fix: make scenario reset generation atomic

This commit is contained in:
2026-07-31 13:19:19 +00:00
parent 36351f4e86
commit d959c9b06d
2 changed files with 739 additions and 301 deletions
+343 -292
View File
@@ -1,6 +1,11 @@
import { randomBytes } from 'node:crypto';
import { createGamePostgresConnector, type InputJsonValue, type TurnEngineEventCreateManyInput } from '@sammo-ts/infra';
import {
createGamePostgresConnector,
type GamePrisma,
type InputJsonValue,
type TurnEngineEventCreateManyInput,
} from '@sammo-ts/infra';
import { asNumber, asRecord } from '@sammo-ts/common';
import {
buildScenarioBootstrap,
@@ -47,6 +52,8 @@ export interface ScenarioInstallOptions {
preopenAt?: Date | null;
season?: number;
serverId?: string;
installOperationId?: string;
installCommitSha?: string;
}
export interface ScenarioSeedOptions {
@@ -63,38 +70,17 @@ export interface ScenarioSeedOptions {
includeNeutralNationInSeed?: boolean;
defaultGeneralGold?: number;
defaultGeneralRice?: number;
onBeforeCommit?: (transaction: GamePrisma.TransactionClient, result: ScenarioSeedResult) => Promise<void>;
}
export interface ScenarioSeedResult {
seed: WorldSeedPayload;
warnings: ScenarioBootstrapWarning[];
applied: boolean;
}
const asJson = (value: unknown): InputJsonValue => value as InputJsonValue;
type RawQueryClient = {
$queryRawUnsafe<T>(query: string): Promise<T>;
};
const resolveSchemaName = (databaseUrl: string): string => {
try {
return new URL(databaseUrl).searchParams.get('schema') ?? 'public';
} catch {
return 'public';
}
};
const hasEventTable = async (prisma: RawQueryClient, schema: string): Promise<boolean> => {
try {
const result = await prisma.$queryRawUnsafe<Array<{ regclass: string | null }>>(
`SELECT to_regclass('${schema}.event')::text as regclass`
);
return Array.isArray(result) && result.length > 0 && result[0]?.regclass !== null;
} catch {
return false;
}
};
const formatDateTime = (date: Date): string => {
const pad = (value: number): string => String(value).padStart(2, '0');
return [
@@ -280,6 +266,12 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
if (typeof install?.serverId === 'string' && install.serverId.trim()) {
worldMeta.serverId = install.serverId.trim();
}
if (typeof install?.installOperationId === 'string' && install.installOperationId.trim()) {
worldMeta.installOperationId = install.installOperationId.trim();
}
if (typeof install?.installCommitSha === 'string' && install.installCommitSha.trim()) {
worldMeta.installCommitSha = install.installCommitSha.trim();
}
const integrationSeed = process.env[INTEGRATION_WORLD_SEED_ENV]?.trim();
worldMeta.hiddenSeed =
@@ -300,278 +292,337 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
await connector.connect();
try {
const prisma = connector.prisma;
const schema = resolveSchemaName(options.databaseUrl);
const eventTableReady = await hasEventTable(prisma, schema);
if (options.resetTables ?? true) {
if (eventTableReady) {
await prisma.event.deleteMany();
}
await prisma.selectPoolEntry.deleteMany();
await prisma.generalTurn.deleteMany();
await prisma.generalTurnRevision.deleteMany();
await prisma.rankData.deleteMany();
await prisma.generalAccessLog.deleteMany();
await prisma.diplomacy.deleteMany();
await prisma.general.deleteMany();
await prisma.troop.deleteMany();
await prisma.city.deleteMany();
await prisma.nation.deleteMany();
await prisma.worldState.deleteMany();
}
await prisma.worldState.create({
data: {
scenarioCode: String(options.scenarioId),
currentYear: startState.currentYear,
currentMonth: startState.currentMonth,
tickSeconds,
config: asJson({ ...scenarioConfig, ...worldConfig }),
meta: asJson(worldMeta),
},
});
if (generalPoolEntries.length > 0) {
await prisma.selectPoolEntry.createMany({
data: generalPoolEntries.map((entry) => ({
uniqueName: entry.uniqueName,
info: asJson(entry.info),
})),
});
}
if (typeof worldMeta.serverId === 'string' && worldMeta.serverId) {
await prisma.gameHistory.upsert({
where: { serverId: worldMeta.serverId },
create: {
serverId: worldMeta.serverId,
date: now,
winnerNation: null,
map: scenario.config.environment.mapName ?? null,
season:
typeof worldMeta.season === 'number' && Number.isFinite(worldMeta.season)
? Math.floor(worldMeta.season)
: 1,
scenario: options.scenarioId,
scenarioName: String(seed.scenarioMeta?.title ?? ''),
env: asJson({
config: scenarioConfig,
meta: archivedWorldMeta,
}),
},
update: {
date: now,
winnerNation: null,
map: scenario.config.environment.mapName ?? null,
season:
typeof worldMeta.season === 'number' && Number.isFinite(worldMeta.season)
? Math.floor(worldMeta.season)
: 1,
scenario: options.scenarioId,
scenarioName: String(seed.scenarioMeta?.title ?? ''),
env: asJson({
config: scenarioConfig,
meta: archivedWorldMeta,
}),
},
});
}
if (seed.nations.length > 0) {
await prisma.nation.createMany({
data: seed.nations.map((nation) => ({
id: nation.id,
name: nation.name,
color: nation.color,
capitalCityId: nation.capitalCityId ?? null,
gold: nation.gold,
rice: nation.rice,
tech: nation.tech,
level: nation.level,
typeCode: nation.typeCode,
meta: asJson({
infoText: nation.infoText,
cityIds: nation.cityIds,
}),
})),
});
}
if (seed.cities.length > 0) {
await prisma.city.createMany({
data: seed.cities.map((city) => ({
id: city.id,
name: city.name,
level: city.level,
nationId: city.nationId,
supplyState: city.supplyState,
frontState: city.frontState,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
trust: city.trust,
trade: city.trade,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
region: city.region,
conflict: asJson({}),
meta: asJson({
position: city.position,
connections: city.connections,
state: city.state,
...city.meta,
}),
})),
});
}
if (seed.generals.length > 0) {
await prisma.general.createMany({
data: seed.generals.map((general) => ({
id: general.id,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
npcState: general.npcType,
affinity: general.affinity,
bornYear: general.birthYear,
deadYear: general.deathYear,
picture: general.picture === null ? null : String(general.picture),
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
officerLevel: general.officerLevel,
gold: generalGold,
rice: generalRice,
crewTypeId: general.crewTypeId,
horseCode: general.horse ?? 'None',
weaponCode: general.weapon ?? 'None',
bookCode: general.book ?? 'None',
itemCode: general.item ?? 'None',
turnTime: now,
age: resolveGeneralAge(scenario.startYear ?? null, general.birthYear),
startAge: resolveGeneralAge(scenario.startYear ?? null, general.birthYear),
personalCode: general.personality ?? 'None',
specialCode: general.special ?? 'None',
special2Code: general.specialWar ?? 'None',
lastTurn: asJson({}),
meta: asJson(
(() => {
const meta = { ...general.meta } as Record<string, unknown>;
if (typeof meta.birthYear !== 'number' || !Number.isFinite(meta.birthYear)) {
meta.birthYear = general.birthYear;
}
delete meta.deathYear;
delete meta.deadYear;
const fallbackKillturn =
typeof meta.killturn === 'number' && Number.isFinite(meta.killturn) ? meta.killturn : 0;
const deathMonth =
typeof meta.deathMonth === 'number' &&
Number.isInteger(meta.deathMonth) &&
meta.deathMonth >= 1 &&
meta.deathMonth <= 12
? meta.deathMonth
: resolveScenarioGeneralDeathMonth({
scenarioTitle: String(seed.scenarioMeta?.title ?? ''),
startYear: seed.scenarioMeta?.startYear ?? null,
contextLabel: typeof meta.source === 'string' ? meta.source : 'general',
generalId: general.id,
generalName: general.name,
deathYear: general.deathYear,
});
const killturn = resolveKillturnFromDeathYear(
startState.currentYear,
startState.currentMonth,
general.deathYear,
deathMonth,
fallbackKillturn
const result: ScenarioSeedResult = { seed, warnings, applied: true };
const applied = await connector.prisma.$transaction(
async (prisma) => {
await prisma.$queryRawUnsafe(
'SELECT pg_advisory_xact_lock(hashtextextended(current_schema(), 0))::text AS lock_result'
);
const requestedInstallOperationId = worldMeta.installOperationId;
const requestedInstallCommitSha = worldMeta.installCommitSha;
if (typeof requestedInstallOperationId === 'string') {
const existingWorld = await prisma.worldState.findFirst({ select: { meta: true } });
const existingWorldMeta = asRecord(existingWorld?.meta);
if (existingWorldMeta.installOperationId === requestedInstallOperationId) {
if (existingWorldMeta.installCommitSha !== requestedInstallCommitSha) {
throw new Error(
`Install operation ${requestedInstallOperationId} belongs to a different source commit.`
);
return {
...meta,
killturn,
deathMonth,
npcType: general.npcType,
crewTypeId: general.crewTypeId,
} satisfies GeneralMeta;
})()
),
penalty: asJson({}),
})),
});
}
if (seed.troops.length > 0) {
await prisma.troop.createMany({
data: seed.troops.map((troop) => ({
troopLeaderId: troop.id,
nationId: troop.nationId,
name: troop.name,
})),
});
}
const diplomacyMap = new Map<
string,
{ srcNationId: number; destNationId: number; state: number; term: number }
>();
const nationIds = seed.nations.map((nation) => nation.id);
for (const srcNationId of nationIds) {
for (const destNationId of nationIds) {
if (srcNationId === destNationId) {
continue;
}
return false;
}
}
if (options.resetTables ?? true) {
await prisma.inputEvent.deleteMany();
await prisma.turnDaemonLease.deleteMany();
await prisma.npcSelectionToken.deleteMany();
await prisma.trafficPeriodGeneral.deleteMany();
await prisma.trafficPeriod.deleteMany();
await prisma.messageReadState.deleteMany();
await prisma.message.deleteMany();
await prisma.nationTurn.deleteMany();
await prisma.nationTurnRevision.deleteMany();
await prisma.generalTurn.deleteMany();
await prisma.generalTurnRevision.deleteMany();
await prisma.selectPoolEntry.deleteMany();
await prisma.generalAccessLog.deleteMany();
await prisma.rankData.deleteMany();
await prisma.diplomacyLetter.deleteMany();
await prisma.diplomacy.deleteMany();
await prisma.auctionBid.deleteMany();
await prisma.auction.deleteMany();
await prisma.nationBet.deleteMany();
await prisma.nationBetting.deleteMany();
await prisma.boardComment.deleteMany();
await prisma.boardPost.deleteMany();
await prisma.voteComment.deleteMany();
await prisma.vote.deleteMany();
await prisma.votePoll.deleteMany();
await prisma.logEntry.deleteMany();
await prisma.event.deleteMany();
await prisma.general.deleteMany();
await prisma.troop.deleteMany();
await prisma.city.deleteMany();
await prisma.nation.deleteMany();
await prisma.worldState.deleteMany();
}
diplomacyMap.set(`${srcNationId}:${destNationId}`, {
srcNationId,
destNationId,
state: 2,
term: 0,
});
}
}
for (const row of seed.diplomacy) {
diplomacyMap.set(`${row.fromNationId}:${row.toNationId}`, {
srcNationId: row.fromNationId,
destNationId: row.toNationId,
state: row.state,
term: row.durationMonths,
});
diplomacyMap.set(`${row.toNationId}:${row.fromNationId}`, {
srcNationId: row.toNationId,
destNationId: row.fromNationId,
state: row.state,
term: row.durationMonths,
});
}
const diplomacyRows = Array.from(diplomacyMap.values());
if (diplomacyRows.length > 0) {
await prisma.diplomacy.createMany({
data: diplomacyRows.map((row) => ({
srcNationId: row.srcNationId,
destNationId: row.destNationId,
stateCode: row.state,
term: row.term,
meta: asJson({}),
})),
});
}
const eventRows = buildEventRows(seed.events);
if (eventRows.length > 0 && eventTableReady) {
await prisma.event.createMany({
data: eventRows,
});
}
await prisma.worldState.create({
data: {
scenarioCode: String(options.scenarioId),
currentYear: startState.currentYear,
currentMonth: startState.currentMonth,
tickSeconds,
config: asJson({ ...scenarioConfig, ...worldConfig }),
meta: asJson(worldMeta),
},
});
if (generalPoolEntries.length > 0) {
await prisma.selectPoolEntry.createMany({
data: generalPoolEntries.map((entry) => ({
uniqueName: entry.uniqueName,
info: asJson(entry.info),
})),
});
}
if (typeof worldMeta.serverId === 'string' && worldMeta.serverId) {
const existingHistory = await prisma.gameHistory.findUnique({
where: { serverId: worldMeta.serverId },
select: { env: true },
});
const requestedInstallOperationId = worldMeta.installOperationId;
const requestedInstallCommitSha = worldMeta.installCommitSha;
if (existingHistory && typeof requestedInstallOperationId === 'string') {
const existingHistoryMeta = asRecord(asRecord(existingHistory.env).meta);
if (
existingHistoryMeta.installOperationId !== requestedInstallOperationId ||
existingHistoryMeta.installCommitSha !== requestedInstallCommitSha
) {
throw new Error(
`Game history serverId collision for install operation ${requestedInstallOperationId}.`
);
}
}
await prisma.gameHistory.upsert({
where: { serverId: worldMeta.serverId },
create: {
serverId: worldMeta.serverId,
date: now,
winnerNation: null,
map: scenario.config.environment.mapName ?? null,
season:
typeof worldMeta.season === 'number' && Number.isFinite(worldMeta.season)
? Math.floor(worldMeta.season)
: 1,
scenario: options.scenarioId,
scenarioName: String(seed.scenarioMeta?.title ?? ''),
env: asJson({
config: scenarioConfig,
meta: archivedWorldMeta,
}),
},
update: {
date: now,
winnerNation: null,
map: scenario.config.environment.mapName ?? null,
season:
typeof worldMeta.season === 'number' && Number.isFinite(worldMeta.season)
? Math.floor(worldMeta.season)
: 1,
scenario: options.scenarioId,
scenarioName: String(seed.scenarioMeta?.title ?? ''),
env: asJson({
config: scenarioConfig,
meta: archivedWorldMeta,
}),
},
});
}
if (seed.nations.length > 0) {
await prisma.nation.createMany({
data: seed.nations.map((nation) => ({
id: nation.id,
name: nation.name,
color: nation.color,
capitalCityId: nation.capitalCityId ?? null,
gold: nation.gold,
rice: nation.rice,
tech: nation.tech,
level: nation.level,
typeCode: nation.typeCode,
meta: asJson({
infoText: nation.infoText,
cityIds: nation.cityIds,
}),
})),
});
}
if (seed.cities.length > 0) {
await prisma.city.createMany({
data: seed.cities.map((city) => ({
id: city.id,
name: city.name,
level: city.level,
nationId: city.nationId,
supplyState: city.supplyState,
frontState: city.frontState,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
trust: city.trust,
trade: city.trade,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
region: city.region,
conflict: asJson({}),
meta: asJson({
position: city.position,
connections: city.connections,
state: city.state,
...city.meta,
}),
})),
});
}
if (seed.generals.length > 0) {
await prisma.general.createMany({
data: seed.generals.map((general) => ({
id: general.id,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
npcState: general.npcType,
affinity: general.affinity,
bornYear: general.birthYear,
deadYear: general.deathYear,
picture: general.picture === null ? null : String(general.picture),
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
officerLevel: general.officerLevel,
gold: generalGold,
rice: generalRice,
crewTypeId: general.crewTypeId,
horseCode: general.horse ?? 'None',
weaponCode: general.weapon ?? 'None',
bookCode: general.book ?? 'None',
itemCode: general.item ?? 'None',
turnTime: now,
age: resolveGeneralAge(scenario.startYear ?? null, general.birthYear),
startAge: resolveGeneralAge(scenario.startYear ?? null, general.birthYear),
personalCode: general.personality ?? 'None',
specialCode: general.special ?? 'None',
special2Code: general.specialWar ?? 'None',
lastTurn: asJson({}),
meta: asJson(
(() => {
const meta = { ...general.meta } as Record<string, unknown>;
if (typeof meta.birthYear !== 'number' || !Number.isFinite(meta.birthYear)) {
meta.birthYear = general.birthYear;
}
delete meta.deathYear;
delete meta.deadYear;
const fallbackKillturn =
typeof meta.killturn === 'number' && Number.isFinite(meta.killturn)
? meta.killturn
: 0;
const deathMonth =
typeof meta.deathMonth === 'number' &&
Number.isInteger(meta.deathMonth) &&
meta.deathMonth >= 1 &&
meta.deathMonth <= 12
? meta.deathMonth
: resolveScenarioGeneralDeathMonth({
scenarioTitle: String(seed.scenarioMeta?.title ?? ''),
startYear: seed.scenarioMeta?.startYear ?? null,
contextLabel:
typeof meta.source === 'string' ? meta.source : 'general',
generalId: general.id,
generalName: general.name,
deathYear: general.deathYear,
});
const killturn = resolveKillturnFromDeathYear(
startState.currentYear,
startState.currentMonth,
general.deathYear,
deathMonth,
fallbackKillturn
);
return {
...meta,
killturn,
deathMonth,
npcType: general.npcType,
crewTypeId: general.crewTypeId,
} satisfies GeneralMeta;
})()
),
penalty: asJson({}),
})),
});
}
if (seed.troops.length > 0) {
await prisma.troop.createMany({
data: seed.troops.map((troop) => ({
troopLeaderId: troop.id,
nationId: troop.nationId,
name: troop.name,
})),
});
}
const diplomacyMap = new Map<
string,
{ srcNationId: number; destNationId: number; state: number; term: number }
>();
const nationIds = seed.nations.map((nation) => nation.id);
for (const srcNationId of nationIds) {
for (const destNationId of nationIds) {
if (srcNationId === destNationId) {
continue;
}
diplomacyMap.set(`${srcNationId}:${destNationId}`, {
srcNationId,
destNationId,
state: 2,
term: 0,
});
}
}
for (const row of seed.diplomacy) {
diplomacyMap.set(`${row.fromNationId}:${row.toNationId}`, {
srcNationId: row.fromNationId,
destNationId: row.toNationId,
state: row.state,
term: row.durationMonths,
});
diplomacyMap.set(`${row.toNationId}:${row.fromNationId}`, {
srcNationId: row.toNationId,
destNationId: row.fromNationId,
state: row.state,
term: row.durationMonths,
});
}
const diplomacyRows = Array.from(diplomacyMap.values());
if (diplomacyRows.length > 0) {
await prisma.diplomacy.createMany({
data: diplomacyRows.map((row) => ({
srcNationId: row.srcNationId,
destNationId: row.destNationId,
stateCode: row.state,
term: row.term,
meta: asJson({}),
})),
});
}
const eventRows = buildEventRows(seed.events);
if (eventRows.length > 0) {
await prisma.event.createMany({
data: eventRows,
});
}
await options.onBeforeCommit?.(prisma, result);
return true;
},
{ maxWait: 10_000, timeout: 60_000 }
);
result.applied = applied;
return result;
} finally {
await connector.disconnect();
}
return { seed, warnings };
};
+396 -9
View File
@@ -32,9 +32,7 @@ type ScenarioSeederPrismaClient = {
};
selectPoolEntry: {
count(): Promise<number>;
findFirst(args: {
orderBy: { id: 'asc' | 'desc' };
}): Promise<{ uniqueName: string; info: unknown } | null>;
findFirst(args: { orderBy: { id: 'asc' | 'desc' } }): Promise<{ uniqueName: string; info: unknown } | null>;
};
diplomacy: {
count(): Promise<number>;
@@ -397,9 +395,7 @@ describeDb('scenario database seed', () => {
hiddenSeed: 'scenario-seeder-explicit-hidden-seed',
});
const explicitHistory = await prisma.gameHistory.findUnique({ where: { serverId } });
expect((explicitHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty(
'hiddenSeed'
);
expect((explicitHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty('hiddenSeed');
delete process.env[envName];
await seedScenarioToDatabase({
@@ -412,9 +408,7 @@ describeDb('scenario database seed', () => {
expect(randomSeed).toMatch(/^[0-9a-f]{32}$/);
expect(randomSeed).not.toBe('scenario-seeder-explicit-hidden-seed');
const randomHistory = await prisma.gameHistory.findUnique({ where: { serverId } });
expect((randomHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty(
'hiddenSeed'
);
expect((randomHistory?.env as { meta?: Record<string, unknown> })?.meta).not.toHaveProperty('hiddenSeed');
await prisma.gameHistory.deleteMany({ where: { serverId } });
} finally {
if (originalSeed === undefined) {
@@ -425,6 +419,399 @@ describeDb('scenario database seed', () => {
await connector.disconnect();
}
});
test('serializes and skips the same committed install generation inside the seed transaction', async () => {
const envName = 'INTEGRATION_WORLD_SEED';
const originalSeed = process.env[envName];
const serverId = 'scenario-seeder-idempotent-generation';
const installOperationId = 'scenario-seeder-idempotent-operation';
const installCommitSha = 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa';
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
process.env[envName] = 'scenario-seeder-idempotent-hidden-seed';
const results = await Promise.all([
seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
installOptions: { serverId, installOperationId, installCommitSha },
}),
seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
installOptions: { serverId, installOperationId, installCommitSha },
}),
]);
expect(results.map(({ applied }) => applied).sort()).toEqual([false, true]);
await connector.connect();
const worldBeforeMismatch = await connector.prisma.worldState.findFirstOrThrow();
expect(worldBeforeMismatch.meta).toMatchObject({
hiddenSeed: 'scenario-seeder-idempotent-hidden-seed',
installOperationId,
installCommitSha,
});
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
installOptions: {
serverId,
installOperationId,
installCommitSha: 'bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb',
},
})
).rejects.toThrow('belongs to a different source commit');
await expect(connector.prisma.worldState.findFirstOrThrow()).resolves.toEqual(worldBeforeMismatch);
await expect(connector.prisma.gameHistory.count({ where: { serverId } })).resolves.toBe(1);
} finally {
if (originalSeed === undefined) {
delete process.env[envName];
} else {
process.env[envName] = originalSeed;
}
await connector.prisma.gameHistory.deleteMany({ where: { serverId } });
await connector.disconnect();
}
});
test('rolls back the complete season replacement when the final seed hook fails', async () => {
const envName = 'INTEGRATION_WORLD_SEED';
const originalSeed = process.env[envName];
const baselineServerId = 'scenario-seeder-rollback-baseline';
const failedServerId = 'scenario-seeder-rollback-failed';
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
process.env[envName] = 'scenario-seeder-rollback-hidden-seed';
await seedScenarioToDatabase({
scenarioId: 1010,
databaseUrl,
now: new Date('2031-01-01T00:00:00.000Z'),
installOptions: {
serverId: baselineServerId,
installOperationId: 'baseline-operation',
},
});
await connector.connect();
const prisma = connector.prisma;
const readSnapshot = async () => ({
world: await prisma.worldState.findMany({ orderBy: { id: 'asc' } }),
nations: await prisma.nation.findMany({ orderBy: { id: 'asc' } }),
cities: await prisma.city.findMany({ orderBy: { id: 'asc' } }),
generals: await prisma.general.findMany({ orderBy: { id: 'asc' } }),
troops: await prisma.troop.findMany({ orderBy: { troopLeaderId: 'asc' } }),
diplomacy: await prisma.diplomacy.findMany({ orderBy: { id: 'asc' } }),
events: await prisma.event.findMany({ orderBy: { id: 'asc' } }),
history: await prisma.gameHistory.findMany({ orderBy: { id: 'asc' } }),
});
const before = await readSnapshot();
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
now: new Date('2032-01-01T00:00:00.000Z'),
installOptions: {
serverId: baselineServerId,
installOperationId: 'colliding-operation',
},
})
).rejects.toThrow('Game history serverId collision');
expect(await readSnapshot()).toEqual(before);
await expect(
seedScenarioToDatabase({
scenarioId: 903,
databaseUrl,
now: new Date('2032-02-02T00:00:00.000Z'),
installOptions: {
serverId: failedServerId,
installOperationId: 'failed-operation',
},
onBeforeCommit: async () => {
throw new Error('injected final seed failure');
},
})
).rejects.toThrow('injected final seed failure');
expect(await readSnapshot()).toEqual(before);
await expect(prisma.gameHistory.findUnique({ where: { serverId: failedServerId } })).resolves.toBeNull();
} finally {
if (originalSeed === undefined) {
delete process.env[envName];
} else {
process.env[envName] = originalSeed;
}
await connector.prisma.gameHistory.deleteMany({
where: { serverId: { in: [baselineServerId, failedServerId] } },
});
await connector.disconnect();
}
});
test('clears current-season services while preserving archive and diagnostic data', async () => {
const marker = 'scenario-reset-boundary';
const serverId = 'rst-boundary-server';
const connector = createGamePostgresConnector({ url: databaseUrl });
await seedScenarioToDatabase({ scenarioId: 1010, databaseUrl });
await connector.connect();
const prisma = connector.prisma;
try {
const world = await prisma.worldState.findFirstOrThrow();
const general = await prisma.general.findFirstOrThrow({ orderBy: { id: 'asc' } });
const nation = await prisma.nation.findFirstOrThrow({ orderBy: { id: 'asc' } });
const trafficPeriod = await prisma.trafficPeriod.create({
data: {
worldStateId: world.id,
year: 999,
month: 12,
startedAt: new Date('2033-01-01T00:00:00.000Z'),
lastRefresh: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.trafficPeriodGeneral.create({
data: {
periodId: trafficPeriod.id,
generalId: general.id,
refresh: 1,
lastRefresh: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.inputEvent.create({
data: { requestId: marker, target: 'API', eventType: marker },
});
await prisma.turnDaemonLease.create({
data: {
profile: marker,
ownerId: marker,
leaseUntil: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.npcSelectionToken.create({
data: {
ownerUserId: marker,
validUntil: new Date('2033-01-01T00:00:00.000Z'),
pickMoreFrom: new Date('2033-01-01T00:00:00.000Z'),
pickResult: {},
nonce: 1,
},
});
await prisma.messageReadState.create({ data: { generalId: general.id } });
await prisma.message.create({
data: {
mailbox: general.id,
type: marker,
src: general.id,
dest: general.id,
time: new Date('2033-01-01T00:00:00.000Z'),
validUntil: new Date('2033-02-01T00:00:00.000Z'),
message: { marker },
},
});
await prisma.nationTurn.create({
data: { nationId: nation.id, officerLevel: 12, turnIdx: 0, actionCode: marker },
});
await prisma.nationTurnRevision.create({
data: { nationId: nation.id, officerLevel: 12, revision: 1 },
});
await prisma.diplomacyLetter.create({
data: {
srcNationId: nation.id,
destNationId: 0,
state: 'PROPOSED',
textBrief: marker,
textDetail: marker,
srcSignerId: general.id,
},
});
const auction = await prisma.auction.create({
data: {
type: 'UNIQUE_ITEM',
targetCode: marker,
hostGeneralId: general.id,
status: 'OPEN',
closeAt: new Date('2033-01-01T00:00:00.000Z'),
},
});
await prisma.auctionBid.create({
data: {
auctionId: auction.id,
generalId: general.id,
amount: 1,
eventId: marker,
eventAt: new Date('2033-01-01T00:00:00.000Z'),
},
});
const bettingId = 990_731;
await prisma.nationBetting.create({
data: {
id: bettingId,
name: marker,
selectCount: 1,
openYearMonth: 99901,
closeYearMonth: 99902,
candidates: [{ id: nation.id }],
},
});
await prisma.nationBet.create({
data: {
bettingId,
generalId: general.id,
userId: marker,
selection: [nation.id],
selectionKey: String(nation.id),
amount: 1,
},
});
const post = await prisma.boardPost.create({
data: {
nationId: nation.id,
authorGeneralId: general.id,
authorName: marker,
title: marker,
contentHtml: marker,
},
});
await prisma.boardComment.create({
data: {
postId: post.id,
nationId: nation.id,
authorGeneralId: general.id,
authorName: marker,
contentText: marker,
},
});
const poll = await prisma.votePoll.create({
data: {
title: marker,
options: [marker],
revealMode: 'never',
openerGeneralId: general.id,
openerName: marker,
},
});
await prisma.vote.create({
data: { voteId: poll.id, generalId: general.id, nationId: nation.id, selection: [0] },
});
await prisma.voteComment.create({
data: {
voteId: poll.id,
generalId: general.id,
nationId: nation.id,
generalName: marker,
nationName: marker,
text: marker,
},
});
await prisma.logEntry.create({
data: { scope: 'SYSTEM', category: 'HISTORY', year: 999, month: 12, text: marker },
});
await prisma.errorLog.create({ data: { category: marker, message: marker } });
await prisma.inheritancePoint.create({ data: { userId: marker, key: marker, value: 1 } });
await prisma.inheritanceLog.create({
data: { userId: marker, serverId, year: 999, month: 12, text: marker },
});
await prisma.inheritanceResult.create({
data: { serverId, owner: marker, generalId: general.id, year: 999, month: 12, value: { marker } },
});
await prisma.inheritanceUserState.create({ data: { userId: marker, meta: { marker } } });
await prisma.gameHistory.create({
data: {
serverId,
date: new Date('2033-01-01T00:00:00.000Z'),
season: 1,
scenario: 1010,
scenarioName: marker,
env: { marker },
},
});
await prisma.oldNation.create({ data: { serverId, nation: 1, sourceId: 1, data: { marker } } });
await prisma.oldGeneral.create({
data: {
serverId,
generalNo: general.id,
owner: marker,
name: marker,
lastYearMonth: 99912,
turnTime: new Date('2033-01-01T00:00:00.000Z'),
data: { marker },
},
});
await prisma.emperor.create({ data: { serverId, name: marker, history: { marker }, aux: { marker } } });
await prisma.yearbookHistory.create({
data: {
profileName: marker,
year: 999,
month: 12,
map: {},
nations: {},
},
});
await prisma.legacyGameStorage.create({
data: { sourceId: 990_731, namespace: marker, key: marker, value: {}, scope: marker },
});
await prisma.hallOfFame.create({
data: {
serverId,
season: 1,
scenario: 1010,
generalNo: general.id,
type: 'reset-boundary',
value: 1,
},
});
await seedScenarioToDatabase({ scenarioId: 903, databaseUrl });
await expect(
Promise.all([
prisma.inputEvent.count({ where: { requestId: marker } }),
prisma.turnDaemonLease.count({ where: { profile: marker } }),
prisma.npcSelectionToken.count({ where: { ownerUserId: marker } }),
prisma.trafficPeriod.count({ where: { id: trafficPeriod.id } }),
prisma.message.count({ where: { type: marker } }),
prisma.nationTurn.count({ where: { actionCode: marker } }),
prisma.diplomacyLetter.count({ where: { textBrief: marker } }),
prisma.auction.count({ where: { targetCode: marker } }),
prisma.nationBetting.count({ where: { id: bettingId } }),
prisma.boardPost.count({ where: { title: marker } }),
prisma.votePoll.count({ where: { title: marker } }),
prisma.logEntry.count({ where: { text: marker } }),
])
).resolves.toEqual(Array.from({ length: 12 }, () => 0));
await expect(
Promise.all([
prisma.errorLog.count({ where: { category: marker } }),
prisma.inheritancePoint.count({ where: { userId: marker } }),
prisma.inheritanceLog.count({ where: { userId: marker } }),
prisma.inheritanceResult.count({ where: { owner: marker } }),
prisma.inheritanceUserState.count({ where: { userId: marker } }),
prisma.gameHistory.count({ where: { serverId } }),
prisma.oldNation.count({ where: { serverId } }),
prisma.oldGeneral.count({ where: { serverId } }),
prisma.emperor.count({ where: { serverId } }),
prisma.yearbookHistory.count({ where: { profileName: marker } }),
prisma.legacyGameStorage.count({ where: { namespace: marker } }),
prisma.hallOfFame.count({ where: { serverId } }),
])
).resolves.toEqual(Array.from({ length: 12 }, () => 1));
} finally {
await prisma.errorLog.deleteMany({ where: { category: marker } });
await prisma.inheritancePoint.deleteMany({ where: { userId: marker } });
await prisma.inheritanceLog.deleteMany({ where: { userId: marker } });
await prisma.inheritanceResult.deleteMany({ where: { owner: marker } });
await prisma.inheritanceUserState.deleteMany({ where: { userId: marker } });
await prisma.oldNation.deleteMany({ where: { serverId } });
await prisma.oldGeneral.deleteMany({ where: { serverId } });
await prisma.emperor.deleteMany({ where: { serverId } });
await prisma.gameHistory.deleteMany({ where: { serverId } });
await prisma.yearbookHistory.deleteMany({ where: { profileName: marker } });
await prisma.legacyGameStorage.deleteMany({ where: { namespace: marker } });
await prisma.hallOfFame.deleteMany({ where: { serverId } });
await connector.disconnect();
}
});
});
describe('tracked scenario composition', () => {