fix: make scenario reset generation atomic

This commit is contained in:
2026-07-31 13:19:19 +00:00
parent 36351f4e86
commit d959c9b06d
2 changed files with 739 additions and 301 deletions
+396 -9
View File
@@ -32,9 +32,7 @@ type ScenarioSeederPrismaClient = {
};
selectPoolEntry: {
count(): Promise<number>;
findFirst(args: {
orderBy: { id: 'asc' | 'desc' };
}): Promise<{ uniqueName: string; info: unknown } | null>;
findFirst(args: { orderBy: { id: 'asc' | 'desc' } }): Promise<{ uniqueName: string; info: unknown } | null>;
};
diplomacy: {
count(): Promise<number>;
@@ -397,9 +395,7 @@ describeDb('scenario database seed', () => {
hiddenSeed: 'scenario-seeder-explicit-hidden-seed',
});
const explicitHistory = await prisma.gameHistory.findUnique({ where: { serverId } });
expect((explicitHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty(
'hiddenSeed'
);
expect((explicitHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty('hiddenSeed');
delete process.env[envName];
await seedScenarioToDatabase({
@@ -412,9 +408,7 @@ describeDb('scenario database seed', () => {
expect(randomSeed).toMatch(/^[0-9a-f]{32}$/);
expect(randomSeed).not.toBe('scenario-seeder-explicit-hidden-seed');
const randomHistory = await prisma.gameHistory.findUnique({ where: { serverId } });
expect((randomHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty(
'hiddenSeed'
);
expect((randomHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty('hiddenSeed');
await prisma.gameHistory.deleteMany({ where: { serverId } });
} finally {
if (originalSeed === undefined) {
@@ -425,6 +419,399 @@ describeDb('scenario database seed', () => {
await connector.disconnect();
}
});
test('serializes and skips the same committed install generation inside the seed transaction', async () => {
const envName = 'INTEGRATION_WORLD_SEED';
const originalSeed = process.env[envName];
const serverId = 'scenario-seeder-idempotent-generation';
const installOperationId = 'scenario-seeder-idempotent-operation';
const installCommitSha = 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa';
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
process.env[envName] = 'scenario-seeder-idempotent-hidden-seed';
const results = await Promise.all([
seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
installOptions: { serverId, installOperationId, installCommitSha },
}),
seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
installOptions: { serverId, installOperationId, installCommitSha },
}),
]);
expect(results.map(({ applied }) => applied).sort()).toEqual([false, true]);
await connector.connect();
const worldBeforeMismatch = await connector.prisma.worldState.findFirstOrThrow();
expect(worldBeforeMismatch.meta).toMatchObject({
hiddenSeed: 'scenario-seeder-idempotent-hidden-seed',
installOperationId,
installCommitSha,
});
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
installOptions: {
serverId,
installOperationId,
installCommitSha: 'bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb',
},
})
).rejects.toThrow('belongs to a different source commit');
await expect(connector.prisma.worldState.findFirstOrThrow()).resolves.toEqual(worldBeforeMismatch);
await expect(connector.prisma.gameHistory.count({ where: { serverId } })).resolves.toBe(1);
} finally {
if (originalSeed === undefined) {
delete process.env[envName];
} else {
process.env[envName] = originalSeed;
}
await connector.prisma.gameHistory.deleteMany({ where: { serverId } });
await connector.disconnect();
}
});
test('rolls back the complete season replacement when the final seed hook fails', async () => {
const envName = 'INTEGRATION_WORLD_SEED';
const originalSeed = process.env[envName];
const baselineServerId = 'scenario-seeder-rollback-baseline';
const failedServerId = 'scenario-seeder-rollback-failed';
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
process.env[envName] = 'scenario-seeder-rollback-hidden-seed';
await seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
now: new Date('2031-01-01T00:00:00.000Z'),
installOptions: {
serverId: baselineServerId,
installOperationId: 'baseline-operation',
},
});
await connector.connect();
const prisma = connector.prisma;
const readSnapshot = async () => ({
world: await prisma.worldState.findMany({ orderBy: { id: 'asc' } }),
nations: await prisma.nation.findMany({ orderBy: { id: 'asc' } }),
cities: await prisma.city.findMany({ orderBy: { id: 'asc' } }),
generals: await prisma.general.findMany({ orderBy: { id: 'asc' } }),
troops: await prisma.troop.findMany({ orderBy: { troopLeaderId: 'asc' } }),
diplomacy: await prisma.diplomacy.findMany({ orderBy: { id: 'asc' } }),
events: await prisma.event.findMany({ orderBy: { id: 'asc' } }),
history: await prisma.gameHistory.findMany({ orderBy: { id: 'asc' } }),
});
const before = await readSnapshot();
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
now: new Date('2032-01-01T00:00:00.000Z'),
installOptions: {
serverId: baselineServerId,
installOperationId: 'colliding-operation',
},
})
).rejects.toThrow('Game history serverId collision');
expect(await readSnapshot()).toEqual(before);
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
now: new Date('2032-02-02T00:00:00.000Z'),
installOptions: {
serverId: failedServerId,
installOperationId: 'failed-operation',
},
onBeforeCommit: async () => {
throw new Error('injected final seed failure');
},
})
).rejects.toThrow('injected final seed failure');
expect(await readSnapshot()).toEqual(before);
await expect(prisma.gameHistory.findUnique({ where: { serverId: failedServerId } })).resolves.toBeNull();
} finally {
if (originalSeed === undefined) {
delete process.env[envName];
} else {
process.env[envName] = originalSeed;
}
await connector.prisma.gameHistory.deleteMany({
where: { serverId: { in: [baselineServerId, failedServerId] } },
});
await connector.disconnect();
}
});
test('clears current-season services while preserving archive and diagnostic data', async () => {
const marker = 'scenario-reset-boundary';
const serverId = 'rst-boundary-server';
const connector = createGamePostgresConnector({ url: databaseUrl });
await seedScenarioToDatabase({ scenarioId: 1010, databaseUrl });
await connector.connect();
const prisma = connector.prisma;
try {
const world = await prisma.worldState.findFirstOrThrow();
const general = await prisma.general.findFirstOrThrow({ orderBy: { id: 'asc' } });
const nation = await prisma.nation.findFirstOrThrow({ orderBy: { id: 'asc' } });
const trafficPeriod = await prisma.trafficPeriod.create({
data: {
worldStateId: world.id,
year: 999,
month: 12,
startedAt: new Date('2033-01-01T00:00:00.000Z'),
lastRefresh: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.trafficPeriodGeneral.create({
data: {
periodId: trafficPeriod.id,
generalId: general.id,
refresh: 1,
lastRefresh: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.inputEvent.create({
data: { requestId: marker, target: 'API', eventType: marker },
});
await prisma.turnDaemonLease.create({
data: {
profile: marker,
ownerId: marker,
leaseUntil: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.npcSelectionToken.create({
data: {
ownerUserId: marker,
validUntil: new Date('2033-01-01T00:00:00.000Z'),
pickMoreFrom: new Date('2033-01-01T00:00:00.000Z'),
pickResult: {},
nonce: 1,
},
});
await prisma.messageReadState.create({ data: { generalId: general.id } });
await prisma.message.create({
data: {
mailbox: general.id,
type: marker,
src: general.id,
dest: general.id,
time: new Date('2033-01-01T00:00:00.000Z'),
validUntil: new Date('2033-02-01T00:00:00.000Z'),
message: { marker },
},
});
await prisma.nationTurn.create({
data: { nationId: nation.id, officerLevel: 12, turnIdx: 0, actionCode: marker },
});
await prisma.nationTurnRevision.create({
data: { nationId: nation.id, officerLevel: 12, revision: 1 },
});
await prisma.diplomacyLetter.create({
data: {
srcNationId: nation.id,
destNationId: 0,
state: 'PROPOSED',
textBrief: marker,
textDetail: marker,
srcSignerId: general.id,
},
});
const auction = await prisma.auction.create({
data: {
type: 'UNIQUE_ITEM',
targetCode: marker,
hostGeneralId: general.id,
status: 'OPEN',
closeAt: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.auctionBid.create({
data: {
auctionId: auction.id,
generalId: general.id,
amount: 1,
eventId: marker,
eventAt: new Date('2033-01-01T00:00:00.000Z'),
},
});
const bettingId = 990_731;
await prisma.nationBetting.create({
data: {
id: bettingId,
name: marker,
selectCount: 1,
openYearMonth: 99901,
closeYearMonth: 99902,
candidates: [{ id: nation.id }],
},
});
await prisma.nationBet.create({
data: {
bettingId,
generalId: general.id,
userId: marker,
selection: [nation.id],
selectionKey: String(nation.id),
amount: 1,
},
});
const post = await prisma.boardPost.create({
data: {
nationId: nation.id,
authorGeneralId: general.id,
authorName: marker,
title: marker,
contentHtml: marker,
},
});
await prisma.boardComment.create({
data: {
postId: post.id,
nationId: nation.id,
authorGeneralId: general.id,
authorName: marker,
contentText: marker,
},
});
const poll = await prisma.votePoll.create({
data: {
title: marker,
options: [marker],
revealMode: 'never',
openerGeneralId: general.id,
openerName: marker,
},
});
await prisma.vote.create({
data: { voteId: poll.id, generalId: general.id, nationId: nation.id, selection: [0] },
});
await prisma.voteComment.create({
data: {
voteId: poll.id,
generalId: general.id,
nationId: nation.id,
generalName: marker,
nationName: marker,
text: marker,
},
});
await prisma.logEntry.create({
data: { scope: 'SYSTEM', category: 'HISTORY', year: 999, month: 12, text: marker },
});
await prisma.errorLog.create({ data: { category: marker, message: marker } });
await prisma.inheritancePoint.create({ data: { userId: marker, key: marker, value: 1 } });
await prisma.inheritanceLog.create({
data: { userId: marker, serverId, year: 999, month: 12, text: marker },
});
await prisma.inheritanceResult.create({
data: { serverId, owner: marker, generalId: general.id, year: 999, month: 12, value: { marker } },
});
await prisma.inheritanceUserState.create({ data: { userId: marker, meta: { marker } } });
await prisma.gameHistory.create({
data: {
serverId,
date: new Date('2033-01-01T00:00:00.000Z'),
season: 1,
scenario: 1010,
scenarioName: marker,
env: { marker },
},
});
await prisma.oldNation.create({ data: { serverId, nation: 1, sourceId: 1, data: { marker } } });
await prisma.oldGeneral.create({
data: {
serverId,
generalNo: general.id,
owner: marker,
name: marker,
lastYearMonth: 99912,
turnTime: new Date('2033-01-01T00:00:00.000Z'),
data: { marker },
},
});
await prisma.emperor.create({ data: { serverId, name: marker, history: { marker }, aux: { marker } } });
await prisma.yearbookHistory.create({
data: {
profileName: marker,
year: 999,
month: 12,
map: {},
nations: {},
},
});
await prisma.legacyGameStorage.create({
data: { sourceId: 990_731, namespace: marker, key: marker, value: {}, scope: marker },
});
await prisma.hallOfFame.create({
data: {
serverId,
season: 1,
scenario: 1010,
generalNo: general.id,
type: 'reset-boundary',
value: 1,
},
});
await seedScenarioToDatabase({ scenarioId: 903, databaseUrl });
await expect(
Promise.all([
prisma.inputEvent.count({ where: { requestId: marker } }),
prisma.turnDaemonLease.count({ where: { profile: marker } }),
prisma.npcSelectionToken.count({ where: { ownerUserId: marker } }),
prisma.trafficPeriod.count({ where: { id: trafficPeriod.id } }),
prisma.message.count({ where: { type: marker } }),
prisma.nationTurn.count({ where: { actionCode: marker } }),
prisma.diplomacyLetter.count({ where: { textBrief: marker } }),
prisma.auction.count({ where: { targetCode: marker } }),
prisma.nationBetting.count({ where: { id: bettingId } }),
prisma.boardPost.count({ where: { title: marker } }),
prisma.votePoll.count({ where: { title: marker } }),
prisma.logEntry.count({ where: { text: marker } }),
])
).resolves.toEqual(Array.from({ length: 12 }, () => 0));
await expect(
Promise.all([
prisma.errorLog.count({ where: { category: marker } }),
prisma.inheritancePoint.count({ where: { userId: marker } }),
prisma.inheritanceLog.count({ where: { userId: marker } }),
prisma.inheritanceResult.count({ where: { owner: marker } }),
prisma.inheritanceUserState.count({ where: { userId: marker } }),
prisma.gameHistory.count({ where: { serverId } }),
prisma.oldNation.count({ where: { serverId } }),
prisma.oldGeneral.count({ where: { serverId } }),
prisma.emperor.count({ where: { serverId } }),
prisma.yearbookHistory.count({ where: { profileName: marker } }),
prisma.legacyGameStorage.count({ where: { namespace: marker } }),
prisma.hallOfFame.count({ where: { serverId } }),
])
).resolves.toEqual(Array.from({ length: 12 }, () => 1));
} finally {
await prisma.errorLog.deleteMany({ where: { category: marker } });
await prisma.inheritancePoint.deleteMany({ where: { userId: marker } });
await prisma.inheritanceLog.deleteMany({ where: { userId: marker } });
await prisma.inheritanceResult.deleteMany({ where: { owner: marker } });
await prisma.inheritanceUserState.deleteMany({ where: { userId: marker } });
await prisma.oldNation.deleteMany({ where: { serverId } });
await prisma.oldGeneral.deleteMany({ where: { serverId } });
await prisma.emperor.deleteMany({ where: { serverId } });
await prisma.gameHistory.deleteMany({ where: { serverId } });
await prisma.yearbookHistory.deleteMany({ where: { profileName: marker } });
await prisma.legacyGameStorage.deleteMany({ where: { namespace: marker } });
await prisma.hallOfFame.deleteMany({ where: { serverId } });
await connector.disconnect();
}
});
});
describe('tracked scenario composition', () => {