Hide_D
bbb6de6971
merge: scenario 2400 long-run parity
2026-08-04 18:19:53 +00:00
Hide_D
cef6a90452
fix: align scenario 2400 long-run parity
2026-08-04 18:15:32 +00:00
Hide_D
67e8ee50a7
fix(gateway): bound git scenario preview fan-out
2026-08-04 16:42:14 +00:00
Hide_D
9437666767
fix(build): align server tsdown toolchain
2026-08-04 16:25:04 +00:00
Hide_D
b589f2edb2
fix(runtime): bound PM2 process restarts and identity
2026-08-04 16:01:43 +00:00
Hide_D
0550fc0587
fix(gateway): migrate fresh profile before reset state read
2026-08-04 15:08:33 +00:00
Hide_D
6e635a312f
fix: support containerized release runtimes
2026-08-04 14:45:47 +00:00
Hide_D
a333ef9681
feat: complete legacy game screen parity
2026-08-04 13:31:05 +00:00
Hide_D
c4c4ee6e0f
fix: restore legacy gameplay messages and record details
2026-08-04 13:30:51 +00:00
Hide_D and Claude Opus 5
1f21379964
fix(frontend): stop clipping pages Ref leaves visible
...
The auction, my page, nation betting and hall of fame roots clipped content that
Ref lets overflow, which shifted their measured document size. The dashboard
reload controls and the diplomacy table frame now follow Ref's Lumen navigation
family and its non-collapsed gray/black frame.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com >
2026-08-04 07:44:00 +00:00
Hide_D and Claude Opus 5
2f4569c057
fix(frontend): narrow legacy cell alignment to Ref's markup
...
Ref never aligns `.tb_layout` cells from the table; each legacy cell opts in
with align=center. The directory title table, npc list and chief reservation
rows follow that, the nation info cells use Ref's gray rule, and the main
document stops clipping horizontally.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com >
2026-08-04 07:37:42 +00:00
Hide_D and Claude Opus 5
74f76aaa4f
fix(frontend): align legacy title, selector and grid contracts
...
Ref keeps the page title row at its default alignment and centres only the
heading, rules the yearbook selector row with 1px gray edges, and lets the log
panels overflow instead of clipping. The shared Lumen control family gets Ref's
middle baseline, and the general grid drops a bottom rule and clip that Ref does
not have.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com >
2026-08-04 07:31:04 +00:00
Hide_D and Claude Opus 5
80fb1d118b
fix(frontend): restore Ref document and control contracts
...
Ref's `.bg0/.bg1/.bg2` set only a background image and `html, body` centre the
texture with vertical tiling, so the extra background colours and the default
tiling are removed. Two ranking views declared unscoped `body` rules that leaked
a 500px min-width and a 21px line-height onto every screen; each page now owns
its own contract. Controls that Ref renders with the Bootstrap/Lumen family get
the shared modifier so the bottom edge moves on hover and while pressed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com >
2026-08-04 07:22:15 +00:00
Hide_D
f0fa55245b
merge: scenario 2601 seed UI parity
2026-08-04 05:29:50 +00:00
Hide_D
4113d81ba2
fix(frontend): converge scenario 2601 legacy UI
2026-08-04 05:29:18 +00:00
Hide_D
9cfeaed3fe
fix(api): align scenario 2601 reference data
2026-08-04 05:29:12 +00:00
Hide_D
a26031dc3f
feat: add logical game clock
2026-08-04 02:51:27 +00:00
Hide_D
87965a39d6
Merge branch 'main' into fix/scenario2601-monthly-seed-parity-20260802
2026-08-03 18:57:44 +00:00
Hide_D
58b9a230a7
fix: match scenario 2601 monthly seed progression
2026-08-03 18:56:23 +00:00
Hide_D
a061297a3f
feat: import Ref current-season comparison fixture
2026-08-02 15:39:06 +00:00
Hide_D
6248458baf
fix: align scenario 2601 in-game GUI parity
2026-08-02 12:15:22 +00:00
Hide_D
4faa8b8e4b
Merge branch 'main' into feature/scenario2601-gui-186-20260802
2026-08-02 08:20:45 +00:00
Hide_D
791f6e1395
fix(game): preserve scenario NPC progression
2026-08-02 08:20:42 +00:00
Hide_D
c88ae0f8bc
Merge branch 'main' into feature/best-general-live-ranking-audit
2026-08-02 05:26:22 +00:00
Hide_D
28f4778545
test: audit live best-general rankings
2026-08-02 05:26:16 +00:00
Hide_D
7d62d37f40
Merge branch 'main' into feature/chief-center-parity-20260802
2026-08-02 05:13:04 +00:00
Hide_D
4e1058ae86
fix(frontend): restore chief center command UI parity
2026-08-02 05:10:35 +00:00
Hide_D
62bc1c9121
Merge branch 'main' into fix/ingame-button-consistency-20260802
2026-08-02 05:10:30 +00:00
Hide_D
e645278367
Merge branch 'main' into fix/ingame-button-consistency-20260802
2026-08-02 05:09:03 +00:00
Hide_D
96d80fb766
fix(frontend): unify legacy button composition
2026-08-02 05:08:57 +00:00
Hide_D
cc35002d97
Merge branch 'main' into fix/tournament-bracket-20260802
2026-08-02 05:07:23 +00:00
Hide_D
4d0c3c8c18
fix(frontend): render responsive tournament bracket
2026-08-02 05:05:18 +00:00
Hide_D
d71c140232
Merge branch 'main' into feature/tournament-reset-autostart-20260802
2026-08-02 05:03:36 +00:00
Hide_D
d7b15e5781
fix(game): restore global info nation summary
2026-08-02 04:51:14 +00:00
Hide_D
8f5a5330ff
fix(tournament): reset season runtime state
2026-08-02 04:45:07 +00:00
Hide_D
43ec211ff8
feat(game): align in-game GUI with ref captures
2026-08-01 22:03:03 +00:00
Hide_D
23cdc2adf2
feat(frontend): align in-game layouts with ref
2026-08-01 15:50:14 +00:00
Hide_D
fd47d6999c
fix(game): keep in-game status pages available
2026-08-01 15:50:01 +00:00
Hide_D
635ba674f1
Merge branch 'main' into feature/user-icon-library-20260801
2026-08-01 03:41:16 +00:00
Hide_D
a275e6a234
feat: add user icon library and in-game selection
2026-08-01 03:40:36 +00:00
Hide_D
7b466de0a6
feat: add durable release controller and admin deploy modes
2026-08-01 03:27:38 +00:00
Hide_D
ab0c050847
fix(logs): restore legacy history and cursor limits
2026-07-31 18:09:27 +00:00
Hide_D
132baf21cc
test(e2e): honor configured game base paths
2026-07-31 18:08:04 +00:00
Hide_D
a2d4346d60
fix(gateway): finish lifecycle action audits
2026-07-31 18:02:03 +00:00
Hide_D
c29b40ba5a
fix(auth): atomically exchange gateway tokens
2026-07-31 18:00:07 +00:00
Hide_D
2596c47fc5
fix(gateway): harden build workspace boundaries
2026-07-31 17:58:12 +00:00
Hide_D
a112dced68
fix(gateway): close session and resume boundaries
2026-07-31 17:56:20 +00:00
Hide_D
596d01b6f4
fix(game-api): revoke token after prestart deletion
2026-07-31 17:42:03 +00:00
Hide_D
d7d47943e9
test: accept batched lobby responses
2026-07-31 17:33:37 +00:00
Hide_D
34a88e5c80
test: restore game frontend session fixtures
2026-07-31 17:28:34 +00:00