forked from devsam/core
초토화 추가
This commit is contained in:
@@ -209,7 +209,7 @@ class che_물자원조 extends Command\NationCommand{
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$db->update('nation', [
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'gold'=>$db->sqleval('gold - %i', $goldAmount),
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'rice'=>$db->sqleval('rice - %i', $riceAmount),
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'surlimit'=>$db->sqleval('surlimit + %i', 12)
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'surlimit'=>$db->sqleval('surlimit + %i', $this->getPostReqTurn())
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], 'nation = %i', $nationID);
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$db->update('nation', [
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@@ -0,0 +1,235 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\{
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DB, Util, JosaUtil,
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General, DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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GameUnitConst,
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Command,
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MessageTarget,
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Message,
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CityConst
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};
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use function \sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalScoreEx,
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GetImageURL,
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getNationStaticInfo
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Event\Action;
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class che_초토화 extends Command\NationCommand{
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static protected $actionName = '초토화';
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static public $reqArg = true;
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private $cachedDist = null;
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protected function argTest():bool{
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if($this->arg === null){
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return false;
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}
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if(!key_exists('destCityID', $this->arg)){
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return false;
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}
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if(CityConst::byID($this->arg['destCityID']) === null){
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return false;
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}
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$destCityID = $this->arg['destCityID'];
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$this->arg = [
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'destCityID'=>$destCityID,
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];
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$env = $this->env;
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$this->setCity();
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$this->setNation(['surlimit', 'gold', 'rice', 'capital']);
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$this->setDestCity($this->arg['destCityID'], null);
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$this->runnableConstraints=[
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::OccupiedDestCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::SuppliedDestCity(),
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ConstraintHelper::ReqNationValue('capital', '수도', '!=', $this->destCity['city'], '수도입니다.'),
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ConstraintHelper::ReqNationValue('surlimit', '제한 턴', '>', 0, '외교제한 턴이 남아있습니다.'),
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ConstraintHelper::AllowDiplomacyStatus($this->generalObj->getNationID(), [
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2, 7
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], '평시에만 가능합니다.'),
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];
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}
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 24;
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}
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public function addTermStack():bool{
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$lastTurn = $this->getLastTurn();
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$commandName = $this->getName();
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$nationStor = \sammo\KVStorage::getStorage(DB::db(), 'nation_env');
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$general = $this->getGeneral();
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$nationID = $general->getNationID();
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$nationStor->setValue("last천도Trial_{$nationID}", [$general->getVar('officer_level'), $general->getTurnTime()]);
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if($lastTurn->getCommand() != $commandName || $lastTurn->getArg() !== $this->arg){
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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1,
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$this->nation['capset']
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));
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return false;
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}
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if($lastTurn->getSeq() < $this->nation['capset']){
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//NOTE: 최근에 천도, 증축이 일어났으면 리셋됨
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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1,
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$this->nation['capset']
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));
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return false;
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}
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if($lastTurn->getTerm() < $this->getPreReqTurn()){
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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$lastTurn->getTerm() + 1,
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$this->nation['capset']
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));
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return false;
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}
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return true;
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}
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public function getBrief():string{
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$commandName = $this->getName();
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaUl = JosaUtil::pick($destCityName, '을');
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return "【{$destCityName}】{$josaUl} {$commandName}";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$generalID = $general->getID();
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$generalName = $general->getName();
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$destCity = $this->destCity;
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$destCityID = $destCity['city'];
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$destCityName = $destCity['name'];
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$nationID = $general->getNationID();
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$nationName = $this->nation['name'];
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$josaUl = JosaUtil::pick($destCityName, '을');
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$logger = $general->getLogger();
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$general->addExperience(-$general->getVar('experience') * 0.1, false);
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$general->addExperience(5 * ($this->getPreReqTurn() + 1));
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$general->addDedication(5 * ($this->getPreReqTurn() + 1));
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$josaYi = JosaUtil::pick($generalName, '이');
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$josaYiNation = JosaUtil::pick($nationName, '이');
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$amount = $destCity['pop'] / 5;
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foreach(['agri', 'comm', 'secu'] as $cityRes){
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$cityResMax = "{$cityRes}_max";
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$amount *= (($destCity[$cityRes] - $destCity[$cityResMax] * 0.5) / $destCity[$cityResMax]) + 1;
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}
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$amount = Util::toInt($amount);
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$db->update('general', [
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'experience'=>$db->sqleval('experience * 0.9')
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], 'nation = %i AND officer_level >= 5 AND no!=%i', $nationID, $generalID);
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$db->update('city', [
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'trust'=>$db->sqleval('greatest(50, trust)'),
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'pop'=>$db->sqleval('greatest(pop_max*0.1, pop*0.2)'),
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'agri'=>$db->sqleval('greatest(agri_max*0.1, agri*0.2)'),
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'comm'=>$db->sqleval('greatest(comm_max*0.1, comm*0.2)'),
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'nation'=>0,
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'front'=>0,
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'conflict'=>'{}'
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], 'city=%i', $destCityID);
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$db->update('nation', [
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'gold' => $db->sqleval('gold + %i', $amount),
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'rice' => $db->sqleval('rice + %i', $amount),
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'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn()),
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], 'nation=%i', $nationID);
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\sammo\refreshNationStaticInfo();
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\sammo\SetNationFront($nationID);
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$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaUl} 초토화했습니다. <1>$date</>");
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$logger->pushGeneralHistoryLog("<G><b>{$destCityName}</b></>{$josaUl} <M>초토화</> 명령");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>{$josaUl} <M>초토화</> 명령");
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$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>{$josaUl} <M>초토화</>하였습니다.");
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$logger->pushGlobalHistoryLog("<S><b>【초토화】</b></><D><b>{$nationName}</b></>{$josaYiNation} <G><b>{$destCityName}</b></>{$josaUl} <M>초토화</>하였습니다.");
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$general->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
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$general->applyDB($db);
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return true;
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}
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public function getJSFiles(): array
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{
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return [
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'js/defaultSelectCityByMap.js'
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];
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}
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public function getForm(): string
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{
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ob_start();
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?>
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<?=\sammo\getMapHtml()?><br>
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선택된 도시를 초토화 시킵니다.<br>
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도시가 공백지가 되며, 도시의 인구, 내정 상태에 따라 상당량의 국고가 확보됩니다.<br>
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국가의 수뇌들은 명성을 잃습니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?=\sammo\optionsForCities()?><br>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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@@ -8,7 +8,7 @@ class ConstraintHelper{
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return [__FUNCTION__, $callback];
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}
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static function AllowDiplomacyStatus(int $nationID, array $disallowList, string $errMsg):array{
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static function AllowDiplomacyStatus(int $nationID, array $allowList, string $errMsg):array{
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return [__FUNCTION__, [$nationID, $disallowList, $errMsg]];
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}
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@@ -312,7 +312,7 @@ class GameConstBase
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'che_불가침파기제의',
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],
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'특수'=>[
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//'che_초토화',
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'che_초토화',
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'che_천도',
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'che_증축',
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'che_감축',
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@@ -2218,6 +2218,8 @@ class GeneralAI
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$gold = $general->getVar('gold');
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$gold -= $this->fullLeadership * 3;
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//TODO: 소유 쌀을 생각해야할 필요가 있다.
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if($gold <= 0){
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return null;
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}
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