feat: 참가 신청 기능 추가 및 관련 로직 수정

This commit is contained in:
2026-01-23 17:49:47 +00:00
parent f540808514
commit f466e25058
3 changed files with 46 additions and 60 deletions
@@ -223,6 +223,50 @@ export const tournamentRouter = router({
return { state, totals, myTotals, totalAmount, myAmount };
}),
join: authedProcedure.mutation(async ({ ctx }) => {
const userId = ctx.auth?.user.id;
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
const store = new TournamentStore(ctx.redis, buildTournamentKeys(ctx.profile.name));
const state = await store.getState();
if (!state || state.stage !== 1) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '참가 신청 기간이 아닙니다.' });
}
const participants = await store.getParticipants();
const general = await ctx.db.general.findFirst({
where: { userId },
select: { id: true, name: true, leadership: true, strength: true, intel: true, meta: true },
});
if (!general) {
throw new TRPCError({ code: 'NOT_FOUND', message: '장수 정보를 찾을 수 없습니다.' });
}
const already = participants.find((entry) => entry.id === general.id);
if (already) {
return { ok: true, count: participants.length };
}
if (participants.length >= 64) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '참가 인원이 가득 찼습니다.' });
}
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
const next = participants.concat({
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
});
await store.setParticipants(next);
return { ok: true, count: next.length };
}),
placeBet: authedProcedure
.input(
z.object({
+1 -59
View File
@@ -1,4 +1,4 @@
import { asRecord, createTournamentRng } from '@sammo-ts/common';
import { createTournamentRng } from '@sammo-ts/common';
import { resolveTournamentBattle, TournamentType } from '@sammo-ts/logic';
import {
createGamePostgresConnector,
@@ -419,61 +419,6 @@ const applyPreBattleStage = async (
return state;
};
const resolveParticipantOrder = (type: TournamentType): Array<
{ leadership: 'desc' } | { strength: 'desc' } | { intel: 'desc' } | { id: 'asc' }
> => {
switch (type) {
case TournamentType.LEADERSHIP:
return [{ leadership: 'desc' }, { id: 'asc' }];
case TournamentType.STRENGTH:
return [{ strength: 'desc' }, { id: 'asc' }];
case TournamentType.INTEL:
return [{ intel: 'desc' }, { id: 'asc' }];
case TournamentType.TOTAL:
default:
return [{ leadership: 'desc' }, { strength: 'desc' }, { intel: 'desc' }, { id: 'asc' }];
}
};
const ensureParticipants = async (
store: TournamentStore,
prisma: ReturnType<typeof createGamePostgresConnector>['prisma'],
state: TournamentState,
limit: number
): Promise<void> => {
const participants = await store.getParticipants();
if (participants.length > 0) {
return;
}
const generals = await prisma.general.findMany({
orderBy: resolveParticipantOrder(state.type),
take: limit,
select: {
id: true,
name: true,
leadership: true,
strength: true,
intel: true,
meta: true,
},
});
const snapshot = generals.map((general) => {
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
return {
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
};
});
await store.setParticipants(snapshot);
};
export const runTournamentWorker = async (): Promise<void> => {
const config = resolveGameApiConfigFromEnv();
@@ -514,9 +459,6 @@ export const runTournamentWorker = async (): Promise<void> => {
const worldState = await postgres.prisma.worldState.findFirst();
const baseSeed = (worldState?.meta as Record<string, unknown> | null)?.hiddenSeed ?? 'tournament';
let nextState = state;
if (isPreBattleStage(state.stage) && (state.stage === 1 || state.stage === 3 || state.stage === 4)) {
await ensureParticipants(store, postgres.prisma, state, 64);
}
if (isBattleStage(state.stage)) {
nextState = await applyBattle(store, state, String(baseSeed));
} else if (isPreBattleStage(state.stage)) {
@@ -255,7 +255,7 @@ const placeBet = async () => {
const toggleJoin = async () => {
try {
await trpc.general.setMySetting.mutate({ tnmt: 1 });
await trpc.tournament.join.mutate();
lastActionMessage.value = '참가 신청이 반영되었습니다.';
await loadTournament();
} catch (err) {