forked from devsam/core
feat(WIP): processing 물자원조
- nations, nationList를 nationList로 통합
This commit is contained in:
@@ -223,7 +223,7 @@ class che_급습 extends Command\NationCommand
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nations' => $nationList,
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'nationList' => $nationList,
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'startYear' => $this->env['startyear'],
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],
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];
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@@ -1,9 +1,13 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\{
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DB, Util, JosaUtil,
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General, DummyGeneral,
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DB,
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Util,
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JosaUtil,
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General,
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DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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@@ -21,64 +25,67 @@ use function \sammo\getNationStaticInfo;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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class che_물자원조 extends Command\NationCommand{
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class che_물자원조 extends Command\NationCommand
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{
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static protected $actionName = '원조';
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static public $reqArg = true;
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protected function argTest():bool{
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if($this->arg === null){
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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if(!key_exists('destNationID', $this->arg)){
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if (!key_exists('destNationID', $this->arg)) {
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return false;
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}
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$destNationID = $this->arg['destNationID'];
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if(!is_int($destNationID)){
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if (!is_int($destNationID)) {
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return false;
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}
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if($destNationID < 1){
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if ($destNationID < 1) {
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return false;
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}
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if(!key_exists('amountList', $this->arg)){
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if (!key_exists('amountList', $this->arg)) {
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return false;
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}
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$amountList = $this->arg['amountList'];
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if(!is_array($amountList)){
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if (!is_array($amountList)) {
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return false;
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}
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if(count($amountList) != 2){
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if (count($amountList) != 2) {
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return false;
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}
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[$goldAmount, $riceAmount] = $amountList;
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if(!is_int($goldAmount) || !is_int($riceAmount)){
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if (!is_int($goldAmount) || !is_int($riceAmount)) {
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return false;
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}
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if($goldAmount < 0 || $riceAmount < 0){
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if ($goldAmount < 0 || $riceAmount < 0) {
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return false;
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}
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if($goldAmount == 0 && $riceAmount == 0){
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if ($goldAmount == 0 && $riceAmount == 0) {
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return false;
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}
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$this->arg = [
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'destNationID'=>$destNationID,
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'amountList'=>[$goldAmount, $riceAmount]
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'destNationID' => $destNationID,
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'amountList' => [$goldAmount, $riceAmount]
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];
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return true;
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}
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protected function init(){
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protected function init()
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{
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation(['gold', 'rice', 'surlimit']);
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$this->minConditionConstraints=[
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$this->minConditionConstraints = [
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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@@ -94,47 +101,51 @@ class che_물자원조 extends Command\NationCommand{
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[$goldAmount, $riceAmount] = $this->arg['amountList'];
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$limit = $this->nation['level'] * GameConst::$coefAidAmount;
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if($goldAmount > $limit || $riceAmount > $limit){
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$this->fullConditionConstraints[
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ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')
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];
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if ($goldAmount > $limit || $riceAmount > $limit) {
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$this->fullConditionConstraints[ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')];
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return;
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}
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$this->fullConditionConstraints=[
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$this->fullConditionConstraints = [
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ConstraintHelper::ExistsDestNation(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::ReqNationGold(GameConst::$basegold+(($goldAmount>0)?1:0)),
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ConstraintHelper::ReqNationRice(GameConst::$baserice+(($riceAmount>0)?1:0)),
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ConstraintHelper::ReqNationGold(GameConst::$basegold + (($goldAmount > 0) ? 1 : 0)),
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ConstraintHelper::ReqNationRice(GameConst::$baserice + (($riceAmount > 0) ? 1 : 0)),
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ConstraintHelper::ReqNationValue('surlimit', '외교제한', '==', 0, '외교제한중입니다.'),
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ConstraintHelper::ReqDestNationValue('surlimit', '외교제한', '==', 0, '상대국이 외교제한중입니다.'),
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];
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}
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public function getCost():array{
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public function getCost(): array
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{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn():int{
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public function getPostReqTurn(): int
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{
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//NOTE: 자체 postReqTurn 사용
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return 12;
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}
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public function getNextAvailableTurn():?int{
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public function getNextAvailableTurn(): ?int
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{
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return null;
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}
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public function setNextAvailable(?int $yearMonth=null){
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public function setNextAvailable(?int $yearMonth = null)
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{
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return;
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}
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public function getBrief():string{
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public function getBrief(): string
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{
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[$goldAmount, $riceAmount] = $this->arg['amountList'];
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$goldAmountText = number_format($goldAmount);
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$riceAmountText = number_format($riceAmount);
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@@ -144,8 +155,9 @@ class che_물자원조 extends Command\NationCommand{
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}
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public function run():bool{
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if(!$this->hasFullConditionMet()){
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public function run(): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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@@ -196,7 +208,7 @@ class che_물자원조 extends Command\NationCommand{
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$broadcastMessage = "<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원했습니다.";
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$chiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND no != %i AND nation = %i', $generalID, $nationID);
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foreach($chiefList as $chiefID){
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foreach ($chiefList as $chiefID) {
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$chiefLogger = new ActionLogger($chiefID, $nationID, $year, $month);
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$chiefLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
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$chiefLogger->flush();
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@@ -211,7 +223,7 @@ class che_물자원조 extends Command\NationCommand{
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$destBroadcastMessage = $broadcastMessage = "<D><b>{$nationName}</b></>에서 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 원조했습니다.";
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$destChiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND nation = %i', $destNationID);
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foreach($destChiefList as $destChiefID){
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foreach ($destChiefList as $destChiefID) {
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$destChiefLogger = new ActionLogger($destChiefID, $nationID, $year, $month);
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$destChiefLogger->pushGeneralActionLog($destBroadcastMessage, ActionLogger::PLAIN);
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$destChiefLogger->flush();
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@@ -222,19 +234,19 @@ class che_물자원조 extends Command\NationCommand{
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$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaRoSrc}부터 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원 받음");
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$destNationStor = KVStorage::getStorage(DB::db(), $destNationID, 'nation_env');
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$destRecvAssist = $destNationStor->getValue('recv_assist')??[];
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$destRecvAssist["n{$nationID}"] = [$nationID, ($destRecvAssist["n{$nationID}"][1]??0) + $goldAmount + $riceAmount];
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$destRecvAssist = $destNationStor->getValue('recv_assist') ?? [];
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$destRecvAssist["n{$nationID}"] = [$nationID, ($destRecvAssist["n{$nationID}"][1] ?? 0) + $goldAmount + $riceAmount];
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$destNationStor->setValue('recv_assist', $destRecvAssist);
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$db->update('nation', [
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'gold'=>$db->sqleval('gold - %i', $goldAmount),
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'rice'=>$db->sqleval('rice - %i', $riceAmount),
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'surlimit'=>$db->sqleval('surlimit + %i', $this->getPostReqTurn())
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'gold' => $db->sqleval('gold - %i', $goldAmount),
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'rice' => $db->sqleval('rice - %i', $riceAmount),
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'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn())
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], 'nation = %i', $nationID);
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$db->update('nation', [
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'gold'=>$db->sqleval('gold + %i', $goldAmount),
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'rice'=>$db->sqleval('rice + %i', $riceAmount),
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'gold' => $db->sqleval('gold + %i', $goldAmount),
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'rice' => $db->sqleval('rice + %i', $riceAmount),
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], 'nation = %i', $destNationID);
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$general->addExperience(5);
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@@ -246,6 +258,51 @@ class che_물자원조 extends Command\NationCommand{
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return true;
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}
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public function exportJSVars(): array
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{
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$generalObj = $this->generalObj;
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$nationList = [];
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foreach (getAllNationStaticInfo() as $destNation) {
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$nationTarget = [
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'id' => $destNation['nation'],
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'name' => $destNation['name'],
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'color' => $destNation['color'],
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'power' => $destNation['power'],
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];
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//TODO: 물자원조 자체가 가능한지도 검사?
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if($nationTarget['id'] == $generalObj->getNationID()){
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$nationTarget['notAvailable'] = true;
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}
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$nationList[] = $nationTarget;
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}
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$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
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$nationLevelText = [];
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foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) {
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$nationLevelText[$level] = $levelText;
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}
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$amountGuide = [];
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foreach (Util::range(1, $currentNationLevel + 1) as $nationLevel) {
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$amountGuide[] = $nationLevel * GameConst::$coefAidAmount;
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}
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nationList' => $nationList,
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'currentNationLevel' => $currentNationLevel,
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'nationLevelText' => $nationLevelText,
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'minAmount' => 1000,
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'maxAmount' => Util::array_last($amountGuide),
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'amountGuide' => $amountGuide,
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],
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];
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}
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public function getJSPlugins(): array
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{
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return [
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@@ -259,34 +316,31 @@ class che_물자원조 extends Command\NationCommand{
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$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
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ob_start();
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?>
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<?=\sammo\getMapHtml()?><br>
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타국에게 원조합니다.<br>
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작위별로 금액 제한이 있습니다.<br>
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<?php foreach(\sammo\getNationLevelList() as $level => [$levelText,,]): ?>
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<?=StringUtil::padStringAlignRight($levelText, 10)?>: <?=number_format($level*GameConst::$coefAidAmount)?><br>
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<?php endforeach; ?>
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원조할 국가를 목록에서 선택하세요.<br>
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<select class='formInput' name="destNationID" id="destNationID" size='1' style='color:white;background-color:black;'>
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<?php foreach(getAllNationStaticInfo() as $nation): ?>
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<option
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value='<?=$nation['nation']?>'
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style='color:<?=$nation['color']?>;'
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>【<?=$nation['name']?> 】</option>
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<?php endforeach; ?>
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</select>
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국고 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
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<?php foreach(Util::range($currentNationLevel+1) as $nationLevel): ?>
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<option value='<?=$nationLevel*GameConst::$coefAidAmount?>'><?=$nationLevel*GameConst::$coefAidAmount?></option>
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<?php endforeach; ?>
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</select>
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병량 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
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<?php foreach(Util::range($currentNationLevel+1) as $nationLevel): ?>
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<option value='<?=$nationLevel*GameConst::$coefAidAmount?>'><?=$nationLevel*GameConst::$coefAidAmount?></option>
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<?php endforeach; ?>
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</select>
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<input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<br>
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<?= \sammo\getMapHtml() ?><br>
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타국에게 원조합니다.<br>
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작위별로 금액 제한이 있습니다.<br>
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<?php foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) : ?>
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<?= StringUtil::padStringAlignRight($levelText, 10) ?>: <?= number_format($level * GameConst::$coefAidAmount) ?><br>
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<?php endforeach; ?>
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원조할 국가를 목록에서 선택하세요.<br>
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<select class='formInput' name="destNationID" id="destNationID" size='1' style='color:white;background-color:black;'>
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<?php foreach (getAllNationStaticInfo() as $nation) : ?>
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<option value='<?= $nation['nation'] ?>' style='color:<?= $nation['color'] ?>;'>【<?= $nation['name'] ?> 】</option>
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<?php endforeach; ?>
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</select>
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국고 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
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<?php foreach (Util::range($currentNationLevel + 1) as $nationLevel) : ?>
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<option value='<?= $nationLevel * GameConst::$coefAidAmount ?>'><?= $nationLevel * GameConst::$coefAidAmount ?></option>
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<?php endforeach; ?>
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</select>
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병량 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
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<?php foreach (Util::range($currentNationLevel + 1) as $nationLevel) : ?>
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<option value='<?= $nationLevel * GameConst::$coefAidAmount ?>'><?= $nationLevel * GameConst::$coefAidAmount ?></option>
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<?php endforeach; ?>
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</select>
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<input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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}
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@@ -221,7 +221,7 @@ class che_선전포고 extends Command\NationCommand
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nations' => $nationList,
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'nationList' => $nationList,
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'startYear' => $this->env['startyear'],
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],
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];
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@@ -20,6 +20,7 @@
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class="form-control"
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:max="maxAmount"
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:min="minAmount"
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:step="step"
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v-model="amount"
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placeholder="금액"
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/>
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@@ -69,8 +70,13 @@ export default defineComponent({
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},
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amountGuide: {
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type: Array as PropType<number[]>,
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reqquired: false,
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required: false,
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},
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step: {
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type: Number,
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required: false,
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default: 1,
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}
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},
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emits: ["update:modelValue"],
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watch: {
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@@ -10,7 +10,7 @@
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<div class="row">
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<div class="col-6 col-md-3">
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국가 :
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<NationSelect :nations="nations" v-model="selectedNationID" />
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<NationSelect :nations="nationList" v-model="selectedNationID" />
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</div>
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<div class="col-4 col-md-2 d-grid">
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<b-button @click="submit">{{ commandName }}</b-button>
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@@ -22,7 +22,7 @@
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<div>임관권유문</div>
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</div>
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<div
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v-for="[, nation] in nations"
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v-for="[, nation] in nationList"
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:key="nation.id"
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class="nation-row s-border-b"
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@click="selectedNationID = nation.id"
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@@ -68,9 +68,9 @@ export default defineComponent({
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BottomBar,
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},
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setup() {
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const nations = new Map<number, procNationItem>();
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nations.set(nationItem.id, nationItem);
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nationList.set(nationItem.id, nationItem);
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}
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const selectedNationID = ref(procRes.nationList[0].id);
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@@ -89,7 +89,7 @@ export default defineComponent({
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}
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return {
|
||||
nations: ref(nations),
|
||||
nationList: ref(nationList),
|
||||
selectedNationID,
|
||||
commandName,
|
||||
isBrightColor,
|
||||
|
||||
@@ -97,9 +97,9 @@ export default defineComponent({
|
||||
return name;
|
||||
}
|
||||
|
||||
const nations = new Map<number, procNationItem>();
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nations.set(nationItem.id, nationItem);
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
async function submit(e: Event) {
|
||||
@@ -111,16 +111,10 @@ export default defineComponent({
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
return {
|
||||
nations: ref(nations),
|
||||
nationList: ref(nationList),
|
||||
selectedGeneralID,
|
||||
generalList,
|
||||
nationList,
|
||||
commandName,
|
||||
isBrightColor,
|
||||
textHelpGeneral,
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
<template>
|
||||
<TopBackBar :title="commandName" type="chief" />
|
||||
<div class="bg0">
|
||||
<MapLegacyTemplate
|
||||
:isDetailMap="false"
|
||||
:clickableAll="true"
|
||||
:neutralView="true"
|
||||
:useCachedMap="true"
|
||||
:mapTheme="mapTheme"
|
||||
v-model="selectedCityObj"
|
||||
/>
|
||||
<div>
|
||||
타국에게 원조합니다.<br />
|
||||
작위별로 금액 제한이 있습니다.<br />
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-6 col-md-3">
|
||||
국가 :
|
||||
<NationSelect :nations="nationList" v-model="selectedNationID" />
|
||||
</div>
|
||||
<div class="col-6 col-md-0"></div>
|
||||
<div class="col-10 col-md-5">
|
||||
금 :
|
||||
<AmountSelect
|
||||
:amountGuide="amountGuide"
|
||||
v-model="goldAmount"
|
||||
:step="10"
|
||||
:maxAmount="maxAmount"
|
||||
:minAmount="minAmount"
|
||||
/>
|
||||
</div>
|
||||
<div class="col-10 col-md-5">
|
||||
쌀 :
|
||||
<AmountSelect
|
||||
:amountGuide="amountGuide"
|
||||
v-model="riceAmount"
|
||||
:step="10"
|
||||
:maxAmount="maxAmount"
|
||||
:minAmount="minAmount"
|
||||
/>
|
||||
</div>
|
||||
<div class="col-4 col-md-2 d-grid">
|
||||
<b-button variant="primary" @click="submit">{{ commandName }}</b-button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<BottomBar :title="commandName" />
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import MapLegacyTemplate, {
|
||||
MapCityParsed,
|
||||
} from "@/components/MapLegacyTemplate.vue";
|
||||
import NationSelect from "@/processing/NationSelect.vue";
|
||||
import AmountSelect from "@/processing/AmountSelect.vue";
|
||||
import { defineComponent, ref } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { procNationItem, procNationList } from "../processingRes";
|
||||
declare const mapTheme: string;
|
||||
declare const commandName: string;
|
||||
|
||||
declare const procRes: {
|
||||
nationList: procNationList;
|
||||
currentNationLevel: number;
|
||||
nationLevelText: Record<number, string>;
|
||||
minAmount: number;
|
||||
maxAmount: number;
|
||||
amountGuide: number[];
|
||||
};
|
||||
|
||||
export default defineComponent({
|
||||
components: {
|
||||
MapLegacyTemplate,
|
||||
NationSelect,
|
||||
AmountSelect,
|
||||
TopBackBar,
|
||||
BottomBar,
|
||||
},
|
||||
watch: {
|
||||
selectedCityObj(city: MapCityParsed) {
|
||||
if (!city.nationID) {
|
||||
return;
|
||||
}
|
||||
this.selectedNationID = city.nationID;
|
||||
},
|
||||
},
|
||||
setup() {
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
const goldAmount = ref(procRes.minAmount);
|
||||
const riceAmount = ref(procRes.minAmount);
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0]?.id);
|
||||
const selectedCityObj = ref(); //mapping용
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
amountList: [goldAmount.value, riceAmount.value],
|
||||
destNationID: selectedNationID.value,
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
return {
|
||||
mapTheme,
|
||||
goldAmount,
|
||||
riceAmount,
|
||||
nationList,
|
||||
selectedNationID,
|
||||
selectedCityObj,
|
||||
currentNationLevel: procRes.currentNationLevel,
|
||||
nationLevelText: procRes.nationLevelText,
|
||||
minAmount: ref(procRes.minAmount),
|
||||
maxAmount: ref(procRes.maxAmount),
|
||||
amountGuide: procRes.amountGuide,
|
||||
commandName,
|
||||
submit,
|
||||
};
|
||||
},
|
||||
});
|
||||
</script>
|
||||
@@ -29,7 +29,7 @@
|
||||
<div class="row">
|
||||
<div class="col-6 col-md-3">
|
||||
국가 :
|
||||
<NationSelect :nations="nations" v-model="selectedNationID" />
|
||||
<NationSelect :nations="nationList" v-model="selectedNationID" />
|
||||
</div>
|
||||
<div class="col-4 col-md-2 d-grid">
|
||||
<b-button @click="submit">{{ commandName }}</b-button>
|
||||
@@ -54,7 +54,7 @@ declare const mapTheme: string;
|
||||
declare const commandName: string;
|
||||
|
||||
declare const procRes: {
|
||||
nations: procNationList;
|
||||
nationList: procNationList;
|
||||
startYear: number,
|
||||
};
|
||||
|
||||
@@ -74,12 +74,12 @@ export default defineComponent({
|
||||
},
|
||||
},
|
||||
setup() {
|
||||
const nations = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nations) {
|
||||
nations.set(nationItem.id, nationItem);
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
const selectedNationID = ref(procRes.nations[0].id);
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
const selectedCityObj = ref();//mapping용
|
||||
|
||||
function selectedNation(nationID: number) {
|
||||
@@ -98,7 +98,7 @@ export default defineComponent({
|
||||
return {
|
||||
startYear: procRes.startYear,
|
||||
mapTheme: ref(mapTheme),
|
||||
nations: ref(nations),
|
||||
nationList: ref(nationList),
|
||||
selectedCityObj,
|
||||
selectedNationID,
|
||||
commandName,
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import { default as che_국기변경 } from "./che_국기변경.vue";
|
||||
import { default as che_국호변경 } from "./che_국호변경.vue";
|
||||
import { default as che_물자원조 } from "./che_물자원조.vue";
|
||||
|
||||
import { default as NationProcess } from "./che_선전포고.vue";
|
||||
import { default as GeneralAmountProcess } from "./che_몰수.vue";
|
||||
import { default as GeneralCityProcess } from "./che_발령.vue";
|
||||
@@ -9,6 +11,7 @@ export const commandMap: Record<string, typeof NationProcess> = {
|
||||
che_국호변경,
|
||||
che_급습: NationProcess,
|
||||
che_몰수: GeneralAmountProcess,
|
||||
che_물자원조,
|
||||
che_선전포고: NationProcess,
|
||||
che_포상: GeneralAmountProcess,
|
||||
che_발령: GeneralCityProcess,
|
||||
|
||||
Reference in New Issue
Block a user