feat: 명령어 정규화 및 핸들러 매핑 개선

This commit is contained in:
2026-01-24 05:40:58 +00:00
parent 52be3b40ef
commit f280ed0c23
4 changed files with 453 additions and 361 deletions
+414
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@@ -0,0 +1,414 @@
import { z } from 'zod';
import type {
TurnDaemonCommand,
TurnDaemonCommandType,
TurnDaemonCommandByType,
} from '@sammo-ts/common';
export type TurnDaemonCommandEnvelope = {
requestId: string;
sentAt: string;
command: TurnDaemonCommand;
};
type CommandNormalizer<T extends TurnDaemonCommandType> = (
envelope: TurnDaemonCommandEnvelope
) => TurnDaemonCommandByType<T> | null;
type CommandNormalizerMap = {
[T in TurnDaemonCommandType]?: CommandNormalizer<T>;
};
const parseWith = <T>(schema: z.ZodType<T>, value: unknown): T | null => {
const parsed = schema.safeParse(value);
return parsed.success ? parsed.data : null;
};
const zFiniteNumber = z.number().finite();
const zRecord = z.record(z.string(), z.unknown());
const zRunReason = z.enum(['schedule', 'manual', 'poke']);
const zTurnRunBudget = z.object({
budgetMs: z.number().int().positive(),
maxGenerals: z.number().int().positive(),
catchUpCap: z.number().int().positive(),
});
const zAuctionFinalize = z.object({
type: z.literal('auctionFinalize'),
auctionId: zFiniteNumber,
});
const zAuctionBid = z.object({
type: z.literal('auctionBid'),
auctionId: zFiniteNumber,
generalId: zFiniteNumber,
amount: zFiniteNumber,
tryExtendCloseDate: z.boolean().optional(),
});
const zTroopJoin = z.object({
type: z.literal('troopJoin'),
generalId: zFiniteNumber,
troopId: zFiniteNumber,
});
const zTroopExit = z.object({
type: z.literal('troopExit'),
generalId: zFiniteNumber,
});
const zDieOnPrestart = z.object({
type: z.literal('dieOnPrestart'),
generalId: zFiniteNumber,
});
const zBuildNationCandidate = z.object({
type: z.literal('buildNationCandidate'),
generalId: zFiniteNumber,
});
const zInstantRetreat = z.object({
type: z.literal('instantRetreat'),
generalId: zFiniteNumber,
});
const zVacation = z.object({
type: z.literal('vacation'),
generalId: zFiniteNumber,
});
const zSetMySetting = z.object({
type: z.literal('setMySetting'),
generalId: zFiniteNumber,
settings: z.object({
tnmt: z.number().int().optional(),
defence_train: z.number().int().optional(),
use_treatment: z.number().int().optional(),
use_auto_nation_turn: z.number().int().optional(),
}),
});
const zDropItem = z.object({
type: z.literal('dropItem'),
generalId: zFiniteNumber,
itemType: z.string().min(1),
});
const zChangePermission = z.object({
type: z.literal('changePermission'),
generalId: zFiniteNumber,
isAmbassador: z.boolean(),
targetGeneralIds: z.array(zFiniteNumber).min(1),
});
const zKick = z.object({
type: z.literal('kick'),
generalId: zFiniteNumber,
destGeneralId: zFiniteNumber,
});
const zAppoint = z.object({
type: z.literal('appoint'),
generalId: zFiniteNumber,
destGeneralId: zFiniteNumber,
destCityId: zFiniteNumber,
officerLevel: zFiniteNumber,
});
const zTournamentRefund = z.object({
type: z.literal('tournamentRefund'),
bettingId: zFiniteNumber.optional(),
reason: z.string().optional(),
refunds: z.array(z.object({ generalId: zFiniteNumber, amount: zFiniteNumber })).min(1),
});
const zTournamentBettingPayout = z.object({
type: z.literal('tournamentBettingPayout'),
bettingId: zFiniteNumber.optional(),
reason: z.string().optional(),
payouts: z.array(z.object({ generalId: zFiniteNumber, amount: zFiniteNumber })).min(1),
});
const zTournamentReward = z.object({
type: z.literal('tournamentReward'),
tournamentType: zFiniteNumber,
winnerId: zFiniteNumber,
runnerUpId: zFiniteNumber,
top16: z.array(zFiniteNumber).min(1),
top8: z.array(zFiniteNumber),
top4: z.array(zFiniteNumber),
});
const zSetNationMeta = z.object({
type: z.literal('setNationMeta'),
nationId: zFiniteNumber,
updates: zRecord,
expectedUpdatedAt: z.string().optional(),
});
const zAdjustGeneralResources = z
.object({
type: z.literal('adjustGeneralResources'),
reason: z.string().optional(),
adjustments: z
.array(
z
.object({
generalId: zFiniteNumber,
goldDelta: zFiniteNumber.optional(),
riceDelta: zFiniteNumber.optional(),
})
.refine((value) => value.goldDelta !== undefined || value.riceDelta !== undefined)
)
.min(1),
});
const zPatchGeneral = z.object({
type: z.literal('patchGeneral'),
generalId: zFiniteNumber,
patch: z.object({
meta: zRecord.optional(),
turnTime: z.string().optional(),
stats: z
.object({
leadership: zFiniteNumber.optional(),
strength: zFiniteNumber.optional(),
intelligence: zFiniteNumber.optional(),
})
.optional(),
specialWar: z.string().optional(),
}),
});
const zGetStatus = z.object({
type: z.literal('getStatus'),
requestId: z.string().optional(),
});
const zRun = z.object({
type: z.literal('run'),
reason: zRunReason,
targetTime: z.string().optional(),
budget: zTurnRunBudget.optional(),
});
const zPause = z.object({
type: z.literal('pause'),
reason: z.string().optional(),
});
const zResume = z.object({
type: z.literal('resume'),
reason: z.string().optional(),
});
const zShutdown = z.object({
type: z.literal('shutdown'),
reason: z.string().optional(),
});
const normalizeAuctionFinalize: CommandNormalizer<'auctionFinalize'> = (envelope) => {
const command = parseWith(zAuctionFinalize, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeAuctionBid: CommandNormalizer<'auctionBid'> = (envelope) => {
const command = parseWith(zAuctionBid, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeTroopJoin: CommandNormalizer<'troopJoin'> = (envelope) => {
const command = parseWith(zTroopJoin, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeTroopExit: CommandNormalizer<'troopExit'> = (envelope) => {
const command = parseWith(zTroopExit, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeDieOnPrestart: CommandNormalizer<'dieOnPrestart'> = (envelope) => {
const command = parseWith(zDieOnPrestart, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeBuildNationCandidate: CommandNormalizer<'buildNationCandidate'> = (envelope) => {
const command = parseWith(zBuildNationCandidate, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeInstantRetreat: CommandNormalizer<'instantRetreat'> = (envelope) => {
const command = parseWith(zInstantRetreat, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeVacation: CommandNormalizer<'vacation'> = (envelope) => {
const command = parseWith(zVacation, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeSetMySetting: CommandNormalizer<'setMySetting'> = (envelope) => {
const command = parseWith(zSetMySetting, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeDropItem: CommandNormalizer<'dropItem'> = (envelope) => {
const command = parseWith(zDropItem, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeChangePermission: CommandNormalizer<'changePermission'> = (envelope) => {
const command = parseWith(zChangePermission, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeKick: CommandNormalizer<'kick'> = (envelope) => {
const command = parseWith(zKick, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeAppoint: CommandNormalizer<'appoint'> = (envelope) => {
const command = parseWith(zAppoint, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeTournamentRefund: CommandNormalizer<'tournamentRefund'> = (envelope) => {
const command = parseWith(zTournamentRefund, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeTournamentBettingPayout: CommandNormalizer<'tournamentBettingPayout'> = (envelope) => {
const command = parseWith(zTournamentBettingPayout, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeTournamentReward: CommandNormalizer<'tournamentReward'> = (envelope) => {
const command = parseWith(zTournamentReward, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeSetNationMeta: CommandNormalizer<'setNationMeta'> = (envelope) => {
const command = parseWith(zSetNationMeta, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeAdjustGeneralResources: CommandNormalizer<'adjustGeneralResources'> = (envelope) => {
const command = parseWith(zAdjustGeneralResources, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizePatchGeneral: CommandNormalizer<'patchGeneral'> = (envelope) => {
const command = parseWith(zPatchGeneral, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeGetStatus: CommandNormalizer<'getStatus'> = (envelope) => {
const command = parseWith(zGetStatus, envelope.command);
if (!command) {
return null;
}
return {
type: 'getStatus',
requestId: command.requestId ?? envelope.requestId,
};
};
const normalizeRun: CommandNormalizer<'run'> = (envelope) => parseWith(zRun, envelope.command);
const normalizePause: CommandNormalizer<'pause'> = (envelope) => parseWith(zPause, envelope.command);
const normalizeResume: CommandNormalizer<'resume'> = (envelope) => parseWith(zResume, envelope.command);
const normalizeShutdown: CommandNormalizer<'shutdown'> = (envelope) => parseWith(zShutdown, envelope.command);
const normalizers: CommandNormalizerMap = {
auctionFinalize: normalizeAuctionFinalize,
auctionBid: normalizeAuctionBid,
troopJoin: normalizeTroopJoin,
troopExit: normalizeTroopExit,
dieOnPrestart: normalizeDieOnPrestart,
buildNationCandidate: normalizeBuildNationCandidate,
instantRetreat: normalizeInstantRetreat,
vacation: normalizeVacation,
setMySetting: normalizeSetMySetting,
dropItem: normalizeDropItem,
changePermission: normalizeChangePermission,
kick: normalizeKick,
appoint: normalizeAppoint,
tournamentRefund: normalizeTournamentRefund,
tournamentBettingPayout: normalizeTournamentBettingPayout,
tournamentReward: normalizeTournamentReward,
setNationMeta: normalizeSetNationMeta,
adjustGeneralResources: normalizeAdjustGeneralResources,
patchGeneral: normalizePatchGeneral,
getStatus: normalizeGetStatus,
run: normalizeRun,
pause: normalizePause,
resume: normalizeResume,
shutdown: normalizeShutdown,
};
export const normalizeTurnDaemonCommand = (envelope: TurnDaemonCommandEnvelope): TurnDaemonCommand | null => {
const commandType = envelope.command.type as TurnDaemonCommandType;
const normalizer = normalizers[commandType];
if (!normalizer) {
return null;
}
return normalizer(envelope) as TurnDaemonCommand | null;
};
+28 -41
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@@ -753,50 +753,37 @@ export const createTurnDaemonCommandHandler = (options: {
tournamentRewardFinalizer: options.tournamentRewardFinalizer,
};
type HandlerMap = Partial<Record<TurnDaemonCommand['type'], (command: TurnDaemonCommand) => Promise<TurnDaemonCommandResult>>>;
const handlers: HandlerMap = {
troopJoin: (command) => handleTroopJoin(ctx, command as Extract<TurnDaemonCommand, { type: 'troopJoin' }>),
troopExit: (command) => handleTroopExit(ctx, command as Extract<TurnDaemonCommand, { type: 'troopExit' }>),
dieOnPrestart: (command) => handleDieOnPrestart(ctx, command as Extract<TurnDaemonCommand, { type: 'dieOnPrestart' }>),
buildNationCandidate: (command) => handleBuildNationCandidate(ctx, command as Extract<TurnDaemonCommand, { type: 'buildNationCandidate' }>),
instantRetreat: (command) => handleInstantRetreat(ctx, command as Extract<TurnDaemonCommand, { type: 'instantRetreat' }>),
vacation: (command) => handleVacation(ctx, command as Extract<TurnDaemonCommand, { type: 'vacation' }>),
setMySetting: (command) => handleSetMySetting(ctx, command as Extract<TurnDaemonCommand, { type: 'setMySetting' }>),
dropItem: (command) => handleDropItem(ctx, command as Extract<TurnDaemonCommand, { type: 'dropItem' }>),
auctionFinalize: (command) => handleAuctionFinalize(ctx, command as Extract<TurnDaemonCommand, { type: 'auctionFinalize' }>),
auctionBid: (command) => handleAuctionBid(ctx, command as Extract<TurnDaemonCommand, { type: 'auctionBid' }>),
changePermission: (command) => handleChangePermission(ctx, command as Extract<TurnDaemonCommand, { type: 'changePermission' }>),
kick: (command) => handleKick(ctx, command as Extract<TurnDaemonCommand, { type: 'kick' }>),
appoint: (command) => handleAppoint(ctx, command as Extract<TurnDaemonCommand, { type: 'appoint' }>),
tournamentRefund: (command) => handleTournamentRefund(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentRefund' }>),
tournamentBettingPayout: (command) => handleTournamentBettingPayout(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentBettingPayout' }>),
tournamentReward: (command) => handleTournamentReward(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentReward' }>),
setNationMeta: (command) => handleSetNationMeta(ctx, command as Extract<TurnDaemonCommand, { type: 'setNationMeta' }>),
adjustGeneralResources: (command) => handleAdjustGeneralResources(ctx, command as Extract<TurnDaemonCommand, { type: 'adjustGeneralResources' }>),
patchGeneral: (command) => handlePatchGeneral(ctx, command as Extract<TurnDaemonCommand, { type: 'patchGeneral' }>),
};
return {
handle: async (command): Promise<TurnDaemonCommandResult | null> => {
switch (command.type) {
case 'troopJoin':
return handleTroopJoin(ctx, command);
case 'troopExit':
return handleTroopExit(ctx, command);
case 'dieOnPrestart':
return handleDieOnPrestart(ctx, command);
case 'buildNationCandidate':
return handleBuildNationCandidate(ctx, command);
case 'instantRetreat':
return handleInstantRetreat(ctx, command);
case 'vacation':
return handleVacation(ctx, command);
case 'setMySetting':
return handleSetMySetting(ctx, command);
case 'dropItem':
return handleDropItem(ctx, command);
case 'auctionFinalize':
return handleAuctionFinalize(ctx, command);
case 'auctionBid':
return handleAuctionBid(ctx, command);
case 'changePermission':
return handleChangePermission(ctx, command);
case 'kick':
return handleKick(ctx, command);
case 'appoint':
return handleAppoint(ctx, command);
case 'tournamentRefund':
return handleTournamentRefund(ctx, command);
case 'tournamentBettingPayout':
return handleTournamentBettingPayout(ctx, command);
case 'tournamentReward':
return handleTournamentReward(ctx, command);
case 'setNationMeta':
return handleSetNationMeta(ctx, command);
case 'adjustGeneralResources':
return handleAdjustGeneralResources(ctx, command);
case 'patchGeneral':
return handlePatchGeneral(ctx, command);
default:
return null;
const handler = handlers[command.type];
if (!handler) {
return null;
}
return handler(command);
},
};
};