해산 구현

This commit is contained in:
2018-11-11 20:46:12 +09:00
parent a6a713f40e
commit b1d6611923
2 changed files with 10 additions and 51 deletions
+6
View File
@@ -2137,6 +2137,12 @@ function deleteNation(General $general) {
$oldNation['generals'] = $oldNationGenerals;
$oldNation['aux'] = Json::decode($oldNation['aux']);
$general->setVar('belong', 0);
$general->setVar('troop', 0);
$general->setVar('level', 0);
$general->setVar('nation', 0);
$general->setVar('makelimit', 12);
// 전 장수 재야로 // 전 장수 소속 무소속으로
$db->update('general', [
'belong'=>0,
+4 -51
View File
@@ -80,6 +80,7 @@ class che_해산 extends Command\GeneralCommand{
$nation = $this->nation;
$nationID = $nation['nation'];
$nationName = $nation['name'];
$josaUl = JosaUtil::pick($nationName, '을');
if($nation['gennum'] > 1){
$db->update('general', [
@@ -93,62 +94,14 @@ class che_해산 extends Command\GeneralCommand{
DeleteConflict($nationID);
deleteNation($general);
$diplomacyInit = [];
foreach(getAllNationStaticInfo() as $destNation){
$destNationID = $destNation['nation'];
$diplomacyInit[] = [
'me'=>$destNationID,
'you'=>$nationID,
'state'=>2,
'term'=>0,
];
$diplomacyInit[] = [
'me'=>$nationID,
'you'=>$destNationID,
'state'=>2,
'term'=>0,
];
}
$db->insert('diplomacy', $diplomacyInit);
DB::db()->insert('nation', [
'name'=>$nationName,
'color'=>'#330000',
'gold'=>0,
'rice'=>GameConst::$baserice,
'rate'=>20,
'bill'=>100,
'sabotagelimit'=>12,
'surlimit'=>72,
'type'=>0,
'gennum'=>1
]);
$nationID = DB::db()->insertId();
refreshNationStaticInfo();
$logger->pushGeneralActionLog("거병에 성공하였습니다. <1>$date</>");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <G><b>{$cityName}</b></>에 거병하였습니다.");
$logger->pushGeneralActionLog("세력을 해산했습니다. <1>$date</>");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} 세력을 해산했습니다.");
$logger->pushGlobalHistoryLog("<Y><b>【거병】</b></><D><b>{$generalName}</b></>{$josaYi} 세력을 결성하였습니다.");
$logger->pushGeneralHistoryLog("<G><b>{$cityName}</b></>에서 거병");
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <G><b>{$cityName}</b></>에서 거병");
$exp = 100;
$ded = 100;
$exp = $general->onPreGeneralStatUpdate($general, 'experience', $exp);
$ded = $general->onPreGeneralStatUpdate($general, 'dedication', $ded);
$general->increaseVar('experience', $exp);
$general->increaseVar('dedication', $ded);
$general->setVar('belong', 1);
$general->setVar('level', 12);
$general->setVar('nation', $nationID);
$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaUl} 해산");
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
$general->applyDB($db);
return true;