fix: match random capital move semantics
This commit is contained in:
@@ -706,6 +706,7 @@ export const createReservedTurnHandler = async (options: {
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requestedAction: string;
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actionKey: string;
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usedFallback: boolean;
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completed?: boolean;
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blockedReason?: string;
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aiState?: ReturnType<GeneralAI['getDebugState']>;
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}) => void;
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@@ -827,7 +828,13 @@ export const createReservedTurnHandler = async (options: {
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applyNextTurnAt: boolean,
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alternativeDepth = 0,
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sharedActionRng?: RandUtil
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): { nextTurnAt?: Date; actionKey: string; usedFallback: boolean; blockedReason?: string } => {
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): {
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nextTurnAt?: Date;
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actionKey: string;
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usedFallback: boolean;
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completed: boolean;
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blockedReason?: string;
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} => {
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const resolvedDefinition = resolveDefinition(command.action, definitionMap, fallbackDefinition);
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const rawArgs = extractArgsRecord(command.args);
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const parsedArgs = resolvedDefinition.parseArgs(rawArgs);
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@@ -1028,7 +1035,7 @@ export const createReservedTurnHandler = async (options: {
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executionDefinition.getProgressText?.(actionContext, actionArgs, nextTerm, termMax) ??
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`${definition.name} 수행중... (${nextTerm}/${termMax})`;
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logs.push(createActionLog(progressText));
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return { actionKey, usedFallback, blockedReason };
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return { actionKey, usedFallback, completed: false, blockedReason };
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}
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}
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@@ -1047,7 +1054,7 @@ export const createReservedTurnHandler = async (options: {
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currentGeneral = resolution.general as TurnGeneral;
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currentCity = resolution.city ?? currentCity;
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currentNation = resolution.nation ?? currentNation;
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if (!resolution.alternative && !usedFallback) {
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if (!resolution.alternative && !usedFallback && resolution.completed) {
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currentGeneral = applyLegacyGeneralProgression(
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currentGeneral,
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generalBeforeExecution,
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@@ -1059,6 +1066,7 @@ export const createReservedTurnHandler = async (options: {
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!resolution.alternative &&
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kind === 'nation' &&
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!usedFallback &&
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resolution.completed &&
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definition.countsAsInheritanceActiveAction
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) {
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const meta = { ...currentGeneral.meta };
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@@ -1070,6 +1078,7 @@ export const createReservedTurnHandler = async (options: {
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!resolution.alternative &&
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kind === 'general' &&
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!usedFallback &&
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resolution.completed &&
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executionDefinition.getInheritanceActiveActionAmount
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) {
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const amount = executionDefinition.getInheritanceActiveActionAmount(actionContext, actionArgs);
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@@ -1086,7 +1095,7 @@ export const createReservedTurnHandler = async (options: {
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(resolution.created.nations as Nation[]).find((n) => n.id === currentGeneral.nationId) ??
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currentNation;
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}
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if (!resolution.alternative && kind === 'general' && !usedFallback) {
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if (!resolution.alternative && kind === 'general' && !usedFallback && resolution.completed) {
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const actionChangedLastTurn =
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JSON.stringify(currentGeneral.lastTurn ?? {}) !== lastTurnBeforeExecution;
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const nextMeta = { ...currentGeneral.meta };
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@@ -1107,7 +1116,13 @@ export const createReservedTurnHandler = async (options: {
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},
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};
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}
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if (!resolution.alternative && kind === 'nation' && !usedFallback && currentNation) {
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if (
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!resolution.alternative &&
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kind === 'nation' &&
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!usedFallback &&
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resolution.completed &&
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currentNation
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) {
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const metaKey = nationLastTurnKey(currentGeneral.officerLevel);
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const nextMeta: Record<string, unknown> = {
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...currentNation.meta,
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@@ -1267,6 +1282,7 @@ export const createReservedTurnHandler = async (options: {
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nextTurnAt: applyNextTurnAt ? resolution.nextTurnAt : undefined,
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actionKey,
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usedFallback,
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completed: resolution.completed,
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blockedReason,
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};
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};
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@@ -1418,6 +1434,7 @@ export const createReservedTurnHandler = async (options: {
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requestedAction: nationCommand.action,
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actionKey: nationResult.actionKey,
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usedFallback: nationResult.usedFallback,
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completed: nationResult.completed,
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...(nationResult.blockedReason ? { blockedReason: nationResult.blockedReason } : {}),
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...(nationAiState ? { aiState: nationAiState } : {}),
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});
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@@ -1464,6 +1481,7 @@ export const createReservedTurnHandler = async (options: {
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? {
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actionKey: DEFAULT_ACTION,
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usedFallback: true,
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completed: false,
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blockedReason: '블럭 대상자입니다.',
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}
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: runAction('general', generalDefinitions, generalFallback, generalCommand, true);
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@@ -1474,6 +1492,7 @@ export const createReservedTurnHandler = async (options: {
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requestedAction: generalCommand.action,
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actionKey: generalResult.actionKey,
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usedFallback: generalResult.usedFallback,
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completed: generalResult.completed,
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...(generalResult.blockedReason ? { blockedReason: generalResult.blockedReason } : {}),
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...(generalAiState ? { aiState: generalAiState } : {}),
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});
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@@ -105,6 +105,7 @@ export type GeneralActionEffect<TriggerState extends GeneralTriggerState = Gener
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export interface GeneralActionOutcome<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
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effects: GeneralActionEffect<TriggerState>[];
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completed?: boolean;
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alternative?: {
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commandKey: string;
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args: unknown;
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@@ -120,6 +121,7 @@ export interface GeneralActionResolution {
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general: General;
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city?: City;
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nation?: Nation | null;
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completed: boolean;
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nextTurnAt: Date;
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logs: LogEntryDraft[];
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effects: GeneralActionEffect[];
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@@ -381,6 +383,7 @@ export const resolveGeneralAction = <TriggerState extends GeneralTriggerState =
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const resolution: GeneralActionResolution = {
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general: nextWorld.general as General,
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nation: nextWorld.nation as Nation | null,
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completed: outcome?.completed !== false,
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nextTurnAt,
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logs,
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effects: pendingEffects,
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@@ -32,6 +32,7 @@ export interface RandomMoveCapitalResolveContext<
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> extends GeneralActionResolveContext<TriggerState> {
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neutralCandidateCities: City[];
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nationGenerals: General<TriggerState>[];
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oldCapitalCity?: City;
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}
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const ACTION_NAME = '무작위 수도 이전';
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@@ -81,13 +82,14 @@ export class ActionDefinition<
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context: RandomMoveCapitalResolveContext<TriggerState>,
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_args: RandomMoveCapitalArgs
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): GeneralActionOutcome<TriggerState> {
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const { general, nation, neutralCandidateCities, nationGenerals, rng } = context;
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const { general, nation, neutralCandidateCities, nationGenerals, oldCapitalCity, rng } = context;
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if (!nation) {
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return { effects: [createLogEffect('국가 정보가 없습니다.', { scope: LogScope.GENERAL })] };
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}
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if (neutralCandidateCities.length === 0) {
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return {
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completed: false,
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effects: [
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createLogEffect(`이동할 수 있는 도시가 없습니다.`, {
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scope: LogScope.GENERAL,
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@@ -124,6 +126,7 @@ export class ActionDefinition<
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createCityPatchEffect(
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{
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nationId: nation.id,
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conflict: {},
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},
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destCity.id
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),
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@@ -132,6 +135,11 @@ export class ActionDefinition<
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{
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nationId: 0,
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frontState: 0,
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conflict: {},
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meta: {
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...oldCapitalCity?.meta,
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officer_set: 0,
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},
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},
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oldCityId!
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),
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@@ -213,11 +221,13 @@ export const actionContextBuilder: ActionContextBuilder = (base, options) => {
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const allCities = worldRef.listCities();
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const neutralCandidateCities = allCities.filter((c) => c.nationId === 0 && c.level >= 5 && c.level <= 6);
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const nationGenerals = worldRef.listGenerals().filter((g) => g.nationId === base.general.nationId);
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const oldCapitalCity = base.nation?.capitalCityId ? worldRef.getCityById(base.nation.capitalCityId) : undefined;
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return {
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...base,
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neutralCandidateCities,
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nationGenerals,
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...(oldCapitalCity ? { oldCapitalCity } : {}),
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};
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};
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@@ -39,7 +39,7 @@ export const beOpeningPart = (): Constraint => ({
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return { kind: 'deny', reason: '초반 제한 중에는 불가능합니다.' };
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}
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if (relYear + 1 <= openingPartYear) {
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if (relYear + 1 < openingPartYear) {
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return allow();
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}
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@@ -47,12 +47,7 @@ export const beOpeningPart = (): Constraint => ({
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},
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});
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export const reqEnvValue = (
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key: string,
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comp: CompareOperator,
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reqVal: unknown,
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failMessage: string
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): Constraint => ({
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export const reqEnvValue = (key: string, comp: CompareOperator, reqVal: unknown, failMessage: string): Constraint => ({
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name: 'reqEnvValue',
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requires: () => [{ kind: 'env', key }],
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test: (_ctx, view) => {
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@@ -169,10 +169,12 @@ export const projectCoreDatabaseSnapshot = (rows: {
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defenceMax: row.defenceMax,
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wall: row.wall,
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wallMax: row.wallMax,
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conflict: asRecord(row.conflict),
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state: readNumber(meta, 'state'),
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term: readNumber(meta, 'term'),
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trust: row.trust,
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trade: row.trade,
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officerSet: readNumber(meta, 'officer_set'),
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};
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});
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const nations = rows.nations.map((row) => {
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@@ -18,10 +18,7 @@ import type {
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TurnWorldSnapshot,
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TurnWorldState,
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} from '@sammo-ts/game-engine/turn/types.js';
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import {
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applyPersistedRankRowsToMeta,
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buildLegacyComparableRankRows,
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} from '@sammo-ts/game-engine/turn/rankData.js';
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import { applyPersistedRankRowsToMeta, buildLegacyComparableRankRows } from '@sammo-ts/game-engine/turn/rankData.js';
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import {
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canonicalizeTurnCommandArgs,
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@@ -121,6 +118,10 @@ class TracingRng implements RNG {
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const asRecord = (value: unknown): Record<string, unknown> =>
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typeof value === 'object' && value !== null && !Array.isArray(value) ? (value as Record<string, unknown>) : {};
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const asNumberRecord = (value: unknown): Record<string, number> =>
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Object.fromEntries(
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Object.entries(asRecord(value)).filter((entry): entry is [string, number] => typeof entry[1] === 'number')
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);
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const readNumber = (record: Record<string, unknown>, key: string, fallback = 0): number => {
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const value = record[key];
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@@ -392,12 +393,13 @@ const buildWorldInput = (
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id: definition.id,
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name: readString(row, 'name', definition.name),
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nationId: readNumber(row, 'nationId'),
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level:
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randomFoundingCandidateCityIds === null
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? readNumber(row, 'level', definition.level)
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: randomFoundingCandidateCityIds.has(definition.id)
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? 5
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: 4,
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level: observedCityRows.has(definition.id)
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? readNumber(row, 'level', definition.level)
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: randomFoundingCandidateCityIds === null
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? definition.level
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: randomFoundingCandidateCityIds.has(definition.id)
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? 5
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: 4,
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state: readNumber(row, 'state'),
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population: readNumber(row, 'population', definition.initial.population),
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populationMax: readNumber(row, 'populationMax', definition.max.population),
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@@ -413,10 +415,12 @@ const buildWorldInput = (
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defenceMax: readNumber(row, 'defenceMax', definition.max.defence),
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wall: readNumber(row, 'wall', definition.initial.wall),
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wallMax: readNumber(row, 'wallMax', definition.max.wall),
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conflict: asNumberRecord(row.conflict),
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meta: {
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trust: readNumber(row, 'trust', map.defaults?.trust ?? 50),
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trade: readNumber(row, 'trade', map.defaults?.trade ?? 100),
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term: readNumber(row, 'term'),
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officer_set: readNumber(row, 'officerSet'),
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},
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};
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}),
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@@ -567,10 +571,12 @@ const projectWorld = (
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defenceMax: city.defenceMax,
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wall: toDatabaseInt(city.wall),
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wallMax: city.wallMax,
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conflict: city.conflict ?? {},
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state: city.state,
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term: readNumber(city.meta, 'term'),
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trust: readNumber(city.meta, 'trust'),
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trade: readNumber(city.meta, 'trade'),
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officerSet: readNumber(city.meta, 'officer_set'),
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})),
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nations: nations
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.filter((nation) => selector.nationIds.has(nation.id))
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@@ -22,6 +22,7 @@ const readNationMeta = (row: { meta?: unknown } | undefined): Record<string, unk
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typeof row?.meta === 'object' && row.meta !== null && !Array.isArray(row.meta)
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? (row.meta as Record<string, unknown>)
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: {};
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const readGeneralMeta = readNationMeta;
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const NPC_SEIZURE_MESSAGE_TEXT = '몰수를 하다니... 이것이 윗사람이 할 짓이란 말입니까...';
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const ignoredLifecyclePaths = [
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@@ -252,6 +253,7 @@ const buildRequest = (
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...Object.keys(fixturePatches.cities ?? {})
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.map(Number)
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.filter((id) => id !== 3 && id !== 70),
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...(fixturePatches.randomFoundingCandidateCityIds ?? []).filter((id) => id !== 3 && id !== 70),
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],
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nationIds: [1, 2],
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logAfterId: 0,
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@@ -2130,3 +2132,272 @@ integration('nation reduce city level, value, recovery, and city constraints', (
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).toEqual([]);
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}, 120_000);
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});
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type RandomCapitalOutcome = 'fallback' | 'incomplete' | 'completed';
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const randomCapitalCases: Array<{
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name: string;
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fixturePatches?: FixturePatches;
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candidateCityIds: number[];
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flag?: number | null;
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officerLevel?: number;
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outcome: RandomCapitalOutcome;
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}> = [
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{
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name: 'rejects a source city occupied by another nation',
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fixturePatches: { cities: { 3: { nationId: 2 } } },
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candidateCityIds: [70],
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outcome: 'fallback',
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},
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{
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name: 'rejects an unsupplied source city',
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fixturePatches: { cities: { 3: { supplyState: 0 } } },
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candidateCityIds: [70],
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outcome: 'fallback',
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},
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{
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name: 'rejects a non-lord actor',
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candidateCityIds: [70],
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officerLevel: 11,
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outcome: 'fallback',
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},
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{
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name: 'rejects at the opening-part year boundary',
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fixturePatches: { world: { year: 182 } },
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candidateCityIds: [70],
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outcome: 'fallback',
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},
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{
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name: 'rejects a missing remaining-use flag',
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candidateCityIds: [70],
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flag: null,
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outcome: 'fallback',
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},
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{
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name: 'rejects a zero remaining-use flag',
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candidateCityIds: [70],
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flag: 0,
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outcome: 'fallback',
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},
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{
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name: 'stays incomplete when no eligible city exists',
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candidateCityIds: [],
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outcome: 'incomplete',
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},
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{
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name: 'stays incomplete when the only neutral city is level four',
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fixturePatches: { cities: { 70: { level: 4 } } },
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candidateCityIds: [70],
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outcome: 'incomplete',
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},
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{
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name: 'stays incomplete when the only neutral city is level seven',
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fixturePatches: { cities: { 70: { level: 7 } } },
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candidateCityIds: [70],
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outcome: 'incomplete',
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},
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{
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name: 'allows a single level-five neutral city',
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fixturePatches: { cities: { 70: { level: 5 } } },
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candidateCityIds: [70],
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outcome: 'completed',
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},
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{
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name: 'allows a single level-six neutral city',
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fixturePatches: { cities: { 70: { level: 6 } } },
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candidateCityIds: [70],
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outcome: 'completed',
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},
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{
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name: 'matches legacy ordering and choice across two eligible cities',
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fixturePatches: {
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cities: {
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70: { level: 5 },
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71: {
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nationId: 0,
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level: 6,
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conflict: { 2: 30 },
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officerSet: 6,
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},
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},
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},
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candidateCityIds: [71, 70],
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outcome: 'completed',
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},
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];
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integration('nation random capital constraints, candidates, RNG, and city reset effects', () => {
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it.each(randomCapitalCases)(
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'$name matches legacy completion, destination, city resets, RNG, and semantic delta',
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async ({ fixturePatches, candidateCityIds, flag = 1, officerLevel = 12, outcome }) => {
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const request = buildRequest('che_무작위수도이전', undefined, {
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...fixturePatches,
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world: {
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year: 181,
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...fixturePatches?.world,
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},
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generals: {
|
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...fixturePatches?.generals,
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1: {
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...fixturePatches?.generals?.[1],
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officerLevel,
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},
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},
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nations: {
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...fixturePatches?.nations,
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1: {
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...fixturePatches?.nations?.[1],
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meta: {
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...(flag === null ? {} : { can_무작위수도이전: flag }),
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},
|
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turnLastByOfficerLevel: {
|
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[officerLevel]: {
|
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command: '무작위 수도 이전',
|
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arg: {},
|
||||
term: 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
cities: {
|
||||
...fixturePatches?.cities,
|
||||
3: {
|
||||
conflict: { 2: 10 },
|
||||
officerSet: 7,
|
||||
...fixturePatches?.cities?.[3],
|
||||
},
|
||||
70: {
|
||||
nationId: 0,
|
||||
level: candidateCityIds.includes(70) ? 5 : 4,
|
||||
conflict: { 2: 20 },
|
||||
officerSet: 5,
|
||||
...fixturePatches?.cities?.[70],
|
||||
},
|
||||
},
|
||||
randomFoundingCandidateCityIds: candidateCityIds,
|
||||
});
|
||||
const reference = runReferenceTurnCommandTraceRequest(
|
||||
workspaceRoot!,
|
||||
request as unknown as Record<string, unknown>
|
||||
);
|
||||
const core = await runCoreTurnCommandTrace(request, reference.before);
|
||||
const referenceNationBefore = reference.before.nations.find((entry) => entry.id === 1);
|
||||
const referenceNationAfter = reference.after.nations.find((entry) => entry.id === 1);
|
||||
const coreNationBefore = core.before.nations.find((entry) => entry.id === 1);
|
||||
const coreNationAfter = core.after.nations.find((entry) => entry.id === 1);
|
||||
const referenceGeneralBefore = reference.before.generals.find((entry) => entry.id === 1);
|
||||
const referenceGeneralAfter = reference.after.generals.find((entry) => entry.id === 1);
|
||||
const coreGeneralBefore = core.before.generals.find((entry) => entry.id === 1);
|
||||
const coreGeneralAfter = core.after.generals.find((entry) => entry.id === 1);
|
||||
const completed = outcome === 'completed';
|
||||
const incomplete = outcome === 'incomplete';
|
||||
|
||||
expect(reference.execution.outcome).toMatchObject({
|
||||
// The ref runner infers completion from the previous term=1.
|
||||
// A no-candidate run returns false without resetting that term,
|
||||
// so its heuristic reports a false positive for incomplete cases.
|
||||
completed: outcome !== 'fallback',
|
||||
});
|
||||
expect(core.execution.outcome).toMatchObject({
|
||||
requestedAction: 'che_무작위수도이전',
|
||||
actionKey: outcome === 'fallback' ? '휴식' : 'che_무작위수도이전',
|
||||
usedFallback: outcome === 'fallback',
|
||||
...(outcome === 'fallback' ? {} : { completed }),
|
||||
});
|
||||
expect(readNumericField(referenceNationAfter, 'capitalCityId')).toBe(
|
||||
completed ? readNumericField(coreNationAfter, 'capitalCityId') : 3
|
||||
);
|
||||
expect(readNumericField(coreNationAfter, 'capitalCityId')).toBe(
|
||||
completed ? readNumericField(referenceNationAfter, 'capitalCityId') : 3
|
||||
);
|
||||
for (const [before, after] of [
|
||||
[referenceGeneralBefore, referenceGeneralAfter],
|
||||
[coreGeneralBefore, coreGeneralAfter],
|
||||
] as const) {
|
||||
expect(readNumericField(after, 'experience') - readNumericField(before, 'experience')).toBe(
|
||||
completed ? 10 : 0
|
||||
);
|
||||
expect(readNumericField(after, 'dedication') - readNumericField(before, 'dedication')).toBe(
|
||||
completed ? 10 : 0
|
||||
);
|
||||
}
|
||||
|
||||
if (completed) {
|
||||
const destCityId = readNumericField(referenceNationAfter, 'capitalCityId');
|
||||
expect(candidateCityIds).toContain(destCityId);
|
||||
for (const [beforeSnapshot, afterSnapshot] of [
|
||||
[reference.before, reference.after],
|
||||
[core.before, core.after],
|
||||
] as const) {
|
||||
const oldCity = afterSnapshot.cities.find((entry) => entry.id === 3);
|
||||
const destCity = afterSnapshot.cities.find((entry) => entry.id === destCityId);
|
||||
const actor = afterSnapshot.generals.find((entry) => entry.id === 1);
|
||||
const compatriot = afterSnapshot.generals.find((entry) => entry.id === 3);
|
||||
const foreignGeneralBefore = beforeSnapshot.generals.find((entry) => entry.id === 2);
|
||||
const foreignGeneralAfter = afterSnapshot.generals.find((entry) => entry.id === 2);
|
||||
|
||||
expect(oldCity).toMatchObject({
|
||||
nationId: 0,
|
||||
frontState: 0,
|
||||
conflict: {},
|
||||
officerSet: 0,
|
||||
});
|
||||
expect(destCity).toMatchObject({
|
||||
nationId: 1,
|
||||
conflict: {},
|
||||
});
|
||||
expect(readNumericField(actor, 'cityId')).toBe(destCityId);
|
||||
expect(readNumericField(compatriot, 'cityId')).toBe(destCityId);
|
||||
expect(readNumericField(foreignGeneralAfter, 'cityId')).toBe(
|
||||
readNumericField(foreignGeneralBefore, 'cityId')
|
||||
);
|
||||
}
|
||||
expect(readNumericField(readNationMeta(referenceNationAfter), 'can_무작위수도이전')).toBe(0);
|
||||
expect(readNumericField(readNationMeta(coreNationAfter), 'can_무작위수도이전')).toBe(0);
|
||||
expect(reference.rng).toHaveLength(1);
|
||||
expect(reference.rng[0]).toMatchObject({
|
||||
operation: 'nextInt',
|
||||
arguments: { maxInclusive: candidateCityIds.length - 1 },
|
||||
});
|
||||
} else {
|
||||
expect(reference.rng).toEqual([]);
|
||||
expect(readNationMeta(referenceNationAfter).can_무작위수도이전).toBe(
|
||||
readNationMeta(referenceNationBefore).can_무작위수도이전
|
||||
);
|
||||
expect(readNationMeta(coreNationAfter).can_무작위수도이전).toBe(
|
||||
readNationMeta(coreNationBefore).can_무작위수도이전
|
||||
);
|
||||
}
|
||||
if (incomplete) {
|
||||
expect(reference.execution.outcome).toMatchObject({
|
||||
completed: true,
|
||||
lastTurn: {
|
||||
command: '무작위 수도 이전',
|
||||
term: 1,
|
||||
},
|
||||
});
|
||||
expect(readNationMeta(coreNationAfter).turn_last_12).toMatchObject({
|
||||
command: '무작위 수도 이전',
|
||||
term: 1,
|
||||
});
|
||||
expect(readNumericField(readGeneralMeta(coreGeneralAfter), 'inherit_active_action')).toBe(
|
||||
readNumericField(readGeneralMeta(coreGeneralBefore), 'inherit_active_action')
|
||||
);
|
||||
const noCandidateText = '이동할 수 있는 도시가 없습니다.';
|
||||
expect(reference.after.logs.slice(reference.before.logs.length).map((entry) => entry.text)).toEqual(
|
||||
expect.arrayContaining([expect.stringContaining(noCandidateText)])
|
||||
);
|
||||
expect(core.after.logs.map((entry) => entry.text)).toEqual(
|
||||
expect.arrayContaining([expect.stringContaining(noCandidateText)])
|
||||
);
|
||||
}
|
||||
expect(core.rng).toEqual(reference.rng);
|
||||
expect(
|
||||
compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
|
||||
ignoredPathPatterns: ignoredLifecyclePaths,
|
||||
})
|
||||
).toEqual([]);
|
||||
},
|
||||
120_000
|
||||
);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user