월 경계, 전투 기술 상한, 연감과 베팅·설문·경매 정산 순서를 Ref 계약에 맞춘다.\n\n시나리오 일반 풀을 ENGINE mutation과 logical tick 기반으로 직렬화하고 914·915 catalog 및 조건부 100기 pool 실행 경계를 추가한다.\n\n경매 worker는 세대별 durable event만 만들고 ENGINE이 row lock 후 상태 전이와 정산을 단일 transaction으로 소유한다.
233 lines
7.6 KiB
TypeScript
233 lines
7.6 KiB
TypeScript
import { describe, expect, it } from 'vitest';
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import {
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CENTENNIAL_ALL_STAR_AUX_KEY,
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LogCategory,
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LogFormat,
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LogScope,
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calculateCentennialUserInitialStats,
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initialCentennialAllStarAux,
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type CentennialAllStarRules,
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type CentennialAllStarTarget,
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} from '@sammo-ts/logic';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import { createAdvanceCentennialAllStarHandler } from '../src/turn/monthlyCentennialAllStarAction.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const event: TurnEvent = {
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id: 1,
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targetCode: 'month',
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priority: 8_000,
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condition: true,
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action: ['AdvanceCentennialAllStar'],
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meta: {},
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};
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const rules: CentennialAllStarRules = {
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defaultStatMin: 15,
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defaultStatMax: 80,
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defaultStatTotal: 165,
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maxStatLevel: 255,
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defaultSpecialDomestic: 'None',
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dexLimit: 1_000_000,
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};
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const target: CentennialAllStarTarget = {
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uniqueName: 'A1000001',
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generalName: '1·조민',
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leadership: 100,
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strength: 80,
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intel: 10,
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dex: [900_000, 800_000, 700_000, 600_000, 500_000],
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specialDomestic: 'che_event_무쌍',
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};
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const withTargetMeta = (
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userInitialStats: ReturnType<typeof calculateCentennialUserInitialStats> | null = null
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): TurnGeneral['meta'] => {
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const meta: TurnGeneral['meta'] = {
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killturn: 5,
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dex1: 0,
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dex2: 0,
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dex3: 0,
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dex4: 0,
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dex5: 0,
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};
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const mutable: Record<string, unknown> = meta;
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mutable[CENTENNIAL_ALL_STAR_AUX_KEY] = initialCentennialAllStarAux(target, rules, userInitialStats);
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return meta;
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};
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const buildGeneral = (options: {
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id: number;
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npcState: number;
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stats: TurnGeneral['stats'];
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meta?: TurnGeneral['meta'];
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}): TurnGeneral => ({
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id: options.id,
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userId: options.npcState === 0 ? `user-${options.id}` : null,
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name: `장수${options.id}`,
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nationId: 0,
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cityId: 1,
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troopId: 0,
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stats: options.stats,
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experience: 0,
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dedication: 0,
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officerLevel: 0,
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role: {
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personality: 'che_안전',
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specialDomestic: 'None',
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specialWar: 'None',
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items: { horse: null, weapon: null, book: null, item: null },
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},
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injury: 0,
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gold: 1_000,
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rice: 1_000,
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crew: 0,
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crewTypeId: 1100,
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train: 0,
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atmos: 0,
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age: 20,
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startAge: 20,
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npcState: options.npcState,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: options.meta ?? { killturn: 5 },
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lastTurn: { command: '휴식' },
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turnTime: new Date('0186-01-01T00:00:00.000Z'),
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});
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const buildWorld = (generals: TurnGeneral[]): InMemoryTurnWorld => {
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const state: TurnWorldState = {
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id: 1,
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currentYear: 186,
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currentMonth: 1,
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tickSeconds: 600,
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lastTurnTime: new Date('0186-01-01T00:00:00.000Z'),
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meta: { hiddenSeed: 'monthly-centennial-fixture' },
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};
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const scenarioConfig: TurnWorldSnapshot['scenarioConfig'] = {
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stat: { total: 165, min: 15, max: 80, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
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iconPath: '.',
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map: { targetGeneralPool: 'SPoolUnderU100', centennialNpcDexTargetRatio: 0.4 },
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const: {
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maxLevel: 255,
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defaultSpecialDomestic: 'None',
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dexLimit: 1_000_000,
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},
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environment: { mapName: 'test', unitSet: 'default' },
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};
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return new InMemoryTurnWorld(
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state,
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{
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scenarioConfig,
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map: { id: 'test', name: 'test', cities: [] },
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generals,
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cities: [],
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nations: [],
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troops: [],
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diplomacy: [],
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events: [event],
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initialEvents: [],
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},
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{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
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);
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};
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describe('AdvanceCentennialAllStar monthly action', () => {
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it('advances a user target, unlocks its trait, persists aux, and emits one milestone pair', async () => {
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const initial = calculateCentennialUserInitialStats(target, rules);
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const world = buildWorld([
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buildGeneral({
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id: 1,
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npcState: 0,
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stats: {
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leadership: initial.leadership,
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strength: initial.strength,
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intelligence: initial.intel,
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},
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meta: withTargetMeta(initial),
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}),
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]);
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const environment = {
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year: 186,
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month: 1,
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startyear: 180,
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currentEventID: 1,
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turnTime: new Date('0186-01-01T00:00:00.000Z'),
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};
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await createAdvanceCentennialAllStarHandler({ getWorld: () => world })([], environment, event);
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const updated = world.getGeneralById(1)!;
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expect(updated.role.specialDomestic).toBe('che_event_무쌍');
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expect([updated.meta.dex1, updated.meta.dex2, updated.meta.dex3, updated.meta.dex4, updated.meta.dex5]).toEqual(
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[144_000, 128_000, 112_000, 96_000, 80_000]
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);
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expect(world.peekDirtyState().generals).toHaveLength(1);
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expect(world.peekDirtyState().logs).toEqual([
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expect.objectContaining({
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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generalId: 1,
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text: '<L>올스타 동조율</>이 <C>40%</>에 도달했습니다!',
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format: LogFormat.PLAIN,
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}),
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expect.objectContaining({
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scope: LogScope.GENERAL,
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category: LogCategory.HISTORY,
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generalId: 1,
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text: '<L>올스타 동조율 40% 달성</>',
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format: LogFormat.YEAR_MONTH,
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}),
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]);
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});
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it('uses the Ref .9 stat progress and .4 dex target only for generated NPCs', async () => {
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const world = buildWorld([
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buildGeneral({
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id: 2,
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npcState: 3,
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stats: { leadership: 15, strength: 15, intelligence: 10 },
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meta: withTargetMeta(),
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}),
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buildGeneral({
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id: 3,
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npcState: 2,
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stats: { leadership: 50, strength: 50, intelligence: 50 },
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}),
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buildGeneral({
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id: 4,
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npcState: 6,
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stats: { leadership: 15, strength: 15, intelligence: 10 },
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meta: withTargetMeta(),
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}),
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]);
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const environment = {
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year: 195,
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month: 1,
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startyear: 180,
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currentEventID: 1,
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turnTime: new Date('0195-01-01T00:00:00.000Z'),
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};
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await createAdvanceCentennialAllStarHandler({ getWorld: () => world })([], environment, event);
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const npc = world.getGeneralById(2)!;
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expect(npc.stats).toEqual({ leadership: 91, strength: 73, intelligence: 10 });
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expect([npc.meta.dex1, npc.meta.dex2, npc.meta.dex3, npc.meta.dex4, npc.meta.dex5]).toEqual([
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360_000, 320_000, 280_000, 240_000, 200_000,
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]);
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expect(world.getGeneralById(3)?.stats).toEqual({ leadership: 50, strength: 50, intelligence: 50 });
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const nationNpc = world.getGeneralById(4)!;
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expect(nationNpc.stats).toEqual({ leadership: 100, strength: 80, intelligence: 10 });
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expect([
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nationNpc.meta.dex1,
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nationNpc.meta.dex2,
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nationNpc.meta.dex3,
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nationNpc.meta.dex4,
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nationNpc.meta.dex5,
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]).toEqual([900_000, 800_000, 700_000, 600_000, 500_000]);
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expect(world.peekDirtyState().generals.map((entry) => entry.id)).toEqual([2, 4]);
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});
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});
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