feat: port monthly scout policy actions
This commit is contained in:
@@ -16,14 +16,26 @@ export const setBlockScout = authedProcedure
|
||||
.mutation(async ({ ctx, input }) => {
|
||||
const me = await getMyGeneral(ctx);
|
||||
assertNationAccess(me);
|
||||
const nation = await ctx.db.nation.findUnique({
|
||||
where: { id: me.nationId },
|
||||
select: { meta: true },
|
||||
});
|
||||
const [nation, worldState] = await Promise.all([
|
||||
ctx.db.nation.findUnique({
|
||||
where: { id: me.nationId },
|
||||
select: { meta: true },
|
||||
}),
|
||||
ctx.db.worldState.findFirst({
|
||||
select: { meta: true },
|
||||
}),
|
||||
]);
|
||||
if (!nation) {
|
||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||
}
|
||||
assertNationEditable(me, nation.meta);
|
||||
const worldMeta = asRecord(worldState?.meta);
|
||||
if (worldMeta.block_change_scout === true) {
|
||||
throw new TRPCError({
|
||||
code: 'FORBIDDEN',
|
||||
message: '임관 설정을 바꿀 수 없도록 설정되어 있습니다.',
|
||||
});
|
||||
}
|
||||
const nationMeta = asRecord(nation.meta);
|
||||
await updateNationMeta(
|
||||
ctx,
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
|
||||
import type { RedisConnector } from '@sammo-ts/infra';
|
||||
|
||||
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
|
||||
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
|
||||
import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
|
||||
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
|
||||
import { appRouter } from '../src/router.js';
|
||||
|
||||
const general: GeneralRow = {
|
||||
id: 1,
|
||||
userId: 'user-1',
|
||||
name: '정책담당',
|
||||
nationId: 1,
|
||||
cityId: 1,
|
||||
troopId: 0,
|
||||
npcState: 0,
|
||||
affinity: null,
|
||||
bornYear: 180,
|
||||
deadYear: 300,
|
||||
picture: null,
|
||||
imageServer: 0,
|
||||
leadership: 50,
|
||||
strength: 50,
|
||||
intel: 50,
|
||||
injury: 0,
|
||||
experience: 0,
|
||||
dedication: 0,
|
||||
officerLevel: 5,
|
||||
gold: 1_000,
|
||||
rice: 1_000,
|
||||
crew: 0,
|
||||
crewTypeId: 0,
|
||||
train: 0,
|
||||
atmos: 0,
|
||||
weaponCode: 'None',
|
||||
bookCode: 'None',
|
||||
horseCode: 'None',
|
||||
itemCode: 'None',
|
||||
turnTime: new Date('2026-01-01T00:00:00.000Z'),
|
||||
recentWarTime: null,
|
||||
age: 20,
|
||||
startAge: 20,
|
||||
personalCode: 'None',
|
||||
specialCode: 'None',
|
||||
special2Code: 'None',
|
||||
lastTurn: {},
|
||||
meta: {},
|
||||
penalty: {},
|
||||
createdAt: new Date('2026-01-01T00:00:00.000Z'),
|
||||
updatedAt: new Date('2026-01-01T00:00:00.000Z'),
|
||||
};
|
||||
|
||||
const auth: GameSessionTokenPayload = {
|
||||
version: 1,
|
||||
profile: 'che:default',
|
||||
issuedAt: '2026-01-01T00:00:00.000Z',
|
||||
expiresAt: '2026-01-02T00:00:00.000Z',
|
||||
sessionId: 'session-1',
|
||||
user: {
|
||||
id: 'user-1',
|
||||
username: 'tester',
|
||||
displayName: 'Tester',
|
||||
roles: [],
|
||||
},
|
||||
sanctions: {},
|
||||
};
|
||||
|
||||
const buildContext = (blockChangeScout: boolean) => {
|
||||
const requestCommand = vi.fn();
|
||||
const db = {
|
||||
general: {
|
||||
findFirst: vi.fn(async () => general),
|
||||
},
|
||||
nation: {
|
||||
findUnique: vi.fn(async () => ({ meta: {} })),
|
||||
},
|
||||
worldState: {
|
||||
findFirst: vi.fn(async () => ({ meta: { block_change_scout: blockChangeScout } })),
|
||||
},
|
||||
};
|
||||
const redisClient = {
|
||||
get: async () => null,
|
||||
set: async () => null,
|
||||
};
|
||||
const context: GameApiContext = {
|
||||
db: db as unknown as DatabaseClient,
|
||||
redis: {} as RedisConnector['client'],
|
||||
turnDaemon: { requestCommand } as unknown as TurnDaemonTransport,
|
||||
battleSim: {} as GameApiContext['battleSim'],
|
||||
profile: { id: 'che', scenario: 'default', name: 'che:default' },
|
||||
auth,
|
||||
uploadDir: 'uploads',
|
||||
uploadPath: '/uploads',
|
||||
uploadPublicUrl: null,
|
||||
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:default'),
|
||||
flushStore: new InMemoryFlushStore(),
|
||||
gameTokenSecret: 'test-secret',
|
||||
};
|
||||
return { context, requestCommand };
|
||||
};
|
||||
|
||||
describe('nation scout policy lock', () => {
|
||||
it('rejects policy changes before daemon dispatch while the scenario lock is enabled', async () => {
|
||||
const fixture = buildContext(true);
|
||||
await expect(appRouter.createCaller(fixture.context).nation.setBlockScout({ value: false })).rejects.toMatchObject(
|
||||
{
|
||||
code: 'FORBIDDEN',
|
||||
message: '임관 설정을 바꿀 수 없도록 설정되어 있습니다.',
|
||||
}
|
||||
);
|
||||
expect(fixture.requestCommand).not.toHaveBeenCalled();
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user