fix(game): keep in-game status pages available

This commit is contained in:
2026-08-01 15:50:01 +00:00
parent 65d489d21d
commit fd47d6999c
4 changed files with 124 additions and 8 deletions
+4 -3
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@@ -48,6 +48,8 @@ const BUFF_LABELS: Record<InheritBuffType, string> = {
warMagicTrialProbOppose: '상대 전투계략 시도 확률 감소',
};
const POSTGRES_INTEGER_MAX = 2_147_483_647;
const parseBuffRecord = (raw: unknown): Record<string, number> => {
if (typeof raw === 'string') {
const parsed = parseJson<Record<string, number>>(raw);
@@ -319,7 +321,7 @@ export const inheritRouter = router({
getLogs: authedProcedure
.input(
z.object({
lastId: z.number().int().optional(),
lastId: z.number().int().min(1).max(POSTGRES_INTEGER_MAX).optional(),
})
)
.query(async ({ ctx, input }) => {
@@ -327,11 +329,10 @@ export const inheritRouter = router({
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
const lastId = input.lastId ?? Number.MAX_SAFE_INTEGER;
const logs = await ctx.db.inheritanceLog.findMany({
where: {
userId,
id: { lt: lastId },
...(input.lastId === undefined ? {} : { id: { lt: input.lastId } }),
},
orderBy: { id: 'desc' },
take: 30,
+43 -2
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@@ -95,6 +95,7 @@ const buildContext = (options: {
general?: GeneralRow | null;
target?: GeneralRow | null;
inheritancePoint?: number;
inheritanceLogs?: Array<{ id: number; year: number; month: number; text: string; createdAt: Date }>;
}) => {
const auth = options.auth === undefined ? buildAuth() : options.auth;
const general = options.general === undefined ? buildGeneral() : options.general;
@@ -110,6 +111,7 @@ const buildContext = (options: {
const pointUpsert = vi.fn(async () => ({}));
const logCreate = vi.fn(async () => ({}));
const findMany = vi.fn(async () => (target ? [{ id: target.id, name: target.name }] : []));
const inheritanceLogFindMany = vi.fn(async () => options.inheritanceLogs ?? []);
const db = {
$queryRaw: vi.fn(async () => [{ value: options.inheritancePoint ?? 10_000 }]),
worldState: {
@@ -129,7 +131,7 @@ const buildContext = (options: {
},
inheritanceLog: {
create: logCreate,
findMany: vi.fn(async () => []),
findMany: inheritanceLogFindMany,
},
inheritanceUserState: {
findUnique: vi.fn(async () => null),
@@ -157,7 +159,7 @@ const buildContext = (options: {
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
return { context, requestCommand, pointUpsert, logCreate, findMany };
return { context, requestCommand, pointUpsert, logCreate, findMany, inheritanceLogFindMany };
};
describe('inherit router actor and permission boundaries', () => {
@@ -189,6 +191,45 @@ describe('inherit router actor and permission boundaries', () => {
});
});
it('loads the first inheritance-log page without an out-of-range integer cursor', async () => {
const createdAt = new Date('2026-07-26T00:00:00Z');
const fixture = buildContext({
inheritanceLogs: [{ id: 2_147_483_647, year: 200, month: 4, text: '경계 로그', createdAt }],
});
await expect(appRouter.createCaller(fixture.context).inherit.getLogs({})).resolves.toEqual([
{ id: 2_147_483_647, year: 200, month: 4, text: '경계 로그', createdAt },
]);
expect(fixture.inheritanceLogFindMany).toHaveBeenCalledWith({
where: { userId: 'user-1' },
orderBy: { id: 'desc' },
take: 30,
select: { id: true, year: true, month: true, text: true, createdAt: true },
});
});
it('uses a bounded cursor for following and empty inheritance-log pages', async () => {
const fixture = buildContext({ inheritanceLogs: [] });
const caller = appRouter.createCaller(fixture.context);
await expect(caller.inherit.getLogs({ lastId: 2_147_483_647 })).resolves.toEqual([]);
expect(fixture.inheritanceLogFindMany).toHaveBeenCalledWith({
where: { userId: 'user-1', id: { lt: 2_147_483_647 } },
orderBy: { id: 'desc' },
take: 30,
select: { id: true, year: true, month: true, text: true, createdAt: true },
});
});
it.each([0, -1, 1.5, 2_147_483_648])('rejects an invalid inheritance-log cursor: %s', async (lastId) => {
const fixture = buildContext({});
await expect(appRouter.createCaller(fixture.context).inherit.getLogs({ lastId })).rejects.toMatchObject({
code: 'BAD_REQUEST',
});
expect(fixture.inheritanceLogFindMany).not.toHaveBeenCalled();
});
it('does not dispatch or charge when the authenticated user owns no general', async () => {
const fixture = buildContext({
auth: buildAuth('user-2'),
+46
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@@ -37,6 +37,7 @@ type FixtureState = {
generalMeQueries?: number;
generalLogQueries?: number;
ensurePrestartQueries?: number;
ensurePrestartFailure?: 'TIMEOUT' | 'INTERNAL_SERVER_ERROR';
nationNoticeInput?: string;
settingMutations: Array<Record<string, unknown>>;
accessPages: string[];
@@ -188,6 +189,22 @@ const install = async (page: Page, state: FixtureState) => {
}
if (operation === 'general.ensureDieOnPrestartStatus') {
state.ensurePrestartQueries = (state.ensurePrestartQueries ?? 0) + 1;
if (state.ensurePrestartFailure) {
const isTimeout = state.ensurePrestartFailure === 'TIMEOUT';
return {
error: {
message: isTimeout
? '요청 처리 결과를 확인하지 못했습니다.'
: '엔진 transaction을 시작하지 못했습니다.',
code: -32000,
data: {
code: state.ensurePrestartFailure,
httpStatus: isTimeout ? 408 : 500,
path: operation,
},
},
};
}
return response({
show: state.dieOnPrestartShow ?? false,
available: false,
@@ -568,6 +585,35 @@ test('내 정보&설정 keeps the legacy 1000px/500px geometry and saves in plac
await persistParityArtifact(page, 'core-my-page-mobile', mobile);
});
for (const [label, failure] of [
['daemon timeout', 'TIMEOUT'],
['engine transaction 오류', 'INTERNAL_SERVER_ERROR'],
] as const) {
test(`내 정보 기본 출력은 ${label}에도 표시되고 사전 삭제 동작만 비활성화된다`, async ({ page }) => {
const state: FixtureState = {
permission: 'head',
myset: 3,
ensurePrestartFailure: failure,
settingMutations: [],
accessPages: [],
};
await install(page, state);
await page.setViewportSize({ width: 1000, height: 900 });
await page.goto('my-page');
await expect(page.locator('.general-table')).toContainText('검증장수');
await expect(page.locator('#set_my_setting')).toBeVisible();
await expect(page.locator('.log-panel').first()).toContainText('기록');
await expect(page.locator('.error-row')).toHaveCount(0);
const statusError = page.locator('.prestart-status-error');
await expect(statusError).toBeVisible();
await expect(statusError.getByRole('button', { name: '장수 삭제' })).toBeDisabled();
await expect(statusError.getByRole('button', { name: '상태 재확인' })).toBeEnabled();
await expect.poll(() => state.ensurePrestartQueries).toBe(1);
});
}
test('내 정보에서 사람 장수의 등록 전콘을 골라 변경한다', async ({ page }) => {
const iconId = '3f804277-584f-4f44-b39c-9ecf40d1ed31';
const state: FixtureState = {
+31 -3
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@@ -36,6 +36,8 @@ const data = ref<MyGeneralResponse | null>(null);
const world = ref<WorldSnapshot>(null);
const selectionPoolStatus = ref<SelectionPoolStatus | null>(null);
const dieOnPrestartStatus = ref<DieOnPrestartStatus | null>(null);
const dieOnPrestartStatusLoading = ref(false);
const dieOnPrestartStatusError = ref<string | null>(null);
const loading = ref(false);
const error = ref<string | null>(null);
const screenMode = ref<ScreenMode>('auto');
@@ -190,21 +192,34 @@ const loadLog = async (type: LogType, beforeId?: number) => {
}
};
const loadDieOnPrestartStatus = async () => {
if (dieOnPrestartStatusLoading.value) return;
dieOnPrestartStatusLoading.value = true;
dieOnPrestartStatusError.value = null;
try {
dieOnPrestartStatus.value = await trpc.general.ensureDieOnPrestartStatus.mutate();
} catch (cause) {
dieOnPrestartStatus.value = null;
dieOnPrestartStatusError.value = errorText(cause);
} finally {
dieOnPrestartStatusLoading.value = false;
}
};
const loadPage = async (resetImmediateActionIds = true) => {
if (loading.value) return;
loading.value = true;
error.value = null;
void loadDieOnPrestartStatus();
try {
const [general, state, joinConfig, prestartStatus] = await Promise.all([
const [general, state, joinConfig] = await Promise.all([
trpc.general.me.query(),
trpc.world.getState.query() as Promise<WorldSnapshot>,
trpc.join.getConfig.query(),
trpc.general.ensureDieOnPrestartStatus.mutate(),
]);
data.value = general;
world.value = state;
selectionPoolStatus.value = joinConfig.selectionPool;
dieOnPrestartStatus.value = prestartStatus;
if (general) {
Object.assign(form, general.settings);
selectedIconId.value =
@@ -470,6 +485,19 @@ onMounted(() => {
가오픈 기간 장수 삭제 ({{ formatDieOnPrestartAvailableAt }} 부터)<br />
<button class="action-button" @click="dieOnPrestart">장수 삭제</button>
</div>
<div v-else-if="dieOnPrestartStatusError" class="action-line prestart-status-error">
가오픈 기간 장수 삭제 상태를 확인하지 못했습니다.<br />
<span class="hint">{{ dieOnPrestartStatusError }}</span><br />
<button class="action-button" type="button" disabled>장수 삭제</button>
<button
class="action-button"
type="button"
:disabled="dieOnPrestartStatusLoading"
@click="loadDieOnPrestartStatus"
>
{{ dieOnPrestartStatusLoading ? '확인 중' : '상태 재확인' }}
</button>
</div>
<div v-if="actionAvailability.buildNationCandidate" class="action-line">
서버 개시 이전 거병(2턴부터 건국 가능)<br />
<button