 +366,7 @@ class GetFrontInfo extends \sammo\BaseAPI
public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
{
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$permission = checkSecretPermission($general->getRaw());
@@ -425,8 +431,12 @@ class GetFrontInfo extends \sammo\BaseAPI
'crew' => $general->getVar(GeneralColumn::crew), // number;
'train' => $general->getVar(GeneralColumn::train), // number;
'atmos' => $general->getVar(GeneralColumn::atmos), // number;
'turntime' => $general->getVar(GeneralColumn::turntime), // string;
'recent_war' => $general->getVar(GeneralColumn::recent_war), // string;
'turntimeTick' => $general->getTurnTick(), // number;
'turntime' => $general->getTurnTime(), // string;
'recent_war_tick' => $general->getVar(GeneralColumn::recent_war), // number|null;
'recent_war' => $general->getVar(GeneralColumn::recent_war) === null
? null
: $clock->formatTick(Util::toInt($general->getVar(GeneralColumn::recent_war)), true), // string|null;
'horse' => $general->getVar(GeneralColumn::horse), // GameObjClassKey;
'weapon' => $general->getVar(GeneralColumn::weapon), // GameObjClassKey;
'book' => $general->getVar(GeneralColumn::book), // GameObjClassKey;
@@ -544,7 +554,7 @@ class GetFrontInfo extends \sammo\BaseAPI
'result' => false,
'reason' => '접속 제한중입니다.',
'recovery' => APIRecoveryType::GameQuota,
'recovery_arg' => $general->getVar('turntime'),
'recovery_arg' => $general->getTurnTime(),
];
}
+17 -11
View File
@@ -11,6 +11,7 @@ use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\GameClock;
use sammo\GameUnitConst;
use sammo\General;
use sammo\InheritancePointManager;
@@ -99,7 +100,7 @@ class Join extends \sammo\BaseAPI
}
$gameID = UniqueConst::$serverID;
$alreadyJoined = $db->queryFirstField('SELECT count(*) FROM `storage` WHERE `namespace` = %s AND `key` LIKE %s', 'inheritance_result', "{$gameID}_{$userID}_%");
$alreadyJoined = $db->queryFirstField('SELECT COUNT(*) FROM `inheritance_result` WHERE `server_id` = %s AND `owner` = %i', $gameID, $userID);
if ($alreadyJoined) {
//이미 받았음
return 0;
@@ -157,7 +158,7 @@ class Join extends \sammo\BaseAPI
$penalty = [];
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
@@ -165,6 +166,7 @@ class Join extends \sammo\BaseAPI
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['year', 'month', 'maxgeneral', 'scenario', 'show_img_level', 'block_general_create', 'turnterm', 'turntime', 'genius', 'npcmode']);
$clock = GameClock::fromStorage($gameStor);
########## 동일 정보 존재여부 확인. ##########
$block_general_create = $gameStor->getValue('block_general_create');
@@ -222,7 +224,7 @@ class Join extends \sammo\BaseAPI
$userLogger = new UserLogger($userID, $admin['year'], $admin['month'], false);
$now = TimeUtil::now(false);
$now = $clock->nowTick();
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'MakeGeneral',
@@ -360,17 +362,14 @@ class Join extends \sammo\BaseAPI
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
$turntime = TimeUtil::format($turntime, true);
$inheritTurnMicrosecond = $rng->nextRangeInt(0, 999999);
$turntime = cutTurn(Util::toInt($admin['turntime']), $admin['turnterm'])
+ $clock->ticksFromSeconds($inheritTurntime)
+ intdiv($inheritTurnMicrosecond * $clock->ticksPerSecond(), 1_000_000);
} else {
$turntime = getRandTurn($rng, $admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$turntime = getRandTurn($rng, $admin['turnterm'], Util::toInt($admin['turntime']));
}
$now = TimeUtil::now(true);
if ($now >= $turntime) {
$turntime = addTurn($turntime, $admin['turnterm']);
}
@@ -435,6 +434,13 @@ class Join extends \sammo\BaseAPI
'specage2' => $specage2,
'special2' => $special2,
'penalty' => Json::encode($penalty),
'aux' => Json::encode([
'prestart_delete_after' => addTurn(
$now,
$admin['turnterm'],
GameConst::$minTurnDieOnPrestart
),
]),
]);
$generalID = $db->insertId();
$db->insert('general_access_log', [
+5 -1
View File
@@ -8,6 +8,8 @@ use DateTimeInterface;
use sammo\Enums\APIRecoveryType;
use sammo\TurnExecutionHelper;
use sammo\UniqueConst;
use sammo\GameClock;
use sammo\KVStorage;
class ExecuteEngine extends \sammo\BaseAPI
{
@@ -35,11 +37,13 @@ class ExecuteEngine extends \sammo\BaseAPI
$updated = false;
$locked = false;
$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
return [
'result' => true,
'updated' => $updated,
'locked' => $locked,
'lastExecuted' => $lastExecuted,
'lastExecutedTick' => $lastExecuted,
'lastExecuted' => $clock->formatTick($lastExecuted, true),
];
}
}
+3 -1
View File
@@ -3,6 +3,7 @@
namespace sammo\API\Global;
use sammo\DB;
use sammo\GameClock;
use sammo\Enums\APIRecoveryType;
use sammo\Json;
use sammo\KVStorage;
@@ -145,7 +146,8 @@ class GeneralList extends \sammo\BaseAPI
if (static::$withToken) {
$now = (new \DateTimeImmutable())->format('Y-m-d H:i:s');
$gameStor = KVStorage::getStorage($db, 'game_env');
$now = GameClock::fromStorage($gameStor)->nowTick();
$tokens = [];
foreach ($db->query('SELECT * FROM select_npc_token WHERE `valid_until`>=%s', $now) as $token) {
$validUntil = $token['valid_until'];
@@ -10,7 +10,6 @@ use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\UserLogger;
class BuyRandomUnique extends \sammo\BaseAPI
@@ -56,7 +55,7 @@ class BuyRandomUnique extends \sammo\BaseAPI
$userLogger->push("{$reqAmount} 포인트로 랜덤 유니크 구입", "inheritPoint");
$userLogger->flush();
$general->setAuxVar('inheritRandomUnique', TimeUtil::now());
$general->setAuxVar('inheritRandomUnique', true);
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
$general->applyDB($db);
+2 -2
View File
@@ -116,7 +116,7 @@ class CheckOwner extends \sammo\BaseAPI
$src,
$dest,
"{$destGeneralName}의 소유자는 {$destGeneralOwnerName} 입니다.",
new \DateTime(),
Message::gameNow(),
new \DateTime('9999-12-31'),
[]
);
@@ -142,7 +142,7 @@ class CheckOwner extends \sammo\BaseAPI
$src,
$dest,
"소유자명이 누군가에 의해 확인되었습니다.",
new \DateTime(),
Message::gameNow(),
new \DateTime('9999-12-31'),
[]
);
@@ -4,6 +4,7 @@ namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\CentennialAllStarGrowthService;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\RankColumn;
@@ -98,6 +99,10 @@ class ResetStat extends \sammo\BaseAPI
return 'NPC는 능력치 초기화를 할 수 없습니다.';
}
if (!CentennialAllStarGrowthService::isStatResetAllowed()) {
return '100기 올스타 장수는 능력치 초기화를 사용할 수 없습니다.';
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -64,13 +64,11 @@ class ResetTurnTime extends \sammo\BaseAPI
$gameStor = KVStorage::getStorage($db, 'game_env');
$turnTerm = $gameStor->getValue('turnterm');
$currTurnTime = new DateTimeImmutable($general->getTurnTime());
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'ResetTurnTime',
$userID,
$general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTime()
$general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTick()
)));
$afterTurn = $rng->nextFloat1() * $turnTerm * 60;
+4 -4
View File
@@ -44,7 +44,7 @@ class SendMessage extends \sammo\BaseAPI
private function genPublicMessage(MessageTarget $src, string $text): Message
{
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
$msg = new Message(
@@ -62,7 +62,7 @@ class SendMessage extends \sammo\BaseAPI
private function genNationalMessage(MessageTarget $src, string $text): Message
{
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
$dest = new MessageTarget(0, '', $src->nationID, $src->nationName, $src->color);
@@ -82,7 +82,7 @@ class SendMessage extends \sammo\BaseAPI
private function genDiplomacyMessage(MessageTarget $src, int $destNationID, string $text): Message|string
{
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
$destNation = getNationStaticInfo($destNationID);
@@ -107,7 +107,7 @@ class SendMessage extends \sammo\BaseAPI
private function genPrivateMessage(MessageTarget $src, int $destGeneralID, int $permission, string $text): Message|string
{
$now = new \DateTime();
$now = Message::gameNow();
$unlimited = new \DateTime('9999-12-31');
$db = DB::db();
+6 -2
View File
@@ -8,6 +8,7 @@ use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode;
use sammo\General;
use sammo\GameClock;
use sammo\GeneralLite;
use sammo\Session;
use sammo\Util;
@@ -264,8 +265,11 @@ class GeneralList extends \sammo\BaseAPI
'honorText' => fn ($rawGeneral) => getHonor($rawGeneral['experience']),
'dedLevelText' => fn ($rawGeneral) => getDedLevelText($rawGeneral['dedlevel']),
//'0000-00-00 11:23';
'turntime' => fn ($rawGeneral) => substr($rawGeneral['turntime'], 0, 19),
'recent_war' => fn ($rawGeneral) => substr($rawGeneral['recent_war'], 0, 19),
'turntime' => fn ($rawGeneral) => GameClock::fromStorage($gameStor)
->formatTick(Util::toInt($rawGeneral['turntime'])),
'recent_war' => fn ($rawGeneral) => $rawGeneral['recent_war'] === null
? null
: GameClock::fromStorage($gameStor)->formatTick(Util::toInt($rawGeneral['recent_war'])),
'bill' => fn ($rawGeneral) => getBillByLevel($rawGeneral['dedlevel']),
'reservedCommand' => fn ($rawGeneral) => $reservedCommand[$rawGeneral['no']] ?? null,
'autorun_limit' => fn ($rawGeneral) => ($rawGeneral['aux'] ?? [])['autorun_limit'] ?? 0,
+3 -2
View File
@@ -6,8 +6,8 @@ use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\GameClock;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\Validator;
use sammo\WebUtil;
@@ -51,8 +51,9 @@ class SetNotice extends \sammo\BaseAPI
$nationID = $me['nation'];
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$gameNow = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$nationStor->nationNotice = [
'date'=>TimeUtil::now(),
'date'=>$gameNow,
'msg'=>WebUtil::htmlPurify($msg),
'author'=>$me['name'],
'authorID'=>$me['no'],
@@ -8,10 +8,10 @@ use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralQueryMode;
use sammo\GameConst;
use sammo\GameClock;
use sammo\General;
use sammo\Json;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\checkLimit;
@@ -39,6 +39,7 @@ class GetReservedCommand extends \sammo\BaseAPI
increaseRefresh("사령부", 1);
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$userID = $session->userID;
$me = $db->queryFirstRow(
@@ -51,7 +52,8 @@ class GetReservedCommand extends \sammo\BaseAPI
$nationID = $me['nation'];
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
return "접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다. (다음 갱신 가능 시각 : {$me['turntime']})";
$limitTime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($me['turntime']), true);
return "접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다. (다음 갱신 가능 시각 : {$limitTime})";
}
$permission = checkSecretPermission($me);
@@ -156,7 +158,8 @@ class GetReservedCommand extends \sammo\BaseAPI
'year' => $year,
'month' => $month,
'turnTerm' => $turnTerm,
'date' => TimeUtil::now(true),
'date' => $clock->formatTick($clock->nowTick(), true),
'clockMode' => $clock->getMode(),
'chiefList' => $nationChiefList,
'troopList' => $troopList,
'isChief' => ($me['officer_level'] > 4),
+4 -3
View File
@@ -10,8 +10,9 @@ use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode;
use sammo\General;
use sammo\GeneralLite;
use sammo\GameClock;
use sammo\KVStorage;
use sammo\Session;
use sammo\TimeUtil;
use sammo\Validator;
class AddComment extends \sammo\BaseAPI
@@ -47,7 +48,8 @@ class AddComment extends \sammo\BaseAPI
$generalName = $general->getName();
$nationID = $general->getNationID();
$nationName = $general->getStaticNation()['name'];
$date = TimeUtil::now();
$db = DB::db();
$date = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'))->formatNow();
$comment = new VoteComment(
@@ -61,7 +63,6 @@ class AddComment extends \sammo\BaseAPI
date: $date
);
$db = DB::db();
$db->insert('vote_comment', $comment->toArray());
return null;
+6 -1
View File
@@ -8,6 +8,7 @@ use sammo\DB;
use sammo\DTO\VoteComment;
use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType;
use sammo\GameClock;
use sammo\Json;
use sammo\KVStorage;
use sammo\Validator;
@@ -35,13 +36,16 @@ class GetVoteDetail extends \sammo\BaseAPI
{
$voteID = $this->args['voteID'];
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$voteStor = KVStorage::getStorage($db, 'vote');
$rawVote = $voteStor->getValue("vote_{$voteID}");
if (!$rawVote) {
return '설문조사가 없습니다.';
}
$voteInfo = VoteInfo::fromArray($rawVote);
$rawVote = VoteInfo::normalizeGameStorage($rawVote, $clock);
$voteInfo = VoteInfo::fromGameStorage($rawVote, $clock);
$isOpen = $rawVote['endTick'] === null || $rawVote['endTick'] >= $clock->nowTick();
$votes = array_map(fn ($arr) => [Json::decode($arr[0]), $arr[1]], $db->queryAllLists(
@@ -70,6 +74,7 @@ class GetVoteDetail extends \sammo\BaseAPI
'comments' => $comments,
'myVote' => $myVote,
'userCnt' => $userCnt,
'isOpen' => $isOpen,
];
}
}
+5 -3
View File
@@ -6,6 +6,7 @@ use DateTimeInterface;
use sammo\DB;
use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType;
use sammo\GameClock;
use sammo\KVStorage;
use sammo\Session;
@@ -25,16 +26,17 @@ class GetVoteList extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$voteStor = KVStorage::getStorage($db, 'vote');
$votes = [];
foreach($voteStor->getAll() as $voteKey => $rawVote){
if(!str_starts_with($voteKey, 'vote_')){
if(preg_match('/^vote_(\d+)$/D', $voteKey, $matches) !== 1){
continue;
}
$voteID = (int)substr($voteKey, 5);
$votes[$voteID] = VoteInfo::fromArray($rawVote);
$voteID = (int)$matches[1];
$votes[$voteID] = VoteInfo::fromGameStorage($rawVote, $clock);
}
return [
+19 -15
View File
@@ -9,7 +9,7 @@ use sammo\Enums\APIRecoveryType;
use sammo\KVStorage;
use sammo\RootDB;
use sammo\Session;
use sammo\TimeUtil;
use sammo\GameClock;
use sammo\Util;
use sammo\Validator;
@@ -37,7 +37,7 @@ class NewVote extends \sammo\BaseAPI
return null;
}
function closeOldVote(int $voteID, KVStorage $voteStor)
function closeOldVote(int $voteID, KVStorage $voteStor, GameClock $clock)
{
$db = DB::db();
$voteStor = KVStorage::getStorage($db, 'vote');
@@ -45,13 +45,14 @@ class NewVote extends \sammo\BaseAPI
if (!$rawLastVoteInfo) {
return;
}
$lastVoteInfo = VoteInfo::fromArray($rawLastVoteInfo);
if ($lastVoteInfo->endDate) {
$rawLastVoteInfo = VoteInfo::normalizeGameStorage($rawLastVoteInfo, $clock);
if ($rawLastVoteInfo['endTick'] !== null) {
return;
}
$lastVoteInfo->endDate = TimeUtil::now();
$voteStor->setValue("vote_{$voteID}", $lastVoteInfo->toArray());
$rawLastVoteInfo['endTick'] = $clock->nowTick();
$rawLastVoteInfo['endDate'] = $clock->formatTick($rawLastVoteInfo['endTick']);
$voteStor->setValue("vote_{$voteID}", $rawLastVoteInfo);
}
function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
@@ -71,7 +72,11 @@ class NewVote extends \sammo\BaseAPI
$multipleOptions = 0;
}
$now = TimeUtil::now();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$now = $clock->formatTick($nowTick);
/** @var ?string */
$endDate = $this->args['endDate'] ?? null;
/** @var string[] */
@@ -83,9 +88,9 @@ class NewVote extends \sammo\BaseAPI
if($endDate !== null){
try{
$oNow = new \DateTimeImmutable($now);
$oEndDate = new \DateTimeImmutable($endDate);
if($oEndDate < $oNow){
$endTick = $clock->dateTimeToTick($oEndDate);
if($endTick < $nowTick){
return '종료일이 이미 지났습니다.';
}
}
@@ -96,17 +101,13 @@ class NewVote extends \sammo\BaseAPI
$userName = $session->userName;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$lastVote = $gameStor->getValue('lastVote') ?? 0;
$voteID = $lastVote + 1;
$voteStor = KVStorage::getStorage($db, 'vote');
if (!($this->args['keepOldVote'] ?? false)) {
$this->closeOldVote($lastVote, $voteStor);
$this->closeOldVote($lastVote, $voteStor, $clock);
}
$multipleOptions = Util::valueFit($multipleOptions, 0, count($options));
@@ -122,7 +123,10 @@ class NewVote extends \sammo\BaseAPI
options: $options,
);
$voteStor->setValue("vote_{$voteID}", $voteInfo->toArray());
$voteStor->setValue("vote_{$voteID}", $voteInfo->toArray() + [
'startTick' => $nowTick,
'endTick' => $endDate === null ? null : $clock->dateTimeToTick(new \DateTimeImmutable($endDate)),
]);
$gameStor->setValue('lastVote', $voteID);
$db->update('general', [
+5 -2
View File
@@ -8,6 +8,7 @@ use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralQueryMode;
use sammo\General;
use sammo\GameClock;
use sammo\Json;
use sammo\KVStorage;
use sammo\LiteHashDRBG;
@@ -54,15 +55,17 @@ class Vote extends \sammo\BaseAPI
return '선택한 항목이 없습니다.';
}
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$voteStor = KVStorage::getStorage($db, 'vote');
$rawVoteInfo = $voteStor->getValue("vote_{$voteID}");
if (!$rawVoteInfo) {
return '설문조사가 없습니다.';
}
$voteInfo = VoteInfo::fromArray($rawVoteInfo);
$rawVoteInfo = VoteInfo::normalizeGameStorage($rawVoteInfo, $clock);
$voteInfo = VoteInfo::fromGameStorage($rawVoteInfo, $clock);
if ($voteInfo->endDate && $voteInfo->endDate < new \DateTimeImmutable()) {
if ($rawVoteInfo['endTick'] !== null && $rawVoteInfo['endTick'] < $clock->nowTick()) {
return '설문조사가 종료되었습니다.';
}
+12 -8
View File
@@ -8,6 +8,11 @@ use sammo\Util;
abstract class AbsFromUserPool extends AbsGeneralPool{
protected static function getCandidateWeight(array $info, int $owner): int|float
{
return array_sum($info['dex'] ?? []);
}
public function occupyGeneralName(): bool
{
$generalID = $this->getGeneralBuilder()->getGeneralID();
@@ -25,8 +30,9 @@ abstract class AbsFromUserPool extends AbsGeneralPool{
}
static public function pickGeneralFromPool(\MeekroDB $db, RandUtil $rng, int $owner, int $pickCnt, ?string $prefix=null):array{
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$now = $clock->nowTick();
$db->update('select_pool', [
'reserved_until'=>null,
@@ -36,17 +42,15 @@ abstract class AbsFromUserPool extends AbsGeneralPool{
$pool = [];
foreach($db->query('SELECT id, unique_name, info FROM select_pool WHERE reserved_until IS NULL AND general_id IS NULL', $pickCnt) as $cand){
$cand['info'] = Json::decode($cand['info']);
$dexTotal = array_sum($cand['info']['dex']);
$pool[] = [$cand, $dexTotal];
$pool[] = [$cand, static::getCandidateWeight($cand['info'], $owner)];
}
if(count($pool) < $pickCnt){
throw new \RuntimeException('pool 부족');
}
$gameStor = KVStorage::getStorage($db, 'game_env');
$result = [];
$validUntil = TimeUtil::nowAddMinutes(2 * $gameStor->turnterm);
$result = [];
$validUntil = $now + GameClock::TICKS_PER_TURN * 2;
while(count($result) < $pickCnt){
$cand = $rng->choiceUsingWeightPair($pool);
$poolID = $cand['id'];
@@ -69,4 +73,4 @@ abstract class AbsFromUserPool extends AbsGeneralPool{
return array_values($result);
}
}
}
+3 -3
View File
@@ -34,7 +34,7 @@ abstract class AbsGeneralPool{
* specialWar
*/
public function __construct(\MeekroDB $db, RandUtil $rng, array $info, string $validUntil)
public function __construct(\MeekroDB $db, RandUtil $rng, array $info, int $validUntil)
{
$this->db = $db;
$this->info = $info;
@@ -92,7 +92,7 @@ abstract class AbsGeneralPool{
return $this->builder;
}
public function getValidUntil():string{
public function getValidUntil():int{
return $this->validUntil;
}
@@ -109,4 +109,4 @@ abstract class AbsGeneralPool{
abstract public static function getPoolName():string;
abstract public static function initPool(\MeekroDB $db);
}
}
@@ -15,7 +15,7 @@ class che_척사_오악진형도 extends \sammo\BaseItem{
public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
return [1.15, 0.85];
}
return [1, 1];
@@ -33,7 +33,7 @@ class event_전투특기_공성 extends \sammo\BaseItem{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -28,7 +28,7 @@ class event_전투특기_궁병 extends \sammo\BaseItem{
if($statName === 'warAvoidRatio'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -28,7 +28,7 @@ class event_전투특기_귀병 extends \sammo\BaseItem{
if($statName === 'warMagicSuccessProb'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -32,7 +32,7 @@ class event_전투특기_기병 extends \sammo\BaseItem{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -33,7 +33,7 @@ class event_전투특기_보병 extends \sammo\BaseItem{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -17,7 +17,7 @@ class event_전투특기_척사 extends \sammo\BaseItem{
public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
return [1.2, 0.8];
}
return [1, 1];
@@ -0,0 +1,68 @@
<?php
namespace sammo\ActionScenarioEffect;
use \sammo\iAction;
use sammo\Util;
use sammo\WarUnit;
use sammo\WarUnitCity;
use sammo\WarUnitTrigger\che_전멸시페이즈증가;
use sammo\WarUnitTriggerCaller;
class event_MoreEffect implements iAction
{
use \sammo\DefaultAction;
public function getWarPowerMultiplier(WarUnit $unit): array
{
if ($unit->isAttacker()) {
return [1.4, 0.7143];
}
return [1, 1];
}
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
$scoreMap = [
'상업' => 2,
'농업' => 2,
'치안' => 2,
'기술' => 2,
'성벽' => 2,
'수비' => 2,
'인구' => 2,
'민심' => 2,
];
if ($turnType == 'changeDefenceTrain') {
return 0;
}
if ($varType === 'score' && key_exists($turnType, $scoreMap)) {
$multiplier = $scoreMap[$turnType];
$value *= $multiplier;
return $value;
}
return $value;
}
public function onCalcNationalIncome(string $type, $amount){
if($type == 'gold'){
return $amount * 2;
}
if($type == 'rice'){
return $amount * 2;
}
if($type == 'pop' && $amount > 0){
return $amount * 2;
}
return $amount;
}
public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_전멸시페이즈증가($unit),
);
}
}
@@ -35,7 +35,7 @@ class che_event_공성 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -31,7 +31,7 @@ class che_event_궁병 extends \sammo\BaseSpecial{
if($statName === 'warAvoidRatio'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -30,7 +30,7 @@ class che_event_귀병 extends \sammo\BaseSpecial{
if($statName === 'warMagicSuccessProb'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -35,7 +35,7 @@ class che_event_기병 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -35,7 +35,7 @@ class che_event_보병 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -21,7 +21,7 @@ class che_event_척사 extends \sammo\BaseSpecial{
public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
return [1.2, 0.8];
}
return [1, 1];
+1 -1
View File
@@ -35,7 +35,7 @@ class che_공성 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -31,7 +31,7 @@ class che_궁병 extends \sammo\BaseSpecial{
if($statName === 'warAvoidRatio'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -30,7 +30,7 @@ class che_귀병 extends \sammo\BaseSpecial{
if($statName === 'warMagicSuccessProb'){
return $value + 0.2;
}
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -35,7 +35,7 @@ class che_기병 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -35,7 +35,7 @@ class che_보병 extends \sammo\BaseSpecial{
}
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(\sammo\Util::starts_with($statName, 'dex')){
if(str_starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -21,7 +21,7 @@ class che_척사 extends \sammo\BaseSpecial{
public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
return [1.2, 0.8];
}
return [1, 1];
+55 -54
View File
@@ -146,40 +146,35 @@ abstract class Auction
return $this->info;
}
public function shrinkCloseDate(?DateTimeInterface $date): ?string
public function shrinkCloseTick(?int $tick): ?string
{
if ($date === null) {
$date = new DateTimeImmutable();
}
$this->info->closeDate = $date;
$db = DB::db();
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$this->info->closeTick = $tick ?? $clock->nowTick();
$db->update('ng_auction', $this->info->toArray('id'), 'id = %i', $this->info->id);
return null;
}
public function extendLatestBidCloseDate(?DateTimeInterface $date): ?string
public function extendLatestBidCloseTick(?int $tick): ?string
{
if ($date === null) {
if ($tick === null) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$turnTerm = $gameStor->getValue('turnterm');
$date = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
));
$tick = $this->info->closeTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID)
);
}
else{
$date = DateTimeImmutable::createFromInterface($date);
}
if ($this->info->detail->availableLatestBidCloseDate !== null && $date < $this->info->detail->availableLatestBidCloseDate) {
if ($this->info->detail->availableLatestBidCloseTick !== null && $tick < $this->info->detail->availableLatestBidCloseTick) {
return '기간보다 짧습니다.';
}
$this->info->detail->availableLatestBidCloseDate = $date;
$this->info->detail->availableLatestBidCloseTick = $tick;
return null;
}
public function extendCloseDate(DateTimeInterface $date, bool $force = false): ?string
public function extendCloseTick(int $tick, bool $force = false): ?string
{
if (!$force) {
if ($this->info->detail->remainCloseDateExtensionCnt === null) {
@@ -193,12 +188,11 @@ abstract class Auction
}
}
if ($date < $this->info->closeDate) {
if ($tick < $this->info->closeTick) {
return '종료 기간보다 짧습니다.';
}
$closeDate = DateTimeImmutable::createFromInterface($date);
$this->info->closeDate = $closeDate;
$this->info->closeTick = $tick;
return null;
}
@@ -245,12 +239,13 @@ abstract class Auction
//TODO: 전역 알림이 나타나야한다. 일반 메시지보다는 중요하고, 메시지보단 약하게..
//TODO: 바로가기를 제공하는 편이 좋을 것 같다.
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$msg = new Message(
MessageType::private,
$src,
$dest,
$reason,
new DateTime(),
DateTime::createFromImmutable($clock->tickToDateTime($clock->nowTick())),
new DateTime('9999-12-31'),
[]
);
@@ -275,7 +270,12 @@ abstract class Auction
$db->update('ng_auction', $this->info->toArray('id'), 'id = %i', $this->info->id);
}
private function bidInheritPoint(int $amount, \DateTimeImmutable $now, bool $tryExtendCloseDate): ?string
private function bidInheritPoint(
int $amount,
int $nowTick,
\DateTimeImmutable $nowDate,
bool $tryExtendCloseDate,
): ?string
{
$db = DB::db();
@@ -311,7 +311,7 @@ abstract class Auction
$general->getVar('owner'),
$general->getID(),
$amount,
$now,
$nowDate,
new AuctionBidItemData(
$general->getVar('owner_name'),
$obfuscatedName,
@@ -324,15 +324,16 @@ abstract class Auction
}
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$turnTerm = $gameStor->getValue('turnterm');
if ($this->info->detail->availableLatestBidCloseDate !== null) {
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
));
if ($this->info->detail->availableLatestBidCloseTick !== null) {
$extendedCloseTick = $nowTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID)
);
if ($extendedCloseDate > $this->info->closeDate && $this->info->closeDate < $this->info->detail->availableLatestBidCloseDate) {
$this->extendCloseDate(min($extendedCloseDate, $this->info->detail->availableLatestBidCloseDate), true);
if ($extendedCloseTick > $this->info->closeTick && $this->info->closeTick < $this->info->detail->availableLatestBidCloseTick) {
$this->extendCloseTick(min($extendedCloseTick, $this->info->detail->availableLatestBidCloseTick), true);
$this->applyDB();
}
}
@@ -356,12 +357,16 @@ abstract class Auction
return '경매가 이미 끝났습니다.';
}
$now = new \DateTimeImmutable();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$nowDate = $clock->tickToDateTime($nowTick);
if ($auctionInfo->closeDate < $now) {
if ($auctionInfo->closeTick < $nowTick) {
return '경매가 이미 끝났습니다.';
}
if ($auctionInfo->openDate > $now) {
if ($auctionInfo->openTick > $nowTick) {
return '경매가 아직 시작되지 않았습니다.';
}
@@ -377,13 +382,11 @@ abstract class Auction
if ($auctionInfo->reqResource === ResourceType::inheritancePoint) {
return $this->bidInheritPoint($amount, $now, $tryExtendCloseDate);
return $this->bidInheritPoint($amount, $nowTick, $nowDate, $tryExtendCloseDate);
}
//reqResource는 말 그대로 '구매자가 내야하는 자원'이다.
$db = DB::db();
$highestBid = $this->getHighestBid();
if (!$auctionInfo->detail->isReverse) {
if ($highestBid !== null && $amount <= $highestBid->amount) {
@@ -421,7 +424,7 @@ abstract class Auction
$general->getVar('owner'),
$general->getID(),
$amount,
$now,
$nowDate,
new AuctionBidItemData(
$general->getVar('owner_name'),
$general->getName(),
@@ -436,14 +439,13 @@ abstract class Auction
$general->increaseVar($resType->value, -$morePoint);
$gameStor = KVStorage::getStorage($db, 'game_env');
$turnTerm = $gameStor->getValue('turnterm');
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
));
$extendedCloseTick = $nowTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID)
);
if ($extendedCloseDate > $this->info->closeDate) {
$this->extendCloseDate($extendedCloseDate, true);
if ($extendedCloseTick > $this->info->closeTick) {
$this->extendCloseTick($extendedCloseTick, true);
$this->applyDB();
}
@@ -456,10 +458,10 @@ abstract class Auction
public function tryFinish(): ?bool
{
$now = new DateTimeImmutable();
if ($now < $this->info->closeDate) {
return null;
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
if ($clock->nowTick() < $this->info->closeTick) return null;
//경매를 닫아야한다.
$highestBid = $this->getHighestBid();
@@ -469,17 +471,15 @@ abstract class Auction
}
if ($highestBid->aux->tryExtendCloseDate) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$turnTerm = $gameStor->getValue('turnterm');
//연장 요청이 있었다.
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_BY_EXTENSION_QUERY) * 60
));
$extendedCloseTick = $this->info->closeTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_BY_EXTENSION_QUERY)
);
if ($this->extendCloseDate($extendedCloseDate) === null) {
$this->extendLatestBidCloseDate(null);
if ($this->extendCloseTick($extendedCloseTick) === null) {
$this->extendLatestBidCloseTick(null);
$this->applyDB();
return false;
}
@@ -509,12 +509,13 @@ abstract class Auction
//TODO: 전역 알림이 나타나야한다. 일반 메시지보다는 중요하고, 메시지보단 약하게..
//TODO: 바로가기를 제공하는 편이 좋을 것 같다.
$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
$msg = new Message(
MessageType::private,
$src,
$dest,
$failReason,
new \DateTime(),
DateTime::createFromImmutable($clock->tickToDateTime($clock->nowTick())),
new \DateTime('9999-12-31'),
[]
);
+9 -7
View File
@@ -56,10 +56,11 @@ abstract class AuctionBasicResource extends Auction
}
$now = new \DateTimeImmutable();
$gameStor = KVStorage::getStorage($db, 'game_env');
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$turnTerm = $gameStor->getValue('turnterm');
$closeDate = $now->add(TimeUtil::secondsToDateInterval($closeTurnCnt * $turnTerm * 60));
$closeTick = $nowTick + GameClock::TICKS_PER_TURN * $closeTurnCnt;
$openResult = static::openAuction(new AuctionInfo(
null,
@@ -68,8 +69,8 @@ abstract class AuctionBasicResource extends Auction
"$amount",
$general->getId(),
$bidderRes,
$now,
$closeDate,
$nowTick,
$closeTick,
new AuctionInfoDetail(
"{$hostResName} {$amount} 경매",
$general->getName(),
@@ -145,12 +146,13 @@ abstract class AuctionBasicResource extends Auction
//TODO: 전역 알림이 나타나야한다. 일반 메시지보다는 중요하고, 메시지보단 약하게..
//TODO: 바로가기를 제공하는 편이 좋을 것 같다.
$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
$msg = new Message(
MessageType::private,
$src,
$dest,
"{$this->auctionID}{$hostResName} 경매에 입찰이 없어 취소되었습니다.",
new \DateTime(),
\DateTime::createFromImmutable($clock->tickToDateTime($clock->nowTick())),
new \DateTime('9999-12-31'),
[]
);
@@ -246,8 +248,8 @@ abstract class AuctionBasicResource extends Auction
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$turnTerm = $gameStor->getValue('turnterm');
$date = (new DateTimeImmutable())->add(TimeUtil::secondsToDateInterval($turnTerm * 60));
$this->shrinkCloseDate($date);
$clock = GameClock::fromStorage($gameStor);
$this->shrinkCloseTick($clock->nowTick() + GameClock::TICKS_PER_TURN);
}
return null;
+27 -26
View File
@@ -72,16 +72,15 @@ class AuctionUniqueItem extends Auction
$gameStor = KVStorage::getStorage($db, 'game_env');
$now = new DateTimeImmutable();
[$turnTerm, $year, $month] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month']);
$closeDate = $now->add(TimeUtil::secondsToDateInterval(
max(static::MIN_AUCTION_CLOSE_MINUTES, $turnTerm * static::COEFF_AUCTION_CLOSE_MINUTES) * 60
));
$availableLatestBidCloseDate = $closeDate->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID) * 60
));
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$closeTick = $nowTick + $clock->ticksFromMinutes(
max(static::MIN_AUCTION_CLOSE_MINUTES, $turnTerm * static::COEFF_AUCTION_CLOSE_MINUTES)
);
$availableLatestBidCloseTick = $closeTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID)
);
$info = new AuctionInfo(
null,
@@ -90,8 +89,8 @@ class AuctionUniqueItem extends Auction
$itemKey,
$general->getID(),
ResourceType::inheritancePoint,
$now,
$closeDate,
$nowTick,
$closeTick,
new AuctionInfoDetail(
"{$item->getName()} 경매",
static::genObfuscatedName($general->getID()),
@@ -100,7 +99,7 @@ class AuctionUniqueItem extends Auction
$startAmount,
null,
1,
$availableLatestBidCloseDate,
$availableLatestBidCloseTick,
)
);
@@ -267,21 +266,22 @@ class AuctionUniqueItem extends Auction
if ($availableEquipUniqueCnt <= 0) {
$turnTerm = $gameStor->getValue('turnterm');
$clock = GameClock::fromStorage($gameStor);
//제한에 걸렸다면 자동 연장
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_UNIQUE_CNT) * 60
));
$extendedCloseTick = $this->info->closeTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_UNIQUE_CNT)
);
if($bidder->getID() != $this->info->hostGeneralID){
$this->setHostAsNeutral();
}
$this->extendCloseDate($extendedCloseDate, true);
$this->extendLatestBidCloseDate(null);
$this->extendCloseTick($extendedCloseTick, true);
$this->extendLatestBidCloseTick(null);
$this->applyDB();
return '유니크 아이템 소유 제한 상태입니다. 종료 시간이 연장됩니다.';
}
$isExtendCloseDateRequired = false;
$isExtendCloseTickRequired = false;
foreach (GameConst::$allItems as $itemType => $itemList) {
//아직은 그런 경우는 없지만 동일 유니크를 여러 부위에 장착할 수 있을지도 모름
if (!key_exists($itemKey, $itemList)) {
@@ -291,13 +291,13 @@ class AuctionUniqueItem extends Auction
$ownItem = $general->getItem($itemType);
if ($ownItem->getRawClassName() == $itemKey) {
//FIXME: 이 경우에는 환불이 되던가 해야함.
$isExtendCloseDateRequired = true;
$isExtendCloseTickRequired = true;
$reasons[] = '이미 그 유니크를 가지고 있습니다.';
continue;
}
if (!$ownItem->isBuyable()) {
$isExtendCloseDateRequired = true;
$isExtendCloseTickRequired = true;
$reasons[] = '이미 다른 유니크를 가지고 있습니다.';
continue;
}
@@ -313,18 +313,19 @@ class AuctionUniqueItem extends Auction
}
if (!$availableItemTypes) {
if ($isExtendCloseDateRequired) {
if ($isExtendCloseTickRequired) {
$turnTerm = $gameStor->getValue('turnterm');
$clock = GameClock::fromStorage($gameStor);
//동일 부위 제한에 걸렸다면 자동 연장
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID) * 60
));
$extendedCloseTick = $this->info->closeTick + $clock->ticksFromMinutes(
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID)
);
if($bidder->getID() != $this->info->hostGeneralID){
$this->setHostAsNeutral();
}
$this->extendCloseDate($extendedCloseDate, true);
$this->extendLatestBidCloseDate(null);
$this->extendCloseTick($extendedCloseTick, true);
$this->extendLatestBidCloseTick(null);
$this->applyDB();
}
return join(' ', $reasons);
@@ -0,0 +1,640 @@
<?php
namespace sammo;
use sammo\Scenario\GeneralBuilder;
final class CentennialAllStarGrowthService
{
public const POOL_CLASS = 'SPoolUnderU100';
public const AUX_KEY = 'event100_allstar';
public const TRAIT_UNLOCK_PROGRESS = 0.4;
public const NPC_PROGRESS_MULTIPLIER = 0.9;
private const STAT_KEYS = ['leadership', 'strength', 'intel'];
private const DEX_KEYS = ['dex1', 'dex2', 'dex3', 'dex4', 'dex5'];
public static function isActive(): bool
{
return GameConst::$targetGeneralPool === self::POOL_CLASS;
}
public static function isStatResetAllowed(): bool
{
return !self::isActive();
}
public static function initialAux(array $targetInfo, ?array $userInitialStats = null): array
{
$granted = array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
if ($userInitialStats !== null) {
foreach (self::STAT_KEYS as $key) {
$initial = (int) ($userInitialStats[$key] ?? GameConst::$defaultStatMin);
$granted[$key] = max(0, $initial - min($initial, GameConst::$defaultStatMin));
}
}
return [
'targetId' => (string) ($targetInfo['uniqueName'] ?? ''),
'granted' => $granted,
'dexConsumed' => array_fill_keys(self::DEX_KEYS, 0),
'dexFloor' => array_fill_keys(self::DEX_KEYS, 0),
'progressMonth' => -1,
'milestone' => 0,
'naturalSpecialDomestic' => null,
'eventSpecialDomestic' => null,
'userInitialStats' => $userInitialStats,
'dexTargetRatio' => 1.0,
];
}
public static function attachInitialTarget(GeneralBuilder $builder, array $targetInfo): void
{
$builder->setAuxVar(self::AUX_KEY, self::initialAux($targetInfo));
}
/**
* Builds an ordinary-user stat total while preserving the selected
* candidate's relative strengths as closely as integer stats allow.
*
* @return array{leadership:int,strength:int,intel:int}
*/
public static function calculateUserInitialStats(array $targetInfo): array
{
$targets = [];
$bases = [];
foreach (self::STAT_KEYS as $key) {
$target = min(
GameConst::$defaultStatMax,
max(0, (int) ($targetInfo[$key] ?? 0))
);
$targets[$key] = $target;
$bases[$key] = min($target, GameConst::$defaultStatMin);
}
$targetTotal = array_sum($targets);
$desiredTotal = min(GameConst::$defaultStatTotal, $targetTotal);
$baseTotal = array_sum($bases);
$capacityTotal = $targetTotal - $baseTotal;
if ($capacityTotal <= 0 || $desiredTotal <= $baseTotal) {
return $bases;
}
$ratio = ($desiredTotal - $baseTotal) / $capacityTotal;
$result = [];
$fractions = [];
foreach (self::STAT_KEYS as $idx => $key) {
$raw = $bases[$key] + ($targets[$key] - $bases[$key]) * $ratio;
$result[$key] = (int) floor($raw);
$fractions[] = [
'key' => $key,
'fraction' => $raw - $result[$key],
'order' => $idx,
];
}
usort($fractions, static function (array $lhs, array $rhs): int {
$fractionOrder = $rhs['fraction'] <=> $lhs['fraction'];
return $fractionOrder !== 0 ? $fractionOrder : $lhs['order'] <=> $rhs['order'];
});
$remainder = $desiredTotal - array_sum($result);
foreach ($fractions as $fraction) {
if ($remainder <= 0) {
break;
}
$key = $fraction['key'];
if ($result[$key] >= $targets[$key]) {
continue;
}
$result[$key]++;
$remainder--;
}
return $result;
}
/**
* Returns the event stat baseline that a newly selected target receives at
* the supplied game date. Organic growth can still leave the actual stat
* above this baseline.
*
* @return array{leadership:int,strength:int,intel:int}
*/
public static function calculateUserCurrentTargetStats(
array $targetInfo,
array $env
): array {
$initialStats = self::calculateUserInitialStats($targetInfo);
$progress = self::calculateProgress(
(int) $env['startyear'],
(int) $env['year'],
(int) $env['month']
);
$result = [];
foreach (self::STAT_KEYS as $key) {
$target = min(
GameConst::$maxLevel,
max(0, (int) ($targetInfo[$key] ?? 0))
);
$result[$key] = max(
$initialStats[$key],
CentennialAllStarGrowth::statFloor(
$target,
GameConst::$defaultStatMin,
$progress
)
);
}
return $result;
}
public static function prepareInitialUser(
GeneralBuilder $builder,
array $targetInfo
): void {
$initialStats = self::calculateUserInitialStats($targetInfo);
$builder->setStat(
$initialStats['leadership'],
$initialStats['strength'],
$initialStats['intel']
);
$builder->setAuxVar(
self::AUX_KEY,
self::initialAux($targetInfo, $initialStats)
);
}
/**
* Old 100th-season characters did not distinguish their form-entered
* initial stats from organic growth. Before their first reselection, treat
* the ordinary creation range as the replaceable initial allocation.
*/
public static function prepareLegacyUserReselection(General $general): void
{
$aux = $general->getAuxVar(self::AUX_KEY);
if (!is_array($aux) || is_array($aux['userInitialStats'] ?? null)) {
return;
}
$granted = is_array($aux['granted'] ?? null)
? $aux['granted']
: array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
$legacyInitialStats = [];
foreach (self::STAT_KEYS as $key) {
$current = (int) $general->getVar($key);
$granted[$key] = self::calculateLegacyUserGrant(
$current,
(int) ($granted[$key] ?? 0)
);
$beforeEventGrant = max(
0,
$current - max(0, (int) ($aux['granted'][$key] ?? 0))
);
$legacyInitialStats[$key] = min(
$beforeEventGrant,
GameConst::$defaultStatMax
);
}
$aux['granted'] = $granted;
$aux['userInitialStats'] = $legacyInitialStats;
$general->setAuxVar(self::AUX_KEY, $aux);
}
public static function calculateLegacyUserGrant(int $current, int $eventGrant): int
{
$eventGrant = max(0, $eventGrant);
$beforeEventGrant = max(0, $current - $eventGrant);
$replaceableInitialGrant = max(
0,
min($beforeEventGrant, GameConst::$defaultStatMax)
- min($beforeEventGrant, GameConst::$defaultStatMin)
);
return $eventGrant + $replaceableInitialGrant;
}
public static function calculateProgress(
int $startYear,
int $year,
int $month,
float $progressMultiplier = 1.0
): float {
if ($progressMultiplier < 0 || $progressMultiplier > 1) {
throw new \InvalidArgumentException('progress multiplier must be between 0 and 1');
}
return min(
1,
CentennialAllStarGrowth::progress($startYear, $year, $month)
* $progressMultiplier
);
}
public static function calculateDexTargetFloor(
int $target,
array $env,
float $targetRatio = 1.0
): int {
if ($targetRatio < 0 || $targetRatio > 1) {
throw new \InvalidArgumentException('dex target ratio must be between 0 and 1');
}
$target = min(GameConst::$dexLimit, max(0, $target));
$scaledTarget = (int) floor($target * $targetRatio);
$progress = self::calculateProgress(
(int) $env['startyear'],
(int) $env['year'],
(int) $env['month']
);
return CentennialAllStarGrowth::dexFloor($scaledTarget, $progress);
}
/**
* Mutates the General object but leaves persistence to the caller.
*
* @return array{progress:float,milestone:int,previousMilestone:int,targetChanged:bool,changed:bool}
*/
public static function applyTarget(
General $general,
array $targetInfo,
array $env,
float $progressMultiplier = 1.0,
float $dexTargetRatio = 1.0
): array
{
$startYear = (int) $env['startyear'];
$year = (int) $env['year'];
$month = (int) $env['month'];
$progress = self::calculateProgress(
$startYear,
$year,
$month,
$progressMultiplier
);
$progressMonth = (int) floor(
max(0, ($year - $startYear) * 12 + $month - 1)
* $progressMultiplier
);
$targetId = (string) ($targetInfo['uniqueName'] ?? '');
$aux = $general->getAuxVar(self::AUX_KEY);
if (!is_array($aux)) {
$aux = self::initialAux($targetInfo);
}
$granted = is_array($aux['granted'] ?? null)
? $aux['granted']
: array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
$targetChanged = ($aux['targetId'] ?? '') !== $targetId;
$dexConsumed = is_array($aux['dexConsumed'] ?? null)
? $aux['dexConsumed']
: array_fill_keys(self::DEX_KEYS, 0);
if ($targetChanged) {
$dexConsumed = array_fill_keys(self::DEX_KEYS, 0);
}
$dexFloor = is_array($aux['dexFloor'] ?? null)
? $aux['dexFloor']
: array_fill_keys(self::DEX_KEYS, 0);
$isUserTarget = is_array($aux['userInitialStats'] ?? null);
$nextUserInitialStats = $targetChanged && $isUserTarget
? self::calculateUserInitialStats($targetInfo)
: ($aux['userInitialStats'] ?? null);
$previousDexTargetRatio = is_numeric($aux['dexTargetRatio'] ?? null)
? (float) $aux['dexTargetRatio']
: 1.0;
$dexTargetRatioChanged = $previousDexTargetRatio !== $dexTargetRatio;
$userCurrentTargetStats = $isUserTarget
? self::calculateUserCurrentTargetStats($targetInfo, $env)
: null;
$changed = $dexTargetRatioChanged;
foreach (self::STAT_KEYS as $key) {
if (!array_key_exists($key, $targetInfo)) {
continue;
}
$target = min(GameConst::$maxLevel, max(0, (int) $targetInfo[$key]));
$floor = CentennialAllStarGrowth::statFloor(
$target,
GameConst::$defaultStatMin,
$progress
);
if ($userCurrentTargetStats !== null) {
$floor = $userCurrentTargetStats[$key];
}
$current = (int) $general->getVar($key);
if ($targetChanged) {
$result = CentennialAllStarGrowth::replaceTarget(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
} else {
$result = CentennialAllStarGrowth::advance(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
}
if ($result['value'] !== $current) {
$general->updateVar($key, $result['value']);
$changed = true;
}
$granted[$key] = $result['granted'];
}
$targetDex = $targetInfo['dex'] ?? [];
foreach (self::DEX_KEYS as $idx => $key) {
if (!array_key_exists($idx, $targetDex)) {
continue;
}
$floor = max(
0,
self::calculateDexTargetFloor(
(int) $targetDex[$idx],
$env,
$dexTargetRatio
) - max(0, (int) ($dexConsumed[$key] ?? 0))
);
$dexFloor[$key] = $floor;
$current = (int) $general->getVar($key);
if ($targetChanged || $dexTargetRatioChanged) {
$result = CentennialAllStarGrowth::replaceTarget(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
} else {
$result = CentennialAllStarGrowth::advance(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
}
if ($result['value'] !== $current) {
$general->updateVar($key, $result['value']);
$changed = true;
}
$granted[$key] = $result['granted'];
}
$oldEventSpecial = $aux['eventSpecialDomestic'] ?? null;
if ($targetChanged && $oldEventSpecial !== null
&& $general->getVar('special') === $oldEventSpecial
) {
$general->updateVar(
'special',
$aux['naturalSpecialDomestic'] ?? GameConst::$defaultSpecialDomestic
);
$changed = true;
$aux['eventSpecialDomestic'] = null;
}
$targetSpecial = $targetInfo['specialDomestic'] ?? null;
if ($progress >= self::TRAIT_UNLOCK_PROGRESS && is_string($targetSpecial) && $targetSpecial !== '') {
if (($aux['naturalSpecialDomestic'] ?? null) === null) {
$aux['naturalSpecialDomestic'] = $general->getVar('special');
}
if ($general->getVar('special') !== $targetSpecial) {
$general->updateVar('special', $targetSpecial);
$changed = true;
}
$aux['eventSpecialDomestic'] = $targetSpecial;
}
$previousMilestone = (int) ($aux['milestone'] ?? 0);
$milestone = min(5, (int) floor($progress * 5 + 0.0000001));
$aux['targetId'] = $targetId;
$aux['granted'] = $granted;
$aux['dexConsumed'] = $dexConsumed;
$aux['dexFloor'] = $dexFloor;
$aux['progressMonth'] = max((int) ($aux['progressMonth'] ?? -1), $progressMonth);
$aux['milestone'] = max($previousMilestone, $milestone);
$aux['userInitialStats'] = $nextUserInitialStats;
$aux['dexTargetRatio'] = $dexTargetRatio;
$general->setAuxVar(self::AUX_KEY, $aux);
return [
'progress' => $progress,
'milestone' => $milestone,
'previousMilestone' => $previousMilestone,
'targetChanged' => $targetChanged,
'changed' => $changed || $targetChanged || $milestone > $previousMilestone,
];
}
public static function progressMultiplierFor(General $general): float
{
return self::progressMultiplierForNPCType($general->getNPCType());
}
public static function progressMultiplierForNPCType(int $npcType): float
{
return in_array($npcType, [3, 4], true)
? self::NPC_PROGRESS_MULTIPLIER
: 1.0;
}
public static function dexTargetRatioForNPCType(int $npcType): float
{
return in_array($npcType, [3, 4], true)
? GameConst::$centennialNpcDexTargetRatio
: 1.0;
}
public static function applyCurrentTargetToBuiltNPC(
\MeekroDB $db,
GeneralBuilder $builder,
array $targetInfo,
array $env
): ?array {
if (!self::isActive()) {
return null;
}
$general = General::createObjFromDB($builder->getGeneralID());
if (!in_array($general->getNPCType(), [3, 4], true)) {
return null;
}
self::initializeGeneratedNPC($general, $targetInfo);
$result = self::applyTarget(
$general,
$targetInfo,
$env,
self::NPC_PROGRESS_MULTIPLIER,
GameConst::$centennialNpcDexTargetRatio
);
$general->applyDB($db);
return $result;
}
/**
* Keeps the ordinary M/G-general stat total while aligning its strong,
* middle, and weak stats with the selected all-star target. The target's
* creation-date growth floor is applied immediately afterwards.
*/
public static function initializeGeneratedNPC(
General $general,
array $targetInfo
): void {
$generatedStats = [];
foreach (self::STAT_KEYS as $key) {
$generatedStats[$key] = (int) $general->getVar($key);
}
$initialStats = self::calculateGeneratedNPCInitialStats(
$targetInfo,
$generatedStats
);
foreach (self::STAT_KEYS as $key) {
$general->updateVar($key, $initialStats[$key]);
}
foreach (self::DEX_KEYS as $key) {
$general->updateVar($key, 0);
}
$general->setAuxVar(self::AUX_KEY, self::initialAux($targetInfo));
}
/**
* @param array<string, mixed> $targetInfo
* @param array{leadership:int,strength:int,intel:int} $generatedStats
* @return array{leadership:int,strength:int,intel:int}
*/
public static function calculateGeneratedNPCInitialStats(
array $targetInfo,
array $generatedStats
): array {
$targetOrder = self::STAT_KEYS;
$keyOrder = array_flip(self::STAT_KEYS);
usort(
$targetOrder,
static function (string $lhs, string $rhs) use ($targetInfo, $keyOrder): int {
$targetCompare = (int) ($targetInfo[$rhs] ?? 0)
<=> (int) ($targetInfo[$lhs] ?? 0);
return $targetCompare !== 0
? $targetCompare
: $keyOrder[$lhs] <=> $keyOrder[$rhs];
}
);
$generatedValues = array_map(
static fn (string $key): int => (int) ($generatedStats[$key] ?? 0),
self::STAT_KEYS
);
rsort($generatedValues, SORT_NUMERIC);
$result = array_fill_keys(self::STAT_KEYS, 0);
foreach ($targetOrder as $idx => $key) {
$result[$key] = $generatedValues[$idx];
}
return $result;
}
/**
* Moves the event-backed part of a dex conversion with the converted
* value and consumes any guaranteed floor crossed by the source value.
* This keeps the monthly floor from refilling points already converted.
*/
public static function reconcileDexConversion(
General $general,
string $sourceKey,
string $destinationKey,
int $sourceBefore,
int $sourceAfter,
int $destinationBefore,
int $destinationAfter,
float $convertCoeff
): void {
if (!in_array($sourceKey, self::DEX_KEYS, true)
|| !in_array($destinationKey, self::DEX_KEYS, true)
|| $sourceKey === $destinationKey
) {
throw new \InvalidArgumentException('invalid dex conversion keys');
}
if ($convertCoeff < 0 || $convertCoeff > 1) {
throw new \InvalidArgumentException('dex conversion coefficient must be between 0 and 1');
}
$sourceDecrease = max(0, $sourceBefore - $sourceAfter);
$destinationIncrease = max(0, $destinationAfter - $destinationBefore);
if ($sourceDecrease === 0 && $destinationIncrease === 0) {
return;
}
$aux = $general->getAuxVar(self::AUX_KEY);
if (!is_array($aux)) {
return;
}
$granted = is_array($aux['granted'] ?? null)
? $aux['granted']
: array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
$dexConsumed = is_array($aux['dexConsumed'] ?? null)
? $aux['dexConsumed']
: array_fill_keys(self::DEX_KEYS, 0);
$dexFloor = is_array($aux['dexFloor'] ?? null)
? $aux['dexFloor']
: [];
$sourceGrantedBefore = min(
max(0, $sourceBefore),
max(0, (int) ($granted[$sourceKey] ?? 0))
);
/*
* A dex value can contain both organic and event-backed points. Split
* the actual command deltas by their share of the source total instead
* of consuming either bucket first. This keeps the combined ownership
* stable when conversion and target reselection are interleaved.
*/
$eventGrantRemoved = $sourceBefore > 0
? intdiv($sourceDecrease * $sourceGrantedBefore, $sourceBefore)
: 0;
$sourceGrantedAfter = max(0, $sourceGrantedBefore - $eventGrantRemoved);
$destinationGrantedBefore = min(
max(0, $destinationBefore),
max(0, (int) ($granted[$destinationKey] ?? 0))
);
$eventGrantTransferred = $sourceBefore > 0
? intdiv($destinationIncrease * $sourceGrantedBefore, $sourceBefore)
: 0;
$eventGrantTransferred = min(
$destinationIncrease,
$eventGrantRemoved,
$eventGrantTransferred
);
$granted[$sourceKey] = $sourceGrantedAfter;
$granted[$destinationKey] = min(
max(0, $destinationAfter),
$destinationGrantedBefore + $eventGrantTransferred
);
$sourceFloor = max(
0,
(int) ($dexFloor[$sourceKey] ?? $sourceBefore)
);
$gapBefore = max(0, $sourceFloor - $sourceBefore);
$gapAfter = max(0, $sourceFloor - $sourceAfter);
$dexConsumed[$sourceKey] = max(
0,
(int) ($dexConsumed[$sourceKey] ?? 0)
+ max(0, $gapAfter - $gapBefore)
);
$aux['granted'] = $granted;
$aux['dexConsumed'] = $dexConsumed;
$general->setAuxVar(self::AUX_KEY, $aux);
}
public static function recordableValue(General $general, string $key): int
{
$aux = $general->getAuxVar(self::AUX_KEY);
$granted = is_array($aux) && is_array($aux['granted'] ?? null)
? (int) ($aux['granted'][$key] ?? 0)
: 0;
return CentennialAllStarGrowth::recordableValue((int) $general->getVar($key), $granted);
}
public static function recordableRawValue(array $general, string $key): int
{
$aux = Json::decode($general['aux'] ?? '{}');
$eventAux = is_array($aux[self::AUX_KEY] ?? null) ? $aux[self::AUX_KEY] : [];
$granted = is_array($eventAux['granted'] ?? null)
? (int) ($eventAux['granted'][$key] ?? 0)
: 0;
return CentennialAllStarGrowth::recordableValue((int) ($general[$key] ?? 0), $granted);
}
}
+14 -7
View File
@@ -5,6 +5,7 @@ use \sammo\{
Util, JosaUtil, DB,
General, GameConst,
ActionLogger,
Json,
LastTurn,
NotInheritedMethodException,
RandUtil
@@ -118,6 +119,7 @@ abstract class BaseCommand{
$nationID = $this->generalObj->getNationID();
if($nationID == 0){
$this->nation = $this->generalObj->getStaticNation();
$this->nation['aux'] = [];
return;
}
@@ -138,7 +140,8 @@ abstract class BaseCommand{
'gold'=>0,
'rice'=>2000,
'tech'=>0,
'gennum'=>1
'gennum'=>1,
'aux'=>'{}',
];
if($this->nation && $this->nation['nation'] === $nationID){
@@ -170,6 +173,10 @@ abstract class BaseCommand{
else{
$this->nation = $nation;
}
if(is_string($this->nation['aux'] ?? null)){
$this->nation['aux'] = Json::decode($this->nation['aux']);
}
}
protected function setDestGeneral(General $destGeneralObj){
@@ -312,12 +319,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux();
$constraintInput = [
'general'=>$this->generalObj->getRaw(),
'general'=>$this->generalObj,
'city'=>$this->city,
'nation'=>$this->nation,
'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destGeneral'=>$this->destGeneralObj??null,
'destCity'=>$this->destCity,
'destNation'=>$this->destNation,
];
@@ -346,12 +353,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux();
$constraintInput = [
'general'=>$this->generalObj->getRaw(),
'general'=>$this->generalObj,
'city'=>$this->city,
'nation'=>$this->nation,
'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destGeneral'=>$this->destGeneralObj??null,
'destCity'=>$this->destCity,
'destNation'=>$this->destNation,
];
@@ -384,12 +391,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux();
$constraintInput = [
'general'=>$this->generalObj->getRaw(),
'general'=>$this->generalObj,
'city'=>$this->city,
'nation'=>$this->nation,
'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destGeneral'=>$this->destGeneralObj??null,
'destCity'=>$this->destCity,
'destNation'=>$this->destNation,
];
+1 -1
View File
@@ -183,7 +183,7 @@ class che_건국 extends Command\GeneralCommand
$general->addExperience($exp);
$general->addDedication($ded);
$aux = Json::decode($this->nation['aux']) ?? [];
$aux = $this->nation['aux'];
$aux['can_국기변경'] = 1;
$db->update('city', [
@@ -181,7 +181,7 @@ class che_랜덤임관 extends Command\GeneralCommand
if ($notIn) {
$rawGeneralsCnt = $db->query(
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 1000)/(rb.value + 1000)*(CASE WHEN g.`npc` < 2 THEN 1.2 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 50000)/(rb.value + 50000)*(CASE WHEN g.`npc` < 2 THEN 1.15 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
FROM general AS g
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
@@ -193,7 +193,7 @@ class che_랜덤임관 extends Command\GeneralCommand
);
} else {
$rawGeneralsCnt = $db->query(
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 100)/(rb.value + 100)*(CASE WHEN g.`npc` < 2 THEN 1.2 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 50000)/(rb.value + 50000)*(CASE WHEN g.`npc` < 2 THEN 1.15 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
FROM general AS g
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
@@ -208,7 +208,7 @@ class che_랜덤임관 extends Command\GeneralCommand
foreach ($rawGeneralsCnt as $nation) {
$calcCnt = $nation['warpower'] + $nation['develpower'];
if ($general->getNPCType() < 2 && Util::starts_with($nation['name'], 'ⓤ')) {
if ($general->getNPCType() < 2 && str_starts_with($nation['name'], 'ⓤ')) {
$calcCnt *= 100;
}
@@ -194,7 +194,7 @@ class che_무작위건국 extends Command\GeneralCommand
$general->addExperience($exp);
$general->addDedication($ded);
$aux = Json::decode($this->nation['aux']) ?? [];
$aux = $this->nation['aux'];
$aux['can_국기변경'] = 1;
$aux['can_무작위수도이전'] = 1;

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