forked from devsam/core
npc가 유저에게 포상, 몰수하는 기준을 더 후하게 잡음
This commit is contained in:
+64
-14
@@ -573,25 +573,75 @@ function processAI($no) {
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if($nation[$type] < 1000) { // 몰수
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// 몰수 대상
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$query = "select no,{$type} from general where nation='{$general['nation']}' and no!='{$general['no']}' and {$type}>3000 order by {$type} desc limit 0,1";
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$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
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$SelGen = MYDB_fetch_array($result);
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if($SelGen['no'] != 0) {
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$amount = intdiv($SelGen[$type], 5000)*10 + 10;
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if($amount > 100) $amount = 100;
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list($npcGenID, $npcGenValue) = $db->queryFirstList(
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'SELECT `no`, %b FROM general WHERE nation=%i AND `no`!=%i AND %b>3000 AND npc >= 2 ORDER BY %b DESC LIMIT 1',
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$type,
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$general['nation'],
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$type,
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$type
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);
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list($userGenID, $userGenValue) = $db->queryFirstList(
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'SELECT `no`, %b FROM general WHERE nation=%i AND `no`!=%i AND %b>3000 AND npc < 2 ORDER BY %b DESC LIMIT 1',
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$type,
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$general['nation'],
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$type,
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$type
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);
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if($npcGenID === null && $userGenID === null){
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$genID = 0;
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$genValue = 0;
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}
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else if($npcGenID === null || $userGenValue > $npcGenValue * 4){
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$genID = $userGenID;
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$genValue = $userGenValue;
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}
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else{
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$genID = $npcGenID;
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$genValue = $npcGenValue;
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}
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if($genID){
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$amount = min(100, intdiv($genValue, 5000)*10 + 10);
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// 몰수
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$command = EncodeCommand($type2, $SelGen['no'], $amount, 24); // 금,쌀 1000단위 몰수
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$command = EncodeCommand($type2, $genID, $amount, 24); // 금,쌀 1000단위 몰수
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}
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} else { // 포상
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// 포상 대상
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$query = "select no from general where nation='{$general['nation']}' and no!='{$general['no']}' and killturn>=5 order by {$type} limit 0,1";
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$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
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$SelGen = MYDB_fetch_array($result);
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if($SelGen['no'] != 0) {
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$amount = intdiv(($nation[$type]-GameConst::$baserice), 5000)*10 + 10;
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if($amount > 100) $amount = 100;
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list($npcGenID, $npcGenValue) = $db->queryFirstList(
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'SELECT `no`, %b FROM general WHERE nation=%i AND `no`!=%i AND npc >= 2 ORDER BY %b ASC LIMIT 1',
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$type,
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$general['nation'],
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$type,
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$type
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);
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list($userGenID, $userGenValue) = $db->queryFirstList(
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'SELECT `no`, %b FROM general WHERE nation=%i AND `no`!=%i AND npc < 2 ORDER BY %b ASC LIMIT 1',
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$type,
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$general['nation'],
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$type,
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$type
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);
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if($npcGenID === null && $userGenID === null){
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$genID = 0;
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$genValue = 0;
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}
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else if($npcGenID === null || $userGenValue < $npcGenValue * 3){
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$genID = $userGenID;
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$genValue = $userGenValue;
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}
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else{
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$genID = $npcGenID;
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$genValue = $npcGenValue;
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}
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if ($genID) {
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$amount = min(100, intdiv(($nation[$type]-GameConst::$baserice), 5000)*10 + 10);
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// 포상
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$command = EncodeCommand($type2, $SelGen['no'], $amount, 23); // 금 1000단위 포상
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$command = EncodeCommand($type2, $genID, $amount, 23); // 금,쌀 1000단위 포상
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}
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}
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}
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