천도 추가
This commit is contained in:
@@ -1838,6 +1838,76 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
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}
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}
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/**
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* $from 으로 지정한 도시부터 $to 도시까지의 최단 거리를 계산해 줌
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* @param $from 기준 도시 코드
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* @param $to 대상 도시 코드
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* @param array|null $linkNationList 경로에 해당하는 국가 리스트, null인 경우 제한 없음
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* @return null|int 거리.
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*/
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function calcCityDistance(int $from, int $to, ?array $linkNationList):?int{
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$queue = new \SplQueue();
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$cities = [];
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if($linkNationList === []){
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return null;
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}
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if($linkNationList !== null){
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$db = DB::db();
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//TODO: 도시-국가 캐싱이 있으면 쓸모 있지 않을까
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$allowedCityList = [];
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foreach($db->queryAllLists(
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'SELECT city FROM city WHERE nation IN %li',
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$linkNationList
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) as [$cityID, $nationID]){
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$allowedCityList[$cityID] = $nationID;
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}
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}
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else{
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$allowedCityList = CityConst::all();
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}
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if(!key_exists($to, $allowedCityList)){
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return null;
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}
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if($from === $to){
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return 0;
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}
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$queue->enqueue([$from, 0]);
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while(!$queue->isEmpty()){
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list($cityID, $dist) = $queue->dequeue();
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if(key_exists($cityID, $cities)){
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continue;
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}
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$cities[$cityID] = $dist;
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if($cityID === $to){
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return $dist;
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}
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foreach(array_keys(CityConst::byID($cityID)->path) as $connCityID){
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if(!key_exists($connCityID, $allowedCityList)){
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continue;
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}
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if(key_exists($connCityID, $cities)){
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continue;
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}
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$queue->enqueue([$connCityID, $dist+1]);
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}
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}
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//길이 없음
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return null;
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}
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/**
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* $from 으로 지정한 도시의 인접 도시와 $to 도시의 최단 거리를 계산해 줌
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* @param $from 기준 도시 코드
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@@ -230,7 +230,6 @@ function updateQuaterly() {
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//천도 제한 해제, 관직 변경 제한 해제
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$db->update('nation', [
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'capset'=>0,
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'l12set'=>0,
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'l11set'=>0,
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'l10set'=>0,
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@@ -61,7 +61,7 @@ class che_출병 extends Command\GeneralCommand{
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ConstraintHelper::ReqGeneralCrew(),
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ConstraintHelper::ReqGeneralRice($reqRice),
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ConstraintHelper::AllowWar(),
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ConstraintHelper::HasRoute(),
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ConstraintHelper::HasRouteWithEnemy(),
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];
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}
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@@ -0,0 +1,245 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\{
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DB, Util, JosaUtil,
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General, DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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GameUnitConst,
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Command,
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MessageTarget,
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Message,
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CityConst
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};
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use function \sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalScoreEx,
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GetImageURL,
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getNationStaticInfo
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Event\Action;
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class che_천도 extends Command\NationCommand{
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static protected $actionName = '천도';
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static public $reqArg = true;
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private $cachedDist = null;
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protected function argTest():bool{
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if($this->arg === null){
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return false;
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}
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if(!key_exists('destCityID', $this->arg)){
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return false;
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}
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if(CityConst::byID($this->arg['destCityID']) === null){
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return false;
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}
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$destCityID = $this->arg['destCityID'];
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$this->arg = [
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'destCityID'=>$destCityID,
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];
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$env = $this->env;
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$this->setCity();
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$this->setNation(['capset', 'gold', 'rice']);
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$this->setDestCity($this->arg['destCityID'], null);
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[$reqGold, $reqRice] = $this->getCost();
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if($this->getDistance() === null){
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$this->runnableConstraints[
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ConstraintHelper::AlwaysFail('천도 대상으로 도달할 방법이 없습니다.')
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];
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return;
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}
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$this->runnableConstraints=[
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::OccupiedDestCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::SuppliedDestCity(),
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ConstraintHelper::NotSameDestCity(),
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ConstraintHelper::ReqNationGold(GameConst::$basegold+$reqGold),
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ConstraintHelper::ReqNationRice(GameConst::$baserice+$reqRice),
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];
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}
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public function getCommandDetailTitle():string{
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$name = $this->getName();
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$amount = number_format($this->env['develcost'] * 5);
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return "{$name}/1+거리×2턴(금쌀 {$amount}×2^거리)";
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}
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public function getCost():array{
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$amount = $this->env['develcost'] * 5;
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$amount *= 2**$this->getDistance()??50;
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return [$amount, $amount];
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}
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private function getDistance():?int{
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if($this->cachedDist !== null){
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return $this->cachedDist;
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}
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$srcCityID = $this->nation['capital'];
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$destCityID = $this->arg['destCityID'];
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$nationID = $this->nation['nation'];
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$distance = \sammo\calcCityDistance($srcCityID, $destCityID, [$nationID])??50;
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$this->cachedDist = $distance;
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return $distance;
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}
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public function getPreReqTurn():int{
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return 1 + $this->getDistance()*2;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function addTermStack():bool{
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$lastTurn = $this->getLastTurn();
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$commandName = $this->getName();
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if($lastTurn->getCommand() != $commandName){
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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1,
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$this->nation['capset']
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));
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return false;
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}
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if($lastTurn->getSeq() < $this->nation['capset']){
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//NOTE: 최근에 천도, 증축이 일어났으면 리셋됨
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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1,
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$this->nation['capset']
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));
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return false;
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}
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if($lastTurn->getTerm() < $this->getPreReqTurn()){
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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$lastTurn->getTerm() + 1,
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$this->nation['capset']
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));
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return false;
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}
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return true;
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}
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public function getBrief():string{
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$commandName = $this->getName();
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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return "【{$destCityName}】{$josaRo} {$commandName}";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$generalID = $general->getID();
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$generalName = $general->getName();
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$year = $this->env['year'];
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$month = $this->env['month'];
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$destCity = $this->destCity;
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$destCityID = $destCity['city'];
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$destCityName = $destCity['name'];
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$nationID = $general->getNationID();
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$nationName = $this->nation['name'];
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$josaRo = JosaUtil::pick($destCityName, '로');
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$logger = $general->getLogger();
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$general->increaseVar(
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'experience',
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$general->onCalcStat($general,
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'experience', 5 * ($this->getPreReqTurn() + 1)
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));
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$general->increaseVar(
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'dedication',
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$general->onCalcStat($general,
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'dedication', 5 * ($this->getPreReqTurn() + 1)
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));
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$josaYi = JosaUtil::pick($generalName, '이');
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$josaYiNation = JosaUtil::pick($nationName, '이');
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$db->update('nation', [
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'capital' => $destCityID,
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'capset' => $db->sqleval('capset + 1'),
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], 'nation=%i', $nationID);
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$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaRo} 천도했습니다. <1>$date</");
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$logger->pushGeneralHistoryLog("<G><b>{$destCityName}</b></>{$josaRo} <M>천도</>명령");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>{$josaRo} <M>천도</> 명령");
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$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>{$josaRo} <M>천도</>를 명령하였습니다.");
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$logger->pushGlobalHistoryLog("<S><b>【천도】</b></><D><b>{$nationName}</b></>{$josaYiNation} <G><b>{$destCityName}</b></>{$josaRo} <M>천도</>하였습니다.");
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$general->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
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$general->applyDB($db);
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return true;
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}
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public function getJSFiles(): array
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{
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return [
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'js/defaultSelectCityByMap.js'
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];
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}
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public function getForm(): string
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{
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ob_start();
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?>
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<?=\sammo\getMapHtml()?><br>
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선택된 도시로 천도합니다.<br>
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현재 수도에서 연결된 도시만 가능하며, 1+2×거리만큼의 턴이 필요합니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?=\sammo\optionsForCities()?><br>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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@@ -83,7 +83,7 @@ class che_포상 extends Command\NationCommand{
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ConstraintHelper::FriendlyDestGeneral()
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];
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if($this->arg['isGold']){
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$this->runnableConstraints[] = ConstraintHelper::ReqNationGold(1);
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$this->runnableConstraints[] = ConstraintHelper::ReqNationGold(1+GameConst::$basegold);
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}
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else{
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$this->runnableConstraints[] = ConstraintHelper::ReqNationRice(1+GameConst::$baserice);
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@@ -108,6 +108,10 @@ class ConstraintHelper{
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return [__FUNCTION__];
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}
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static function HasRouteWithEnemy():array{
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return [__FUNCTION__];
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}
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static function MustBeNPC():array{
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return [__FUNCTION__];
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}
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@@ -236,6 +240,10 @@ class ConstraintHelper{
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return [__FUNCTION__, [$key, $keyNick, $comp, $reqVal, $errMsg]];
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}
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static function ReqNationAuxValue($key, string $keyNick, string $comp, $reqVal, ?string $errMsg=null):array{
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return [__FUNCTION__, [$key, $keyNick, $comp, $reqVal, $errMsg]];
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}
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static function ReqTroopMembers():array{
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return [__FUNCTION__];
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}
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@@ -31,9 +31,7 @@ class HasRoute extends Constraint{
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$db = DB::db();
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$allowedNationList = $db->queryFirstColumn('SELECT you FROM diplomacy WHERE state = 0 AND me = %i', $this->general['nation']);
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$allowedNationList[] = $this->general['nation'];
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$allowedNationList[] = 0;
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$allowedNationList = [$this->general['nation']];
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$distanceList = \sammo\searchDistanceListToDest($this->general['city'], $this->destCity['city'], $allowedNationList);
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if(!$distanceList){
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@@ -0,0 +1,46 @@
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<?php
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namespace sammo\Constraint;
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use \sammo\DB;
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class HasRouteWithEnemy extends Constraint{
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const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_DEST_CITY;
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public function checkInputValues(bool $throwExeception=true):bool{
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if(!parent::checkInputValues($throwExeception) && !$throwExeception){
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return false;
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}
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if(!key_exists('city', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require city in general");
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}
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if(!key_exists('nation', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require nation in general");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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$db = DB::db();
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$allowedNationList = $db->queryFirstColumn('SELECT you FROM diplomacy WHERE state = 0 AND me = %i', $this->general['nation']);
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$allowedNationList[] = $this->general['nation'];
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$allowedNationList[] = 0;
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$distanceList = \sammo\searchDistanceListToDest($this->general['city'], $this->destCity['city'], $allowedNationList);
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if(!$distanceList){
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$this->reason = "경로에 도달할 방법이 없습니다.";
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return false;
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}
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return true;
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}
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}
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@@ -0,0 +1,163 @@
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<?php
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namespace sammo\Constraint;
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use \sammo\JosaUtil;
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use \sammo\Util;
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use \sammo\Json;
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/**
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* 범용으로 사용 가능한 국가 Aux 변수 검사도구
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*/
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class ReqNationAuxValue extends Constraint{
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const REQ_VALUES = Constraint::REQ_NATION|Constraint::REQ_ARRAY_ARG;
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protected $key;
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protected $maxKey;
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protected $keyNick;
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protected $reqVal;
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protected $comp;
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protected $errMsg;
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protected $auxVal;
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public function checkInputValues(bool $throwExeception=true):bool{
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if(!parent::checkInputValues($throwExeception) && !$throwExeception){
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return false;
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}
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if(count($this->arg) == 5){
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[$this->key, $this->keyNick, $comp, $this->reqVal, $this->errMsg] = $this->arg;
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if(!in_array($comp, ['>', '>=', '==', '<=', '<', '!=', '===', '!=='])){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("invalid comparator");
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}
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}
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else{
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require key, keyNick, comp, reqVal[, errMsg]");
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}
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$this->comp = $comp;
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$this->maxKey = $this->key.'_max';
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if(!key_exists('aux', $this->nation)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require aux in nation");
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}
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if($this->nation['aux'] === null){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("invalid aux in nation(null)");
|
||||
}
|
||||
|
||||
if(is_array($this->nation['aux'])){
|
||||
$this->auxVal = $this->nation['aux'];
|
||||
}
|
||||
else if(is_string($this->nation['aux'])){
|
||||
$this->auxVal = Json::decode($this->nation['aux']);
|
||||
}
|
||||
else{
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("inavlid aux in nation(type)");
|
||||
}
|
||||
|
||||
|
||||
if(!key_exists($this->key, $this->auxVal)){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("require {$this->key} in nation['aux']");
|
||||
}
|
||||
|
||||
if(is_numeric($this->reqVal)){
|
||||
$this->isPercent = false;
|
||||
}
|
||||
else if(is_string($this->reqVal)){
|
||||
$this->reqVal = Util::convPercentStrToFloat($this->reqVal);
|
||||
if($this->reqVal === null){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("require valid reqVal(percentStr|numeric) format");
|
||||
}
|
||||
|
||||
if(!key_exists($this->maxKey, $this->auxVal)){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("require {$this->maxKey} in nation['aux']");
|
||||
}
|
||||
$this->isPercent = true;
|
||||
}
|
||||
|
||||
if($this->errMsg!==null && !is_string($this->errMsg)){
|
||||
if(!$throwExeception){return false; }
|
||||
throw new \InvalidArgumentException("{$this->errMsg} must be string or null");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function test():bool{
|
||||
$this->checkInputValues();
|
||||
$this->tested = true;
|
||||
$keyNick = $this->keyNick;
|
||||
|
||||
if ($this->isPercent) {
|
||||
$reqVal = $this->auxVal[$this->maxKey] * $this->reqVal;
|
||||
}
|
||||
else{
|
||||
$reqVal = $this->reqVal;
|
||||
}
|
||||
|
||||
$compList = [
|
||||
'<'=>function($target, $src){
|
||||
return ($target < $src)?true:'너무 많습니다.';
|
||||
},
|
||||
'<='=>function($target, $src){
|
||||
return ($target <= $src)?true:'너무 많습니다.';
|
||||
},
|
||||
'=='=>function($target, $src)use($keyNick){
|
||||
return ($target == $src)?true:"올바르지 않은 {$keyNick} 입니다.";
|
||||
},
|
||||
'!='=>function($target, $src)use($keyNick){
|
||||
return ($target != $src)?true:"올바르지 않은 {$keyNick} 입니다.";
|
||||
},
|
||||
'==='=>function($target, $src)use($keyNick){
|
||||
return ($target === $src)?true:"올바르지 않은 {$keyNick} 입니다.";
|
||||
},
|
||||
'!=='=>function($target, $src)use($keyNick){
|
||||
return ($target !== $src)?true:"올바르지 않은 {$keyNick} 입니다.";
|
||||
},
|
||||
'>='=>function($target, $src){
|
||||
if($target >= $src){
|
||||
return true;
|
||||
}
|
||||
if($src == 1){
|
||||
return '없습니다';
|
||||
}
|
||||
return '부족합니다.';
|
||||
},
|
||||
'>'=>function($target, $src){
|
||||
return $target > $src;
|
||||
if($src == 0){
|
||||
return '없습니다';
|
||||
}
|
||||
return '부족합니다.';
|
||||
},
|
||||
];
|
||||
|
||||
$comp = $compList[$this->comp];
|
||||
$result = ($comp)($this->auxVal[$this->key], $reqVal);
|
||||
|
||||
if($result === true){
|
||||
return true;
|
||||
}
|
||||
|
||||
if($this->errMsg){
|
||||
$this->reason = $this->errMsg;
|
||||
}
|
||||
else{
|
||||
$josaYi = JosaUtil::pick($keyNick, '이');
|
||||
$this->reason = "{$keyNick}{$josaYi} {$result}";
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
+12
-2
@@ -5,12 +5,14 @@ class LastTurn{
|
||||
protected $command = '휴식';
|
||||
protected $arg = null;
|
||||
protected $term = null;
|
||||
protected $seq = null;
|
||||
|
||||
function __construct(?string $command=null, ?array $arg=null, ?int $term=null)
|
||||
function __construct(?string $command=null, ?array $arg=null, ?int $term=null, ?int $seq=null)
|
||||
{
|
||||
$this->setCommand($command);
|
||||
$this->setArg($arg);
|
||||
$this->setTerm($term);
|
||||
$this->setSeq($term);
|
||||
}
|
||||
|
||||
static function fromJson(?string $json):self{
|
||||
@@ -43,7 +45,7 @@ class LastTurn{
|
||||
|
||||
function getArg():?array{
|
||||
return $this->arg;
|
||||
}
|
||||
}
|
||||
|
||||
function setTerm(?int $term){
|
||||
$this->term = $term;
|
||||
@@ -53,6 +55,14 @@ class LastTurn{
|
||||
return $this->term;
|
||||
}
|
||||
|
||||
function setSeq(?int $seq){
|
||||
$this->seq = $seq;
|
||||
}
|
||||
|
||||
function getSeq():?int{
|
||||
return $this->seq;
|
||||
}
|
||||
|
||||
function toJson():string{
|
||||
$result = [
|
||||
'command'=>$this->command
|
||||
|
||||
+1
-1
@@ -119,7 +119,7 @@ CREATE TABLE `nation` (
|
||||
`onlinegen` VARCHAR(1024) NULL DEFAULT '',
|
||||
`msg` TEXT NULL DEFAULT '',
|
||||
`capital` INT(1) NULL DEFAULT '0',
|
||||
`capset` INT(1) NULL DEFAULT '0',
|
||||
`capset` INT(6) NULL DEFAULT '0',
|
||||
`gennum` INT(3) NULL DEFAULT '1',
|
||||
`gold` INT(8) NULL DEFAULT '0',
|
||||
`rice` INT(8) NULL DEFAULT '0',
|
||||
|
||||
Reference in New Issue
Block a user