misc: AI에서 삭턴NPC 구분 기준을 1턴 추가

This commit is contained in:
2022-10-04 00:13:52 +09:00
parent 6a5840faaa
commit 32dd3ff43f
+1 -1
View File
@@ -3554,7 +3554,7 @@ class GeneralAI
} else if ($nationGeneral->getVar('troop') === $generalID && $nationGeneral->getReservedTurn(0, $this->env)->getName() === 'che_집합') {
//비 NPC부대장임
$troopLeaders[$generalID] = $nationGeneral;
} else if ($nationGeneral->getVar('killturn') < 5) {
} else if ($nationGeneral->getVar('killturn') <= 5) {
//삭턴이 몇 안남은 장수는 '내정장 npc'로 처리
$npcCivilGenerals[$generalID] = $nationGeneral;
} else if ($npcType < 2) {