백성동원, 버그 수정

This commit is contained in:
2020-03-21 19:13:13 +09:00
parent a844ef31a2
commit afbbbaa855
3 changed files with 184 additions and 5 deletions
@@ -0,0 +1,161 @@
<?php
namespace sammo\Command\Nation;
use \sammo\{
DB, Util, JosaUtil,
General, DummyGeneral,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command,
MessageTarget,
Message,
CityConst
};
use function \sammo\{
getDomesticExpLevelBonus,
CriticalRatioDomestic,
CriticalScoreEx,
GetImageURL,
getNationStaticInfo
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
use sammo\Event\Action;
class che_백성동원 extends Command\NationCommand{
static protected $actionName = '백성동원';
static public $reqArg = true;
protected function argTest():bool{
$this->arg = [];
return true;
}
protected function init(){
$general = $this->generalObj;
$env = $this->env;
$this->setCity();
$this->setNation(['strategic_cmd_limit']);
$this->runnableConstraints=[
ConstraintHelper::OccupiedCity(),
ConstraintHelper::BeChief(),
ConstraintHelper::AllowDiplomacyStatus($this->generalObj->getNationID(), [
0
], '전쟁중이 아닙니다.'),
ConstraintHelper::SuppliedDestCity(),
ConstraintHelper::AvailableStrategicCommand()
];
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 2;
}
public function getPostReqTurn():int{
$genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit);
$nextTerm = Util::round(sqrt($genCount*4)*10);
$nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm);
return $nextTerm;
}
public function getBrief():string{
$commandName = $this->getName();
$destCityName = CityConst::byID($this->arg['destCityID'])->name;
return "{$destCityName}】에 {$commandName}";
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$generalID = $general->getID();
$generalName = $general->getName();
$date = $general->getTurnTime($general::TURNTIME_HM);
$year = $this->env['year'];
$month = $this->env['month'];
$destCity = $this->destCity;
$destCityID = $destCity['city'];
$destCityName = $destCity['name'];
$nationID = $general->getNationID();
$nationName = $this->nation['name'];
$logger = $general->getLogger();
$logger->pushGeneralActionLog("백성동원 발동! <1>$date</>");
$general->increaseVar(
'experience',
$general->onCalcStat($general,
'experience', 5 * ($this->getPreReqTurn() + 1)
));
$general->increaseVar(
'dedication',
$general->onCalcStat($general,
'dedication', 5 * ($this->getPreReqTurn() + 1)
));
$josaYi = JosaUtil::pick($generalName, '이');
$broadcastMessage = "<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>에 <M>백성동원</>을 하였습니다.";
$targetGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND no != %i', $nationID, $generalID);
foreach($targetGeneralList as $targetGeneralID){
$targetLogger = new ActionLogger($targetGeneralID, $nationID, $year, $month);
$targetLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
$targetLogger->flush();
}
$db->update('city', [
'def' => $db->sqleval('GREATEST(def2 * 0.8, def)'),
'wall' => $db->sqleval('GREATEST(wall2 * 0.8, wall)'),
], 'city=%i', $destCityID);
$josaYiNation = JosaUtil::pick($nationName, '이');
$logger->pushGeneralHistoryLog('<M>백성동원</>을 발동');
$logger->pushNationalHistoryLog("<L><b>【전략】</b></><D><b>{$nationName}</b></>{$josaYiNation} <G><b>{$destCityName}</b></>에 <M>백성동원</>을 하였습니다.");
$db->update('nation', ['strategic_cmd_limit' => $this->getPostReqTurn()], 'nation=%i', $nationID);
$general->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
$general->applyDB($db);
return true;
}
public function getForm(): string
{
ob_start();
?>
<?=\sammo\getMapHtml()?><br>
선택된 도시에 백성을 동원해 성벽을 쌓습니다.<br>
아국 도시만 가능합니다.<br>
목록을 선택하거나 도시를 클릭하세요.<br>
<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
<?=\sammo\optionsForCities()?><br>
</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
<br>
<?php
return ob_get_clean();
}
}
@@ -28,7 +28,7 @@ use sammo\Event\Action;
class che_수몰 extends Command\NationCommand{
static protected $actionName = '수몰';
static public $reqArg = false;
static public $reqArg = true;
protected function argTest():bool{
$this->arg = [];
@@ -50,7 +50,8 @@ class che_수몰 extends Command\NationCommand{
ConstraintHelper::NotNeutralDestCity(),
ConstraintHelper::NotOccupiedDestCity(),
ConstraintHelper::BattleGroundCity(),
ConstraintHelper::AvailableStrategicCommand()
ConstraintHelper::AvailableStrategicCommand(),
ConstraintHelper::OccupiedDestCity()
];
}
@@ -64,7 +65,7 @@ class che_수몰 extends Command\NationCommand{
public function getPostReqTurn():int{
$genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit);
$nextTerm = Util::round(sqrt($genCount*8)*10);
$nextTerm = Util::round(sqrt($genCount*4)*10);
$nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm);
return $nextTerm;
@@ -148,9 +149,10 @@ class che_수몰 extends Command\NationCommand{
'wall' => $db->sqleval('wall * 0.2'),
], 'city=%i', $destCityID);
$josaYiNation = JosaUtil::pick($nationName, '이');
$logger->pushGeneralHistoryLog('<M>수몰</>을 발동');
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$destNationName}</b></>의 <G><b>{$destCityName}</b></>에 <M>수몰</>을 발동");
$logger->pushNationalHistoryLog("<L><b>【전략】</b></><D><b>{$nationName}</b></>{$josaYiNation} <G><b>{$destCityName}</b></>에 <M>수몰</>을 발동하였습니다.");
$db->update('nation', ['strategic_cmd_limit' => $this->getPostReqTurn()], 'nation=%i', $nationID);
@@ -159,4 +161,20 @@ class che_수몰 extends Command\NationCommand{
return true;
}
public function getForm(): string
{
ob_start();
?>
<?=\sammo\getMapHtml()?><br>
선택된 도시에 수몰을 발동합니다.<br>
전쟁중인 상대국 도시만 가능합니다.<br>
목록을 선택하거나 도시를 클릭하세요.<br>
<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
<?=\sammo\optionsForCities()?><br>
</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
<br>
<?php
return ob_get_clean();
}
}
@@ -62,7 +62,7 @@ class che_필사즉생 extends Command\NationCommand{
public function getPostReqTurn():int{
$genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit);
$nextTerm = Util::round(sqrt($genCount*4)*10);
$nextTerm = Util::round(sqrt($genCount*8)*10);
$nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm);
return $nextTerm;